ref: 706f289c709b8dddd0c196e9d8a6900da34167ea
parent: 4cd118b149439919e3c99a6fbd4c02a713123089
author: JimB16 <[email protected]>
date: Mon Aug 24 21:56:30 EDT 2015
change more labelss
--- a/battle/ai/items.asm
+++ b/battle/ai/items.asm
@@ -1,4 +1,4 @@
-Function38000: ; 38000
+AI_SwitchOrTryItem: ; 38000
and a
ld a, [IsInBattle]
@@ -73,6 +73,7 @@
ld a, [wc717]
and $f
inc a
+ ; In register 'a' is the number (1-6) of the Pkmn to switch to
ld [wc718], a
jp AI_TrySwitch
; 38083
@@ -148,7 +149,7 @@
; 380ff
-Function380ff: ; 380ff
+CheckSubstatusCantRun: ; 380ff
ld a, [EnemySubStatus5]
bit SUBSTATUS_CANT_RUN, a
ret
@@ -565,7 +566,7 @@
call AIUsedItemSound
call AI_HealStatus
ld a, FULL_HEAL
- jp Function38568
+ jp PrintText_UsedItemOn_AND_AIUpdateHUD
Function383ae: ; 383ae (e:43ae)
ld a, MAX_POTION
@@ -658,7 +659,7 @@
.asm_38436
Function38436: ; 38436
- call Function38571
+ call PrintText_UsedItemOn
hlcoord 2, 2
xor a
ld [wd10a], a
@@ -715,7 +716,7 @@
call CopyBytes
pop af
jr c, .asm_384a3
- ld hl, UnknownText_0x384d0
+ ld hl, TextJump_EnemyWithdrew
call PrintText
.asm_384a3
ld a, $1
@@ -735,8 +736,8 @@
ret
; 384d0
-UnknownText_0x384d0: ; 384d0
- text_jump UnknownText_0x1bcf9c
+TextJump_EnemyWithdrew: ; 384d0
+ text_jump Text_EnemyWithdrew
db "@"
; 384d5
@@ -744,7 +745,7 @@
call AIUsedItemSound
call AI_HealStatus
ld a, FULL_HEAL_RED
- jp Function38568
+ jp PrintText_UsedItemOn_AND_AIUpdateHUD
; 384e0
AI_HealStatus: ; 384e0
@@ -765,7 +766,7 @@
ld hl, EnemySubStatus4
set SUBSTATUS_X_ACCURACY, [hl]
ld a, X_ACCURACY
- jp Function38568
+ jp PrintText_UsedItemOn_AND_AIUpdateHUD
; 38504
Function38504: ; 38504
@@ -773,7 +774,7 @@
ld hl, EnemySubStatus4
set SUBSTATUS_MIST, [hl]
ld a, GUARD_SPEC
- jp Function38568
+ jp PrintText_UsedItemOn_AND_AIUpdateHUD
; 38511
Function38511: ; 38511
@@ -781,7 +782,7 @@
ld hl, EnemySubStatus4
set SUBSTATUS_FOCUS_ENERGY, [hl]
ld a, DIRE_HIT
- jp Function38568
+ jp PrintText_UsedItemOn_AND_AIUpdateHUD
; 3851e
Function3851e: ; 3851e
@@ -832,10 +833,14 @@
ld b, SP_ATTACK
ld a, X_SPECIAL
+
+; Parameter
+; a = ITEM_CONSTANT
+; b = BATTLE_CONSTANT (ATTACK, DEFENSE, SPEED, SP_ATTACK, SP_DEFENSE, ACCURACY, EVASION)
Function38557:
ld [wd1f1], a
push bc
- call Function38571
+ call PrintText_UsedItemOn
pop bc
callba Function361ef
jp AIUpdateHUD
@@ -842,13 +847,15 @@
; 38568
-Function38568: ; 38568
+; Parameter
+; a = ITEM_CONSTANT
+PrintText_UsedItemOn_AND_AIUpdateHUD: ; 38568
ld [wd1f1], a
- call Function38571
+ call PrintText_UsedItemOn
jp AIUpdateHUD
; 38571
-Function38571: ; 38571
+PrintText_UsedItemOn: ; 38571
ld a, [wd1f1]
ld [wd265], a
call GetItemName
@@ -856,11 +863,11 @@
ld de, wd050
ld bc, ITEM_NAME_LENGTH
call CopyBytes
- ld hl, UnknownText_0x3858c
+ ld hl, TextJump_EnemyUsedOn
jp PrintText
; 3858c
-UnknownText_0x3858c: ; 3858c
- text_jump UnknownText_0x1bcfaf
+TextJump_EnemyUsedOn: ; 3858c
+ text_jump Text_EnemyUsedOn
db "@"
; 38591
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -129,18 +129,18 @@
ld [wd0ee], a
ld a, [InLinkBattle]
and a
- ld hl, BattleText_0x807bd
+ ld hl, BattleText_WildFled
jr z, .asm_3c115
ld a, [wd0ee]
and $c0
ld [wd0ee], a
- ld hl, BattleText_0x807cf
+ ld hl, BattleText_EnemyFled
call Function3d2e0
jr nc, .asm_3c115
ld hl, wcd2a
bit 4, [hl]
jr nz, .asm_3c118
- ld hl, BattleText_0x81863
+ ld hl, BattleText_LinkErrorBattleCanceled
.asm_3c115
call StdBattleTextBox
@@ -160,6 +160,7 @@
ret
; 3c12f
+
Function3c12f: ; 3c12f
.loop
call Function3c1bf
@@ -939,7 +940,7 @@
call SetEnemyTurn
ld a, $1
ld [wc70f], a
- callab Function38000
+ callab AI_SwitchOrTryItem
jr c, .asm_3c62f
call Function3c6de
call Function3d2e0
@@ -980,7 +981,7 @@
xor a
ld [wc70f], a
call SetEnemyTurn
- callab Function38000
+ callab AI_SwitchOrTryItem
push af
call Function3c6cf
pop bc
@@ -4013,7 +4014,7 @@
ld hl, wcd2a
bit 4, [hl]
jr nz, .asm_3da05
- ld hl, BattleText_0x81863
+ ld hl, BattleText_LinkErrorBattleCanceled
call StdBattleTextBox
.asm_3da05
@@ -5160,7 +5161,7 @@
ld hl, wcd2a
bit 4, [hl]
jr nz, .error
- ld hl, BattleText_0x81863
+ ld hl, BattleText_LinkErrorBattleCanceled
call StdBattleTextBox
ld c, 60
call DelayFrames
@@ -7327,9 +7328,11 @@
ld a, [InLinkBattle]
and a
ret nz
+
ld a, [wcfc0]
bit 0, a
ret nz
+
call Function3f0d4
xor a
ld [CurPartyMon], a
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -142,7 +142,7 @@
add_special Function170215
add_special Function1704e1
add_special Function17021d
- add_special Function170b44
+ add_special Function_LoadOpponentTrainerAndPokemons170b44
add_special Function11ba38
add_special SpecialCheckForBattleTowerRules
add_special Function117656
--- a/maps/BattleTower1F.asm
+++ b/maps/BattleTower1F.asm
@@ -67,7 +67,7 @@
writebyte $1
special Special_Menu_ChallengeExplanationCancel
if_equal $1, Script_ChoseChallenge
- if_equal $2, UnknownScript_0x9e4a5
+ if_equal $2, Script_BattleTowerExplanation
jump UnknownScript_0x9e4b0
Script_ChoseChallenge: ; 0x9e40f
@@ -116,7 +116,7 @@
warpcheck
end
-UnknownScript_0x9e47a:
+Script_GivePlayerHisPrize: ; 0x9e47a
writebyte $1c
special Function170687
writebyte $1b
@@ -124,7 +124,7 @@
if_equal $12, Script_YourPackIsStuffedFull
itemtotext $0, $1
giveitem $ff, $5
- writetext UnknownText_0x9eb7e
+ writetext Text_PlayerGotFive
writebyte $1d
special Function170687
loadmovesprites
@@ -140,7 +140,7 @@
writetext Text_WouldYouLikeToHearAboutTheBattleTower
yesorno
iffalse UnknownScript_0x9e4a8
-UnknownScript_0x9e4a5:
+Script_BattleTowerExplanation: ; 0x9e4a5
writetext Text_BattleTowerIntroduction_2
UnknownScript_0x9e4a8:
writebyte $1
@@ -479,7 +479,7 @@
para ""
done
-UnknownText_0x9ea49:
+Text_ThanksForVisiting: ; 0x9ea49
text "Thanks for"
line "visiting!"
done
@@ -502,7 +502,7 @@
para ""
done
-UnknownText_0x9eaef:
+Text_CongratulationsYouveBeatenAllTheTrainers: ; 0x9eaef
text "Congratulations!"
para "You've beaten all"
@@ -522,7 +522,7 @@
line "CENTER?"
done
-UnknownText_0x9eb7e:
+Text_PlayerGotFive: ; 0x9eb7e
text "<PLAYER> got five"
line "@"
text_from_ram StringBuffer4
@@ -699,7 +699,7 @@
line "tomorrow."
done
-UnknownText_0x9f0c1:
+Text_TooMuchTimeElapsedNoRegister: ; 0x9f0c1
text "Sorry, but it's"
line "not possible to"
--- a/maps/BattleTowerBattleRoom.asm
+++ b/maps/BattleTowerBattleRoom.asm
@@ -3,25 +3,25 @@
db 2
; triggers
- dw UnknownScript_0x9f419, $0000
+ dw Script_EnterBattleRoom, $0000
dw UnknownScript_0x9f420, $0000
.MapCallbacks:
db 0
-UnknownScript_0x9f419:
+Script_EnterBattleRoom: ; 0x9f419
disappear $2
- priorityjump UnknownScript_0x9f421
+ priorityjump Script_BattleRoom
dotrigger $1
-
UnknownScript_0x9f420:
end
-UnknownScript_0x9f421:
+Script_BattleRoom: ; 0x9f421
applymovement PLAYER, MovementData_0x9e58c
-UnknownScript_0x9f425:
+; beat all 7 opponents in a row
+Script_BattleRoomLoop: ; 0x9f425
writebyte $2
- special Function170b44
+ special Function_LoadOpponentTrainerAndPokemons170b44
appear $2
warpsound
waitbutton
@@ -30,12 +30,12 @@
storetext 1
keeptextopen
loadmovesprites
- special Function170215
+ special Function170215 ; calls predef startbattle
special FadeBlackBGMap
reloadmap
if_not_equal $0, UnknownScript_0x9f4c2
copybytetovar wcf64
- if_equal $7, UnknownScript_0x9f4d9
+ if_equal $7, Script_BeatenAllTrainers
applymovement $2, MovementData_0x9e597
warpsound
disappear $2
@@ -54,17 +54,17 @@
loadfont
writetext Text_NextUpOpponentNo
yesorno
- iffalse UnknownScript_0x9f483
-UnknownScript_0x9f477:
+ iffalse Script_DontBattleNextOpponent
+Script_ContinueAndBattleNextOpponent: ; 0x9f477
loadmovesprites
applymovement PLAYER, MovementData_0x9e5a9
applymovement $3, MovementData_0x9e5a1
- jump UnknownScript_0x9f425
+ jump Script_BattleRoomLoop
-UnknownScript_0x9f483:
+Script_DontBattleNextOpponent: ; 0x9f483
writetext Text_SaveAndEndTheSession
yesorno
- iffalse UnknownScript_0x9f4a3
+ iffalse Script_DontSaveAndEndTheSession
writebyte $7
special Function170687
writebyte $1f
@@ -75,10 +75,10 @@
waitbutton
special FadeBlackBGMap
special Reset
-UnknownScript_0x9f4a3:
+Script_DontSaveAndEndTheSession: ; 0x9f4a3
writetext Text_CancelYourBattleRoomChallenge
yesorno
- iffalse UnknownScript_0x9f477
+ iffalse Script_ContinueAndBattleNextOpponent
writebyte $4
special Function170687
writebyte $6
@@ -96,25 +96,25 @@
writebyte $4
special Function170687
loadfont
- writetext UnknownText_0x9ea49
+ writetext Text_ThanksForVisiting
closetext
loadmovesprites
end
-UnknownScript_0x9f4d9:
+Script_BeatenAllTrainers: ; 0x9f4d9
pause 60
special Special_BattleTowerFade
warpfacing $1, BATTLE_TOWER_1F, $7, $7
BattleTowerBattleRoomScript_0x9f4e4:
loadfont
- writetext UnknownText_0x9eaef
- jump UnknownScript_0x9e47a
+ writetext Text_CongratulationsYouveBeatenAllTheTrainers
+ jump Script_GivePlayerHisPrize
UnknownScript_0x9f4eb:
writebyte $4
special Function170687
loadfont
- writetext UnknownText_0x9f0c1
+ writetext Text_TooMuchTimeElapsedNoRegister
closetext
loadmovesprites
end
@@ -125,7 +125,7 @@
writebyte $6
special Function170687
loadfont
- writetext UnknownText_0x9ea49
+ writetext Text_ThanksForVisiting
writetext Text_WeHopeToServeYouAgain
closetext
loadmovesprites
--- a/maps/BattleTowerHallway.asm
+++ b/maps/BattleTowerHallway.asm
@@ -12,7 +12,6 @@
UnknownScript_0x9f5bb:
priorityjump UnknownScript_0x9f5c1
dotrigger $1
-
UnknownScript_0x9f5c0:
end
@@ -19,7 +18,7 @@
UnknownScript_0x9f5c1:
follow $2, PLAYER
callasm Function_0x9f5cb
- jump UnknownScript_0x9f5dc
+ jump Script_WalkToChosenBattleRoom
Function_0x9f5cb:
@@ -36,35 +35,38 @@
ret
-UnknownScript_0x9f5dc:
- if_equal $3, UnknownScript_0x9f603
- if_equal $4, UnknownScript_0x9f603
- if_equal $5, UnknownScript_0x9f60a
- if_equal $6, UnknownScript_0x9f60a
- if_equal $7, UnknownScript_0x9f611
- if_equal $8, UnknownScript_0x9f611
- if_equal $9, UnknownScript_0x9f618
- if_equal $a, UnknownScript_0x9f618
+; enter different rooms for different levels to battle against
+; at least it should look like that
+; because all warps lead to the same room
+Script_WalkToChosenBattleRoom: ; 0x9f5dc
+ if_equal 3, Script_WalkToBattleRoomL30L40
+ if_equal 4, Script_WalkToBattleRoomL30L40
+ if_equal 5, Script_WalkToBattleRoomL50L60
+ if_equal 6, Script_WalkToBattleRoomL50L60
+ if_equal 7, Script_WalkToBattleRoomL70L80
+ if_equal 8, Script_WalkToBattleRoomL70L80
+ if_equal 9, Script_WalkToBattleRoomL90L100
+ if_equal 10, Script_WalkToBattleRoomL90L100
applymovement $2, MovementData_0x9e57a
- jump UnknownScript_0x9f61f
+ jump Script_PlayerEntersBattleRoom
-UnknownScript_0x9f603:
+Script_WalkToBattleRoomL30L40: ; 0x9f603
applymovement $2, MovementData_0x9e57c
- jump UnknownScript_0x9f61f
+ jump Script_PlayerEntersBattleRoom
-UnknownScript_0x9f60a:
+Script_WalkToBattleRoomL50L60: ; 0x9f60a
applymovement $2, MovementData_0x9e586
- jump UnknownScript_0x9f61f
+ jump Script_PlayerEntersBattleRoom
-UnknownScript_0x9f611:
+Script_WalkToBattleRoomL70L80: ; 0x9f611
applymovement $2, MovementData_0x9e584
- jump UnknownScript_0x9f61f
+ jump Script_PlayerEntersBattleRoom
-UnknownScript_0x9f618:
+Script_WalkToBattleRoomL90L100: ; 0x9f618
applymovement $2, MovementData_0x9e582
- jump UnknownScript_0x9f61f
+ jump Script_PlayerEntersBattleRoom
-UnknownScript_0x9f61f:
+Script_PlayerEntersBattleRoom: ; 0x9f61f
faceperson PLAYER, $2
loadfont
writetext Text_PleaseStepThisWay
--- a/misc/mobile_45.asm
+++ b/misc/mobile_45.asm
@@ -9739,11 +9739,11 @@
ld a, [wcd38]
and a
jr nz, .asm_11892d
- ld hl, UnknownText_0x11aba5
+ ld hl, Text_WhatLevelDoYouWantToChallenge
jr .asm_118930
.asm_11892d
- ld hl, UnknownText_0x11abcb
+ ld hl, Text_CheckBattleRoomListByMaxLevel
.asm_118930
call Function11a9c0
@@ -9770,13 +9770,13 @@
ld a, [StatusFlags]
bit 6, a
jr nz, .asm_11896b
- ld hl, Strings_119d64
- ld a, $5
+ ld hl, Strings_Ll0ToL40 ; Address to list of strings with the choosable levels
+ ld a, 5 ; 4 levels to choose from, including 'Cancel'-option
jr .asm_118970
.asm_11896b
- ld hl, Strings_119d0c
- ld a, $b
+ ld hl, Strings_L10ToL100 ; Address to list of strings with the choosable levels
+ ld a, 11 ; 10 levels to choose from, including 'Cancel'-option
.asm_118970
ld [wcd4a], a
@@ -12537,7 +12537,7 @@
String_119d07:
db " ▼@"
-Strings_119d0c:
+Strings_L10ToL100: ; 119d0c
db " L:10 @@"
db " L:20 @@"
db " L:30 @@"
@@ -12550,7 +12550,7 @@
db " L:100@@"
db "CANCEL@@"
-Strings_119d64:
+Strings_Ll0ToL40: ; 119d64
db " L:10 @@"
db " L:20 @@"
db " L:30 @@"
@@ -14274,13 +14274,13 @@
done
; 0x11aba5
-UnknownText_0x11aba5: ; 0x11aba5
+Text_WhatLevelDoYouWantToChallenge: ; 0x11aba5
text "What level do you"
line "want to challenge?"
done
; 0x11abcb
-UnknownText_0x11abcb: ; 0x11abcb
+Text_CheckBattleRoomListByMaxLevel: ; 0x11abcb
text "Check BATTLE ROOM"
line "list by max level?"
done
@@ -24178,7 +24178,7 @@
ld [ScriptVar], a
ret
-Function170b44: ; 170b44
+Function_LoadOpponentTrainerAndPokemons170b44: ; 0x170b44
callba Function_LoadOpponentTrainerAndPokemons
ld a, [rSVBK]
push af
--- a/text/battle.asm
+++ b/text/battle.asm
@@ -44,7 +44,7 @@
prompt
; 0x807bd
-BattleText_0x807bd: ; 0x807bd
+BattleText_WildFled: ; 0x807bd
text "Wild @"
text_from_ram EnemyMonNick
text ""
@@ -52,7 +52,7 @@
prompt
; 0x807cf
-BattleText_0x807cf: ; 0x807cf
+BattleText_EnemyFled: ; 0x807cf
text "Enemy @"
text_from_ram EnemyMonNick
text ""
@@ -1282,7 +1282,7 @@
prompt
; 0x81863
-BattleText_0x81863: ; 0x81863
+BattleText_LinkErrorBattleCanceled: ; 0x81863
text "Link error…"
para "The battle has"
--- a/text/common_2.asm
+++ b/text/common_2.asm
@@ -1295,7 +1295,7 @@
done
; 0x1bcf9c
-UnknownText_0x1bcf9c: ; 0x1bcf9c
+Text_EnemyWithdrew: ; 0x1bcf9c
text "<ENEMY>"
line "withdrew"
cont "@"
@@ -1304,7 +1304,7 @@
prompt
; 0x1bcfaf
-UnknownText_0x1bcfaf: ; 0x1bcfaf
+Text_EnemyUsedOn: ; 0x1bcfaf
text "<ENEMY>"
line "used @"
text_from_ram wd050
@@ -1315,19 +1315,19 @@
prompt
; 0x1bcfc7
-UnknownText_0x1bcfc7: ; 0x1bcfc7
+Text_ThatCantBeUsedRightNow: ; 0x1bcfc7
text "That can't be used"
line "right now."
prompt
; 0x1bcfe5
-UnknownText_0x1bcfe5: ; 0x1bcfe5
+Text_ThatItemCantBePutInThePack: ; 0x1bcfe5
text "That item can't be"
line "put in the PACK."
done
; 0x1bd009
-UnknownText_0x1bd009: ; 0x1bd009
+Text_TheItemWasPutInThePack: ; 0x1bd009
text "The @"
text_from_ram StringBuffer1
text ""
@@ -1336,18 +1336,18 @@
done
; 0x1bd029
-UnknownText_0x1bd029: ; 0x1bd029
+Text_RemainingTime: ; 0x1bd029
text "Remaining Time"
done
; 0x1bd039
-UnknownText_0x1bd039: ; 0x1bd039
+Text_YourPkmnsHPWasHealed: ; 0x1bd039
text "Your #MON's HP"
line "was healed."
prompt
; 0x1bd054
-UnknownText_0x1bd054: ; 0x1bd054
+Text_Warping: ; 0x1bd054
text "Warping…"
done
; 0x1bd05e
@@ -1372,7 +1372,7 @@
prompt
; 0x1bd0bd
-UnknownText_0x1bd0bd: ; 0x1bd0bd
+Text_BreedingIsNotPossible: ; 0x1bd0bd
text "Breeding is not"
line "possible."
prompt