ref: 7203e9d2cc757a95bac02ec019ffa094f516c9dd
parent: 879b430fce7d2ad470512a21183586c78b81535f
author: PikalaxALT <[email protected]>
date: Wed Dec 16 16:57:42 EST 2015
Map script and color shenanigans
--- a/engine/billspc.asm
+++ b/engine/billspc.asm
@@ -64,7 +64,7 @@
call PCMonInfo
ld a, $ff
ld [CurPartySpecies], a
- ld a, $17
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
call WaitBGMap
call BillsPC_UpdateSelectionCursor
@@ -120,7 +120,7 @@
call ClearSprites
call BillsPC_GetSelectedPokemonSpecies
ld [CurPartySpecies], a
- ld a, $17
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
ld de, PCString_WhatsUp
call BillsPC_PlaceString
@@ -182,7 +182,7 @@
call PCMonInfo
call BillsPC_GetSelectedPokemonSpecies
ld [CurPartySpecies], a
- ld a, $17
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
ret
@@ -334,7 +334,7 @@
call PCMonInfo
ld a, $ff
ld [CurPartySpecies], a
- ld a, %00010111
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
call WaitBGMap
call BillsPC_UpdateSelectionCursor
@@ -389,7 +389,7 @@
call ClearSprites
call BillsPC_GetSelectedPokemonSpecies
ld [CurPartySpecies], a
- ld a, %00010111 ; 0,1,2,3
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
ld de, PCString_WhatsUp
call BillsPC_PlaceString
@@ -449,7 +449,7 @@
call PCMonInfo
call BillsPC_GetSelectedPokemonSpecies
ld [CurPartySpecies], a
- ld a, $17
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
ret
@@ -586,7 +586,7 @@
call PCMonInfo
ld a, $ff
ld [CurPartySpecies], a
- ld a, %00010111 ; 0,1,2,3
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
call WaitBGMap
call BillsPC_UpdateSelectionCursor
@@ -652,7 +652,7 @@
call ClearSprites
call BillsPC_GetSelectedPokemonSpecies
ld [CurPartySpecies], a
- ld a, %00010111 ; 0,1,2,3
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
ld de, PCString_WhatsUp
call BillsPC_PlaceString
@@ -711,7 +711,7 @@
call PCMonInfo
call BillsPC_GetSelectedPokemonSpecies
ld [CurPartySpecies], a
- ld a, %00010111
+ ld a, SCGB_17
call BillsPC_ApplyPalettes
ret
; e28bd
--- a/engine/color.asm
+++ b/engine/color.asm
@@ -113,7 +113,7 @@
ld hl, PalPacket_9c56 + 1
call CopyFourPalettes
call Function971a
- call Function9699
+ call WipeAttrMap
ret
; 8ade
@@ -160,7 +160,7 @@
ld a, $5
call FarCopyWRAM
- call Function96a4
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -237,7 +237,7 @@
ld bc, PALPACKET_LENGTH
call CopyBytes
pop af
- call Function9775
+ call GetMonPalettePointer_
ld a, [hli]
ld [wcda9 + 3], a
ld a, [hli]
@@ -252,20 +252,20 @@
.asm_8bb2
ld de, UnknOBPals
ld a, c
- call Function9775
- call Function9643
+ call GetMonPalettePointer_
+ call LoadPalette_White_Col1_Col2_Black
ret
; 8bbd
Function8bbd: ; 8bbd
ld a, [TrainerClass]
- call Function976b
+ call GetTrainerPalettePointer
ld a, e
jr asm_8bd7
Function8bc6:
ld a, [CurPartySpecies]
- call Function97ee
+ call GetMonPalettePointer
ld a, e
bit 7, a
jr z, .asm_8bd7
@@ -290,7 +290,7 @@
ld e, l
ld d, h
pop hl
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ret
; 8bec
@@ -332,19 +332,19 @@
and a
jr z, .asm_8c2d
ld a, [CurPartySpecies]
- call Function9775
+ call GetMonPalettePointer_
jr .asm_8c33
.asm_8c2d
ld a, [TrainerClass]
- call Function976b
+ call GetTrainerPalettePointer
.asm_8c33
ld de, UnknBGPals
- call Function9643
- call Function9699
- call Function96b3
- call Function96a4
+ call LoadPalette_White_Col1_Col2_Black
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ret
; 8c43
@@ -421,7 +421,7 @@
ld [UnknBGPals + 8 * 2 + 1], a
pop af
ld [rSVBK], a
- call Function96a4
+ call ApplyPals
ld a, $1
ret
; 8cb4
@@ -464,9 +464,9 @@
ld bc, 1 palettes
ld a, $5
call FarCopyWRAM
- call Function96a4
- call Function9699
- call Function96b3
+ call ApplyPals
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 8d05
@@ -532,9 +532,9 @@
ld bc, 8
ld a, $5
call FarCopyWRAM
- call Function96a4
- call Function9699
- call Function96b3
+ call ApplyPals
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 9608
@@ -594,18 +594,20 @@
ret
; 9643
-Function9643: ; 9643
+LoadPalette_White_Col1_Col2_Black: ; 9643
ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
- ld a, $ff
+
+ ld a, $7fff % $100
ld [de], a
inc de
- ld a, $7f
+ ld a, $7fff / $100
ld [de], a
inc de
- ld c, $4
+
+ ld c, 2 * 2
.loop
ld a, [hli]
ld [de], a
@@ -612,11 +614,13 @@
inc de
dec c
jr nz, .loop
+
xor a
ld [de], a
inc de
ld [de], a
inc de
+
pop af
ld [rSVBK], a
ret
@@ -671,7 +675,7 @@
; 9699
-Function9699: ; 9699
+WipeAttrMap: ; 9699
hlcoord 0, 0, AttrMap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
@@ -679,7 +683,7 @@
ret
; 96a4
-Function96a4: ; 96a4
+ApplyPals: ; 96a4
ld hl, UnknBGPals
ld de, BGPals
ld bc, 16 palettes
@@ -688,10 +692,10 @@
ret
; 96b3
-Function96b3: ; 96b3
+ApplyAttrMap: ; 96b3
ld a, [rLCDC]
bit 7, a
- jr z, .asm_96d0
+ jr z, .UpdateVBank1
ld a, [hBGMapMode]
push af
ld a, $2
@@ -704,29 +708,28 @@
ld [hBGMapMode], a
ret
-.asm_96d0
+.UpdateVBank1
hlcoord 0, 0, AttrMap
debgcoord 0, 0
- ld b, $12
+ ld b, SCREEN_HEIGHT
ld a, $1
ld [rVBK], a
-.asm_96dc
- ld c, $14
-.asm_96de
+.row
+ ld c, SCREEN_WIDTH
+.col
ld a, [hli]
ld [de], a
inc de
dec c
- jr nz, .asm_96de
- ld a, $c
+ jr nz, .col
+ ld a, BG_MAP_WIDTH - SCREEN_WIDTH
add e
- jr nc, .asm_96ea
+ jr nc, .okay
inc d
-
-.asm_96ea
+.okay
ld e, a
dec b
- jr nz, .asm_96dc
+ jr nz, .row
ld a, $0
ld [rVBK], a
ret
@@ -770,31 +773,31 @@
ret
; 9729
-Function9729: ; 9729
+GetBattlemonBackpicPalettePointer: ; 9729
push de
callba GetPartyMonDVs
ld c, l
ld b, h
ld a, [TempBattleMonSpecies]
- call Function974b
+ call GetPlayerOrMonPalettePointer
pop de
ret
; 973a
-Function973a: ; 973a
+GetEnemyFrontpicPalettePointer: ; 973a
push de
callba GetEnemyMonDVs
ld c, l
ld b, h
ld a, [TempEnemyMonSpecies]
- call Function9764
+ call GetFrontpicPalettePointer
pop de
ret
; 974b
-Function974b: ; 974b
+GetPlayerOrMonPalettePointer: ; 974b
and a
- jp nz, Function97f9
+ jp nz, GetMonNormalOrShinyPalettePointer
ld a, [wPlayerSpriteSetupFlags]
bit 2, a ; transformed to male
jr nz, .male
@@ -809,12 +812,12 @@
ret
; 9764
-Function9764: ; 9764
+GetFrontpicPalettePointer: ; 9764
and a
- jp nz, Function97f9
+ jp nz, GetMonNormalOrShinyPalettePointer
ld a, [TrainerClass]
-Function976b: ; 976b
+GetTrainerPalettePointer: ; 976b
ld l, a
ld h, 0
rept 2
@@ -825,27 +828,23 @@
ret
; 9775
-Function9775: ; 9775
- call Function97ee
+GetMonPalettePointer_: ; 9775
+ call GetMonPalettePointer
ret
; 9779
-Function9779: ; 9779
- ret
-; 977a
-
-Function977a: ; 977a
+Function9779: mobile ; 9779
call CheckCGB
ret z
ld hl, Palettes_979c
ld a, $90
ld [rOBPI], a
- ld c, $30
-.asm_9787
+ ld c, 6 palettes
+.loop
ld a, [hli]
ld [rOBPD], a
dec c
- jr nz, .asm_9787
+ jr nz, .loop
ld hl, Palettes_979c
ld de, UnknOBPals + 8 * 2
ld bc, 2 palettes
@@ -902,7 +901,7 @@
; 97e5
Function97e5: ; 97e5
- ld c, $8
+ ld c, 1 palettes
.loop
ld a, [hli]
ld [rOBPD], a
@@ -911,7 +910,7 @@
ret
; 97ee
-Function97ee: ; 97ee
+GetMonPalettePointer: ; 97ee
ld l, a
ld h, $0
rept 3
@@ -922,9 +921,9 @@
ret
; 97f9
-Function97f9: ; 97f9
+GetMonNormalOrShinyPalettePointer: ; 97f9
push bc
- call Function97ee
+ call GetMonPalettePointer
pop bc
push hl
call CheckShininess
--- a/engine/init_gender.asm
+++ b/engine/init_gender.asm
@@ -92,7 +92,7 @@
ld bc, 1 palettes
ld a, $5
call FarCopyWRAM
- callba Function96a4
+ callba ApplyPals
ret
; 48e5c (12:4e5c)
--- a/engine/main_menu.asm
+++ b/engine/main_menu.asm
@@ -535,7 +535,7 @@
call LoadStandardMenuDataHeader
callba Function89de0
call Call_ExitMenu
- call Function49351
+ call MG_Mobile_Layout_LoadPals
call Function4a485
pop bc
jp Function49f16
@@ -996,7 +996,7 @@
ret
Function4a492: ; 4a492 (12:6492)
- call Function4936e
+ call MG_Mobile_Layout00
ret
--- a/engine/mysterygift.asm
+++ b/engine/mysterygift.asm
@@ -1639,7 +1639,7 @@
call EnableLCD
call WaitBGMap
ld b, $2
- callba Function4930f
+ callba GetMysteryGift_MobileAdapterLayout
jp SetPalettes
.Load6Row: ; 1058c6 (41:58c6)
--- a/home/lcd.asm
+++ b/home/lcd.asm
@@ -2,6 +2,7 @@
Function547:: ; 547
+; Unreferenced
ld a, [hLCDStatCustom]
cp rSCX - $ff00
ret nz
--- a/main.asm
+++ b/main.asm
@@ -90,7 +90,7 @@
call Function64b9
call Function2e20
callba LoadOW_BGPal7
- callba Function96a4
+ callba ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
xor a
@@ -10339,620 +10339,7 @@
db 17, 19 ; end coords
; 4930f
-Function4930f: ; 4930f (mobile)
- ld a, b
- cp SCGB_RAM
- jr nz, .not_ram
- ld a, [SGBPredef]
-.not_ram
- push af
- callba Function9673
- pop af
- ld l, a
- ld h, 0
- add hl, hl
- ld de, .jumptable
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, .done
- push de
- jp [hl]
-.done
- ret
-; 49330 (12:5330)
-
-.jumptable: ; 49330
- jumptable_start
- jumptable Function4936e
- jumptable Function4942f
- jumptable Function49706
-; 49336
-
-Function49336: ; 49336
-.asm_49336
- push bc
- push hl
-.asm_49338
- ld [hli], a
- dec c
- jr nz, .asm_49338
- pop hl
- ld bc, SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .asm_49336
- ret
-; 49346
-
-Function49346: ; 49346 (12:5346)
- hlcoord 0, 0, AttrMap
- ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
- xor a
- call ByteFill
- ret
-
-Function49351: ; 49351 (12:5351)
- ld de, UnknBGPals
- ld hl, Palette_493e1
- ld bc, $28
- ld a, $5 ; BANK(UnknBGPals)
- call FarCopyWRAM
- ld de, UnknBGPals + $38
- ld hl, Palette_TextBG7
- ld bc, $8
- ld a, $5 ; BANK(UnknBGPals)
- call FarCopyWRAM
- ret
-
-Function4936e: ; 4936e (12:536e)
- call Function49351
- call Function49346
- call Function49384
- callba Function96b3
- callba Function96a4
- ret
-
-Function49384: ; 49384 (12:5384)
- hlcoord 0, 0, AttrMap
- lb bc, 4, 1
- ld a, $1
- call Function49336
- lb bc, 2, 1
- ld a, $2
- call Function49336
- lb bc, 6, 1
- ld a, $3
- call Function49336
- hlcoord 1, 0, AttrMap
- ld a, $1
- lb bc, 3, 18
- call Function49336
- lb bc, 2, 18
- ld a, $2
- call Function49336
- lb bc, 12, 18
- ld a, $3
- call Function49336
- hlcoord 19, 0, AttrMap
- lb bc, 4, 1
- ld a, $1
- call Function49336
- lb bc, 2, 1
- ld a, $2
- call Function49336
- lb bc, 6, 1
- ld a, $3
- call Function49336
- hlcoord 0, 12, AttrMap
- ld bc, 6 * SCREEN_WIDTH
- ld a, $7
- call ByteFill
- ret
-; 493e1 (12:53e1)
-
-Palette_493e1: ; 493e1
- RGB 03, 07, 09
- RGB 26, 31, 00
- RGB 20, 16, 03
- RGB 31, 31, 31
-
- RGB 13, 24, 29
- RGB 11, 16, 30
- RGB 07, 11, 22
- RGB 05, 06, 18
-
- RGB 31, 31, 31
- RGB 20, 26, 31
- RGB 13, 24, 29
- RGB 11, 16, 30
-
- RGB 31, 31, 31
- RGB 20, 26, 31
- RGB 00, 00, 00
- RGB 00, 00, 00
-
- RGB 31, 31, 31
- RGB 20, 16, 08
- RGB 31, 00, 00
- RGB 00, 00, 00
-; 49409
-
-LoadOW_BGPal7:: ; 49409
- ld hl, Palette_TextBG7
- ld de, UnknBGPals + 8 * 7
- ld bc, 8
- ld a, $5
- call FarCopyWRAM
- ret
-; 49418
-
-Palette_TextBG7: ; 49418
- RGB 31, 31, 31
- RGB 08, 19, 28
- RGB 05, 05, 16
- RGB 00, 00, 00
-; 49420
-
-Function49420:: ; 49420 (12:5420)
- ld hl, MansionPalette4
- ld de, UnknBGPals + $30
- ld bc, $8
- ld a, $5 ; BANK(UnknBGPals)
- call FarCopyWRAM
- ret
-; 4942f (12:542f)
-
-Function4942f: ; 4942f
- call Function49351
- ld de, UnknBGPals + $38
- ld hl, Palette_49478
- ld bc, $8
- ld a, $5 ; BANK(UnknBGPals)
- call FarCopyWRAM
- call Function49346
- hlcoord 0, 0, AttrMap
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- xor a
- call ByteFill
- hlcoord 0, 14, AttrMap
- ld bc, 4 * SCREEN_WIDTH
- ld a, $7
- call ByteFill
- ld a, [wd002]
- bit 6, a
- jr z, .asm_49464
- call Function49480
- jr .asm_49467
-
-.asm_49464
- call Function49496
-
-.asm_49467
- callba Function96b3
- callba Function96a4
- ld a, $1
- ld [hCGBPalUpdate], a
- ret
-; 49478
-
-Palette_49478: ; 49478
- RGB 31, 31, 31
- RGB 26, 31, 00
- RGB 20, 16, 03
- RGB 00, 00, 00
-; 49480
-
-Function49480: ; 49480
- hlcoord 0, 0, AttrMap
- lb bc, 4, SCREEN_WIDTH
- ld a, $7
- call Function49336
- hlcoord 0, 2, AttrMap
- ld a, $4
- ld [hl], a
- hlcoord 19, 2, AttrMap
- ld [hl], a
- ret
-; 49496
-
-Function49496: ; 49496
- hlcoord 0, 0, AttrMap
- lb bc, 2, SCREEN_WIDTH
- ld a, $7
- call Function49336
- hlcoord 0, 1, AttrMap
- ld a, $4
- ld [hl], a
- hlcoord 19, 1, AttrMap
- ld [hl], a
- ret
-; 494ac
-
-LoadSpecialMapPalette: ; 494ac
- ld a, [wTileset]
- cp TILESET_POKECOM_CENTER
- jr z, .pokecom_2f
- cp TILESET_BATTLE_TOWER
- jr z, .battle_tower
- cp TILESET_ICE_PATH
- jr z, .ice_path
- cp TILESET_HOUSE_1
- jr z, .house
- cp TILESET_RADIO_TOWER
- jr z, .radio_tower
- cp TILESET_CELADON_MANSION
- jr z, .mansion_mobile
- jr .do_nothing
-
-.pokecom_2f
- call LoadPokeComPalette
- scf
- ret
-
-.battle_tower
- call LoadBattleTowerPalette
- scf
- ret
-
-.ice_path
- ld a, [wPermission] ; permission
- and 7
- cp 3 ; Hall of Fame
- jr z, .do_nothing
- call LoadIcePathPalette
- scf
- ret
-
-.house
- call LoadHousePalette
- scf
- ret
-
-.radio_tower
- call LoadRadioTowerPalette
- scf
- ret
-
-.mansion_mobile
- call LoadMansionPalette
- scf
- ret
-
-.do_nothing
- and a
- ret
-; 494f2
-
-LoadPokeComPalette: ; 494f2
- ld a, $5
- ld de, UnknBGPals
- ld hl, PokeComPalette
- ld bc, 8 palettes
- call FarCopyWRAM
- ret
-; 49501
-
-PokeComPalette: ; 49501
-INCLUDE "tilesets/pokecom.pal"
-; 49541
-
-LoadBattleTowerPalette: ; 49541
- ld a, $5
- ld de, UnknBGPals
- ld hl, BattleTowerPalette
- ld bc, 8 palettes
- call FarCopyWRAM
- ret
-; 49550
-
-BattleTowerPalette: ; 49550
-INCLUDE "tilesets/battle_tower.pal"
-; 49590
-
-LoadIcePathPalette: ; 49590
- ld a, $5
- ld de, UnknBGPals
- ld hl, IcePathPalette
- ld bc, 8 palettes
- call FarCopyWRAM
- ret
-; 4959f
-
-IcePathPalette: ; 4959f
-INCLUDE "tilesets/ice_path.pal"
-; 495df
-
-LoadHousePalette: ; 495df
- ld a, $5
- ld de, UnknBGPals
- ld hl, HousePalette
- ld bc, 8 palettes
- call FarCopyWRAM
- ret
-; 495ee
-
-HousePalette: ; 495ee
-INCLUDE "tilesets/house.pal"
-; 4962e
-
-LoadRadioTowerPalette: ; 4962e
- ld a, $5
- ld de, UnknBGPals
- ld hl, RadioTowerPalette
- ld bc, 8 palettes
- call FarCopyWRAM
- ret
-; 4963d
-
-RadioTowerPalette: ; 4963d
-INCLUDE "tilesets/radio_tower.pal"
-; 4967d
-
-MansionPalette1: ; 4967d
- RGB 30, 28, 26
- RGB 19, 19, 19
- RGB 13, 13, 13
- RGB 07, 07, 07
-
- RGB 30, 28, 26
- RGB 31, 19, 24
- RGB 30, 10, 06
- RGB 07, 07, 07
-
- RGB 18, 24, 09
- RGB 15, 20, 01
- RGB 09, 13, 00
- RGB 07, 07, 07
-
- RGB 30, 28, 26
- RGB 15, 16, 31
- RGB 09, 09, 31
- RGB 07, 07, 07
-
- RGB 30, 28, 26
- RGB 31, 31, 07
- RGB 31, 16, 01
- RGB 07, 07, 07
-
- RGB 26, 24, 17
- RGB 21, 17, 07
- RGB 16, 13, 03
- RGB 07, 07, 07
-
-MansionPalette3: ; 496ad
- RGB 30, 28, 26
- RGB 17, 19, 31
- RGB 14, 16, 31
- RGB 07, 07, 07
-
- RGB 31, 31, 16
- RGB 31, 31, 16
- RGB 14, 09, 00
- RGB 00, 00, 00
-; 496bd
-
-MansionPalette4: ; 496bd
- RGB 05, 05, 16
- RGB 08, 19, 28
- RGB 00, 00, 00
- RGB 31, 31, 31
-; 496c5
-
-LoadMansionPalette: ; 496c5
- ld a, $5
- ld de, UnknBGPals
- ld hl, MansionPalette1
- ld bc, 8 palettes
- call FarCopyWRAM
- ld a, $5
- ld de, UnknBGPals + 4 palettes
- ld hl, MansionPalette2
- ld bc, 1 palettes
- call FarCopyWRAM
- ld a, $5
- ld de, UnknBGPals + 3 palettes
- ld hl, MansionPalette3
- ld bc, 1 palettes
- call FarCopyWRAM
- ld a, $5
- ld de, UnknBGPals + 6 palettes
- ld hl, MansionPalette4
- ld bc, 1 palettes
- call FarCopyWRAM
- ret
-; 496fe
-
-MansionPalette2: ; 496fe
- RGB 25, 24, 23
- RGB 20, 19, 19
- RGB 14, 16, 31
- RGB 07, 07, 07
-; 49706
-
-Function49706: ; 49706
- ld hl, Palette_49732
- ld de, UnknBGPals
- ld bc, 1 palettes
- ld a, $5
- call FarCopyWRAM
- callba Function96a4
- call Function49346
- callba Function96b3
- ld hl, Palette_4973a
- ld de, UnknOBPals
- ld bc, 1 palettes
- ld a, $5
- call FarCopyWRAM
- ret
-; 49732
-
-Palette_49732: ; 49732
- RGB 31, 31, 31
- RGB 23, 16, 07
- RGB 23, 07, 07
- RGB 03, 07, 20
-; 4973a
-
-Palette_4973a: ; 4973a
- RGB 00, 00, 00
- RGB 07, 05, 31
- RGB 14, 18, 31
- RGB 31, 31, 31
-; 49742
-
-Function49742: ; 49742
- ld hl, Palette_49757
- ld de, UnknBGPals
- ld bc, $40
- ld a, $5
- call FarCopyWRAM
- callba Function96a4
- ret
-; 49757
-
-Palette_49757: ; 49757
- RGB 31, 31, 63
- RGB 00, 00, 00
- RGB 00, 00, 00
- RGB 00, 00, 00
-
- RGB 31, 31, 63
- RGB 00, 00, 00
- RGB 00, 00, 00
- RGB 00, 00, 00
-
- RGB 04, 02, 15
- RGB 21, 00, 21
- RGB 31, 00, 00
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 21, 00, 21
- RGB 30, 16, 26
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 21, 00, 21
- RGB 16, 16, 16
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 21, 00, 21
- RGB 31, 12, 12
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 21, 00, 21
- RGB 07, 08, 31
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 21, 00, 21
- RGB 29, 28, 09
- RGB 31, 31, 31
-; 49797
-
-Function49797: ; 49797
- hlcoord 0, 0, AttrMap
- lb bc, 16, 2
- ld a, $4
- call Function49336
- ld a, $3
- ldcoord_a 0, 1, AttrMap
- ldcoord_a 0, 14, AttrMap
- hlcoord 2, 0, AttrMap
- lb bc, 8, 18
- ld a, $5
- call Function49336
- hlcoord 2, 8, AttrMap
- lb bc, 8, 18
- ld a, $6
- call Function49336
- hlcoord 0, 16, AttrMap
- lb bc, 2, SCREEN_WIDTH
- ld a, $4
- call Function49336
- ld a, $3
- lb bc, 6, 1
- hlcoord 6, 1, AttrMap
- call Function49336
- ld a, $3
- lb bc, 6, 1
- hlcoord 17, 1, AttrMap
- call Function49336
- ld a, $3
- lb bc, 6, 1
- hlcoord 6, 9, AttrMap
- call Function49336
- ld a, $3
- lb bc, 6, 1
- hlcoord 17, 9, AttrMap
- call Function49336
- ld a, $2
- hlcoord 2, 16, AttrMap
- ld [hli], a
- ld a, $7
-rept 3
- ld [hli], a
-endr
- ld a, $2
- ld [hl], a
- hlcoord 2, 17, AttrMap
- ld a, $3
- ld bc, 6
- call ByteFill
- ret
-; 49811
-
-Function49811: ; 49811
- ld hl, Palette_49826
- ld de, UnknBGPals + $10
- ld bc, $30
- ld a, $5
- call FarCopyWRAM
- callba Function96a4
- ret
-; 49826
-
-Palette_49826: ; 49826
- RGB 04, 02, 15
- RGB 07, 09, 31
- RGB 31, 00, 00
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 07, 09, 31
- RGB 15, 23, 30
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 07, 09, 31
- RGB 16, 16, 16
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 07, 09, 31
- RGB 25, 07, 04
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 07, 09, 31
- RGB 03, 22, 08
- RGB 31, 31, 31
-
- RGB 04, 02, 15
- RGB 07, 09, 31
- RGB 29, 28, 09
- RGB 31, 31, 31
-; 49856
-
-Function49856: ; 49856
- call Function49797
- ret
-; 4985a
+INCLUDE "predef/crystal.asm"
Unknown_4985a: ; unreferenced
db $ab, $03, $57, $24, $ac, $0e, $13, $32
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -40,7 +40,7 @@
setflag ENGINE_FLYPOINT_AZALEA
return
-UnknownScript_0x198018:
+AzaleaTownRivalBattleTrigger1:
moveperson AZALEATOWN_SILVER, $b, $b
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
@@ -47,63 +47,63 @@
special Special_FadeOutMusic
pause 15
appear AZALEATOWN_SILVER
- applymovement AZALEATOWN_SILVER, MovementData_0x198134
+ applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement1
spriteface PLAYER, DOWN
- jump UnknownScript_0x198049
+ jump AzaleaTownRivalBattleScript
-UnknownScript_0x198034:
+AzaleaTownRivalBattleTrigger2:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
appear AZALEATOWN_SILVER
- applymovement AZALEATOWN_SILVER, MovementData_0x19813c
+ applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement2
spriteface PLAYER, UP
-UnknownScript_0x198049:
+AzaleaTownRivalBattleScript:
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
- writetext UnknownText_0x19814d
+ writetext AzaleaTownRivalBeforeText
waitbutton
closetext
setevent EVENT_RIVAL_AZALEA_TOWN
checkevent EVENT_GOT_TOTODILE_FROM_ELM
- iftrue UnknownScript_0x198071
+ iftrue .Totodile
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
- iftrue UnknownScript_0x198081
- winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
+ iftrue .Chikorita
+ winlosstext AzaleaTownRivalWinText, AzaleaTownRivalLossText
setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_6
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x198091
+ jump .AfterBattle
-UnknownScript_0x198071:
- winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
+.Totodile:
+ winlosstext AzaleaTownRivalWinText, AzaleaTownRivalLossText
setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_4
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x198091
+ jump .AfterBattle
-UnknownScript_0x198081:
- winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
+.Chikorita:
+ winlosstext AzaleaTownRivalWinText, AzaleaTownRivalLossText
setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_5
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x198091
+ jump .AfterBattle
-UnknownScript_0x198091:
+.AfterBattle:
playmusic MUSIC_RIVAL_AFTER
opentext
- writetext UnknownText_0x198233
+ writetext AzaleaTownRivalAfterText
waitbutton
closetext
spriteface PLAYER, LEFT
- applymovement AZALEATOWN_SILVER, MovementData_0x198144
+ applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
playsound SFX_EXIT_BUILDING
disappear AZALEATOWN_SILVER
dotrigger $0
@@ -111,39 +111,39 @@
playmapmusic
end
-AzaleaRocketScript_0x1980ab:
- jumptextfaceplayer UnknownText_0x19837b
+AzaleaTownRocket1Script:
+ jumptextfaceplayer GoodSamaritanRocketText
-AzaleaRocketScript_0x1980ae:
- jumptextfaceplayer UnknownText_0x1983c7
+AzaleaTownRocket2Script:
+ jumptextfaceplayer TastySlowpokeTailRocketText
-GrampsScript_0x1980b1:
+AzaleaTownGrampsScript:
faceplayer
opentext
checkevent EVENT_CLEARED_SLOWPOKE_WELL
- iftrue UnknownScript_0x1980bf
- writetext UnknownText_0x19841b
+ iftrue .ClearedWell
+ writetext AzaleaTownGrampsTextBefore
waitbutton
closetext
end
-UnknownScript_0x1980bf:
- writetext UnknownText_0x198473
+.ClearedWell:
+ writetext AzaleaTownGrampsTextAfter
waitbutton
closetext
end
-TeacherScript_0x1980c5:
- jumptextfaceplayer UnknownText_0x1984ce
+AzaleaTownTeacherScript:
+ jumptextfaceplayer AzaleaTownTeacherText
-YoungsterScript_0x1980c8:
- jumptextfaceplayer UnknownText_0x19851a
+AzaleaTownYoungsterScript:
+ jumptextfaceplayer AzaleaTownYoungsterText
-SlowpokeScript_0x1980cb:
+AzaleaTownSlowpokeScript:
opentext
- writetext UnknownText_0x1985b0
+ writetext AzaleaTownSlowpokeText1
pause 60
- writetext UnknownText_0x1985c3
+ writetext AzaleaTownSlowpokeText2
cry SLOWPOKE
waitbutton
closetext
@@ -159,15 +159,15 @@
closetext
end
-UnknownScript_0x1980e5:
- applymovement PLAYER, MovementData_0x198148
+AzaleaTown_CelebiEventScript:
+ applymovement PLAYER, Movement_PlayerWalksOutOfKurtsHouse
opentext
- writetext UnknownText_0x1985df
+ writetext IlexForestIsRestlessText
buttonsound
spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT
- writetext UnknownText_0x19860b
+ writetext HeresTheGSBallBackText
buttonsound
- writetext UnknownText_0x198628
+ writetext PleaseInvestigateIlexForestText
waitbutton
verbosegiveitem GS_BALL
spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
@@ -178,10 +178,10 @@
closetext
end
-KurtOutsideScript_0x19810c:
+AzaleaTownKurtScript:
faceplayer
opentext
- writetext UnknownText_0x198628
+ writetext PleaseInvestigateIlexForestText
waitbutton
spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
closetext
@@ -218,7 +218,7 @@
dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
-MovementData_0x198134:
+AzaleaTownRivalBattleApproachMovement1:
step_left
step_left
step_left
@@ -228,7 +228,7 @@
turn_head_up
step_end
-MovementData_0x19813c:
+AzaleaTownRivalBattleApproachMovement2:
step_left
step_left
step_left
@@ -238,13 +238,13 @@
turn_head_down
step_end
-MovementData_0x198144:
+AzaleaTownRivalBattleExitMovement:
step_left
step_left
step_left
step_end
-MovementData_0x198148:
+Movement_PlayerWalksOutOfKurtsHouse:
step_left
step_left
step_up
@@ -251,7 +251,7 @@
turn_head_left
step_end
-UnknownText_0x19814d:
+AzaleaTownRivalBeforeText:
text "…Tell me some-"
line "thing."
@@ -268,7 +268,7 @@
cont "good you are."
done
-UnknownText_0x1981e6:
+AzaleaTownRivalWinText:
text "… Humph! Useless"
line "#MON!"
@@ -279,7 +279,7 @@
line "weak."
done
-UnknownText_0x198233:
+AzaleaTownRivalAfterText:
text "I hate the weak."
para "#MON, trainers."
@@ -309,12 +309,12 @@
line "distraction."
done
-UnknownText_0x19835b:
+AzaleaTownRivalLossText:
text "…Humph! I knew"
line "you were lying."
done
-UnknownText_0x19837b:
+GoodSamaritanRocketText:
text "It's unsafe to go"
line "in there, so I'm"
cont "standing guard."
@@ -323,7 +323,7 @@
line "Samaritan?"
done
-UnknownText_0x1983c7:
+TastySlowpokeTailRocketText:
text "Do you know about"
line "SLOWPOKETAIL? I"
cont "heard it's tasty!"
@@ -332,7 +332,7 @@
line "told you that?"
done
-UnknownText_0x19841b:
+AzaleaTownGrampsTextBefore:
text "The SLOWPOKE have"
line "disappeared from"
cont "town…"
@@ -342,7 +342,7 @@
cont "sold somewhere."
done
-UnknownText_0x198473:
+AzaleaTownGrampsTextAfter:
text "The SLOWPOKE have"
line "returned."
@@ -353,7 +353,7 @@
line "where."
done
-UnknownText_0x1984ce:
+AzaleaTownTeacherText:
text "Did you come to"
line "get KURT to make"
cont "some BALLS?"
@@ -362,7 +362,7 @@
line "just that."
done
-UnknownText_0x19851a:
+AzaleaTownYoungsterText:
text "Cut through AZALEA"
line "and you'll be in"
cont "ILEX FOREST."
@@ -378,13 +378,13 @@
cont "down trees."
done
-UnknownText_0x1985b0:
+AzaleaTownSlowpokeText1:
text "SLOWPOKE: …"
para "<......> <......> <......>"
done
-UnknownText_0x1985c3:
+AzaleaTownSlowpokeText2:
text "<......> <......>Yawn?"
done
@@ -392,7 +392,7 @@
text "WOOSTER: Gugyoo…"
done
-UnknownText_0x1985df:
+IlexForestIsRestlessText:
text "ILEX FOREST is"
line "restless!"
@@ -399,12 +399,12 @@
para "What is going on?"
done
-UnknownText_0x19860b:
+HeresTheGSBallBackText:
text "<PLAYER>, here's"
line "your GS BALL back!"
done
-UnknownText_0x198628:
+PleaseInvestigateIlexForestText:
text "Could you go see"
line "why ILEX FOREST is"
cont "so restless?"
@@ -477,9 +477,9 @@
.XYTriggers:
db 3
- xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0
- xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0
- xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0
+ xy_trigger 1, $a, $5, $0, AzaleaTownRivalBattleTrigger1, $0, $0
+ xy_trigger 1, $b, $5, $0, AzaleaTownRivalBattleTrigger2, $0, $0
+ xy_trigger 2, $6, $9, $0, AzaleaTown_CelebiEventScript, $0, $0
.Signposts:
db 9
@@ -495,15 +495,15 @@
.PersonEvents:
db 12
- person_event SPRITE_AZALEA_ROCKET, 9, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaRocketScript_0x1980ab, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
- person_event SPRITE_GRAMPS, 9, 21, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GrampsScript_0x1980b1, -1
- person_event SPRITE_TEACHER, 13, 15, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1980c5, -1
- person_event SPRITE_YOUNGSTER, 9, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1980c8, -1
- person_event SPRITE_SLOWPOKE, 17, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
- person_event SPRITE_SLOWPOKE, 9, 18, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
- person_event SPRITE_SLOWPOKE, 9, 29, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
- person_event SPRITE_SLOWPOKE, 15, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
+ person_event SPRITE_AZALEA_ROCKET, 9, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownRocket1Script, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
+ person_event SPRITE_GRAMPS, 9, 21, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownGrampsScript, -1
+ person_event SPRITE_TEACHER, 13, 15, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, AzaleaTownTeacherScript, -1
+ person_event SPRITE_YOUNGSTER, 9, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, AzaleaTownYoungsterScript, -1
+ person_event SPRITE_SLOWPOKE, 17, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
+ person_event SPRITE_SLOWPOKE, 9, 18, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
+ person_event SPRITE_SLOWPOKE, 9, 29, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
+ person_event SPRITE_SLOWPOKE, 15, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
person_event SPRITE_FRUIT_TREE, 2, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, WhiteApricornTree, -1
person_event SPRITE_AZALEA_ROCKET, 10, 11, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_AZALEA_TOWN
- person_event SPRITE_AZALEA_ROCKET, 16, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaRocketScript_0x1980ae, EVENT_SLOWPOKE_WELL_ROCKETS
- person_event SPRITE_KURT_OUTSIDE, 5, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, KurtOutsideScript_0x19810c, EVENT_AZALEA_TOWN_KURT
+ person_event SPRITE_AZALEA_ROCKET, 16, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownRocket2Script, EVENT_SLOWPOKE_WELL_ROCKETS
+ person_event SPRITE_KURT_OUTSIDE, 5, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, AzaleaTownKurtScript, EVENT_AZALEA_TOWN_KURT
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -112,7 +112,7 @@
special Special_FadeOutMusic
pause 15
appear CHERRYGROVECITY_SILVER
- applymovement CHERRYGROVECITY_SILVER, MovementData_0x19c1ce
+ applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalWalksToYou
spriteface PLAYER, RIGHT
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
@@ -171,9 +171,9 @@
closetext
.FinishRival:
playsound SFX_TACKLE
- applymovement PLAYER, MovementData_0x19c1d4
+ applymovement PLAYER, CherrygroveCity_RivalPushesYouOutOfTheWay
spriteface PLAYER, LEFT
- applymovement CHERRYGROVECITY_SILVER, MovementData_0x19c1da
+ applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
disappear CHERRYGROVECITY_SILVER
dotrigger $0
special HealParty
@@ -310,7 +310,7 @@
step_up
step_end
-MovementData_0x19c1ce:
+CherrygroveCity_RivalWalksToYou:
step_left
step_left
step_left
@@ -318,17 +318,17 @@
step_left
step_end
-MovementData_0x19c1d4:
+CherrygroveCity_RivalPushesYouOutOfTheWay:
big_step_down
turn_head_up
step_end
-MovementData_0x19c1d7:
+CherrygroveCity_UnusedMovementData:
step_left
turn_head_down
step_end
-MovementData_0x19c1da:
+CherrygroveCity_RivalExitsStageLeft:
big_step_left
big_step_left
big_step_left
--- a/maps/NewBarkTown.asm
+++ b/maps/NewBarkTown.asm
@@ -28,122 +28,122 @@
clearevent EVENT_FIRST_TIME_BANKING_WITH_MOM
return
-UnknownScript_0x1a8016:
+NewBarkTown_TeacherStopsYouTrigger1:
playmusic MUSIC_MOM
spriteface NEWBARKTOWN_TEACHER, LEFT
opentext
- writetext UnknownText_0x1a8134
+ writetext Text_WaitPlayer
waitbutton
closetext
spriteface PLAYER, RIGHT
- applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80d4
+ applymovement NEWBARKTOWN_TEACHER, Movement_TeacherRunsToYou1_NBT
opentext
- writetext UnknownText_0x1a813e
+ writetext Text_WhatDoYouThinkYoureDoing
waitbutton
closetext
follow NEWBARKTOWN_TEACHER, PLAYER
- applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80e0
+ applymovement NEWBARKTOWN_TEACHER, Movement_TeacherBringsYouBack1_NBT
stopfollow
opentext
- writetext UnknownText_0x1a815e
+ writetext Text_ItsDangerousToGoAlone
waitbutton
closetext
special RestartMapMusic
end
-UnknownScript_0x1a8041:
+NewBarkTown_TeacherStopsYouTrigger2:
playmusic MUSIC_MOM
spriteface NEWBARKTOWN_TEACHER, LEFT
opentext
- writetext UnknownText_0x1a8134
+ writetext Text_WaitPlayer
waitbutton
closetext
spriteface PLAYER, RIGHT
- applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80d9
+ applymovement NEWBARKTOWN_TEACHER, Movement_TeacherRunsToYou2_NBT
spriteface PLAYER, UP
opentext
- writetext UnknownText_0x1a813e
+ writetext Text_WhatDoYouThinkYoureDoing
waitbutton
closetext
follow NEWBARKTOWN_TEACHER, PLAYER
- applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80e6
+ applymovement NEWBARKTOWN_TEACHER, Movement_TeacherBringsYouBack2_NBT
stopfollow
opentext
- writetext UnknownText_0x1a815e
+ writetext Text_ItsDangerousToGoAlone
waitbutton
closetext
special RestartMapMusic
end
-TeacherScript_0x1a806f:
+NewBarkTownTeacherScript:
faceplayer
opentext
checkevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
- iftrue UnknownScript_0x1a8095
+ iftrue .CallMom
checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
- iftrue UnknownScript_0x1a808f
+ iftrue .TellMomYoureLeaving
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
- iftrue UnknownScript_0x1a8089
- writetext UnknownText_0x1a80f7
+ iftrue .MonIsAdorable
+ writetext Text_GearIsImpressive
waitbutton
closetext
end
-UnknownScript_0x1a8089:
- writetext UnknownText_0x1a81c4
+.MonIsAdorable:
+ writetext Text_YourMonIsAdorable
waitbutton
closetext
end
-UnknownScript_0x1a808f:
- writetext UnknownText_0x1a81f2
+.TellMomYoureLeaving:
+ writetext Text_TellMomIfLeaving
waitbutton
closetext
end
-UnknownScript_0x1a8095:
- writetext UnknownText_0x1a8236
+.CallMom:
+ writetext Text_CallMomOnGear
waitbutton
closetext
end
-FisherScript_0x1a809b:
- jumptextfaceplayer UnknownText_0x1a8274
+NewBarkTownFisherScript:
+ jumptextfaceplayer Text_ElmDiscoveredNewMon
-SilverScript_0x1a809e:
+NewBarkTownSilverScript:
opentext
- writetext UnknownText_0x1a82a6
+ writetext NewBarkTownRivalText1
waitbutton
closetext
spriteface NEWBARKTOWN_SILVER, LEFT
opentext
- writetext UnknownText_0x1a82cd
+ writetext NewBarkTownRivalText2
waitbutton
closetext
follow PLAYER, NEWBARKTOWN_SILVER
- applymovement PLAYER, MovementData_0x1a80ed
+ applymovement PLAYER, Movement_SilverPushesYouAway_NBT
stopfollow
pause 5
spriteface NEWBARKTOWN_SILVER, DOWN
pause 5
playsound SFX_TACKLE
- applymovement PLAYER, MovementData_0x1a80f0
- applymovement NEWBARKTOWN_SILVER, MovementData_0x1a80f5
+ applymovement PLAYER, Movement_SilverShovesYouOut_NBT
+ applymovement NEWBARKTOWN_SILVER, Movement_SilverReturnsToTheShadows_NBT
end
MapNewBarkTownSignpost0Script:
- jumptext UnknownText_0x1a82e8
+ jumptext NewBarkTownSignText
MapNewBarkTownSignpost1Script:
- jumptext UnknownText_0x1a8328
+ jumptext PlayersHouseSignText
MapNewBarkTownSignpost2Script:
- jumptext UnknownText_0x1a8332
+ jumptext ElmsLabSignText
MapNewBarkTownSignpost3Script:
- jumptext UnknownText_0x1a8340
+ jumptext ElmsHouseSignText
-MovementData_0x1a80d4:
+Movement_TeacherRunsToYou1_NBT:
step_left
step_left
step_left
@@ -150,7 +150,7 @@
step_left
step_end
-MovementData_0x1a80d9:
+Movement_TeacherRunsToYou2_NBT:
step_left
step_left
step_left
@@ -159,7 +159,7 @@
turn_head_down
step_end
-MovementData_0x1a80e0:
+Movement_TeacherBringsYouBack1_NBT:
step_right
step_right
step_right
@@ -167,7 +167,7 @@
turn_head_left
step_end
-MovementData_0x1a80e6:
+Movement_TeacherBringsYouBack2_NBT:
step_right
step_right
step_right
@@ -176,12 +176,12 @@
turn_head_left
step_end
-MovementData_0x1a80ed:
+Movement_SilverPushesYouAway_NBT:
turn_head_up
step_down
step_end
-MovementData_0x1a80f0:
+Movement_SilverShovesYouOut_NBT:
turn_head_up
fix_facing
jump_step_down
@@ -188,11 +188,11 @@
remove_fixed_facing
step_end
-MovementData_0x1a80f5:
+Movement_SilverReturnsToTheShadows_NBT:
step_right
step_end
-UnknownText_0x1a80f7:
+Text_GearIsImpressive:
text "Wow, your #GEAR"
line "is impressive!"
@@ -200,16 +200,16 @@
line "it for you?"
done
-UnknownText_0x1a8134:
+Text_WaitPlayer:
text "Wait, <PLAY_G>!"
done
-UnknownText_0x1a813e:
+Text_WhatDoYouThinkYoureDoing:
text "What do you think"
line "you're doing?"
done
-UnknownText_0x1a815e:
+Text_ItsDangerousToGoAlone:
text "It's dangerous to"
line "go out without a"
cont "#MON!"
@@ -221,13 +221,13 @@
line "to the next town."
done
-UnknownText_0x1a81c4:
+Text_YourMonIsAdorable:
text "Oh! Your #MON"
line "is adorable!"
cont "I wish I had one!"
done
-UnknownText_0x1a81f2:
+Text_TellMomIfLeaving:
text "Hi, <PLAY_G>!"
line "Leaving again?"
@@ -236,7 +236,7 @@
cont "are leaving."
done
-UnknownText_0x1a8236:
+Text_CallMomOnGear:
text "Call your mom on"
line "your #GEAR to"
@@ -244,7 +244,7 @@
line "you're doing."
done
-UnknownText_0x1a8274:
+Text_ElmDiscoveredNewMon:
text "Yo, <PLAYER>!"
para "I hear PROF.ELM"
@@ -252,8 +252,8 @@
cont "new #MON."
done
-UnknownText_0x1a82a6:
- text $56
+NewBarkTownRivalText1:
+ text "<......>"
para "So this is the"
line "famous ELM #MON"
@@ -260,12 +260,12 @@
cont "LAB…"
done
-UnknownText_0x1a82cd:
+NewBarkTownRivalText2:
text "…What are you"
line "staring at?"
done
-UnknownText_0x1a82e8:
+NewBarkTownSignText:
text "NEW BARK TOWN"
para "The Town Where the"
@@ -273,15 +273,15 @@
cont "Beginning Blow"
done
-UnknownText_0x1a8328:
+PlayersHouseSignText:
text "<PLAYER>'s House"
done
-UnknownText_0x1a8332:
+ElmsLabSignText:
text "ELM #MON LAB"
done
-UnknownText_0x1a8340:
+ElmsHouseSignText:
text "ELM'S HOUSE"
done
@@ -298,8 +298,8 @@
.XYTriggers:
db 2
- xy_trigger 0, $8, $1, $0, UnknownScript_0x1a8016, $0, $0
- xy_trigger 0, $9, $1, $0, UnknownScript_0x1a8041, $0, $0
+ xy_trigger 0, $8, $1, $0, NewBarkTown_TeacherStopsYouTrigger1, $0, $0
+ xy_trigger 0, $9, $1, $0, NewBarkTown_TeacherStopsYouTrigger2, $0, $0
.Signposts:
db 4
@@ -310,6 +310,6 @@
.PersonEvents:
db 3
- person_event SPRITE_TEACHER, 8, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1a806f, -1
- person_event SPRITE_FISHER, 9, 12, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FisherScript_0x1a809b, -1
- person_event SPRITE_SILVER, 2, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SilverScript_0x1a809e, EVENT_RIVAL_NEW_BARK_TOWN
+ person_event SPRITE_TEACHER, 8, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NewBarkTownTeacherScript, -1
+ person_event SPRITE_FISHER, 9, 12, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, NewBarkTownFisherScript, -1
+ person_event SPRITE_SILVER, 2, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NewBarkTownSilverScript, EVENT_RIVAL_NEW_BARK_TOWN
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -13,8 +13,8 @@
db 2
; triggers
- dw UnknownScript_0x1a0f59, 0
- dw UnknownScript_0x1a0f5a, 0
+ dw .Trigger0, 0
+ dw .Trigger1, 0
.MapCallbacks:
db 1
@@ -21,15 +21,15 @@
; callbacks
- dbw 2, TuscanyCallback
+ dbw 2, .Tuscany
-UnknownScript_0x1a0f59:
+.Trigger0:
end
-UnknownScript_0x1a0f5a:
+.Trigger1:
end
-TuscanyCallback:
+.Tuscany:
checkflag ENGINE_ZEPHYRBADGE
iftrue .DoesTuscanyAppear
@@ -43,25 +43,25 @@
appear ROUTE29_TEACHER2
return
-UnknownScript_0x1a0f6d:
+Route29Tutorial1:
spriteface ROUTE29_COOLTRAINER_M1, UP
showemote EMOTE_SHOCK, ROUTE29_COOLTRAINER_M1, 15
- applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a108d
+ applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1a
spriteface PLAYER, LEFT
setevent EVENT_DUDE_TALKED_TO_YOU
opentext
- writetext UnknownText_0x1a10df
+ writetext CatchingTutorialIntroText
yesorno
- iffalse UnknownScript_0x1a0fd9
+ iffalse Script_RefusedTutorial1
closetext
follow ROUTE29_COOLTRAINER_M1, PLAYER
- applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a109a
+ applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
stopfollow
loadwildmon RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
spriteface ROUTE29_COOLTRAINER_M1, UP
opentext
- writetext UnknownText_0x1a114d
+ writetext CatchingTutorialDebriefText
waitbutton
closetext
dotrigger $0
@@ -68,25 +68,25 @@
setevent EVENT_LEARNED_TO_CATCH_POKEMON
end
-UnknownScript_0x1a0fa3:
+Route29Tutorial2:
spriteface ROUTE29_COOLTRAINER_M1, UP
showemote EMOTE_SHOCK, ROUTE29_COOLTRAINER_M1, 15
- applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a1094
+ applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2a
spriteface PLAYER, LEFT
setevent EVENT_DUDE_TALKED_TO_YOU
opentext
- writetext UnknownText_0x1a10df
+ writetext CatchingTutorialIntroText
yesorno
- iffalse UnknownScript_0x1a0fe5
+ iffalse Script_RefusedTutorial2
closetext
follow ROUTE29_COOLTRAINER_M1, PLAYER
- applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a10a1
+ applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
stopfollow
loadwildmon RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
spriteface ROUTE29_COOLTRAINER_M1, UP
opentext
- writetext UnknownText_0x1a114d
+ writetext CatchingTutorialDebriefText
waitbutton
closetext
dotrigger $0
@@ -93,80 +93,80 @@
setevent EVENT_LEARNED_TO_CATCH_POKEMON
end
-UnknownScript_0x1a0fd9:
- writetext UnknownText_0x1a1197
+Script_RefusedTutorial1:
+ writetext CatchingTutorialDeclinedText
waitbutton
closetext
- applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a109a
+ applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
dotrigger $0
end
-UnknownScript_0x1a0fe5:
- writetext UnknownText_0x1a1197
+Script_RefusedTutorial2:
+ writetext CatchingTutorialDeclinedText
waitbutton
closetext
- applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a10a1
+ applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
dotrigger $0
end
-CooltrainerMScript_0x1a0ff1:
+CatchingTutorialDudeScript:
faceplayer
opentext
checkcode VAR_BOXSPACE
- if_equal $0, UnknownScript_0x1a101c
+ if_equal $0, .BoxFull
checkevent EVENT_LEARNED_TO_CATCH_POKEMON
- iftrue UnknownScript_0x1a101c
+ iftrue .BoxFull
checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
- iffalse UnknownScript_0x1a101c
- writetext UnknownText_0x1a11e3
+ iffalse .BoxFull
+ writetext CatchingTutorialRepeatText
yesorno
- iffalse UnknownScript_0x1a1022
+ iffalse .Declined
closetext
loadwildmon RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
opentext
- writetext UnknownText_0x1a114d
+ writetext CatchingTutorialDebriefText
waitbutton
closetext
setevent EVENT_LEARNED_TO_CATCH_POKEMON
end
-UnknownScript_0x1a101c:
+.BoxFull:
writetext UnknownText_0x1a10a7
waitbutton
closetext
end
-UnknownScript_0x1a1022:
- writetext UnknownText_0x1a1197
+.Declined:
+ writetext CatchingTutorialDeclinedText
waitbutton
closetext
end
-YoungsterScript_0x1a1028:
- jumptextfaceplayer UnknownText_0x1a1214
+Route29YoungsterScript:
+ jumptextfaceplayer Route29YoungsterText
-TeacherScript_0x1a102b:
- jumptextfaceplayer UnknownText_0x1a126c
+Route29TeacherScript:
+ jumptextfaceplayer Route29TeacherText
-FisherScript_0x1a102e:
- jumptextfaceplayer UnknownText_0x1a12d9
+Route29FisherScript:
+ jumptextfaceplayer Route29FisherText
CooltrainerMScript_0x1a1031:
faceplayer
opentext
checkday
- iftrue UnknownScript_0x1a103d
+ iftrue .day_morn
checknite
- iftrue UnknownScript_0x1a1043
-UnknownScript_0x1a103d:
- writetext UnknownText_0x1a134c
+ iftrue .nite
+.day_morn:
+ writetext Text_WaitingForNight
waitbutton
closetext
end
-UnknownScript_0x1a1043:
- writetext UnknownText_0x1a137c
+.nite:
+ writetext Text_WaitingForMorning
waitbutton
closetext
end
@@ -208,18 +208,18 @@
end
MapRoute29Signpost0Script:
- jumptext UnknownText_0x1a158e
+ jumptext Route29SignText1
MapRoute29Signpost1Script:
- jumptext UnknownText_0x1a15b9
+ jumptext Route29SignText2
-FruitTreeScript_0x1a1089:
+Route29FruitTree:
fruittree FRUITTREE_ROUTE_29
Route29Potion:
itemball POTION
-MovementData_0x1a108d:
+DudeMovementData1a:
step_up
step_up
step_up
@@ -228,7 +228,7 @@
step_right
step_end
-MovementData_0x1a1094:
+DudeMovementData2a:
step_up
step_up
step_up
@@ -236,7 +236,7 @@
step_right
step_end
-MovementData_0x1a109a:
+DudeMovementData1b:
step_left
step_left
step_down
@@ -245,7 +245,7 @@
step_down
step_end
-MovementData_0x1a10a1:
+DudeMovementData2b:
step_left
step_left
step_down
@@ -261,7 +261,7 @@
line "pop out…"
done
-UnknownText_0x1a10df:
+CatchingTutorialIntroText:
text "I've seen you a"
line "couple times. How"
@@ -273,7 +273,7 @@
cont "catch #MON?"
done
-UnknownText_0x1a114d:
+CatchingTutorialDebriefText:
text "That's how you do"
line "it."
@@ -282,7 +282,7 @@
cont "easier to catch."
done
-UnknownText_0x1a1197:
+CatchingTutorialDeclinedText:
text "Oh. Fine, then."
para "Anyway, if you"
@@ -292,13 +292,13 @@
line "to walk a lot."
done
-UnknownText_0x1a11e3:
+CatchingTutorialRepeatText:
text "Huh? You want me"
line "to show you how to"
cont "catch #MON?"
done
-UnknownText_0x1a1214:
+Route29YoungsterText:
text "Yo. How are your"
line "#MON?"
@@ -309,7 +309,7 @@
line "of the grass."
done
-UnknownText_0x1a126c:
+Route29TeacherText:
text "See those ledges?"
line "It's scary to jump"
cont "off them."
@@ -321,7 +321,7 @@
line "the grass."
done
-UnknownText_0x1a12d9:
+Route29FisherText:
text "I wanted to take a"
line "break, so I saved"
@@ -330,7 +330,7 @@
done
; possibly unused
-UnknownText_0x1a1316:
+Text_WaitingForDay:
text "I'm waiting for"
line "#MON that"
@@ -338,7 +338,7 @@
line "daytime."
done
-UnknownText_0x1a134c:
+Text_WaitingForNight:
text "I'm waiting for"
line "#MON that"
@@ -346,7 +346,7 @@
line "night."
done
-UnknownText_0x1a137c:
+Text_WaitingForMorning:
text "I'm waiting for"
line "#MON that"
@@ -406,7 +406,7 @@
cont "is unfortunate…"
done
-UnknownText_0x1a158e:
+Route29SignText1:
text "ROUTE 29"
para "CHERRYGROVE CITY -"
@@ -413,7 +413,7 @@
line "NEW BARK TOWN"
done
-UnknownText_0x1a15b9:
+Route29SignText2:
text "ROUTE 29"
para "CHERRYGROVE CITY -"
@@ -430,8 +430,8 @@
.XYTriggers:
db 2
- xy_trigger 1, $8, $35, $0, UnknownScript_0x1a0f6d, $0, $0
- xy_trigger 1, $9, $35, $0, UnknownScript_0x1a0fa3, $0, $0
+ xy_trigger 1, $8, $35, $0, Route29Tutorial1, $0, $0
+ xy_trigger 1, $9, $35, $0, Route29Tutorial2, $0, $0
.Signposts:
db 2
@@ -440,11 +440,11 @@
.PersonEvents:
db 8
- person_event SPRITE_COOLTRAINER_M, 12, 50, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x1a0ff1, -1
- person_event SPRITE_YOUNGSTER, 16, 27, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a1028, -1
- person_event SPRITE_TEACHER, 11, 15, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1a102b, -1
- person_event SPRITE_FRUIT_TREE, 2, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1a1089, -1
- person_event SPRITE_FISHER, 3, 25, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, FisherScript_0x1a102e, -1
+ person_event SPRITE_COOLTRAINER_M, 12, 50, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CatchingTutorialDudeScript, -1
+ person_event SPRITE_YOUNGSTER, 16, 27, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, Route29YoungsterScript, -1
+ person_event SPRITE_TEACHER, 11, 15, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, Route29TeacherScript, -1
+ person_event SPRITE_FRUIT_TREE, 2, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route29FruitTree, -1
+ person_event SPRITE_FISHER, 3, 25, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, Route29FisherScript, -1
person_event SPRITE_COOLTRAINER_M, 4, 13, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x1a1031, -1
person_event SPRITE_TEACHER, 12, 29, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TuscanyScript, EVENT_ROUTE_29_TUSCANY_OF_TUESDAY
person_event SPRITE_POKE_BALL, 2, 48, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route29Potion, EVENT_ROUTE_29_POTION
--- a/maps/Route30.asm
+++ b/maps/Route30.asm
@@ -18,57 +18,57 @@
.MapCallbacks:
db 0
-YoungsterScript_0x1a1673:
+YoungsterJoey_ImportantBattleScript:
waitsfx
playmusic MUSIC_JOHTO_TRAINER_BATTLE
opentext
- writetext UnknownText_0x1a1806
+ writetext Text_UseTackle
pause 30
closetext
playsound SFX_TACKLE
- applymovement ROUTE30_MONSTER2, MovementData_0x1a17fe
+ applymovement ROUTE30_MONSTER2, Route30_JoeysRattataAttacksMovement
opentext
faceplayer
- writetext UnknownText_0x1a181c
+ writetext Text_ThisIsABigBattle
waitbutton
spriteface ROUTE30_YOUNGSTER1, UP
closetext
playsound SFX_TACKLE
- applymovement ROUTE30_MONSTER1, MovementData_0x1a1802
+ applymovement ROUTE30_MONSTER1, Route30_MikeysRattataAttacksMovement
special RestartMapMusic
end
TrainerYoungsterJoey:
- trainer EVENT_BEAT_YOUNGSTER_JOEY, YOUNGSTER, JOEY1, YoungsterJoey1SeenText, YoungsterJoey1BeatenText, 0, YoungsterJoey1Script
+ trainer EVENT_BEAT_YOUNGSTER_JOEY, YOUNGSTER, JOEY1, YoungsterJoey1SeenText, YoungsterJoey1BeatenText, 0, .Script
-YoungsterJoey1Script:
+.Script:
writecode VAR_CALLERID, PHONE_YOUNGSTER_JOEY
end_if_just_battled
opentext
checkflag ENGINE_JOEY
- iftrue UnknownScript_0x1a16e0
+ iftrue .Rematch
checkcellnum PHONE_YOUNGSTER_JOEY
- iftrue UnknownScript_0x1a178f
+ iftrue .NumberAccepted
checkevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
- iftrue UnknownScript_0x1a16c9
- writetext UnknownText_0x1a18c2
+ iftrue .AskAgain
+ writetext YoungsterJoey1AfterText
buttonsound
setevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
- scall UnknownScript_0x1a1783
- jump UnknownScript_0x1a16cc
+ scall .AskNumber1
+ jump .RequestNumber
-UnknownScript_0x1a16c9:
- scall UnknownScript_0x1a1787
-UnknownScript_0x1a16cc:
+.AskAgain:
+ scall .AskNumber2
+.RequestNumber:
askforphonenumber PHONE_YOUNGSTER_JOEY
- if_equal $1, UnknownScript_0x1a1797
- if_equal $2, UnknownScript_0x1a1793
+ if_equal $1, .PhoneFull
+ if_equal $2, .NumberDeclined
trainertotext YOUNGSTER, JOEY1, $0
- scall UnknownScript_0x1a178b
- jump UnknownScript_0x1a178f
+ scall .RegisteredNumber
+ jump .NumberAccepted
-UnknownScript_0x1a16e0:
- scall UnknownScript_0x1a179b
+.Rematch:
+ scall .RematchStd
winlosstext YoungsterJoey1BeatenText, 0
copybytetovar wJoeyFightCount
if_equal 4, .Fight4
@@ -126,125 +126,125 @@
returnafterbattle
clearflag ENGINE_JOEY
checkevent EVENT_JOEY_HP_UP
- iftrue UnknownScript_0x1a176f
+ iftrue .GiveHPUp
checkevent EVENT_GOT_HP_UP_FROM_JOEY
- iftrue UnknownScript_0x1a176e
- scall UnknownScript_0x1a17a6
+ iftrue .done
+ scall .RematchGift
verbosegiveitem HP_UP
- iffalse UnknownScript_0x1a179f
+ iffalse .PackFull
setevent EVENT_GOT_HP_UP_FROM_JOEY
- jump UnknownScript_0x1a178f
+ jump .NumberAccepted
-UnknownScript_0x1a176e:
+.done:
end
-UnknownScript_0x1a176f:
+.GiveHPUp:
opentext
- writetext UnknownText_0x1a1bc0
+ writetext YoungsterJoeyText_GiveHPUpAfterBattle
waitbutton
verbosegiveitem HP_UP
- iffalse UnknownScript_0x1a179f
+ iffalse .PackFull
clearevent EVENT_JOEY_HP_UP
setevent EVENT_GOT_HP_UP_FROM_JOEY
- jump UnknownScript_0x1a178f
+ jump .NumberAccepted
-UnknownScript_0x1a1783:
+.AskNumber1:
jumpstd asknumber1m
end
-UnknownScript_0x1a1787:
+.AskNumber2:
jumpstd asknumber2m
end
-UnknownScript_0x1a178b:
+.RegisteredNumber:
jumpstd registerednumberm
end
-UnknownScript_0x1a178f:
+.NumberAccepted:
jumpstd numberacceptedm
end
-UnknownScript_0x1a1793:
+.NumberDeclined:
jumpstd numberdeclinedm
end
-UnknownScript_0x1a1797:
+.PhoneFull:
jumpstd phonefullm
end
-UnknownScript_0x1a179b:
+.RematchStd:
jumpstd rematchm
end
-UnknownScript_0x1a179f:
+.PackFull:
setevent EVENT_JOEY_HP_UP
jumpstd packfullm
end
-UnknownScript_0x1a17a6:
+.RematchGift:
jumpstd rematchgiftm
end
TrainerYoungsterMikey:
- trainer EVENT_BEAT_YOUNGSTER_MIKEY, YOUNGSTER, MIKEY, YoungsterMikeySeenText, YoungsterMikeyBeatenText, 0, YoungsterMikeyScript
+ trainer EVENT_BEAT_YOUNGSTER_MIKEY, YOUNGSTER, MIKEY, YoungsterMikeySeenText, YoungsterMikeyBeatenText, 0, .Script
-YoungsterMikeyScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x1a197d
+ writetext YoungsterMikeyAfterText
waitbutton
closetext
end
TrainerBug_catcherDon:
- trainer EVENT_BEAT_BUG_CATCHER_DON, BUG_CATCHER, DON, Bug_catcherDonSeenText, Bug_catcherDonBeatenText, 0, Bug_catcherDonScript
+ trainer EVENT_BEAT_BUG_CATCHER_DON, BUG_CATCHER, DON, Bug_catcherDonSeenText, Bug_catcherDonBeatenText, 0, .Script
-Bug_catcherDonScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x1a1a1c
+ writetext Bug_catcherDonAfterText
waitbutton
closetext
end
-YoungsterScript_0x1a17d2:
+Route30YoungsterScript:
faceplayer
opentext
checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
- iftrue UnknownScript_0x1a17e0
- writetext UnknownText_0x1a1a6a
+ iftrue .CompletedEggQuest
+ writetext Route30YoungsterText_DirectionsToMrPokemonsHouse
waitbutton
closetext
end
-UnknownScript_0x1a17e0:
- writetext UnknownText_0x1a1a94
+.CompletedEggQuest:
+ writetext Route30YoungsterText_EveryoneIsBattling
waitbutton
closetext
end
-CooltrainerFScript_0x1a17e6:
- jumptextfaceplayer UnknownText_0x1a1ac4
+Route30CooltrainerFScript:
+ jumptextfaceplayer Route30CooltrainerFText
MapRoute30Signpost0Script:
- jumptext UnknownText_0x1a1b0b
+ jumptext Route30MapSignText
MapRoute30Signpost1Script:
- jumptext UnknownText_0x1a1b34
+ jumptext Route30DirectionsToMrPokemonsHouseSignText
MapRoute30Signpost2Script:
- jumptext UnknownText_0x1a1b55
+ jumptext Route30MrPokemonsHouseSignText
MapRoute30Signpost3Script:
- jumptext UnknownText_0x1a1b66
+ jumptext Route30TrainerTipsSignText
Route30Antidote:
itemball ANTIDOTE
-FruitTreeScript_0x1a17f7:
+Route30FruitTree1:
fruittree FRUITTREE_ROUTE_30_1
-FruitTreeScript_0x1a17f9:
+Route30FruitTree2:
fruittree FRUITTREE_ROUTE_30_2
Route30HiddenPotion:
@@ -251,25 +251,25 @@
dwb EVENT_ROUTE_30_HIDDEN_POTION, POTION
-MovementData_0x1a17fe:
+Route30_JoeysRattataAttacksMovement:
fix_facing
big_step_up
big_step_down
step_end
-MovementData_0x1a1802:
+Route30_MikeysRattataAttacksMovement:
fix_facing
big_step_down
big_step_up
step_end
-UnknownText_0x1a1806:
+Text_UseTackle:
text "Go, RATTATA!"
para "TACKLE!"
done
-UnknownText_0x1a181c:
+Text_ThisIsABigBattle:
text "What? This is a"
line "big battle!"
cont "Leave me alone!"
@@ -290,7 +290,7 @@
line "Doggone it!"
done
-UnknownText_0x1a18c2:
+YoungsterJoey1AfterText:
text "Do I have to have"
line "more #MON in"
@@ -315,7 +315,7 @@
line "I won before."
done
-UnknownText_0x1a197d:
+YoungsterMikeyAfterText:
text "Becoming a good"
line "trainer is really"
cont "tough."
@@ -336,7 +336,7 @@
line "strong!"
done
-UnknownText_0x1a1a1c:
+Bug_catcherDonAfterText:
text "I ran out of #"
line "BALLS while I was"
cont "catching #MON."
@@ -345,19 +345,19 @@
line "some more…"
done
-UnknownText_0x1a1a6a:
+Route30YoungsterText_DirectionsToMrPokemonsHouse:
text "MR.#MON's"
line "house? It's a bit"
cont "farther ahead."
done
-UnknownText_0x1a1a94:
+Route30YoungsterText_EveryoneIsBattling:
text "Everyone's having"
line "fun battling!"
cont "You should too!"
done
-UnknownText_0x1a1ac4:
+Route30CooltrainerFText:
text "I'm not a trainer."
para "But if you look"
@@ -365,7 +365,7 @@
cont "prepare to battle."
done
-UnknownText_0x1a1b0b:
+Route30MapSignText:
text "ROUTE 30"
para "VIOLET CITY -"
@@ -372,16 +372,16 @@
line "CHERRYGROVE CITY"
done
-UnknownText_0x1a1b34:
+Route30DirectionsToMrPokemonsHouseSignText:
text "MR.#MON'S HOUSE"
line "STRAIGHT AHEAD!"
done
-UnknownText_0x1a1b55:
+Route30MrPokemonsHouseSignText:
text "MR.#MON'S HOUSE"
done
-UnknownText_0x1a1b66:
+Route30TrainerTipsSignText:
text "TRAINER TIPS"
para "No stealing other"
@@ -392,7 +392,7 @@
cont "wild #MON!"
done
-UnknownText_0x1a1bc0:
+YoungsterJoeyText_GiveHPUpAfterBattle:
text "I lost again…"
line "Gee, you're tough!"
@@ -429,14 +429,14 @@
.PersonEvents:
db 11
- person_event SPRITE_YOUNGSTER, 26, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a1673, EVENT_ROUTE_30_BATTLE
+ person_event SPRITE_YOUNGSTER, 26, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, YoungsterJoey_ImportantBattleScript, EVENT_ROUTE_30_BATTLE
person_event SPRITE_YOUNGSTER, 28, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerYoungsterJoey, EVENT_ROUTE_30_YOUNGSTER_JOEY
person_event SPRITE_YOUNGSTER, 23, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 1, TrainerYoungsterMikey, -1
person_event SPRITE_BUG_CATCHER, 7, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerBug_catcherDon, -1
- person_event SPRITE_YOUNGSTER, 30, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a17d2, -1
+ person_event SPRITE_YOUNGSTER, 30, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, Route30YoungsterScript, -1
person_event SPRITE_MONSTER, 24, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ROUTE_30_BATTLE
person_event SPRITE_MONSTER, 25, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ROUTE_30_BATTLE
- person_event SPRITE_FRUIT_TREE, 39, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1a17f7, -1
- person_event SPRITE_FRUIT_TREE, 5, 11, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1a17f9, -1
- person_event SPRITE_COOLTRAINER_F, 13, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CooltrainerFScript_0x1a17e6, -1
+ person_event SPRITE_FRUIT_TREE, 39, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route30FruitTree1, -1
+ person_event SPRITE_FRUIT_TREE, 5, 11, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route30FruitTree2, -1
+ person_event SPRITE_COOLTRAINER_F, 13, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route30CooltrainerFScript, -1
person_event SPRITE_POKE_BALL, 35, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route30Antidote, EVENT_ROUTE_30_ANTIDOTE
--- a/maps/Route31.asm
+++ b/maps/Route31.asm
@@ -28,9 +28,9 @@
return
TrainerBug_catcherWade1:
- trainer EVENT_BEAT_BUG_CATCHER_WADE, BUG_CATCHER, WADE1, Bug_catcherWade1SeenText, Bug_catcherWade1BeatenText, 0, Bug_catcherWade1Script
+ trainer EVENT_BEAT_BUG_CATCHER_WADE, BUG_CATCHER, WADE1, Bug_catcherWade1SeenText, Bug_catcherWade1BeatenText, 0, .Script
-Bug_catcherWade1Script:
+.Script:
writecode VAR_CALLERID, PHONE_BUG_CATCHER_WADE
end_if_just_battled
opentext
@@ -42,7 +42,7 @@
iftrue .AcceptedNumberSTD
checkevent EVENT_WADE_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
- writetext UnknownText_0x1a5671
+ writetext Bug_catcherWade1AfterText
waitbutton
setevent EVENT_WADE_ASKED_FOR_PHONE_NUMBER
scall .AskPhoneNumberSTD
@@ -185,7 +185,7 @@
jumpstd packfullm
end
-FisherScript_0x1a5570:
+Route31MailRecipientScript:
faceplayer
opentext
checkevent EVENT_GOT_TM50_NIGHTMARE
@@ -192,13 +192,13 @@
iftrue .DescribeNightmare
checkevent EVENT_GOT_KENYA
iftrue .TryGiveKenya
- writetext UnknownText_0x1a56d9
+ writetext Text_Route31SleepyMan
waitbutton
closetext
end
.TryGiveKenya:
- writetext UnknownText_0x1a5761
+ writetext Text_Route31SleepyManGotMail
buttonsound
checkpokeitem ReceivedSpearowMailText
if_equal $0, .WrongMail
@@ -205,9 +205,9 @@
if_equal $2, .Refused
if_equal $3, .NoMail
if_equal $4, .LastMon
- writetext UnknownText_0x1a5790
+ writetext Text_Route31HandOverMailMon
buttonsound
- writetext UnknownText_0x1a57ba
+ writetext Text_Route31ReadingMail
buttonsound
setevent EVENT_GAVE_KENYA
verbosegiveitem TM_NIGHTMARE
@@ -214,7 +214,7 @@
iffalse .NoRoomForItems
setevent EVENT_GOT_TM50_NIGHTMARE
.DescribeNightmare:
- writetext UnknownText_0x1a5896
+ writetext Text_Route31DescribeNightmare
waitbutton
.NoRoomForItems:
closetext
@@ -221,25 +221,25 @@
end
.WrongMail:
- writetext UnknownText_0x1a5921
+ writetext Text_Route31WrongMail
waitbutton
closetext
end
.NoMail:
- writetext UnknownText_0x1a5939
+ writetext Text_Route31MissingMail
waitbutton
closetext
end
.Refused:
- writetext UnknownText_0x1a5972
+ writetext Text_Route31DeclinedToHandOverMail
waitbutton
closetext
end
.LastMon:
- writetext UnknownText_0x1a5991
+ writetext Text_Route31CantTakeLastMon
waitbutton
closetext
end
@@ -248,19 +248,19 @@
db "DARK CAVE leads"
next "to another road@"
-YoungsterScript_0x1a55ed:
- jumptextfaceplayer UnknownText_0x1a59d5
+Route31YoungsterScript:
+ jumptextfaceplayer Route31YoungsterText
MapRoute31Signpost0Script:
- jumptext UnknownText_0x1a5a45
+ jumptext Route31Signpost0Text
MapRoute31Signpost1Script:
- jumptext UnknownText_0x1a5a6e
+ jumptext Route31Signpost1Text
-CooltrainerMScript_0x1a55f6:
- jumptextfaceplayer UnknownText_0x1a55ff
+Route31CooltrainerMScript:
+ jumptextfaceplayer Route31CooltrainerMText
-FruitTreeScript_0x1a55f9:
+Route31FruitTree:
fruittree FRUITTREE_ROUTE_31
Route31Potion:
@@ -269,7 +269,7 @@
Route31PokeBall:
itemball POKE_BALL
-UnknownText_0x1a55ff:
+Route31CooltrainerMText:
text "DARK CAVE…"
para "If #MON could"
@@ -287,7 +287,7 @@
text "Awwwww…"
done
-UnknownText_0x1a5671:
+Bug_catcherWade1AfterText:
text "You can catch"
line "#MON even if"
@@ -299,7 +299,7 @@
cont "BOX automatically."
done
-UnknownText_0x1a56d9:
+Text_Route31SleepyMan:
text "… Hnuurg… Huh?"
para "I walked too far"
@@ -316,7 +316,7 @@
para "…Zzzz…"
done
-UnknownText_0x1a5761:
+Text_Route31SleepyManGotMail:
text "…Zzzz… Huh?"
para "What's that? You"
@@ -323,13 +323,13 @@
line "have MAIL for me?"
done
-UnknownText_0x1a5790:
+Text_Route31HandOverMailMon:
text "<PLAYER> handed"
line "over the #MON"
cont "holding the MAIL."
done
-UnknownText_0x1a57ba:
+Text_Route31ReadingMail:
text "Let's see…"
para "…DARK CAVE leads"
@@ -353,7 +353,7 @@
line "to have this!"
done
-UnknownText_0x1a5896:
+Text_Route31DescribeNightmare:
text "TM50 is NIGHTMARE."
para "It's a wicked move"
@@ -369,12 +369,12 @@
line "have bad dreams."
done
-UnknownText_0x1a5921:
+Text_Route31WrongMail:
text "This MAIL isn't"
line "for me."
done
-UnknownText_0x1a5939:
+Text_Route31MissingMail:
text "Why is this #-"
line "MON so special?"
@@ -382,12 +382,12 @@
line "any MAIL."
done
-UnknownText_0x1a5972:
+Text_Route31DeclinedToHandOverMail:
text "What? You don't"
line "want anything?"
done
-UnknownText_0x1a5991:
+Text_Route31CantTakeLastMon:
text "If I take that"
line "#MON from you,"
@@ -395,7 +395,7 @@
line "to use in battle?"
done
-UnknownText_0x1a59d5:
+Route31YoungsterText:
text "I found a good"
line "#MON in DARK"
cont "CAVE."
@@ -408,7 +408,7 @@
line "VIOLET CITY's GYM."
done
-UnknownText_0x1a5a45:
+Route31Signpost0Text:
text "ROUTE 31"
para "VIOLET CITY -"
@@ -415,7 +415,7 @@
line "CHERRYGROVE CITY"
done
-UnknownText_0x1a5a6e:
+Route31Signpost1Text:
text "DARK CAVE"
done
@@ -439,10 +439,10 @@
.PersonEvents:
db 7
- person_event SPRITE_FISHER, 7, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1a5570, -1
- person_event SPRITE_YOUNGSTER, 5, 9, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a55ed, -1
+ person_event SPRITE_FISHER, 7, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route31MailRecipientScript, -1
+ person_event SPRITE_YOUNGSTER, 5, 9, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route31YoungsterScript, -1
person_event SPRITE_BUG_CATCHER, 13, 21, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 5, TrainerBug_catcherWade1, -1
- person_event SPRITE_COOLTRAINER_M, 8, 33, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x1a55f6, -1
- person_event SPRITE_FRUIT_TREE, 7, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1a55f9, -1
+ person_event SPRITE_COOLTRAINER_M, 8, 33, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route31CooltrainerMScript, -1
+ person_event SPRITE_FRUIT_TREE, 7, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route31FruitTree, -1
person_event SPRITE_POKE_BALL, 5, 29, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route31Potion, EVENT_ROUTE_31_POTION
person_event SPRITE_POKE_BALL, 15, 19, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route31PokeBall, EVENT_ROUTE_31_POKE_BALL
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -19,9 +19,9 @@
db 3
; triggers
- dw UnknownScript_0x190460, 0
- dw UnknownScript_0x190461, 0
- dw UnknownScript_0x190462, 0
+ dw .Trigger0, 0
+ dw .Trigger1, 0
+ dw .Trigger2, 0
.MapCallbacks:
db 1
@@ -28,18 +28,18 @@
; callbacks
- dbw 2, FriedaCallback
+ dbw 2, .Frieda
-UnknownScript_0x190460:
+.Trigger0:
end
-UnknownScript_0x190461:
+.Trigger1:
end
-UnknownScript_0x190462:
+.Trigger2:
end
-FriedaCallback:
+.Frieda:
checkcode VAR_WEEKDAY
if_equal FRIDAY, .FriedaAppears
disappear ROUTE32_LASS2
@@ -49,160 +49,160 @@
appear ROUTE32_LASS2
return
-CooltrainerMScript_0x19046f:
+Route32CooltrainerMScript:
faceplayer
-UnknownScript_0x190470:
+Route32CooltrainerMTrigger:
opentext
checkevent EVENT_GOT_MIRACLE_SEED_IN_ROUTE_32
- iftrue UnknownScript_0x1904a5
+ iftrue .GotMiracleSeed
checkflag ENGINE_ZEPHYRBADGE
- iffalse UnknownScript_0x19049f
+ iffalse .DontHaveZephyrBadge
checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
- iftrue UnknownScript_0x19048f
- writetext UnknownText_0x1907ab
+ iftrue .GiveMiracleSeed
+ writetext Route32CooltrainerMText_AideIsWaiting
waitbutton
closetext
end
-UnknownScript_0x190489:
- writetext UnknownText_0x190820
+.Unused:
+ writetext Route32CooltrainerMText_UnusedSproutTower
waitbutton
closetext
end
-UnknownScript_0x19048f:
- writetext UnknownText_0x190925
+.GiveMiracleSeed:
+ writetext Route32CooltrainerMText_HaveThisSeed
buttonsound
verbosegiveitem MIRACLE_SEED
- iffalse UnknownScript_0x1904a9
+ iffalse .BagFull
setevent EVENT_GOT_MIRACLE_SEED_IN_ROUTE_32
- jump UnknownScript_0x1904a5
+ jump .GotMiracleSeed
-UnknownScript_0x19049f:
- writetext UnknownText_0x1908b0
+.DontHaveZephyrBadge:
+ writetext Route32CooltrainerMText_VioletGym
waitbutton
closetext
end
-UnknownScript_0x1904a5:
- writetext UnknownText_0x190a15
+.GotMiracleSeed:
+ writetext Route32CooltrainerMText_ExperiencesShouldBeUseful
waitbutton
-UnknownScript_0x1904a9:
+.BagFull:
closetext
end
-UnknownScript_0x1904ab:
+Route32CooltrainerMStopsYou:
spriteface ROUTE32_COOLTRAINER_M, LEFT
spriteface PLAYER, RIGHT
opentext
- writetext UnknownText_0x190790
+ writetext Route32CooltrainerMText_WhatsTheHurry
waitbutton
closetext
follow PLAYER, ROUTE32_COOLTRAINER_M
- applymovement PLAYER, MovementData_0x190789
+ applymovement PLAYER, Movement_Route32CooltrainerMPushesYouBackToViolet
stopfollow
spriteface PLAYER, DOWN
- scall UnknownScript_0x190470
- applymovement ROUTE32_COOLTRAINER_M, MovementData_0x19078c
- applymovement ROUTE32_COOLTRAINER_M, MovementData_0x19078e
+ scall Route32CooltrainerMTrigger
+ applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset1
+ applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset2
end
-FisherScript_0x1904ce:
+Route32RoarTMGuyScript:
faceplayer
opentext
checkevent EVENT_GOT_TM05_ROAR
- iftrue UnknownScript_0x1904e3
- writetext UnknownText_0x191133
+ iftrue .AlreadyHaveRoar
+ writetext Text_RoarIntro
buttonsound
verbosegiveitem TM_ROAR
- iffalse UnknownScript_0x1904e7
+ iffalse .Finish
setevent EVENT_GOT_TM05_ROAR
-UnknownScript_0x1904e3:
- writetext UnknownText_0x19118c
+.AlreadyHaveRoar:
+ writetext Text_RoarOutro
waitbutton
-UnknownScript_0x1904e7:
+.Finish:
closetext
end
-UnknownScript_0x1904e9:
+Route32WannaBuyASlowpokeTailScript:
spriteface ROUTE32_FISHER4, DOWN
spriteface PLAYER, UP
- jump UnknownScript_0x1904f3
+ jump _OfferToSellSlowpokeTail
-FisherScript_0x1904f2:
+SlowpokeTailSalesmanScript:
faceplayer
-UnknownScript_0x1904f3:
+_OfferToSellSlowpokeTail:
dotrigger $2
opentext
- writetext UnknownText_0x190a59
+ writetext Text_MillionDollarSlowpokeTail
yesorno
- iffalse UnknownScript_0x190503
- writetext UnknownText_0x190acf
+ iffalse .refused
+ writetext Text_ThoughtKidsWereLoaded
waitbutton
closetext
end
-UnknownScript_0x190503:
- writetext UnknownText_0x190afc
+.refused:
+ writetext Text_RefusedToBuySlowpokeTail
waitbutton
closetext
end
TrainerCamperRoland:
- trainer EVENT_BEAT_CAMPER_ROLAND, CAMPER, ROLAND, CamperRolandSeenText, CamperRolandBeatenText, 0, CamperRolandScript
+ trainer EVENT_BEAT_CAMPER_ROLAND, CAMPER, ROLAND, CamperRolandSeenText, CamperRolandBeatenText, 0, .Script
-CamperRolandScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x190faa
+ writetext CamperRolandAfterText
waitbutton
closetext
end
TrainerFisherJustin:
- trainer EVENT_BEAT_FISHER_JUSTIN, FISHER, JUSTIN, FisherJustinSeenText, FisherJustinBeatenText, 0, FisherJustinScript
+ trainer EVENT_BEAT_FISHER_JUSTIN, FISHER, JUSTIN, FisherJustinSeenText, FisherJustinBeatenText, 0, .Script
-FisherJustinScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x190b4e
+ writetext FisherJustinAfterText
waitbutton
closetext
end
TrainerFisherRalph1:
- trainer EVENT_BEAT_FISHER_RALPH, FISHER, RALPH1, FisherRalph1SeenText, FisherRalph1BeatenText, 0, FisherRalph1Script
+ trainer EVENT_BEAT_FISHER_RALPH, FISHER, RALPH1, FisherRalph1SeenText, FisherRalph1BeatenText, 0, .Script
-FisherRalph1Script:
+.Script:
writecode VAR_CALLERID, PHONE_FISHER_RALPH
end_if_just_battled
opentext
checkflag ENGINE_RALPH
- iftrue UnknownScript_0x19057d
+ iftrue .Rematch
checkflag ENGINE_SPECIAL_WILDDATA
- iftrue UnknownScript_0x1905f1
+ iftrue .Swarm
checkcellnum PHONE_FISHER_RALPH
- iftrue UnknownScript_0x190603
+ iftrue .NumberAccepted
checkevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
- iftrue UnknownScript_0x190566
- writetext UnknownText_0x190bf8
+ iftrue .AskAgain
+ writetext FisherRalphAfterText
buttonsound
setevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
- scall UnknownScript_0x1905f7
- jump UnknownScript_0x190569
+ scall .AskNumber1
+ jump .AskForNumber
-UnknownScript_0x190566:
- scall UnknownScript_0x1905fb
-UnknownScript_0x190569:
+.AskAgain:
+ scall .AskNumber2
+.AskForNumber:
askforphonenumber PHONE_FISHER_RALPH
- if_equal $1, UnknownScript_0x19060b
- if_equal $2, UnknownScript_0x190607
+ if_equal $1, .PhoneFull
+ if_equal $2, .NumberDeclined
trainertotext FISHER, RALPH1, $0
- scall UnknownScript_0x1905ff
- jump UnknownScript_0x190603
+ scall .RegisteredNumber
+ jump .NumberAccepted
-UnknownScript_0x19057d:
- scall UnknownScript_0x19060f
+.Rematch:
+ scall .RematchStd
winlosstext FisherRalph1BeatenText, 0
copybytetovar wRalphFightCount
if_equal 4, .Fight4
@@ -261,82 +261,82 @@
clearflag ENGINE_RALPH
end
-UnknownScript_0x1905f1:
- writetext UnknownText_0x190c37
+.Swarm:
+ writetext FisherRalphSwarmText
waitbutton
closetext
end
-UnknownScript_0x1905f7:
+.AskNumber1:
jumpstd asknumber1m
end
-UnknownScript_0x1905fb:
+.AskNumber2:
jumpstd asknumber2m
end
-UnknownScript_0x1905ff:
+.RegisteredNumber:
jumpstd registerednumberm
end
-UnknownScript_0x190603:
+.NumberAccepted:
jumpstd numberacceptedm
end
-UnknownScript_0x190607:
+.NumberDeclined:
jumpstd numberdeclinedm
end
-UnknownScript_0x19060b:
+.PhoneFull:
jumpstd phonefullm
end
-UnknownScript_0x19060f:
+.RematchStd:
jumpstd rematchm
end
TrainerFisherHenry:
- trainer EVENT_BEAT_FISHER_HENRY, FISHER, HENRY, FisherHenrySeenText, FisherHenryBeatenText, 0, FisherHenryScript
+ trainer EVENT_BEAT_FISHER_HENRY, FISHER, HENRY, FisherHenrySeenText, FisherHenryBeatenText, 0, .Script
-FisherHenryScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x190df2
+ writetext FisherHenryAfterText
waitbutton
closetext
end
TrainerPicnickerLiz1:
- trainer EVENT_BEAT_PICNICKER_LIZ, PICNICKER, LIZ1, PicnickerLiz1SeenText, PicnickerLiz1BeatenText, 0, PicnickerLiz1Script
+ trainer EVENT_BEAT_PICNICKER_LIZ, PICNICKER, LIZ1, PicnickerLiz1SeenText, PicnickerLiz1BeatenText, 0, .Script
-PicnickerLiz1Script:
+.Script:
writecode VAR_CALLERID, PHONE_PICNICKER_LIZ
end_if_just_battled
opentext
checkflag ENGINE_LIZ
- iftrue UnknownScript_0x19066d
+ iftrue .Rematch
checkcellnum PHONE_PICNICKER_LIZ
- iftrue UnknownScript_0x1906ed
+ iftrue .NumberAccepted
checkevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
- iftrue UnknownScript_0x190656
- writetext UnknownText_0x191060
+ iftrue .AskAgain
+ writetext PicnickerLiz1AfterText
buttonsound
setevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
- scall UnknownScript_0x1906e1
- jump UnknownScript_0x190659
+ scall .AskNumber1
+ jump .AskForNumber
-UnknownScript_0x190656:
- scall UnknownScript_0x1906e5
-UnknownScript_0x190659:
+.AskAgain:
+ scall .AskNumber2
+.AskForNumber:
askforphonenumber PHONE_PICNICKER_LIZ
- if_equal $1, UnknownScript_0x1906f5
- if_equal $2, UnknownScript_0x1906f1
+ if_equal $1, .PhoneFull
+ if_equal $2, .NumberDeclined
trainertotext PICNICKER, LIZ1, $0
- scall UnknownScript_0x1906e9
- jump UnknownScript_0x1906ed
+ scall .RegisteredNumber
+ jump .NumberAccepted
-UnknownScript_0x19066d:
- scall UnknownScript_0x1906f9
+.Rematch:
+ scall .RematchStd
winlosstext PicnickerLiz1BeatenText, 0
copybytetovar wLizFightCount
if_equal 4, .Fight4
@@ -395,63 +395,63 @@
clearflag ENGINE_LIZ
end
-UnknownScript_0x1906e1:
+.AskNumber1:
jumpstd asknumber1f
end
-UnknownScript_0x1906e5:
+.AskNumber2:
jumpstd asknumber2f
end
-UnknownScript_0x1906e9:
+.RegisteredNumber:
jumpstd registerednumberf
end
-UnknownScript_0x1906ed:
+.NumberAccepted:
jumpstd numberacceptedf
end
-UnknownScript_0x1906f1:
+.NumberDeclined:
jumpstd numberdeclinedf
end
-UnknownScript_0x1906f5:
+.PhoneFull:
jumpstd phonefullf
end
-UnknownScript_0x1906f9:
+.RematchStd:
jumpstd rematchf
end
TrainerYoungsterAlbert:
- trainer EVENT_BEAT_YOUNGSTER_ALBERT, YOUNGSTER, ALBERT, YoungsterAlbertSeenText, YoungsterAlbertBeatenText, 0, YoungsterAlbertScript
+ trainer EVENT_BEAT_YOUNGSTER_ALBERT, YOUNGSTER, ALBERT, YoungsterAlbertSeenText, YoungsterAlbertBeatenText, 0, .Script
-YoungsterAlbertScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x190e82
+ writetext YoungsterAlbertAfterText
waitbutton
closetext
end
TrainerYoungsterGordon:
- trainer EVENT_BEAT_YOUNGSTER_GORDON, YOUNGSTER, GORDON, YoungsterGordonSeenText, YoungsterGordonBeatenText, 0, YoungsterGordonScript
+ trainer EVENT_BEAT_YOUNGSTER_GORDON, YOUNGSTER, GORDON, YoungsterGordonSeenText, YoungsterGordonBeatenText, 0, .Script
-YoungsterGordonScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x190f49
+ writetext YoungsterGordonAfterText
waitbutton
closetext
end
TrainerBird_keeperPeter:
- trainer EVENT_BEAT_BIRD_KEEPER_PETER, BIRD_KEEPER, PETER, Bird_keeperPeterSeenText, Bird_keeperPeterBeatenText, 0, Bird_keeperPeterScript
+ trainer EVENT_BEAT_BIRD_KEEPER_PETER, BIRD_KEEPER, PETER, Bird_keeperPeterSeenText, Bird_keeperPeterBeatenText, 0, .Script
-Bird_keeperPeterScript:
+.Script:
end_if_just_battled
opentext
- writetext UnknownText_0x1910d4
+ writetext Bird_keeperPeterAfterText
waitbutton
closetext
end
@@ -460,9 +460,9 @@
faceplayer
opentext
checkevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
- iftrue FriedaFridayScript
+ iftrue .Friday
checkcode VAR_WEEKDAY
- if_not_equal FRIDAY, FriedaNotFridayScript
+ if_not_equal FRIDAY, .NotFriday
checkevent EVENT_MET_FRIEDA_OF_FRIDAY
iftrue .MetFrieda
writetext MeetFriedaText
@@ -472,7 +472,7 @@
writetext FriedaGivesGiftText
buttonsound
verbosegiveitem POISON_BARB
- iffalse FriedaDoneScript
+ iffalse .Done
setevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
writetext FriedaGaveGiftText
waitbutton
@@ -479,14 +479,14 @@
closetext
end
-FriedaFridayScript:
+.Friday:
writetext FriedaFridayText
waitbutton
-FriedaDoneScript:
+.Done:
closetext
end
-FriedaNotFridayScript:
+.NotFriday:
writetext FriedaNotFridayText
waitbutton
closetext
@@ -518,25 +518,25 @@
dwb EVENT_ROUTE_32_HIDDEN_SUPER_POTION, SUPER_POTION
-MovementData_0x190789:
+Movement_Route32CooltrainerMPushesYouBackToViolet:
step_up
step_up
step_end
-MovementData_0x19078c:
+Movement_Route32CooltrainerMReset1:
step_down
step_end
-MovementData_0x19078e:
+Movement_Route32CooltrainerMReset2:
step_right
step_end
-UnknownText_0x190790:
+Route32CooltrainerMText_WhatsTheHurry:
text "Wait up!"
line "What's the hurry?"
done
-UnknownText_0x1907ab:
+Route32CooltrainerMText_AideIsWaiting:
text "<PLAYER>, right?"
line "Some guy wearing"
@@ -551,7 +551,7 @@
done
; might not be referenced anywhere
-UnknownText_0x190820:
+Route32CooltrainerMText_UnusedSproutTower:
text "Have you gone to"
line "SPROUT TOWER?"
@@ -566,7 +566,7 @@
cont "SPROUT TOWER!"
done
-UnknownText_0x1908b0:
+Route32CooltrainerMText_VioletGym:
text "Have you gone to"
line "the #MON GYM?"
@@ -579,7 +579,7 @@
cont "trainers!"
done
-UnknownText_0x190925:
+Route32CooltrainerMText_HaveThisSeed:
text "You have some good"
line "#MON there."
@@ -604,7 +604,7 @@
cont "type moves."
done
-UnknownText_0x190a15:
+Route32CooltrainerMText_ExperiencesShouldBeUseful:
text "Your experiences"
line "in VIOLET CITY"
@@ -612,7 +612,7 @@
line "for your journey."
done
-UnknownText_0x190a59:
+Text_MillionDollarSlowpokeTail:
text "How would you like"
line "to have this"
@@ -625,13 +625,13 @@
para "You'll want this!"
done
-UnknownText_0x190acf:
+Text_ThoughtKidsWereLoaded:
text "Tch! I thought"
line "kids these days"
cont "were loaded…"
done
-UnknownText_0x190afc:
+Text_RefusedToBuySlowpokeTail:
text "You don't want it?"
line "Then scram. Shoo!"
done
@@ -647,7 +647,7 @@
text "Sploosh!"
done
-UnknownText_0x190b4e:
+FisherJustinAfterText:
text "Calm, collected…"
line "The essence of"
@@ -669,7 +669,7 @@
line "rush things…"
done
-UnknownText_0x190bf8:
+FisherRalphAfterText:
text "Fishing is a life-"
line "long passion."
@@ -677,7 +677,7 @@
line "long friends!"
done
-UnknownText_0x190c37:
+FisherRalphSwarmText:
text "One, two, three…"
line "Muahahaha, what a"
@@ -690,7 +690,7 @@
; --- start a segment of possibly unused texts
-UnknownText_0x190c9c:
+Route32UnusedFisher1SeenText:
text "I keep catching"
line "the same #MON…"
@@ -699,29 +699,29 @@
cont "around for me."
done
-UnknownText_0x190ceb:
+Route32UnusedFisher1BeatenText:
text "Nothing ever goes"
line "right for me now…"
done
-UnknownText_0x190d10:
+Route32UnusedFisher1AfterText:
text "How come the guy"
line "next to me catches"
cont "good #MON?"
done
-UnknownText_0x190d40:
+Route32UnusedFisher2SeenText:
text "Heh, I'm on a roll"
line "today. How about a"
cont "battle, kid?"
done
-UnknownText_0x190d73:
+Route32UnusedFisher2BeatenText:
text "Oof. I wasn't"
line "lucky that time."
done
-UnknownText_0x190d92:
+Route32UnusedFisher2AfterText:
text "You have to have a"
line "good ROD if you"
@@ -740,7 +740,7 @@
text "SPLASH?"
done
-UnknownText_0x190df2:
+FisherHenryAfterText:
text "Freshly caught"
line "#MON are no"
@@ -760,7 +760,7 @@
text "You're strong!"
done
-UnknownText_0x190e82:
+YoungsterAlbertAfterText:
text "I'm going to try"
line "to be the best"
cont "with my favorites."
@@ -784,7 +784,7 @@
line "could win."
done
-UnknownText_0x190f49:
+YoungsterGordonAfterText:
text "The grass is full"
line "of clingy things."
done
@@ -799,7 +799,7 @@
line "disappointing."
done
-UnknownText_0x190faa:
+CamperRolandAfterText:
text "If you don't want"
line "to battle, just"
cont "avoid eye contact."
@@ -821,7 +821,7 @@
line "relieve my anger!"
done
-UnknownText_0x191060:
+PicnickerLiz1AfterText:
text "I was having a"
line "nice chat too."
done
@@ -838,7 +838,7 @@
line "weaknesses are."
done
-UnknownText_0x1910d4:
+Bird_keeperPeterAfterText:
text "I should train"
line "again at the GYM"
cont "in VIOLET CITY."
@@ -845,13 +845,13 @@
done
; possibly unused
-UnknownText_0x191105:
+Route32UnusedText:
text "The fishermen"
line "yelled at me for"
cont "bugging them…"
done
-UnknownText_0x191133:
+Text_RoarIntro:
text "WROOOOAR!"
line "PEOPLE RUN WHEN I"
@@ -862,7 +862,7 @@
line "NOW TAKE THIS!"
done
-UnknownText_0x19118c:
+Text_RoarOutro:
text "WROOOAR!"
line "IT'S ROAR!"
@@ -948,13 +948,13 @@
.XYTriggers:
db 2
- xy_trigger 0, $8, $12, $0, UnknownScript_0x1904ab, $0, $0
- xy_trigger 1, $47, $7, $0, UnknownScript_0x1904e9, $0, $0
+ xy_trigger 0, $8, $12, $0, Route32CooltrainerMStopsYou, $0, $0
+ xy_trigger 1, $47, $7, $0, Route32WannaBuyASlowpokeTailScript, $0, $0
.Signposts:
db 6
- signpost 5, 13, SIGNPOST_READ, Route32Sign
- signpost 1, 9, SIGNPOST_READ, Route32RuinsSign
+ signpost 5, 13, SIGNPOST_READ, Route32Sign
+ signpost 1, 9, SIGNPOST_READ, Route32RuinsSign
signpost 84, 10, SIGNPOST_READ, Route32UnionCaveSign
signpost 73, 12, SIGNPOST_READ, Route32PokeCenterSign
signpost 67, 12, SIGNPOST_ITEM, Route32HiddenGreatBall
@@ -969,10 +969,10 @@
person_event SPRITE_YOUNGSTER, 63, 4, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerYoungsterGordon, -1
person_event SPRITE_YOUNGSTER, 45, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 3, TrainerCamperRoland, -1
person_event SPRITE_LASS, 30, 10, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 1, TrainerPicnickerLiz1, -1
- person_event SPRITE_COOLTRAINER_M, 8, 19, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x19046f, -1
+ person_event SPRITE_COOLTRAINER_M, 8, 19, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route32CooltrainerMScript, -1
person_event SPRITE_YOUNGSTER, 82, 11, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerBird_keeperPeter, -1
- person_event SPRITE_FISHER, 70, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1904f2, EVENT_SLOWPOKE_WELL_ROCKETS
+ person_event SPRITE_FISHER, 70, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeTailSalesmanScript, EVENT_SLOWPOKE_WELL_ROCKETS
person_event SPRITE_POKE_BALL, 53, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route32GreatBall, EVENT_ROUTE_32_GREAT_BALL
- person_event SPRITE_FISHER, 13, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1904ce, -1
+ person_event SPRITE_FISHER, 13, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route32RoarTMGuyScript, -1
person_event SPRITE_LASS, 67, 12, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FriedaScript, EVENT_ROUTE_32_FRIEDA_OF_FRIDAY
person_event SPRITE_POKE_BALL, 30, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route32Repel, EVENT_ROUTE_32_REPEL
--- a/maps/Route33.asm
+++ b/maps/Route33.asm
@@ -10,42 +10,42 @@
.MapCallbacks:
db 0
-LassScript_0x1ac002:
- jumptextfaceplayer UnknownText_0x1ac1e7
+Route33LassScript:
+ jumptextfaceplayer Route33LassText
TrainerHikerAnthony:
- trainer EVENT_BEAT_HIKER_ANTHONY, HIKER, ANTHONY2, HikerAnthony2SeenText, HikerAnthony2BeatenText, 0, HikerAnthony2Script
+ trainer EVENT_BEAT_HIKER_ANTHONY, HIKER, ANTHONY2, HikerAnthony2SeenText, HikerAnthony2BeatenText, 0, .Script
-HikerAnthony2Script:
+.Script:
writecode VAR_CALLERID, PHONE_HIKER_ANTHONY
end_if_just_battled
opentext
checkflag ENGINE_ANTHONY
- iftrue UnknownScript_0x1ac051
+ iftrue .Rematch
checkflag ENGINE_DUNSPARCE_SWARM
- iftrue UnknownScript_0x1ac0c5
+ iftrue .Swarm
checkcellnum PHONE_HIKER_ANTHONY
- iftrue UnknownScript_0x1ac0d7
+ iftrue .NumberAccepted
checkevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
- iftrue UnknownScript_0x1ac03a
- writetext UnknownText_0x1ac153
+ iftrue .AskAgain
+ writetext HikerAnthony2AfterText
buttonsound
setevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
- scall UnknownScript_0x1ac0cb
- jump UnknownScript_0x1ac03d
+ scall .AskNumber1
+ jump .AskForPhoneNumber
-UnknownScript_0x1ac03a:
- scall UnknownScript_0x1ac0cf
-UnknownScript_0x1ac03d:
+.AskAgain:
+ scall .AskNumber2
+.AskForPhoneNumber:
askforphonenumber PHONE_HIKER_ANTHONY
- if_equal $1, UnknownScript_0x1ac0df
- if_equal $2, UnknownScript_0x1ac0db
+ if_equal $1, .PhoneFull
+ if_equal $2, .NumberDeclined
trainertotext HIKER, ANTHONY2, $0
- scall UnknownScript_0x1ac0d3
- jump UnknownScript_0x1ac0d7
+ scall .RegisteredNumber
+ jump .NumberAccepted
-UnknownScript_0x1ac051:
- scall UnknownScript_0x1ac0e3
+.Rematch:
+ scall .RematchStd
winlosstext HikerAnthony2BeatenText, 0
copybytetovar wAnthonyFightCount
if_equal 4, .Fight4
@@ -104,44 +104,44 @@
clearflag ENGINE_ANTHONY
end
-UnknownScript_0x1ac0c5:
- writetext UnknownText_0x1ac180
+.Swarm:
+ writetext HikerAnthonyDunsparceText
waitbutton
closetext
end
-UnknownScript_0x1ac0cb:
+.AskNumber1:
jumpstd asknumber1m
end
-UnknownScript_0x1ac0cf:
+.AskNumber2:
jumpstd asknumber2m
end
-UnknownScript_0x1ac0d3:
+.RegisteredNumber:
jumpstd registerednumberm
end
-UnknownScript_0x1ac0d7:
+.NumberAccepted:
jumpstd numberacceptedm
end
-UnknownScript_0x1ac0db:
+.NumberDeclined:
jumpstd numberdeclinedm
end
-UnknownScript_0x1ac0df:
+.PhoneFull:
jumpstd phonefullm
end
-UnknownScript_0x1ac0e3:
+.RematchStd:
jumpstd rematchm
end
MapRoute33Signpost0Script:
- jumptext UnknownText_0x1ac279
+ jumptext Route33RouteSignText
-FruitTreeScript_0x1ac0ea:
+Route33FruitTreeScript:
fruittree FRUITTREE_ROUTE_33
HikerAnthony2SeenText:
@@ -157,13 +157,13 @@
line "more zip than me!"
done
-UnknownText_0x1ac153:
+HikerAnthony2AfterText:
text "We HIKERS are at"
line "our best in the"
cont "mountains."
done
-UnknownText_0x1ac180:
+HikerAnthonyDunsparceText:
text "Hey, did you get a"
line "DUNSPARCE?"
@@ -174,7 +174,7 @@
cont "got a funny face!"
done
-UnknownText_0x1ac1e7:
+Route33LassText:
text "Pant, pant…"
para "I finally got"
@@ -190,7 +190,7 @@
line "outside."
done
-UnknownText_0x1ac279:
+Route33RouteSignText:
text "ROUTE 33"
done
@@ -212,5 +212,5 @@
.PersonEvents:
db 3
person_event SPRITE_POKEFAN_M, 13, 6, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 2, TrainerHikerAnthony, -1
- person_event SPRITE_LASS, 16, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassScript_0x1ac002, -1
- person_event SPRITE_FRUIT_TREE, 16, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1ac0ea, -1
+ person_event SPRITE_LASS, 16, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, Route33LassScript, -1
+ person_event SPRITE_FRUIT_TREE, 16, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route33FruitTreeScript, -1
--- a/maps/VioletCity.asm
+++ b/maps/VioletCity.asm
@@ -22,38 +22,38 @@
setflag ENGINE_FLYPOINT_VIOLET
return
-FisherScript_0x1a83bb:
- applymovement VIOLETCITY_FISHER, MovementData_0x1a8465
+VioletCityEarlScript:
+ applymovement VIOLETCITY_FISHER, VioletCitySpinningEarl_MovementData
faceplayer
opentext
- writetext UnknownText_0x1a8473
+ writetext Text_EarlAsksIfYouBeatFalkner
yesorno
- iffalse UnknownScript_0x1a83d1
- jump UnknownScript_0x1a83cb
+ iffalse .FollowEarl
+ jump .PointlessJump
-UnknownScript_0x1a83cb:
- writetext UnknownText_0x1a84ac
+.PointlessJump:
+ writetext Text_VeryNiceIndeed
waitbutton
closetext
end
-UnknownScript_0x1a83d1:
- writetext UnknownText_0x1a84cb
+.FollowEarl:
+ writetext Text_FollowEarl
waitbutton
closetext
playmusic MUSIC_SHOW_ME_AROUND
follow VIOLETCITY_FISHER, PLAYER
- applymovement VIOLETCITY_FISHER, MovementData_0x1a842a
+ applymovement VIOLETCITY_FISHER, VioletCityFollowEarl_MovementData
spriteface PLAYER, UP
- applymovement VIOLETCITY_FISHER, MovementData_0x1a8465
+ applymovement VIOLETCITY_FISHER, VioletCitySpinningEarl_MovementData
stopfollow
special RestartMapMusic
opentext
- writetext UnknownText_0x1a84f9
+ writetext Text_HereTeacherIAm
waitbutton
closetext
- applymovement VIOLETCITY_FISHER, MovementData_0x1a8465
- applymovement VIOLETCITY_FISHER, MovementData_0x1a8463
+ applymovement VIOLETCITY_FISHER, VioletCitySpinningEarl_MovementData
+ applymovement VIOLETCITY_FISHER, VioletCityFinishFollowEarl_MovementData
playsound SFX_ENTER_DOOR
disappear VIOLETCITY_FISHER
clearevent EVENT_EARLS_ACADEMY_EARL
@@ -60,17 +60,17 @@
waitsfx
end
-LassScript_0x1a8403:
- jumptextfaceplayer UnknownText_0x1a8529
+VioletCityLassScript:
+ jumptextfaceplayer VioletCityLassText
-SuperNerdScript_0x1a8406:
- jumptextfaceplayer UnknownText_0x1a8593
+VioletCitySuperNerdScript:
+ jumptextfaceplayer VioletCitySuperNerdText
-GrampsScript_0x1a8409:
- jumptextfaceplayer UnknownText_0x1a85ef
+VioletCityGrampsScript:
+ jumptextfaceplayer VioletCityGrampsText
-YoungsterScript_0x1a840c:
- jumptextfaceplayer UnknownText_0x1a8665
+VioletCityYoungsterScript:
+ jumptextfaceplayer VioletCityYoungsterText
VioletCitySign:
jumptext VioletCitySignText
@@ -96,13 +96,13 @@
VioletCityRareCandy:
itemball RARE_CANDY
-FruitTreeScript_0x1a8425:
+VioletCityFruitTreeScript:
fruittree FRUITTREE_VIOLET_CITY
VioletCityHiddenHyperPotion:
dwb EVENT_VIOLET_CITY_HIDDEN_HYPER_POTION, HYPER_POTION
-MovementData_0x1a842a:
+VioletCityFollowEarl_MovementData:
big_step_down
big_step_down
turn_head_down
@@ -161,11 +161,11 @@
turn_head_down
step_end
-MovementData_0x1a8463:
+VioletCityFinishFollowEarl_MovementData:
step_up
step_end
-MovementData_0x1a8465:
+VioletCitySpinningEarl_MovementData:
turn_head_down
turn_head_left
turn_head_up
@@ -181,7 +181,7 @@
turn_head_down
step_end
-UnknownText_0x1a8473:
+Text_EarlAsksIfYouBeatFalkner:
text "Hello!"
line "You are trainer?"
@@ -189,24 +189,24 @@
line "win you did?"
done
-UnknownText_0x1a84ac:
+Text_VeryNiceIndeed:
text "Ooh, la la!"
line "Very indeed nice!"
done
-UnknownText_0x1a84cb:
+Text_FollowEarl:
text "Is that so? Then"
line "study shall you!"
cont "Follow me!"
done
-UnknownText_0x1a84f9:
+Text_HereTeacherIAm:
text "Here, teacher I"
line "am. Good it is"
cont "you study here!"
done
-UnknownText_0x1a8529:
+VioletCityLassText:
text "Ghosts are rumored"
line "to appear in"
cont "SPROUT TOWER."
@@ -218,7 +218,7 @@
line "ghosts."
done
-UnknownText_0x1a8593:
+VioletCitySuperNerdText:
text "Hey, you're a"
line "#MON trainer?"
@@ -229,7 +229,7 @@
line "for prime time!"
done
-UnknownText_0x1a85ef:
+VioletCityGrampsText:
text "FALKNER, from the"
line "VIOLET #MON"
@@ -243,7 +243,7 @@
line "job with it."
done
-UnknownText_0x1a8665:
+VioletCityYoungsterText:
text "I saw a wiggly"
line "tree up ahead!"
@@ -303,7 +303,7 @@
db 7
signpost 20, 24, SIGNPOST_READ, VioletCitySign
signpost 17, 15, SIGNPOST_READ, VioletGymSign
- signpost 8, 24, SIGNPOST_READ, SproutTowerSign
+ signpost 8, 24, SIGNPOST_READ, SproutTowerSign
signpost 17, 27, SIGNPOST_READ, EarlsPokemonAcademySign
signpost 25, 32, SIGNPOST_READ, VioletCityPokeCenterSign
signpost 17, 10, SIGNPOST_READ, VioletCityMartSign
@@ -311,11 +311,11 @@
.PersonEvents:
db 8
- person_event SPRITE_FISHER, 16, 13, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FisherScript_0x1a83bb, EVENT_VIOLET_CITY_EARL
- person_event SPRITE_LASS, 28, 28, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, LassScript_0x1a8403, -1
- person_event SPRITE_SUPER_NERD, 14, 24, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x1a8406, -1
- person_event SPRITE_GRAMPS, 20, 17, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GrampsScript_0x1a8409, -1
- person_event SPRITE_YOUNGSTER, 18, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a840c, -1
- person_event SPRITE_FRUIT_TREE, 29, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1a8425, -1
+ person_event SPRITE_FISHER, 16, 13, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, VioletCityEarlScript, EVENT_VIOLET_CITY_EARL
+ person_event SPRITE_LASS, 28, 28, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, VioletCityLassScript, -1
+ person_event SPRITE_SUPER_NERD, 14, 24, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, VioletCitySuperNerdScript, -1
+ person_event SPRITE_GRAMPS, 20, 17, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, VioletCityGrampsScript, -1
+ person_event SPRITE_YOUNGSTER, 18, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, VioletCityYoungsterScript, -1
+ person_event SPRITE_FRUIT_TREE, 29, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, VioletCityFruitTreeScript, -1
person_event SPRITE_POKE_BALL, 1, 4, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VioletCityPPUp, EVENT_VIOLET_CITY_PP_UP
person_event SPRITE_POKE_BALL, 5, 35, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VioletCityRareCandy, EVENT_VIOLET_CITY_RARE_CANDY
--- a/misc/mobile_12.asm
+++ b/misc/mobile_12.asm
@@ -46,7 +46,7 @@
ld c, 20
call DelayFrames
ld b, $1
- call Function4930f
+ call GetMysteryGift_MobileAdapterLayout
call ClearBGPalettes
hlcoord 0, 0
ld b, $2
@@ -665,7 +665,7 @@
ld c, 7
call DelayFrames
ld b, $1
- call Function4930f
+ call GetMysteryGift_MobileAdapterLayout
call ClearBGPalettes
hlcoord 0, 0
ld b, $4
--- a/misc/mobile_22.asm
+++ b/misc/mobile_22.asm
@@ -1791,7 +1791,7 @@
Function89b00: ; 89b00 (22:5b00)
- callba Function49351
+ callba MG_Mobile_Layout_LoadPals
ret
; 89b07 (22:5b07)
@@ -2420,7 +2420,7 @@
call Function893e2
call Function8923c
callba Function4a3a7
- callba Function49384
+ callba MG_Mobile_Layout_CreatePalBoxes
hlcoord 1, 0
call Function8a53d
ret
@@ -2950,7 +2950,7 @@
call Function893e2
call Function8923c
callba Function4a3a7
- callba Function49384
+ callba MG_Mobile_Layout_CreatePalBoxes
hlcoord 1, 0
call Function8a53d
hlcoord 12, 4
@@ -3044,7 +3044,7 @@
push bc
call Function8923c
callba Function4a3a7
- callba Function49384
+ callba MG_Mobile_Layout_CreatePalBoxes
hlcoord 1, 0
call Function8a53d
hlcoord 12, 4
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -429,7 +429,7 @@
Function1002ed: ; 1002ed
callba LoadOW_BGPal7
- callba Function96a4
+ callba ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
call DelayFrame
@@ -2344,7 +2344,7 @@
; 100ed4
Function100ed4: ; 100ed4
- callba Function96a4
+ callba ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
--- a/misc/mobile_5b.asm
+++ b/misc/mobile_5b.asm
@@ -184,7 +184,7 @@
ld bc, 8
ld a, $5
call FarCopyWRAM
- callba Function96a4
+ callba ApplyPals
ret
; 16c145
@@ -362,7 +362,7 @@
ld a, e
cp $8
jr nz, .asm_16c969
- callba Function96a4
+ callba ApplyPals
call SetPalettes
ld a, [rSVBK]
push af
@@ -392,7 +392,7 @@
ld a, [wd003]
and a
jr nz, .asm_16ca1d
- callba Function96a4
+ callba ApplyPals
.asm_16ca1d
ld a, [rSVBK]
@@ -465,7 +465,7 @@
ld a, e
cp $8
jr nz, .asm_16ca28
- callba Function96a4
+ callba ApplyPals
call SetPalettes
ld a, [rSVBK]
push af
@@ -718,7 +718,7 @@
ld bc, $0002
ld a, $5
call FarCopyWRAM
- callba Function96a4
+ callba ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
--- a/predef/cgb.asm
+++ b/predef/cgb.asm
@@ -84,12 +84,12 @@
_CGB01: ; 8ddb
ld de, UnknBGPals
- call Function9729
+ call GetBattlemonBackpicPalettePointer
push hl
- call Function9643
- call Function973a
+ call LoadPalette_White_Col1_Col2_Black
+ call GetEnemyFrontpicPalettePointer
push hl
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld a, [EnemyHPPal]
ld l, a
ld h, $0
@@ -98,7 +98,7 @@
endr
ld bc, Palettes_a8be
add hl, bc
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld a, [PlayerHPPal]
ld l, a
ld h, $0
@@ -107,18 +107,17 @@
endr
ld bc, Palettes_a8be
add hl, bc
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld hl, Palettes_a8ca
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld de, UnknOBPals
pop hl
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
pop hl
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld a, SCGB_01
ld [SGBPredef], a
- call Function96a4
-
+ call ApplyPals
Function8e23: ; 8e23
call Function8e85
hlcoord 0, 0, AttrMap
@@ -151,10 +150,10 @@
call ByteFill
ld hl, Palettes_979c
ld de, UnknOBPals + $10
- ld bc, $0030
+ ld bc, $30
ld a, $5
call FarCopyWRAM
- call Function96b3
+ call ApplyAttrMap
ret
; 8e85
@@ -161,15 +160,13 @@
Function8e85: ; 8e85
callba Function100dc0
-
Function8e8b: ; 8e8b
ld hl, Palette_b311
jr nc, .asm_8e93
ld hl, Palette_b309
-
.asm_8e93
ld de, UnknBGPals + 8 * 7
- ld bc, $0008
+ ld bc, $8
ld a, $5
call FarCopyWRAM
ret
@@ -180,10 +177,9 @@
ld hl, Palette_b311
jr nc, .asm_8ead
ld hl, Palette_b309
-
.asm_8ead
ld de, UnknBGPals
- ld bc, $0008
+ ld bc, $8
ld a, $5
call FarCopyWRAM
ret
@@ -198,13 +194,12 @@
.asm_8ec5
ld hl, Palettes_b729
-
.asm_8ec8
ld de, UnknBGPals
- ld bc, $0030
+ ld bc, 6 palettes
ld a, $5
call FarCopyWRAM
- call Function96a4
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -220,41 +215,47 @@
endr
ld bc, Palettes_a8be
add hl, bc
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld a, [CurPartySpecies]
ld bc, TempMonDVs
- call Function974b
- call Function9643
+ call GetPlayerOrMonPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld hl, Palettes_a8ca
- call Function9643
+ call LoadPalette_White_Col1_Col2_Black
ld hl, Palette8f52
ld de, UnknBGPals + 8 * 3
- ld bc, $0018
+ ld bc, 3 palettes
ld a, $5
call FarCopyWRAM
- call Function9699
+ call WipeAttrMap
+
hlcoord 0, 0, AttrMap
lb bc, 8, SCREEN_WIDTH
ld a, $1
call FillBoxCGB
+
hlcoord 10, 16, AttrMap
- ld bc, $000a
+ ld bc, 10
ld a, $2
call ByteFill
+
hlcoord 13, 5, AttrMap
lb bc, 2, 2
ld a, $3
call FillBoxCGB
+
hlcoord 15, 5, AttrMap
lb bc, 2, 2
ld a, $4
call FillBoxCGB
+
hlcoord 17, 5, AttrMap
lb bc, 2, 2
ld a, $5
call FillBoxCGB
- call Function96b3
- call Function96a4
+
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -298,11 +299,10 @@
jr .asm_8f90
.asm_8f8a
- call Function9775
- call Function9643
-
+ call GetMonPalettePointer_
+ call LoadPalette_White_Col1_Col2_Black
.asm_8f90
- call Function9699
+ call WipeAttrMap
hlcoord 1, 1, AttrMap
lb bc, 7, 7
ld a, $1
@@ -310,11 +310,11 @@
call Function971a
ld hl, Palette8fc2
ld de, UnknOBPals + $38
- ld bc, $0008
+ ld bc, 1 palettes
ld a, $5
call FarCopyWRAM
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -340,25 +340,24 @@
call LoadHLPaletteIntoDE
ld a, [CurPartySpecies]
cp $ff
- jr nz, .asm_8fe4
+ jr nz, .GetMonPalette
ld hl, Palette9036
call LoadHLPaletteIntoDE
- jr .asm_8fed
+ jr .Resume
-.asm_8fe4
+.GetMonPalette
ld bc, TempMonDVs
- call Function974b
- call Function9643
-
-.asm_8fed
- call Function9699
+ call GetPlayerOrMonPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
+.Resume
+ call WipeAttrMap
hlcoord 1, 4, AttrMap
lb bc, 7, 7
ld a, $1
call FillBoxCGB
call Function971a
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -369,19 +368,19 @@
call LoadHLPaletteIntoDE
jr .asm_901a
+.unused
ld bc, TempMonDVs
- call Function974b
- call Function9643
-
+ call GetPlayerOrMonPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
.asm_901a
- call Function9699
+ call WipeAttrMap
hlcoord 1, 1, AttrMap
lb bc, 7, 7
ld a, $1
call FillBoxCGB
call Function971a
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -400,16 +399,16 @@
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
ld a, [CurPartySpecies]
- call Function9775
- call Function9643
- call Function9699
+ call GetMonPalettePointer_
+ call LoadPalette_White_Col1_Col2_Black
+ call WipeAttrMap
hlcoord 7, 5, AttrMap
lb bc, 7, 7
ld a, $1
call FillBoxCGB
call Function971a
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -418,10 +417,10 @@
_CGB05: ; 906e
ld hl, Palettes_b7a9
ld de, UnknBGPals
- ld bc, $0080
+ ld bc, $80
ld a, $5
call FarCopyWRAM
- call Function9699
+ call WipeAttrMap
hlcoord 0, 2, AttrMap
lb bc, 10, 3
ld a, $2
@@ -459,11 +458,11 @@
ld a, $1
call FillBoxCGB
hlcoord 0, 12, AttrMap
- ld bc, $0078
+ ld bc, $78
ld a, $7
call ByteFill
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -472,7 +471,7 @@
_CGB06: ; 90f8
ld hl, PalPacket_9ca6 + 1
call CopyFourPalettes
- call Function9699
+ call WipeAttrMap
ld de, UnknOBPals
ld a, $3c
call GetAthPalletFromPalettes9df6
@@ -481,8 +480,8 @@
lb bc, 12, SCREEN_WIDTH
ld a, $1
call FillBoxCGB
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -512,10 +511,10 @@
call LoadHLPaletteIntoDE
ld hl, Palette_9156
ld de, UnknOBPals
- ld bc, $0010
+ ld bc, 2 palettes
ld a, $5
call FarCopyWRAM
- call Function9699
+ call WipeAttrMap
ret
; 914e
@@ -542,11 +541,12 @@
ld a, $38
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
+
ld de, UnknOBPals
ld a, $39
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
- call Function9699
+ call WipeAttrMap
ret
; 9180
@@ -557,7 +557,7 @@
ld a, $3a
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
- call Function9699
+ call WipeAttrMap
ret
; 9195
@@ -564,12 +564,12 @@
_CGB11: ; 9195
ld hl, Palettes_b789
ld de, UnknBGPals
- ld bc, $0028
+ ld bc, 5 palettes
ld a, $5
call FarCopyWRAM
- call Function96a4
- call Function9699
- call Function96b3
+ call ApplyPals
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 91ad
@@ -576,13 +576,13 @@
_CGB08: ; 91ad
ld hl, Palettes_b641
ld de, UnknBGPals
- ld bc, $0080
+ ld bc, 16 palettes
ld a, $5
call FarCopyWRAM
ld hl, PalPacket_9cb6 + 1
call CopyFourPalettes
- call Function9699
- call Function96b3
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 91c8
@@ -599,7 +599,7 @@
call Function8e9f
call Function8e85
call Function971a
- call Function96b3
+ call ApplyAttrMap
ret
; 91e4
@@ -607,13 +607,13 @@
ld de, UnknBGPals
ld a, c
and a
- jr z, .asm_91f5
+ jr z, .pokemon
ld a, $1a
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
jr .got_palette
-.asm_91f5
+.pokemon
ld hl, PartyMon1DVs
ld bc, PARTYMON_STRUCT_LENGTH
ld a, [CurPartyMon]
@@ -621,8 +621,8 @@
ld c, l
ld b, h
ld a, [PlayerHPPal]
- call Function974b
- call Function9643
+ call GetPlayerOrMonPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld hl, Palettes_979c
ld de, UnknOBPals + 2 palettes
ld bc, 6 palettes
@@ -630,9 +630,9 @@
call FarCopyWRAM
.got_palette
- call Function9699
- call Function96b3
- call Function96a4
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -641,17 +641,17 @@
_CGB0c: ; 9228
ld hl, Palettes_b6f1
ld de, UnknBGPals
- ld bc, $0028
+ ld bc, 5 palettes
ld a, $5
call FarCopyWRAM
ld hl, Palettes_b719
ld de, UnknOBPals
- ld bc, $0010
+ ld bc, 2 palettes
ld a, $5
call FarCopyWRAM
ld a, SCGB_08
ld [SGBPredef], a
- call Function96a4
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -660,8 +660,8 @@
_CGB0d: ; 9251
ld hl, PalPacket_9cb6 + 1
call CopyFourPalettes
- call Function9699
- call Function96b3
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 925e
@@ -683,8 +683,8 @@
ld [hl], a
pop af
ld [rSVBK], a
- call Function9699
- call Function96b3
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 9289
@@ -691,41 +691,41 @@
_CGB15: ; 9289
ld de, UnknBGPals
xor a
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $1
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $3
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $2
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $4
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $7
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $6
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $5
- call Function976b
- call Function9643
+ call GetTrainerPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
ld a, $24
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
+
hlcoord 0, 0, AttrMap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, [PlayerGender]
and a
ld a, $1
- jr z, .asm_92e3
+ jr z, .got_gender
ld a, $0
-
-.asm_92e3
+.got_gender
call ByteFill
hlcoord 14, 1, AttrMap
lb bc, 7, 5
@@ -732,10 +732,9 @@
ld a, [PlayerGender]
and a
ld a, $0
- jr z, .asm_92f6
+ jr z, .got_gender2
ld a, $1
-
-.asm_92f6
+.got_gender2
call FillBoxCGB
hlcoord 18, 1, AttrMap
ld [hl], $1
@@ -770,24 +769,22 @@
ld a, [PlayerGender]
and a
push af
- jr z, .asm_935d
+ jr z, .got_gender3
hlcoord 14, 14, AttrMap
lb bc, 2, 4
ld a, $1
call FillBoxCGB
-
-.asm_935d
+.got_gender3
pop af
ld c, $0
- jr nz, .asm_9363
+ jr nz, .got_gender4
inc c
-
-.asm_9363
+.got_gender4
ld a, c
hlcoord 18, 1, AttrMap
ld [hl], a
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -806,14 +803,14 @@
endr
ld bc, Palettes_a8be
add hl, bc
- call Function9643
- call Function9699
+ call LoadPalette_White_Col1_Col2_Black
+ call WipeAttrMap
hlcoord 11, 1, AttrMap
lb bc, 2, 9
ld a, $1
call FillBoxCGB
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -822,9 +819,9 @@
_CGB0f: ; 93a6
ld hl, PalPacket_9c46 + 1
call CopyFourPalettes
- call Function9699
- call Function96b3
- call Function96a4
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -835,9 +832,9 @@
ld a, $1d
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
- call Function9699
- call Function96b3
- call Function96a4
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -844,26 +841,27 @@
; 93d3
_CGB14: ; 93d3
+; pack pals
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
- jr z, .asm_93e6
+ jr z, .tutorial_male
ld a, [PlayerGender]
bit 0, a
- jr z, .asm_93e6
+ jr z, .tutorial_male
ld hl, Palettes_9469
- jr .asm_93e9
+ jr .got_gender
-.asm_93e6
+.tutorial_male
ld hl, Palettes_9439
-.asm_93e9
+.got_gender
ld de, UnknBGPals
- ld bc, $0040
+ ld bc, 8 palettes ; 6 palettes?
ld a, $5
call FarCopyWRAM
- call Function9699
+ call WipeAttrMap
hlcoord 0, 0, AttrMap
lb bc, 1, 10
ld a, $1
@@ -884,8 +882,8 @@
lb bc, 3, 5
ld a, $5
call FillBoxCGB
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -896,22 +894,27 @@
RGB 15, 15, 31
RGB 00, 00, 31
RGB 00, 00, 00
+
RGB 31, 31, 31
RGB 15, 15, 31
RGB 00, 00, 31
RGB 00, 00, 00
+
RGB 31, 11, 31
RGB 15, 15, 31
RGB 00, 00, 31
RGB 00, 00, 00
+
RGB 31, 31, 31
RGB 15, 15, 31
RGB 00, 00, 31
RGB 31, 00, 00
+
RGB 31, 31, 31
RGB 15, 15, 31
RGB 31, 00, 00
RGB 00, 00, 00
+
RGB 31, 31, 31
RGB 07, 19, 07
RGB 07, 19, 07
@@ -923,22 +926,27 @@
RGB 31, 14, 31
RGB 31, 07, 31
RGB 00, 00, 00
+
RGB 31, 31, 31
RGB 31, 14, 31
RGB 31, 07, 31
RGB 00, 00, 00
+
RGB 15, 15, 31
RGB 31, 14, 31
RGB 31, 07, 31
RGB 00, 00, 00
+
RGB 31, 31, 31
RGB 31, 14, 31
RGB 31, 07, 31
RGB 31, 00, 00
+
RGB 31, 31, 31
RGB 31, 14, 31
RGB 31, 00, 00
RGB 00, 00, 00
+
RGB 31, 31, 31
RGB 07, 19, 07
RGB 07, 19, 07
@@ -947,17 +955,17 @@
_CGB12: ; 9499
call _CGB09
- ld de, $0014
+ ld de, SCREEN_WIDTH
hlcoord 0, 0, AttrMap
ld a, [wMenuBorderTopCoord]
-.asm_94a5
+.loop
and a
- jr z, .asm_94ac
+ jr z, .found_top
dec a
add hl, de
- jr .asm_94a5
+ jr .loop
-.asm_94ac
+.found_top
ld a, [wMenuBorderLeftCoord]
ld e, a
ld d, $0
@@ -976,7 +984,7 @@
ld c, a
ld a, $0
call FillBoxCGB
- call Function96b3
+ call ApplyAttrMap
ret
; 94d0
@@ -983,7 +991,7 @@
_CGB13: ; 94d0
ld hl, PalPacket_9ba6 + 1
call CopyFourPalettes
- call Function9699
+ call WipeAttrMap
hlcoord 0, 4, AttrMap
lb bc, 10, SCREEN_WIDTH
ld a, $2
@@ -992,8 +1000,8 @@
lb bc, 6, SCREEN_WIDTH
ld a, $1
call FillBoxCGB
- call Function96b3
- call Function96a4
+ call ApplyAttrMap
+ call ApplyPals
ld a, $1
ld [hCGBPalUpdate], a
ret
@@ -1010,9 +1018,9 @@
ld hl, Palette_9521
ld de, UnknOBPals + 8
call LoadHLPaletteIntoDE
- call Function9699
- call Function96b3
- call Function96a4
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ret
; 9521
@@ -1027,11 +1035,11 @@
ld de, UnknBGPals
ld a, [CurPartySpecies]
ld bc, TempMonDVs
- call Function974b
- call Function9643
- call Function9699
- call Function96b3
- call Function96a4
+ call GetPlayerOrMonPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ret
; 9542
@@ -1038,10 +1046,10 @@
_CGB1e: ; 9542
ld de, UnknBGPals
ld a, [CurPartySpecies]
- call Function9775
- call Function9643
- call Function9699
- call Function96b3
+ call GetMonPalettePointer_
+ call LoadPalette_White_Col1_Col2_Black
+ call WipeAttrMap
+ call ApplyAttrMap
ret
; 9555
@@ -1050,7 +1058,7 @@
call CopyFourPalettes
ld hl, Palettes_b681
ld de, UnknOBPals
- ld bc, $0008
+ ld bc, $8
ld a, $5
call FarCopyWRAM
ld de, UnknOBPals + $38
@@ -1057,7 +1065,7 @@
ld a, $1c
call GetAthPalletFromPalettes9df6
call LoadHLPaletteIntoDE
- call Function9699
+ call WipeAttrMap
ret
; 9578
@@ -1065,11 +1073,11 @@
ld de, UnknBGPals
ld a, [CurPartySpecies]
ld bc, TempMonDVs
- call Function9764
- call Function9643
- call Function9699
- call Function96b3
- call Function96a4
+ call GetFrontpicPalettePointer
+ call LoadPalette_White_Col1_Col2_Black
+ call WipeAttrMap
+ call ApplyAttrMap
+ call ApplyPals
ret
; 9591
@@ -1076,11 +1084,11 @@
_CGB1d: ; 9591
ld hl, Palette95e0
ld de, UnknBGPals
- ld bc, $0010
+ ld bc, $10
ld a, $5
call FarCopyWRAM
- call Function96a4
- call Function9699
+ call ApplyPals
+ call WipeAttrMap
hlcoord 3, 7, AttrMap
lb bc, 8, 14
ld a, $1
@@ -1101,7 +1109,7 @@
lb bc, 12, 1
ld a, $1
call FillBoxCGB
- call Function96b3
+ call ApplyAttrMap
ret
; 95e0
--- /dev/null
+++ b/predef/crystal.asm
@@ -1,0 +1,614 @@
+GetMysteryGift_MobileAdapterLayout: ; 4930f (mobile)
+ ld a, b
+ cp SCGB_RAM
+ jr nz, .not_ram
+ ld a, [SGBPredef]
+.not_ram
+ push af
+ callba Function9673
+ pop af
+ ld l, a
+ ld h, 0
+ add hl, hl
+ ld de, .jumptable
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, .done
+ push de
+ jp [hl]
+.done
+ ret
+; 49330 (12:5330)
+
+.jumptable: ; 49330
+ jumptable_start
+ jumptable MG_Mobile_Layout00
+ jumptable MG_Mobile_Layout01
+ jumptable MG_Mobile_Layout02
+; 49336
+
+MG_Mobile_Layout_FillBox: ; 49336
+.row
+ push bc
+ push hl
+.col
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+; 49346
+
+MG_Mobile_Layout_WipeAttrMap: ; 49346 (12:5346)
+ hlcoord 0, 0, AttrMap
+ ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
+ xor a
+ call ByteFill
+ ret
+
+MG_Mobile_Layout_LoadPals: ; 49351 (12:5351)
+ ld de, UnknBGPals
+ ld hl, Palette_493e1
+ ld bc, 5 palettes
+ ld a, $5 ; BANK(UnknBGPals)
+ call FarCopyWRAM
+ ld de, UnknBGPals + 7 palettes
+ ld hl, Palette_TextBG7
+ ld bc, 1 palettes
+ ld a, $5 ; BANK(UnknBGPals)
+ call FarCopyWRAM
+ ret
+
+MG_Mobile_Layout00: ; 4936e (12:536e)
+ call MG_Mobile_Layout_LoadPals
+ call MG_Mobile_Layout_WipeAttrMap
+ call MG_Mobile_Layout_CreatePalBoxes
+ callba ApplyAttrMap
+ callba ApplyPals
+ ret
+
+MG_Mobile_Layout_CreatePalBoxes: ; 49384 (12:5384)
+ hlcoord 0, 0, AttrMap
+ lb bc, 4, 1
+ ld a, $1
+ call MG_Mobile_Layout_FillBox
+ lb bc, 2, 1
+ ld a, $2
+ call MG_Mobile_Layout_FillBox
+ lb bc, 6, 1
+ ld a, $3
+ call MG_Mobile_Layout_FillBox
+ hlcoord 1, 0, AttrMap
+ ld a, $1
+ lb bc, 3, 18
+ call MG_Mobile_Layout_FillBox
+ lb bc, 2, 18
+ ld a, $2
+ call MG_Mobile_Layout_FillBox
+ lb bc, 12, 18
+ ld a, $3
+ call MG_Mobile_Layout_FillBox
+ hlcoord 19, 0, AttrMap
+ lb bc, 4, 1
+ ld a, $1
+ call MG_Mobile_Layout_FillBox
+ lb bc, 2, 1
+ ld a, $2
+ call MG_Mobile_Layout_FillBox
+ lb bc, 6, 1
+ ld a, $3
+ call MG_Mobile_Layout_FillBox
+ hlcoord 0, 12, AttrMap
+ ld bc, 6 * SCREEN_WIDTH
+ ld a, $7
+ call ByteFill
+ ret
+; 493e1 (12:53e1)
+
+Palette_493e1: ; 493e1
+ RGB 03, 07, 09
+ RGB 26, 31, 00
+ RGB 20, 16, 03
+ RGB 31, 31, 31
+
+ RGB 13, 24, 29
+ RGB 11, 16, 30
+ RGB 07, 11, 22
+ RGB 05, 06, 18
+
+ RGB 31, 31, 31
+ RGB 20, 26, 31
+ RGB 13, 24, 29
+ RGB 11, 16, 30
+
+ RGB 31, 31, 31
+ RGB 20, 26, 31
+ RGB 00, 00, 00
+ RGB 00, 00, 00
+
+ RGB 31, 31, 31
+ RGB 20, 16, 08
+ RGB 31, 00, 00
+ RGB 00, 00, 00
+; 49409
+
+LoadOW_BGPal7:: ; 49409
+ ld hl, Palette_TextBG7
+ ld de, UnknBGPals + 8 * 7
+ ld bc, 8
+ ld a, $5
+ call FarCopyWRAM
+ ret
+; 49418
+
+Palette_TextBG7: ; 49418
+ RGB 31, 31, 31
+ RGB 08, 19, 28
+ RGB 05, 05, 16
+ RGB 00, 00, 00
+; 49420
+
+Function49420:: ; 49420 (12:5420)
+ ld hl, MansionPalette4
+ ld de, UnknBGPals + $30
+ ld bc, $8
+ ld a, $5 ; BANK(UnknBGPals)
+ call FarCopyWRAM
+ ret
+; 4942f (12:542f)
+
+MG_Mobile_Layout01: ; 4942f
+ call MG_Mobile_Layout_LoadPals
+ ld de, UnknBGPals + $38
+ ld hl, Palette_49478
+ ld bc, $8
+ ld a, $5 ; BANK(UnknBGPals)
+ call FarCopyWRAM
+ call MG_Mobile_Layout_WipeAttrMap
+ hlcoord 0, 0, AttrMap
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ xor a
+ call ByteFill
+ hlcoord 0, 14, AttrMap
+ ld bc, 4 * SCREEN_WIDTH
+ ld a, $7
+ call ByteFill
+ ld a, [wd002]
+ bit 6, a
+ jr z, .asm_49464
+ call Function49480
+ jr .asm_49467
+
+.asm_49464
+ call Function49496
+
+.asm_49467
+ callba ApplyAttrMap
+ callba ApplyPals
+ ld a, $1
+ ld [hCGBPalUpdate], a
+ ret
+; 49478
+
+Palette_49478: ; 49478
+ RGB 31, 31, 31
+ RGB 26, 31, 00
+ RGB 20, 16, 03
+ RGB 00, 00, 00
+; 49480
+
+Function49480: ; 49480
+ hlcoord 0, 0, AttrMap
+ lb bc, 4, SCREEN_WIDTH
+ ld a, $7
+ call MG_Mobile_Layout_FillBox
+ hlcoord 0, 2, AttrMap
+ ld a, $4
+ ld [hl], a
+ hlcoord 19, 2, AttrMap
+ ld [hl], a
+ ret
+; 49496
+
+Function49496: ; 49496
+ hlcoord 0, 0, AttrMap
+ lb bc, 2, SCREEN_WIDTH
+ ld a, $7
+ call MG_Mobile_Layout_FillBox
+ hlcoord 0, 1, AttrMap
+ ld a, $4
+ ld [hl], a
+ hlcoord 19, 1, AttrMap
+ ld [hl], a
+ ret
+; 494ac
+
+LoadSpecialMapPalette: ; 494ac
+ ld a, [wTileset]
+ cp TILESET_POKECOM_CENTER
+ jr z, .pokecom_2f
+ cp TILESET_BATTLE_TOWER
+ jr z, .battle_tower
+ cp TILESET_ICE_PATH
+ jr z, .ice_path
+ cp TILESET_HOUSE_1
+ jr z, .house
+ cp TILESET_RADIO_TOWER
+ jr z, .radio_tower
+ cp TILESET_CELADON_MANSION
+ jr z, .mansion_mobile
+ jr .do_nothing
+
+.pokecom_2f
+ call LoadPokeComPalette
+ scf
+ ret
+
+.battle_tower
+ call LoadBattleTowerPalette
+ scf
+ ret
+
+.ice_path
+ ld a, [wPermission] ; permission
+ and 7
+ cp 3 ; Hall of Fame
+ jr z, .do_nothing
+ call LoadIcePathPalette
+ scf
+ ret
+
+.house
+ call LoadHousePalette
+ scf
+ ret
+
+.radio_tower
+ call LoadRadioTowerPalette
+ scf
+ ret
+
+.mansion_mobile
+ call LoadMansionPalette
+ scf
+ ret
+
+.do_nothing
+ and a
+ ret
+; 494f2
+
+LoadPokeComPalette: ; 494f2
+ ld a, $5
+ ld de, UnknBGPals
+ ld hl, PokeComPalette
+ ld bc, 8 palettes
+ call FarCopyWRAM
+ ret
+; 49501
+
+PokeComPalette: ; 49501
+INCLUDE "tilesets/pokecom.pal"
+; 49541
+
+LoadBattleTowerPalette: ; 49541
+ ld a, $5
+ ld de, UnknBGPals
+ ld hl, BattleTowerPalette
+ ld bc, 8 palettes
+ call FarCopyWRAM
+ ret
+; 49550
+
+BattleTowerPalette: ; 49550
+INCLUDE "tilesets/battle_tower.pal"
+; 49590
+
+LoadIcePathPalette: ; 49590
+ ld a, $5
+ ld de, UnknBGPals
+ ld hl, IcePathPalette
+ ld bc, 8 palettes
+ call FarCopyWRAM
+ ret
+; 4959f
+
+IcePathPalette: ; 4959f
+INCLUDE "tilesets/ice_path.pal"
+; 495df
+
+LoadHousePalette: ; 495df
+ ld a, $5
+ ld de, UnknBGPals
+ ld hl, HousePalette
+ ld bc, 8 palettes
+ call FarCopyWRAM
+ ret
+; 495ee
+
+HousePalette: ; 495ee
+INCLUDE "tilesets/house.pal"
+; 4962e
+
+LoadRadioTowerPalette: ; 4962e
+ ld a, $5
+ ld de, UnknBGPals
+ ld hl, RadioTowerPalette
+ ld bc, 8 palettes
+ call FarCopyWRAM
+ ret
+; 4963d
+
+RadioTowerPalette: ; 4963d
+INCLUDE "tilesets/radio_tower.pal"
+; 4967d
+
+MansionPalette1: ; 4967d
+ RGB 30, 28, 26
+ RGB 19, 19, 19
+ RGB 13, 13, 13
+ RGB 07, 07, 07
+
+ RGB 30, 28, 26
+ RGB 31, 19, 24
+ RGB 30, 10, 06
+ RGB 07, 07, 07
+
+ RGB 18, 24, 09
+ RGB 15, 20, 01
+ RGB 09, 13, 00
+ RGB 07, 07, 07
+
+ RGB 30, 28, 26
+ RGB 15, 16, 31
+ RGB 09, 09, 31
+ RGB 07, 07, 07
+
+ RGB 30, 28, 26
+ RGB 31, 31, 07
+ RGB 31, 16, 01
+ RGB 07, 07, 07
+
+ RGB 26, 24, 17
+ RGB 21, 17, 07
+ RGB 16, 13, 03
+ RGB 07, 07, 07
+
+MansionPalette3: ; 496ad
+ RGB 30, 28, 26
+ RGB 17, 19, 31
+ RGB 14, 16, 31
+ RGB 07, 07, 07
+
+ RGB 31, 31, 16
+ RGB 31, 31, 16
+ RGB 14, 09, 00
+ RGB 00, 00, 00
+; 496bd
+
+MansionPalette4: ; 496bd
+ RGB 05, 05, 16
+ RGB 08, 19, 28
+ RGB 00, 00, 00
+ RGB 31, 31, 31
+; 496c5
+
+LoadMansionPalette: ; 496c5
+ ld a, $5
+ ld de, UnknBGPals
+ ld hl, MansionPalette1
+ ld bc, 8 palettes
+ call FarCopyWRAM
+ ld a, $5
+ ld de, UnknBGPals + 4 palettes
+ ld hl, MansionPalette2
+ ld bc, 1 palettes
+ call FarCopyWRAM
+ ld a, $5
+ ld de, UnknBGPals + 3 palettes
+ ld hl, MansionPalette3
+ ld bc, 1 palettes
+ call FarCopyWRAM
+ ld a, $5
+ ld de, UnknBGPals + 6 palettes
+ ld hl, MansionPalette4
+ ld bc, 1 palettes
+ call FarCopyWRAM
+ ret
+; 496fe
+
+MansionPalette2: ; 496fe
+ RGB 25, 24, 23
+ RGB 20, 19, 19
+ RGB 14, 16, 31
+ RGB 07, 07, 07
+; 49706
+
+MG_Mobile_Layout02: ; 49706
+ ld hl, Palette_49732
+ ld de, UnknBGPals
+ ld bc, 1 palettes
+ ld a, $5
+ call FarCopyWRAM
+ callba ApplyPals
+ call MG_Mobile_Layout_WipeAttrMap
+ callba ApplyAttrMap
+ ld hl, Palette_4973a
+ ld de, UnknOBPals
+ ld bc, 1 palettes
+ ld a, $5
+ call FarCopyWRAM
+ ret
+; 49732
+
+Palette_49732: ; 49732
+ RGB 31, 31, 31
+ RGB 23, 16, 07
+ RGB 23, 07, 07
+ RGB 03, 07, 20
+; 4973a
+
+Palette_4973a: ; 4973a
+ RGB 00, 00, 00
+ RGB 07, 05, 31
+ RGB 14, 18, 31
+ RGB 31, 31, 31
+; 49742
+
+Function49742: ; 49742
+ ld hl, Palette_49757
+ ld de, UnknBGPals
+ ld bc, $40
+ ld a, $5
+ call FarCopyWRAM
+ callba ApplyPals
+ ret
+; 49757
+
+Palette_49757: ; 49757
+ RGB 31, 31, 63
+ RGB 00, 00, 00
+ RGB 00, 00, 00
+ RGB 00, 00, 00
+
+ RGB 31, 31, 63
+ RGB 00, 00, 00
+ RGB 00, 00, 00
+ RGB 00, 00, 00
+
+ RGB 04, 02, 15
+ RGB 21, 00, 21
+ RGB 31, 00, 00
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 21, 00, 21
+ RGB 30, 16, 26
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 21, 00, 21
+ RGB 16, 16, 16
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 21, 00, 21
+ RGB 31, 12, 12
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 21, 00, 21
+ RGB 07, 08, 31
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 21, 00, 21
+ RGB 29, 28, 09
+ RGB 31, 31, 31
+; 49797
+
+Function49797: ; 49797
+ hlcoord 0, 0, AttrMap
+ lb bc, 16, 2
+ ld a, $4
+ call MG_Mobile_Layout_FillBox
+ ld a, $3
+ ldcoord_a 0, 1, AttrMap
+ ldcoord_a 0, 14, AttrMap
+ hlcoord 2, 0, AttrMap
+ lb bc, 8, 18
+ ld a, $5
+ call MG_Mobile_Layout_FillBox
+ hlcoord 2, 8, AttrMap
+ lb bc, 8, 18
+ ld a, $6
+ call MG_Mobile_Layout_FillBox
+ hlcoord 0, 16, AttrMap
+ lb bc, 2, SCREEN_WIDTH
+ ld a, $4
+ call MG_Mobile_Layout_FillBox
+ ld a, $3
+ lb bc, 6, 1
+ hlcoord 6, 1, AttrMap
+ call MG_Mobile_Layout_FillBox
+ ld a, $3
+ lb bc, 6, 1
+ hlcoord 17, 1, AttrMap
+ call MG_Mobile_Layout_FillBox
+ ld a, $3
+ lb bc, 6, 1
+ hlcoord 6, 9, AttrMap
+ call MG_Mobile_Layout_FillBox
+ ld a, $3
+ lb bc, 6, 1
+ hlcoord 17, 9, AttrMap
+ call MG_Mobile_Layout_FillBox
+ ld a, $2
+ hlcoord 2, 16, AttrMap
+ ld [hli], a
+ ld a, $7
+rept 3
+ ld [hli], a
+endr
+ ld a, $2
+ ld [hl], a
+ hlcoord 2, 17, AttrMap
+ ld a, $3
+ ld bc, 6
+ call ByteFill
+ ret
+; 49811
+
+Function49811: ; 49811
+ ld hl, Palette_49826
+ ld de, UnknBGPals + $10
+ ld bc, $30
+ ld a, $5
+ call FarCopyWRAM
+ callba ApplyPals
+ ret
+; 49826
+
+Palette_49826: ; 49826
+ RGB 04, 02, 15
+ RGB 07, 09, 31
+ RGB 31, 00, 00
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 07, 09, 31
+ RGB 15, 23, 30
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 07, 09, 31
+ RGB 16, 16, 16
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 07, 09, 31
+ RGB 25, 07, 04
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 07, 09, 31
+ RGB 03, 22, 08
+ RGB 31, 31, 31
+
+ RGB 04, 02, 15
+ RGB 07, 09, 31
+ RGB 29, 28, 09
+ RGB 31, 31, 31
+; 49856
+
+Function49856: ; 49856
+ call Function49797
+ ret
+; 4985a
--- a/predef/sgb.asm
+++ b/predef/sgb.asm
@@ -114,7 +114,7 @@
ld bc, $0010
call CopyBytes
- call Function9729
+ call GetBattlemonBackpicPalettePointer
ld a, [hli]
ld [wcda9 + $13], a
@@ -124,7 +124,7 @@
ld [wcda9 + $15], a
ld a, [hl]
ld [wcda9 + $16], a
- call Function973a
+ call GetEnemyFrontpicPalettePointer
ld a, [hli]
ld [wcda9 + $19], a
ld a, [hli]
@@ -190,7 +190,7 @@
ld [wcda9 + 6], a
ld a, [CurPartySpecies]
ld bc, wd10e + 21
- call Function974b
+ call GetPlayerOrMonPalettePointer
ld a, [hli]
ld [wcda9 + 9], a
ld a, [hli]
@@ -224,7 +224,7 @@
inc hl
ld [hl], $19
ld a, [CurPartySpecies]
- call Function9775
+ call GetMonPalettePointer_
ld a, [hli]
ld [wcda9 + 9], a
ld a, [hli]
@@ -253,7 +253,7 @@
ld [hl], $19
ld a, [CurPartySpecies]
ld bc, wd10e + 21
- call Function974b
+ call GetPlayerOrMonPalettePointer
ld a, [hli]
ld [wcda9 + 9], a
ld a, [hli]
@@ -410,7 +410,7 @@
ld c, l
ld b, h
ld a, [PlayerHPPal]
- call Function974b
+ call GetPlayerOrMonPalettePointer
ld a, [hli]
ld [wcda9 + 3], a
ld a, [hli]
@@ -515,7 +515,7 @@
call CopyBytes
ld a, [CurPartySpecies]
ld bc, wd10e + 21
- call Function974b
+ call GetPlayerOrMonPalettePointer
ld a, [hli]
ld [wcda9 + 3], a
ld a, [hli]
@@ -542,7 +542,7 @@
call CopyBytes
ld a, [CurPartySpecies]
ld bc, wd10e + 21
- call Function9764
+ call GetFrontpicPalettePointer
ld a, [hli]
ld [wcda9 + 3], a
ld a, [hli]
--- a/wram.asm
+++ b/wram.asm
@@ -2920,7 +2920,7 @@
wDailyPhoneItemFlags:: ds 4
wDailyPhoneTimeOfDayFlags:: ds 4
wKenjiBreakTimer:: ds 2 ; Kenji
-wYanmaMapGroup:: ds 1
+wYanmaMapGroup:: ds 1 ; dc5a
wYanmaMapNumber:: ds 1
wdc5c:: ds 3
wdc5f:: ds 1