shithub: pokecrystal

Download patch

ref: 6eac26732a7d19e08374e7e8e6f122da38b4a395
parent: e83a5bae87d565eae14716470397df211a1fee94
author: PikalaxALT <[email protected]>
date: Sat Dec 5 10:38:25 EST 2015

Celebi Event

--- a/constants/sprite_constants.asm
+++ b/constants/sprite_constants.asm
@@ -350,7 +350,7 @@
 
 	const_def
 	const SPRITEANIMSTRUCT_INDEX
-	const SPRITEANIMSTRUCT_01
+	const SPRITEANIMSTRUCT_FRAMESET_ID
 	const SPRITEANIMSTRUCT_ANIM_SEQ_ID
 	const SPRITEANIMSTRUCT_TILE_ID
 	const SPRITEANIMSTRUCT_XCOORD
--- a/data/sprite_engine.asm
+++ b/data/sprite_engine.asm
@@ -1,4 +1,4 @@
-Unknown_8d6e6: ; 8d6e6
+SpriteAnimFrameData: ; 8d6e6
 	dw Unknown_8d76a ; 00
 	dw Unknown_8d76d ; 01
 	dw Unknown_8d772 ; 02
@@ -63,54 +63,54 @@
 	dw Unknown_8d932 ; 3d
 	dw Unknown_8d93d ; 3e
 	dw Unknown_8d940 ; 3f
-	dw Unknown_8d943 ; 40
-	dw Unknown_8d948 ; 41
+	dw Unknown_8d943 ; 40 celebi on the left
+	dw Unknown_8d948 ; 41 celebi on the right
 ; 8d76a
-
-Unknown_8d76a: 	db $00, $20 ; lowest 6 bits of second byte are duration, upper two bits are flags
-                db -1
+				; OAM idx (see SpriteAnimOAMData), flip flags/duration
+Unknown_8d76a: 	db $00, $20
+                db  -1
 Unknown_8d76d: 	db $00, $08
                 db $01, $08
-                db -2
+                db  -2
 Unknown_8d772: 	db $3d, $08
                 db $3e, $08
-                db -2
+                db  -2
 Unknown_8d777: 	db $3f, $08
                 db $40, $08
-                db -2
+                db  -2
 Unknown_8d77c: 	db $00, $04
                 db $01, $04
-                db -2
+                db  -2
 Unknown_8d781: 	db $3d, $04
                 db $3e, $04
-                db -2
+                db  -2
 Unknown_8d786: 	db $3f, $04
                 db $40, $04
-                db -2
+                db  -2
 Unknown_8d78b: 	db $00, $08
                 db $01, $08
                 db $00, $08
                 db $01, $48
-                db -2
+                db  -2
 Unknown_8d794: 	db $63, $08
                 db $64, $08
                 db $63, $08
                 db $64, $48
-                db -2
+                db  -2
 Unknown_8d79d: 	db $65, $08
                 db $66, $08
                 db $65, $08
                 db $66, $48
-                db -2
+                db  -2
 Unknown_8d7a6: 	db $1e, $01
                 db $1f, $01
-                db -2
+                db  -2
 Unknown_8d7ab: 	db $20, $01
-                db $fd, $01
-                db -2
+                db  -3, $01
+                db  -2
 Unknown_8d7b0: 	db $21, $01
-                db $fd, $01
-                db -2
+                db  -3, $01
+                db  -2
 Unknown_8d7b5: 	db $81, $0c
                 db $82, $01
                 db $83, $01
@@ -126,111 +126,111 @@
                 db $89, $04
                 db $8a, $0a
                 db $8b, $07
-                db -1
+                db  -1
 Unknown_8d7d4: 	db $23, $03
                 db $23, $83
-                db -2
+                db  -2
 Unknown_8d7d9: 	db $24, $02
                 db $25, $02
                 db $26, $02
                 db $25, $02
-                db -2
+                db  -2
 Unknown_8d7e2: 	db $27, $07
                 db $28, $07
                 db $27, $87
                 db $28, $47
-                db -2
+                db  -2
 Unknown_8d7eb: 	db $29, $07
                 db $2a, $07
                 db $29, $07
                 db $2b, $07
-                db -2
+                db  -2
 Unknown_8d7f4: 	db $29, $07
                 db $2c, $07
                 db $2d, $07
                 db $2c, $07
                 db $29, $07
-                db -1
+                db  -1
 Unknown_8d7ff: 	db $2e, $14
-                db -1
+                db  -1
 Unknown_8d802: 	db $2f, $20
-                db -1
+                db  -1
 Unknown_8d805: 	db $30, $20
-                db -1
+                db  -1
 Unknown_8d808: 	db $30, $03
                 db $31, $03
                 db $30, $03
                 db $31, $43
-                db -2
+                db  -2
 Unknown_8d811: 	db $32, $04
                 db $33, $04
                 db $34, $04
-                db -4
+                db  -4
 Unknown_8d818: 	db $35, $03
                 db $36, $03
-                db -2
+                db  -2
 Unknown_8d81d: 	db $37, $07
                 db $38, $07
-                db -2
+                db  -2
 Unknown_8d822: 	db $39, $20
-                db -1
+                db  -1
 Unknown_8d825: 	db $3b, $02
                 db $3a, $02
                 db $3b, $02
-                db -1
+                db  -1
 Unknown_8d82c: 	db $3c, $20
-                db -1
+                db  -1
 Unknown_8d82f: 	db $41, $08
                 db $42, $08
                 db $41, $08
                 db $42, $48
-                db -2
+                db  -2
                 db $43, $08
                 db $44, $08
-                db -2
+                db  -2
                 db $45, $08
                 db $46, $08
-                db -2
+                db  -2
                 db $47, $08
                 db $48, $08
-                db -2
+                db  -2
                 db $49, $01
                 db $49, $41
                 db $49, $c1
                 db $49, $81
-                db -2
+                db  -2
                 db $4a, $20
-                db -1
+                db  -1
                 db $4b, $20
-                db -1
+                db  -1
                 db $4c, $20
-                db -1
+                db  -1
                 db $4d, $20
-                db -1
+                db  -1
                 db $4e, $03
-                db $fd, $03
-                db -2
-Unknown_8d861: 	db $fd, $20
-                db -1
+                db  -3, $03
+                db  -2
+Unknown_8d861: 	db  -3, $20
+                db  -1
 Unknown_8d864: 	db $4f, $20
-                db -1
+                db  -1
 Unknown_8d867: 	db $50, $02
                 db $51, $10
-                db $fd, $01
+                db  -3, $01
                 db $52, $01
-                db $fd, $01
+                db  -3, $01
                 db $53, $01
-                db -4
+                db  -4
 Unknown_8d874: 	db $54, $20
-                db -1
+                db  -1
 Unknown_8d877: 	db $55, $20
-                db -1
+                db  -1
 Unknown_8d87a: 	db $55, $60
-                db -1
+                db  -1
 Unknown_8d87d: 	db $55, $a0
-                db -1
+                db  -1
 Unknown_8d880: 	db $55, $e0
-                db -1
+                db  -1
 Unknown_8d883: 	db $56, $0a
                 db $57, $09
                 db $58, $0a
@@ -237,26 +237,26 @@
                 db $59, $0a
                 db $58, $09
                 db $5a, $0a
-                db -2
+                db  -2
 Unknown_8d890: 	db $50, $02
                 db $5b, $02
                 db $50, $02
                 db $5b, $42
-                db -2
+                db  -2
 Unknown_8d899: 	db $5c, $02
-                db -1
+                db  -1
 Unknown_8d89c: 	db $5d, $02
-                db -1
+                db  -1
 Unknown_8d89f: 	db $5e, $02
-                db -1
+                db  -1
 Unknown_8d8a2: 	db $5f, $02
-                db -1
+                db  -1
 Unknown_8d8a5: 	db $60, $02
-                db -1
+                db  -1
 Unknown_8d8a8: 	db $61, $02
-                db -1
+                db  -1
 Unknown_8d8ab: 	db $62, $02
-                db -1
+                db  -1
 Unknown_8d8ae: 	db $32, $03
                 db $33, $03
                 db $34, $03
@@ -272,7 +272,7 @@
                 db $31, $03
                 db $30, $03
                 db $31, $43
-                db -1
+                db  -1
 Unknown_8d8cd: 	db $30, $03
                 db $31, $03
                 db $30, $03
@@ -288,67 +288,67 @@
                 db $32, $03
                 db $33, $03
                 db $34, $03
-                db -4
+                db  -4
 Unknown_8d8ec: 	db $67, $03
                 db $68, $03
-                db -2
+                db  -2
 Unknown_8d8f1: 	db $6c, $03
-                db -1
+                db  -1
 Unknown_8d8f4: 	db $6d, $03
-                db -1
+                db  -1
 Unknown_8d8f7: 	db $69, $02
                 db $6a, $02
                 db $6b, $02
-                db -4
+                db  -4
 Unknown_8d8fe: 	db $6e, $03
                 db $6f, $03
                 db $70, $03
                 db $71, $03
-                db -2
+                db  -2
 Unknown_8d907: 	db $71, $03
                 db $6e, $07
-                db -1
+                db  -1
 Unknown_8d90c: 	db $72, $20
                 db $73, $07
                 db $74, $07
-                db -1
+                db  -1
 Unknown_8d913: 	db $75, $03
-                db -1
+                db  -1
 Unknown_8d916: 	db $76, $03
                 db $77, $03
                 db $78, $07
-                db -4
+                db  -4
 Unknown_8d91d: 	db $76, $43
                 db $77, $43
                 db $78, $47
-                db -4
+                db  -4
 Unknown_8d924: 	db $76, $83
                 db $77, $83
                 db $78, $87
-                db -4
+                db  -4
 Unknown_8d92b: 	db $76, $c3
                 db $77, $c3
                 db $78, $c7
-                db -4
+                db  -4
 Unknown_8d932: 	db $79, $03
                 db $7a, $03
                 db $7b, $03
                 db $7c, $07
                 db $7d, $07
-                db -1
+                db  -1
 Unknown_8d93d: 	db $7e, $03
-                db -1
-Unknown_8d940: 	db $fd, $00
-                db -1
+                db  -1
+Unknown_8d940: 	db  -3, $00
+                db  -1
 Unknown_8d943: 	db $7f, $08
                 db $80, $08
-                db -1
+                db  -1
 Unknown_8d948: 	db $7f, $48
                 db $80, $48
-                db -1
+                db  -1
 ; 8d94d
 
-Unknown_8d94d: ; 8d94d
+SpriteAnimOAMData: ; 8d94d
 	; vtile offset, pointer
 	dbw $00, Unknown_8dd8a ; 00
 	dbw $04, Unknown_8dd8a ; 01
--- a/engine/breeding/egg.asm
+++ b/engine/breeding/egg.asm
@@ -829,7 +829,7 @@
 	ld [hl], $0
 	pop de
 	ld a, e
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	add [hl]
 	ld [hl], a
--- a/engine/compose_mail.asm
+++ b/engine/compose_mail.asm
@@ -182,7 +182,7 @@
 	ld [wc6d5], a
 	ld a, b
 	ld [wc6d6], a
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld a, [hl]
 	ld hl, SPRITEANIMSTRUCT_0E
@@ -298,7 +298,7 @@
 	ld hl, SPRITEANIMSTRUCT_0E
 	add hl, bc
 	add [hl]
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld [hl], a
 	ld hl, SPRITEANIMSTRUCT_0C
--- a/engine/crystal_intro.asm
+++ b/engine/crystal_intro.asm
@@ -1627,7 +1627,7 @@
 	add hl, bc
 	ld [hl], $8
 	ld a, $3c
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	pop de
 
 	push de
@@ -1637,7 +1637,7 @@
 	add hl, bc
 	ld [hl], $18
 	ld a, $3b
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	pop de
 
 	push de
@@ -1647,7 +1647,7 @@
 	add hl, bc
 	ld [hl], $28
 	ld a, $39
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	pop de
 
 	ld a, SPRITE_ANIM_INDEX_29
@@ -1656,7 +1656,7 @@
 	add hl, bc
 	ld [hl], $38
 	ld a, $3a
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ret
 
 CrystalIntro_UnownFade: ; e5223 (39:5223)
--- a/engine/mon_icons.asm
+++ b/engine/mon_icons.asm
@@ -79,7 +79,7 @@
 .asm_8e890
 	ld a, $4
 .asm_8e892
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld [hl], a
 	ret
@@ -150,7 +150,7 @@
 .mail
 	ld a, $2
 .okay
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld [hl], a
 	ret
--- a/engine/namingscreen.asm
+++ b/engine/namingscreen.asm
@@ -176,7 +176,7 @@
 	depixel 4, 4, 4, 0
 	ld a, SPRITE_ANIM_INDEX_0A
 	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld [hl], $0
 	hlcoord 5, 2
@@ -411,7 +411,7 @@
 	ld [wc6d5], a
 	ld a, b
 	ld [wc6d6], a
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld a, [hl]
 	ld hl, SPRITEANIMSTRUCT_0E
@@ -553,7 +553,7 @@
 	ld hl, SPRITEANIMSTRUCT_0E
 	add hl, bc
 	add [hl]
-	ld hl, SPRITEANIMSTRUCT_01
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld [hl], a
 	ld hl, SPRITEANIMSTRUCT_0C
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -100,7 +100,7 @@
 	call Function92844
 	call Function92b0f
 	xor a
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callab DoNextFrameForFirst16Sprites
 	call Function927f8
 	call Function927d3
--- a/engine/sprite_anims.asm
+++ b/engine/sprite_anims.asm
@@ -36,7 +36,7 @@
 	dw .eighteen
 	dw .nineteen    ; finish egg hatching animation
 	dw .twenty      ; radio tuning knob
-	dw .twentyone
+	dw .twentyone   ; cut grass leaves
 	dw .twentytwo   ; flying sprite
 	dw .twentythree ; flying leaves
 	dw .twentyfour
@@ -370,7 +370,7 @@
 	ret nz
 	ld [hl], $3
 	ld a, $f
-	call Function8d120
+	call _ReinitSpriteAnimFrame
 	ret
 
 .eleven: ; 8d43e (23:543e)
@@ -434,7 +434,7 @@
 
 .sixteen_zero: ; 8d493
 	ld a, $14
-	call Function8d120
+	call _ReinitSpriteAnimFrame
 
 	ld hl, SPRITEANIMSTRUCT_0B
 	add hl, bc
@@ -786,7 +786,7 @@
 	add hl, bc
 	ld [hl], a
 	ld a, $36
-	call Function8d120
+	call _ReinitSpriteAnimFrame
 	ret
 
 .thirty: ; 8d666 (23:5666)
@@ -840,7 +840,7 @@
 	cp $40
 	ret nz
 	ld a, $3d
-	call Function8d120
+	call _ReinitSpriteAnimFrame
 	ret
 
 .thirtyfour: ; 8d6ae (23:56ae)
@@ -856,7 +856,7 @@
 	ret
 
 .thirtyone: ; 8d6be (23:56be)
-	callba Function49aa2
+	callba UpdateCelebiPosition
 	ret
 
 .anonymous_jumptable: ; 8d6c5 (23:56c5)
--- a/engine/sprites.asm
+++ b/engine/sprites.asm
@@ -24,7 +24,7 @@
 	push af
 
 	ld a, 0 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	call DoNextFrameForAllSprites
 
 	pop af
@@ -47,7 +47,7 @@
 	push hl
 	push de
 	call DoAnimFrame ; Uses a massive jumptable
-	call Function8d04c
+	call UpdateAnimFrame
 	pop de
 	pop hl
 	jr c, .done
@@ -58,11 +58,11 @@
 	dec e
 	jr nz, .loop
 
-	ld a, [wOAMRetentionSize]
+	ld a, [wCurrSpriteOAMAddr]
 	ld l, a
 	ld h, Sprites / $0100
 
-.loop2 ; Clear (Sprites + [wOAMRetentionSize] --> SpritesEnd)
+.loop2 ; Clear (Sprites + [wCurrSpriteOAMAddr] --> SpritesEnd)
 	ld a, l
 	cp SpritesEnd % $100
 	jr nc, .done
@@ -87,7 +87,7 @@
 	push hl
 	push de
 	call DoAnimFrame ; Uses a massive jumptable
-	call Function8d04c
+	call UpdateAnimFrame
 	pop de
 	pop hl
 	jr c, .done
@@ -98,11 +98,11 @@
 	dec e
 	jr nz, .loop
 
-	ld a, [wOAMRetentionSize]
+	ld a, [wCurrSpriteOAMAddr]
 	ld l, a
 	ld h, (Sprites + $40) / $100
 
-.loop2 ; Clear (Sprites + [wOAMRetentionSize] --> Sprites + $40)
+.loop2 ; Clear (Sprites + [wCurrSpriteOAMAddr] --> Sprites + $40)
 	ld a, l
 	cp (Sprites + 16 * 4) % $100
 	jr nc, .done
@@ -149,11 +149,11 @@
 	inc [hl]
 
 .initialized
-; Get row a of Unknown_8d1c4, copy the pointer into de
+; Get row a of SpriteAnimSeqData, copy the pointer into de
 	pop af
 	ld e, a
 	ld d, 0
-	ld hl, Unknown_8d1c4
+	ld hl, SpriteAnimSeqData
 rept 3
 	add hl, de
 endr
@@ -235,14 +235,14 @@
 	ret
 
 
-Function8d04c: ; 8d04c
+UpdateAnimFrame: ; 8d04c
 	call InitSpriteAnimBuffer ; init WRAM
-	call Function8d132 ; read from a memory array
+	call GetSpriteAnimFrame ; read from a memory array
 	cp -3
 	jr z, .done
 	cp -4
 	jr z, .delete
-	call Function8d1a2 ; OAM?
+	call GetFrameOAMPointer
 	; add byte to [wCurrAnimVTile]
 	ld a, [wCurrAnimVTile]
 	add [hl]
@@ -253,7 +253,7 @@
 	ld h, [hl]
 	ld l, a
 	push bc
-	ld a, [wOAMRetentionSize]
+	ld a, [wCurrSpriteOAMAddr]
 	ld e, a
 	ld d, Sprites / $100
 	ld a, [hli]
@@ -297,13 +297,13 @@
 	inc hl
 	inc de
 	; fourth byte: attributes
-	; [de] = Function8d0de([hl])
-	call Function8d0de
+	; [de] = GetSpriteOAMAttr([hl])
+	call GetSpriteOAMAttr
 	ld [de], a
 	inc hl
 	inc de
 	ld a, e
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	cp SpritesEnd % $100
 	jr nc, .reached_the_end
 	dec c
@@ -356,7 +356,7 @@
 	ret
 ; 8d0de
 
-Function8d0de: ; 8d0de
+GetSpriteOAMAttr: ; 8d0de
 	ld a, [wCurrSpriteAddSubFlags]
 	ld b, a
 	ld a, [hl]
@@ -414,8 +414,8 @@
 	ret
 ; 8d120
 
-Function8d120:: ; 8d120
-	ld hl, SPRITEANIMSTRUCT_01
+_ReinitSpriteAnimFrame:: ; 8d120
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld [hl], a
 	ld hl, SPRITEANIMSTRUCT_DURATION
@@ -428,7 +428,7 @@
 ; 8d132
 
 
-Function8d132: ; 8d132
+GetSpriteAnimFrame: ; 8d132
 .loop
 	ld hl, SPRITEANIMSTRUCT_DURATION
 	add hl, bc
@@ -436,7 +436,7 @@
 	and a
 	jr z, .next_frame ; finished the current sequence
 	dec [hl]
-	call Function8d189 ; load pointer from Unknown_8d6e6
+	call GetSpriteFrameDataPointer ; load pointer from SpriteAnimFrameData
 	ld a, [hli]
 	push af
 	jr .okay
@@ -445,12 +445,12 @@
 	ld hl, SPRITEANIMSTRUCT_FRAME
 	add hl, bc
 	inc [hl]
-	call Function8d189 ; load pointer from Unknown_8d6e6
+	call GetSpriteFrameDataPointer ; load pointer from SpriteAnimFrameData
 	ld a, [hli]
 	cp -2
-	jr z, .minus_2
+	jr z, .restart
 	cp -1
-	jr z, .minus_1
+	jr z, .repeat_last
 
 	push af
 	ld a, [hl]
@@ -471,7 +471,7 @@
 	pop af
 	ret
 
-.minus_1
+.repeat_last
 	xor a
 	ld hl, SPRITEANIMSTRUCT_DURATION
 	add hl, bc
@@ -484,7 +484,7 @@
 endr
 	jr .loop
 
-.minus_2
+.restart
 	xor a
 	ld hl, SPRITEANIMSTRUCT_DURATION
 	add hl, bc
@@ -497,15 +497,15 @@
 	jr .loop
 ; 8d189
 
-Function8d189: ; 8d189
+GetSpriteFrameDataPointer: ; 8d189
 	; Get the data for the current frame for the current animation sequence
 
-	; Unknown_8d6e6[SpriteAnim[SPRITEANIMSTRUCT_01]][SpriteAnim[SPRITEANIMSTRUCT_FRAME]]
-	ld hl, SPRITEANIMSTRUCT_01
+	; SpriteAnimFrameData[SpriteAnim[SPRITEANIMSTRUCT_FRAMESET_ID]][SpriteAnim[SPRITEANIMSTRUCT_FRAME]]
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld e, [hl]
 	ld d, 0
-	ld hl, Unknown_8d6e6
+	ld hl, SpriteAnimFrameData
 rept 2
 	add hl, de
 endr
@@ -521,11 +521,11 @@
 	ret
 ; 8d1a2
 
-Function8d1a2: ; 8d1a2
+GetFrameOAMPointer: ; 8d1a2
 ; Load OAM data pointer
 	ld e, a
 	ld d, 0
-	ld hl, Unknown_8d94d
+	ld hl, SpriteAnimOAMData
 rept 3
 	add hl, de
 endr
@@ -555,7 +555,7 @@
 	ret
 ; 8d1c4
 
-Unknown_8d1c4: ; 8d1c4
+SpriteAnimSeqData: ; 8d1c4
 	; ??, sequence, tile
 	db $01, SPRITE_ANIM_SEQ_01, $00 ; 00
 	db $07, SPRITE_ANIM_SEQ_04, $00 ; 01
@@ -579,7 +579,7 @@
 	db $19, SPRITE_ANIM_SEQ_13, $00 ; 13
 	db $1a, SPRITE_ANIM_SEQ_14, $00 ; 14 radio tuning knob
 	db $1b, SPRITE_ANIM_SEQ_00, $00 ; 15
-	db $1d, SPRITE_ANIM_SEQ_15, $00 ; 16
+	db $1d, SPRITE_ANIM_SEQ_15, $00 ; 16 leaves when cutting down a tree
 	db $1e, SPRITE_ANIM_SEQ_00, $00 ; 17
 	db $1d, SPRITE_ANIM_SEQ_17, $00 ; 18 flying leaves
 	db $1f, SPRITE_ANIM_SEQ_00, $00 ; 19
@@ -607,12 +607,13 @@
 INCLUDE "engine/sprite_anims.asm" ; DoAnimFrame
 
 INCLUDE "data/sprite_engine.asm"
-; Unknown_8d6e6
-; Unknown_8d94d
+; SpriteAnimFrameData
+; SpriteAnimOAMData
 
 Sprites_Cosine: ; 8e72a
 	add $10
 Sprites_Sine: ; 8e72c
+; floor(d * sin(a * pi/32))
 	and $3f
 	cp $20
 	jr nc, .negative
@@ -669,8 +670,8 @@
 	ld hl, VTiles0 tile $00
 	lb bc, BANK(EndOfExpBarGFX), 1
 	call Request2bpp
-	ld c, $8
-	ld d, $0
+	ld c, 8
+	ld d, 0
 .loop
 	push bc
 	call .AnimateFrame
@@ -694,6 +695,7 @@
 	ret z
 	dec c
 	ld a, c
+; multiply by 8
 	sla a
 	sla a
 	sla a
--- a/event/celebi.asm
+++ b/event/celebi.asm
@@ -8,17 +8,17 @@
 	depixel 0, 10, 7, 0
 	ld a, SPRITE_ANIM_INDEX_2C
 	call _InitSpriteAnimStruct
-	ld hl, $3
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
 	add hl, bc
 	ld [hl], $84
-	ld hl, $2
+	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
 	add hl, bc
-	ld [hl], $1f
-	ld hl, $f
+	ld [hl], SPRITE_ANIM_SEQ_1F
+	ld hl, SPRITEANIMSTRUCT_0F
 	add hl, bc
 	ld a, $80
 	ld [hl], a
-	ld a, $a0
+	ld a, 160 ; frame count
 	ld [wcf64], a
 	ld d, $0
 .loop
@@ -26,13 +26,13 @@
 	bit 7, a
 	jr nz, .done
 	push bc
-	call Function49bae
+	call GetCelebiSpriteTile
 	inc d
 	push de
 	ld a, $90
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callba DoNextFrameForAllSprites
-	call Function49935
+	call CelebiEvent_CountDown
 	ld c, 2
 	call DelayFrames
 	pop de
@@ -39,19 +39,21 @@
 	pop bc
 	jr .loop
 
+
 .done
 	pop af
 	ld [VramState], a
-	call Function498f9
-	call Function49bf3
+	call .RefreshPlayerSprite_ClearAllOthers
+	call CelebiEvent_SetBattleType
 	ret
+
 ; 498f9
 
-Function498f9: ; 498f9
+.RefreshPlayerSprite_ClearAllOthers: ; 498f9
 	ld hl, Sprites + 2
 	xor a
 	ld c, $4
-.loop
+.OAMloop
 	ld [hli], a
 rept 3
 	inc hl
@@ -58,12 +60,13 @@
 endr
 	inc a
 	dec c
-	jr nz, .loop
+	jr nz, .OAMloop
 	ld hl, Sprites + $10
 	ld bc, $90
 	xor a
 	call ByteFill
 	ret
+
 ; 49912
 
 LoadCelebiGFX: ; 49912
@@ -79,23 +82,27 @@
 	xor a
 	ld [wJumptableIndex], a
 	ret
+
 ; 49935
 
-Function49935: ; 49935
+CelebiEvent_CountDown: ; 49935
 	ld hl, wcf64
 	ld a, [hl]
 	and a
-	jr z, .asm_4993e
+	jr z, .done
 	dec [hl]
 	ret
 
-.asm_4993e
+
+.done
 	ld hl, wJumptableIndex
 	set 7, [hl]
 	ret
+
 ; 49944
 
-Function49944: ; 49944
+CelebiEvent_SpawnLeaf: ; 49944
+; unused
 	ld hl, wcf65
 	ld a, [hl]
 	inc [hl]
@@ -109,10 +116,11 @@
 	ld e, $0
 	ld a, SPRITE_ANIM_INDEX_18 ; fly land
 	call _InitSpriteAnimStruct
-	ld hl, $3
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
 	add hl, bc
 	ld [hl], $80
 	ret
+
 ; 49962
 
 SpecialCelebiLeafGFX: ; 49962
@@ -124,105 +132,110 @@
 INCBIN "gfx/special/celebi/4.2bpp"
 
 
-Function49aa2: ; 49aa2 (12:5aa2)
-	ld hl, $6
+UpdateCelebiPosition: ; 49aa2 (12:5aa2)
+	ld hl, SPRITEANIMSTRUCT_XOFFSET
 	add hl, bc
 	ld a, [hl]
 	push af
-	ld hl, $5
+	ld hl, SPRITEANIMSTRUCT_YCOORD
 	add hl, bc
 	ld a, [hl]
-	cp $52
-	jp nc, Function49b30
-	ld hl, $5
+	cp 8 * 10 + 2
+	jp nc, .FreezeCelebiPosition
+	ld hl, SPRITEANIMSTRUCT_YCOORD
 	add hl, bc
 	inc [hl]
-	ld hl, $f
+	ld hl, SPRITEANIMSTRUCT_0F
 	add hl, bc
 	ld a, [hl]
 	ld d, a
 	cp $3a
-	jr c, .asm_49ac6
-	jr z, .asm_49ac6
+	jr c, .skip
+	jr z, .skip
 	sub $3
 	ld [hl], a
-.asm_49ac6
-	ld hl, $e
+.skip
+	ld hl, SPRITEANIMSTRUCT_0E
 	add hl, bc
 	ld a, [hl]
 	inc [hl]
 	call CelebiEvent_Cosine
-	ld hl, $6
+	ld hl, SPRITEANIMSTRUCT_XOFFSET
 	add hl, bc
 	ld [hl], a
 	ld d, a
-	ld hl, $4
+	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	add [hl]
-	cp $5c
-	jr nc, .asm_49ae2
-	cp $44
-	jr nc, .asm_49b0d
-.asm_49ae2
+	cp 8 * 11 + 4
+	jr nc, .ShiftY
+	cp 8 *  8 + 4
+	jr nc, .ReinitSpriteAnimFrame
+.ShiftY
 	pop af
 	push af
 	cp d
-	jr nc, .asm_49af2
-	ld hl, $4
+	jr nc, .moving_left
+	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	add [hl]
-	cp $50
-	jr c, .asm_49b05
-	jr .asm_49afb
-.asm_49af2
-	ld hl, $4
+	cp 8 * 10
+	jr c, .float_up
+	jr .float_down
+
+.moving_left
+	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	add [hl]
-	cp $50
-	jr nc, .asm_49b05
-.asm_49afb
-	ld hl, $5
+	cp 8 * 10
+	jr nc, .float_up
+.float_down
+	ld hl, SPRITEANIMSTRUCT_YCOORD
 	add hl, bc
 	ld a, [hl]
 	sub $2
 	ld [hl], a
-	jr .asm_49b0d
-.asm_49b05
-	ld hl, $5
+	jr .ReinitSpriteAnimFrame
+
+.float_up
+	ld hl, SPRITEANIMSTRUCT_YCOORD
 	add hl, bc
 	ld a, [hl]
 	add $1
 	ld [hl], a
-.asm_49b0d
+.ReinitSpriteAnimFrame
 	pop af
-	ld hl, $4
+	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	add [hl]
-	cp $50
-	jr c, .asm_49b26
-	cp $e6
-	jr nc, .asm_49b26
-	ld hl, $1
+	cp 8 * 10
+	jr c, .left
+	cp -(8 * 3 + 2)
+	jr nc, .left
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld a, $41
-	call Function3b3c
-	jr .asm_49b2f
-.asm_49b26
-	ld hl, $1
+	call ReinitSpriteAnimFrame
+	jr .done
+
+.left
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld a, $40
-	call Function3b3c
-.asm_49b2f
+	call ReinitSpriteAnimFrame
+.done
 	ret
 
-Function49b30: ; 49b30 (12:5b30)
+
+.FreezeCelebiPosition: ; 49b30 (12:5b30)
 	pop af
-	ld hl, $1
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
 	add hl, bc
 	ld a, $40
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ret
 
+
 CelebiEvent_Cosine: ; 49b3b (12:5b3b)
 	add $10
 	and $3f
@@ -231,6 +244,7 @@
 	call .SineFunction
 	ld a, h
 	ret
+
 .asm_49b48
 	and $1f
 	call .SineFunction
@@ -239,6 +253,7 @@
 	inc a
 	ret
 
+
 .SineFunction: ; 49b52 (12:5b52)
 	ld e, a
 	ld a, d
@@ -261,6 +276,7 @@
 	and a
 	jr nz, .multiply
 	ret
+
 ; 49b6e (12:5b6e)
 
 .sinewave: ; 49b6e
@@ -267,7 +283,7 @@
 	sine_wave $100
 ; 49bae
 
-Function49bae: ; 49bae
+GetCelebiSpriteTile: ; 49bae
 	push hl
 	push bc
 	push de
@@ -275,54 +291,60 @@
 	ld d, $3
 	ld e, d
 	cp $0
-	jr z, .asm_49bd0
+	jr z, .Frame1
 	cp d
-	jr z, .asm_49bd4
-	call Function49bed
+	jr z, .Frame2
+	call .AddE
 	cp d
-	jr z, .asm_49bd8
-	call Function49bed
+	jr z, .Frame3
+	call .AddE
 	cp d
-	jr z, .asm_49bdc
-	call Function49bed
+	jr z, .Frame4
+	call .AddE
 	cp d
-	jr c, .asm_49be9
-	jr .asm_49be5
+	jr c, .done
+	jr .restart
 
-.asm_49bd0
+
+.Frame1
 	ld a, $84
-	jr .asm_49bde
+	jr .load_tile
 
-.asm_49bd4
+
+.Frame2
 	ld a, $88
-	jr .asm_49bde
+	jr .load_tile
 
-.asm_49bd8
+
+.Frame3
 	ld a, $8c
-	jr .asm_49bde
+	jr .load_tile
 
-.asm_49bdc
+
+.Frame4
 	ld a, $90
 
-.asm_49bde
-	ld hl, $3
+.load_tile
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
 	add hl, bc
 	ld [hl], a
-	jr .asm_49be9
+	jr .done
 
-.asm_49be5
+
+.restart
 	pop de
 	ld d, $ff
 	push de
 
-.asm_49be9
+.done
 	pop de
 	pop bc
 	pop hl
 	ret
+
 ; 49bed
 
-Function49bed: ; 49bed
+.AddE: ; 49bed
 	push af
 	ld a, d
 	add e
@@ -329,12 +351,14 @@
 	ld d, a
 	pop af
 	ret
+
 ; 49bf3
 
-Function49bf3: ; 49bf3
+CelebiEvent_SetBattleType: ; 49bf3
 	ld a, BATTLETYPE_CELEBI
 	ld [BattleType], a
 	ret
+
 ; 49bf9
 
 CheckCaughtCelebi: ; 49bf9
@@ -345,6 +369,7 @@
 	ld [ScriptVar], a
 	jr .done
 
+
 .false
 	xor a
 	ld [ScriptVar], a
@@ -351,4 +376,5 @@
 
 .done
 	ret
+
 ; 49c0c
--- a/event/field_moves.asm
+++ b/event/field_moves.asm
@@ -36,7 +36,7 @@
 	add hl, bc
 	ld [hl], $84
 	ld a, 36 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callba DoNextFrameForAllSprites
 	call GetHeadbuttTreeRelativeLocation
 	ld a, $20
@@ -51,7 +51,7 @@
 	jr z, .done
 	dec [hl]
 	ld a, 36 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callba DoNextFrameForAllSprites
 	call DelayFrame
 	jr .loop
@@ -125,7 +125,7 @@
 	bit 7, a
 	jr nz, .finish
 	ld a, 36 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callab DoNextFrameForAllSprites
 	call OWCutJumptable
 	call DelayFrame
@@ -342,7 +342,7 @@
 	bit 7, a
 	jr nz, .exit
 	ld a, 0 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callab DoNextFrameForAllSprites
 	call Function8cbc8
 	call DelayFrame
@@ -380,7 +380,7 @@
 	bit 7, a
 	jr nz, .exit
 	ld a, 0 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callab DoNextFrameForAllSprites
 	call Function8cbc8
 	call DelayFrame
--- a/home.asm
+++ b/home.asm
@@ -2036,17 +2036,17 @@
 ; 3b3c
 
 
-Function3b3c:: ; 3b3c
+ReinitSpriteAnimFrame:: ; 3b3c
 
 	ld [wSpriteAnimIDBuffer], a
 	ld a, [hROMBank]
 	push af
 
-	ld a, BANK(Function8d120)
+	ld a, BANK(_ReinitSpriteAnimFrame)
 	rst Bankswitch
 	ld a, [wSpriteAnimIDBuffer]
 
-	call Function8d120
+	call _ReinitSpriteAnimFrame
 
 	pop af
 	rst Bankswitch
--- a/misc/fixed_words.asm
+++ b/misc/fixed_words.asm
@@ -2478,7 +2478,7 @@
 	ld d, $0
 	add hl, de
 	ld a, [hl]
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [CreditsTimer]
 	sla a
 	ld hl, Unknown_11d23e
@@ -2487,7 +2487,7 @@
 
 Function11d10f: ; 11d10f (47:510f)
 	ld a, $27
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [wcd25]
 	sla a
 	ld hl, Unknown_11d29e
@@ -2514,7 +2514,7 @@
 
 Function11d134: ; 11d134 (47:5134)
 	ld a, $27
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [wcd2a]
 	sla a
 	ld hl, Unknown_11d2b6
@@ -2523,7 +2523,7 @@
 
 Function11d145: ; 11d145 (47:5145)
 	ld a, $27
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [wcd2c]
 	sla a
 	ld hl, Unknown_11d2ba
@@ -2532,7 +2532,7 @@
 
 Function11d156: ; 11d156 (47:5156)
 	ld a, $2a
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [wcd4a]
 	sla a
 	sla a
@@ -2557,7 +2557,7 @@
 .asm_11d180
 	ld a, $26
 .asm_11d182
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [wcd4d]
 	cp $4
 	jr z, .asm_11d1b1
@@ -2611,7 +2611,7 @@
 
 asm_11d1db: ; 11d1db (47:51db)
 	push de
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, [wcd4a]
 	sla a
 	sla a
@@ -2632,7 +2632,7 @@
 
 Function11d1fc: ; 11d1fc (47:51fc)
 	ld a, $26
-	call Function3b3c
+	call ReinitSpriteAnimFrame
 	ld a, $8
 	ld e, a
 	call Function11d2ee
--- a/misc/mobile_46.asm
+++ b/misc/mobile_46.asm
@@ -5885,7 +5885,7 @@
 	call Function11acb7
 	call Function11ad6e
 	ld a, 30 * 4
-	ld [wOAMRetentionSize], a
+	ld [wCurrSpriteOAMAddr], a
 	callba DoNextFrameForAllSprites
 	callba ReloadMapPart
 	jr .asm_11ac82
--- a/wram.asm
+++ b/wram.asm
@@ -395,7 +395,7 @@
 
 SECTION "wSpriteAnims", WRAM0 [$c300]
 ; wc300 - wc313 is a 10x2 dictionary.
-; keys: taken from third column of Unknown_8d1c4
+; keys: taken from third column of SpriteAnimSeqData
 ; values: VTiles
 wSpriteAnimDict:: ds 10 * 2
 	ds wSpriteAnimDict - @
@@ -429,8 +429,8 @@
 \1YCoord:: ds 1     ; 5
 \1XOffset:: ds 1    ; 6
 \1YOffset:: ds 1    ; 7
-\1FrameTimer:: ds 1 ; 8 
-\1Sprite09:: ds 1   ; 9
+\1Duration:: ds 1 ; 8 
+\1DurationOffset:: ds 1   ; 9
 \1FrameIndex:: ds 1 ; a
 \1Sprite0b:: ds 1
 \1Sprite0c:: ds 1
@@ -440,7 +440,7 @@
 ENDM
 
 ; Field  0: Index
-; Fields 1-3: Loaded from Unknown_8d1c4
+; Fields 1-3: Loaded from SpriteAnimSeqData
 wc314::
 SpriteAnim1:: sprite_anim_struct SpriteAnim1
 wc324::
@@ -466,7 +466,7 @@
 wc3ac:: ds 8 ; c3ac
 wSpriteAnimCount::
 wc3b4:: ds 1
-wOAMRetentionSize:: ds 1
+wCurrSpriteOAMAddr:: ds 1
 
 CurIcon:: ; c3b6
 	ds 1