shithub: pokecrystal

Download patch

ref: 6a6ba10315baf4b0092c6d952a2f0cb502b6ac8e
parent: 5a5f5ececdde2c4c62bdee649d8b1d3edba96fed
author: Rangi <[email protected]>
date: Sat Mar 21 10:01:05 EDT 2020

rgbds supports 'X - 1' instead of 'X + -1'

--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -1294,7 +1294,7 @@
 ; load ptr to sample header in wNoiseSampleAddress
 	; are we on the last channel?
 	ld a, [wCurChannel]
-	and NUM_MUSIC_CHANS + -1
+	and NUM_MUSIC_CHANS - 1
 	cp CHAN4
 	; ret if not
 	ret nz
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -61,10 +61,10 @@
 	const STAT_DEF
 	const STAT_SPD
 	const STAT_SATK
-NUM_EXP_STATS EQU const_value + -1
+NUM_EXP_STATS EQU const_value - 1
 	const STAT_SDEF
-NUM_STATS EQU const_value + -1
-NUM_BATTLE_STATS EQU NUM_STATS + -1 ; don't count HP
+NUM_STATS EQU const_value - 1
+NUM_BATTLE_STATS EQU NUM_STATS - 1 ; don't count HP
 
 ; stat formula constants
 STAT_MIN_NORMAL EQU 5
--- a/constants/item_constants.asm
+++ b/constants/item_constants.asm
@@ -287,7 +287,7 @@
 	add_mt FLAMETHROWER
 	add_mt THUNDERBOLT
 	add_mt ICE_BEAM
-NUM_TM_HM_TUTOR EQU __enum__ + -1
+NUM_TM_HM_TUTOR EQU __enum__ - 1
 
 	const ITEM_FA       ; fa
 
--- a/constants/move_constants.asm
+++ b/constants/move_constants.asm
@@ -257,7 +257,7 @@
 	const ROCK_SMASH   ; f9
 	const WHIRLPOOL    ; fa
 	const BEAT_UP      ; fb
-NUM_ATTACKS EQU const_value + -1
+NUM_ATTACKS EQU const_value - 1
 
 	const MOVE_OR_ANIM_FC ; fc
 	const MOVE_OR_ANIM_FD ; fd
--- a/constants/pokemon_constants.asm
+++ b/constants/pokemon_constants.asm
@@ -271,7 +271,7 @@
 	const LUGIA      ; f9
 	const HO_OH      ; fa
 	const CELEBI     ; fb
-NUM_POKEMON EQU const_value + -1
+NUM_POKEMON EQU const_value - 1
 	const MON_FC     ; fc
 	const EGG        ; fd
 	const MON_FE     ; fe
@@ -311,4 +311,4 @@
 	const UNOWN_X ; 24
 	const UNOWN_Y ; 25
 	const UNOWN_Z ; 26
-NUM_UNOWN EQU const_value + -1 ; 26
+NUM_UNOWN EQU const_value - 1 ; 26
--- a/constants/pokemon_data_constants.asm
+++ b/constants/pokemon_data_constants.asm
@@ -124,7 +124,7 @@
 NUM_BOXES    EQU 14
 
 ; hall of fame
-HOF_MON_LENGTH EQU 1 + 2 + 2 + 1 + (MON_NAME_LENGTH + -1) ; species, id, dvs, level, nick
+HOF_MON_LENGTH EQU 1 + 2 + 2 + 1 + (MON_NAME_LENGTH - 1) ; species, id, dvs, level, nick
 HOF_LENGTH EQU 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
 NUM_HOF_TEAMS EQU 30
 
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -224,7 +224,7 @@
 	const FRUITTREE_PEWTER_CITY_1 ; 1c
 	const FRUITTREE_PEWTER_CITY_2 ; 1d
 	const FRUITTREE_FUCHSIA_CITY  ; 1e
-NUM_FRUIT_TREES EQU const_value + -1
+NUM_FRUIT_TREES EQU const_value - 1
 
 ; describedecoration arguments
 ; DescribeDecoration.JumpTable indexes (see engine/overworld/decorations.asm)
--- a/data/maps/attributes.asm
+++ b/data/maps/attributes.asm
@@ -38,7 +38,7 @@
 endc
 
 if "\1" == "north"
-_blk = \3_WIDTH * (\3_HEIGHT + -3) + _src
+_blk = \3_WIDTH * (\3_HEIGHT - 3) + _src
 _map = _tgt
 _win = (\3_WIDTH + 6) * \3_HEIGHT + 1
 _y = \3_HEIGHT * 2 - 1
@@ -60,9 +60,9 @@
 endc
 
 elif "\1" == "west"
-_blk = (\3_WIDTH * _src) + \3_WIDTH + -3
+_blk = (\3_WIDTH * _src) + \3_WIDTH - 3
 _map = (CURRENT_MAP_WIDTH + 6) * _tgt
-_win = (\3_WIDTH + 6) * 2 + -6
+_win = (\3_WIDTH + 6) * 2 - 6
 _y = (\4) * -2
 _x = \3_WIDTH * 2 - 1
 _len = CURRENT_MAP_HEIGHT + 3 - (\4)
--- a/data/wild/roammon_maps.asm
+++ b/data/wild/roammon_maps.asm
@@ -4,7 +4,7 @@
 roam_map: MACRO
 	map_id \1
 	db _NARG - 1
-rept _NARG + -1
+rept _NARG - 1
 	map_id \2
 	shift
 endr
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -1840,8 +1840,8 @@
 
  	ld hl, wPlayerName
 
--rept NAME_LENGTH_JAPANESE + -2 ; should be PLAYER_NAME_LENGTH + -2
-+rept PLAYER_NAME_LENGTH + -2
+-rept NAME_LENGTH_JAPANESE - 2 ; should be PLAYER_NAME_LENGTH - 2
++rept PLAYER_NAME_LENGTH - 2
  	ld a, [de]
  	cp [hl]
  	jr nz, .notfound
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -244,7 +244,7 @@
 	ld a, [hl]
 	and $ff ^ (PALETTE_MASK | VRAM_BANK_1) ; PAL_BATTLE_OB_ENEMY (0)
 	ld [hli], a
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	inc hl
 endr
 	dec c
--- a/engine/events/battle_tower/battle_tower.asm
+++ b/engine/events/battle_tower/battle_tower.asm
@@ -395,10 +395,10 @@
 	ld a, [hl]
 	and a
 x = $ff
-rept ($ff + -NUM_POKEMON)
+rept ($ff - NUM_POKEMON)
 	jr z, .invalid
 	cp x
-x = x + -1
+x = x - 1
 endr
 	jr nz, .valid
 
--- a/engine/events/bug_contest/judging.asm
+++ b/engine/events/bug_contest/judging.asm
@@ -211,7 +211,7 @@
 CopyTempContestant:
 ; Could've just called CopyBytes.
 	ld de, wBugContestTempWinnerID
-rept BUG_CONTESTANT_SIZE + -1
+rept BUG_CONTESTANT_SIZE - 1
 	ld a, [de]
 	inc de
 	ld [hli], a
--- a/engine/events/celebi.asm
+++ b/engine/events/celebi.asm
@@ -57,7 +57,7 @@
 	ld c, 4
 .OAMloop:
 	ld [hli], a ; tile id
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	inc hl
 endr
 	inc a
--- a/engine/events/field_moves.asm
+++ b/engine/events/field_moves.asm
@@ -383,7 +383,7 @@
 	ld c, 4
 .OAMloop
 	ld [hli], a ; tile id
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	inc hl
 endr
 	inc a
--- a/engine/events/print_unown_2.asm
+++ b/engine/events/print_unown_2.asm
@@ -98,10 +98,10 @@
 gbprinterrect: MACRO
 y = 0
 rept \1
-x = \1 * (\2 + -1) + y
+x = \1 * (\2 - 1) + y
 rept \2
 	dw wGameboyPrinterRAM tile x
-x = x + -\2
+x = x - \2
 endr
 y = y + 1
 endr
--- a/engine/games/slot_machine.asm
+++ b/engine/games/slot_machine.asm
@@ -261,7 +261,7 @@
 	ld a, [hl]
 	xor %00100000
 	ld [hli], a ; tile id
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	inc hl
 endr
 	dec c
--- a/engine/gfx/pic_animation.asm
+++ b/engine/gfx/pic_animation.asm
@@ -538,7 +538,7 @@
 poke_anim_box: MACRO
 y = 7
 rept \1
-x = 7 + -\1
+x = 7 - \1
 rept \1
 	db x + y
 x = x + 1
--- a/engine/menus/options_menu.asm
+++ b/engine/menus/options_menu.asm
@@ -114,7 +114,7 @@
 	ld a, c ; right pressed
 	cp OPT_TEXT_SPEED_SLOW
 	jr c, .Increase
-	ld c, OPT_TEXT_SPEED_FAST + -1
+	ld c, OPT_TEXT_SPEED_FAST - 1
 
 .Increase:
 	inc c
--- a/engine/movie/crystal_intro.asm
+++ b/engine/movie/crystal_intro.asm
@@ -1796,9 +1796,9 @@
 hue = 31
 rept 8
 	RGB hue, hue, hue
-hue = hue + -1
+hue = hue - 1
 	RGB hue, hue, hue
-hue = hue + -2
+hue = hue - 2
 endr
 
 .SlowFadePalettes:
@@ -1805,7 +1805,7 @@
 hue = 31
 rept 16
 	RGB hue, hue, hue
-hue = hue + -1
+hue = hue - 1
 endr
 
 Intro_LoadTilemap:
--- a/engine/movie/evolution_animation.asm
+++ b/engine/movie/evolution_animation.asm
@@ -339,7 +339,7 @@
 	ld a, [hl]
 	or b
 	ld [hli], a ; attributes
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	inc hl
 endr
 	dec c
--- a/engine/movie/title.asm
+++ b/engine/movie/title.asm
@@ -356,7 +356,7 @@
 	ld a, [hl]
 	add 2
 	ld [hli], a ; y
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	inc hl
 endr
 	dec c
--- a/engine/pokemon/bills_pc.asm
+++ b/engine/pokemon/bills_pc.asm
@@ -1472,7 +1472,7 @@
 	inc hl
 	ld [de], a ; y
 	inc de
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	ld a, [hli]
 	ld [de], a
 	inc de
@@ -1520,7 +1520,7 @@
 	inc hl
 	ld [de], a ; y
 	inc de
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
 	ld a, [hli]
 	ld [de], a
 	inc de
--- a/engine/pokemon/move_mon.asm
+++ b/engine/pokemon/move_mon.asm
@@ -117,7 +117,7 @@
 	and a
 	jr nz, .randomlygeneratemoves
 	ld de, wEnemyMonMoves
-rept NUM_MOVES + -1
+rept NUM_MOVES - 1
 	ld a, [de]
 	inc de
 	ld [hli], a
@@ -128,7 +128,7 @@
 
 .randomlygeneratemoves
 	xor a
-rept NUM_MOVES + -1
+rept NUM_MOVES - 1
 	ld [hli], a
 endr
 	ld [hl], a
--- a/engine/pokemon/search.asm
+++ b/engine/pokemon/search.asm
@@ -216,7 +216,7 @@
 
 	ld hl, wPlayerName
 
-rept NAME_LENGTH_JAPANESE + -2 ; should be PLAYER_NAME_LENGTH + -2
+rept NAME_LENGTH_JAPANESE - 2 ; should be PLAYER_NAME_LENGTH - 2
 	ld a, [de]
 	cp [hl]
 	jr nz, .notfound
--- a/engine/pokemon/stats_screen.asm
+++ b/engine/pokemon/stats_screen.asm
@@ -2,7 +2,7 @@
 	const PINK_PAGE  ; 1
 	const GREEN_PAGE ; 2
 	const BLUE_PAGE  ; 3
-NUM_STAT_PAGES EQU const_value + -1
+NUM_STAT_PAGES EQU const_value - 1
 
 STAT_PAGE_MASK EQU %00000011
 
--- a/gfx/tileset_palette_maps.asm
+++ b/gfx/tileset_palette_maps.asm
@@ -2,7 +2,7 @@
 ; used in gfx/tilesets/*_palette_map.asm
 ; vram bank, pals
 x = \1 << OAM_TILE_BANK
-rept (_NARG + -1) / 2
+rept (_NARG - 1) / 2
 	dn (x | PAL_BG_\3), (x | PAL_BG_\2)
 	shift
 	shift
--- a/home/map.asm
+++ b/home/map.asm
@@ -163,7 +163,7 @@
 	ld h, a
 
 	; copy the 4x4 metatile
-rept METATILE_WIDTH + -1
+rept METATILE_WIDTH - 1
 rept METATILE_WIDTH
 	ld a, [hli]
 	ld [de], a
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -51,7 +51,7 @@
 x = 8 * ((\1) - 1)
 rept \1
 	db ((\2) >> x) & $ff
-x = x + -8
+x = x - 8
 endr
 ENDM
 
--- a/macros/scripts/gfx_anims.asm
+++ b/macros/scripts/gfx_anims.asm
@@ -4,7 +4,7 @@
 	db \1
 x = \2
 if _NARG > 2
-rept _NARG + -2
+rept _NARG - 2
 x = x | (1 << (\3 + 1))
 	shift
 endr
--- a/macros/wram.asm
+++ b/macros/wram.asm
@@ -106,7 +106,7 @@
 \1Species::         ds MONS_PER_BOX + 1
 \1Mons::
 \1Mon1::            box_struct \1Mon1
-\1Mon2::            ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX + -1)
+\1Mon2::            ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX - 1)
 \1MonOT::           ds NAME_LENGTH * MONS_PER_BOX
 \1MonNicknames::    ds MON_NAME_LENGTH * MONS_PER_BOX
 \1MonNicknamesEnd::
@@ -171,7 +171,7 @@
 ENDM
 
 battle_tower_struct: MACRO
-\1Name:: ds NAME_LENGTH + -1
+\1Name:: ds NAME_LENGTH - 1
 \1TrainerClass:: ds 1
 \1Mon1:: party_struct \1Mon1
 \1Mon1Name:: ds MON_NAME_LENGTH
@@ -217,7 +217,7 @@
 \1ID::       dw
 \1DVs::      dw
 \1Level::    db
-\1Nickname:: ds MON_NAME_LENGTH + -1
+\1Nickname:: ds MON_NAME_LENGTH - 1
 \1End::
 ENDM
 
@@ -233,7 +233,7 @@
 ENDM
 
 link_battle_record: MACRO
-\1Name::   ds NAME_LENGTH + -1
+\1Name::   ds NAME_LENGTH - 1
 \1ID::     dw
 \1Wins::   dw
 \1Losses:: dw
--- a/mobile/fixed_words.asm
+++ b/mobile/fixed_words.asm
@@ -4059,7 +4059,7 @@
 ; 12 words per page (0-based indexing)
 x = \1 / 12
 if \1 % 12 == 0
-x = x + -1
+x = x - 1
 endc
 	db x
 ENDM