shithub: pokecrystal

Download patch

ref: 72cdcb621c09d9b069a688c0c4f063b0ad077f4e
parent: 6e00101b895b8f1fe304c116fa861e83997a1dc7
parent: 7547ad839cf1c8141b931d08ef16a894e7db68c9
author: Rangi <[email protected]>
date: Tue Jan 30 17:01:20 EST 2018

Merge branch 'master' of https://github.com/pret/pokecrystal

# Conflicts:
#	maps/Route25.asm
#	maps/Route27.asm
#	maps/Route35.asm
#	maps/Route39.asm
#	maps/Route42.asm
#	maps/Route43.asm
#	maps/Route43MahoganyGate.asm
#	maps/Route45.asm
#	maps/Route5CleanseTagHouse.asm
#	maps/Route6SaffronGate.asm
#	maps/Route7SaffronGate.asm
#	maps/ViridianCity.asm

--- a/maps/Route25.asm
+++ b/maps/Route25.asm
@@ -24,7 +24,7 @@
 .DummyScene1:
 	end
 
-UnknownScript_0x19eea0:
+Route25MistyDate1Script:
 	showemote EMOTE_HEART, ROUTE25_MISTY, 15
 	pause 30
 	showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10
@@ -37,7 +37,7 @@
 	pause 10
 	applymovement ROUTE25_MISTY, MovementData_0x19efed
 	opentext
-	writetext UnknownText_0x19f006
+	writetext Route25MistyDateText
 	waitbutton
 	closetext
 	spriteface PLAYER, DOWN
@@ -50,7 +50,7 @@
 	special RestartMapMusic
 	end
 
-UnknownScript_0x19eee0:
+Route25MistyDate2Script:
 	showemote EMOTE_HEART, ROUTE25_MISTY, 15
 	pause 30
 	showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10
@@ -63,7 +63,7 @@
 	pause 10
 	applymovement ROUTE25_MISTY, MovementData_0x19eff4
 	opentext
-	writetext UnknownText_0x19f006
+	writetext Route25MistyDateText
 	waitbutton
 	closetext
 	spriteface PLAYER, UP
@@ -153,32 +153,32 @@
 	closetext
 	end
 
-CooltrainerMScript_0x19efac:
+TrainerCooltrainermKevin:
 	faceplayer
 	opentext
 	checkevent EVENT_BEAT_COOLTRAINERM_KEVIN
-	iftrue UnknownScript_0x19efda
+	iftrue .AfterBattle
 	checkevent EVENT_CLEARED_NUGGET_BRIDGE
-	iftrue UnknownScript_0x19efc7
-	writetext UnknownText_0x19f43b
+	iftrue .AfterNuggetBridge
+	writetext CooltrainermKevinNuggetText
 	buttonsound
 	verbosegiveitem NUGGET
-	iffalse UnknownScript_0x19efde
+	iffalse .NoRoomForNugget
 	setevent EVENT_CLEARED_NUGGET_BRIDGE
-UnknownScript_0x19efc7:
-	writetext UnknownText_0x19f49d
+.AfterNuggetBridge:
+	writetext CooltrainermKevinSeenText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x19f4fd, 0
+	winlosstext CooltrainermKevinBeatenText, 0
 	loadtrainer COOLTRAINERM, KEVIN
 	startbattle
 	reloadmapafterbattle
 	setevent EVENT_BEAT_COOLTRAINERM_KEVIN
 	opentext
-UnknownScript_0x19efda:
-	writetext UnknownText_0x19f520
+.AfterBattle:
+	writetext CooltrainermKevinAfterBattleText
 	waitbutton
-UnknownScript_0x19efde:
+.NoRoomForNugget:
 	closetext
 	end
 
@@ -235,7 +235,7 @@
 	step LEFT
 	step_end
 
-UnknownText_0x19f006:
+Route25MistyDateText:
 	text "MISTY: Aww! Why"
 	line "did you have to"
 
@@ -382,7 +382,7 @@
 	line "cheat anymore…"
 	done
 
-UnknownText_0x19f43b:
+CooltrainermKevinNuggetText:
 	text "You took on one"
 	line "more battle than"
 
@@ -393,7 +393,7 @@
 	line "win a prize."
 	done
 
-UnknownText_0x19f49d:
+CooltrainermKevinSeenText:
 	text "But after seeing"
 	line "how you battle, I"
 
@@ -404,12 +404,12 @@
 	line "me take you on."
 	done
 
-UnknownText_0x19f4fd:
+CooltrainermKevinBeatenText:
 	text "I've never had a"
 	line "battle this good!"
 	done
 
-UnknownText_0x19f520:
+CooltrainermKevinAfterBattleText:
 	text "That was a great"
 	line "battle!"
 
@@ -434,8 +434,8 @@
 	warp_event 47, 5, 1, BILLS_HOUSE
 
 	db 2 ; coord events
-	coord_event 42, 6, 1, UnknownScript_0x19eea0
-	coord_event 42, 7, 1, UnknownScript_0x19eee0
+	coord_event 42, 6, 1, Route25MistyDate1Script
+	coord_event 42, 7, 1, Route25MistyDate2Script
 
 	db 2 ; bg events
 	bg_event 45, 5, BGEVENT_READ, BillsHouseSign
@@ -451,5 +451,5 @@
 	object_event 25, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerCamperLloyd, -1
 	object_event 28, 11, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerLassShannon, -1
 	object_event 31, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 1, TrainerSupernerdPat, -1
-	object_event 37, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CooltrainerMScript_0x19efac, -1
+	object_event 37, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerCooltrainermKevin, -1
 	object_event 32, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route25Protein, EVENT_ROUTE_25_PROTEIN
--- a/maps/Route26.asm
+++ b/maps/Route26.asm
@@ -32,29 +32,29 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_GAVEN
-	iftrue UnknownScript_0x1a4d79
+	iftrue .WantsBattle
 	checkcellnum PHONE_COOLTRAINERM_GAVEN
-	iftrue UnknownScript_0x1a4dcb
+	iftrue .NumberAccepted
 	checkevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x1a4d62
-	writetext UnknownText_0x1a4fe4
+	iftrue .AskedAlready
+	writetext CooltrainermGavenAfterText
 	buttonsound
 	setevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x1a4dbf
-	jump UnknownScript_0x1a4d65
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x1a4d62:
-	scall UnknownScript_0x1a4dc3
-UnknownScript_0x1a4d65:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_COOLTRAINERM_GAVEN
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a4dd3
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a4dcf
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0
-	scall UnknownScript_0x1a4dc7
-	jump UnknownScript_0x1a4dcb
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x1a4d79:
-	scall UnknownScript_0x1a4dd7
+.WantsBattle:
+	scall .Rematch
 	winlosstext CooltrainermGaven3BeatenText, 0
 	copybytetovar wGavenFightCount
 	if_equal 2, .Fight2
@@ -89,31 +89,31 @@
 	clearflag ENGINE_GAVEN
 	end
 
-UnknownScript_0x1a4dbf:
+.AskNumber1:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x1a4dc3:
+.AskNumber2:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x1a4dc7:
+.RegisteredNumber:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x1a4dcb:
+.NumberAccepted:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x1a4dcf:
+.NumberDeclined:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x1a4dd3:
+.PhoneFull:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x1a4dd7:
+.Rematch:
 	jumpstd rematchm
 	end
 
@@ -136,29 +136,29 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_BETH
-	iftrue UnknownScript_0x1a4e35
+	iftrue .WantsBattle
 	checkcellnum PHONE_COOLTRAINERF_BETH
-	iftrue UnknownScript_0x1a4e87
+	iftrue .NumberAccepted
 	checkevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x1a4e1e
-	writetext UnknownText_0x1a51d9
+	iftrue .AskedAlready
+	writetext CooltrainerfBethAfterText
 	buttonsound
 	setevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x1a4e7b
-	jump UnknownScript_0x1a4e21
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x1a4e1e:
-	scall UnknownScript_0x1a4e7f
-UnknownScript_0x1a4e21:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_COOLTRAINERF_BETH
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a4e8f
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a4e8b
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext COOLTRAINERF, BETH1, MEM_BUFFER_0
-	scall UnknownScript_0x1a4e83
-	jump UnknownScript_0x1a4e87
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x1a4e35:
-	scall UnknownScript_0x1a4e93
+.WantsBattle:
+	scall .Rematch
 	winlosstext CooltrainerfBeth1BeatenText, 0
 	copybytetovar wBethFightCount
 	if_equal 2, .Fight2
@@ -193,31 +193,31 @@
 	clearflag ENGINE_BETH
 	end
 
-UnknownScript_0x1a4e7b:
+.AskNumber1:
 	jumpstd asknumber1f
 	end
 
-UnknownScript_0x1a4e7f:
+.AskNumber2:
 	jumpstd asknumber2f
 	end
 
-UnknownScript_0x1a4e83:
+.RegisteredNumber:
 	jumpstd registerednumberf
 	end
 
-UnknownScript_0x1a4e87:
+.NumberAccepted:
 	jumpstd numberacceptedf
 	end
 
-UnknownScript_0x1a4e8b:
+.NumberDeclined:
 	jumpstd numberdeclinedf
 	end
 
-UnknownScript_0x1a4e8f:
+.PhoneFull:
 	jumpstd phonefullf
 	end
 
-UnknownScript_0x1a4e93:
+.Rematch:
 	jumpstd rematchf
 	end
 
@@ -290,7 +290,7 @@
 	line "tougher!"
 	done
 
-UnknownText_0x1a4fe4:
+CooltrainermGavenAfterText:
 	text "To get to #MON"
 	line "LEAGUE, you have"
 
@@ -350,7 +350,7 @@
 	line "tools of war."
 	done
 
-UnknownText_0x1a51d9:
+CooltrainerfBethAfterText:
 	text "#MON are in-"
 	line "valuable, lifelong"
 	cont "partners."
--- a/maps/Route27.asm
+++ b/maps/Route27.asm
@@ -35,7 +35,7 @@
 UnknownScript_0x1a088c:
 	spriteface PLAYER, RIGHT
 	opentext
-	writetext UnknownText_0x1a0a6b
+	writetext Route27FisherHeyText
 	buttonsound
 	writetext Route27FisherText
 	waitbutton
@@ -65,31 +65,31 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_JOSE
-	iftrue UnknownScript_0x1a08ff
+	iftrue .WantsBattle
 	checkflag ENGINE_JOSE_HAS_STAR_PIECE
-	iftrue UnknownScript_0x1a0945
+	iftrue .HasStarPiece
 	checkcellnum PHONE_BIRDKEEPER_JOSE
-	iftrue UnknownScript_0x1a0963
+	iftrue .NumberAccepted
 	checkevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x1a08e8
-	writetext UnknownText_0x1a0e42
+	iftrue .AskedAlready
+	writetext BirdKeeperJose2AfterBattleText
 	buttonsound
 	setevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x1a0957
-	jump UnknownScript_0x1a08eb
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x1a08e8:
-	scall UnknownScript_0x1a095b
-UnknownScript_0x1a08eb:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_BIRDKEEPER_JOSE
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a096b
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a0967
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext BIRD_KEEPER, JOSE2, MEM_BUFFER_0
-	scall UnknownScript_0x1a095f
-	jump UnknownScript_0x1a0963
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x1a08ff:
-	scall UnknownScript_0x1a096f
+.WantsBattle:
+	scall .Rematch
 	winlosstext BirdKeeperJose2BeatenText, 0
 	copybytetovar wJoseFightCount
 	if_equal 2, .Fight2
@@ -124,49 +124,49 @@
 	clearflag ENGINE_JOSE
 	end
 
-UnknownScript_0x1a0945:
-	scall UnknownScript_0x1a0973
+.HasStarPiece:
+	scall .Gift
 	verbosegiveitem STAR_PIECE
-	iffalse UnknownScript_0x1a0954
+	iffalse .NoRoom
 	clearflag ENGINE_JOSE_HAS_STAR_PIECE
-	jump UnknownScript_0x1a0963
+	jump .NumberAccepted
 
-UnknownScript_0x1a0954:
-	jump UnknownScript_0x1a0977
+.NoRoom:
+	jump .PackFull
 
-UnknownScript_0x1a0957:
+.AskNumber1:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x1a095b:
+.AskNumber2:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x1a095f:
+.RegisteredNumber:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x1a0963:
+.NumberAccepted:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x1a0967:
+.NumberDeclined:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x1a096b:
+.PhoneFull:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x1a096f:
+.Rematch:
 	jumpstd rematchm
 	end
 
-UnknownScript_0x1a0973:
+.Gift:
 	jumpstd giftm
 	end
 
-UnknownScript_0x1a0977:
+.PackFull:
 	jumpstd packfullm
 	end
 
@@ -193,7 +193,7 @@
 	end
 
 TrainerCooltrainerfReena:
-	trainer COOLTRAINERF, REENA1, EVENT_BEAT_COOLTRAINERF_REENA, CooltrainerfReena1SeenText, CooltrainerfReena1BeatenText, 0, .Script
+	trainer COOLTRAINERF, REENA1, EVENT_BEAT_COOLTRAINERF_REENA, CooltrainerfReenaSeenText, CooltrainerfReenaBeatenText, 0, .Script
 
 .Script:
 	writecode VAR_CALLERID, PHONE_COOLTRAINERF_REENA
@@ -200,30 +200,30 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_REENA
-	iftrue UnknownScript_0x1a09e9
+	iftrue .WantsBattle
 	checkcellnum PHONE_COOLTRAINERF_REENA
-	iftrue UnknownScript_0x1a0a3b
+	iftrue .NumberAccepted
 	checkevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x1a09d2
-	writetext UnknownText_0x1a0c35
+	iftrue .AskedAlready
+	writetext CooltrainerfReenaAfterBattleText
 	buttonsound
 	setevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x1a0a2f
-	jump UnknownScript_0x1a09d5
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x1a09d2:
-	scall UnknownScript_0x1a0a33
-UnknownScript_0x1a09d5:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_COOLTRAINERF_REENA
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a0a43
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a0a3f
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext COOLTRAINERF, REENA1, MEM_BUFFER_0
-	scall UnknownScript_0x1a0a37
-	jump UnknownScript_0x1a0a3b
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x1a09e9:
-	scall UnknownScript_0x1a0a47
-	winlosstext CooltrainerfReena1BeatenText, 0
+.WantsBattle:
+	scall .Rematch
+	winlosstext CooltrainerfReenaBeatenText, 0
 	copybytetovar wReenaFightCount
 	if_equal 2, .Fight2
 	if_equal 1, .Fight1
@@ -257,31 +257,31 @@
 	clearflag ENGINE_REENA
 	end
 
-UnknownScript_0x1a0a2f:
+.AskNumber1:
 	jumpstd asknumber1f
 	end
 
-UnknownScript_0x1a0a33:
+.AskNumber2:
 	jumpstd asknumber2f
 	end
 
-UnknownScript_0x1a0a37:
+.RegisteredNumber:
 	jumpstd registerednumberf
 	end
 
-UnknownScript_0x1a0a3b:
+.NumberAccepted:
 	jumpstd numberacceptedf
 	end
 
-UnknownScript_0x1a0a3f:
+.NumberDeclined:
 	jumpstd numberdeclinedf
 	end
 
-UnknownScript_0x1a0a43:
+.PhoneFull:
 	jumpstd phonefullf
 	end
 
-UnknownScript_0x1a0a47:
+.Rematch:
 	jumpstd rematchf
 	end
 
@@ -314,7 +314,7 @@
 	step LEFT
 	step_end
 
-UnknownText_0x1a0a6b:
+Route27FisherHeyText:
 	text "Hey!"
 	done
 
@@ -367,7 +367,7 @@
 	cont "good trainers."
 	done
 
-CooltrainerfReena1SeenText:
+CooltrainerfReenaSeenText:
 	text "You shouldn't"
 	line "underestimate the"
 
@@ -375,12 +375,12 @@
 	line "these parts."
 	done
 
-CooltrainerfReena1BeatenText:
+CooltrainerfReenaBeatenText:
 	text "Oh! You're much"
 	line "too strong!"
 	done
 
-UnknownText_0x1a0c35:
+CooltrainerfReenaAfterBattleText:
 	text "You're just a kid,"
 	line "but you're not to"
 
@@ -450,7 +450,7 @@
 	text "Tweet!"
 	done
 
-UnknownText_0x1a0e42:
+BirdKeeperJose2AfterBattleText:
 	text "BIRD KEEPERS like"
 	line "me mimic bird"
 
--- a/maps/Route35.asm
+++ b/maps/Route35.asm
@@ -35,50 +35,50 @@
 	end_if_just_battled
 	opentext
 	checkcellnum PHONE_JUGGLER_IRWIN
-	iftrue UnknownScript_0x19c90f
+	iftrue Route35NumberAcceptedM
 	checkevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19c8ec
-	writetext UnknownText_0x19cd5a
+	iftrue .AskedAlready
+	writetext JugglerIrwinAfterBattleText
 	buttonsound
 	setevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19c903
-	jump UnknownScript_0x19c8ef
+	scall Route35AskNumber1M
+	jump .AskForNumber
 
-UnknownScript_0x19c8ec:
-	scall UnknownScript_0x19c907
-UnknownScript_0x19c8ef:
+.AskedAlready:
+	scall Route35AskNumber2M
+.AskForNumber:
 	askforphonenumber PHONE_JUGGLER_IRWIN
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19c917
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19c913
+	if_equal PHONE_CONTACTS_FULL, Route35PhoneFullM
+	if_equal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
 	trainertotext JUGGLER, IRWIN1, MEM_BUFFER_0
-	scall UnknownScript_0x19c90b
-	jump UnknownScript_0x19c90f
+	scall Route35RegisteredNumberM
+	jump Route35NumberAcceptedM
 
-UnknownScript_0x19c903:
+Route35AskNumber1M:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x19c907:
+Route35AskNumber2M:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x19c90b:
+Route35RegisteredNumberM:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x19c90f:
+Route35NumberAcceptedM:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x19c913:
+Route35NumberDeclinedM:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x19c917:
+Route35PhoneFullM:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x19c91b:
+Route35RematchM:
 	jumpstd rematchm
 	end
 
@@ -126,8 +126,8 @@
 	closetext
 	end
 
-TrainerBugCatcherArnie1:
-	trainer BUG_CATCHER, ARNIE1, EVENT_BEAT_BUG_CATCHER_ARNIE, BugCatcherArnie1SeenText, BugCatcherArnie1BeatenText, 0, .Script
+TrainerBugCatcherArnie:
+	trainer BUG_CATCHER, ARNIE1, EVENT_BEAT_BUG_CATCHER_ARNIE, BugCatcherArnieSeenText, BugCatcherArnieBeatenText, 0, .Script
 
 .Script:
 	writecode VAR_CALLERID, PHONE_BUG_CATCHER_ARNIE
@@ -134,32 +134,32 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_ARNIE
-	iftrue UnknownScript_0x19c9bb
+	iftrue .WantsBattle
 	checkflag ENGINE_YANMA_SWARM
-	iftrue UnknownScript_0x19ca2f
+	iftrue .YanmaSwarming
 	checkcellnum PHONE_BUG_CATCHER_ARNIE
-	iftrue UnknownScript_0x19c90f
+	iftrue Route35NumberAcceptedM
 	checkevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19c9a4
-	writetext UnknownText_0x19cdf6
+	iftrue .AskedAlready
+	writetext BugCatcherArnieAfterBattleText
 	buttonsound
 	setevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19c903
-	jump UnknownScript_0x19c9a7
+	scall Route35AskNumber1M
+	jump .AskForNumber
 
-UnknownScript_0x19c9a4:
-	scall UnknownScript_0x19c907
-UnknownScript_0x19c9a7:
+.AskedAlready:
+	scall Route35AskNumber2M
+.AskForNumber:
 	askforphonenumber PHONE_BUG_CATCHER_ARNIE
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19c917
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19c913
+	if_equal PHONE_CONTACTS_FULL, Route35PhoneFullM
+	if_equal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
 	trainertotext BUG_CATCHER, ARNIE1, MEM_BUFFER_0
-	scall UnknownScript_0x19c90b
-	jump UnknownScript_0x19c90f
+	scall Route35RegisteredNumberM
+	jump Route35NumberAcceptedM
 
-UnknownScript_0x19c9bb:
-	scall UnknownScript_0x19c91b
-	winlosstext BugCatcherArnie1BeatenText, 0
+.WantsBattle:
+	scall Route35RematchM
+	winlosstext BugCatcherArnieBeatenText, 0
 	copybytetovar wArnieFightCount
 	if_equal 4, .Fight4
 	if_equal 3, .Fight3
@@ -217,8 +217,8 @@
 	clearflag ENGINE_ARNIE
 	end
 
-UnknownScript_0x19ca2f:
-	writetext UnknownText_0x19ce38
+.YanmaSwarming:
+	writetext BugCatcherArnieYanmaText
 	waitbutton
 	closetext
 	end
@@ -234,18 +234,18 @@
 	closetext
 	end
 
-OfficerScript_0x19ca49:
+TrainerOfficerDirk:
 	faceplayer
 	opentext
 	checknite
-	iffalse UnknownScript_0x19ca73
+	iffalse .NotNight
 	checkevent EVENT_BEAT_OFFICER_DIRK
-	iftrue UnknownScript_0x19ca6d
+	iftrue .AfterBattle
 	playmusic MUSIC_OFFICER_ENCOUNTER
-	writetext UnknownText_0x19ceea
+	writetext OfficerDirkSeenText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x19cf06, 0
+	winlosstext OfficerDirkBeatenText, 0
 	loadtrainer OFFICER, DIRK
 	startbattle
 	reloadmapafterbattle
@@ -253,14 +253,14 @@
 	closetext
 	end
 
-UnknownScript_0x19ca6d:
-	writetext UnknownText_0x19cf0f
+.AfterBattle:
+	writetext OfficerDirkAfterBattleText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x19ca73:
-	writetext UnknownText_0x19cf56
+.NotNight:
+	writetext OfficerDirkPrettyToughText
 	waitbutton
 	closetext
 	end
@@ -378,7 +378,7 @@
 	line "jolt!"
 	done
 
-UnknownText_0x19cd5a:
+JugglerIrwinAfterBattleText:
 	text "I was going to"
 	line "dazzle you with my"
 	cont "prize #MON."
@@ -387,18 +387,18 @@
 	line "electrified me!"
 	done
 
-BugCatcherArnie1SeenText:
+BugCatcherArnieSeenText:
 	text "I'll go anywhere"
 	line "if bug #MON"
 	cont "appear there."
 	done
 
-BugCatcherArnie1BeatenText:
+BugCatcherArnieBeatenText:
 	text "Huh? I shouldn't"
 	line "have lost that…"
 	done
 
-UnknownText_0x19cdf6:
+BugCatcherArnieAfterBattleText:
 	text "My VENONAT won me"
 	line "the Bug-Catching"
 
@@ -406,7 +406,7 @@
 	line "NATIONAL PARK."
 	done
 
-UnknownText_0x19ce38:
+BugCatcherArnieYanmaText:
 	text "Wow… Look at all"
 	line "those YANMA!"
 
@@ -430,16 +430,16 @@
 	cont "wild #MON."
 	done
 
-UnknownText_0x19ceea:
+OfficerDirkSeenText:
 	text "Danger lurks in"
 	line "the night!"
 	done
 
-UnknownText_0x19cf06:
+OfficerDirkBeatenText:
 	text "Whoops!"
 	done
 
-UnknownText_0x19cf0f:
+OfficerDirkAfterBattleText:
 	text "You know, night-"
 	line "time is fun in its"
 	cont "own ways."
@@ -448,7 +448,7 @@
 	line "it, OK?"
 	done
 
-UnknownText_0x19cf56:
+OfficerDirkPrettyToughText:
 	text "Your #MON look"
 	line "pretty tough."
 
@@ -481,8 +481,8 @@
 	object_event 10, 26, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerPicnickerKim, -1
 	object_event 14, 28, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerBirdKeeperBryan, -1
 	object_event 2, 10, SPRITE_FISHER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerFirebreatherWalt, -1
-	object_event 16, 7, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherArnie1, -1
+	object_event 16, 7, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherArnie, -1
 	object_event 5, 10, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerJugglerIrwin, -1
-	object_event 5, 6, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x19ca49, -1
+	object_event 5, 6, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TrainerOfficerDirk, -1
 	object_event 2, 25, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x19ca7e, -1
 	object_event 13, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route35TMRollout, EVENT_ROUTE_35_TM_ROLLOUT
--- a/maps/Route39.asm
+++ b/maps/Route39.asm
@@ -23,8 +23,8 @@
 	closetext
 	end
 
-TrainerPokefanmDerek1:
-	trainer POKEFANM, DEREK1, EVENT_BEAT_POKEFANM_DEREK, PokefanmDerek1SeenText, PokefanmDerek1BeatenText, 0, .Script
+TrainerPokefanmDerek:
+	trainer POKEFANM, DEREK1, EVENT_BEAT_POKEFANM_DEREK, PokefanmDerekSeenText, PokefanmDerekBeatenText, 0, .Script
 
 .Script:
 	writecode VAR_CALLERID, PHONE_POKEFANM_DEREK
@@ -31,74 +31,74 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_DEREK_HAS_NUGGET
-	iftrue PokefanMDerekHasNugget
+	iftrue .HasNugget
 	checkcellnum PHONE_POKEFANM_DEREK
-	iftrue PokefanMDerekAccepted
+	iftrue .NumberAccepted
 	checkpoke PIKACHU
-	iffalse PokefanMDerekWantsPikachu
+	iffalse .WantsPikachu
 	checkevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
-	iftrue PokefanMDerekWantsYourNumber
+	iftrue .AskedAlready
 	writetext PokefanMDerekText_NotBragging
 	buttonsound
 	setevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
-	scall PokefanMDerekAsksNumber1
-	jump PokefanMDerekAsksForPhoneNumber
+	scall .AskNumber1
+	jump .AskForNumber
 
-PokefanMDerekWantsYourNumber:
-	scall PokefanMDerekAsksNumber2
-PokefanMDerekAsksForPhoneNumber:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_POKEFANM_DEREK
-	if_equal PHONE_CONTACTS_FULL, PokefanMDerekPhoneFull
-	if_equal PHONE_CONTACT_REFUSED, PokefanMDerekDeclined
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext POKEFANM, DEREK1, MEM_BUFFER_0
-	scall PokefanMDerekRegistered
-	jump PokefanMDerekAccepted
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-PokefanMDerekHasNugget:
-	scall PokefanMDerekGift
+.HasNugget:
+	scall .Gift
 	verbosegiveitem NUGGET
-	iffalse .PackFull
+	iffalse .NoRoom
 	clearflag ENGINE_DEREK_HAS_NUGGET
-	jump PokefanMDerekAccepted
+	jump .NumberAccepted
 
-.PackFull:
-	jump PackIsFull
+.NoRoom:
+	jump .PackFull
 
-PokefanMDerekWantsPikachu:
-	writetext PokefanMDerekText_PikachuIsIt
+.WantsPikachu:
+	writetext PokefanMDerekPikachuIsItText
 	waitbutton
 	closetext
 	end
 
-PokefanMDerekAsksNumber1:
+.AskNumber1:
 	jumpstd asknumber1m
 	end
 
-PokefanMDerekAsksNumber2:
+.AskNumber2:
 	jumpstd asknumber2m
 	end
 
-PokefanMDerekRegistered:
+.RegisteredNumber:
 	jumpstd registerednumberm
 	end
 
-PokefanMDerekAccepted:
+.NumberAccepted:
 	jumpstd numberacceptedm
 	end
 
-PokefanMDerekDeclined:
+.NumberDeclined:
 	jumpstd numberdeclinedm
 	end
 
-PokefanMDerekPhoneFull:
+.PhoneFull:
 	jumpstd phonefullm
 	end
 
-PokefanMDerekGift:
+.Gift:
 	jumpstd giftm
 	end
 
-PackIsFull:
+.PackFull:
 	jumpstd packfullm
 	end
 
@@ -135,17 +135,17 @@
 	closetext
 	end
 
-PokefanFScript_0x1a5bbe:
+TrainerPokefanfJaime:
 	faceplayer
 	opentext
 	checknite
-	iffalse UnknownScript_0x1a5be5
+	iffalse .NotNight
 	checkevent EVENT_BEAT_POKEFANF_JAIME
-	iftrue UnknownScript_0x1a5bdf
-	writetext UnknownText_0x1a5ee8
+	iftrue .Beaten
+	writetext PokefanfJaimeSeenText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x1a5f17, 0
+	winlosstext PokefanfJaimeBeatenText, 0
 	loadtrainer POKEFANF, JAIME
 	startbattle
 	reloadmapafterbattle
@@ -153,14 +153,14 @@
 	closetext
 	end
 
-UnknownScript_0x1a5bdf:
-	writetext UnknownText_0x1a5f31
+.Beaten:
+	writetext PokefanfJaimeAfterBattleText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x1a5be5:
-	writetext UnknownText_0x1a5ec4
+.NotNight:
+	writetext PokefanfJaimeHopeItGetsDarkText
 	waitbutton
 	closetext
 	end
@@ -206,13 +206,13 @@
 	cont "voyages."
 	done
 
-PokefanmDerek1SeenText:
+PokefanmDerekSeenText:
 	text "This is a good"
 	line "time to brag about"
 	cont "my PIKACHU!"
 	done
 
-PokefanmDerek1BeatenText:
+PokefanmDerekBeatenText:
 	text "I had no time to"
 	line "show off PIKACHU…"
 	done
@@ -250,7 +250,7 @@
 	line "adorable!"
 	done
 
-PokefanMDerekText_PikachuIsIt:
+PokefanMDerekPikachuIsItText:
 	text "PIKACHU is it!"
 	line "Don't you agree?"
 	done
@@ -277,12 +277,12 @@
 	cont "potential."
 	done
 
-UnknownText_0x1a5ec4:
+PokefanfJaimeHopeItGetsDarkText:
 	text "Ufufufu… I hope it"
 	line "gets dark soon."
 	done
 
-UnknownText_0x1a5ee8:
+PokefanfJaimeSeenText:
 	text "You came at just"
 	line "the right time."
 
@@ -289,12 +289,12 @@
 	para "Let's battle."
 	done
 
-UnknownText_0x1a5f17:
+PokefanfJaimeBeatenText:
 	text "Oh, how disap-"
 	line "pointing…"
 	done
 
-UnknownText_0x1a5f31:
+PokefanfJaimeAfterBattleText:
 	text "I met my MEOWTH at"
 	line "night, right here"
 	cont "on ROUTE 39."
@@ -358,7 +358,7 @@
 
 	db 10 ; object events
 	object_event 13, 29, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 5, TrainerSailorEugene, -1
-	object_event 10, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerPokefanmDerek1, -1
+	object_event 10, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerPokefanmDerek, -1
 	object_event 11, 19, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerPokefanfRuth, -1
 	object_event 3, 12, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
 	object_event 6, 11, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
@@ -366,4 +366,4 @@
 	object_event 8, 13, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39Miltank, -1
 	object_event 13, 7, SPRITE_STANDING_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerPsychicNorman, -1
 	object_event 9, 3, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1a5bf4, -1
-	object_event 4, 22, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PokefanFScript_0x1a5bbe, -1
+	object_event 4, 22, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerPokefanfJaime, -1
--- a/maps/Route40.asm
+++ b/maps/Route40.asm
@@ -94,9 +94,9 @@
 	faceplayer
 	opentext
 	checkevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
-	iftrue MonicaMondayScript
+	iftrue .Monday
 	checkcode VAR_WEEKDAY
-	if_not_equal MONDAY, MonicaNotMondayScript
+	if_not_equal MONDAY, .NotMonday
 	checkevent EVENT_MET_MONICA_OF_MONDAY
 	iftrue .MetMonica
 	writetext MeetMonicaText
@@ -106,7 +106,7 @@
 	writetext MonicaGivesGiftText
 	buttonsound
 	verbosegiveitem SHARP_BEAK
-	iffalse MonicaDoneScript
+	iffalse .done
 	setevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
 	writetext MonicaGaveGiftText
 	waitbutton
@@ -113,14 +113,14 @@
 	closetext
 	end
 
-MonicaMondayScript:
+.Monday:
 	writetext MonicaMondayText
 	waitbutton
-MonicaDoneScript:
+.done:
 	closetext
 	end
 
-MonicaNotMondayScript:
+.NotMonday:
 	writetext MonicaNotMondayText
 	waitbutton
 	closetext
--- a/maps/Route42.asm
+++ b/maps/Route42.asm
@@ -34,8 +34,8 @@
 	setmapscene ROUTE_36, 1
 	end
 
-TrainerFisherTully1:
-	trainer FISHER, TULLY1, EVENT_BEAT_FISHER_TULLY, FisherTully1SeenText, FisherTully1BeatenText, 0, .Script
+TrainerFisherTully:
+	trainer FISHER, TULLY1, EVENT_BEAT_FISHER_TULLY, FisherTullySeenText, FisherTullyBeatenText, 0, .Script
 
 .Script:
 	writecode VAR_CALLERID, PHONE_FISHER_TULLY
@@ -42,32 +42,32 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_TULLY
-	iftrue UnknownScript_0x1a927f
+	iftrue .WantsBattle
 	checkflag ENGINE_TULLY_HAS_WATER_STONE
-	iftrue UnknownScript_0x1a92dc
+	iftrue .HasWaterStone
 	checkcellnum PHONE_FISHER_TULLY
-	iftrue UnknownScript_0x1a92fd
+	iftrue .NumberAccepted
 	checkevent EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x1a9268
-	writetext UnknownText_0x1a93ab
+	iftrue .AskedAlready
+	writetext FisherTullyAfterBattleText
 	buttonsound
 	setevent EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x1a92f1
-	jump UnknownScript_0x1a926b
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x1a9268:
-	scall UnknownScript_0x1a92f5
-UnknownScript_0x1a926b:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_FISHER_TULLY
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a9305
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a9301
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext FISHER, TULLY1, MEM_BUFFER_0
-	scall UnknownScript_0x1a92f9
-	jump UnknownScript_0x1a92fd
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x1a927f:
-	scall UnknownScript_0x1a9309
-	winlosstext FisherTully1BeatenText, 0
+.WantsBattle:
+	scall .Rematch
+	winlosstext FisherTullyBeatenText, 0
 	copybytetovar wTullyFightCount
 	if_equal 3, .Fight3
 	if_equal 2, .Fight2
@@ -113,50 +113,50 @@
 	clearflag ENGINE_TULLY
 	end
 
-UnknownScript_0x1a92dc:
-	scall UnknownScript_0x1a930d
+.HasWaterStone:
+	scall .Gift
 	verbosegiveitem WATER_STONE
-	iffalse UnknownScript_0x1a92ee
+	iffalse .NoRoom
 	clearflag ENGINE_TULLY_HAS_WATER_STONE
 	setevent EVENT_TULLY_GAVE_WATER_STONE
-	jump UnknownScript_0x1a92fd
+	jump .NumberAccepted
 
-UnknownScript_0x1a92ee:
-	jump UnknownScript_0x1a9311
+.NoRoom:
+	jump .PackFull
 
-UnknownScript_0x1a92f1:
+.AskNumber1:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x1a92f5:
+.AskNumber2:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x1a92f9:
+.RegisteredNumber:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x1a92fd:
+.NumberAccepted:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x1a9301:
+.NumberDeclined:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x1a9305:
+.PhoneFull:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x1a9309:
+.Rematch:
 	jumpstd rematchm
 	end
 
-UnknownScript_0x1a930d:
+.Gift:
 	jumpstd giftm
 	end
 
-UnknownScript_0x1a9311:
+.PackFull:
 	jumpstd packfullm
 	end
 
@@ -223,18 +223,18 @@
 	remove_sliding
 	step_end
 
-FisherTully1SeenText:
+FisherTullySeenText:
 	text "Let me demonstrate"
 	line "the power of the"
 	cont "#MON I caught!"
 	done
 
-FisherTully1BeatenText:
+FisherTullyBeatenText:
 	text "What? That's not"
 	line "right."
 	done
 
-UnknownText_0x1a93ab:
+FisherTullyAfterBattleText:
 	text "I want to become"
 	line "the trainer CHAMP"
 
@@ -337,7 +337,7 @@
 	bg_event 16, 11, BGEVENT_ITEM, Route42HiddenMaxPotion
 
 	db 9 ; object events
-	object_event 40, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherTully1, -1
+	object_event 40, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherTully, -1
 	object_event 51, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerBenjamin, -1
 	object_event 47, 8, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacShane, -1
 	object_event 27, 16, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1a934d, -1
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -46,8 +46,8 @@
 	closetext
 	end
 
-TrainerPokemaniacBrent1:
-	trainer POKEMANIAC, BRENT1, EVENT_BEAT_POKEMANIAC_BRENT, PokemaniacBrent1SeenText, PokemaniacBrent1BeatenText, 0, .Script
+TrainerPokemaniacBrent:
+	trainer POKEMANIAC, BRENT1, EVENT_BEAT_POKEMANIAC_BRENT, PokemaniacBrentSeenText, PokemaniacBrentBeatenText, 0, .Script
 
 .Script:
 	writecode VAR_CALLERID, PHONE_POKEMANIAC_BRENT
@@ -54,30 +54,30 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_BRENT
-	iftrue UnknownScript_0x19d0cf
+	iftrue .WantsBattle
 	checkcellnum PHONE_POKEMANIAC_BRENT
-	iftrue UnknownScript_0x19d138
+	iftrue .NumberAccepted
 	checkevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19d0b8
-	writetext UnknownText_0x19d359
+	iftrue .AskedAlready
+	writetext PokemaniacBrentAfterBattleText
 	buttonsound
 	setevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19d12c
-	jump UnknownScript_0x19d0bb
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x19d0b8:
-	scall UnknownScript_0x19d130
-UnknownScript_0x19d0bb:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_POKEMANIAC_BRENT
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d140
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d13c
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0
-	scall UnknownScript_0x19d134
-	jump UnknownScript_0x19d138
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x19d0cf:
-	scall UnknownScript_0x19d144
-	winlosstext PokemaniacBrent1BeatenText, 0
+.WantsBattle:
+	scall .Rematch
+	winlosstext PokemaniacBrentBeatenText, 0
 	copybytetovar wBrentFightCount
 	if_equal 3, .Fight3
 	if_equal 2, .Fight2
@@ -123,31 +123,31 @@
 	clearflag ENGINE_BRENT
 	end
 
-UnknownScript_0x19d12c:
+.AskNumber1:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x19d130:
+.AskNumber2:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x19d134:
+.RegisteredNumber:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x19d138:
+.NumberAccepted:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x19d13c:
+.NumberDeclined:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x19d140:
+.PhoneFull:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x19d144:
+.Rematch:
 	jumpstd rematchm
 	end
 
@@ -173,8 +173,8 @@
 	closetext
 	end
 
-TrainerPicnickerTiffany3:
-	trainer PICNICKER, TIFFANY3, EVENT_BEAT_PICNICKER_TIFFANY, PicnickerTiffany3SeenText, PicnickerTiffany3BeatenText, 0, .Script
+TrainerPicnickerTiffany:
+	trainer PICNICKER, TIFFANY3, EVENT_BEAT_PICNICKER_TIFFANY, PicnickerTiffanySeenText, PicnickerTiffanyBeatenText, 0, .Script
 
 .Script:
 	writecode VAR_CALLERID, PHONE_PICNICKER_TIFFANY
@@ -181,34 +181,34 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_TIFFANY
-	iftrue UnknownScript_0x19d1c1
+	iftrue .WantsBattle
 	checkflag ENGINE_TIFFANY_HAS_PINK_BOW
-	iftrue UnknownScript_0x19d21e
+	iftrue .HasPinkBow
 	checkcellnum PHONE_PICNICKER_TIFFANY
-	iftrue UnknownScript_0x19d245
+	iftrue .NumberAccepted
 	checkpoke CLEFAIRY
-	iffalse UnknownScript_0x19d233
+	iffalse .NoClefairy
 	checkevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19d1aa
-	writetext UnknownText_0x19d618
+	iftrue .AskedAlready
+	writetext PicnickerTiffanyWantsPicnicText
 	buttonsound
 	setevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19d239
-	jump UnknownScript_0x19d1ad
+	scall .AskNumber1
+	jump .AskForNumber
 
-UnknownScript_0x19d1aa:
-	scall UnknownScript_0x19d23d
-UnknownScript_0x19d1ad:
+.AskedAlready:
+	scall .AskNumber2
+.AskForNumber:
 	askforphonenumber PHONE_PICNICKER_TIFFANY
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d24d
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d249
+	if_equal PHONE_CONTACTS_FULL, .PhoneFull
+	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0
-	scall UnknownScript_0x19d241
-	jump UnknownScript_0x19d245
+	scall .RegisteredNumber
+	jump .NumberAccepted
 
-UnknownScript_0x19d1c1:
-	scall UnknownScript_0x19d251
-	winlosstext PicnickerTiffany3BeatenText, 0
+.WantsBattle:
+	scall .Rematch
+	winlosstext PicnickerTiffanyBeatenText, 0
 	copybytetovar wTiffanyFightCount
 	if_equal 3, .Fight3
 	if_equal 2, .Fight2
@@ -254,56 +254,56 @@
 	clearflag ENGINE_TIFFANY
 	end
 
-UnknownScript_0x19d21e:
-	scall UnknownScript_0x19d255
+.HasPinkBow:
+	scall .Gift
 	verbosegiveitem PINK_BOW
-	iffalse UnknownScript_0x19d230
+	iffalse .NoRoom
 	clearflag ENGINE_TIFFANY_HAS_PINK_BOW
 	setevent EVENT_TIFFANY_GAVE_PINK_BOW
-	jump UnknownScript_0x19d245
+	jump .NumberAccepted
 
-UnknownScript_0x19d230:
-	jump UnknownScript_0x19d259
+.NoRoom:
+	jump .PackFull
 
-UnknownScript_0x19d233:
-	writetext UnknownText_0x19d64b
+.NoClefairy:
+	writetext PicnickerTiffanyClefairyText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x19d239:
+.AskNumber1:
 	jumpstd asknumber1f
 	end
 
-UnknownScript_0x19d23d:
+.AskNumber2:
 	jumpstd asknumber2f
 	end
 
-UnknownScript_0x19d241:
+.RegisteredNumber:
 	jumpstd registerednumberf
 	end
 
-UnknownScript_0x19d245:
+.NumberAccepted:
 	jumpstd numberacceptedf
 	end
 
-UnknownScript_0x19d249:
+.NumberDeclined:
 	jumpstd numberdeclinedf
 	end
 
-UnknownScript_0x19d24d:
+.PhoneFull:
 	jumpstd phonefullf
 	end
 
-UnknownScript_0x19d251:
+.Rematch:
 	jumpstd rematchf
 	end
 
-UnknownScript_0x19d255:
+.Gift:
 	jumpstd giftf
 	end
 
-UnknownScript_0x19d259:
+.PackFull:
 	jumpstd packfullf
 	end
 
@@ -346,17 +346,17 @@
 	line "I bet she's cute!"
 	done
 
-PokemaniacBrent1SeenText:
+PokemaniacBrentSeenText:
 	text "Hey! Do you have"
 	line "any rare #MON?"
 	done
 
-PokemaniacBrent1BeatenText:
+PokemaniacBrentBeatenText:
 	text "Oh, my poor #-"
 	line "MON! Darlings!"
 	done
 
-UnknownText_0x19d359:
+PokemaniacBrentAfterBattleText:
 	text "I'd be happy just"
 	line "to own a single"
 	cont "rare #MON."
@@ -437,7 +437,7 @@
 	line "to camp there."
 	done
 
-PicnickerTiffany3SeenText:
+PicnickerTiffanySeenText:
 	text "Are you going to"
 	line "LAKE OF RAGE too?"
 
@@ -445,11 +445,11 @@
 	line "little while!"
 	done
 
-PicnickerTiffany3BeatenText:
+PicnickerTiffanyBeatenText:
 	text "I played too much!"
 	done
 
-UnknownText_0x19d618:
+PicnickerTiffanyWantsPicnicText:
 	text "I'm having a pic-"
 	line "nic with #MON."
 
@@ -456,7 +456,7 @@
 	para "Won't you join us?"
 	done
 
-UnknownText_0x19d64b:
+PicnickerTiffanyClefairyText:
 	text "Isn't my CLEFAIRY"
 	line "just the most"
 	cont "adorable thing?"
@@ -517,10 +517,10 @@
 
 	db 8 ; object events
 	object_event 13, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacBen, -1
-	object_event 13, 20, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacBrent1, -1
+	object_event 13, 20, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacBrent, -1
 	object_event 14, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacRon, -1
 	object_event 4, 16, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerFisherMarvin, -1
-	object_event 9, 25, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTiffany3, -1
+	object_event 9, 25, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTiffany, -1
 	object_event 13, 40, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperSpencer, -1
 	object_event 1, 26, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x19d266, -1
 	object_event 12, 32, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route43MaxEther, EVENT_ROUTE_43_MAX_ETHER
--- a/maps/Route43MahoganyGate.asm
+++ b/maps/Route43MahoganyGate.asm
@@ -6,17 +6,17 @@
 
 	db 0 ; callbacks
 
-OfficerScript_0x19ab0b:
+Route43MahoganyGateOfficer:
 	faceplayer
 	opentext
 	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
-	iftrue UnknownScript_0x19ab19
+	iftrue .RocketsCleared
 	writetext UnknownText_0x19ab1f
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x19ab19:
+.RocketsCleared:
 	writetext UnknownText_0x19ab65
 	waitbutton
 	closetext
@@ -50,4 +50,4 @@
 	db 0 ; bg events
 
 	db 1 ; object events
-	object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x19ab0b, -1
+	object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route43MahoganyGateOfficer, -1
--- a/maps/Route44.asm
+++ b/maps/Route44.asm
@@ -24,29 +24,29 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_VANCE
-	iftrue UnknownScript_0x19d86a
+	iftrue .WantsBattle
 	checkcellnum PHONE_BIRDKEEPER_VANCE
-	iftrue UnknownScript_0x19d8eb
+	iftrue Route44NumberAcceptedM
 	checkevent EVENT_VANCE_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19d853
-	writetext UnknownText_0x19dbf3
+	iftrue .AskedAlready
+	writetext BirdKeeperVanceLegendaryBirdsText
 	buttonsound
 	setevent EVENT_VANCE_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19d8df
-	jump UnknownScript_0x19d856
+	scall Route44AskNumber1M
+	jump .AskForNumber
 
-UnknownScript_0x19d853:
-	scall UnknownScript_0x19d8e3
-UnknownScript_0x19d856:
+.AskedAlready:
+	scall Route44AskNumber2M
+.AskForNumber:
 	askforphonenumber PHONE_BIRDKEEPER_VANCE
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d8f3
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d8ef
+	if_equal PHONE_CONTACTS_FULL, Route44PhoneFullM
+	if_equal PHONE_CONTACT_REFUSED, Route44NumberDeclinedM
 	trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0
-	scall UnknownScript_0x19d8e7
-	jump UnknownScript_0x19d8eb
+	scall Route44RegisteredNumberM
+	jump Route44NumberAcceptedM
 
-UnknownScript_0x19d86a:
-	scall UnknownScript_0x19d8f7
+.WantsBattle:
+	scall Route44RematchM
 	winlosstext BirdKeeperVance1BeatenText, 0
 	copybytetovar wVanceFightCount
 	if_equal 2, .Fight2
@@ -80,70 +80,70 @@
 	reloadmapafterbattle
 	clearflag ENGINE_VANCE
 	checkevent EVENT_VANCE_CARBOS
-	iftrue UnknownScript_0x19d8cb
+	iftrue .Carbos
 	checkevent EVENT_GOT_CARBOS_FROM_VANCE
-	iftrue UnknownScript_0x19d8ca
-	scall UnknownScript_0x19d90a
+	iftrue .ReceivedCarbosBefore
+	scall Route44RematchGiftM
 	verbosegiveitem CARBOS
-	iffalse UnknownScript_0x19d903
+	iffalse VancePackFull
 	setevent EVENT_GOT_CARBOS_FROM_VANCE
-	jump UnknownScript_0x19d8eb
+	jump Route44NumberAcceptedM
 
-UnknownScript_0x19d8ca:
+.ReceivedCarbosBefore:
 	end
 
-UnknownScript_0x19d8cb:
+.Carbos:
 	opentext
-	writetext UnknownText_0x19dc67
+	writetext BirdKeeperVance2BeatenText
 	waitbutton
 	verbosegiveitem CARBOS
-	iffalse UnknownScript_0x19d903
+	iffalse VancePackFull
 	clearevent EVENT_VANCE_CARBOS
 	setevent EVENT_GOT_CARBOS_FROM_VANCE
-	jump UnknownScript_0x19d8eb
+	jump Route44NumberAcceptedM
 
-UnknownScript_0x19d8df:
+Route44AskNumber1M:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x19d8e3:
+Route44AskNumber2M:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x19d8e7:
+Route44RegisteredNumberM:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x19d8eb:
+Route44NumberAcceptedM:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x19d8ef:
+Route44NumberDeclinedM:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x19d8f3:
+Route44PhoneFullM:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x19d8f7:
+Route44RematchM:
 	jumpstd rematchm
 	end
 
-UnknownScript_0x19d8fb:
+Route44GiftM:
 	jumpstd giftm
 	end
 
-UnknownScript_0x19d8ff:
+Route44PackFullM:
 	jumpstd packfullm
 	end
 
-UnknownScript_0x19d903:
+VancePackFull:
 	setevent EVENT_VANCE_CARBOS
 	jumpstd packfullm
 	end
 
-UnknownScript_0x19d90a:
+Route44RematchGiftM:
 	jumpstd rematchgiftm
 	end
 
@@ -166,31 +166,31 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_WILTON
-	iftrue UnknownScript_0x19d96e
+	iftrue .WantsBattle
 	checkflag ENGINE_WILTON_HAS_ITEM
-	iftrue UnknownScript_0x19d9b4
+	iftrue .HasItem
 	checkcellnum PHONE_FISHER_WILTON
-	iftrue UnknownScript_0x19d8eb
+	iftrue Route44NumberAcceptedM
 	checkevent EVENT_WILTON_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19d957
-	writetext UnknownText_0x19daa8
+	iftrue .AskedAlready
+	writetext FisherWiltonHugePoliwagText
 	buttonsound
 	setevent EVENT_WILTON_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19d8df
-	jump UnknownScript_0x19d95a
+	scall Route44AskNumber1M
+	jump .AskForNumber
 
-UnknownScript_0x19d957:
-	scall UnknownScript_0x19d8e3
-UnknownScript_0x19d95a:
+.AskedAlready:
+	scall Route44AskNumber2M
+.AskForNumber:
 	askforphonenumber PHONE_FISHER_WILTON
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d8f3
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d8ef
+	if_equal PHONE_CONTACTS_FULL, Route44PhoneFullM
+	if_equal PHONE_CONTACT_REFUSED, Route44NumberDeclinedM
 	trainertotext FISHER, WILTON1, MEM_BUFFER_0
-	scall UnknownScript_0x19d8e7
-	jump UnknownScript_0x19d8eb
+	scall Route44RegisteredNumberM
+	jump Route44NumberAcceptedM
 
-UnknownScript_0x19d96e:
-	scall UnknownScript_0x19d8f7
+.WantsBattle:
+	scall Route44RematchM
 	winlosstext FisherWilton1BeatenText, 0
 	copybytetovar wWiltonFightCount
 	if_equal 2, .Fight2
@@ -225,33 +225,33 @@
 	clearflag ENGINE_WILTON
 	end
 
-UnknownScript_0x19d9b4:
-	scall UnknownScript_0x19d8fb
+.HasItem:
+	scall Route44GiftM
 	checkevent EVENT_WILTON_HAS_ULTRA_BALL
-	iftrue UnknownScript_0x19d9c9
+	iftrue .UltraBall
 	checkevent EVENT_WILTON_HAS_GREAT_BALL
-	iftrue UnknownScript_0x19d9d2
+	iftrue .GreatBall
 	checkevent EVENT_WILTON_HAS_POKE_BALL
-	iftrue UnknownScript_0x19d9db
-UnknownScript_0x19d9c9:
+	iftrue .PokeBall
+.UltraBall:
 	verbosegiveitem ULTRA_BALL
-	iffalse UnknownScript_0x19d9e7
-	jump UnknownScript_0x19d9e1
+	iffalse .Route44PackFullM
+	jump .ItemReceived
 
-UnknownScript_0x19d9d2:
+.GreatBall:
 	verbosegiveitem GREAT_BALL
-	iffalse UnknownScript_0x19d9e7
-	jump UnknownScript_0x19d9e1
+	iffalse .Route44PackFullM
+	jump .ItemReceived
 
-UnknownScript_0x19d9db:
+.PokeBall:
 	verbosegiveitem POKE_BALL
-	iffalse UnknownScript_0x19d9e7
-UnknownScript_0x19d9e1:
+	iffalse .Route44PackFullM
+.ItemReceived:
 	clearflag ENGINE_WILTON_HAS_ITEM
-	jump UnknownScript_0x19d8eb
+	jump Route44NumberAcceptedM
 
-UnknownScript_0x19d9e7:
-	jump UnknownScript_0x19d8ff
+.Route44PackFullM:
+	jump Route44PackFullM
 
 TrainerFisherEdgar:
 	trainer FISHER, EDGAR, EVENT_BEAT_FISHER_EDGAR, FisherEdgarSeenText, FisherEdgarBeatenText, 0, .Script
@@ -331,7 +331,7 @@
 	line "it."
 	done
 
-UnknownText_0x19daa8:
+FisherWiltonHugePoliwagText:
 	text "That POLIWAG that"
 	line "got away…"
 	cont "It was huge."
@@ -376,7 +376,7 @@
 	line "stuff."
 	done
 
-UnknownText_0x19dbf3:
+BirdKeeperVanceLegendaryBirdsText:
 	text "ARTICUNO, ZAPDOS"
 	line "and MOLTRES are"
 
@@ -388,7 +388,7 @@
 	cont "birds, though."
 	done
 
-UnknownText_0x19dc67:
+BirdKeeperVance2BeatenText:
 	text "Why can't I ever"
 	line "beat you?"
 
--- a/maps/Route45.asm
+++ b/maps/Route45.asm
@@ -26,99 +26,99 @@
 	end_if_just_battled
 	opentext
 	checkcellnum PHONE_BLACKBELT_KENJI
-	iftrue UnknownScript_0x19e0e4
+	iftrue .Registered
 	checkevent EVENT_KENJI_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19e0cd
+	iftrue .AskedAlready
 	special SampleKenjiBreakCountdown
-	writetext UnknownText_0x19e5e2
+	writetext BlackbeltKenjiAfterBattleText
 	waitbutton
 	setevent EVENT_KENJI_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19e11b
-	jump UnknownScript_0x19e0d0
+	scall Route45AskNumber1M
+	jump .AskForNumber
 
-UnknownScript_0x19e0cd:
-	scall UnknownScript_0x19e11f
-UnknownScript_0x19e0d0:
+.AskedAlready:
+	scall Route45AskNumber2M
+.AskForNumber:
 	askforphonenumber PHONE_BLACKBELT_KENJI
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19e12f
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19e12b
+	if_equal PHONE_CONTACTS_FULL, Route45PhoneFullM
+	if_equal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
 	trainertotext BLACKBELT_T, KENJI3, MEM_BUFFER_0
-	scall UnknownScript_0x19e123
-	jump UnknownScript_0x19e127
+	scall Route45RegisteredNumberM
+	jump Route45NumberAcceptedM
 
-UnknownScript_0x19e0e4:
+.Registered:
 	checkcode VAR_KENJI_BREAK
-	if_not_equal 1, UnknownScript_0x19e127
+	if_not_equal 1, Route45NumberAcceptedM
 	checkmorn
-	iftrue UnknownScript_0x19e10c
+	iftrue .Morning
 	checknite
-	iftrue UnknownScript_0x19e112
+	iftrue .Night
 	checkevent EVENT_KENJI_ON_BREAK
-	iffalse UnknownScript_0x19e127
-	scall UnknownScript_0x19e137
+	iffalse Route45NumberAcceptedM
+	scall Route45GiftM
 	verbosegiveitem PP_UP
-	iffalse UnknownScript_0x19e118
+	iffalse .NoRoom
 	clearevent EVENT_KENJI_ON_BREAK
 	special SampleKenjiBreakCountdown
-	jump UnknownScript_0x19e127
+	jump Route45NumberAcceptedM
 
-UnknownScript_0x19e10c:
-	writetext UnknownText_0x19e634
+.Morning:
+	writetext BlackbeltKenjiMorningText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x19e112:
-	writetext UnknownText_0x19e66c
+.Night:
+	writetext BlackbeltKenjiNightText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x19e118:
-	jump UnknownScript_0x19e13b
+.NoRoom:
+	jump Route45PackFullM
 
-UnknownScript_0x19e11b:
+Route45AskNumber1M:
 	jumpstd asknumber1m
 	end
 
-UnknownScript_0x19e11f:
+Route45AskNumber2M:
 	jumpstd asknumber2m
 	end
 
-UnknownScript_0x19e123:
+Route45RegisteredNumberM:
 	jumpstd registerednumberm
 	end
 
-UnknownScript_0x19e127:
+Route45NumberAcceptedM:
 	jumpstd numberacceptedm
 	end
 
-UnknownScript_0x19e12b:
+Route45NumberDeclinedM:
 	jumpstd numberdeclinedm
 	end
 
-UnknownScript_0x19e12f:
+Route45PhoneFullM:
 	jumpstd phonefullm
 	end
 
-UnknownScript_0x19e133:
+Route45RematchM:
 	jumpstd rematchm
 	end
 
-UnknownScript_0x19e137:
+Route45GiftM:
 	jumpstd giftm
 	end
 
-UnknownScript_0x19e13b:
+Route45PackFullM:
 	jumpstd packfullm
 	end
 
-UnknownScript_0x19e13f:
+HikerParryHasIron:
 	setevent EVENT_PARRY_IRON
 	jumpstd packfullm
 	end
 
-UnknownScript_0x19e146:
+Route45RematchGiftM:
 	jumpstd rematchgiftm
 	end
 
@@ -152,29 +152,29 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_PARRY
-	iftrue UnknownScript_0x19e1b8
+	iftrue .WantsBattle
 	checkcellnum PHONE_HIKER_PARRY
-	iftrue UnknownScript_0x19e127
+	iftrue Route45NumberAcceptedM
 	checkevent EVENT_PARRY_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x19e1a1
-	writetext UnknownText_0x19e434
+	iftrue .AskedAlready
+	writetext HikerParryAfterBattleText
 	buttonsound
 	setevent EVENT_PARRY_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x19e11b
-	jump UnknownScript_0x19e1a4
+	scall Route45AskNumber1M
+	jump .AskForNumber
 
-UnknownScript_0x19e1a1:
-	scall UnknownScript_0x19e11f
-UnknownScript_0x19e1a4:
+.AskedAlready:
+	scall Route45AskNumber2M
+.AskForNumber:
 	askforphonenumber PHONE_HIKER_PARRY
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19e12f
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19e12b
+	if_equal PHONE_CONTACTS_FULL, Route45PhoneFullM
+	if_equal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
 	trainertotext HIKER, PARRY1, MEM_BUFFER_0
-	scall UnknownScript_0x19e123
-	jump UnknownScript_0x19e127
+	scall Route45RegisteredNumberM
+	jump Route45NumberAcceptedM
 
-UnknownScript_0x19e1b8:
-	scall UnknownScript_0x19e133
+.WantsBattle:
+	scall Route45RematchM
 	winlosstext HikerParry3BeatenText, 0
 	copybytetovar wParryFightCount
 	if_equal 2, .Fight2
@@ -208,27 +208,27 @@
 	reloadmapafterbattle
 	clearflag ENGINE_PARRY
 	checkevent EVENT_PARRY_IRON
-	iftrue UnknownScript_0x19e219
+	iftrue .HasIron
 	checkevent EVENT_GOT_IRON_FROM_PARRY
-	iftrue UnknownScript_0x19e218
-	scall UnknownScript_0x19e146
+	iftrue .GotIron
+	scall Route45RematchGiftM
 	verbosegiveitem IRON
-	iffalse UnknownScript_0x19e13f
+	iffalse HikerParryHasIron
 	setevent EVENT_GOT_IRON_FROM_PARRY
-	jump UnknownScript_0x19e127
+	jump Route45NumberAcceptedM
 
-UnknownScript_0x19e218:
+.GotIron:
 	end
 
-UnknownScript_0x19e219:
+.HasIron:
 	opentext
-	writetext UnknownText_0x19e52c
+	writetext HikerParryGivesIronText
 	waitbutton
 	verbosegiveitem IRON
-	iffalse UnknownScript_0x19e13f
+	iffalse HikerParryHasIron
 	clearevent EVENT_PARRY_IRON
 	setevent EVENT_GOT_IRON_FROM_PARRY
-	jump UnknownScript_0x19e127
+	jump Route45NumberAcceptedM
 
 TrainerHikerTimothy:
 	trainer HIKER, TIMOTHY, EVENT_BEAT_HIKER_TIMOTHY, HikerTimothySeenText, HikerTimothyBeatenText, 0, .Script
@@ -263,15 +263,15 @@
 	closetext
 	end
 
-YoungsterScript_0x19e269:
+TrainerCamperQuentin:
 	faceplayer
 	opentext
 	checkevent EVENT_BEAT_CAMPER_QUENTIN
-	iftrue UnknownScript_0x19e285
-	writetext UnknownText_0x19e87f
+	iftrue .Defeated
+	writetext CamperQuentinSeenText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x19e899, 0
+	winlosstext CamperQuentinBeatenText, 0
 	loadtrainer CAMPER, QUENTIN
 	startbattle
 	reloadmapafterbattle
@@ -279,14 +279,14 @@
 	closetext
 	end
 
-UnknownScript_0x19e285:
-	writetext UnknownText_0x19e8bb
+.Defeated:
+	writetext CamperQuentinAfterBattleText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x19e28b:
-	writetext UnknownText_0x19e830
+Route45DummyScript:
+	writetext Route45DummyText
 	waitbutton
 	closetext
 	end
@@ -367,7 +367,7 @@
 	line "big loser!"
 	done
 
-UnknownText_0x19e434:
+HikerParryAfterBattleText:
 	text "I'm not much good"
 	line "at thinking, see?"
 
@@ -402,7 +402,7 @@
 	line "#MON."
 	done
 
-UnknownText_0x19e52c:
+HikerParryGivesIronText:
 	text "I just can't find"
 	line "a way to win!"
 
@@ -427,7 +427,7 @@
 	text "Waaaargh!"
 	done
 
-UnknownText_0x19e5e2:
+BlackbeltKenjiAfterBattleText:
 	text "This calls for"
 	line "extreme measures."
 
@@ -436,13 +436,13 @@
 	cont "solitude."
 	done
 
-UnknownText_0x19e634:
+BlackbeltKenjiMorningText:
 	text "I'm going to train"
 	line "a bit more before"
 	cont "I break for lunch."
 	done
 
-UnknownText_0x19e66c:
+BlackbeltKenjiNightText:
 	text "We had plenty of"
 	line "rest at lunch, so"
 
@@ -497,7 +497,7 @@
 	cont "to harm #MON."
 	done
 
-UnknownText_0x19e830:
+Route45DummyText:
 	text "I'm really, really"
 	line "tough!"
 
@@ -506,17 +506,17 @@
 	cont "tough I really am?"
 	done
 
-UnknownText_0x19e87f:
+CamperQuentinSeenText:
 	text "I'm really, really"
 	line "tough!"
 	done
 
-UnknownText_0x19e899:
+CamperQuentinBeatenText:
 	text "I was tough at the"
 	line "BATTLE TOWER…"
 	done
 
-UnknownText_0x19e8bb:
+CamperQuentinAfterBattleText:
 	text "Have you been to"
 	line "the BATTLE TOWER?"
 
@@ -554,4 +554,4 @@
 	object_event 5, 66, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route45Revive, EVENT_ROUTE_45_REVIVE
 	object_event 6, 20, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route45Elixer, EVENT_ROUTE_45_ELIXER
 	object_event 7, 33, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route45MaxPotion, EVENT_ROUTE_45_MAX_POTION
-	object_event 4, 70, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, YoungsterScript_0x19e269, -1
+	object_event 4, 70, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerCamperQuentin, -1
--- a/maps/Route46.asm
+++ b/maps/Route46.asm
@@ -30,29 +30,29 @@
 	end_if_just_battled
 	opentext
 	checkflag ENGINE_ERIN
-	iftrue UnknownScript_0x1a96da
+	iftrue .WantsBattle
 	checkcellnum PHONE_PICNICKER_ERIN
-	iftrue UnknownScript_0x1a975b
+	iftrue Route46NumberAcceptedF
 	checkevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
-	iftrue UnknownScript_0x1a96c3
-	writetext UnknownText_0x1a98c6
+	iftrue .AskedAlready
+	writetext PicnickerErinAfterBattleText
 	buttonsound
 	setevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
-	scall UnknownScript_0x1a974f
-	jump UnknownScript_0x1a96c6
+	scall Route46AskNumber1F
+	jump .AskForNumber
 
-UnknownScript_0x1a96c3:
-	scall UnknownScript_0x1a9753
-UnknownScript_0x1a96c6:
+.AskedAlready:
+	scall Route46AskNumber2F
+.AskForNumber:
 	askforphonenumber PHONE_PICNICKER_ERIN
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a9763
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a975f
+	if_equal PHONE_CONTACTS_FULL, Route46PhoneFullF
+	if_equal PHONE_CONTACT_REFUSED, Route46NumberDeclinedF
 	trainertotext PICNICKER, ERIN1, MEM_BUFFER_0
-	scall UnknownScript_0x1a9757
-	jump UnknownScript_0x1a975b
+	scall Route46RegisteredNumberF
+	jump Route46NumberAcceptedF
 
-UnknownScript_0x1a96da:
-	scall UnknownScript_0x1a9767
+.WantsBattle:
+	scall Route46RematchF
 	winlosstext PicnickerErin1BeatenText, 0
 	copybytetovar wErinFightCount
 	if_equal 2, .Fight2
@@ -86,62 +86,62 @@
 	reloadmapafterbattle
 	clearflag ENGINE_ERIN
 	checkevent EVENT_ERIN_CALCIUM
-	iftrue UnknownScript_0x1a973b
+	iftrue .HasCalcium
 	checkevent EVENT_GOT_CALCIUM_FROM_ERIN
-	iftrue UnknownScript_0x1a973a
-	scall UnknownScript_0x1a9772
+	iftrue .GotCalciumAlready
+	scall Route46RematchGiftF
 	verbosegiveitem CALCIUM
-	iffalse UnknownScript_0x1a976b
+	iffalse ErinNoRoomForCalcium
 	setevent EVENT_GOT_CALCIUM_FROM_ERIN
-	jump UnknownScript_0x1a975b
+	jump Route46NumberAcceptedF
 
-UnknownScript_0x1a973a:
+.GotCalciumAlready:
 	end
 
-UnknownScript_0x1a973b:
+.HasCalcium:
 	opentext
-	writetext UnknownText_0x1a9927
+	writetext PicnickerErin2BeatenText
 	waitbutton
 	verbosegiveitem CALCIUM
-	iffalse UnknownScript_0x1a976b
+	iffalse ErinNoRoomForCalcium
 	clearevent EVENT_ERIN_CALCIUM
 	setevent EVENT_GOT_CALCIUM_FROM_ERIN
-	jump UnknownScript_0x1a975b
+	jump Route46NumberAcceptedF
 
-UnknownScript_0x1a974f:
+Route46AskNumber1F:
 	jumpstd asknumber1f
 	end
 
-UnknownScript_0x1a9753:
+Route46AskNumber2F:
 	jumpstd asknumber2f
 	end
 
-UnknownScript_0x1a9757:
+Route46RegisteredNumberF:
 	jumpstd registerednumberf
 	end
 
-UnknownScript_0x1a975b:
+Route46NumberAcceptedF:
 	jumpstd numberacceptedf
 	end
 
-UnknownScript_0x1a975f:
+Route46NumberDeclinedF:
 	jumpstd numberdeclinedf
 	end
 
-UnknownScript_0x1a9763:
+Route46PhoneFullF:
 	jumpstd phonefullf
 	end
 
-UnknownScript_0x1a9767:
+Route46RematchF:
 	jumpstd rematchf
 	end
 
-UnknownScript_0x1a976b:
+ErinNoRoomForCalcium:
 	setevent EVENT_ERIN_CALCIUM
 	jumpstd packfullf
 	end
 
-UnknownScript_0x1a9772:
+Route46RematchGiftF:
 	jumpstd rematchgiftf
 	end
 
@@ -217,7 +217,7 @@
 	text "Oh, rats!"
 	done
 
-UnknownText_0x1a98c6:
+PicnickerErinAfterBattleText:
 	text "I've been to many"
 	line "GYMS, but the GYM"
 
@@ -228,7 +228,7 @@
 	line "pretty flowers!"
 	done
 
-UnknownText_0x1a9927:
+PicnickerErin2BeatenText:
 	text "Aww… I keep losing"
 	line "all the time!"
 
--- a/maps/Route5CleanseTagHouse.asm
+++ b/maps/Route5CleanseTagHouse.asm
@@ -7,20 +7,20 @@
 
 	db 0 ; callbacks
 
-GrannyScript_0x18b634:
+Route5CleanseTagHouseGrannyScript:
 	faceplayer
 	opentext
 	checkevent EVENT_GOT_CLEANSE_TAG
-	iftrue UnknownScript_0x18b649
-	writetext UnknownText_0x18b655
+	iftrue .GotCleanseTag
+	writetext Route5CleanseTagHouseGrannyText1
 	buttonsound
 	verbosegiveitem CLEANSE_TAG
-	iffalse UnknownScript_0x18b64d
+	iffalse .NoRoom
 	setevent EVENT_GOT_CLEANSE_TAG
-UnknownScript_0x18b649:
-	writetext UnknownText_0x18b6a7
+.GotCleanseTag:
+	writetext Route5CleanseTagHouseGrannyText2
 	waitbutton
-UnknownScript_0x18b64d:
+.NoRoom:
 	closetext
 	end
 
@@ -30,7 +30,7 @@
 HouseForSaleBookshelf:
 	jumpstd difficultbookshelf
 
-UnknownText_0x18b655:
+Route5CleanseTagHouseGrannyText1:
 	text "Eeyaaaah!"
 
 	para "I sense a sinister"
@@ -41,7 +41,7 @@
 	line "it off!"
 	done
 
-UnknownText_0x18b6a7:
+Route5CleanseTagHouseGrannyText2:
 	text "You were in mortal"
 	line "danger, but you"
 	cont "are protected now."
@@ -72,5 +72,5 @@
 	bg_event 1, 1, BGEVENT_READ, HouseForSaleBookshelf
 
 	db 2 ; object events
-	object_event 2, 5, SPRITE_GRANNY, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GrannyScript_0x18b634, -1
+	object_event 2, 5, SPRITE_GRANNY, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Route5CleanseTagHouseGrannyScript, -1
 	object_event 5, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route5CleanseTagHouseTeacherScript, -1
--- a/maps/Route6SaffronGate.asm
+++ b/maps/Route6SaffronGate.asm
@@ -10,23 +10,23 @@
 .DummyScene:
 	end
 
-OfficerScript_0x1926ea:
+Route6SaffronGuardScript:
 	faceplayer
 	opentext
 	checkevent EVENT_RETURNED_MACHINE_PART
-	iftrue UnknownScript_0x1926f8
-	writetext UnknownText_0x1926fe
+	iftrue .ReturnedPart
+	writetext Route6SaffronGuardWelcomeText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x1926f8:
-	writetext UnknownText_0x1927cb
+.ReturnedPart:
+	writetext Route6SaffronGuardMagnetTrainText
 	waitbutton
 	closetext
 	end
 
-UnknownText_0x1926fe:
+Route6SaffronGuardWelcomeText:
 	text "Welcome to SAFFRON"
 	line "CITY, home of the"
 	cont "MAGNET TRAIN!"
@@ -47,7 +47,7 @@
 	line "PLANT."
 	done
 
-UnknownText_0x1927cb:
+Route6SaffronGuardMagnetTrainText:
 	text "The MAGNET TRAIN"
 	line "is the most famous"
 
@@ -69,4 +69,4 @@
 	db 0 ; bg events
 
 	db 1 ; object events
-	object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1926ea, -1
+	object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route6SaffronGuardScript, -1
--- a/maps/Route7SaffronGate.asm
+++ b/maps/Route7SaffronGate.asm
@@ -6,23 +6,23 @@
 
 	db 0 ; callbacks
 
-OfficerScript_0x73518:
+Route7SaffronGuardScript:
 	faceplayer
 	opentext
 	checkevent EVENT_RETURNED_MACHINE_PART
-	iftrue UnknownScript_0x73526
-	writetext UnknownText_0x7352c
+	iftrue .ReturnedPart
+	writetext Route7SaffronGuardPowerPlantText
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x73526:
-	writetext UnknownText_0x73592
+.ReturnedPart:
+	writetext Route7SaffronGuardSeriousText
 	waitbutton
 	closetext
 	end
 
-UnknownText_0x7352c:
+Route7SaffronGuardPowerPlantText:
 	text "Did you hear about"
 	line "the accident at"
 	cont "the POWER PLANT?"
@@ -32,7 +32,7 @@
 	cont "LAVENDER TOWN."
 	done
 
-UnknownText_0x73592:
+Route7SaffronGuardSeriousText:
 	text "I take my GUARD"
 	line "job seriously."
 
@@ -57,4 +57,4 @@
 	db 0 ; bg events
 
 	db 1 ; object events
-	object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x73518, -1
+	object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route7SaffronGuardScript, -1
--- a/maps/SlowpokeWellB2F.asm
+++ b/maps/SlowpokeWellB2F.asm
@@ -11,17 +11,17 @@
 	faceplayer
 	opentext
 	checkevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
-	iftrue UnknownScript_0x5ad22
+	iftrue .GotKingsRock
 	writetext UnknownText_0x5ad2a
 	buttonsound
 	verbosegiveitem KINGS_ROCK
-	iffalse UnknownScript_0x5ad20
+	iffalse .NoRoom
 	setevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
-UnknownScript_0x5ad20:
+.NoRoom:
 	closetext
 	end
 
-UnknownScript_0x5ad22:
+.GotKingsRock:
 	writetext UnknownText_0x5adf2
 	waitbutton
 	closetext
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -176,12 +176,12 @@
 	setscene 1
 	setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
 	checkcode VAR_FACING
-	if_equal RIGHT, UnknownScript_0x6d0be
+	if_equal RIGHT, .FacingRight
 	applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
 	disappear TEAMROCKETBASEB2F_LANCE
 	end
 
-UnknownScript_0x6d0be:
+.FacingRight:
 	applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
 	disappear TEAMROCKETBASEB2F_LANCE
 	end
@@ -223,15 +223,15 @@
 	cry ELECTRODE
 	loadwildmon ELECTRODE, 23
 	startbattle
-	iftrue UnknownScript_0x6d182
+	iftrue TeamRocketBaseB2FReloadMap
 	disappear TEAMROCKETBASEB2F_ELECTRODE1
 	disappear TEAMROCKETBASEB2F_ELECTRODE4
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	reloadmapafterbattle
 	special PlayMapMusic
 	applymovement PLAYER, MovementData_0x6d28c
@@ -241,15 +241,15 @@
 	cry ELECTRODE
 	loadwildmon ELECTRODE, 23
 	startbattle
-	iftrue UnknownScript_0x6d182
+	iftrue TeamRocketBaseB2FReloadMap
 	disappear TEAMROCKETBASEB2F_ELECTRODE2
 	disappear TEAMROCKETBASEB2F_ELECTRODE5
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	reloadmapafterbattle
 	special PlayMapMusic
 	applymovement PLAYER, MovementData_0x6d299
@@ -259,21 +259,21 @@
 	cry ELECTRODE
 	loadwildmon ELECTRODE, 23
 	startbattle
-	iftrue UnknownScript_0x6d182
+	iftrue TeamRocketBaseB2FReloadMap
 	disappear TEAMROCKETBASEB2F_ELECTRODE3
 	disappear TEAMROCKETBASEB2F_ELECTRODE6
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
-	iffalse UnknownScript_0x6d182
+	iffalse TeamRocketBaseB2FReloadMap
 	reloadmapafterbattle
 	special PlayMapMusic
 	applymovement PLAYER, MovementData_0x6d2a4
 	jump UnknownScript_0x6d184
 
-UnknownScript_0x6d182:
+TeamRocketBaseB2FReloadMap:
 	reloadmapafterbattle
 	end
 
@@ -318,13 +318,13 @@
 .Script:
 	opentext
 	checkevent EVENT_LEARNED_HAIL_GIOVANNI
-	iftrue UnknownScript_0x6d1e8
+	iftrue .KnowsPassword
 	writetext UnknownText_0x6dd39
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x6d1e8:
+.KnowsPassword:
 	writetext UnknownText_0x6dd6b
 	waitbutton
 	playsound SFX_ENTER_DOOR
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -147,11 +147,11 @@
 	checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
 	iftrue UnknownScript_0x74e1a
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, UnknownScript_0x74eda
-	if_equal TUESDAY, UnknownScript_0x74eda
-	if_equal THURSDAY, UnknownScript_0x74ee0
-	if_equal FRIDAY, UnknownScript_0x74ee0
-	if_equal SATURDAY, UnknownScript_0x74ee0
+	if_equal MONDAY, .NextShipWednesday
+	if_equal TUESDAY, .NextShipWednesday
+	if_equal THURSDAY, .NextShipSunday
+	if_equal FRIDAY, .NextShipSunday
+	if_equal SATURDAY, .NextShipSunday
 	writetext UnknownText_0x74f4d
 	yesorno
 	iffalse UnknownScript_0x74e87
@@ -158,7 +158,7 @@
 	writetext UnknownText_0x74f8b
 	buttonsound
 	checkitem S_S_TICKET
-	iffalse UnknownScript_0x74ed4
+	iffalse .NoTicket
 	writetext UnknownText_0x74fc2
 	waitbutton
 	closetext
@@ -166,19 +166,19 @@
 	applymovement PLAYER, MovementData_0x74efe
 	jump SailorScript_0x74dc4
 
-UnknownScript_0x74ed4:
+.NoTicket:
 	writetext UnknownText_0x74ff2
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x74eda:
+.NextShipWednesday:
 	writetext UnknownText_0x75059
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x74ee0:
+.NextShipSunday:
 	writetext UnknownText_0x75080
 	waitbutton
 	closetext
--- a/maps/ViridianCity.asm
+++ b/maps/ViridianCity.asm
@@ -14,24 +14,24 @@
 	setflag ENGINE_FLYPOINT_VIRIDIAN
 	return
 
-GrampsScript_0x1a9a4c:
+ViridianCityCoffeeGramps:
 	faceplayer
 	opentext
 	writetext UnknownText_0x1a9aa5
 	yesorno
-	iffalse UnknownScript_0x1a9a5b
+	iffalse .no
 	writetext UnknownText_0x1a9b6f
 	waitbutton
 	closetext
 	end
 
-UnknownScript_0x1a9a5b:
+.no:
 	writetext UnknownText_0x1a9bb7
 	waitbutton
 	closetext
 	end
 
-GrampsScript_0x1a9a61:
+ViridianCityGrampsNearGym:
 	faceplayer
 	opentext
 	checkevent EVENT_BLUE_IN_CINNABAR
@@ -47,7 +47,7 @@
 	closetext
 	end
 
-FisherScript_0x1a9a75:
+ViridianCityDreamEaterFisher:
 	faceplayer
 	opentext
 	checkevent EVENT_GOT_TM42_DREAM_EATER
@@ -234,7 +234,7 @@
 	bg_event 30, 19, BGEVENT_READ, ViridianCityMartSign
 
 	db 4 ; object events
-	object_event 18, 5, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GrampsScript_0x1a9a4c, -1
-	object_event 30, 8, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GrampsScript_0x1a9a61, -1
-	object_event 6, 23, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FisherScript_0x1a9a75, -1
+	object_event 18, 5, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianCityCoffeeGramps, -1
+	object_event 30, 8, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianCityGrampsNearGym, -1
+	object_event 6, 23, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ViridianCityDreamEaterFisher, -1
 	object_event 17, 21, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 3, 3, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ViridianCityYoungsterScript, -1