ref: 8e135931a6358c831f9197a44c15d8c0c26eaf43
parent: 70a3ec1accb6de1c1c273470af0ddfa2edc1b0a9
author: Rangi <[email protected]>
date: Sun Oct 2 18:03:53 EDT 2022
Require rgbds 0.6.0
--- a/.github/workflows/main.yml
+++ b/.github/workflows/main.yml
@@ -16,7 +16,7 @@
uses: actions/checkout@master
with:
path: rgbds
- ref: v0.5.2
+ ref: v0.6.0
repository: gbdev/rgbds
- name: Install rgbds
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -42,9 +42,9 @@
Double click on the text that says "**Skip**" next to each package to select the most recent version to install.
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Windows with Cygwin to install **rgbds 0.5.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Windows with Cygwin to install **rgbds 0.6.0**.
-**Note:** If you already have an older rgbds, you will need to update to 0.5.2. Ignore this if you have never installed rgbds before. If a version newer than 0.5.2 does not work, try downloading 0.5.2.
+**Note:** If you already have an older rgbds, you will need to update to 0.6.0. Ignore this if you have never installed rgbds before. If a version newer than 0.6.0 does not work, try downloading 0.6.0.
Now open the **Cygwin terminal** and enter the following commands.
@@ -67,7 +67,7 @@
Open **Terminal** and prepare to enter commands.
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for macOS to install **rgbds 0.5.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for macOS to install **rgbds 0.6.0**.
Now you're ready to [build **pokecrystal**](#build-pokecrystal).
@@ -84,7 +84,7 @@
sudo apt-get install make gcc git
```
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### OpenSUSE
@@ -94,7 +94,7 @@
sudo zypper install make gcc git
```
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### Arch Linux
@@ -104,9 +104,9 @@
sudo pacman -S make gcc git rgbds
```
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Arch Linux to install **rgbds 0.5.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Arch Linux to install **rgbds 0.6.0**.
-If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### Termux
@@ -122,7 +122,7 @@
sudo apt install rgbds
```
-If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### Other distros
@@ -133,7 +133,7 @@
- `git`
- `rgbds`
-If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
+If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
Now you're ready to [build **pokecrystal**](#build-pokecrystal).
@@ -161,12 +161,12 @@
### Build with a local rgbds version
-If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.5.2 globally. Instead, you can put its files in a directory within pokecrystal, such as `pokecrystal/rgbds-0.5.2/`. Then specify it when you run `make`:
+If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.6.0 globally. Instead, you can put its files in a directory within pokecrystal, such as `pokecrystal/rgbds-0.6.0/`. Then specify it when you run `make`:
```bash
-make RGBDS=rgbds-0.5.2/
+make RGBDS=rgbds-0.6.0/
```
```bash
-make RGBDS=rgbds-0.5.2/ crystal11
+make RGBDS=rgbds-0.6.0/ crystal11
```
--- a/Makefile
+++ b/Makefile
@@ -104,7 +104,7 @@
$(MAKE) -C tools/
-RGBASMFLAGS = -L -Weverything -Wnumeric-string=2 -Wtruncation=1
+RGBASMFLAGS = -hL -Q8 -P includes.asm -Weverything -Wnumeric-string=2 -Wtruncation=1
# Create a sym/map for debug purposes if `make` run with `DEBUG=1`
ifeq ($(DEBUG),1)
RGBASMFLAGS += -E
@@ -121,13 +121,13 @@
tools/make_patch $*_vc.sym $^ $@
rgbdscheck.o: rgbdscheck.asm
- $(RGBASM) -o $@ $<
+ $(RGBASM) $(RGBASMFLAGS) -o $@ $<
# The dep rules have to be explicit or else missing files won't be reported.
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
# It doesn't look like $(shell) can be deferred so there might not be a better way.
define DEP
-$1: $2 $$(shell tools/scan_includes $2) | rgbdscheck.o
+$1: $2 $$(shell tools/scan_includes $2) | includes.asm rgbdscheck.o
$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
endef
@@ -146,8 +146,8 @@
$(foreach obj, $(pokecrystal11_vc_obj), $(eval $(call DEP,$(obj),$(obj:11_vc.o=.asm))))
# Dependencies for VC files that need to run scan_includes
-%.constants.sym: %.constants.asm $(shell tools/scan_includes %.constants.asm) | rgbdscheck.o
- $(RGBASM) $< > $@
+%.constants.sym: %.constants.asm $(shell tools/scan_includes %.constants.asm) | includes.asm rgbdscheck.o
+ $(RGBASM) $(RGBASMFLAGS) $< > $@
endif
@@ -208,14 +208,15 @@
### Misc file-specific graphics rules
-gfx/pokemon/%/back.2bpp: rgbgfx += -h
+gfx/pokemon/%/back.2bpp: rgbgfx += -Z -c embedded
+gfx/pokemon/%/front.2bpp: rgbgfx += -c embedded
-gfx/trainers/%.2bpp: rgbgfx += -h
+gfx/trainers/%.2bpp: rgbgfx += -Z -c embedded
-gfx/pokemon/egg/unused_front.2bpp: rgbgfx += -h
+gfx/pokemon/egg/unused_front.2bpp: rgbgfx += -Z
-gfx/new_game/shrink1.2bpp: rgbgfx += -h
-gfx/new_game/shrink2.2bpp: rgbgfx += -h
+gfx/new_game/shrink1.2bpp: rgbgfx += -Z
+gfx/new_game/shrink2.2bpp: rgbgfx += -Z
gfx/mail/dragonite.1bpp: tools/gfx += --remove-whitespace
gfx/mail/large_note.1bpp: tools/gfx += --remove-whitespace
@@ -225,7 +226,7 @@
gfx/pokedex/pokedex.2bpp: tools/gfx += --trim-whitespace
gfx/pokedex/pokedex_sgb.2bpp: tools/gfx += --trim-whitespace
-gfx/pokedex/question_mark.2bpp: rgbgfx += -h
+gfx/pokedex/question_mark.2bpp: rgbgfx += -Z
gfx/pokedex/slowpoke.2bpp: tools/gfx += --trim-whitespace
gfx/pokegear/pokegear.2bpp: rgbgfx += -x2
@@ -266,13 +267,13 @@
gfx/battle_anims/skyattack.2bpp: tools/gfx += --remove-whitespace
gfx/battle_anims/status.2bpp: tools/gfx += --remove-whitespace
-gfx/player/chris.2bpp: rgbgfx += -h
-gfx/player/chris_back.2bpp: rgbgfx += -h
-gfx/player/kris.2bpp: rgbgfx += -h
-gfx/player/kris_back.2bpp: rgbgfx += -h
+gfx/player/chris.2bpp: rgbgfx += -Z
+gfx/player/chris_back.2bpp: rgbgfx += -Z
+gfx/player/kris.2bpp: rgbgfx += -Z
+gfx/player/kris_back.2bpp: rgbgfx += -Z
-gfx/trainer_card/chris_card.2bpp: rgbgfx += -h
-gfx/trainer_card/kris_card.2bpp: rgbgfx += -h
+gfx/trainer_card/chris_card.2bpp: rgbgfx += -Z
+gfx/trainer_card/kris_card.2bpp: rgbgfx += -Z
gfx/trainer_card/leaders.2bpp: tools/gfx += --trim-whitespace
gfx/overworld/chris_fish.2bpp: tools/gfx += --trim-whitespace
@@ -280,7 +281,7 @@
gfx/sprites/big_onix.2bpp: tools/gfx += --remove-whitespace --remove-xflip
-gfx/battle/dude.2bpp: rgbgfx += -h
+gfx/battle/dude.2bpp: rgbgfx += -Z
gfx/font/unused_bold_font.1bpp: tools/gfx += --trim-whitespace
--- a/audio.asm
+++ b/audio.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Audio", ROMX
INCLUDE "audio/engine.asm"
--- a/charmap.asm
+++ b/charmap.asm
@@ -420,5 +420,12 @@
; ASCII charmap, for mobile functions
pushc
-newcharmap ascii
+ newcharmap ascii
+ DEF PRINTABLE_ASCII EQUS " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz\{|}~"
+ for i, STRLEN("{PRINTABLE_ASCII}")
+ charmap STRSUB("{PRINTABLE_ASCII}", i + 1, 1), i + $20
+ endr
+ charmap "\t", $09
+ charmap "\n", $0a
+ charmap "\r", $0d
popc
--- a/constants.asm
+++ /dev/null
@@ -1,51 +1,0 @@
-INCLUDE "charmap.asm"
-
-INCLUDE "macros.asm"
-
-INCLUDE "constants/hardware_constants.asm"
-INCLUDE "constants/deco_constants.asm"
-INCLUDE "constants/wram_constants.asm"
-INCLUDE "constants/misc_constants.asm"
-INCLUDE "constants/input_constants.asm"
-INCLUDE "constants/gfx_constants.asm"
-INCLUDE "constants/text_constants.asm"
-INCLUDE "constants/audio_constants.asm"
-INCLUDE "constants/battle_anim_constants.asm"
-INCLUDE "constants/battle_constants.asm"
-INCLUDE "constants/collision_constants.asm"
-INCLUDE "constants/credits_constants.asm"
-INCLUDE "constants/cry_constants.asm"
-INCLUDE "constants/engine_flags.asm"
-INCLUDE "constants/event_flags.asm"
-INCLUDE "constants/icon_constants.asm"
-INCLUDE "constants/landmark_constants.asm"
-INCLUDE "constants/map_constants.asm"
-INCLUDE "constants/map_data_constants.asm"
-INCLUDE "constants/map_object_constants.asm"
-INCLUDE "constants/map_setup_constants.asm"
-INCLUDE "constants/mart_constants.asm"
-INCLUDE "constants/menu_constants.asm"
-INCLUDE "constants/mobile_constants.asm"
-INCLUDE "constants/move_constants.asm"
-INCLUDE "constants/move_effect_constants.asm"
-INCLUDE "constants/item_constants.asm"
-INCLUDE "constants/item_data_constants.asm"
-INCLUDE "constants/music_constants.asm"
-INCLUDE "constants/npc_trade_constants.asm"
-INCLUDE "constants/phone_constants.asm"
-INCLUDE "constants/pokemon_constants.asm"
-INCLUDE "constants/pokemon_data_constants.asm"
-INCLUDE "constants/printer_constants.asm"
-INCLUDE "constants/radio_constants.asm"
-INCLUDE "constants/scgb_constants.asm"
-INCLUDE "constants/script_constants.asm"
-INCLUDE "constants/serial_constants.asm"
-INCLUDE "constants/sfx_constants.asm"
-INCLUDE "constants/sprite_anim_constants.asm"
-INCLUDE "constants/sprite_constants.asm"
-INCLUDE "constants/sprite_data_constants.asm"
-INCLUDE "constants/tileset_constants.asm"
-INCLUDE "constants/trainer_constants.asm"
-INCLUDE "constants/trainer_data_constants.asm"
-INCLUDE "constants/type_constants.asm"
-INCLUDE "constants/battle_tower_constants.asm"
--- a/data/maps/map_data.asm
+++ b/data/maps/map_data.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Maps", ROMX
INCLUDE "data/maps/maps.asm"
--- a/data/pokemon/dex_entries.asm
+++ b/data/pokemon/dex_entries.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Pokedex Entries 001-064", ROMX
BulbasaurPokedexEntry:: INCLUDE "data/pokemon/dex_entries/bulbasaur.asm"
--- a/data/pokemon/egg_moves.asm
+++ b/data/pokemon/egg_moves.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Egg Moves", ROMX
; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
--- a/data/pokemon/evos_attacks.asm
+++ b/data/pokemon/evos_attacks.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Evolutions and Attacks", ROMX
; Evos+attacks data structure:
--- a/data/text/common.asm
+++ b/data/text/common.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Text 1", ROMX
INCLUDE "data/text/common_1.asm"
--- a/docs/design_flaws.md
+++ b/docs/design_flaws.md
@@ -771,11 +771,9 @@
```asm
MACRO sine_table
-; \1 samples of sin(x) from x=0 to x<32768 (pi radians)
- DEF x = 0
- rept \1
- dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
- DEF x += DIV(32768, \1) ; a circle has 65536 "degrees"
+; \1 samples of sin(x) from x=0 to x<0.5 turns (pi radians)
+ for x, \1
+ dw sin(x * 0.5 / (\1))
endr
ENDM
```
--- a/engine/link/mystery_gift.asm
+++ b/engine/link/mystery_gift.asm
@@ -799,6 +799,7 @@
xor a
ldh [rIF], a
halt
+ nop
ldh a, [c]
bit rRP_RECEIVING, a
jr z, .recv_loop
@@ -813,6 +814,7 @@
xor a
ldh [rIF], a
halt
+ nop
ldh a, [c]
bit rRP_RECEIVING, a
jr nz, .no_recv_loop
@@ -829,6 +831,7 @@
xor a
ldh [rIF], a
halt
+ nop
jr .wait
SendInfraredLEDOff:
@@ -841,6 +844,7 @@
xor a
ldh [rIF], a
halt
+ nop
jr .wait
InitializeIRCommunicationRoles:
@@ -1037,6 +1041,7 @@
xor a
ldh [rIF], a
halt
+ nop
ld a, rRP_ENABLE_READ_MASK | (1 << rRP_LED_ON)
ldh [rRP], a
; Turn the LED off for longer if the bit is 1
@@ -1057,6 +1062,7 @@
xor a
ldh [rIF], a
halt
+ nop
.no_halt
ldh a, [hMGNumBits]
dec a
@@ -1070,6 +1076,7 @@
xor a
ldh [rIF], a
halt
+ nop
ld d, 5
call SendInfraredLEDOn
--- a/engine/movie/credits.asm
+++ b/engine/movie/credits.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Credits", ROMX
Credits::
--- a/engine/overworld/events.asm
+++ b/engine/overworld/events.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "Events", ROMX
OverworldLoop::
--- a/gfx/pics.asm
+++ b/gfx/pics.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
; PokemonPicPointers and UnownPicPointers are assumed to start at the same
; address, but in different banks. This is enforced in layout.link.
binary files a/gfx/pokemon/unown_a/back.png b/gfx/pokemon/unown_a/back.png differ
binary files a/gfx/pokemon/unown_a/front.png b/gfx/pokemon/unown_a/front.png differ
binary files a/gfx/pokemon/unown_b/back.png b/gfx/pokemon/unown_b/back.png differ
binary files a/gfx/pokemon/unown_b/front.png b/gfx/pokemon/unown_b/front.png differ
binary files a/gfx/pokemon/unown_c/back.png b/gfx/pokemon/unown_c/back.png differ
binary files a/gfx/pokemon/unown_c/front.png b/gfx/pokemon/unown_c/front.png differ
binary files a/gfx/pokemon/unown_d/back.png b/gfx/pokemon/unown_d/back.png differ
binary files a/gfx/pokemon/unown_d/front.png b/gfx/pokemon/unown_d/front.png differ
binary files a/gfx/pokemon/unown_e/back.png b/gfx/pokemon/unown_e/back.png differ
binary files a/gfx/pokemon/unown_e/front.png b/gfx/pokemon/unown_e/front.png differ
binary files a/gfx/pokemon/unown_f/back.png b/gfx/pokemon/unown_f/back.png differ
binary files a/gfx/pokemon/unown_f/front.png b/gfx/pokemon/unown_f/front.png differ
binary files a/gfx/pokemon/unown_g/back.png b/gfx/pokemon/unown_g/back.png differ
binary files a/gfx/pokemon/unown_g/front.png b/gfx/pokemon/unown_g/front.png differ
binary files a/gfx/pokemon/unown_h/back.png b/gfx/pokemon/unown_h/back.png differ
binary files a/gfx/pokemon/unown_h/front.png b/gfx/pokemon/unown_h/front.png differ
binary files a/gfx/pokemon/unown_i/back.png b/gfx/pokemon/unown_i/back.png differ
binary files a/gfx/pokemon/unown_i/front.png b/gfx/pokemon/unown_i/front.png differ
binary files a/gfx/pokemon/unown_j/back.png b/gfx/pokemon/unown_j/back.png differ
binary files a/gfx/pokemon/unown_j/front.png b/gfx/pokemon/unown_j/front.png differ
binary files a/gfx/pokemon/unown_k/back.png b/gfx/pokemon/unown_k/back.png differ
binary files a/gfx/pokemon/unown_k/front.png b/gfx/pokemon/unown_k/front.png differ
binary files a/gfx/pokemon/unown_l/back.png b/gfx/pokemon/unown_l/back.png differ
binary files a/gfx/pokemon/unown_l/front.png b/gfx/pokemon/unown_l/front.png differ
binary files a/gfx/pokemon/unown_m/back.png b/gfx/pokemon/unown_m/back.png differ
binary files a/gfx/pokemon/unown_m/front.png b/gfx/pokemon/unown_m/front.png differ
binary files a/gfx/pokemon/unown_n/back.png b/gfx/pokemon/unown_n/back.png differ
binary files a/gfx/pokemon/unown_n/front.png b/gfx/pokemon/unown_n/front.png differ
binary files a/gfx/pokemon/unown_o/back.png b/gfx/pokemon/unown_o/back.png differ
binary files a/gfx/pokemon/unown_o/front.png b/gfx/pokemon/unown_o/front.png differ
binary files a/gfx/pokemon/unown_p/back.png b/gfx/pokemon/unown_p/back.png differ
binary files a/gfx/pokemon/unown_p/front.png b/gfx/pokemon/unown_p/front.png differ
binary files a/gfx/pokemon/unown_q/back.png b/gfx/pokemon/unown_q/back.png differ
binary files a/gfx/pokemon/unown_q/front.png b/gfx/pokemon/unown_q/front.png differ
binary files a/gfx/pokemon/unown_r/back.png b/gfx/pokemon/unown_r/back.png differ
binary files a/gfx/pokemon/unown_r/front.png b/gfx/pokemon/unown_r/front.png differ
binary files a/gfx/pokemon/unown_s/back.png b/gfx/pokemon/unown_s/back.png differ
binary files a/gfx/pokemon/unown_s/front.png b/gfx/pokemon/unown_s/front.png differ
binary files a/gfx/pokemon/unown_t/back.png b/gfx/pokemon/unown_t/back.png differ
binary files a/gfx/pokemon/unown_t/front.png b/gfx/pokemon/unown_t/front.png differ
binary files a/gfx/pokemon/unown_u/back.png b/gfx/pokemon/unown_u/back.png differ
binary files a/gfx/pokemon/unown_u/front.png b/gfx/pokemon/unown_u/front.png differ
binary files a/gfx/pokemon/unown_v/back.png b/gfx/pokemon/unown_v/back.png differ
binary files a/gfx/pokemon/unown_v/front.png b/gfx/pokemon/unown_v/front.png differ
binary files a/gfx/pokemon/unown_w/back.png b/gfx/pokemon/unown_w/back.png differ
binary files a/gfx/pokemon/unown_w/front.png b/gfx/pokemon/unown_w/front.png differ
binary files a/gfx/pokemon/unown_x/back.png b/gfx/pokemon/unown_x/back.png differ
binary files a/gfx/pokemon/unown_x/front.png b/gfx/pokemon/unown_x/front.png differ
binary files a/gfx/pokemon/unown_y/back.png b/gfx/pokemon/unown_y/back.png differ
binary files a/gfx/pokemon/unown_y/front.png b/gfx/pokemon/unown_y/front.png differ
binary files a/gfx/pokemon/unown_z/back.png b/gfx/pokemon/unown_z/back.png differ
binary files a/gfx/pokemon/unown_z/front.png b/gfx/pokemon/unown_z/front.png differ
--- a/gfx/tilesets.asm
+++ b/gfx/tilesets.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
MACRO tilecoll
; used in data/tilesets/*_collision.asm
db COLL_\1, COLL_\2, COLL_\3, COLL_\4
--- a/home.asm
+++ b/home.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
SECTION "NULL", ROM0
NULL::
--- a/home/delay.asm
+++ b/home/delay.asm
@@ -5,7 +5,8 @@
; Wait for the next VBlank, halting to conserve battery
.halt
- halt ; rgbasm adds a nop after this instruction by default
+ halt
+ nop
ld a, [wVBlankOccurred]
and a
jr nz, .halt
--- a/home/text.asm
+++ b/home/text.asm
@@ -198,7 +198,7 @@
jr nz, .not\@
ld a, \2
.not\@:
- elif STRSUB("\2", 1, 1) == "."
+ elif !STRCMP(STRSUB("\2", 1, 1), ".")
; Locals can use a short jump
jr z, \2
else
--- /dev/null
+++ b/includes.asm
@@ -1,0 +1,71 @@
+INCLUDE "charmap.asm"
+
+INCLUDE "macros/asserts.asm"
+INCLUDE "macros/const.asm"
+INCLUDE "macros/predef.asm"
+INCLUDE "macros/farcall.asm"
+INCLUDE "macros/data.asm"
+INCLUDE "macros/code.asm"
+INCLUDE "macros/gfx.asm"
+INCLUDE "macros/coords.asm"
+INCLUDE "macros/vc.asm"
+
+INCLUDE "macros/scripts/audio.asm"
+INCLUDE "macros/scripts/maps.asm"
+INCLUDE "macros/scripts/events.asm"
+INCLUDE "macros/scripts/text.asm"
+INCLUDE "macros/scripts/movement.asm"
+INCLUDE "macros/scripts/battle_commands.asm"
+INCLUDE "macros/scripts/battle_anims.asm"
+INCLUDE "macros/scripts/oam_anims.asm"
+INCLUDE "macros/scripts/pic_anims.asm"
+
+INCLUDE "macros/legacy.asm"
+
+INCLUDE "constants/hardware_constants.asm"
+INCLUDE "constants/deco_constants.asm"
+INCLUDE "constants/wram_constants.asm"
+INCLUDE "constants/misc_constants.asm"
+INCLUDE "constants/input_constants.asm"
+INCLUDE "constants/gfx_constants.asm"
+INCLUDE "constants/text_constants.asm"
+INCLUDE "constants/audio_constants.asm"
+INCLUDE "constants/battle_anim_constants.asm"
+INCLUDE "constants/battle_constants.asm"
+INCLUDE "constants/collision_constants.asm"
+INCLUDE "constants/credits_constants.asm"
+INCLUDE "constants/cry_constants.asm"
+INCLUDE "constants/engine_flags.asm"
+INCLUDE "constants/event_flags.asm"
+INCLUDE "constants/icon_constants.asm"
+INCLUDE "constants/landmark_constants.asm"
+INCLUDE "constants/map_constants.asm"
+INCLUDE "constants/map_data_constants.asm"
+INCLUDE "constants/map_object_constants.asm"
+INCLUDE "constants/map_setup_constants.asm"
+INCLUDE "constants/mart_constants.asm"
+INCLUDE "constants/menu_constants.asm"
+INCLUDE "constants/mobile_constants.asm"
+INCLUDE "constants/move_constants.asm"
+INCLUDE "constants/move_effect_constants.asm"
+INCLUDE "constants/item_constants.asm"
+INCLUDE "constants/item_data_constants.asm"
+INCLUDE "constants/music_constants.asm"
+INCLUDE "constants/npc_trade_constants.asm"
+INCLUDE "constants/phone_constants.asm"
+INCLUDE "constants/pokemon_constants.asm"
+INCLUDE "constants/pokemon_data_constants.asm"
+INCLUDE "constants/printer_constants.asm"
+INCLUDE "constants/radio_constants.asm"
+INCLUDE "constants/scgb_constants.asm"
+INCLUDE "constants/script_constants.asm"
+INCLUDE "constants/serial_constants.asm"
+INCLUDE "constants/sfx_constants.asm"
+INCLUDE "constants/sprite_anim_constants.asm"
+INCLUDE "constants/sprite_constants.asm"
+INCLUDE "constants/sprite_data_constants.asm"
+INCLUDE "constants/tileset_constants.asm"
+INCLUDE "constants/trainer_constants.asm"
+INCLUDE "constants/trainer_data_constants.asm"
+INCLUDE "constants/type_constants.asm"
+INCLUDE "constants/battle_tower_constants.asm"
--- a/lib/mobile/mail.asm
+++ b/lib/mobile/mail.asm
@@ -1,12 +1,7 @@
; A library included as part of the Mobile Adapter GB SDK.
-INCLUDE "macros/code.asm"
-INCLUDE "macros/const.asm"
-INCLUDE "macros/gfx.asm"
-INCLUDE "constants/gfx_constants.asm"
-INCLUDE "constants/hardware_constants.asm"
-INCLUDE "constants/mobile_constants.asm"
-INCLUDE "constants/text_constants.asm"
+setcharmap ascii
+
SECTION "Mobile Adapter SDK Mail", ROMX
--- a/lib/mobile/main.asm
+++ b/lib/mobile/main.asm
@@ -1,8 +1,6 @@
; A library included as part of the Mobile Adapter GB SDK.
-INCLUDE "macros/const.asm"
-INCLUDE "constants/hardware_constants.asm"
-INCLUDE "constants/mobile_constants.asm"
+setcharmap ascii
; Mobile Adapter protocol commands
DEF MOBILE_COMMAND_BEGIN_SESSION EQU $10
--- a/macros.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-INCLUDE "macros/asserts.asm"
-INCLUDE "macros/const.asm"
-INCLUDE "macros/predef.asm"
-INCLUDE "macros/farcall.asm"
-INCLUDE "macros/data.asm"
-INCLUDE "macros/code.asm"
-INCLUDE "macros/gfx.asm"
-INCLUDE "macros/coords.asm"
-INCLUDE "macros/vc.asm"
-
-INCLUDE "macros/scripts/audio.asm"
-INCLUDE "macros/scripts/maps.asm"
-INCLUDE "macros/scripts/events.asm"
-INCLUDE "macros/scripts/text.asm"
-INCLUDE "macros/scripts/movement.asm"
-INCLUDE "macros/scripts/battle_commands.asm"
-INCLUDE "macros/scripts/battle_anims.asm"
-INCLUDE "macros/scripts/oam_anims.asm"
-INCLUDE "macros/scripts/pic_anims.asm"
-
-INCLUDE "macros/legacy.asm"
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -94,10 +94,8 @@
ENDM
MACRO sine_table
-; \1 samples of sin(x) from x=0 to x<32768 (pi radians)
- DEF x = 0
- rept \1
- dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
- DEF x += DIV(32768, \1) ; a circle has 65536 "degrees"
+; \1 samples of sin(x) from x=0 to x<0.5 turns (pi radians)
+ for x, \1
+ dw sin(x * 0.5 / (\1))
endr
ENDM
--- a/main.asm
+++ b/main.asm
@@ -1,6 +1,3 @@
-INCLUDE "constants.asm"
-
-
SECTION "bank1", ROMX
INCLUDE "engine/link/place_waiting_text.asm"
--- a/mobile/mobile_46.asm
+++ b/mobile/mobile_46.asm
@@ -4038,7 +4038,10 @@
.loop2
ld a, [de]
inc de
+pushc
+setcharmap ascii
cp "\n"
+popc
jr z, .newline
cp [hl]
jr nz, .unequal
@@ -4063,7 +4066,10 @@
ld a, [hli]
ld [de], a
inc de
- cp $d
+pushc
+setcharmap ascii
+ cp "\r"
+popc
jr z, .finish
dec c
jr nz, .loop3
--- a/ram.asm
+++ b/ram.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
INCLUDE "macros/ram.asm"
--- a/rgbdscheck.asm
+++ b/rgbdscheck.asm
@@ -1,18 +1,16 @@
MAJOR EQU 0
-MINOR EQU 5
-PATCH EQU 2
+MINOR EQU 6
+PATCH EQU 0
-MACRO wrong_rgbds
- fail "pokecrystal requires rgbds v0.5.2 or newer."
-ENDM
+WRONG_RGBDS EQUS "fail \"pokecrystal requires rgbds v0.6.0 or newer.\""
IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
- wrong_rgbds
+ WRONG_RGBDS
ELSE
IF (__RGBDS_MAJOR__ < MAJOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ == PATCH && DEF(__RGBDS_RC__))
- wrong_rgbds
+ WRONG_RGBDS
ENDC
ENDC
--- a/tools/free_space.awk
+++ b/tools/free_space.awk
@@ -39,7 +39,7 @@
}
}
-rom_bank && toupper($0) ~ /^[ \t]*EMPTY/ {
+rom_bank && toupper($0) ~ /^[ \t]*EMPTY$/ {
# Empty bank
register_bank(16384)
}
--- a/tools/free_space.py
+++ /dev/null
@@ -1,69 +1,0 @@
-#!/usr/bin/env python3
-# -*- coding: utf-8 -*-
-
-"""
-Usage: python3 free_space.py [BANK=none] [pokecrystal.map]
-
-Calculate the free space in the ROM or its individual banks.
-
-The BANK argument allows printing free space in one, all, or none of the ROM's banks.
-Valid arguments are numbers (in decimal "42" or hexadecimal "0x2A"), "all" or "none".
-If not specified, defaults to "none".
-"""
-
-import sys
-
-from mapreader import MapReader
-
-def main():
- print_bank = 'none'
- filename = 'pokecrystal.map'
-
- for arg in sys.argv[1:]:
- if arg.startswith('BANK='):
- print_bank = arg.split('=', 1)[-1]
- else:
- filename = arg
-
- if print_bank not in {'all', 'none'}:
- try:
- print_bank = (int(print_bank[2:], 16)
- if print_bank.startswith(('0x', '0X'))
- else int(print_bank))
- except ValueError:
- error = f'Error: invalid BANK: {print_bank}'
- if print_bank.isalnum():
- error += f' (did you mean: 0x{print_bank}?)'
- print(error, file=sys.stderr)
- sys.exit(1)
-
- num_banks = 0x80
- bank_size = 0x4000 # bytes
- total_size = num_banks * bank_size
-
- reader = MapReader()
- with open(filename, 'r', encoding='utf-8') as file:
- reader.read_map_data(file.readlines())
-
- free_space = 0
- per_bank = []
- default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
- for bank in range(num_banks):
- bank_data = reader.bank_data['ROM0 bank' if bank == 0 else 'ROMX bank']
- data = bank_data.get(bank, default_bank_data)
- used, slack = data['used'], data['slack']
- per_bank.append((used, slack))
- free_space += slack
-
- free_percent = 100 * free_space / total_size
- print(f'Free space: {free_space}/{total_size} ({free_percent:.2f}%)')
- if print_bank != 'none':
- print()
- print('bank, used, free')
- for bank in range(num_banks):
- used, slack = per_bank[bank]
- if print_bank in {'all', bank}:
- print(f'${bank:02X}, {used}, {slack}')
-
-if __name__ == '__main__':
- main()
--- a/tools/mapreader.py
+++ /dev/null
@@ -1,173 +1,0 @@
-# -*- coding: utf-8 -*-
-
-# A library for parsing the pokecrystal.map file output by rgbds.
-
-import re
-
-class MapReader:
-
- # {'ROM Bank': { 0: { 'sections': [ { 'beg': 1234,
- # 'end': 5678,
- # 'name': 'Section001',
- # 'symbols': [ { 'symbol': 'Function1234',
- # 'address: 1234,
- # },
- # ]
- # },
- # ],
- # 'used': 1234,
- # 'slack': 4567,
- # },
- # },
- # 'OAM': { 'sections': [ { 'beg': 1234,
- # 'end': 5678,
- # 'name': 'Section002',
- # 'symbols': [ { 'symbol': 'Data1234',
- # 'address: 1234,
- # },
- # ]
- # },
- # ],
- # 'used': 1234,
- # 'slack': 4567,
- # },
- # }
- #
- bank_data = {}
-
- bank_types = {
- 'HRAM' : { 'size': 0x80, 'banked': False, },
- 'OAM' : { 'size': 0xA0, 'banked': False, },
- 'ROM0 bank': { 'size': 0x4000, 'banked': True, },
- 'ROMX bank': { 'size': 0x4000, 'banked': True, },
- 'SRAM bank': { 'size': 0x2000, 'banked': True, },
- 'VRAM bank': { 'size': 0x1000, 'banked': True, },
- 'WRAM bank': { 'size': 0x2000, 'banked': True, },
- }
-
- # FSM states
- INIT, BANK, SECTION = range(3)
-
- # $506D-$519A ($012E bytes) ["Type Matchups"]
- section_header_regex = re.compile('\$([0-9A-Fa-f]{4})-\$([0-9A-Fa-f]{4}) \(.*\) \["(.*)"\]')
- # $506D = TypeMatchups
- section_data_regex = re.compile('\$([0-9A-Fa-f]{4}) = (.*)')
- # $3ED2 bytes
- slack_regex = re.compile('\$([0-9A-Fa-f]{4}) bytes?')
-
- def __init__(self, *args, **kwargs):
- self.__dict__.update(kwargs)
-
- def _parse_init(self, line):
-
- line = line.split(':', 1)[0]
- parts = line.split(' #', 1)
-
- if (parts[0] in self.bank_types):
- self._cur_bank_name = parts[0]
- self._cur_bank_type = self.bank_types[self._cur_bank_name]
- if (self._cur_bank_type['banked'] and len(parts) > 1):
- parts[1] = parts[1].split(':', 1)[0]
- parts[1] = parts[1].split(' ', 1)[0]
- self._cur_bank = int(parts[1], 10)
- if self._cur_bank_name not in self.bank_data:
- self.bank_data[self._cur_bank_name] = {}
- if self._cur_bank_type['banked']:
- if self._cur_bank not in self.bank_data[self._cur_bank_name]:
- self.bank_data[self._cur_bank_name][self._cur_bank] = {}
- self._cur_data = self.bank_data[self._cur_bank_name][self._cur_bank]
- else:
- self._cur_data = self.bank_data[self._cur_bank_name]
-
- if ({} == self._cur_data):
- self._cur_data['sections'] = []
- self._cur_data['used'] = 0
- self._cur_data['slack'] = self._cur_bank_type['size']
- return True
-
- return False
-
- def _parse_section_header(self, header):
-
- section_data = self.section_header_regex.match(header)
- if section_data is not None:
- beg = int(section_data.group(1), 16)
- end = int(section_data.group(2), 16)
- name = section_data.group(3)
- self._cur_section = {'beg': beg, 'end': end, 'name': name, 'symbols': []}
- self._cur_data['sections'].append(self._cur_section)
- return True
- return False
-
- def _parse_slack(self, data):
-
- slack_data = self.slack_regex.match(data)
- slack_bytes = int(slack_data.group(1), 16)
- self._cur_data['slack'] = slack_bytes
-
- used_bytes = 0
-
- for s in self._cur_data['sections']:
- used_bytes += s['end'] - s['beg'] + 1
-
- self._cur_data['used'] = used_bytes
-
- def read_map_data(self, map):
-
- if type(map) is str:
- map = map.split('\n')
-
- self._state = MapReader.INIT
- self._cur_bank_name = ''
- self._cur_bank_type = {}
- self._cur_bank = 0
- self._cur_data = {}
-
- for line in map:
-
- line = line.rstrip()
- if (MapReader.INIT == self._state):
-
- if (self._parse_init(line)):
- self._state = MapReader.BANK
-
- elif (MapReader.BANK == self._state or MapReader.SECTION == self._state):
-
- if ('' == line):
- self._state = MapReader.INIT
- else:
-
- line = line.lstrip()
- parts = line.split(': ', 1)
-
- if (MapReader.SECTION == self._state):
- section_data = self.section_data_regex.match(parts[0])
- if section_data is not None:
- address = int(section_data.group(1), 16)
- name = section_data.group(2)
- self._cur_section['symbols'].append({'name': name, 'address': address})
- continue
-
- if ('SECTION' == parts[0]):
- if (self._parse_section_header(parts[1])):
- self._state = MapReader.SECTION
- elif ('SLACK' == parts[0]):
- self._parse_slack(parts[1])
- self._state = MapReader.INIT
- elif ('EMPTY' == parts[0]):
- self._cur_data = {'sections': [], 'used': 0, 'slack': self._cur_bank_type['size']}
- self._state = MapReader.INIT
-
- else:
- pass
-
- for k, v in self.bank_data.items():
- if (self.bank_types[k]['banked']):
- for _, vv in v.items():
- vv['sections'].sort(key=lambda x: x['beg'])
- for vvv in vv['sections']:
- vvv['symbols'].sort(key=lambda x: x['address'])
- else:
- v['sections'].sort(key=lambda x: x['beg'])
- for vv in v['sections']:
- vv['symbols'].sort(key=lambda x: x['address'])
--- a/tools/used_space.py
+++ /dev/null
@@ -1,64 +1,0 @@
-#!/usr/bin/env python3
-# -*- coding: utf-8 -*-
-
-"""
-Usage: python used_space.py [pokecrystal.map] [used_space.png]
-
-Generate a PNG visualizing the space used by each bank in the ROM.
-"""
-
-import sys
-from colorsys import hls_to_rgb
-
-import png
-from mapreader import MapReader
-
-def main():
- mapfile = sys.argv[1] if len(sys.argv) >= 2 else 'pokecrystal.map'
- outfile = sys.argv[2] if len(sys.argv) >= 3 else 'used_space.png'
-
- num_banks = 0x80
- bank_mask = 0x3FFF
- bank_size = 0x4000 # bytes
-
- bpp = 8 # bytes per pixel
- height = 256 # pixels
- assert bank_size % bpp == 0 and (bank_size // bpp) % height == 0
-
- pixels_per_bank = bank_size // bpp # 2048 pixels
- bank_width = pixels_per_bank // height # 8 pixels
- width = bank_width * num_banks # 1024 pixels
-
- reader = MapReader()
- with open(mapfile, 'r', encoding='utf-8') as file:
- reader.read_map_data(file.readlines())
-
- hit_data = []
- default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
- for bank in range(num_banks):
- hits = [0] * pixels_per_bank
- bank_data = reader.bank_data['ROM0 bank' if bank == 0 else 'ROMX bank']
- data = bank_data.get(bank, default_bank_data)
- for s in data['sections']:
- beg = s['beg'] & bank_mask
- end = s['end'] & bank_mask
- for i in range(beg, end + 1):
- hits[i // bpp] += 1
- hit_data.append(hits)
-
- pixels = [[(0xFF, 0xFF, 0xFF)] * width for _ in range(height)]
- for bank, hits in enumerate(hit_data):
- hue = 0 if bank == 0 else 210 if bank % 2 else 270
- for i, hit in enumerate(hits):
- x, y = i % bank_width + bank * bank_width, i // bank_width
- hls = (hue / 360, 1 - (85 * hit / bpp) / 100, 1)
- rgb = tuple(int(c * 0xFF) for c in hls_to_rgb(*hls))
- pixels[y][x] = rgb
-
- png_data = [tuple(c for pixel in row for c in pixel) for row in pixels]
- with open(outfile, 'wb') as file:
- writer = png.Writer(width, height, greyscale=False, bitdepth=8, compression=9)
- writer.write(file, png_data)
-
-if __name__ == '__main__':
- main()
--- a/vc/pokecrystal11.constants.asm
+++ b/vc/pokecrystal11.constants.asm
@@ -1,5 +1,3 @@
-INCLUDE "constants.asm"
-
; These are all the asm constants needed to make the crystal11_vc patch.
MACRO vc_const