shithub: pokecrystal

Download patch

ref: 8e135931a6358c831f9197a44c15d8c0c26eaf43
parent: 70a3ec1accb6de1c1c273470af0ddfa2edc1b0a9
author: Rangi <[email protected]>
date: Sun Oct 2 18:03:53 EDT 2022

Require rgbds 0.6.0

--- a/.github/workflows/main.yml
+++ b/.github/workflows/main.yml
@@ -16,7 +16,7 @@
         uses: actions/checkout@master
         with:
           path: rgbds
-          ref: v0.5.2
+          ref: v0.6.0
           repository: gbdev/rgbds
 
       - name: Install rgbds
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -42,9 +42,9 @@
 
 Double click on the text that says "**Skip**" next to each package to select the most recent version to install.
 
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Windows with Cygwin to install **rgbds 0.5.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Windows with Cygwin to install **rgbds 0.6.0**.
 
-**Note:** If you already have an older rgbds, you will need to update to 0.5.2. Ignore this if you have never installed rgbds before. If a version newer than 0.5.2 does not work, try downloading 0.5.2.
+**Note:** If you already have an older rgbds, you will need to update to 0.6.0. Ignore this if you have never installed rgbds before. If a version newer than 0.6.0 does not work, try downloading 0.6.0.
 
 Now open the **Cygwin terminal** and enter the following commands.
 
@@ -67,7 +67,7 @@
 
 Open **Terminal** and prepare to enter commands.
 
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for macOS to install **rgbds 0.5.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for macOS to install **rgbds 0.6.0**.
 
 Now you're ready to [build **pokecrystal**](#build-pokecrystal).
 
@@ -84,7 +84,7 @@
 sudo apt-get install make gcc git
 ```
 
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
 
 ### OpenSUSE
 
@@ -94,7 +94,7 @@
 sudo zypper install make gcc git
 ```
 
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
 
 ### Arch Linux
 
@@ -104,9 +104,9 @@
 sudo pacman -S make gcc git rgbds
 ```
 
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Arch Linux to install **rgbds 0.5.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Arch Linux to install **rgbds 0.6.0**.
 
-If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
 
 ### Termux
 
@@ -122,7 +122,7 @@
 sudo apt install rgbds
 ```
 
-If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
 
 ### Other distros
 
@@ -133,7 +133,7 @@
 - `git`
 - `rgbds`
 
-If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
 
 Now you're ready to [build **pokecrystal**](#build-pokecrystal).
 
@@ -161,12 +161,12 @@
 
 ### Build with a local rgbds version
 
-If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.5.2 globally. Instead, you can put its files in a directory within pokecrystal, such as `pokecrystal/rgbds-0.5.2/`. Then specify it when you run `make`:
+If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.6.0 globally. Instead, you can put its files in a directory within pokecrystal, such as `pokecrystal/rgbds-0.6.0/`. Then specify it when you run `make`:
 
 ```bash
-make RGBDS=rgbds-0.5.2/
+make RGBDS=rgbds-0.6.0/
 ```
 
 ```bash
-make RGBDS=rgbds-0.5.2/ crystal11
+make RGBDS=rgbds-0.6.0/ crystal11
 ```
--- a/Makefile
+++ b/Makefile
@@ -104,7 +104,7 @@
 	$(MAKE) -C tools/
 
 
-RGBASMFLAGS = -L -Weverything -Wnumeric-string=2 -Wtruncation=1
+RGBASMFLAGS = -hL -Q8 -P includes.asm -Weverything -Wnumeric-string=2 -Wtruncation=1
 # Create a sym/map for debug purposes if `make` run with `DEBUG=1`
 ifeq ($(DEBUG),1)
 RGBASMFLAGS += -E
@@ -121,13 +121,13 @@
 	tools/make_patch $*_vc.sym $^ $@
 
 rgbdscheck.o: rgbdscheck.asm
-	$(RGBASM) -o $@ $<
+	$(RGBASM) $(RGBASMFLAGS) -o $@ $<
 
 # The dep rules have to be explicit or else missing files won't be reported.
 # As a side effect, they're evaluated immediately instead of when the rule is invoked.
 # It doesn't look like $(shell) can be deferred so there might not be a better way.
 define DEP
-$1: $2 $$(shell tools/scan_includes $2) | rgbdscheck.o
+$1: $2 $$(shell tools/scan_includes $2) | includes.asm rgbdscheck.o
 	$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
 endef
 
@@ -146,8 +146,8 @@
 $(foreach obj, $(pokecrystal11_vc_obj), $(eval $(call DEP,$(obj),$(obj:11_vc.o=.asm))))
 
 # Dependencies for VC files that need to run scan_includes
-%.constants.sym: %.constants.asm $(shell tools/scan_includes %.constants.asm) | rgbdscheck.o
-	$(RGBASM) $< > $@
+%.constants.sym: %.constants.asm $(shell tools/scan_includes %.constants.asm) | includes.asm rgbdscheck.o
+	$(RGBASM) $(RGBASMFLAGS) $< > $@
 
 endif
 
@@ -208,14 +208,15 @@
 
 ### Misc file-specific graphics rules
 
-gfx/pokemon/%/back.2bpp: rgbgfx += -h
+gfx/pokemon/%/back.2bpp: rgbgfx += -Z -c embedded
+gfx/pokemon/%/front.2bpp: rgbgfx += -c embedded
 
-gfx/trainers/%.2bpp: rgbgfx += -h
+gfx/trainers/%.2bpp: rgbgfx += -Z -c embedded
 
-gfx/pokemon/egg/unused_front.2bpp: rgbgfx += -h
+gfx/pokemon/egg/unused_front.2bpp: rgbgfx += -Z
 
-gfx/new_game/shrink1.2bpp: rgbgfx += -h
-gfx/new_game/shrink2.2bpp: rgbgfx += -h
+gfx/new_game/shrink1.2bpp: rgbgfx += -Z
+gfx/new_game/shrink2.2bpp: rgbgfx += -Z
 
 gfx/mail/dragonite.1bpp: tools/gfx += --remove-whitespace
 gfx/mail/large_note.1bpp: tools/gfx += --remove-whitespace
@@ -225,7 +226,7 @@
 
 gfx/pokedex/pokedex.2bpp: tools/gfx += --trim-whitespace
 gfx/pokedex/pokedex_sgb.2bpp: tools/gfx += --trim-whitespace
-gfx/pokedex/question_mark.2bpp: rgbgfx += -h
+gfx/pokedex/question_mark.2bpp: rgbgfx += -Z
 gfx/pokedex/slowpoke.2bpp: tools/gfx += --trim-whitespace
 
 gfx/pokegear/pokegear.2bpp: rgbgfx += -x2
@@ -266,13 +267,13 @@
 gfx/battle_anims/skyattack.2bpp: tools/gfx += --remove-whitespace
 gfx/battle_anims/status.2bpp: tools/gfx += --remove-whitespace
 
-gfx/player/chris.2bpp: rgbgfx += -h
-gfx/player/chris_back.2bpp: rgbgfx += -h
-gfx/player/kris.2bpp: rgbgfx += -h
-gfx/player/kris_back.2bpp: rgbgfx += -h
+gfx/player/chris.2bpp: rgbgfx += -Z
+gfx/player/chris_back.2bpp: rgbgfx += -Z
+gfx/player/kris.2bpp: rgbgfx += -Z
+gfx/player/kris_back.2bpp: rgbgfx += -Z
 
-gfx/trainer_card/chris_card.2bpp: rgbgfx += -h
-gfx/trainer_card/kris_card.2bpp: rgbgfx += -h
+gfx/trainer_card/chris_card.2bpp: rgbgfx += -Z
+gfx/trainer_card/kris_card.2bpp: rgbgfx += -Z
 gfx/trainer_card/leaders.2bpp: tools/gfx += --trim-whitespace
 
 gfx/overworld/chris_fish.2bpp: tools/gfx += --trim-whitespace
@@ -280,7 +281,7 @@
 
 gfx/sprites/big_onix.2bpp: tools/gfx += --remove-whitespace --remove-xflip
 
-gfx/battle/dude.2bpp: rgbgfx += -h
+gfx/battle/dude.2bpp: rgbgfx += -Z
 
 gfx/font/unused_bold_font.1bpp: tools/gfx += --trim-whitespace
 
--- a/audio.asm
+++ b/audio.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Audio", ROMX
 
 INCLUDE "audio/engine.asm"
--- a/charmap.asm
+++ b/charmap.asm
@@ -420,5 +420,12 @@
 
 ; ASCII charmap, for mobile functions
 pushc
-newcharmap ascii
+	newcharmap ascii
+	DEF PRINTABLE_ASCII EQUS " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz\{|}~"
+	for i, STRLEN("{PRINTABLE_ASCII}")
+		charmap STRSUB("{PRINTABLE_ASCII}", i + 1, 1), i + $20
+	endr
+	charmap "\t", $09
+	charmap "\n", $0a
+	charmap "\r", $0d
 popc
--- a/constants.asm
+++ /dev/null
@@ -1,51 +1,0 @@
-INCLUDE "charmap.asm"
-
-INCLUDE "macros.asm"
-
-INCLUDE "constants/hardware_constants.asm"
-INCLUDE "constants/deco_constants.asm"
-INCLUDE "constants/wram_constants.asm"
-INCLUDE "constants/misc_constants.asm"
-INCLUDE "constants/input_constants.asm"
-INCLUDE "constants/gfx_constants.asm"
-INCLUDE "constants/text_constants.asm"
-INCLUDE "constants/audio_constants.asm"
-INCLUDE "constants/battle_anim_constants.asm"
-INCLUDE "constants/battle_constants.asm"
-INCLUDE "constants/collision_constants.asm"
-INCLUDE "constants/credits_constants.asm"
-INCLUDE "constants/cry_constants.asm"
-INCLUDE "constants/engine_flags.asm"
-INCLUDE "constants/event_flags.asm"
-INCLUDE "constants/icon_constants.asm"
-INCLUDE "constants/landmark_constants.asm"
-INCLUDE "constants/map_constants.asm"
-INCLUDE "constants/map_data_constants.asm"
-INCLUDE "constants/map_object_constants.asm"
-INCLUDE "constants/map_setup_constants.asm"
-INCLUDE "constants/mart_constants.asm"
-INCLUDE "constants/menu_constants.asm"
-INCLUDE "constants/mobile_constants.asm"
-INCLUDE "constants/move_constants.asm"
-INCLUDE "constants/move_effect_constants.asm"
-INCLUDE "constants/item_constants.asm"
-INCLUDE "constants/item_data_constants.asm"
-INCLUDE "constants/music_constants.asm"
-INCLUDE "constants/npc_trade_constants.asm"
-INCLUDE "constants/phone_constants.asm"
-INCLUDE "constants/pokemon_constants.asm"
-INCLUDE "constants/pokemon_data_constants.asm"
-INCLUDE "constants/printer_constants.asm"
-INCLUDE "constants/radio_constants.asm"
-INCLUDE "constants/scgb_constants.asm"
-INCLUDE "constants/script_constants.asm"
-INCLUDE "constants/serial_constants.asm"
-INCLUDE "constants/sfx_constants.asm"
-INCLUDE "constants/sprite_anim_constants.asm"
-INCLUDE "constants/sprite_constants.asm"
-INCLUDE "constants/sprite_data_constants.asm"
-INCLUDE "constants/tileset_constants.asm"
-INCLUDE "constants/trainer_constants.asm"
-INCLUDE "constants/trainer_data_constants.asm"
-INCLUDE "constants/type_constants.asm"
-INCLUDE "constants/battle_tower_constants.asm"
--- a/data/maps/map_data.asm
+++ b/data/maps/map_data.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Maps", ROMX
 
 INCLUDE "data/maps/maps.asm"
--- a/data/pokemon/dex_entries.asm
+++ b/data/pokemon/dex_entries.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Pokedex Entries 001-064", ROMX
 
 BulbasaurPokedexEntry::  INCLUDE "data/pokemon/dex_entries/bulbasaur.asm"
--- a/data/pokemon/egg_moves.asm
+++ b/data/pokemon/egg_moves.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Egg Moves", ROMX
 
 ; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
--- a/data/pokemon/evos_attacks.asm
+++ b/data/pokemon/evos_attacks.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Evolutions and Attacks", ROMX
 
 ; Evos+attacks data structure:
--- a/data/text/common.asm
+++ b/data/text/common.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Text 1", ROMX
 
 INCLUDE "data/text/common_1.asm"
--- a/docs/design_flaws.md
+++ b/docs/design_flaws.md
@@ -771,11 +771,9 @@
 
 ```asm
 MACRO sine_table
-; \1 samples of sin(x) from x=0 to x<32768 (pi radians)
-	DEF x = 0
-	rept \1
-		dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
-		DEF x += DIV(32768, \1) ; a circle has 65536 "degrees"
+; \1 samples of sin(x) from x=0 to x<0.5 turns (pi radians)
+	for x, \1
+		dw sin(x * 0.5 / (\1))
 	endr
 ENDM
 ```
--- a/engine/link/mystery_gift.asm
+++ b/engine/link/mystery_gift.asm
@@ -799,6 +799,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 	ldh a, [c]
 	bit rRP_RECEIVING, a
 	jr z, .recv_loop
@@ -813,6 +814,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 	ldh a, [c]
 	bit rRP_RECEIVING, a
 	jr nz, .no_recv_loop
@@ -829,6 +831,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 	jr .wait
 
 SendInfraredLEDOff:
@@ -841,6 +844,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 	jr .wait
 
 InitializeIRCommunicationRoles:
@@ -1037,6 +1041,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 	ld a, rRP_ENABLE_READ_MASK | (1 << rRP_LED_ON)
 	ldh [rRP], a
 	; Turn the LED off for longer if the bit is 1
@@ -1057,6 +1062,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 .no_halt
 	ldh a, [hMGNumBits]
 	dec a
@@ -1070,6 +1076,7 @@
 	xor a
 	ldh [rIF], a
 	halt
+	nop
 
 	ld d, 5
 	call SendInfraredLEDOn
--- a/engine/movie/credits.asm
+++ b/engine/movie/credits.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Credits", ROMX
 
 Credits::
--- a/engine/overworld/events.asm
+++ b/engine/overworld/events.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "Events", ROMX
 
 OverworldLoop::
--- a/gfx/pics.asm
+++ b/gfx/pics.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 ; PokemonPicPointers and UnownPicPointers are assumed to start at the same
 ; address, but in different banks. This is enforced in layout.link.
 
binary files a/gfx/pokemon/unown_a/back.png b/gfx/pokemon/unown_a/back.png differ
binary files a/gfx/pokemon/unown_a/front.png b/gfx/pokemon/unown_a/front.png differ
binary files a/gfx/pokemon/unown_b/back.png b/gfx/pokemon/unown_b/back.png differ
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binary files a/gfx/pokemon/unown_c/back.png b/gfx/pokemon/unown_c/back.png differ
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binary files a/gfx/pokemon/unown_j/back.png b/gfx/pokemon/unown_j/back.png differ
binary files a/gfx/pokemon/unown_j/front.png b/gfx/pokemon/unown_j/front.png differ
binary files a/gfx/pokemon/unown_k/back.png b/gfx/pokemon/unown_k/back.png differ
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binary files a/gfx/pokemon/unown_m/back.png b/gfx/pokemon/unown_m/back.png differ
binary files a/gfx/pokemon/unown_m/front.png b/gfx/pokemon/unown_m/front.png differ
binary files a/gfx/pokemon/unown_n/back.png b/gfx/pokemon/unown_n/back.png differ
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binary files a/gfx/pokemon/unown_o/back.png b/gfx/pokemon/unown_o/back.png differ
binary files a/gfx/pokemon/unown_o/front.png b/gfx/pokemon/unown_o/front.png differ
binary files a/gfx/pokemon/unown_p/back.png b/gfx/pokemon/unown_p/back.png differ
binary files a/gfx/pokemon/unown_p/front.png b/gfx/pokemon/unown_p/front.png differ
binary files a/gfx/pokemon/unown_q/back.png b/gfx/pokemon/unown_q/back.png differ
binary files a/gfx/pokemon/unown_q/front.png b/gfx/pokemon/unown_q/front.png differ
binary files a/gfx/pokemon/unown_r/back.png b/gfx/pokemon/unown_r/back.png differ
binary files a/gfx/pokemon/unown_r/front.png b/gfx/pokemon/unown_r/front.png differ
binary files a/gfx/pokemon/unown_s/back.png b/gfx/pokemon/unown_s/back.png differ
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binary files a/gfx/pokemon/unown_u/front.png b/gfx/pokemon/unown_u/front.png differ
binary files a/gfx/pokemon/unown_v/back.png b/gfx/pokemon/unown_v/back.png differ
binary files a/gfx/pokemon/unown_v/front.png b/gfx/pokemon/unown_v/front.png differ
binary files a/gfx/pokemon/unown_w/back.png b/gfx/pokemon/unown_w/back.png differ
binary files a/gfx/pokemon/unown_w/front.png b/gfx/pokemon/unown_w/front.png differ
binary files a/gfx/pokemon/unown_x/back.png b/gfx/pokemon/unown_x/back.png differ
binary files a/gfx/pokemon/unown_x/front.png b/gfx/pokemon/unown_x/front.png differ
binary files a/gfx/pokemon/unown_y/back.png b/gfx/pokemon/unown_y/back.png differ
binary files a/gfx/pokemon/unown_y/front.png b/gfx/pokemon/unown_y/front.png differ
binary files a/gfx/pokemon/unown_z/back.png b/gfx/pokemon/unown_z/back.png differ
binary files a/gfx/pokemon/unown_z/front.png b/gfx/pokemon/unown_z/front.png differ
--- a/gfx/tilesets.asm
+++ b/gfx/tilesets.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
 MACRO tilecoll
 ; used in data/tilesets/*_collision.asm
 	db COLL_\1, COLL_\2, COLL_\3, COLL_\4
--- a/home.asm
+++ b/home.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
 SECTION "NULL", ROM0
 NULL::
 
--- a/home/delay.asm
+++ b/home/delay.asm
@@ -5,7 +5,8 @@
 
 ; Wait for the next VBlank, halting to conserve battery
 .halt
-	halt ; rgbasm adds a nop after this instruction by default
+	halt
+	nop
 	ld a, [wVBlankOccurred]
 	and a
 	jr nz, .halt
--- a/home/text.asm
+++ b/home/text.asm
@@ -198,7 +198,7 @@
 		jr nz, .not\@
 		ld a, \2
 	.not\@:
-	elif STRSUB("\2", 1, 1) == "."
+	elif !STRCMP(STRSUB("\2", 1, 1), ".")
 		; Locals can use a short jump
 		jr z, \2
 	else
--- /dev/null
+++ b/includes.asm
@@ -1,0 +1,71 @@
+INCLUDE "charmap.asm"
+
+INCLUDE "macros/asserts.asm"
+INCLUDE "macros/const.asm"
+INCLUDE "macros/predef.asm"
+INCLUDE "macros/farcall.asm"
+INCLUDE "macros/data.asm"
+INCLUDE "macros/code.asm"
+INCLUDE "macros/gfx.asm"
+INCLUDE "macros/coords.asm"
+INCLUDE "macros/vc.asm"
+
+INCLUDE "macros/scripts/audio.asm"
+INCLUDE "macros/scripts/maps.asm"
+INCLUDE "macros/scripts/events.asm"
+INCLUDE "macros/scripts/text.asm"
+INCLUDE "macros/scripts/movement.asm"
+INCLUDE "macros/scripts/battle_commands.asm"
+INCLUDE "macros/scripts/battle_anims.asm"
+INCLUDE "macros/scripts/oam_anims.asm"
+INCLUDE "macros/scripts/pic_anims.asm"
+
+INCLUDE "macros/legacy.asm"
+
+INCLUDE "constants/hardware_constants.asm"
+INCLUDE "constants/deco_constants.asm"
+INCLUDE "constants/wram_constants.asm"
+INCLUDE "constants/misc_constants.asm"
+INCLUDE "constants/input_constants.asm"
+INCLUDE "constants/gfx_constants.asm"
+INCLUDE "constants/text_constants.asm"
+INCLUDE "constants/audio_constants.asm"
+INCLUDE "constants/battle_anim_constants.asm"
+INCLUDE "constants/battle_constants.asm"
+INCLUDE "constants/collision_constants.asm"
+INCLUDE "constants/credits_constants.asm"
+INCLUDE "constants/cry_constants.asm"
+INCLUDE "constants/engine_flags.asm"
+INCLUDE "constants/event_flags.asm"
+INCLUDE "constants/icon_constants.asm"
+INCLUDE "constants/landmark_constants.asm"
+INCLUDE "constants/map_constants.asm"
+INCLUDE "constants/map_data_constants.asm"
+INCLUDE "constants/map_object_constants.asm"
+INCLUDE "constants/map_setup_constants.asm"
+INCLUDE "constants/mart_constants.asm"
+INCLUDE "constants/menu_constants.asm"
+INCLUDE "constants/mobile_constants.asm"
+INCLUDE "constants/move_constants.asm"
+INCLUDE "constants/move_effect_constants.asm"
+INCLUDE "constants/item_constants.asm"
+INCLUDE "constants/item_data_constants.asm"
+INCLUDE "constants/music_constants.asm"
+INCLUDE "constants/npc_trade_constants.asm"
+INCLUDE "constants/phone_constants.asm"
+INCLUDE "constants/pokemon_constants.asm"
+INCLUDE "constants/pokemon_data_constants.asm"
+INCLUDE "constants/printer_constants.asm"
+INCLUDE "constants/radio_constants.asm"
+INCLUDE "constants/scgb_constants.asm"
+INCLUDE "constants/script_constants.asm"
+INCLUDE "constants/serial_constants.asm"
+INCLUDE "constants/sfx_constants.asm"
+INCLUDE "constants/sprite_anim_constants.asm"
+INCLUDE "constants/sprite_constants.asm"
+INCLUDE "constants/sprite_data_constants.asm"
+INCLUDE "constants/tileset_constants.asm"
+INCLUDE "constants/trainer_constants.asm"
+INCLUDE "constants/trainer_data_constants.asm"
+INCLUDE "constants/type_constants.asm"
+INCLUDE "constants/battle_tower_constants.asm"
--- a/lib/mobile/mail.asm
+++ b/lib/mobile/mail.asm
@@ -1,12 +1,7 @@
 ; A library included as part of the Mobile Adapter GB SDK.
 
-INCLUDE "macros/code.asm"
-INCLUDE "macros/const.asm"
-INCLUDE "macros/gfx.asm"
-INCLUDE "constants/gfx_constants.asm"
-INCLUDE "constants/hardware_constants.asm"
-INCLUDE "constants/mobile_constants.asm"
-INCLUDE "constants/text_constants.asm"
+setcharmap ascii
+
 
 SECTION "Mobile Adapter SDK Mail", ROMX
 
--- a/lib/mobile/main.asm
+++ b/lib/mobile/main.asm
@@ -1,8 +1,6 @@
 ; A library included as part of the Mobile Adapter GB SDK.
 
-INCLUDE "macros/const.asm"
-INCLUDE "constants/hardware_constants.asm"
-INCLUDE "constants/mobile_constants.asm"
+setcharmap ascii
 
 ; Mobile Adapter protocol commands
 DEF MOBILE_COMMAND_BEGIN_SESSION            EQU $10
--- a/macros.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-INCLUDE "macros/asserts.asm"
-INCLUDE "macros/const.asm"
-INCLUDE "macros/predef.asm"
-INCLUDE "macros/farcall.asm"
-INCLUDE "macros/data.asm"
-INCLUDE "macros/code.asm"
-INCLUDE "macros/gfx.asm"
-INCLUDE "macros/coords.asm"
-INCLUDE "macros/vc.asm"
-
-INCLUDE "macros/scripts/audio.asm"
-INCLUDE "macros/scripts/maps.asm"
-INCLUDE "macros/scripts/events.asm"
-INCLUDE "macros/scripts/text.asm"
-INCLUDE "macros/scripts/movement.asm"
-INCLUDE "macros/scripts/battle_commands.asm"
-INCLUDE "macros/scripts/battle_anims.asm"
-INCLUDE "macros/scripts/oam_anims.asm"
-INCLUDE "macros/scripts/pic_anims.asm"
-
-INCLUDE "macros/legacy.asm"
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -94,10 +94,8 @@
 ENDM
 
 MACRO sine_table
-; \1 samples of sin(x) from x=0 to x<32768 (pi radians)
-	DEF x = 0
-	rept \1
-		dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
-		DEF x += DIV(32768, \1) ; a circle has 65536 "degrees"
+; \1 samples of sin(x) from x=0 to x<0.5 turns (pi radians)
+	for x, \1
+		dw sin(x * 0.5 / (\1))
 	endr
 ENDM
--- a/main.asm
+++ b/main.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
 SECTION "bank1", ROMX
 
 INCLUDE "engine/link/place_waiting_text.asm"
--- a/mobile/mobile_46.asm
+++ b/mobile/mobile_46.asm
@@ -4038,7 +4038,10 @@
 .loop2
 	ld a, [de]
 	inc de
+pushc
+setcharmap ascii
 	cp "\n"
+popc
 	jr z, .newline
 	cp [hl]
 	jr nz, .unequal
@@ -4063,7 +4066,10 @@
 	ld a, [hli]
 	ld [de], a
 	inc de
-	cp $d
+pushc
+setcharmap ascii
+	cp "\r"
+popc
 	jr z, .finish
 	dec c
 	jr nz, .loop3
--- a/ram.asm
+++ b/ram.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
 INCLUDE "macros/ram.asm"
 
 
--- a/rgbdscheck.asm
+++ b/rgbdscheck.asm
@@ -1,18 +1,16 @@
 MAJOR EQU 0
-MINOR EQU 5
-PATCH EQU 2
+MINOR EQU 6
+PATCH EQU 0
 
-MACRO wrong_rgbds
-	fail "pokecrystal requires rgbds v0.5.2 or newer."
-ENDM
+WRONG_RGBDS EQUS "fail \"pokecrystal requires rgbds v0.6.0 or newer.\""
 
 IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
-	wrong_rgbds
+	WRONG_RGBDS
 ELSE
 IF (__RGBDS_MAJOR__ < MAJOR) || \
 	(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
 	(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) || \
 	(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ == PATCH && DEF(__RGBDS_RC__))
-	wrong_rgbds
+	WRONG_RGBDS
 ENDC
 ENDC
--- a/tools/free_space.awk
+++ b/tools/free_space.awk
@@ -39,7 +39,7 @@
 	}
 }
 
-rom_bank && toupper($0) ~ /^[ \t]*EMPTY/ {
+rom_bank && toupper($0) ~ /^[ \t]*EMPTY$/ {
 	# Empty bank
 	register_bank(16384)
 }
--- a/tools/free_space.py
+++ /dev/null
@@ -1,69 +1,0 @@
-#!/usr/bin/env python3
-# -*- coding: utf-8 -*-
-
-"""
-Usage: python3 free_space.py [BANK=none] [pokecrystal.map]
-
-Calculate the free space in the ROM or its individual banks.
-
-The BANK argument allows printing free space in one, all, or none of the ROM's banks.
-Valid arguments are numbers (in decimal "42" or hexadecimal "0x2A"), "all" or "none".
-If not specified, defaults to "none".
-"""
-
-import sys
-
-from mapreader import MapReader
-
-def main():
-	print_bank = 'none'
-	filename = 'pokecrystal.map'
-
-	for arg in sys.argv[1:]:
-		if arg.startswith('BANK='):
-			print_bank = arg.split('=', 1)[-1]
-		else:
-			filename = arg
-
-	if print_bank not in {'all', 'none'}:
-		try:
-			print_bank = (int(print_bank[2:], 16)
-				if print_bank.startswith(('0x', '0X'))
-				else int(print_bank))
-		except ValueError:
-			error = f'Error: invalid BANK: {print_bank}'
-			if print_bank.isalnum():
-				error += f' (did you mean: 0x{print_bank}?)'
-			print(error, file=sys.stderr)
-			sys.exit(1)
-
-	num_banks = 0x80
-	bank_size = 0x4000 # bytes
-	total_size = num_banks * bank_size
-
-	reader = MapReader()
-	with open(filename, 'r', encoding='utf-8') as file:
-		reader.read_map_data(file.readlines())
-
-	free_space = 0
-	per_bank = []
-	default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
-	for bank in range(num_banks):
-		bank_data = reader.bank_data['ROM0 bank' if bank == 0 else 'ROMX bank']
-		data = bank_data.get(bank, default_bank_data)
-		used, slack = data['used'], data['slack']
-		per_bank.append((used, slack))
-		free_space += slack
-
-	free_percent = 100 * free_space / total_size
-	print(f'Free space: {free_space}/{total_size} ({free_percent:.2f}%)')
-	if print_bank != 'none':
-		print()
-		print('bank, used, free')
-		for bank in range(num_banks):
-			used, slack = per_bank[bank]
-			if print_bank in {'all', bank}:
-				print(f'${bank:02X}, {used}, {slack}')
-
-if __name__ == '__main__':
-	main()
--- a/tools/mapreader.py
+++ /dev/null
@@ -1,173 +1,0 @@
-# -*- coding: utf-8 -*-
-
-# A library for parsing the pokecrystal.map file output by rgbds.
-
-import re
-
-class MapReader:
-
-    # {'ROM Bank': { 0: { 'sections': [ { 'beg': 1234,
-    #                                     'end': 5678,
-    #                                     'name': 'Section001',
-    #                                     'symbols': [ { 'symbol': 'Function1234',
-    #                                                    'address: 1234,
-    #                                                  },
-    #                                                ]
-    #                                   },
-    #                                  ],
-    #                     'used': 1234,
-    #                     'slack': 4567,
-    #                   },
-    #               },
-    #  'OAM': { 'sections': [ { 'beg': 1234,
-    #                           'end': 5678,
-    #                           'name': 'Section002',
-    #                           'symbols': [ { 'symbol': 'Data1234',
-    #                                          'address: 1234,
-    #                                        },
-    #                                      ]
-    #                         },
-    #                        ],
-    #           'used': 1234,
-    #           'slack': 4567,
-    #         },
-    # }
-    #
-    bank_data = {}
-
-    bank_types = {
-        'HRAM'     : { 'size': 0x80,   'banked': False, },
-        'OAM'      : { 'size': 0xA0,   'banked': False, },
-        'ROM0 bank': { 'size': 0x4000, 'banked': True,  },
-        'ROMX bank': { 'size': 0x4000, 'banked': True,  },
-        'SRAM bank': { 'size': 0x2000, 'banked': True,  },
-        'VRAM bank': { 'size': 0x1000, 'banked': True,  },
-        'WRAM bank': { 'size': 0x2000, 'banked': True,  },
-    }
-
-    # FSM states
-    INIT, BANK, SECTION = range(3)
-
-    # $506D-$519A ($012E bytes) ["Type Matchups"]
-    section_header_regex = re.compile('\$([0-9A-Fa-f]{4})-\$([0-9A-Fa-f]{4}) \(.*\) \["(.*)"\]')
-    # $506D = TypeMatchups
-    section_data_regex = re.compile('\$([0-9A-Fa-f]{4}) = (.*)')
-    # $3ED2 bytes
-    slack_regex = re.compile('\$([0-9A-Fa-f]{4}) bytes?')
-
-    def __init__(self, *args, **kwargs):
-        self.__dict__.update(kwargs)
-
-    def _parse_init(self, line):
-
-        line = line.split(':', 1)[0]
-        parts = line.split(' #', 1)
-
-        if (parts[0] in self.bank_types):
-            self._cur_bank_name = parts[0]
-            self._cur_bank_type = self.bank_types[self._cur_bank_name]
-            if (self._cur_bank_type['banked'] and len(parts) > 1):
-                parts[1] = parts[1].split(':', 1)[0]
-                parts[1] = parts[1].split(' ', 1)[0]
-                self._cur_bank = int(parts[1], 10)
-            if self._cur_bank_name not in self.bank_data:
-                self.bank_data[self._cur_bank_name] = {}
-            if self._cur_bank_type['banked']:
-                if self._cur_bank not in self.bank_data[self._cur_bank_name]:
-                    self.bank_data[self._cur_bank_name][self._cur_bank] = {}
-                self._cur_data = self.bank_data[self._cur_bank_name][self._cur_bank]
-            else:
-                self._cur_data = self.bank_data[self._cur_bank_name]
-
-            if ({} == self._cur_data):
-                self._cur_data['sections'] = []
-                self._cur_data['used'] = 0
-                self._cur_data['slack'] = self._cur_bank_type['size']
-            return True
-
-        return False
-
-    def _parse_section_header(self, header):
-
-        section_data = self.section_header_regex.match(header)
-        if section_data is not None:
-            beg = int(section_data.group(1), 16)
-            end = int(section_data.group(2), 16)
-            name = section_data.group(3)
-            self._cur_section = {'beg': beg, 'end': end, 'name': name, 'symbols': []}
-            self._cur_data['sections'].append(self._cur_section)
-            return True
-        return False
-
-    def _parse_slack(self, data):
-
-        slack_data = self.slack_regex.match(data)
-        slack_bytes = int(slack_data.group(1), 16)
-        self._cur_data['slack'] = slack_bytes
-
-        used_bytes = 0
-
-        for s in self._cur_data['sections']:
-            used_bytes += s['end'] - s['beg'] + 1
-
-        self._cur_data['used'] = used_bytes
-
-    def read_map_data(self, map):
-
-        if type(map) is str:
-            map = map.split('\n')
-
-        self._state = MapReader.INIT
-        self._cur_bank_name = ''
-        self._cur_bank_type = {}
-        self._cur_bank = 0
-        self._cur_data = {}
-
-        for line in map:
-
-            line = line.rstrip()
-            if (MapReader.INIT == self._state):
-
-                if (self._parse_init(line)):
-                    self._state = MapReader.BANK
-
-            elif (MapReader.BANK == self._state or MapReader.SECTION == self._state):
-
-                if ('' == line):
-                    self._state = MapReader.INIT
-                else:
-
-                    line = line.lstrip()
-                    parts = line.split(': ', 1)
-
-                    if (MapReader.SECTION == self._state):
-                        section_data = self.section_data_regex.match(parts[0])
-                        if section_data is not None:
-                            address = int(section_data.group(1), 16)
-                            name = section_data.group(2)
-                            self._cur_section['symbols'].append({'name': name, 'address': address})
-                            continue
-
-                    if ('SECTION' == parts[0]):
-                        if (self._parse_section_header(parts[1])):
-                            self._state = MapReader.SECTION
-                    elif ('SLACK' == parts[0]):
-                        self._parse_slack(parts[1])
-                        self._state = MapReader.INIT
-                    elif ('EMPTY' == parts[0]):
-                        self._cur_data = {'sections': [], 'used': 0, 'slack': self._cur_bank_type['size']}
-                        self._state = MapReader.INIT
-
-            else:
-                pass
-
-        for k, v in self.bank_data.items():
-            if (self.bank_types[k]['banked']):
-                for _, vv in v.items():
-                    vv['sections'].sort(key=lambda x: x['beg'])
-                    for vvv in vv['sections']:
-                        vvv['symbols'].sort(key=lambda x: x['address'])
-            else:
-                v['sections'].sort(key=lambda x: x['beg'])
-                for vv in v['sections']:
-                        vv['symbols'].sort(key=lambda x: x['address'])
--- a/tools/used_space.py
+++ /dev/null
@@ -1,64 +1,0 @@
-#!/usr/bin/env python3
-# -*- coding: utf-8 -*-
-
-"""
-Usage: python used_space.py [pokecrystal.map] [used_space.png]
-
-Generate a PNG visualizing the space used by each bank in the ROM.
-"""
-
-import sys
-from colorsys import hls_to_rgb
-
-import png
-from mapreader import MapReader
-
-def main():
-	mapfile = sys.argv[1] if len(sys.argv) >= 2 else 'pokecrystal.map'
-	outfile = sys.argv[2] if len(sys.argv) >= 3 else 'used_space.png'
-
-	num_banks = 0x80
-	bank_mask = 0x3FFF
-	bank_size = 0x4000 # bytes
-
-	bpp = 8 # bytes per pixel
-	height = 256 # pixels
-	assert bank_size % bpp == 0 and (bank_size // bpp) % height == 0
-
-	pixels_per_bank = bank_size // bpp # 2048 pixels
-	bank_width = pixels_per_bank // height # 8 pixels
-	width = bank_width * num_banks # 1024 pixels
-
-	reader = MapReader()
-	with open(mapfile, 'r', encoding='utf-8') as file:
-		reader.read_map_data(file.readlines())
-
-	hit_data = []
-	default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
-	for bank in range(num_banks):
-		hits = [0] * pixels_per_bank
-		bank_data = reader.bank_data['ROM0 bank' if bank == 0 else 'ROMX bank']
-		data = bank_data.get(bank, default_bank_data)
-		for s in data['sections']:
-			beg = s['beg'] & bank_mask
-			end = s['end'] & bank_mask
-			for i in range(beg, end + 1):
-				hits[i // bpp] += 1
-		hit_data.append(hits)
-
-	pixels = [[(0xFF, 0xFF, 0xFF)] * width for _ in range(height)]
-	for bank, hits in enumerate(hit_data):
-		hue = 0 if bank == 0 else 210 if bank % 2 else 270
-		for i, hit in enumerate(hits):
-			x, y = i % bank_width + bank * bank_width, i // bank_width
-			hls = (hue / 360, 1 - (85 * hit / bpp) / 100, 1)
-			rgb = tuple(int(c * 0xFF) for c in hls_to_rgb(*hls))
-			pixels[y][x] = rgb
-
-	png_data = [tuple(c for pixel in row for c in pixel) for row in pixels]
-	with open(outfile, 'wb') as file:
-		writer = png.Writer(width, height, greyscale=False, bitdepth=8, compression=9)
-		writer.write(file, png_data)
-
-if __name__ == '__main__':
-	main()
--- a/vc/pokecrystal11.constants.asm
+++ b/vc/pokecrystal11.constants.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
 ; These are all the asm constants needed to make the crystal11_vc patch.
 
 MACRO vc_const