shithub: pokecrystal

ref: 8fc3b8e6e36663f00f8ce7c2830db55a538a72b5
dir: /engine/battle/move_effects/rain_dance.asm/

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BattleCommand_StartRain:
	ld a, WEATHER_RAIN
	ld [wBattleWeather], a
	ld a, 5
	ld [wWeatherCount], a
	call AnimateCurrentMove
	ld hl, DownpourText
	jp StdBattleTextbox