ref: 6cce67350186d4a0c37766eb5534e76adaad5a48
parent: 853abd3aa35233e344134486a46ff9585cac3386
author: yenatch <[email protected]>
date: Sun May 28 19:22:10 EDT 2017
Fix the pokemon animation tools. Fixed a lot of serious bugs. These tools were not functional. Also added a --girafarig flag for a special case.
--- a/tools/pokemon_animation.c
+++ b/tools/pokemon_animation.c
@@ -29,8 +29,8 @@
void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap_filename, char* dimensions_filename);
-int bitmask_exists(struct Bitmask bitmask, struct Bitmasks bitmasks);
-void print_frames();
+int bitmask_exists(struct Bitmask *bitmask, struct Bitmasks *bitmasks);
+void print_frames(struct Frames* frames);
void make_frames(struct Frames* frames, struct Bitmasks* bitmasks, char* tilemap_filename, char* dimensions_filename) {
@@ -41,8 +41,6 @@
int width;
int height;
uint8_t byte;
- struct Frame* frame;
- struct Bitmask* bitmask;
int frame_size;
int num_frames;
int i, j;
@@ -77,33 +75,40 @@
num_frames = size / frame_size - 1;
//fprintf(stderr, "num_frames: %d\n", num_frames);
- bitmasks->bitmasks = malloc((sizeof (struct Bitmask*)) * num_frames);
+ bitmasks->bitmasks = malloc((sizeof (struct Bitmask)) * num_frames);
bitmasks->num_bitmasks = 0;
- frames->frames = malloc((sizeof (struct Frame*)) * num_frames);
+ frames->frames = malloc((sizeof (struct Frame)) * num_frames);
frames->frame_size = frame_size;
frames->num_frames = 0;
+ uint8_t *first_frame = tilemap;
this_frame = tilemap + frame_size;
for (i = 0; i < num_frames; i++) {
- frame = (struct Frame*)malloc(sizeof(struct Frame));
+ struct Frame *frame = (struct Frame*)malloc(sizeof(struct Frame));
frame->data = malloc(frame_size);
frame->size = 0;
- bitmask = (struct Bitmask*)malloc(sizeof(struct Bitmask));
- bitmask->data = malloc((frame_size + 7) / 8);
+ struct Bitmask *bitmask = (struct Bitmask*)malloc(sizeof(struct Bitmask));
+ bitmask->data = calloc((frame_size + 7) / 8, 1);
bitmask->bitlength = 0;
for (j = 0; j < frame_size; j++) {
- if (this_frame[j] != tilemap[j]) {
+ if (bitmask->bitlength % 8 == 0) {
+ bitmask->data[bitmask->bitlength / 8] = 0;
+ }
+ bitmask->data[bitmask->bitlength / 8] >>= 1;
+ if (this_frame[j] != first_frame[j]) {
frame->data[frame->size] = this_frame[j];
frame->size++;
- bitmask->data[bitmask->bitlength / 8] |= 1;
+ bitmask->data[bitmask->bitlength / 8] |= (1 << 7);
}
bitmask->bitlength++;
- if (bitmask->bitlength % 8 != 0) {
- bitmask->data[bitmask->bitlength / 8] <<= 1;
- }
}
- frame->bitmask = bitmask_exists(*bitmask, *bitmasks);
+ // I don't remember exactly why this works.
+ // I think it was that the bits are read backwards, but not indexed backwards.
+ int last = bitmask->bitlength - 1;
+ bitmask->data[last / 8] >>= (7 - (last % 8));
+
+ frame->bitmask = bitmask_exists(bitmask, bitmasks);
if (frame->bitmask == -1) {
frame->bitmask = bitmasks->num_bitmasks;
bitmasks->bitmasks[bitmasks->num_bitmasks] = *bitmask;
@@ -135,20 +140,22 @@
free(tilemap);
}
-int bitmask_exists(struct Bitmask bitmask, struct Bitmasks bitmasks) {
+int bitmask_exists(struct Bitmask *bitmask, struct Bitmasks *bitmasks) {
int i, j;
struct Bitmask existing;
- for (i = 0; i < bitmasks.num_bitmasks; i++) {
- existing = bitmasks.bitmasks[i];
- if (bitmask.bitlength != existing.bitlength) {
+ for (i = 0; i < bitmasks->num_bitmasks; i++) {
+ existing = bitmasks->bitmasks[i];
+ if (bitmask->bitlength != existing.bitlength) {
continue;
}
- for (j = 0; j < (bitmask.bitlength + 7) / 8; j++) {
- if (bitmask.data[j] != existing.data[j]) {
+ bool match = true;
+ for (j = 0; j < (bitmask->bitlength + 7) / 8; j++) {
+ if (bitmask->data[j] != existing.data[j]) {
+ match = false;
break;
}
}
- if (j == (bitmask.bitlength + 7) / 8) {
+ if (match) {
return i;
}
}
@@ -158,18 +165,23 @@
void print_frames(struct Frames* frames) {
int i;
int j;
- struct Frame frame;
for (i = 0; i < frames->num_frames; i++) {
printf("\tdw .frame%d\n", i + 1);
}
for (i = 0; i < frames->num_frames; i++) {
- frame = frames->frames[i];
+ struct Frame *frame = &frames->frames[i];
printf(".frame%d\n", i + 1);
- printf("\tdb %d\n", frame.bitmask);
- if (frame.size > 0) {
- printf("\tdb %d", frame.data[0]);
- for (j = 1; j < frame.size; j++) {
- printf(", %d", frame.data[j]);
+ printf("\tdb $%02x ; bitmask\n", frame->bitmask);
+ if (frame->size > 0) {
+ for (j = 0; j < frame->size; j++) {
+ if (j % 12 == 0) {
+ if (j) {
+ printf("\n");
+ }
+ printf("\tdb $%02x", frame->data[j]);
+ } else {
+ printf(", $%02x", frame->data[j]);
+ }
}
printf("\n");
}
--- a/tools/pokemon_animation_graphics.c
+++ b/tools/pokemon_animation_graphics.c
@@ -2,6 +2,8 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <stdbool.h>
+#include <getopt.h>
static void usage(void) {
printf("Usage: pokemon_animation_graphics [-o outfile] [-t mapfile] 2bpp_file dimensions_file\n");
@@ -8,6 +10,13 @@
exit(1);
}
+struct Options {
+ int girafarig;
+};
+
+struct Options Options = {0};
+
+
struct Tilemap {
uint8_t* data;
int size;
@@ -32,16 +41,25 @@
free(new_tiles);
}
-int get_tile_index(uint8_t* tile, uint8_t* tiles, int num_tiles) {
- int i;
- int j;
- for (i = 0; i < num_tiles; i++) {
- for (j = 0; j < 16; j++) {
- if (tile[j] != tiles[16 * i + j]) {
- break;
- }
+bool compare_tile(uint8_t *tile, uint8_t *other) {
+ for (int j = 0; j < 16; j++) {
+ if (tile[j] != other[j]) {
+ return false;
}
- if (j == 16) {
+ }
+ return true;
+}
+
+int get_tile_index(uint8_t* tile, uint8_t* tiles, int num_tiles, int preferred_tile_id) {
+ if (preferred_tile_id >= 0 && preferred_tile_id < num_tiles) {
+ uint8_t *other = &tiles[preferred_tile_id * 16];
+ if (compare_tile(tile, other)) {
+ return preferred_tile_id;
+ }
+ }
+ for (int i = 0; i < num_tiles; i++) {
+ uint8_t *other = &tiles[i * 16];
+ if (compare_tile(tile, other)) {
return i;
}
}
@@ -88,33 +106,46 @@
// so fill it unconditionally and start from the second frame
int num_tiles = width * height;
int tilemap_size = graphics_size / tile_size;
- tilemap->data = malloc(tilemap_size);
+ tilemap->data = malloc(tilemap_size * 2);
for (i = 0; i < num_tiles; i++) {
tilemap->data[tilemap->size] = i;
tilemap->size++;
}
for (i = num_tiles; i < tilemap_size; i++) {
- tile = get_tile_index(graphics + i * tile_size, graphics, i);
- if (tile == -1) {
- tilemap->data[tilemap->size] = num_tiles;
- tilemap->size++;
- num_tiles++;
+ int preferred = i % num_tiles_per_frame;
+ int index = get_tile_index(graphics + i * tile_size, graphics, i, preferred);
+ if (Options.girafarig && index == 0) {
+ tile = num_tiles;
+ } else if (index == -1) {
+ tile = num_tiles++;
} else {
- tilemap->data[tilemap->size] = tile;
- tilemap->size++;
+ tile = tilemap->data[index];
}
+ tilemap->data[tilemap->size] = tile;
+ tilemap->size++;
}
- graphic->data = malloc(tilemap->size * 16);
+ int graphic_size = tilemap->size * 16;
+ if (Options.girafarig) {
+ // This is probably not needed, but just in case...
+ graphic_size += 16;
+ }
+
+ graphic->data = malloc(graphic_size);
graphic->size = 16 * width * height;
memcpy(graphic->data, graphics, graphic->size);
for (i = width * height; i < tilemap->size; i++) {
- tile = get_tile_index(graphics + 16 * i, graphic->data, graphic->size / 16);
+ tile = get_tile_index(graphics + 16 * i, graphic->data, graphic->size / 16, i % num_tiles_per_frame);
if (tile == -1) {
memcpy(graphic->data + graphic->size, graphics + 16 * i, 16);
graphic->size += 16;
}
}
+ if (Options.girafarig) {
+ // Add a duplicate of tile 0 to the end.
+ memcpy(graphic->data + graphic->size, graphics, 16);
+ graphic->size += 16;
+ }
free(graphics);
}
@@ -123,8 +154,8 @@
int opt;
char* dimensions_filename;
char* graphics_filename;
- char* outfile;
- char* mapfile;
+ char* outfile = NULL;
+ char* mapfile = NULL;
FILE* f;
long size;
uint8_t bytes[1];
@@ -133,17 +164,30 @@
struct Graphic graphic = {0};
struct Tilemap tilemap = {0};
- while ((opt = getopt(argc, argv, "o:t:")) != -1) {
+ while (1) {
+ struct option long_options[] = {
+ {"girafarig", no_argument, &Options.girafarig, 1},
+ {"tilemap", required_argument, 0, 't'},
+ {"output", required_argument, 0, 'o'},
+ {0}
+ };
+ int long_option_index = 0;
+ int opt = getopt_long(argc, argv, "o:t:", long_options, &long_option_index);
+ if (opt == -1) {
+ break;
+ }
switch (opt) {
- case 'o':
- outfile = optarg;
- break;
- case 't':
- mapfile = optarg;
- break;
- default:
- usage();
- break;
+ case 0:
+ break;
+ case 'o':
+ outfile = optarg;
+ break;
+ case 't':
+ mapfile = optarg;
+ break;
+ default:
+ usage();
+ break;
}
}
argc -= optind;
--- a/tools/scan_includes.c
+++ b/tools/scan_includes.c
@@ -105,6 +105,10 @@
case 'h':
Options.help = true;
break;
+ default:
+ usage();
+ exit(1);
+ break;
}
}
}