ref: 983ef29fd0e3645cb6335ee8bb172312790a56e2
parent: 0fdbdb43a794358b5ed484114486e2992d520338
parent: a8cb73b654af67bb3caad2c6d45edce7436032b1
author: Bryan Bishop <[email protected]>
date: Sat Dec 28 18:56:34 EST 2013
Merge pull request #221 from yenatch/more-objects analyze the bytes
--- a/.gitattributes
+++ b/.gitattributes
@@ -6,7 +6,6 @@
*.lz diff=hex
*.2bpp diff=hex
*.1bpp diff=hex
-*.pal diff=hex
*.bin diff=hex
*.blk diff=hex
--- a/.gitignore
+++ b/.gitignore
@@ -1,15 +1,12 @@
-# global label defs are generated
+# generated
globals.asm
+*.tx
+*.o
# precompiled python
*.pyc
-
-# precompiled jython
*$py.class
-# compiled object file
-*.o
-
# no binaries
*.exe
@@ -17,33 +14,24 @@
*.gbc
*.gb
+# for any of the poor souls with save game files in their working directory
+*.sgm
+*.sav
+*.rtc
+
# rgbds extras
*.map
*.sym
-# generated
-*.tx
+# compare.sh
+baserom.txt
+pokecrystal.txt
+# for vim configuration
+# url: http://www.vim.org/scripts/script.php?script_id=441
+.lvimrc
# swap files for vim
.*.swp
-
# swap files for gedit
*~
-# no data from extras/
-extras/*.json
-
-# for any of the poor souls with save game files in their working directory
-baserom.sgm
-baserom.sav
-baserom.rtc
-pokecrystal.sgm
-pokecrystal.sav
-pokecrystal.rtc
-
-# for vim configuration
-# url: http://www.vim.org/scripts/script.php?script_id=441
-.lvimrc
-
-# some users are dumping png.py into extras/
-extras/png.py
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -1,184 +1,40 @@
# Getting Started
-Assembling **pokecrystal.gbc** requires a certain **Pokemon Crystal** rom:
+Assembling **pokecrystal.gbc** requires a certain **Pokémon Crystal** rom:
-```
-Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
-md5: 9f2922b235a5eeb78d65594e82ef5dde
-```
+ Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
+ md5: 9f2922b235a5eeb78d65594e82ef5dde
-Save it as **baserom.gbc** in the repository.
-Feel free to ask us on
-**[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**
-if something goes wrong.
+# Linux
-# Windows
+Linux dependencies. OSX users already have these after installing Xcode.
-If you're on Windows and can't install Linux, **Cygwin** is a great alternative.
+ sudo apt-get install make gcc bison git python python-setuptools
-## Installing Cygwin
+Set up the **pokecrystal** repository:
-Cygwin provides a virtual Linux environment on Windows systems. Just get **setup.exe**.
+ git clone git://github.com/kanzure/pokecrystal.git
+ cd pokecrystal
-**http://cygwin.com/install.html**
+ ./init.sh
-During the install:
+Copy the Pokémon Crystal rom to this directory. Name it **baserom.gbc**.
-* Keep the defaults.
-* Most mirrors are molasses. Use **http://mirrors.kernel.org**.
-* From the package selection, pick:
- * **wget**
- * **make**
- * **git**
- * **python**
- * **python-setuptools**
- * **unzip**
-
-## Using Cygwin
-
-Launch the **Cygwin terminal**.
-Maybe you know your way around the Linux terminal ( **bash** ).
-If not, a crash course:
-```bash
-# list files in current directory
-ls
-
-# show current directory
-pwd
-
-# change directory
-cd /away/we/go
-```
-
-## Getting up and running
-
-We need three things to assemble the source into a rom.
-
-1. **rgbds**
-2. a **pokecrystal** repository
-3. a **base rom**
-
-We use **rgbds** to spit out a Game Boy rom from source.
-```bash
-cd /usr/local/bin
-wget http://iimarck.us/etc/rgbds-20130811.zip
-unzip -j rgbds-20130811.zip
-rm rgbds-20130811.zip
-```
-
-The **pokecrystal** repository contains the source files used to create the rom.
-```bash
-cd ~
-git clone https://github.com/kanzure/pokecrystal
-cd pokecrystal
-
-# install python requirements
-easy_install pip
-pip install -r requirements.txt
-```
-
-Not everything is included in the source yet.
-Missing patches are copied from a **base rom** (not included).
-
-```
-Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
-md5: 9f2922b235a5eeb78d65594e82ef5dde
-```
-
-Name it **baserom.gbc**.
-
-**pokecrystal** only compiles with the use of a git submodule. To activate the submodule type:
-
-```
-git submodule init
-git submodule update
-```
-
Now you should be able to build **pokecrystal.gbc** for the first time.
-This compiles a new rom from the source code, with any patches filled in from the base rom.
+ make
-```bash
-make
-```
+Your first build may take about 30 seconds. Subsequent builds are much faster (2-10 seconds).
-This ought to take **between 3 and 15 seconds**, depending on your computer.
-If the last line is `cmp baserom.gbc pokecrystal.gbc`, the build was successful!
+# OSX
-Your first build processes every source file at once.
-After that, **only modified source files have to be processed again**,
-so compiling again should be a few seconds faster.
+Download and install **Xcode**. Then follow the Linux instructions.
-# Linux
-```bash
-sudo apt-get install make gcc bison git python python-setuptools
-sudo easy_install pip
+# Windows
-# install rgbds
-git clone git://github.com/bentley/rgbds.git
-cd rgbds
-make
-sudo make install
+Not yet.
-cd ..
-
-# download pokecrystal
-git clone git://github.com/kanzure/pokecrystal.git
-cd pokecrystal
-
-# grab extras/ which is required for compiling
-git submodule init
-git submodule update
-
-# install python requirements
-pip install -r extras/requirements.txt
-
-# use hexdump to diff binary files
-git config diff.hex.textconv hexdump
-```
-
-Put your base rom in the pokecrystal repository. Name it **baserom.gbc**.
-
-To compile the rom from source:
-```bash
-make
-```
-
-That will take between 3 and 15 seconds, depending on your computer.
-If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
-
-
-# Now what?
-
-**[pokecrystal.asm](https://github.com/kanzure/pokecrystal/blob/master/pokecrystal.asm)** is a good starting point.
-The structure of the source is laid out here.
-
-
-* Other **make targets** that may come in handy:
-
- * `make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc.
- * `make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**.
- * `make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.
-
-
-* **Can't find something?**
-Anyone can add to the source. There's lots to be uncovered.
-
-* **Do your own thing!**
-The asm source is hack-friendly, and the supplementary scripts in extras/ can be used for other projects.
-
-We'll be happy to answer any **questions** on
-**[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**.
-
-
-Other **make targets** that may come in handy:
-
-`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong.
-
-`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**.
-
-`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.
--- a/Makefile
+++ b/Makefile
@@ -1,88 +1,120 @@
PYTHON := python
-.SUFFIXES: .asm .tx .o .gbc .png .2bpp .lz
-.PHONY: all clean pngs gfx
+POKEMONTOOLS := extras/pokemontools
+.SUFFIXES: .asm .tx .o .gbc .png .2bpp .1bpp .lz .pal .bin
+.PHONY: all clean crystal pngs
.SECONDEXPANSION:
-TEXTFILES := $(shell find ./ -type f -name '*.asm' | grep -v globals.asm)
TEXTQUEUE :=
CRYSTAL_OBJS := \
wram.o \
main.o \
+home.o \
+audio.o \
+maps_crystal.o \
engine/events.o \
engine/scripting_crystal.o \
engine/events_2.o \
+engine/credits_crystal.o \
stats/egg_moves_crystal.o \
-stats/evos_attacks_crystal.o
+stats/evos_attacks_crystal.o \
+stats/pokedex/entries_crystal.o \
+misc/crystal_misc.o \
+gfx/pics.o
OBJS := $(CRYSTAL_OBJS)
ROMS := pokecrystal.gbc
-PNGS := $(shell find gfx/ -type f -name '*.png')
-LZS := $(shell find gfx/ -type f -name '*.lz')
-_2BPPS := $(shell find gfx/ -type f -name '*.2bpp')
-_1BPPS := $(shell find gfx/ -type f -name '*.1bpp')
+ALL_DEPENDENCIES :=
# generate a list of dependencies for each object file
-$(shell \
- $(foreach obj, $(OBJS), \
- $(eval OBJ_$(obj:.o=) := \
- $(shell $(PYTHON) scan_includes.py $(obj:.o=.asm) | sed s/globals.asm//g)) \
- ) \
-)
+$(shell $(foreach obj, $(OBJS), \
+ $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(PYTHON) $(POKEMONTOOLS)/scan_includes.py $(obj:.o=.asm) | sed s/globals.asm//g)) \
+))
+$(shell $(foreach obj, $(OBJS), \
+ $(eval ALL_DEPENDENCIES += $($(obj:.o=)_DEPENDENCIES)) \
+))
-all: baserom.gbc globals.asm $(ROMS)
- cmp baserom.gbc pokecrystal.gbc
+
+all: $(ROMS)
+
+crystal: pokecrystal.gbc
+
clean:
rm -f $(ROMS)
rm -f $(OBJS)
- rm -f globals.asm globals.tx
- @echo 'Removing preprocessed .tx files...'
- @rm -f $(TEXTFILES:.asm=.tx)
+ rm -f globals.asm
+ find -iname '*.tx' -exec rm {} +
-baserom.gbc:
+baserom.gbc: ;
@echo "Wait! Need baserom.gbc first. Check README and INSTALL for details." && false
+
+%.asm: ;
.asm.tx:
$(eval TEXTQUEUE := $(TEXTQUEUE) $<)
@rm -f $@
-globals.asm: $(TEXTFILES:.asm=.tx)
- @echo "Creating globals.asm..."
- @touch globals.asm
- @echo "Preprocessing .asm to .tx..."
- @$(PYTHON) prequeue.py $(TEXTQUEUE) globals.asm
+globals.asm: $(ALL_DEPENDENCIES:.asm=.tx) $(OBJS:.o=.tx)
+ @touch $@
+ @$(PYTHON) prequeue.py $(TEXTQUEUE)
+globals.tx: globals.asm
+ @cp $< $@
-$(OBJS): $$(patsubst %.o,%.tx,$$@) $$(patsubst %.asm,%.tx,$$(OBJ_$$(patsubst %.o,%,$$@)))
- rgbasm -o $@ $(@:.o=.tx)
+$(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES))
+ rgbasm -o $@ $*.tx
-pokecrystal.gbc: $(CRYSTAL_OBJS)
- rgblink -n pokecrystal.sym -m pokecrystal.map -o pokecrystal.gbc $^
+pokecrystal.gbc: globals.tx $(CRYSTAL_OBJS)
+ rgblink -n $*.sym -m $*.map -o $@ $(CRYSTAL_OBJS)
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
+ cmp baserom.gbc $@
+
pngs:
- $(PYTHON) extras/pokemontools/gfx.py mass-decompress
- $(PYTHON) extras/pokemontools/gfx.py dump-pngs
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py mass-decompress
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py dump-pngs
-gfx: $(LZS) $(_2BPPS) $(_1BPPS)
- @:
+gfx/pics/%/front.lz:: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --front $^
+gfx/pics/%/front.2bpp:: gfx/pics/%/front.lz
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py front-to-2bpp $<
+gfx/pics/%/front.png:: gfx/pics/%/front.2bpp
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
+gfx/pics/%/tiles.2bpp:: gfx/pics/%/front.lz
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py anim-from-front $<
-gfx/pics/%/front.lz: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
- $(PYTHON) extras/pokemontools/gfx.py png-to-lz --front $^
-gfx/pics/%/tiles.2bpp: gfx/pics/%/tiles.png
- $(PYTHON) extras/pokemontools/gfx.py png-to-2bpp $<
-gfx/pics/%/back.lz: gfx/pics/%/back.png
- $(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
-gfx/trainers/%.lz: gfx/trainers/%.png
- $(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
-.png.lz:
- $(PYTHON) extras/pokemontools/gfx.py png-to-lz $<
-.png.2bpp:
- $(PYTHON) extras/pokemontools/gfx.py png-to-2bpp $<
-.png.1bpp:
- $(PYTHON) extras/pokemontools/gfx.py png-to-1bpp $<
-%.2bpp:
- @:
-%.1bpp:
- @:
+gfx/pics/%/tiles.2bpp:: gfx/pics/%/tiles.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-2bpp $<
+gfx/pics/%/tiles.png:: gfx/pics/%/tiles.2bpp
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
+
+gfx/pics/%/back.lz:: gfx/pics/%/back.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --vert $<
+gfx/pics/%/back.png:: gfx/pics/%/back.lz
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png --vert $<
+
+gfx/trainers/%.lz:: gfx/trainers/%.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --vert $<
+gfx/trainers/%.png:: gfx/trainers/%.lz
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png --vert $<
+
+
+%.lz:: %.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz $<
+%.png:: %.lz
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png $<
+
+%.2bpp:: %.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-2bpp $<
+%.png:: %.2bpp
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
+
+%.1bpp:: %.png
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-1bpp $<
+%.png:: %.1bpp
+ $(PYTHON) $(POKEMONTOOLS)/gfx.py 1bpp-to-png $<
+
+%.pal: ;
+%.bin: ;
+
--- a/README.md
+++ b/README.md
@@ -1,33 +1,19 @@
# Pokémon Crystal
-This is a hand-crafted disassembly of Pokémon Crystal.
+This is a disassembly of Pokémon Crystal.
-The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.
+The source code in this project successfully converts back into a ROM image.
+The following rom is used as a base:
-## Base ROM
+ Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
+ md5: 9f2922b235a5eeb78d65594e82ef5dde
-The following rom is required for compiling:
+To set up the repository, see [**INSTALL.md**](INSTALL.md).
-```
-Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
-md5: 9f2922b235a5eeb78d65594e82ef5dde
-```
-Eventually this will not be necessary.
-
-
-## What can I do?
-
-* Are we missing something? Make a pull request! Contributions are welcome.
-
-* Take a look at some of the disasm tools in **extras/**. Most of the scripts are generalized enough to take apart other Game Boy games.
-
-* Tackle some **[issues](https://github.com/kanzure/pokecrystal/issues)**!
-
-
## See also
-* Hang out with us on irc: **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**
+* Disassembly of [**Pokémon Red**](https://github.com/iimarckus/pokered)
-* Disassembly of **[Pokémon Red](http://bitbucket.org/iimarckus/pokered)**.
+* irc: **nucleus.kafuka.org** [**#skeetendo**](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)
--- /dev/null
+++ b/audio.asm
@@ -1,0 +1,173 @@
+INCLUDE "includes.asm"
+
+
+SECTION "Audio", ROMX, BANK[AUDIO]
+
+INCLUDE "audio/engine.asm"
+
+; What music plays when a trainer notices you
+INCLUDE "audio/trainer_encounters.asm"
+
+Music:
+INCLUDE "audio/music_pointers.asm"
+
+INCLUDE "audio/music/nothing.asm"
+
+Cries:
+INCLUDE "audio/cry_pointers.asm"
+
+SFX:
+INCLUDE "audio/sfx_pointers.asm"
+
+
+
+SECTION "Songs 1", ROMX, BANK[SONGS_1]
+
+INCLUDE "audio/music/route36.asm"
+INCLUDE "audio/music/rivalbattle.asm"
+INCLUDE "audio/music/rocketbattle.asm"
+INCLUDE "audio/music/elmslab.asm"
+INCLUDE "audio/music/darkcave.asm"
+INCLUDE "audio/music/johtogymbattle.asm"
+INCLUDE "audio/music/championbattle.asm"
+INCLUDE "audio/music/ssaqua.asm"
+INCLUDE "audio/music/newbarktown.asm"
+INCLUDE "audio/music/goldenrodcity.asm"
+INCLUDE "audio/music/vermilioncity.asm"
+INCLUDE "audio/music/titlescreen.asm"
+INCLUDE "audio/music/ruinsofalphinterior.asm"
+INCLUDE "audio/music/lookpokemaniac.asm"
+INCLUDE "audio/music/trainervictory.asm"
+
+
+SECTION "Songs 2", ROMX, BANK[SONGS_2]
+
+INCLUDE "audio/music/route1.asm"
+INCLUDE "audio/music/route3.asm"
+INCLUDE "audio/music/route12.asm"
+INCLUDE "audio/music/kantogymbattle.asm"
+INCLUDE "audio/music/kantotrainerbattle.asm"
+INCLUDE "audio/music/kantowildbattle.asm"
+INCLUDE "audio/music/pokemoncenter.asm"
+INCLUDE "audio/music/looklass.asm"
+INCLUDE "audio/music/lookofficer.asm"
+INCLUDE "audio/music/route2.asm"
+INCLUDE "audio/music/mtmoon.asm"
+INCLUDE "audio/music/showmearound.asm"
+INCLUDE "audio/music/gamecorner.asm"
+INCLUDE "audio/music/bicycle.asm"
+INCLUDE "audio/music/looksage.asm"
+INCLUDE "audio/music/pokemonchannel.asm"
+INCLUDE "audio/music/lighthouse.asm"
+INCLUDE "audio/music/lakeofrage.asm"
+INCLUDE "audio/music/indigoplateau.asm"
+INCLUDE "audio/music/route37.asm"
+INCLUDE "audio/music/rockethideout.asm"
+INCLUDE "audio/music/dragonsden.asm"
+INCLUDE "audio/music/ruinsofalphradio.asm"
+INCLUDE "audio/music/lookbeauty.asm"
+INCLUDE "audio/music/route26.asm"
+INCLUDE "audio/music/ecruteakcity.asm"
+INCLUDE "audio/music/lakeofragerocketradio.asm"
+INCLUDE "audio/music/magnettrain.asm"
+INCLUDE "audio/music/lavendertown.asm"
+INCLUDE "audio/music/dancinghall.asm"
+INCLUDE "audio/music/contestresults.asm"
+INCLUDE "audio/music/route30.asm"
+
+
+SECTION "Songs 3", ROMX, BANK[SONGS_3]
+
+INCLUDE "audio/music/violetcity.asm"
+INCLUDE "audio/music/route29.asm"
+INCLUDE "audio/music/halloffame.asm"
+INCLUDE "audio/music/healpokemon.asm"
+INCLUDE "audio/music/evolution.asm"
+INCLUDE "audio/music/printer.asm"
+
+
+SECTION "Songs 4", ROMX, BANK[SONGS_4]
+
+INCLUDE "audio/music/viridiancity.asm"
+INCLUDE "audio/music/celadoncity.asm"
+INCLUDE "audio/music/wildpokemonvictory.asm"
+INCLUDE "audio/music/successfulcapture.asm"
+INCLUDE "audio/music/gymleadervictory.asm"
+INCLUDE "audio/music/mtmoonsquare.asm"
+INCLUDE "audio/music/gym.asm"
+INCLUDE "audio/music/pallettown.asm"
+INCLUDE "audio/music/profoakspokemontalk.asm"
+INCLUDE "audio/music/profoak.asm"
+INCLUDE "audio/music/lookrival.asm"
+INCLUDE "audio/music/aftertherivalfight.asm"
+INCLUDE "audio/music/surf.asm"
+INCLUDE "audio/music/nationalpark.asm"
+INCLUDE "audio/music/azaleatown.asm"
+INCLUDE "audio/music/cherrygrovecity.asm"
+INCLUDE "audio/music/unioncave.asm"
+INCLUDE "audio/music/johtowildbattle.asm"
+INCLUDE "audio/music/johtowildbattlenight.asm"
+INCLUDE "audio/music/johtotrainerbattle.asm"
+INCLUDE "audio/music/lookyoungster.asm"
+INCLUDE "audio/music/tintower.asm"
+INCLUDE "audio/music/sprouttower.asm"
+INCLUDE "audio/music/burnedtower.asm"
+INCLUDE "audio/music/mom.asm"
+INCLUDE "audio/music/victoryroad.asm"
+INCLUDE "audio/music/pokemonlullaby.asm"
+INCLUDE "audio/music/pokemonmarch.asm"
+INCLUDE "audio/music/goldsilveropening.asm"
+INCLUDE "audio/music/goldsilveropening2.asm"
+INCLUDE "audio/music/lookhiker.asm"
+INCLUDE "audio/music/lookrocket.asm"
+INCLUDE "audio/music/rockettheme.asm"
+INCLUDE "audio/music/mainmenu.asm"
+INCLUDE "audio/music/lookkimonogirl.asm"
+INCLUDE "audio/music/pokeflutechannel.asm"
+INCLUDE "audio/music/bugcatchingcontest.asm"
+
+
+SECTION "Songs 5", ROMX, BANK[SONGS_5]
+
+INCLUDE "audio/music/mobileadaptermenu.asm"
+INCLUDE "audio/music/buenaspassword.asm"
+INCLUDE "audio/music/lookmysticalman.asm"
+INCLUDE "audio/music/crystalopening.asm"
+INCLUDE "audio/music/battletowertheme.asm"
+INCLUDE "audio/music/suicunebattle.asm"
+INCLUDE "audio/music/battletowerlobby.asm"
+INCLUDE "audio/music/mobilecenter.asm"
+
+
+
+SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1]
+
+INCLUDE "audio/music/credits.asm"
+INCLUDE "audio/music/clair.asm"
+INCLUDE "audio/music/mobileadapter.asm"
+
+
+SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2]
+
+INCLUDE "audio/music/postcredits.asm"
+
+
+
+SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS]
+
+INCBIN "baserom.gbc",$f0941, $f2787 - $f0941
+
+
+SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS]
+
+INCBIN "baserom.gbc",$17982d, $1799ef - $17982d
+
+
+
+SECTION "Cries", ROMX, BANK[CRIES]
+
+CryHeaders: INCLUDE "audio/cry_headers.asm"
+
+INCBIN "baserom.gbc",$f2d69, $f3fb6 - $f2d69
+
+
--- a/audio/music/aftertherivalfight.asm
+++ b/audio/music/aftertherivalfight.asm
@@ -15,14 +15,14 @@
stereopanning $f0
notetype $c, $b2
octave 2
- note G#, 3
- note G#, 3
+ note G#, 4
+ note G#, 4
intensity $82
octave 3
- note G#, 1
- note G#, 1
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
+ note G#, 2
+ note G#, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f4fb1
Music_AfterTheRivalFight_Ch2: ; f5153
@@ -31,26 +31,26 @@
stereopanning $f
notetype $c, $c2
octave 4
- note G#, 3
- note G#, 3
+ note G#, 4
+ note G#, 4
intensity $a2
- note G#, 1
- note G#, 1
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
+ note G#, 2
+ note G#, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f502e
Music_AfterTheRivalFight_Ch3: ; f516a
notetype $c, $28
octave 3
- note D#, 1
- note __, 1
- note D#, 1
- note __, 1
- note G#, 1
- note F#, 1
- note F_, 1
- note D#, 1
+ note D#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note G#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f509d
Music_AfterTheRivalFight_Ch4: ; f517a
@@ -57,11 +57,11 @@
togglenoise $3
stereopanning $f
notetype $c
- note D_, 3
- note D_, 3
- note D#, 1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 4
+ note D_, 4
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f5118
; f518a
--- a/audio/music/azaleatown.asm
+++ b/audio/music/azaleatown.asm
@@ -12,22 +12,22 @@
dutycycle $2
stereopanning $f
notetype $c, $a1
- note __, 1
+ note __, 2
Music_AzaleaTown_branch_f5801: ; f5801
intensity $a1
octave 3
- note F_, 1
+ note F_, 2
intensity $61
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
intensity $a1
- note F_, 1
+ note F_, 2
intensity $61
- note F_, 1
- note F_, 1
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note F_, 2
loopchannel 2, Music_AzaleaTown_branch_f5801
Music_AzaleaTown_branch_f5816: ; f5816
@@ -34,93 +34,93 @@
callchannel Music_AzaleaTown_branch_f588c
stereopanning $f0
intensity $a4
- note G#, 1
- note A#, 0
- note __, 2
+ note G#, 2
+ note A#, 1
+ note __, 3
octave 4
- note C_, 3
+ note C_, 4
notetype $6, $a4
- note G_, 0
- note G#, 2
- note F#, 3
- note D#, 1
- note __, 1
+ note G_, 1
+ note G#, 3
+ note F#, 4
+ note D#, 2
+ note __, 2
stereopanning $f
callchannel Music_AzaleaTown_branch_f588c
stereopanning $f0
notetype $6, $a4
- note D#, 3
- note C_, 3
- note __, 2
- note B_, 0
+ note D#, 4
+ note C_, 4
+ note __, 3
+ note B_, 1
octave 4
- note C_, 11
+ note C_, 12
octave 3
- note A#, 3
- note F#, 3
+ note A#, 4
+ note F#, 4
stereopanning $f
callchannel Music_AzaleaTown_branch_f5912
intensity $a3
- note A#, 3
+ note A#, 4
octave 4
- note C#, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C_, 2
+ note __, 2
intensity $a1
octave 3
- note C#, 3
- note A_, 1
- note __, 13
+ note C#, 4
+ note A_, 2
+ note __, 14
callchannel Music_AzaleaTown_branch_f5912
intensity $a3
octave 4
- note C_, 0
+ note C_, 1
+ note C#, 3
+ note F_, 2
+ note __, 2
note C#, 2
- note F_, 1
- note __, 1
- note C#, 1
- note __, 1
+ note __, 2
intensity $a1
octave 3
- note G_, 3
- note A#, 3
- note G_, 7
+ note G_, 4
+ note A#, 4
+ note G_, 8
intensity $a2
- note A#, 3
+ note A#, 4
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note A#, 3
- note F#, 3
- note C#, 7
- note F#, 3
- note __, 3
- note A#, 3
+ note A#, 4
+ note F#, 4
+ note C#, 8
+ note F#, 4
+ note __, 4
+ note A#, 4
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note A#, 3
- note G_, 3
- note C#, 3
- note __, 3
- note G_, 3
- note __, 3
+ note A#, 4
+ note G_, 4
+ note C#, 4
+ note __, 4
+ note G_, 4
+ note __, 4
octave 4
- note C#, 3
- note D#, 3
- note C#, 3
+ note C#, 4
+ note D#, 4
+ note C#, 4
octave 3
- note G#, 3
- note D#, 3
- note C#, 3
+ note G#, 4
+ note D#, 4
+ note C#, 4
octave 2
- note G#, 3
- note __, 7
+ note G#, 4
+ note __, 8
notetype $c, $2f
octave 3
- note G#, 13
- note __, 1
+ note G#, 14
+ note __, 2
loopchannel 0, Music_AzaleaTown_branch_f5816
; f588c
@@ -127,111 +127,111 @@
Music_AzaleaTown_branch_f588c: ; f588c
notetype $c, $a1
octave 4
- note F_, 1
+ note F_, 2
intensity $61
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
intensity $a1
- note D#, 1
+ note D#, 2
intensity $61
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $a1
- note F_, 1
+ note F_, 2
intensity $61
- note F_, 1
+ note F_, 2
intensity $a1
- note A#, 1
+ note A#, 2
intensity $61
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $a1
- note G#, 1
+ note G#, 2
intensity $61
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
intensity $a1
- note A_, 1
+ note A_, 2
intensity $61
- note A_, 1
+ note A_, 2
intensity $a1
- note C_, 1
+ note C_, 2
intensity $61
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
intensity $a1
- note C#, 1
+ note C#, 2
intensity $61
- note C#, 1
- note C#, 1
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note C#, 2
intensity $a1
- note D#, 1
+ note D#, 2
intensity $61
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $a1
- note C#, 1
+ note C#, 2
intensity $61
- note C#, 1
- note C#, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note __, 2
intensity $a1
octave 3
- note F_, 1
+ note F_, 2
intensity $61
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
intensity $a1
- note F#, 1
+ note F#, 2
intensity $61
- note F#, 1
- note F#, 1
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
+ note F#, 2
+ note F#, 2
intensity $a1
- note F_, 1
+ note F_, 2
intensity $61
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
intensity $a1
- note D#, 1
+ note D#, 2
intensity $61
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $a1
- note C#, 1
+ note C#, 2
intensity $61
- note C#, 1
+ note C#, 2
intensity $a1
- note C_, 1
+ note C_, 2
intensity $61
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
intensity $a1
octave 2
- note A#, 1
+ note A#, 2
intensity $61
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $a1
octave 3
- note C#, 1
+ note C#, 2
intensity $61
- note C#, 1
+ note C#, 2
endchannel
; f5912
Music_AzaleaTown_branch_f5912: ; f5912
intensity $61
- note G#, 7
- note G#, 7
+ note G#, 8
+ note G#, 8
intensity $81
- note A_, 7
+ note A_, 8
intensity $a1
- note A_, 7
+ note A_, 8
endchannel
Music_AzaleaTown_Ch2: ; f591d
@@ -239,188 +239,188 @@
dutycycle $2
stereopanning $f0
notetype $c, $62
- note __, 0
+ note __, 1
octave 4
- note D_, 0
+ note D_, 1
intensity $b1
- note D#, 1
+ note D#, 2
intensity $71
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $b1
- note C#, 1
+ note C#, 2
intensity $71
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
intensity $51
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
intensity $b1
- note C_, 1
+ note C_, 2
intensity $71
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
intensity $b1
- note C#, 1
+ note C#, 2
intensity $71
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
notetype $6, $b4
- note F_, 6
+ note F_, 7
dutycycle $1
octave 5
- note C_, 0
+ note C_, 1
Music_AzaleaTown_branch_f5952: ; f5952
callchannel Music_AzaleaTown_branch_f59c7
- note C#, 3
- note C_, 1
- note C#, 0
- note __, 2
+ note C#, 4
+ note C_, 2
+ note C#, 1
+ note __, 3
notetype $6, $b4
- note D#, 10
- note __, 7
+ note D#, 11
+ note __, 8
dutycycle $1
octave 5
- note C_, 0
- callchannel Music_AzaleaTown_branch_f59c7
- note __, 1
- note C#, 1
note C_, 1
+ callchannel Music_AzaleaTown_branch_f59c7
+ note __, 2
+ note C#, 2
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
notetype $6, $b4
- note __, 2
+ note __, 3
octave 4
- note G_, 0
- note G#, 11
- note F#, 3
- note F_, 3
+ note G_, 1
+ note G#, 12
+ note F#, 4
+ note F_, 4
dutycycle $0
- note D_, 0
- note D#, 2
- note C#, 3
- note C_, 1
- note __, 1
- note G#, 3
- note __, 3
- note F#, 3
- note __, 3
- note F_, 3
+ note D_, 1
note D#, 3
- note F_, 1
- note __, 1
- note D#, 1
- note __, 1
- note C#, 7
- note __, 11
- note D_, 0
+ note C#, 4
+ note C_, 2
+ note __, 2
+ note G#, 4
+ note __, 4
+ note F#, 4
+ note __, 4
+ note F_, 4
+ note D#, 4
+ note F_, 2
+ note __, 2
note D#, 2
- note C#, 3
- note C_, 1
- note __, 1
- note G#, 3
- note __, 3
- note A_, 3
- note __, 3
+ note __, 2
+ note C#, 8
+ note __, 12
+ note D_, 1
+ note D#, 3
+ note C#, 4
+ note C_, 2
+ note __, 2
+ note G#, 4
+ note __, 4
+ note A_, 4
+ note __, 4
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note B_, 0
+ note B_, 1
octave 5
+ note C_, 3
+ note C#, 2
+ note __, 2
note C_, 2
- note C#, 1
- note __, 1
- note C_, 1
- note __, 1
+ note __, 2
octave 4
- note F_, 3
- note __, 3
- note D#, 3
- note __, 3
- note C#, 3
+ note F_, 4
+ note __, 4
+ note D#, 4
+ note __, 4
+ note C#, 4
dutycycle $2
- note F_, 3
- note D#, 3
- note C#, 3
- note F_, 3
- note __, 3
- note D#, 3
- note __, 3
- note C#, 3
- note F_, 3
- note D#, 3
- note C#, 3
- note F_, 3
- note __, 3
- note A#, 3
- note __, 3
+ note F_, 4
+ note D#, 4
+ note C#, 4
+ note F_, 4
+ note __, 4
+ note D#, 4
+ note __, 4
+ note C#, 4
+ note F_, 4
+ note D#, 4
+ note C#, 4
+ note F_, 4
+ note __, 4
+ note A#, 4
+ note __, 4
octave 5
- note C_, 3
+ note C_, 4
notetype $c, $b7
octave 4
- note G#, 11
- note D#, 3
+ note G#, 12
+ note D#, 4
intensity $1f
- note C_, 13
+ note C_, 14
notetype $6, $b4
dutycycle $1
- note G#, 1
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
loopchannel 0, Music_AzaleaTown_branch_f5952
; f59c7
Music_AzaleaTown_branch_f59c7: ; f59c7
- note C#, 3
+ note C#, 4
octave 4
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 5
- note C_, 1
+ note C_, 2
+ note __, 2
+ note C#, 8
+ note D#, 8
+ note F_, 2
note __, 1
- note C#, 7
- note D#, 7
- note F_, 1
- note __, 0
- note G_, 0
- note G#, 11
- note F_, 1
- note __, 5
- note D#, 7
- note F_, 1
- note __, 0
- note C_, 0
+ note G_, 1
+ note G#, 12
+ note F_, 2
+ note __, 6
+ note D#, 8
+ note F_, 2
+ note __, 1
+ note C_, 1
notetype $c, $a8
vibrato $0, $0
- note C#, 7
+ note C#, 8
intensity $a7
vibrato $12, $23
- note C#, 15
- note __, 3
+ note C#, 16
+ note __, 4
intensity $b4
dutycycle $2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 0
- note __, 0
- note F#, 7
+ note C#, 1
note __, 1
- note F#, 1
- note F_, 1
- note D#, 0
- note __, 0
- note C#, 5
- note C_, 1
+ note F#, 8
+ note __, 2
+ note F#, 2
+ note F_, 2
+ note D#, 1
note __, 1
- note C_, 3
- note C#, 0
+ note C#, 6
+ note C_, 2
+ note __, 2
+ note C_, 4
+ note C#, 1
notetype $6, $b4
- note __, 0
- note D_, 0
+ note __, 1
+ note D_, 1
notetype $c, $b7
- note D#, 11
+ note D#, 12
intensity $b4
endchannel
@@ -429,187 +429,187 @@
vibrato $6, $26
notetype $c, $25
octave 2
- note G#, 0
+ note G#, 1
octave 3
- note C_, 0
- note C#, 0
- note __, 4
- note C#, 0
- note __, 2
- note C#, 0
- note __, 0
+ note C_, 1
+ note C#, 1
+ note __, 5
+ note C#, 1
+ note __, 3
+ note C#, 1
+ note __, 1
octave 2
- note G#, 3
+ note G#, 4
octave 3
- note C#, 0
- note __, 4
- note C#, 0
- note __, 2
- note C#, 0
- note __, 0
- note G#, 3
+ note C#, 1
+ note __, 5
+ note C#, 1
+ note __, 3
+ note C#, 1
+ note __, 1
+ note G#, 4
Music_AzaleaTown_branch_f5a24: ; f5a24
callchannel Music_AzaleaTown_branch_f5a86
- note G#, 3
- note D#, 1
+ note G#, 4
+ note D#, 2
callchannel Music_AzaleaTown_branch_f5a86
- note G#, 1
- note __, 1
- note F#, 1
+ note G#, 2
+ note __, 2
+ note F#, 2
callchannel Music_AzaleaTown_branch_f5acf
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
- note F_, 1
+ note C#, 1
+ note __, 1
+ note F_, 2
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note C#, 0
- note __, 2
- note F_, 0
- note __, 0
+ note C#, 1
+ note __, 3
+ note F_, 1
+ note __, 1
callchannel Music_AzaleaTown_branch_f5acf
octave 2
+ note A#, 2
+ octave 3
+ note F_, 1
+ note __, 1
note A#, 1
+ note __, 1
+ note D#, 2
+ octave 2
+ note A#, 2
octave 3
- note F_, 0
- note __, 0
- note A#, 0
- note __, 0
note D#, 1
+ note __, 3
+ note G_, 2
octave 2
- note A#, 1
+ note F#, 1
+ note __, 5
+ note F#, 1
+ note F#, 1
+ note F#, 1
+ note __, 1
octave 3
- note D#, 0
+ note C#, 2
note __, 2
- note G_, 1
octave 2
- note F#, 0
- note __, 4
- note F#, 0
- note F#, 0
- note F#, 0
- note __, 0
- octave 3
- note C#, 1
+ note F_, 1
+ note F#, 1
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
note __, 1
- octave 2
- note F_, 0
- note F#, 0
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
octave 3
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 2
- note F#, 0
- note G_, 0
- note G#, 0
- note __, 4
- note G#, 0
- note G#, 0
- note G#, 0
- note __, 0
- octave 3
- note D#, 1
+ note F#, 1
+ note G_, 1
+ note G#, 1
+ note __, 5
+ note G#, 1
+ note G#, 1
+ note G#, 1
note __, 1
- octave 2
- note F#, 0
- note G_, 0
- note G#, 0
- note __, 4
- note G#, 0
- note G#, 0
- note G#, 0
- note __, 0
octave 3
- note D#, 1
+ note D#, 2
+ note __, 2
+ octave 2
+ note F#, 1
+ note G_, 1
+ note G#, 1
+ note __, 5
+ note G#, 1
+ note G#, 1
+ note G#, 1
note __, 1
+ octave 3
+ note D#, 2
+ note __, 2
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
+ note C_, 1
loopchannel 0, Music_AzaleaTown_branch_f5a24
; f5a86
Music_AzaleaTown_branch_f5a86: ; f5a86
- note C#, 0
- note __, 4
- note C#, 0
- note __, 2
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 5
+ note C#, 1
+ note __, 3
+ note C#, 1
+ note __, 1
octave 2
- note G#, 3
+ note G#, 4
octave 3
- note F_, 0
- note __, 4
- note F_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F_, 3
- note A_, 1
+ note F_, 1
+ note __, 5
+ note F_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note F_, 4
+ note A_, 2
intensity $15
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
intensity $25
octave 4
- note C#, 0
- note __, 0
- note F_, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note C#, 0
- note __, 0
- note F_, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 3
- note G#, 3
- note A#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G_, 5
- note __, 3
- note F#, 0
+ note G#, 4
+ note A#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note G_, 6
note __, 4
- note F#, 0
- note __, 2
- note F#, 0
- note __, 0
- note C#, 3
- note G_, 0
- note __, 4
- note G_, 0
- note __, 2
- note C#, 3
- note G_, 0
- note __, 0
- note G#, 0
- note __, 4
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note C#, 3
- note G#, 0
- note __, 0
- note G#, 0
- note __, 4
- note G#, 0
- note __, 0
- note C_, 0
- note __, 0
+ note F#, 1
+ note __, 5
+ note F#, 1
+ note __, 3
+ note F#, 1
+ note __, 1
+ note C#, 4
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note __, 3
+ note C#, 4
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 5
+ note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C#, 4
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 5
+ note G#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
endchannel
; f5acf
@@ -616,51 +616,51 @@
Music_AzaleaTown_branch_f5acf: ; f5acf
intensity $35
octave 3
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
intensity $25
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
endchannel
Music_AzaleaTown_Ch4: ; f5ae5
togglenoise $3
notetype $c
- note F_, 1
+ note F_, 2
Music_AzaleaTown_branch_f5aea: ; f5aea
+ note D#, 2
+ note F#, 2
+ note D_, 2
note D#, 1
- note F#, 1
- note D_, 1
- note D#, 0
- note G_, 0
- note G_, 0
- note G_, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note D#, 2
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
note D#, 1
- note D_, 1
- note G_, 0
- note G_, 0
- note D#, 1
- note F#, 1
- note D_, 1
- note D#, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note D#, 1
- note D_, 1
- note F#, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note D#, 2
+ note D_, 2
+ note F#, 2
loopchannel 0, Music_AzaleaTown_branch_f5aea
; f5b03
--- a/audio/music/battletowerlobby.asm
+++ b/audio/music/battletowerlobby.asm
@@ -18,105 +18,105 @@
Music_BattleTowerLobby_branch_1794a9: ; 1794a9
notetype $c, $72
octave 3
- note G#, 1
+ note G#, 2
notetype $c, $73
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note G#, 1
- note E_, 1
+ note E_, 2
+ note G#, 2
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
notetype $c, $72
- note F#, 1
+ note F#, 2
notetype $c, $73
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
- note E_, 1
- note D#, 1
+ note F#, 2
+ note E_, 2
+ note D#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
notetype $c, $72
- note G#, 1
+ note G#, 2
notetype $c, $73
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
notetype $c, $72
- note F#, 2
+ note F#, 3
notetype $c, $73
- note D_, 0
- note E_, 1
+ note D_, 1
+ note E_, 2
octave 3
- note B_, 1
- note G#, 1
- note E_, 1
- note G#, 1
- note B_, 1
+ note B_, 2
+ note G#, 2
+ note E_, 2
+ note G#, 2
+ note B_, 2
notetype $c, $72
- note C#, 1
+ note C#, 2
notetype $c, $73
- note D#, 1
- note E_, 1
- note C#, 0
+ note D#, 2
+ note E_, 2
+ note C#, 1
octave 2
- note B_, 0
- note A_, 3
+ note B_, 1
+ note A_, 4
notetype $c, $62
- note A_, 3
+ note A_, 4
notetype $c, $72
- note B_, 1
+ note B_, 2
notetype $c, $73
octave 3
- note C#, 1
- note D#, 1
- note E_, 0
- note F#, 0
- note G#, 3
+ note C#, 2
+ note D#, 2
+ note E_, 1
+ note F#, 1
+ note G#, 4
notetype $c, $62
octave 2
- note G#, 3
+ note G#, 4
notetype $c, $72
- note A_, 1
+ note A_, 2
notetype $c, $73
- note B_, 1
+ note B_, 2
octave 3
- note C#, 1
- note D_, 0
- note E_, 0
+ note C#, 2
note D_, 1
note E_, 1
- note F#, 1
- note A_, 1
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note A_, 2
notetype $c, $72
- note B_, 1
+ note B_, 2
notetype $c, $73
- note B_, 3
- note A_, 0
- note G#, 0
+ note B_, 4
+ note A_, 1
+ note G#, 1
notetype $c, $72
- note F#, 3
+ note F#, 4
notetype $c, $75
octave 2
- note B_, 3
+ note B_, 4
loopchannel 0, Music_BattleTowerLobby_branch_1794a9
Music_BattleTowerLobby_Ch2: ; 17953a
@@ -128,80 +128,80 @@
Music_BattleTowerLobby_branch_179544: ; 179544
notetype $c, $82
octave 4
- note E_, 1
- note E_, 3
+ note E_, 2
+ note E_, 4
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note B_, 3
- note A_, 1
- note G#, 1
+ note E_, 1
+ note B_, 4
note A_, 2
- note E_, 0
+ note G#, 2
+ note A_, 3
+ note E_, 1
octave 3
- note B_, 3
+ note B_, 4
notetype $c, $65
- note F#, 3
+ note F#, 4
octave 2
- note B_, 3
+ note B_, 4
notetype $c, $82
octave 4
- note E_, 1
- note E_, 3
+ note E_, 2
+ note E_, 4
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note B_, 3
- note A_, 1
- note G#, 1
+ note E_, 1
+ note B_, 4
note A_, 2
- note F#, 0
+ note G#, 2
+ note A_, 3
+ note F#, 1
notetype $c, $87
- note G#, 11
+ note G#, 12
notetype $c, $82
octave 3
- note A_, 1
+ note A_, 2
notetype $c, $84
- note A_, 3
- note F#, 0
- note G#, 0
- note A_, 3
+ note A_, 4
+ note F#, 1
+ note G#, 1
+ note A_, 4
notetype $c, $82
- note C#, 3
+ note C#, 4
octave 4
- note G#, 1
+ note G#, 2
notetype $c, $84
- note G#, 3
- note F#, 0
- note G#, 0
- note E_, 3
+ note G#, 4
+ note F#, 1
+ note G#, 1
+ note E_, 4
notetype $c, $82
octave 3
- note E_, 3
+ note E_, 4
octave 4
- note F#, 1
+ note F#, 2
notetype $c, $84
- note F#, 3
- note A_, 0
- note G#, 0
- note A_, 3
- note D_, 3
+ note F#, 4
+ note A_, 1
+ note G#, 1
+ note A_, 4
+ note D_, 4
notetype $c, $82
- note E_, 1
+ note E_, 2
notetype $c, $84
- note E_, 3
- note F#, 0
- note E_, 0
- note D#, 3
+ note E_, 4
+ note F#, 1
+ note E_, 1
+ note D#, 4
notetype $c, $73
octave 3
- note D#, 0
- note F#, 0
- note B_, 0
+ note D#, 1
+ note F#, 1
+ note B_, 1
octave 4
- note D#, 0
+ note D#, 1
loopchannel 0, Music_BattleTowerLobby_branch_179544
Music_BattleTowerLobby_Ch3: ; 1795ae
@@ -209,96 +209,96 @@
Music_BattleTowerLobby_branch_1795b1: ; 1795b1
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note D#, 1
- note __, 1
- note D#, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note D#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 2
- note A_, 1
- note B_, 1
+ note A_, 2
+ note B_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
- note E_, 1
- note __, 1
+ note C#, 2
+ note E_, 2
+ note __, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note G#, 1
- note B_, 1
+ note G#, 2
+ note B_, 2
octave 3
- note E_, 1
- note __, 1
- note D_, 1
+ note E_, 2
+ note __, 2
+ note D_, 2
octave 2
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 3
- note D_, 1
- note F#, 1
- note E_, 1
+ note D_, 2
+ note F#, 2
+ note E_, 2
octave 2
- note B_, 1
- note E_, 1
- note B_, 1
- note F#, 1
- note E_, 1
- note D#, 1
- note F#, 1
+ note B_, 2
+ note E_, 2
+ note B_, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note F#, 2
loopchannel 0, Music_BattleTowerLobby_branch_1795b1
Music_BattleTowerLobby_Ch4: ; 179610
@@ -306,10 +306,10 @@
Music_BattleTowerLobby_branch_179612: ; 179612
notetype $c
- note __, 1
- note F_, 3
- note F_, 3
- note F_, 1
- note F_, 3
+ note __, 2
+ note F_, 4
+ note F_, 4
+ note F_, 2
+ note F_, 4
loopchannel 0, Music_BattleTowerLobby_branch_179612
; 17961d
--- a/audio/music/battletowertheme.asm
+++ b/audio/music/battletowertheme.asm
@@ -15,194 +15,194 @@
notetype $6, $94
Music_BattleTowerTheme_branch_1788a5: ; 1788a5
- note __, 15
- note __, 15
- note __, 11
- note __, 11
+ note __, 16
+ note __, 16
+ note __, 12
+ note __, 12
dutycycle $2
octave 3
- note C_, 1
- note E_, 1
- note G_, 3
+ note C_, 2
+ note E_, 2
+ note G_, 4
callchannel Music_BattleTowerTheme_branch_17895e
- note G_, 1
- note __, 1
- note C_, 3
- note __, 3
+ note G_, 2
+ note __, 2
+ note C_, 4
+ note __, 4
intensity $92
- note G_, 1
- note F_, 1
- note C_, 1
- note E_, 1
- note G_, 1
+ note G_, 2
+ note F_, 2
+ note C_, 2
+ note E_, 2
+ note G_, 2
octave 4
- note E_, 1
- note G_, 1
- note E_, 1
+ note E_, 2
+ note G_, 2
+ note E_, 2
octave 3
- note G_, 1
- note E_, 1
+ note G_, 2
+ note E_, 2
callchannel Music_BattleTowerTheme_branch_17895e
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 2
- note A#, 3
- note __, 3
+ note A#, 4
+ note __, 4
intensity $92
octave 3
- note G_, 1
- note D#, 1
- note C_, 1
- note F_, 1
- note A_, 1
+ note G_, 2
+ note D#, 2
+ note C_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 1
- note F_, 1
- note C_, 1
+ note C_, 2
+ note F_, 2
+ note C_, 2
octave 3
- note A_, 1
- note F_, 1
+ note A_, 2
+ note F_, 2
intensity $93
- note D_, 1
- note __, 1
- note E_, 3
- note F_, 3
- note G_, 1
- note A_, 1
- note A#, 7
+ note D_, 2
+ note __, 2
+ note E_, 4
+ note F_, 4
+ note G_, 2
+ note A_, 2
+ note A#, 8
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note C_, 1
- note __, 1
- note D_, 3
- note E_, 3
- note F_, 1
- note G_, 1
- note A_, 7
+ note C_, 2
+ note __, 2
+ note D_, 4
+ note E_, 4
+ note F_, 2
+ note G_, 2
+ note A_, 8
octave 2
- note A_, 7
- note A#, 1
- note __, 1
+ note A_, 8
+ note A#, 2
+ note __, 2
octave 3
- note C_, 3
- note D_, 3
- note D#, 1
- note F_, 1
- note D#, 3
- note F_, 3
- note G_, 3
- note A#, 3
+ note C_, 4
+ note D_, 4
+ note D#, 2
+ note F_, 2
+ note D#, 4
+ note F_, 4
+ note G_, 4
+ note A#, 4
octave 4
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note F_, 3
- note __, 3
+ note F_, 4
+ note __, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C_, 1
- note E_, 3
- note __, 3
+ note C_, 2
+ note E_, 4
+ note __, 4
dutycycle $3
- note C_, 1
- note E_, 1
- note G_, 3
- note A_, 3
- note F_, 7
- note F_, 1
- note G_, 1
- note A_, 7
- note G_, 3
- note F_, 3
- note D_, 7
- note A#, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note A_, 1
- note A#, 1
+ note C_, 2
+ note E_, 2
+ note G_, 4
+ note A_, 4
+ note F_, 8
+ note F_, 2
+ note G_, 2
+ note A_, 8
+ note G_, 4
+ note F_, 4
+ note D_, 8
+ note A#, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
octave 4
- note C_, 1
- note D_, 1
- note C_, 1
- note D_, 1
- note D#, 1
- note F_, 3
+ note C_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note F_, 4
octave 3
- note F_, 7
- note C#, 1
- note D#, 1
- note F_, 7
- note G_, 3
- note F_, 3
- note F_, 3
- note C_, 7
- note G_, 1
- note F_, 1
- note E_, 7
+ note F_, 8
+ note C#, 2
+ note D#, 2
+ note F_, 8
+ note G_, 4
+ note F_, 4
+ note F_, 4
+ note C_, 8
+ note G_, 2
+ note F_, 2
+ note E_, 8
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G_, 1
- note E_, 1
- note C_, 3
- note F_, 7
- note C_, 1
- note F_, 1
- note A_, 7
- note A#, 3
+ note A#, 2
+ note G_, 2
+ note E_, 2
+ note C_, 4
+ note F_, 8
+ note C_, 2
+ note F_, 2
+ note A_, 8
+ note A#, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
- note F_, 7
- note A#, 3
+ note A#, 4
+ note F_, 8
+ note A#, 4
octave 4
- note D_, 7
+ note D_, 8
octave 3
- note A#, 1
- note A_, 1
- note F_, 3
- note G#, 3
- note F_, 7
- note G#, 3
- note F_, 3
- note D#, 3
- note C#, 3
- note F_, 3
+ note A#, 2
+ note A_, 2
+ note F_, 4
+ note G#, 4
+ note F_, 8
+ note G#, 4
+ note F_, 4
+ note D#, 4
+ note C#, 4
+ note F_, 4
intensity $94
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note E_, 5
+ note E_, 6
+ note __, 2
+ note E_, 1
note __, 1
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 3
- note __, 11
+ note E_, 1
+ note __, 1
+ note E_, 4
+ note __, 12
loopchannel 0, Music_BattleTowerTheme_branch_1788a5
; 17895e
Music_BattleTowerTheme_branch_17895e: ; 17895e
intensity $94
+ note A_, 2
+ note __, 2
+ note C_, 4
+ note __, 4
note A_, 1
note __, 1
- note C_, 3
- note __, 3
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note C_, 3
- note F_, 3
- note __, 3
- note A_, 3
+ note A_, 1
+ note __, 1
+ note C_, 4
+ note F_, 4
+ note __, 4
+ note A_, 4
endchannel
Music_BattleTowerTheme_Ch2: ; 17896d
@@ -212,154 +212,154 @@
dutycycle $3
notetype $6, $b8
octave 3
+ note F_, 2
+ note __, 2
+ octave 2
+ note A_, 4
+ note __, 4
+ octave 3
note F_, 1
note __, 1
+ note F_, 1
+ note __, 1
octave 2
- note A_, 3
- note __, 3
+ note A_, 4
octave 3
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note F_, 4
+ note __, 4
octave 2
- note A_, 3
+ note A_, 2
+ note __, 2
octave 3
- note F_, 3
- note __, 3
+ note F_, 2
+ note __, 2
octave 2
+ note A_, 4
+ note __, 4
+ tone $0001
note A_, 1
note __, 1
octave 3
- note F_, 1
+ note C_, 1
note __, 1
- octave 2
- note A_, 3
- note __, 3
- tone $0001
- note A_, 0
- note __, 0
- octave 3
- note C_, 0
- note __, 0
- note F_, 3
- note __, 3
+ note F_, 4
+ note __, 4
tone $0000
intensity $b7
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
- note E_, 3
+ note C_, 2
+ note E_, 4
callchannel Music_BattleTowerTheme_branch_178a15
- note A#, 3
- note __, 1
- note F_, 1
+ note A#, 4
+ note __, 2
+ note F_, 2
notetype $c, $b7
- note C_, 11
+ note C_, 12
notetype $6, $b7
callchannel Music_BattleTowerTheme_branch_178a15
notetype $c, $b7
+ note A#, 2
+ note __, 1
+ note G_, 1
+ note A_, 12
note A#, 1
- note __, 0
- note G_, 0
- note A_, 11
- note A#, 0
- note __, 0
- note A#, 3
- note G_, 0
- note A_, 0
- note A#, 3
- note D_, 3
- note A_, 0
- note __, 0
- note A_, 3
- note G_, 0
- note A_, 0
- note F_, 7
- note G_, 0
- note __, 0
- note G_, 3
- note A#, 0
- note A_, 0
- note A#, 3
- note D#, 3
- note F_, 0
- note __, 0
- note F_, 3
- note G_, 0
- note F_, 0
- note E_, 7
+ note __, 1
+ note A#, 4
+ note G_, 1
+ note A_, 1
+ note A#, 4
+ note D_, 4
+ note A_, 1
+ note __, 1
+ note A_, 4
+ note G_, 1
+ note A_, 1
+ note F_, 8
+ note G_, 1
+ note __, 1
+ note G_, 4
+ note A#, 1
+ note A_, 1
+ note A#, 4
+ note D#, 4
+ note F_, 1
+ note __, 1
+ note F_, 4
+ note G_, 1
+ note F_, 1
+ note E_, 8
stereopanning $f0
dutycycle $2
- note F_, 5
- note A_, 0
- note A#, 0
+ note F_, 6
+ note A_, 1
+ note A#, 1
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note A#, 16
+ note A#, 6
+ note G_, 1
note A_, 1
- note A#, 15
- note A#, 5
- note G_, 0
- note A_, 0
- note A#, 3
+ note A#, 4
octave 5
- note C_, 1
+ note C_, 2
octave 4
+ note A#, 2
+ note A_, 6
note A#, 1
- note A_, 5
- note A#, 0
- note A_, 0
- note G_, 7
- note A_, 5
- note F_, 0
- note A_, 0
+ note A_, 1
+ note G_, 8
+ note A_, 6
+ note F_, 1
+ note A_, 1
octave 5
- note C_, 3
- note D_, 1
- note D#, 1
- note D_, 5
- note C_, 1
+ note C_, 4
+ note D_, 2
+ note D#, 2
+ note D_, 6
+ note C_, 2
octave 4
- note A#, 7
+ note A#, 8
octave 5
- note C#, 5
- note C_, 1
+ note C#, 6
+ note C_, 2
octave 4
- note A#, 1
- note G#, 1
- note F_, 1
- note G#, 1
- note G_, 4
- note __, 0
+ note A#, 2
+ note G#, 2
+ note F_, 2
+ note G#, 2
+ note G_, 5
+ note __, 1
notetype $6, $b7
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 3
- note __, 3
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 4
+ note __, 4
stereopanning $ff
dutycycle $3
octave 3
- note C_, 1
- note D_, 1
- note E_, 3
+ note C_, 2
+ note D_, 2
+ note E_, 4
loopchannel 0, Music_BattleTowerTheme_branch_178970
; 178a15
Music_BattleTowerTheme_branch_178a15: ; 178a15
- note F_, 1
- note __, 1
- note F_, 7
- note C_, 1
- note F_, 1
+ note F_, 2
+ note __, 2
+ note F_, 8
+ note C_, 2
+ note F_, 2
octave 5
- note C_, 7
+ note C_, 8
octave 4
- note A#, 3
- note A_, 3
+ note A#, 4
+ note A_, 4
endchannel
Music_BattleTowerTheme_Ch3: ; 178a20
@@ -369,225 +369,225 @@
Music_BattleTowerTheme_branch_178a26: ; 178a26
stereopanning $ff
callchannel Music_BattleTowerTheme_branch_178afe
- note C_, 1
- note __, 1
- note F_, 3
- note __, 3
+ note C_, 2
+ note __, 2
+ note F_, 4
+ note __, 4
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note F_, 3
- note __, 3
+ note C_, 1
+ note __, 1
+ note F_, 4
+ note __, 4
stereopanning $f0
- note C_, 7
+ note C_, 8
callchannel Music_BattleTowerTheme_branch_178afe
+ note C_, 2
+ note __, 2
+ note F_, 4
+ note __, 4
note C_, 1
note __, 1
- note F_, 3
- note __, 3
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note E_, 3
- note C_, 3
- note __, 3
note C_, 1
note __, 1
+ note E_, 4
+ note C_, 4
+ note __, 4
+ note C_, 2
+ note __, 2
callchannel Music_BattleTowerTheme_branch_178afe
octave 2
- note A#, 1
- note __, 1
+ note A#, 2
+ note __, 2
octave 3
- note D#, 3
- note __, 3
+ note D#, 4
+ note __, 4
octave 2
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
- octave 3
- note C_, 3
- note F_, 3
- note __, 3
- note C_, 0
- note __, 0
- note C_, 1
- octave 2
note A#, 1
note __, 1
- note A#, 3
- note F_, 3
- octave 3
- note F_, 0
- note __, 0
- note F_, 1
- octave 2
note A#, 1
note __, 1
octave 3
- note D_, 1
- note __, 1
- note F_, 7
+ note C_, 4
+ note F_, 4
+ note __, 4
note C_, 1
note __, 1
- note C_, 3
+ note C_, 2
octave 2
- note F_, 3
+ note A#, 2
+ note __, 2
+ note A#, 4
+ note F_, 4
octave 3
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- octave 2
- note A_, 1
+ note F_, 1
note __, 1
+ note F_, 2
+ octave 2
+ note A#, 2
+ note __, 2
octave 3
- note C_, 1
+ note D_, 2
+ note __, 2
+ note F_, 8
+ note C_, 2
+ note __, 2
+ note C_, 4
+ octave 2
+ note F_, 4
+ octave 3
+ note F_, 1
note __, 1
- note F_, 7
- note D#, 1
+ note F_, 1
note __, 1
- note D#, 3
octave 2
- note G_, 3
+ note A_, 2
+ note __, 2
octave 3
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note C_, 2
+ note __, 2
+ note F_, 8
+ note D#, 2
+ note __, 2
+ note D#, 4
octave 2
+ note G_, 4
+ octave 3
note G_, 1
note __, 1
- note A#, 1
+ note G_, 1
note __, 1
+ octave 2
+ note G_, 2
+ note __, 2
+ note A#, 2
+ note __, 2
octave 3
- note D#, 7
+ note D#, 8
+ note F_, 2
+ note __, 2
+ note C_, 4
+ note __, 4
+ note C_, 2
+ octave 2
+ note F_, 2
+ note G_, 4
+ note __, 4
+ stereopanning $ff
+ note G_, 2
+ octave 3
+ note C_, 2
+ note E_, 4
+ note F_, 4
+ note C_, 8
note F_, 1
note __, 1
- note C_, 3
- note __, 3
+ note F_, 1
+ note __, 1
+ note A_, 4
+ note C_, 6
+ note __, 2
note C_, 1
- octave 2
+ note __, 1
+ note C_, 1
+ note __, 1
+ note F_, 4
+ note D_, 8
note F_, 1
- note G_, 3
- note __, 3
- stereopanning $ff
- note G_, 1
- octave 3
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A#, 4
+ note A_, 4
+ note F_, 4
+ note D_, 4
+ note F_, 4
+ note C#, 8
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A#, 4
+ note F_, 8
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C_, 4
+ note F_, 8
note C_, 1
- note E_, 3
- note F_, 3
- note C_, 7
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A_, 3
- note C_, 5
note __, 1
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F_, 3
- note D_, 7
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A#, 3
- note A_, 3
- note F_, 3
- note D_, 3
- note F_, 3
- note C#, 7
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A#, 3
- note F_, 7
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C_, 3
- note F_, 7
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 3
- note C_, 3
- note D_, 3
- note E_, 3
- note F_, 3
- note C_, 7
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A_, 3
- note C_, 7
+ note C_, 1
+ note __, 1
+ note G_, 4
+ note C_, 4
+ note D_, 4
+ note E_, 4
+ note F_, 4
+ note C_, 8
note F_, 1
note __, 1
- note F_, 3
+ note F_, 1
+ note __, 1
+ note A_, 4
+ note C_, 8
+ note F_, 2
+ note __, 2
+ note F_, 4
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A#, 3
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A#, 4
octave 2
- note A#, 3
+ note A#, 4
octave 3
- note D_, 3
- note E_, 3
- note F_, 3
+ note D_, 4
+ note E_, 4
+ note F_, 4
octave 2
- note G#, 7
+ note G#, 8
octave 3
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note G#, 3
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note G#, 4
octave 2
- note G#, 7
+ note G#, 8
octave 3
- note C#, 3
- note C_, 3
- note G_, 7
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 3
- note __, 11
+ note C#, 4
+ note C_, 4
+ note G_, 8
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 4
+ note __, 12
loopchannel 0, Music_BattleTowerTheme_branch_178a26
; 178afe
Music_BattleTowerTheme_branch_178afe: ; 178afe
octave 3
+ note C_, 2
+ note __, 2
+ note F_, 4
+ note __, 4
note C_, 1
note __, 1
- note F_, 3
- note __, 3
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F_, 3
- note C_, 3
- note __, 3
note C_, 1
note __, 1
+ note F_, 4
+ note C_, 4
+ note __, 4
+ note C_, 2
+ note __, 2
endchannel
Music_BattleTowerTheme_Ch4: ; 178b0d
@@ -596,15 +596,15 @@
Music_BattleTowerTheme_branch_178b11: ; 178b11
callchannel Music_BattleTowerTheme_branch_178b58
+ note D_, 2
+ note D_, 4
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
- note D_, 3
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
+ note D_, 1
+ note D_, 4
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
Music_BattleTowerTheme_branch_178b1d: ; 178b1d
callchannel Music_BattleTowerTheme_branch_178b58
@@ -613,89 +613,89 @@
callchannel Music_BattleTowerTheme_branch_178b6c
callchannel Music_BattleTowerTheme_branch_178b61
callchannel Music_BattleTowerTheme_branch_178b6c
+ note D_, 2
+ note D_, 4
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
- note D_, 7
+ note D_, 1
+ note D_, 8
Music_BattleTowerTheme_branch_178b35: ; 178b35
callchannel Music_BattleTowerTheme_branch_178b76
+ note D_, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
+ note D_, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
+ note C#, 1
note D_, 1
- note D_, 1
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
+ note C#, 1
loopchannel 3, Music_BattleTowerTheme_branch_178b35
callchannel Music_BattleTowerTheme_branch_178b76
+ note D_, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
+ note D_, 4
note D_, 1
- note D_, 0
- note D_, 0
- note D_, 3
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
+ note C#, 1
+ note D_, 1
+ note C#, 1
loopchannel 0, Music_BattleTowerTheme_branch_178b11
; 178b58
Music_BattleTowerTheme_branch_178b58: ; 178b58
+ note D_, 2
+ note D_, 4
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
+ note D_, 2
+ note D_, 4
+ note D_, 1
+ note D_, 1
endchannel
; 178b61
Music_BattleTowerTheme_branch_178b61: ; 178b61
+ note D_, 2
+ note D_, 4
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
note D_, 1
+ note D_, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
+ note C#, 1
+ note D_, 1
+ note C#, 1
endchannel
; 178b6c
Music_BattleTowerTheme_branch_178b6c: ; 178b6c
+ note D_, 2
+ note D_, 4
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
endchannel
; 178b76
Music_BattleTowerTheme_branch_178b76: ; 178b76
+ note D_, 2
+ note C#, 2
+ note D_, 2
note D_, 1
note C#, 1
+ note D_, 2
+ note C#, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note C#, 0
- note D_, 1
note C#, 1
- note D_, 1
- note D_, 0
- note C#, 0
endchannel
; 178b81
--- a/audio/music/bicycle.asm
+++ b/audio/music/bicycle.asm
@@ -15,161 +15,161 @@
vibrato $8, $15
notetype $c, $b4
octave 3
- note B_, 5
- note A_, 5
- note G_, 3
+ note B_, 6
+ note A_, 6
+ note G_, 4
intensity $b0
- note A_, 5
+ note A_, 6
intensity $b6
- note A_, 7
+ note A_, 8
intensity $b2
- note F#, 1
+ note F#, 2
Music_Bicycle_branch_ee144: ; ee144
stereopanning $f
intensity $b2
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
+ note E_, 2
+ note E_, 2
+ note F#, 1
note E_, 1
- note E_, 1
- note F#, 0
- note E_, 0
- note D#, 1
- note D_, 1
- note D_, 1
- note E_, 1
- note E_, 1
- note C_, 1
- note C_, 1
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note E_, 2
+ note E_, 2
+ note C_, 2
+ note C_, 2
octave 2
- note B_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note C_, 1
- note C_, 1
- note E_, 1
- note E_, 1
- note C#, 1
- note E_, 1
+ note C_, 2
+ note C_, 2
+ note E_, 2
+ note E_, 2
+ note C#, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note E_, 2
+ note E_, 2
note F#, 1
note E_, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note C#, 1
- note D_, 1
- note D_, 1
- note C#, 1
- note D_, 1
- note G_, 1
- note G_, 1
- note E_, 1
- note E_, 1
- note F#, 0
- note E_, 0
- note D#, 1
- note D_, 1
- note D_, 1
- note E_, 1
- note E_, 1
- note C_, 1
- note C_, 1
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note E_, 2
+ note E_, 2
+ note C_, 2
+ note C_, 2
octave 2
- note B_, 1
- note B_, 1
- note A#, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
+ note A#, 2
+ note B_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
- note E_, 1
- note C_, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note F#, 1
+ note C_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note F#, 2
intensity $82
- note F#, 1
+ note F#, 2
intensity $b2
- note A_, 1
- note G_, 1
- note F#, 1
- note G_, 1
- note G#, 1
- note A_, 1
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note G#, 2
+ note A_, 2
stereopanning $f0
intensity $b6
- note B_, 3
- note G_, 3
+ note B_, 4
+ note G_, 4
octave 4
- note D_, 3
+ note D_, 4
octave 3
- note G_, 3
- note A_, 3
- note F#, 3
+ note G_, 4
+ note A_, 4
+ note F#, 4
octave 4
- note D_, 3
+ note D_, 4
octave 3
- note F#, 3
- note G_, 3
- note E_, 3
+ note F#, 4
+ note G_, 4
+ note E_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note E_, 3
- note F#, 3
- note D_, 1
- note F#, 1
- note G_, 1
- note G#, 1
- note A_, 3
+ note E_, 4
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note G_, 2
+ note G#, 2
+ note A_, 4
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
- note G_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
octave 4
- note D_, 1
- note G_, 1
- note D_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
- note F#, 1
- note A_, 1
+ note A_, 2
+ note F#, 2
+ note A_, 2
octave 4
- note C_, 1
- note F#, 1
- note C_, 1
+ note C_, 2
+ note F#, 2
+ note C_, 2
octave 3
- note A_, 1
- note G_, 1
- note E_, 1
- note C_, 1
- note E_, 1
- note G_, 1
- note G#, 1
- note A_, 1
- note B_, 1
+ note A_, 2
+ note G_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note G#, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
octave 3
- note A_, 1
- note G_, 1
- note F#, 1
- note G_, 1
- note G#, 1
- note A_, 1
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note G#, 2
+ note A_, 2
loopchannel 0, Music_Bicycle_branch_ee144
Music_Bicycle_Ch2: ; ee1de
@@ -178,24 +178,24 @@
stereopanning $f0
notetype $c, $c6
octave 4
- note D_, 5
- note C_, 5
+ note D_, 6
+ note C_, 6
octave 3
- note B_, 3
+ note B_, 4
intensity $c2
octave 4
+ note D_, 2
note D_, 1
- note D_, 0
- note E_, 0
+ note E_, 1
+ note D_, 2
note D_, 1
- note D_, 0
- note E_, 0
- note D_, 1
+ note E_, 1
+ note D_, 2
intensity $c3
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
Music_Bicycle_branch_ee1fd: ; ee1fd
stereopanning $ff
@@ -202,282 +202,282 @@
dutycycle $2
intensity $c3
octave 3
- note B_, 3
- note G_, 3
- note A_, 3
- note F#, 3
+ note B_, 4
+ note G_, 4
+ note A_, 4
+ note F#, 4
intensity $c2
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
intensity $c5
- note D_, 7
+ note D_, 8
intensity $c4
- note E_, 3
- note G_, 3
+ note E_, 4
+ note G_, 4
intensity $c2
- note E_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note G_, 1
+ note E_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
intensity $c5
- note F#, 7
+ note F#, 8
intensity $c3
- note B_, 3
- note G_, 3
- note A_, 3
- note F#, 3
+ note B_, 4
+ note G_, 4
+ note A_, 4
+ note F#, 4
intensity $c2
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
intensity $c5
- note D_, 7
+ note D_, 8
intensity $c4
- note E_, 3
- note G_, 3
+ note E_, 4
+ note G_, 4
intensity $c2
- note E_, 1
+ note E_, 2
octave 4
- note E_, 1
- note D_, 1
- note C_, 1
+ note E_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
- note D_, 1
- note E_, 1
+ note C_, 2
+ note D_, 2
+ note E_, 2
intensity $c7
- note F#, 7
+ note F#, 8
stereopanning $f
callchannel Music_Bicycle_branch_ee263
- note F#, 3
+ note F#, 4
intensity $c3
- note A_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note F#, 3
+ note A_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note F#, 4
intensity $c7
callchannel Music_Bicycle_branch_ee263
- note F#, 3
+ note F#, 4
intensity $c3
- note A_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 3
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 4
loopchannel 0, Music_Bicycle_branch_ee1fd
; ee263
Music_Bicycle_branch_ee263: ; ee263
- note G_, 5
- note B_, 5
- note G_, 3
- note F#, 5
- note A_, 5
- note F#, 3
- note E_, 5
- note G_, 5
- note E_, 3
+ note G_, 6
+ note B_, 6
+ note G_, 4
+ note F#, 6
+ note A_, 6
+ note F#, 4
+ note E_, 6
+ note G_, 6
+ note E_, 4
endchannel
Music_Bicycle_Ch3: ; ee26d
notetype $c, $14
- note __, 15
+ note __, 16
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
- note C_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note C_, 2
+ note E_, 2
+ note D_, 2
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
Music_Bicycle_branch_ee27f: ; ee27f
callchannel Music_Bicycle_branch_ee333
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note D_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
callchannel Music_Bicycle_branch_ee333
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
- note F_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
- note C_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
Music_Bicycle_branch_ee2e9: ; ee2e9
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note D_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note D_, 0
- note __, 0
- note B_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
loopchannel 2, Music_Bicycle_branch_ee2e9
loopchannel 0, Music_Bicycle_branch_ee27f
; ee333
@@ -484,42 +484,42 @@
Music_Bicycle_branch_ee333: ; ee333
octave 3
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note D_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note D_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
endchannel
Music_Bicycle_Ch4: ; ee345
togglenoise $0
notetype $c
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
Music_Bicycle_branch_ee34b: ; ee34b
- note __, 1
+ note __, 2
Music_Bicycle_branch_ee34c: ; ee34c
stereopanning $f0
- note F_, 3
+ note F_, 4
loopchannel 12, Music_Bicycle_branch_ee34c
- note F_, 3
- note F_, 3
+ note F_, 4
+ note F_, 4
stereopanning $ff
- note F_, 1
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
+ note F_, 2
loopchannel 0, Music_Bicycle_branch_ee34b
; ee35e
--- a/audio/music/buenaspassword.asm
+++ b/audio/music/buenaspassword.asm
@@ -11,34 +11,34 @@
volume $77
tone $0001
notetype $c, $b3
- note __, 7
+ note __, 8
Music_BuenasPassword_branch_17816b: ; 17816b
stereopanning $ff
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
dutycycle $3
notetype $6, $97
stereopanning $f
octave 4
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note F#, 1
note G#, 1
- note __, 9
- note __, 9
+ note __, 1
+ note G#, 1
+ note __, 1
+ note F#, 2
+ note G#, 2
+ note __, 10
+ note __, 10
stereopanning $f0
- note C#, 1
- note F_, 1
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note F#, 1
+ note C#, 2
+ note F_, 2
note G#, 1
- note __, 11
+ note __, 1
+ note G#, 1
+ note __, 1
+ note F#, 2
+ note G#, 2
+ note __, 12
dutycycle $2
callchannel Music_BuenasPassword_branch_178204
stereopanning $ff
@@ -50,95 +50,95 @@
callchannel Music_BuenasPassword_branch_178222
callchannel Music_BuenasPassword_branch_178204
dutycycle $1
- note C#, 1
+ note C#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
note __, 1
- note D#, 1
+ note G#, 2
note __, 1
- note F#, 1
- note __, 0
- note G#, 1
- note __, 0
- note A#, 1
- note B_, 0
- note __, 0
- octave 4
- note C#, 0
- note __, 0
- note D#, 0
- note __, 0
- octave 3
+ note A#, 2
note B_, 1
note __, 1
- note B_, 1
- note G#, 1
- note B_, 1
- note A#, 1
- note G#, 1
- note G_, 0
- note D#, 2
+ octave 4
note C#, 1
- octave 2
- note B_, 1
- note A#, 0
+ note __, 1
+ note D#, 1
+ note __, 1
+ octave 3
+ note B_, 2
+ note __, 2
+ note B_, 2
note G#, 2
- note A#, 1
+ note B_, 2
+ note A#, 2
+ note G#, 2
note G_, 1
- note A#, 0
+ note D#, 3
+ note C#, 2
+ octave 2
+ note B_, 2
+ note A#, 1
+ note G#, 3
+ note A#, 2
+ note G_, 2
+ note A#, 1
octave 3
+ note C#, 3
+ note D#, 2
note C#, 2
note D#, 1
+ note G_, 3
+ note B_, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ note G#, 2
+ note __, 1
+ note F#, 2
+ note __, 1
+ note D#, 2
note C#, 1
- note D#, 0
- note G_, 2
- note B_, 1
note __, 1
- note A#, 1
+ note D#, 1
note __, 1
+ note F_, 1
+ note __, 1
+ note C#, 2
+ note __, 2
+ note G#, 2
+ octave 4
+ note C#, 2
+ note F_, 2
note G#, 1
- note __, 0
- note F#, 1
- note __, 0
+ note __, 1
note D#, 1
- note C#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F_, 0
- note __, 0
- note C#, 1
note __, 1
note G#, 1
- octave 4
- note C#, 1
+ note F#, 3
note F_, 1
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note G#, 0
- note F#, 2
- note F_, 0
- note __, 0
- note D#, 0
- note __, 0
+ note __, 1
+ note D#, 1
+ note __, 1
octave 3
- note B_, 0
- note G#, 2
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
- note G#, 0
+ note B_, 1
+ note G#, 3
+ note F#, 1
+ note __, 1
note D#, 1
- note F#, 0
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
+ note __, 1
+ note G#, 1
+ note D#, 2
+ note F#, 1
+ note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
loopchannel 0, Music_BuenasPassword_branch_17816b
; 178204
@@ -146,22 +146,22 @@
stereopanning $f
notetype $6, $84
octave 4
- note D#, 1
+ note D#, 2
intensity $71
- note C#, 0
- note C_, 0
+ note C#, 1
+ note C_, 1
intensity $51
octave 3
- note A#, 0
- note G#, 0
+ note A#, 1
+ note G#, 1
intensity $31
- note G_, 0
- note F_, 0
+ note G_, 1
+ note F_, 1
intensity $11
- note D#, 0
- note C#, 0
- note C_, 0
- note __, 0
+ note D#, 1
+ note C#, 1
+ note C_, 1
+ note __, 1
notetype $c, $84
endchannel
; 178222
@@ -168,19 +168,19 @@
Music_BuenasPassword_branch_178222: ; 178222
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note D#, 0
+ note D#, 1
octave 2
- note G#, 0
- note __, 0
- octave 3
- note D#, 0
+ note G#, 1
note __, 1
+ octave 3
+ note D#, 1
+ note __, 2
endchannel
; 178231
@@ -188,9 +188,9 @@
vibrato $12, $34
dutycycle $2
notetype $c, $a5
- note __, 6
+ note __, 7
octave 3
- note F#, 0
+ note F#, 1
Music_BuenasPassword_branch_17823c: ; 17823c
stereopanning $ff
@@ -199,82 +199,82 @@
stereopanning $ff
callchannel Music_BuenasPassword_branch_1782cc
octave 3
- note B_, 1
- note A#, 1
- note B_, 1
- note G#, 15
+ note B_, 2
+ note A#, 2
+ note B_, 2
+ note G#, 16
callchannel Music_BuenasPassword_branch_1782a4
stereopanning $ff
callchannel Music_BuenasPassword_branch_1782cc
- note B_, 1
- note A#, 1
- note B_, 1
- note G#, 15
+ note B_, 2
+ note A#, 2
+ note B_, 2
+ note G#, 16
callchannel Music_BuenasPassword_branch_1782a4
- note F#, 1
+ note F#, 2
+ note __, 2
+ note G#, 2
+ note __, 2
+ note A#, 2
note __, 1
- note G#, 1
+ note B_, 2
note __, 1
- note A#, 1
- note __, 0
- note B_, 1
- note __, 0
octave 4
- note C#, 1
- note D#, 0
- note __, 0
- note F_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note C#, 2
note D#, 1
note __, 1
- note G#, 1
+ note F_, 1
+ note __, 1
note F#, 1
- note G#, 1
- note D#, 13
- note C#, 0
- note D#, 0
- note C#, 5
+ note __, 1
+ note D#, 2
+ note __, 2
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note D#, 14
+ note C#, 1
+ note D#, 1
+ note C#, 6
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
- note D#, 7
- note F#, 1
+ note C#, 1
+ note D#, 8
+ note F#, 2
+ note __, 2
+ note F_, 2
+ note __, 2
+ note D#, 2
note __, 1
- note F_, 1
+ note C#, 2
note __, 1
- note D#, 1
- note __, 0
- note C#, 1
- note __, 0
octave 3
- note B_, 1
- note G#, 0
- note __, 0
- note A#, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 2
note G#, 1
note __, 1
+ note A#, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G#, 2
+ note __, 2
octave 4
- note C#, 1
- note F_, 1
- note G#, 1
- note B_, 13
- note A#, 0
- note B_, 0
- note G#, 9
+ note C#, 2
+ note F_, 2
+ note G#, 2
+ note B_, 14
+ note A#, 1
+ note B_, 1
+ note G#, 10
intensity $84
octave 2
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
intensity $a5
loopchannel 0, Music_BuenasPassword_branch_17823c
; 1782a4
@@ -281,34 +281,34 @@
Music_BuenasPassword_branch_1782a4: ; 1782a4
octave 3
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note D#, 0
- note __, 0
- note F#, 0
+ note G#, 1
note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 2
stereopanning $f0
octave 4
- note G#, 0
+ note G#, 1
notetype $6, $81
- note G_, 0
- note F_, 0
+ note G_, 1
+ note F_, 1
intensity $71
- note D#, 0
- note C#, 0
+ note D#, 1
+ note C#, 1
intensity $61
- note C_, 0
+ note C_, 1
octave 3
- note A#, 0
+ note A#, 1
intensity $41
- note G#, 0
+ note G#, 1
intensity $21
- note G_, 0
- note F_, 0
- note __, 0
+ note G_, 1
+ note F_, 1
+ note __, 1
notetype $c, $a5
endchannel
; 1782cc
@@ -315,81 +315,81 @@
Music_BuenasPassword_branch_1782cc: ; 1782cc
octave 4
- note G#, 1
+ note G#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note F_, 2
note __, 1
- note F#, 1
+ note D#, 2
note __, 1
- note F_, 1
- note __, 0
+ note C#, 2
note D#, 1
- note __, 0
- note C#, 1
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note C#, 0
- note __, 0
+ note __, 1
note D#, 1
note __, 1
+ note C#, 1
+ note __, 1
+ note D#, 2
+ note __, 2
endchannel
; 1782df
Music_BuenasPassword_branch_1782df: ; 1782df
octave 3
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note D#, 0
- note __, 0
- note F#, 0
- note F_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note F_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 2
- note B_, 0
- note G#, 2
+ note B_, 1
+ note G#, 3
octave 3
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note D#, 0
- note __, 0
- note F#, 0
- note F_, 0
- note __, 0
- note C#, 0
- note __, 0
- octave 2
- note B_, 0
note G#, 1
- octave 3
- note F#, 0
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note D#, 0
- note __, 0
- note F#, 0
- note F_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note F_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 2
- note B_, 0
+ note B_, 1
note G#, 2
+ octave 3
+ note F#, 1
+ note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note F_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ octave 2
+ note B_, 1
+ note G#, 3
endchannel
Music_BuenasPassword_Ch3: ; 178311
notetype $c, $14
- note __, 7
+ note __, 8
Music_BuenasPassword_branch_178315: ; 178315
callchannel Music_BuenasPassword_branch_1783a7
@@ -396,188 +396,188 @@
callchannel Music_BuenasPassword_branch_1783a7
callchannel Music_BuenasPassword_branch_1783a7
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 2
- note G#, 0
+ note G#, 1
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note G#, 0
+ note G#, 1
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
- note G#, 3
+ note G#, 4
loopchannel 3, Music_BuenasPassword_branch_178315
- note F#, 0
- note __, 0
- note A#, 0
- note __, 0
- octave 3
- note C#, 0
- octave 2
- note F#, 0
- note __, 0
- octave 3
- note C#, 0
- octave 2
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
note A#, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
+ note C#, 1
octave 2
note F#, 1
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note B_, 0
- note G#, 0
- note __, 0
+ note __, 1
octave 3
- note D#, 0
+ note C#, 1
octave 2
- note G#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note A#, 2
octave 3
- note G#, 1
+ note C#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
+ note F#, 2
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note B_, 1
+ note G#, 1
+ note __, 1
octave 3
note D#, 1
octave 2
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note G#, 0
- note D#, 0
- note __, 0
- note A#, 0
- note D#, 0
- note __, 0
note G#, 1
- note A#, 0
- note __, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note D#, 0
- note __, 0
- note A#, 0
- note D#, 0
- note __, 0
+ note __, 1
octave 3
- note D#, 1
+ note G#, 2
octave 2
- note D#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ octave 3
+ note D#, 2
+ octave 2
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G#, 1
+ note D#, 1
+ note __, 1
+ note A#, 1
+ note D#, 1
+ note __, 1
+ note G#, 2
+ note A#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
note G_, 1
- callchannel Music_BuenasPassword_branch_1783bc
+ note D#, 1
+ note __, 1
+ note A#, 1
+ note D#, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note F_, 0
- note C#, 0
- note __, 0
- note G#, 0
+ note D#, 2
octave 2
- note G#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note G_, 2
+ callchannel Music_BuenasPassword_branch_1783bc
octave 3
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
note F_, 1
+ note C#, 1
+ note __, 1
+ note G#, 1
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note C#, 1
+ note F_, 2
+ octave 2
+ note G#, 1
+ note __, 1
+ octave 3
+ note C#, 2
callchannel Music_BuenasPassword_branch_1783bc
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note B_, 0
note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note B_, 1
+ note G#, 2
octave 3
- note D#, 0
+ note D#, 1
octave 2
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
loopchannel 0, Music_BuenasPassword_branch_178315
; 1783a7
Music_BuenasPassword_branch_1783a7: ; 1783a7
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 2
- note G#, 0
+ note G#, 1
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note G#, 0
+ note G#, 1
octave 3
- note C#, 0
- note __, 0
- note B_, 0
- note __, 0
- note C#, 0
- note F_, 1
- note C#, 0
+ note C#, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note C#, 1
+ note F_, 2
+ note C#, 1
endchannel
; 1783bc
Music_BuenasPassword_branch_1783bc: ; 1783bc
octave 2
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note B_, 0
- note G#, 0
- note __, 0
- octave 3
- note D#, 0
- octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
note B_, 1
+ note G#, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
octave 2
note G#, 1
+ note __, 1
+ note B_, 2
+ octave 3
+ note D#, 1
+ note __, 1
+ octave 2
+ note G#, 2
endchannel
Music_BuenasPassword_Ch4: ; 1783d0
togglenoise $3
notetype $c
- note D#, 1
+ note D#, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
Music_BuenasPassword_branch_1783d9: ; 1783d9
callchannel Music_BuenasPassword_branch_17840c
@@ -589,60 +589,60 @@
callchannel Music_BuenasPassword_branch_17840c
callchannel Music_BuenasPassword_branch_17840c
stereopanning $ff
- note D#, 1
+ note D#, 2
stereopanning $f0
- note G_, 1
+ note G_, 2
stereopanning $ff
- note D_, 1
+ note D_, 2
stereopanning $f
- note G_, 0
- note G_, 0
- stereopanning $f0
note G_, 1
+ note G_, 1
+ stereopanning $f0
+ note G_, 2
stereopanning $ff
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
loopchannel 0, Music_BuenasPassword_branch_1783d9
; 17840c
Music_BuenasPassword_branch_17840c: ; 17840c
stereopanning $ff
- note D#, 1
+ note D#, 2
stereopanning $f0
- note G_, 1
+ note G_, 2
stereopanning $ff
- note D_, 1
+ note D_, 2
stereopanning $f
- note G_, 0
- note G_, 0
- stereopanning $f0
note G_, 1
+ note G_, 1
+ stereopanning $f0
+ note G_, 2
stereopanning $ff
- note D#, 1
- note D_, 1
+ note D#, 2
+ note D_, 2
stereopanning $f
- note G_, 1
+ note G_, 2
endchannel
; 178424
Music_BuenasPassword_branch_178424: ; 178424
stereopanning $ff
- note D#, 1
+ note D#, 2
stereopanning $f0
- note G_, 1
+ note G_, 2
stereopanning $ff
- note D_, 1
+ note D_, 2
stereopanning $f
- note G_, 0
- note G_, 0
- stereopanning $f0
note G_, 1
+ note G_, 1
+ stereopanning $f0
+ note G_, 2
stereopanning $ff
- note D#, 1
+ note D#, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
+ note D_, 1
endchannel
; 17843b
--- a/audio/music/bugcatchingcontest.asm
+++ b/audio/music/bugcatchingcontest.asm
@@ -13,185 +13,185 @@
vibrato $8, $24
dutycycle $2
notetype $c, $b7
- note __, 7
+ note __, 8
octave 4
- note C#, 0
- note __, 0
- note C#, 2
- note __, 0
- note C#, 0
- note C#, 0
- note D_, 0
- note __, 0
- note D_, 2
- note __, 0
- note D_, 0
- note D_, 0
- note D#, 0
- note __, 0
- note D#, 2
- note __, 0
- note D#, 0
- note D#, 0
- note E_, 0
- note __, 0
- note E_, 2
- note __, 0
- note E_, 0
- note E_, 0
+ note C#, 1
+ note __, 1
+ note C#, 3
+ note __, 1
+ note C#, 1
+ note C#, 1
+ note D_, 1
+ note __, 1
+ note D_, 3
+ note __, 1
+ note D_, 1
+ note D_, 1
+ note D#, 1
+ note __, 1
+ note D#, 3
+ note __, 1
+ note D#, 1
+ note D#, 1
+ note E_, 1
+ note __, 1
+ note E_, 3
+ note __, 1
+ note E_, 1
+ note E_, 1
Music_BugCatchingContest_branch_f7c4b: ; f7c4b
notetype $c, $b1
Music_BugCatchingContest_branch_f7c4e: ; f7c4e
- note __, 1
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
loopchannel 4, Music_BugCatchingContest_branch_f7c4e
Music_BugCatchingContest_branch_f7c55: ; f7c55
- note __, 1
- note B_, 1
+ note __, 2
+ note B_, 2
loopchannel 8, Music_BugCatchingContest_branch_f7c55
intensity $b4
dutycycle $1
octave 3
- note B_, 5
- note A_, 0
- note B_, 0
- note A_, 5
+ note B_, 6
+ note A_, 1
+ note B_, 1
+ note A_, 6
octave 4
- note D_, 0
- note E_, 0
+ note D_, 1
+ note E_, 1
intensity $b1
dutycycle $2
Music_BugCatchingContest_branch_f7c6b: ; f7c6b
- note __, 1
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
loopchannel 4, Music_BugCatchingContest_branch_f7c6b
- note __, 1
- note B_, 1
- note __, 1
- note B_, 1
+ note __, 2
+ note B_, 2
+ note __, 2
+ note B_, 2
notetype $6, $b7
octave 4
- note E_, 3
- note __, 0
+ note E_, 4
+ note __, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note G_, 0
- note B_, 7
+ note E_, 1
+ note G_, 1
+ note B_, 8
octave 5
- note E_, 7
+ note E_, 8
intensity $b1
- note __, 3
+ note __, 4
octave 2
- note B_, 3
- note __, 3
+ note B_, 4
+ note __, 4
octave 3
- note E_, 3
- note __, 3
- note E_, 3
+ note E_, 4
+ note __, 4
+ note E_, 4
Music_BugCatchingContest_branch_f7c8e: ; f7c8e
- note __, 3
+ note __, 4
octave 2
- note A_, 3
+ note A_, 4
loopchannel 3, Music_BugCatchingContest_branch_f7c8e
intensity $a7
octave 4
- note F#, 3
- note A_, 3
- note __, 3
+ note F#, 4
+ note A_, 4
+ note __, 4
octave 3
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
octave 4
- note G_, 0
- note A_, 0
- note G_, 0
- note A_, 0
- note G_, 0
- note A_, 0
- note G_, 0
- note A_, 0
- note G_, 7
- note __, 3
- octave 3
- note F#, 1
+ note G_, 1
note A_, 1
- octave 4
- note D_, 1
- note __, 1
- octave 3
+ note G_, 1
note A_, 1
- note F#, 1
+ note G_, 1
+ note A_, 1
+ note G_, 1
+ note A_, 1
+ note G_, 8
+ note __, 4
+ octave 3
+ note F#, 2
+ note A_, 2
octave 4
- note F#, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note F#, 7
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note B_, 1
- note G_, 1
+ note A_, 2
+ note F#, 2
octave 4
+ note F#, 1
note G_, 1
- note __, 1
- note D_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 8
+ note D_, 2
+ note __, 2
octave 3
- note B_, 1
+ note B_, 2
+ note G_, 2
octave 4
- note B_, 1
- note __, 1
- note G#, 1
- note D_, 1
+ note G_, 2
+ note __, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
- note G#, 1
- note B_, 1
- note C#, 1
- note __, 1
- note C#, 5
- note __, 1
- note C#, 1
- note C#, 1
- note D_, 1
- note __, 1
- note D_, 5
- note __, 1
- note D_, 1
- note D_, 1
- note D#, 1
- note __, 1
- note D#, 5
- note __, 1
- note D#, 1
- note D#, 1
- note E_, 1
- note __, 1
- note E_, 5
- note __, 1
- note E_, 1
- note E_, 1
+ note B_, 2
+ note __, 2
+ note G#, 2
+ note D_, 2
+ octave 3
+ note B_, 2
+ octave 4
+ note D_, 2
+ note G#, 2
+ note B_, 2
+ note C#, 2
+ note __, 2
+ note C#, 6
+ note __, 2
+ note C#, 2
+ note C#, 2
+ note D_, 2
+ note __, 2
+ note D_, 6
+ note __, 2
+ note D_, 2
+ note D_, 2
+ note D#, 2
+ note __, 2
+ note D#, 6
+ note __, 2
+ note D#, 2
+ note D#, 2
+ note E_, 2
+ note __, 2
+ note E_, 6
+ note __, 2
+ note E_, 2
+ note E_, 2
loopchannel 0, Music_BugCatchingContest_branch_f7c4b
Music_BugCatchingContest_Ch2: ; f7cf4
@@ -199,16 +199,16 @@
vibrato $8, $23
dutycycle $1
notetype $c, $c7
- note __, 7
+ note __, 8
Music_BugCatchingContest_branch_f7cff: ; f7cff
octave 4
- note A_, 0
- note __, 0
- note A_, 2
- note __, 0
- note A_, 0
- note A_, 0
+ note A_, 1
+ note __, 1
+ note A_, 3
+ note __, 1
+ note A_, 1
+ note A_, 1
loopchannel 4, Music_BugCatchingContest_branch_f7cff
Music_BugCatchingContest_branch_f7d0a: ; f7d0a
@@ -215,169 +215,169 @@
dutycycle $0
callchannel Music_BugCatchingContest_branch_f7d8e
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note G_, 0
- note __, 0
- octave 2
note G_, 1
+ note __, 1
+ octave 2
+ note G_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
callchannel Music_BugCatchingContest_branch_f7d8e
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note A_, 1
+ note A_, 2
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 2
- note E_, 1
+ note E_, 2
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 1
- note A_, 1
+ note A_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 2
- note D#, 1
+ note D#, 2
octave 3
- note A_, 0
- note __, 0
- dutycycle $0
+ note A_, 1
note __, 1
+ dutycycle $0
+ note __, 2
octave 5
- note D_, 0
- note __, 0
- note C#, 1
- note D_, 0
- note __, 0
- octave 4
- note B_, 7
+ note D_, 1
note __, 1
- octave 5
- note D_, 0
- note __, 0
- note C#, 1
- note D_, 0
- note __, 0
+ note C#, 2
+ note D_, 1
+ note __, 1
octave 4
- note A_, 7
+ note B_, 8
+ note __, 2
+ octave 5
+ note D_, 1
note __, 1
+ note C#, 2
+ note D_, 1
+ note __, 1
+ octave 4
+ note A_, 8
+ note __, 2
octave 5
- note D_, 3
- note F#, 1
+ note D_, 4
+ note F#, 2
+ note E_, 2
+ note D_, 1
+ note __, 1
+ note C#, 2
+ note D_, 1
+ note __, 1
note E_, 1
- note D_, 0
- note __, 0
- note C#, 1
- note D_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 9
- note A_, 0
- note __, 0
- note A_, 0
- note __, 2
- note A_, 9
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 10
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 3
+ note A_, 10
loopchannel 0, Music_BugCatchingContest_branch_f7d0a
; f7d8e
Music_BugCatchingContest_branch_f7d8e: ; f7d8e
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 1
- note A_, 1
+ note A_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 2
- note C#, 1
+ note C#, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note C#, 1
+ note C#, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note D#, 1
+ note D#, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
endchannel
Music_BugCatchingContest_Ch3: ; f7db7
@@ -384,298 +384,298 @@
stereopanning $ff
vibrato $10, $23
notetype $c, $14
- note __, 7
+ note __, 8
octave 3
- note A_, 0
- note __, 0
- note A_, 2
- note __, 0
- note A_, 0
- note A_, 0
- note B_, 0
- note __, 0
- note B_, 2
- note __, 0
- note B_, 0
- note B_, 0
+ note A_, 1
+ note __, 1
+ note A_, 3
+ note __, 1
+ note A_, 1
+ note A_, 1
+ note B_, 1
+ note __, 1
+ note B_, 3
+ note __, 1
+ note B_, 1
+ note B_, 1
octave 4
- note C_, 0
- note __, 0
- note C_, 2
- note __, 0
- note C_, 0
- note C_, 0
- note C#, 0
- note __, 0
- note C#, 2
- note __, 0
- note C#, 0
- note C#, 0
+ note C_, 1
+ note __, 1
+ note C_, 3
+ note __, 1
+ note C_, 1
+ note C_, 1
+ note C#, 1
+ note __, 1
+ note C#, 3
+ note __, 1
+ note C#, 1
+ note C#, 1
Music_BugCatchingContest_branch_f7dda: ; f7dda
notetype $c, $14
- note F#, 4
- note __, 0
- note F#, 0
- note G_, 0
- note A_, 3
- octave 5
- note D_, 3
- note C#, 1
- intensity $10
- note E_, 0
- note G_, 0
- note B_, 0
- note __, 0
- note G_, 0
- note E_, 0
- notetype $6, $20
- octave 6
- note E_, 0
- note F#, 0
- note E_, 0
- note F#, 0
- note E_, 0
- note F#, 0
- note E_, 0
- note F#, 0
- note E_, 7
- intensity $14
- octave 4
- note E_, 9
+ note F#, 5
note __, 1
- note E_, 1
note F#, 1
- note G_, 7
+ note G_, 1
+ note A_, 4
octave 5
- note C#, 7
- note __, 3
+ note D_, 4
+ note C#, 2
intensity $10
note E_, 1
note G_, 1
- note A_, 1
+ note B_, 1
note __, 1
+ note G_, 1
note E_, 1
- note C_, 1
+ notetype $6, $20
octave 6
- note C#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 7
- intensity $15
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note F#, 1
+ note E_, 8
+ intensity $14
+ octave 4
+ note E_, 10
+ note __, 2
+ note E_, 2
+ note F#, 2
+ note G_, 8
octave 5
- note F#, 3
- note __, 3
- note G_, 3
- note __, 3
- note A_, 3
- note __, 3
+ note C#, 8
+ note __, 4
+ intensity $10
+ note E_, 2
+ note G_, 2
+ note A_, 2
+ note __, 2
+ note E_, 2
+ note C_, 2
octave 6
- note D_, 3
- note __, 3
- note C#, 11
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 8
+ intensity $15
octave 5
- note B_, 1
+ note F#, 4
+ note __, 4
+ note G_, 4
+ note __, 4
+ note A_, 4
+ note __, 4
octave 6
- note C#, 1
+ note D_, 4
+ note __, 4
+ note C#, 12
octave 5
- note B_, 3
- note __, 3
+ note B_, 2
octave 6
- note G_, 3
- note F#, 3
- note __, 3
+ note C#, 2
octave 5
- note G_, 3
- note A_, 3
- note B_, 3
+ note B_, 4
+ note __, 4
octave 6
- note E_, 3
- note D_, 3
- note C#, 3
+ note G_, 4
+ note F#, 4
+ note __, 4
octave 5
- note B_, 1
+ note G_, 4
+ note A_, 4
+ note B_, 4
octave 6
- note C#, 1
- note D_, 3
- note __, 7
+ note E_, 4
+ note D_, 4
+ note C#, 4
octave 5
- note B_, 3
- note A_, 3
- note __, 0
- note D#, 0
- note F#, 0
- note A_, 0
+ note B_, 2
octave 6
- note C_, 7
- octave 3
- note G_, 1
+ note C#, 2
+ note D_, 4
+ note __, 8
+ octave 5
+ note B_, 4
+ note A_, 4
note __, 1
- note B_, 1
- note __, 1
- note D_, 1
- note __, 1
- note B_, 1
- note __, 1
- note E_, 1
- note __, 1
- note B_, 1
- note __, 1
- note G_, 1
- note __, 1
- note B_, 1
- note __, 1
- note D_, 1
- note __, 1
+ note D#, 1
note F#, 1
- note __, 1
- octave 2
note A_, 1
- note __, 1
+ octave 6
+ note C_, 8
octave 3
- note F#, 1
- note __, 1
- note D#, 1
- note __, 1
+ note G_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ octave 2
+ note A_, 2
+ note __, 2
+ octave 3
+ note F#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
octave 4
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 4
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note G_, 1
- note __, 1
- note B_, 1
- note __, 1
- note D_, 1
- note __, 1
- note B_, 1
- note __, 1
- note G#, 1
- note __, 1
- note B_, 1
- note __, 1
- note E_, 1
- note __, 1
- note B_, 1
- note __, 1
- note A_, 1
- note __, 1
- note A_, 5
- note __, 1
- note A_, 1
- note A_, 1
- note B_, 1
- note __, 1
- note B_, 5
- note __, 1
- note B_, 1
- note B_, 1
+ note G_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note G#, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ note A_, 6
+ note __, 2
+ note A_, 2
+ note A_, 2
+ note B_, 2
+ note __, 2
+ note B_, 6
+ note __, 2
+ note B_, 2
+ note B_, 2
octave 4
- note C_, 1
- note __, 1
- note C_, 5
- note __, 1
- note C_, 1
- note C_, 1
- note C#, 1
- note __, 1
- note C#, 5
- note __, 1
- note C#, 1
- note C#, 1
+ note C_, 2
+ note __, 2
+ note C_, 6
+ note __, 2
+ note C_, 2
+ note C_, 2
+ note C#, 2
+ note __, 2
+ note C#, 6
+ note __, 2
+ note C#, 2
+ note C#, 2
loopchannel 0, Music_BugCatchingContest_branch_f7dda
Music_BugCatchingContest_Ch4: ; f7e9a
togglenoise $4
notetype $6
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note E_, 1
- note E_, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note E_, 2
+ note E_, 2
callchannel Music_BugCatchingContest_branch_f7ee2
Music_BugCatchingContest_branch_f7eaf: ; f7eaf
- note D_, 3
- note D_, 3
- note D_, 1
+ note D_, 4
+ note D_, 4
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note C#, 2
+ note D_, 4
+ note D_, 4
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note C#, 2
+ note D_, 4
+ note D_, 4
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note C#, 2
+ note D_, 4
+ note D_, 4
note C#, 1
- note D_, 1
note C#, 1
- note D_, 3
- note D_, 3
- note D_, 1
note C#, 1
- note D_, 1
note C#, 1
- note D_, 3
- note D_, 3
- note D_, 1
note C#, 1
- note D_, 1
note C#, 1
- note D_, 3
- note D_, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note C#, 1
+ note C#, 1
loopchannel 5, Music_BugCatchingContest_branch_f7eaf
- note D_, 3
- note D_, 3
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 3
- note D_, 3
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 4
+ note D_, 4
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note D_, 4
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
callchannel Music_BugCatchingContest_branch_f7ee2
loopchannel 0, Music_BugCatchingContest_branch_f7eaf
; f7ee2
Music_BugCatchingContest_branch_f7ee2: ; f7ee2
- note D_, 3
- note B_, 7
- note D_, 1
- note D_, 1
- note D_, 3
- note B_, 7
- note D_, 1
- note D_, 1
- note D_, 3
- note B_, 7
- note D_, 1
- note D_, 1
- note D_, 3
- note B_, 7
- note D_, 1
- note D_, 1
+ note D_, 4
+ note B_, 8
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note B_, 8
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note B_, 8
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note B_, 8
+ note D_, 2
+ note D_, 2
endchannel
; f7ef3
--- a/audio/music/burnedtower.asm
+++ b/audio/music/burnedtower.asm
@@ -14,29 +14,29 @@
vibrato $8, $45
stereopanning $f0
notetype $c, $91
- note __, 1
+ note __, 2
octave 2
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $80
octave 3
- note D#, 5
+ note D#, 6
intensity $91
- note D_, 3
- note D_, 3
- note D_, 1
+ note D_, 4
+ note D_, 4
+ note D_, 2
intensity $80
- note C#, 5
+ note C#, 6
Music_BurnedTower_branch_f6ac8: ; f6ac8
intensity $91
octave 2
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $80
- note A#, 5
+ note A#, 6
loopchannel 2, Music_BurnedTower_branch_f6ac8
tempo 150
@@ -43,63 +43,63 @@
Music_BurnedTower_branch_f6ad8: ; f6ad8
intensity $b1
octave 2
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $a0
octave 3
- note D#, 5
+ note D#, 6
intensity $b1
- note D_, 3
- note D_, 3
- note D_, 1
+ note D_, 4
+ note D_, 4
+ note D_, 2
intensity $a0
- note C#, 5
+ note C#, 6
intensity $b1
octave 2
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $a0
- note A#, 5
+ note A#, 6
intensity $b1
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $b3
- note A#, 15
- note A#, 15
- note A#, 15
- note G#, 5
+ note A#, 16
+ note A#, 16
+ note A#, 16
+ note G#, 6
intensity $b1
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $a0
- note A#, 5
+ note A#, 6
intensity $b1
- note B_, 3
- note B_, 3
- note B_, 1
+ note B_, 4
+ note B_, 4
+ note B_, 2
intensity $a0
octave 3
- note F_, 5
+ note F_, 6
intensity $b1
- note E_, 3
- note E_, 3
- note E_, 1
+ note E_, 4
+ note E_, 4
+ note E_, 2
intensity $a0
- note D#, 5
+ note D#, 6
Music_BurnedTower_branch_f6b17: ; f6b17
intensity $b1
octave 2
- note B_, 3
- note B_, 3
- note B_, 1
+ note B_, 4
+ note B_, 4
+ note B_, 2
intensity $a0
octave 3
- note C_, 5
+ note C_, 6
loopchannel 2, Music_BurnedTower_branch_f6b17
loopchannel 0, Music_BurnedTower_branch_f6ad8
@@ -115,139 +115,139 @@
callchannel Music_BurnedTower_branch_f6b8e
intensity $c1
dutycycle $3
- note __, 1
+ note __, 2
octave 2
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $b0
octave 3
- note D#, 5
+ note D#, 6
intensity $c1
- note D_, 3
- note D_, 3
- note D_, 1
+ note D_, 4
+ note D_, 4
+ note D_, 2
intensity $b0
- note C#, 5
+ note C#, 6
intensity $c1
octave 2
- note A_, 3
- note A_, 3
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
intensity $b0
- note A#, 3
+ note A#, 4
intensity $c1
intensity $c2
octave 3
- note A_, 0
- note G_, 0
- note A_, 0
+ note A_, 1
+ note G_, 1
+ note A_, 1
octave 4
- note C_, 0
+ note C_, 1
vibrato $0, $0
intensity $3d
- note E_, 7
+ note E_, 8
vibrato $20, $83
intensity $b0
octave 2
- note G_, 3
+ note G_, 4
dutycycle $2
intensity $b0
octave 3
- note F#, 3
- note E_, 1
- note F#, 1
- note G_, 3
- note B_, 3
+ note F#, 4
+ note E_, 2
+ note F#, 2
+ note G_, 4
+ note B_, 4
octave 4
- note C#, 3
- note D_, 1
- note C#, 1
+ note C#, 4
+ note D_, 2
+ note C#, 2
octave 3
- note B_, 3
- note G_, 3
- note F#, 3
- note E_, 1
- note F#, 1
- note G_, 3
- note E_, 3
+ note B_, 4
+ note G_, 4
+ note F#, 4
+ note E_, 2
+ note F#, 2
+ note G_, 4
+ note E_, 4
intensity $b7
- note F#, 15
+ note F#, 16
loopchannel 0, Music_BurnedTower_branch_f6b39
; f6b8e
Music_BurnedTower_branch_f6b8e: ; f6b8e
octave 3
- note E_, 3
- note D_, 1
- note E_, 1
- note F_, 3
- note A_, 3
- note B_, 3
+ note E_, 4
+ note D_, 2
+ note E_, 2
+ note F_, 4
+ note A_, 4
+ note B_, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 3
- note F_, 3
- note E_, 3
- note D_, 1
- note E_, 1
- note F_, 3
- note D_, 3
- note E_, 15
+ note B_, 2
+ note A_, 4
+ note F_, 4
+ note E_, 4
+ note D_, 2
+ note E_, 2
+ note F_, 4
+ note D_, 4
+ note E_, 16
endchannel
Music_BurnedTower_Ch3: ; f6ba2
stereopanning $f
notetype $c, $14
- note __, 15
- note __, 15
- note __, 15
- note __, 11
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 12
octave 3
- note D#, 3
+ note D#, 4
Music_BurnedTower_branch_f6bad: ; f6bad
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
- note F_, 3
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note F_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
- note D#, 3
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note D#, 4
loopchannel 4, Music_BurnedTower_branch_f6bad
Music_BurnedTower_branch_f6bc3: ; f6bc3
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
- note F#, 1
- note G_, 3
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note G_, 4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
- note F#, 1
- note F_, 3
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note F_, 4
loopchannel 2, Music_BurnedTower_branch_f6bc3
loopchannel 0, Music_BurnedTower_branch_f6bad
@@ -256,16 +256,16 @@
notetype $c
Music_BurnedTower_branch_f6be1: ; f6be1
- note __, 15
+ note __, 16
loopchannel 4, Music_BurnedTower_branch_f6be1
- note __, 1
+ note __, 2
Music_BurnedTower_branch_f6be7: ; f6be7
stereopanning $f0
- note G_, 1
- note G#, 1
- note G_, 3
- note G#, 1
- note G_, 3
+ note G_, 2
+ note G#, 2
+ note G_, 4
+ note G#, 2
+ note G_, 4
loopchannel 0, Music_BurnedTower_branch_f6be7
; f6bf2
--- a/audio/music/celadoncity.asm
+++ b/audio/music/celadoncity.asm
@@ -14,135 +14,135 @@
stereopanning $f
notetype $c, $a6
octave 3
- note A_, 6
+ note A_, 7
intensity $a1
- note G#, 0
- note A_, 0
- note D_, 2
- note E_, 1
- note F#, 1
+ note G#, 1
+ note A_, 1
+ note D_, 3
+ note E_, 2
+ note F#, 2
callchannel Music_CeladonCity_branch_f43cc
Music_CeladonCity_branch_f437d: ; f437d
+ note D_, 2
+ note F#, 1
+ note A_, 1
note D_, 1
- note F#, 0
- note A_, 0
- note D_, 0
- note F#, 0
- note A_, 0
- note F#, 0
+ note F#, 1
+ note A_, 1
+ note F#, 1
loopchannel 3, Music_CeladonCity_branch_f437d
- note D_, 1
- note G_, 0
- note B_, 0
+ note D_, 2
+ note G_, 1
+ note B_, 1
octave 4
- note D_, 0
- note C_, 0
+ note D_, 1
+ note C_, 1
octave 3
- note B_, 0
- note G_, 0
- callchannel Music_CeladonCity_branch_f43cc
- note D_, 0
- note C#, 0
- note D_, 0
- note E_, 0
- note F#, 0
- note G_, 0
- note A_, 0
- note B_, 0
- note A_, 1
+ note B_, 1
note G_, 1
- note F#, 1
+ callchannel Music_CeladonCity_branch_f43cc
+ note D_, 1
+ note C#, 1
+ note D_, 1
note E_, 1
- note F#, 15
+ note F#, 1
+ note G_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 16
callchannel Music_CeladonCity_branch_f43e1
callchannel Music_CeladonCity_branch_f43fe
octave 2
+ note B_, 2
+ note A#, 1
note B_, 1
- note A#, 0
- note B_, 0
octave 3
- note D_, 0
- note G_, 0
- note A_, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note A_, 0
- note G#, 0
- note A_, 0
+ note D_, 1
+ note G_, 1
+ note A_, 1
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note A_, 1
+ note G#, 1
+ note A_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A_, 0
+ note B_, 1
+ note A_, 1
callchannel Music_CeladonCity_branch_f43e1
callchannel Music_CeladonCity_branch_f43fe
+ note D_, 2
+ note C#, 1
note D_, 1
- note C#, 0
- note D_, 0
- note F#, 0
- note G_, 0
- note A_, 0
- note G_, 0
- note A_, 7
+ note F#, 1
+ note G_, 1
+ note A_, 1
+ note G_, 1
+ note A_, 8
loopchannel 0, Music_CeladonCity_branch_f436c
; f43cc
Music_CeladonCity_branch_f43cc: ; f43cc
+ note D_, 2
+ note G_, 1
+ note B_, 1
note D_, 1
- note G_, 0
- note B_, 0
- note D_, 0
- note G_, 0
- note B_, 0
- note G_, 0
+ note G_, 1
+ note B_, 1
+ note G_, 1
loopchannel 3, Music_CeladonCity_branch_f43cc
- note D_, 1
- note F#, 0
- note A_, 0
+ note D_, 2
+ note F#, 1
+ note A_, 1
octave 4
- note D_, 0
- note C#, 0
- note D_, 0
+ note D_, 1
+ note C#, 1
+ note D_, 1
octave 3
- note A_, 0
+ note A_, 1
endchannel
; f43e1
Music_CeladonCity_branch_f43e1: ; f43e1
octave 2
- note G_, 1
- note B_, 0
+ note G_, 2
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
loopchannel 4, Music_CeladonCity_branch_f43e1
- note C_, 1
+ note C_, 2
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
- note D_, 0
- note E_, 0
- note F#, 0
- note A_, 0
- note G_, 0
- note A_, 0
- note B_, 0
+ note C_, 1
+ note D_, 1
+ note E_, 1
+ note F#, 1
+ note A_, 1
+ note G_, 1
+ note A_, 1
+ note B_, 1
octave 4
- note C_, 0
- note D_, 0
- note C#, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
octave 3
- note B_, 0
+ note B_, 1
endchannel
; f43fe
Music_CeladonCity_branch_f43fe: ; f43fe
- note D_, 1
- note F#, 0
- note A_, 0
+ note D_, 2
+ note F#, 1
+ note A_, 1
loopchannel 4, Music_CeladonCity_branch_f43fe
endchannel
@@ -152,74 +152,74 @@
stereopanning $f0
notetype $c, $b7
octave 4
- note D_, 0
- note C#, 0
- note D_, 0
- note E_, 0
- note F#, 0
- note E_, 0
- note F#, 0
- note G_, 0
- note A_, 7
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note F#, 1
+ note G_, 1
+ note A_, 8
Music_CeladonCity_branch_f441a: ; f441a
callchannel Music_CeladonCity_branch_f4463
- note A_, 3
- note F#, 3
+ note A_, 4
+ note F#, 4
+ note A_, 2
+ note F#, 6
note A_, 1
- note F#, 5
- note A_, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note A_, 1
- note B_, 1
- note G_, 3
- note B_, 3
- callchannel Music_CeladonCity_branch_f4463
- intensity $c1
- note A_, 1
note G_, 1
note F#, 1
note G_, 1
- note F#, 1
- note E_, 1
+ note A_, 2
+ note B_, 2
+ note G_, 4
+ note B_, 4
+ callchannel Music_CeladonCity_branch_f4463
+ intensity $c1
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 4
note D_, 1
- note C#, 1
- note D_, 3
- note D_, 0
- note E_, 0
- note F#, 0
- note A_, 0
+ note E_, 1
+ note F#, 1
+ note A_, 1
intensity $b3
octave 5
- note D_, 5
+ note D_, 6
intensity $a2
octave 1
- note F#, 1
+ note F#, 2
callchannel Music_CeladonCity_branch_f4474
octave 1
- note G_, 2
- note B_, 0
- note A_, 1
+ note G_, 3
+ note B_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 5
- note F#, 1
+ note A_, 6
+ note F#, 2
callchannel Music_CeladonCity_branch_f4474
octave 1
- note A_, 2
- octave 2
- note D_, 0
note A_, 3
- note D_, 5
+ octave 2
+ note D_, 1
+ note A_, 4
+ note D_, 6
intensity $97
octave 4
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
octave 5
- note D_, 15
+ note D_, 16
loopchannel 0, Music_CeladonCity_branch_f441a
; f4463
@@ -226,52 +226,52 @@
Music_CeladonCity_branch_f4463: ; f4463
intensity $b2
octave 4
- note B_, 3
- note G_, 3
+ note B_, 4
+ note G_, 4
+ note B_, 2
+ note G_, 6
note B_, 1
- note G_, 5
- note B_, 0
- note G_, 0
- note A_, 0
- note B_, 0
+ note G_, 1
+ note A_, 1
+ note B_, 1
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note B_, 1
- note A_, 7
+ note B_, 2
+ note A_, 8
endchannel
; f4474
Music_CeladonCity_branch_f4474: ; f4474
- note G_, 2
- note B_, 0
- octave 2
- note D_, 3
- octave 1
- note G_, 1
+ note G_, 3
note B_, 1
octave 2
- note D_, 3
+ note D_, 4
octave 1
note G_, 2
+ note B_, 2
octave 2
- note C_, 0
- note D_, 3
+ note D_, 4
octave 1
- note G_, 1
- note B_, 1
+ note G_, 3
octave 2
- note D_, 3
+ note C_, 1
+ note D_, 4
octave 1
- note A_, 2
+ note G_, 2
+ note B_, 2
octave 2
- note D_, 0
- note F#, 3
+ note D_, 4
octave 1
- note A_, 1
+ note A_, 3
octave 2
note D_, 1
- note F#, 3
+ note F#, 4
+ octave 1
+ note A_, 2
+ octave 2
+ note D_, 2
+ note F#, 4
endchannel
Music_CeladonCity_Ch3: ; f4492
@@ -280,121 +280,121 @@
Music_CeladonCity_branch_f4495: ; f4495
notetype $c, $25
octave 3
- note A_, 1
- note __, 1
- note F#, 1
- note __, 1
- note D_, 7
+ note A_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note D_, 8
callchannel Music_CeladonCity_branch_f44fd
Music_CeladonCity_branch_f44a1: ; f44a1
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 3
+ note D_, 4
loopchannel 3, Music_CeladonCity_branch_f44a1
octave 2
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 3
- note D_, 2
+ note D_, 3
octave 2
- note F#, 0
+ note F#, 1
callchannel Music_CeladonCity_branch_f44fd
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note F#, 2
+ note F#, 3
octave 2
- note G#, 0
- note A_, 0
- note __, 0
+ note G#, 1
+ note A_, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
- note E_, 1
note C#, 1
- note D_, 1
- note __, 5
+ note __, 1
+ note E_, 2
+ note C#, 2
+ note D_, 2
+ note __, 6
octave 2
- note A_, 1
- note __, 5
+ note A_, 2
+ note __, 6
intensity $10
callchannel Music_CeladonCity_branch_f4510
octave 5
- note E_, 1
- note __, 1
- note F#, 1
- note __, 1
- note D_, 3
- note __, 3
- note C_, 7
+ note E_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note D_, 4
+ note __, 4
+ note C_, 8
octave 4
- note A_, 1
- note B_, 1
+ note A_, 2
+ note B_, 2
octave 5
- note C_, 1
- note D_, 1
- note E_, 1
- note __, 1
- note D_, 1
- note E_, 1
- note D_, 3
- note __, 3
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note __, 2
+ note D_, 2
+ note E_, 2
+ note D_, 4
+ note __, 4
callchannel Music_CeladonCity_branch_f4510
octave 5
- note E_, 1
- note __, 1
- note D_, 1
- note E_, 1
- note D_, 3
- note __, 3
- note C_, 7
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note __, 5
+ note E_, 2
+ note __, 2
+ note D_, 2
+ note E_, 2
+ note D_, 4
+ note __, 4
+ note C_, 8
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note __, 6
loopchannel 0, Music_CeladonCity_branch_f4495
; f44fd
Music_CeladonCity_branch_f44fd: ; f44fd
octave 2
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 3
- note D_, 3
+ note D_, 4
loopchannel 3, Music_CeladonCity_branch_f44fd
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
- note F#, 2
+ note D_, 1
+ note __, 1
+ note F#, 3
octave 2
- note G#, 0
+ note G#, 1
endchannel
; f4510
Music_CeladonCity_branch_f4510: ; f4510
octave 5
- note D_, 7
- note C_, 1
+ note D_, 8
+ note C_, 2
octave 4
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
endchannel
; f4518
--- a/audio/music/championbattle.asm
+++ b/audio/music/championbattle.asm
@@ -13,21 +13,21 @@
vibrato $12, $15
notetype $c, $b2
octave 2
- note A#, 7
- note A#, 7
- note A#, 7
- note A#, 3
+ note A#, 8
+ note A#, 8
+ note A#, 8
+ note A#, 4
intensity $b7
- note B_, 3
+ note B_, 4
Music_ChampionBattle_branch_ea9e2: ; ea9e2
callchannel Music_ChampionBattle_branch_eaaee
octave 3
- note D#, 3
+ note D#, 4
loopchannel 2, Music_ChampionBattle_branch_ea9e2
callchannel Music_ChampionBattle_branch_eaaee
octave 3
- note E_, 3
+ note E_, 4
Music_ChampionBattle_branch_ea9f0: ; ea9f0
callchannel Music_ChampionBattle_branch_eaafc
@@ -39,181 +39,181 @@
loopchannel 7, Music_ChampionBattle_branch_ea9fa
callchannel Music_ChampionBattle_branch_eab06
intensity $b2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note D#, 3
+ note D#, 4
intensity $b2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note E_, 3
+ note E_, 4
intensity $b2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note F#, 3
+ note F#, 4
intensity $b2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note G#, 3
+ note G#, 4
intensity $a0
- note A#, 7
+ note A#, 8
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note B_, 11
+ note B_, 12
intensity $b2
- note A#, 0
- note B_, 0
+ note A#, 1
+ note B_, 1
octave 4
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
Music_ChampionBattle_branch_eaa35: ; eaa35
callchannel Music_ChampionBattle_branch_eab0f
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
- note F#, 3
+ note F#, 4
Music_ChampionBattle_branch_eaa3d: ; eaa3d
intensity $b2
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
- note G#, 3
+ note G#, 4
loopchannel 2, Music_ChampionBattle_branch_eaa3d
intensity $b2
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
- note B_, 3
+ note B_, 4
callchannel Music_ChampionBattle_branch_eab0f
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
- note F#, 3
+ note F#, 4
intensity $b2
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
- note G#, 3
+ note G#, 4
intensity $b2
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
- note B_, 3
+ note B_, 4
intensity $b2
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $b7
octave 4
- note E_, 3
+ note E_, 4
callchannel Music_ChampionBattle_branch_eab24
- note B_, 3
- note G#, 3
+ note B_, 4
+ note G#, 4
callchannel Music_ChampionBattle_branch_eab24
octave 4
- note D_, 3
- note D_, 3
+ note D_, 4
+ note D_, 4
intensity $a0
octave 3
- note A#, 7
+ note A#, 8
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note F#, 7
+ note F#, 8
octave 2
- note F#, 7
+ note F#, 8
intensity $60
- note B_, 15
+ note B_, 16
intensity $70
- note B_, 15
+ note B_, 16
intensity $80
octave 3
- note C#, 15
+ note C#, 16
intensity $a0
- note D#, 15
+ note D#, 16
intensity $b4
octave 4
- note F#, 3
- note F_, 3
- note E_, 3
- note D#, 3
- note D_, 3
- note C#, 3
- note F#, 3
- note F#, 3
- note F#, 3
- note F_, 3
- note E_, 3
- note D#, 3
- note F#, 1
- note G#, 1
- note D#, 1
- note E_, 1
- note F#, 3
- note F#, 3
- note __, 15
+ note F#, 4
+ note F_, 4
+ note E_, 4
+ note D#, 4
+ note D_, 4
+ note C#, 4
+ note F#, 4
+ note F#, 4
+ note F#, 4
+ note F_, 4
+ note E_, 4
+ note D#, 4
+ note F#, 2
+ note G#, 2
+ note D#, 2
+ note E_, 2
+ note F#, 4
+ note F#, 4
+ note __, 16
intensity $90
octave 3
- note F#, 7
+ note F#, 8
intensity $b4
- note E_, 3
- note E_, 3
+ note E_, 4
+ note E_, 4
intensity $90
- note D#, 15
- note C#, 15
+ note D#, 16
+ note C#, 16
Music_ChampionBattle_branch_eaab1: ; eaab1
intensity $b2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note D#, 3
+ note D#, 4
loopchannel 4, Music_ChampionBattle_branch_eaab1
Music_ChampionBattle_branch_eaabe: ; eaabe
intensity $b2
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
intensity $b7
- note D#, 3
+ note D#, 4
loopchannel 2, Music_ChampionBattle_branch_eaabe
intensity $b2
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
intensity $b7
- note F#, 3
+ note F#, 4
intensity $b2
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
intensity $b7
- note G#, 3
+ note G#, 4
callchannel Music_ChampionBattle_branch_eab31
octave 3
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $b7
- note B_, 3
+ note B_, 4
callchannel Music_ChampionBattle_branch_eab31
octave 3
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $b7
octave 4
- note D_, 3
+ note D_, 4
loopchannel 0, Music_ChampionBattle_branch_eaa35
; eaaee
@@ -220,14 +220,14 @@
Music_ChampionBattle_branch_eaaee: ; eaaee
intensity $b2
octave 2
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 2
intensity $b7
endchannel
; eaafc
@@ -235,11 +235,11 @@
Music_ChampionBattle_branch_eaafc: ; eaafc
intensity $b2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note D#, 3
+ note D#, 4
endchannel
; eab06
@@ -246,10 +246,10 @@
Music_ChampionBattle_branch_eab06: ; eab06
intensity $b2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
- note B_, 3
+ note B_, 4
endchannel
; eab0f
@@ -256,21 +256,21 @@
Music_ChampionBattle_branch_eab0f: ; eab0f
intensity $b5
octave 3
- note D#, 1
- note A#, 1
- note D#, 1
- note F#, 3
- note F_, 1
- note E_, 1
- note B_, 1
- note F#, 1
- note A#, 1
- note F_, 1
- note A_, 1
- note E_, 1
- note G#, 1
- note D#, 1
- note G_, 1
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note F#, 4
+ note F_, 2
+ note E_, 2
+ note B_, 2
+ note F#, 2
+ note A#, 2
+ note F_, 2
+ note A_, 2
+ note E_, 2
+ note G#, 2
+ note D#, 2
+ note G_, 2
intensity $b2
endchannel
; eab24
@@ -278,13 +278,13 @@
Music_ChampionBattle_branch_eab24: ; eab24
intensity $b2
octave 3
- note A#, 1
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 1
+ note A#, 2
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 2
intensity $b7
endchannel
; eab31
@@ -291,21 +291,21 @@
Music_ChampionBattle_branch_eab31: ; eab31
intensity $b2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $b7
- note A#, 3
+ note A#, 4
intensity $b2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $b7
- note B_, 3
+ note B_, 4
intensity $b2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $b7
octave 4
- note C#, 3
+ note C#, 4
intensity $b2
endchannel
@@ -315,210 +315,210 @@
tone $0001
notetype $c, $c2
octave 3
- note D#, 7
- note D#, 7
- note D#, 7
- note D#, 3
+ note D#, 8
+ note D#, 8
+ note D#, 8
+ note D#, 4
intensity $c7
- note D_, 3
+ note D_, 4
callchannel Music_ChampionBattle_branch_eac4f
- note A#, 3
+ note A#, 4
callchannel Music_ChampionBattle_branch_eac4f
- note B_, 3
+ note B_, 4
callchannel Music_ChampionBattle_branch_eac4f
octave 4
- note C#, 3
+ note C#, 4
callchannel Music_ChampionBattle_branch_eac5c
- note D_, 3
+ note D_, 4
callchannel Music_ChampionBattle_branch_eac5c
- note F_, 3
+ note F_, 4
callchannel Music_ChampionBattle_branch_eac5c
- note D_, 3
+ note D_, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note B_, 3
+ note B_, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
octave 4
- note C_, 3
+ note C_, 4
intensity $c2
octave 3
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
octave 4
- note C#, 3
- note D#, 7
+ note C#, 4
+ note D#, 8
octave 3
- note D#, 7
+ note D#, 8
octave 4
- note E_, 7
+ note E_, 8
intensity $3c
- note E_, 7
+ note E_, 8
Music_ChampionBattle_branch_eab9d: ; eab9d
intensity $c5
- note D#, 5
+ note D#, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note D#, 1
- note D_, 1
- note C#, 3
- note C_, 3
+ note D#, 2
+ note D_, 2
+ note C#, 4
+ note C_, 4
octave 3
- note B_, 3
- note A#, 3
+ note B_, 4
+ note A#, 4
intensity $c7
- note B_, 7
+ note B_, 8
octave 4
- note E_, 7
+ note E_, 8
intensity $c2
octave 3
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
intensity $c7
- note B_, 3
+ note B_, 4
intensity $c2
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
intensity $c7
octave 4
- note C#, 3
+ note C#, 4
intensity $c5
- note D#, 5
+ note D#, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note D#, 1
- note D_, 1
- note C#, 3
- note C_, 3
+ note D#, 2
+ note D_, 2
+ note C#, 4
+ note C_, 4
octave 3
- note B_, 3
- note A#, 1
- note B_, 1
+ note B_, 4
+ note A#, 2
+ note B_, 2
intensity $c7
octave 4
- note E_, 7
- note G#, 7
- note E_, 7
- note B_, 7
+ note E_, 8
+ note G#, 8
+ note E_, 8
+ note B_, 8
callchannel Music_ChampionBattle_branch_eac79
- note E_, 3
- note E_, 3
+ note E_, 4
+ note E_, 4
callchannel Music_ChampionBattle_branch_eac79
- note F#, 3
- note F#, 3
+ note F#, 4
+ note F#, 4
intensity $c7
- note D#, 7
+ note D#, 8
octave 3
- note D#, 7
+ note D#, 8
octave 4
- note C#, 7
+ note C#, 8
octave 3
- note C#, 7
+ note C#, 8
intensity $b0
- note D#, 15
- note D#, 15
- note F_, 15
- note F#, 15
+ note D#, 16
+ note D#, 16
+ note F_, 16
+ note F#, 16
intensity $c4
Music_ChampionBattle_branch_eabef: ; eabef
octave 5
- note D#, 3
- note D_, 3
- note C#, 3
- note C_, 3
- note D#, 1
- note D_, 1
- note C#, 1
- note C_, 1
+ note D#, 4
+ note D_, 4
+ note C#, 4
+ note C_, 4
+ note D#, 2
+ note D_, 2
+ note C#, 2
+ note C_, 2
octave 4
- note B_, 3
- note B_, 3
+ note B_, 4
+ note B_, 4
loopchannel 2, Music_ChampionBattle_branch_eabef
intensity $b0
octave 3
- note D#, 15
- note B_, 15
- note A#, 15
- note G#, 15
+ note D#, 16
+ note B_, 16
+ note A#, 16
+ note G#, 16
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note B_, 3
+ note B_, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A_, 3
+ note A_, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note B_, 3
+ note B_, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
octave 4
- note C#, 3
+ note C#, 4
intensity $c2
octave 3
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
octave 4
- note D_, 3
+ note D_, 4
intensity $b0
- note D#, 7
- note E_, 7
- note F#, 7
- note E_, 7
- note D#, 7
- note E_, 7
- note F#, 7
- note G#, 7
+ note D#, 8
+ note E_, 8
+ note F#, 8
+ note E_, 8
+ note D#, 8
+ note E_, 8
+ note F#, 8
+ note G#, 8
loopchannel 0, Music_ChampionBattle_branch_eab9d
; eac4f
Music_ChampionBattle_branch_eac4f: ; eac4f
intensity $c2
- note D#, 1
- note D#, 5
- note D#, 1
- note D#, 5
- note D#, 1
- note D#, 5
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 6
+ note D#, 2
+ note D#, 6
+ note D#, 2
+ note D#, 6
+ note D#, 2
+ note D#, 2
intensity $c7
endchannel
; eac5c
@@ -526,23 +526,23 @@
Music_ChampionBattle_branch_eac5c: ; eac5c
intensity $c2
octave 3
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note B_, 3
+ note B_, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c2
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
endchannel
; eac79
@@ -549,13 +549,13 @@
Music_ChampionBattle_branch_eac79: ; eac79
intensity $c1
- note D#, 1
- note D#, 3
- note D#, 3
- note D#, 3
- note D#, 3
- note D#, 3
- note D#, 1
+ note D#, 2
+ note D#, 4
+ note D#, 4
+ note D#, 4
+ note D#, 4
+ note D#, 4
+ note D#, 2
intensity $c5
endchannel
@@ -564,248 +564,248 @@
Music_ChampionBattle_branch_eac88: ; eac88
octave 3
- note D#, 0
- note __, 6
+ note D#, 1
+ note __, 7
loopchannel 3, Music_ChampionBattle_branch_eac88
- note D#, 0
- note __, 2
- note E_, 3
+ note D#, 1
+ note __, 3
+ note E_, 4
callchannel Music_ChampionBattle_branch_ead61
callchannel Music_ChampionBattle_branch_ead61
callchannel Music_ChampionBattle_branch_ead61
callchannel Music_ChampionBattle_branch_ead6f
- note D_, 3
+ note D_, 4
callchannel Music_ChampionBattle_branch_ead6f
- note A_, 3
+ note A_, 4
callchannel Music_ChampionBattle_branch_ead6f
- note D_, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D_, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 4
- note C#, 3
- note D#, 7
+ note C#, 4
+ note D#, 8
octave 3
- note D#, 7
- note B_, 3
- note G_, 1
- note B_, 1
- note F#, 1
- note A#, 1
- note F_, 1
- note A_, 1
+ note D#, 8
+ note B_, 4
+ note G_, 2
+ note B_, 2
+ note F#, 2
+ note A#, 2
+ note F_, 2
+ note A_, 2
Music_ChampionBattle_branch_eacc6: ; eacc6
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 8, Music_ChampionBattle_branch_eacc6
Music_ChampionBattle_branch_eaccc: ; eaccc
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 5, Music_ChampionBattle_branch_eaccc
- note E_, 1
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
- note B_, 1
- note G_, 1
- note A_, 1
+ note A_, 2
+ note B_, 2
+ note G_, 2
+ note A_, 2
Music_ChampionBattle_branch_eacda: ; eacda
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 8, Music_ChampionBattle_branch_eacda
Music_ChampionBattle_branch_eace0: ; eace0
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 8, Music_ChampionBattle_branch_eace0
callchannel Music_ChampionBattle_branch_ead83
octave 3
- note D#, 1
- note E_, 1
- note D#, 1
- note E_, 1
- note D#, 1
+ note D#, 2
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note D#, 2
octave 4
- note D_, 1
- note C#, 1
- note C_, 1
+ note D_, 2
+ note C#, 2
+ note C_, 2
callchannel Music_ChampionBattle_branch_ead83
octave 3
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
- note D#, 1
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
octave 4
- note D_, 1
- note C#, 1
- note C_, 1
+ note D_, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 7
- note D#, 7
- note B_, 7
- note D#, 7
+ note A#, 8
+ note D#, 8
+ note B_, 8
+ note D#, 8
Music_ChampionBattle_branch_ead05: ; ead05
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
loopchannel 16, Music_ChampionBattle_branch_ead05
callchannel Music_ChampionBattle_branch_ead8e
octave 3
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
octave 4
- note D#, 1
- note E_, 1
- note F#, 1
+ note D#, 2
+ note E_, 2
+ note F#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D#, 1
- note E_, 1
+ note D#, 2
+ note E_, 2
callchannel Music_ChampionBattle_branch_ead8e
Music_ChampionBattle_branch_ead1d: ; ead1d
octave 3
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 4, Music_ChampionBattle_branch_ead1d
Music_ChampionBattle_branch_ead24: ; ead24
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 5, Music_ChampionBattle_branch_ead24
- note B_, 1
+ note B_, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
- note __, 1
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
Music_ChampionBattle_branch_ead32: ; ead32
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 5, Music_ChampionBattle_branch_ead32
octave 4
- note C#, 1
- note E_, 1
+ note C#, 2
+ note E_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
Music_ChampionBattle_branch_ead40: ; ead40
- note D#, 1
- note G#, 1
+ note D#, 2
+ note G#, 2
loopchannel 8, Music_ChampionBattle_branch_ead40
Music_ChampionBattle_branch_ead46: ; ead46
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 7, Music_ChampionBattle_branch_ead46
- note B_, 1
- note A#, 1
+ note B_, 2
+ note A#, 2
Music_ChampionBattle_branch_ead4e: ; ead4e
octave 3
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
octave 4
- note D_, 1
- note D#, 1
+ note D_, 2
+ note D#, 2
loopchannel 7, Music_ChampionBattle_branch_ead4e
- note C#, 1
+ note C#, 2
octave 3
- note B_, 1
- note A#, 1
- note G#, 1
+ note B_, 2
+ note A#, 2
+ note G#, 2
loopchannel 0, Music_ChampionBattle_branch_eacc6
; ead61
Music_ChampionBattle_branch_ead61: ; ead61
- note D#, 0
- note __, 0
- note D#, 0
- note __, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 5
loopchannel 3, Music_ChampionBattle_branch_ead61
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 3
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 4
endchannel
; ead6f
Music_ChampionBattle_branch_ead6f: ; ead6f
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
endchannel
; ead83
Music_ChampionBattle_branch_ead83: ; ead83
octave 3
- note D#, 1
- note F#, 1
- note D#, 1
- note F#, 1
- note D#, 1
+ note D#, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
+ note D#, 2
octave 4
- note D_, 1
- note C#, 1
- note C_, 1
+ note D_, 2
+ note C#, 2
+ note C_, 2
endchannel
; ead8e
Music_ChampionBattle_branch_ead8e: ; ead8e
octave 3
- note E_, 1
- note B_, 1
- note E_, 1
- note B_, 1
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
+ note E_, 2
+ note B_, 2
+ note E_, 2
+ note B_, 2
octave 4
- note D#, 1
- note E_, 1
+ note D#, 2
+ note E_, 2
endchannel
; ead99
--- a/audio/music/cherrygrovecity.asm
+++ b/audio/music/cherrygrovecity.asm
@@ -14,85 +14,85 @@
vibrato $8, $15
stereopanning $f0
notetype $c, $b5
- note __, 9
+ note __, 10
octave 3
- note C_, 1
- note D_, 1
- note E_, 1
+ note C_, 2
+ note D_, 2
+ note E_, 2
Music_CherrygroveCity_branch_f5b26: ; f5b26
- note A_, 3
- note G#, 1
- note A_, 1
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note A_, 5
- note F_, 1
- note C_, 1
+ note A_, 4
+ note G#, 2
+ note A_, 2
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 6
+ note F_, 2
+ note C_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C_, 1
- note E_, 1
- note G_, 3
- note F#, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note G_, 5
- note E_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note G_, 4
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note G_, 6
+ note E_, 2
+ note C_, 2
octave 2
- note A#, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
octave 3
- note C_, 1
+ note C_, 2
intensity $b7
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note D_, 5
- note A#, 3
- note A_, 5
- note F_, 1
- note C_, 7
+ note D_, 6
+ note A#, 4
+ note A_, 6
+ note F_, 2
+ note C_, 8
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note D_, 5
+ note D_, 6
intensity $b5
- note A_, 3
- note G_, 3
- note E_, 3
- note D_, 3
- note E_, 3
+ note A_, 4
+ note G_, 4
+ note E_, 4
+ note D_, 4
+ note E_, 4
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note D_, 5
- note A#, 3
- note A_, 5
- note F_, 1
- note C_, 3
+ note D_, 6
+ note A#, 4
+ note A_, 6
+ note F_, 2
+ note C_, 4
octave 2
- note B_, 3
- note A#, 5
+ note B_, 4
+ note A#, 6
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A#, 3
- note G_, 3
- note A_, 3
+ note A#, 4
+ note G_, 4
+ note A_, 4
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note A_, 3
+ note A_, 4
octave 3
- note C_, 3
+ note C_, 4
loopchannel 0, Music_CherrygroveCity_branch_f5b26
Music_CherrygroveCity_Ch2: ; f5b74
@@ -101,212 +101,212 @@
stereopanning $f
notetype $c, $c3
octave 3
- note C_, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note G_, 1
- note A_, 1
- note A#, 1
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
Music_CherrygroveCity_branch_f5b87: ; f5b87
intensity $c6
octave 4
- note C_, 5
- note D_, 3
+ note C_, 6
+ note D_, 4
intensity $b3
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
intensity $c7
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note A_, 1
- note F_, 7
+ note A_, 2
+ note F_, 8
intensity $c6
- note A#, 5
+ note A#, 6
octave 4
- note C_, 3
+ note C_, 4
intensity $b3
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
intensity $c7
- note A#, 5
- note G_, 1
- note E_, 7
+ note A#, 6
+ note G_, 2
+ note E_, 8
intensity $a0
- note D_, 5
- note F_, 5
+ note D_, 6
+ note F_, 6
octave 4
- note D_, 3
- note C_, 5
+ note D_, 4
+ note C_, 6
intensity $a5
octave 3
- note A_, 1
+ note A_, 2
intensity $c7
- note F_, 7
+ note F_, 8
intensity $a0
- note D_, 5
- note F_, 5
+ note D_, 6
+ note F_, 6
octave 4
- note D_, 3
+ note D_, 4
intensity $c7
- note C_, 15
+ note C_, 16
intensity $b5
octave 3
- note D_, 5
- note F_, 5
+ note D_, 6
+ note F_, 6
octave 4
- note D_, 3
- note C_, 5
+ note D_, 4
+ note C_, 6
octave 3
- note A_, 1
- note F_, 7
- note C#, 5
- note F_, 5
- note G_, 3
+ note A_, 2
+ note F_, 8
+ note C#, 6
+ note F_, 6
+ note G_, 4
intensity $a0
- note F_, 7
+ note F_, 8
intensity $a7
- note F_, 7
+ note F_, 8
loopchannel 0, Music_CherrygroveCity_branch_f5b87
Music_CherrygroveCity_Ch3: ; f5bd8
notetype $c, $16
- note __, 3
+ note __, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
Music_CherrygroveCity_branch_f5be4: ; f5be4
- note A_, 1
- note F_, 1
- note A_, 1
+ note A_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note F_, 1
- note G_, 1
- note A_, 1
- note A_, 1
- note F_, 1
- note A_, 1
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note F_, 1
- note G_, 1
- note A_, 1
- note A#, 1
- note G_, 1
- note A#, 1
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note G_, 2
+ note A#, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note F_, 1
- note G_, 1
- note A_, 1
- note A#, 3
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note F_, 3
- note A#, 1
- note F_, 1
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note A_, 3
- note F_, 1
- note A_, 1
- note F_, 1
- note E_, 1
- note D#, 1
- note D_, 1
- note F_, 3
- note A#, 1
- note F_, 1
- note A#, 1
- note A_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note F_, 4
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note D_, 2
+ note F_, 4
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note D_, 1
- note F_, 3
- note A#, 1
- note F_, 1
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note A_, 3
- note F_, 1
- note A_, 1
- note F_, 1
- note E_, 1
- note D#, 1
- note C#, 1
- note F_, 3
- note A#, 1
- note F_, 1
- note A#, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note F_, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
+ note F_, 4
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note C#, 2
+ note F_, 4
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
loopchannel 0, Music_CherrygroveCity_branch_f5be4
Music_CherrygroveCity_Ch4: ; f5c48
togglenoise $3
notetype $c
- note __, 15
+ note __, 16
Music_CherrygroveCity_branch_f5c4d: ; f5c4d
+ note C#, 2
+ note __, 2
+ note G_, 2
+ note C#, 2
+ note C#, 2
+ note F#, 2
+ note C#, 4
+ note C#, 2
+ note __, 2
+ note G_, 2
note C#, 1
- note __, 1
- note G_, 1
note C#, 1
- note C#, 1
- note F#, 1
- note C#, 3
- note C#, 1
- note __, 1
- note G_, 1
- note C#, 0
- note C#, 0
- note F#, 3
- note C#, 1
- note G_, 1
+ note F#, 4
+ note C#, 2
+ note G_, 2
loopchannel 0, Music_CherrygroveCity_branch_f5c4d
; f5c60
--- a/audio/music/clair.asm
+++ b/audio/music/clair.asm
@@ -17,86 +17,86 @@
Music_Clair_branch_1faab: ; 1faab
octave 4
- note F_, 0
- note F#, 0
- note F_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
loopchannel 2, Music_Clair_branch_1faab
octave 3
- note B_, 0
- note __, 0
- note G#, 0
+ note B_, 1
+ note __, 1
+ note G#, 1
dutycycle $2
intensity $92
octave 5
- note F_, 0
- note G_, 3
+ note F_, 1
+ note G_, 4
intensity $a7
dutycycle $3
octave 3
- note D#, 3
- note F_, 3
- note G_, 3
+ note D#, 4
+ note F_, 4
+ note G_, 4
Music_Clair_branch_1fac9: ; 1fac9
intensity $93
callchannel Music_Clair_branch_1fb12
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C#, 0
- note D#, 1
+ note C#, 1
+ note D#, 2
octave 2
- note G_, 0
- note A#, 0
+ note G_, 1
+ note A#, 1
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A#, 0
- note G_, 0
+ note A#, 1
+ note G_, 1
callchannel Music_Clair_branch_1fb12
- note D#, 0
- note C#, 0
note D#, 1
+ note C#, 1
+ note D#, 2
octave 4
- note A#, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note A#, 0
+ note A#, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note A#, 1
octave 5
- note D#, 0
+ note D#, 1
callchannel Music_Clair_branch_1fb2e
dutycycle $3
- note G#, 2
- note F_, 1
- note __, 0
- note A#, 3
+ note G#, 3
+ note F_, 2
+ note __, 1
+ note A#, 4
dutycycle $2
- note D#, 0
- note C#, 0
- note D#, 0
- note G_, 0
- note A#, 0
+ note D#, 1
+ note C#, 1
+ note D#, 1
+ note G_, 1
+ note A#, 1
octave 5
- note D#, 0
+ note D#, 1
callchannel Music_Clair_branch_1fb2e
dutycycle $3
- note D#, 2
- note C#, 1
- note __, 0
+ note D#, 3
+ note C#, 2
+ note __, 1
octave 3
- note B_, 3
+ note B_, 4
dutycycle $2
- note G#, 0
- note C#, 0
- note D#, 0
- note G#, 0
- note B_, 0
+ note G#, 1
+ note C#, 1
+ note D#, 1
+ note G#, 1
+ note B_, 1
octave 4
- note D#, 0
+ note D#, 1
loopchannel 0, Music_Clair_branch_1fac9
; 1fb12
@@ -104,48 +104,48 @@
dutycycle $3
stereopanning $ff
octave 3
- note B_, 0
- note __, 1
- note G#, 4
+ note B_, 1
+ note __, 2
+ note G#, 5
dutycycle $2
stereopanning $f
octave 2
+ note B_, 2
+ note G#, 1
note B_, 1
- note G#, 0
- note B_, 0
octave 3
- note D#, 0
- note __, 0
- note D#, 0
- note F#, 0
- note F_, 0
- note C#, 0
- note __, 0
- note F_, 0
- note C#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note F#, 1
+ note F_, 1
+ note C#, 1
+ note __, 1
+ note F_, 1
+ note C#, 1
+ note __, 1
endchannel
; 1fb2e
Music_Clair_branch_1fb2e: ; 1fb2e
octave 4
- note F#, 0
- note D#, 0
- note __, 0
- note F#, 0
- note D#, 0
- note __, 0
+ note F#, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note D#, 1
+ note __, 1
octave 3
- note D#, 0
- note G#, 0
+ note D#, 1
+ note G#, 1
+ note B_, 2
+ note G#, 1
note B_, 1
- note G#, 0
- note B_, 0
octave 4
- note D#, 0
- note __, 0
- note D#, 0
- note F#, 0
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note F#, 1
endchannel
Music_Clair_Ch2: ; 1fb41
@@ -155,104 +155,104 @@
Music_Clair_branch_1fb49: ; 1fb49
octave 3
- note A#, 1
- note B_, 1
- note A#, 1
- note __, 1
- note G#, 1
- note __, 1
+ note A#, 2
+ note B_, 2
+ note A#, 2
+ note __, 2
+ note G#, 2
+ note __, 2
loopchannel 2, Music_Clair_branch_1fb49
- note F_, 1
- note __, 1
- note C#, 1
- note __, 1
+ note F_, 2
+ note __, 2
+ note C#, 2
+ note __, 2
intensity $82
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
intensity $92
- note G_, 1
+ note G_, 2
octave 4
- note C#, 1
- note D#, 1
+ note C#, 2
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
intensity $b2
octave 4
- note C#, 1
- note D#, 1
- note G_, 1
- note D#, 1
+ note C#, 2
+ note D#, 2
+ note G_, 2
+ note D#, 2
intensity $c2
- note C#, 1
- note D#, 1
- note G_, 1
- note A#, 1
+ note C#, 2
+ note D#, 2
+ note G_, 2
+ note A#, 2
intensity $b7
Music_Clair_branch_1fb77: ; 1fb77
callchannel Music_Clair_branch_1fba6
- note F#, 1
- note __, 3
- note D#, 11
- note __, 1
- note D#, 3
- note C#, 3
+ note F#, 2
+ note __, 4
+ note D#, 12
+ note __, 2
+ note D#, 4
+ note C#, 4
octave 3
- note B_, 2
- note A#, 0
- note B_, 5
+ note B_, 3
+ note A#, 1
+ note B_, 6
octave 4
- note C#, 3
- note __, 1
+ note C#, 4
+ note __, 2
octave 3
- note A#, 15
- note __, 3
+ note A#, 16
+ note __, 4
forceoctave $c
callchannel Music_Clair_branch_1fba6
forceoctave $0
octave 5
- note F#, 1
- note __, 3
- note D#, 11
- note __, 1
+ note F#, 2
+ note __, 4
+ note D#, 12
+ note __, 2
octave 4
- note G#, 3
- note A#, 3
- note B_, 2
+ note G#, 4
+ note A#, 4
+ note B_, 3
octave 5
- note C_, 0
- note C#, 5
+ note C_, 1
+ note C#, 6
octave 4
- note A#, 3
- note __, 1
- note G#, 15
- note __, 3
+ note A#, 4
+ note __, 2
+ note G#, 16
+ note __, 4
loopchannel 0, Music_Clair_branch_1fb77
; 1fba6
Music_Clair_branch_1fba6: ; 1fba6
octave 4
- note F#, 1
- note __, 3
- note D#, 11
- note __, 1
+ note F#, 2
+ note __, 4
+ note D#, 12
+ note __, 2
octave 3
- note G#, 3
- note A#, 3
- note B_, 2
+ note G#, 4
+ note A#, 4
+ note B_, 3
octave 4
- note C_, 0
- note C#, 5
+ note C_, 1
+ note C#, 6
octave 3
- note B_, 3
- note __, 1
+ note B_, 4
+ note __, 2
octave 4
- note D#, 15
- note __, 3
+ note D#, 16
+ note __, 4
endchannel
Music_Clair_Ch3: ; 1fbb9
@@ -259,143 +259,143 @@
notetype $c, $14
forceoctave $c
octave 3
- note C#, 1
- note __, 3
+ note C#, 2
+ note __, 4
octave 2
- note G#, 0
- note B_, 0
+ note G#, 1
+ note B_, 1
octave 3
- note C#, 1
- note __, 3
+ note C#, 2
+ note __, 4
octave 2
- note G#, 0
- note B_, 0
+ note G#, 1
+ note B_, 1
octave 3
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 2
octave 2
- note A#, 3
- note G#, 3
- note G_, 3
+ note A#, 4
+ note G#, 4
+ note G_, 4
Music_Clair_branch_1fbd1: ; 1fbd1
callchannel Music_Clair_branch_1fc3c
octave 2
- note C#, 1
- note __, 0
- note G#, 1
- note __, 0
- note C#, 1
+ note C#, 2
note __, 1
- note D#, 1
- note A#, 1
- note D#, 1
+ note G#, 2
+ note __, 1
+ note C#, 2
+ note __, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
callchannel Music_Clair_branch_1fc3c
octave 2
- note G#, 1
- note __, 0
+ note G#, 2
+ note __, 1
+ note C#, 2
+ note __, 1
+ note D#, 2
+ note __, 2
+ note D#, 1
note C#, 1
- note __, 0
note D#, 1
- note __, 1
- note D#, 0
- note C#, 0
- note D#, 0
- note F_, 0
- note G_, 0
- note A#, 0
+ note F_, 1
+ note G_, 1
+ note A#, 1
octave 1
- note G#, 1
- note __, 0
+ note G#, 2
+ note __, 1
octave 2
- note D#, 1
- note __, 0
+ note D#, 2
+ note __, 1
octave 1
- note G#, 1
+ note G#, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 1
- note G#, 0
+ note G#, 1
octave 3
- note D#, 0
- octave 2
note D#, 1
+ octave 2
+ note D#, 2
octave 1
- note G#, 1
+ note G#, 2
octave 2
- note C#, 1
- note __, 0
- note G#, 1
- note __, 0
- note C#, 1
+ note C#, 2
+ note __, 1
+ note G#, 2
+ note __, 1
+ note C#, 2
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note D#, 0
+ note D#, 1
octave 3
- note A#, 0
- octave 2
note A#, 1
+ octave 2
+ note A#, 2
octave 3
- note G_, 0
+ note G_, 1
octave 2
- note D#, 0
+ note D#, 1
octave 1
- note G#, 1
- note __, 0
+ note G#, 2
+ note __, 1
octave 2
- note D#, 1
- note __, 0
+ note D#, 2
+ note __, 1
octave 1
- note G#, 1
+ note G#, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 1
- note G#, 0
+ note G#, 1
octave 3
- note D#, 0
- octave 2
note D#, 1
+ octave 2
+ note D#, 2
octave 1
- note G#, 1
+ note G#, 2
octave 2
- note D#, 1
- note __, 0
- note G_, 1
- note __, 0
- note G#, 1
+ note D#, 2
+ note __, 1
+ note G_, 2
+ note __, 1
+ note G#, 2
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 1
- note G#, 0
+ note G#, 1
octave 2
- note A#, 0
- note D#, 1
- note G#, 0
+ note A#, 1
+ note D#, 2
+ note G#, 1
octave 1
- note G#, 0
+ note G#, 1
loopchannel 0, Music_Clair_branch_1fbd1
; 1fc3c
Music_Clair_branch_1fc3c: ; 1fc3c
octave 1
- note G#, 1
- note __, 0
+ note G#, 2
+ note __, 1
octave 2
- note D#, 1
- note __, 0
- octave 1
- note G#, 1
+ note D#, 2
note __, 1
- note G#, 1
+ octave 1
+ note G#, 2
+ note __, 2
+ note G#, 2
octave 2
- note D#, 1
+ note D#, 2
octave 1
- note G#, 1
+ note G#, 2
endchannel
Music_Clair_Ch4: ; 1fc4b
@@ -402,46 +402,46 @@
togglenoise $3
notetype $c
stereopanning $f0
- note B_, 7
- note B_, 7
- note B_, 5
+ note B_, 8
+ note B_, 8
+ note B_, 6
stereopanning $ff
- note D#, 0
- note D#, 0
+ note D#, 1
+ note D#, 1
+ note D_, 2
+ note D#, 1
+ note D#, 1
+ note D_, 2
note D_, 1
- note D#, 0
- note D#, 0
note D_, 1
- note D_, 0
- note D_, 0
Music_Clair_branch_1fc5e: ; 1fc5e
stereopanning $ff
callchannel Music_Clair_branch_1fc6e
- note G_, 0
+ note G_, 1
stereopanning $ff
callchannel Music_Clair_branch_1fc6e
- note F#, 0
+ note F#, 1
loopchannel 0, Music_Clair_branch_1fc5e
; 1fc6e
Music_Clair_branch_1fc6e: ; 1fc6e
- note D#, 1
+ note D#, 2
stereopanning $f0
- note G_, 1
+ note G_, 2
stereopanning $ff
- note D_, 1
+ note D_, 2
stereopanning $f0
- note G_, 0
- note G_, 0
note G_, 1
+ note G_, 1
+ note G_, 2
stereopanning $ff
- note D#, 0
+ note D#, 1
stereopanning $f0
- note G_, 0
+ note G_, 1
stereopanning $ff
- note D_, 1
+ note D_, 2
stereopanning $f0
- note G_, 0
+ note G_, 1
endchannel
; 1fc87
--- a/audio/music/contestresults.asm
+++ b/audio/music/contestresults.asm
@@ -12,43 +12,43 @@
notetype $c, $51
Music_ContestResults_branch_efb52: ; efb52
- note __, 1
- octave 2
- note G_, 0
note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 0
+ octave 2
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
note __, 1
- note A_, 0
note __, 2
- note A_, 0
- note __, 2
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note A_, 1
note __, 1
- note A_, 0
note __, 2
- note A_, 0
- note __, 2
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note A_, 1
note __, 1
- note B_, 0
note __, 2
- note A#, 0
- note __, 2
- note A_, 0
- note __, 2
- note G_, 0
- note __, 0
+ note B_, 1
+ note __, 3
+ note A#, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note G_, 1
+ note __, 1
loopchannel 0, Music_ContestResults_branch_efb52
Music_ContestResults_Ch2: ; efb7b
@@ -56,78 +56,78 @@
Music_ContestResults_branch_efb7e: ; efb7e
octave 2
- note C_, 1
+ note C_, 2
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 1
- note G_, 1
+ note G_, 2
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 1
- note A_, 1
+ note A_, 2
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 1
- note A_, 1
+ note A_, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 1
- note B_, 1
+ note B_, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 2
- note C#, 1
+ note C#, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
Music_ContestResults_branch_efba6: ; efba6
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 1
- note A_, 1
+ note A_, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
loopchannel 2, Music_ContestResults_branch_efba6
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
loopchannel 0, Music_ContestResults_branch_efb7e
Music_ContestResults_Ch3: ; efbcc
@@ -136,24 +136,24 @@
Music_ContestResults_branch_efbd2: ; efbd2
octave 4
- note E_, 4
- note __, 0
- note E_, 0
- note F_, 0
- note G_, 3
+ note E_, 5
+ note __, 1
+ note E_, 1
+ note F_, 1
+ note G_, 4
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note B_, 7
- note A_, 7
- note D_, 4
- note __, 0
- note D_, 0
- note E_, 0
- note F_, 3
- note B_, 3
- note A_, 7
- note G_, 7
+ note B_, 8
+ note A_, 8
+ note D_, 5
+ note __, 1
+ note D_, 1
+ note E_, 1
+ note F_, 4
+ note B_, 4
+ note A_, 8
+ note G_, 8
loopchannel 0, Music_ContestResults_branch_efbd2
Music_ContestResults_Ch4: ; efbe9
@@ -161,21 +161,21 @@
notetype $6
Music_ContestResults_branch_efbed: ; efbed
- note C#, 3
- note C#, 3
- note C#, 1
- note C#, 1
- note C#, 1
- note C#, 1
- note C#, 3
- note C#, 3
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
+ note C#, 4
+ note C#, 4
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note C#, 4
+ note C#, 4
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
loopchannel 0, Music_ContestResults_branch_efbed
; efc01
--- a/audio/music/credits.asm
+++ b/audio/music/credits.asm
@@ -13,46 +13,46 @@
dutycycle $3
notetype $c, $2f
octave 2
- note G_, 15
+ note G_, 16
notetype $6, $a7
octave 3
- note B_, 11
- note A#, 1
- note A_, 1
- note B_, 0
+ note B_, 12
+ note A#, 2
+ note A_, 2
+ note B_, 1
octave 4
- note C_, 6
- note D_, 7
+ note C_, 7
+ note D_, 8
callchannel Music_Credits_branch_1f483
- note __, 3
+ note __, 4
octave 3
- note B_, 1
- note __, 1
- note A_, 1
- note B_, 1
- note __, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note __, 2
+ note A_, 2
+ note B_, 2
+ note __, 2
+ note A_, 2
+ note B_, 2
intensity $96
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
octave 3
- note D_, 0
- note C_, 0
+ note D_, 1
+ note C_, 1
octave 2
- note B_, 0
- note A_, 0
+ note B_, 1
+ note A_, 1
intensity $94
- note G_, 0
- note F_, 0
- note E_, 0
- note D_, 0
- note C_, 0
+ note G_, 1
+ note F_, 1
+ note E_, 1
+ note D_, 1
+ note C_, 1
octave 1
- note B_, 0
- note A_, 0
+ note B_, 1
+ note A_, 1
octave 3
- note __, 0
+ note __, 1
intensity $a7
callchannel Music_Credits_branch_1f483
callchannel Music_Credits_branch_1f4ed
@@ -59,90 +59,90 @@
intensity $97
callchannel Music_Credits_branch_1f4f8
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note G_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
- note B_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note B_, 1
- note G_, 1
- note A_, 1
- note E_, 1
- note C_, 1
- note E_, 1
- note G#, 1
- note E_, 1
- note C_, 1
- note E_, 1
- note G_, 1
- note E_, 1
- note C_, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note C_, 1
+ note D_, 2
+ note B_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note B_, 2
+ note G_, 2
+ note A_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note G#, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note C_, 2
octave 3
- note B_, 1
+ note B_, 2
callchannel Music_Credits_branch_1f4f8
callchannel Music_Credits_branch_1f559
- note B_, 0
+ note B_, 1
octave 4
- note C_, 6
- note D_, 7
+ note C_, 7
+ note D_, 8
intensity $a7
octave 5
- note E_, 1
- note C#, 1
+ note E_, 2
+ note C#, 2
octave 4
- note A_, 1
- note E_, 1
+ note A_, 2
+ note E_, 2
octave 5
- note C#, 1
+ note C#, 2
octave 4
- note A_, 1
- note E_, 1
+ note A_, 2
+ note E_, 2
+ note C#, 2
note C#, 1
- note C#, 0
- note D_, 6
- note E_, 6
+ note D_, 7
+ note E_, 7
octave 3
- note __, 0
+ note __, 1
forceoctave $2
callchannel Music_Credits_branch_1f483
callchannel Music_Credits_branch_1f4ed
@@ -150,418 +150,418 @@
callchannel Music_Credits_branch_1f559
forceoctave $0
octave 3
- note A_, 11
+ note A_, 12
notetype $8, $a7
- note D_, 0
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
callchannel Music_Credits_branch_1f582
octave 3
- note B_, 5
- note A_, 5
- note A_, 5
- note G_, 5
- note A#, 5
- note A#, 5
- note A_, 5
+ note B_, 6
+ note A_, 6
+ note A_, 6
+ note G_, 6
+ note A#, 6
+ note A#, 6
+ note A_, 6
octave 4
- note C#, 5
+ note C#, 6
callchannel Music_Credits_branch_1f582
tempo 143
octave 4
- note D_, 5
+ note D_, 6
octave 3
- note B_, 5
- note G_, 5
+ note B_, 6
+ note G_, 6
octave 4
- note D_, 5
+ note D_, 6
tempo 146
- note E_, 5
- note F#, 5
- note A_, 5
+ note E_, 6
+ note F#, 6
+ note A_, 6
octave 5
- note C#, 5
+ note C#, 6
notetype $c, $a7
Music_Credits_branch_1f407: ; 1f407
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
+ note D_, 1
loopchannel 6, Music_Credits_branch_1f407
notetype $8, $a7
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
tempo 153
notetype $c, $a7
octave 3
- note C_, 0
- note E_, 0
- note G_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note E_, 0
- note G_, 0
+ note E_, 1
+ note G_, 1
octave 4
- note C_, 0
- note E_, 0
+ note C_, 1
+ note E_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note E_, 0
- note G_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
notetype $8, $a7
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
notetype $c, $a7
octave 3
- note D_, 0
- note F#, 0
- note A_, 0
+ note D_, 1
+ note F#, 1
+ note A_, 1
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
octave 4
- note D_, 0
- note E_, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note D_, 1
+ note E_, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
notetype $8, $a7
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
tempo 160
notetype $c, $a7
octave 2
- note G_, 0
- note __, 2
- note E_, 0
- note __, 2
+ note G_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
notetype $8, $a7
octave 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 2
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
notetype $c, $a7
octave 2
- note D_, 0
- note __, 6
+ note D_, 1
+ note __, 7
intensity $c7
octave 2
- note D_, 15
+ note D_, 16
intensity $b8
intensity $b7
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
endchannel
; 1f483
Music_Credits_branch_1f483: ; 1f483
- note C_, 15
- note F#, 0
- note G_, 2
- note E_, 3
- note D_, 3
- note E_, 3
- note D_, 3
- octave 3
- note B_, 1
- note __, 1
- note A#, 1
- note B_, 1
- note __, 1
- note A#, 1
- note B_, 3
+ note C_, 16
+ note F#, 1
note G_, 3
- note __, 3
+ note E_, 4
+ note D_, 4
+ note E_, 4
+ note D_, 4
+ octave 3
+ note B_, 2
+ note __, 2
+ note A#, 2
+ note B_, 2
+ note __, 2
+ note A#, 2
+ note B_, 4
+ note G_, 4
+ note __, 4
octave 4
- note D_, 3
- note __, 3
- note E_, 3
+ note D_, 4
+ note __, 4
+ note E_, 4
octave 3
- note A#, 3
- note G_, 3
- note E_, 3
- note G_, 3
+ note A#, 4
+ note G_, 4
+ note E_, 4
+ note G_, 4
octave 4
- note G_, 3
- note C_, 3
- note D_, 3
- note C_, 1
- note __, 1
+ note G_, 4
+ note C_, 4
+ note D_, 4
+ note C_, 2
+ note __, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A_, 3
- note __, 3
+ note A_, 4
+ note __, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G#, 7
- note F_, 3
- note C_, 6
- note G#, 0
- note A_, 0
- note A#, 6
- note G#, 3
- note __, 3
+ note G#, 8
+ note F_, 4
+ note C_, 7
+ note G#, 1
+ note A_, 1
+ note A#, 7
+ note G#, 4
+ note __, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G_, 3
- note E_, 3
- note C_, 3
- note E_, 3
- note G_, 3
+ note G_, 4
+ note E_, 4
+ note C_, 4
+ note E_, 4
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 5
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 4
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 4
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 4
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 6
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
endchannel
; 1f4ed
Music_Credits_branch_1f4ed: ; 1f4ed
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note D_, 3
- note G_, 3
- note B_, 7
+ note D_, 4
+ note G_, 4
+ note B_, 8
octave 4
- note D_, 3
- note C_, 3
- note D#, 3
+ note D_, 4
+ note C_, 4
+ note D#, 4
endchannel
; 1f4f8
Music_Credits_branch_1f4f8: ; 1f4f8
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note E_, 1
- note C_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note C_, 1
- note E_, 1
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note E_, 1
- note D_, 1
- note E_, 1
- note A_, 3
- note B_, 1
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note A_, 4
+ note B_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note B_, 1
- note G_, 1
- note F_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note D_, 1
+ note B_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note F_, 1
- note D_, 1
+ note F_, 2
+ note D_, 2
octave 3
- note B_, 1
- note G_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
octave 4
- note D_, 1
- note F_, 1
- note F#, 1
+ note D_, 2
+ note F_, 2
+ note F#, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
- note C_, 1
- note D_, 1
+ note D_, 2
+ note C_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
- note G_, 3
- note A_, 1
- note B_, 1
+ note D_, 2
+ note G_, 4
+ note A_, 2
+ note B_, 2
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note C_, 3
- note E_, 3
+ note C_, 4
+ note E_, 4
octave 3
- note G#, 7
+ note G#, 8
octave 4
- note C_, 7
- note E_, 3
+ note C_, 8
+ note E_, 4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note F_, 1
- note C_, 1
- note F_, 1
- note D_, 1
- note F_, 1
- note C_, 1
- note F_, 1
+ note F_, 2
+ note C_, 2
+ note F_, 2
+ note D_, 2
+ note F_, 2
+ note C_, 2
+ note F_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note F_, 1
- note C_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note C_, 1
- note F_, 1
+ note F_, 2
+ note C_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note C_, 2
+ note F_, 2
endchannel
; 1f559
Music_Credits_branch_1f559: ; 1f559
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note F#, 1
- note C_, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note C_, 1
- note F#, 1
- note E_, 1
- note F#, 1
- note C_, 1
- note F#, 1
+ note F#, 2
+ note C_, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note C_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note C_, 2
+ note F#, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note F#, 1
- note C_, 1
- note F#, 1
- note C_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note F#, 2
+ note C_, 2
+ note F#, 2
+ note C_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note B_, 11
- note A#, 1
- note A_, 1
+ note B_, 12
+ note A#, 2
+ note A_, 2
endchannel
; 1f582
Music_Credits_branch_1f582: ; 1f582
- note __, 5
+ note __, 6
octave 3
- note D_, 5
- note E_, 5
- note F_, 5
- note F#, 5
- note A_, 5
+ note D_, 6
+ note E_, 6
+ note F_, 6
+ note F#, 6
+ note A_, 6
octave 4
- note F#, 5
- note C#, 5
+ note F#, 6
+ note C#, 6
endchannel
Music_Credits_Ch2: ; 1f58d
@@ -570,100 +570,100 @@
notetype $c, $2f
stereopanning $f0
octave 4
- note G_, 15
+ note G_, 16
intensity $c7
octave 5
- note G_, 7
+ note G_, 8
octave 3
- note G_, 3
- note F_, 3
+ note G_, 4
+ note F_, 4
notetype $6, $c7
callchannel Music_Credits_branch_1f6cb
octave 1
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 2
- note G_, 1
- note __, 1
- note F#, 1
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
+ note F#, 2
+ note G_, 2
+ note __, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
- note __, 1
- note G_, 1
- note __, 1
- note G_, 1
+ note G_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note G_, 2
intensity $97
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
intensity $c7
callchannel Music_Credits_branch_1f6cb
callchannel Music_Credits_branch_1f73f
callchannel Music_Credits_branch_1f748
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note C_, 10
+ note C_, 11
octave 4
- note B_, 7
- note A_, 7
- note B_, 3
- note F#, 0
- note G_, 14
+ note B_, 8
+ note A_, 8
+ note B_, 4
+ note F#, 1
+ note G_, 15
notetype $c, $c7
octave 5
- note E_, 14
+ note E_, 15
notetype $6, $c7
- note G_, 0
- note G#, 0
- note A_, 1
- note E_, 1
- note C_, 1
+ note G_, 1
+ note G#, 1
+ note A_, 2
+ note E_, 2
+ note C_, 2
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note E_, 1
- note C_, 1
+ note E_, 2
+ note C_, 2
octave 4
- note A_, 1
- note E_, 1
+ note A_, 2
+ note E_, 2
callchannel Music_Credits_branch_1f748
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note C_, 10
+ note C_, 11
octave 4
- note B_, 7
+ note B_, 8
octave 5
- note C_, 11
+ note C_, 12
notetype $c, $c7
- note D_, 15
- note G_, 7
+ note D_, 16
+ note G_, 8
octave 3
- note G_, 3
- note F_, 3
+ note G_, 4
+ note F_, 4
octave 5
- note A_, 0
- note E_, 0
- note C#, 0
+ note A_, 1
+ note E_, 1
+ note C#, 1
octave 4
- note A_, 0
+ note A_, 1
octave 5
- note E_, 0
- note C#, 0
+ note E_, 1
+ note C#, 1
octave 4
- note A_, 0
- note E_, 0
+ note A_, 1
+ note E_, 1
octave 3
- note A_, 3
- note G_, 3
+ note A_, 4
+ note G_, 4
notetype $6, $c7
forceoctave $2
callchannel Music_Credits_branch_1f6cb
@@ -671,316 +671,316 @@
callchannel Music_Credits_branch_1f748
forceoctave $0
octave 5
- note C#, 0
- note D_, 10
- note C#, 7
+ note C#, 1
note D_, 11
+ note C#, 8
+ note D_, 12
notetype $c, $c7
- note E_, 15
- note A_, 13
+ note E_, 16
+ note A_, 14
notetype $8, $c7
octave 2
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 5
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 6
octave 3
- note F#, 5
- note G_, 5
- note G#, 5
- note A_, 5
+ note F#, 6
+ note G_, 6
+ note G#, 6
+ note A_, 6
octave 4
- note C#, 5
- note A_, 5
- note G_, 5
- note G_, 5
- note F#, 5
- note F#, 5
- note E_, 5
- note E_, 5
- note D_, 5
- note C#, 5
- note E_, 5
+ note C#, 6
+ note A_, 6
+ note G_, 6
+ note G_, 6
+ note F#, 6
+ note F#, 6
+ note E_, 6
+ note E_, 6
+ note D_, 6
+ note C#, 6
+ note E_, 6
octave 1
- note D_, 2
- note __, 2
- note D_, 2
- note __, 2
- note D_, 2
- note __, 2
- note D_, 2
- note __, 2
- note F#, 2
- note __, 2
- note F#, 2
- note __, 2
- note F#, 2
+ note D_, 3
+ note __, 3
+ note D_, 3
+ note __, 3
+ note D_, 3
+ note __, 3
+ note D_, 3
+ note __, 3
+ note F#, 3
+ note __, 3
+ note F#, 3
+ note __, 3
+ note F#, 3
notetype $c, $c7
octave 2
- note F#, 0
- note __, 0
- octave 1
note F#, 1
+ note __, 1
+ octave 1
+ note F#, 2
octave 2
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
Music_Credits_branch_1f657: ; 1f657
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
loopchannel 4, Music_Credits_branch_1f657
octave 1
- note A_, 0
+ note A_, 1
octave 2
- note A_, 0
- note E_, 0
- note A_, 0
+ note A_, 1
+ note E_, 1
+ note A_, 1
octave 1
- note A_, 0
+ note A_, 1
octave 2
- note A_, 0
- note E_, 0
- note A_, 0
+ note A_, 1
+ note E_, 1
+ note A_, 1
octave 1
- note A_, 0
+ note A_, 1
octave 3
- note C#, 0
- note E_, 0
- note G_, 0
- note E_, 0
- note G_, 0
- note A_, 0
+ note C#, 1
+ note E_, 1
+ note G_, 1
+ note E_, 1
+ note G_, 1
+ note A_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 5
- note D_, 11
+ note D_, 12
notetype $8, $c7
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
notetype $c, $c7
- note D_, 11
+ note D_, 12
notetype $8, $c7
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C#, 0
- note __, 0
- note D_, 8
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note D_, 9
notetype $c, $c7
octave 4
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
octave 5
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
notetype $8, $c7
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
notetype $c, $c7
- note C_, 0
- note __, 2
- note C_, 0
- note __, 2
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 3
notetype $8, $c7
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
notetype $c, $c7
- note D_, 0
- note __, 6
+ note D_, 1
+ note __, 7
intensity $c8
intensity $c7
octave 1
- note D_, 15
+ note D_, 16
intensity $c7
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
endchannel
; 1f6cb
Music_Credits_branch_1f6cb: ; 1f6cb
octave 2
- note C_, 3
+ note C_, 4
intensity $b1
octave 5
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
note G_, 1
note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G_, 2
+ note __, 2
intensity $c7
octave 2
- note C_, 0
- note __, 0
- note C_, 3
- note __, 11
+ note C_, 1
+ note __, 1
+ note C_, 4
+ note __, 12
octave 1
- note B_, 3
- note __, 9
- note B_, 0
- note __, 0
+ note B_, 4
+ note __, 10
note B_, 1
note __, 1
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
octave 2
- note G_, 1
+ note G_, 2
octave 1
- note B_, 5
- note A#, 3
+ note B_, 6
+ note A#, 4
intensity $b1
octave 5
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note D#, 0
- note __, 0
note E_, 1
note __, 1
+ note E_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note E_, 2
+ note __, 2
intensity $c7
octave 1
- note A#, 0
- note __, 0
- note A#, 3
- note __, 11
- note A_, 3
- note __, 9
- note A_, 0
- note __, 0
- note A_, 1
+ note A#, 1
note __, 1
+ note A#, 4
+ note __, 12
+ note A_, 4
+ note __, 10
note A_, 1
note __, 1
+ note A_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note A_, 5
- note G#, 3
+ note A_, 6
+ note G#, 4
intensity $b1
octave 5
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- octave 4
- note B_, 0
- note __, 0
- octave 5
note C_, 1
note __, 1
+ note C_, 1
+ note __, 1
+ octave 4
+ note B_, 1
+ note __, 1
+ octave 5
+ note C_, 2
+ note __, 2
intensity $c7
octave 1
- note G#, 0
- note __, 0
- note G#, 3
- note __, 11
- note G_, 3
- note __, 9
- note G_, 0
- note __, 0
- note G_, 1
+ note G#, 1
note __, 1
+ note G#, 4
+ note __, 12
+ note G_, 4
+ note __, 10
note G_, 1
note __, 1
+ note G_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
octave 2
- note E_, 1
+ note E_, 2
octave 1
- note G_, 5
- note F#, 3
- note __, 1
- note F#, 1
- note F#, 1
+ note G_, 6
+ note F#, 4
+ note __, 2
+ note F#, 2
+ note F#, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note F#, 3
- note A_, 1
+ note F#, 4
+ note A_, 2
octave 2
- note D_, 1
- note F#, 1
- note A_, 1
- note D_, 1
- note F#, 1
- note A_, 1
+ note D_, 2
+ note F#, 2
+ note A_, 2
+ note D_, 2
+ note F#, 2
+ note A_, 2
octave 3
- note C_, 1
+ note C_, 2
endchannel
; 1f73f
Music_Credits_branch_1f73f: ; 1f73f
octave 1
- note G_, 3
- note __, 3
- note G_, 1
- note __, 1
+ note G_, 4
+ note __, 4
+ note G_, 2
+ note __, 2
octave 2
- note G_, 11
- note F#, 7
+ note G_, 12
+ note F#, 8
endchannel
; 1f748
Music_Credits_branch_1f748: ; 1f748
octave 4
- note A_, 7
- note B_, 7
+ note A_, 8
+ note B_, 8
octave 5
- note C_, 7
- note E_, 7
+ note C_, 8
+ note E_, 8
notetype $c, $c7
- note D_, 15
+ note D_, 16
octave 4
- note G_, 3
- note A_, 3
- note B_, 3
+ note G_, 4
+ note A_, 4
+ note B_, 4
octave 5
- note D_, 3
- note C_, 9
+ note D_, 4
+ note C_, 10
notetype $6, $c7
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note C_, 2
+ note C_, 3
octave 4
- note B_, 3
+ note B_, 4
octave 5
- note C_, 3
+ note C_, 4
notetype $c, $c7
octave 4
- note A_, 9
+ note A_, 10
notetype $6, $c7
- note G#, 0
- note A_, 2
- note B_, 3
+ note G#, 1
+ note A_, 3
+ note B_, 4
octave 5
- note C_, 3
+ note C_, 4
endchannel
Music_Credits_Ch3: ; 1f772
@@ -988,158 +988,158 @@
notetype $c, $34
stereopanning $ff
octave 6
- note G_, 0
- note D_, 0
- note C_, 0
+ note G_, 1
+ note D_, 1
+ note C_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 6
- note G_, 0
- note D_, 0
- note C_, 0
+ note G_, 1
+ note D_, 1
+ note C_, 1
octave 5
- note G_, 0
+ note G_, 1
intensity $24
octave 6
- note G_, 0
- note D_, 0
- note C_, 0
+ note G_, 1
+ note D_, 1
+ note C_, 1
octave 5
- note G_, 0
+ note G_, 1
intensity $14
octave 6
- note G_, 0
- note D_, 0
- note C_, 0
+ note G_, 1
+ note D_, 1
+ note C_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 6
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 5
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 6
- note D_, 0
+ note D_, 1
octave 5
- note B_, 0
- note G_, 0
- note D_, 0
+ note B_, 1
+ note G_, 1
+ note D_, 1
notetype $6, $14
- note D#, 0
- note E_, 6
- note F_, 7
+ note D#, 1
+ note E_, 7
+ note F_, 8
callchannel Music_Credits_branch_1f8aa
octave 4
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 5
- note G_, 0
- note __, 0
- note F#, 0
- note G_, 0
- note __, 0
- note F#, 0
- note G_, 0
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note G_, 1
notetype $6, $14
intensity $24
- note F_, 0
- note E_, 0
+ note F_, 1
+ note E_, 1
intensity $14
- note E_, 3
- note __, 3
- note F_, 3
+ note E_, 4
+ note __, 4
+ note F_, 4
callchannel Music_Credits_branch_1f8aa
callchannel Music_Credits_branch_1f8db
callchannel Music_Credits_branch_1f8e7
callchannel Music_Credits_branch_1f934
octave 2
- note G_, 3
- note __, 1
- note G_, 0
- note __, 0
+ note G_, 4
+ note __, 2
note G_, 1
- octave 3
- note G_, 1
note __, 1
+ note G_, 2
+ octave 3
+ note G_, 2
+ note __, 2
octave 2
- note G_, 0
- note __, 0
note G_, 1
+ note __, 1
+ note G_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 2
- note G_, 3
- note B_, 1
+ note G_, 4
+ note B_, 2
octave 3
- note D_, 1
- note F#, 1
- note G_, 1
+ note D_, 2
+ note F#, 2
+ note G_, 2
octave 2
- note E_, 3
- note __, 1
- note E_, 0
- note __, 0
+ note E_, 4
+ note __, 2
note E_, 1
- octave 3
- note E_, 1
note __, 1
+ note E_, 2
+ octave 3
+ note E_, 2
+ note __, 2
octave 2
- note E_, 0
- note __, 0
note E_, 1
+ note __, 1
+ note E_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note E_, 3
- note G#, 1
- note B_, 1
+ note E_, 4
+ note G#, 2
+ note B_, 2
octave 3
- note D#, 1
- note E_, 1
+ note D#, 2
+ note E_, 2
octave 2
- note A_, 3
+ note A_, 4
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note G#, 1
- note G_, 1
+ note G#, 2
+ note G_, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note G_, 1
- note F#, 3
+ note G_, 2
+ note F#, 4
octave 3
- note E_, 3
+ note E_, 4
callchannel Music_Credits_branch_1f8e7
callchannel Music_Credits_branch_1f934
callchannel Music_Credits_branch_1f94b
octave 5
- note D#, 0
- note E_, 6
- note F_, 7
+ note D#, 1
+ note E_, 7
+ note F_, 8
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note E_, 1
- note __, 1
- note A_, 1
- note __, 1
+ note E_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 4
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 5
- note F_, 0
- note F#, 6
- note G_, 7
+ note F_, 1
+ note F#, 7
+ note G_, 8
forceoctave $2
callchannel Music_Credits_branch_1f8aa
callchannel Music_Credits_branch_1f8db
@@ -1150,328 +1150,328 @@
callchannel Music_Credits_branch_1f94b
forceoctave $0
octave 6
- note C#, 1
+ note C#, 2
octave 5
- note A_, 1
- note E_, 1
- note C#, 1
- note A_, 1
- note E_, 1
+ note A_, 2
+ note E_, 2
+ note C#, 2
+ note A_, 2
+ note E_, 2
notetype $8, $14
octave 2
- note D_, 0
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
notetype $c, $14
- note D_, 15
- note F#, 15
- note G_, 15
- note G_, 7
- note A_, 7
- note __, 3
+ note D_, 16
+ note F#, 16
+ note G_, 16
+ note G_, 8
+ note A_, 8
+ note __, 4
octave 4
- note F#, 3
- note G_, 3
- note G#, 3
- note A_, 3
+ note F#, 4
+ note G_, 4
+ note G#, 4
+ note A_, 4
octave 5
- note C#, 3
- note A_, 3
- note G_, 3
- note G_, 3
- note F#, 3
- note E_, 3
- note G_, 3
- note A_, 3
- note B_, 3
+ note C#, 4
+ note A_, 4
+ note G_, 4
+ note G_, 4
+ note F#, 4
+ note E_, 4
+ note G_, 4
+ note A_, 4
+ note B_, 4
octave 6
- note C#, 3
- note E_, 3
+ note C#, 4
+ note E_, 4
intensity $15
octave 4
- note D_, 5
- note F#, 1
- note A_, 7
- note E_, 5
- note G_, 1
+ note D_, 6
+ note F#, 2
+ note A_, 8
+ note E_, 6
+ note G_, 2
octave 5
- note C_, 5
+ note C_, 6
octave 4
- note B_, 0
- note A#, 0
- note A_, 7
+ note B_, 1
+ note A#, 1
+ note A_, 8
intensity $14
octave 2
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
notetype $8, $14
octave 3
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
notetype $c, $14
octave 5
- note G_, 0
- note __, 2
- note E_, 0
- note __, 2
+ note G_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
notetype $8, $14
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
notetype $c, $14
- note A_, 0
- note __, 15
- note __, 15
- note __, 15
+ note A_, 1
+ note __, 16
+ note __, 16
+ note __, 16
endchannel
; 1f8aa
Music_Credits_branch_1f8aa: ; 1f8aa
- note G_, 15
+ note G_, 16
octave 6
- note C#, 0
- note D_, 2
- note C_, 3
+ note C#, 1
+ note D_, 3
+ note C_, 4
octave 5
- note B_, 3
+ note B_, 4
octave 6
- note C_, 3
+ note C_, 4
notetype $c, $14
octave 5
- note G_, 9
- note E_, 1
- note __, 1
- note F_, 1
- note G_, 9
+ note G_, 10
+ note E_, 2
+ note __, 2
+ note F_, 2
+ note G_, 10
notetype $6, $14
- note G#, 0
- note A_, 6
- note E_, 3
- note G_, 11
- note F_, 7
- note D_, 3
- note __, 3
- note E_, 3
+ note G#, 1
+ note A_, 7
+ note E_, 4
+ note G_, 12
+ note F_, 8
+ note D_, 4
+ note __, 4
+ note E_, 4
notetype $c, $14
- note F_, 9
+ note F_, 10
notetype $6, $14
- note F#, 0
- note G_, 6
- note F_, 3
- note E_, 3
- note D#, 3
- note E_, 3
- note B_, 11
- note A_, 7
+ note F#, 1
+ note G_, 7
+ note F_, 4
+ note E_, 4
+ note D#, 4
+ note E_, 4
+ note B_, 12
+ note A_, 8
notetype $c, $14
- note D_, 15
+ note D_, 16
endchannel
; 1f8db
Music_Credits_branch_1f8db: ; 1f8db
notetype $6, $14
- note F#, 0
- note G_, 2
- octave 4
+ note F#, 1
note G_, 3
+ octave 4
+ note G_, 4
octave 5
- note D_, 3
- note G_, 11
- note G#, 7
+ note D_, 4
+ note G_, 12
+ note G#, 8
endchannel
; 1f8e7
Music_Credits_branch_1f8e7: ; 1f8e7
octave 3
- note F_, 3
- note __, 1
- note F_, 1
- note __, 1
+ note F_, 4
+ note __, 2
+ note F_, 2
+ note __, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
- note F_, 1
+ note A_, 2
+ note F_, 2
octave 4
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note F_, 3
- note G_, 3
- note __, 1
- note G_, 1
- note __, 1
+ note F_, 4
+ note G_, 4
+ note __, 2
+ note G_, 2
+ note __, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
octave 4
- note D_, 1
- note __, 1
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note G_, 3
- note E_, 3
- note __, 1
- note E_, 1
- note __, 1
- note B_, 1
- note G_, 1
- note E_, 1
- note B_, 1
- note __, 1
- note B_, 1
- note __, 1
- note G_, 1
- note B_, 1
- note E_, 3
- note A_, 3
- note __, 1
- note A_, 1
- note __, 1
+ note G_, 4
+ note E_, 4
+ note __, 2
+ note E_, 2
+ note __, 2
+ note B_, 2
+ note G_, 2
+ note E_, 2
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note G_, 2
+ note B_, 2
+ note E_, 4
+ note A_, 4
+ note __, 2
+ note A_, 2
+ note __, 2
octave 4
- note E_, 1
- note C_, 1
+ note E_, 2
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
- note __, 1
- note G#, 1
+ note G#, 2
+ note __, 2
+ note G#, 2
octave 4
- note C_, 1
- note E_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
endchannel
; 1f934
Music_Credits_branch_1f934: ; 1f934
octave 2
- note F_, 3
- note __, 1
- note F_, 0
- note __, 0
+ note F_, 4
+ note __, 2
note F_, 1
- octave 3
- note F_, 1
note __, 1
+ note F_, 2
+ octave 3
+ note F_, 2
+ note __, 2
octave 2
- note F_, 0
- note __, 0
note F_, 1
+ note __, 1
+ note F_, 2
octave 3
- note F_, 1
+ note F_, 2
octave 2
- note F_, 3
- note A_, 1
+ note F_, 4
+ note A_, 2
octave 3
- note C_, 1
- note E_, 1
- note F_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
endchannel
; 1f94b
Music_Credits_branch_1f94b: ; 1f94b
octave 2
- note F#, 3
- note __, 1
- note F#, 0
- note __, 0
+ note F#, 4
+ note __, 2
note F#, 1
- octave 3
- note F#, 1
note __, 1
+ note F#, 2
+ octave 3
+ note F#, 2
+ note __, 2
octave 2
- note F#, 0
- note __, 0
note F#, 1
+ note __, 1
+ note F#, 2
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note F#, 3
- note A_, 1
+ note F#, 4
+ note A_, 2
octave 3
- note C_, 1
- note F_, 1
- note F#, 1
- note G_, 7
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note G_, 8
octave 4
- note C_, 7
- note D_, 7
- note F_, 7
+ note C_, 8
+ note D_, 8
+ note F_, 8
octave 6
- note G_, 1
- note D_, 1
+ note G_, 2
+ note D_, 2
octave 5
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
octave 6
- note D_, 1
+ note D_, 2
octave 5
- note B_, 1
- note G_, 1
- note D_, 1
+ note B_, 2
+ note G_, 2
+ note D_, 2
endchannel
Music_Credits_Ch4: ; 1f973
togglenoise $3
notetype $c
- note G#, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note B_, 1
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note A#, 3
- note A#, 3
+ note G#, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note B_, 2
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note A#, 4
+ note A#, 4
callchannel Music_Credits_branch_1fa4d
callchannel Music_Credits_branch_1fa4d
callchannel Music_Credits_branch_1fa4d
@@ -1482,64 +1482,64 @@
callchannel Music_Credits_branch_1fa6d
Music_Credits_branch_1f9a8: ; 1f9a8
- note A#, 1
- note G_, 0
- note G_, 0
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note F#, 2
+ loopchannel 7, Music_Credits_branch_1f9a8
+ note G#, 1
+ note G_, 1
note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note G_, 0
- note G_, 0
+ note G_, 1
+ note G_, 1
note D_, 1
- note F#, 1
- loopchannel 7, Music_Credits_branch_1f9a8
- note G#, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note G_, 0
- note D_, 0
- note F#, 1
- note D_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note C#, 0
- note C#, 0
- note D_, 0
- note D_, 0
-
-Music_Credits_branch_1f9c6: ; 1f9c6
- note A#, 1
- note G_, 0
- note G_, 0
+ note F#, 2
note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note G_, 0
- note G_, 0
+ note G_, 1
note D_, 1
- note F#, 1
+ note G_, 1
+ note C#, 1
+ note C#, 1
+ note D_, 1
+ note D_, 1
+
+Music_Credits_branch_1f9c6: ; 1f9c6
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note F#, 2
loopchannel 7, Music_Credits_branch_1f9c6
- note G#, 0
- note G_, 0
- note F#, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note A#, 3
- note C#, 3
- note G#, 0
- note G_, 0
- note B_, 1
- note G#, 0
- note G_, 0
- note B_, 1
- note A#, 3
- note A#, 3
+ note G#, 1
+ note G_, 1
+ note F#, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note A#, 4
+ note C#, 4
+ note G#, 1
+ note G_, 1
+ note B_, 2
+ note G#, 1
+ note G_, 1
+ note B_, 2
+ note A#, 4
+ note A#, 4
callchannel Music_Credits_branch_1fa4d
callchannel Music_Credits_branch_1fa4d
callchannel Music_Credits_branch_1fa4d
@@ -1546,152 +1546,152 @@
callchannel Music_Credits_branch_1fa6d
Music_Credits_branch_1f9f2: ; 1f9f2
- note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note F#, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note F#, 2
loopchannel 7, Music_Credits_branch_1f9f2
- note G#, 0
- note G_, 0
- note F#, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 6
+ note G#, 1
+ note G_, 1
+ note F#, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 7
notetype $8
- note A#, 0
- note A#, 0
- note A#, 0
+ note A#, 1
+ note A#, 1
+ note A#, 1
notetype $c
+ note B_, 16
+ note __, 16
note B_, 15
- note __, 15
- note B_, 14
- note __, 0
- note B_, 7
- note B_, 7
- note B_, 15
- note __, 15
- note B_, 15
- note B_, 7
- note B_, 5
- note D_, 0
- note D_, 0
- note B_, 11
- notetype $8
+ note __, 1
+ note B_, 8
+ note B_, 8
+ note B_, 16
+ note __, 16
+ note B_, 16
+ note B_, 8
+ note B_, 6
note D_, 1
note D_, 1
- note D_, 1
+ note B_, 12
+ notetype $8
+ note D_, 2
+ note D_, 2
+ note D_, 2
notetype $c
- note B_, 11
+ note B_, 12
notetype $8
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note B_, 12
+ notetype $c
note D_, 1
+ note __, 1
note D_, 1
- note D_, 1
- note B_, 11
- notetype $c
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note __, 1
notetype $8
- note C#, 1
- note C#, 1
- note D_, 1
+ note C#, 2
+ note C#, 2
+ note D_, 2
notetype $c
- note D_, 0
- note __, 2
- note D_, 0
- note __, 2
- notetype $8
- note C#, 1
- note C#, 1
- note C#, 1
note D_, 1
+ note __, 3
note D_, 1
- note D_, 1
+ note __, 3
+ notetype $8
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
notetype $c
- note D_, 0
- note __, 6
- note A#, 7
- note __, 15
- note __, 15
- note __, 15
+ note D_, 1
+ note __, 7
+ note A#, 8
+ note __, 16
+ note __, 16
+ note __, 16
endchannel
; 1fa4d
Music_Credits_branch_1fa4d: ; 1fa4d
- note G#, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note F#, 1
+ note G#, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note F#, 2
endchannel
; 1fa6d
Music_Credits_branch_1fa6d: ; 1fa6d
- note G#, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note G#, 0
- note D_, 0
- note F#, 1
- note D_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note D_, 0
- note D_, 0
- note A#, 0
- note D_, 0
+ note G#, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note G#, 1
+ note D_, 1
+ note F#, 2
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ note D_, 1
+ note A#, 1
+ note D_, 1
endchannel
; 1fa8d
--- a/audio/music/crystalopening.asm
+++ b/audio/music/crystalopening.asm
@@ -15,112 +15,112 @@
stereopanning $f0
notetype $c, $92
octave 2
- note F#, 1
- note F#, 3
- note F#, 1
- note F#, 1
- note F#, 3
- note F#, 1
- note F#, 1
- note F#, 3
- note F#, 1
- note F#, 1
- note F#, 5
+ note F#, 2
+ note F#, 4
+ note F#, 2
+ note F#, 2
+ note F#, 4
+ note F#, 2
+ note F#, 2
+ note F#, 4
+ note F#, 2
+ note F#, 2
+ note F#, 6
notetype $c, $b4
octave 2
- note B_, 1
- note F#, 1
- note E_, 1
- note B_, 1
+ note B_, 2
+ note F#, 2
+ note E_, 2
+ note B_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note G#, 1
- note F#, 1
+ note G#, 2
+ note F#, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note F#, 1
- note C#, 1
+ note F#, 2
+ note C#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
+ note F#, 2
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note F#, 1
- note B_, 1
+ note F#, 2
+ note B_, 2
octave 3
- note E_, 1
- note F#, 1
- note E_, 1
+ note E_, 2
+ note F#, 2
+ note E_, 2
octave 2
- note B_, 1
- note F#, 1
- note B_, 1
+ note B_, 2
+ note F#, 2
+ note B_, 2
octave 3
- note E_, 1
- note F#, 1
- note E_, 1
+ note E_, 2
+ note F#, 2
+ note E_, 2
octave 2
- note B_, 1
- note F#, 1
- note B_, 1
+ note B_, 2
+ note F#, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note D_, 7
+ note D_, 8
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
- note G_, 1
+ note A_, 2
+ note G_, 2
octave 3
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
octave 2
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
- note E_, 1
- note D_, 1
- note A_, 1
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note A_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note F#, 1
+ note G_, 2
+ note F#, 2
octave 4
- note C_, 1
+ note C_, 2
notetype $c, $a0
- note D_, 7
- note D_, 7
+ note D_, 8
+ note D_, 8
notetype $c, $a7
- note D_, 7
+ note D_, 8
notetype $c, $b2
octave 2
- note D_, 15
+ note D_, 16
endchannel
Music_CrystalOpening_Ch2: ; 17877a
@@ -128,118 +128,118 @@
dutycycle $3
vibrato $8, $44
octave 2
- note B_, 1
- note B_, 3
- note B_, 1
- note B_, 1
- note B_, 3
- note B_, 1
- note B_, 1
- note B_, 3
- note B_, 1
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 4
+ note B_, 2
+ note B_, 2
+ note B_, 4
+ note B_, 2
+ note B_, 2
+ note B_, 4
+ note B_, 2
+ note B_, 2
+ note B_, 2
notetype $c, $a2
octave 2
- note E_, 0
- note B_, 0
+ note E_, 1
+ note B_, 1
octave 3
- note E_, 0
- note F#, 0
+ note E_, 1
+ note F#, 1
notetype $c, $c7
- note E_, 7
- note F#, 7
+ note E_, 8
+ note F#, 8
octave 2
- note B_, 7
+ note B_, 8
notetype $c, $b0
octave 3
- note B_, 7
+ note B_, 8
notetype $c, $c7
- note B_, 15
- note __, 15
- note G_, 7
- note A_, 7
- note D_, 7
+ note B_, 16
+ note __, 16
+ note G_, 8
+ note A_, 8
+ note D_, 8
notetype $c, $c7
octave 4
- note D_, 7
+ note D_, 8
notetype $c, $7c
- note D_, 7
+ note D_, 8
notetype $c, $c7
- note D_, 7
- note G_, 7
+ note D_, 8
+ note G_, 8
notetype $c, $b0
- note F#, 7
- note F#, 7
+ note F#, 8
+ note F#, 8
notetype $c, $c7
- note F#, 7
+ note F#, 8
notetype $c, $c2
octave 3
- note D_, 15
+ note D_, 16
endchannel
Music_CrystalOpening_Ch3: ; 1787c8
notetype $c, $16
octave 1
- note B_, 3
+ note B_, 4
notetype $6, $16
- note B_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
notetype $c, $16
- note B_, 3
- note B_, 3
- note B_, 3
+ note B_, 4
+ note B_, 4
+ note B_, 4
notetype $6, $16
- note B_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
notetype $c, $16
- note B_, 3
- note B_, 3
+ note B_, 4
+ note B_, 4
octave 2
- note B_, 7
- note F#, 7
- note D#, 7
- note B_, 3
- note F#, 3
- note B_, 3
+ note B_, 8
+ note F#, 8
+ note D#, 8
+ note B_, 4
+ note F#, 4
+ note B_, 4
octave 3
- note E_, 3
- note F#, 3
- note E_, 3
- note D_, 3
- note C#, 3
+ note E_, 4
+ note F#, 4
+ note E_, 4
+ note D_, 4
+ note C#, 4
octave 2
- note A_, 7
+ note A_, 8
octave 3
- note D_, 7
+ note D_, 8
octave 2
- note A_, 7
- note F#, 7
+ note A_, 8
+ note F#, 8
octave 3
- note D_, 3
- note E_, 3
- note F#, 3
- note E_, 3
- note D_, 3
- note C#, 3
- note C_, 7
- note D_, 7
- note D_, 15
+ note D_, 4
+ note E_, 4
+ note F#, 4
+ note E_, 4
+ note D_, 4
+ note C#, 4
+ note C_, 8
+ note D_, 8
+ note D_, 16
octave 2
- note D_, 0
- note __, 14
+ note D_, 1
+ note __, 15
endchannel
Music_CrystalOpening_Ch4: ; 178810
@@ -246,117 +246,117 @@
stereopanning $f
togglenoise $3
notetype $c
- note __, 15
- note __, 11
+ note __, 16
+ note __, 12
octave 2
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note D_, 3
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note D_, 4
notetype $8
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note D_, 5
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note D_, 2
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note D_, 6
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note D_, 3
notetype $c
- note C#, 0
- note C#, 0
- note G_, 0
- note G_, 0
- note C#, 0
- note C#, 0
note C#, 1
- note C#, 0
- note C#, 0
+ note C#, 1
note G_, 1
- note D_, 0
- note C#, 0
- note A_, 0
- note G_, 0
- note D_, 0
- note D_, 0
- note G_, 0
- note __, 0
- note C#, 0
- note C#, 0
- note A_, 0
- note G_, 0
- note C#, 0
- note D_, 0
- note G_, 0
- note G_, 0
- note D_, 0
- note D_, 0
+ note G_, 1
+ note C#, 1
+ note C#, 1
+ note C#, 2
+ note C#, 1
+ note C#, 1
+ note G_, 2
+ note D_, 1
+ note C#, 1
note A_, 1
+ note G_, 1
+ note D_, 1
+ note D_, 1
+ note G_, 1
+ note __, 1
note C#, 1
note C#, 1
+ note A_, 1
+ note G_, 1
note C#, 1
+ note D_, 1
+ note G_, 1
+ note G_, 1
+ note D_, 1
+ note D_, 1
+ note A_, 2
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note A_, 2
+ note D_, 2
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note D_, 4
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note D_, 4
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
note A_, 1
+ note G_, 1
note D_, 1
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note D_, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note D_, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note A_, 0
- note G_, 0
- note D_, 0
- note C#, 0
- note G_, 0
- note G_, 0
- note C#, 0
- note C#, 0
- note A_, 0
- note G_, 0
- note D_, 0
- note C#, 0
- note G_, 0
- note G_, 0
- note D_, 0
- note C#, 0
- note A_, 0
- note G_, 0
- note C#, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C#, 0
- note D_, 0
- note A_, 0
- note G_, 0
- note D_, 0
- note C#, 0
- note C#, 0
- note G_, 0
- note D_, 0
- note C#, 0
note C#, 1
+ note G_, 1
+ note G_, 1
+ note C#, 1
+ note C#, 1
+ note A_, 1
+ note G_, 1
note D_, 1
- note __, 1
+ note C#, 1
+ note G_, 1
+ note G_, 1
note D_, 1
+ note C#, 1
+ note A_, 1
+ note G_, 1
+ note C#, 1
+ note C#, 1
note D_, 1
- note __, 5
- note __, 15
- note __, 15
+ note C#, 1
+ note C#, 1
+ note D_, 1
+ note A_, 1
+ note G_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
+ note G_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 2
+ note D_, 2
+ note __, 2
+ note D_, 2
+ note D_, 2
+ note __, 6
+ note __, 16
+ note __, 16
endchannel
; 178889
--- a/audio/music/dancinghall.asm
+++ b/audio/music/dancinghall.asm
@@ -11,83 +11,83 @@
volume $77
stereopanning $f
notetype $6, $b7
- note __, 2
+ note __, 3
dutycycle $0
Music_DancingHall_branch_ef9d3: ; ef9d3
notetype $c, $b7
callchannel Music_DancingHall_branch_efa17
- note __, 15
+ note __, 16
callchannel Music_DancingHall_branch_efa17
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
intensity $b1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note F_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note B_, 0
- octave 4
- note D_, 0
+ note D_, 1
note F_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ octave 4
+ note D_, 1
+ note F_, 2
notetype $8, $b1
- note D_, 0
- note E_, 0
- note D_, 0
+ note D_, 1
+ note E_, 1
+ note D_, 1
octave 3
- note B_, 2
- note A_, 2
+ note B_, 3
+ note A_, 3
notetype $c, $b1
- note B_, 0
- note A_, 0
- note D_, 0
- note E_, 0
+ note B_, 1
+ note A_, 1
+ note D_, 1
+ note E_, 1
octave 4
- note F_, 1
+ note F_, 2
notetype $8, $b1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note B_, 0
+ note B_, 1
notetype $c, $b5
- note A_, 0
- note __, 0
- note B_, 0
- note B_, 0
- note A_, 0
- note __, 0
- note F_, 1
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note B_, 1
+ note A_, 1
+ note __, 1
+ note F_, 2
loopchannel 0, Music_DancingHall_branch_ef9d3
; efa17
Music_DancingHall_branch_efa17: ; efa17
octave 3
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 4
- note E_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
endchannel
Music_DancingHall_Ch2: ; efa2c
@@ -95,7 +95,7 @@
notetype $6, $a1
dutycycle $0
vibrato $10, $24
- note __, 2
+ note __, 3
Music_DancingHall_branch_efa37: ; efa37
notetype $6, $a2
@@ -103,47 +103,47 @@
callchannel Music_DancingHall_branch_efa7a
intensity $a7
octave 2
- note D_, 15
- note F_, 15
+ note D_, 16
+ note F_, 16
notetype $c, $a7
- note E_, 15
+ note E_, 16
octave 3
- note F_, 0
- note A_, 0
- note B_, 0
- octave 4
- note D_, 0
- note E_, 0
- note D_, 0
- note E_, 0
- note A_, 0
+ note F_, 1
+ note A_, 1
note B_, 1
+ octave 4
+ note D_, 1
+ note E_, 1
+ note D_, 1
+ note E_, 1
+ note A_, 1
+ note B_, 2
notetype $8, $a7
- note A_, 0
- note B_, 0
- note A_, 0
- note F_, 2
- note D_, 2
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note F_, 3
+ note D_, 3
notetype $c, $a7
- note E_, 0
- note D_, 0
+ note E_, 1
+ note D_, 1
octave 3
- note A_, 0
- note B_, 0
- octave 4
note A_, 1
+ note B_, 1
+ octave 4
+ note A_, 2
notetype $8, $a7
- note F_, 0
- note A_, 0
- note F_, 0
+ note F_, 1
+ note A_, 1
+ note F_, 1
notetype $c, $a7
- note E_, 0
- note __, 0
- note F_, 0
- note F_, 0
- note E_, 0
- note __, 0
- note D_, 1
+ note E_, 1
+ note __, 1
+ note F_, 1
+ note F_, 1
+ note E_, 1
+ note __, 1
+ note D_, 2
loopchannel 0, Music_DancingHall_branch_efa37
; efa7a
@@ -150,78 +150,78 @@
Music_DancingHall_branch_efa7a: ; efa7a
intensity $a1
octave 4
- note E_, 3
+ note E_, 4
octave 2
- note E_, 3
+ note E_, 4
octave 4
- note E_, 3
+ note E_, 4
octave 2
- note E_, 3
+ note E_, 4
octave 4
- note B_, 3
- note A_, 3
- note F_, 3
- note A_, 3
+ note B_, 4
+ note A_, 4
+ note F_, 4
+ note A_, 4
intensity $33
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $63
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $93
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $c3
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $e3
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $a3
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $83
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $53
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
intensity $73
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
+ note E_, 1
intensity $a3
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
+ note E_, 1
intensity $b3
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
+ note D_, 1
intensity $c3
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
+ note D_, 1
intensity $d3
octave 3
- note E_, 0
- note B_, 0
+ note E_, 1
+ note B_, 1
intensity $e3
- note E_, 0
- note B_, 0
+ note E_, 1
+ note B_, 1
intensity $f3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
+ note D_, 1
intensity $f3
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
+ note D_, 1
endchannel
Music_DancingHall_Ch3: ; efad6
@@ -229,84 +229,84 @@
vibrato $16, $24
notetype $6, $10
octave 5
- note A_, 0
- note B_, 0
+ note A_, 1
+ note B_, 1
octave 6
- note D_, 0
+ note D_, 1
Music_DancingHall_branch_efae3: ; efae3
- note E_, 12
- note D_, 0
- note E_, 0
- note A_, 0
- note B_, 15
+ note E_, 13
+ note D_, 1
+ note E_, 1
+ note A_, 1
+ note B_, 16
intensity $14
octave 3
- note F_, 15
- note E_, 13
+ note F_, 16
+ note E_, 14
intensity $10
octave 6
- note E_, 0
- note F_, 0
- note E_, 12
- note D_, 0
- note E_, 0
- note A_, 0
- note B_, 15
+ note E_, 1
+ note F_, 1
+ note E_, 13
+ note D_, 1
+ note E_, 1
+ note A_, 1
+ note B_, 16
intensity $14
octave 3
- note F_, 15
- note E_, 15
+ note F_, 16
+ note E_, 16
intensity $13
octave 4
- note F_, 1
+ note F_, 2
+ note A_, 2
+ note B_, 2
+ octave 5
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note A#, 1
+ note B_, 3
+ notetype $8, $13
note A_, 1
note B_, 1
- octave 5
- note D_, 1
- note E_, 1
- note D_, 1
- note E_, 1
note A_, 1
- note A#, 0
- note B_, 2
- notetype $8, $13
- note A_, 0
- note B_, 0
- note A_, 0
- note F_, 2
- note D_, 2
+ note F_, 3
+ note D_, 3
notetype $c, $13
- note E_, 0
- note D_, 0
+ note E_, 1
+ note D_, 1
octave 4
- note A_, 0
- note B_, 0
- octave 5
note A_, 1
+ note B_, 1
+ octave 5
+ note A_, 2
notetype $8, $13
- note F_, 0
- note A_, 0
- note F_, 0
+ note F_, 1
+ note A_, 1
+ note F_, 1
notetype $6, $13
- note D#, 0
- note E_, 2
- note D_, 3
+ note D#, 1
+ note E_, 3
+ note D_, 4
octave 4
- note B_, 3
+ note B_, 4
octave 5
- note D_, 3
+ note D_, 4
intensity $14
octave 3
- note D_, 15
- note F_, 15
- note E_, 15
- note E_, 12
+ note D_, 16
+ note F_, 16
+ note E_, 16
+ note E_, 13
intensity $10
octave 5
- note A_, 0
- note B_, 0
+ note A_, 1
+ note B_, 1
octave 6
- note D_, 0
+ note D_, 1
loopchannel 0, Music_DancingHall_branch_efae3
; efb3e
--- a/audio/music/darkcave.asm
+++ b/audio/music/darkcave.asm
@@ -16,13 +16,13 @@
notetype $c, $a7
Music_DarkCave_branch_ea2dc: ; ea2dc
- note __, 15
+ note __, 16
loopchannel 4, Music_DarkCave_branch_ea2dc
octave 3
- note D#, 15
- note D_, 15
- note C#, 15
- note C_, 15
+ note D#, 16
+ note D_, 16
+ note C#, 16
+ note C_, 16
intensity $a3
Music_DarkCave_branch_ea2e8: ; ea2e8
@@ -29,54 +29,54 @@
callchannel Music_DarkCave_branch_ea333
loopchannel 3, Music_DarkCave_branch_ea2e8
intensity $b7
- note G#, 7
- note D#, 7
- note G_, 7
- note D_, 7
- note F_, 7
- note C#, 7
- note D#, 7
- note G_, 7
- note G#, 7
- note D#, 7
- note G_, 7
- note D_, 7
- note F_, 7
- note C#, 7
- note D#, 7
- note C_, 7
+ note G#, 8
+ note D#, 8
+ note G_, 8
+ note D_, 8
+ note F_, 8
+ note C#, 8
+ note D#, 8
+ note G_, 8
+ note G#, 8
+ note D#, 8
+ note G_, 8
+ note D_, 8
+ note F_, 8
+ note C#, 8
+ note D#, 8
+ note C_, 8
intensity $a3
Music_DarkCave_branch_ea303: ; ea303
callchannel Music_DarkCave_branch_ea333
loopchannel 2, Music_DarkCave_branch_ea303
- note __, 15
- note __, 7
+ note __, 16
+ note __, 8
intensity $b7
octave 2
- note F_, 1
- note G_, 1
- note G#, 3
+ note F_, 2
+ note G_, 2
+ note G#, 4
octave 3
- note D#, 15
- note __, 7
+ note D#, 16
+ note __, 8
octave 2
- note G#, 1
- note G_, 1
- note G#, 3
+ note G#, 2
+ note G_, 2
+ note G#, 4
octave 3
- note D#, 15
- note G_, 1
- note __, 5
- note F_, 1
- note G_, 1
- note G#, 3
- note G_, 15
- note F_, 1
- note __, 5
- note G#, 1
- note G_, 1
- note G#, 3
+ note D#, 16
+ note G_, 2
+ note __, 6
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note G_, 16
+ note F_, 2
+ note __, 6
+ note G#, 2
+ note G_, 2
+ note G#, 4
intensity $a3
Music_DarkCave_branch_ea328: ; ea328
@@ -87,59 +87,59 @@
Music_DarkCave_branch_ea333: ; ea333
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
- note D#, 1
+ note C_, 2
+ note D#, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
- note D#, 1
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D_, 2
octave 3
- note G_, 1
- note A#, 1
+ note G_, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note G_, 1
- note A#, 1
+ note G_, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note F_, 1
- note A#, 1
+ note F_, 2
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note F_, 1
- note A#, 1
+ note F_, 2
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note A#, 1
+ note G_, 2
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note A#, 1
+ note G_, 2
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
endchannel
Music_DarkCave_Ch2: ; ea36a
@@ -149,209 +149,209 @@
notetype $c, $a7
Music_DarkCave_branch_ea374: ; ea374
- note __, 15
+ note __, 16
loopchannel 4, Music_DarkCave_branch_ea374
octave 3
- note G_, 15
- note A#, 15
- note F_, 15
- note G_, 15
+ note G_, 16
+ note A#, 16
+ note F_, 16
+ note G_, 16
Music_DarkCave_branch_ea37e: ; ea37e
- note __, 15
+ note __, 16
loopchannel 4, Music_DarkCave_branch_ea37e
- note __, 7
+ note __, 8
stereopanning $ff
intensity $c7
octave 5
- note C_, 7
+ note C_, 8
intensity $c4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 4
- note A#, 1
- note G_, 3
- note A#, 1
+ note A#, 2
+ note G_, 4
+ note A#, 2
octave 5
- note D_, 3
+ note D_, 4
intensity $b0
- note C#, 3
+ note C#, 4
intensity $b7
- note C#, 11
+ note C#, 12
intensity $59
- note C_, 7
+ note C_, 8
intensity $c7
- note C_, 7
- note __, 7
+ note C_, 8
+ note __, 8
intensity $c7
- note C_, 7
+ note C_, 8
intensity $c4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 4
- note A#, 1
- note G_, 1
- note G_, 1
- note A#, 1
+ note A#, 2
+ note G_, 2
+ note G_, 2
+ note A#, 2
octave 5
- note D_, 3
+ note D_, 4
intensity $c7
- note C#, 11
+ note C#, 12
intensity $c3
- note C_, 1
- note C#, 1
+ note C_, 2
+ note C#, 2
intensity $b0
- note D#, 9
+ note D#, 10
intensity $b7
- note D#, 5
+ note D#, 6
stereopanning $f
intensity $c4
octave 4
- note F_, 3
- note D#, 1
- note D_, 1
- note D#, 3
- note D_, 1
- note C_, 1
- note D_, 1
- note C_, 1
+ note F_, 4
+ note D#, 2
+ note D_, 2
+ note D#, 4
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note D_, 3
- note C_, 1
+ note C_, 2
+ note D_, 4
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 7
+ note C#, 8
octave 3
- note A#, 7
+ note A#, 8
intensity $b0
octave 4
- note D#, 1
- note D_, 1
- note C_, 1
+ note D#, 2
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 7
- note F_, 3
- note D#, 1
- note D_, 1
- note D#, 3
- note D_, 1
- note C_, 1
- note D_, 1
- note C_, 1
+ note C_, 8
+ note F_, 4
+ note D#, 2
+ note D_, 2
+ note D#, 4
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note D_, 3
- note C_, 1
+ note C_, 2
+ note D_, 4
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 3
- note C_, 1
- note C#, 1
- note C_, 1
- note C#, 1
+ note C#, 4
+ note C_, 2
+ note C#, 2
+ note C_, 2
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
intensity $b0
- note C_, 7
+ note C_, 8
intensity $b7
- note C_, 7
+ note C_, 8
intensity $c7
stereopanning $ff
- note __, 7
+ note __, 8
octave 5
- note C_, 7
+ note C_, 8
intensity $c4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 4
- note A#, 1
- note G_, 3
- note A#, 1
+ note A#, 2
+ note G_, 4
+ note A#, 2
octave 5
- note D_, 3
+ note D_, 4
intensity $49
- note C#, 7
+ note C#, 8
intensity $c7
- note C#, 7
+ note C#, 8
intensity $b0
- note C_, 7
+ note C_, 8
intensity $b7
- note C_, 7
- note __, 7
+ note C_, 8
+ note __, 8
intensity $c7
- note C_, 7
+ note C_, 8
intensity $c4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 4
- note A#, 1
- note G_, 1
- note G_, 1
- note A#, 1
+ note A#, 2
+ note G_, 2
+ note G_, 2
+ note A#, 2
octave 5
- note D_, 3
+ note D_, 4
intensity $b0
- note C#, 7
+ note C#, 8
intensity $b7
- note C#, 7
+ note C#, 8
intensity $b0
- note C_, 7
+ note C_, 8
intensity $b7
- note C_, 7
+ note C_, 8
intensity $c7
- note __, 15
+ note __, 16
stereopanning $f
- note __, 7
+ note __, 8
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note C#, 3
- note C_, 15
- note __, 7
- note C#, 1
- note C_, 1
- note C#, 3
- note C_, 15
+ note C_, 2
+ note C#, 4
+ note C_, 16
+ note __, 8
+ note C#, 2
+ note C_, 2
+ note C#, 4
+ note C_, 16
intensity $c2
- note D#, 7
+ note D#, 8
intensity $c7
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note C#, 3
- note C_, 15
+ note C_, 2
+ note C#, 4
+ note C_, 16
intensity $c2
octave 3
- note A#, 7
+ note A#, 8
intensity $c7
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
intensity $c4
- note C#, 15
- note __, 3
- note __, 15
- note __, 15
- note __, 15
+ note C#, 16
+ note __, 4
+ note __, 16
+ note __, 16
+ note __, 16
intensity $b7
octave 5
- note D#, 15
- note D_, 15
- note F_, 15
- note D#, 15
+ note D#, 16
+ note D_, 16
+ note F_, 16
+ note D#, 16
loopchannel 0, Music_DarkCave_branch_ea37e
Music_DarkCave_Ch3: ; ea46e
@@ -366,30 +366,30 @@
loopchannel 7, Music_DarkCave_branch_ea478
callchannel Music_DarkCave_branch_ea4c3
octave 3
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note D#, 3
- note F_, 1
- note __, 1
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note D#, 4
+ note F_, 2
+ note __, 2
octave 2
- note A#, 11
+ note A#, 12
callchannel Music_DarkCave_branch_ea4c3
octave 3
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note D#, 3
- note F_, 1
- note __, 1
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note D#, 4
+ note F_, 2
+ note __, 2
octave 2
- note A#, 3
+ note A#, 4
octave 3
- note C#, 1
- note C_, 1
- note C#, 3
+ note C#, 2
+ note C_, 2
+ note C#, 4
callchannel Music_DarkCave_branch_ea4a7
callchannel Music_DarkCave_branch_ea4a7
loopchannel 0, Music_DarkCave_branch_ea478
@@ -397,77 +397,77 @@
Music_DarkCave_branch_ea4a7: ; ea4a7
octave 3
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note F_, 3
- note D#, 1
- note __, 1
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note F_, 4
+ note D#, 2
+ note __, 2
octave 2
- note A#, 3
- note A#, 1
+ note A#, 4
+ note A#, 2
octave 3
- note C_, 1
- note C#, 3
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note D#, 3
- note F_, 1
- note __, 1
+ note C_, 2
+ note C#, 4
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note D#, 4
+ note F_, 2
+ note __, 2
octave 2
- note A#, 3
+ note A#, 4
octave 3
- note C#, 1
- note C_, 1
- note C#, 3
+ note C#, 2
+ note C_, 2
+ note C#, 4
endchannel
; ea4c3
Music_DarkCave_branch_ea4c3: ; ea4c3
octave 3
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note F_, 3
- note D#, 1
- note __, 1
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note F_, 4
+ note D#, 2
+ note __, 2
octave 2
- note A#, 11
+ note A#, 12
endchannel
; ea4ce
Music_DarkCave_branch_ea4ce: ; ea4ce
octave 2
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note F_, 3
- note D#, 1
- note __, 1
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note F_, 4
+ note D#, 2
+ note __, 2
octave 1
- note A#, 3
- note A#, 1
+ note A#, 4
+ note A#, 2
octave 2
- note C_, 1
- note C#, 3
- note C_, 3
- note G_, 1
- note D#, 3
- note G_, 1
- note D#, 3
- note F_, 1
- note __, 1
+ note C_, 2
+ note C#, 4
+ note C_, 4
+ note G_, 2
+ note D#, 4
+ note G_, 2
+ note D#, 4
+ note F_, 2
+ note __, 2
octave 1
- note A#, 3
+ note A#, 4
octave 2
- note C#, 1
- note C_, 1
- note C#, 3
+ note C#, 2
+ note C_, 2
+ note C#, 4
endchannel
Music_DarkCave_Ch4: ; ea4ea
@@ -476,24 +476,24 @@
Music_DarkCave_branch_ea4ee: ; ea4ee
stereopanning $ff
- note D#, 7
- note D#, 7
- note D#, 3
+ note D#, 8
+ note D#, 8
+ note D#, 4
stereopanning $f0
- note C#, 3
+ note C#, 4
stereopanning $f
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
stereopanning $f0
- note C#, 3
+ note C#, 4
stereopanning $ff
- note D#, 7
- note D#, 7
- note D#, 3
+ note D#, 8
+ note D#, 8
+ note D#, 4
stereopanning $f
- note C#, 7
+ note C#, 8
stereopanning $f0
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
loopchannel 0, Music_DarkCave_branch_ea4ee
; ea50d
--- a/audio/music/dragonsden.asm
+++ b/audio/music/dragonsden.asm
@@ -16,15 +16,15 @@
Music_DragonsDen_branch_eed03: ; eed03
callchannel Music_DragonsDen_branch_eed1e
- note __, 15
+ note __, 16
callchannel Music_DragonsDen_branch_eed2d
- note __, 1
+ note __, 2
callchannel Music_DragonsDen_branch_eed2d
- note __, 1
+ note __, 2
callchannel Music_DragonsDen_branch_eed2d
- note __, 1
+ note __, 2
callchannel Music_DragonsDen_branch_eed2d
- note __, 9
+ note __, 10
notetype $c, $b7
loopchannel 0, Music_DragonsDen_branch_eed03
; eed1e
@@ -31,36 +31,36 @@
Music_DragonsDen_branch_eed1e: ; eed1e
octave 3
- note A#, 11
- note A_, 3
- note A#, 11
- note A_, 3
- note A#, 5
+ note A#, 12
+ note A_, 4
+ note A#, 12
+ note A_, 4
+ note A#, 6
octave 4
- note C_, 3
- note C#, 5
- note E_, 15
- note D#, 11
- note D_, 3
+ note C_, 4
+ note C#, 6
+ note E_, 16
+ note D#, 12
+ note D_, 4
octave 3
- note G#, 15
+ note G#, 16
endchannel
; eed2d
Music_DragonsDen_branch_eed2d: ; eed2d
intensity $b1
- note __, 1
+ note __, 2
octave 4
- note C#, 2
- note C#, 2
- note C#, 2
- note C#, 2
note C#, 3
+ note C#, 3
+ note C#, 3
+ note C#, 3
+ note C#, 4
+ note C#, 3
+ note C#, 3
+ note C#, 4
note C#, 2
note C#, 2
- note C#, 3
- note C#, 1
- note C#, 1
endchannel
Music_DragonsDen_Ch2: ; eed3c
@@ -71,12 +71,12 @@
Music_DragonsDen_branch_eed46: ; eed46
callchannel Music_DragonsDen_branch_eed5e
- note __, 15
+ note __, 16
callchannel Music_DragonsDen_branch_eed6b
callchannel Music_DragonsDen_branch_eed6b
callchannel Music_DragonsDen_branch_eed6b
callchannel Music_DragonsDen_branch_eed6b
- note __, 15
+ note __, 16
notetype $c, $c7
loopchannel 0, Music_DragonsDen_branch_eed46
; eed5e
@@ -83,17 +83,17 @@
Music_DragonsDen_branch_eed5e: ; eed5e
octave 4
- note D#, 11
- note D_, 3
- note D#, 11
- note D_, 3
- note D#, 5
- note F_, 3
- note F#, 5
- note A_, 15
- note G#, 11
- note G_, 3
- note C#, 15
+ note D#, 12
+ note D_, 4
+ note D#, 12
+ note D_, 4
+ note D#, 6
+ note F_, 4
+ note F#, 6
+ note A_, 16
+ note G#, 12
+ note G_, 4
+ note C#, 16
endchannel
; eed6b
@@ -102,11 +102,11 @@
Music_DragonsDen_branch_eed6d: ; eed6d
octave 5
- note C#, 3
+ note C#, 4
octave 4
- note G#, 3
- note G#, 3
- note G#, 3
+ note G#, 4
+ note G#, 4
+ note G#, 4
loopchannel 2, Music_DragonsDen_branch_eed6d
endchannel
@@ -115,54 +115,54 @@
Music_DragonsDen_branch_eed78: ; eed78
notetype $c, $14
octave 4
+ note C#, 2
+ octave 3
+ note G#, 1
+ octave 4
note C#, 1
octave 3
- note G#, 0
+ note G#, 2
octave 4
- note C#, 0
+ note C#, 2
octave 3
note G#, 1
octave 4
note C#, 1
octave 3
- note G#, 0
+ note G#, 2
octave 4
- note C#, 0
+ note C#, 2
octave 3
note G#, 1
octave 4
note C#, 1
- octave 3
- note G#, 0
- octave 4
- note C#, 0
loopchannel 15, Music_DragonsDen_branch_eed78
- note __, 15
+ note __, 16
notetype $6, $27
Music_DragonsDen_branch_eed99: ; eed99
octave 3
- note C#, 3
+ note C#, 4
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note G#, 3
+ note G#, 4
octave 3
- note C#, 3
+ note C#, 4
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note G#, 3
+ note G#, 4
octave 3
- note C#, 3
+ note C#, 4
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 16, Music_DragonsDen_branch_eed99
loopchannel 0, Music_DragonsDen_branch_eed78
@@ -169,16 +169,16 @@
Music_DragonsDen_Ch4: ; eedb7
togglenoise $0
notetype $c
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
Music_DragonsDen_branch_eedbd: ; eedbd
stereopanning $f0
- note F_, 3
+ note F_, 4
stereopanning $f
- note F#, 3
- note F#, 3
+ note F#, 4
+ note F#, 4
stereopanning $f0
- note F#, 3
+ note F#, 4
loopchannel 0, Music_DragonsDen_branch_eedbd
; eedcb
--- a/audio/music/ecruteakcity.asm
+++ b/audio/music/ecruteakcity.asm
@@ -14,137 +14,137 @@
Music_EcruteakCity_branch_ef2e5: ; ef2e5
notetype $c, $57
- note __, 9
+ note __, 10
octave 4
- note C_, 5
- note __, 9
- note C_, 5
- note __, 15
+ note C_, 6
+ note __, 10
+ note C_, 6
+ note __, 16
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C_, 3
- note D_, 3
+ note C_, 4
+ note D_, 4
intensity $60
- note __, 3
- note __, 15
- note __, 9
- note G_, 1
- note A_, 1
- note A#, 1
- note __, 7
- note G#, 1
- note G_, 1
- note F_, 1
+ note __, 4
+ note __, 16
+ note __, 10
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note __, 8
+ note G#, 2
+ note G_, 2
+ note F_, 2
octave 5
- note C_, 5
+ note C_, 6
notetype $6, $67
- note C#, 3
- note D_, 9
- note __, 1
+ note C#, 4
+ note D_, 10
+ note __, 2
stereopanning $ff
octave 4
- note B_, 7
+ note B_, 8
stereopanning $f
octave 3
- note A#, 0
- note B_, 10
+ note A#, 1
+ note B_, 11
octave 4
- note C_, 3
- note E_, 3
- note G_, 11
- note A#, 11
- note G_, 3
- note __, 3
- note A#, 3
+ note C_, 4
+ note E_, 4
+ note G_, 12
+ note A#, 12
+ note G_, 4
+ note __, 4
+ note A#, 4
octave 5
- note C#, 3
- note E_, 1
- note __, 1
+ note C#, 4
+ note E_, 2
+ note __, 2
octave 3
- note A_, 7
+ note A_, 8
octave 4
- note C_, 7
- note F_, 3
- note __, 11
- note E_, 0
- note F_, 10
- note G_, 1
- note __, 1
- note A_, 3
- note G_, 3
- note __, 7
+ note C_, 8
+ note F_, 4
+ note __, 12
+ note E_, 1
+ note F_, 11
+ note G_, 2
+ note __, 2
+ note A_, 4
+ note G_, 4
+ note __, 8
intensity $52
callchannel Music_EcruteakCity_branch_ef37f
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
callchannel Music_EcruteakCity_branch_ef391
intensity $52
- note A#, 1
- note G_, 1
- note E_, 1
- note C#, 1
- note G_, 1
- note E_, 1
- note C#, 1
+ note A#, 2
+ note G_, 2
+ note E_, 2
+ note C#, 2
+ note G_, 2
+ note E_, 2
+ note C#, 2
octave 4
- note A#, 1
+ note A#, 2
octave 5
- note E_, 1
- note C#, 1
+ note E_, 2
+ note C#, 2
octave 4
- note A#, 1
- note G_, 1
- note A#, 1
- note G_, 1
- note E_, 1
- note C#, 1
+ note A#, 2
+ note G_, 2
+ note A#, 2
+ note G_, 2
+ note E_, 2
+ note C#, 2
callchannel Music_EcruteakCity_branch_ef37f
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 4
- note G#, 1
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G#, 1
+ note G#, 2
octave 5
- note C_, 1
- note D_, 1
- note C_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 4
- note G#, 1
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G#, 1
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G#, 1
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
callchannel Music_EcruteakCity_branch_ef391
loopchannel 0, Music_EcruteakCity_branch_ef2e5
; ef37f
@@ -151,18 +151,18 @@
Music_EcruteakCity_branch_ef37f: ; ef37f
octave 5
- note E_, 1
- note C_, 1
+ note E_, 2
+ note C_, 2
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note C_, 1
- note E_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note C_, 2
loopchannel 2, Music_EcruteakCity_branch_ef37f
endchannel
; ef391
@@ -169,88 +169,88 @@
Music_EcruteakCity_branch_ef391: ; ef391
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
- note G_, 1
- note B_, 1
- note G_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
+ note G_, 2
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
- note G_, 1
- note B_, 1
- note G_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
+ note G_, 2
+ note B_, 2
octave 5
- note D_, 1
- note F_, 1
- note A_, 1
- note E_, 1
- note C_, 1
+ note D_, 2
+ note F_, 2
+ note A_, 2
+ note E_, 2
+ note C_, 2
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note E_, 1
- note C_, 1
+ note E_, 2
+ note C_, 2
octave 4
- note A_, 1
- note E_, 1
+ note A_, 2
+ note E_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note A_, 1
- note E_, 1
- note C_, 1
- note A_, 1
- note E_, 1
- note C_, 1
+ note A_, 2
+ note E_, 2
+ note C_, 2
+ note A_, 2
+ note E_, 2
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
Music_EcruteakCity_branch_ef3be: ; ef3be
octave 4
- note F_, 1
- note A_, 1
+ note F_, 2
+ note A_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note C_, 1
- note F_, 1
+ note C_, 2
+ note F_, 2
loopchannel 2, Music_EcruteakCity_branch_ef3be
Music_EcruteakCity_branch_ef3d0: ; ef3d0
octave 4
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 2, Music_EcruteakCity_branch_ef3d0
intensity $50
dutycycle $0
- note E_, 15
- note G_, 15
+ note E_, 16
+ note G_, 16
dutycycle $2
endchannel
@@ -261,220 +261,220 @@
Music_EcruteakCity_branch_ef3f2: ; ef3f2
notetype $6, $67
- note __, 15
- note __, 4
+ note __, 16
+ note __, 5
octave 4
- note G_, 0
+ note G_, 1
octave 5
- note D_, 0
- note E_, 8
- note __, 15
- note __, 4
+ note D_, 1
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notetype $c, $77
- note __, 9
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octave 4
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notetype $6, $93
intensity $97
dutycycle $2
octave 3
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octave 4
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octave 3
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note A_, 1
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octave 4
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stereopanning $ff
- note D#, 8
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stereopanning $f0
dutycycle $0
octave 5
- note C#, 0
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octave 4
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octave 5
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octave 4
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octave 5
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octave 5
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dutycycle $1
octave 4
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octave 3
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octave 4
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octave 3
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octave 4
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octave 3
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octave 4
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octave 3
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octave 4
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octave 4
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octave 3
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octave 4
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notetype $c, $83
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octave 3
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octave 4
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octave 5
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octave 4
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octave 3
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octave 4
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notetype $c, $87
- note F_, 9
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octave 3
- note B_, 1
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octave 4
- note C_, 1
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+ note D_, 2
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loopchannel 0, Music_EcruteakCity_branch_ef3f2
Music_EcruteakCity_Ch3: ; ef4e1
@@ -484,195 +484,195 @@
vibrato $12, $25
notetype $c, $25
octave 3
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
octave 4
- note D_, 1
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+ note D_, 2
+ note E_, 10
octave 3
- note C_, 1
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+ note A_, 2
octave 4
- note E_, 1
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+ note E_, 2
+ note F_, 10
octave 3
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
octave 4
- note D_, 1
- note E_, 9
- note G_, 3
- note F#, 3
- note F_, 3
+ note D_, 2
+ note E_, 10
+ note G_, 4
+ note F#, 4
+ note F_, 4
octave 3
- note B_, 1
- note G_, 1
- note C_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 4
- note D_, 1
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+ note D_, 2
+ note E_, 10
octave 3
- note C#, 1
- note G_, 1
- note A#, 1
+ note C#, 2
+ note G_, 2
+ note A#, 2
octave 4
- note D_, 1
- note __, 1
- note C#, 1
- note D_, 1
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+ note D_, 2
+ note __, 2
+ note C#, 2
+ note D_, 2
+ note E_, 2
octave 3
- note D_, 1
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octave 4
- note E_, 1
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- note __, 0
- note G#, 7
- octave 3
- note G_, 1
- octave 4
- note D_, 1
+ note E_, 2
note F_, 1
- note G#, 1
- note B_, 1
- note G_, 0
- note G#, 4
+ note __, 1
+ note G#, 8
octave 3
- note C_, 1
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+ note G_, 2
octave 4
- note D_, 1
- note E_, 1
+ note D_, 2
+ note F_, 2
+ note G#, 2
+ note B_, 2
note G_, 1
+ note G#, 5
+ octave 3
+ note C_, 2
+ note G_, 2
+ octave 4
+ note D_, 2
+ note E_, 2
+ note G_, 2
octave 5
- note C_, 1
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+ note D_, 2
+ note E_, 2
octave 3
- note C#, 1
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+ note A#, 2
octave 4
- note D_, 1
- note C#, 1
- note E_, 1
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+ note C#, 2
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octave 3
- note F_, 7
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octave 4
- note A_, 1
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octave 5
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octave 2
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octave 3
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- note F#, 1
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+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
callchannel Music_EcruteakCity_branch_ef569
octave 4
- note C_, 7
- note E_, 7
- note G_, 7
- note B_, 7
- note A#, 7
- note G_, 7
- note E_, 7
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+ note E_, 8
+ note C#, 8
notetype $c, $25
callchannel Music_EcruteakCity_branch_ef569
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note G_, 7
- note E_, 7
- note D_, 7
+ note G_, 8
+ note E_, 8
+ note D_, 8
loopchannel 0, Music_EcruteakCity_branch_ef4e3
; ef569
Music_EcruteakCity_branch_ef569: ; ef569
octave 3
- note F_, 3
+ note F_, 4
+ note __, 2
+ note F_, 1
note __, 1
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note F_, 1
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- note E_, 3
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note __, 1
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- note __, 0
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+ note __, 2
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+ note __, 1
note E_, 1
note __, 1
- note B_, 0
- note __, 0
- note A_, 3
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note __, 1
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- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G_, 0
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- note F#, 0
- note __, 0
- note D_, 3
+ note A_, 4
+ note __, 2
+ note A_, 1
note __, 1
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- note D_, 0
- note __, 0
- note D_, 0
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- note __, 0
- note F_, 0
- note __, 0
- note G_, 3
+ note G#, 1
note __, 1
+ note G#, 1
+ note __, 1
+ note G_, 1
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+ note F#, 1
+ note __, 1
+ note D_, 4
+ note __, 2
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+ note __, 1
+ note D_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F_, 1
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+ note G_, 4
+ note __, 2
octave 4
- note D_, 0
- note __, 0
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+ note __, 1
octave 3
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A#, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A#, 1
notetype $6, $25
- note __, 0
- note B_, 0
+ note __, 1
+ note B_, 1
endchannel
; ef5b1
--- a/audio/music/elmslab.asm
+++ b/audio/music/elmslab.asm
@@ -15,174 +15,174 @@
stereopanning $f0
notetype $c, $b2
octave 2
- note F_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
intensity $b6
octave 3
- note C_, 7
+ note C_, 8
intensity $b2
octave 2
- note A#, 1
- note A_, 1
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+ note A_, 2
+ note G_, 2
octave 3
- note C_, 7
- note F_, 3
- note F_, 3
- note F_, 7
- note A_, 3
- note A_, 3
- note A_, 1
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+ note F_, 4
+ note F_, 4
+ note F_, 8
+ note A_, 4
+ note A_, 4
+ note A_, 2
Music_ElmsLab_branch_ea075: ; ea075
- note __, 1
- note A_, 1
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intensity $b7
octave 4
- note C_, 3
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intensity $b5
octave 3
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octave 4
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intensity $b4
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intensity $b5
octave 3
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intensity $b7
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intensity $b7
- note F_, 3
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octave 4
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octave 3
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octave 4
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octave 4
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octave 3
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octave 4
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intensity $b4
octave 3
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octave 4
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octave 3
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octave 4
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octave 4
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loopchannel 0, Music_ElmsLab_branch_ea075
Music_ElmsLab_Ch2: ; ea128
@@ -191,344 +191,344 @@
stereopanning $f
notetype $c, $c3
octave 4
- note F_, 1
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octave 3
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octave 4
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octave 3
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octave 4
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stereopanning $ff
Music_ElmsLab_branch_ea14f: ; ea14f
intensity $c6
octave 4
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octave 3
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octave 4
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octave 3
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+ note F_, 2
+ note F_, 2
+ note G_, 2
intensity $c7
- note A_, 3
+ note A_, 4
intensity $c4
- note G_, 1
- note F_, 1
+ note G_, 2
+ note F_, 2
+ note A#, 2
+ note A_, 2
note A#, 1
- note A_, 1
- note A#, 0
octave 5
- note C_, 1
- note D_, 4
+ note C_, 2
+ note D_, 5
intensity $c3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
intensity $c7
- note C_, 3
+ note C_, 4
octave 4
- note A#, 3
- note A_, 3
- note G_, 3
+ note A#, 4
+ note A_, 4
+ note G_, 4
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note A#, 3
- note A_, 3
- note G_, 3
+ note A#, 4
+ note A_, 4
+ note G_, 4
intensity $b0
- note F_, 7
+ note F_, 8
intensity $a0
- note F_, 7
+ note F_, 8
intensity $a7
- note F_, 9
+ note F_, 10
intensity $c2
- note C_, 1
- note F_, 1
+ note C_, 2
+ note F_, 2
intensity $c4
octave 3
- note E_, 1
+ note E_, 2
loopchannel 0, Music_ElmsLab_branch_ea14f
Music_ElmsLab_Ch3: ; ea1fd
stereopanning $f
notetype $c, $25
- note __, 7
- note __, 13
+ note __, 8
+ note __, 14
octave 3
- note C_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note C_, 1
- note D_, 1
- note E_, 1
+ note C_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
Music_ElmsLab_branch_ea216: ; ea216
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note E_, 1
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note A_, 1
- note D_, 1
- note A_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note C_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note A#, 1
- note D_, 1
- note A#, 1
- note F_, 1
- note A#, 1
- note D_, 1
- note A#, 1
- note G_, 1
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note A#, 2
+ note D_, 2
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note D_, 2
+ note A#, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note A_, 1
- note A#, 1
+ note E_, 2
+ note A_, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note F_, 1
+ note F_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 4
- note C_, 1
- note __, 1
- note C_, 3
+ note C_, 2
+ note __, 2
+ note C_, 4
octave 3
- note A#, 3
- note G_, 3
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note G_, 1
- note A#, 1
- note D_, 1
- note A#, 1
- note G_, 1
- note A#, 1
- note D_, 1
- note A_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note G_, 1
- note E_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note G_, 1
- note A#, 1
- note D_, 1
- note A#, 1
- note G_, 1
- note A#, 1
- note A_, 1
- note G_, 1
- note C_, 3
- note D_, 3
- note E_, 3
- note G_, 3
- note E_, 3
- note F_, 3
- note F#, 3
- note G_, 3
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note C_, 1
- note F_, 1
- note A_, 1
+ note A#, 4
+ note G_, 4
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note A#, 2
+ note D_, 2
+ note A#, 2
+ note G_, 2
+ note A#, 2
+ note D_, 2
+ note A_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note G_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note A#, 2
+ note D_, 2
+ note A#, 2
+ note G_, 2
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note C_, 4
+ note D_, 4
+ note E_, 4
+ note G_, 4
+ note E_, 4
+ note F_, 4
+ note F#, 4
+ note G_, 4
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note C_, 2
+ note F_, 2
+ note A_, 2
loopchannel 0, Music_ElmsLab_branch_ea216
Music_ElmsLab_Ch4: ; ea2b1
@@ -535,10 +535,10 @@
stereopanning $f0
togglenoise $0
notetype $c
- note __, 15
- note __, 1
+ note __, 16
+ note __, 2
Music_ElmsLab_branch_ea2b9: ; ea2b9
- note G_, 3
+ note G_, 4
loopchannel 0, Music_ElmsLab_branch_ea2b9
; ea2be
--- a/audio/music/evolution.asm
+++ b/audio/music/evolution.asm
@@ -15,14 +15,14 @@
notetype $c, $92
octave 3
unknownmusic0xe0 $0, $4a
- note C_, 0
+ note C_, 1
unknownmusic0xe0 $0, $4a
- note G_, 0
+ note G_, 1
unknownmusic0xe0 $0, $4a
- note C_, 0
+ note C_, 1
unknownmusic0xe0 $0, $4a
- note G_, 0
- note __, 3
+ note G_, 1
+ note __, 4
dutycycle $3
stereopanning $f
@@ -29,17 +29,17 @@
Music_Evolution_branch_f0713: ; f0713
callchannel Music_Evolution_branch_f0737
notetype $c, $a4
- note F#, 3
+ note F#, 4
callchannel Music_Evolution_branch_f0737
notetype $c, $a4
- note F#, 3
+ note F#, 4
loopchannel 2, Music_Evolution_branch_f0713
callchannel Music_Evolution_branch_f0743
notetype $c, $a4
- note G#, 3
+ note G#, 4
callchannel Music_Evolution_branch_f0743
notetype $c, $a4
- note G#, 3
+ note G#, 4
loopchannel 0, Music_Evolution_branch_f0713
; f0737
@@ -46,13 +46,13 @@
Music_Evolution_branch_f0737: ; f0737
notetype $c, $a2
octave 3
- note C_, 3
- note G_, 3
- note C_, 3
- note G_, 3
- note C_, 3
- note G_, 3
- note C_, 3
+ note C_, 4
+ note G_, 4
+ note C_, 4
+ note G_, 4
+ note C_, 4
+ note G_, 4
+ note C_, 4
endchannel
; f0743
@@ -59,13 +59,13 @@
Music_Evolution_branch_f0743: ; f0743
notetype $c, $a2
octave 3
- note D_, 3
- note A_, 3
- note D_, 3
- note A_, 3
- note D_, 3
- note A_, 3
- note D_, 3
+ note D_, 4
+ note A_, 4
+ note D_, 4
+ note A_, 4
+ note D_, 4
+ note A_, 4
+ note D_, 4
endchannel
Music_Evolution_Ch2: ; f074f
@@ -73,11 +73,11 @@
vibrato $8, $25
notetype $c, $a2
octave 4
- note G_, 0
- note D_, 0
- note G_, 0
- note D_, 0
- note __, 3
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ note __, 4
dutycycle $3
stereopanning $f0
@@ -84,18 +84,18 @@
Music_Evolution_branch_f0761: ; f0761
callchannel Music_Evolution_branch_f0787
notetype $c, $b5
- note A_, 3
+ note A_, 4
callchannel Music_Evolution_branch_f0787
notetype $c, $b5
- note B_, 3
+ note B_, 4
loopchannel 2, Music_Evolution_branch_f0761
callchannel Music_Evolution_branch_f0793
notetype $c, $b5
- note B_, 3
+ note B_, 4
callchannel Music_Evolution_branch_f0793
notetype $c, $b5
octave 4
- note C#, 3
+ note C#, 4
octave 3
loopchannel 0, Music_Evolution_branch_f0761
; f0787
@@ -103,13 +103,13 @@
Music_Evolution_branch_f0787: ; f0787
notetype $c, $b2
octave 3
- note G_, 3
- note D_, 3
- note G_, 3
- note D_, 3
- note G_, 3
- note D_, 3
- note G_, 3
+ note G_, 4
+ note D_, 4
+ note G_, 4
+ note D_, 4
+ note G_, 4
+ note D_, 4
+ note G_, 4
endchannel
; f0793
@@ -116,97 +116,97 @@
Music_Evolution_branch_f0793: ; f0793
notetype $c, $b2
octave 3
- note A_, 3
- note E_, 3
- note A_, 3
- note E_, 3
- note A_, 3
- note E_, 3
- note A_, 3
+ note A_, 4
+ note E_, 4
+ note A_, 4
+ note E_, 4
+ note A_, 4
+ note E_, 4
+ note A_, 4
endchannel
Music_Evolution_Ch3: ; f079f
notetype $c, $16
- note __, 7
+ note __, 8
Music_Evolution_branch_f07a3: ; f07a3
callchannel Music_Evolution_branch_f07bf
octave 3
- note A_, 3
+ note A_, 4
callchannel Music_Evolution_branch_f07bf
octave 3
- note B_, 3
+ note B_, 4
loopchannel 2, Music_Evolution_branch_f07a3
callchannel Music_Evolution_branch_f07d5
octave 3
- note B_, 3
+ note B_, 4
callchannel Music_Evolution_branch_f07d5
octave 4
- note C#, 3
+ note C#, 4
loopchannel 0, Music_Evolution_branch_f07a3
; f07bf
Music_Evolution_branch_f07bf: ; f07bf
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
endchannel
; f07d5
Music_Evolution_branch_f07d5: ; f07d5
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
endchannel
Music_Evolution_Ch4: ; f07eb
togglenoise $5
notetype $c
- note __, 7
+ note __, 8
Music_Evolution_branch_f07f0: ; f07f0
stereopanning $f0
- note A#, 5
- note A#, 3
+ note A#, 6
+ note A#, 4
stereopanning $f
- note E_, 1
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
+ note E_, 2
loopchannel 0, Music_Evolution_branch_f07f0
; f07fd
--- a/audio/music/gamecorner.asm
+++ b/audio/music/gamecorner.asm
@@ -11,138 +11,138 @@
volume $77
stereopanning $f
notetype $c, $91
- note __, 7
+ note __, 8
Music_GameCorner_branch_edd84: ; edd84
intensity $91
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede13
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede03
callchannel Music_GameCorner_branch_ede13
octave 3
- note __, 1
+ note __, 2
+ note G#, 3
+ note G#, 3
+ note A#, 2
+ note A#, 2
note G#, 2
- note G#, 2
- note A#, 1
- note A#, 1
- note G#, 1
- note G_, 1
+ note G_, 2
intensity $71
Music_GameCorner_branch_eddb1: ; eddb1
octave 4
- note G#, 0
+ note G#, 1
octave 5
- note C_, 0
- note F_, 0
- note C_, 0
+ note C_, 1
+ note F_, 1
+ note C_, 1
loopchannel 4, Music_GameCorner_branch_eddb1
Music_GameCorner_branch_eddbb: ; eddbb
octave 4
- note A#, 0
+ note A#, 1
octave 5
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
loopchannel 4, Music_GameCorner_branch_eddbb
Music_GameCorner_branch_eddc5: ; eddc5
octave 4
- note D#, 0
- note G_, 0
+ note D#, 1
+ note G_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
+ note G_, 1
loopchannel 4, Music_GameCorner_branch_eddc5
Music_GameCorner_branch_eddd0: ; eddd0
octave 4
- note F_, 0
- note A_, 0
+ note F_, 1
+ note A_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note A_, 0
+ note A_, 1
loopchannel 4, Music_GameCorner_branch_eddd0
Music_GameCorner_branch_edddb: ; edddb
octave 4
- note G#, 0
+ note G#, 1
octave 5
- note C_, 0
- note F_, 0
- note C_, 0
+ note C_, 1
+ note F_, 1
+ note C_, 1
loopchannel 4, Music_GameCorner_branch_edddb
Music_GameCorner_branch_edde5: ; edde5
octave 4
- note A#, 0
+ note A#, 1
octave 5
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
loopchannel 4, Music_GameCorner_branch_edde5
Music_GameCorner_branch_eddef: ; eddef
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
loopchannel 4, Music_GameCorner_branch_eddef
octave 3
- note D_, 0
- note D_, 0
- note D_, 2
- note F_, 1
- note F_, 8
+ note D_, 1
+ note D_, 1
+ note D_, 3
+ note F_, 2
+ note F_, 9
loopchannel 0, Music_GameCorner_branch_edd84
; ede03
Music_GameCorner_branch_ede03: ; ede03
- note __, 1
+ note __, 2
octave 4
- note A#, 2
- note G_, 2
- note D#, 2
+ note A#, 3
+ note G_, 3
+ note D#, 3
octave 3
+ note F_, 3
note F_, 2
- note F_, 1
- note __, 1
- note G#, 2
- note G#, 2
- note A#, 1
- note A#, 1
- note G#, 0
+ note __, 2
+ note G#, 3
+ note G#, 3
note A#, 2
+ note A#, 2
+ note G#, 1
+ note A#, 3
endchannel
; ede13
Music_GameCorner_branch_ede13: ; ede13
- note __, 1
+ note __, 2
octave 4
- note A#, 2
- note G_, 2
- note D#, 2
+ note A#, 3
+ note G_, 3
+ note D#, 3
octave 3
+ note F_, 3
note F_, 2
- note F_, 1
endchannel
Music_GameCorner_Ch2: ; ede1c
@@ -149,7 +149,7 @@
stereopanning $ff
vibrato $8, $24
notetype $c, $a1
- note __, 7
+ note __, 8
Music_GameCorner_branch_ede25: ; ede25
intensity $92
@@ -156,64 +156,64 @@
dutycycle $1
callchannel Music_GameCorner_branch_ede75
octave 1
- note F_, 1
+ note F_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 1
- note F_, 0
+ note F_, 1
octave 3
- note G#, 1
- intensity $a4
note G#, 2
+ intensity $a4
+ note G#, 3
intensity $92
- note G_, 1
- note A#, 0
+ note G_, 2
+ note A#, 1
octave 4
- note C_, 2
+ note C_, 3
callchannel Music_GameCorner_branch_ede75
octave 4
+ note F_, 2
+ note D#, 2
note F_, 1
- note D#, 1
- note F_, 0
- note D#, 1
+ note D#, 2
intensity $a4
- note G_, 2
- note F_, 3
+ note G_, 3
+ note F_, 4
dutycycle $2
intensity $c7
octave 3
- note D#, 0
- note F_, 0
- note G_, 5
- note F_, 5
- note C_, 3
- note D_, 5
- note D#, 5
- note F_, 3
- note D_, 5
- note C_, 5
+ note D#, 1
+ note F_, 1
+ note G_, 6
+ note F_, 6
+ note C_, 4
+ note D_, 6
+ note D#, 6
+ note F_, 4
+ note D_, 6
+ note C_, 6
octave 2
- note A#, 3
- note A_, 3
- note __, 9
+ note A#, 4
+ note A_, 4
+ note __, 10
octave 3
- note D#, 0
- note F_, 0
- note G_, 5
- note F_, 5
- note C_, 3
- note D_, 5
- note D#, 5
+ note D#, 1
note F_, 1
- note D#, 0
- note F_, 0
- note G_, 15
+ note G_, 6
+ note F_, 6
+ note C_, 4
+ note D_, 6
+ note D#, 6
+ note F_, 2
+ note D#, 1
+ note F_, 1
+ note G_, 16
intensity $92
- note G_, 0
- note G_, 0
- note G_, 2
- note A#, 1
- note A#, 8
+ note G_, 1
+ note G_, 1
+ note G_, 3
+ note A#, 2
+ note A#, 9
intensity $a4
loopchannel 0, Music_GameCorner_branch_ede25
; ede75
@@ -220,119 +220,119 @@
Music_GameCorner_branch_ede75: ; ede75
octave 1
- note C_, 1
+ note C_, 2
octave 3
- note D#, 2
- note D#, 2
- note D#, 2
+ note D#, 3
+ note D#, 3
+ note D#, 3
+ note F_, 3
note F_, 2
- note F_, 1
octave 1
- note C_, 1
+ note C_, 2
octave 3
- note D#, 2
- note D#, 2
- note F_, 1
- note F_, 1
- note D#, 0
+ note D#, 3
+ note D#, 3
note F_, 2
+ note F_, 2
+ note D#, 1
+ note F_, 3
octave 1
- note C_, 1
+ note C_, 2
octave 3
- note D#, 2
- note D#, 2
- note D#, 2
+ note D#, 3
+ note D#, 3
+ note D#, 3
+ note F_, 3
note F_, 2
- note F_, 1
octave 1
- note C_, 1
+ note C_, 2
octave 3
- note D#, 2
- note D#, 2
- note F_, 1
- note C_, 1
- note D#, 0
+ note D#, 3
+ note D#, 3
note F_, 2
+ note C_, 2
+ note D#, 1
+ note F_, 3
octave 1
- note C_, 1
+ note C_, 2
octave 5
- note D_, 2
+ note D_, 3
octave 4
- note A#, 2
- note G_, 1
- note C_, 1
- note D_, 1
- note D#, 1
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
note F_, 1
- note D#, 1
- note F_, 0
- note D#, 1
+ note D#, 2
intensity $a4
- note F_, 2
- note G_, 3
+ note F_, 3
+ note G_, 4
intensity $92
- note F#, 0
- note F_, 0
+ note F#, 1
+ note F_, 1
octave 1
- note C_, 1
+ note C_, 2
octave 5
- note D_, 2
+ note D_, 3
octave 4
- note A#, 2
- note G_, 1
- note C_, 1
- note D_, 1
- note D#, 1
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
octave 1
- note F_, 0
+ note F_, 1
octave 4
- note F_, 0
- note D#, 1
- note G_, 0
- note D#, 1
+ note F_, 1
+ note D#, 2
+ note G_, 1
+ note D#, 2
intensity $a4
- note A#, 2
- note A_, 1
+ note A#, 3
+ note A_, 2
intensity $92
- note A#, 0
+ note A#, 1
octave 5
- note C_, 2
+ note C_, 3
octave 1
- note C_, 1
+ note C_, 2
octave 5
- note D_, 2
+ note D_, 3
octave 4
- note A#, 2
- note G_, 1
- note C_, 1
- note D_, 1
- note D#, 1
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
note F_, 1
- note D#, 1
- note F_, 0
- note D#, 1
+ note D#, 2
intensity $a4
- note F_, 2
- note G_, 3
+ note F_, 3
+ note G_, 4
intensity $92
- note F#, 0
- note F_, 0
+ note F#, 1
+ note F_, 1
octave 1
- note C_, 1
+ note C_, 2
octave 5
- note D_, 2
+ note D_, 3
octave 4
- note A#, 2
- note G_, 1
- note C_, 1
- note D_, 1
- note D#, 1
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
endchannel
Music_GameCorner_Ch3: ; edee8
vibrato $8, $22
notetype $c, $14
- note __, 7
+ note __, 8
Music_GameCorner_branch_edeef: ; edeef
stereopanning $ff
@@ -340,14 +340,14 @@
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
- note G_, 0
- note A_, 2
+ note G_, 1
+ note A_, 3
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
- note A#, 0
+ note A#, 1
octave 5
- note C_, 2
+ note C_, 3
stereopanning $f0
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee00c
@@ -358,37 +358,37 @@
callchannel Music_GameCorner_branch_edfdd
stereopanning $ff
octave 2
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 2
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note D#, 2
- note D_, 0
- note __, 0
- note D#, 0
- note F_, 0
+ note D#, 3
+ note D_, 1
note __, 1
+ note D#, 1
+ note F_, 1
+ note __, 2
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
- note G_, 0
- note A_, 2
+ note G_, 1
+ note A_, 3
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_edff8
octave 4
- note A#, 0
+ note A#, 1
octave 5
- note C_, 2
+ note C_, 3
stereopanning $f0
callchannel Music_GameCorner_branch_edfdd
callchannel Music_GameCorner_branch_ee00c
@@ -398,281 +398,281 @@
callchannel Music_GameCorner_branch_ee00c
callchannel Music_GameCorner_branch_edfdd
octave 2
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note C_, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
intensity $15
callchannel Music_GameCorner_branch_ee03f
octave 2
+ note C_, 2
+ note __, 1
note C_, 1
- note __, 0
- note C_, 0
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note C_, 0
- note __, 0
- note C_, 0
- note C_, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 2
+ note C_, 2
+ octave 3
note C_, 1
+ octave 2
+ note C_, 1
+ note __, 1
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note C_, 0
- note __, 0
+ note F_, 2
+ note __, 1
+ note F_, 1
octave 3
- note C_, 0
+ note F_, 1
octave 2
note F_, 1
- note __, 0
- note F_, 0
+ note __, 1
+ note F_, 1
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 2
- note F_, 0
- note __, 0
- note F_, 0
- note F_, 0
+ note F_, 2
octave 3
- note F_, 0
+ note F_, 1
octave 2
note F_, 1
+ note __, 1
octave 3
- note F_, 0
+ note F_, 1
+ callchannel Music_GameCorner_branch_ee03f
octave 2
- note F_, 0
- note __, 0
+ note G_, 2
+ note __, 1
+ note G_, 1
octave 3
- note F_, 0
- callchannel Music_GameCorner_branch_ee03f
+ note G_, 1
octave 2
note G_, 1
- note __, 0
- note G_, 0
+ note __, 1
+ note G_, 1
+ note G_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note G_, 0
+ note G_, 2
octave 3
- note G_, 0
+ note G_, 1
octave 2
note G_, 1
+ note __, 1
octave 3
- note G_, 0
+ note G_, 1
octave 2
- note G_, 0
- note __, 0
- octave 3
- note G_, 0
- octave 2
- note B_, 0
- note B_, 0
- note B_, 0
+ note B_, 1
+ note B_, 1
+ note B_, 1
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
- note B_, 0
- note __, 3
+ note B_, 1
+ note __, 4
notetype $6, $15
octave 3
- note D_, 0
- note C_, 0
+ note D_, 1
+ note C_, 1
octave 2
- note B_, 0
- note A_, 0
- note G_, 0
- note F_, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
+ note F_, 1
+ note E_, 1
+ note D_, 1
loopchannel 0, Music_GameCorner_branch_edeef
; edfdd
Music_GameCorner_branch_edfdd: ; edfdd
octave 2
- note C_, 0
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note A_, 0
- note C_, 0
+ note A_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note A_, 1
+ note A_, 2
endchannel
; edff8
Music_GameCorner_branch_edff8: ; edff8
octave 2
- note C_, 0
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 4
- note A#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
endchannel
; ee00c
Music_GameCorner_branch_ee00c: ; ee00c
octave 2
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note C_, 0
- note D_, 2
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note D_, 3
endchannel
; ee024
Music_GameCorner_branch_ee024: ; ee024
octave 2
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 5
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note C_, 0
- note D_, 0
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note D_, 1
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
endchannel
; ee03f
Music_GameCorner_branch_ee03f: ; ee03f
octave 2
+ note F_, 2
+ note __, 1
note F_, 1
- note __, 0
- note F_, 0
octave 3
- note F_, 0
+ note F_, 1
octave 2
- note F_, 0
- note __, 0
- note F_, 0
- note F_, 0
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note F_, 1
octave 3
- note F_, 0
- octave 2
note F_, 1
+ octave 2
+ note F_, 2
octave 3
- note F_, 0
+ note F_, 1
octave 2
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note F_, 0
+ note F_, 1
octave 2
+ note G_, 2
+ note __, 1
note G_, 1
- note __, 0
- note G_, 0
octave 3
- note G_, 0
+ note G_, 1
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note G_, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note G_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 2
- note F_, 0
+ note F_, 1
octave 3
- note F_, 0
+ note F_, 1
octave 2
- note D#, 0
+ note D#, 1
octave 3
- note D#, 0
+ note D#, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
endchannel
Music_GameCorner_Ch4: ; ee06f
@@ -679,158 +679,158 @@
togglenoise $3
notetype $c
notetype $8
- note D_, 0
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
notetype $c
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 2
+ note D_, 1
+ note D_, 1
Music_GameCorner_branch_ee07f: ; ee07f
callchannel Music_GameCorner_branch_ee106
Music_GameCorner_branch_ee082: ; ee082
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
loopchannel 6, Music_GameCorner_branch_ee082
callchannel Music_GameCorner_branch_ee10f
Music_GameCorner_branch_ee091: ; ee091
- note A#, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee091
+ note __, 12
note D_, 1
- note F#, 1
- note A#, 1
- note F#, 1
note D_, 1
- note F#, 1
- loopchannel 3, Music_GameCorner_branch_ee091
- note __, 11
- note D_, 0
- note D_, 0
- note F#, 1
+ note F#, 2
callchannel Music_GameCorner_branch_ee106
Music_GameCorner_branch_ee0a4: ; ee0a4
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
loopchannel 6, Music_GameCorner_branch_ee0a4
callchannel Music_GameCorner_branch_ee10f
Music_GameCorner_branch_ee0b3: ; ee0b3
- note A#, 1
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee0b3
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+
+Music_GameCorner_branch_ee0c9: ; ee0c9
+ note A#, 2
note F#, 1
+ note D#, 1
note D_, 1
+ note D#, 1
note F#, 1
- note A#, 1
- note F#, 1
+ note D#, 1
+ note D#, 1
note D_, 1
note F#, 1
- loopchannel 3, Music_GameCorner_branch_ee0b3
- note A#, 1
+ note D#, 1
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee0c9
+ note A#, 2
note F#, 1
+ note D#, 1
note D_, 1
- note F#, 1
note D#, 1
note F#, 1
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
-
-Music_GameCorner_branch_ee0c9: ; ee0c9
- note A#, 1
- note F#, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note F#, 0
- note D#, 0
- note D#, 0
- note D_, 0
- note F#, 0
- note D#, 0
+ note D#, 1
+ note D#, 1
note D_, 1
note F#, 1
- loopchannel 3, Music_GameCorner_branch_ee0c9
- note A#, 1
- note F#, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note F#, 0
- note D#, 0
- note D#, 0
- note D_, 0
- note F#, 0
- note D#, 0
+ note D#, 1
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
+ note D_, 1
Music_GameCorner_branch_ee0e8: ; ee0e8
- note A#, 1
- note F#, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note F#, 0
- note D#, 0
- note D#, 0
- note D_, 0
- note F#, 0
- note D#, 0
+ note A#, 2
+ note F#, 1
+ note D#, 1
note D_, 1
+ note D#, 1
note F#, 1
- loopchannel 3, Music_GameCorner_branch_ee0e8
- note D_, 0
- note D_, 0
+ note D#, 1
+ note D#, 1
note D_, 1
- note A#, 0
note F#, 1
- note F#, 4
- note D_, 0
- note D_, 0
note D#, 1
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee0e8
+ note D_, 1
+ note D_, 1
+ note D_, 2
+ note A#, 1
+ note F#, 2
+ note F#, 5
+ note D_, 1
+ note D_, 1
+ note D#, 2
loopchannel 0, Music_GameCorner_branch_ee07f
; ee106
Music_GameCorner_branch_ee106: ; ee106
- note C_, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note C_, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
endchannel
; ee10f
Music_GameCorner_branch_ee10f: ; ee10f
- note A#, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note A#, 1
- note F#, 1
- note D_, 0
- note D_, 0
- note F#, 1
+ note D_, 1
+ note F#, 2
endchannel
; ee119
--- a/audio/music/goldenrodcity.asm
+++ b/audio/music/goldenrodcity.asm
@@ -11,170 +11,170 @@
tempo 176
volume $77
notetype $c, $97
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
Music_GoldenrodCity_branch_eb46d: ; eb46d
dutycycle $0
callchannel Music_GoldenrodCity_branch_eb4a9
octave 3
- note G#, 0
+ note G#, 1
octave 4
- note C_, 0
- note D#, 0
- note F#, 0
- note D#, 0
- note F#, 0
- note G#, 0
+ note C_, 1
+ note D#, 1
+ note F#, 1
+ note D#, 1
+ note F#, 1
+ note G#, 1
octave 5
- note C_, 0
+ note C_, 1
intensity $71
dutycycle $0
callchannel Music_GoldenrodCity_branch_eb4d1
intensity $77
- note D#, 1
- note F_, 1
- note F#, 1
- note G#, 3
+ note D#, 2
+ note F_, 2
+ note F#, 2
+ note G#, 4
intensity $71
callchannel Music_GoldenrodCity_branch_eb4d1
- note D#, 0
- note F#, 0
+ note D#, 1
+ note F#, 1
intensity $77
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G#, 1
- note F#, 1
- note D#, 1
+ note G#, 2
+ note F#, 2
+ note D#, 2
dutycycle $2
intensity $97
callchannel Music_GoldenrodCity_branch_eb4a9
- note C_, 3
+ note C_, 4
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
loopchannel 0, Music_GoldenrodCity_branch_eb46d
; eb4a9
Music_GoldenrodCity_branch_eb4a9: ; eb4a9
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 0
- note __, 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 3
+ note G#, 1
+ note __, 1
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 0
- note __, 2
- note G#, 0
- note __, 0
- note A#, 1
- note F_, 0
- note __, 0
+ note G#, 1
+ note __, 3
+ note G#, 1
+ note __, 1
+ note A#, 2
+ note F_, 1
+ note __, 1
+ note C#, 2
+ note F_, 1
+ note __, 1
+ note D#, 2
+ note C_, 2
+ note C#, 2
+ note D#, 2
+ note F#, 2
note C#, 1
- note F_, 0
- note __, 0
- note D#, 1
- note C_, 1
+ note __, 3
note C#, 1
- note D#, 1
- note F#, 1
- note C#, 0
- note __, 2
- note C#, 0
- note __, 0
- note F#, 1
- note C#, 0
- note __, 0
- note F#, 1
- note A#, 1
+ note __, 1
+ note F#, 2
note C#, 1
- note D#, 1
- note G#, 1
+ note __, 1
+ note F#, 2
+ note A#, 2
+ note C#, 2
+ note D#, 2
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
endchannel
; eb4d1
Music_GoldenrodCity_branch_eb4d1: ; eb4d1
octave 4
- note F_, 0
- note C#, 0
+ note F_, 1
+ note C#, 1
octave 3
- note G#, 0
+ note G#, 1
octave 4
- note C#, 0
- note F_, 0
- note G#, 0
- note F_, 0
- note G#, 0
- note C#, 0
+ note C#, 1
+ note F_, 1
+ note G#, 1
+ note F_, 1
+ note G#, 1
+ note C#, 1
octave 3
- note G#, 0
- note F_, 0
- note G#, 0
+ note G#, 1
+ note F_, 1
+ note G#, 1
octave 4
- note C#, 0
- note F_, 0
- note C#, 0
- note F_, 0
- note D#, 0
- note C_, 0
+ note C#, 1
+ note F_, 1
+ note C#, 1
+ note F_, 1
+ note D#, 1
+ note C_, 1
octave 3
- note G#, 0
+ note G#, 1
octave 4
- note C_, 0
- note D#, 0
- note F#, 0
- note D#, 0
- note F#, 0
- note C_, 0
+ note C_, 1
+ note D#, 1
+ note F#, 1
+ note D#, 1
+ note F#, 1
+ note C_, 1
octave 3
- note G#, 0
- note F#, 0
- note G#, 0
+ note G#, 1
+ note F#, 1
+ note G#, 1
octave 4
- note C_, 0
- note D#, 0
- note C_, 0
- note D#, 0
- note C#, 0
+ note C_, 1
+ note D#, 1
+ note C_, 1
+ note D#, 1
+ note C#, 1
octave 3
- note A#, 0
- note F#, 0
- note A#, 0
+ note A#, 1
+ note F#, 1
+ note A#, 1
octave 4
- note C#, 0
- note F_, 0
- note C#, 0
- note F_, 0
+ note C#, 1
+ note F_, 1
+ note C#, 1
+ note F_, 1
octave 3
- note A#, 0
- note F#, 0
- note C#, 0
- note F#, 0
- note A#, 0
+ note A#, 1
+ note F#, 1
+ note C#, 1
+ note F#, 1
+ note A#, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note A#, 0
+ note A#, 1
octave 4
- note C#, 0
- note D#, 0
- note C_, 0
+ note C#, 1
+ note D#, 1
+ note C_, 1
octave 3
- note G#, 0
+ note G#, 1
octave 4
- note C_, 0
- note D#, 0
- note F#, 0
+ note C_, 1
+ note D#, 1
+ note F#, 1
endchannel
Music_GoldenrodCity_Ch2: ; eb519
@@ -187,88 +187,88 @@
intensity $97
callchannel Music_GoldenrodCity_branch_eb555
octave 4
- note F_, 1
- note F#, 1
- note G#, 1
- note F_, 1
- note D#, 7
+ note F_, 2
+ note F#, 2
+ note G#, 2
+ note F_, 2
+ note D#, 8
callchannel Music_GoldenrodCity_branch_eb555
- note G#, 1
- note A#, 1
+ note G#, 2
+ note A#, 2
octave 5
- note C_, 1
- note C#, 1
- note D#, 7
+ note C_, 2
+ note C#, 2
+ note D#, 8
dutycycle $2
intensity $77
callchannel Music_GoldenrodCity_branch_eb572
octave 4
- note G#, 1
- note A#, 1
- note B_, 1
+ note G#, 2
+ note A#, 2
+ note B_, 2
octave 5
- note C_, 3
+ note C_, 4
dutycycle $3
intensity $77
callchannel Music_GoldenrodCity_branch_eb572
- note F_, 1
- note D#, 1
- note C#, 1
- note C_, 1
+ note F_, 2
+ note D#, 2
+ note C#, 2
+ note C_, 2
octave 4
- note G#, 1
+ note G#, 2
loopchannel 0, Music_GoldenrodCity_branch_eb523
; eb555
Music_GoldenrodCity_branch_eb555: ; eb555
octave 4
- note F_, 3
- note C#, 3
- note D#, 3
- note C_, 3
- note C#, 1
- note C_, 1
+ note F_, 4
+ note C#, 4
+ note D#, 4
+ note C_, 4
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 5
+ note G#, 6
octave 3
- note G#, 0
+ note G#, 1
octave 3
- note A_, 0
- note A#, 3
+ note A_, 1
+ note A#, 4
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note A#, 1
- note G#, 1
- note F#, 1
+ note A#, 2
+ note G#, 2
+ note F#, 2
dutycycle $1
endchannel
; eb572
Music_GoldenrodCity_branch_eb572: ; eb572
- note C#, 5
- note F_, 5
- note C#, 3
- note C_, 5
- note D#, 5
- note C_, 1
+ note C#, 6
+ note F_, 6
+ note C#, 4
+ note C_, 6
+ note D#, 6
+ note C_, 2
octave 4
- note G#, 0
- note A_, 0
- note A#, 5
+ note G#, 1
+ note A_, 1
+ note A#, 6
octave 5
- note C#, 5
+ note C#, 6
octave 4
- note A#, 3
+ note A#, 4
octave 5
- note C_, 3
- note D#, 1
+ note C_, 4
+ note D#, 2
endchannel
Music_GoldenrodCity_Ch3: ; eb584
@@ -280,185 +280,185 @@
callchannel Music_GoldenrodCity_branch_eb5aa
callchannel Music_GoldenrodCity_branch_eb5aa
callchannel Music_GoldenrodCity_branch_eb5d2
- note __, 2
+ note __, 3
octave 3
- note C_, 0
- note D#, 0
- note G_, 0
- note G#, 0
+ note C_, 1
note D#, 1
+ note G_, 1
+ note G#, 1
+ note D#, 2
callchannel Music_GoldenrodCity_branch_eb5d2
- note __, 0
+ note __, 1
octave 3
- note G#, 1
- note F#, 1
- note D#, 1
+ note G#, 2
+ note F#, 2
+ note D#, 2
octave 2
- note G#, 1
+ note G#, 2
loopchannel 0, Music_GoldenrodCity_branch_eb58c
; eb5aa
Music_GoldenrodCity_branch_eb5aa: ; eb5aa
octave 3
- note C#, 3
+ note C#, 4
+ note __, 2
+ note C#, 1
note __, 1
- note C#, 0
- note __, 0
- note C_, 3
+ note C_, 4
+ note __, 2
+ note C_, 1
note __, 1
- note C_, 0
- note __, 0
octave 2
- note A#, 3
+ note A#, 4
+ note __, 2
+ note A#, 1
note __, 1
- note A#, 0
- note __, 0
- note G#, 3
+ note G#, 4
+ note __, 2
+ note G#, 1
note __, 1
- note G#, 0
- note __, 0
- note F#, 3
+ note F#, 4
+ note __, 2
+ note F#, 1
note __, 1
- note F#, 0
- note __, 0
octave 3
- note D#, 3
+ note D#, 4
+ note __, 2
+ note D#, 1
note __, 1
- note D#, 0
- note __, 0
- note G#, 3
+ note G#, 4
+ note __, 2
+ note G#, 1
note __, 1
- note G#, 0
- note __, 0
octave 2
- note G#, 0
- note __, 0
- note G#, 2
- note __, 0
+ note G#, 1
+ note __, 1
+ note G#, 3
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
endchannel
; eb5d2
Music_GoldenrodCity_branch_eb5d2: ; eb5d2
- note C#, 0
- note __, 0
- octave 4
- note C#, 0
- octave 3
- note C#, 0
+ note C#, 1
note __, 1
- note C#, 0
- note __, 4
octave 4
- note C_, 0
- note C#, 0
+ note C#, 1
octave 3
- note G#, 1
- note C_, 0
- note __, 0
+ note C#, 1
+ note __, 2
+ note C#, 1
+ note __, 5
octave 4
- note C_, 0
+ note C_, 1
+ note C#, 1
octave 3
- note C_, 0
+ note G#, 2
+ note C_, 1
note __, 1
- note C_, 0
- note __, 4
- note B_, 0
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note G#, 1
- octave 2
- note A#, 0
- note __, 0
+ note C_, 1
+ note __, 2
+ note C_, 1
+ note __, 5
+ note B_, 1
+ octave 4
+ note C_, 1
octave 3
- note A#, 0
+ note G#, 2
octave 2
- note A#, 0
+ note A#, 1
note __, 1
- note A#, 0
- note __, 4
octave 3
- note A_, 0
- note A#, 0
- note F#, 1
+ note A#, 1
octave 2
- note G#, 0
- note __, 0
+ note A#, 1
+ note __, 2
+ note A#, 1
+ note __, 5
octave 3
- note G#, 0
+ note A_, 1
+ note A#, 1
+ note F#, 2
octave 2
- note G#, 0
+ note G#, 1
note __, 1
- note G#, 0
+ octave 3
+ note G#, 1
+ octave 2
+ note G#, 1
+ note __, 2
+ note G#, 1
endchannel
Music_GoldenrodCity_Ch4: ; eb606
togglenoise $3
notetype $c
- note __, 15
- note __, 15
- note __, 15
- note __, 7
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 8
+ note D_, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note D_, 0
- note D_, 0
- note F#, 1
+ note D_, 1
+ note F#, 2
Music_GoldenrodCity_branch_eb613: ; eb613
- note D#, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note D#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
loopchannel 3, Music_GoldenrodCity_branch_eb613
callchannel Music_GoldenrodCity_branch_eb663
callchannel Music_GoldenrodCity_branch_eb66d
- note G_, 0
- note G_, 0
- note F#, 1
+ note G_, 1
+ note G_, 1
+ note F#, 2
callchannel Music_GoldenrodCity_branch_eb66d
+ note D_, 2
+ note F#, 2
+ callchannel Music_GoldenrodCity_branch_eb66d
note D_, 1
- note F#, 1
+ note D_, 1
+ note F#, 2
callchannel Music_GoldenrodCity_branch_eb66d
- note D_, 0
- note D_, 0
- note F#, 1
- callchannel Music_GoldenrodCity_branch_eb66d
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
+ note D_, 1
callchannel Music_GoldenrodCity_branch_eb66d
- note G_, 0
- note G_, 0
- note F#, 1
+ note G_, 1
+ note G_, 1
+ note F#, 2
callchannel Music_GoldenrodCity_branch_eb66d
+ note D_, 2
+ note F#, 2
+ callchannel Music_GoldenrodCity_branch_eb66d
note D_, 1
- note F#, 1
+ note D_, 1
+ note F#, 2
callchannel Music_GoldenrodCity_branch_eb66d
- note D_, 0
- note D_, 0
- note F#, 1
- callchannel Music_GoldenrodCity_branch_eb66d
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
+ note D_, 1
Music_GoldenrodCity_branch_eb650: ; eb650
- note D#, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note D#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
loopchannel 3, Music_GoldenrodCity_branch_eb650
callchannel Music_GoldenrodCity_branch_eb663
loopchannel 0, Music_GoldenrodCity_branch_eb613
@@ -465,26 +465,26 @@
; eb663
Music_GoldenrodCity_branch_eb663: ; eb663
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note D#, 1
- note F#, 1
- note D_, 0
- note D_, 0
- note F#, 1
+ note D_, 1
+ note F#, 2
endchannel
; eb66d
Music_GoldenrodCity_branch_eb66d: ; eb66d
- note D#, 1
- note D_, 0
note D#, 2
- note D#, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
+ note D_, 1
+ note D#, 3
+ note D#, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
endchannel
; eb676
--- a/audio/music/goldsilveropening.asm
+++ b/audio/music/goldsilveropening.asm
@@ -13,121 +13,121 @@
stereopanning $f0
notetype $c, $b7
octave 1
- note G#, 15
- note G#, 15
+ note G#, 16
+ note G#, 16
tempo 168
dutycycle $3
notetype $6, $c7
octave 3
- note F_, 11
- note A_, 3
+ note F_, 12
+ note A_, 4
octave 4
- note C_, 11
+ note C_, 12
octave 3
- note B_, 1
- note A#, 1
- note G_, 11
- note A#, 3
+ note B_, 2
+ note A#, 2
+ note G_, 12
+ note A#, 4
octave 4
- note D#, 11
- note D_, 1
- note C#, 1
+ note D#, 12
+ note D_, 2
+ note C#, 2
notetype $6, $b5
- note C_, 7
+ note C_, 8
octave 3
- note F_, 7
- note A_, 7
- note B_, 3
+ note F_, 8
+ note A_, 8
+ note B_, 4
octave 4
- note C_, 3
+ note C_, 4
notetype $6, $b3
octave 3
- note A#, 7
- note C#, 7
+ note A#, 8
+ note C#, 8
octave 2
- note F#, 7
+ note F#, 8
octave 1
- note B_, 7
+ note B_, 8
notetype $6, $b2
- note __, 3
+ note __, 4
octave 3
- note A#, 3
- note A#, 7
- note G#, 3
- note G#, 7
- note G_, 3
- note G_, 7
- note F#, 3
- note F#, 7
+ note A#, 4
+ note A#, 8
+ note G#, 4
+ note G#, 8
+ note G_, 4
+ note G_, 8
+ note F#, 4
+ note F#, 8
octave 2
- note A_, 3
- note A_, 7
- note G#, 3
- note G#, 7
- note G_, 3
- note G_, 7
- note F#, 3
- note A_, 7
- note A_, 3
- note A_, 7
- note G#, 5
- note G#, 5
- note F#, 3
- note G_, 3
- note F_, 3
+ note A_, 4
+ note A_, 8
+ note G#, 4
+ note G#, 8
+ note G_, 4
+ note G_, 8
+ note F#, 4
+ note A_, 8
+ note A_, 4
+ note A_, 8
+ note G#, 6
+ note G#, 6
+ note F#, 4
+ note G_, 4
+ note F_, 4
notetype $8, $b3
octave 4
- note F_, 0
- note G_, 0
- note A_, 0
- note A#, 0
- note B_, 0
+ note F_, 1
+ note G_, 1
+ note A_, 1
+ note A#, 1
+ note B_, 1
octave 5
- note C_, 0
+ note C_, 1
dutycycle $2
notetype $c, $b3
- note D_, 0
- note C#, 0
- note D_, 3
- note A_, 0
- note G#, 0
- note A_, 3
+ note D_, 1
+ note C#, 1
+ note D_, 4
+ note A_, 1
+ note G#, 1
+ note A_, 4
octave 4
- note A#, 1
+ note A#, 2
octave 5
- note D_, 1
+ note D_, 2
+ note F_, 2
+ note G_, 6
+ note D#, 2
+ note D_, 2
+ note C_, 2
+ note D#, 4
+ note F#, 2
+ dutycycle $3
+ notetype $8, $92
+ note A_, 1
note F_, 1
- note G_, 5
note D#, 1
- note D_, 1
note C_, 1
- note D#, 3
- note F#, 1
- dutycycle $3
- notetype $8, $92
- note A_, 0
- note F_, 0
- note D#, 0
- note C_, 0
octave 4
- note A_, 0
- note G_, 0
- note F_, 0
- note D#, 0
- note C_, 0
+ note A_, 1
+ note G_, 1
+ note F_, 1
+ note D#, 1
+ note C_, 1
octave 3
- note A_, 2
+ note A_, 3
notetype $c, $b2
- note A#, 1
- note B_, 1
+ note A#, 2
+ note B_, 2
octave 4
- note C_, 1
- note D_, 1
- note D#, 1
+ note C_, 2
+ note D_, 2
+ note D#, 2
intensity $c2
- note F_, 1
- note G_, 1
- note A_, 15
+ note F_, 2
+ note G_, 2
+ note A_, 16
endchannel
Music_GoldSilverOpening_Ch2: ; f70f8
@@ -136,483 +136,483 @@
notetype $c, $b7
dutycycle $2
octave 2
- note C_, 15
- note C_, 15
+ note C_, 16
+ note C_, 16
dutycycle $3
notetype $c, $b2
- note __, 1
+ note __, 2
notetype $6, $62
octave 1
- note F_, 1
- note A_, 1
+ note F_, 2
+ note A_, 2
octave 2
- note C_, 1
- note E_, 1
- note F_, 1
- note A_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
octave 3
- note C_, 1
- note E_, 1
- note F_, 1
- note A_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 1
- note E_, 1
- note F_, 1
- note A_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
octave 5
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
octave 1
- note D#, 1
- note G_, 1
- note A#, 1
+ note D#, 2
+ note G_, 2
+ note A#, 2
octave 2
- note D_, 1
- note D#, 1
- note G_, 1
- note A#, 1
+ note D_, 2
+ note D#, 2
+ note G_, 2
+ note A#, 2
octave 3
- note D_, 1
- note D#, 1
- note G_, 1
- note A#, 1
+ note D_, 2
+ note D#, 2
+ note G_, 2
+ note A#, 2
octave 4
- note D_, 1
- note D#, 1
- note G_, 1
+ note D_, 2
+ note D#, 2
+ note G_, 2
notetype $c, $b7
octave 1
- note F_, 15
+ note F_, 16
intensity $83
octave 4
- note F_, 1
+ note F_, 2
intensity $81
- note D_, 1
+ note D_, 2
intensity $93
- note G#, 1
+ note G#, 2
intensity $91
- note F_, 1
+ note F_, 2
intensity $a3
octave 5
- note C#, 1
+ note C#, 2
intensity $a1
octave 4
- note A#, 1
+ note A#, 2
intensity $b3
octave 5
- note F#, 1
+ note F#, 2
intensity $c1
- note D#, 1
+ note D#, 2
intensity $b3
octave 1
- note A#, 1
+ note A#, 2
notetype $6, $b2
octave 4
- note D_, 3
- note D_, 3
+ note D_, 4
+ note D_, 4
octave 1
- note F_, 3
+ note F_, 4
octave 4
- note D_, 3
- note D_, 3
+ note D_, 4
+ note D_, 4
octave 2
- note C_, 3
+ note C_, 4
octave 4
- note D#, 3
- note D#, 3
+ note D#, 4
+ note D#, 4
octave 1
- note F_, 3
+ note F_, 4
octave 4
- note D#, 3
- note D#, 3
+ note D#, 4
+ note D#, 4
octave 1
- note A#, 3
+ note A#, 4
octave 3
- note D_, 3
- note D_, 3
+ note D_, 4
+ note D_, 4
octave 1
- note B_, 3
+ note B_, 4
octave 3
- note D_, 3
- note D_, 3
+ note D_, 4
+ note D_, 4
octave 2
- note C_, 3
+ note C_, 4
octave 3
- note D#, 3
- note D#, 3
+ note D#, 4
+ note D#, 4
octave 1
- note B_, 3
+ note B_, 4
octave 3
- note D#, 3
- note F#, 3
+ note D#, 4
+ note F#, 4
octave 1
- note A#, 3
+ note A#, 4
octave 3
- note D_, 3
- note D_, 3
+ note D_, 4
+ note D_, 4
octave 1
- note B_, 3
+ note B_, 4
octave 3
- note D_, 5
- note D_, 1
+ note D_, 6
+ note D_, 2
octave 2
- note C_, 3
+ note C_, 4
octave 3
- note D#, 3
- note D#, 15
+ note D#, 4
+ note D#, 16
octave 2
- note D#, 1
+ note D#, 2
octave 3
- note G_, 3
- note G_, 3
- note G_, 1
+ note G_, 4
+ note G_, 4
+ note G_, 2
octave 2
- note D#, 3
+ note D#, 4
octave 3
- note F#, 3
- note F#, 3
+ note F#, 4
+ note F#, 4
octave 2
- note D_, 1
+ note D_, 2
octave 3
- note F_, 3
- note F_, 3
- note F_, 1
+ note F_, 4
+ note F_, 4
+ note F_, 2
octave 2
- note G_, 3
+ note G_, 4
octave 3
- note B_, 3
- note B_, 3
+ note B_, 4
+ note B_, 4
octave 2
- note C_, 3
+ note C_, 4
octave 3
- note D#, 3
- note D#, 3
+ note D#, 4
+ note D#, 4
octave 2
- note C_, 3
+ note C_, 4
octave 3
- note D#, 3
- note D#, 15
+ note D#, 4
+ note D#, 16
notetype $6, $a2
- note F_, 3
- note G_, 3
- note G#, 3
+ note F_, 4
+ note G_, 4
+ note G#, 4
notetype $6, $c2
- note A_, 3
- note A#, 3
+ note A_, 4
+ note A#, 4
octave 4
- note C_, 3
+ note C_, 4
notetype $6, $d2
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note C_, 3
- note D#, 15
+ note C_, 4
+ note D#, 16
endchannel
Music_GoldSilverOpening_Ch3: ; f71c8
notetype $6, $10
octave 2
- note D_, 3
+ note D_, 4
notetype $6, $20
- note D_, 3
+ note D_, 4
notetype $6, $30
- note D_, 3
- note __, 11
- note __, 7
+ note D_, 4
+ note __, 12
+ note __, 8
notetype $6, $10
octave 2
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 6
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note F_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 6
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 2
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 6
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
notetype $8, $10
- note F_, 0
+ note F_, 1
octave 5
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note F_, 0
- note A_, 0
- note F_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note F_, 1
+ note A_, 1
+ note F_, 1
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note F_, 0
+ note F_, 1
octave 4
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note F_, 0
- note A_, 0
- note F_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note F_, 1
+ note A_, 1
+ note F_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note F_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note F_, 1
octave 5
- note A_, 2
+ note A_, 3
notetype $c, $10
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 6
- note C_, 1
+ note C_, 2
octave 5
- note A#, 0
- note __, 0
- octave 6
- note F_, 1
- note D#, 0
- note __, 0
note A#, 1
- note G#, 0
- note __, 0
- note __, 15
- note __, 3
+ note __, 1
+ octave 6
+ note F_, 2
+ note D#, 1
+ note __, 1
+ note A#, 2
+ note G#, 1
+ note __, 1
+ note __, 16
+ note __, 4
notetype $6, $10
octave 2
- note G_, 0
+ note G_, 1
+ note __, 3
+ note A_, 2
note __, 2
- note A_, 1
- note __, 1
octave 5
- note F_, 11
- note D_, 3
- note D_, 5
- note F_, 1
- note D#, 11
- note G#, 1
+ note F_, 12
+ note D_, 4
+ note D_, 6
+ note F_, 2
+ note D#, 12
+ note G#, 2
+ note __, 2
+ note F#, 6
+ note D#, 2
+ note F_, 12
+ note D_, 2
+ note __, 2
+ note D#, 6
+ note F_, 2
+ note G_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note A_, 4
+ note D#, 4
+ note F_, 2
+ note __, 2
+ octave 4
+ note A#, 1
note __, 1
- note F#, 5
- note D#, 1
- note F_, 11
+ octave 5
note D_, 1
note __, 1
- note D#, 5
- note F_, 1
- note G_, 1
+ octave 4
+ note A#, 1
note __, 1
- note F#, 1
+ octave 5
+ note D_, 1
note __, 1
- note G_, 1
+ octave 4
+ note A#, 1
note __, 1
- note A_, 3
- note D#, 3
- note F_, 1
+ octave 5
+ note D_, 1
note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
- octave 4
- note A#, 0
- note __, 0
- octave 5
- note D_, 0
- note __, 0
- octave 4
- note A#, 0
- note __, 0
- octave 5
- note D_, 0
- note __, 0
- octave 4
- note A#, 0
- note __, 0
- octave 5
- note C_, 0
- note __, 0
- note D_, 0
- note __, 0
- note F_, 0
- note __, 0
- note D_, 0
- note __, 0
- note F_, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A#, 0
- note __, 8
+ note C_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A#, 1
+ note __, 9
notetype $c, $10
- note __, 13
+ note __, 14
octave 3
- note F_, 1
- note D#, 0
- note __, 0
- note C_, 0
- note __, 12
+ note F_, 2
+ note D#, 1
+ note __, 1
+ note C_, 1
+ note __, 13
endchannel
; f7308
--- a/audio/music/goldsilveropening2.asm
+++ b/audio/music/goldsilveropening2.asm
@@ -14,45 +14,45 @@
stereopanning $f
notetype $c, $3d
octave 3
- note D#, 7
+ note D#, 8
Music_GoldSilverOpening2_branch_f7325: ; f7325
notetype $c, $c1
octave 3
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
intensity $b7
- note D#, 9
+ note D#, 10
intensity $c1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
intensity $b7
- note F_, 3
- note D#, 3
- note C_, 1
+ note F_, 4
+ note D#, 4
+ note C_, 2
loopchannel 2, Music_GoldSilverOpening2_branch_f7325
intensity $c1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
intensity $b7
- note D#, 9
+ note D#, 10
intensity $c1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
intensity $b7
- note F_, 3
- note G_, 3
- note A#, 1
+ note F_, 4
+ note G_, 4
+ note A#, 2
intensity $b0
- note A_, 15
- note A_, 15
+ note A_, 16
+ note A_, 16
intensity $b2
octave 4
- note D_, 15
+ note D_, 16
endchannel
Music_GoldSilverOpening2_Ch2: ; f7358
@@ -61,162 +61,162 @@
stereopanning $f0
notetype $c, $3f
octave 3
- note A#, 7
+ note A#, 8
notetype $c, $d1
octave 3
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
intensity $c7
- note A#, 9
+ note A#, 10
intensity $d1
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
intensity $c7
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
- note G_, 1
+ note A#, 4
+ note G_, 2
intensity $d1
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
intensity $c7
- note A#, 9
+ note A#, 10
intensity $d1
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
intensity $c7
octave 4
- note C_, 3
- note C#, 3
- note D#, 1
+ note C_, 4
+ note C#, 4
+ note D#, 2
intensity $c7
- note D_, 7
- note D#, 7
- note F_, 7
- note A#, 7
+ note D_, 8
+ note D#, 8
+ note F_, 8
+ note A#, 8
intensity $b0
octave 5
- note D_, 15
- note D_, 15
+ note D_, 16
+ note D_, 16
intensity $c2
- note D_, 15
+ note D_, 16
endchannel
Music_GoldSilverOpening2_Ch3: ; f739c
notetype $c, $17
- note __, 7
+ note __, 8
octave 2
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A#, 7
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 3
- note F_, 3
note A_, 1
- note D_, 1
+ note __, 1
note A_, 1
- note D_, 1
+ note __, 1
+ note A#, 8
+ note __, 2
note A_, 1
- note G#, 1
- note E_, 1
- note G_, 1
- note F_, 1
- note D_, 1
+ note __, 1
note A_, 1
- note G#, 1
- note E_, 1
- note G_, 1
- note F_, 1
- note C_, 1
- note D#, 1
- note D_, 1
+ note __, 1
note A_, 1
- note D_, 1
- note A_, 1
- note G#, 1
- note E_, 1
- note G_, 1
- note F_, 1
- note D_, 1
- note A_, 1
- note G#, 1
- note E_, 1
- note G_, 1
- note F_, 1
- note C_, 1
- note D#, 1
- note D_, 1
- note F#, 1
- note A#, 1
+ note __, 1
+ note D_, 4
+ note F_, 4
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note G#, 2
+ note E_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
+ note A_, 2
+ note G#, 2
+ note E_, 2
+ note G_, 2
+ note F_, 2
+ note C_, 2
+ note D#, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note G#, 2
+ note E_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
+ note A_, 2
+ note G#, 2
+ note E_, 2
+ note G_, 2
+ note F_, 2
+ note C_, 2
+ note D#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A#, 1
- note A_, 1
- note F#, 1
- note D#, 1
- note D_, 1
- note F#, 1
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note F#, 2
+ note D#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A#, 1
- note F#, 1
- note A#, 1
+ note A#, 2
+ note F#, 2
+ note A#, 2
octave 3
- note C#, 1
- note D_, 1
- note __, 13
+ note C#, 2
+ note D_, 2
+ note __, 14
endchannel
Music_GoldSilverOpening2_Ch4: ; f73ea
togglenoise $0
notetype $6
- note D#, 1
- note D#, 1
- note D#, 1
- note D#, 1
- note D#, 1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
notetype $c
Music_GoldSilverOpening2_branch_f73f8: ; f73f8
- note D_, 1
- note D_, 1
- note D_, 1
- note C#, 3
- note D#, 1
- note D#, 1
- note D#, 1
- note D_, 1
- note D_, 1
- note D_, 1
- note C#, 5
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note C#, 4
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note C#, 6
notetype $6
- note D#, 1
- note D#, 1
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D#, 2
notetype $c
loopchannel 4, Music_GoldSilverOpening2_branch_f73f8
- note C_, 15
+ note C_, 16
endchannel
; f7411
--- a/audio/music/gym.asm
+++ b/audio/music/gym.asm
@@ -16,180 +16,180 @@
Music_Gym_branch_f48c9: ; f48c9
octave 4
- note F#, 1
+ note F#, 2
octave 2
- note A_, 0
- note A_, 0
- note A_, 0
- note __, 2
+ note A_, 1
+ note A_, 1
+ note A_, 1
+ note __, 3
octave 4
- note E_, 1
+ note E_, 2
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 3
octave 4
- note D_, 1
+ note D_, 2
octave 2
- note D_, 0
- note D_, 0
- note D_, 0
- note __, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note __, 1
octave 3
- note D_, 0
- note D_, 0
- note B_, 0
- note G_, 0
- note D_, 0
- note B_, 0
+ note D_, 1
+ note D_, 1
+ note B_, 1
+ note G_, 1
+ note D_, 1
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note A_, 0
- note E_, 0
+ note A_, 1
+ note E_, 1
octave 4
- note E_, 0
+ note E_, 1
octave 3
- note A_, 11
- note F#, 1
- note A_, 1
- note G_, 0
+ note A_, 12
+ note F#, 2
+ note A_, 2
+ note G_, 1
+ note __, 2
+ note E_, 1
+ note E_, 2
+ note C_, 2
+ octave 4
+ note C_, 2
+ octave 3
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 8
+ note A_, 4
+ note F#, 2
+ note A_, 2
+ note E_, 1
note __, 1
- note E_, 0
note E_, 1
- note C_, 1
+ note F#, 1
+ note G_, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
+ note B_, 2
+ note A_, 2
+ octave 4
+ note C_, 2
+ note D_, 6
+ octave 3
+ note A_, 2
+ note F#, 2
+ note E_, 2
+ note G_, 2
+ note A_, 2
note B_, 1
- note A_, 1
+ note __, 2
note G_, 1
- note F#, 7
- note A_, 3
- note F#, 1
- note A_, 1
- note E_, 0
- note __, 0
- note E_, 0
- note F#, 0
- note G_, 3
+ note G_, 4
octave 4
+ note E_, 1
+ note __, 2
note C_, 1
+ note C_, 2
octave 3
note B_, 1
- note A_, 1
+ note A#, 1
+ note A_, 12
+ note F#, 2
+ note A_, 2
octave 4
+ note C_, 2
+ octave 3
+ note G_, 1
+ octave 4
note C_, 1
- note D_, 5
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note C_, 1
+ note E_, 1
+ note G_, 4
+ note D_, 6
octave 3
note A_, 1
- note F#, 1
- note E_, 1
- note G_, 1
+ note __, 3
note A_, 1
- note B_, 0
note __, 1
- note G_, 0
- note G_, 3
+ note A_, 1
octave 4
- note E_, 0
+ note F#, 3
+ note G_, 4
+ note F#, 4
+ note E_, 4
+ note C_, 4
+ note D_, 1
note __, 1
- note C_, 0
- note C_, 1
+ note D_, 1
+ note E_, 1
+ note __, 2
octave 3
- note B_, 0
- note A#, 0
- note A_, 11
- note F#, 1
+ note B_, 4
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 1
note A_, 1
+ note G_, 1
+ note F_, 1
octave 4
+ note D_, 4
note C_, 1
octave 3
- note G_, 0
+ note A#, 1
+ note A_, 1
+ note G_, 1
octave 4
- note C_, 0
- note E_, 1
- note C_, 1
- note E_, 1
- note C_, 0
- note E_, 0
- note G_, 3
- note D_, 5
+ note E_, 4
+ note F#, 6
octave 3
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
- note A_, 0
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
+ note A_, 1
octave 4
- note F#, 2
- note G_, 3
note F#, 3
- note E_, 3
- note C_, 3
- note D_, 0
- note __, 0
- note D_, 0
- note E_, 0
- note __, 1
+ note A_, 4
+ note G_, 4
+ note F#, 4
+ note E_, 4
+ note D_, 1
octave 3
- note B_, 3
+ note B_, 1
note F#, 1
- note D_, 1
- note F#, 1
- note A#, 0
- note A_, 0
- note G_, 0
- note F_, 0
octave 4
- note D_, 3
- note C_, 0
+ note E_, 1
+ note F#, 4
+ note E_, 1
+ note C_, 1
octave 3
- note A#, 0
- note A_, 0
- note G_, 0
+ note G_, 1
octave 4
- note E_, 3
- note F#, 5
- octave 3
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
- note A_, 0
- octave 4
- note F#, 2
- note A_, 3
- note G_, 3
- note F#, 3
- note E_, 3
- note D_, 0
- octave 3
- note B_, 0
- note F#, 0
- octave 4
- note E_, 0
- note F#, 3
- note E_, 0
- note C_, 0
- octave 3
- note G_, 0
- octave 4
- note F#, 0
- note G_, 3
- note A_, 0
- note G_, 0
- note F#, 0
- note E_, 0
- note A_, 3
+ note F#, 1
+ note G_, 4
+ note A_, 1
+ note G_, 1
+ note F#, 1
+ note E_, 1
+ note A_, 4
octave 5
- note D_, 3
+ note D_, 4
octave 4
- note A_, 0
- note G_, 0
- note F#, 0
- note E_, 0
+ note A_, 1
+ note G_, 1
+ note F#, 1
+ note E_, 1
loopchannel 0, Music_Gym_branch_f48c9
Music_Gym_Ch2: ; f497c
@@ -199,178 +199,178 @@
Music_Gym_branch_f4980: ; f4980
notetype $c, $c3
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note D_, 0
- note D_, 0
note D_, 1
- note A_, 0
+ note D_, 1
+ note D_, 2
+ note A_, 1
octave 2
- note F#, 0
- note C_, 1
+ note F#, 1
+ note C_, 2
octave 1
- note C_, 0
- note C_, 0
note C_, 1
+ note C_, 1
+ note C_, 2
octave 2
- note G_, 0
- note E_, 0
- octave 1
note G_, 1
+ note E_, 1
octave 1
- note G_, 0
- note G_, 0
+ note G_, 2
+ octave 1
note G_, 1
+ note G_, 1
+ note G_, 2
octave 1
- note G_, 0
- note G_, 0
- note A_, 3
+ note G_, 1
+ note G_, 1
+ note A_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
callchannel Music_Gym_branch_f49e9
octave 3
- note E_, 1
- note C_, 0
- note C#, 0
+ note E_, 2
+ note C_, 1
+ note C#, 1
callchannel Music_Gym_branch_f49e9
octave 3
- note C_, 0
- note E_, 0
- note G_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
octave 4
- note C_, 0
+ note C_, 1
intensity $d2
callchannel Music_Gym_branch_f4a15
octave 1
- note F#, 0
- note B_, 0
note F#, 1
- octave 2
- note F#, 1
- octave 1
note B_, 1
- note A#, 3
- note A#, 1
- note F_, 0
- note F_, 0
- note G_, 0
+ note F#, 2
octave 2
- note C_, 0
+ note F#, 2
octave 1
+ note B_, 2
+ note A#, 4
+ note A#, 2
+ note F_, 1
+ note F_, 1
note G_, 1
octave 2
- note G_, 1
- note E_, 1
- callchannel Music_Gym_branch_f4a15
+ note C_, 1
octave 1
- note G_, 0
+ note G_, 2
octave 2
- note C_, 0
+ note G_, 2
+ note E_, 2
+ callchannel Music_Gym_branch_f4a15
octave 1
note G_, 1
octave 2
- note E_, 1
note C_, 1
- note D_, 3
- note D_, 1
octave 1
- note A_, 0
- note A_, 0
- note A_, 0
+ note G_, 2
octave 2
- note D_, 0
+ note E_, 2
+ note C_, 2
+ note D_, 4
+ note D_, 2
octave 1
note A_, 1
+ note A_, 1
+ note A_, 1
octave 2
- note F#, 1
note D_, 1
+ octave 1
+ note A_, 2
+ octave 2
+ note F#, 2
+ note D_, 2
loopchannel 0, Music_Gym_branch_f4980
; f49e9
Music_Gym_branch_f49e9: ; f49e9
octave 3
- note D_, 2
+ note D_, 3
octave 2
+ note D_, 3
note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
note D_, 1
+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C_, 2
+ note C_, 3
octave 2
+ note C_, 3
note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note C_, 0
- note C#, 0
- note D_, 2
+ note E_, 2
+ note C_, 1
+ note C#, 1
+ note D_, 3
octave 2
+ note D_, 3
note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
note D_, 1
+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C_, 2
+ note C_, 3
octave 2
+ note C_, 3
note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
+ note C_, 2
endchannel
; f4a15
Music_Gym_branch_f4a15: ; f4a15
octave 2
- note D_, 3
- note D_, 1
+ note D_, 4
+ note D_, 2
octave 1
- note A_, 0
- note A_, 0
- note A_, 0
- octave 2
- note D_, 0
- octave 1
note A_, 1
- octave 2
note A_, 1
+ note A_, 1
+ octave 2
note D_, 1
- note C_, 3
- note C_, 1
octave 1
- note G_, 0
- note G_, 0
- note G_, 0
+ note A_, 2
octave 2
- note C_, 0
+ note A_, 2
+ note D_, 2
+ note C_, 4
+ note C_, 2
octave 1
note G_, 1
- octave 2
note G_, 1
+ note G_, 1
+ octave 2
note C_, 1
octave 1
- note B_, 1
- note __, 1
- note B_, 1
- note F#, 0
- note F#, 0
+ note G_, 2
+ octave 2
+ note G_, 2
+ note C_, 2
+ octave 1
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note F#, 1
+ note F#, 1
endchannel
Music_Gym_Ch3: ; f4a37
@@ -380,133 +380,133 @@
Music_Gym_branch_f4a3c: ; f4a3c
notetype $c, $14
octave 6
- note D_, 1
+ note D_, 2
octave 4
- note D_, 0
- note D_, 0
- note D_, 0
- note __, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note __, 1
octave 5
- note A_, 0
+ note A_, 1
octave 6
- note D_, 0
- note C_, 1
+ note D_, 1
+ note C_, 2
octave 4
- note C_, 0
- note C_, 0
- note C_, 0
- note __, 0
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note __, 1
octave 5
- note A_, 0
+ note A_, 1
octave 6
- note C_, 0
+ note C_, 1
octave 5
- note B_, 1
+ note B_, 2
octave 3
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
octave 5
- note B_, 0
- note B_, 0
- note B_, 3
+ note B_, 1
+ note B_, 1
+ note B_, 4
octave 6
- note C#, 3
+ note C#, 4
octave 5
- note D_, 11
+ note D_, 12
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note D_, 1
- note E_, 0
- note __, 1
- note C_, 0
- note C_, 3
- note G_, 3
- note E_, 3
- note D_, 11
+ note D_, 2
+ note E_, 1
+ note __, 2
+ note C_, 1
+ note C_, 4
+ note G_, 4
+ note E_, 4
+ note D_, 12
octave 4
- note A_, 1
+ note A_, 2
octave 5
+ note D_, 2
+ note C_, 1
+ note __, 1
+ note C_, 1
note D_, 1
- note C_, 0
- note __, 0
- note C_, 0
- note D_, 0
- note E_, 7
- note __, 3
- note F#, 11
+ note E_, 8
+ note __, 4
+ note F#, 12
+ note E_, 2
+ note F#, 2
+ note G_, 1
+ note __, 2
note E_, 1
- note F#, 1
- note G_, 0
- note __, 1
- note E_, 0
- note E_, 3
+ note E_, 4
octave 6
- note C_, 0
- note __, 1
+ note C_, 1
+ note __, 2
octave 5
- note G_, 0
- note G_, 3
- note F#, 11
+ note G_, 1
+ note G_, 4
+ note F#, 12
+ note E_, 2
+ note F#, 2
+ note G_, 2
note E_, 1
- note F#, 1
note G_, 1
- note E_, 0
- note G_, 0
octave 6
- note C_, 7
+ note C_, 8
octave 5
- note B_, 3
+ note B_, 4
intensity $13
callchannel Music_Gym_branch_f4ab3
- note __, 1
- note A_, 1
+ note __, 2
+ note A_, 2
octave 6
- note D_, 1
+ note D_, 2
octave 5
- note A_, 1
+ note A_, 2
octave 6
- note C_, 3
+ note C_, 4
octave 5
- note A#, 3
- note A_, 3
- note G_, 3
+ note A#, 4
+ note A_, 4
+ note G_, 4
callchannel Music_Gym_branch_f4ab3
- note A_, 0
- note __, 0
- note A_, 0
- note B_, 0
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note B_, 1
octave 6
- note C_, 3
- note D_, 0
- note __, 0
- note D_, 0
- note E_, 0
- note F#, 7
- note E_, 3
+ note C_, 4
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note E_, 1
+ note F#, 8
+ note E_, 4
loopchannel 0, Music_Gym_branch_f4a3c
; f4ab3
Music_Gym_branch_f4ab3: ; f4ab3
octave 5
- note A_, 5
+ note A_, 6
octave 6
- note D_, 5
+ note D_, 6
octave 5
- note A_, 3
+ note A_, 4
octave 6
- note C_, 3
+ note C_, 4
octave 5
- note B_, 3
- note A_, 3
- note G_, 3
- note F#, 0
- note __, 0
- note F#, 0
- note G_, 0
- note A_, 3
+ note B_, 4
+ note A_, 4
+ note G_, 4
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note G_, 1
+ note A_, 4
endchannel
Music_Gym_Ch4: ; f4ac5
@@ -514,65 +514,65 @@
Music_Gym_branch_f4ac7: ; f4ac7
notetype $c
+ note D_, 2
+ note C#, 1
+ note C#, 1
+ note B_, 4
+ note D_, 2
+ note C#, 1
+ note C#, 1
+ note B_, 4
+ note D_, 2
+ note C#, 1
+ note C#, 1
+ note D_, 2
+ note C#, 1
+ note C#, 1
+ note A#, 1
+ note D#, 1
+ note D#, 1
+ note D#, 1
+ note C#, 1
+ note C#, 1
note D_, 1
- note C#, 0
- note C#, 0
- note B_, 3
note D_, 1
- note C#, 0
- note C#, 0
- note B_, 3
- note D_, 1
- note C#, 0
- note C#, 0
- note D_, 1
- note C#, 0
- note C#, 0
- note A#, 0
- note D#, 0
- note D#, 0
- note D#, 0
- note C#, 0
- note C#, 0
- note D_, 0
- note D_, 0
notetype $6
Music_Gym_branch_f4ae1: ; f4ae1
- note D_, 5
- note D_, 5
- note D_, 3
- note D_, 1
- note D_, 1
- note D_, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note D_, 5
- note D_, 5
- note D_, 3
- note D_, 1
- note D_, 1
- note D_, 3
- note B_, 7
+ note D_, 6
+ note D_, 6
+ note D_, 4
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note D_, 6
+ note D_, 6
+ note D_, 4
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note B_, 8
loopchannel 4, Music_Gym_branch_f4ae1
Music_Gym_branch_f4afa: ; f4afa
- note D#, 3
- note F#, 3
- note D_, 3
- note D#, 1
- note D_, 1
- note D#, 1
- note D_, 1
- note D#, 3
- note D_, 3
- note F#, 3
+ note D#, 4
+ note F#, 4
+ note D_, 4
+ note D#, 2
+ note D_, 2
+ note D#, 2
+ note D_, 2
+ note D#, 4
+ note D_, 4
+ note F#, 4
loopchannel 8, Music_Gym_branch_f4afa
loopchannel 0, Music_Gym_branch_f4ac7
; f4b0c
--- a/audio/music/gymleadervictory.asm
+++ b/audio/music/gymleadervictory.asm
@@ -14,19 +14,19 @@
tone $0001
notetype $c, $b7
octave 4
- note D_, 5
+ note D_, 6
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
- note F#, 5
- note D_, 0
- note F#, 0
- note A_, 5
- note F#, 0
- note A_, 0
+ note D_, 1
+ note F#, 6
+ note D_, 1
+ note F#, 1
+ note A_, 6
+ note F#, 1
+ note A_, 1
octave 5
- note D_, 7
+ note D_, 8
stereopanning $f
Music_GymLeaderVictory_branch_f4658: ; f4658
@@ -33,33 +33,33 @@
dutycycle $1
callchannel Music_GymLeaderVictory_branch_f4689
octave 4
- note C#, 3
- note E_, 3
+ note C#, 4
+ note E_, 4
callchannel Music_GymLeaderVictory_branch_f4689
- note F#, 7
+ note F#, 8
loopchannel 2, Music_GymLeaderVictory_branch_f4658
dutycycle $2
callchannel Music_GymLeaderVictory_branch_f46a0
- note A_, 3
- note G_, 3
- note F#, 5
- note D_, 0
- note E_, 0
- note F#, 5
+ note A_, 4
+ note G_, 4
+ note F#, 6
+ note D_, 1
note E_, 1
- note D_, 7
- note C#, 7
+ note F#, 6
+ note E_, 2
+ note D_, 8
+ note C#, 8
dutycycle $3
callchannel Music_GymLeaderVictory_branch_f46a0
- note C#, 3
- note E_, 3
- note G_, 5
- note A_, 0
- note G_, 0
- note A_, 5
+ note C#, 4
+ note E_, 4
+ note G_, 6
+ note A_, 1
note G_, 1
+ note A_, 6
+ note G_, 2
intensity $87
- note F#, 15
+ note F#, 16
loopchannel 0, Music_GymLeaderVictory_branch_f4658
; f4689
@@ -66,25 +66,25 @@
Music_GymLeaderVictory_branch_f4689: ; f4689
intensity $91
octave 3
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 0
- note F#, 0
- note E_, 1
note A_, 1
+ note F#, 1
+ note E_, 2
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 0
- note E_, 0
- note D_, 1
+ note A_, 1
+ note E_, 1
+ note D_, 2
+ note G_, 2
+ note B_, 2
note G_, 1
- note B_, 1
- note G_, 0
- note D_, 0
+ note D_, 1
endchannel
; f46a0
@@ -91,31 +91,31 @@
Music_GymLeaderVictory_branch_f46a0: ; f46a0
intensity $87
octave 3
- note F#, 13
- note D_, 0
- note F#, 0
- note A_, 7
- note F#, 3
- note A_, 0
- note G#, 0
- note F#, 0
- note A_, 0
- note G#, 13
- note E_, 0
- note G#, 0
- note B_, 7
+ note F#, 14
+ note D_, 1
+ note F#, 1
+ note A_, 8
+ note F#, 4
+ note A_, 1
+ note G#, 1
+ note F#, 1
+ note A_, 1
+ note G#, 14
+ note E_, 1
+ note G#, 1
+ note B_, 8
octave 4
- note D_, 3
- note E_, 0
- note D_, 0
- note E_, 0
- note D_, 0
- note C#, 13
+ note D_, 4
+ note E_, 1
+ note D_, 1
+ note E_, 1
+ note D_, 1
+ note C#, 14
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C#, 0
- note E_, 7
+ note C#, 1
+ note E_, 8
endchannel
Music_GymLeaderVictory_Ch2: ; f46bd
@@ -123,311 +123,311 @@
dutycycle $3
notetype $c, $d7
octave 4
- note A_, 5
- note F#, 0
- note A_, 0
+ note A_, 6
+ note F#, 1
+ note A_, 1
octave 5
- note D_, 5
+ note D_, 6
octave 4
- note A_, 0
+ note A_, 1
octave 5
- note D_, 0
- note F#, 15
+ note D_, 1
+ note F#, 16
Music_GymLeaderVictory_branch_f46d0: ; f46d0
dutycycle $3
intensity $a1
callchannel Music_GymLeaderVictory_branch_f4711
- note A_, 3
- note A_, 3
+ note A_, 4
+ note A_, 4
callchannel Music_GymLeaderVictory_branch_f4711
- note D_, 5
+ note D_, 6
dutycycle $2
- note B_, 0
+ note B_, 1
octave 5
- note C#, 0
+ note C#, 1
callchannel Music_GymLeaderVictory_branch_f4711
- note A_, 3
- note A_, 3
+ note A_, 4
+ note A_, 4
callchannel Music_GymLeaderVictory_branch_f4711
- note D_, 7
+ note D_, 8
dutycycle $3
callchannel Music_GymLeaderVictory_branch_f4720
- note F#, 3
- note E_, 3
- note D_, 13
+ note F#, 4
+ note E_, 4
+ note D_, 14
octave 4
- note B_, 1
+ note B_, 2
intensity $a7
- note A_, 15
+ note A_, 16
dutycycle $2
callchannel Music_GymLeaderVictory_branch_f4720
octave 4
- note A_, 3
+ note A_, 4
octave 5
- note C#, 3
- note D_, 13
- note E_, 1
+ note C#, 4
+ note D_, 14
+ note E_, 2
intensity $a6
- note D_, 11
- note __, 1
+ note D_, 12
+ note __, 2
dutycycle $3
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note C#, 0
+ note C#, 1
loopchannel 0, Music_GymLeaderVictory_branch_f46d0
; f4711
Music_GymLeaderVictory_branch_f4711: ; f4711
octave 5
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
octave 4
- note B_, 3
+ note B_, 4
octave 5
- note C#, 1
+ note C#, 2
octave 4
- note B_, 1
- note A_, 3
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
+ note B_, 2
+ note A_, 4
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
endchannel
; f4720
Music_GymLeaderVictory_branch_f4720: ; f4720
intensity $98
- note A_, 5
- note F#, 0
- note A_, 0
+ note A_, 6
+ note F#, 1
+ note A_, 1
octave 5
- note D_, 7
- note D_, 15
+ note D_, 8
+ note D_, 16
octave 4
- note B_, 5
- note G#, 0
- note B_, 0
+ note B_, 6
+ note G#, 1
+ note B_, 1
octave 5
- note E_, 7
- note E_, 15
+ note E_, 8
+ note E_, 16
octave 4
- note G_, 5
- note E_, 0
- note G_, 0
+ note G_, 6
+ note E_, 1
+ note G_, 1
octave 5
- note C#, 7
- note C#, 7
+ note C#, 8
+ note C#, 8
endchannel
Music_GymLeaderVictory_Ch3: ; f4737
notetype $c, $25
octave 3
- note F#, 15
- note D_, 9
+ note F#, 16
+ note D_, 10
octave 2
- note A_, 1
- note B_, 1
+ note A_, 2
+ note B_, 2
octave 3
- note C#, 1
+ note C#, 2
stereopanning $f0
Music_GymLeaderVictory_branch_f4744: ; f4744
- note D_, 1
- note __, 3
+ note D_, 2
+ note __, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
- note __, 3
+ note C#, 2
+ note __, 4
octave 2
- note A_, 1
- note B_, 1
- note __, 3
- note G_, 1
- note A_, 1
- note __, 1
+ note A_, 2
+ note B_, 2
+ note __, 4
+ note G_, 2
+ note A_, 2
+ note __, 2
octave 3
- note C#, 3
- note D_, 1
- note __, 3
+ note C#, 4
+ note D_, 2
+ note __, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
- note __, 3
+ note C#, 2
+ note __, 4
octave 2
- note A_, 1
- note B_, 1
- note __, 3
- note G_, 1
+ note A_, 2
+ note B_, 2
+ note __, 4
+ note G_, 2
octave 3
- note D_, 1
- note __, 5
+ note D_, 2
+ note __, 6
loopchannel 2, Music_GymLeaderVictory_branch_f4744
callchannel Music_GymLeaderVictory_branch_f479e
octave 3
- note D_, 1
- note __, 1
- note D_, 1
+ note D_, 2
+ note __, 2
+ note D_, 2
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note D_, 1
- note F#, 1
- note D_, 1
- note A_, 1
- note __, 1
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note A_, 2
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A_, 1
+ note A_, 2
callchannel Music_GymLeaderVictory_branch_f479e
octave 3
- note D_, 1
- note __, 1
- note G_, 1
+ note D_, 2
+ note __, 2
+ note G_, 2
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note D_, 1
- note G_, 1
- note E_, 1
- note D_, 1
- note __, 1
- note D_, 1
- note A_, 1
- note __, 1
+ note D_, 2
+ note G_, 2
+ note E_, 2
+ note D_, 2
+ note __, 2
+ note D_, 2
+ note A_, 2
+ note __, 2
octave 2
- note A_, 1
- note B_, 1
+ note A_, 2
+ note B_, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 0, Music_GymLeaderVictory_branch_f4744
; f479e
Music_GymLeaderVictory_branch_f479e: ; f479e
octave 3
- note D_, 1
- note __, 1
- note D_, 1
+ note D_, 2
+ note __, 2
+ note D_, 2
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note D_, 1
- note F#, 1
- note D_, 1
- note A_, 1
- note __, 1
- note D_, 1
- note F#, 1
- note __, 1
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note A_, 2
+ note __, 2
+ note D_, 2
+ note F#, 2
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
octave 4
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 3
- note E_, 1
- note G#, 1
- note E_, 1
- note B_, 1
- note __, 1
- note E_, 1
- note G#, 1
- note __, 1
+ note E_, 2
+ note G#, 2
+ note E_, 2
+ note B_, 2
+ note __, 2
+ note E_, 2
+ note G#, 2
+ note __, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
- note A_, 1
- note __, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note __, 2
+ note A_, 2
octave 3
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A_, 1
+ note A_, 2
endchannel
Music_GymLeaderVictory_Ch4: ; f47e5
togglenoise $4
notetype $c
- note B_, 15
- note B_, 15
+ note B_, 16
+ note B_, 16
Music_GymLeaderVictory_branch_f47eb: ; f47eb
callchannel Music_GymLeaderVictory_branch_f480b
- note D#, 5
- note D#, 1
- note D#, 7
+ note D#, 6
+ note D#, 2
+ note D#, 8
callchannel Music_GymLeaderVictory_branch_f480b
- note D#, 5
- note D#, 1
- note D#, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note D#, 6
+ note D#, 2
+ note D#, 4
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
Music_GymLeaderVictory_branch_f47fb: ; f47fb
- note D#, 1
- note G_, 1
- note D_, 1
- note D#, 1
- note G_, 1
- note D#, 1
- note D_, 1
- note G_, 1
+ note D#, 2
+ note G_, 2
+ note D_, 2
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note D_, 2
+ note G_, 2
loopchannel 16, Music_GymLeaderVictory_branch_f47fb
loopchannel 0, Music_GymLeaderVictory_branch_f47eb
; f480b
Music_GymLeaderVictory_branch_f480b: ; f480b
- note D#, 5
- note D#, 1
- note D#, 3
- note D_, 1
- note D#, 1
+ note D#, 6
+ note D#, 2
+ note D#, 4
+ note D_, 2
+ note D#, 2
loopchannel 3, Music_GymLeaderVictory_branch_f480b
endchannel
; f4815
--- a/audio/music/halloffame.asm
+++ b/audio/music/halloffame.asm
@@ -14,39 +14,39 @@
tone $0001
stereopanning $f0
notetype $c, $93
- note __, 15
- note __, 15
- note __, 15
- note __, 11
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 12
octave 3
- note D_, 0
- note E_, 0
- note F_, 0
- note F#, 0
+ note D_, 1
+ note E_, 1
+ note F_, 1
+ note F#, 1
Music_HallOfFame_branch_f05e6: ; f05e6
intensity $97
octave 4
- note C_, 7
+ note C_, 8
intensity $77
- note C_, 7
+ note C_, 8
intensity $97
- note E_, 7
+ note E_, 8
intensity $77
- note E_, 7
+ note E_, 8
intensity $97
- note F#, 7
+ note F#, 8
intensity $77
- note F#, 7
+ note F#, 8
intensity $77
- note F_, 7
+ note F_, 8
intensity $57
- note F_, 7
+ note F_, 8
loopchannel 3, Music_HallOfFame_branch_f05e6
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
loopchannel 0, Music_HallOfFame_branch_f05e6
Music_HallOfFame_Ch2: ; f060b
@@ -56,125 +56,125 @@
Music_HallOfFame_branch_f0610: ; f0610
notetype $c, $c4
octave 3
- note G_, 1
- note D_, 1
- note G_, 1
- note A_, 9
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note A_, 10
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note A_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note A_, 9
- note F_, 1
- note C_, 1
- note F_, 1
- note A#, 3
- note A_, 3
- note F_, 1
+ note B_, 4
+ note A_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note A_, 10
+ note F_, 2
+ note C_, 2
+ note F_, 2
+ note A#, 4
+ note A_, 4
+ note F_, 2
loopchannel 0, Music_HallOfFame_branch_f0610
-Music_HallOfFame_branch_f062e: ; f062e
-
Music_HallOfFame_Ch3: ; f062e
+
+Music_HallOfFame_branch_f062e: ; f062e
notetype $c, $28
Music_HallOfFame_branch_f0631: ; f0631
octave 3
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note C_, 1
- note F_, 1
- note C_, 1
- note F_, 1
- note C_, 1
- note F_, 1
- note C_, 1
- note F_, 1
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note F_, 2
loopchannel 3, Music_HallOfFame_branch_f0631
- note D_, 3
- note G_, 3
- note D_, 3
- note G_, 3
- note E_, 3
- note G_, 3
- note E_, 3
- note G_, 3
- note F#, 3
- note A_, 3
- note F#, 3
- note A_, 3
- note E_, 3
- note G_, 3
- note E_, 3
- note G_, 3
+ note D_, 4
+ note G_, 4
+ note D_, 4
+ note G_, 4
+ note E_, 4
+ note G_, 4
+ note E_, 4
+ note G_, 4
+ note F#, 4
+ note A_, 4
+ note F#, 4
+ note A_, 4
+ note E_, 4
+ note G_, 4
+ note E_, 4
+ note G_, 4
loopchannel 0, Music_HallOfFame_branch_f062e
Music_HallOfFame_Ch4: ; f066d
togglenoise $5
notetype $c
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
notetype $6
Music_HallOfFame_branch_f0677: ; f0677
stereopanning $f
- note A#, 3
- note A#, 7
- note A#, 3
- note A#, 3
- note A#, 3
+ note A#, 4
+ note A#, 8
+ note A#, 4
+ note A#, 4
+ note A#, 4
stereopanning $f0
+ note A_, 2
+ note A_, 2
+ note A#, 2
+ note A#, 2
+ note A#, 4
+ note A#, 4
+ note A#, 8
+ note A#, 4
+ note A#, 4
+ stereopanning $f
+ note A#, 1
+ note A#, 1
note A_, 1
note A_, 1
note A#, 1
note A#, 1
- note A#, 3
- note A#, 3
- note A#, 7
- note A#, 3
- note A#, 3
- stereopanning $f
- note A#, 0
- note A#, 0
- note A_, 0
- note A_, 0
- note A#, 0
- note A#, 0
- note A#, 0
- note A#, 0
+ note A#, 1
+ note A#, 1
loopchannel 0, Music_HallOfFame_branch_f0677
; f0697
--- a/audio/music/healpokemon.asm
+++ b/audio/music/healpokemon.asm
@@ -11,18 +11,18 @@
dutycycle $2
tone $0001
notetype $c, $81
- note __, 1
+ note __, 2
unknownmusic0xe0 $0, $40
- note B_, 1
+ note B_, 2
unknownmusic0xe0 $0, $55
- note B_, 1
+ note B_, 2
unknownmusic0xe0 $0, $45
- note E_, 1
- note __, 3
+ note E_, 2
+ note __, 4
unknownmusic0xe0 $0, $30
- note E_, 3
+ note E_, 4
unknownmusic0xe0 $0, $40
- note B_, 3
+ note B_, 4
endchannel
Music_HealPokemon_Ch2: ; f06c4
@@ -29,25 +29,25 @@
dutycycle $2
notetype $c, $c3
octave 4
- note B_, 3
- note B_, 3
- note B_, 1
- note G#, 1
+ note B_, 4
+ note B_, 4
+ note B_, 2
+ note G#, 2
notetype $c, $c4
octave 5
- note E_, 7
+ note E_, 8
endchannel
Music_HealPokemon_Ch3: ; f06d4
notetype $c, $10
octave 4
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note E_, 1
- note G#, 1
- note E_, 5
- note __, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note G#, 2
+ note E_, 6
+ note __, 2
endchannel
; f06e1
--- a/audio/music/indigoplateau.asm
+++ b/audio/music/indigoplateau.asm
@@ -16,15 +16,15 @@
Music_IndigoPlateau_branch_ee86a: ; ee86a
callchannel Music_IndigoPlateau_branch_ee881
octave 3
- note D_, 3
+ note D_, 4
callchannel Music_IndigoPlateau_branch_ee881
octave 3
- note D#, 3
+ note D#, 4
callchannel Music_IndigoPlateau_branch_ee881
octave 3
- note D#, 3
+ note D#, 4
callchannel Music_IndigoPlateau_branch_ee881
- note A#, 3
+ note A#, 4
loopchannel 0, Music_IndigoPlateau_branch_ee86a
; ee881
@@ -31,15 +31,15 @@
Music_IndigoPlateau_branch_ee881: ; ee881
notetype $c, $b6
octave 2
- note A_, 3
+ note A_, 4
intensity $b2
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
intensity $a0
endchannel
@@ -50,57 +50,57 @@
Music_IndigoPlateau_branch_ee899: ; ee899
callchannel Music_IndigoPlateau_branch_ee8e9
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note A#, 3
+ note A#, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note C#, 3
+ note C#, 4
intensity $c7
- note A_, 5
- note D_, 1
- note G_, 1
- note A#, 1
- note A_, 7
+ note A_, 6
+ note D_, 2
+ note G_, 2
+ note A#, 2
+ note A_, 8
intensity $b0
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note A#, 3
+ note A#, 4
intensity $c7
octave 4
- note D_, 5
- note D#, 1
- note C_, 3
- note D_, 7
+ note D_, 6
+ note D#, 2
+ note C_, 4
+ note D_, 8
intensity $b0
octave 3
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note C#, 3
+ note C#, 4
intensity $c7
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note F#, 7
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note F#, 8
intensity $b0
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note A#, 3
+ note A#, 4
intensity $c7
octave 4
- note D_, 5
- note D#, 1
- note F_, 3
- note F#, 7
+ note D_, 6
+ note D#, 2
+ note F_, 4
+ note F#, 8
intensity $b0
octave 3
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee8e9
- note C#, 3
+ note C#, 4
loopchannel 0, Music_IndigoPlateau_branch_ee899
; ee8e9
@@ -107,15 +107,15 @@
Music_IndigoPlateau_branch_ee8e9: ; ee8e9
notetype $c, $c6
octave 3
- note D_, 3
+ note D_, 4
intensity $c2
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 3
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note D_, 2
+ note D_, 2
intensity $b0
endchannel
@@ -125,34 +125,34 @@
Music_IndigoPlateau_branch_ee8fd: ; ee8fd
callchannel Music_IndigoPlateau_branch_ee915
octave 3
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee915
octave 3
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee915
octave 3
- note A_, 3
+ note A_, 4
callchannel Music_IndigoPlateau_branch_ee915
octave 3
- note F#, 3
+ note F#, 4
loopchannel 0, Music_IndigoPlateau_branch_ee8fd
; ee915
Music_IndigoPlateau_branch_ee915: ; ee915
octave 3
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
octave 2
- note A_, 0
- note __, 2
+ note A_, 1
+ note __, 3
octave 3
- note C_, 0
- note __, 2
- note D_, 0
- note __, 2
+ note C_, 1
+ note __, 3
+ note D_, 1
+ note __, 3
octave 2
- note A_, 0
- note __, 2
+ note A_, 1
+ note __, 3
endchannel
Music_IndigoPlateau_Ch4: ; ee924
@@ -161,32 +161,32 @@
notetype $c
Music_IndigoPlateau_branch_ee92a: ; ee92a
- note D#, 3
+ note D#, 4
+ note D_, 2
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D_, 4
+ note D_, 2
+ note D_, 2
+ notetype $6
note D_, 1
+ note D_, 1
note D#, 1
note D#, 1
note D#, 1
- note D_, 3
- note D_, 1
- note D_, 1
- notetype $6
- note D_, 0
- note D_, 0
- note D#, 0
- note D#, 0
- note D#, 0
- note D#, 0
- note D_, 0
- note D_, 0
- notetype $c
- note D#, 3
- note D_, 1
note D#, 1
- note D#, 1
note D_, 1
- note C#, 3
note D_, 1
- note D_, 1
- note C#, 3
+ notetype $c
+ note D#, 4
+ note D_, 2
+ note D#, 2
+ note D#, 2
+ note D_, 2
+ note C#, 4
+ note D_, 2
+ note D_, 2
+ note C#, 4
loopchannel 0, Music_IndigoPlateau_branch_ee92a
; ee94b
--- a/audio/music/johtogymbattle.asm
+++ b/audio/music/johtogymbattle.asm
@@ -15,280 +15,280 @@
Music_JohtoGymBattle_branch_ea526: ; ea526
octave 3
- note A#, 0
- note A_, 0
- note G#, 0
- note A_, 0
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note A_, 1
loopchannel 4, Music_JohtoGymBattle_branch_ea526
Music_JohtoGymBattle_branch_ea52f: ; ea52f
- note C#, 0
- note C_, 0
+ note C#, 1
+ note C_, 1
octave 2
- note A#, 0
+ note A#, 1
octave 3
- note C_, 0
+ note C_, 1
loopchannel 3, Music_JohtoGymBattle_branch_ea52f
intensity $4b
- note C#, 3
+ note C#, 4
intensity $b2
- note D_, 5
- note D#, 5
- note C_, 3
- note F_, 5
- note D_, 5
- note D#, 3
- note D_, 5
- note D#, 5
- note C_, 3
- note F_, 5
- note G_, 5
+ note D_, 6
+ note D#, 6
+ note C_, 4
+ note F_, 6
+ note D_, 6
+ note D#, 4
+ note D_, 6
+ note D#, 6
+ note C_, 4
+ note F_, 6
+ note G_, 6
intensity $b7
- note C_, 3
+ note C_, 4
intensity $b2
- note G_, 5
- note G#, 5
- note F_, 3
- note G#, 5
- note F_, 5
- note G#, 3
- note G_, 5
- note G#, 5
- note F_, 3
- note G#, 5
+ note G_, 6
+ note G#, 6
+ note F_, 4
+ note G#, 6
+ note F_, 6
+ note G#, 4
+ note G_, 6
+ note G#, 6
+ note F_, 4
+ note G#, 6
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note G#, 1
- note F_, 1
+ note G#, 2
+ note F_, 2
Music_JohtoGymBattle_branch_ea55d: ; ea55d
intensity $b5
- note D_, 5
- note G_, 5
- note F_, 1
- note G_, 1
- note G#, 3
- note G_, 3
- note F_, 3
- note G_, 3
+ note D_, 6
+ note G_, 6
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note G_, 4
+ note F_, 4
+ note G_, 4
intensity $b7
- note G#, 11
+ note G#, 12
intensity $b2
- note G_, 3
+ note G_, 4
intensity $b7
octave 4
- note C#, 11
+ note C#, 12
intensity $b2
- note C_, 3
+ note C_, 4
intensity $b5
octave 3
- note D_, 5
- note G_, 5
- note F_, 1
- note G_, 1
- note G#, 3
- note G_, 3
- note F_, 3
- note G_, 3
+ note D_, 6
+ note G_, 6
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note G_, 4
+ note F_, 4
+ note G_, 4
intensity $b7
- note G#, 7
- note G_, 7
- note F_, 7
- note D#, 7
+ note G#, 8
+ note G_, 8
+ note F_, 8
+ note D#, 8
intensity $70
- note C_, 7
+ note C_, 8
intensity $77
- note C_, 7
+ note C_, 8
intensity $b4
- note D#, 1
- note E_, 1
- note F_, 5
- note G_, 1
- note D#, 3
+ note D#, 2
+ note E_, 2
+ note F_, 6
+ note G_, 2
+ note D#, 4
intensity $77
octave 2
- note A#, 7
- note A#, 7
+ note A#, 8
+ note A#, 8
intensity $c5
octave 3
- note G_, 1
- note G#, 1
- note A#, 5
- note A#, 1
- note G#, 3
+ note G_, 2
+ note G#, 2
+ note A#, 6
+ note A#, 2
+ note G#, 4
intensity $c7
- note G_, 7
- note F_, 3
- note E_, 1
- note C#, 1
+ note G_, 8
+ note F_, 4
+ note E_, 2
+ note C#, 2
intensity $a0
- note C_, 7
+ note C_, 8
intensity $a7
- note C_, 7
+ note C_, 8
intensity $b2
- note F_, 5
- note F_, 3
- note E_, 1
- note F_, 3
- note F_, 5
- note F_, 5
- note F_, 1
- note G#, 1
- note E_, 5
- note E_, 3
- note F_, 1
- note E_, 1
- note C#, 1
- note C_, 5
- note C_, 5
- note C_, 3
- note F_, 5
- note F_, 1
- note G#, 1
- note E_, 1
- note F_, 1
- note G#, 1
- note F_, 1
- note C_, 3
- note F_, 5
- note E_, 1
- note G#, 1
- note E_, 1
- note G_, 3
- note E_, 3
- note F_, 1
- note E_, 1
- note F_, 1
- note G_, 5
- note G_, 3
+ note F_, 6
+ note F_, 4
+ note E_, 2
+ note F_, 4
+ note F_, 6
+ note F_, 6
+ note F_, 2
+ note G#, 2
+ note E_, 6
+ note E_, 4
+ note F_, 2
+ note E_, 2
+ note C#, 2
+ note C_, 6
+ note C_, 6
+ note C_, 4
+ note F_, 6
+ note F_, 2
+ note G#, 2
+ note E_, 2
+ note F_, 2
+ note G#, 2
+ note F_, 2
+ note C_, 4
+ note F_, 6
+ note E_, 2
+ note G#, 2
+ note E_, 2
+ note G_, 4
+ note E_, 4
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 6
+ note G_, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note C_, 1
- note C_, 5
- note C_, 5
- note C_, 3
- note C#, 5
- note C#, 5
- note C#, 3
- note D_, 5
- note D_, 5
- note D_, 3
- note D#, 5
- note D#, 5
- note D#, 3
+ note G_, 2
+ note C_, 2
+ note C_, 6
+ note C_, 6
+ note C_, 4
+ note C#, 6
+ note C#, 6
+ note C#, 4
+ note D_, 6
+ note D_, 6
+ note D_, 4
+ note D#, 6
+ note D#, 6
+ note D#, 4
intensity $80
- note G_, 15
+ note G_, 16
intensity $90
- note G#, 15
+ note G#, 16
intensity $a0
- note A_, 7
- note A#, 1
- note A_, 1
- note G#, 1
- note A_, 1
+ note A_, 8
+ note A#, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
intensity $b0
- note A#, 7
- note B_, 1
- note A#, 1
- note A_, 1
+ note A#, 8
+ note B_, 2
+ note A#, 2
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
intensity $b7
- note C_, 7
- note C#, 3
- note C_, 3
+ note C_, 8
+ note C#, 4
+ note C_, 4
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
- note G#, 3
- note D#, 3
- note G#, 3
- note D#, 3
- note D#, 3
+ note C_, 2
+ note G#, 4
+ note D#, 4
+ note G#, 4
+ note D#, 4
+ note D#, 4
octave 3
- note G#, 3
+ note G#, 4
octave 4
- note D#, 3
+ note D#, 4
octave 3
- note G#, 3
- note G#, 7
- note A_, 3
- note G#, 3
- note D#, 1
- note G#, 1
- note D#, 1
+ note G#, 4
+ note G#, 8
+ note A_, 4
+ note G#, 4
+ note D#, 2
+ note G#, 2
+ note D#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note D#, 1
- note A_, 1
- note D#, 1
- note G_, 1
+ note D#, 2
+ note A_, 2
+ note D#, 2
+ note G_, 2
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note G#, 3
+ note G#, 4
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note G#, 3
- note G#, 3
- note C#, 3
- note G#, 3
- note C#, 3
- note B_, 7
- note A_, 7
- note G#, 7
- note F#, 7
+ note G#, 4
+ note G#, 4
+ note C#, 4
+ note G#, 4
+ note C#, 4
+ note B_, 8
+ note A_, 8
+ note G#, 8
+ note F#, 8
intensity $b4
- note A_, 3
+ note A_, 4
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note E_, 3
+ note E_, 4
intensity $92
- note D#, 1
- note D#, 1
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D#, 2
intensity $b2
- note D#, 1
- note D#, 1
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
+ note D#, 2
+ note D#, 2
intensity $c2
- note D#, 15
+ note D#, 16
intensity $50
octave 3
- note C_, 15
- note F_, 15
- note E_, 15
+ note C_, 16
+ note F_, 16
+ note E_, 16
intensity $97
- note D#, 9
+ note D#, 10
intensity $b4
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
loopchannel 0, Music_JohtoGymBattle_branch_ea55d
Music_JohtoGymBattle_Ch2: ; ea65f
@@ -299,652 +299,652 @@
Music_JohtoGymBattle_branch_ea66a: ; ea66a
octave 4
- note F#, 0
- note F_, 0
- note E_, 0
- note A#, 0
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note A#, 1
loopchannel 4, Music_JohtoGymBattle_branch_ea66a
Music_JohtoGymBattle_branch_ea673: ; ea673
- note F#, 0
- note F_, 0
- note F#, 0
- note A#, 0
+ note F#, 1
+ note F_, 1
+ note F#, 1
+ note A#, 1
loopchannel 4, Music_JohtoGymBattle_branch_ea673
- note A_, 5
+ note A_, 6
octave 3
- note A#, 5
- note G_, 3
+ note A#, 6
+ note G_, 4
octave 4
- note D_, 5
+ note D_, 6
octave 3
- note A_, 5
- note A#, 3
- note A_, 5
- note A#, 5
- note G_, 3
+ note A_, 6
+ note A#, 4
+ note A_, 6
+ note A#, 6
+ note G_, 4
octave 4
- note D_, 5
- note D#, 5
+ note D_, 6
+ note D#, 6
intensity $b0
octave 3
- note D#, 3
+ note D#, 4
intensity $c2
octave 4
- note D_, 1
+ note D_, 2
intensity $92
octave 3
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $c2
octave 4
- note D#, 3
+ note D#, 4
intensity $92
octave 3
- note D_, 1
+ note D_, 2
intensity $c2
octave 4
- note C_, 3
- note G_, 1
+ note C_, 4
+ note G_, 2
notetype $c, $92
octave 3
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $c2
octave 4
- note D_, 3
+ note D_, 4
intensity $92
octave 3
- note D_, 1
+ note D_, 2
intensity $c2
octave 4
- note D#, 1
+ note D#, 2
intensity $92
octave 3
- note D#, 1
+ note D#, 2
intensity $c2
octave 4
- note D_, 1
+ note D_, 2
intensity $92
octave 3
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $c2
octave 4
- note D#, 3
+ note D#, 4
intensity $92
octave 3
- note D_, 1
+ note D_, 2
intensity $c2
octave 4
- note C_, 1
+ note C_, 2
intensity $92
octave 3
- note D#, 1
+ note D#, 2
intensity $c2
octave 4
- note G_, 1
+ note G_, 2
intensity $92
octave 3
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
intensity $c2
octave 4
- note G#, 1
+ note G#, 2
intensity $92
octave 3
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
intensity $c2
octave 4
- note F#, 1
+ note F#, 2
intensity $b2
octave 3
- note G#, 0
- note A_, 0
+ note G#, 1
+ note A_, 1
Music_JohtoGymBattle_branch_ea6ee: ; ea6ee
intensity $c7
- note A#, 7
+ note A#, 8
intensity $c4
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $c7
- note C#, 7
+ note C#, 8
intensity $c4
- note F_, 1
- note D#, 1
- note C#, 1
- note D#, 1
+ note F_, 2
+ note D#, 2
+ note C#, 2
+ note D#, 2
intensity $b0
- note F_, 5
+ note F_, 6
intensity $b7
- note F_, 5
+ note F_, 6
intensity $c2
- note D#, 3
+ note D#, 4
intensity $b0
- note G#, 5
+ note G#, 6
intensity $b7
- note G#, 5
+ note G#, 6
intensity $c2
- note F_, 3
+ note F_, 4
intensity $c7
octave 3
- note A#, 7
+ note A#, 8
intensity $c4
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $c7
- note C#, 7
+ note C#, 8
intensity $c4
- note F_, 1
- note D#, 1
- note C#, 1
- note D#, 1
+ note F_, 2
+ note D#, 2
+ note C#, 2
+ note D#, 2
intensity $b0
- note C#, 15
+ note C#, 16
intensity $b7
- note C#, 15
+ note C#, 16
intensity $a4
octave 3
- note F_, 5
- note D#, 5
- note F_, 3
+ note F_, 6
+ note D#, 6
+ note F_, 4
intensity $c6
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note C_, 3
+ note C_, 4
intensity $a4
octave 3
- note C#, 5
- note C_, 5
- note C#, 3
+ note C#, 6
+ note C_, 6
+ note C#, 4
intensity $c6
octave 4
- note C#, 5
- note C_, 5
- note C#, 3
+ note C#, 6
+ note C_, 6
+ note C#, 4
intensity $3c
- note C_, 9
+ note C_, 10
intensity $b7
- note C_, 5
+ note C_, 6
intensity $b0
- note E_, 7
+ note E_, 8
intensity $b7
- note E_, 7
+ note E_, 8
intensity $b0
octave 3
- note C#, 15
+ note C#, 16
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note C#, 5
- note D#, 1
- note C_, 15
- note E_, 15
+ note C#, 6
+ note D#, 2
+ note C_, 16
+ note E_, 16
intensity $a0
octave 5
- note C#, 3
+ note C#, 4
intensity $a7
octave 5
- note C#, 11
+ note C#, 12
intensity $b7
octave 4
- note A#, 7
+ note A#, 8
octave 5
- note C#, 5
- note D#, 1
+ note C#, 6
+ note D#, 2
intensity $a0
- note C_, 7
+ note C_, 8
intensity $a7
- note C_, 7
+ note C_, 8
intensity $3e
- note E_, 5
+ note E_, 6
intensity $a6
- note E_, 9
+ note E_, 10
intensity $c2
octave 3
- note F_, 5
- note F_, 5
- note F_, 3
- note F#, 5
- note F#, 5
- note F#, 3
- note G_, 5
- note G_, 5
- note G_, 3
- note G#, 5
- note G#, 5
- note G#, 3
+ note F_, 6
+ note F_, 6
+ note F_, 4
+ note F#, 6
+ note F#, 6
+ note F#, 4
+ note G_, 6
+ note G_, 6
+ note G_, 4
+ note G#, 6
+ note G#, 6
+ note G#, 4
intensity $90
octave 4
- note C_, 15
+ note C_, 16
intensity $a0
- note C#, 15
+ note C#, 16
intensity $b0
- note D_, 15
+ note D_, 16
intensity $b7
- note D#, 7
+ note D#, 8
intensity $4c
- note D#, 5
+ note D#, 6
intensity $c2
- note F#, 0
- note G_, 0
- intensity $c7
- note G#, 7
- note A_, 1
- note G#, 1
note F#, 1
- note A_, 1
- note G#, 3
+ note G_, 1
+ intensity $c7
+ note G#, 8
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note A_, 2
+ note G#, 4
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note A_, 3
- note G#, 3
+ note A_, 4
+ note G#, 4
octave 5
- note D#, 3
+ note D#, 4
octave 4
- note G#, 3
+ note G#, 4
octave 5
- note D#, 3
+ note D#, 4
octave 4
- note G#, 3
+ note G#, 4
octave 5
- note D#, 1
- note C#, 1
- note C_, 1
- note C#, 1
- note C_, 1
+ note D#, 2
+ note C#, 2
+ note C_, 2
+ note C#, 2
+ note C_, 2
octave 4
- note A_, 1
- note G#, 1
- note A_, 1
- note D#, 7
- note E_, 1
- note D#, 1
- note C#, 1
- note E_, 1
- note D#, 3
- note G#, 3
- note E_, 3
- note C#, 3
- note G#, 3
- note C#, 3
- note G#, 3
- note C#, 3
- note A_, 1
- note G#, 1
- note F#, 1
- note E_, 1
- note D#, 1
- note E_, 1
- note D#, 1
- note C#, 1
- note D#, 7
- note C#, 7
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note D#, 8
+ note E_, 2
+ note D#, 2
+ note C#, 2
+ note E_, 2
+ note D#, 4
+ note G#, 4
+ note E_, 4
+ note C#, 4
+ note G#, 4
+ note C#, 4
+ note G#, 4
+ note C#, 4
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note D#, 2
+ note C#, 2
+ note D#, 8
+ note C#, 8
octave 3
- note B_, 7
- note A_, 7
+ note B_, 8
+ note A_, 8
octave 4
- note D#, 3
- note G#, 3
- note E_, 3
- note A_, 3
+ note D#, 4
+ note G#, 4
+ note E_, 4
+ note A_, 4
intensity $c0
- note G#, 7
+ note G#, 8
intensity $c7
- note G#, 7
+ note G#, 8
intensity $c2
- note G#, 15
+ note G#, 16
intensity $80
octave 3
- note F_, 15
+ note F_, 16
octave 4
- note C_, 15
+ note C_, 16
octave 3
- note B_, 15
- note G_, 15
+ note B_, 16
+ note G_, 16
loopchannel 0, Music_JohtoGymBattle_branch_ea6ee
Music_JohtoGymBattle_Ch3: ; ea7f4
notetype $c, $19
octave 4
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note F#, 1
+ note F#, 2
octave 4
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note F_, 1
+ note F_, 2
octave 4
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note E_, 1
- note F_, 1
- note G_, 1
- note G#, 3
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
callchannel Music_JohtoGymBattle_branch_ea952
- note G_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note G#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note G#, 1
- note D#, 1
- note F#, 3
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note D#, 2
+ note F#, 4
callchannel Music_JohtoGymBattle_branch_ea952
- note G_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note G#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note G#, 1
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
+ note A#, 2
+ note G#, 2
Music_JohtoGymBattle_branch_ea83f: ; ea83f
callchannel Music_JohtoGymBattle_branch_ea963
callchannel Music_JohtoGymBattle_branch_ea963
callchannel Music_JohtoGymBattle_branch_ea96a
- note C#, 1
- note G#, 1
- note C#, 1
- note G#, 1
- note C#, 1
- note A#, 1
- note A_, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
+ note C#, 2
+ note G#, 2
+ note C#, 2
+ note A#, 2
+ note A_, 2
+ note G#, 2
callchannel Music_JohtoGymBattle_branch_ea963
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note G#, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
callchannel Music_JohtoGymBattle_branch_ea96a
callchannel Music_JohtoGymBattle_branch_ea96a
- note C_, 1
- note G_, 1
- note A#, 1
- note C_, 1
- note D#, 1
- note F_, 1
- note G_, 1
- note A#, 1
+ note C_, 2
+ note G_, 2
+ note A#, 2
+ note C_, 2
+ note D#, 2
+ note F_, 2
+ note G_, 2
+ note A#, 2
callchannel Music_JohtoGymBattle_branch_ea971
callchannel Music_JohtoGymBattle_branch_ea96a
callchannel Music_JohtoGymBattle_branch_ea978
octave 3
- note G_, 1
- note G#, 1
- note F_, 1
+ note G_, 2
+ note G#, 2
+ note F_, 2
callchannel Music_JohtoGymBattle_branch_ea971
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note E_, 1
- note F_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_JohtoGymBattle_branch_ea96a
callchannel Music_JohtoGymBattle_branch_ea978
octave 3
- note C_, 1
- note C#, 1
- note G#, 1
+ note C_, 2
+ note C#, 2
+ note G#, 2
callchannel Music_JohtoGymBattle_branch_ea971
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_JohtoGymBattle_branch_ea96a
callchannel Music_JohtoGymBattle_branch_ea978
octave 3
- note F_, 1
+ note F_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note G#, 1
+ note G#, 2
callchannel Music_JohtoGymBattle_branch_ea971
- note C_, 1
- note G_, 1
- note C_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G_, 1
- note F_, 1
- note G_, 1
+ note A#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_JohtoGymBattle_branch_ea983
- note __, 1
+ note __, 2
callchannel Music_JohtoGymBattle_branch_ea990
octave 4
- note C#, 1
+ note C#, 2
callchannel Music_JohtoGymBattle_branch_ea99c
- note __, 1
- note D#, 1
- note A#, 1
+ note __, 2
+ note D#, 2
+ note A#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
+ note D#, 2
octave 4
- note D#, 1
+ note D#, 2
callchannel Music_JohtoGymBattle_branch_ea983
- note G_, 1
+ note G_, 2
callchannel Music_JohtoGymBattle_branch_ea990
- note G#, 1
+ note G#, 2
callchannel Music_JohtoGymBattle_branch_ea99c
- note A_, 1
+ note A_, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note A#, 1
- note D#, 1
+ note A#, 2
+ note D#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
+ note D#, 2
octave 4
- note D#, 1
- note D_, 3
+ note D#, 2
+ note D_, 4
callchannel Music_JohtoGymBattle_branch_ea9a9
- note D#, 1
- note G#, 1
- note D#, 1
+ note D#, 2
+ note G#, 2
+ note D#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note D#, 1
- note A_, 1
- note D#, 1
- note G#, 1
+ note D#, 2
+ note A_, 2
+ note D#, 2
+ note G#, 2
callchannel Music_JohtoGymBattle_branch_ea9a9
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note D#, 1
- note A_, 1
- note G#, 1
- note F#, 1
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
callchannel Music_JohtoGymBattle_branch_ea9b1
- note C#, 1
- note F#, 1
- note C#, 1
+ note C#, 2
+ note F#, 2
+ note C#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note C#, 1
- note A_, 1
- note C#, 1
- note G_, 1
+ note C#, 2
+ note A_, 2
+ note C#, 2
+ note G_, 2
callchannel Music_JohtoGymBattle_branch_ea9b1
- note C#, 1
- note F#, 1
- note C#, 1
- note F#, 1
- note C#, 1
- note D#, 1
- note E_, 1
- note A_, 1
+ note C#, 2
+ note F#, 2
+ note C#, 2
+ note F#, 2
+ note C#, 2
+ note D#, 2
+ note E_, 2
+ note A_, 2
callchannel Music_JohtoGymBattle_branch_ea9a9
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note A_, 1
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note D#, 1
- note G#, 1
- note D#, 1
- note A_, 1
- note D#, 1
- note B_, 1
- note D#, 1
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note A_, 2
+ note D#, 2
+ note B_, 2
+ note D#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 1
- note D#, 1
- note F#, 1
- note G#, 1
- note A_, 1
- note A_, 1
- note G#, 1
- note F#, 1
- note G#, 1
- note D#, 1
- note F#, 1
- note G#, 1
- note F#, 1
- note F#, 1
- note E_, 1
- note F#, 1
+ note G#, 2
+ note D#, 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note D#, 2
+ note F#, 2
+ note G#, 2
+ note F#, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
callchannel Music_JohtoGymBattle_branch_ea9b8
- note F_, 1
- note C_, 1
- note D#, 1
- note F_, 1
- note D#, 1
- note D#, 1
- note C#, 1
- note D#, 1
+ note F_, 2
+ note C_, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
+ note D#, 2
+ note C#, 2
+ note D#, 2
callchannel Music_JohtoGymBattle_branch_ea9b8
- note F_, 1
- note C_, 1
- note D#, 1
- note F_, 1
- note D#, 1
- note F#, 1
- note F_, 1
- note D#, 1
+ note F_, 2
+ note C_, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
loopchannel 0, Music_JohtoGymBattle_branch_ea83f
; ea952
Music_JohtoGymBattle_branch_ea952: ; ea952
- note G_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note G#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note F_, 1
- note F_, 1
- note D#, 1
- note F_, 1
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note F_, 2
+ note F_, 2
+ note D#, 2
+ note F_, 2
endchannel
; ea963
Music_JohtoGymBattle_branch_ea963: ; ea963
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 4, Music_JohtoGymBattle_branch_ea963
endchannel
; ea96a
Music_JohtoGymBattle_branch_ea96a: ; ea96a
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
loopchannel 4, Music_JohtoGymBattle_branch_ea96a
endchannel
; ea971
Music_JohtoGymBattle_branch_ea971: ; ea971
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
loopchannel 4, Music_JohtoGymBattle_branch_ea971
endchannel
; ea978
@@ -951,88 +951,88 @@
Music_JohtoGymBattle_branch_ea978: ; ea978
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
octave 2
- note A#, 1
+ note A#, 2
endchannel
; ea983
Music_JohtoGymBattle_branch_ea983: ; ea983
octave 3
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
endchannel
; ea990
Music_JohtoGymBattle_branch_ea990: ; ea990
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note C#, 1
+ note C#, 2
endchannel
; ea99c
Music_JohtoGymBattle_branch_ea99c: ; ea99c
octave 3
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
endchannel
; ea9a9
Music_JohtoGymBattle_branch_ea9a9: ; ea9a9
octave 3
- note D#, 1
- note G#, 1
+ note D#, 2
+ note G#, 2
loopchannel 4, Music_JohtoGymBattle_branch_ea9a9
endchannel
; ea9b1
Music_JohtoGymBattle_branch_ea9b1: ; ea9b1
- note C#, 1
- note F#, 1
+ note C#, 2
+ note F#, 2
loopchannel 4, Music_JohtoGymBattle_branch_ea9b1
endchannel
; ea9b8
Music_JohtoGymBattle_branch_ea9b8: ; ea9b8
- note F_, 1
- note C_, 1
- note D#, 1
- note F_, 1
- note F#, 1
- note F#, 1
- note F_, 1
- note D#, 1
+ note F_, 2
+ note C_, 2
+ note D#, 2
+ note F_, 2
+ note F#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
endchannel
; ea9c1
--- a/audio/music/johtotrainerbattle.asm
+++ b/audio/music/johtotrainerbattle.asm
@@ -12,447 +12,447 @@
tone $0002
vibrato $12, $15
notetype $c, $92
- note __, 7
+ note __, 8
octave 3
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
intensity $b2
- note C_, 0
+ note C_, 1
octave 2
- note B_, 0
- note A#, 0
- note B_, 0
+ note B_, 1
+ note A#, 1
+ note B_, 1
octave 3
- note C#, 0
- note C_, 0
+ note C#, 1
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
- note D_, 0
- note C#, 0
- note C_, 0
- note C#, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note E_, 5
- note E_, 5
- note E_, 3
- note E_, 1
+ note C_, 1
note D_, 1
+ note C#, 1
+ note C_, 1
+ note C#, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
note E_, 1
- note F_, 5
+ note D#, 1
+ note D_, 1
+ note D#, 1
+ note E_, 6
+ note E_, 6
+ note E_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 6
intensity $b7
- note D_, 3
+ note D_, 4
intensity $b2
- note E_, 5
- note D_, 5
- note E_, 3
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 5
+ note E_, 6
+ note D_, 6
+ note E_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 6
intensity $b7
- note F_, 3
+ note F_, 4
intensity $b2
octave 4
- note E_, 5
- note E_, 5
- note E_, 3
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
+ note E_, 6
+ note E_, 6
+ note E_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
octave 3
- note A_, 1
- note A#, 1
+ note A_, 2
+ note A#, 2
intensity $b7
- note B_, 3
+ note B_, 4
intensity $b2
octave 4
- note E_, 5
- note E_, 5
- note E_, 3
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 5
+ note E_, 6
+ note E_, 6
+ note E_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 6
intensity $b7
- note G_, 3
+ note G_, 4
Music_JohtoTrainerBattle_branch_f6102: ; f6102
intensity $b4
callchannel Music_JohtoTrainerBattle_branch_f629f
intensity $b7
- note A#, 3
+ note A#, 4
intensity $b3
- note G_, 0
- note F_, 0
- note E_, 0
- note G_, 0
+ note G_, 1
+ note F_, 1
+ note E_, 1
+ note G_, 1
intensity $b7
octave 4
- note C_, 3
+ note C_, 4
intensity $b3
octave 3
- note A_, 0
- note G_, 0
- note F_, 0
- note A_, 0
+ note A_, 1
+ note G_, 1
+ note F_, 1
+ note A_, 1
intensity $b7
octave 4
- note D_, 3
+ note D_, 4
intensity $b3
- note C_, 0
+ note C_, 1
octave 3
- note A#, 0
- note A_, 0
+ note A#, 1
+ note A_, 1
octave 4
- note C_, 0
- intensity $b5
- note F_, 1
- note E_, 1
- note D_, 1
note C_, 1
+ intensity $b5
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
callchannel Music_JohtoTrainerBattle_branch_f629f
intensity $b7
- note F_, 3
- note E_, 1
- note F_, 1
+ note F_, 4
+ note E_, 2
+ note F_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $a0
octave 3
- note F_, 7
+ note F_, 8
intensity $a7
- note F_, 7
+ note F_, 8
intensity $b7
- note A_, 5
- note E_, 5
- note A#, 3
+ note A_, 6
+ note E_, 6
+ note A#, 4
octave 4
- note C#, 5
- note F_, 3
- note E_, 1
- note D_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C#, 1
+ note C#, 6
+ note F_, 4
+ note E_, 2
+ note D_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C#, 2
octave 3
- note A#, 1
- note A_, 1
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note A#, 2
intensity $a0
- note A_, 7
+ note A_, 8
intensity $a7
- note A_, 7
+ note A_, 8
intensity $b7
- note E_, 7
- note D_, 7
- note E_, 7
- note F_, 7
- note E_, 7
- note D_, 7
- note G_, 7
- note F_, 7
- note D_, 7
- note C_, 7
- note D_, 7
- note D#, 7
- note D_, 7
- note C_, 7
- note D_, 7
- note D#, 7
- note D_, 7
- note D#, 7
- note E_, 7
- note F_, 7
+ note E_, 8
+ note D_, 8
+ note E_, 8
+ note F_, 8
+ note E_, 8
+ note D_, 8
+ note G_, 8
+ note F_, 8
+ note D_, 8
+ note C_, 8
+ note D_, 8
+ note D#, 8
+ note D_, 8
+ note C_, 8
+ note D_, 8
+ note D#, 8
+ note D_, 8
+ note D#, 8
+ note E_, 8
+ note F_, 8
intensity $b4
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note D#, 1
- note F_, 1
- note G_, 1
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note F_, 2
+ note G_, 2
octave 4
- note C#, 1
- note C_, 1
- note C#, 1
- note D#, 1
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
+ note C#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
intensity $b5
- note D#, 1
- note D_, 1
+ note D#, 2
+ note D_, 2
intensity $b2
- note D#, 3
+ note D#, 4
intensity $b7
- note C_, 7
- note D#, 3
- note C#, 3
- note C_, 3
- note D#, 3
+ note C_, 8
+ note D#, 4
+ note C#, 4
+ note C_, 4
+ note D#, 4
intensity $b5
- note E_, 1
- note D#, 1
+ note E_, 2
+ note D#, 2
intensity $b2
- note E_, 3
+ note E_, 4
intensity $b7
- note C#, 7
- note F_, 3
- note D#, 3
- note C#, 3
- note F_, 3
+ note C#, 8
+ note F_, 4
+ note D#, 4
+ note C#, 4
+ note F_, 4
intensity $b5
- note F#, 1
- note F_, 1
+ note F#, 2
+ note F_, 2
intensity $b2
- note F#, 3
+ note F#, 4
intensity $b7
- note D_, 7
- note F#, 3
- note E_, 3
- note D_, 3
- note F#, 3
- note G_, 7
- note D#, 7
- note A#, 7
- note G_, 7
+ note D_, 8
+ note F#, 4
+ note E_, 4
+ note D_, 4
+ note F#, 4
+ note G_, 8
+ note D#, 8
+ note A#, 8
+ note G_, 8
intensity $a0
- note D#, 3
+ note D#, 4
intensity $a7
- note D#, 11
- note __, 15
+ note D#, 12
+ note __, 16
Music_JohtoTrainerBattle_branch_f61bd: ; f61bd
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b4
- note G_, 3
- note D#, 3
- note F_, 3
- note G_, 1
- note D#, 1
- note F_, 3
+ note G_, 4
+ note D#, 4
+ note F_, 4
+ note G_, 2
+ note D#, 2
+ note F_, 4
octave 2
- note A#, 3
+ note A#, 4
intensity $b7
octave 3
- note F_, 7
+ note F_, 8
intensity $b4
- note G_, 3
- note D#, 3
- note F_, 3
- note G_, 1
- note D#, 1
- note F_, 3
- note F_, 3
+ note G_, 4
+ note D#, 4
+ note F_, 4
+ note G_, 2
+ note D#, 2
+ note F_, 4
+ note F_, 4
loopchannel 2, Music_JohtoTrainerBattle_branch_f61bd
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b4
- note G_, 3
- note D#, 3
- note F_, 3
- note G#, 1
- note G_, 1
+ note G_, 4
+ note D#, 4
+ note F_, 4
+ note G#, 2
+ note G_, 2
intensity $b7
- note F_, 7
- note F_, 7
+ note F_, 8
+ note F_, 8
intensity $b5
- note G_, 3
- note D#, 3
- note F_, 3
- note G_, 1
- note D#, 1
+ note G_, 4
+ note D#, 4
+ note F_, 4
+ note G_, 2
+ note D#, 2
intensity $b7
- note F_, 7
- note F_, 7
+ note F_, 8
+ note F_, 8
intensity $b5
- note G_, 3
- note D#, 3
- note F_, 3
- note G_, 1
- note D#, 1
+ note G_, 4
+ note D#, 4
+ note F_, 4
+ note G_, 2
+ note D#, 2
intensity $3f
- note G#, 7
+ note G#, 8
intensity $b7
- note G#, 7
+ note G#, 8
intensity $a0
octave 4
- note C_, 7
+ note C_, 8
intensity $a7
- note C_, 7
+ note C_, 8
intensity $b2
octave 3
- note D#, 5
- note D#, 5
- note D#, 3
- note D#, 5
- note D#, 5
+ note D#, 6
+ note D#, 6
+ note D#, 4
+ note D#, 6
+ note D#, 6
intensity $b7
- note F_, 3
+ note F_, 4
intensity $b2
- note D#, 5
- note D#, 5
- note D#, 3
- note D#, 5
- note D#, 5
+ note D#, 6
+ note D#, 6
+ note D#, 4
+ note D#, 6
+ note D#, 6
intensity $4c
- note F_, 3
+ note F_, 4
intensity $b7
- note G#, 5
- note G_, 5
- note F_, 3
- note D#, 3
- note F_, 3
- note G_, 3
- note D#, 3
- note F_, 3
+ note G#, 6
+ note G_, 6
+ note F_, 4
+ note D#, 4
+ note F_, 4
+ note G_, 4
+ note D#, 4
+ note F_, 4
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note F_, 3
+ note F_, 4
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note F_, 1
- note G_, 1
- note G#, 1
+ note F_, 2
+ note G_, 2
+ note G#, 2
octave 4
- note C_, 1
- note C#, 1
- note C_, 1
+ note C_, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note G_, 5
- note D#, 5
- note G_, 3
+ note A#, 2
+ note G#, 2
+ note G_, 6
+ note D#, 6
+ note G_, 4
octave 4
- note C#, 3
- note C_, 3
+ note C#, 4
+ note C_, 4
octave 3
- note A#, 3
- note G#, 3
- note F_, 3
- note C#, 1
- note D#, 1
- note F_, 3
- note C#, 1
- note D#, 1
- note A#, 3
- note G#, 3
- note G_, 3
- note F_, 3
+ note A#, 4
+ note G#, 4
+ note F_, 4
+ note C#, 2
+ note D#, 2
+ note F_, 4
+ note C#, 2
+ note D#, 2
+ note A#, 4
+ note G#, 4
+ note G_, 4
+ note F_, 4
intensity $90
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note D#, 7
+ note D#, 8
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note G_, 7
+ note G_, 8
intensity $a0
- note D#, 7
- note A#, 7
- note G_, 7
+ note D#, 8
+ note A#, 8
+ note G_, 8
octave 4
- note D#, 7
+ note D#, 8
intensity $a0
octave 3
- note A#, 7
+ note A#, 8
intensity $a7
- note A#, 7
+ note A#, 8
intensity $b7
- note G_, 5
- note A#, 5
- note G#, 1
- note G_, 1
+ note G_, 6
+ note A#, 6
+ note G#, 2
+ note G_, 2
intensity $a0
- note D#, 7
+ note D#, 8
intensity $a7
- note D#, 7
+ note D#, 8
intensity $b4
- note A#, 5
- note G_, 3
- note G_, 1
- note A#, 11
- note __, 15
- note __, 7
+ note A#, 6
+ note G_, 4
+ note G_, 2
+ note A#, 12
+ note __, 16
+ note __, 8
intensity $a0
octave 4
- note D_, 3
+ note D_, 4
intensity $a7
- note D_, 11
+ note D_, 12
intensity $a0
- note F_, 7
+ note F_, 8
intensity $a7
- note F_, 7
+ note F_, 8
intensity $b3
callchannel Music_JohtoTrainerBattle_branch_f629f
- note F_, 3
- note E_, 1
- note F_, 1
+ note F_, 4
+ note E_, 2
+ note F_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $a0
octave 3
- note F_, 9
+ note F_, 10
intensity $a7
- note F_, 5
+ note F_, 6
loopchannel 0, Music_JohtoTrainerBattle_branch_f6102
; f629f
Music_JohtoTrainerBattle_branch_f629f: ; f629f
octave 3
- note E_, 1
- note D_, 1
- note E_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note A_, 1
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
- note B_, 1
- note G_, 1
- note A_, 1
- note E_, 1
- note F_, 1
- note D_, 1
+ note A_, 2
+ note B_, 2
+ note G_, 2
+ note A_, 2
+ note E_, 2
+ note F_, 2
+ note D_, 2
endchannel
Music_JohtoTrainerBattle_Ch2: ; f62b3
@@ -461,227 +461,227 @@
tone $0001
notetype $c, $c2
octave 4
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note G#, 0
- note D_, 0
- note D#, 0
- note E_, 0
- note G#, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note G#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note G#, 0
- note C#, 0
- note C_, 0
- note C#, 0
- note G#, 0
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note G#, 1
+ note D_, 1
+ note D#, 1
+ note E_, 1
+ note G#, 1
+ note D#, 1
+ note D_, 1
+ note D#, 1
+ note G#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note G#, 1
+ note C#, 1
+ note C_, 1
+ note C#, 1
+ note G#, 1
octave 3
- note A#, 0
- note B_, 0
+ note A#, 1
+ note B_, 1
octave 4
- note C_, 0
- note G#, 0
+ note C_, 1
+ note G#, 1
octave 3
- note B_, 0
- note A#, 0
- note B_, 0
+ note B_, 1
+ note A#, 1
+ note B_, 1
octave 4
- note G#, 0
+ note G#, 1
octave 3
- note A#, 0
- note A_, 0
- note A#, 0
+ note A#, 1
+ note A_, 1
+ note A#, 1
intensity $c2
octave 4
- note A_, 5
+ note A_, 6
callchannel Music_JohtoTrainerBattle_branch_f649a
intensity $c2
- note A_, 5
+ note A_, 6
callchannel Music_JohtoTrainerBattle_branch_f649a
intensity $c2
octave 5
- note C_, 5
- note C_, 5
- note C_, 3
- note C_, 5
- note C_, 5
+ note C_, 6
+ note C_, 6
+ note C_, 4
+ note C_, 6
+ note C_, 6
intensity $c7
- note C#, 3
+ note C#, 4
intensity $c2
- note C_, 1
+ note C_, 2
intensity $a4
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
intensity $c2
octave 5
- note C_, 1
+ note C_, 2
intensity $a4
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
intensity $c2
octave 5
- note C_, 1
+ note C_, 2
intensity $a4
octave 3
- note E_, 1
+ note E_, 2
intensity $c2
octave 5
- note C_, 1
+ note C_, 2
intensity $a4
octave 3
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
intensity $c2
octave 5
- note C_, 1
+ note C_, 2
intensity $a4
octave 4
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
intensity $c7
- note B_, 3
+ note B_, 4
Music_JohtoTrainerBattle_branch_f632a: ; f632a
callchannel Music_JohtoTrainerBattle_branch_f64a3
intensity $3e
- note A#, 7
+ note A#, 8
intensity $c7
- note A#, 7
+ note A#, 8
callchannel Music_JohtoTrainerBattle_branch_f64a3
intensity $c4
- note D_, 3
+ note D_, 4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note A#, 1
- note A_, 1
- note A#, 1
+ note D_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note A#, 2
+ note A_, 2
+ note A#, 2
octave 5
- note D_, 1
+ note D_, 2
intensity $b0
- note C#, 7
+ note C#, 8
intensity $b7
- note C#, 3
+ note C#, 4
intensity $c7
octave 4
- note A#, 3
+ note A#, 4
intensity $b0
- note A_, 15
+ note A_, 16
intensity $b7
- note A_, 15
+ note A_, 16
Music_JohtoTrainerBattle_branch_f635a: ; f635a
intensity $c3
octave 3
- note A_, 1
- note G_, 1
- note A_, 1
+ note A_, 2
+ note G_, 2
+ note A_, 2
intensity $c7
- note A#, 3
+ note A#, 4
intensity $c3
- note A_, 1
- note G_, 1
- note A#, 1
+ note A_, 2
+ note G_, 2
+ note A#, 2
loopchannel 3, Music_JohtoTrainerBattle_branch_f635a
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
Music_JohtoTrainerBattle_branch_f6376: ; f6376
- note G_, 1
- note F_, 1
- note G_, 1
+ note G_, 2
+ note F_, 2
+ note G_, 2
intensity $c7
- note G#, 3
+ note G#, 4
intensity $c3
- note G_, 1
- note F_, 1
- note G#, 1
+ note G_, 2
+ note F_, 2
+ note G#, 2
loopchannel 3, Music_JohtoTrainerBattle_branch_f6376
- note F_, 1
+ note F_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note G#, 1
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
intensity $c7
- note G_, 5
+ note G_, 6
octave 4
- note D_, 5
- note C_, 1
- note D_, 1
- note F_, 3
- note E_, 3
- note D_, 3
- note C_, 3
+ note D_, 6
+ note C_, 2
+ note D_, 2
+ note F_, 4
+ note E_, 4
+ note D_, 4
+ note C_, 4
intensity $b0
- note D#, 9
+ note D#, 10
intensity $b7
- note D#, 5
+ note D#, 6
intensity $90
- note G_, 7
+ note G_, 8
intensity $97
- note G_, 7
+ note G_, 8
intensity $c7
octave 3
- note F_, 7
- note D#, 3
- note F_, 3
- note G_, 3
- note F_, 3
- note D#, 3
- note G_, 3
- note G#, 7
- note F_, 3
- note G_, 3
- note G#, 3
- note G_, 3
- note F_, 3
- note G#, 3
- note A_, 7
- note F#, 3
- note G#, 3
- note A_, 3
- note G#, 3
- note F#, 3
- note A_, 3
+ note F_, 8
+ note D#, 4
+ note F_, 4
+ note G_, 4
+ note F_, 4
+ note D#, 4
+ note G_, 4
+ note G#, 8
+ note F_, 4
+ note G_, 4
+ note G#, 4
+ note G_, 4
+ note F_, 4
+ note G#, 4
+ note A_, 8
+ note F#, 4
+ note G#, 4
+ note A_, 4
+ note G#, 4
+ note F#, 4
+ note A_, 4
intensity $b0
- note A#, 7
- note A#, 7
+ note A#, 8
+ note A#, 8
intensity $b0
octave 4
- note D#, 7
+ note D#, 8
intensity $b7
- note D#, 7
+ note D#, 8
intensity $62
callchannel Music_JohtoTrainerBattle_branch_f64b6
intensity $82
@@ -693,158 +693,158 @@
Music_JohtoTrainerBattle_branch_f63dd: ; f63dd
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note G_, 1
+ note G_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note G_, 1
+ note G_, 2
octave 3
- note A#, 1
+ note A#, 2
loopchannel 8, Music_JohtoTrainerBattle_branch_f63dd
callchannel Music_JohtoTrainerBattle_branch_f64be
octave 3
- note A#, 1
+ note A#, 2
intensity $c7
octave 4
- note C_, 7
+ note C_, 8
callchannel Music_JohtoTrainerBattle_branch_f64be
- note G_, 1
+ note G_, 2
intensity $c7
- note F_, 7
+ note F_, 8
callchannel Music_JohtoTrainerBattle_branch_f64be
octave 3
- note A#, 1
+ note A#, 2
intensity $b0
octave 4
- note C_, 7
+ note C_, 8
intensity $b7
- note C_, 7
+ note C_, 8
intensity $1f
- note D#, 11
+ note D#, 12
intensity $c7
- note D#, 3
+ note D#, 4
intensity $c2
octave 3
- note G_, 3
- note D#, 1
- note G_, 5
- note G_, 3
- note G_, 1
- note F_, 1
- note D#, 1
- note G_, 5
+ note G_, 4
+ note D#, 2
+ note G_, 6
+ note G_, 4
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note G_, 6
intensity $c7
- note G#, 3
+ note G#, 4
intensity $c2
- note G_, 3
- note D#, 1
- note G_, 5
- note G_, 3
- note G_, 5
- note G_, 5
+ note G_, 4
+ note D#, 2
+ note G_, 6
+ note G_, 4
+ note G_, 6
+ note G_, 6
intensity $4c
- note G#, 3
+ note G#, 4
callchannel Music_JohtoTrainerBattle_branch_f64d2
intensity $b0
- note F_, 7
+ note F_, 8
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b0
- note G#, 7
+ note G#, 8
intensity $b7
- note G#, 7
+ note G#, 8
callchannel Music_JohtoTrainerBattle_branch_f64d2
intensity $b0
- note C#, 7
+ note C#, 8
intensity $b7
- note C#, 7
+ note C#, 8
intensity $c7
- note C#, 3
- note C_, 3
+ note C#, 4
+ note C_, 4
octave 3
- note A#, 3
- note G#, 3
- note G_, 5
- note D#, 1
- note A#, 7
- note A#, 5
- note G_, 1
+ note A#, 4
+ note G#, 4
+ note G_, 6
+ note D#, 2
+ note A#, 8
+ note A#, 6
+ note G_, 2
octave 4
- note D#, 7
- note D#, 5
+ note D#, 8
+ note D#, 6
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note G_, 7
- note G_, 5
- note D#, 1
- note A#, 7
- note G_, 5
- note A#, 5
- note G#, 1
- note G_, 1
+ note G_, 8
+ note G_, 6
+ note D#, 2
+ note A#, 8
+ note G_, 6
+ note A#, 6
+ note G#, 2
+ note G_, 2
intensity $b0
- note D#, 7
+ note D#, 8
intensity $b7
- note D#, 7
+ note D#, 8
intensity $c7
- note D#, 5
- note A#, 5
- note G#, 1
- note G_, 1
+ note D#, 6
+ note A#, 6
+ note G#, 2
+ note G_, 2
intensity $b0
- note D#, 7
+ note D#, 8
intensity $b7
- note D#, 7
+ note D#, 8
intensity $c7
octave 3
- note A_, 5
+ note A_, 6
octave 4
- note E_, 5
- note D_, 1
- note E_, 1
- note G_, 3
- note F#, 3
- note E_, 3
- note D_, 3
+ note E_, 6
+ note D_, 2
+ note E_, 2
+ note G_, 4
+ note F#, 4
+ note E_, 4
+ note D_, 4
intensity $b0
- note F_, 7
+ note F_, 8
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b0
- note A#, 7
+ note A#, 8
intensity $b7
- note A#, 7
+ note A#, 8
callchannel Music_JohtoTrainerBattle_branch_f64a3
intensity $c7
- note D_, 3
+ note D_, 4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note F_, 1
+ note D_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note F_, 2
loopchannel 0, Music_JohtoTrainerBattle_branch_f632a
; f649a
Music_JohtoTrainerBattle_branch_f649a: ; f649a
octave 3
- note A_, 5
- note A_, 3
- note A_, 5
- note A_, 5
+ note A_, 6
+ note A_, 4
+ note A_, 6
+ note A_, 6
intensity $c7
- note A#, 3
+ note A#, 4
endchannel
; f64a3
@@ -851,30 +851,30 @@
Music_JohtoTrainerBattle_branch_f64a3: ; f64a3
intensity $c7
octave 3
- note A_, 5
+ note A_, 6
octave 4
- note E_, 5
- note D_, 1
- note E_, 1
- note G_, 3
- note F#, 3
- note E_, 3
- note D_, 3
+ note E_, 6
+ note D_, 2
+ note E_, 2
+ note G_, 4
+ note F#, 4
+ note E_, 4
+ note D_, 4
intensity $b0
- note F_, 7
+ note F_, 8
intensity $b7
- note F_, 7
+ note F_, 8
endchannel
; f64b6
Music_JohtoTrainerBattle_branch_f64b6: ; f64b6
octave 3
- note A#, 1
- note D#, 1
+ note A#, 2
+ note D#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
+ note D#, 2
endchannel
; f64be
@@ -881,21 +881,21 @@
Music_JohtoTrainerBattle_branch_f64be: ; f64be
intensity $c7
octave 4
- note F_, 3
+ note F_, 4
intensity $c4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note F_, 1
- note G#, 1
- note G_, 1
- note F_, 1
+ note F_, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note D_, 1
note D#, 1
- note D_, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note F_, 1
+ note D_, 1
+ note D#, 1
+ note F_, 2
endchannel
; f64d2
@@ -902,438 +902,438 @@
Music_JohtoTrainerBattle_branch_f64d2: ; f64d2
intensity $c7
octave 4
- note D#, 5
- note A#, 5
- note G#, 1
- note G_, 1
- note G#, 3
- note G_, 3
- note F_, 3
- note D#, 3
+ note D#, 6
+ note A#, 6
+ note G#, 2
+ note G_, 2
+ note G#, 4
+ note G_, 4
+ note F_, 4
+ note D#, 4
endchannel
Music_JohtoTrainerBattle_Ch3: ; f64de
notetype $c, $19
octave 4
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note E_, 1
+ note B_, 1
note A#, 1
note A_, 1
- note G#, 1
-
-Music_JohtoTrainerBattle_branch_f6501: ; f6501
+ note A#, 1
note A_, 1
- note E_, 1
- note F#, 1
+ note G#, 1
note G_, 1
- note E_, 1
- note F#, 1
+ note G#, 1
note G_, 1
- note E_, 1
- loopchannel 3, Music_JohtoTrainerBattle_branch_f6501
- note A_, 1
- note E_, 1
note F#, 1
- note G_, 1
- note E_, 1
+ note F_, 1
note F#, 1
- note G_, 1
- note G#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note E_, 2
+ note A#, 2
+ note A_, 2
+ note G#, 2
+
+Music_JohtoTrainerBattle_branch_f6501: ; f6501
+ note A_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note E_, 2
+ loopchannel 3, Music_JohtoTrainerBattle_branch_f6501
+ note A_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note G#, 2
callchannel Music_JohtoTrainerBattle_branch_f6676
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note A_, 1
- note A#, 1
+ note G_, 2
+ note A_, 2
+ note A#, 2
octave 4
- note C_, 1
- note C#, 1
- note C_, 1
+ note C_, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
callchannel Music_JohtoTrainerBattle_branch_f6676
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note A_, 1
- note A#, 1
- note G_, 1
- note A_, 1
- note A#, 1
- note G_, 1
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note G_, 2
Music_JohtoTrainerBattle_branch_f6531: ; f6531
callchannel Music_JohtoTrainerBattle_branch_f6681
- note E_, 1
+ note E_, 2
callchannel Music_JohtoTrainerBattle_branch_f6692
callchannel Music_JohtoTrainerBattle_branch_f6692
callchannel Music_JohtoTrainerBattle_branch_f6681
- note A_, 1
+ note A_, 2
callchannel Music_JohtoTrainerBattle_branch_f6692
callchannel Music_JohtoTrainerBattle_branch_f6692
callchannel Music_JohtoTrainerBattle_branch_f669d
- note E_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
callchannel Music_JohtoTrainerBattle_branch_f669d
- note E_, 1
+ note E_, 2
octave 4
- note F_, 1
- note E_, 1
- note D_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
octave 3
- note A_, 1
- note G#, 1
- note A_, 1
- note A#, 1
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note A#, 2
callchannel Music_JohtoTrainerBattle_branch_f66a5
- note D_, 1
- note A_, 1
- note D_, 1
- note A_, 1
- note D_, 1
- note A_, 1
- note G_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
callchannel Music_JohtoTrainerBattle_branch_f66a5
- note D_, 1
+ note D_, 2
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
callchannel Music_JohtoTrainerBattle_branch_f66ac
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note F_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_JohtoTrainerBattle_branch_f66ac
- note C_, 1
+ note C_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note D#, 1
- note D_, 1
- note G_, 7
- note F_, 7
- note E_, 7
- note D#, 7
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note D_, 2
+ note G_, 8
+ note F_, 8
+ note E_, 8
+ note D#, 8
Music_JohtoTrainerBattle_branch_f6591: ; f6591
octave 3
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
- note A_, 1
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
loopchannel 2, Music_JohtoTrainerBattle_branch_f6591
callchannel Music_JohtoTrainerBattle_branch_f66ac
- note C_, 1
+ note C_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note D#, 1
- note G_, 1
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note G_, 2
Music_JohtoTrainerBattle_branch_f65ac: ; f65ac
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
loopchannel 7, Music_JohtoTrainerBattle_branch_f65ac
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
Music_JohtoTrainerBattle_branch_f65b4: ; f65b4
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
loopchannel 5, Music_JohtoTrainerBattle_branch_f65b4
- note B_, 1
- note A_, 1
- note G#, 1
- note F#, 1
- note G#, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
Music_JohtoTrainerBattle_branch_f65c0: ; f65c0
- note A#, 3
- note D#, 3
+ note A#, 4
+ note D#, 4
loopchannel 4, Music_JohtoTrainerBattle_branch_f65c0
Music_JohtoTrainerBattle_branch_f65c6: ; f65c6
octave 4
- note G_, 3
+ note G_, 4
octave 3
- note A#, 3
+ note A#, 4
loopchannel 4, Music_JohtoTrainerBattle_branch_f65c6
Music_JohtoTrainerBattle_branch_f65ce: ; f65ce
callchannel Music_JohtoTrainerBattle_branch_f66b4
- note D#, 1
- note F_, 7
+ note D#, 2
+ note F_, 8
callchannel Music_JohtoTrainerBattle_branch_f66b4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 7
+ note A#, 8
loopchannel 2, Music_JohtoTrainerBattle_branch_f65ce
octave 4
- note C#, 7
- note C_, 7
+ note C#, 8
+ note C_, 8
octave 3
- note A#, 7
- note G#, 7
- note F_, 7
- note G_, 7
- note G#, 7
- note A#, 7
- note F_, 7
- note G_, 7
- note G#, 3
- note D#, 1
- note G#, 1
+ note A#, 8
+ note G#, 8
+ note F_, 8
+ note G_, 8
+ note G#, 8
+ note A#, 8
+ note F_, 8
+ note G_, 8
+ note G#, 4
+ note D#, 2
+ note G#, 2
octave 4
- note C_, 7
- note C_, 7
- note D#, 7
+ note C_, 8
+ note C_, 8
+ note D#, 8
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
- note D#, 1
- note A#, 1
+ note A#, 2
+ note D#, 2
+ note A#, 2
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note G#, 1
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
- note D#, 1
- note A#, 1
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note G#, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
- note D#, 1
- note A#, 1
+ note A#, 2
+ note D#, 2
+ note A#, 2
octave 4
- note C_, 1
- note C#, 1
- note D#, 1
- note C#, 1
- note C_, 1
+ note C_, 2
+ note C#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
Music_JohtoTrainerBattle_branch_f661e: ; f661e
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 8, Music_JohtoTrainerBattle_branch_f661e
Music_JohtoTrainerBattle_branch_f6624: ; f6624
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
loopchannel 6, Music_JohtoTrainerBattle_branch_f6624
- note C#, 1
+ note C#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
+ note A#, 2
+ note G#, 2
Music_JohtoTrainerBattle_branch_f6630: ; f6630
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 8, Music_JohtoTrainerBattle_branch_f6630
Music_JohtoTrainerBattle_branch_f6636: ; f6636
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
loopchannel 4, Music_JohtoTrainerBattle_branch_f6636
- note C#, 1
+ note C#, 2
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note G_, 1
- note G#, 1
- note A#, 1
+ note A#, 2
+ note G_, 2
+ note G#, 2
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note D#, 7
- note C#, 7
- note C_, 7
+ note D#, 8
+ note C#, 8
+ note C_, 8
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note A#, 7
- note G#, 7
- note G_, 7
- note F_, 7
+ note A#, 8
+ note G#, 8
+ note G_, 8
+ note F_, 8
octave 4
- note D#, 7
- note D#, 7
+ note D#, 8
+ note D#, 8
octave 3
- note A#, 7
- note A#, 7
- note G_, 7
- note G_, 7
- note D#, 7
- note D#, 3
- note A#, 3
- note A_, 15
+ note A#, 8
+ note A#, 8
+ note G_, 8
+ note G_, 8
+ note D#, 8
+ note D#, 4
+ note A#, 4
+ note A_, 16
octave 4
- note C_, 15
+ note C_, 16
octave 3
- note A#, 15
+ note A#, 16
octave 4
- note D_, 15
+ note D_, 16
octave 3
- note A_, 15
+ note A_, 16
octave 4
- note C_, 15
+ note C_, 16
octave 3
- note A#, 15
+ note A#, 16
octave 4
- note D_, 7
- note __, 1
+ note D_, 8
+ note __, 2
octave 3
- note A_, 1
- note A#, 1
+ note A_, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
loopchannel 0, Music_JohtoTrainerBattle_branch_f6531
; f6676
Music_JohtoTrainerBattle_branch_f6676: ; f6676
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note A_, 1
- note A#, 1
- note G_, 1
- note A_, 1
- note A#, 1
- note G_, 1
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note G_, 2
endchannel
; f6681
Music_JohtoTrainerBattle_branch_f6681: ; f6681
octave 3
- note E_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note F#, 1
- note G_, 1
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
endchannel
; f6692
Music_JohtoTrainerBattle_branch_f6692: ; f6692
octave 3
- note F_, 1
- note A#, 1
- note F_, 1
- note A#, 1
- note F_, 1
- note A_, 1
- note A#, 1
+ note F_, 2
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note F_, 2
+ note A_, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
endchannel
; f669d
Music_JohtoTrainerBattle_branch_f669d: ; f669d
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
loopchannel 4, Music_JohtoTrainerBattle_branch_f669d
endchannel
; f66a5
Music_JohtoTrainerBattle_branch_f66a5: ; f66a5
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
loopchannel 4, Music_JohtoTrainerBattle_branch_f66a5
endchannel
; f66ac
@@ -1340,26 +1340,26 @@
Music_JohtoTrainerBattle_branch_f66ac: ; f66ac
octave 3
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
loopchannel 4, Music_JohtoTrainerBattle_branch_f66ac
endchannel
; f66b4
Music_JohtoTrainerBattle_branch_f66b4: ; f66b4
- note A#, 3
- note D#, 1
- note A#, 1
+ note A#, 4
+ note D#, 2
+ note A#, 2
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
+ note G#, 2
+ note G_, 1
note G#, 1
- note G_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note A#, 1
+ note G_, 1
+ note G#, 1
+ note A#, 2
endchannel
; f66c3
--- a/audio/music/johtowildbattle.asm
+++ b/audio/music/johtowildbattle.asm
@@ -15,193 +15,193 @@
Music_JohtoWildBattleNight_branch_f5ddb: ; f5ddb
notetype $c, $b2
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note B_, 0
- note A#, 0
- note A_, 0
- note A#, 0
- note B_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note B_, 1
octave 3
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
intensity $b2
- note G_, 5
+ note G_, 6
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note D_, 3
- note C_, 3
- note C#, 3
- note D_, 7
- note D#, 5
+ note D_, 4
+ note C_, 4
+ note C#, 4
+ note D_, 8
+ note D#, 6
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note D#, 3
- note C_, 3
- note D_, 3
+ note D#, 4
+ note C_, 4
+ note D_, 4
intensity $b5
- note D#, 7
+ note D#, 8
intensity $b2
octave 4
- note D_, 5
+ note D_, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note D_, 3
- note C_, 3
- note C#, 3
- note D_, 7
- note D#, 5
+ note D_, 4
+ note C_, 4
+ note C#, 4
+ note D_, 8
+ note D#, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note D#, 3
- note C_, 3
- note D_, 3
+ note D#, 4
+ note C_, 4
+ note D_, 4
intensity $6f
- note D#, 7
+ note D#, 8
Music_JohtoWildBattle_branch_f5e2d: ; f5e2d
intensity $b6
octave 3
- note D_, 5
+ note D_, 6
octave 2
- note B_, 5
- note B_, 3
+ note B_, 6
+ note B_, 4
octave 3
- note F_, 5
- note E_, 5
- note C_, 3
- note G#, 7
- note A#, 0
- note A_, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note G#, 0
- note A_, 0
- note A#, 0
+ note F_, 6
+ note E_, 6
+ note C_, 4
+ note G#, 8
+ note A#, 1
+ note A_, 1
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note G#, 1
+ note A_, 1
+ note A#, 1
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note B_, 0
- note A#, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note A_, 0
- note A#, 0
- note B_, 0
- note D_, 5
+ note B_, 1
+ note A#, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note A_, 1
+ note A#, 1
+ note B_, 1
+ note D_, 6
octave 2
- note B_, 5
- note B_, 3
+ note B_, 6
+ note B_, 4
octave 3
- note F_, 5
- note E_, 5
- note D_, 3
- note E_, 7
- note D_, 7
- note C_, 7
- note F_, 7
- note D#, 5
- note C_, 5
- note C_, 3
- note F#, 5
- note F_, 5
- note C#, 3
- note A_, 7
- note B_, 0
- note A#, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note A_, 0
- note A#, 0
- note B_, 0
+ note F_, 6
+ note E_, 6
+ note D_, 4
+ note E_, 8
+ note D_, 8
+ note C_, 8
+ note F_, 8
+ note D#, 6
+ note C_, 6
+ note C_, 4
+ note F#, 6
+ note F_, 6
+ note C#, 4
+ note A_, 8
+ note B_, 1
+ note A#, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note A_, 1
+ note A#, 1
+ note B_, 1
octave 4
- note C#, 7
- note C_, 0
+ note C#, 8
+ note C_, 1
octave 3
- note B_, 0
- note A_, 0
- note G#, 0
- note A_, 0
- note A#, 0
- note B_, 0
+ note B_, 1
+ note A_, 1
+ note G#, 1
+ note A_, 1
+ note A#, 1
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note D#, 5
- note C_, 5
- note C_, 3
- note F#, 5
- note F_, 5
- note C#, 3
- note F_, 7
- note D#, 7
- note C#, 7
- note F#, 7
+ note D#, 6
+ note C_, 6
+ note C_, 4
+ note F#, 6
+ note F_, 6
+ note C#, 4
+ note F_, 8
+ note D#, 8
+ note C#, 8
+ note F#, 8
intensity $b7
- note E_, 5
- note D_, 5
- note E_, 3
- note F_, 5
- note E_, 5
- note C_, 3
- note F_, 7
- note C_, 7
- note E_, 5
- note D_, 5
- note F_, 3
- note G_, 15
+ note E_, 6
+ note D_, 6
+ note E_, 4
+ note F_, 6
+ note E_, 6
+ note C_, 4
+ note F_, 8
+ note C_, 8
+ note E_, 6
+ note D_, 6
+ note F_, 4
+ note G_, 16
octave 4
- note D_, 7
- note G_, 7
- note G_, 15
- note D_, 15
+ note D_, 8
+ note G_, 8
+ note G_, 16
+ note D_, 16
octave 3
- note C_, 3
- note D_, 3
- note C_, 3
+ note C_, 4
+ note D_, 4
+ note C_, 4
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note C_, 15
- note D_, 3
- note E_, 3
- note D_, 3
- note F#, 3
- note G_, 15
+ note C_, 16
+ note D_, 4
+ note E_, 4
+ note D_, 4
+ note F#, 4
+ note G_, 16
loopchannel 0, Music_JohtoWildBattle_branch_f5e2d
Music_JohtoWildBattle_Ch2: ; f5ea2
@@ -211,216 +211,216 @@
callchannel Music_JohtoWildBattle_branch_f5f5d
notetype $c, $c2
octave 4
- note G_, 5
+ note G_, 6
Music_JohtoWildBattleNight_branch_f5eb2: ; f5eb2
octave 3
- note D_, 5
- note G_, 3
- note F_, 3
- note F#, 3
- note G_, 7
- note G#, 5
- note D_, 5
- note G#, 3
- note F_, 3
- note G_, 3
+ note D_, 6
+ note G_, 4
+ note F_, 4
+ note F#, 4
+ note G_, 8
+ note G#, 6
+ note D_, 6
+ note G#, 4
+ note F_, 4
+ note G_, 4
intensity $c7
- note G#, 7
+ note G#, 8
intensity $c2
octave 4
- note G_, 5
- note D_, 5
- note G_, 3
- note F_, 3
- note F#, 3
- note G_, 7
- note G#, 5
- note D_, 5
- note G#, 3
- note F_, 3
- note G_, 3
+ note G_, 6
+ note D_, 6
+ note G_, 4
+ note F_, 4
+ note F#, 4
+ note G_, 8
+ note G#, 6
+ note D_, 6
+ note G#, 4
+ note F_, 4
+ note G_, 4
intensity $6f
- note G#, 7
+ note G#, 8
Music_JohtoWildBattle_branch_f5ed1: ; f5ed1
intensity $c4
octave 3
- note G_, 5
- note D_, 5
- note D_, 1
- note G_, 1
+ note G_, 6
+ note D_, 6
+ note D_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
intensity $b0
- note D#, 15
+ note D#, 16
intensity $b7
- note D#, 15
+ note D#, 16
intensity $c4
octave 3
- note G_, 5
- note D_, 5
- note D_, 1
- note G_, 1
+ note G_, 6
+ note D_, 6
+ note D_, 2
+ note G_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note A_, 3
- note B_, 3
+ note B_, 4
+ note A_, 4
+ note B_, 4
intensity $b0
- note A_, 15
+ note A_, 16
intensity $b6
- note A_, 15
+ note A_, 16
intensity $c4
- note G#, 5
- note D#, 5
- note D#, 1
- note G#, 1
+ note G#, 6
+ note D#, 6
+ note D#, 2
+ note G#, 2
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
- note F#, 1
- note G#, 1
- note A#, 1
+ note A#, 2
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
intensity $b0
- note E_, 15
+ note E_, 16
intensity $b7
- note E_, 15
+ note E_, 16
intensity $c4
octave 3
- note G#, 5
- note D#, 5
- note D#, 1
- note G#, 1
+ note G#, 6
+ note D#, 6
+ note D#, 2
+ note G#, 2
octave 4
- note C#, 3
- note C_, 3
+ note C#, 4
+ note C_, 4
octave 3
- note A#, 3
- note G#, 3
+ note A#, 4
+ note G#, 4
intensity $b0
- note A#, 15
+ note A#, 16
intensity $b5
- note A#, 15
+ note A#, 16
intensity $c6
octave 4
- note B_, 11
- note G_, 1
- note B_, 1
+ note B_, 12
+ note G_, 2
+ note B_, 2
octave 5
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 4
- note B_, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note B_, 1
- note G_, 1
- note A_, 11
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
+ note G_, 2
+ note A_, 12
octave 3
- note F_, 1
- note A_, 1
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $c7
- note D_, 15
- note G_, 7
+ note D_, 16
+ note G_, 8
octave 5
- note C_, 7
+ note C_, 8
octave 4
- note B_, 15
- note G_, 15
+ note B_, 16
+ note G_, 16
octave 3
- note E_, 3
- note F#, 3
- note E_, 3
- note D_, 3
- note E_, 15
- note G_, 3
- note A_, 3
- note G_, 3
- note A#, 3
- note B_, 15
+ note E_, 4
+ note F#, 4
+ note E_, 4
+ note D_, 4
+ note E_, 16
+ note G_, 4
+ note A_, 4
+ note G_, 4
+ note A#, 4
+ note B_, 16
loopchannel 0, Music_JohtoWildBattle_branch_f5ed1
; f5f5d
-Music_JohtoWildBattle_branch_f5f5d: ; f5f5d
-
Music_JohtoWildBattleNight_branch_f5f5d: ; f5f5d
+
+Music_JohtoWildBattle_branch_f5f5d: ; f5f5d
notetype $c, $c2
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note F_, 0
- note F#, 0
- note G_, 0
+ note F_, 1
+ note F#, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
endchannel
Music_JohtoWildBattle_Ch3: ; f5f91
@@ -428,178 +428,178 @@
Music_JohtoWildBattleNight_branch_f5f94: ; f5f94
octave 4
- note G_, 1
+ note G_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note G_, 1
+ note G_, 2
octave 5
- note C#, 1
+ note C#, 2
octave 4
- note F#, 1
+ note F#, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note F#, 1
- note B_, 1
- note F_, 1
- note A#, 1
- note F_, 1
- note A_, 1
- note F_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
+ note F#, 2
+ note B_, 2
+ note F_, 2
+ note A#, 2
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_JohtoWildBattle_branch_f6055
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note D#, 1
- note D#, 1
- note G_, 1
- note F_, 1
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note D#, 2
+ note G_, 2
+ note F_, 2
Music_JohtoWildBattle_branch_f5fc6: ; f5fc6
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 6, Music_JohtoWildBattle_branch_f5fc6
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_JohtoWildBattle_branch_f6055
- note F_, 1
- note F_, 1
- note G_, 1
- note G_, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note D#, 1
+ note F_, 2
+ note F_, 2
+ note G_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note D#, 2
Music_JohtoWildBattle_branch_f5fdb: ; f5fdb
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 7, Music_JohtoWildBattle_branch_f5fdb
- note F#, 3
+ note F#, 4
callchannel Music_JohtoWildBattle_branch_f6055
callchannel Music_JohtoWildBattle_branch_f6055
Music_JohtoWildBattle_branch_f5fe8: ; f5fe8
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 7, Music_JohtoWildBattle_branch_f5fe8
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
Music_JohtoWildBattle_branch_f5ff0: ; f5ff0
- note C_, 1
- note F_, 1
+ note C_, 2
+ note F_, 2
loopchannel 5, Music_JohtoWildBattle_branch_f5ff0
- note E_, 1
- note D_, 1
- note C_, 1
- note D_, 1
- note E_, 1
- note F_, 1
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
callchannel Music_JohtoWildBattle_branch_f6055
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note G_, 3
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note G_, 4
Music_JohtoWildBattle_branch_f6006: ; f6006
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
loopchannel 8, Music_JohtoWildBattle_branch_f6006
callchannel Music_JohtoWildBattle_branch_f6055
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note D#, 1
- note G#, 1
- note D#, 1
- note A#, 1
- note C#, 1
- note F#, 1
- note C#, 1
- note F#, 1
- note C#, 1
- note F#, 1
- note C#, 1
- note F#, 1
- note C#, 1
- note F#, 1
- note F_, 1
- note F#, 1
- note G#, 1
- note F#, 1
- note F_, 1
- note D#, 1
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note A#, 2
+ note C#, 2
+ note F#, 2
+ note C#, 2
+ note F#, 2
+ note C#, 2
+ note F#, 2
+ note C#, 2
+ note F#, 2
+ note C#, 2
+ note F#, 2
+ note F_, 2
+ note F#, 2
+ note G#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
Music_JohtoWildBattle_branch_f6027: ; f6027
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 8, Music_JohtoWildBattle_branch_f6027
Music_JohtoWildBattle_branch_f602d: ; f602d
- note C_, 1
- note F_, 1
+ note C_, 2
+ note F_, 2
loopchannel 7, Music_JohtoWildBattle_branch_f602d
- note E_, 1
- note C_, 1
- note D_, 3
- note G_, 3
- note D_, 3
- note G_, 3
+ note E_, 2
+ note C_, 2
+ note D_, 4
+ note G_, 4
+ note D_, 4
+ note G_, 4
Music_JohtoWildBattle_branch_f6039: ; f6039
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 12, Music_JohtoWildBattle_branch_f6039
Music_JohtoWildBattle_branch_f603f: ; f603f
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
loopchannel 7, Music_JohtoWildBattle_branch_f603f
- note F_, 1
- note F#, 1
+ note F_, 2
+ note F#, 2
Music_JohtoWildBattle_branch_f6047: ; f6047
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
loopchannel 6, Music_JohtoWildBattle_branch_f6047
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
loopchannel 0, Music_JohtoWildBattle_branch_f5fdb
; f6055
Music_JohtoWildBattle_branch_f6055: ; f6055
- note D#, 1
- note G#, 1
+ note D#, 2
+ note G#, 2
loopchannel 4, Music_JohtoWildBattle_branch_f6055
endchannel
; f605c
--- a/audio/music/johtowildbattlenight.asm
+++ b/audio/music/johtowildbattlenight.asm
@@ -20,7 +20,7 @@
callchannel Music_JohtoWildBattleNight_branch_f5f5d
notetype $c, $c2
octave 4
- note G_, 5
+ note G_, 6
tone $0001
dutycycle $2
loopchannel 0, Music_JohtoWildBattleNight_branch_f5eb2
--- a/audio/music/kantogymbattle.asm
+++ b/audio/music/kantogymbattle.asm
@@ -13,246 +13,246 @@
vibrato $12, $15
notetype $c, $b2
octave 3
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
- note C#, 0
- note C_, 0
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
+ note C#, 1
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note B_, 0
- note A#, 0
- note B_, 0
+ note B_, 1
note A#, 1
- note A#, 5
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 7
- intensity $b7
note B_, 1
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 8
+ intensity $b7
+ note B_, 2
intensity $b2
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 7
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 8
intensity $b7
octave 3
- note E_, 1
+ note E_, 2
intensity $b2
octave 2
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 7
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 8
intensity $b7
- note B_, 1
+ note B_, 2
intensity $b2
- note A#, 1
- note A#, 5
- note A#, 1
- note A#, 5
- note A#, 1
+ note A#, 2
+ note A#, 6
+ note A#, 2
+ note A#, 6
+ note A#, 2
intensity $b4
octave 3
- note E_, 3
- note E_, 3
- note E_, 1
+ note E_, 4
+ note E_, 4
+ note E_, 2
Music_KantoGymBattle_branch_ec78b: ; ec78b
callchannel Music_KantoGymBattle_branch_ec832
octave 2
- note A#, 1
+ note A#, 2
intensity $b7
- note G#, 7
- note B_, 7
+ note G#, 8
+ note B_, 8
octave 3
- note D#, 9
- note E_, 5
+ note D#, 10
+ note E_, 6
callchannel Music_KantoGymBattle_branch_ec832
- note D#, 1
+ note D#, 2
intensity $b7
- note C#, 7
+ note C#, 8
octave 2
- note B_, 7
- note G#, 9
+ note B_, 8
+ note G#, 10
octave 3
- note E_, 5
+ note E_, 6
intensity $b2
- note D#, 1
- note D#, 1
- note G_, 0
- note E_, 0
- note D#, 0
- note G_, 0
- note D#, 1
- note D#, 1
- note A#, 0
- note G#, 0
- note E_, 0
- note A#, 0
- note D#, 1
- note D#, 1
- note B_, 0
- note A#, 0
- note G#, 0
- note B_, 0
- note D#, 1
- intensity $b7
+ note D#, 2
+ note D#, 2
+ note G_, 1
note E_, 1
- intensity $b2
note D#, 1
- note D#, 1
- note G_, 0
- note E_, 0
- note D#, 0
- note G_, 0
- note D#, 1
- note D#, 1
- note A#, 0
- note G#, 0
- note E_, 0
- note A#, 0
- note D#, 1
- note D#, 1
- note B_, 0
- note A#, 0
- note G#, 0
- note B_, 0
+ note G_, 1
+ note D#, 2
+ note D#, 2
+ note A#, 1
note G#, 1
- intensity $b5
+ note E_, 1
+ note A#, 1
+ note D#, 2
+ note D#, 2
note B_, 1
- note D#, 1
- note C#, 1
- octave 2
- note A#, 3
- note D#, 1
+ note A#, 1
note G#, 1
note B_, 1
- octave 3
+ note D#, 2
+ intensity $b7
+ note E_, 2
+ intensity $b2
+ note D#, 2
+ note D#, 2
+ note G_, 1
note E_, 1
- note D#, 3
- note C#, 1
- octave 2
+ note D#, 1
+ note G_, 1
+ note D#, 2
+ note D#, 2
note A#, 1
+ note G#, 1
+ note E_, 1
note A#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
+ note B_, 1
note A#, 1
+ note G#, 1
+ note B_, 1
+ note G#, 2
+ intensity $b5
+ note B_, 2
+ note D#, 2
+ note C#, 2
+ octave 2
+ note A#, 4
+ note D#, 2
+ note G#, 2
+ note B_, 2
octave 3
- note C#, 1
+ note E_, 2
+ note D#, 4
+ note C#, 2
+ octave 2
+ note A#, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ octave 3
+ note C#, 2
intensity $b7
octave 2
- note B_, 7
- note A#, 7
- note G#, 9
- note B_, 5
+ note B_, 8
+ note A#, 8
+ note G#, 10
+ note B_, 6
intensity $b5
octave 3
- note D#, 1
- note C#, 1
+ note D#, 2
+ note C#, 2
octave 2
- note A#, 3
- note D#, 1
- note G#, 1
- note B_, 1
+ note A#, 4
+ note D#, 2
+ note G#, 2
+ note B_, 2
octave 3
- note E_, 1
- note D#, 3
- note C#, 1
+ note E_, 2
+ note D#, 4
+ note C#, 2
octave 2
- note A#, 1
- note A#, 1
- note G#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
+ note G#, 2
+ note A#, 2
octave 3
- note C#, 1
+ note C#, 2
intensity $b7
- note E_, 7
- note F#, 7
- note G_, 15
+ note E_, 8
+ note F#, 8
+ note G_, 16
intensity $b2
octave 2
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
intensity $b7
octave 3
- note C#, 11
+ note C#, 12
intensity $b2
- note G#, 1
- note F_, 3
+ note G#, 2
+ note F_, 4
intensity $b5
octave 2
- note F_, 3
- note G_, 1
- note G#, 1
- note A#, 1
+ note F_, 4
+ note G_, 2
+ note G#, 2
+ note A#, 2
intensity $b2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
intensity $b7
octave 3
- note D#, 11
+ note D#, 12
intensity $b2
- note A#, 1
- note G_, 3
+ note A#, 2
+ note G_, 4
intensity $b7
octave 4
- note D#, 5
+ note D#, 6
intensity $4c
octave 3
- note D_, 3
+ note D_, 4
loopchannel 0, Music_KantoGymBattle_branch_ec78b
; ec832
Music_KantoGymBattle_branch_ec832: ; ec832
intensity $b5
- note D#, 1
+ note D#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
- note E_, 3
- note D#, 1
- note C#, 1
+ note D#, 2
+ note E_, 4
+ note D#, 2
+ note C#, 2
octave 2
- note A#, 1
- note D#, 1
- note G#, 1
- note A#, 1
+ note A#, 2
+ note D#, 2
+ note G#, 2
+ note A#, 2
octave 3
- note D#, 1
- note E_, 1
- note D#, 1
- note C#, 1
+ note D#, 2
+ note E_, 2
+ note D#, 2
+ note C#, 2
endchannel
Music_KantoGymBattle_Ch2: ; ec847
@@ -263,59 +263,59 @@
Music_KantoGymBattle_branch_ec852: ; ec852
octave 4
- note A#, 0
- note G#, 0
- note A#, 0
+ note A#, 1
+ note G#, 1
+ note A#, 1
octave 5
- note D#, 0
+ note D#, 1
loopchannel 8, Music_KantoGymBattle_branch_ec852
octave 3
Music_KantoGymBattle_branch_ec85d: ; ec85d
intensity $c2
+ note D#, 2
+ note D#, 2
+ note F#, 1
+ note E_, 1
note D#, 1
- note D#, 1
- note F#, 0
- note E_, 0
- note D#, 0
- note F#, 0
- note D#, 1
- note D#, 1
- note A#, 0
- note G#, 0
- note F#, 0
- note A#, 0
- note D#, 1
- note D#, 1
- note B_, 0
- note A#, 0
- note G#, 0
- note B_, 0
- note D_, 1
+ note F#, 1
+ note D#, 2
+ note D#, 2
+ note A#, 1
+ note G#, 1
+ note F#, 1
+ note A#, 1
+ note D#, 2
+ note D#, 2
+ note B_, 1
+ note A#, 1
+ note G#, 1
+ note B_, 1
+ note D_, 2
intensity $c7
- note E_, 1
+ note E_, 2
intensity $c2
+ note D#, 2
+ note D#, 2
+ note F#, 1
+ note E_, 1
note D#, 1
- note D#, 1
- note F#, 0
- note E_, 0
- note D#, 0
- note F#, 0
- note D#, 1
- note D#, 1
- note A#, 0
- note G#, 0
- note F#, 0
- note A#, 0
- note D#, 1
- note D#, 1
- note B_, 0
- note A#, 0
- note G#, 0
- note B_, 0
+ note F#, 1
+ note D#, 2
+ note D#, 2
+ note A#, 1
note G#, 1
- intensity $c7
+ note F#, 1
+ note A#, 1
+ note D#, 2
+ note D#, 2
note B_, 1
+ note A#, 1
+ note G#, 1
+ note B_, 1
+ note G#, 2
+ intensity $c7
+ note B_, 2
intensity $c2
octave 4
loopchannel 2, Music_KantoGymBattle_branch_ec85d
@@ -322,92 +322,92 @@
Music_KantoGymBattle_branch_ec894: ; ec894
callchannel Music_KantoGymBattle_branch_ec907
- note E_, 7
- note G#, 7
- note B_, 9
- note G#, 5
+ note E_, 8
+ note G#, 8
+ note B_, 10
+ note G#, 6
callchannel Music_KantoGymBattle_branch_ec907
- note E_, 7
- note G#, 7
- note B_, 9
+ note E_, 8
+ note G#, 8
+ note B_, 10
octave 4
- note E_, 5
- note D#, 7
+ note E_, 6
+ note D#, 8
intensity $b7
- note D#, 7
+ note D#, 8
intensity $a2
- note __, 5
+ note __, 6
octave 5
- note E_, 3
- note E_, 3
- note E_, 1
+ note E_, 4
+ note E_, 4
+ note E_, 2
intensity $a0
- note D#, 7
+ note D#, 8
intensity $a7
- note D#, 7
- note __, 11
+ note D#, 8
+ note __, 12
intensity $c5
octave 3
- note A#, 3
- note B_, 3
- note G#, 3
- note A#, 3
- note B_, 3
- note G#, 3
- note E_, 3
+ note A#, 4
+ note B_, 4
+ note G#, 4
+ note A#, 4
+ note B_, 4
+ note G#, 4
+ note E_, 4
intensity $b0
- note D#, 7
- note D#, 15
+ note D#, 8
+ note D#, 16
intensity $b7
- note D#, 11
+ note D#, 12
intensity $c5
- note A#, 3
- note B_, 3
- note G#, 3
- note A#, 3
- note B_, 3
- note G#, 3
- note B_, 3
+ note A#, 4
+ note B_, 4
+ note G#, 4
+ note A#, 4
+ note B_, 4
+ note G#, 4
+ note B_, 4
intensity $b0
- note A#, 7
+ note A#, 8
intensity $b7
- note A#, 7
+ note A#, 8
intensity $b0
octave 4
- note D#, 7
+ note D#, 8
intensity $b7
- note D#, 7
+ note D#, 8
intensity $c2
octave 3
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
intensity $c7
- note F_, 7
+ note F_, 8
intensity $c2
octave 4
- note C#, 3
- note F_, 1
- note C#, 3
+ note C#, 4
+ note F_, 2
+ note C#, 4
intensity $c7
- note G#, 3
- note G_, 1
- note F_, 1
- note D#, 1
+ note G#, 4
+ note G_, 2
+ note F_, 2
+ note D#, 2
intensity $c2
octave 3
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
intensity $c7
- note G_, 7
+ note G_, 8
intensity $c2
octave 4
- note D#, 3
- note G_, 1
- note D#, 3
+ note D#, 4
+ note G_, 2
+ note D#, 4
intensity $c7
- note A#, 5
+ note A#, 6
octave 3
- note A_, 3
+ note A_, 4
loopchannel 0, Music_KantoGymBattle_branch_ec894
; ec907
@@ -415,29 +415,29 @@
dutycycle $2
intensity $d1
octave 3
- note A#, 1
+ note A#, 2
intensity $a2
- note A#, 1
+ note A#, 2
intensity $d1
- note G#, 1
+ note G#, 2
intensity $a2
- note G#, 1
+ note G#, 2
intensity $d1
- note A#, 1
+ note A#, 2
intensity $a2
- note A#, 1
+ note A#, 2
intensity $c5
- note B_, 1
+ note B_, 2
octave 4
- note C#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
octave 3
- note B_, 3
- note A#, 1
- note G#, 1
- note F#, 1
- note G#, 1
- note A#, 1
+ note B_, 4
+ note A#, 2
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note A#, 2
dutycycle $3
intensity $b0
endchannel
@@ -445,188 +445,188 @@
Music_KantoGymBattle_Ch3: ; ec92e
notetype $c, $19
octave 2
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
Music_KantoGymBattle_branch_ec934: ; ec934
- note B_, 2
- note __, 0
+ note B_, 3
+ note __, 1
loopchannel 6, Music_KantoGymBattle_branch_ec934
- note B_, 1
- note G#, 1
- note B_, 1
+ note B_, 2
+ note G#, 2
+ note B_, 2
Music_KantoGymBattle_branch_ec93d: ; ec93d
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 3
- note D_, 0
- note __, 0
- note F_, 1
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 3
- note D#, 0
- note __, 0
- note E_, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 4
+ note D_, 1
+ note __, 1
+ note F_, 2
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 4
+ note D#, 1
+ note __, 1
+ note E_, 2
loopchannel 2, Music_KantoGymBattle_branch_ec93d
Music_KantoGymBattle_branch_ec965: ; ec965
octave 2
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 8, Music_KantoGymBattle_branch_ec965
Music_KantoGymBattle_branch_ec96c: ; ec96c
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 4, Music_KantoGymBattle_branch_ec96c
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note E_, 1
+ note E_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note E_, 3
- note B_, 1
+ note E_, 4
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
Music_KantoGymBattle_branch_ec97f: ; ec97f
octave 2
- note F#, 1
+ note F#, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 8, Music_KantoGymBattle_branch_ec97f
Music_KantoGymBattle_branch_ec987: ; ec987
octave 2
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 7, Music_KantoGymBattle_branch_ec987
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
Music_KantoGymBattle_branch_ec992: ; ec992
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note D#, 0
- note __, 0
- note E_, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 4
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note D#, 1
+ note __, 1
+ note E_, 2
loopchannel 2, Music_KantoGymBattle_branch_ec992
Music_KantoGymBattle_branch_ec9a8: ; ec9a8
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 7, Music_KantoGymBattle_branch_ec9a8
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A#, 1
- note E_, 1
- note B_, 1
+ note A#, 2
+ note E_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
Music_KantoGymBattle_branch_ec9bb: ; ec9bb
octave 2
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
loopchannel 5, Music_KantoGymBattle_branch_ec9bb
Music_KantoGymBattle_branch_ec9c2: ; ec9c2
octave 2
- note F#, 1
+ note F#, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 7, Music_KantoGymBattle_branch_ec9c2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note E_, 1
- note A#, 1
+ note E_, 2
+ note A#, 2
octave 3
- note E_, 1
- note F#, 1
- note G#, 1
- note F#, 1
- note E_, 1
- note C#, 1
+ note E_, 2
+ note F#, 2
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note C#, 2
Music_KantoGymBattle_branch_ec9d8: ; ec9d8
octave 2
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 4, Music_KantoGymBattle_branch_ec9d8
Music_KantoGymBattle_branch_ec9df: ; ec9df
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
loopchannel 8, Music_KantoGymBattle_branch_ec9df
Music_KantoGymBattle_branch_ec9e5: ; ec9e5
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 4, Music_KantoGymBattle_branch_ec9e5
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note A#, 1
- note D#, 1
- note D_, 1
- note D_, 1
- note A#, 1
+ note A#, 2
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note A#, 2
octave 3
- note D#, 1
- note F_, 1
+ note D#, 2
+ note F_, 2
loopchannel 0, Music_KantoGymBattle_branch_ec965
; ec9fa
--- a/audio/music/kantotrainerbattle.asm
+++ b/audio/music/kantotrainerbattle.asm
@@ -13,457 +13,457 @@
notetype $c, $b3
vibrato $12, $24
dutycycle $1
- note __, 0
+ note __, 1
octave 4
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note G_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note G_, 1
dutycycle $2
intensity $b1
octave 4
- note D#, 1
+ note D#, 2
octave 2
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- octave 4
note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ octave 4
+ note C_, 2
octave 2
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
octave 4
+ note D#, 2
+ note __, 2
+ octave 3
+ note A#, 2
+ octave 4
+ note C_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ octave 3
note D#, 1
note __, 1
- octave 3
- note A#, 1
+ note F_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 4
+ note C_, 2
+ octave 2
note C_, 1
note __, 1
- note D#, 1
+ note C_, 1
note __, 1
- octave 3
- note D#, 0
- note __, 0
- note F_, 0
- note __, 0
- note F#, 0
- note __, 0
octave 4
- note C_, 1
+ note C_, 2
octave 2
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- octave 4
note C_, 1
- octave 2
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- octave 4
- note D#, 1
note __, 1
- octave 3
- note A#, 1
- octave 4
note C_, 1
note __, 1
+ octave 4
+ note D#, 2
+ note __, 2
+ octave 3
+ note A#, 2
+ octave 4
+ note C_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
note D#, 1
note __, 1
- note D#, 0
- note __, 0
- note F_, 0
- note __, 0
- note G_, 0
- note __, 0
- intensity $b3
- note D#, 1
- note __, 3
note F_, 1
- note __, 3
- note F#, 1
note __, 1
- note D#, 1
- note F_, 1
+ note G_, 1
note __, 1
- note F#, 1
- note __, 1
- note D#, 1
- note F_, 1
- note F#, 1
+ intensity $b3
+ note D#, 2
+ note __, 4
+ note F_, 2
+ note __, 4
+ note F#, 2
+ note __, 2
+ note D#, 2
+ note F_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note D#, 2
+ note F_, 2
+ note F#, 2
Music_KantoTrainerBattle_branch_eca88: ; eca88
notetype $c, $b7
- note D#, 3
- note __, 1
- note C_, 9
- note __, 3
- note D#, 1
- note C_, 1
+ note D#, 4
+ note __, 2
+ note C_, 10
+ note __, 4
+ note D#, 2
+ note C_, 2
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note D#, 0
- note __, 0
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
- note C#, 7
- note F_, 7
- note G#, 7
- octave 5
- note C#, 3
- note C#, 0
- octave 4
- note G#, 0
- note F_, 0
- note C#, 0
- note D#, 3
- note __, 1
- note C_, 9
- note __, 3
+ note C_, 1
note D#, 1
+ note __, 1
note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C#, 8
+ note F_, 8
+ note G#, 8
+ octave 5
+ note C#, 4
+ note C#, 1
+ octave 4
+ note G#, 1
+ note F_, 1
+ note C#, 1
+ note D#, 4
+ note __, 2
+ note C_, 10
+ note __, 4
+ note D#, 2
+ note C_, 2
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note F_, 0
- note __, 0
- note D#, 5
- note D_, 5
note C_, 1
+ note D#, 1
note __, 1
- note __, 1
note D_, 1
- note __, 3
+ note __, 1
note F_, 1
note __, 1
- note G#, 1
- note G_, 0
- note F#, 0
+ note D#, 6
+ note D_, 6
+ note C_, 2
+ note __, 2
+ note __, 2
+ note D_, 2
+ note __, 4
+ note F_, 2
+ note __, 2
+ note G#, 2
+ note G_, 1
+ note F#, 1
octave 3
- note G#, 0
- note F_, 0
- note C_, 0
- note G#, 0
+ note G#, 1
+ note F_, 1
+ note C_, 1
+ note G#, 1
octave 4
- note C_, 0
- note __, 0
- note F_, 0
- note __, 0
- note C_, 0
+ note C_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note C_, 1
octave 3
- note G#, 0
- note F_, 0
- note __, 4
+ note G#, 1
+ note F_, 1
+ note __, 5
octave 4
- note D#, 7
- note D_, 3
+ note D#, 8
+ note D_, 4
octave 3
- note F_, 0
- note A_, 0
+ note F_, 1
+ note A_, 1
octave 4
- note C_, 0
- note D#, 0
- note D_, 3
+ note C_, 1
+ note D#, 1
+ note D_, 4
octave 3
- note D_, 3
+ note D_, 4
octave 4
- note F_, 3
+ note F_, 4
octave 3
- note D_, 3
- note __, 3
- note D_, 3
- note __, 3
- note D_, 3
- note G#, 0
- note F_, 0
- note C_, 0
- note G#, 0
- octave 4
- note C_, 0
- note __, 0
- note F_, 0
- note __, 0
- note C_, 0
- octave 3
- note G#, 0
- note F_, 0
+ note D_, 4
note __, 4
+ note D_, 4
+ note __, 4
+ note D_, 4
+ note G#, 1
+ note F_, 1
+ note C_, 1
+ note G#, 1
octave 4
- note D#, 7
- note D_, 3
+ note C_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note C_, 1
octave 3
- note F_, 0
- note A_, 0
+ note G#, 1
+ note F_, 1
+ note __, 5
octave 4
- note C_, 0
- note D#, 0
- note D_, 3
+ note D#, 8
+ note D_, 4
octave 3
- note D_, 3
- note __, 3
- note D_, 3
- note A#, 0
+ note F_, 1
+ note A_, 1
octave 4
- note D_, 0
- note F_, 0
- note __, 0
+ note C_, 1
+ note D#, 1
+ note D_, 4
octave 3
- note D_, 1
+ note D_, 4
+ note __, 4
+ note D_, 4
+ note A#, 1
octave 4
- note F_, 1
note D_, 1
+ note F_, 1
+ note __, 1
octave 3
- note A#, 1
- note D_, 1
+ note D_, 2
octave 4
- note D_, 1
- intensity $67
- note C_, 0
- note C#, 0
- note D_, 0
- note D#, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note C_, 0
- note __, 2
- note D#, 3
- notetype $6, $67
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 6
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note F_, 2
+ note D_, 2
octave 3
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
+ note A#, 2
+ note D_, 2
octave 4
- note C_, 7
- intensity $77
+ note D_, 2
+ intensity $67
+ note C_, 1
note C#, 1
note D_, 1
note D#, 1
note E_, 1
- note F_, 1
- note E_, 1
note D#, 1
note D_, 1
note C#, 1
- note __, 5
- note E_, 7
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
+ note C_, 1
+ note __, 3
+ note D#, 4
+ notetype $6, $67
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 7
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ octave 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ octave 4
+ note C_, 8
+ intensity $77
+ note C#, 2
+ note D_, 2
+ note D#, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note D_, 2
+ note C#, 2
note __, 6
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note E_, 8
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 7
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 2
- note G#, 0
- note __, 2
+ note G#, 1
+ note __, 3
+ note G#, 1
+ note __, 3
octave 4
- note C#, 7
+ note C#, 8
intensity $87
- note D_, 1
- note D#, 1
- note E_, 1
+ note D_, 2
+ note D#, 2
+ note E_, 2
+ note F_, 2
+ note F#, 2
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note D_, 2
+ note __, 6
+ note F_, 8
note F_, 1
- note F#, 1
+ note __, 1
note F_, 1
- note E_, 1
- note D#, 1
- note D_, 1
- note __, 5
- note F_, 7
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 6
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note __, 1
+ note F_, 1
+ note __, 7
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 2
- note A_, 0
- note __, 2
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
octave 4
- note D_, 7
+ note D_, 8
intensity $97
- note D#, 1
- note E_, 1
- note F_, 1
- note F#, 1
- note G_, 1
- note F#, 1
- note F_, 1
- note E_, 1
- note D#, 1
- note __, 5
- note F#, 7
+ note D#, 2
+ note E_, 2
+ note F_, 2
+ note F#, 2
+ note G_, 2
+ note F#, 2
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note __, 6
+ note F#, 8
intensity $a7
- note G#, 7
- note A#, 7
+ note G#, 8
+ note A#, 8
intensity $b7
octave 5
- note D_, 7
- note D_, 1
- note __, 5
+ note D_, 8
+ note D_, 2
+ note __, 6
octave 4
- note A#, 1
- note F#, 1
- note D#, 1
+ note A#, 2
+ note F#, 2
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note F#, 1
- note D#, 1
+ note F#, 2
+ note D#, 2
octave 3
- note A#, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
octave 4
- note G#, 1
- note __, 1
- note D#, 11
+ note G#, 2
+ note __, 2
+ note D#, 12
intensity $b1
octave 6
- note C_, 1
- note C_, 1
- note C_, 7
- note C_, 1
- note C_, 1
- note C_, 3
- note C_, 3
- note C_, 3
- note C_, 3
+ note C_, 2
+ note C_, 2
+ note C_, 8
+ note C_, 2
+ note C_, 2
+ note C_, 4
+ note C_, 4
+ note C_, 4
+ note C_, 4
intensity $b7
octave 4
- note A#, 1
- note F#, 1
- note D#, 1
+ note A#, 2
+ note F#, 2
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note F#, 1
- note D#, 1
+ note F#, 2
+ note D#, 2
octave 3
- note A#, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
octave 4
- note F#, 1
- note __, 1
- note B_, 3
- note A#, 3
- note G#, 3
- note F#, 3
- note F_, 3
- note D#, 3
- note D_, 3
- note D#, 7
- note F#, 7
+ note F#, 2
+ note __, 2
+ note B_, 4
+ note A#, 4
+ note G#, 4
+ note F#, 4
+ note F_, 4
+ note D#, 4
+ note D_, 4
+ note D#, 8
+ note F#, 8
octave 5
- note C_, 7
- note D#, 7
+ note C_, 8
+ note D#, 8
octave 4
- note C#, 15
- note C#, 1
- note __, 1
- note D#, 1
- note __, 1
- note F_, 1
- note __, 1
+ note C#, 16
+ note C#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note F_, 2
+ note __, 2
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 4
- note F_, 1
- note F#, 1
- note F_, 1
- note D#, 1
- note F_, 1
+ note F_, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note F_, 2
intensity $67
- note E_, 0
- note D_, 0
- note C_, 0
+ note E_, 1
+ note D_, 1
+ note C_, 1
octave 3
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
intensity $a1
octave 4
- note C#, 1
+ note C#, 2
octave 2
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 2
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
intensity $b7
octave 4
- note D_, 3
+ note D_, 4
loopchannel 0, Music_KantoTrainerBattle_branch_eca88
Music_KantoTrainerBattle_Ch2: ; ecbea
@@ -472,452 +472,452 @@
dutycycle $1
notetype $c, $d1
octave 4
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 3
- note A#, 3
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note A#, 4
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
dutycycle $3
intensity $62
Music_KantoTrainerBattle_branch_ecc04: ; ecc04
octave 3
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
loopchannel 14, Music_KantoTrainerBattle_branch_ecc04
- note G_, 0
- note G#, 0
- note G_, 0
- note F_, 0
- note D#, 0
- note D_, 0
- note C_, 0
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F_, 1
+ note D#, 1
+ note D_, 1
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
intensity $d7
dutycycle $2
- note C_, 1
+ note C_, 2
octave 3
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 2
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 1
+ note A#, 2
+ octave 2
note A#, 1
+ note __, 1
+ octave 1
+ note A#, 1
+ note __, 1
+ note A_, 2
octave 2
- note A#, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 1
- note A#, 0
- note __, 0
note A_, 1
+ note __, 1
+ note G#, 2
octave 2
- note A_, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 1
- note A_, 0
- note __, 0
note G#, 1
+ note __, 1
+ note G_, 1
+ note B_, 1
octave 2
- note G#, 0
- note __, 0
- octave 1
- note G#, 0
- note __, 0
- note G_, 0
- note B_, 0
- octave 2
- note D_, 0
- note F_, 0
- note G_, 0
- note B_, 0
+ note D_, 1
+ note F_, 1
+ note G_, 1
+ note B_, 1
octave 3
- note D_, 0
- note F_, 0
+ note D_, 1
+ note F_, 1
Music_KantoTrainerBattle_branch_ecc41: ; ecc41
notetype $c, $d7
octave 2
- note C_, 0
- note C_, 0
- octave 3
- note C_, 0
- note __, 0
- octave 2
- note G_, 0
- note __, 0
- octave 3
- note C_, 0
- note __, 0
- octave 2
note C_, 1
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
note C_, 1
- note A#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
- note C_, 1
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
octave 3
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 2
- note C#, 0
- note C#, 0
- note G#, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note C#, 1
+ note C_, 1
+ note __, 1
octave 2
- note C#, 1
- note G#, 0
- note __, 0
+ note C_, 2
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note C_, 2
+ note A#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note C_, 2
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
note C_, 1
+ note __, 1
octave 2
note C#, 1
- note G#, 0
- note __, 0
- note A#, 1
- note C#, 0
- note C#, 0
- note F_, 0
- note __, 0
+ note C#, 1
note G#, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
- note F_, 1
- note G#, 0
- note __, 0
- note A#, 1
+ note C#, 2
octave 2
- note C_, 0
- note C_, 0
+ note C#, 2
+ note G#, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
+ note C_, 2
octave 2
- note G_, 0
- note __, 0
+ note C#, 2
+ note G#, 1
+ note __, 1
+ note A#, 2
+ note C#, 1
+ note C#, 1
+ note F_, 1
+ note __, 1
+ note G#, 2
octave 3
- note C_, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note F_, 2
+ note G#, 1
+ note __, 1
+ note A#, 2
octave 2
note C_, 1
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
note C_, 1
- note A#, 0
- note __, 0
- note G_, 0
- note __, 0
- note A#, 0
- note __, 0
+ octave 3
note C_, 1
- note A_, 0
- note __, 0
- note F_, 0
- note __, 0
- note A_, 0
- note __, 0
- octave 1
- note A#, 0
- note A#, 0
+ note __, 1
octave 2
- note F_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ octave 3
+ note C_, 1
+ note __, 1
+ octave 2
+ note C_, 2
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note C_, 2
note A#, 1
- octave 1
+ note __, 1
+ note G_, 1
+ note __, 1
note A#, 1
- octave 2
- note F_, 0
- note __, 0
+ note __, 1
+ note C_, 2
note A_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 1
note A#, 1
+ note A#, 1
octave 2
- note F_, 0
- note __, 0
- note G#, 1
+ note F_, 1
+ note __, 1
+ note A#, 2
octave 1
- note A#, 0
- note A#, 0
+ note A#, 2
octave 2
- note F_, 0
- note __, 0
- note G_, 1
- note A#, 0
- note __, 0
- octave 3
- note D_, 1
- note F_, 0
- note __, 0
- note A#, 1
+ note F_, 1
+ note __, 1
+ note A_, 2
octave 1
+ note A#, 2
+ octave 2
note F_, 1
+ note __, 1
+ note G#, 2
+ octave 1
+ note A#, 1
+ note A#, 1
octave 2
- note F_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note G_, 2
+ note A#, 1
+ note __, 1
+ octave 3
+ note D_, 2
+ note F_, 1
+ note __, 1
+ note A#, 2
octave 1
+ note F_, 2
+ octave 2
note F_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ octave 1
+ note F_, 2
octave 2
- note E_, 0
- note __, 0
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note D#, 0
- note __, 0
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note D_, 0
- note __, 0
- note D#, 0
- note C_, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note C_, 1
octave 1
- note A#, 0
- note A_, 0
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note F_, 3
+ note F_, 4
octave 1
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note F#, 3
+ note F#, 4
octave 1
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note G_, 3
+ note G_, 4
octave 1
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note G#, 3
+ note G#, 4
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note F_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F_, 0
- note __, 0
- octave 1
note F_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ octave 1
+ note F_, 2
octave 2
- note E_, 0
- note __, 0
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note D#, 0
- note __, 0
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note D_, 0
- note __, 0
- note D#, 0
- note C_, 0
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note C_, 1
octave 1
- note A#, 0
- note A_, 0
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note F_, 3
+ note F_, 4
octave 1
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note F#, 3
+ note F#, 4
octave 1
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note G_, 3
+ note G_, 4
octave 1
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 3
- note G#, 3
+ note G#, 4
vibrato $12, $24
notetype $c, $78
octave 4
- note G_, 15
+ note G_, 16
intensity $77
- note G_, 15
+ note G_, 16
notetype $6, $88
- note G#, 15
+ note G#, 16
intensity $87
- note G#, 14
- note G_, 0
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octave 5
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octave 2
- note A#, 3
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octave 3
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octave 2
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octave 2
- note C_, 0
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note C_, 1
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octave 3
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octave 3
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+ note F#, 1
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octave 3
- note B_, 3
+ note B_, 4
loopchannel 0, Music_KantoTrainerBattle_branch_ecc41
Music_KantoTrainerBattle_Ch3: ; ecdd2
@@ -925,618 +925,618 @@
vibrato $12, $23
notetype $c, $15
octave 2
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octave 4
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note A#, 1
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note G#, 1
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octave 2
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octave 2
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note F#, 1
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intensity $18
octave 6
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octave 5
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octave 5
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octave 5
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- octave 6
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note C_, 1
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note __, 1
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octave 5
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note G_, 1
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note B_, 1
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+ octave 6
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+ note C_, 2
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+ note __, 2
+ note D#, 2
+ note __, 2
+ octave 5
+ note G_, 2
+ note A#, 2
+ note B_, 2
Music_KantoTrainerBattle_branch_ece5a: ; ece5a
notetype $c, $14
octave 6
- note C_, 3
+ note C_, 4
notetype $6, $14
octave 5
- note B_, 0
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notetype $c, $14
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notetype $6, $14
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octave 6
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octave 5
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octave 6
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octave 6
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octave 5
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octave 6
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octave 6
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octave 6
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octave 5
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note D_, 1
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octave 5
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octave 6
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octave 5
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octave 5
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octave 5
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octave 6
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octave 4
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octave 5
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+ note C_, 1
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octave 6
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+ note D#, 4
octave 5
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+ note B_, 1
+ note __, 1
octave 6
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- note G#, 15
- note F_, 7
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- note D#, 0
- note __, 0
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+ note F_, 8
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octave 5
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- note __, 0
+ note G#, 1
+ note __, 1
octave 6
- note F_, 0
- note F#, 0
- note F_, 0
- note D#, 0
- note F_, 0
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note D#, 1
+ note F_, 1
notetype $6, $24
- note E_, 0
- note D_, 0
- note C_, 0
+ note E_, 1
+ note D_, 1
+ note C_, 1
octave 5
- note B_, 0
- note A_, 0
- note G_, 0
- intensity $14
+ note B_, 1
+ note A_, 1
note G_, 1
+ intensity $14
+ note G_, 2
octave 3
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- octave 5
note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ octave 5
+ note G_, 2
octave 3
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
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+ note G_, 1
+ note __, 1
intensity $14
octave 5
- note G_, 3
+ note G_, 4
loopchannel 0, Music_KantoTrainerBattle_branch_ece5a
; ed06d
--- a/audio/music/kantowildbattle.asm
+++ b/audio/music/kantowildbattle.asm
@@ -12,239 +12,239 @@
vibrato $12, $23
dutycycle $2
notetype $c, $b7
- note __, 15
+ note __, 16
octave 4
- note A#, 5
- note A_, 0
- note G#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
+ note A#, 6
+ note A_, 1
+ note G#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
Music_KantoWildBattle_branch_ed091: ; ed091
notetype $c, $b7
callchannel Music_KantoWildBattle_branch_ed18a
octave 4
- note F_, 3
- note C#, 3
+ note F_, 4
+ note C#, 4
octave 3
- note B_, 7
+ note B_, 8
callchannel Music_KantoWildBattle_branch_ed18a
- note __, 7
- note G_, 0
- note B_, 0
+ note __, 8
+ note G_, 1
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note B_, 0
- note G_, 0
- note B_, 0
+ note B_, 1
+ note G_, 1
+ note B_, 1
octave 4
- note D_, 0
- note D#, 0
+ note D_, 1
+ note D#, 1
intensity $b1
- note E_, 5
- note C_, 5
+ note E_, 6
+ note C_, 6
octave 3
- note G_, 3
+ note G_, 4
octave 4
- note E_, 5
- note C_, 5
- note E_, 3
+ note E_, 6
+ note C_, 6
+ note E_, 4
intensity $b7
- note F_, 0
- note C#, 0
+ note F_, 1
+ note C#, 1
octave 3
- note G#, 0
+ note G#, 1
octave 4
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
octave 3
- note G#, 0
- note F_, 0
- note G_, 0
- note G#, 3
- note F#, 0
- note G_, 0
- note G#, 0
+ note G#, 1
+ note F_, 1
+ note G_, 1
+ note G#, 4
+ note F#, 1
+ note G_, 1
+ note G#, 1
octave 4
- note C_, 0
- note C#, 3
+ note C_, 1
+ note C#, 4
octave 3
- note F_, 0
- note G#, 0
+ note F_, 1
+ note G#, 1
octave 4
- note C#, 0
- note E_, 0
- note F_, 2
- note G_, 0
- note G#, 3
+ note C#, 1
+ note E_, 1
+ note F_, 3
+ note G_, 1
+ note G#, 4
intensity $b1
octave 3
- note G_, 5
- note F_, 5
- note E_, 3
- note G#, 5
- note G_, 5
- note F_, 3
+ note G_, 6
+ note F_, 6
+ note E_, 4
+ note G#, 6
+ note G_, 6
+ note F_, 4
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note A#, 5
- note G_, 3
+ note A#, 6
+ note G_, 4
notetype $8, $b7
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note E_, 1
- note C_, 1
- note E_, 1
- note G_, 1
- note E_, 1
- note G_, 1
+ note C_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
- note E_, 1
- note F_, 1
- note C#, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note C#, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 1
- note F_, 1
- note G#, 1
- note F_, 1
- note C#, 1
- note F_, 1
- note C#, 1
+ note G#, 2
+ note F_, 2
+ note G#, 2
+ note F_, 2
+ note C#, 2
+ note F_, 2
+ note C#, 2
octave 2
- note G#, 1
+ note G#, 2
notetype $c, $b7
octave 3
- note G#, 3
+ note G#, 4
octave 4
- note C#, 3
+ note C#, 4
intensity $71
- note F_, 0
- note F_, 0
+ note F_, 1
+ note F_, 1
intensity $91
- note F_, 0
- note F_, 0
+ note F_, 1
+ note F_, 1
intensity $b1
- note G#, 0
- note G#, 0
+ note G#, 1
+ note G#, 1
intensity $d1
- note G#, 0
- note G#, 0
+ note G#, 1
+ note G#, 1
intensity $c7
- note E_, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note E_, 11
- note E_, 7
+ note E_, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note E_, 12
+ note E_, 8
intensity $b1
- note E_, 0
- note D_, 0
- note C_, 0
+ note E_, 1
+ note D_, 1
+ note C_, 1
octave 3
- note A#, 0
- note A_, 0
- note G_, 0
- note F_, 0
- note E_, 0
+ note A#, 1
+ note A_, 1
+ note G_, 1
+ note F_, 1
+ note E_, 1
intensity $b7
- note D_, 7
- note F_, 7
- note A#, 7
+ note D_, 8
+ note F_, 8
+ note A#, 8
octave 4
- note D_, 7
+ note D_, 8
octave 3
- note G_, 7
+ note G_, 8
octave 4
- note C_, 7
- note E_, 7
- note G_, 7
- note __, 7
+ note C_, 8
+ note E_, 8
+ note G_, 8
+ note __, 8
octave 3
- note D#, 7
- note G#, 7
+ note D#, 8
+ note G#, 8
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note A#, 7
- note __, 7
+ note A#, 8
+ note __, 8
octave 4
- note D_, 7
+ note D_, 8
octave 3
- note G#, 1
- note F_, 1
- note D_, 1
- note F_, 1
+ note G#, 2
+ note F_, 2
+ note D_, 2
+ note F_, 2
octave 4
- note C_, 3
+ note C_, 4
+ note __, 6
+ note C_, 1
note __, 5
- note C_, 0
- note __, 4
+ note C#, 2
+ note C_, 1
+ note __, 13
+ note C#, 4
+ note __, 6
note C#, 1
- note C_, 0
- note __, 12
- note C#, 3
note __, 5
- note C#, 0
- note __, 4
- note F_, 1
- note D#, 0
- note __, 4
- note C#, 7
+ note F_, 2
+ note D#, 1
+ note __, 5
+ note C#, 8
Music_KantoWildBattle_branch_ed15b: ; ed15b
intensity $b1
octave 3
- note C_, 0
- note D#, 0
- note D_, 0
- note C#, 0
+ note C_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
loopchannel 8, Music_KantoWildBattle_branch_ed15b
Music_KantoWildBattle_branch_ed166: ; ed166
- note C#, 0
- note F_, 0
- note E_, 0
- note D#, 0
+ note C#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
loopchannel 8, Music_KantoWildBattle_branch_ed166
Music_KantoWildBattle_branch_ed16e: ; ed16e
- note C_, 0
- note D#, 0
- note D_, 0
- note C#, 0
+ note C_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
loopchannel 16, Music_KantoWildBattle_branch_ed16e
Music_KantoWildBattle_branch_ed176: ; ed176
- note C#, 0
- note E_, 0
- note D#, 0
- note D_, 0
+ note C#, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
loopchannel 8, Music_KantoWildBattle_branch_ed176
Music_KantoWildBattle_branch_ed17e: ; ed17e
- note C_, 0
- note D#, 0
- note D_, 0
- note C#, 0
+ note C_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
loopchannel 8, Music_KantoWildBattle_branch_ed17e
loopchannel 0, Music_KantoWildBattle_branch_ed091
; ed18a
@@ -251,25 +251,25 @@
Music_KantoWildBattle_branch_ed18a: ; ed18a
octave 4
- note C_, 0
- note __, 4
+ note C_, 1
+ note __, 5
octave 3
- note B_, 0
- note __, 4
- note A#, 0
- note __, 2
- note __, 9
+ note B_, 1
+ note __, 5
+ note A#, 1
+ note __, 3
+ note __, 10
octave 4
+ note C_, 2
+ note __, 2
+ note D#, 2
+ note C#, 1
+ note __, 5
note C_, 1
- note __, 1
- note D#, 1
- note C#, 0
- note __, 4
- note C_, 0
- note __, 4
+ note __, 5
octave 3
- note B_, 0
- note __, 2
+ note B_, 1
+ note __, 3
endchannel
Music_KantoWildBattle_Ch2: ; ed19f
@@ -277,59 +277,59 @@
vibrato $12, $23
notetype $c, $b1
octave 4
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
Music_KantoWildBattle_branch_ed1c8: ; ed1c8
notetype $c, $b7
callchannel Music_KantoWildBattle_branch_ed2c6
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 2
- note G_, 1
+ note G_, 2
callchannel Music_KantoWildBattle_branch_ed2c6
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 1
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 2
- note F_, 0
- note F#, 0
+ note F_, 1
+ note F#, 1
notetype $6, $b7
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
@@ -347,48 +347,48 @@
forceoctave $0
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
- note __, 15
+ note __, 16
octave 3
- note A#, 15
+ note A#, 16
octave 4
- note D_, 15
- note F_, 15
+ note D_, 16
+ note F_, 16
notetype $c, $b7
- note E_, 15
- note G_, 7
+ note E_, 16
+ note G_, 8
octave 5
- note C_, 7
- note __, 7
+ note C_, 8
+ note __, 8
octave 3
- note G#, 7
+ note G#, 8
octave 4
- note C_, 7
- note D#, 7
- note F_, 7
- note F_, 0
+ note C_, 8
+ note D#, 8
+ note F_, 8
+ note F_, 1
octave 3
- note A#, 0
- note G#, 0
- note A#, 0
+ note A#, 1
+ note G#, 1
+ note A#, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note A#, 0
- note G#, 0
- note A#, 0
+ note A#, 1
+ note G#, 1
+ note A#, 1
octave 4
- note G#, 7
- note G#, 0
- note F_, 0
- note D_, 0
+ note G#, 8
+ note G#, 1
+ note F_, 1
+ note D_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note F_, 0
- note D_, 0
+ note F_, 1
+ note D_, 1
octave 3
- note B_, 0
- note G#, 0
+ note B_, 1
+ note G#, 1
notetype $6, $b7
callchannel Music_KantoWildBattle_branch_ed31b
forceoctave $1
@@ -396,63 +396,63 @@
forceoctave $0
callchannel Music_KantoWildBattle_branch_ed340
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 4
- note C_, 3
+ note C_, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 4
- note D#, 3
+ note D#, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 4
- note C#, 3
+ note C#, 4
octave 2
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note C#, 3
+ note C#, 4
octave 2
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note C#, 3
+ note C#, 4
octave 2
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note C#, 3
+ note C#, 4
octave 2
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note C#, 3
+ note C#, 4
octave 2
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 4
- note F_, 3
+ note F_, 4
octave 2
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
callchannel Music_KantoWildBattle_branch_ed340
callchannel Music_KantoWildBattle_branch_ed354
callchannel Music_KantoWildBattle_branch_ed340
@@ -460,222 +460,222 @@
forceoctave $1
callchannel Music_KantoWildBattle_branch_ed340
forceoctave $0
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 3
- note G#, 3
+ note G#, 4
octave 2
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note C#, 3
+ note C#, 4
octave 2
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 3
- note A#, 3
+ note A#, 4
octave 2
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
callchannel Music_KantoWildBattle_branch_ed340
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 4
- note C_, 3
+ note C_, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note A#, 3
+ note A#, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
loopchannel 0, Music_KantoWildBattle_branch_ed1c8
; ed2c6
Music_KantoWildBattle_branch_ed2c6: ; ed2c6
octave 2
- note C_, 0
- note __, 1
- note C_, 0
- octave 1
- note G_, 0
- note __, 0
- octave 2
- note C_, 0
- note __, 0
- octave 3
note C_, 1
- octave 2
- note C_, 0
- note __, 0
+ note __, 2
+ note C_, 1
octave 1
- note G_, 0
+ note G_, 1
note __, 1
- note G_, 0
octave 2
+ note C_, 1
+ note __, 1
+ octave 3
note C_, 2
- note C_, 0
+ octave 2
+ note C_, 1
+ note __, 1
octave 1
note G_, 1
+ note __, 2
+ note G_, 1
octave 2
+ note C_, 3
note C_, 1
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note F#, 1
+ note C_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note C#, 0
- note __, 1
- note C#, 0
+ note F#, 2
octave 1
- note G#, 0
- note __, 0
+ note G_, 2
octave 2
- note C#, 0
- note __, 0
- octave 3
- note C#, 0
- note __, 0
- octave 2
+ note G_, 2
note C#, 1
+ note __, 2
+ note C#, 1
octave 1
- note G#, 0
+ note G#, 1
note __, 1
- note G#, 0
octave 2
- note C#, 0
+ note C#, 1
note __, 1
- note C#, 0
+ octave 3
+ note C#, 1
+ note __, 1
+ octave 2
+ note C#, 2
octave 1
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 2
+ note G#, 1
octave 2
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 2
+ note C#, 1
octave 1
- note G_, 1
+ note G#, 1
+ note __, 1
+ octave 2
+ note C#, 1
+ note __, 1
+ octave 1
+ note G_, 2
endchannel
; ed307
Music_KantoWildBattle_branch_ed307: ; ed307
octave 2
+ note C_, 2
+ note __, 4
note C_, 1
- note __, 3
- note C_, 0
- note __, 0
- note C_, 1
+ note __, 1
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 3
- note __, 1
- note C_, 1
- note __, 1
- note C_, 1
+ note C_, 4
+ note __, 2
+ note C_, 2
+ note __, 2
+ note C_, 2
octave 3
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 2
- note C_, 3
+ note C_, 4
endchannel
; ed31b
Music_KantoWildBattle_branch_ed31b: ; ed31b
octave 2
- note C_, 1
- note __, 3
- note C_, 1
- note __, 3
+ note C_, 2
+ note __, 4
+ note C_, 2
+ note __, 4
octave 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- octave 2
- note E_, 1
+ note G_, 1
note __, 1
- note E_, 1
+ note G_, 1
note __, 1
- note E_, 1
- note C_, 5
- note C_, 1
- note __, 3
- note C_, 1
+ octave 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note C_, 6
+ note C_, 2
+ note __, 4
+ note C_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note E_, 1
- note C_, 1
+ note E_, 2
+ note C_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note C_, 1
- note __, 3
- note C_, 1
- note E_, 1
- note G_, 1
- note B_, 1
+ note C_, 2
+ note __, 4
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note B_, 2
octave 3
- note C_, 1
+ note C_, 2
endchannel
; ed340
Music_KantoWildBattle_branch_ed340: ; ed340
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
endchannel
; ed354
Music_KantoWildBattle_branch_ed354: ; ed354
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 3
- note G_, 3
+ note G_, 4
octave 2
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
endchannel
Music_KantoWildBattle_Ch3: ; ed368
@@ -682,551 +682,551 @@
vibrato $14, $23
notetype $c, $14
octave 3
- note C_, 0
- note __, 0
- note C_, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note C#, 0
- note __, 0
- note C#, 0
+ note C#, 1
+ note __, 1
+ note C#, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note D_, 0
- note __, 0
- note D_, 0
+ note D_, 1
+ note __, 1
+ note D_, 1
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note D#, 0
- note __, 0
- note D#, 0
+ note D#, 1
+ note __, 1
+ note D#, 1
octave 4
- note D#, 0
+ note D#, 1
octave 3
- note E_, 0
- note __, 0
- note E_, 0
+ note E_, 1
+ note __, 1
+ note E_, 1
octave 4
- note E_, 0
+ note E_, 1
octave 3
- note F_, 0
- note __, 0
- note F_, 0
+ note F_, 1
+ note __, 1
+ note F_, 1
octave 4
- note F_, 0
+ note F_, 1
octave 3
- note F#, 0
- note __, 0
- note F#, 0
+ note F#, 1
+ note __, 1
+ note F#, 1
octave 4
- note F#, 0
+ note F#, 1
octave 3
- note G_, 0
- note __, 0
- note G_, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
octave 4
- note G_, 0
+ note G_, 1
Music_KantoWildBattle_branch_ed39e: ; ed39e
notetype $c, $14
octave 5
- note G_, 0
- note __, 1
+ note G_, 1
+ note __, 2
octave 4
- note G_, 0
+ note G_, 1
+ note __, 2
+ octave 5
+ note G_, 1
+ note __, 3
+ octave 4
+ note G_, 1
note __, 1
octave 5
- note G_, 0
+ note G_, 1
note __, 2
octave 4
- note G_, 0
- note __, 0
- octave 5
- note G_, 0
- note __, 1
- octave 4
- note G_, 0
+ note G_, 1
octave 3
- note G_, 0
- note B_, 0
- octave 4
- note C_, 0
- note D_, 0
- note D#, 5
- octave 5
- note D#, 1
- note __, 1
note G_, 1
- note G#, 0
- note __, 1
+ note B_, 1
octave 4
- note G#, 0
- note __, 1
+ note C_, 1
+ note D_, 1
+ note D#, 6
octave 5
- note G#, 0
+ note D#, 2
note __, 2
+ note G_, 2
+ note G#, 1
+ note __, 2
octave 4
- note G#, 0
- note __, 0
+ note G#, 1
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octave 5
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note F_, 1
note G#, 1
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octave 6
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- octave 5
note C_, 1
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octave 4
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octave 5
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octave 5
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octave 4
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octave 5
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octave 4
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octave 4
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octave 4
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octave 4
- note A#, 3
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octave 5
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+ note C_, 4
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+ note G#, 16
notetype $6, $14
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intensity $34
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intensity $14
- note G#, 0
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octave 6
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+ note C#, 1
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octave 5
- note G_, 1
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+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
notetype $c, $15
- note G_, 11
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notetype $6, $15
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- notetype $c, $14
- octave 2
- note A#, 15
- note A#, 0
+ note G_, 1
note __, 1
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+ note G_, 1
note __, 1
- note A#, 0
- note __, 0
- octave 3
- note A#, 0
+ intensity $14
+ note G_, 1
note __, 1
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+ note G_, 1
note __, 1
- note A#, 0
- note __, 0
- note C_, 0
+ notetype $c, $14
+ octave 2
+ note A#, 16
+ note A#, 1
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+ note A#, 1
note __, 1
- notetype $6, $15
- note C_, 0
- note __, 0
- note C_, 1
- octave 4
- note C_, 1
octave 3
- note C_, 3
+ note A#, 1
+ note __, 2
+ note A#, 1
+ note __, 2
+ note A#, 1
note __, 1
note C_, 1
- note __, 1
+ note __, 2
+ notetype $6, $15
note C_, 1
- octave 4
- note C_, 1
note __, 1
+ note C_, 2
+ octave 4
+ note C_, 2
octave 3
- note C_, 3
- note C_, 1
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- note C_, 0
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- note C_, 1
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octave 4
- note C_, 1
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octave 3
- note C_, 3
- note __, 1
+ note C_, 4
+ note C_, 2
+ note __, 4
note C_, 1
note __, 1
- note C_, 1
+ note C_, 2
+ octave 4
+ note C_, 2
+ octave 3
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+ note C_, 2
octave 2
+ note A#, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ notetype $c, $14
+ note G#, 16
+ note G#, 16
+ note A#, 2
+ note __, 2
note A#, 1
+ note __, 3
+ note A#, 1
note __, 1
+ octave 3
note A#, 1
note __, 1
- notetype $c, $14
- note G#, 15
- note G#, 15
+ octave 2
note A#, 1
note __, 1
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octave 3
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- octave 2
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- octave 3
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- note D_, 1
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note __, 1
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note __, 2
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octave 4
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octave 2
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octave 3
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octave 5
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octave 4
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octave 5
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- note __, 4
- note F_, 1
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octave 4
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octave 3
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octave 4
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- octave 5
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- octave 4
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- octave 5
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- note F_, 0
- note __, 4
- note G#, 1
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- note __, 4
- note F_, 7
- intensity $13
- note G_, 5
- note F#, 5
+ note C_, 1
note E_, 1
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- note G_, 5
- note A_, 5
note G_, 1
- note __, 1
- note G#, 11
+ note E_, 1
+ note C_, 1
+ note E_, 1
note G_, 1
+ octave 5
+ note C_, 1
+ note E_, 1
+ note G_, 1
+ note F_, 4
+ octave 4
+ note C#, 1
note F_, 1
note G#, 1
+ octave 5
+ note C_, 1
+ note C#, 1
+ note __, 1
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+ note G#, 2
note G_, 1
- note __, 3
+ note __, 5
+ note F_, 8
+ intensity $13
+ note G_, 6
+ note F#, 6
+ note E_, 2
+ note __, 2
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+ note A_, 6
+ note G_, 2
+ note __, 2
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+ note G_, 2
+ note F_, 2
+ note G#, 2
+ note G_, 2
+ note __, 4
octave 6
- note C#, 7
+ note C#, 8
octave 5
- note C_, 5
+ note C_, 6
octave 4
- note A#, 5
- note G#, 1
- note __, 1
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+ note G#, 2
+ note __, 2
octave 5
- note C#, 5
- note C_, 5
+ note C#, 6
+ note C_, 6
octave 4
- note A#, 1
- note __, 1
+ note A#, 2
+ note __, 2
octave 5
- note F_, 5
- note E_, 5
- note D_, 1
- note __, 1
+ note F_, 6
+ note E_, 6
+ note D_, 2
+ note __, 2
octave 4
- note A#, 3
+ note A#, 4
octave 5
- note C_, 3
- note D_, 3
- note F_, 3
- note G#, 15
- note G#, 15
- note G_, 15
- note G_, 15
+ note C_, 4
+ note D_, 4
+ note F_, 4
+ note G#, 16
+ note G#, 16
+ note G_, 16
+ note G_, 16
loopchannel 0, Music_KantoWildBattle_branch_ed39e
; ed5c6
--- a/audio/music/lakeofrage.asm
+++ b/audio/music/lakeofrage.asm
@@ -15,85 +15,85 @@
stereopanning $f0
notetype $c, $b4
octave 3
- note D_, 5
- note D_, 9
- note D_, 5
- note D_, 5
- note E_, 3
+ note D_, 6
+ note D_, 10
+ note D_, 6
+ note D_, 6
+ note E_, 4
Music_LakeOfRage_branch_ee6e9: ; ee6e9
intensity $b5
- note F#, 5
- note E_, 5
- note D_, 3
+ note F#, 6
+ note E_, 6
+ note D_, 4
octave 4
- note D_, 5
- note C_, 3
- note E_, 1
- note D_, 3
+ note D_, 6
+ note C_, 4
+ note E_, 2
+ note D_, 4
octave 3
- note B_, 5
- note G_, 1
+ note B_, 6
+ note G_, 2
notetype $8, $b5
- note D_, 3
- note G_, 3
- note B_, 3
+ note D_, 4
+ note G_, 4
+ note B_, 4
notetype $c, $b4
- note D_, 2
- note F#, 0
+ note D_, 3
+ note F#, 1
intensity $b7
- note A_, 7
- note F#, 3
- note A_, 2
+ note A_, 8
+ note F#, 4
+ note A_, 3
octave 4
- note C#, 0
- note D_, 11
+ note C#, 1
+ note D_, 12
notetype $8, $b4
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note B_, 3
- note A_, 3
+ note B_, 4
+ note A_, 4
notetype $8, $b7
- note A_, 11
+ note A_, 12
notetype $c, $b7
octave 3
- note C_, 11
+ note C_, 12
intensity $b4
- note E_, 3
- note D_, 1
+ note E_, 4
+ note D_, 2
intensity $b7
octave 2
- note A_, 9
+ note A_, 10
intensity $b4
octave 3
- note E_, 3
- note D_, 2
- note E_, 0
+ note E_, 4
+ note D_, 3
+ note E_, 1
intensity $b7
- note F#, 7
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- note E_, 0
- note C_, 7
- note E_, 5
- note E_, 0
- note G_, 0
- note E_, 7
- note G_, 5
- note F#, 0
- note G_, 0
+ note F#, 8
+ note D_, 6
+ note C_, 1
+ note E_, 1
+ note C_, 8
+ note E_, 6
+ note E_, 1
+ note G_, 1
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+ note G_, 6
+ note F#, 1
+ note G_, 1
intensity $a0
- note A_, 6
+ note A_, 7
intensity $a7
- note A_, 6
- note A_, 0
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+ note A_, 1
octave 4
- note C_, 0
+ note C_, 1
intensity $a0
- note D_, 5
+ note D_, 6
intensity $a7
- note D_, 5
+ note D_, 6
loopchannel 0, Music_LakeOfRage_branch_ee6e9
Music_LakeOfRage_Ch2: ; ee749
@@ -102,88 +102,88 @@
stereopanning $ff
notetype $c, $90
octave 3
- note G_, 7
+ note G_, 8
intensity $97
- note G_, 7
+ note G_, 8
intensity $a0
- note A_, 7
+ note A_, 8
intensity $a7
- note A_, 7
+ note A_, 8
Music_LakeOfRage_branch_ee75e: ; ee75e
notetype $8, $c7
octave 4
- note D_, 15
+ note D_, 16
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note D_, 3
- note A_, 15
+ note D_, 4
+ note A_, 16
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note B_, 3
+ note B_, 4
notetype $c, $c7
- note G_, 11
- note B_, 3
- note A_, 2
- note G_, 0
+ note G_, 12
+ note B_, 4
+ note A_, 3
+ note G_, 1
intensity $b0
- note F#, 11
+ note F#, 12
intensity $b7
- note F#, 15
+ note F#, 16
notetype $8, $c3
octave 3
- note G_, 3
- note F#, 3
- note E_, 3
- note C_, 14
+ note G_, 4
+ note F#, 4
+ note E_, 4
+ note C_, 15
notetype $c, $c3
octave 4
- note C_, 0
- note E_, 0
- note G_, 0
- note __, 0
- note E_, 0
- note G_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note G_, 1
intensity $c5
octave 5
- note C_, 9
+ note C_, 10
intensity $c3
octave 4
- note A_, 3
- note G_, 3
- note F#, 3
- note E_, 1
+ note A_, 4
+ note G_, 4
+ note F#, 4
+ note E_, 2
notetype $8, $c3
- note D_, 3
- note E_, 3
- note F#, 3
+ note D_, 4
+ note E_, 4
+ note F#, 4
notetype $8, $c7
- note A_, 11
+ note A_, 12
notetype $8, $c3
octave 3
- note G_, 3
- note F#, 3
- note E_, 3
+ note G_, 4
+ note F#, 4
+ note E_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note A_, 3
+ note B_, 4
+ note A_, 4
octave 4
- note E_, 3
- note D_, 3
- note C_, 3
- note G_, 3
- note F#, 3
- note E_, 3
+ note E_, 4
+ note D_, 4
+ note C_, 4
+ note G_, 4
+ note F#, 4
+ note E_, 4
notetype $8, $c7
- note F#, 15
- note D_, 3
- note F#, 3
+ note F#, 16
+ note D_, 4
+ note F#, 4
notetype $c, $c7
- note A_, 15
+ note A_, 16
loopchannel 0, Music_LakeOfRage_branch_ee75e
Music_LakeOfRage_Ch3: ; ee7c1
@@ -190,114 +190,114 @@
stereopanning $f
notetype $c, $16
octave 3
- note G_, 3
- note __, 1
- note G_, 3
- note __, 5
- note F#, 3
- note __, 1
- note F#, 3
- note __, 1
- note E_, 3
+ note G_, 4
+ note __, 2
+ note G_, 4
+ note __, 6
+ note F#, 4
+ note __, 2
+ note F#, 4
+ note __, 2
+ note E_, 4
Music_LakeOfRage_branch_ee7d0: ; ee7d0
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
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- note F_, 3
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- note F_, 3
- note C_, 1
- note F_, 1
- note F#, 1
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- note D_, 1
- note F#, 1
- note A_, 3
- note D_, 1
- note E_, 1
- note F#, 1
- note A_, 1
- note F#, 1
- note A_, 1
+ note D_, 2
+ note E_, 2
+ note F_, 4
+ note C_, 2
+ note F_, 4
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note G_, 4
+ note D_, 2
+ note G_, 4
+ note D_, 2
+ note G_, 2
+ note B_, 2
+ note A_, 2
+ note D_, 2
+ note F#, 2
+ note A_, 4
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note A_, 2
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 3
+ note D_, 4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
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+ note D_, 2
+ note F#, 2
octave 3
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- note C_, 1
- note G_, 3
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- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note A_, 1
- note D_, 1
- note F#, 1
+ note E_, 4
+ note C_, 2
+ note E_, 4
+ note C_, 2
+ note E_, 2
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note F#, 2
octave 4
- note D_, 3
+ note D_, 4
octave 3
- note D_, 1
- note E_, 1
- note F#, 1
- note G_, 3
- note C_, 1
- note G_, 3
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 3
- note C_, 1
- note G_, 3
- note C_, 1
- note G_, 1
- note C_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note D_, 3
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 4
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note D_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
loopchannel 0, Music_LakeOfRage_branch_ee7d0
Music_LakeOfRage_Ch4: ; ee835
@@ -306,24 +306,24 @@
notetype $c
Music_LakeOfRage_branch_ee83b: ; ee83b
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
- note G_, 1
note D_, 1
- note D_, 0
- note D_, 0
- note F#, 5
+ note G_, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
- note G_, 1
note D_, 1
- note D_, 0
- note D_, 0
- note F#, 2
- note D_, 0
- note D_, 0
- note D_, 0
+ note F#, 6
+ note D_, 2
+ note D_, 1
+ note D_, 1
+ note G_, 2
+ note D_, 2
+ note D_, 1
+ note D_, 1
+ note F#, 3
+ note D_, 1
+ note D_, 1
+ note D_, 1
loopchannel 0, Music_LakeOfRage_branch_ee83b
; ee852
--- a/audio/music/lakeofragerocketradio.asm
+++ b/audio/music/lakeofragerocketradio.asm
@@ -16,11 +16,11 @@
Music_LakeOfRageRocketRadio_branch_ef5c9: ; ef5c9
notetype $c, $a7
octave 7
- note G_, 3
- note F#, 3
- note G_, 3
- note F#, 3
- note __, 15
+ note G_, 4
+ note F#, 4
+ note G_, 4
+ note F#, 4
+ note __, 16
loopchannel 0, Music_LakeOfRageRocketRadio_branch_ef5c9
Music_LakeOfRageRocketRadio_Ch2: ; ef5d6
@@ -27,7 +27,7 @@
dutycycle $1
vibrato $13, $e8
notetype $c, $a7
- note __, 1
+ note __, 2
stereopanning $f
loopchannel 0, Music_LakeOfRageRocketRadio_branch_ef5c9
@@ -34,6 +34,6 @@
Music_LakeOfRageRocketRadio_Ch3: ; ef5e5
notetype $c, $26
vibrato $10, $44
- note __, 3
+ note __, 4
loopchannel 0, Music_LakeOfRageRocketRadio_branch_ef5c9
; ef5f0
--- a/audio/music/lavendertown.asm
+++ b/audio/music/lavendertown.asm
@@ -13,143 +13,143 @@
vibrato $6, $24
dutycycle $0
notetype $c, $b3
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
Music_LavenderTown_branch_ef74c: ; ef74c
callchannel Music_LavenderTown_branch_ef7fd
intensity $93
octave 5
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $93
- note F#, 1
+ note F#, 2
intensity $43
- note F#, 1
+ note F#, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $43
- note B_, 1
+ note B_, 2
intensity $93
- note A_, 1
+ note A_, 2
intensity $43
- note A_, 1
+ note A_, 2
callchannel Music_LavenderTown_branch_ef87f
intensity $93
intensity $93
- note F_, 1
+ note F_, 2
intensity $83
- note F_, 1
+ note F_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $93
octave 4
- note B_, 1
+ note B_, 2
intensity $43
- note B_, 1
+ note B_, 2
intensity $93
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
callchannel Music_LavenderTown_branch_ef7fd
intensity $93
octave 5
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $93
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $43
- note B_, 1
+ note B_, 2
intensity $93
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
callchannel Music_LavenderTown_branch_ef87f
intensity $93
octave 6
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $93
octave 5
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $93
- note E_, 1
+ note E_, 2
intensity $43
- note E_, 1
+ note E_, 2
intensity $93
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
octave 3
- note F_, 1
- note A_, 1
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 1
- note E_, 1
- note F_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note C_, 2
octave 3
- note A_, 1
- note F_, 1
+ note A_, 2
+ note F_, 2
Music_LavenderTown_branch_ef7ca: ; ef7ca
octave 3
- note C_, 1
- note E_, 1
- note G_, 1
- note B_, 1
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note B_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note E_, 1
- note C_, 1
- note F_, 1
- note A_, 1
+ note G_, 2
+ note E_, 2
+ note C_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 1
- note E_, 1
- note F_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note C_, 2
octave 3
- note A_, 1
- note F_, 1
+ note A_, 2
+ note F_, 2
loopchannel 2, Music_LavenderTown_branch_ef7ca
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 4
- note C_, 1
- note F#, 1
- note A_, 1
- note C_, 1
+ note C_, 2
+ note F#, 2
+ note A_, 2
+ note C_, 2
octave 3
- note A_, 1
- note F#, 1
- note G_, 1
+ note A_, 2
+ note F#, 2
+ note G_, 2
octave 4
- note C_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note F_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 7
- note B_, 7
+ note B_, 8
+ note B_, 8
loopchannel 0, Music_LavenderTown_branch_ef74c
; ef7fd
@@ -156,93 +156,93 @@
Music_LavenderTown_branch_ef7fd: ; ef7fd
intensity $83
octave 5
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $83
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $83
octave 6
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $83
octave 5
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $83
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $83
- note A_, 1
+ note A_, 2
intensity $43
- note A_, 1
+ note A_, 2
intensity $83
octave 6
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $83
octave 5
- note A_, 1
+ note A_, 2
intensity $43
- note A_, 1
+ note A_, 2
intensity $83
- note E_, 1
+ note E_, 2
intensity $43
- note E_, 1
+ note E_, 2
intensity $83
- note B_, 1
+ note B_, 2
intensity $43
- note B_, 1
+ note B_, 2
intensity $83
octave 6
- note E_, 1
+ note E_, 2
intensity $43
- note E_, 1
+ note E_, 2
intensity $83
octave 5
- note B_, 1
+ note B_, 2
intensity $43
- note B_, 1
+ note B_, 2
intensity $83
- note C#, 1
+ note C#, 2
intensity $43
- note C#, 1
+ note C#, 2
intensity $83
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $83
- note A#, 1
+ note A#, 2
intensity $43
- note A#, 1
+ note A#, 2
intensity $83
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $83
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $83
- note F_, 1
+ note F_, 2
intensity $43
- note F_, 1
+ note F_, 2
intensity $83
octave 6
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $83
octave 5
- note F_, 1
+ note F_, 2
intensity $43
- note F_, 1
+ note F_, 2
endchannel
; ef87f
@@ -249,21 +249,21 @@
Music_LavenderTown_branch_ef87f: ; ef87f
intensity $93
octave 5
- note G_, 1
+ note G_, 2
intensity $83
- note G_, 1
+ note G_, 2
intensity $83
- note F_, 1
+ note F_, 2
intensity $43
- note F_, 1
+ note F_, 2
intensity $83
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $83
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
endchannel
Music_LavenderTown_Ch2: ; ef899
@@ -274,124 +274,124 @@
Music_LavenderTown_branch_ef8a0: ; ef8a0
notetype $c, $a3
octave 5
- note C_, 1
+ note C_, 2
intensity $63
- note C_, 1
+ note C_, 2
intensity $a3
- note G_, 1
+ note G_, 2
intensity $63
- note G_, 1
+ note G_, 2
intensity $a3
- note B_, 1
+ note B_, 2
intensity $63
- note B_, 1
+ note B_, 2
intensity $a3
- note F#, 1
+ note F#, 2
intensity $63
- note F#, 1
+ note F#, 2
loopchannel 3, Music_LavenderTown_branch_ef8a0
intensity $a3
- note C_, 1
+ note C_, 2
intensity $63
- note C_, 1
+ note C_, 2
intensity $a3
- note G_, 1
+ note G_, 2
intensity $63
- note G_, 1
+ note G_, 2
intensity $a3
- note B_, 1
+ note B_, 2
intensity $63
- note B_, 1
+ note B_, 2
intensity $a3
octave 6
- note D_, 1
+ note D_, 2
intensity $63
- note D_, 1
+ note D_, 2
Music_LavenderTown_branch_ef8d7: ; ef8d7
intensity $b5
callchannel Music_LavenderTown_branch_ef915
octave 2
- note F#, 3
+ note F#, 4
octave 3
- note C_, 3
- note F#, 3
- note A_, 3
+ note C_, 4
+ note F#, 4
+ note A_, 4
octave 2
- note G_, 3
+ note G_, 4
octave 3
- note C_, 3
- note D_, 3
- note G_, 3
- note F_, 3
- note D_, 3
+ note C_, 4
+ note D_, 4
+ note G_, 4
+ note F_, 4
+ note D_, 4
octave 2
- note B_, 3
- note G_, 3
+ note B_, 4
+ note G_, 4
callchannel Music_LavenderTown_branch_ef915
octave 2
- note G_, 3
+ note G_, 4
octave 3
- note C_, 3
- note F_, 3
- note G_, 3
- note C_, 3
- note F_, 3
- note G_, 3
- note F_, 3
- note C_, 3
- note E_, 3
- note G_, 3
+ note C_, 4
+ note F_, 4
+ note G_, 4
+ note C_, 4
+ note F_, 4
+ note G_, 4
+ note F_, 4
+ note C_, 4
+ note E_, 4
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
intensity $b7
octave 2
- note F_, 15
- note C_, 15
- note F_, 15
- note C_, 15
- note F_, 15
- note F#, 15
- note G_, 15
+ note F_, 16
+ note C_, 16
+ note F_, 16
+ note C_, 16
+ note F_, 16
+ note F#, 16
+ note G_, 16
octave 1
- note G_, 7
+ note G_, 8
intensity $57
octave 5
- note D_, 0
- note F_, 0
- note G_, 5
+ note D_, 1
+ note F_, 1
+ note G_, 6
loopchannel 0, Music_LavenderTown_branch_ef8d7
; ef915
Music_LavenderTown_branch_ef915: ; ef915
octave 2
- note C_, 3
- note G_, 3
+ note C_, 4
+ note G_, 4
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note G_, 3
- note D_, 3
- note A_, 3
+ note G_, 4
+ note D_, 4
+ note A_, 4
octave 3
- note F_, 3
+ note F_, 4
octave 2
- note A_, 3
- note E_, 3
- note B_, 3
+ note A_, 4
+ note E_, 4
+ note B_, 4
octave 3
- note G_, 3
- note F_, 3
- note E_, 3
- note C#, 3
+ note G_, 4
+ note F_, 4
+ note E_, 4
+ note C#, 4
octave 2
- note A#, 3
- note G_, 3
- note F_, 3
+ note A#, 4
+ note G_, 4
+ note F_, 4
octave 3
- note C_, 3
- note A_, 3
- note C_, 3
+ note C_, 4
+ note A_, 4
+ note C_, 4
endchannel
Music_LavenderTown_Ch3: ; ef932
@@ -398,127 +398,127 @@
vibrato $12, $24
notetype $c, $13
stereopanning $f0
- note __, 15
- note __, 15
- note __, 15
- note __, 7
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 8
octave 5
- note E_, 3
- note F_, 3
+ note E_, 4
+ note F_, 4
Music_LavenderTown_branch_ef941: ; ef941
intensity $12
octave 5
- note G_, 3
- note __, 3
- note G_, 3
- note __, 3
- note E_, 3
- note __, 3
- note E_, 3
- note F_, 3
- note G_, 3
- note F_, 3
- note E_, 3
- note B_, 3
- note C#, 7
- note __, 1
- note C#, 1
- note D_, 1
- note E_, 1
- note F_, 9
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 7
+ note G_, 4
+ note __, 4
+ note G_, 4
+ note __, 4
+ note E_, 4
+ note __, 4
+ note E_, 4
+ note F_, 4
+ note G_, 4
+ note F_, 4
+ note E_, 4
+ note B_, 4
+ note C#, 8
+ note __, 2
+ note C#, 2
+ note D_, 2
+ note E_, 2
+ note F_, 10
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 8
octave 4
- note A_, 3
+ note A_, 4
octave 5
- note D_, 3
- note E_, 11
- note F_, 1
- note E_, 1
- note D_, 11
- note E_, 1
- note F_, 1
- note G_, 3
- note __, 3
- note G_, 3
- note __, 3
- note E_, 3
- note __, 3
- note E_, 3
- note F_, 3
- note G_, 3
- note F_, 3
- note E_, 3
- note B_, 3
- note C#, 7
- note __, 1
- note C#, 1
- note D_, 1
- note E_, 1
- note F_, 9
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 11
- note C_, 1
- note D_, 1
- note C_, 15
- note C_, 11
- note __, 3
+ note D_, 4
+ note E_, 12
+ note F_, 2
+ note E_, 2
+ note D_, 12
+ note E_, 2
+ note F_, 2
+ note G_, 4
+ note __, 4
+ note G_, 4
+ note __, 4
+ note E_, 4
+ note __, 4
+ note E_, 4
+ note F_, 4
+ note G_, 4
+ note F_, 4
+ note E_, 4
+ note B_, 4
+ note C#, 8
+ note __, 2
+ note C#, 2
+ note D_, 2
+ note E_, 2
+ note F_, 10
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 12
+ note C_, 2
+ note D_, 2
+ note C_, 16
+ note C_, 12
+ note __, 4
intensity $24
- note A_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 6
- note C_, 3
+ note C_, 4
octave 5
- note G_, 3
- note F_, 3
- note E_, 3
- note D_, 3
- note C_, 3
- note A_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note G_, 4
+ note F_, 4
+ note E_, 4
+ note D_, 4
+ note C_, 4
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 6
- note C_, 3
+ note C_, 4
octave 5
- note G_, 3
+ note G_, 4
octave 6
- note F_, 3
+ note F_, 4
notetype $8, $24
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
notetype $c, $24
- note D_, 3
- note C_, 3
+ note D_, 4
+ note C_, 4
octave 5
- note A_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 6
- note C_, 3
+ note C_, 4
octave 5
- note G_, 3
- note A_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note G_, 4
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 6
- note C_, 3
- note C#, 3
- note D_, 11
- note C_, 3
+ note C_, 4
+ note C#, 4
+ note D_, 12
+ note C_, 4
octave 5
- note B_, 11
- note E_, 1
- note F_, 1
+ note B_, 12
+ note E_, 2
+ note F_, 2
loopchannel 0, Music_LavenderTown_branch_ef941
; ef9bc
--- a/audio/music/lighthouse.asm
+++ b/audio/music/lighthouse.asm
@@ -17,118 +17,118 @@
Music_Lighthouse_branch_ee584: ; ee584
notetype $c, $b3
octave 3
- note C#, 7
+ note C#, 8
octave 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
+ note B_, 2
+ octave 3
+ note C#, 4
+ octave 2
+ note B_, 4
+ note A_, 4
+ note B_, 4
+ note G#, 1
+ note __, 7
+ octave 3
+ note C_, 4
+ octave 2
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note C_, 2
+ note D#, 1
+ note __, 1
note F#, 1
+ note __, 1
note G#, 1
+ note __, 1
note A_, 1
- note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 3
- note C#, 3
+ note C#, 8
octave 2
- note B_, 3
- note A_, 3
- note B_, 3
- note G#, 0
- note __, 6
+ note C#, 2
+ note F#, 2
+ note G#, 2
octave 3
- note C_, 3
+ note C_, 2
+ note D_, 2
+ note C#, 2
octave 2
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note C_, 1
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
- note G#, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- octave 3
- note C#, 7
- octave 2
- note C#, 1
- note F#, 1
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note A_, 2
note G#, 1
+ note __, 7
octave 3
- note C_, 1
- note D_, 1
- note C#, 1
+ note C_, 12
octave 2
- note A_, 1
note G#, 1
- note A_, 1
+ note __, 1
note G#, 1
- note F#, 1
- note A_, 1
- note G#, 0
- note __, 6
+ note __, 1
+ note G#, 1
+ note __, 3
octave 3
- note C_, 11
+ note C_, 1
+ note __, 3
octave 2
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G#, 0
- note __, 2
+ note A_, 4
octave 3
- note C_, 0
- note __, 2
+ note A_, 4
+ note G#, 4
+ note F#, 4
+ note E_, 4
+ note D#, 4
+ note C#, 4
+ note E_, 4
+ note F#, 2
+ note E_, 2
+ note D#, 12
octave 2
- note A_, 3
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G#, 8
+ note A_, 4
octave 3
- note A_, 3
- note G#, 3
- note F#, 3
- note E_, 3
- note D#, 3
- note C#, 3
- note E_, 3
- note F#, 1
- note E_, 1
- note D#, 11
+ note A_, 4
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note C#, 2
octave 2
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note G#, 7
- note A_, 3
+ note B_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note A_, 3
- note G#, 1
- note F#, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note D#, 1
- note C#, 1
+ note C#, 2
+ note D#, 2
+ note E_, 2
+ note F#, 2
+ note G#, 12
octave 2
- note B_, 1
- note A_, 1
- note B_, 1
- octave 3
- note C#, 1
- note D#, 1
- note E_, 1
- note F#, 1
- note G#, 11
- octave 2
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note G#, 7
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G#, 8
loopchannel 0, Music_Lighthouse_branch_ee584
Music_Lighthouse_Ch2: ; ee5fc
@@ -139,79 +139,79 @@
Music_Lighthouse_branch_ee604: ; ee604
notetype $c, $c5
octave 3
- note G#, 11
- note F#, 1
- note G#, 1
- note A_, 7
+ note G#, 12
+ note F#, 2
+ note G#, 2
+ note A_, 8
octave 4
- note C#, 7
- note C_, 0
- note __, 6
+ note C#, 8
+ note C_, 1
+ note __, 7
octave 3
- note G#, 15
+ note G#, 16
intensity $c5
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note G#, 11
- note F#, 1
- note G#, 1
- note A_, 7
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note G#, 12
+ note F#, 2
+ note G#, 2
+ note A_, 8
octave 4
- note C#, 7
- note C_, 0
- note __, 6
- note D#, 11
+ note C#, 8
+ note C_, 1
+ note __, 7
+ note D#, 12
octave 3
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 2
- note D#, 0
- note __, 2
- octave 4
- note E_, 11
note D#, 1
- note C#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 3
+ note D#, 1
+ note __, 3
+ octave 4
+ note E_, 12
+ note D#, 2
+ note C#, 2
octave 3
- note G#, 11
- note A#, 3
- note B_, 1
+ note G#, 12
+ note A#, 4
+ note B_, 2
octave 4
- note C#, 1
- note D#, 11
+ note C#, 2
+ note D#, 12
octave 3
- note D#, 1
- note C#, 1
- note D#, 1
- note C#, 1
- note C_, 7
+ note D#, 2
+ note C#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 8
octave 4
- note E_, 11
- note D#, 1
- note C#, 1
+ note E_, 12
+ note D#, 2
+ note C#, 2
octave 3
- note G#, 11
+ note G#, 12
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
- note D#, 11
+ note C_, 2
+ note D#, 12
octave 3
- note D#, 1
- note C#, 1
- note D#, 1
- note C#, 1
- note C_, 7
+ note D#, 2
+ note C#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 8
loopchannel 0, Music_Lighthouse_branch_ee604
Music_Lighthouse_Ch3: ; ee656
@@ -220,79 +220,79 @@
Music_Lighthouse_branch_ee65b: ; ee65b
octave 2
- note G#, 1
- note __, 1
- note D#, 1
- note __, 1
- note F#, 1
- note __, 1
- note G_, 1
- note __, 1
+ note G#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G_, 2
+ note __, 2
Music_Lighthouse_branch_ee664: ; ee664
- note G#, 1
- note __, 1
- note D#, 1
- note __, 1
- note F#, 1
- note __, 1
- note A_, 1
- note __, 1
+ note G#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note A_, 2
+ note __, 2
loopchannel 2, Music_Lighthouse_branch_ee664
- note G#, 1
- note __, 1
- note D#, 1
- note __, 1
- note F#, 1
- note __, 1
- note A_, 1
+ note G#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note A_, 2
octave 3
- note C_, 1
- note C#, 1
- note __, 1
+ note C_, 2
+ note C#, 2
+ note __, 2
octave 2
- note G#, 1
- note __, 1
- note A_, 1
- note __, 1
+ note G#, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 3
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
Music_Lighthouse_branch_ee683: ; ee683
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 2
- note G#, 1
- note __, 1
- note A_, 1
- note __, 1
+ note G#, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
loopchannel 2, Music_Lighthouse_branch_ee683
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 2
- note G#, 1
- note __, 1
- note A_, 1
- note __, 1
+ note G#, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 3
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
Music_Lighthouse_branch_ee69b: ; ee69b
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 3
- note C_, 1
- note __, 1
- note F_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note F_, 2
+ note __, 2
loopchannel 8, Music_Lighthouse_branch_ee69b
loopchannel 0, Music_Lighthouse_branch_ee65b
@@ -302,18 +302,18 @@
Music_Lighthouse_branch_ee6b1: ; ee6b1
stereopanning $f
- note G#, 3
- note F_, 1
- note G#, 3
- note F_, 1
- note A_, 1
- note A#, 1
+ note G#, 4
+ note F_, 2
+ note G#, 4
+ note F_, 2
+ note A_, 2
+ note A#, 2
stereopanning $ff
- note G#, 1
- note F_, 3
- note G#, 1
- note F_, 3
- note G#, 1
- note A_, 1
+ note G#, 2
+ note F_, 4
+ note G#, 2
+ note F_, 4
+ note G#, 2
+ note A_, 2
loopchannel 0, Music_Lighthouse_branch_ee6b1
; ee6c5
--- a/audio/music/lookbeauty.asm
+++ b/audio/music/lookbeauty.asm
@@ -13,70 +13,70 @@
tempo 128
volume $77
notetype $c, $a3
- note __, 15
- note __, 7
+ note __, 16
+ note __, 8
octave 4
- note C_, 7
+ note C_, 8
dutycycle $3
Music_LookBeauty_branch_eee5f: ; eee5f
- note __, 3
- octave 3
- note D_, 0
note __, 4
- note D_, 0
- note __, 4
- note __, 1
- note D_, 0
+ octave 3
+ note D_, 1
+ note __, 5
+ note D_, 1
+ note __, 5
note __, 2
- note D_, 0
- note __, 4
- note D_, 3
+ note D_, 1
note __, 3
- note D_, 0
+ note D_, 1
+ note __, 5
+ note D_, 4
note __, 4
- note D_, 0
- note __, 4
- note __, 1
- note D_, 0
+ note D_, 1
+ note __, 5
+ note D_, 1
+ note __, 5
note __, 2
- note D_, 0
- note __, 2
note D_, 1
- note __, 1
+ note __, 3
note D_, 1
note __, 3
- note E_, 0
+ note D_, 2
+ note __, 2
+ note D_, 2
note __, 4
- note E_, 0
- note __, 4
- note __, 1
- note E_, 0
+ note E_, 1
+ note __, 5
+ note E_, 1
+ note __, 5
note __, 2
- note E_, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 3
+ note E_, 1
note __, 3
- note F#, 0
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 4
note __, 4
- note F#, 0
- note __, 2
+ note F#, 1
+ note __, 5
+ note F#, 1
+ note __, 3
+ note D_, 2
note D_, 1
- note D_, 0
- note __, 6
+ note __, 7
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note C_, 0
- note D#, 0
- note F#, 0
- note D#, 0
- note F#, 0
- note A_, 0
+ note C_, 1
+ note D#, 1
+ note F#, 1
+ note D#, 1
+ note F#, 1
+ note A_, 1
octave 4
- note C_, 0
+ note C_, 1
loopchannel 0, Music_LookBeauty_branch_eee5f
Music_LookBeauty_Ch2: ; eee9c
@@ -85,76 +85,76 @@
dutycycle $2
notetype $c, $c7
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 5
- note D_, 5
- note C_, 0
- note __, 0
+ note D_, 6
+ note C_, 1
+ note __, 1
octave 4
- note B_, 0
- note __, 0
- note A#, 0
- note __, 0
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
- note F_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note E_, 2
+ note D_, 1
+ note __, 1
note E_, 1
- note D_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note __, 1
+ note F#, 1
+ note __, 1
dutycycle $3
Music_LookBeauty_branch_eeec5: ; eeec5
notetype $c, $c7
- note G_, 15
- note A_, 7
- note B_, 7
- note A_, 9
- note G#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note G_, 16
+ note A_, 8
+ note B_, 8
+ note A_, 10
note G#, 1
- note G#, 7
note __, 1
- note F_, 1
+ note A_, 1
note __, 1
- note E_, 1
+ note G#, 2
+ note G#, 8
+ note __, 2
+ note F_, 2
+ note __, 2
+ note E_, 2
intensity $b7
vibrato $10, $24
octave 5
- note C_, 14
+ note C_, 15
notetype $6, $c7
intensity $c5
vibrato $10, $23
- note __, 0
- note C#, 0
- note D_, 15
- note C_, 15
+ note __, 1
+ note C#, 1
+ note D_, 16
+ note C_, 16
octave 4
- note B_, 15
- note __, 3
+ note B_, 16
+ note __, 4
octave 5
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note B_, 1
- note __, 1
- note A_, 5
- note __, 13
- note F#, 7
- note A_, 7
+ note B_, 2
+ note __, 2
+ note A_, 6
+ note __, 14
+ note F#, 8
+ note A_, 8
loopchannel 0, Music_LookBeauty_branch_eeec5
Music_LookBeauty_Ch3: ; eeefa
@@ -161,148 +161,148 @@
stereopanning $ff
vibrato $8, $12
notetype $c, $15
- note __, 15
+ note __, 16
octave 5
- note E_, 0
- note __, 0
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 3
- note D_, 6
- note F#, 0
+ note D_, 7
+ note F#, 1
Music_LookBeauty_branch_eef0f: ; eef0f
- note G_, 3
+ note G_, 4
octave 4
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 4
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note G_, 2
note G_, 1
- note G_, 0
octave 4
- note A#, 0
- note B_, 0
- note __, 0
+ note A#, 1
+ note B_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 4
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
octave 4
- note B_, 3
+ note B_, 4
octave 3
- note E_, 3
+ note E_, 4
octave 4
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
+ note E_, 2
note E_, 1
- note E_, 0
octave 4
- note G_, 0
- note G#, 0
- note __, 0
+ note G_, 1
+ note G#, 1
+ note __, 1
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 4
- note F#, 0
+ note F#, 1
+ note __, 3
+ note G#, 2
note __, 2
- note G#, 1
- note __, 1
- note B_, 1
+ note B_, 2
octave 3
- note A_, 3
+ note A_, 4
octave 5
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note A_, 2
note A_, 1
- note A_, 0
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
- note D_, 0
- note __, 2
- note C_, 3
+ note C_, 1
+ note __, 1
+ note D_, 1
+ note __, 3
+ note C_, 4
octave 3
- note D_, 3
+ note D_, 4
octave 4
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 4
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 4
+ note A_, 2
note A_, 1
- note A_, 0
- note __, 6
+ note __, 7
octave 3
- note D_, 7
+ note D_, 8
loopchannel 0, Music_LookBeauty_branch_eef0f
Music_LookBeauty_Ch4: ; eef8b
togglenoise $3
notetype $c
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
Music_LookBeauty_branch_eef91: ; eef91
callchannel Music_LookBeauty_branch_eefa1
@@ -313,21 +313,21 @@
; eefa1
Music_LookBeauty_branch_eefa1: ; eefa1
- note F#, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note G_, 1
- note F#, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note F#, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note F#, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
endchannel
; eefb2
--- a/audio/music/lookhiker.asm
+++ b/audio/music/lookhiker.asm
@@ -15,60 +15,60 @@
stereopanning $f
notetype $c, $68
octave 3
- note F#, 1
- note F_, 1
- note F#, 7
+ note F#, 2
+ note F_, 2
+ note F#, 8
Music_LookHiker_branch_f7433: ; f7433
- note D_, 1
- note D#, 1
- note E_, 1
- note F_, 1
- note F#, 1
- note __, 3
- note F#, 1
- note __, 3
- note F#, 1
- note __, 1
- note F#, 1
- note __, 5
+ note D_, 2
+ note D#, 2
+ note E_, 2
+ note F_, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 6
loopchannel 0, Music_LookHiker_branch_f7433
Music_LookHiker_Ch2: ; f7443
dutycycle $0
notetype $c, $a1
- note __, 3
+ note __, 4
octave 1
- note B_, 0
- note B_, 4
+ note B_, 1
+ note B_, 5
octave 2
- note F#, 0
- note F#, 4
+ note F#, 1
+ note F#, 5
octave 1
- note B_, 0
+ note B_, 1
octave 2
- note D_, 0
- note F#, 0
- note D_, 0
+ note D_, 1
+ note F#, 1
+ note D_, 1
intensity $a1
Music_LookHiker_branch_f7457: ; f7457
octave 1
- note B_, 0
note B_, 1
+ note B_, 2
octave 2
- note D_, 0
note D_, 1
- note F#, 0
+ note D_, 2
note F#, 1
- note A#, 0
+ note F#, 2
note A#, 1
+ note A#, 2
octave 1
- note B_, 0
+ note B_, 1
octave 2
- note D_, 0
- note F#, 0
- note D_, 0
+ note D_, 1
+ note F#, 1
+ note D_, 1
loopchannel 0, Music_LookHiker_branch_f7457
Music_LookHiker_Ch3: ; f746b
@@ -76,21 +76,21 @@
stereopanning $f0
notetype $c, $14
octave 4
- note B_, 1
- note A#, 1
- note B_, 7
+ note B_, 2
+ note A#, 2
+ note B_, 8
Music_LookHiker_branch_f7477: ; f7477
octave 5
- note D#, 1
- note D_, 1
- note C#, 1
- note C_, 1
+ note D#, 2
+ note D_, 2
+ note C#, 2
+ note C_, 2
callchannel Music_LookHiker_branch_f748a
- note G_, 1
- note G#, 1
- note A_, 1
- note A#, 1
+ note G_, 2
+ note G#, 2
+ note A_, 2
+ note A#, 2
callchannel Music_LookHiker_branch_f748a
loopchannel 0, Music_LookHiker_branch_f7477
; f748a
@@ -97,26 +97,26 @@
Music_LookHiker_branch_f748a: ; f748a
octave 4
- note B_, 1
- note __, 3
- note B_, 1
- note __, 3
- note B_, 1
- note __, 1
- note B_, 1
- note __, 5
+ note B_, 2
+ note __, 4
+ note B_, 2
+ note __, 4
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 6
endchannel
Music_LookHiker_Ch4: ; f7494
togglenoise $3
notetype $c
- note F_, 3
- note __, 15
+ note F_, 4
+ note __, 16
Music_LookHiker_branch_f749a: ; f749a
- note D#, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note D#, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
loopchannel 0, Music_LookHiker_branch_f749a
; f74a2
--- a/audio/music/lookkimonogirl.asm
+++ b/audio/music/lookkimonogirl.asm
@@ -27,28 +27,28 @@
callchannel Music_LookKimonoGirl_branch_f7a34
intensity $b4
octave 3
- note E_, 0
+ note E_, 1
intensity $54
octave 4
- note E_, 0
+ note E_, 1
intensity $b4
octave 3
- note D_, 0
+ note D_, 1
intensity $54
octave 4
- note D_, 0
+ note D_, 1
intensity $b4
octave 2
- note B_, 0
+ note B_, 1
intensity $54
octave 3
- note B_, 0
+ note B_, 1
intensity $b4
octave 2
- note A_, 0
+ note A_, 1
intensity $54
octave 3
- note A_, 0
+ note A_, 1
loopchannel 0, Music_LookKimonoGirl_branch_f79d7
; f7a13
@@ -55,28 +55,28 @@
Music_LookKimonoGirl_branch_f7a13: ; f7a13
intensity $b4
octave 2
- note F_, 0
+ note F_, 1
intensity $74
octave 3
- note F_, 0
+ note F_, 1
intensity $b4
octave 2
- note A_, 0
+ note A_, 1
intensity $74
octave 3
- note A_, 0
+ note A_, 1
intensity $b4
octave 2
- note B_, 0
+ note B_, 1
intensity $74
octave 3
- note B_, 0
+ note B_, 1
intensity $b4
octave 3
- note D_, 0
+ note D_, 1
intensity $74
octave 4
- note D_, 0
+ note D_, 1
endchannel
; f7a34
@@ -83,28 +83,28 @@
Music_LookKimonoGirl_branch_f7a34: ; f7a34
intensity $b4
octave 2
- note E_, 0
+ note E_, 1
intensity $74
octave 3
- note E_, 0
+ note E_, 1
intensity $b4
octave 2
- note A_, 0
+ note A_, 1
intensity $74
octave 3
- note A_, 0
+ note A_, 1
intensity $b4
octave 2
- note B_, 0
+ note B_, 1
intensity $74
octave 3
- note B_, 0
+ note B_, 1
intensity $b4
octave 3
- note D_, 0
+ note D_, 1
intensity $74
octave 4
- note D_, 0
+ note D_, 1
endchannel
; f7a55
@@ -118,44 +118,44 @@
dutycycle $3
notetype $c, $91
octave 5
- note E_, 0
- note D_, 0
+ note E_, 1
+ note D_, 1
octave 4
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note E_, 0
- note D_, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note E_, 1
+ note D_, 1
+ note E_, 1
+ note D_, 1
octave 3
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note E_, 1
+ note D_, 1
callchannel Music_LookKimonoGirl_branch_f7a94
octave 5
- note F_, 0
- note D_, 0
+ note F_, 1
+ note D_, 1
octave 4
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note F_, 0
- note D_, 0
- note F_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note F_, 1
+ note D_, 1
+ note F_, 1
+ note D_, 1
octave 3
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note E_, 1
+ note D_, 1
callchannel Music_LookKimonoGirl_branch_f7a94
loopchannel 0, Music_LookKimonoGirl_branch_f7a5f
; f7a94
@@ -162,60 +162,60 @@
Music_LookKimonoGirl_branch_f7a94: ; f7a94
octave 5
- note B_, 0
- note A_, 0
- note E_, 0
- note D_, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note E_, 1
+ note D_, 1
+ note E_, 1
+ note D_, 1
octave 4
- note B_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note E_, 0
- note D_, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 1
+ note E_, 1
+ note D_, 1
+ note E_, 1
+ note D_, 1
octave 3
- note B_, 0
- note E_, 0
+ note B_, 1
+ note E_, 1
endchannel
; f7aa8
Music_LookKimonoGirl_branch_f7aa8: ; f7aa8
octave 4
- note E_, 0
- octave 5
- note E_, 15
- note __, 0
note E_, 1
+ octave 5
+ note E_, 16
+ note __, 1
+ note E_, 2
+ note __, 3
+ intensity $b7
+ note E_, 2
note __, 2
intensity $b7
- note E_, 1
+ note E_, 2
note __, 1
- intensity $b7
- note E_, 1
- note __, 0
intensity $a7
- note E_, 1
- note __, 0
+ note E_, 2
+ note __, 1
notetype $6, $65
- note E_, 1
- note __, 0
+ note E_, 2
+ note __, 1
intensity $54
- note E_, 1
- note __, 0
+ note E_, 2
+ note __, 1
intensity $63
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
intensity $91
- note E_, 1
+ note E_, 2
intensity $a1
- note E_, 0
+ note E_, 1
notetype $8, $b1
- note E_, 0
- note E_, 0
+ note E_, 1
+ note E_, 1
endchannel
Music_LookKimonoGirl_Ch3: ; f7ad4
@@ -222,54 +222,54 @@
stereopanning $ff
vibrato $12, $24
notetype $6, $13
- note __, 0
- note __, 15
+ note __, 1
+ note __, 16
octave 5
- note E_, 0
- note F_, 0
note E_, 1
+ note F_, 1
+ note E_, 2
notetype $c, $13
- note E_, 11
+ note E_, 12
notetype $6, $13
octave 5
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
Music_LookKimonoGirl_branch_f7aec: ; f7aec
octave 5
- note D_, 3
- note E_, 3
- note F_, 3
- note A_, 3
- note B_, 3
- note A_, 3
- note B_, 3
+ note D_, 4
+ note E_, 4
+ note F_, 4
+ note A_, 4
+ note B_, 4
+ note A_, 4
+ note B_, 4
octave 6
- note D_, 3
- note E_, 7
- note F_, 0
- note F#, 0
+ note D_, 4
+ note E_, 8
note F_, 1
- note D_, 3
- note E_, 7
- note D_, 3
- note E_, 3
- note F_, 7
- note A_, 7
- note B_, 0
+ note F#, 1
+ note F_, 2
+ note D_, 4
+ note E_, 8
+ note D_, 4
+ note E_, 4
+ note F_, 8
+ note A_, 8
+ note B_, 1
octave 7
- note C_, 0
+ note C_, 1
octave 6
- note B_, 1
- note A_, 3
- note F_, 3
- note D_, 3
- note E_, 0
- note F_, 0
- note E_, 9
- note F_, 1
+ note B_, 2
+ note A_, 4
+ note F_, 4
+ note D_, 4
note E_, 1
- note D_, 7
- note E_, 7
+ note F_, 1
+ note E_, 10
+ note F_, 2
+ note E_, 2
+ note D_, 8
+ note E_, 8
loopchannel 0, Music_LookKimonoGirl_branch_f7aec
; f7b13
--- a/audio/music/looklass.asm
+++ b/audio/music/looklass.asm
@@ -13,10 +13,10 @@
dutycycle $2
notetype $c, $c7
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note B_, 13
+ note B_, 14
stereopanning $f
dutycycle $0
@@ -23,13 +23,13 @@
Music_LookLass_branch_ed7bd: ; ed7bd
intensity $a2
octave 3
- note E_, 3
+ note E_, 4
intensity $a1
- note E_, 3
- note E_, 3
- note E_, 1
+ note E_, 4
+ note E_, 4
+ note E_, 2
intensity $a3
- note B_, 1
+ note B_, 2
loopchannel 0, Music_LookLass_branch_ed7bd
Music_LookLass_Ch2: ; ed7cd
@@ -36,86 +36,86 @@
stereopanning $f0
dutycycle $0
notetype $c, $83
- note __, 15
+ note __, 16
Music_LookLass_branch_ed7d5: ; ed7d5
intensity $92
octave 2
- note B_, 3
+ note B_, 4
intensity $91
- note B_, 3
- note B_, 3
- note B_, 1
+ note B_, 4
+ note B_, 4
+ note B_, 2
intensity $93
octave 3
- note G#, 1
+ note G#, 2
loopchannel 0, Music_LookLass_branch_ed7d5
Music_LookLass_Ch3: ; ed7e6
notetype $c, $10
- note __, 7
+ note __, 8
octave 6
- note E_, 1
- note D#, 1
- note C#, 1
- note C_, 1
+ note E_, 2
+ note D#, 2
+ note C#, 2
+ note C_, 2
Music_LookLass_branch_ed7ef: ; ed7ef
octave 5
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 6
- note D#, 1
- note __, 1
- note E_, 1
- note __, 1
- note D#, 1
- note __, 1
- note C#, 1
- note C_, 1
+ note D#, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note C#, 2
+ note C_, 2
octave 5
- note B_, 1
- note A_, 1
- note G#, 1
- note A_, 1
- note A#, 1
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note A#, 2
octave 6
- note C#, 1
+ note C#, 2
octave 5
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 6
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 5
- note B_, 1
- note __, 1
- note A_, 1
- note __, 1
- note G#, 1
- note F#, 1
- note E_, 1
- note D#, 1
- note E_, 1
- note F#, 1
- note G#, 1
- note A_, 1
+ note B_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
loopchannel 0, Music_LookLass_branch_ed7ef
Music_LookLass_Ch4: ; ed81a
togglenoise $4
notetype $c
- note C_, 15
+ note C_, 16
Music_LookLass_branch_ed81f: ; ed81f
notetype $6
- note D_, 7
- note C#, 7
- note C#, 7
- note C#, 3
- note D_, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note D_, 8
+ note C#, 8
+ note C#, 8
+ note C#, 4
+ note D_, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
loopchannel 0, Music_LookLass_branch_ed81f
; ed82d
--- a/audio/music/lookmysticalman.asm
+++ b/audio/music/lookmysticalman.asm
@@ -13,188 +13,188 @@
tone $0001
stereopanning $f
notetype $c, $b3
- note __, 7
+ note __, 8
Music_LookMysticalMan_branch_178458: ; 178458
dutycycle $3
notetype $6, $96
octave 3
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note E_, 1
note F#, 1
- note __, 3
+ note __, 1
note F#, 1
- note __, 8
- note __, 8
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note D_, 1
+ note __, 1
+ note E_, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note __, 9
+ note __, 9
note E_, 1
- note __, 3
+ note __, 1
note E_, 1
- note __, 8
- note __, 8
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note C#, 1
+ note __, 1
+ note D_, 2
+ note E_, 2
+ note __, 4
+ note E_, 2
+ note __, 9
+ note __, 9
note E_, 1
- note __, 3
+ note __, 1
note E_, 1
- note __, 8
- note __, 8
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note C#, 1
+ note __, 1
+ note C#, 2
+ note E_, 2
+ note __, 4
+ note E_, 2
+ note __, 9
+ note __, 9
note E_, 1
- note __, 2
- note F_, 0
- note F#, 3
+ note __, 1
+ note E_, 1
+ note __, 1
+ note C#, 2
+ note E_, 2
note __, 3
- note E_, 3
- note __, 3
- note C#, 3
+ note F_, 1
+ note F#, 4
+ note __, 4
+ note E_, 4
+ note __, 4
+ note C#, 4
dutycycle $2
callchannel Music_LookMysticalMan_branch_1784f9
octave 4
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 3
- note B_, 1
- note __, 1
- note A#, 1
+ note B_, 2
+ note __, 2
+ note A#, 2
octave 4
- note C#, 5
- note __, 3
+ note C#, 6
+ note __, 4
octave 3
- note F#, 3
- note __, 3
- note E_, 3
+ note F#, 4
+ note __, 4
+ note E_, 4
callchannel Music_LookMysticalMan_branch_1784f9
octave 4
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 3
- note A#, 1
- note B_, 5
- note A#, 3
- note F#, 3
+ note A#, 2
+ note B_, 6
+ note A#, 4
+ note F#, 4
intensity $a5
dutycycle $0
octave 4
- note F#, 1
- note A#, 5
+ note F#, 2
+ note A#, 6
dutycycle $2
intensity $72
Music_LookMysticalMan_branch_1784b4: ; 1784b4
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
- note F#, 1
- note D_, 1
+ note B_, 2
+ note F#, 2
+ note D_, 2
loopchannel 4, Music_LookMysticalMan_branch_1784b4
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note B_, 1
- note F#, 1
- note D_, 1
+ note B_, 2
+ note F#, 2
+ note D_, 2
octave 3
- note A_, 1
- note F#, 1
- note D_, 1
+ note A_, 2
+ note F#, 2
+ note D_, 2
octave 2
- note A_, 1
- note B_, 1
+ note A_, 2
+ note B_, 2
octave 3
- note D_, 1
- note F#, 1
- note A_, 1
- note B_, 1
+ note D_, 2
+ note F#, 2
+ note A_, 2
+ note B_, 2
octave 4
- note D_, 1
- note F#, 1
- note B_, 1
+ note D_, 2
+ note F#, 2
+ note B_, 2
Music_LookMysticalMan_branch_1784d4: ; 1784d4
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note G#, 1
- note E_, 1
+ note G#, 2
+ note E_, 2
octave 3
- note B_, 1
+ note B_, 2
loopchannel 4, Music_LookMysticalMan_branch_1784d4
octave 5
- note C#, 1
+ note C#, 2
octave 4
- note A#, 1
- note F#, 1
- note C#, 1
+ note A#, 2
+ note F#, 2
+ note C#, 2
octave 3
- note A#, 1
- note F#, 1
- note C#, 1
+ note A#, 2
+ note F#, 2
+ note C#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C#, 1
- note E_, 1
- note F#, 1
- note A#, 1
+ note C#, 2
+ note E_, 2
+ note F#, 2
+ note A#, 2
octave 4
- note C#, 1
- note E_, 1
- note F#, 1
- note A#, 1
+ note C#, 2
+ note E_, 2
+ note F#, 2
+ note A#, 2
loopchannel 0, Music_LookMysticalMan_branch_178458
; 1784f9
Music_LookMysticalMan_branch_1784f9: ; 1784f9
- note D_, 15
+ note D_, 16
octave 4
- note D_, 1
- note __, 1
- note E_, 1
- note __, 1
- note F#, 1
- note D_, 5
+ note D_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note F#, 2
+ note D_, 6
octave 3
- note E_, 15
- note B_, 1
- note __, 1
+ note E_, 16
+ note B_, 2
+ note __, 2
octave 4
- note C#, 1
- note __, 1
- note D_, 1
+ note C#, 2
+ note __, 2
+ note D_, 2
octave 3
- note B_, 5
+ note B_, 6
octave 4
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note D_, 1
- note C#, 5
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note D_, 2
+ note C#, 6
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 3
- note B_, 1
- note A_, 5
+ note B_, 2
+ note A_, 6
endchannel
Music_LookMysticalMan_Ch2: ; 17851a
@@ -201,356 +201,356 @@
dutycycle $3
vibrato $a, $34
notetype $c, $b3
- note __, 7
+ note __, 8
Music_LookMysticalMan_branch_178523: ; 178523
stereopanning $f0
notetype $6, $b8
octave 3
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note A_, 1
note B_, 1
- note __, 3
+ note __, 1
note B_, 1
- note __, 5
+ note __, 1
+ note A_, 2
+ note B_, 2
+ note __, 4
+ note B_, 2
+ note __, 6
stereopanning $ff
- note B_, 7
- note A_, 3
+ note B_, 8
+ note A_, 4
stereopanning $f0
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note F#, 1
note G#, 1
- note __, 3
+ note __, 1
note G#, 1
- note __, 5
+ note __, 1
+ note F#, 2
+ note G#, 2
+ note __, 4
+ note G#, 2
+ note __, 6
stereopanning $ff
- note F#, 7
- note G#, 3
+ note F#, 8
+ note G#, 4
stereopanning $f0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G_, 1
note A_, 1
- note __, 3
+ note __, 1
note A_, 1
- note __, 5
+ note __, 1
+ note G_, 2
+ note A_, 2
+ note __, 4
+ note A_, 2
+ note __, 6
stereopanning $ff
- note A_, 7
- note G_, 3
+ note A_, 8
+ note G_, 4
stereopanning $f0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note E_, 1
note F#, 1
- note __, 2
- note A_, 0
- note A#, 3
- note __, 3
- note F#, 3
- note __, 3
- note E_, 3
- callchannel Music_LookMysticalMan_branch_17859a
+ note __, 1
note F#, 1
note __, 1
- note E_, 1
- note __, 1
- note D_, 1
- note E_, 5
+ note E_, 2
+ note F#, 2
+ note __, 3
+ note A_, 1
+ note A#, 4
+ note __, 4
+ note F#, 4
+ note __, 4
+ note E_, 4
+ callchannel Music_LookMysticalMan_branch_17859a
+ note F#, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note D_, 2
+ note E_, 6
callchannel Music_LookMysticalMan_branch_1785c8
callchannel Music_LookMysticalMan_branch_17859a
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
- note E_, 1
- note D_, 5
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note E_, 2
+ note D_, 6
callchannel Music_LookMysticalMan_branch_1785c8
notetype $c, $b7
- note B_, 1
- note __, 1
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
octave 4
- note D_, 1
- note __, 0
- note C#, 1
- note __, 0
- octave 3
- note B_, 15
+ note D_, 2
note __, 1
- note B_, 1
+ note C#, 2
note __, 1
+ octave 3
+ note B_, 16
+ note __, 2
+ note B_, 2
+ note __, 2
octave 4
- note D_, 1
+ note D_, 2
+ note __, 2
+ note C#, 2
note __, 1
- note C#, 1
- note __, 0
octave 3
- note B_, 1
- note __, 0
- note A#, 15
+ note B_, 2
note __, 1
+ note A#, 16
+ note __, 2
loopchannel 0, Music_LookMysticalMan_branch_178523
; 17859a
Music_LookMysticalMan_branch_17859a: ; 17859a
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 4
- note D_, 1
- note __, 1
- note F#, 1
- note A_, 5
- note B_, 7
- note __, 1
- note A_, 1
- note B_, 1
+ note D_, 2
+ note __, 2
+ note F#, 2
+ note A_, 6
+ note B_, 8
+ note __, 2
+ note A_, 2
+ note B_, 2
octave 5
- note C#, 1
- note D_, 1
- note __, 1
- note C#, 1
- note __, 1
- note D_, 1
- note C#, 5
+ note C#, 2
+ note D_, 2
+ note __, 2
+ note C#, 2
+ note __, 2
+ note D_, 2
+ note C#, 6
octave 4
- note B_, 11
+ note B_, 12
intensity $88
- note A#, 0
- note A_, 0
+ note A#, 1
+ note A_, 1
intensity $68
- note G#, 0
- note F#, 0
+ note G#, 1
+ note F#, 1
intensity $b8
octave 5
- note C#, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note B_, 1
- note A_, 5
- note G_, 1
- note __, 1
- note G_, 1
- note __, 1
- note F#, 1
- note E_, 5
+ note B_, 2
+ note A_, 6
+ note G_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note F#, 2
+ note E_, 6
endchannel
; 1785c8
Music_LookMysticalMan_branch_1785c8: ; 1785c8
- note C#, 7
+ note C#, 8
intensity $88
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
+ note B_, 1
+ note A#, 1
intensity $68
- note G#, 0
- note F#, 0
+ note G#, 1
+ note F#, 1
intensity $48
- note E_, 0
- note C#, 0
- note __, 0
+ note E_, 1
+ note C#, 1
+ note __, 1
intensity $b8
endchannel
Music_LookMysticalMan_Ch3: ; 1785db
notetype $6, $16
- note __, 15
+ note __, 16
Music_LookMysticalMan_branch_1785df: ; 1785df
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note A_, 1
- note __, 1
- note F#, 3
+ note A_, 2
+ note __, 2
+ note F#, 4
octave 2
- note B_, 0
- note __, 0
- note B_, 3
- note A_, 1
note B_, 1
+ note __, 1
+ note B_, 4
+ note A_, 2
+ note B_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
- note E_, 3
- note G#, 1
+ note F#, 2
+ note E_, 4
+ note G#, 2
+ note __, 2
+ note B_, 4
+ note E_, 1
note __, 1
- note B_, 3
- note E_, 0
- note __, 0
- note E_, 5
+ note E_, 6
octave 2
- note A#, 1
- note B_, 5
- note G#, 3
- note A_, 3
+ note A#, 2
+ note B_, 6
+ note G#, 4
+ note A_, 4
octave 3
- note G_, 1
- note __, 1
- note E_, 3
+ note G_, 2
+ note __, 2
+ note E_, 4
octave 2
- note A_, 0
- note __, 0
- note A_, 3
- note G_, 1
note A_, 1
+ note __, 1
+ note A_, 4
+ note G_, 2
+ note A_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
Music_LookMysticalMan_branch_178615: ; 178615
octave 2
- note F#, 3
- note A#, 1
- note __, 1
+ note F#, 4
+ note A#, 2
+ note __, 2
octave 3
- note C#, 3
+ note C#, 4
octave 2
- note F#, 0
- note __, 0
- note F#, 5
- note G#, 3
- note __, 3
- note A#, 3
- note B_, 3
- octave 3
- note A_, 1
- note __, 1
- note F#, 3
- octave 2
- note B_, 0
- note __, 0
- note B_, 5
- octave 3
- note D_, 1
- note __, 1
note F#, 1
- note D_, 5
- note E_, 3
- note G#, 1
note __, 1
- note B_, 3
- note E_, 0
- note __, 0
- note E_, 5
- note D_, 1
- note __, 1
+ note F#, 6
+ note G#, 4
+ note __, 4
+ note A#, 4
+ note B_, 4
+ octave 3
+ note A_, 2
+ note __, 2
+ note F#, 4
octave 2
note B_, 1
- note G#, 5
- note A_, 3
+ note __, 1
+ note B_, 6
octave 3
- note C#, 1
+ note D_, 2
+ note __, 2
+ note F#, 2
+ note D_, 6
+ note E_, 4
+ note G#, 2
+ note __, 2
+ note B_, 4
+ note E_, 1
note __, 1
- note E_, 3
+ note E_, 6
+ note D_, 2
+ note __, 2
octave 2
- note A_, 0
- note __, 0
- note A_, 5
+ note B_, 2
+ note G#, 6
+ note A_, 4
octave 3
- note E_, 3
- note C#, 1
+ note C#, 2
+ note __, 2
+ note E_, 4
octave 2
- note E_, 5
- loopchannel 2, Music_LookMysticalMan_branch_178615
- note F#, 3
- note A#, 1
+ note A_, 1
note __, 1
+ note A_, 6
octave 3
- note C#, 1
- note F#, 5
+ note E_, 4
+ note C#, 2
octave 2
- note F#, 1
- note __, 1
+ note E_, 6
+ loopchannel 2, Music_LookMysticalMan_branch_178615
+ note F#, 4
+ note A#, 2
+ note __, 2
octave 3
- note C#, 3
+ note C#, 2
+ note F#, 6
octave 2
- note A#, 1
+ note F#, 2
+ note __, 2
octave 3
- note F#, 5
+ note C#, 4
octave 2
- note B_, 3
+ note A#, 2
octave 3
- note B_, 3
+ note F#, 6
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note F#, 1
- note A_, 5
+ note B_, 4
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note F#, 3
+ note F#, 2
+ note A_, 6
octave 2
- note B_, 3
- note A_, 3
- note __, 1
- note A#, 3
- note __, 1
- note B_, 5
- note __, 1
- note B_, 3
- note A_, 3
- note F#, 3
- note E_, 3
+ note B_, 4
octave 3
- note E_, 3
+ note F#, 4
octave 2
- note E_, 3
- note G#, 1
+ note B_, 4
+ note A_, 4
+ note __, 2
+ note A#, 4
+ note __, 2
+ note B_, 6
+ note __, 2
+ note B_, 4
+ note A_, 4
+ note F#, 4
+ note E_, 4
octave 3
- note D_, 5
+ note E_, 4
octave 2
- note E_, 3
- note B_, 3
+ note E_, 4
+ note G#, 2
octave 3
- note E_, 3
- note F#, 3
- note __, 1
- note E_, 3
- note __, 1
- note C#, 7
+ note D_, 6
octave 2
- note B_, 7
- note A#, 3
+ note E_, 4
+ note B_, 4
+ octave 3
+ note E_, 4
+ note F#, 4
+ note __, 2
+ note E_, 4
+ note __, 2
+ note C#, 8
+ octave 2
+ note B_, 8
+ note A#, 4
loopchannel 0, Music_LookMysticalMan_branch_1785df
Music_LookMysticalMan_Ch4: ; 17868e
togglenoise $3
notetype $c
- note D#, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
+ note D_, 1
Music_LookMysticalMan_branch_178697: ; 178697
callchannel Music_LookMysticalMan_branch_1786d3
@@ -561,65 +561,65 @@
callchannel Music_LookMysticalMan_branch_1786d3
callchannel Music_LookMysticalMan_branch_1786d9
callchannel Music_LookMysticalMan_branch_1786d3
- note D_, 1
+ note D_, 2
+ note D#, 2
+ note D_, 2
note D#, 1
note D_, 1
- note D#, 0
- note D_, 0
+ note D_, 2
+ note D#, 2
+ note D_, 2
note D_, 1
- note D#, 1
note D_, 1
- note D_, 0
- note D_, 0
Music_LookMysticalMan_branch_1786ba: ; 1786ba
- note D_, 1
- note D#, 1
note D_, 2
- note D#, 0
+ note D#, 2
+ note D_, 3
note D#, 1
- note D#, 1
- note D_, 1
- note D#, 1
- note D_, 1
- note D#, 1
+ note D#, 2
+ note D#, 2
note D_, 2
- note D#, 0
+ note D#, 2
+ note D_, 2
+ note D#, 2
+ note D_, 3
note D#, 1
+ note D#, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
loopchannel 2, Music_LookMysticalMan_branch_1786ba
loopchannel 0, Music_LookMysticalMan_branch_178697
; 1786d3
Music_LookMysticalMan_branch_1786d3: ; 1786d3
+ note D#, 4
+ note D_, 3
note D#, 3
- note D_, 2
note D#, 2
- note D#, 1
- note D_, 3
+ note D_, 4
endchannel
; 1786d9
Music_LookMysticalMan_branch_1786d9: ; 1786d9
- note D#, 3
- note D_, 2
- note D_, 2
- note D#, 1
+ note D#, 4
note D_, 3
+ note D_, 3
+ note D#, 2
+ note D_, 4
endchannel
; 1786df
Music_LookMysticalMan_branch_1786df: ; 1786df
- note D#, 3
- note D_, 1
- note D#, 0
+ note D#, 4
note D_, 2
- note D_, 1
note D#, 1
- note D_, 0
- note D_, 0
+ note D_, 3
+ note D_, 2
+ note D#, 2
+ note D_, 1
+ note D_, 1
endchannel
; 1786e8
--- a/audio/music/lookofficer.asm
+++ b/audio/music/lookofficer.asm
@@ -14,27 +14,27 @@
dutycycle $3
notetype $c, $a7
octave 4
- note C#, 0
- note D_, 0
- note D#, 0
- note E_, 0
- note F_, 11
+ note C#, 1
+ note D_, 1
+ note D#, 1
+ note E_, 1
+ note F_, 12
intensity $2f
octave 3
- note B_, 15
+ note B_, 16
Music_LookOfficer_branch_ed852: ; ed852
intensity $82
- note __, 3
- note B_, 5
- note G#, 3
- note B_, 5
- note B_, 5
- note G#, 3
- note B_, 1
+ note __, 4
+ note B_, 6
+ note G#, 4
+ note B_, 6
+ note B_, 6
+ note G#, 4
+ note B_, 2
intensity $2f
- note A#, 15
- note A_, 15
+ note A#, 16
+ note A_, 16
loopchannel 0, Music_LookOfficer_branch_ed852
Music_LookOfficer_Ch2: ; ed863
@@ -42,38 +42,38 @@
dutycycle $3
notetype $c, $b7
octave 5
- note D#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 4
- note B_, 11
+ note B_, 12
dutycycle $3
intensity $a2
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note D#, 1
+ note D#, 2
Music_LookOfficer_branch_ed882: ; ed882
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note E_, 1
- note G#, 1
- note B_, 1
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
+ note B_, 2
+ note E_, 2
+ note G#, 2
loopchannel 2, Music_LookOfficer_branch_ed882
forceoctave $1
callchannel Music_LookOfficer_branch_ed89e
@@ -84,19 +84,19 @@
Music_LookOfficer_branch_ed89e: ; ed89e
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note C#, 1
- note A_, 1
+ note C#, 2
+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note C#, 1
- note E_, 1
+ note C#, 2
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note C#, 1
+ note C#, 2
endchannel
Music_LookOfficer_Ch3: ; ed8ad
@@ -103,42 +103,42 @@
vibrato $14, $14
stereopanning $f0
notetype $c, $14
- note __, 9
+ note __, 10
octave 3
- note B_, 1
- note __, 1
- note B_, 1
+ note B_, 2
+ note __, 2
+ note B_, 2
intensity $12
octave 5
- note D#, 1
- note __, 0
- note F_, 1
- note __, 0
- note A_, 1
- note B_, 1
- note __, 0
+ note D#, 2
+ note __, 1
+ note F_, 2
+ note __, 1
+ note A_, 2
+ note B_, 2
+ note __, 1
octave 6
- note C#, 1
- note __, 0
- note D#, 1
+ note C#, 2
+ note __, 1
+ note D#, 2
Music_LookOfficer_branch_ed8c8: ; ed8c8
- note E_, 5
- note D#, 5
- note C#, 3
+ note E_, 6
+ note D#, 6
+ note C#, 4
octave 5
- note B_, 1
- note A_, 1
- note G#, 1
- note F#, 1
- note G#, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
+ note B_, 2
octave 6
- note C#, 1
- note F_, 7
- note D_, 7
- note E_, 7
- note C#, 7
+ note C#, 2
+ note F_, 8
+ note D_, 8
+ note E_, 8
+ note C#, 8
loopchannel 0, Music_LookOfficer_branch_ed8c8
; ed8dd
--- a/audio/music/lookpokemaniac.asm
+++ b/audio/music/lookpokemaniac.asm
@@ -12,21 +12,21 @@
vibrato $2, $33
tone $0002
notetype $c, $b3
- note __, 7
+ note __, 8
Music_LookPokemaniac_branch_ebdfb: ; ebdfb
- note __, 3
+ note __, 4
octave 3
- note A#, 0
- note __, 2
- note A#, 0
- note __, 2
+ note A#, 1
+ note __, 3
+ note A#, 1
+ note __, 3
loopchannel 4, Music_LookPokemaniac_branch_ebdfb
+ note __, 4
+ note G_, 1
note __, 3
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
loopchannel 4, Music_LookPokemaniac_branch_ebdfb
loopchannel 0, Music_LookPokemaniac_branch_ebdfb
@@ -36,50 +36,50 @@
tone $0001
notetype $c, $b3
octave 2
- note A_, 0
- note F#, 0
- note D#, 0
- note C_, 0
+ note A_, 1
+ note F#, 1
+ note D#, 1
+ note C_, 1
octave 1
- note A_, 3
+ note A_, 4
Music_LookPokemaniac_branch_ebe24: ; ebe24
octave 2
- note C_, 1
- note __, 1
- octave 3
- note F#, 0
+ note C_, 2
note __, 2
- note A_, 0
- note __, 2
- octave 1
- note G_, 1
- note __, 1
octave 3
- note C_, 0
+ note F#, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ octave 1
+ note G_, 2
note __, 2
- note D#, 0
- note __, 2
+ octave 3
+ note C_, 1
+ note __, 3
+ note D#, 1
+ note __, 3
loopchannel 2, Music_LookPokemaniac_branch_ebe24
Music_LookPokemaniac_branch_ebe38: ; ebe38
octave 1
- note A_, 1
- note __, 1
- octave 3
- note D#, 0
+ note A_, 2
note __, 2
- note F#, 0
- note __, 2
+ octave 3
+ note D#, 1
+ note __, 3
+ note F#, 1
+ note __, 3
octave 1
- note E_, 1
- note __, 1
- octave 2
- note A_, 0
+ note E_, 2
note __, 2
+ octave 2
+ note A_, 1
+ note __, 3
octave 3
- note C_, 0
- note __, 2
+ note C_, 1
+ note __, 3
loopchannel 2, Music_LookPokemaniac_branch_ebe38
loopchannel 0, Music_LookPokemaniac_branch_ebe24
@@ -88,12 +88,12 @@
vibrato $6, $33
notetype $c, $15
octave 4
- note C_, 0
- note D#, 0
- note F#, 0
- note A_, 0
+ note C_, 1
+ note D#, 1
+ note F#, 1
+ note A_, 1
octave 5
- note C_, 3
+ note C_, 4
intensity $10
Music_LookPokemaniac_branch_ebe62: ; ebe62
@@ -105,63 +105,63 @@
; ebe70
Music_LookPokemaniac_branch_ebe70: ; ebe70
- note A#, 5
- note A_, 1
- note G#, 1
- note G_, 1
- note F#, 5
- note F_, 1
- note F#, 1
- note A_, 1
+ note A#, 6
+ note A_, 2
+ note G#, 2
+ note G_, 2
+ note F#, 6
+ note F_, 2
+ note F#, 2
+ note A_, 2
octave 4
- note D#, 3
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D#, 4
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 5
- note F#, 3
- note C_, 0
- note __, 0
- note F#, 0
- note __, 0
- note C_, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 5
+ note F#, 4
+ note C_, 1
+ note __, 1
note F#, 1
- note F_, 1
- note E_, 1
- note D#, 5
- note D_, 1
- note D#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
note F#, 1
- note C_, 3
+ note __, 1
+ note G_, 6
+ note F#, 2
+ note F_, 2
+ note E_, 2
+ note D#, 6
+ note D_, 2
+ note D#, 2
+ note F#, 2
+ note C_, 4
octave 4
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
- note C_, 0
- note __, 0
- note D#, 3
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note D#, 4
octave 4
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 5
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
- note C_, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
endchannel
; ebeab
--- a/audio/music/lookrival.asm
+++ b/audio/music/lookrival.asm
@@ -15,109 +15,109 @@
stereopanning $f
notetype $c, $b2
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note A#, 0
+ note A#, 1
+ note G#, 2
+ note A#, 1
note G#, 1
- note A#, 0
- note G#, 0
- note F#, 1
- note F_, 5
+ note F#, 2
+ note F_, 6
intensity $b7
- note G#, 5
+ note G#, 6
intensity $b2
- note A#, 3
- note F_, 1
- note G#, 3
+ note A#, 4
+ note F_, 2
+ note G#, 4
intensity $a0
- note G#, 9
+ note G#, 10
intensity $a5
- note G#, 7
+ note G#, 8
intensity $a6
- note F#, 7
+ note F#, 8
Music_AfterTheRivalFight_branch_f4fb1: ; f4fb1
Music_LookRival_branch_f4fb1: ; f4fb1
intensity $b5
- note F_, 3
- note D#, 1
- note F_, 5
- note F_, 1
- note G_, 1
- note G#, 3
- note A#, 3
- note G#, 1
- note G_, 3
+ note F_, 4
+ note D#, 2
+ note F_, 6
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note A#, 4
+ note G#, 2
+ note G_, 4
intensity $a0
- note F_, 1
+ note F_, 2
intensity $a7
- note F_, 15
+ note F_, 16
intensity $66
- note __, 1
- note F_, 1
- note G_, 3
+ note __, 2
+ note F_, 2
+ note G_, 4
intensity $b6
- note G#, 3
+ note G#, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
- note G#, 1
- note A#, 5
+ note A#, 4
+ note G#, 2
+ note A#, 6
intensity $b4
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note C#, 1
- note C#, 1
- note D#, 1
- note D#, 1
- note C#, 1
- note C_, 5
+ note C_, 2
+ note C#, 2
+ note C#, 2
+ note D#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 6
intensity $b7
octave 3
- note A#, 11
- note G#, 1
- note G_, 1
- note G#, 1
- note A#, 9
- note B_, 3
+ note A#, 12
+ note G#, 2
+ note G_, 2
+ note G#, 2
+ note A#, 10
+ note B_, 4
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note A#, 5
- note G_, 9
- note A#, 5
- note G#, 5
+ note A#, 6
+ note G_, 10
+ note A#, 6
+ note G#, 6
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note G#, 7
- note F_, 5
- note C_, 1
+ note A#, 2
+ note G#, 8
+ note F_, 6
+ note C_, 2
Music_LookRival_branch_f4ff7: ; f4ff7
intensity $b2
- note F_, 5
+ note F_, 6
intensity $b7
- note G#, 3
- note F#, 1
- note F_, 1
- note D#, 1
+ note G#, 4
+ note F#, 2
+ note F_, 2
+ note D#, 2
loopchannel 3, Music_LookRival_branch_f4ff7
intensity $b2
- note F_, 1
- note G#, 3
+ note F_, 2
+ note G#, 4
intensity $b7
- note G#, 5
- note F#, 3
+ note G#, 6
+ note F#, 4
loopchannel 0, Music_LookRival_branch_f4fb1
Music_LookRival_Ch2: ; f5010
@@ -126,211 +126,211 @@
stereopanning $f0
notetype $c, $c2
octave 4
- note F#, 1
- note F_, 1
- note D#, 1
- note C#, 1
- note C_, 5
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note C#, 2
+ note C_, 6
intensity $c7
- note D#, 5
+ note D#, 6
intensity $c2
- note F_, 3
- note C_, 1
- note D#, 3
+ note F_, 4
+ note C_, 2
+ note D#, 4
intensity $b0
- note D#, 9
+ note D#, 10
intensity $b7
- note D#, 15
+ note D#, 16
-Music_LookRival_branch_f502e: ; f502e
-
Music_AfterTheRivalFight_branch_f502e: ; f502e
+
+Music_LookRival_branch_f502e: ; f502e
intensity $c7
- note C_, 11
+ note C_, 12
intensity $c4
- note C_, 1
- note D_, 1
- note D#, 3
- note D_, 3
- note C_, 1
- note D_, 3
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note D_, 4
+ note C_, 2
+ note D_, 4
intensity $b0
- note C_, 5
+ note C_, 6
intensity $b7
- note C_, 7
+ note C_, 8
intensity $b4
octave 3
- note A_, 1
- note G_, 1
- note A_, 1
+ note A_, 2
+ note G_, 2
+ note A_, 2
intensity $c6
octave 4
- note C_, 5
+ note C_, 6
intensity $c7
- note D#, 7
- note F_, 11
+ note D#, 8
+ note F_, 12
intensity $c4
- note F_, 1
- note G_, 1
- note G#, 1
- note G#, 1
- note G_, 1
- note G_, 1
- note F_, 1
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note G#, 2
+ note G_, 2
+ note G_, 2
+ note F_, 2
intensity $c4
- note G_, 5
+ note G_, 6
intensity $b0
- note F_, 15
+ note F_, 16
intensity $b7
- note F_, 15
+ note F_, 16
intensity $b0
- note G_, 11
- note F_, 3
- note E_, 15
- note F_, 11
- note D#, 3
+ note G_, 12
+ note F_, 4
+ note E_, 16
+ note F_, 12
+ note D#, 4
intensity $c7
- note D_, 7
+ note D_, 8
intensity $c4
- note C_, 1
- note D_, 1
- note D#, 0
- note D_, 0
+ note C_, 2
+ note D_, 2
note D#, 1
+ note D_, 1
+ note D#, 2
Music_LookRival_branch_f5070: ; f5070
intensity $c2
- note C_, 5
+ note C_, 6
intensity $c7
- note D#, 5
+ note D#, 6
intensity $c2
- note F_, 3
+ note F_, 4
loopchannel 3, Music_LookRival_branch_f5070
- note C_, 1
- note D#, 3
+ note C_, 2
+ note D#, 4
intensity $c7
- note D#, 9
+ note D#, 10
loopchannel 0, Music_LookRival_branch_f502e
Music_LookRival_Ch3: ; f5086
notetype $c, $28
- note __, 1
+ note __, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
- note F#, 1
- note F_, 3
- note G#, 1
- note D#, 3
- note C_, 1
- note D_, 1
- note D#, 1
- note G#, 1
- note F#, 1
- note F_, 1
- note D#, 9
- note D#, 9
- note C_, 1
- note D#, 1
- note F#, 1
+ note G#, 2
+ note F#, 2
+ note F_, 4
+ note G#, 2
+ note D#, 4
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note G#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 10
+ note D#, 10
+ note C_, 2
+ note D#, 2
+ note F#, 2
-Music_LookRival_branch_f509d: ; f509d
-
Music_AfterTheRivalFight_branch_f509d: ; f509d
+
+Music_LookRival_branch_f509d: ; f509d
callchannel Music_LookRival_branch_f50ef
loopchannel 3, Music_LookRival_branch_f509d
- note F_, 3
- note C_, 1
- note D#, 3
- note G#, 1
- note G_, 1
- note F#, 1
+ note F_, 4
+ note C_, 2
+ note D#, 4
+ note G#, 2
+ note G_, 2
+ note F#, 2
callchannel Music_LookRival_branch_f50f7
- note A#, 1
- note F_, 1
- note G_, 1
- note G#, 3
- note F_, 1
- note G_, 1
- note G#, 0
- note A_, 0
+ note A#, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note F_, 2
+ note G_, 2
+ note G#, 1
+ note A_, 1
callchannel Music_LookRival_branch_f50ff
- note A#, 1
- note F_, 1
- note G_, 1
- note G#, 3
- note F_, 1
- note A#, 1
- note B_, 1
+ note A#, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note F_, 2
+ note A#, 2
+ note B_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G_, 1
- note A#, 3
- note G_, 1
- note A_, 1
- note A#, 1
+ note G_, 2
+ note A#, 4
+ note G_, 2
+ note A_, 2
+ note A#, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G_, 1
- note A#, 3
- note G_, 1
+ note G_, 2
+ note A#, 4
+ note G_, 2
+ note A_, 2
+ note A#, 1
note A_, 1
- note A#, 0
- note A_, 0
callchannel Music_LookRival_branch_f50f7
callchannel Music_LookRival_branch_f50ff
callchannel Music_LookRival_branch_f50ef
callchannel Music_LookRival_branch_f50ef
- note F_, 1
- note C_, 1
- note D_, 1
- note D#, 3
- note C_, 1
- note D_, 1
- note D#, 0
- note E_, 0
- note F_, 1
- note C_, 1
- note D_, 1
- note D#, 3
- note C_, 1
- note F#, 1
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note C_, 2
+ note D_, 2
+ note D#, 1
note E_, 1
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note C_, 2
+ note F#, 2
+ note E_, 2
loopchannel 0, Music_LookRival_branch_f509d
; f50ef
Music_LookRival_branch_f50ef: ; f50ef
- note F_, 1
- note C_, 1
- note D_, 1
- note D#, 3
- note C_, 1
- note D_, 1
- note D#, 1
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note C_, 2
+ note D_, 2
+ note D#, 2
endchannel
; f50f7
Music_LookRival_branch_f50f7: ; f50f7
- note A#, 1
- note F_, 1
- note G_, 1
- note G#, 3
- note F_, 1
- note G_, 1
- note G#, 1
+ note A#, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note F_, 2
+ note G_, 2
+ note G#, 2
endchannel
; f50ff
Music_LookRival_branch_f50ff: ; f50ff
- note A#, 3
- note F_, 1
- note G#, 3
- note F_, 1
- note G_, 1
- note G#, 1
+ note A#, 4
+ note F_, 2
+ note G#, 4
+ note F_, 2
+ note G_, 2
+ note G#, 2
endchannel
Music_LookRival_Ch4: ; f5106
@@ -337,32 +337,32 @@
stereopanning $f0
togglenoise $3
notetype $c
- note __, 7
- note __, 15
- note D#, 1
- note D_, 3
- note D_, 5
- note D_, 3
- note D#, 3
- note D#, 3
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 1
+ note __, 8
+ note __, 16
+ note D#, 2
+ note D_, 4
+ note D_, 6
+ note D_, 4
+ note D#, 4
+ note D#, 4
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
Music_AfterTheRivalFight_branch_f5118: ; f5118
Music_LookRival_branch_f5118: ; f5118
- note D#, 3
- note D_, 1
- note D#, 3
- note D#, 1
- note D_, 3
- note D#, 3
- note D_, 1
- note D#, 3
- note D#, 1
- note D_, 1
- note D_, 1
+ note D#, 4
+ note D_, 2
+ note D#, 4
+ note D#, 2
+ note D_, 4
+ note D#, 4
+ note D_, 2
+ note D#, 4
+ note D#, 2
+ note D_, 2
+ note D_, 2
loopchannel 0, Music_LookRival_branch_f5118
; f5127
--- a/audio/music/lookrocket.asm
+++ b/audio/music/lookrocket.asm
@@ -15,8 +15,8 @@
vibrato $5, $64
notetype $c, $a8
octave 4
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
callchannel Music_LookRocket_branch_f74e6
dutycycle $1
@@ -25,8 +25,8 @@
callchannel Music_LookRocket_branch_f74f7
callchannel Music_LookRocket_branch_f758a
octave 4
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
intensity $53
callchannel Music_LookRocket_branch_f750c
intensity $c3
@@ -33,55 +33,55 @@
callchannel Music_LookRocket_branch_f750c
intensity $e3
callchannel Music_LookRocket_branch_f750c
- note __, 15
+ note __, 16
loopchannel 0, Music_LookRocket_branch_f74c7
; f74e6
-Music_RocketTheme_branch_f74e6: ; f74e6
-
Music_LookRocket_branch_f74e6: ; f74e6
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note C#, 0
- note __, 0
- note C_, 0
- note __, 2
+
+Music_RocketTheme_branch_f74e6: ; f74e6
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C_, 1
+ note __, 3
octave 2
- note F_, 0
- note G#, 0
- note B_, 0
+ note F_, 1
+ note G#, 1
+ note B_, 1
octave 3
- note D_, 0
- note F_, 0
- note G#, 0
+ note D_, 1
+ note F_, 1
+ note G#, 1
endchannel
; f74f7
-Music_RocketTheme_branch_f74f7: ; f74f7
-
Music_LookRocket_branch_f74f7: ; f74f7
- note __, 1
+
+Music_RocketTheme_branch_f74f7: ; f74f7
+ note __, 2
octave 3
- note D#, 0
- note __, 4
- note D#, 3
+ note D#, 1
+ note __, 5
+ note D#, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D#, 0
- note F_, 0
- note F#, 5
- note D#, 0
- note __, 2
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D#, 1
+ note F_, 1
+ note F#, 6
+ note D#, 1
+ note __, 3
+ note F#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
endchannel
; f750c
@@ -88,13 +88,13 @@
Music_LookRocket_branch_f750c: ; f750c
Music_RocketTheme_branch_f750c: ; f750c
- note __, 1
+ note __, 2
octave 2
- note B_, 0
- note __, 6
+ note B_, 1
+ note __, 7
octave 3
- note C_, 0
- note __, 4
+ note C_, 1
+ note __, 5
endchannel
; f7514
@@ -105,8 +105,8 @@
notetype $c, $b7
stereopanning $ff
octave 5
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
callchannel Music_LookRocket_branch_f7547
Music_LookRocket_branch_f7526: ; f7526
@@ -113,8 +113,8 @@
intensity $b7
callchannel Music_LookRocket_branch_f758a
octave 5
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
callchannel Music_LookRocket_branch_f7554
intensity $53
callchannel Music_LookRocket_branch_f7568
@@ -129,16 +129,16 @@
Music_LookRocket_branch_f7547: ; f7547
Music_RocketTheme_branch_f7547: ; f7547
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
- note C#, 0
- note __, 0
- note C_, 0
- note __, 2
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C_, 1
+ note __, 3
octave 3
- note B_, 5
+ note B_, 6
dutycycle $0
endchannel
; f7554
@@ -146,25 +146,25 @@
Music_LookRocket_branch_f7554: ; f7554
Music_RocketTheme_branch_f7554: ; f7554
- note __, 1
- octave 4
- note D#, 0
- note __, 4
- note F_, 3
- note C_, 0
- note D_, 0
- note D#, 0
- note F_, 0
- note F#, 5
- note D#, 0
note __, 2
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
+ octave 4
+ note D#, 1
+ note __, 5
+ note F_, 4
+ note C_, 1
+ note D_, 1
+ note D#, 1
+ note F_, 1
+ note F#, 6
+ note D#, 1
+ note __, 3
+ note F#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 5
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
endchannel
; f7568
@@ -171,12 +171,12 @@
Music_LookRocket_branch_f7568: ; f7568
Music_RocketTheme_branch_f7568: ; f7568
- note __, 1
+ note __, 2
octave 3
- note F_, 0
- note __, 6
- note F#, 0
- note __, 4
+ note F_, 1
+ note __, 7
+ note F#, 1
+ note __, 5
endchannel
; f756f
@@ -184,45 +184,45 @@
Music_RocketTheme_branch_f756f: ; f756f
intensity $63
- note G#, 0
- note F_, 0
- note D_, 0
+ note G#, 1
+ note F_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
intensity $a3
octave 3
- note A_, 0
- note F#, 0
- note D#, 0
- note C_, 0
+ note A_, 1
+ note F#, 1
+ note D#, 1
+ note C_, 1
intensity $c3
- note A#, 0
- note G_, 0
- note E_, 0
- note C#, 0
+ note A#, 1
+ note G_, 1
+ note E_, 1
+ note C#, 1
intensity $f3
- note B_, 0
- note G#, 0
- note F_, 0
- note D_, 0
+ note B_, 1
+ note G#, 1
+ note F_, 1
+ note D_, 1
endchannel
; f758a
-Music_RocketTheme_branch_f758a: ; f758a
-
Music_LookRocket_branch_f758a: ; f758a
+
+Music_RocketTheme_branch_f758a: ; f758a
octave 3
- note __, 1
- note G_, 0
- note __, 4
- note A_, 7
- note A#, 5
- note A_, 0
note __, 2
- note A#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note G_, 1
+ note __, 5
+ note A_, 8
+ note A#, 6
+ note A_, 1
+ note __, 3
+ note A#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
endchannel
Music_LookRocket_Ch3: ; f7597
@@ -230,7 +230,7 @@
vibrato $4, $22
notetype $c, $14
stereopanning $f0
- note __, 1
+ note __, 2
callchannel Music_LookRocket_branch_f75bf
Music_LookRocket_branch_f75a5: ; f75a5
@@ -245,79 +245,79 @@
loopchannel 0, Music_LookRocket_branch_f75a5
; f75bf
-Music_RocketTheme_branch_f75bf: ; f75bf
-
Music_LookRocket_branch_f75bf: ; f75bf
+
+Music_RocketTheme_branch_f75bf: ; f75bf
octave 3
- note F_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note D_, 0
- note __, 2
+ note C_, 1
+ note __, 1
+ note D_, 1
+ note __, 3
octave 3
- note D_, 5
+ note D_, 6
endchannel
; f75cc
-Music_RocketTheme_branch_f75cc: ; f75cc
-
Music_LookRocket_branch_f75cc: ; f75cc
+
+Music_RocketTheme_branch_f75cc: ; f75cc
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
endchannel
; f75e1
-Music_RocketTheme_branch_f75e1: ; f75e1
-
Music_LookRocket_branch_f75e1: ; f75e1
+
+Music_RocketTheme_branch_f75e1: ; f75e1
intensity $24
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
intensity $14
octave 2
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
endchannel
; f75fe
@@ -324,74 +324,74 @@
Music_LookRocket_branch_f75fe: ; f75fe
Music_RocketTheme_branch_f75fe: ; f75fe
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
endchannel
; f7623
-Music_RocketTheme_branch_f7623: ; f7623
-
Music_LookRocket_branch_f7623: ; f7623
+
+Music_RocketTheme_branch_f7623: ; f7623
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
- note G#, 0
- note F#, 0
- note D#, 0
- note C_, 0
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note F#, 1
+ note D#, 1
+ note C_, 1
endchannel
Music_LookRocket_Ch4: ; f7638
togglenoise $3
notetype $c
- note __, 1
+ note __, 2
callchannel Music_LookRocket_branch_f765c
Music_LookRocket_branch_f7640: ; f7640
@@ -409,13 +409,13 @@
Music_LookRocket_branch_f765c: ; f765c
Music_RocketTheme_branch_f765c: ; f765c
- note C_, 7
+ note C_, 8
+ note D_, 2
+ note D#, 2
+ note C#, 1
+ note C#, 1
note D_, 1
- note D#, 1
- note C#, 0
- note C#, 0
- note D_, 0
- note D_, 0
+ note D_, 1
endchannel
; f7664
@@ -422,13 +422,13 @@
Music_LookRocket_branch_f7664: ; f7664
Music_RocketTheme_branch_f7664: ; f7664
- note D#, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note D#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
endchannel
; f766d
--- a/audio/music/looksage.asm
+++ b/audio/music/looksage.asm
@@ -10,97 +10,97 @@
volume $77
dutycycle $3
notetype $c, $b3
- note __, 1
- note __, 15
+ note __, 2
+ note __, 16
callchannel Music_LookSage_branch_ee3fa
intensity $b3
octave 3
- note D_, 1
+ note D_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $b3
- note E_, 1
+ note E_, 2
intensity $93
- note E_, 1
+ note E_, 2
intensity $b3
- note A_, 1
+ note A_, 2
intensity $93
- note A_, 1
+ note A_, 2
intensity $b3
- note F_, 1
+ note F_, 2
intensity $93
- note F_, 1
+ note F_, 2
Music_LookSage_branch_ee38e: ; ee38e
intensity $b3
- note D_, 1
+ note D_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $b3
octave 2
- note B_, 1
+ note B_, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $b3
- note A_, 1
+ note A_, 2
intensity $93
- note A_, 1
+ note A_, 2
intensity $b3
- note B_, 1
+ note B_, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $b3
octave 3
- note D_, 1
+ note D_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $b3
octave 2
- note B_, 1
+ note B_, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $b3
octave 3
- note D_, 1
+ note D_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $b3
- note E_, 1
+ note E_, 2
intensity $93
- note E_, 1
+ note E_, 2
intensity $b3
- note F_, 1
+ note F_, 2
intensity $93
- note F_, 1
+ note F_, 2
intensity $b3
- note D_, 1
+ note D_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $b3
- note E_, 1
+ note E_, 2
intensity $93
- note E_, 1
+ note E_, 2
intensity $b3
- note A_, 1
+ note A_, 2
intensity $93
- note A_, 1
+ note A_, 2
intensity $b3
- note D_, 1
+ note D_, 2
intensity $93
- note D_, 1
+ note D_, 2
intensity $b3
octave 2
- note B_, 1
+ note B_, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $b3
- note A_, 1
+ note A_, 2
intensity $93
- note A_, 1
+ note A_, 2
intensity $b3
- note B_, 1
+ note B_, 2
intensity $93
- note B_, 1
+ note B_, 2
callchannel Music_LookSage_branch_ee3fa
loopchannel 0, Music_LookSage_branch_ee38e
; ee3fa
@@ -108,21 +108,21 @@
Music_LookSage_branch_ee3fa: ; ee3fa
intensity $b3
octave 2
- note E_, 1
+ note E_, 2
intensity $93
- note E_, 1
+ note E_, 2
intensity $b3
- note A_, 1
+ note A_, 2
intensity $93
- note A_, 1
+ note A_, 2
intensity $b3
- note B_, 1
+ note B_, 2
intensity $93
- note B_, 1
+ note B_, 2
intensity $b3
- note A_, 1
+ note A_, 2
intensity $93
- note A_, 1
+ note A_, 2
endchannel
Music_LookSage_Ch3: ; ee414
@@ -130,55 +130,55 @@
vibrato $16, $23
notetype $c, $10
octave 5
- note B_, 0
+ note B_, 1
octave 6
- note C_, 0
+ note C_, 1
octave 5
- note B_, 15
+ note B_, 16
vibrato $7, $23
- note B_, 7
+ note B_, 8
vibrato $14, $23
octave 6
- note D_, 5
- note E_, 0
- note F_, 0
- note E_, 13
- note G_, 0
- note G#, 0
+ note D_, 6
+ note E_, 1
+ note F_, 1
+ note E_, 14
+ note G_, 1
+ note G#, 1
Music_LookSage_branch_ee430: ; ee430
- note A_, 11
- note B_, 3
- note D_, 8
- note E_, 0
- note F_, 0
- note D_, 0
+ note A_, 12
+ note B_, 4
+ note D_, 9
+ note E_, 1
+ note F_, 1
+ note D_, 1
vibrato $0, $0
- note E_, 3
+ note E_, 4
vibrato $7, $23
- note E_, 7
+ note E_, 8
vibrato $14, $23
octave 5
- note B_, 7
+ note B_, 8
octave 6
- note F_, 7
+ note F_, 8
notetype $6, $10
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 5
- note B_, 0
- note A#, 0
- note A_, 0
- note __, 3
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note __, 4
octave 6
- note E_, 1
- note F_, 1
+ note E_, 2
+ note F_, 2
notetype $c, $10
- note E_, 13
- note G_, 0
- note G#, 0
+ note E_, 14
+ note G_, 1
+ note G#, 1
loopchannel 0, Music_LookSage_branch_ee430
; ee45f
--- a/audio/music/lookyoungster.asm
+++ b/audio/music/lookyoungster.asm
@@ -12,54 +12,54 @@
dutycycle $3
notetype $c, $a3
octave 3
- note G_, 0
- note G#, 0
- note A_, 0
- note A#, 0
+ note G_, 1
+ note G#, 1
+ note A_, 1
+ note A#, 1
intensity $3e
- note B_, 15
+ note B_, 16
intensity $c3
octave 4
- note C_, 0
+ note C_, 1
+ note __, 3
+ note C_, 4
note __, 2
- note C_, 3
- note __, 1
- note C_, 5
+ note C_, 6
intensity $b3
Music_LookYoungster_branch_f66ea: ; f66ea
- note __, 1
+ note __, 2
octave 3
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
- note C_, 0
- note __, 2
- note C_, 0
- note __, 0
- note __, 15
+ note D_, 1
note __, 1
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 1
+ note __, 16
+ note __, 2
octave 3
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
- note C_, 0
- note __, 2
- note C_, 0
- note __, 0
- note __, 15
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 1
+ note __, 16
loopchannel 0, Music_LookYoungster_branch_f66ea
INCBIN "baserom.gbc", $f670e, $f670f - $f670e
@@ -69,95 +69,95 @@
dutycycle $1
notetype $c, $a3
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
- note C#, 0
- note D_, 0
+ note C_, 1
+ note C#, 1
+ note D_, 1
intensity $3e
notetype $c, $2e
- note G_, 15
+ note G_, 16
notetype $c, $b3
intensity $c3
- note F_, 0
+ note F_, 1
+ note __, 3
+ note F_, 4
note __, 2
- note F_, 3
- note __, 1
- note F#, 5
+ note F#, 6
Music_LookYoungster_branch_f672f: ; f672f
dutycycle $3
intensity $b3
- note __, 1
+ note __, 2
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note G_, 0
- note __, 0
- note F_, 0
- note __, 2
- note F_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note F_, 1
+ note __, 3
+ note F_, 1
+ note __, 1
intensity $97
dutycycle $2
- note D#, 0
- note F_, 0
- note D#, 0
- note D_, 0
- note C_, 0
- note __, 0
+ note D#, 1
+ note F_, 1
+ note D#, 1
+ note D_, 1
+ note C_, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 2
- note F_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 3
+ note F_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
dutycycle $3
intensity $b3
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
octave 4
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note G_, 0
- note __, 0
- note F_, 0
- note __, 2
- note F_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note F_, 1
+ note __, 3
+ note F_, 1
+ note __, 1
dutycycle $2
intensity $97
- note G#, 0
- note A#, 0
- note G#, 0
- note G_, 0
- note F_, 0
- note __, 0
- note C_, 0
- note __, 2
+ note G#, 1
+ note A#, 1
+ note G#, 1
+ note G_, 1
+ note F_, 1
+ note __, 1
+ note C_, 1
+ note __, 3
octave 3
- note G#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
loopchannel 0, Music_LookYoungster_branch_f672f
INCBIN "baserom.gbc", $f6783, $f6784 - $f6783
@@ -165,134 +165,134 @@
stereopanning $ff
vibrato $2, $24
notetype $c, $25
- note __, 3
+ note __, 4
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
intensity $15
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
- note D_, 0
- note __, 2
- note D_, 3
+ note G_, 1
note __, 1
- note G#, 5
+ note D_, 1
+ note __, 3
+ note D_, 4
+ note __, 2
+ note G#, 6
intensity $25
Music_LookYoungster_branch_f67ae: ; f67ae
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
- note G_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
loopchannel 0, Music_LookYoungster_branch_f67ae
; f6810
--- a/audio/music/magnettrain.asm
+++ b/audio/music/magnettrain.asm
@@ -13,61 +13,61 @@
vibrato $14, $23
dutycycle $2
notetype $c, $b2
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
intensity $b7
octave 4
- note D_, 0
- note C_, 0
+ note D_, 1
+ note C_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note D_, 0
- note C_, 0
+ note C_, 1
+ note D_, 1
+ note C_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note D_, 0
- note C_, 0
+ note C_, 1
+ note D_, 1
+ note C_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note D_, 0
- note C_, 0
+ note C_, 1
+ note D_, 1
+ note C_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note E_, 0
- note C_, 0
+ note C_, 1
+ note E_, 1
+ note C_, 1
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C_, 0
- note E_, 0
- note C_, 0
+ note C_, 1
+ note E_, 1
+ note C_, 1
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C_, 0
- note E_, 0
- note C_, 0
+ note C_, 1
+ note E_, 1
+ note C_, 1
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C_, 0
- note E_, 0
- note C_, 0
+ note C_, 1
+ note E_, 1
+ note C_, 1
notetype $6, $b7
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
notetype $c, $b7
- note D_, 15
+ note D_, 16
endchannel
Music_MagnetTrain_Ch2: ; ef648
@@ -77,35 +77,35 @@
stereopanning $f0
notetype $c, $d8
octave 1
- note F_, 11
- note __, 1
+ note F_, 12
+ note __, 2
notetype $6, $d7
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 2
- note F_, 3
- note __, 3
- note F_, 3
- note __, 3
- note F_, 3
- note __, 3
- note F_, 3
- note __, 3
+ note F_, 4
+ note __, 4
+ note F_, 4
+ note __, 4
+ note F_, 4
+ note __, 4
+ note F_, 4
+ note __, 4
dutycycle $3
notetype $c, $d7
octave 4
- note G_, 15
- note A_, 12
- note __, 0
+ note G_, 16
+ note A_, 13
+ note __, 1
notetype $6, $d7
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
notetype $c, $d7
- note A_, 15
+ note A_, 16
endchannel
Music_MagnetTrain_Ch3: ; ef67d
@@ -113,171 +113,171 @@
vibrato $10, $23
notetype $c, $15
octave 6
- note C_, 0
+ note C_, 1
octave 5
- note G_, 0
- note D#, 0
- note C_, 0
- note G_, 0
- note D#, 0
- note C_, 0
+ note G_, 1
+ note D#, 1
+ note C_, 1
+ note G_, 1
+ note D#, 1
+ note C_, 1
octave 4
- note G_, 0
+ note G_, 1
octave 5
- note D#, 0
- note C_, 0
+ note D#, 1
+ note C_, 1
octave 4
- note G_, 0
- note D#, 0
+ note G_, 1
+ note D#, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
- note D#, 0
- note C_, 0
- note G_, 0
- note D#, 0
- note C_, 0
+ note G_, 1
+ note D#, 1
+ note C_, 1
+ note G_, 1
+ note D#, 1
+ note C_, 1
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note C_, 0
- note D#, 0
- note G_, 0
- note C_, 0
- note D#, 0
- note G_, 0
+ note C_, 1
+ note D#, 1
+ note G_, 1
+ note C_, 1
+ note D#, 1
+ note G_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note G_, 0
+ note G_, 1
octave 5
- note C_, 0
- note D#, 0
- note G_, 0
- note C_, 0
+ note C_, 1
+ note D#, 1
+ note G_, 1
+ note C_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 0
+ note D_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note D_, 15
+ note D_, 16
endchannel
Music_MagnetTrain_Ch4: ; ef6f4
togglenoise $3
notetype $c
- note B_, 11
- note D_, 1
- note A#, 0
- note A#, 0
+ note B_, 12
+ note D_, 2
+ note A#, 1
+ note A#, 1
notetype $6
- note D#, 3
- note F#, 3
- note D#, 3
- note F#, 3
- note A#, 3
- note F#, 3
- note A#, 3
- note D_, 1
- note D_, 1
+ note D#, 4
+ note F#, 4
+ note D#, 4
+ note F#, 4
+ note A#, 4
+ note F#, 4
+ note A#, 4
+ note D_, 2
+ note D_, 2
callchannel Music_MagnetTrain_branch_ef71e
callchannel Music_MagnetTrain_branch_ef71e
notetype $c
- note B_, 15
+ note B_, 16
endchannel
; ef711
- note G#, 0
- note G_, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note G_, 0
- endchannel
-; ef71e
-
-Music_MagnetTrain_branch_ef71e: ; ef71e
note G#, 1
note G_, 1
note G_, 1
- note G_, 1
note G#, 1
note G_, 1
note G_, 1
- note G_, 1
note G#, 1
note G_, 1
note G_, 1
- note G_, 1
note G#, 1
note G_, 1
note G_, 1
- note G_, 1
+ endchannel
+; ef71e
+
+Music_MagnetTrain_branch_ef71e: ; ef71e
+ note G#, 2
+ note G_, 2
+ note G_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note G_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note G_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note G_, 2
+ note G_, 2
endchannel
; ef72f
--- a/audio/music/mainmenu.asm
+++ b/audio/music/mainmenu.asm
@@ -15,33 +15,33 @@
stereopanning $f0
notetype $c, $f
octave 3
- note D_, 7
+ note D_, 8
Music_MainMenu_branch_f791d: ; f791d
notetype $c, $92
octave 3
- note C#, 5
- note C#, 0
- note C#, 0
+ note C#, 6
note C#, 1
note C#, 1
- note C#, 3
+ note C#, 2
+ note C#, 2
+ note C#, 4
loopchannel 2, Music_MainMenu_branch_f791d
- note D#, 5
- note D#, 0
- note D#, 0
+ note D#, 6
note D#, 1
note D#, 1
- note D#, 3
+ note D#, 2
+ note D#, 2
+ note D#, 4
octave 2
- note B_, 5
- note B_, 0
- note B_, 0
+ note B_, 6
note B_, 1
note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $94
octave 3
- note C_, 3
+ note C_, 4
loopchannel 0, Music_MainMenu_branch_f791d
Music_MainMenu_Ch2: ; f7940
@@ -49,70 +49,70 @@
stereopanning $f
notetype $c, $f
octave 3
- note G_, 7
+ note G_, 8
Music_MainMenu_branch_f7949: ; f7949
notetype $c, $a2
- note F#, 5
- note F#, 0
- note F#, 0
+ note F#, 6
note F#, 1
note F#, 1
- note F#, 3
+ note F#, 2
+ note F#, 2
+ note F#, 4
loopchannel 2, Music_MainMenu_branch_f7949
- note G#, 5
- note G#, 0
- note G#, 0
+ note G#, 6
note G#, 1
note G#, 1
- note G#, 3
- note E_, 5
- note E_, 0
- note E_, 0
+ note G#, 2
+ note G#, 2
+ note G#, 4
+ note E_, 6
note E_, 1
note E_, 1
+ note E_, 2
+ note E_, 2
notetype $c, $a4
- note F_, 3
+ note F_, 4
loopchannel 0, Music_MainMenu_branch_f7949
Music_MainMenu_Ch3: ; f7969
stereopanning $f0
notetype $c, $25
- note __, 7
+ note __, 8
Music_MainMenu_branch_f796f: ; f796f
octave 2
- note F#, 0
- note __, 4
- note F#, 0
- note F#, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 2
+ note F#, 1
+ note __, 5
+ note F#, 1
+ note F#, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 3
loopchannel 2, Music_MainMenu_branch_f796f
- note G#, 0
- note __, 4
- note G#, 0
- note G#, 0
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G#, 0
- note __, 2
- note E_, 0
- note __, 4
- note E_, 0
- note E_, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F_, 0
- note __, 2
+ note G#, 1
+ note __, 5
+ note G#, 1
+ note G#, 1
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note __, 3
+ note E_, 1
+ note __, 5
+ note E_, 1
+ note E_, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F_, 1
+ note __, 3
loopchannel 0, Music_MainMenu_branch_f796f
Music_MainMenu_Ch4: ; f7996
@@ -119,31 +119,31 @@
stereopanning $f
togglenoise $3
notetype $c
- note __, 7
- note __, 15
- note __, 15
- note __, 15
- note __, 11
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
+ note __, 8
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 12
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
Music_MainMenu_branch_f79a5: ; f79a5
- note D_, 5
- note D_, 0
- note D_, 0
+ note D_, 6
note D_, 1
note D_, 1
- note D_, 3
- note D_, 5
- note D_, 0
- note D_, 0
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note D_, 6
note D_, 1
note D_, 1
- note D#, 0
- note D#, 0
- note D_, 0
- note D_, 0
+ note D_, 2
+ note D_, 2
+ note D#, 1
+ note D#, 1
+ note D_, 1
+ note D_, 1
loopchannel 0, Music_MainMenu_branch_f79a5
; f79b8
--- a/audio/music/mobileadapter.asm
+++ b/audio/music/mobileadapter.asm
@@ -13,139 +13,139 @@
stereopanning $f
dutycycle $2
notetype $c, $84
- note __, 1
- note __, 5
+ note __, 2
+ note __, 6
octave 3
- note G_, 0
+ note G_, 1
octave 4
- note D_, 0
- note E_, 0
- note __, 0
- note D_, 0
- note __, 0
- note C#, 3
+ note D_, 1
+ note E_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C#, 4
Music_MobileAdapter_branch_1fcad: ; 1fcad
callchannel Music_MobileAdapter_branch_1fd39
- note D_, 0
- note C#, 0
note D_, 1
+ note C#, 1
+ note D_, 2
octave 3
- note A_, 0
- note G_, 0
note A_, 1
- note F#, 0
- note E_, 0
+ note G_, 1
+ note A_, 2
note F#, 1
- note D_, 0
- note C#, 0
+ note E_, 1
+ note F#, 2
note D_, 1
+ note C#, 1
+ note D_, 2
callchannel Music_MobileAdapter_branch_1fd39
- note D_, 0
- note C#, 0
+ note D_, 1
+ note C#, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note D_, 0
- note F#, 0
- note E_, 0
- note D_, 0
- note C#, 0
- intensity $94
note D_, 1
+ note F#, 1
+ note E_, 1
+ note D_, 1
+ note C#, 1
+ intensity $94
+ note D_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 3
+ note D_, 4
octave 5
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 4
- note C#, 7
+ note C#, 8
intensity $92
- note F#, 0
- note G_, 0
- note A_, 1
- note G#, 1
- note A_, 1
- intensity $94
- note E_, 2
- octave 3
+ note F#, 1
+ note G_, 1
note A_, 2
+ note G#, 2
+ note A_, 2
+ intensity $94
note E_, 3
+ octave 3
+ note A_, 3
+ note E_, 4
octave 4
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 3
- note B_, 7
+ note B_, 8
intensity $92
octave 4
- note B_, 0
- octave 5
- note C_, 0
- note C#, 1
- octave 4
note B_, 1
- note A_, 1
octave 5
+ note C_, 1
note C#, 2
+ octave 4
+ note B_, 2
+ note A_, 2
+ octave 5
+ note C#, 3
intensity $94
octave 4
- note C#, 2
+ note C#, 3
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 3
- note F#, 9
+ note F#, 10
octave 4
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 3
- note D_, 9
+ note D_, 10
octave 4
- note A_, 7
+ note A_, 8
intensity $a1
octave 3
- note C#, 0
- note D_, 0
- note E_, 0
- note F#, 0
- note G_, 0
- note A_, 0
- note B_, 0
+ note C#, 1
+ note D_, 1
+ note E_, 1
+ note F#, 1
+ note G_, 1
+ note A_, 1
+ note B_, 1
octave 4
- note C#, 0
- note D_, 0
- note C#, 0
+ note C#, 1
note D_, 1
+ note C#, 1
+ note D_, 2
octave 3
- note A_, 0
- note G_, 0
note A_, 1
+ note G_, 1
+ note A_, 2
intensity $94
- note F#, 1
+ note F#, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 3
+ note D_, 4
intensity $77
callchannel Music_MobileAdapter_branch_1ff09
loopchannel 0, Music_MobileAdapter_branch_1fcad
@@ -154,43 +154,43 @@
Music_MobileAdapter_branch_1fd39: ; 1fd39
intensity $94
octave 4
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 2
octave 3
- note F#, 9
+ note F#, 10
octave 4
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 2
octave 3
- note G_, 7
+ note G_, 8
intensity $a1
- note B_, 0
+ note B_, 1
octave 4
- note D_, 0
- note E_, 0
- note D_, 0
- note C#, 0
- note E_, 0
- note D_, 0
- note C#, 0
+ note D_, 1
+ note E_, 1
+ note D_, 1
+ note C#, 1
+ note E_, 1
+ note D_, 1
+ note C#, 1
octave 3
- note B_, 0
- note A_, 0
- note E_, 0
- note F#, 0
- note G_, 0
- note F#, 0
- note E_, 0
- note A_, 0
- note B_, 0
+ note B_, 1
+ note A_, 1
+ note E_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 1
+ note E_, 1
+ note A_, 1
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
endchannel
; 1fd63
@@ -199,325 +199,325 @@
vibrato $10, $23
dutycycle $2
octave 3
- note G_, 0
- note B_, 0
+ note G_, 1
+ note B_, 1
octave 4
- note D_, 0
- note C#, 0
note D_, 1
+ note C#, 1
+ note D_, 2
octave 3
- note B_, 0
- note A#, 0
note B_, 1
+ note A#, 1
+ note B_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
intensity $b4
octave 4
- note D_, 0
- note F#, 0
+ note D_, 1
+ note F#, 1
Music_MobileAdapter_branch_1fd80: ; 1fd80
callchannel Music_MobileAdapter_branch_1fdfe
- note A_, 3
- note G_, 3
- note A_, 3
- note E_, 3
- note F#, 11
- note __, 1
- note D_, 0
- note F#, 0
+ note A_, 4
+ note G_, 4
+ note A_, 4
+ note E_, 4
+ note F#, 12
+ note __, 2
+ note D_, 1
+ note F#, 1
callchannel Music_MobileAdapter_branch_1fdfe
octave 5
- note C#, 3
+ note C#, 4
octave 4
- note A_, 3
+ note A_, 4
octave 5
- note F#, 3
- note E_, 3
- note D_, 11
+ note F#, 4
+ note E_, 4
+ note D_, 12
+ note __, 2
+ note C#, 1
+ note D_, 1
+ note E_, 1
note __, 1
- note C#, 0
- note D_, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 3
- note F#, 1
note E_, 1
- note D_, 1
- note C#, 8
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 4
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note C#, 9
intensity $a2
octave 3
- note E_, 2
- note C#, 1
+ note E_, 3
+ note C#, 2
intensity $b4
octave 5
- note D_, 0
- note C#, 0
+ note D_, 1
+ note C#, 1
octave 4
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 5
- note C#, 3
- note D_, 1
- note E_, 1
- note F#, 1
- note E_, 8
+ note C#, 4
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note E_, 9
intensity $a2
octave 3
- note A_, 2
- note E_, 1
+ note A_, 3
+ note E_, 2
intensity $b4
octave 5
- note F#, 0
- note G_, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G_, 3
note F#, 1
- note E_, 1
- note D_, 0
- note C#, 0
+ note G_, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G_, 4
+ note F#, 2
+ note E_, 2
+ note D_, 1
+ note C#, 1
octave 4
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 5
- note G_, 3
- note F#, 1
- note D_, 1
+ note G_, 4
+ note F#, 2
+ note D_, 2
octave 4
- note A#, 0
- note B_, 0
+ note A#, 1
+ note B_, 1
octave 5
- note C#, 11
- note E_, 3
- note D_, 15
+ note C#, 12
+ note E_, 4
+ note D_, 16
dutycycle $1
intensity $71
callchannel Music_MobileAdapter_branch_1fe16
octave 4
- note E_, 0
- note A_, 0
+ note E_, 1
+ note A_, 1
octave 5
- note C#, 0
- note E_, 0
+ note C#, 1
+ note E_, 1
callchannel Music_MobileAdapter_branch_1fe16
- note __, 1
+ note __, 2
dutycycle $2
intensity $b4
octave 4
- note D_, 0
- note F#, 0
+ note D_, 1
+ note F#, 1
loopchannel 0, Music_MobileAdapter_branch_1fd80
; 1fdfe
Music_MobileAdapter_branch_1fdfe: ; 1fdfe
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 2
octave 5
- note D_, 3
- note C#, 1
+ note D_, 4
+ note C#, 2
octave 4
+ note B_, 2
+ note G_, 1
+ note A_, 1
note B_, 1
- note G_, 0
- note A_, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note __, 1
note B_, 1
+ note __, 1
+ note B_, 2
octave 5
- note E_, 3
- note D_, 1
- note C#, 1
+ note E_, 4
+ note D_, 2
+ note C#, 2
octave 4
- note B_, 1
+ note B_, 2
endchannel
; 1fe16
Music_MobileAdapter_branch_1fe16: ; 1fe16
octave 5
- note F#, 0
- note D_, 0
+ note F#, 1
+ note D_, 1
octave 4
- note A_, 0
- note F#, 0
+ note A_, 1
+ note F#, 1
octave 5
- note F#, 0
- note D_, 0
+ note F#, 1
+ note D_, 1
octave 4
- note A_, 0
- note F#, 0
+ note A_, 1
+ note F#, 1
octave 5
- note F#, 0
- note D_, 0
+ note F#, 1
+ note D_, 1
octave 4
- note A#, 0
- note F#, 0
+ note A#, 1
+ note F#, 1
octave 5
- note F#, 0
- note D_, 0
+ note F#, 1
+ note D_, 1
octave 4
- note A#, 0
- note F#, 0
+ note A#, 1
+ note F#, 1
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 5
- note C#, 3
+ note C#, 4
endchannel
; 1fe3d
Music_MobileAdapter_Ch3: ; 1fe3d
notetype $c, $14
- note __, 1
+ note __, 2
octave 3
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 0
- note G_, 0
- note A_, 0
- note __, 0
- note E_, 0
- note __, 0
- note A_, 3
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note G_, 1
+ note A_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note A_, 4
Music_MobileAdapter_branch_1fe4f: ; 1fe4f
callchannel Music_MobileAdapter_branch_1fecf
callchannel Music_MobileAdapter_branch_1fee3
callchannel Music_MobileAdapter_branch_1feee
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
callchannel Music_MobileAdapter_branch_1fecf
callchannel Music_MobileAdapter_branch_1fee3
callchannel Music_MobileAdapter_branch_1feee
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 3
+ note D_, 4
callchannel Music_MobileAdapter_branch_1fee3
callchannel Music_MobileAdapter_branch_1fef7
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
callchannel Music_MobileAdapter_branch_1fef7
octave 3
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note C#, 0
- note __, 0
- note A_, 0
- note __, 0
- note C#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
callchannel Music_MobileAdapter_branch_1fee3
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 1
- octave 2
+ note D_, 1
+ note __, 1
note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 2
+ octave 2
+ note A_, 2
octave 3
- note D_, 3
+ note D_, 4
callchannel Music_MobileAdapter_branch_1ff09
loopchannel 0, Music_MobileAdapter_branch_1fe4f
; 1fecf
@@ -524,19 +524,19 @@
Music_MobileAdapter_branch_1fecf: ; 1fecf
octave 3
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
loopchannel 4, Music_MobileAdapter_branch_1fecf
Music_MobileAdapter_branch_1fed8: ; 1fed8
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
loopchannel 4, Music_MobileAdapter_branch_1fed8
endchannel
; 1fee3
@@ -543,79 +543,79 @@
Music_MobileAdapter_branch_1fee3: ; 1fee3
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
loopchannel 4, Music_MobileAdapter_branch_1fee3
endchannel
; 1feee
Music_MobileAdapter_branch_1feee: ; 1feee
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
endchannel
; 1fef7
Music_MobileAdapter_branch_1fef7: ; 1fef7
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
- note E_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note E_, 1
- note __, 0
+ note E_, 2
+ note __, 1
octave 2
- note A_, 3
+ note A_, 4
endchannel
; 1ff09
Music_MobileAdapter_branch_1ff09: ; 1ff09
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note D_, 1
- octave 2
- note A_, 0
- octave 3
note D_, 2
octave 2
- note A#, 0
- note __, 0
+ note A_, 1
octave 3
- note D_, 1
+ note D_, 3
octave 2
- note A#, 0
+ note A#, 1
+ note __, 1
octave 3
note D_, 2
octave 2
- note B_, 0
- note __, 0
+ note A#, 1
octave 3
- note D_, 1
+ note D_, 3
octave 2
- note B_, 0
+ note B_, 1
+ note __, 1
octave 3
note D_, 2
octave 2
- note A_, 1
- note __, 5
+ note B_, 1
+ octave 3
+ note D_, 3
+ octave 2
+ note A_, 2
+ note __, 6
loopchannel 2, Music_MobileAdapter_branch_1ff09
endchannel
@@ -623,12 +623,12 @@
togglenoise $3
stereopanning $f0
notetype $c
- note __, 1
- note __, 9
+ note __, 2
+ note __, 10
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
Music_MobileAdapter_branch_1ff38: ; 1ff38
callchannel Music_MobileAdapter_branch_1ff60
@@ -635,43 +635,43 @@
callchannel Music_MobileAdapter_branch_1ff60
Music_MobileAdapter_branch_1ff3e: ; 1ff3e
- note __, 3
- note D_, 7
- note D_, 7
+ note __, 4
+ note D_, 8
+ note D_, 8
+ note D_, 4
+ note D_, 1
note D_, 3
- note D_, 0
- note D_, 2
- note D_, 3
+ note D_, 4
loopchannel 2, Music_MobileAdapter_branch_1ff3e
Music_MobileAdapter_branch_1ff49: ; 1ff49
- note __, 3
- note D_, 3
+ note __, 4
+ note D_, 4
loopchannel 11, Music_MobileAdapter_branch_1ff49
- note __, 1
+ note __, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
- note __, 3
- note D_, 7
- note D_, 7
- note D_, 5
+ note __, 4
+ note D_, 8
+ note D_, 8
+ note D_, 6
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
loopchannel 0, Music_MobileAdapter_branch_1ff38
; 1ff60
Music_MobileAdapter_branch_1ff60: ; 1ff60
- note __, 3
- note D_, 3
+ note __, 4
+ note D_, 4
loopchannel 7, Music_MobileAdapter_branch_1ff60
- note __, 1
+ note __, 2
+ note D_, 2
+ note D_, 2
note D_, 1
note D_, 1
- note D_, 0
- note D_, 0
endchannel
; 1ff6c
--- a/audio/music/mobileadaptermenu.asm
+++ b/audio/music/mobileadaptermenu.asm
@@ -12,27 +12,27 @@
stereopanning $f
dutycycle $2
notetype $c, $66
- note __, 1
+ note __, 2
Music_MobileAdapterMenu_branch_178038: ; 178038
callchannel Music_MobileAdapterMenu_branch_178057
callchannel Music_MobileAdapterMenu_branch_178076
octave 3
- note F#, 3
- note B_, 3
- note F#, 1
- note B_, 0
- note __, 0
- note D#, 3
+ note F#, 4
+ note B_, 4
+ note F#, 2
+ note B_, 1
+ note __, 1
+ note D#, 4
callchannel Music_MobileAdapterMenu_branch_178076
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 2
- note E_, 0
- note D#, 7
+ note D#, 3
+ note E_, 1
+ note D#, 8
callchannel Music_MobileAdapterMenu_branch_178057
loopchannel 0, Music_MobileAdapterMenu_branch_178038
; 178057
@@ -39,52 +39,52 @@
Music_MobileAdapterMenu_branch_178057: ; 178057
octave 3
- note G#, 6
+ note G#, 7
octave 4
- note E_, 0
- note D#, 0
- note __, 0
+ note E_, 1
+ note D#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
- note F#, 3
- note E_, 7
- note D#, 0
- note __, 0
- note C#, 0
- note __, 0
- note D#, 3
- note G#, 6
+ note B_, 1
+ note __, 1
+ note F#, 4
+ note E_, 8
+ note D#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note D#, 4
+ note G#, 7
octave 4
- note E_, 0
- note D#, 0
- note __, 0
- octave 3
- note B_, 0
- note __, 0
- note F#, 3
- note A_, 1
note E_, 1
+ note D#, 1
+ note __, 1
+ octave 3
+ note B_, 1
+ note __, 1
+ note F#, 4
note A_, 2
- note A_, 0
- note G#, 7
+ note E_, 2
+ note A_, 3
+ note A_, 1
+ note G#, 8
endchannel
; 178076
Music_MobileAdapterMenu_branch_178076: ; 178076
- note E_, 0
- note __, 0
- note A_, 0
- note __, 0
- octave 4
- note C#, 2
- octave 3
- note B_, 0
+ note E_, 1
+ note __, 1
note A_, 1
+ note __, 1
octave 4
- note E_, 0
- note __, 0
note C#, 3
+ octave 3
+ note B_, 1
+ note A_, 2
+ octave 4
+ note E_, 1
+ note __, 1
+ note C#, 4
endchannel
Music_MobileAdapterMenu_Ch2: ; 178084
@@ -92,193 +92,193 @@
notetype $c, $84
dutycycle $2
octave 4
- note E_, 0
- note G#, 0
+ note E_, 1
+ note G#, 1
Music_MobileAdapterMenu_branch_17808e: ; 17808e
callchannel Music_MobileAdapterMenu_branch_1780ae
- note E_, 7
+ note E_, 8
callchannel Music_MobileAdapterMenu_branch_1780d7
- note D#, 1
- note C#, 1
note D#, 2
- note E_, 0
- note F#, 7
+ note C#, 2
+ note D#, 3
+ note E_, 1
+ note F#, 8
callchannel Music_MobileAdapterMenu_branch_1780d7
- note D#, 1
+ note D#, 2
+ note E_, 2
+ note F#, 3
+ note G#, 1
+ note F#, 6
note E_, 1
- note F#, 2
- note G#, 0
- note F#, 5
- note E_, 0
- note G#, 0
+ note G#, 1
callchannel Music_MobileAdapterMenu_branch_1780ae
- note E_, 5
- note E_, 0
- note G#, 0
+ note E_, 6
+ note E_, 1
+ note G#, 1
loopchannel 0, Music_MobileAdapterMenu_branch_17808e
; 1780ae
Music_MobileAdapterMenu_branch_1780ae: ; 1780ae
octave 4
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note A_, 2
- note G#, 0
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note A_, 3
+ note G#, 1
+ note F#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C#, 1
+ note C#, 2
+ note D#, 2
+ note E_, 3
+ note G#, 1
+ note F#, 6
+ note E_, 1
+ note G#, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note A_, 3
+ note G#, 1
+ note F#, 1
+ note __, 1
note D#, 1
- note E_, 2
- note G#, 0
- note F#, 5
- note E_, 0
- note G#, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note A_, 2
- note G#, 0
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note __, 1
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 2
- note D#, 0
+ note C#, 3
+ note D#, 1
endchannel
; 1780d7
Music_MobileAdapterMenu_branch_1780d7: ; 1780d7
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G#, 2
- note F#, 0
- note E_, 1
- note A_, 0
- note __, 0
- note E_, 3
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G#, 3
+ note F#, 1
+ note E_, 2
+ note A_, 1
+ note __, 1
+ note E_, 4
endchannel
Music_MobileAdapterMenu_Ch3: ; 1780e2
vibrato $8, $34
notetype $c, $25
- note __, 1
+ note __, 2
Music_MobileAdapterMenu_branch_1780e9: ; 1780e9
callchannel Music_MobileAdapterMenu_branch_178119
octave 2
- note B_, 0
- note G#, 0
+ note B_, 1
+ note G#, 1
callchannel Music_MobileAdapterMenu_branch_178146
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 3
- note F#, 1
- note __, 0
- note D#, 0
- note F#, 1
- note D#, 0
- note __, 0
+ note F#, 2
+ note __, 1
+ note D#, 1
+ note F#, 2
+ note D#, 1
+ note __, 1
octave 2
- note B_, 1
- note F#, 0
- note G#, 0
+ note B_, 2
+ note F#, 1
+ note G#, 1
callchannel Music_MobileAdapterMenu_branch_178146
octave 2
+ note B_, 2
+ note __, 2
+ octave 3
+ note F#, 2
+ note __, 1
+ note D#, 1
+ octave 2
note B_, 1
note __, 1
octave 3
- note F#, 1
- note __, 0
- note D#, 0
- octave 2
- note B_, 0
- note __, 0
- octave 3
- note D#, 0
- note __, 0
- note F#, 3
- callchannel Music_MobileAdapterMenu_branch_178119
+ note D#, 1
note __, 1
+ note F#, 4
+ callchannel Music_MobileAdapterMenu_branch_178119
+ note __, 2
loopchannel 0, Music_MobileAdapterMenu_branch_1780e9
; 178119
Music_MobileAdapterMenu_branch_178119: ; 178119
octave 3
- note E_, 1
+ note E_, 2
+ note __, 2
+ note B_, 2
note __, 1
+ note G#, 1
+ note D#, 1
+ note __, 1
note B_, 1
- note __, 0
- note G#, 0
- note D#, 0
- note __, 0
- note B_, 0
- note __, 0
- note D#, 3
- note C#, 1
note __, 1
- note A_, 1
- note __, 0
- note F#, 0
+ note D#, 4
+ note C#, 2
+ note __, 2
+ note A_, 2
+ note __, 1
+ note F#, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
- note F#, 3
- note E_, 1
+ note D#, 1
note __, 1
+ note F#, 4
+ note E_, 2
+ note __, 2
+ note B_, 2
+ note __, 1
+ note G#, 1
+ note D#, 1
+ note __, 1
note B_, 1
- note __, 0
- note G#, 0
- note D#, 0
- note __, 0
- note B_, 0
- note __, 0
- note D#, 3
- note C#, 1
note __, 1
- note A_, 1
- note __, 0
- note C#, 0
- note E_, 2
+ note D#, 4
+ note C#, 2
+ note __, 2
+ note A_, 2
+ note __, 1
+ note C#, 1
+ note E_, 3
intensity $35
- note E_, 2
+ note E_, 3
intensity $25
endchannel
; 178146
Music_MobileAdapterMenu_branch_178146: ; 178146
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note A_, 1
- note __, 0
- note C#, 0
- note A_, 1
+ note A_, 2
+ note __, 1
+ note C#, 1
+ note A_, 2
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note A_, 3
+ note A_, 4
endchannel
; 178153
--- a/audio/music/mobilecenter.asm
+++ b/audio/music/mobilecenter.asm
@@ -15,317 +15,317 @@
stereopanning $f0
notetype $c, $a2
octave 3
- note E_, 1
- note F_, 1
- note G_, 3
- note G_, 1
- note A_, 1
- note B_, 3
+ note E_, 2
+ note F_, 2
+ note G_, 4
+ note G_, 2
+ note A_, 2
+ note B_, 4
Music_MobileCenter_branch_179642: ; 179642
octave 3
- note E_, 1
- note C_, 1
- note E_, 1
+ note E_, 2
+ note C_, 2
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note B_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note B_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
- note E_, 1
- note C_, 1
- note E_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note E_, 2
+ note C_, 2
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note B_, 3
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note A_, 1
- note E_, 1
- note D_, 1
- note C_, 3
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 3
+ note G_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note B_, 4
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 4
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
- note D_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note A_, 1
- note G_, 7
+ note C_, 2
+ note D_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 8
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 3
- note G_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 4
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 3
- note A_, 1
- note B_, 1
+ note B_, 4
+ note A_, 2
+ note B_, 2
octave 4
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 3
- note B_, 1
- note A_, 1
- note G_, 3
- note F_, 1
- note G_, 1
- note A_, 1
- note F_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 1
- note D_, 1
- note E_, 1
- note F_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 4
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note F_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
loopchannel 0, Music_MobileCenter_branch_179642
Music_MobileCenter_Ch2: ; 1796cc
notetype $c, $c2
dutycycle $3
- note __, 9
+ note __, 10
octave 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note G_, 2
+ note A_, 2
+ note B_, 2
Music_MobileCenter_branch_1796d6: ; 1796d6
octave 2
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note E_, 1
- note C_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note G_, 1
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note E_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note C_, 1
- note E_, 1
+ note G_, 2
+ note C_, 2
+ note E_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note E_, 1
- note C_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note G_, 1
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note D_, 1
- note G_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note C_, 1
- note E_, 1
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note C_, 2
+ note E_, 2
octave 1
- note G_, 1
+ note G_, 2
octave 2
- note E_, 1
- note C_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note D_, 1
- note F_, 1
+ note E_, 2
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note D_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note D_, 1
- note F_, 1
+ note F_, 2
+ note D_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note D_, 1
- note F_, 1
+ note F_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note D_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note D_, 1
- note F_, 1
+ note F_, 2
+ note D_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note E_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
+ note F_, 2
+ note E_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
loopchannel 0, Music_MobileCenter_branch_1796d6
Music_MobileCenter_Ch3: ; 179777
@@ -332,126 +332,126 @@
notetype $c, $24
vibrato $10, $34
octave 4
- note G_, 1
- note A_, 1
- note B_, 3
- note B_, 1
+ note G_, 2
+ note A_, 2
+ note B_, 4
+ note B_, 2
octave 5
- note C_, 1
- note D_, 3
+ note C_, 2
+ note D_, 4
notetype $c, $25
Music_MobileCenter_branch_179788: ; 179788
- note C_, 1
+ note C_, 2
octave 4
- note G_, 1
+ note G_, 2
octave 5
- note C_, 1
- note G_, 3
- note F_, 3
- note E_, 1
- note D_, 1
+ note C_, 2
+ note G_, 4
+ note F_, 4
+ note E_, 2
+ note D_, 2
octave 4
- note B_, 5
+ note B_, 6
notetype $c, $10
octave 6
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 7
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
notetype $c, $25
octave 4
- note B_, 1
- note G_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
octave 5
- note E_, 3
- note D_, 3
+ note E_, 4
+ note D_, 4
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note C_, 1
- note E_, 5
+ note C_, 2
+ note E_, 6
octave 4
- note E_, 1
- note F_, 1
- note D_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note D_, 2
+ note E_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G_, 1
+ note G_, 2
octave 5
- note C_, 1
- note G_, 3
- note F_, 3
- note E_, 1
- note D_, 1
+ note C_, 2
+ note G_, 4
+ note F_, 4
+ note E_, 2
+ note D_, 2
octave 4
- note B_, 5
+ note B_, 6
notetype $c, $10
octave 6
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 7
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
notetype $c, $25
octave 4
- note B_, 1
- note G_, 1
- note B_, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
octave 5
- note E_, 3
- note D_, 3
+ note E_, 4
+ note D_, 4
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note C_, 7
+ note C_, 8
octave 4
- note G_, 1
- note A_, 1
- note B_, 1
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
vibrato $18, $44
- note E_, 7
- note G_, 7
- note F_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 7
+ note E_, 8
+ note G_, 8
+ note F_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 8
octave 4
- note B_, 7
+ note B_, 8
octave 5
- note D_, 7
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 7
- note E_, 7
- note G_, 7
- note F_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note A_, 7
- note G_, 3
- note F_, 1
- note E_, 1
- note F_, 7
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 7
+ note D_, 8
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 8
+ note E_, 8
+ note G_, 8
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 8
+ note G_, 4
+ note F_, 2
+ note E_, 2
+ note F_, 8
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 8
vibrato $10, $34
loopchannel 0, Music_MobileCenter_branch_179788
@@ -459,32 +459,32 @@
togglenoise $3
stereopanning $f
notetype $c
- note A_, 7
- note A_, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
-
-Music_MobileCenter_branch_179813: ; 179813
- note A_, 1
+ note A_, 8
+ note A_, 4
note C#, 1
note C#, 1
note C#, 1
- note A_, 1
note C#, 1
- note D_, 1
- note C#, 1
+
+Music_MobileCenter_branch_179813: ; 179813
+ note A_, 2
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note A_, 2
+ note C#, 2
+ note D_, 2
+ note C#, 2
loopchannel 3, Music_MobileCenter_branch_179813
- note A_, 1
+ note A_, 2
+ note C#, 2
+ note C#, 2
+ note C#, 2
+ note A_, 2
+ note D_, 2
note C#, 1
note C#, 1
note C#, 1
- note A_, 1
- note D_, 1
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note C#, 1
loopchannel 0, Music_MobileCenter_branch_179813
; 17982d
--- a/audio/music/mom.asm
+++ b/audio/music/mom.asm
@@ -12,26 +12,26 @@
dutycycle $2
notetype $6, $b3
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note G#, 0
- note A_, 0
- note B_, 7
+ note E_, 1
+ note G#, 1
+ note A_, 1
+ note B_, 8
Music_Mom_branch_f6c0e: ; f6c0e
notetype $c, $b1
- note __, 3
+ note __, 4
octave 3
- note C#, 5
- note D_, 3
- note C_, 1
- note __, 1
- note C#, 5
+ note C#, 6
+ note D_, 4
+ note C_, 2
+ note __, 2
+ note C#, 6
octave 2
- note E_, 3
- note A#, 1
- note B_, 1
+ note E_, 4
+ note A#, 2
+ note B_, 2
loopchannel 0, Music_Mom_branch_f6c0e
Music_Mom_Ch3: ; f6c20
@@ -38,77 +38,77 @@
stereopanning $f0
notetype $6, $25
octave 3
- note E_, 0
- note D_, 0
+ note E_, 1
+ note D_, 1
octave 2
- note B_, 0
- note G#, 0
- note E_, 7
+ note B_, 1
+ note G#, 1
+ note E_, 8
intensity $23
Music_Mom_branch_f6c2e: ; f6c2e
octave 2
- note A_, 1
- note __, 5
+ note A_, 2
+ note __, 6
octave 4
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 7
- note D#, 1
- note __, 1
+ note F#, 8
+ note D#, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 4
- note E_, 1
- note __, 5
+ note E_, 2
+ note __, 6
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 4
- note D_, 1
- note __, 5
- note C#, 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 6
+ note C#, 4
+ note D_, 2
+ note __, 2
loopchannel 0, Music_Mom_branch_f6c2e
Music_Mom_Ch4: ; f6c51
togglenoise $3
notetype $c
- note __, 5
+ note __, 6
Music_Mom_branch_f6c56: ; f6c56
- note D#, 0
- note __, 0
- note F#, 1
- note D_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 3
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 3
- note D_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note F#, 2
note D_, 1
- note D#, 0
- note __, 0
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 4
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 4
+ note D_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note D_, 2
+ note D#, 1
+ note __, 1
loopchannel 0, Music_Mom_branch_f6c56
; f6c72
--- a/audio/music/mtmoon.asm
+++ b/audio/music/mtmoon.asm
@@ -14,7 +14,7 @@
vibrato $8, $14
stereopanning $f0
notetype $c, $45
- note __, 1
+ note __, 2
loopchannel 0, Music_MtMoon_branch_edb56
; edb4c
@@ -26,53 +26,53 @@
Music_MtMoon_branch_edb56: ; edb56
octave 4
- note D#, 5
- note C#, 5
+ note D#, 6
+ note C#, 6
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 1
- note D#, 1
- note G_, 1
- note D#, 1
- note C#, 5
+ note C#, 2
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note C#, 6
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 1
- note D#, 1
- note G_, 1
- note D#, 1
- note C#, 5
+ note C#, 2
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note C#, 6
octave 3
- note B_, 1
- note A#, 1
- note B_, 5
+ note B_, 2
+ note A#, 2
+ note B_, 6
octave 4
- note C#, 9
- note G#, 5
- note F#, 5
- note E_, 1
- note F#, 1
- note G#, 1
+ note C#, 10
+ note G#, 6
+ note F#, 6
+ note E_, 2
+ note F#, 2
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G#, 1
- note F#, 5
- note E_, 1
- note F#, 1
- note G#, 1
+ note G#, 2
+ note F#, 6
+ note E_, 2
+ note F#, 2
+ note G#, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G#, 1
- note F#, 5
- note E_, 1
- note D#, 1
- note E_, 5
- note F#, 5
- note E_, 3
+ note G#, 2
+ note F#, 6
+ note E_, 2
+ note D#, 2
+ note E_, 6
+ note F#, 6
+ note E_, 4
loopchannel 0, Music_MtMoon_branch_edb56
Music_MtMoon_Ch3: ; edb8a
@@ -82,46 +82,46 @@
Music_MtMoon_branch_edb8d: ; edb8d
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note G_, 1
+ note D#, 2
+ note G_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note G_, 1
+ note D#, 2
+ note G_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 3, Music_MtMoon_branch_edb8d
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note G_, 1
+ note D#, 2
+ note G_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note G_, 1
- note D#, 1
- note E_, 1
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note E_, 2
Music_MtMoon_branch_edbab: ; edbab
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note G#, 1
+ note E_, 2
+ note G#, 2
loopchannel 4, Music_MtMoon_branch_edbab
loopchannel 0, Music_MtMoon_branch_edb8a
@@ -131,17 +131,17 @@
Music_MtMoon_branch_edbc3: ; edbc3
stereopanning $f
- note A#, 3
- note A#, 7
- note A#, 3
+ note A#, 4
+ note A#, 8
+ note A#, 4
stereopanning $f0
- note A#, 3
- note A#, 3
- note A#, 3
+ note A#, 4
+ note A#, 4
+ note A#, 4
stereopanning $f
- note A#, 3
- note A#, 3
+ note A#, 4
+ note A#, 4
stereopanning $f0
- note A#, 7
+ note A#, 8
loopchannel 0, Music_MtMoon_branch_edbc3
; edbd8
--- a/audio/music/mtmoonsquare.asm
+++ b/audio/music/mtmoonsquare.asm
@@ -9,7 +9,7 @@
volume $77
dutycycle $2
tone $0001
- note __, 0
+ note __, 1
Music_MtMoonSquare_branch_f4826: ; f4826
notetype $c, $44
@@ -16,46 +16,46 @@
Music_MtMoonSquare_branch_f4829: ; f4829
octave 4
- note D_, 1
- note E_, 1
- note F#, 3
- note F#, 1
- note A_, 1
+ note D_, 2
+ note E_, 2
+ note F#, 4
+ note F#, 2
+ note A_, 2
octave 5
- note D_, 3
+ note D_, 4
loopchannel 2, Music_MtMoonSquare_branch_f4829
Music_MtMoonSquare_branch_f4835: ; f4835
octave 4
- note E_, 1
- note F#, 1
- note G#, 3
- note G#, 1
- note B_, 1
+ note E_, 2
+ note F#, 2
+ note G#, 4
+ note G#, 2
+ note B_, 2
octave 5
- note E_, 3
+ note E_, 4
loopchannel 2, Music_MtMoonSquare_branch_f4835
Music_MtMoonSquare_branch_f4841: ; f4841
octave 4
- note C#, 1
- note D_, 1
- note E_, 3
- note E_, 1
- note G_, 1
+ note C#, 2
+ note D_, 2
+ note E_, 4
+ note E_, 2
+ note G_, 2
octave 5
- note C#, 3
+ note C#, 4
loopchannel 2, Music_MtMoonSquare_branch_f4841
Music_MtMoonSquare_branch_f484d: ; f484d
octave 4
- note D_, 1
- note E_, 1
- note F#, 3
- note F#, 1
- note A_, 1
+ note D_, 2
+ note E_, 2
+ note F#, 4
+ note F#, 2
+ note A_, 2
octave 5
- note D_, 3
+ note D_, 4
loopchannel 2, Music_MtMoonSquare_branch_f484d
loopchannel 0, Music_MtMoonSquare_branch_f4826
@@ -68,13 +68,13 @@
Music_MtMoonSquare_branch_f4865: ; f4865
octave 4
- note D_, 1
- note E_, 1
- note F#, 3
- note F#, 1
- note A_, 1
+ note D_, 2
+ note E_, 2
+ note F#, 4
+ note F#, 2
+ note A_, 2
octave 5
- note D_, 3
+ note D_, 4
notetype $c, $62
loopchannel 2, Music_MtMoonSquare_branch_f4865
notetype $c, $82
@@ -81,13 +81,13 @@
Music_MtMoonSquare_branch_f4877: ; f4877
octave 4
- note E_, 1
- note F#, 1
- note G#, 3
- note G#, 1
- note B_, 1
+ note E_, 2
+ note F#, 2
+ note G#, 4
+ note G#, 2
+ note B_, 2
octave 5
- note E_, 3
+ note E_, 4
notetype $c, $62
loopchannel 2, Music_MtMoonSquare_branch_f4877
notetype $c, $82
@@ -94,13 +94,13 @@
Music_MtMoonSquare_branch_f4889: ; f4889
octave 4
- note C#, 1
- note D_, 1
- note E_, 3
- note E_, 1
- note G_, 1
+ note C#, 2
+ note D_, 2
+ note E_, 4
+ note E_, 2
+ note G_, 2
octave 5
- note C#, 3
+ note C#, 4
notetype $c, $62
loopchannel 2, Music_MtMoonSquare_branch_f4889
notetype $c, $82
@@ -107,13 +107,13 @@
Music_MtMoonSquare_branch_f489b: ; f489b
octave 4
- note D_, 1
- note E_, 1
- note F#, 3
- note F#, 1
- note A_, 1
+ note D_, 2
+ note E_, 2
+ note F#, 4
+ note F#, 2
+ note A_, 2
octave 5
- note D_, 3
+ note D_, 4
notetype $c, $62
loopchannel 2, Music_MtMoonSquare_branch_f489b
loopchannel 0, Music_MtMoonSquare_branch_f4862
--- a/audio/music/nationalpark.asm
+++ b/audio/music/nationalpark.asm
@@ -13,7 +13,7 @@
vibrato $18, $24
dutycycle $1
notetype $c, $77
- note __, 1
+ note __, 2
Music_NationalPark_branch_f5504: ; f5504
callchannel Music_NationalPark_branch_f554a
@@ -21,283 +21,283 @@
notetype $6, $67
callchannel Music_NationalPark_branch_f563a
notetype $c, $77
- note __, 15
+ note __, 16
octave 2
- note A#, 0
+ note A#, 1
octave 3
- note D_, 0
- note F_, 0
- note G#, 0
- note D_, 0
- note F_, 0
- note A#, 0
+ note D_, 1
+ note F_, 1
+ note G#, 1
+ note D_, 1
+ note F_, 1
+ note A#, 1
notetype $6, $67
octave 4
- note D_, 0
- note C#, 0
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
- note C#, 0
- note __, 0
- note D_, 0
- note __, 2
- note D_, 0
- note __, 2
- note D_, 0
- note __, 0
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note D_, 1
+ note __, 3
+ note D_, 1
+ note __, 3
+ note D_, 1
+ note __, 1
callchannel Music_NationalPark_branch_f563a
intensity $77
octave 3
- note E_, 0
- note F_, 4
- note D#, 3
- note __, 1
- note C_, 11
- note F_, 7
- note C#, 0
+ note E_, 1
+ note F_, 5
+ note D#, 4
+ note __, 2
+ note C_, 12
+ note F_, 8
+ note C#, 1
intensity $98
- note D_, 15
+ note D_, 16
intensity $77
- note D_, 6
+ note D_, 7
notetype $c, $77
- note __, 3
+ note __, 4
loopchannel 0, Music_NationalPark_branch_f5504
; f554a
Music_NationalPark_branch_f554a: ; f554a
octave 2
- note G#, 5
+ note G#, 6
octave 3
- note F_, 1
+ note F_, 2
intensity $47
- note F_, 0
- note G#, 0
+ note F_, 1
+ note G#, 1
intensity $57
- note F_, 0
- note G#, 0
+ note F_, 1
+ note G#, 1
intensity $77
- note F_, 0
- note G#, 0
+ note F_, 1
+ note G#, 1
intensity $97
- note F_, 0
- note G#, 0
+ note F_, 1
+ note G#, 1
intensity $77
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note F#, 1
+ note F#, 2
intensity $47
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
intensity $57
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
intensity $77
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
intensity $97
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
intensity $77
octave 2
- note G#, 5
+ note G#, 6
octave 3
- note F_, 1
+ note F_, 2
intensity $47
octave 4
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
intensity $57
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
intensity $77
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
intensity $97
- note C_, 0
- note C#, 0
+ note C_, 1
+ note C#, 1
intensity $77
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note C#, 1
+ note C#, 2
intensity $47
octave 4
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $57
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $77
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $97
- note C#, 0
- note D#, 0
- intensity $77
note C#, 1
+ note D#, 1
+ intensity $77
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
+ note A_, 2
intensity $47
octave 4
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $57
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $77
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $97
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $77
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D#, 1
- note C_, 1
- note D#, 1
- note C_, 1
- note D_, 1
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
intensity $57
octave 4
- note F_, 0
- note D#, 0
+ note F_, 1
+ note D#, 1
intensity $67
- note D_, 0
- note D#, 0
+ note D_, 1
+ note D#, 1
intensity $77
- note F_, 0
- note F#, 0
+ note F_, 1
+ note F#, 1
intensity $97
- note G#, 0
- note A#, 0
+ note G#, 1
+ note A#, 1
intensity $77
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
+ note A_, 2
intensity $47
octave 4
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $57
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $77
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $97
- note C#, 0
- note D#, 0
+ note C#, 1
+ note D#, 1
intensity $77
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D#, 1
- note C_, 1
- note D#, 1
- note C_, 1
- note D_, 1
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
endchannel
; f563a
Music_NationalPark_branch_f563a: ; f563a
- note __, 15
- note __, 2
+ note __, 16
+ note __, 3
octave 4
- note A#, 0
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
note A#, 1
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note A#, 2
+ note __, 4
+ note __, 16
note __, 3
- note __, 15
- note __, 2
- note A_, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
note A_, 1
- note __, 3
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 2
+ note __, 4
endchannel
Music_NationalPark_Ch2: ; f5652
@@ -304,7 +304,7 @@
vibrato $14, $24
dutycycle $1
notetype $c, $a7
- note __, 1
+ note __, 2
stereopanning $f0
Music_NationalPark_branch_f565d: ; f565d
@@ -311,178 +311,178 @@
notetype $c, $a7
callchannel Music_NationalPark_branch_f56b8
octave 3
- note D_, 7
+ note D_, 8
callchannel Music_NationalPark_branch_f56b8
- note __, 1
+ note __, 2
intensity $a7
octave 4
- note G#, 1
- note F#, 1
- note F_, 1
+ note G#, 2
+ note F#, 2
+ note F_, 2
notetype $6, $a7
callchannel Music_NationalPark_branch_f56f5
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 4
+ note C_, 5
octave 3
- note G#, 3
- note __, 1
+ note G#, 4
+ note __, 2
octave 4
- note A#, 7
+ note A#, 8
+ note G#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G#, 4
+ note E_, 1
+ note F_, 14
+ intensity $87
+ note G_, 1
note G#, 1
note __, 1
- note F#, 1
+ note G#, 1
note __, 1
- note G#, 3
- note E_, 0
- note F_, 13
- intensity $87
- note G_, 0
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G_, 0
- note __, 0
- note G#, 0
- note __, 2
- note G#, 0
- note __, 2
- note G#, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 3
+ note G#, 1
+ note __, 3
+ note G#, 1
+ note __, 1
intensity $a7
callchannel Music_NationalPark_branch_f56f5
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 4
+ note C_, 5
octave 3
- note G#, 3
- note __, 1
- note A#, 11
+ note G#, 4
+ note __, 2
+ note A#, 12
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note A_, 0
+ note A_, 1
vibrato $0, $0
intensity $b8
- note A#, 15
+ note A#, 16
vibrato $14, $24
intensity $b7
- note A#, 10
+ note A#, 11
octave 2
- note D#, 1
- note D_, 1
+ note D#, 2
+ note D_, 2
loopchannel 0, Music_NationalPark_branch_f565d
; f56b8
Music_NationalPark_branch_f56b8: ; f56b8
octave 2
- note C#, 5
- note G#, 1
+ note C#, 6
+ note G#, 2
octave 3
- note C#, 7
+ note C#, 8
octave 2
- note C#, 5
- note A_, 1
+ note C#, 6
+ note A_, 2
octave 3
- note C#, 7
+ note C#, 8
octave 2
- note C#, 5
- note G#, 1
+ note C#, 6
+ note G#, 2
octave 3
- note C#, 7
+ note C#, 8
octave 2
- note C#, 5
- note A_, 1
+ note C#, 6
+ note A_, 2
octave 3
- note F#, 7
+ note F#, 8
octave 1
- note F#, 5
+ note F#, 6
octave 2
- note C#, 1
- note A#, 7
+ note C#, 2
+ note A#, 8
octave 1
- note F#, 5
+ note F#, 6
octave 2
- note C#, 1
- note A_, 7
+ note C#, 2
+ note A_, 8
octave 1
- note F_, 5
+ note F_, 6
octave 2
- note C_, 1
- note G#, 7
+ note C_, 2
+ note G#, 8
octave 1
- note A#, 5
+ note A#, 6
octave 2
- note F_, 1
+ note F_, 2
octave 3
- note D_, 7
+ note D_, 8
octave 1
- note F#, 5
+ note F#, 6
octave 2
- note C#, 1
- note A#, 7
+ note C#, 2
+ note A#, 8
octave 1
- note F#, 5
+ note F#, 6
octave 2
- note C#, 1
- note A_, 7
+ note C#, 2
+ note A_, 8
octave 1
- note F_, 5
+ note F_, 6
octave 2
- note C_, 1
- note G#, 7
+ note C_, 2
+ note G#, 8
octave 1
- note A#, 5
+ note A#, 6
octave 2
- note F_, 1
+ note F_, 2
endchannel
; f56f5
Music_NationalPark_branch_f56f5: ; f56f5
octave 4
- note E_, 0
- note F_, 4
- note F#, 3
- note __, 1
- note C#, 6
+ note E_, 1
+ note F_, 5
+ note F#, 4
+ note __, 2
+ note C#, 7
intensity $87
octave 5
- note E_, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note E_, 1
note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F_, 2
intensity $a7
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 4
- note E_, 0
- note F_, 4
- note F#, 3
- note __, 1
- note D#, 6
+ note E_, 1
+ note F_, 5
+ note F#, 4
+ note __, 2
+ note D#, 7
intensity $87
octave 5
- note D_, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 1
note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D#, 2
intensity $a7
octave 4
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
endchannel
Music_NationalPark_Ch3: ; f5723
@@ -489,183 +489,183 @@
vibrato $16, $24
notetype $c, $11
octave 4
- note G#, 0
- note A#, 0
+ note G#, 1
+ note A#, 1
stereopanning $ff
Music_NationalPark_branch_f572e: ; f572e
callchannel Music_NationalPark_branch_f5756
octave 5
- note A#, 13
+ note A#, 14
octave 4
- note G#, 0
- note A#, 0
+ note G#, 1
+ note A#, 1
callchannel Music_NationalPark_branch_f5756
octave 5
- note A#, 7
+ note A#, 8
octave 4
- note D_, 7
+ note D_, 8
intensity $15
callchannel Music_NationalPark_branch_f578f
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note F_, 2
+ note F_, 3
callchannel Music_NationalPark_branch_f578f
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note F_, 0
+ note F_, 1
intensity $11
octave 4
- note G#, 0
- note A#, 0
+ note G#, 1
+ note A#, 1
loopchannel 0, Music_NationalPark_branch_f572e
; f5756
Music_NationalPark_branch_f5756: ; f5756
octave 5
- note C_, 15
- note C#, 13
- note G#, 0
- note A#, 0
+ note C_, 16
+ note C#, 14
+ note G#, 1
+ note A#, 1
octave 6
- note C_, 15
- note C#, 9
- note C_, 1
- note C#, 1
- note D#, 1
- note F_, 1
- note D#, 1
- note C#, 1
+ note C_, 16
+ note C#, 10
+ note C_, 2
+ note C#, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
+ note C#, 2
octave 5
- note A#, 9
+ note A#, 10
octave 6
- note F_, 1
- note D#, 1
- note C#, 1
+ note F_, 2
+ note D#, 2
+ note C#, 2
octave 5
- note A_, 8
+ note A_, 9
octave 6
- note D_, 0
+ note D_, 1
octave 6
- note D#, 1
- note C#, 1
- note C_, 1
+ note D#, 2
+ note C#, 2
+ note C_, 2
octave 5
- note G#, 3
+ note G#, 4
octave 6
- note G#, 3
+ note G#, 4
+ note D#, 2
+ note F_, 14
+ note D_, 1
note D#, 1
- note F_, 13
- note D_, 0
- note D#, 0
- note F_, 1
- note D#, 1
- note C#, 1
+ note F_, 2
+ note D#, 2
+ note C#, 2
octave 5
- note A#, 9
+ note A#, 10
octave 6
- note F_, 1
- note D#, 1
- note C#, 1
+ note F_, 2
+ note D#, 2
+ note C#, 2
octave 5
- note A_, 9
+ note A_, 10
octave 6
- note D#, 1
- note C#, 1
- note C_, 1
+ note D#, 2
+ note C#, 2
+ note C_, 2
octave 5
- note G#, 3
- note A#, 3
+ note G#, 4
+ note A#, 4
octave 6
- note C_, 1
+ note C_, 2
endchannel
; f578f
Music_NationalPark_branch_f578f: ; f578f
octave 2
- note F#, 2
+ note F#, 3
octave 3
- note C#, 1
- note __, 0
- note A#, 3
- note C#, 0
- note __, 0
- note A#, 0
note C#, 2
+ note __, 1
+ note A#, 4
+ note C#, 1
+ note __, 1
+ note A#, 1
+ note C#, 3
octave 2
- note F#, 2
+ note F#, 3
octave 3
- note C#, 1
- note __, 0
- note A_, 3
- note C#, 0
- note __, 0
- note A_, 0
note C#, 2
+ note __, 1
+ note A_, 4
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note C#, 3
octave 2
- note F_, 2
+ note F_, 3
octave 3
- note C_, 1
- note __, 0
- note G#, 3
- note C_, 0
- note __, 0
- note G#, 0
note C_, 2
+ note __, 1
+ note G#, 4
+ note C_, 1
+ note __, 1
+ note G#, 1
+ note C_, 3
octave 2
- note A#, 2
+ note A#, 3
octave 3
- note F_, 1
- note __, 0
+ note F_, 2
+ note __, 1
octave 4
- note D_, 3
+ note D_, 4
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
endchannel
Music_NationalPark_Ch4: ; f57b8
togglenoise $3
notetype $c
- note __, 1
+ note __, 2
Music_NationalPark_branch_f57bd: ; f57bd
- note __, 15
+ note __, 16
loopchannel 23, Music_NationalPark_branch_f57bd
- note __, 7
+ note __, 8
+ note A#, 2
+ note D_, 2
note A#, 1
note D_, 1
- note A#, 0
- note D_, 0
- note B_, 1
+ note B_, 2
Music_NationalPark_branch_f57c8: ; f57c8
- note A#, 1
- note G_, 0
- note G_, 0
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note B_, 2
+ loopchannel 7, Music_NationalPark_branch_f57c8
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note D#, 1
+ note D#, 1
note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note G_, 0
- note G_, 0
note D_, 1
- note B_, 1
- loopchannel 7, Music_NationalPark_branch_f57c8
note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note D#, 0
- note D#, 0
- note D_, 0
- note D_, 0
- note A#, 0
- note D#, 0
+ note D#, 1
loopchannel 0, Music_NationalPark_branch_f57bd
; f57e8
--- a/audio/music/newbarktown.asm
+++ b/audio/music/newbarktown.asm
@@ -12,57 +12,57 @@
stereopanning $f
vibrato $12, $23
notetype $c, $87
- note __, 3
+ note __, 4
Music_NewBarkTown_branch_eb2eb: ; eb2eb
dutycycle $0
callchannel Music_NewBarkTown_branch_eb349
octave 3
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note G_, 1
- note F#, 1
+ note G_, 2
+ note F#, 2
dutycycle $2
intensity $82
- note E_, 0
- note F#, 0
- note E_, 0
- note D_, 0
- note C#, 0
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note D_, 1
+ note C#, 1
octave 2
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
dutycycle $0
intensity $87
callchannel Music_NewBarkTown_branch_eb349
octave 3
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 2
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note E_, 1
+ note E_, 2
dutycycle $2
intensity $82
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note C#, 0
- note E_, 0
- note G_, 0
- note A_, 0
+ note C#, 1
+ note E_, 1
+ note G_, 1
+ note A_, 1
octave 4
- note C#, 0
- note E_, 0
- note A_, 0
+ note C#, 1
+ note E_, 1
+ note A_, 1
dutycycle $1
intensity $5e
callchannel Music_NewBarkTown_branch_eb37c
@@ -69,21 +69,21 @@
callchannel Music_NewBarkTown_branch_eb37c
callchannel Music_NewBarkTown_branch_eb37c
octave 2
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 3
- note D_, 1
- note F#, 3
- note G_, 3
- note D_, 1
+ note D_, 2
+ note F#, 4
+ note G_, 4
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
- note E_, 1
- note G_, 3
- note A_, 3
- note B_, 1
+ note C#, 2
+ note E_, 2
+ note G_, 4
+ note A_, 4
+ note B_, 2
intensity $87
loopchannel 0, Music_NewBarkTown_branch_eb2eb
; eb349
@@ -90,75 +90,75 @@
Music_NewBarkTown_branch_eb349: ; eb349
octave 3
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 1
- note D_, 0
- note __, 0
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
- note A#, 1
- note D_, 0
- note __, 0
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
- note B_, 1
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 2
+ note D_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A#, 2
+ note D_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note B_, 2
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- octave 3
+ note B_, 1
+ note __, 1
note G_, 1
+ note __, 1
+ octave 3
+ note G_, 2
octave 2
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
endchannel
; eb37c
Music_NewBarkTown_branch_eb37c: ; eb37c
octave 2
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 3
- note D_, 1
- note F#, 3
- note G_, 3
- note D_, 1
+ note D_, 2
+ note F#, 4
+ note G_, 4
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
- note E_, 1
- note G_, 3
- note A_, 3
- note E_, 1
+ note C#, 2
+ note E_, 2
+ note G_, 4
+ note A_, 4
+ note E_, 2
endchannel
Music_NewBarkTown_Ch2: ; eb38d
@@ -165,7 +165,7 @@
stereopanning $ff
vibrato $12, $23
notetype $6, $a7
- note __, 7
+ note __, 8
Music_NewBarkTown_branch_eb396: ; eb396
dutycycle $2
@@ -175,75 +175,75 @@
callchannel Music_NewBarkTown_branch_eb3f2
intensity $87
octave 5
- note B_, 5
- note A_, 5
+ note B_, 6
+ note A_, 6
intensity $77
octave 6
- note D_, 3
- note C#, 15
+ note D_, 4
+ note C#, 16
callchannel Music_NewBarkTown_branch_eb3f2
intensity $87
octave 5
- note B_, 5
- note A_, 5
+ note B_, 6
+ note A_, 6
intensity $77
octave 6
- note D_, 3
- note E_, 15
+ note D_, 4
+ note E_, 16
loopchannel 0, Music_NewBarkTown_branch_eb396
; eb3bf
Music_NewBarkTown_branch_eb3bf: ; eb3bf
octave 2
- note D_, 3
- note __, 7
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 4
+ note __, 8
note D_, 1
note __, 1
- note D_, 7
- note A#, 1
+ note D_, 1
note __, 1
- note D_, 3
- note __, 7
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 2
+ note __, 2
+ note D_, 8
+ note A#, 2
+ note __, 2
+ note D_, 4
+ note __, 8
note D_, 1
note __, 1
- note D_, 7
- octave 3
- note C_, 1
+ note D_, 1
note __, 1
+ note D_, 2
+ note __, 2
+ note D_, 8
+ octave 3
+ note C_, 2
+ note __, 2
octave 2
- note G_, 3
- note __, 7
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- octave 1
- note G#, 1
+ note G_, 4
+ note __, 8
+ note G_, 1
note __, 1
- note G#, 7
- octave 2
- note D_, 1
+ note G_, 1
note __, 1
- note A_, 3
- note __, 7
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
octave 1
+ note G#, 2
+ note __, 2
+ note G#, 8
+ octave 2
+ note D_, 2
+ note __, 2
+ note A_, 4
+ note __, 8
note A_, 1
note __, 1
- note A_, 7
+ note A_, 1
+ note __, 1
+ octave 1
+ note A_, 2
+ note __, 2
+ note A_, 8
octave 2
- note C#, 3
+ note C#, 4
endchannel
; eb3f2
@@ -251,11 +251,11 @@
notetype $6, $97
dutycycle $2
octave 4
- note B_, 11
- note A_, 11
- note G_, 7
+ note B_, 12
+ note A_, 12
+ note G_, 8
notetype $c, $97
- note E_, 15
+ note E_, 16
endchannel
Music_NewBarkTown_Ch3: ; eb400
@@ -262,72 +262,72 @@
stereopanning $f0
notetype $c, $10
octave 5
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
Music_NewBarkTown_branch_eb408: ; eb408
vibrato $16, $23
- note F#, 3
- note A_, 3
+ note F#, 4
+ note A_, 4
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note G_, 2
+ note F#, 6
+ note D_, 2
+ octave 4
+ note A_, 6
note G_, 1
- note F#, 1
- note E_, 1
- note G_, 1
- note F#, 5
+ note A_, 1
+ note B_, 4
+ octave 5
+ note D_, 4
+ note E_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note E_, 6
+ note F#, 2
+ note E_, 4
+ note __, 2
note D_, 1
- octave 4
- note A_, 5
- note G_, 0
- note A_, 0
- note B_, 3
+ note E_, 1
+ note F#, 4
+ note A_, 4
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note A#, 2
+ note A_, 6
+ octave 6
+ note C#, 2
+ note D_, 6
octave 5
- note D_, 3
note E_, 1
- note D_, 1
- note C#, 1
- note D_, 1
- note E_, 5
note F#, 1
- note E_, 3
- note __, 1
- note D_, 0
- note E_, 0
- note F#, 3
- note A_, 3
- note A#, 1
- note A_, 1
+ note G_, 6
+ note A_, 2
+ note B_, 8
+ note A_, 6
note G_, 1
- note A#, 1
- note A_, 5
- octave 6
- note C#, 1
- note D_, 5
- octave 5
- note E_, 0
- note F#, 0
- note G_, 5
- note A_, 1
- note B_, 7
- note A_, 5
- note G_, 0
- note F#, 0
- note E_, 3
- note __, 3
+ note F#, 1
+ note E_, 4
+ note __, 4
intensity $25
vibrato $12, $53
octave 2
- note G_, 15
- note A_, 15
- note G_, 15
- note A_, 15
- note G_, 15
- note A_, 15
- note G_, 15
- note A_, 13
+ note G_, 16
+ note A_, 16
+ note G_, 16
+ note A_, 16
+ note G_, 16
+ note A_, 16
+ note G_, 16
+ note A_, 14
intensity $10
vibrato $16, $23
octave 5
- note D_, 0
- note E_, 0
+ note D_, 1
+ note E_, 1
loopchannel 0, Music_NewBarkTown_branch_eb408
; eb453
--- a/audio/music/nothing.asm
+++ b/audio/music/nothing.asm
@@ -6,11 +6,11 @@
; e91af
-Music_Nothing_Ch3: ; e91af
-
Music_Nothing_Ch1: ; e91af
Music_Nothing_Ch2: ; e91af
+
+Music_Nothing_Ch3: ; e91af
Music_Nothing_Ch4: ; e91af
endchannel
--- a/audio/music/pallettown.asm
+++ b/audio/music/pallettown.asm
@@ -16,110 +16,110 @@
dutycycle $2
notetype $c, $78
octave 3
- note B_, 11
- note A_, 0
- note D_, 0
- note F#, 0
- note A_, 0
- note B_, 11
- note D#, 0
- note G_, 0
- note B_, 0
+ note B_, 12
+ note A_, 1
+ note D_, 1
+ note F#, 1
+ note A_, 1
+ note B_, 12
+ note D#, 1
+ note G_, 1
+ note B_, 1
octave 4
- note D#, 0
- note E_, 3
- note D_, 3
- note C_, 3
+ note D#, 1
+ note E_, 4
+ note D_, 4
+ note C_, 4
octave 3
- note A_, 3
+ note A_, 4
intensity $77
- note G_, 7
+ note G_, 8
intensity $78
- note F#, 3
- note A_, 3
- note B_, 11
- note A_, 0
- note D_, 0
- note F#, 0
- note A_, 0
- note G_, 1
- note B_, 1
- octave 4
- note E_, 1
- note G_, 3
- note F#, 1
- note G_, 1
+ note F#, 4
+ note A_, 4
+ note B_, 12
note A_, 1
- note E_, 1
note D_, 1
- note C_, 1
- note E_, 1
note F#, 1
- note E_, 1
- note D_, 1
- note C_, 1
+ note A_, 1
+ note G_, 2
+ note B_, 2
+ octave 4
+ note E_, 2
+ note G_, 4
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 7
+ note B_, 8
intensity $77
- note B_, 7
+ note B_, 8
Music_PalletTown_branch_f4b59: ; f4b59
dutycycle $3
intensity $92
- note G_, 1
- note E_, 1
- note G_, 1
- note E_, 1
- note G_, 1
- note D#, 1
- note G_, 1
- note D#, 1
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note G_, 2
+ note D#, 2
+ note G_, 2
+ note D#, 2
intensity $5f
- note G_, 0
- note A_, 0
- note B_, 0
+ note G_, 1
+ note A_, 1
+ note B_, 1
octave 4
- note C_, 0
- note D_, 1
- note G_, 3
- note D_, 1
note C_, 1
+ note D_, 2
+ note G_, 4
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
+ note B_, 2
loopchannel 2, Music_PalletTown_branch_f4b59
intensity $3f
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note A_, 3
- note G_, 3
- note F#, 3
- note D_, 3
- note E_, 3
+ note B_, 4
+ note A_, 4
+ note G_, 4
+ note F#, 4
+ note D_, 4
+ note E_, 4
intensity $72
- note C_, 0
- note E_, 0
- note G_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
octave 4
- note C_, 0
- note D_, 0
- note A_, 0
- octave 5
+ note C_, 1
note D_, 1
+ note A_, 1
+ octave 5
+ note D_, 2
intensity $62
- note D_, 1
+ note D_, 2
intensity $22
- note D_, 1
+ note D_, 2
intensity $2f
octave 3
- note D_, 3
- note E_, 3
- note G_, 5
- note A_, 0
- note G_, 0
+ note D_, 4
+ note E_, 4
+ note G_, 6
+ note A_, 1
+ note G_, 1
intensity $1f
- note F#, 7
+ note F#, 8
loopchannel 0, Music_PalletTown_branch_f4b22
Music_PalletTown_Ch2: ; f4ba1
@@ -130,123 +130,123 @@
Music_PalletTown_branch_f4ba8: ; f4ba8
notetype $c, $88
octave 1
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 2
- note D_, 1
- note G_, 5
- note F#, 3
+ note D_, 2
+ note G_, 6
+ note F#, 4
octave 1
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 2
- note D_, 1
- note G_, 5
+ note D_, 2
+ note G_, 6
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note C_, 1
+ note C_, 2
octave 1
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 2
- note C_, 3
- note D_, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note D_, 1
- note __, 3
- note D_, 3
- note F#, 3
+ note C_, 4
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note D_, 2
+ note __, 4
+ note D_, 4
+ note F#, 4
octave 1
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 2
- note D_, 1
- note G_, 5
- note F#, 3
- note E_, 1
- note D_, 1
- note E_, 1
+ note D_, 2
+ note G_, 6
+ note F#, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note D_, 1
- note E_, 1
- note F#, 1
- note G_, 7
- note A_, 7
- note G_, 1
- note D_, 1
- note G_, 1
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 8
+ note A_, 8
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
Music_PalletTown_branch_f4be5: ; f4be5
intensity $a2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note C_, 1
+ note C_, 2
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note C_, 1
+ note C_, 2
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note C_, 1
+ note C_, 2
intensity $93
- note G_, 5
- note G_, 0
- note G_, 2
- note D_, 1
+ note G_, 6
+ note G_, 1
note G_, 3
+ note D_, 2
+ note G_, 4
loopchannel 2, Music_PalletTown_branch_f4be5
- note C_, 1
+ note C_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note C_, 0
+ note C_, 1
octave 3
- note C_, 2
+ note C_, 3
octave 2
- note C_, 1
- note E_, 1
- note C_, 1
- note D_, 1
+ note C_, 2
+ note E_, 2
+ note C_, 2
+ note D_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note D_, 0
+ note D_, 1
+ note G_, 3
+ note E_, 2
note G_, 2
- note E_, 1
- note G_, 1
- note E_, 1
+ note E_, 2
intensity $1f
- note F#, 3
+ note F#, 4
intensity $88
- note F#, 3
- note B_, 3
- note G_, 3
- note A_, 1
- note D_, 1
- note G_, 1
- note D_, 3
- note C_, 1
+ note F#, 4
+ note B_, 4
+ note G_, 4
+ note A_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 4
+ note C_, 2
octave 1
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
loopchannel 0, Music_PalletTown_branch_f4ba8
Music_PalletTown_Ch3: ; f4c2a
@@ -255,111 +255,111 @@
Music_PalletTown_branch_f4c2d: ; f4c2d
notetype $c, $10
octave 6
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 5
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
octave 6
- note G_, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note D_, 5
+ note G_, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 6
octave 5
- note B_, 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
- octave 6
- note C_, 7
+ note B_, 2
+ note G_, 1
note __, 1
- octave 5
- note F#, 1
note G_, 1
+ note __, 1
note A_, 1
- note B_, 5
+ note __, 1
+ note B_, 1
+ note __, 1
octave 6
- note C_, 0
+ note C_, 8
+ note __, 2
octave 5
- note B_, 0
- note A_, 7
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note B_, 6
octave 6
- note D_, 1
note C_, 1
octave 5
note B_, 1
+ note A_, 8
octave 6
- note D_, 1
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 5
- note D_, 0
- note __, 0
- note D_, 7
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 5
- note B_, 1
- note A_, 1
- note G_, 1
+ note B_, 2
octave 6
- note D_, 1
- note C_, 1
- octave 5
- note B_, 1
- note A_, 1
- note G_, 7
+ note D_, 2
+ note G_, 1
note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
note G_, 1
- note A_, 1
- note B_, 1
+ note __, 1
+ note E_, 6
+ note D_, 1
+ note __, 1
+ note D_, 8
+ note C_, 2
+ octave 5
+ note B_, 2
+ note A_, 2
+ note G_, 2
octave 6
- note C_, 7
- note D_, 5
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 5
- note B_, 7
- note __, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 8
+ note __, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 6
+ note C_, 8
+ note D_, 6
+ note C_, 2
+ octave 5
+ note B_, 8
+ note __, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
+ octave 6
+ note C_, 2
+ note __, 2
+ note C_, 4
+ note D_, 6
note C_, 1
- note __, 1
- note C_, 3
- note D_, 5
- note C_, 0
- note D_, 0
+ note D_, 1
octave 5
- note B_, 7
+ note B_, 8
+ note __, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 8
+ note E_, 4
+ note B_, 4
+ note A_, 8
+ note G_, 4
+ note E_, 4
+ note F#, 7
note __, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note A_, 7
- note E_, 3
- note B_, 3
- note A_, 7
note G_, 3
- note E_, 3
- note F#, 6
- note __, 0
- note G_, 2
- note __, 0
- note B_, 2
- note __, 0
- note B_, 7
- note A_, 7
+ note __, 1
+ note B_, 3
+ note __, 1
+ note B_, 8
+ note A_, 8
loopchannel 0, Music_PalletTown_branch_f4c2d
; f4c9f
--- a/audio/music/pokeflutechannel.asm
+++ b/audio/music/pokeflutechannel.asm
@@ -12,63 +12,63 @@
dutycycle $3
tone $0002
notetype $c, $b4
- note __, 3
+ note __, 4
octave 3
- note E_, 7
- note E_, 7
+ note E_, 8
+ note E_, 8
notetype $c, $b3
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
- note B_, 15
- note __, 1
+ note B_, 2
+ note A_, 2
+ note B_, 16
+ note __, 2
octave 2
- note G_, 3
- note A_, 7
+ note G_, 4
+ note A_, 8
Music_PokeFluteChannel_branch_f7b40: ; f7b40
octave 3
- note E_, 1
- note G_, 1
- note F_, 3
+ note E_, 2
+ note G_, 2
+ note F_, 4
octave 2
- note F_, 7
+ note F_, 8
octave 3
- note G_, 1
- note A_, 1
- note G_, 3
+ note G_, 2
+ note A_, 2
+ note G_, 4
octave 2
- note E_, 3
+ note E_, 4
octave 3
- note G_, 1
- note A_, 1
- note B_, 1
+ note G_, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 7
- note A_, 7
- note G_, 7
+ note B_, 8
+ note A_, 8
+ note G_, 8
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note B_, 3
- note G_, 7
+ note B_, 4
+ note G_, 8
octave 3
- note C_, 3
- note E_, 1
- note D_, 1
+ note C_, 4
+ note E_, 2
+ note D_, 2
octave 2
- note G_, 3
- note A_, 7
+ note G_, 4
+ note A_, 8
loopchannel 0, Music_PokeFluteChannel_branch_f7b40
Music_PokeFluteChannel_Ch2: ; f7b68
@@ -76,101 +76,101 @@
dutycycle $3
tone $0001
notetype $c, $c4
- note __, 3
+ note __, 4
octave 3
- note C_, 7
+ note C_, 8
octave 2
- note G_, 7
- note A_, 7
+ note G_, 8
+ note A_, 8
octave 3
- note E_, 7
+ note E_, 8
notetype $c, $c3
octave 2
- note E_, 1
- note G_, 1
+ note E_, 2
+ note G_, 2
octave 3
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note E_, 1
- note D_, 1
+ note C_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note E_, 1
+ note E_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note E_, 1
- note G_, 1
+ note E_, 2
+ note G_, 2
Music_PokeFluteChannel_branch_f7b94: ; f7b94
octave 3
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
octave 2
- note A_, 3
- note C_, 3
+ note A_, 4
+ note C_, 4
octave 3
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note G_, 3
- note C_, 3
- note G_, 1
- note E_, 1
+ note G_, 4
+ note C_, 4
+ note G_, 2
+ note E_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note A_, 1
- note D_, 1
- note G_, 1
- note B_, 1
+ note A_, 2
+ note D_, 2
+ note G_, 2
+ note B_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note F#, 1
- note A_, 1
+ note D_, 2
+ note F#, 2
+ note A_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note D_, 1
- note G_, 1
- note D_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
octave 2
- note D_, 3
- note G_, 3
- note E_, 1
+ note D_, 4
+ note G_, 4
+ note E_, 2
octave 3
- note C_, 1
- note C_, 3
+ note C_, 2
+ note C_, 4
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note G_, 1
- note B_, 1
- note E_, 1
+ note G_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note E_, 1
- note G_, 1
+ note E_, 2
+ note G_, 2
loopchannel 0, Music_PokeFluteChannel_branch_f7b94
Music_PokeFluteChannel_Ch3: ; f7bd5
@@ -180,35 +180,35 @@
callchannel Music_PokeFluteChannel_branch_f7c05
Music_PokeFluteChannel_branch_f7be1: ; f7be1
- note __, 3
+ note __, 4
octave 4
- note C_, 1
+ note C_, 2
octave 5
- note F_, 1
- note E_, 1
- note F_, 1
+ note F_, 2
+ note E_, 2
+ note F_, 2
octave 6
- note C_, 3
- note __, 3
+ note C_, 4
+ note __, 4
octave 4
- note C_, 1
+ note C_, 2
octave 5
- note G_, 1
- note F#, 1
- note G_, 1
+ note G_, 2
+ note F#, 2
+ note G_, 2
octave 6
- note C_, 3
+ note C_, 4
octave 5
- note B_, 1
- note A_, 1
- note B_, 3
- note A_, 1
- note G_, 1
- note A_, 3
- note G_, 1
- note F#, 1
- note G_, 7
- note __, 3
+ note B_, 2
+ note A_, 2
+ note B_, 4
+ note A_, 2
+ note G_, 2
+ note A_, 4
+ note G_, 2
+ note F#, 2
+ note G_, 8
+ note __, 4
callchannel Music_PokeFluteChannel_branch_f7c05
loopchannel 0, Music_PokeFluteChannel_branch_f7be1
; f7c05
@@ -215,20 +215,20 @@
Music_PokeFluteChannel_branch_f7c05: ; f7c05
octave 5
- note E_, 1
- note F_, 1
- note G_, 3
- note A_, 1
- note G_, 1
+ note E_, 2
+ note F_, 2
+ note G_, 4
+ note A_, 2
+ note G_, 2
octave 6
- note C_, 3
- note C_, 1
- note D_, 1
- note C_, 1
+ note C_, 4
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 5
- note G_, 1
- note A_, 1
- note F_, 1
- note G_, 3
+ note G_, 2
+ note A_, 2
+ note F_, 2
+ note G_, 4
endchannel
; f7c16
--- a/audio/music/pokemoncenter.asm
+++ b/audio/music/pokemoncenter.asm
@@ -17,139 +17,139 @@
stereopanning $f
notetype $c, $83
octave 3
- note F#, 1
- note F_, 1
- note F#, 1
+ note F#, 2
+ note F_, 2
+ note F#, 2
octave 4
- note D_, 3
- note C#, 1
+ note D_, 4
+ note C#, 2
octave 3
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note A_, 1
- note E_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C#, 1
- note D_, 1
- note C#, 1
+ note C#, 2
+ note D_, 2
+ note C#, 2
octave 3
- note B_, 1
- note A_, 1
- note F#, 1
- note F_, 1
- note F#, 1
+ note B_, 2
+ note A_, 2
+ note F#, 2
+ note F_, 2
+ note F#, 2
octave 4
- note D_, 3
- note C#, 1
+ note D_, 4
+ note C#, 2
octave 3
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note A_, 1
- note E_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
notetype $c, $b4
- note F#, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note B_, 1
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
stereopanning $f0
- note F#, 1
- note E_, 1
- note D_, 3
- note E_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note G_, 3
- note E_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 3
- note C#, 1
- note D_, 1
- note E_, 1
- note G_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note B_, 1
- note A_, 7
+ note F#, 2
+ note E_, 2
+ note D_, 4
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 4
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 4
+ note C#, 2
+ note D_, 2
+ note E_, 2
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 8
octave 4
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
octave 3
- note B_, 3
- note A_, 1
- note B_, 1
+ note B_, 4
+ note A_, 2
+ note B_, 2
octave 4
- note C#, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note C#, 3
+ note C#, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note C#, 4
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 1
- note D_, 1
- note E_, 1
- note C#, 1
+ note C#, 2
+ note D_, 2
+ note E_, 2
+ note C#, 2
octave 3
- note B_, 1
- note A_, 3
- note G_, 1
- note A_, 1
- note B_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F#, 1
- note G_, 1
+ note B_, 2
+ note A_, 4
+ note G_, 2
+ note A_, 2
+ note B_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
loopchannel 0, Music_PokemonCenter_branch_ed5df
Music_PokemonCenter_Ch2: ; ed671
@@ -161,64 +161,64 @@
stereopanning $f
notetype $c, $a5
octave 3
- note A_, 3
- note E_, 3
+ note A_, 4
+ note E_, 4
stereopanning $ff
callchannel Music_PokemonCenter_branch_ed6e4
- note D_, 1
- note F#, 5
+ note D_, 2
+ note F#, 6
stereopanning $f
notetype $c, $a5
octave 3
- note A_, 3
- note E_, 3
+ note A_, 4
+ note E_, 4
stereopanning $ff
callchannel Music_PokemonCenter_branch_ed6d1
stereopanning $f
notetype $c, $a5
octave 3
- note A_, 3
- note E_, 3
+ note A_, 4
+ note E_, 4
stereopanning $ff
callchannel Music_PokemonCenter_branch_ed6e4
- note D_, 7
+ note D_, 8
stereopanning $f
notetype $c, $a5
octave 3
- note D_, 3
- note E_, 3
+ note D_, 4
+ note E_, 4
notetype $c, $c6
octave 4
- note F#, 7
- note A_, 7
- note G_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 7
- note C#, 7
- note E_, 7
- note F#, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note D_, 7
- note F#, 7
- note A_, 7
- note G_, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note B_, 7
- note A_, 3
- note G_, 1
- note F#, 1
- note G_, 7
- note F#, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note D_, 7
+ note F#, 8
+ note A_, 8
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 8
+ note C#, 8
+ note E_, 8
+ note F#, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 8
+ note F#, 8
+ note A_, 8
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note B_, 8
+ note A_, 4
+ note G_, 2
+ note F#, 2
+ note G_, 8
+ note F#, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 8
loopchannel 0, Music_PokemonCenter_branch_ed674
; ed6d1
@@ -226,17 +226,17 @@
dutycycle $2
notetype $c, $c2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
intensity $c3
- note A_, 3
- note G_, 3
- note F#, 1
- note E_, 1
- note C#, 5
+ note A_, 4
+ note G_, 4
+ note F#, 2
+ note E_, 2
+ note C#, 6
endchannel
; ed6e4
@@ -243,15 +243,15 @@
Music_PokemonCenter_branch_ed6e4: ; ed6e4
notetype $c, $c2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C#, 1
+ note C#, 2
intensity $c3
- note F#, 3
- note E_, 3
- note C#, 1
+ note F#, 4
+ note E_, 4
+ note C#, 2
endchannel
Music_PokemonCenter_Ch3: ; ed6f3
@@ -260,145 +260,145 @@
Music_PokemonCenter_branch_ed6f6: ; ed6f6
stereopanning $f0
octave 3
- note D_, 0
- note __, 4
- note F#, 0
- note __, 2
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note D_, 1
+ note __, 5
+ note F#, 1
+ note __, 3
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
callchannel Music_PokemonCenter_branch_ed76f
callchannel Music_PokemonCenter_branch_ed778
- note F#, 0
- note __, 4
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
- note G_, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 4
- note F#, 0
- note __, 2
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 5
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note D_, 1
+ note __, 5
+ note F#, 1
+ note __, 3
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
callchannel Music_PokemonCenter_branch_ed76f
callchannel Music_PokemonCenter_branch_ed778
- note D_, 0
- note __, 4
- note F#, 0
- note __, 2
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note D_, 1
+ note __, 5
+ note F#, 1
+ note __, 3
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
stereopanning $ff
callchannel Music_PokemonCenter_branch_ed783
- note G_, 0
- note __, 4
- note B_, 0
- note __, 2
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 4
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 0
- note F#, 0
- note __, 4
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note G_, 1
+ note __, 5
+ note B_, 1
+ note __, 3
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 5
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 5
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
callchannel Music_PokemonCenter_branch_ed783
- note G_, 0
- note __, 4
- note B_, 0
- note __, 2
- note B_, 0
- note __, 2
- note B_, 0
- note __, 0
- note E_, 0
- note __, 4
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 0
- note F#, 0
- note __, 4
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
- note G_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note G_, 1
+ note __, 5
+ note B_, 1
+ note __, 3
+ note B_, 1
+ note __, 3
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 5
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 1
+ note F#, 1
+ note __, 5
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
loopchannel 0, Music_PokemonCenter_branch_ed6f6
; ed76f
Music_PokemonCenter_branch_ed76f: ; ed76f
- note E_, 0
- note __, 4
- note A_, 0
- note __, 2
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
+ note E_, 1
+ note __, 5
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
endchannel
; ed778
Music_PokemonCenter_branch_ed778: ; ed778
- note E_, 0
- note __, 4
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
- note G_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note E_, 1
+ note __, 5
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
endchannel
; ed783
Music_PokemonCenter_branch_ed783: ; ed783
- note F#, 0
- note __, 4
- note A_, 0
- note __, 2
- note A_, 0
- note __, 2
- note A_, 0
- note __, 0
+ note F#, 1
+ note __, 5
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
endchannel
Music_PokemonCenter_Ch4: ; ed78c
@@ -407,10 +407,10 @@
stereopanning $ff
Music_PokemonCenter_branch_ed792: ; ed792
- note G_, 5
- note G_, 3
- note G_, 1
- note G_, 1
- note G_, 1
+ note G_, 6
+ note G_, 4
+ note G_, 2
+ note G_, 2
+ note G_, 2
loopchannel 0, Music_PokemonCenter_branch_ed792
; ed79b
--- a/audio/music/pokemonchannel.asm
+++ b/audio/music/pokemonchannel.asm
@@ -14,66 +14,66 @@
stereopanning $f
notetype $c, $b3
octave 2
- note B_, 0
+ note B_, 1
+ note __, 2
+ note F#, 1
+ note B_, 1
note __, 1
- note F#, 0
- note B_, 0
- note __, 0
octave 3
- note F#, 3
+ note F#, 4
dutycycle $0
octave 2
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
notetype $6, $b3
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
- dutycycle $1
- octave 3
- note C_, 1
- note __, 3
note G_, 1
- note C_, 1
note __, 1
- note B_, 7
+ note B_, 1
+ note __, 1
+ dutycycle $1
+ octave 3
+ note C_, 2
+ note __, 4
+ note G_, 2
+ note C_, 2
+ note __, 2
+ note B_, 8
dutycycle $0
- note C_, 3
- note C_, 3
+ note C_, 4
+ note C_, 4
octave 2
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
dutycycle $3
octave 4
- note D_, 1
- note __, 1
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
octave 3
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 4
- note D_, 1
- note F#, 1
- note G_, 1
- note __, 1
- note D#, 1
- note __, 1
- note C_, 1
- note __, 1
- note D#, 1
- note __, 1
- note __, 7
+ note D_, 2
+ note F#, 2
+ note G_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note C_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note __, 8
octave 3
- note G_, 1
- note __, 5
- note B_, 1
- note __, 5
- note D_, 1
- note __, 5
+ note G_, 2
+ note __, 6
+ note B_, 2
+ note __, 6
+ note D_, 2
+ note __, 6
endchannel
Music_PokemonChannel_Ch2: ; ee4be
@@ -82,68 +82,68 @@
stereopanning $ff
notetype $c, $b3
octave 3
- note G_, 2
- note A_, 0
- note B_, 0
- note __, 0
+ note G_, 3
+ note A_, 1
+ note B_, 1
+ note __, 1
octave 4
- note D_, 3
+ note D_, 4
dutycycle $0
octave 3
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
notetype $6, $b3
- note D_, 0
- note __, 0
- note G_, 0
- note __, 0
- dutycycle $1
- octave 4
- note C_, 5
note D_, 1
- note E_, 1
note __, 1
- note G_, 7
+ note G_, 1
+ note __, 1
+ dutycycle $1
+ octave 4
+ note C_, 6
+ note D_, 2
+ note E_, 2
+ note __, 2
+ note G_, 8
dutycycle $0
octave 3
- note G_, 3
- note F#, 3
- note E_, 1
- note __, 1
+ note G_, 4
+ note F#, 4
+ note E_, 2
+ note __, 2
dutycycle $3
octave 4
- note B_, 1
- note __, 1
- note A#, 1
- note __, 1
- note B_, 7
+ note B_, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ note B_, 8
octave 5
- note C_, 1
- note __, 1
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 4
- note A#, 1
+ note A#, 2
+ note __, 2
+ note G#, 2
+ note __, 2
+ note __, 8
+ note D_, 2
+ octave 3
+ note B_, 1
note __, 1
- note G#, 1
+ note G_, 1
note __, 1
- note __, 7
note D_, 1
- octave 3
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note __, 1
octave 4
- note G_, 1
- note __, 5
+ note G_, 2
+ note __, 6
octave 3
- note G_, 1
- note __, 5
+ note G_, 2
+ note __, 6
endchannel
Music_PokemonChannel_Ch3: ; ee50e
@@ -151,55 +151,55 @@
notetype $c, $25
stereopanning $f0
octave 2
- note G_, 0
- note __, 1
- note B_, 0
+ note G_, 1
+ note __, 2
+ note B_, 1
octave 3
- note D_, 0
- note __, 0
- note G_, 5
- note __, 3
- note C_, 0
+ note D_, 1
note __, 1
+ note G_, 6
+ note __, 4
+ note C_, 1
+ note __, 2
octave 2
- note G_, 0
+ note G_, 1
octave 3
- note C_, 0
- note __, 0
- note E_, 5
- note __, 3
+ note C_, 1
+ note __, 1
+ note E_, 6
+ note __, 4
octave 4
- note G_, 0
- note __, 0
- note D_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 3
- note G_, 3
- note G#, 0
- note __, 0
+ note G_, 4
+ note G#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G#, 0
- note __, 0
- note D_, 0
+ note C_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note D_, 1
octave 3
- note B_, 0
- note G_, 0
- note B_, 0
- note G_, 0
- note D_, 0
+ note B_, 1
+ note G_, 1
+ note B_, 1
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
endchannel
Music_PokemonChannel_Ch4: ; ee549
@@ -207,29 +207,29 @@
notetype $c
Music_PokemonChannel_branch_ee54d: ; ee54d
- note A#, 2
- note A#, 0
+ note A#, 3
+ note A#, 1
+ note D_, 2
+ note C_, 4
+ note D_, 2
+ note D_, 2
+ note A#, 1
note D_, 1
- note C_, 3
- note D_, 1
- note D_, 1
- note A#, 0
- note D_, 0
loopchannel 2, Music_PokemonChannel_branch_ee54d
+ note G#, 2
+ note A#, 2
note G#, 1
- note A#, 1
- note G#, 0
- note G#, 0
- note G#, 0
- note G#, 0
- note C_, 3
- note G#, 0
- note G#, 0
- note G#, 0
- note G#, 0
- note B_, 3
- note D_, 3
- note A#, 3
- note A#, 3
+ note G#, 1
+ note G#, 1
+ note G#, 1
+ note C_, 4
+ note G#, 1
+ note G#, 1
+ note G#, 1
+ note G#, 1
+ note B_, 4
+ note D_, 4
+ note A#, 4
+ note A#, 4
endchannel
; ee569
--- a/audio/music/pokemonlullaby.asm
+++ b/audio/music/pokemonlullaby.asm
@@ -14,46 +14,46 @@
Music_PokemonLullaby_branch_f6d8c: ; f6d8c
notetype $c, $a7
octave 3
- note G_, 15
+ note G_, 16
octave 4
- note C_, 15
+ note C_, 16
stereopanning $f0
octave 3
- note G_, 15
+ note G_, 16
stereopanning $f
octave 4
- note C_, 7
+ note C_, 8
stereopanning $f0
octave 3
- note B_, 7
+ note B_, 8
stereopanning $f
- note G_, 15
+ note G_, 16
stereopanning $f0
octave 4
- note C_, 7
+ note C_, 8
stereopanning $f
octave 3
- note B_, 7
+ note B_, 8
stereopanning $f0
- note G_, 7
+ note G_, 8
stereopanning $ff
- note __, 1
- note G_, 1
- note G_, 1
- note B_, 1
+ note __, 2
+ note G_, 2
+ note G_, 2
+ note B_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note G_, 15
+ note B_, 4
+ note G_, 16
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note B_, 7
+ note B_, 8
loopchannel 0, Music_PokemonLullaby_branch_f6d8c
Music_PokemonLullaby_Ch2: ; f6dc4
@@ -62,49 +62,49 @@
notetype $c, $b4
Music_PokemonLullaby_branch_f6dcc: ; f6dcc
- note __, 15
- note __, 9
+ note __, 16
+ note __, 10
octave 4
- note G_, 1
- note F#, 1
- note G_, 1
+ note G_, 2
+ note F#, 2
+ note G_, 2
intensity $b7
- note E_, 11
- note D_, 1
- note E_, 1
- note F_, 3
- note G_, 3
- note F_, 1
- note E_, 1
- note D_, 1
- note F_, 1
- note E_, 9
+ note E_, 12
+ note D_, 2
+ note E_, 2
+ note F_, 4
+ note G_, 4
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note F_, 2
+ note E_, 10
intensity $b5
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $c7
- note E_, 1
- note F_, 3
- note E_, 3
- note F_, 3
+ note E_, 2
+ note F_, 4
+ note E_, 4
+ note F_, 4
intensity $b5
- note G_, 1
- note G_, 1
- note D#, 1
+ note G_, 2
+ note G_, 2
+ note D#, 2
intensity $b7
- note E_, 13
+ note E_, 14
intensity $87
octave 3
- note F_, 7
- note G_, 3
+ note F_, 8
+ note G_, 4
intensity $b5
octave 4
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
intensity $b7
- note D#, 1
- note E_, 15
- note __, 13
+ note D#, 2
+ note E_, 16
+ note __, 14
loopchannel 0, Music_PokemonLullaby_branch_f6dcc
Music_PokemonLullaby_Ch3: ; f6e03
@@ -113,26 +113,26 @@
Music_PokemonLullaby_branch_f6e06: ; f6e06
stereopanning $f0
octave 4
- note C_, 1
- note E_, 1
- note G_, 1
- note B_, 1
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note B_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note B_, 1
- note A_, 1
- note G_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
stereopanning $f
- note D_, 1
- note F_, 1
- note A_, 1
+ note D_, 2
+ note F_, 2
+ note A_, 2
octave 5
- note C_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 4
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
loopchannel 0, Music_PokemonLullaby_branch_f6e06
; f6e23
--- a/audio/music/pokemonmarch.asm
+++ b/audio/music/pokemonmarch.asm
@@ -14,115 +14,115 @@
tone $0001
notetype $c, $42
octave 3
- note D_, 3
+ note D_, 4
intensity $62
- note D_, 3
+ note D_, 4
intensity $82
- note D_, 3
+ note D_, 4
intensity $a2
- note D_, 3
+ note D_, 4
notetype $8, $a2
Music_PokemonMarch_branch_f6e4c: ; f6e4c
callchannel Music_PokemonMarch_branch_f6eae
- note D#, 1
- note C_, 1
- note D#, 1
- note C_, 1
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note C_, 2
callchannel Music_PokemonMarch_branch_f6eae
- note D#, 1
- note C_, 1
- note D#, 1
- note G_, 1
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note G_, 2
callchannel Music_PokemonMarch_branch_f6eae
- note C_, 1
- note C_, 1
- note D#, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
+ note D#, 2
+ note C_, 2
callchannel Music_PokemonMarch_branch_f6eae
- note D#, 1
- note C_, 1
- note C#, 1
- note D#, 1
+ note D#, 2
+ note C_, 2
+ note C#, 2
+ note D#, 2
callchannel Music_PokemonMarch_branch_f6eb8
- note F_, 1
- note D_, 1
- note F_, 1
- note D_, 1
+ note F_, 2
+ note D_, 2
+ note F_, 2
+ note D_, 2
callchannel Music_PokemonMarch_branch_f6eb8
- note F_, 1
- note D_, 1
- note F_, 1
- note A_, 1
+ note F_, 2
+ note D_, 2
+ note F_, 2
+ note A_, 2
callchannel Music_PokemonMarch_branch_f6eb8
- note D_, 1
- note D_, 1
- note F_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note F_, 2
+ note D_, 2
callchannel Music_PokemonMarch_branch_f6eb8
- note F_, 1
- note D_, 1
- note F_, 1
- note G_, 1
+ note F_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
callchannel Music_PokemonMarch_branch_f6eb8
- note F_, 1
- note D_, 1
- note F_, 1
- note D_, 1
+ note F_, 2
+ note D_, 2
+ note F_, 2
+ note D_, 2
callchannel Music_PokemonMarch_branch_f6eae
- note D#, 1
- note C_, 1
- note D#, 1
- note C_, 1
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note C_, 2
octave 2
- note A#, 1
- note A#, 1
+ note A#, 2
+ note A#, 2
octave 3
- note C_, 1
- note D_, 1
- note C#, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note C#, 2
+ note C_, 2
octave 2
- note A#, 1
- note __, 3
- note D#, 1
- note __, 3
+ note A#, 2
+ note __, 4
+ note D#, 2
+ note __, 4
octave 3
- note D#, 1
- note D#, 1
- note F_, 1
- note G_, 1
- note F#, 1
- note F_, 1
- note D#, 3
- note F_, 1
- note G_, 3
- note A#, 1
+ note D#, 2
+ note D#, 2
+ note F_, 2
+ note G_, 2
+ note F#, 2
+ note F_, 2
+ note D#, 4
+ note F_, 2
+ note G_, 4
+ note A#, 2
loopchannel 0, Music_PokemonMarch_branch_f6e4c
; f6eae
Music_PokemonMarch_branch_f6eae: ; f6eae
- note __, 3
+ note __, 4
octave 3
- note D#, 0
- note D_, 0
note D#, 1
- note __, 1
- note D#, 1
- note D#, 1
- note __, 1
+ note D_, 1
+ note D#, 2
+ note __, 2
+ note D#, 2
+ note D#, 2
+ note __, 2
endchannel
; f6eb8
Music_PokemonMarch_branch_f6eb8: ; f6eb8
- note __, 3
- note F_, 0
- note E_, 0
+ note __, 4
note F_, 1
- note __, 1
- note F_, 1
- note F_, 1
- note __, 1
+ note E_, 1
+ note F_, 2
+ note __, 2
+ note F_, 2
+ note F_, 2
+ note __, 2
endchannel
Music_PokemonMarch_Ch2: ; f6ec1
@@ -130,276 +130,276 @@
vibrato $10, $22
notetype $c, $b2
octave 3
- note G_, 3
- note G_, 3
- note G_, 3
- note G_, 3
+ note G_, 4
+ note G_, 4
+ note G_, 4
+ note G_, 4
Music_PokemonMarch_branch_f6ece: ; f6ece
notetype $c, $b7
octave 3
- note G#, 11
+ note G#, 12
notetype $8, $b3
- note D#, 1
- note G#, 1
- note A#, 1
+ note D#, 2
+ note G#, 2
+ note A#, 2
octave 4
- note C_, 1
- note __, 15
- note __, 5
+ note C_, 2
+ note __, 16
+ note __, 6
notetype $8, $b7
octave 3
- note G#, 15
+ note G#, 16
notetype $8, $b3
- note D#, 1
- note G#, 3
- note A#, 1
+ note D#, 2
+ note G#, 4
+ note A#, 2
octave 4
- note C_, 3
- note C#, 1
- note C_, 3
- note C#, 1
- note C_, 3
- note C#, 1
- note C_, 1
+ note C_, 4
+ note C#, 2
+ note C_, 4
+ note C#, 2
+ note C_, 4
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note G#, 1
+ note A#, 2
+ note G#, 2
notetype $8, $b7
- note A#, 15
+ note A#, 16
notetype $8, $b3
- note A#, 1
- note F_, 1
- note A#, 1
+ note A#, 2
+ note F_, 2
+ note A#, 2
octave 4
- note C_, 1
- note D_, 1
- note __, 15
- note __, 5
+ note C_, 2
+ note D_, 2
+ note __, 16
+ note __, 6
notetype $8, $b7
octave 3
- note A#, 15
+ note A#, 16
notetype $8, $b3
- note F_, 1
- note A#, 3
+ note F_, 2
+ note A#, 4
octave 4
- note C_, 1
- note D_, 3
- note D#, 1
- note D_, 3
- note D#, 1
- note D_, 3
- note D#, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 4
+ note D#, 2
+ note D_, 4
+ note D#, 2
+ note D_, 4
+ note D#, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
+ note B_, 2
notetype $8, $b7
- note A#, 15
+ note A#, 16
notetype $8, $b3
- note A_, 1
- note A#, 3
+ note A_, 2
+ note A#, 4
octave 4
- note C_, 1
+ note C_, 2
notetype $8, $b7
octave 3
- note G#, 15
+ note G#, 16
notetype $8, $b3
- note A#, 1
- note G#, 3
- note F_, 1
+ note A#, 2
+ note G#, 4
+ note F_, 2
+ note D#, 2
+ note D#, 2
+ note F_, 2
+ note G_, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note __, 2
+ octave 4
note D#, 1
+ note D_, 1
note D#, 1
- note F_, 1
+ note __, 5
+ octave 3
+ note G_, 2
+ note G_, 2
+ note G#, 2
+ note A#, 2
+ note A_, 2
+ note G#, 2
+ note G_, 2
+ note __, 2
+ octave 4
note G_, 1
note F#, 1
- note F_, 1
- note D#, 1
- note __, 1
- octave 4
- note D#, 0
- note D_, 0
- note D#, 0
- note __, 4
- octave 3
note G_, 1
- note G_, 1
- note G#, 1
- note A#, 1
- note A_, 1
- note G#, 1
- note G_, 1
- note __, 1
- octave 4
- note G_, 0
- note F#, 0
- note G_, 0
- note __, 4
+ note __, 5
loopchannel 0, Music_PokemonMarch_branch_f6ece
Music_PokemonMarch_Ch3: ; f6f4d
stereopanning $f
notetype $c, $16
- note __, 15
+ note __, 16
notetype $8, $16
Music_PokemonMarch_branch_f6f56: ; f6f56
callchannel Music_PokemonMarch_branch_f6fe8
- note __, 1
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
callchannel Music_PokemonMarch_branch_f6fe8
octave 4
- note G#, 1
- note D#, 1
+ note G#, 2
+ note D#, 2
callchannel Music_PokemonMarch_branch_f6fe8
- note __, 1
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
- note G_, 1
- note G#, 1
+ note D#, 2
+ note G_, 2
+ note G#, 2
Music_PokemonMarch_branch_f6f7b: ; f6f7b
octave 3
- note A#, 1
- note __, 1
+ note A#, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note A_, 1
- note __, 0
+ note A_, 2
+ note __, 1
octave 4
- note F_, 1
- note __, 0
+ note F_, 2
+ note __, 1
loopchannel 3, Music_PokemonMarch_branch_f6f7b
octave 3
- note A#, 1
- note __, 1
+ note A#, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note A#, 1
- note __, 1
+ note A#, 2
+ note __, 2
octave 4
- note F_, 1
- note D_, 1
- note C_, 1
+ note F_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
- note A#, 1
- note __, 1
+ note B_, 2
+ note A#, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 4
- note F_, 1
+ note F_, 2
octave 3
- note F_, 1
- note G_, 1
- note A#, 1
- note G#, 1
- note __, 1
+ note F_, 2
+ note G_, 2
+ note A#, 2
+ note G#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 4
- note C_, 1
- note D#, 1
- note D#, 1
- note F_, 1
- note G_, 1
- note F#, 1
- note F_, 1
- note D#, 1
- note __, 3
+ note C_, 2
+ note D#, 2
+ note D#, 2
+ note F_, 2
+ note G_, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note __, 4
octave 3
- note D#, 1
- note __, 3
+ note D#, 2
+ note __, 4
octave 4
- note G_, 1
- note G_, 1
- note G#, 1
- note A#, 1
- note A_, 1
- note G#, 1
- note G_, 1
- note __, 1
- note D#, 1
- note F_, 1
- note __, 1
- note G#, 1
+ note G_, 2
+ note G_, 2
+ note G#, 2
+ note A#, 2
+ note A_, 2
+ note G#, 2
+ note G_, 2
+ note __, 2
+ note D#, 2
+ note F_, 2
+ note __, 2
+ note G#, 2
loopchannel 0, Music_PokemonMarch_branch_f6f56
; f6fe8
Music_PokemonMarch_branch_f6fe8: ; f6fe8
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note G_, 1
+ note G_, 2
endchannel
Music_PokemonMarch_Ch4: ; f6ffa
@@ -410,17 +410,17 @@
Music_PokemonMarch_branch_f7003: ; f7003
callchannel Music_PokemonMarch_branch_f7042
- note C_, 3
- note C_, 1
- note C_, 3
- note C_, 1
- note C_, 3
note C_, 4
+ note C_, 2
+ note C_, 4
+ note C_, 2
+ note C_, 4
+ note C_, 5
notetype $6
- note D_, 0
- note D_, 0
- note C#, 0
- note C#, 0
+ note D_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
notetype $8
callchannel Music_PokemonMarch_branch_f7042
callchannel Music_PokemonMarch_branch_f704c
@@ -430,17 +430,17 @@
callchannel Music_PokemonMarch_branch_f704c
callchannel Music_PokemonMarch_branch_f7042
callchannel Music_PokemonMarch_branch_f704c
- note C#, 3
- note C#, 1
- note C#, 3
- note C#, 1
- note C#, 5
- note C_, 1
+ note C#, 4
+ note C#, 2
+ note C#, 4
+ note C#, 2
+ note C#, 6
+ note C_, 2
notetype $4
- note __, 4
+ note __, 5
notetype $6
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 1
notetype $8
callchannel Music_PokemonMarch_branch_f704c
loopchannel 0, Music_PokemonMarch_branch_f7003
@@ -447,26 +447,26 @@
; f7042
Music_PokemonMarch_branch_f7042: ; f7042
- note C_, 3
- note C_, 1
- note C_, 3
- note C_, 1
- note C_, 3
- note D_, 1
- note D_, 1
- note C#, 1
- note C#, 1
+ note C_, 4
+ note C_, 2
+ note C_, 4
+ note C_, 2
+ note C_, 4
+ note D_, 2
+ note D_, 2
+ note C#, 2
+ note C#, 2
endchannel
; f704c
Music_PokemonMarch_branch_f704c: ; f704c
- note C_, 3
- note C_, 1
- note C_, 3
- note C_, 3
- note C_, 3
- note C#, 1
- note D_, 1
- note C#, 1
+ note C_, 4
+ note C_, 2
+ note C_, 4
+ note C_, 4
+ note C_, 4
+ note C#, 2
+ note D_, 2
+ note C#, 2
endchannel
; f7055
--- a/audio/music/postcredits.asm
+++ b/audio/music/postcredits.asm
@@ -11,125 +11,125 @@
forceoctave $3
dutycycle $2
notetype $c, $93
- note __, 7
+ note __, 8
Music_PostCredits_branch_cfdb2: ; cfdb2
octave 3
- note C_, 1
- note E_, 1
- note G_, 1
+ note C_, 2
+ note E_, 2
+ note G_, 2
octave 4
- note C_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
intensity $73
- note E_, 1
+ note E_, 2
intensity $53
- note E_, 1
+ note E_, 2
intensity $43
- note E_, 1
+ note E_, 2
intensity $93
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D_, 1
- note G_, 1
- note B_, 1
+ note D_, 2
+ note G_, 2
+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
intensity $73
- note D_, 1
+ note D_, 2
intensity $53
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $93
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D_, 1
- note G_, 1
- note A#, 1
+ note D_, 2
+ note G_, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
intensity $73
- note D_, 1
+ note D_, 2
intensity $53
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $93
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C_, 1
- note F_, 1
- note A_, 1
+ note C_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $73
- note C_, 1
+ note C_, 2
intensity $53
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $93
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C_, 1
- note F_, 1
- note G#, 1
+ note C_, 2
+ note F_, 2
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $73
- note C_, 1
+ note C_, 2
intensity $53
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $93
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note E_, 1
- note G_, 1
+ note C_, 2
+ note E_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
intensity $73
- note C_, 1
+ note C_, 2
intensity $63
- note C_, 1
+ note C_, 2
intensity $43
- note C_, 1
+ note C_, 2
intensity $93
octave 2
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 3
- note D_, 1
- note F#, 1
- note A_, 1
+ note D_, 2
+ note F#, 2
+ note A_, 2
intensity $73
- note A_, 1
+ note A_, 2
intensity $63
- note A_, 1
+ note A_, 2
intensity $43
- note A_, 1
+ note A_, 2
intensity $93
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
- note G_, 1
- note G_, 1
+ note C_, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $93
- note D_, 1
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
loopchannel 0, Music_PostCredits_branch_cfdb2
Music_PostCredits_Ch2: ; cfe48
@@ -137,132 +137,132 @@
dutycycle $2
notetype $c, $a3
octave 5
- note E_, 1
+ note E_, 2
intensity $73
- note E_, 1
+ note E_, 2
intensity $a3
- note F_, 1
+ note F_, 2
intensity $73
- note F_, 1
+ note F_, 2
Music_PostCredits_branch_cfe5a: ; cfe5a
intensity $a3
- note G_, 1
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $53
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $93
octave 6
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 5
- note B_, 1
+ note B_, 2
octave 6
- note C_, 1
+ note C_, 2
octave 5
- note G_, 1
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $53
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $33
- note G_, 1
+ note G_, 2
intensity $a3
- note E_, 1
+ note E_, 2
intensity $73
- note E_, 1
+ note E_, 2
intensity $a3
- note F_, 1
- note G_, 1
+ note F_, 2
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $53
- note G_, 1
+ note G_, 2
intensity $43
- note G_, 1
+ note G_, 2
intensity $33
- note G_, 1
+ note G_, 2
intensity $a3
- note A_, 1
+ note A_, 2
intensity $73
- note A_, 1
+ note A_, 2
intensity $a3
- note E_, 1
- note G_, 1
+ note E_, 2
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $53
- note G_, 1
+ note G_, 2
intensity $a3
- note F_, 1
+ note F_, 2
intensity $73
- note F_, 1
+ note F_, 2
intensity $53
- note F_, 1
+ note F_, 2
intensity $a3
- note D_, 1
- note E_, 1
- note F_, 1
+ note D_, 2
+ note E_, 2
+ note F_, 2
intensity $73
- note F_, 1
+ note F_, 2
intensity $53
- note F_, 1
+ note F_, 2
intensity $43
- note F_, 1
+ note F_, 2
intensity $33
- note F_, 1
+ note F_, 2
intensity $a3
- note G_, 1
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $a3
- note F_, 1
- note E_, 1
- note D#, 1
- note E_, 1
- note B_, 1
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note B_, 2
intensity $73
- note B_, 1
+ note B_, 2
intensity $53
- note B_, 1
+ note B_, 2
intensity $a3
- note A_, 1
+ note A_, 2
intensity $73
- note A_, 1
+ note A_, 2
intensity $a3
- note D_, 1
+ note D_, 2
intensity $73
- note D_, 1
+ note D_, 2
intensity $53
- note D_, 1
+ note D_, 2
intensity $43
- note D_, 1
+ note D_, 2
intensity $33
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $23
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $a3
- note G_, 1
+ note G_, 2
intensity $73
octave 4
- note G_, 1
+ note G_, 2
intensity $a3
octave 5
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
intensity $73
- note G_, 1
+ note G_, 2
intensity $53
- note G_, 1
+ note G_, 2
intensity $a3
- note E_, 1
- note F_, 1
+ note E_, 2
+ note F_, 2
loopchannel 0, Music_PostCredits_branch_cfe5a
; cff04
--- a/audio/music/printer.asm
+++ b/audio/music/printer.asm
@@ -7,317 +7,317 @@
tempo 256
notetype $c, $20
octave 4
- note B_, 5
+ note B_, 6
octave 5
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 4
- note B_, 5
+ note B_, 6
octave 5
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 4
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 5
- note E_, 0
- note __, 0
- note D#, 0
- note __, 0
- note C#, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 4
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
Music_Printer_branch_f0823: ; f0823
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 5
- note C#, 0
- note C_, 0
- note C#, 0
- note __, 0
+ note C#, 1
+ note C_, 1
+ note C#, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
- note E_, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 5
- note E_, 0
- note D#, 0
- note E_, 0
- note __, 0
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
- note F#, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note D#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note G#, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note G#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note C#, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note C#, 0
- note __, 0
- note A_, 0
- note __, 0
- note B_, 0
- note A#, 0
- note B_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F#, 0
- note __, 0
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note A#, 1
+ note B_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note G#, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note G#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note C#, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note D#, 0
- note __, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
loopchannel 0, Music_Printer_branch_f0823
; f0941
--- a/audio/music/profoak.asm
+++ b/audio/music/profoak.asm
@@ -14,15 +14,15 @@
dutycycle $3
notetype $c, $98
octave 2
- note F#, 0
- note B_, 0
+ note F#, 1
+ note B_, 1
octave 3
- note D#, 0
- note F#, 0
- note A_, 15
- note G#, 7
+ note D#, 1
+ note F#, 1
+ note A_, 16
+ note G#, 8
intensity $97
- note G#, 7
+ note G#, 8
Music_ProfOak_branch_f4e10: ; f4e10
intensity $91
@@ -48,47 +48,47 @@
Music_ProfOak_branch_f4e42: ; f4e42
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note G#, 1
- note E_, 1
- note B_, 1
- note E_, 1
- note G#, 1
- note E_, 1
+ note E_, 2
+ note G#, 2
+ note E_, 2
+ note B_, 2
+ note E_, 2
+ note G#, 2
+ note E_, 2
endchannel
; f4e4d
Music_ProfOak_branch_f4e4d: ; f4e4d
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note F#, 1
- note D#, 1
- note B_, 1
- note D#, 1
- note F#, 1
- note D#, 1
+ note D#, 2
+ note F#, 2
+ note D#, 2
+ note B_, 2
+ note D#, 2
+ note F#, 2
+ note D#, 2
endchannel
; f4e58
Music_ProfOak_branch_f4e58: ; f4e58
octave 2
- note A_, 1
+ note A_, 2
octave 3
+ note C#, 2
+ note E_, 2
note C#, 1
note E_, 1
- note C#, 0
- note E_, 0
- note C#, 1
+ note C#, 2
intensity $92
- note A_, 1
+ note A_, 2
intensity $91
- note C#, 1
+ note C#, 2
intensity $92
- note E_, 1
+ note E_, 2
intensity $91
endchannel
; f4e6c
@@ -95,17 +95,17 @@
Music_ProfOak_branch_f4e6c: ; f4e6c
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note E_, 0
+ note E_, 1
intensity $92
- note G#, 3
- note E_, 3
+ note G#, 4
+ note E_, 4
intensity $91
- note E_, 0
- note G#, 0
+ note E_, 1
+ note G#, 1
intensity $92
- note B_, 3
+ note B_, 4
intensity $91
endchannel
@@ -114,124 +114,124 @@
dutycycle $3
notetype $c, $a8
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note D#, 0
- note F#, 0
- note A#, 0
- note B_, 15
+ note D#, 1
+ note F#, 1
+ note A#, 1
+ note B_, 16
intensity $a7
- note B_, 9
+ note B_, 10
dutycycle $2
Music_ProfOak_branch_f4e92: ; f4e92
intensity $b2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 1
- note D#, 1
- note E_, 3
- note D#, 1
- note C#, 3
+ note C#, 2
+ note D#, 2
+ note E_, 4
+ note D#, 2
+ note C#, 4
intensity $91
- note B_, 1
+ note B_, 2
octave 5
- note C#, 1
- note D#, 1
- note E_, 3
- note D#, 1
- note C#, 3
+ note C#, 2
+ note D#, 2
+ note E_, 4
+ note D#, 2
+ note C#, 4
intensity $b2
octave 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 4
note B_, 1
- note A_, 1
- note G#, 1
- note A_, 3
- note B_, 0
- note __, 0
- note B_, 3
+ note __, 1
+ note B_, 4
intensity $91
octave 4
- note B_, 1
- note A_, 1
- note G#, 1
- note A_, 3
- note B_, 1
- note B_, 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 4
+ note B_, 2
+ note B_, 4
loopchannel 2, Music_ProfOak_branch_f4e92
- note __, 5
+ note __, 6
intensity $b4
Music_ProfOak_branch_f4ebf: ; f4ebf
- note C#, 5
+ note C#, 6
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C#, 0
- note E_, 5
- note C#, 0
- note E_, 0
- note F#, 3
- note E_, 3
- note D#, 3
- note C#, 3
+ note C#, 1
+ note E_, 6
+ note C#, 1
+ note E_, 1
+ note F#, 4
+ note E_, 4
+ note D#, 4
+ note C#, 4
octave 3
- note B_, 5
- note G#, 0
- note B_, 0
+ note B_, 6
+ note G#, 1
+ note B_, 1
octave 4
- note E_, 7
+ note E_, 8
intensity $82
- note B_, 5
- note G#, 0
- note B_, 0
+ note B_, 6
+ note G#, 1
+ note B_, 1
intensity $83
octave 5
- note E_, 7
+ note E_, 8
intensity $b4
octave 3
- note A_, 5
- note F#, 0
- note A_, 0
+ note A_, 6
+ note F#, 1
+ note A_, 1
octave 4
- note D#, 7
- note E_, 3
- note D#, 3
- note C#, 3
- note C_, 3
+ note D#, 8
+ note E_, 4
+ note D#, 4
+ note C#, 4
+ note C_, 4
octave 3
- note B_, 5
- note G#, 0
- note B_, 0
+ note B_, 6
+ note G#, 1
+ note B_, 1
octave 4
- note E_, 5
+ note E_, 6
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note G#, 15
+ note E_, 1
+ note G#, 16
loopchannel 0, Music_ProfOak_branch_f4ebf
Music_ProfOak_Ch3: ; f4ef5
stereopanning $f
notetype $c, $14
- note __, 3
+ note __, 4
octave 3
+ note E_, 2
+ note __, 2
+ octave 4
note E_, 1
note __, 1
- octave 4
- note E_, 0
- note __, 0
octave 3
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note B_, 0
- note __, 0
- note E_, 1
+ note B_, 1
+ note __, 1
+ note E_, 2
callchannel Music_ProfOak_branch_f4f3d
Music_ProfOak_branch_f4f0d: ; f4f0d
@@ -256,73 +256,73 @@
; f4f3d
Music_ProfOak_branch_f4f3d: ; f4f3d
+ note E_, 2
+ note __, 2
+ octave 4
note E_, 1
note __, 1
- octave 4
- note E_, 0
- note __, 0
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note B_, 0
- note __, 0
- note E_, 1
+ note B_, 1
+ note __, 1
+ note E_, 2
endchannel
; f4f4c
Music_ProfOak_branch_f4f4c: ; f4f4c
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 4
- note D#, 0
- note __, 0
- octave 3
note D#, 1
note __, 1
- note F#, 1
- note B_, 0
- note __, 0
- note D#, 1
+ octave 3
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note B_, 1
+ note __, 1
+ note D#, 2
endchannel
; f4f5a
Music_ProfOak_branch_f4f5a: ; f4f5a
octave 2
+ note A_, 2
+ note __, 2
+ octave 3
note A_, 1
note __, 1
- octave 3
- note A_, 0
- note __, 0
octave 2
+ note A_, 2
+ note __, 2
+ octave 3
+ note E_, 2
note A_, 1
note __, 1
- octave 3
- note E_, 1
- note A_, 0
- note __, 0
- note C#, 1
+ note C#, 2
endchannel
; f4f69
Music_ProfOak_branch_f4f69: ; f4f69
octave 2
+ note G#, 2
+ note __, 2
+ octave 3
note G#, 1
note __, 1
- octave 3
- note G#, 0
- note __, 0
octave 2
+ note G#, 2
+ note __, 2
+ octave 3
+ note E_, 2
note G#, 1
note __, 1
- octave 3
- note E_, 1
- note G#, 0
- note __, 0
octave 2
- note B_, 1
+ note B_, 2
endchannel
; f4f79
--- a/audio/music/profoakspokemontalk.asm
+++ b/audio/music/profoakspokemontalk.asm
@@ -13,125 +13,125 @@
vibrato $6, $25
dutycycle $1
notetype $c, $94
- note __, 7
+ note __, 8
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
- note D#, 0
- note E_, 0
- note C#, 0
- note D#, 0
- note E_, 0
- note F#, 0
+ note C#, 1
+ note D#, 1
+ note E_, 1
+ note C#, 1
+ note D#, 1
+ note E_, 1
+ note F#, 1
Music_ProfOaksPokemonTalk_branch_f4cc3: ; f4cc3
- note D#, 5
- note C#, 0
+ note D#, 6
+ note C#, 1
octave 3
- note B_, 0
- note F#, 0
- note G#, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note A#, 0
note B_, 1
- note F#, 0
- note G#, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 0
- note G#, 0
- note F#, 0
- note __, 0
- note A#, 3
+ note F#, 1
+ note G#, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note A#, 1
+ note B_, 2
+ note F#, 1
+ note G#, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note G#, 1
+ note F#, 1
+ note __, 1
+ note A#, 4
octave 4
- note D#, 5
- note C#, 0
+ note D#, 6
+ note C#, 1
octave 3
- note B_, 0
- note G#, 0
- note B_, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 0
- note B_, 0
- note F#, 0
- note A#, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note A#, 0
- note D#, 0
- note __, 0
- note D#, 0
- note __, 0
- note A#, 3
- note E_, 1
+ note B_, 1
+ note G#, 1
+ note B_, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 1
+ note B_, 1
+ note F#, 1
+ note A#, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F#, 1
+ note A#, 1
+ note D#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note A#, 4
+ note E_, 2
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note E_, 0
+ note E_, 1
+ note G#, 2
+ note E_, 1
note G#, 1
- note E_, 0
- note G#, 0
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note B_, 3
+ note B_, 4
+ note F#, 2
+ note D#, 1
note F#, 1
- note D#, 0
- note F#, 0
+ note B_, 2
+ note F#, 1
note B_, 1
- note F#, 0
- note B_, 0
octave 4
- note D#, 0
- note E_, 0
- note D#, 0
- note E_, 0
- note D#, 3
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 4
octave 3
+ note A#, 2
+ octave 4
+ note C#, 2
+ note E_, 2
+ note F#, 2
+ note C#, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note C#, 2
+ octave 3
note A#, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 4
note C#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
note E_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
note F#, 1
- note C#, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note C#, 1
- octave 3
- note A#, 0
- note __, 0
- note B_, 0
- note __, 0
- octave 4
- note C#, 0
- note __, 0
- note D#, 0
- note __, 0
- note E_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note __, 1
loopchannel 0, Music_ProfOaksPokemonTalk_branch_f4cc3
Music_ProfOaksPokemonTalk_Ch2: ; f4d31
@@ -140,74 +140,74 @@
notetype $c, $a7
stereopanning $ff
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
- note D#, 0
- note E_, 0
- note C#, 0
- note D#, 0
- note E_, 0
- note F#, 0
- note D#, 0
- note E_, 0
- note F#, 0
- note G#, 0
- note E_, 0
- note F#, 0
- note G#, 0
- note A#, 0
+ note C#, 1
+ note D#, 1
+ note E_, 1
+ note C#, 1
+ note D#, 1
+ note E_, 1
+ note F#, 1
+ note D#, 1
+ note E_, 1
+ note F#, 1
+ note G#, 1
+ note E_, 1
+ note F#, 1
+ note G#, 1
+ note A#, 1
Music_ProfOaksPokemonTalk_branch_f4d4d: ; f4d4d
- note B_, 5
- note A#, 0
- note G#, 0
- note F#, 5
- note F_, 0
- note F#, 0
- note G#, 3
- note F#, 7
- note F#, 3
- note G#, 5
- note F#, 0
- note E_, 0
- note D#, 5
- note D_, 0
- note D#, 0
- note E_, 3
- note D#, 7
- note D#, 3
- note E_, 5
- octave 3
- note B_, 0
- octave 4
- note E_, 0
- note G#, 7
- note F#, 5
- note D#, 0
- note F#, 0
- note B_, 7
- note A#, 3
- note B_, 1
+ note B_, 6
note A#, 1
- note G#, 3
- note A#, 1
note G#, 1
+ note F#, 6
+ note F_, 1
note F#, 1
- note C#, 0
- note __, 0
- note D#, 0
- note __, 0
- note E_, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
- note G#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note G#, 4
+ note F#, 8
+ note F#, 4
+ note G#, 6
+ note F#, 1
+ note E_, 1
+ note D#, 6
+ note D_, 1
+ note D#, 1
+ note E_, 4
+ note D#, 8
+ note D#, 4
+ note E_, 6
+ octave 3
+ note B_, 1
+ octave 4
+ note E_, 1
+ note G#, 8
+ note F#, 6
+ note D#, 1
+ note F#, 1
+ note B_, 8
+ note A#, 4
+ note B_, 2
+ note A#, 2
+ note G#, 4
+ note A#, 2
+ note G#, 2
+ note F#, 2
+ note C#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
loopchannel 0, Music_ProfOaksPokemonTalk_branch_f4d4d
Music_ProfOaksPokemonTalk_Ch3: ; f4d82
@@ -214,99 +214,99 @@
vibrato $6, $38
notetype $c, $25
stereopanning $f0
- note __, 7
+ note __, 8
octave 3
- note F#, 0
- note E_, 0
- note D#, 0
- note C#, 0
- note E_, 0
- note D#, 0
- note C#, 0
+ note F#, 1
+ note E_, 1
+ note D#, 1
+ note C#, 1
+ note E_, 1
+ note D#, 1
+ note C#, 1
octave 2
- note A#, 0
+ note A#, 1
Music_ProfOaksPokemonTalk_branch_f4d95: ; f4d95
- note B_, 5
+ note B_, 6
octave 3
- note D#, 0
- note F#, 0
- note B_, 5
- note D#, 0
- note C#, 0
+ note D#, 1
+ note F#, 1
+ note B_, 6
+ note D#, 1
+ note C#, 1
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note B_, 7
+ note B_, 8
octave 4
- note D#, 3
+ note D#, 4
octave 3
- note G#, 5
- note D#, 0
- note G#, 0
+ note G#, 6
+ note D#, 1
+ note G#, 1
octave 2
- note G#, 5
+ note G#, 6
octave 3
- note D#, 0
- note G#, 0
- note D#, 5
- note F#, 1
- note A#, 1
- note G#, 1
- note F#, 1
note D#, 1
+ note G#, 1
+ note D#, 6
+ note F#, 2
+ note A#, 2
+ note G#, 2
+ note F#, 2
+ note D#, 2
+ note E_, 2
+ note __, 4
note E_, 1
- note __, 3
- note E_, 0
- note E_, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note B_, 3
+ note E_, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note B_, 4
+ note F#, 2
+ note __, 4
note F#, 1
- note __, 3
- note F#, 0
- note F#, 0
+ note F#, 1
octave 2
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 3
- note B_, 3
- note F#, 1
+ note B_, 4
+ note F#, 2
octave 4
- note F#, 1
+ note F#, 2
octave 3
- note E_, 1
+ note E_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 2
- note F#, 1
+ note F#, 2
octave 3
- note A#, 0
- note __, 0
- note G#, 0
- note __, 0
- note F#, 0
- note __, 0
- note E_, 0
- note __, 0
- note D#, 0
- note __, 0
- note C#, 0
- note __, 0
+ note A#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 2
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
loopchannel 0, Music_ProfOaksPokemonTalk_branch_f4d95
; f4dea
--- a/audio/music/rivalbattle.asm
+++ b/audio/music/rivalbattle.asm
@@ -13,282 +13,282 @@
vibrato $8, $15
notetype $c, $b2
octave 3
- note F#, 1
- note A#, 3
+ note F#, 2
+ note A#, 4
intensity $b7
- note A#, 9
+ note A#, 10
intensity $b2
- note F#, 1
+ note F#, 2
octave 4
- note C#, 3
+ note C#, 4
intensity $b7
- note C#, 5
- note E_, 3
+ note C#, 6
+ note E_, 4
Music_RivalBattle_branch_e9777: ; e9777
intensity $b2
octave 2
- note A#, 5
+ note A#, 6
intensity $b7
octave 3
- note C#, 5
+ note C#, 6
intensity $b2
- note D#, 3
+ note D#, 4
loopchannel 3, Music_RivalBattle_branch_e9777
intensity $b2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C#, 3
+ note C#, 4
intensity $b7
- note C#, 9
+ note C#, 10
Music_RivalBattle_branch_e978f: ; e978f
intensity $b2
octave 3
- note G#, 5
+ note G#, 6
intensity $b7
- note B_, 5
+ note B_, 6
intensity $b2
octave 4
- note C#, 3
+ note C#, 4
loopchannel 3, Music_RivalBattle_branch_e978f
intensity $b2
octave 3
- note G#, 1
- note B_, 3
+ note G#, 2
+ note B_, 4
intensity $4d
- note B_, 9
+ note B_, 10
Music_RivalBattle_branch_e97a6: ; e97a6
intensity $b7
- note A#, 5
- note F#, 5
- note D#, 3
- note F_, 3
- note F#, 3
- note G#, 1
- note A#, 5
+ note A#, 6
+ note F#, 6
+ note D#, 4
+ note F_, 4
+ note F#, 4
+ note G#, 2
+ note A#, 6
intensity $b2
- note F_, 0
- note D#, 0
- note C#, 0
- note D#, 0
+ note F_, 1
+ note D#, 1
+ note C#, 1
+ note D#, 1
intensity $b7
- note F_, 3
+ note F_, 4
intensity $b2
- note G#, 0
- note F#, 0
- note F_, 0
- note F#, 0
+ note G#, 1
+ note F#, 1
+ note F_, 1
+ note F#, 1
intensity $b7
- note G#, 3
+ note G#, 4
intensity $b6
- note G#, 1
- note A#, 1
- note B_, 1
- note A#, 1
- note B_, 1
+ note G#, 2
+ note A#, 2
+ note B_, 2
+ note A#, 2
+ note B_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
intensity $b7
octave 3
- note A#, 5
- note F#, 5
- note A#, 3
+ note A#, 6
+ note F#, 6
+ note A#, 4
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 3
- note A#, 1
- note G#, 5
- note F_, 5
+ note B_, 4
+ note A#, 2
+ note G#, 6
+ note F_, 6
octave 4
- note C#, 5
+ note C#, 6
octave 3
- note G#, 3
+ note G#, 4
intensity $b5
- note C#, 1
- note F_, 1
- note G#, 1
+ note C#, 2
+ note F_, 2
+ note G#, 2
octave 4
- note C_, 1
- note C#, 1
+ note C_, 2
+ note C#, 2
octave 3
- note G#, 1
- note F_, 1
- note G#, 1
+ note G#, 2
+ note F_, 2
+ note G#, 2
intensity $b7
- note F#, 9
+ note F#, 10
intensity $b4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
intensity $b7
- note F_, 3
- note D#, 3
- note C#, 1
- note D#, 5
+ note F_, 4
+ note D#, 4
+ note C#, 2
+ note D#, 6
intensity $a0
- note F_, 7
+ note F_, 8
intensity $a7
- note F_, 7
+ note F_, 8
intensity $a0
octave 2
- note A#, 7
+ note A#, 8
intensity $a7
- note A#, 7
+ note A#, 8
intensity $b7
octave 3
- note F#, 9
+ note F#, 10
intensity $b5
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note F#, 1
- note F_, 1
- note D#, 1
- note C#, 1
- note D#, 1
- note G#, 1
- note F#, 1
- note F_, 1
- note G#, 1
+ note D#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note C#, 2
+ note D#, 2
+ note G#, 2
+ note F#, 2
+ note F_, 2
+ note G#, 2
intensity $a0
- note A#, 15
+ note A#, 16
intensity $a7
- note A#, 15
+ note A#, 16
intensity $a0
- note B_, 7
+ note B_, 8
intensity $a7
- note B_, 3
+ note B_, 4
intensity $b7
- note G#, 3
+ note G#, 4
intensity $b5
octave 4
- note E_, 1
- note D#, 1
- note C#, 1
+ note E_, 2
+ note D#, 2
+ note C#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note F#, 1
- note E_, 1
- note D#, 1
- note C#, 1
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note C#, 2
Music_RivalBattle_branch_e9837: ; e9837
octave 3
- note A#, 1
- note E_, 1
- note A#, 1
+ note A#, 2
+ note E_, 2
+ note A#, 2
octave 4
- note D#, 1
- note E_, 1
- note D#, 1
+ note D#, 2
+ note E_, 2
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D#, 1
+ note D#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D#, 1
- note E_, 1
- note D#, 1
+ note D#, 2
+ note E_, 2
+ note D#, 2
octave 3
- note A#, 1
- note D#, 1
- note A#, 1
+ note A#, 2
+ note D#, 2
+ note A#, 2
octave 4
- note D#, 1
+ note D#, 2
loopchannel 2, Music_RivalBattle_branch_e9837
intensity $94
octave 3
- note D#, 7
+ note D#, 8
octave 2
- note A#, 7
+ note A#, 8
octave 3
- note G_, 7
- note F_, 7
+ note G_, 8
+ note F_, 8
intensity $96
octave 2
- note G#, 7
- note A#, 7
- note B_, 7
+ note G#, 8
+ note A#, 8
+ note B_, 8
octave 3
- note C#, 7
+ note C#, 8
intensity $b7
octave 4
- note D#, 7
+ note D#, 8
octave 3
- note A#, 7
+ note A#, 8
octave 4
- note G_, 7
- note F_, 7
+ note G_, 8
+ note F_, 8
octave 3
- note G#, 7
- note A#, 7
- note B_, 7
+ note G#, 8
+ note A#, 8
+ note B_, 8
octave 4
- note C#, 7
+ note C#, 8
intensity $a0
- note D#, 7
+ note D#, 8
intensity $a7
- note D#, 7
+ note D#, 8
intensity $a0
octave 3
- note G_, 7
+ note G_, 8
intensity $a7
- note G_, 7
+ note G_, 8
intensity $b7
- note D#, 7
- note C#, 7
- note D#, 3
- note C#, 3
+ note D#, 8
+ note C#, 8
+ note D#, 4
+ note C#, 4
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note C#, 3
+ note C#, 4
intensity $c7
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note C#, 5
- note D#, 3
- note E_, 5
- note D#, 5
- note C#, 3
- note G#, 5
- note E_, 5
- note D#, 3
- note C#, 5
- note D#, 5
- note D_, 3
+ note C#, 6
+ note D#, 4
+ note E_, 6
+ note D#, 6
+ note C#, 4
+ note G#, 6
+ note E_, 6
+ note D#, 4
+ note C#, 6
+ note D#, 6
+ note D_, 4
octave 2
- note G#, 5
- note B_, 5
+ note G#, 6
+ note B_, 6
octave 3
- note C#, 3
- note D_, 5
- note C#, 5
+ note C#, 4
+ note D_, 6
+ note C#, 6
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note F#, 5
- note D_, 5
- note C#, 3
+ note F#, 6
+ note D_, 6
+ note C#, 4
octave 2
- note B_, 5
+ note B_, 6
octave 3
- note C#, 9
+ note C#, 10
loopchannel 0, Music_RivalBattle_branch_e97a6
Music_RivalBattle_Ch2: ; e98af
@@ -297,586 +297,586 @@
tone $0001
notetype $c, $c2
octave 4
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
intensity $c2
octave 4
- note D#, 5
+ note D#, 6
intensity $c7
octave 3
- note F#, 5
+ note F#, 6
intensity $c2
- note G#, 3
+ note G#, 4
Music_RivalBattle_branch_e98ea: ; e98ea
intensity $c2
- note D#, 5
+ note D#, 6
intensity $c7
- note F#, 5
+ note F#, 6
intensity $c2
- note G#, 3
+ note G#, 4
loopchannel 2, Music_RivalBattle_branch_e98ea
intensity $c2
- note D#, 1
- note F#, 3
+ note D#, 2
+ note F#, 4
intensity $c7
- note F#, 7
+ note F#, 8
intensity $a2
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
Music_RivalBattle_branch_e9903: ; e9903
intensity $c2
- note C#, 5
+ note C#, 6
intensity $c7
- note E_, 5
+ note E_, 6
intensity $c2
- note F#, 3
+ note F#, 4
loopchannel 3, Music_RivalBattle_branch_e9903
intensity $c2
- note C#, 1
- note E_, 3
+ note C#, 2
+ note E_, 4
intensity $b0
- note E_, 3
+ note E_, 4
intensity $b7
- note E_, 5
+ note E_, 6
Music_RivalBattle_branch_e991a: ; e991a
callchannel Music_RivalBattle_branch_e99e0
intensity $b0
- note G#, 7
+ note G#, 8
intensity $b7
- note G#, 7
+ note G#, 8
callchannel Music_RivalBattle_branch_e99e0
intensity $4e
- note G#, 7
+ note G#, 8
intensity $b7
- note G#, 7
+ note G#, 8
intensity $b0
octave 3
- note B_, 9
+ note B_, 10
intensity $b7
- note B_, 5
+ note B_, 6
intensity $b0
octave 4
- note C#, 7
+ note C#, 8
octave 3
- note B_, 7
+ note B_, 8
intensity $b0
- note A#, 9
+ note A#, 10
intensity $b7
- note A#, 5
+ note A#, 6
intensity $2f
- note D#, 9
+ note D#, 10
intensity $b7
- note D#, 5
+ note D#, 6
intensity $b0
- note B_, 9
+ note B_, 10
intensity $b7
- note B_, 5
+ note B_, 6
intensity $c7
octave 4
- note C#, 7
+ note C#, 8
octave 3
- note B_, 7
+ note B_, 8
intensity $b0
octave 4
- note D#, 15
+ note D#, 16
intensity $b7
- note D#, 15
+ note D#, 16
intensity $b0
- note E_, 3
+ note E_, 4
intensity $b7
- note E_, 5
+ note E_, 6
intensity $c7
- note E_, 1
- note G#, 1
- note B_, 1
+ note E_, 2
+ note G#, 2
+ note B_, 2
octave 5
- note C#, 7
+ note C#, 8
octave 4
- note B_, 7
+ note B_, 8
intensity $b0
- note A#, 9
+ note A#, 10
intensity $b7
- note A#, 5
+ note A#, 6
intensity $b0
- note A_, 9
+ note A_, 10
intensity $b7
- note A_, 5
+ note A_, 6
intensity $b0
- note G#, 9
+ note G#, 10
intensity $b7
- note G#, 5
+ note G#, 6
intensity $b0
- note G_, 9
+ note G_, 10
intensity $b7
- note G_, 5
+ note G_, 6
intensity $a4
octave 3
- note G_, 7
- note D#, 7
- note A#, 7
- note G#, 7
+ note G_, 8
+ note D#, 8
+ note A#, 8
+ note G#, 8
intensity $a6
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note C#, 7
- note D#, 7
- note F_, 7
+ note C#, 8
+ note D#, 8
+ note F_, 8
intensity $c7
octave 4
- note G_, 7
- note D#, 7
- note A#, 7
- note G#, 7
+ note G_, 8
+ note D#, 8
+ note A#, 8
+ note G#, 8
octave 3
- note B_, 7
+ note B_, 8
octave 4
- note C#, 7
- note D#, 7
- note F_, 7
+ note C#, 8
+ note D#, 8
+ note F_, 8
intensity $b0
- note G_, 15
- note D#, 15
+ note G_, 16
+ note D#, 16
octave 3
- note B_, 7
- note A#, 7
- note G#, 7
+ note B_, 8
+ note A#, 8
+ note G#, 8
intensity $c7
- note F_, 7
+ note F_, 8
Music_RivalBattle_branch_e99a6: ; e99a6
intensity $c2
octave 3
- note A#, 5
+ note A#, 6
intensity $c7
octave 4
- note C#, 5
+ note C#, 6
intensity $c2
- note D#, 3
+ note D#, 4
loopchannel 3, Music_RivalBattle_branch_e99a6
intensity $c2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 3
+ note C#, 4
intensity $b7
- note C#, 5
+ note C#, 6
intensity $9a
- note C#, 3
+ note C#, 4
Music_RivalBattle_branch_e99c1: ; e99c1
intensity $c2
octave 3
- note G#, 5
+ note G#, 6
intensity $c7
- note B_, 5
+ note B_, 6
intensity $c2
octave 4
- note C#, 3
+ note C#, 4
loopchannel 3, Music_RivalBattle_branch_e99c1
intensity $c2
octave 3
- note G#, 1
- note B_, 3
+ note G#, 2
+ note B_, 4
intensity $c7
- note B_, 5
+ note B_, 6
intensity $6a
octave 4
- note D_, 3
+ note D_, 4
loopchannel 0, Music_RivalBattle_branch_e991a
; e99e0
Music_RivalBattle_branch_e99e0: ; e99e0
intensity $c7
- note D#, 9
+ note D#, 10
intensity $c4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
intensity $c5
- note F_, 3
- note D#, 3
+ note F_, 4
+ note D#, 4
intensity $c2
- note C#, 1
+ note C#, 2
intensity $c7
- note D#, 5
+ note D#, 6
intensity $b0
- note F_, 7
+ note F_, 8
intensity $b7
- note F_, 7
+ note F_, 8
endchannel
Music_RivalBattle_Ch3: ; e99fb
notetype $c, $19
octave 3
- note F#, 1
- note A#, 1
- note __, 1
- note A#, 9
+ note F#, 2
+ note A#, 2
+ note __, 2
+ note A#, 10
octave 3
- note F#, 1
+ note F#, 2
octave 4
- note C#, 1
- note __, 1
- note C#, 5
+ note C#, 2
+ note __, 2
+ note C#, 6
octave 3
- note C#, 1
- note D_, 1
+ note C#, 2
+ note D_, 2
Music_RivalBattle_branch_e9a0c: ; e9a0c
- note D#, 1
- note C#, 1
- note D#, 1
- note F#, 3
- note E_, 1
- note D#, 1
- note C#, 1
+ note D#, 2
+ note C#, 2
+ note D#, 2
+ note F#, 4
+ note E_, 2
+ note D#, 2
+ note C#, 2
loopchannel 4, Music_RivalBattle_branch_e9a0c
Music_RivalBattle_branch_e9a17: ; e9a17
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C#, 1
- note E_, 3
- note D_, 1
- note C#, 1
+ note C#, 2
+ note E_, 4
+ note D_, 2
+ note C#, 2
octave 2
- note B_, 1
+ note B_, 2
loopchannel 3, Music_RivalBattle_branch_e9a17
octave 3
- note C#, 1
- note E_, 1
- note C#, 1
+ note C#, 2
+ note E_, 2
+ note C#, 2
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note C_, 1
- note C#, 1
- note D_, 1
+ note C_, 2
+ note C#, 2
+ note D_, 2
Music_RivalBattle_branch_e9a30: ; e9a30
callchannel Music_RivalBattle_branch_e9b47
octave 2
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note G#, 1
+ note G#, 2
callchannel Music_RivalBattle_branch_e9b50
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 3
- note C#, 1
- note C_, 1
+ note G#, 4
+ note C#, 2
+ note C_, 2
octave 2
- note B_, 1
+ note B_, 2
callchannel Music_RivalBattle_branch_e9b47
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note G#, 1
+ note G#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
callchannel Music_RivalBattle_branch_e9b50
Music_RivalBattle_branch_e9a66: ; e9a66
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
loopchannel 4, Music_RivalBattle_branch_e9a66
callchannel Music_RivalBattle_branch_e9b5c
- note G#, 1
- note F#, 1
+ note G#, 2
+ note F#, 2
Music_RivalBattle_branch_e9a71: ; e9a71
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
loopchannel 4, Music_RivalBattle_branch_e9a71
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F#, 1
- note F_, 1
- note D#, 1
+ note F#, 2
+ note F_, 2
+ note D#, 2
callchannel Music_RivalBattle_branch_e9b5c
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D_, 1
+ note D_, 2
callchannel Music_RivalBattle_branch_e9b65
octave 3
- note D#, 1
+ note D#, 2
octave 4
- note D#, 1
+ note D#, 2
callchannel Music_RivalBattle_branch_e9b65
octave 3
- note D#, 1
- note A#, 1
- note E_, 1
- note B_, 1
+ note D#, 2
+ note A#, 2
+ note E_, 2
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note G#, 1
+ note E_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note G#, 2
Music_RivalBattle_branch_e9ab3: ; e9ab3
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
loopchannel 4, Music_RivalBattle_branch_e9ab3
Music_RivalBattle_branch_e9ab9: ; e9ab9
- note D#, 1
- note A_, 1
+ note D#, 2
+ note A_, 2
loopchannel 4, Music_RivalBattle_branch_e9ab9
Music_RivalBattle_branch_e9abf: ; e9abf
- note D#, 1
- note G#, 1
+ note D#, 2
+ note G#, 2
loopchannel 4, Music_RivalBattle_branch_e9abf
Music_RivalBattle_branch_e9ac5: ; e9ac5
- note D#, 1
- note G_, 1
+ note D#, 2
+ note G_, 2
loopchannel 12, Music_RivalBattle_branch_e9ac5
Music_RivalBattle_branch_e9acb: ; e9acb
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 4, Music_RivalBattle_branch_e9acb
Music_RivalBattle_branch_e9ad3: ; e9ad3
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
+ note F#, 2
loopchannel 4, Music_RivalBattle_branch_e9ad3
- note D#, 1
- note G_, 1
- note A#, 1
- note D#, 1
- note G_, 1
- note A#, 1
- note D#, 1
- note A#, 1
- note D#, 1
- note G_, 1
- note A#, 1
- note D#, 1
- note G_, 1
- note A#, 1
- note D#, 1
- note A#, 1
+ note D#, 2
+ note G_, 2
+ note A#, 2
+ note D#, 2
+ note G_, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
+ note D#, 2
+ note G_, 2
+ note A#, 2
+ note D#, 2
+ note G_, 2
+ note A#, 2
+ note D#, 2
+ note A#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note G#, 1
- note B_, 1
+ note G#, 2
+ note B_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 4
- note D#, 1
- note C#, 1
+ note D#, 2
+ note C#, 2
octave 3
- note B_, 1
- note G#, 1
- note G_, 7
- note D#, 7
- note A#, 7
- note G_, 7
+ note B_, 2
+ note G#, 2
+ note G_, 8
+ note D#, 8
+ note A#, 8
+ note G_, 8
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note C#, 7
- note D#, 7
- note F_, 7
+ note C#, 8
+ note D#, 8
+ note F_, 8
Music_RivalBattle_branch_e9b10: ; e9b10
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 7, Music_RivalBattle_branch_e9b10
- note E_, 1
- note D#, 1
+ note E_, 2
+ note D#, 2
Music_RivalBattle_branch_e9b1a: ; e9b1a
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 6, Music_RivalBattle_branch_e9b1a
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F#, 1
- note F_, 1
- note E_, 1
+ note F#, 2
+ note F_, 2
+ note E_, 2
Music_RivalBattle_branch_e9b28: ; e9b28
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 7, Music_RivalBattle_branch_e9b28
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
Music_RivalBattle_branch_e9b32: ; e9b32
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 4, Music_RivalBattle_branch_e9b32
octave 2
- note B_, 1
- note G#, 1
- note B_, 1
+ note B_, 2
+ note G#, 2
+ note B_, 2
octave 3
- note F_, 3
- note E_, 1
- note D#, 1
- note D_, 1
+ note F_, 4
+ note E_, 2
+ note D#, 2
+ note D_, 2
loopchannel 0, Music_RivalBattle_branch_e9a30
; e9b47
Music_RivalBattle_branch_e9b47: ; e9b47
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 4, Music_RivalBattle_branch_e9b47
endchannel
; e9b50
Music_RivalBattle_branch_e9b50: ; e9b50
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 3
+ note G#, 4
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note C#, 1
- note G#, 1
+ note C#, 2
+ note G#, 2
endchannel
; e9b5c
Music_RivalBattle_branch_e9b5c: ; e9b5c
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
+ note F#, 2
loopchannel 7, Music_RivalBattle_branch_e9b5c
endchannel
; e9b65
@@ -883,10 +883,10 @@
Music_RivalBattle_branch_e9b65: ; e9b65
octave 3
- note D#, 1
- note A#, 1
+ note D#, 2
+ note A#, 2
octave 4
- note D#, 1
+ note D#, 2
loopchannel 2, Music_RivalBattle_branch_e9b65
endchannel
; e9b6f
--- a/audio/music/rocketbattle.asm
+++ b/audio/music/rocketbattle.asm
@@ -13,386 +13,386 @@
vibrato $10, $15
notetype $c, $b2
octave 4
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
Music_RocketBattle_branch_e9bad: ; e9bad
intensity $b2
octave 3
- note C_, 5
- note C_, 3
- note E_, 1
+ note C_, 6
+ note C_, 4
+ note E_, 2
intensity $b7
- note D_, 3
+ note D_, 4
loopchannel 3, Music_RocketBattle_branch_e9bad
intensity $b2
- note C_, 5
- note C_, 5
+ note C_, 6
+ note C_, 6
intensity $b7
- note D_, 3
+ note D_, 4
Music_RocketBattle_branch_e9bc1: ; e9bc1
intensity $b2
octave 4
- note E_, 5
- note E_, 3
- note G_, 1
+ note E_, 6
+ note E_, 4
+ note G_, 2
intensity $b7
- note F_, 3
+ note F_, 4
loopchannel 3, Music_RocketBattle_branch_e9bc1
intensity $b2
- note E_, 5
- note E_, 3
+ note E_, 6
+ note E_, 4
intensity $b7
- note D_, 1
- note D#, 3
+ note D_, 2
+ note D#, 4
intensity $b3
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note E_, 1
- note A#, 1
- note F_, 1
- note F_, 1
- note A_, 1
- note D_, 1
- note D_, 1
+ note E_, 2
+ note E_, 2
+ note A#, 2
+ note F_, 2
+ note F_, 2
+ note A_, 2
+ note D_, 2
+ note D_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note F_, 1
+ note E_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
intensity $b5
- note G_, 3
+ note G_, 4
intensity $b3
- note G_, 1
- note F_, 1
- note D#, 1
- note D_, 1
- note C#, 1
- note D_, 1
+ note G_, 2
+ note F_, 2
+ note D#, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
intensity $b5
- note D#, 3
+ note D#, 4
intensity $b3
- note D#, 1
- note D_, 1
- note F_, 1
+ note D#, 2
+ note D_, 2
+ note F_, 2
Music_RocketBattle_branch_e9c02: ; e9c02
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note E_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note F_, 1
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
intensity $b5
- note G_, 3
+ note G_, 4
intensity $b3
- note G_, 1
- note F_, 1
+ note G_, 2
+ note F_, 2
octave 4
- note C_, 1
- note D_, 1
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
intensity $b5
- note F_, 3
+ note F_, 4
intensity $b2
octave 3
- note F_, 1
- note G_, 1
- note G#, 3
+ note F_, 2
+ note G_, 2
+ note G#, 4
intensity $b5
- note D_, 3
- note C_, 3
- note D_, 3
- note E_, 1
+ note D_, 4
+ note C_, 4
+ note D_, 4
+ note E_, 2
intensity $b2
- note F_, 1
- note A_, 3
+ note F_, 2
+ note A_, 4
intensity $b7
- note A_, 3
+ note A_, 4
intensity $b5
- note A_, 1
- note G_, 1
- note F_, 3
- note D_, 3
- note C_, 3
- note D_, 3
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 1
- note A#, 1
- note G_, 1
- note A_, 1
- note A#, 1
+ note A_, 2
+ note G_, 2
+ note F_, 4
+ note D_, 4
+ note C_, 4
+ note D_, 4
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note A#, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
intensity $b7
octave 4
- note E_, 5
- note D_, 3
+ note E_, 6
+ note D_, 4
octave 3
- note G_, 1
- note A#, 3
- note A_, 5
- note G_, 3
- note E_, 1
- note F_, 3
- note E_, 5
- note D_, 5
- note D#, 3
+ note G_, 2
+ note A#, 4
+ note A_, 6
+ note G_, 4
+ note E_, 2
+ note F_, 4
+ note E_, 6
+ note D_, 6
+ note D#, 4
intensity $a0
- note E_, 7
+ note E_, 8
intensity $a7
- note E_, 7
+ note E_, 8
intensity $b7
octave 2
- note A_, 7
- note G_, 7
- note A_, 7
- note A#, 7
- note A_, 7
- note G_, 7
- note A_, 7
+ note A_, 8
+ note G_, 8
+ note A_, 8
+ note A#, 8
+ note A_, 8
+ note G_, 8
+ note A_, 8
octave 3
- note C#, 7
- note D_, 7
- note C#, 7
+ note C#, 8
+ note D_, 8
+ note C#, 8
octave 2
- note A#, 7
- note A_, 7
+ note A#, 8
+ note A_, 8
octave 3
- note D_, 7
- note C#, 7
- note D_, 7
- note E_, 7
+ note D_, 8
+ note C#, 8
+ note D_, 8
+ note E_, 8
octave 2
- note A#, 5
+ note A#, 6
octave 3
- note D_, 5
- note C_, 3
+ note D_, 6
+ note C_, 4
intensity $b5
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C_, 1
- note D_, 1
- note E_, 1
- note F_, 1
- note G_, 1
- note A_, 1
- note A#, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note A#, 1
- note A_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note A_, 1
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note F_, 2
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note A#, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
octave 4
- note C#, 1
- note D_, 1
- note C#, 1
+ note C#, 2
+ note D_, 2
+ note C#, 2
octave 3
- note A#, 1
- note G_, 1
+ note A#, 2
+ note G_, 2
intensity $b2
- note E_, 5
- note E_, 5
- note E_, 3
- note E_, 5
- note E_, 3
+ note E_, 6
+ note E_, 6
+ note E_, 4
+ note E_, 6
+ note E_, 4
intensity $b7
- note G_, 1
- note F_, 3
+ note G_, 2
+ note F_, 4
intensity $b2
- note E_, 5
- note E_, 3
+ note E_, 6
+ note E_, 4
intensity $b7
- note G_, 1
- note F_, 3
+ note G_, 2
+ note F_, 4
intensity $b2
- note E_, 5
+ note E_, 6
octave 4
- note D_, 0
- note D#, 0
+ note D_, 1
+ note D#, 1
intensity $a0
- note E_, 7
+ note E_, 8
intensity $b2
octave 3
- note F_, 5
- note F_, 3
+ note F_, 6
+ note F_, 4
intensity $b7
- note A#, 1
- note G_, 3
+ note A#, 2
+ note G_, 4
Music_RocketBattle_branch_e9cc5: ; e9cc5
intensity $b2
- note F_, 5
- note F_, 3
+ note F_, 6
+ note F_, 4
intensity $b7
- note A_, 1
- note G_, 3
+ note A_, 2
+ note G_, 4
loopchannel 2, Music_RocketBattle_branch_e9cc5
intensity $b2
- note F_, 5
+ note F_, 6
octave 4
- note D_, 0
- note E_, 0
+ note D_, 1
+ note E_, 1
intensity $a0
- note F_, 7
+ note F_, 8
intensity $b3
- note D_, 1
+ note D_, 2
octave 3
- note A_, 1
- note E_, 1
- note A_, 3
- note A_, 1
+ note A_, 2
+ note E_, 2
+ note A_, 4
+ note A_, 2
intensity $b7
octave 4
- note D_, 3
+ note D_, 4
intensity $b3
- note D#, 1
+ note D#, 2
octave 3
- note A#, 1
- note G_, 1
- note A#, 3
- note A#, 1
+ note A#, 2
+ note G_, 2
+ note A#, 4
+ note A#, 2
intensity $b7
octave 4
- note D_, 3
+ note D_, 4
intensity $b3
- note E_, 1
- note C_, 1
+ note E_, 2
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 3
- note C_, 1
+ note C_, 4
+ note C_, 2
intensity $b7
- note D#, 3
+ note D#, 4
intensity $a0
- note E_, 3
+ note E_, 4
intensity $a7
- note E_, 5
+ note E_, 6
intensity $a0
octave 3
- note G#, 5
+ note G#, 6
intensity $b3
- note C_, 1
- note E_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
+ note E_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note F_, 1
+ note F_, 2
+ note F_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note D_, 1
- note C_, 1
- note E_, 1
- note E_, 1
+ note D_, 2
+ note D_, 2
+ note C_, 2
+ note E_, 2
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D_, 1
- note C_, 1
- note C_, 1
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note C_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C_, 1
+ note C_, 2
intensity $b5
- note D_, 3
+ note D_, 4
intensity $b3
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D_, 1
- note C#, 1
- note D_, 1
+ note D_, 2
+ note C#, 2
+ note D_, 2
intensity $b5
- note D#, 3
+ note D#, 4
intensity $b3
- note D#, 1
- note D_, 1
- note F_, 1
+ note D#, 2
+ note D_, 2
+ note F_, 2
loopchannel 0, Music_RocketBattle_branch_e9c02
Music_RocketBattle_Ch2: ; e9d3e
@@ -401,269 +401,269 @@
tone $0001
notetype $c, $b2
octave 4
- note A_, 3
- note A#, 3
- note B_, 3
+ note A_, 4
+ note A#, 4
+ note B_, 4
octave 5
- note C_, 0
+ note C_, 1
intensity $82
octave 4
- note G#, 0
- note A_, 0
- note G#, 0
+ note G#, 1
+ note A_, 1
+ note G#, 1
intensity $c2
octave 5
- note C#, 0
+ note C#, 1
intensity $92
octave 4
- note G#, 0
- note A_, 0
- note G#, 0
+ note G#, 1
+ note A_, 1
+ note G#, 1
intensity $c2
octave 5
- note D_, 0
+ note D_, 1
intensity $a2
octave 4
- note G#, 0
- note A_, 0
- note G#, 0
+ note G#, 1
+ note A_, 1
+ note G#, 1
intensity $c2
octave 5
- note D#, 0
+ note D#, 1
intensity $b2
octave 4
- note G#, 0
- note A_, 0
- note G#, 0
+ note G#, 1
+ note A_, 1
+ note G#, 1
intensity $c2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note G#, 0
- note A_, 0
- note G#, 0
+ note G#, 1
+ note A_, 1
+ note G#, 1
Music_RocketBattle_branch_e9d7b: ; e9d7b
intensity $c2
octave 3
- note A_, 5
- note A_, 3
+ note A_, 6
+ note A_, 4
octave 4
- note C_, 1
+ note C_, 2
intensity $c7
octave 3
- note A#, 3
+ note A#, 4
loopchannel 3, Music_RocketBattle_branch_e9d7b
intensity $c2
- note A_, 5
- note A_, 5
+ note A_, 6
+ note A_, 6
intensity $4a
- note G#, 3
+ note G#, 4
Music_RocketBattle_branch_e9d91: ; e9d91
intensity $c2
octave 4
- note A_, 5
- note A_, 3
+ note A_, 6
+ note A_, 4
octave 5
- note C_, 1
+ note C_, 2
intensity $c7
octave 4
- note A#, 3
+ note A#, 4
loopchannel 3, Music_RocketBattle_branch_e9d91
intensity $c2
- note A_, 5
- note A_, 3
+ note A_, 6
+ note A_, 4
intensity $c7
- note G_, 1
- note G#, 3
+ note G_, 2
+ note G#, 4
callchannel Music_RocketBattle_branch_e9ea0
intensity $b0
- note F_, 15
+ note F_, 16
intensity $b7
- note F_, 15
+ note F_, 16
Music_RocketBattle_branch_e9db1: ; e9db1
callchannel Music_RocketBattle_branch_e9ea0
intensity $b0
- note F_, 7
+ note F_, 8
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b0
- note A#, 7
+ note A#, 8
intensity $b7
- note A#, 7
+ note A#, 8
intensity $c4
octave 3
- note A_, 1
- note G_, 1
- note A_, 1
+ note A_, 2
+ note G_, 2
+ note A_, 2
intensity $c7
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
intensity $c2
- note A_, 1
+ note A_, 2
octave 4
- note C_, 3
+ note C_, 4
intensity $b0
- note C_, 5
+ note C_, 6
intensity $b7
- note C_, 3
+ note C_, 4
intensity $c4
octave 3
- note A#, 1
- note A_, 1
- note A#, 1
+ note A#, 2
+ note A_, 2
+ note A#, 2
intensity $c7
octave 4
- note D_, 3
- note C_, 1
+ note D_, 4
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
intensity $c2
- note A#, 1
+ note A#, 2
octave 4
- note D_, 3
+ note D_, 4
intensity $b0
- note D_, 3
+ note D_, 4
intensity $b7
- note D_, 5
+ note D_, 6
intensity $4f
- note A_, 5
+ note A_, 6
intensity $a0
- note G_, 5
- note F_, 3
- note E_, 5
- note F_, 5
- note G_, 3
- note A_, 5
- note A#, 5
- note G#, 3
- note A_, 5
+ note G_, 6
+ note F_, 4
+ note E_, 6
+ note F_, 6
+ note G_, 4
+ note A_, 6
+ note A#, 6
+ note G#, 4
+ note A_, 6
intensity $a7
- note A_, 9
+ note A_, 10
intensity $3f
octave 3
- note D_, 7
+ note D_, 8
intensity $b7
- note D_, 7
+ note D_, 8
intensity $3f
- note C#, 7
+ note C#, 8
intensity $b7
- note C#, 7
+ note C#, 8
intensity $3f
- note D_, 7
+ note D_, 8
intensity $b7
- note D_, 7
+ note D_, 8
intensity $3f
- note E_, 7
+ note E_, 8
intensity $b7
- note E_, 7
+ note E_, 8
intensity $4e
- note F_, 7
+ note F_, 8
intensity $a0
- note F_, 7
- note E_, 15
- note F_, 15
- note A_, 15
+ note F_, 8
+ note E_, 16
+ note F_, 16
+ note A_, 16
intensity $3f
- note F_, 15
+ note F_, 16
intensity $c7
octave 4
- note D_, 7
- note C#, 7
+ note D_, 8
+ note C#, 8
intensity $b0
- note E_, 7
+ note E_, 8
intensity $b7
- note E_, 7
+ note E_, 8
intensity $3c
- note A_, 5
+ note A_, 6
intensity $c7
- note A_, 9
+ note A_, 10
intensity $c2
octave 3
- note A_, 5
- note A_, 5
- note A_, 3
- note A_, 5
- note A_, 3
+ note A_, 6
+ note A_, 6
+ note A_, 4
+ note A_, 6
+ note A_, 4
intensity $c7
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 3
+ note A#, 4
intensity $c2
- note A_, 5
- note A_, 3
+ note A_, 6
+ note A_, 4
intensity $c7
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 3
+ note A#, 4
intensity $c2
- note A_, 5
+ note A_, 6
intensity $c7
octave 4
- note G_, 0
- note G#, 0
- note A_, 7
+ note G_, 1
+ note G#, 1
+ note A_, 8
Music_RocketBattle_branch_e9e5a: ; e9e5a
intensity $c2
octave 3
- note A#, 5
- note A#, 3
+ note A#, 6
+ note A#, 4
intensity $c7
octave 4
- note D_, 1
- note C_, 3
+ note D_, 2
+ note C_, 4
loopchannel 3, Music_RocketBattle_branch_e9e5a
intensity $c2
octave 3
- note A#, 5
+ note A#, 6
intensity $c7
octave 4
- note G_, 0
- note A_, 0
- note A#, 7
+ note G_, 1
+ note A_, 1
+ note A#, 8
intensity $c7
- note A_, 5
- note G_, 5
- note A_, 3
- note A#, 5
+ note A_, 6
+ note G_, 6
+ note A_, 4
+ note A#, 6
octave 5
- note D_, 5
+ note D_, 6
octave 4
- note A#, 3
- note A_, 5
- note G_, 5
+ note A#, 4
+ note A_, 6
+ note G_, 6
intensity $c5
- note A_, 3
+ note A_, 4
intensity $b0
- note A_, 7
+ note A_, 8
intensity $b7
- note A_, 7
+ note A_, 8
intensity $c6
octave 3
- note A_, 5
- note G#, 5
- note E_, 3
- note A_, 5
- note G#, 5
- note E_, 3
+ note A_, 6
+ note G#, 6
+ note E_, 4
+ note A_, 6
+ note G#, 6
+ note E_, 4
intensity $b0
- note F_, 7
+ note F_, 8
intensity $b7
- note F_, 7
+ note F_, 8
intensity $3d
- note A#, 7
+ note A#, 8
intensity $c7
- note A#, 7
+ note A#, 8
loopchannel 0, Music_RocketBattle_branch_e9db1
; e9ea0
@@ -670,84 +670,84 @@
Music_RocketBattle_branch_e9ea0: ; e9ea0
intensity $c6
octave 4
- note A_, 5
- note G#, 5
- note E_, 3
- note A_, 5
- note G#, 5
- note E_, 3
+ note A_, 6
+ note G#, 6
+ note E_, 4
+ note A_, 6
+ note G#, 6
+ note E_, 4
endchannel
Music_RocketBattle_Ch3: ; e9eaa
notetype $c, $19
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note F#, 1
+ note F#, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note F_, 1
+ note F_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note B_, 1
- note A#, 1
+ note B_, 2
+ note A#, 2
Music_RocketBattle_branch_e9ecc: ; e9ecc
callchannel Music_RocketBattle_branch_e9fe6
loopchannel 3, Music_RocketBattle_branch_e9ecc
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
Music_RocketBattle_branch_e9edf: ; e9edf
callchannel Music_RocketBattle_branch_e9fe6
loopchannel 3, Music_RocketBattle_branch_e9edf
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 2
- note G_, 1
- note A_, 1
- note A#, 1
+ note G_, 2
+ note A_, 2
+ note A#, 2
callchannel Music_RocketBattle_branch_e9ff3
callchannel Music_RocketBattle_branch_ea010
octave 3
- note F_, 1
+ note F_, 2
callchannel Music_RocketBattle_branch_ea01d
Music_RocketBattle_branch_e9efe: ; e9efe
@@ -754,199 +754,199 @@
callchannel Music_RocketBattle_branch_e9ff3
callchannel Music_RocketBattle_branch_ea010
octave 3
- note A#, 1
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note E_, 1
- note D_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
callchannel Music_RocketBattle_branch_ea02a
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
Music_RocketBattle_branch_e9f25: ; e9f25
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
loopchannel 5, Music_RocketBattle_branch_e9f25
- note A#, 1
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note A#, 1
+ note F_, 2
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note A#, 1
+ note A#, 2
callchannel Music_RocketBattle_branch_ea02a
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note F_, 1
- note E_, 1
- note D_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
callchannel Music_RocketBattle_branch_ea02a
callchannel Music_RocketBattle_branch_ea02a
Music_RocketBattle_branch_e9f4e: ; e9f4e
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note A#, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
octave 3
- note D_, 1
- note G_, 1
- note F_, 1
+ note D_, 2
+ note G_, 2
+ note F_, 2
loopchannel 7, Music_RocketBattle_branch_e9f4e
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note A#, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
octave 3
- note A_, 1
- note G_, 1
- note F_, 1
+ note A_, 2
+ note G_, 2
+ note F_, 2
Music_RocketBattle_branch_e9f6a: ; e9f6a
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
loopchannel 4, Music_RocketBattle_branch_e9f6a
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note C#, 1
- note D_, 1
+ note F_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
Music_RocketBattle_branch_e9f7c: ; e9f7c
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
loopchannel 13, Music_RocketBattle_branch_e9f7c
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 3
- note D_, 1
- note C_, 1
+ note E_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note A#, 1
+ note A#, 2
Music_RocketBattle_branch_e9f8c: ; e9f8c
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
loopchannel 4, Music_RocketBattle_branch_e9f8c
octave 2
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 1
- note A#, 3
- note A_, 1
- note G_, 1
- note A#, 1
+ note A_, 2
+ note A#, 4
+ note A_, 2
+ note G_, 2
+ note A#, 2
Music_RocketBattle_branch_e9f9e: ; e9f9e
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
loopchannel 7, Music_RocketBattle_branch_e9f9e
- note E_, 1
- note F_, 1
+ note E_, 2
+ note F_, 2
Music_RocketBattle_branch_e9fa8: ; e9fa8
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
loopchannel 5, Music_RocketBattle_branch_e9fa8
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 3
- note C_, 1
+ note D_, 4
+ note C_, 2
octave 3
- note A#, 1
- note G_, 1
+ note A#, 2
+ note G_, 2
callchannel Music_RocketBattle_branch_ea033
octave 3
- note E_, 1
+ note E_, 2
callchannel Music_RocketBattle_branch_ea010
octave 3
- note F_, 1
+ note F_, 2
callchannel Music_RocketBattle_branch_ea033
octave 3
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
callchannel Music_RocketBattle_branch_e9ff3
callchannel Music_RocketBattle_branch_ea010
octave 3
- note F_, 1
+ note F_, 2
callchannel Music_RocketBattle_branch_ea01d
loopchannel 0, Music_RocketBattle_branch_e9efe
; e9fe6
@@ -953,89 +953,89 @@
Music_RocketBattle_branch_e9fe6: ; e9fe6
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
- note A#, 1
+ note A_, 2
+ note A#, 2
octave 3
- note E_, 1
- note G_, 1
- note F_, 1
+ note E_, 2
+ note G_, 2
+ note F_, 2
endchannel
; e9ff3
Music_RocketBattle_branch_e9ff3: ; e9ff3
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D#, 1
- note E_, 1
+ note E_, 2
+ note D#, 2
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note D#, 1
- note D_, 1
+ note E_, 2
+ note D#, 2
+ note D_, 2
endchannel
; ea010
Music_RocketBattle_branch_ea010: ; ea010
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note A#, 1
+ note F_, 2
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note A#, 1
+ note F_, 2
+ note A#, 2
octave 2
- note A#, 1
+ note A#, 2
endchannel
; ea01d
Music_RocketBattle_branch_ea01d: ; ea01d
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
- note A#, 1
- note F_, 1
- note A#, 1
- note F_, 1
+ note F_, 2
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note F_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note F_, 1
+ note F_, 2
endchannel
; ea02a
Music_RocketBattle_branch_ea02a: ; ea02a
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
+ note E_, 2
loopchannel 4, Music_RocketBattle_branch_ea02a
endchannel
; ea033
@@ -1042,16 +1042,16 @@
Music_RocketBattle_branch_ea033: ; ea033
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
endchannel
; ea040
--- a/audio/music/rockethideout.asm
+++ b/audio/music/rockethideout.asm
@@ -16,110 +16,110 @@
stereopanning $f0
Music_RocketHideout_branch_eeb93: ; eeb93
- note __, 15
+ note __, 16
loopchannel 4, Music_RocketHideout_branch_eeb93
Music_RocketHideout_branch_eeb98: ; eeb98
octave 2
- note D#, 1
- note __, 1
- note A#, 3
- note A_, 1
- note __, 5
- note D#, 1
- note A#, 3
- note A_, 1
- note __, 7
+ note D#, 2
+ note __, 2
+ note A#, 4
+ note A_, 2
+ note __, 6
+ note D#, 2
+ note A#, 4
+ note A_, 2
+ note __, 8
loopchannel 2, Music_RocketHideout_branch_eeb98
octave 3
- note A#, 1
- note A_, 1
- note F_, 1
- note F#, 1
+ note A#, 2
+ note A_, 2
+ note F_, 2
+ note F#, 2
octave 4
- note C#, 1
- note C_, 1
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note F_, 1
- note F#, 1
+ note A#, 2
+ note A_, 2
+ note F_, 2
+ note F#, 2
octave 4
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note A_, 1
- note F#, 1
- note F_, 1
- note D#, 1
- note F_, 1
- note F#, 1
- note A#, 1
- note F#, 1
- note F_, 1
- note D#, 1
- note F_, 1
- note F#, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note F_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note F_, 2
+ note F#, 2
+ note A_, 2
octave 2
- note A#, 1
- note B_, 1
+ note A#, 2
+ note B_, 2
octave 3
- note D#, 1
- note F_, 1
+ note D#, 2
+ note F_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note G_, 1
- note G#, 1
+ note B_, 2
+ note G_, 2
+ note G#, 2
octave 4
- note D#, 1
- note D_, 1
- note D#, 1
- note D_, 1
- note C_, 1
+ note D#, 2
+ note D_, 2
+ note D#, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
- note G_, 1
- note G#, 1
+ note B_, 2
+ note G_, 2
+ note G#, 2
octave 4
- note D#, 1
- note D_, 1
- note C_, 1
+ note D#, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
- note G#, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note G#, 1
+ note B_, 2
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
- note G_, 1
- note F_, 1
- note G_, 1
- note G#, 1
- note B_, 1
- note C_, 1
- note C#, 1
- note F_, 1
- note G_, 1
- note __, 15
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note B_, 2
+ note C_, 2
+ note C#, 2
+ note F_, 2
+ note G_, 2
+ note __, 16
intensity $b7
octave 2
- note G#, 15
- note __, 15
- note A_, 15
+ note G#, 16
+ note __, 16
+ note A_, 16
intensity $b3
Music_RocketHideout_branch_eebfe: ; eebfe
- note __, 15
+ note __, 16
loopchannel 4, Music_RocketHideout_branch_eebfe
loopchannel 0, Music_RocketHideout_branch_eeb93
@@ -132,98 +132,98 @@
Music_RocketHideout_branch_eec14: ; eec14
octave 2
- note D#, 1
- note __, 1
- note A#, 3
- note A_, 1
- note __, 5
- note D#, 1
- note A#, 3
- note A_, 1
- note __, 7
- note D#, 1
- note __, 1
- note A#, 3
- note A_, 1
- note __, 5
- note D#, 1
- note A#, 3
- note A_, 1
- note __, 7
+ note D#, 2
+ note __, 2
+ note A#, 4
+ note A_, 2
+ note __, 6
+ note D#, 2
+ note A#, 4
+ note A_, 2
+ note __, 8
+ note D#, 2
+ note __, 2
+ note A#, 4
+ note A_, 2
+ note __, 6
+ note D#, 2
+ note A#, 4
+ note A_, 2
+ note __, 8
octave 3
- note D#, 11
- note A#, 1
- note A_, 1
+ note D#, 12
+ note A#, 2
+ note A_, 2
octave 4
- note C#, 7
- note C_, 7
+ note C#, 8
+ note C_, 8
octave 3
- note A#, 11
- note A_, 3
- note F#, 7
- note F_, 7
+ note A#, 12
+ note A_, 4
+ note F#, 8
+ note F_, 8
octave 4
- note D#, 11
- note A#, 1
- note A_, 1
- note F#, 7
- note F_, 7
- note D#, 11
- note D_, 3
+ note D#, 12
+ note A#, 2
+ note A_, 2
+ note F#, 8
+ note F_, 8
+ note D#, 12
+ note D_, 4
octave 3
- note B_, 7
- note A#, 7
+ note B_, 8
+ note A#, 8
octave 4
- note F_, 11
+ note F_, 12
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note B_, 1
- note G#, 7
- note G_, 7
- note F_, 11
- note E_, 3
- note C#, 7
- note C_, 7
+ note B_, 2
+ note G#, 8
+ note G_, 8
+ note F_, 12
+ note E_, 4
+ note C#, 8
+ note C_, 8
octave 2
- note C#, 1
- note __, 1
- note G#, 3
- note G_, 1
- note __, 5
+ note C#, 2
+ note __, 2
+ note G#, 4
+ note G_, 2
+ note __, 6
intensity $c7
octave 3
- note C#, 15
+ note C#, 16
intensity $c4
octave 2
- note C#, 1
- note __, 1
- note G#, 3
- note G_, 1
- note __, 5
+ note C#, 2
+ note __, 2
+ note G#, 4
+ note G_, 2
+ note __, 6
intensity $c7
octave 3
- note C#, 15
+ note C#, 16
intensity $c4
octave 2
- note C#, 1
- note __, 1
- note G#, 3
- note G_, 1
- note __, 5
- note C#, 1
- note G#, 3
- note G_, 1
- note __, 7
- note C#, 1
- note __, 1
- note G#, 3
- note G_, 1
- note __, 5
- note C#, 1
- note G#, 3
- note G_, 1
- note __, 7
+ note C#, 2
+ note __, 2
+ note G#, 4
+ note G_, 2
+ note __, 6
+ note C#, 2
+ note G#, 4
+ note G_, 2
+ note __, 8
+ note C#, 2
+ note __, 2
+ note G#, 4
+ note G_, 2
+ note __, 6
+ note C#, 2
+ note G#, 4
+ note G_, 2
+ note __, 8
loopchannel 0, Music_RocketHideout_branch_eec14
Music_RocketHideout_Ch3: ; eec79
@@ -231,54 +231,54 @@
Music_RocketHideout_branch_eec7c: ; eec7c
octave 2
- note D#, 1
- note __, 1
- note A#, 3
- note A_, 1
- note __, 5
- note D#, 1
- note A#, 3
- note A_, 1
- note __, 7
+ note D#, 2
+ note __, 2
+ note A#, 4
+ note A_, 2
+ note __, 6
+ note D#, 2
+ note A#, 4
+ note A_, 2
+ note __, 8
loopchannel 6, Music_RocketHideout_branch_eec7c
Music_RocketHideout_branch_eec8a: ; eec8a
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note B_, 1
- note __, 5
- note F_, 1
+ note B_, 2
+ note __, 6
+ note F_, 2
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note B_, 1
- note __, 7
+ note B_, 2
+ note __, 8
loopchannel 2, Music_RocketHideout_branch_eec8a
Music_RocketHideout_branch_eec9b: ; eec9b
- note C#, 1
- note __, 1
- note G#, 3
- note G_, 1
- note __, 5
+ note C#, 2
+ note __, 2
+ note G#, 4
+ note G_, 2
+ note __, 6
octave 3
- note C#, 15
+ note C#, 16
loopchannel 2, Music_RocketHideout_branch_eec9b
Music_RocketHideout_branch_eeca6: ; eeca6
octave 2
- note C#, 1
- note __, 1
- note G#, 3
- note G_, 1
- note __, 5
- note C#, 1
- note G#, 3
- note G_, 1
- note __, 7
+ note C#, 2
+ note __, 2
+ note G#, 4
+ note G_, 2
+ note __, 6
+ note C#, 2
+ note G#, 4
+ note G_, 2
+ note __, 8
loopchannel 2, Music_RocketHideout_branch_eeca6
loopchannel 0, Music_RocketHideout_branch_eec7c
@@ -286,35 +286,35 @@
togglenoise $0
notetype $c
stereopanning $f
- note __, 15
- note __, 15
- note D_, 0
- note D_, 0
- note D#, 0
- note D#, 0
+ note __, 16
+ note __, 16
+ note D_, 1
+ note D_, 1
+ note D#, 1
+ note D#, 1
callchannel Music_RocketHideout_branch_eecdb
Music_RocketHideout_branch_eecc7: ; eecc7
callchannel Music_RocketHideout_branch_eecdb
- note E_, 3
+ note E_, 4
callchannel Music_RocketHideout_branch_eecdb
- note F_, 3
+ note F_, 4
callchannel Music_RocketHideout_branch_eecdb
- note A#, 3
+ note A#, 4
callchannel Music_RocketHideout_branch_eecdb
- note F#, 3
+ note F#, 4
loopchannel 0, Music_RocketHideout_branch_eecc7
; eecdb
Music_RocketHideout_branch_eecdb: ; eecdb
stereopanning $f0
- note D#, 0
- note D#, 0
+ note D#, 1
+ note D#, 1
stereopanning $f
- note A_, 3
- note D#, 0
- note D#, 0
+ note A_, 4
+ note D#, 1
+ note D#, 1
stereopanning $f0
- note A_, 3
+ note A_, 4
endchannel
; eece8
--- a/audio/music/rockettheme.asm
+++ b/audio/music/rockettheme.asm
@@ -14,8 +14,8 @@
vibrato $5, $64
notetype $c, $a8
octave 4
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
Music_RocketTheme_branch_f768b: ; f768b
dutycycle $3
@@ -26,8 +26,8 @@
callchannel Music_RocketTheme_branch_f74f7
callchannel Music_RocketTheme_branch_f758a
octave 4
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
intensity $53
callchannel Music_RocketTheme_branch_f750c
intensity $c3
@@ -34,132 +34,132 @@
callchannel Music_RocketTheme_branch_f750c
intensity $e3
callchannel Music_RocketTheme_branch_f750c
- note __, 15
+ note __, 16
dutycycle $0
notetype $6, $b3
vibrato $6, $64
callchannel Music_RocketTheme_branch_f7727
octave 4
- note F_, 0
- note F#, 2
note F_, 1
- note __, 1
- note D#, 1
- note __, 1
- note C_, 1
- note D_, 1
- note D#, 1
- note C_, 1
+ note F#, 3
+ note F_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note C_, 2
octave 3
- note A#, 1
- note G_, 1
- note A#, 1
+ note A#, 2
+ note G_, 2
+ note A#, 2
octave 4
- note C_, 1
- note __, 3
- note D_, 3
- note __, 3
- note D#, 3
- note __, 3
- note D#, 1
- note F#, 1
+ note C_, 2
+ note __, 4
+ note D_, 4
+ note __, 4
+ note D#, 4
+ note __, 4
+ note D#, 2
+ note F#, 2
callchannel Music_RocketTheme_branch_f7727
octave 3
- note F#, 0
- note G_, 2
- note F_, 1
- note __, 1
- note D#, 1
- note __, 1
- note C_, 1
- note D_, 1
- note D#, 1
- note C_, 1
+ note F#, 1
+ note G_, 3
+ note F_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note C_, 2
octave 2
- note A#, 1
- note G_, 1
- note A#, 1
+ note A#, 2
+ note G_, 2
+ note A#, 2
octave 3
- note C_, 1
- note __, 3
- note D_, 3
- note __, 3
- note D#, 3
- note F_, 1
- note E_, 1
- note D#, 1
- note D_, 1
+ note C_, 2
+ note __, 4
+ note D_, 4
+ note __, 4
+ note D#, 4
+ note F_, 2
+ note E_, 2
+ note D#, 2
+ note D_, 2
Music_RocketTheme_branch_f76ef: ; f76ef
- note __, 3
- note F_, 1
- note __, 13
- note F#, 1
- note __, 9
+ note __, 4
+ note F_, 2
+ note __, 14
+ note F#, 2
+ note __, 10
loopchannel 3, Music_RocketTheme_branch_f76ef
- note __, 3
- note F_, 1
- note __, 13
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
- note D#, 1
- note C_, 1
+ note __, 4
+ note F_, 2
+ note __, 14
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note D#, 2
+ note C_, 2
Music_RocketTheme_branch_f7701: ; f7701
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
loopchannel 4, Music_RocketTheme_branch_f7701
Music_RocketTheme_branch_f7707: ; f7707
- note G_, 1
- note A#, 1
+ note G_, 2
+ note A#, 2
loopchannel 4, Music_RocketTheme_branch_f7707
Music_RocketTheme_branch_f770d: ; f770d
- note G#, 1
- note B_, 1
+ note G#, 2
+ note B_, 2
loopchannel 4, Music_RocketTheme_branch_f770d
Music_RocketTheme_branch_f7713: ; f7713
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
loopchannel 4, Music_RocketTheme_branch_f7713
notetype $c, $b3
- note __, 15
- note __, 11
- note F_, 1
- note C_, 0
- note D_, 0
+ note __, 16
+ note __, 12
+ note F_, 2
+ note C_, 1
+ note D_, 1
loopchannel 0, Music_RocketTheme_branch_f768b
; f7727
Music_RocketTheme_branch_f7727: ; f7727
- note __, 6
- note B_, 0
+ note __, 7
+ note B_, 1
octave 4
- note C_, 1
- note __, 5
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 6
+ note C_, 2
+ note __, 2
octave 3
- note G_, 1
- note __, 5
+ note G_, 2
+ note __, 6
octave 4
- note D#, 11
- note D_, 7
+ note D#, 12
+ note D_, 8
octave 3
- note A#, 1
- note __, 5
- note G_, 1
- note __, 1
- note A_, 1
- note __, 1
- note A#, 1
- note __, 9
+ note A#, 2
+ note __, 6
+ note G_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ note A#, 2
+ note __, 10
endchannel
Music_RocketTheme_Ch2: ; f773e
@@ -168,8 +168,8 @@
dutycycle $3
notetype $c, $b7
octave 5
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
Music_RocketTheme_branch_f774b: ; f774b
notetype $c, $b7
@@ -177,8 +177,8 @@
intensity $b7
callchannel Music_RocketTheme_branch_f758a
octave 5
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
callchannel Music_RocketTheme_branch_f7554
intensity $53
callchannel Music_RocketTheme_branch_f7568
@@ -190,155 +190,155 @@
vibrato $6, $64
callchannel Music_RocketTheme_branch_f7800
octave 4
- note A_, 0
+ note A_, 1
vibrato $0, $0
intensity $b8
- note A#, 13
+ note A#, 14
vibrato $5, $22
intensity $b7
- note A#, 4
+ note A#, 5
vibrato $6, $64
notetype $c, $b7
- note A#, 11
- note __, 1
+ note A#, 12
+ note __, 2
octave 5
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
callchannel Music_RocketTheme_branch_f7800
- note B_, 0
+ note B_, 1
vibrato $0, $0
intensity $b8
octave 4
- note C_, 13
+ note C_, 14
vibrato $5, $22
intensity $b7
- note C_, 4
+ note C_, 5
vibrato $6, $64
notetype $c, $b7
- note C_, 11
+ note C_, 12
octave 3
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
notetype $6, $b7
callchannel Music_RocketTheme_branch_f781c
octave 4
- note D_, 0
- note D#, 8
- note D_, 0
- note C#, 0
- note C_, 11
- note F_, 1
- note __, 1
- note F#, 1
- note __, 1
+ note D_, 1
+ note D#, 9
+ note D_, 1
+ note C#, 1
+ note C_, 12
+ note F_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
callchannel Music_RocketTheme_branch_f781c
octave 3
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 4
- note C_, 1
- note __, 1
- note D_, 1
- note __, 1
- note D#, 7
- note __, 3
- note D_, 1
- note __, 1
- note C_, 1
+ note C_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note D#, 8
+ note __, 4
+ note D_, 2
+ note __, 2
+ note C_, 2
octave 3
- note G_, 1
- note B_, 0
+ note G_, 2
+ note B_, 1
octave 4
- note C_, 14
- note C#, 15
- note D_, 15
- note D#, 15
- note E_, 1
- note C#, 1
+ note C_, 15
+ note C#, 16
+ note D_, 16
+ note D#, 16
+ note E_, 2
+ note C#, 2
octave 3
- note A#, 1
- note G_, 1
+ note A#, 2
+ note G_, 2
octave 4
- note F_, 1
- note D_, 1
+ note F_, 2
+ note D_, 2
octave 3
- note B_, 1
- note G#, 1
+ note B_, 2
+ note G#, 2
octave 4
- note F#, 1
- note D#, 1
- note C_, 1
+ note F#, 2
+ note D#, 2
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note G_, 1
- note E_, 1
- note C#, 1
+ note G_, 2
+ note E_, 2
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note G#, 1
- note F_, 1
- note D_, 1
+ note G#, 2
+ note F_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note A_, 1
- note F#, 1
- note D#, 1
- note C_, 1
- note A#, 1
- note G_, 1
- note E_, 1
- note C#, 1
- note B_, 3
+ note A_, 2
+ note F#, 2
+ note D#, 2
+ note C_, 2
+ note A#, 2
+ note G_, 2
+ note E_, 2
+ note C#, 2
+ note B_, 4
octave 5
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
loopchannel 0, Music_RocketTheme_branch_f774b
; f7800
Music_RocketTheme_branch_f7800: ; f7800
notetype $6, $b7
- note __, 6
+ note __, 7
octave 4
- note D_, 0
- note D#, 1
- note __, 5
- note D#, 1
- note __, 1
- note C_, 1
- note __, 5
- note F#, 11
- note F_, 7
- note D#, 1
- note __, 5
- note C_, 1
- note __, 1
note D_, 1
- note __, 1
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 6
+ note D#, 2
+ note __, 2
+ note C_, 2
+ note __, 6
+ note F#, 12
+ note F_, 8
+ note D#, 2
+ note __, 6
+ note C_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note D#, 2
+ note __, 2
octave 3
- note D#, 1
- note __, 1
- note D#, 1
- note __, 1
+ note D#, 2
+ note __, 2
+ note D#, 2
+ note __, 2
endchannel
; f781c
Music_RocketTheme_branch_f781c: ; f781c
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 2
- note D#, 3
note C_, 3
- note F#, 7
- note F_, 7
- note C_, 3
+ note D#, 4
+ note C_, 4
+ note F#, 8
+ note F_, 8
+ note C_, 4
endchannel
Music_RocketTheme_Ch3: ; f7826
@@ -345,7 +345,7 @@
stereopanning $f0
vibrato $4, $22
notetype $c, $14
- note __, 1
+ note __, 2
Music_RocketTheme_branch_f782f: ; f782f
notetype $c, $14
@@ -367,98 +367,98 @@
callchannel Music_RocketTheme_branch_f7623
callchannel Music_RocketTheme_branch_f75cc
octave 3
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C#, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note A#, 0
- note G_, 0
- note E_, 0
- note C#, 0
- note D_, 0
- note __, 0
+ note A#, 1
+ note G_, 1
+ note E_, 1
+ note C#, 1
+ note D_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note D_, 0
- note __, 0
- note D_, 0
- note __, 0
- note D#, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
- note C_, 0
+ note D#, 1
+ note __, 1
+ note C_, 1
octave 3
- note A_, 0
- note F#, 0
- note D#, 0
- note E_, 0
- note __, 0
+ note A_, 1
+ note F#, 1
+ note D#, 1
+ note E_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 4
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 4
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 4
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
loopchannel 0, Music_RocketTheme_branch_f782f
Music_RocketTheme_Ch4: ; f78be
togglenoise $3
notetype $c
- note __, 1
+ note __, 2
Music_RocketTheme_branch_f78c3: ; f78c3
callchannel Music_RocketTheme_branch_f765c
@@ -472,14 +472,14 @@
callchannel Music_RocketTheme_branch_f765c
Music_RocketTheme_branch_f78de: ; f78de
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
- note A#, 1
- note F#, 1
- note D_, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
loopchannel 11, Music_RocketTheme_branch_f78de
callchannel Music_RocketTheme_branch_f7664
callchannel Music_RocketTheme_branch_f7664
--- a/audio/music/route1.asm
+++ b/audio/music/route1.asm
@@ -14,195 +14,195 @@
dutycycle $3
notetype $c, $83
octave 4
- note D_, 0
- note E_, 0
- note F#, 1
- note F#, 1
note D_, 1
+ note E_, 1
+ note F#, 2
+ note F#, 2
+ note D_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note D_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note D_, 2
octave 3
+ note A_, 2
+ note F#, 2
+ note G_, 1
note A_, 1
- note F#, 1
- note G_, 0
- note A_, 0
+ note G_, 2
+ note E_, 2
note G_, 1
note E_, 1
- note G_, 0
- note E_, 0
octave 4
- note D_, 0
- note E_, 0
- note F#, 1
- note F#, 1
note D_, 1
+ note E_, 1
+ note F#, 2
+ note F#, 2
+ note D_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note B_, 1
- note A_, 1
- note G_, 2
- note E_, 0
+ note B_, 2
+ note A_, 2
+ note G_, 3
note E_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F#, 1
+ note E_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
intensity $81
octave 5
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $83
- note __, 1
+ note __, 2
Music_Route1_branch_ec04a: ; ec04a
intensity $83
- note __, 1
+ note __, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 1
- note __, 3
+ note A_, 2
+ note __, 4
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 1
- note __, 1
- note __, 1
+ note A_, 2
+ note __, 2
+ note __, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 2
+ note A_, 3
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note E_, 1
+ note E_, 2
intensity $81
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
intensity $83
- note __, 1
- note __, 1
+ note __, 2
+ note __, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
- note __, 3
+ note A_, 2
+ note __, 4
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 1
- note __, 1
- note __, 1
+ note A_, 2
+ note __, 2
+ note __, 2
octave 4
+ note C#, 2
note C#, 1
- note C#, 0
octave 3
- note B_, 0
- note A_, 0
- note G_, 0
- note F#, 1
+ note B_, 1
note A_, 1
+ note G_, 1
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 1
- note __, 1
- note __, 1
+ note D_, 2
+ note __, 2
+ note __, 2
octave 3
- note F#, 0
- note G_, 0
- note A_, 3
- note __, 1
- note D_, 0
- note E_, 0
note F#, 1
- note F#, 0
- note G_, 0
+ note G_, 1
+ note A_, 4
+ note __, 2
+ note D_, 1
+ note E_, 1
+ note F#, 2
+ note F#, 1
+ note G_, 1
+ note A_, 2
note A_, 1
- note A_, 0
- note B_, 0
+ note B_, 1
+ note A_, 2
note A_, 1
- note A_, 0
- note B_, 0
- note A_, 1
+ note B_, 1
+ note A_, 2
intensity $81
octave 4
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
intensity $83
octave 3
- note F#, 0
- note E_, 0
- note __, 1
- note E_, 0
- note F#, 0
- note G_, 5
- note E_, 0
+ note F#, 1
+ note E_, 1
+ note __, 2
+ note E_, 1
+ note F#, 1
+ note G_, 6
+ note E_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C#, 1
- note E_, 0
- note F#, 0
- note G_, 3
+ note C#, 2
+ note E_, 1
+ note F#, 1
+ note G_, 4
notetype $8, $83
- note A_, 0
- note B_, 0
- note A_, 0
+ note A_, 1
+ note B_, 1
+ note A_, 1
notetype $c, $83
- note G_, 0
- note E_, 0
- note F#, 1
+ note G_, 1
+ note E_, 1
+ note F#, 2
intensity $81
octave 4
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
intensity $83
octave 3
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
intensity $77
intensity $1d
- note F#, 3
+ note F#, 4
+ note A_, 4
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note G_, 2
+ note F#, 4
note A_, 3
- note G_, 1
note F#, 1
- note E_, 1
- note G_, 1
- note F#, 3
+ note E_, 2
note A_, 2
- note F#, 0
- note E_, 1
- note A_, 1
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
dutycycle $2
intensity $87
octave 6
- note F#, 3
- note A_, 3
+ note F#, 4
+ note A_, 4
+ note G_, 2
+ note F#, 2
+ note E_, 3
note G_, 1
- note F#, 1
+ note F#, 2
+ note D_, 2
note E_, 2
- note G_, 0
- note F#, 1
- note D_, 1
- note E_, 1
- note C#, 1
- note D_, 1
+ note C#, 2
+ note D_, 2
intensity $81
octave 5
- note D_, 1
- note D_, 1
- note __, 1
+ note D_, 2
+ note D_, 2
+ note __, 2
loopchannel 0, Music_Route1_branch_ec04a
Music_Route1_Ch2: ; ec0eb
@@ -211,26 +211,26 @@
dutycycle $2
notetype $c, $92
octave 4
- note F#, 0
- note G_, 0
+ note F#, 1
+ note G_, 1
callchannel Music_Route1_branch_ec198
octave 3
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
octave 4
- note F#, 0
- note G_, 0
+ note F#, 1
+ note G_, 1
callchannel Music_Route1_branch_ec1aa
- note C#, 1
- note E_, 1
- note D_, 1
+ note C#, 2
+ note E_, 2
+ note D_, 2
intensity $81
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
intensity $82
octave 4
- note D_, 0
- note E_, 0
+ note D_, 1
+ note E_, 1
dutycycle $2
Music_Route1_branch_ec112: ; ec112
@@ -238,148 +238,148 @@
callchannel Music_Route1_branch_ec188
intensity $81
octave 3
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
intensity $82
octave 4
- note C#, 0
- note D_, 0
+ note C#, 1
+ note D_, 1
+ note E_, 2
+ note E_, 2
+ note E_, 2
+ note C#, 1
+ note D_, 1
+ note E_, 2
+ note E_, 2
+ note E_, 2
+ note C#, 1
+ note D_, 1
+ note E_, 2
+ note E_, 2
+ note F#, 1
note E_, 1
note E_, 1
- note E_, 1
- note C#, 0
- note D_, 0
- note E_, 1
- note E_, 1
- note E_, 1
- note C#, 0
- note D_, 0
- note E_, 1
- note E_, 1
- note F#, 0
- note E_, 0
- note E_, 0
- note F#, 0
- note D_, 1
- note __, 1
note F#, 1
- note D_, 0
- note E_, 0
+ note D_, 2
+ note __, 2
+ note F#, 2
+ note D_, 1
+ note E_, 1
callchannel Music_Route1_branch_ec188
intensity $81
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
intensity $82
- note C#, 0
- note D_, 0
- note E_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note D_, 1
note C#, 1
+ note D_, 1
+ note E_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
+ note C#, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
octave 4
- note B_, 3
+ note B_, 4
notetype $8, $92
- note C#, 0
- note D_, 0
- note C#, 0
+ note C#, 1
+ note D_, 1
+ note C#, 1
notetype $c, $92
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
- note D_, 1
+ note C#, 1
+ note D_, 2
intensity $81
octave 5
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
intensity $82
octave 4
- note F#, 0
- note G_, 0
+ note F#, 1
+ note G_, 1
callchannel Music_Route1_branch_ec198
- note __, 3
- note F#, 0
- note G_, 0
+ note __, 4
+ note F#, 1
+ note G_, 1
callchannel Music_Route1_branch_ec1aa
notetype $8, $92
- note C#, 0
- note D_, 0
- note C#, 0
+ note C#, 1
+ note D_, 1
+ note C#, 1
notetype $c, $92
octave 4
- note B_, 0
+ note B_, 1
octave 5
- note C#, 0
- note D_, 1
+ note C#, 1
+ note D_, 2
intensity $81
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
intensity $82
octave 4
- note D_, 0
- note E_, 0
+ note D_, 1
+ note E_, 1
loopchannel 0, Music_Route1_branch_ec112
; ec188
Music_Route1_branch_ec188: ; ec188
- note F#, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note E_, 0
- note F#, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note E_, 0
- note F#, 1
- note F#, 1
- note G_, 2
- note F#, 0
+ note F#, 2
+ note F#, 2
+ note F#, 2
+ note D_, 1
note E_, 1
+ note F#, 2
+ note F#, 2
+ note F#, 2
+ note D_, 1
+ note E_, 1
+ note F#, 2
+ note F#, 2
+ note G_, 3
+ note F#, 1
+ note E_, 2
endchannel
; ec198
Music_Route1_branch_ec198: ; ec198
- note A_, 1
- note A_, 1
- note F#, 1
- note D_, 1
+ note A_, 2
+ note A_, 2
+ note F#, 2
+ note D_, 2
octave 5
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
octave 4
- note B_, 1
+ note B_, 2
octave 5
- note D_, 1
+ note D_, 2
octave 4
- note A_, 1
+ note A_, 2
+ note F#, 2
+ note D_, 3
note F#, 1
- note D_, 2
- note F#, 0
- note E_, 1
+ note E_, 2
endchannel
; ec1aa
Music_Route1_branch_ec1aa: ; ec1aa
- note A_, 1
- note A_, 1
- note F#, 1
- note D_, 1
+ note A_, 2
+ note A_, 2
+ note F#, 2
+ note D_, 2
octave 5
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
octave 4
- note B_, 2
- note G_, 0
- note A_, 1
+ note B_, 3
+ note G_, 1
+ note A_, 2
octave 5
- note D_, 1
+ note D_, 2
endchannel
Music_Route1_Ch3: ; ec1b8
@@ -386,269 +386,269 @@
stereopanning $ff
vibrato $10, $23
notetype $c, $25
- note __, 1
+ note __, 2
octave 3
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 4
- note F#, 0
- note __, 2
+ note F#, 1
+ note __, 3
octave 3
- note D_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 4
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
- note D_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
octave 3
- note C#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
- note C#, 0
+ note C#, 1
+ note __, 1
+ note C#, 1
octave 3
- note A_, 0
- note D_, 0
+ note A_, 1
+ note D_, 1
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note D_, 0
- note F#, 0
+ note D_, 1
+ note F#, 1
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note A_, 0
- note F#, 0
- note A_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note B_, 0
+ note A_, 1
+ note F#, 1
+ note A_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note B_, 1
octave 4
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 3
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note C#, 0
- note E_, 0
- note G_, 0
- note E_, 0
- note A_, 0
+ note C#, 1
+ note E_, 1
+ note G_, 1
+ note E_, 1
+ note A_, 1
octave 4
- note C#, 0
- note G_, 0
- note F#, 1
- note A_, 0
- note __, 0
- note A_, 0
- note __, 2
+ note C#, 1
+ note G_, 1
+ note F#, 2
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 3
Music_Route1_branch_ec20c: ; ec20c
octave 3
- note D_, 0
- note __, 0
- octave 4
note D_, 1
- octave 3
- note C#, 0
- note __, 0
+ note __, 1
octave 4
+ note D_, 2
+ octave 3
note C#, 1
+ note __, 1
+ octave 4
+ note C#, 2
octave 2
- note B_, 0
- note __, 0
- octave 3
note B_, 1
- octave 2
- note A_, 0
- note __, 0
+ note __, 1
octave 3
+ note B_, 2
+ octave 2
note A_, 1
- note D_, 0
- note __, 0
- octave 4
+ note __, 1
+ octave 3
+ note A_, 2
note D_, 1
+ note __, 1
+ octave 4
+ note D_, 2
octave 2
- note A_, 0
- note __, 0
- octave 3
note A_, 1
- octave 2
- note B_, 0
- note __, 0
+ note __, 1
octave 3
- note B_, 1
+ note A_, 2
octave 2
- note A_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
+ note B_, 2
+ octave 2
note A_, 1
- note C#, 0
- note __, 0
- octave 4
+ note __, 1
+ octave 3
+ note A_, 2
note C#, 1
+ note __, 1
+ octave 4
+ note C#, 2
octave 2
- note A_, 0
- note __, 0
- octave 3
note A_, 1
- octave 2
- note B_, 0
- note __, 0
+ note __, 1
octave 3
+ note A_, 2
+ octave 2
note B_, 1
- note C_, 0
- note __, 0
- octave 4
- note C_, 1
+ note __, 1
octave 3
- note C#, 0
- note __, 0
+ note B_, 2
+ note C_, 1
+ note __, 1
octave 4
+ note C_, 2
+ octave 3
note C#, 1
+ note __, 1
+ octave 4
+ note C#, 2
octave 2
- note A_, 0
- note __, 0
- octave 3
note A_, 1
+ note __, 1
+ octave 3
+ note A_, 2
octave 4
- note D_, 1
- note C#, 0
+ note D_, 2
+ note C#, 1
octave 3
- note B_, 0
- note A_, 1
- note G_, 0
- note E_, 0
+ note B_, 1
+ note A_, 2
+ note G_, 1
+ note E_, 1
octave 2
- note D_, 0
- note __, 0
- octave 3
note D_, 1
- octave 2
- note E_, 0
- note __, 0
+ note __, 1
octave 3
- note E_, 1
+ note D_, 2
octave 2
- note F#, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 3
- note F#, 1
+ note E_, 2
octave 2
- note A_, 0
- note __, 0
+ note F#, 1
+ note __, 1
octave 3
+ note F#, 2
+ octave 2
note A_, 1
- octave 4
- note D_, 1
+ note __, 1
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
- note F#, 1
- note E_, 1
+ note D_, 2
octave 3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note A_, 2
octave 4
- note E_, 1
+ note D_, 2
+ note F#, 2
+ note E_, 2
octave 3
- note C#, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 4
+ note E_, 2
+ octave 3
note C#, 1
+ note __, 1
+ octave 4
+ note C#, 2
octave 2
- note B_, 0
- note __, 0
- octave 3
note B_, 1
- octave 2
- note A_, 0
- note __, 0
+ note __, 1
octave 3
+ note B_, 2
+ octave 2
note A_, 1
+ note __, 1
+ octave 3
+ note A_, 2
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note G_, 0
- note B_, 0
+ note G_, 1
+ note B_, 1
octave 4
+ note C#, 2
+ note E_, 1
note C#, 1
- note E_, 0
- note C#, 0
octave 3
- note A_, 0
- note G_, 0
- note E_, 0
- note C#, 0
- note D_, 1
- octave 4
- note F#, 0
- note __, 0
- note F#, 0
- note __, 2
- octave 3
- note D_, 3
- note F#, 3
- note G_, 1
note A_, 1
- note B_, 2
- note G_, 0
+ note G_, 1
+ note E_, 1
+ note C#, 1
+ note D_, 2
+ octave 4
note F#, 1
- note D_, 1
- octave 2
- note A_, 2
+ note __, 1
+ note F#, 1
+ note __, 3
octave 3
- note D_, 0
- note A_, 0
- note B_, 0
- note A_, 0
- note B_, 0
+ note D_, 4
+ note F#, 4
+ note G_, 2
note A_, 2
- note G_, 0
- note F#, 1
- note D_, 1
+ note B_, 3
+ note G_, 1
+ note F#, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 3
octave 3
note D_, 1
- note G_, 1
- note F#, 1
- note E_, 2
- note C#, 0
- note D_, 1
- note F#, 1
note A_, 1
- octave 4
+ note B_, 1
+ note A_, 1
+ note B_, 1
+ note A_, 3
+ note G_, 1
+ note F#, 2
+ note D_, 2
+ octave 2
+ note A_, 2
+ octave 3
+ note D_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 3
note C#, 1
- note D_, 1
+ note D_, 2
+ note F#, 2
+ note A_, 2
+ octave 4
+ note C#, 2
+ note D_, 2
octave 5
- note A_, 0
- note __, 0
- note A_, 0
- note __, 2
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 3
loopchannel 0, Music_Route1_branch_ec20c
; ec2ca
--- a/audio/music/route12.asm
+++ b/audio/music/route12.asm
@@ -15,21 +15,21 @@
dutycycle $3
notetype $c, $98
octave 3
- note G#, 0
- note __, 1
- note A_, 0
- note G#, 7
+ note G#, 1
+ note __, 2
+ note A_, 1
+ note G#, 8
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note E_, 0
- note F#, 0
- note G#, 0
- note F#, 0
- note __, 1
- note E_, 0
+ note E_, 1
+ note F#, 1
+ note G#, 1
+ note F#, 1
+ note __, 2
+ note E_, 1
intensity $97
- note D#, 11
+ note D#, 12
Music_Route12_branch_ec535: ; ec535
dutycycle $2
@@ -37,101 +37,101 @@
callchannel Music_Route12_branch_ec5b1
callchannel Music_Route12_branch_ec5bf
callchannel Music_Route12_branch_ec5b1
- note E_, 0
- note __, 1
- note F#, 0
- note E_, 3
- note B_, 3
+ note E_, 1
+ note __, 2
+ note F#, 1
+ note E_, 4
+ note B_, 4
octave 4
- note D#, 3
+ note D#, 4
callchannel Music_Route12_branch_ec5b1
callchannel Music_Route12_branch_ec5bf
callchannel Music_Route12_branch_ec5b1
intensity $92
octave 4
- note E_, 0
+ note E_, 1
octave 3
- note B_, 0
- note G#, 0
- note E_, 0
+ note B_, 1
+ note G#, 1
+ note E_, 1
octave 4
- note D#, 0
+ note D#, 1
octave 3
- note B_, 0
- note G#, 0
- note D#, 0
+ note B_, 1
+ note G#, 1
+ note D#, 1
octave 4
- note D_, 0
+ note D_, 1
octave 3
- note B_, 0
- note G#, 0
- note D_, 0
- note C#, 0
- note F_, 0
- note G#, 0
- note B_, 0
+ note B_, 1
+ note G#, 1
+ note D_, 1
+ note C#, 1
+ note F_, 1
+ note G#, 1
+ note B_, 1
dutycycle $3
intensity $7f
octave 4
+ note C#, 3
+ octave 3
+ note B_, 3
+ note A_, 1
+ note __, 1
+ note A_, 4
+ octave 4
note C#, 2
octave 3
note B_, 2
- note A_, 0
- note __, 0
- note A_, 3
octave 4
note C#, 1
octave 3
note B_, 1
+ note A_, 4
+ note G#, 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
octave 4
- note C#, 0
+ note C_, 2
octave 3
- note B_, 0
+ note B_, 3
note A_, 3
note G#, 1
- note F#, 1
- note G#, 1
- note A_, 1
- octave 4
- note C_, 1
- octave 3
+ note __, 1
+ note G#, 4
note B_, 2
note A_, 2
- note G#, 0
- note __, 0
- note G#, 3
note B_, 1
note A_, 1
- note B_, 0
- note A_, 0
- note G#, 3
- note F#, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note E_, 1
- note D#, 2
+ note G#, 4
note F#, 2
- note D#, 1
- note E_, 7
- note F#, 7
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note E_, 2
note D#, 3
note F#, 3
+ note D#, 2
+ note E_, 8
+ note F#, 8
+ note D#, 4
+ note F#, 4
Music_Route12_branch_ec59b: ; ec59b
intensity $97
- note G#, 0
- note A_, 0
- note B_, 3
+ note G#, 1
+ note A_, 1
+ note B_, 4
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D#, 0
- note E_, 0
- note __, 0
- note E_, 0
- note F#, 0
- note G#, 3
+ note D#, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note F#, 1
+ note G#, 4
loopchannel 2, Music_Route12_branch_ec59b
loopchannel 0, Music_Route12_branch_ec535
; ec5b1
@@ -138,32 +138,32 @@
Music_Route12_branch_ec5b1: ; ec5b1
octave 3
- note G#, 0
- note __, 0
- note E_, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
- note B_, 0
+ note B_, 1
+ note __, 1
+ note B_, 1
octave 3
- note D#, 0
- note E_, 3
- note G#, 3
+ note D#, 1
+ note E_, 4
+ note G#, 4
endchannel
; ec5bf
Music_Route12_branch_ec5bf: ; ec5bf
- note A_, 0
- note __, 0
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
- note F#, 0
- note G#, 0
- note A_, 3
- note F#, 3
+ note A_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note F#, 1
+ note G#, 1
+ note A_, 4
+ note F#, 4
endchannel
Music_Route12_Ch2: ; ec5ca
@@ -171,118 +171,118 @@
vibrato $12, $34
notetype $c, $b8
octave 4
- note E_, 0
- note __, 1
- note F#, 0
- note E_, 11
+ note E_, 1
+ note __, 2
+ note F#, 1
+ note E_, 12
octave 3
- note B_, 0
- note __, 1
+ note B_, 1
+ note __, 2
octave 4
- note C_, 0
+ note C_, 1
intensity $b7
octave 3
- note B_, 7
- note D#, 0
- note F#, 0
- note B_, 0
+ note B_, 8
+ note D#, 1
+ note F#, 1
+ note B_, 1
octave 4
- note D#, 0
+ note D#, 1
Music_Route12_branch_ec5e5: ; ec5e5
dutycycle $3
intensity $b7
callchannel Music_Route12_branch_ec647
- note F#, 0
- note A_, 0
- note G#, 0
- note F#, 0
+ note F#, 1
+ note A_, 1
note G#, 1
- note __, 0
- note E_, 0
+ note F#, 1
+ note G#, 2
+ note __, 1
+ note E_, 1
octave 3
- note B_, 11
+ note B_, 12
dutycycle $2
octave 2
- note B_, 0
- note __, 1
+ note B_, 1
+ note __, 2
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note D#, 3
- note F#, 3
+ note D#, 4
+ note F#, 4
dutycycle $3
callchannel Music_Route12_branch_ec647
- note A_, 0
+ note A_, 1
octave 5
- note C#, 0
+ note C#, 1
octave 4
- note B_, 0
- note A_, 0
note B_, 1
- note __, 0
- note A_, 0
+ note A_, 1
+ note B_, 2
+ note __, 1
+ note A_, 1
intensity $b8
- note G#, 5
+ note G#, 6
intensity $b7
- note G#, 5
+ note G#, 6
intensity $6f
- note G#, 15
+ note G#, 16
dutycycle $2
intensity $a8
- note A_, 2
- note G#, 2
- note F#, 0
- note __, 0
- note F#, 7
- intensity $a7
- note F#, 9
+ note A_, 3
+ note G#, 3
+ note F#, 1
note __, 1
- note F#, 3
- intensity $a8
- note G#, 2
- note F#, 2
- note E_, 0
- note __, 0
- note E_, 7
+ note F#, 8
intensity $a7
- note E_, 9
+ note F#, 10
+ note __, 2
+ note F#, 4
+ intensity $a8
+ note G#, 3
+ note F#, 3
+ note E_, 1
note __, 1
- note E_, 3
- note F#, 2
- note D#, 2
+ note E_, 8
+ intensity $a7
+ note E_, 10
+ note __, 2
+ note E_, 4
+ note F#, 3
+ note D#, 3
octave 3
- note B_, 1
+ note B_, 2
intensity $a8
octave 4
- note B_, 7
- note B_, 7
- note A_, 7
- note G#, 0
- note F#, 0
- note E_, 13
- note E_, 9
+ note B_, 8
+ note B_, 8
+ note A_, 8
+ note G#, 1
+ note F#, 1
+ note E_, 14
+ note E_, 10
intensity $a4
- note E_, 5
+ note E_, 6
loopchannel 0, Music_Route12_branch_ec5e5
; ec647
Music_Route12_branch_ec647: ; ec647
octave 4
- note E_, 5
+ note E_, 6
intensity $b1
octave 3
- note B_, 0
- note B_, 0
+ note B_, 1
+ note B_, 1
intensity $b7
- note B_, 3
+ note B_, 4
octave 4
- note B_, 3
- note A_, 3
- note G#, 3
- note F#, 3
+ note B_, 4
+ note A_, 4
+ note G#, 4
+ note F#, 4
endchannel
Music_Route12_Ch3: ; ec657
@@ -289,84 +289,84 @@
vibrato $12, $54
notetype $c, $16
octave 3
+ note G#, 2
+ note __, 4
note G#, 1
- note __, 3
- note G#, 0
- note A_, 0
- note B_, 1
- note __, 1
- note E_, 3
+ note A_, 1
+ note B_, 2
+ note __, 2
+ note E_, 4
+ note D#, 2
+ note __, 4
note D#, 1
- note __, 3
- note D#, 0
- note E_, 0
- note F#, 1
- note __, 1
- note D#, 3
+ note E_, 1
+ note F#, 2
+ note __, 2
+ note D#, 4
Music_Route12_branch_ec66c: ; ec66c
callchannel Music_Route12_branch_ec6b4
- note F#, 0
- note __, 0
- note E_, 0
- note __, 2
- note D#, 0
- note E_, 0
- note F#, 3
+ note F#, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note D#, 1
+ note E_, 1
+ note F#, 4
octave 2
- note B_, 3
+ note B_, 4
callchannel Music_Route12_branch_ec6b4
- note E_, 0
- note __, 0
- note B_, 0
- note __, 2
+ note E_, 1
+ note __, 1
+ note B_, 1
+ note __, 3
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C#, 0
- note D_, 3
- note F_, 3
- note F#, 12
- note __, 0
- note F#, 0
- note G#, 0
- note A_, 4
- note __, 0
- note A_, 0
- note B_, 0
+ note C#, 1
+ note D_, 4
+ note F_, 4
+ note F#, 13
+ note __, 1
+ note F#, 1
+ note G#, 1
+ note A_, 5
+ note __, 1
+ note A_, 1
+ note B_, 1
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note F#, 3
- note E_, 13
- note G#, 0
- note A_, 0
- note B_, 5
- note E_, 0
- note F#, 0
- note G_, 3
- note E_, 3
+ note F#, 4
+ note E_, 14
+ note G#, 1
+ note A_, 1
+ note B_, 6
+ note E_, 1
+ note F#, 1
+ note G_, 4
+ note E_, 4
octave 2
- note B_, 4
- note __, 0
- note B_, 0
+ note B_, 5
+ note __, 1
+ note B_, 1
octave 3
- note D#, 0
- note F#, 7
- note E_, 7
- note F#, 3
- note D#, 3
+ note D#, 1
+ note F#, 8
+ note E_, 8
+ note F#, 4
+ note D#, 4
Music_Route12_branch_ec6a3: ; ec6a3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 0
- note F#, 0
- note G#, 3
- note E_, 2
- note __, 0
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note F#, 1
+ note G#, 4
+ note E_, 3
+ note __, 1
loopchannel 2, Music_Route12_branch_ec6a3
loopchannel 0, Music_Route12_branch_ec66c
; ec6b4
@@ -373,30 +373,30 @@
Music_Route12_branch_ec6b4: ; ec6b4
octave 3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 0
- note F#, 0
- note G#, 3
- note E_, 3
- note D_, 0
- note __, 0
- note D_, 0
- note __, 2
- note D_, 0
- note E_, 0
- note F#, 3
- note D_, 3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 0
- note F#, 0
- note G#, 3
- note E_, 3
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note F#, 1
+ note G#, 4
+ note E_, 4
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 3
+ note D_, 1
+ note E_, 1
+ note F#, 4
+ note D_, 4
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note F#, 1
+ note G#, 4
+ note E_, 4
endchannel
Music_Route12_Ch4: ; ec6ce
@@ -403,51 +403,51 @@
togglenoise $4
stereopanning $f0
notetype $c
- note B_, 9
- note C#, 0
- note C#, 0
- note D_, 3
- note B_, 5
- note C#, 0
- note C#, 0
- note D_, 3
+ note B_, 10
+ note C#, 1
+ note C#, 1
+ note D_, 4
+ note B_, 6
+ note C#, 1
+ note C#, 1
+ note D_, 4
notetype $6
callchannel Music_Route12_branch_ec717
Music_Route12_branch_ec6e1: ; ec6e1
- note D_, 3
- note D_, 7
- note C#, 1
- note C#, 1
- note D_, 7
+ note D_, 4
+ note D_, 8
+ note C#, 2
+ note C#, 2
+ note D_, 8
callchannel Music_Route12_branch_ec717
loopchannel 8, Music_Route12_branch_ec6e1
Music_Route12_branch_ec6ed: ; ec6ed
notetype $c
- note B_, 9
- note D_, 0
- note D_, 0
- note D_, 5
- note C#, 0
- note C#, 0
- note D_, 5
- note C#, 0
- note C#, 0
- note D_, 3
+ note B_, 10
+ note D_, 1
+ note D_, 1
+ note D_, 6
+ note C#, 1
+ note C#, 1
+ note D_, 6
+ note C#, 1
+ note C#, 1
+ note D_, 4
loopchannel 2, Music_Route12_branch_ec6ed
- note B_, 15
+ note B_, 16
notetype $6
callchannel Music_Route12_branch_ec717
callchannel Music_Route12_branch_ec717
- note B_, 15
+ note B_, 16
Music_Route12_branch_ec707: ; ec707
- note D_, 3
- note D_, 7
- note C#, 1
- note C#, 1
- note D_, 7
+ note D_, 4
+ note D_, 8
+ note C#, 2
+ note C#, 2
+ note D_, 8
callchannel Music_Route12_branch_ec717
loopchannel 2, Music_Route12_branch_ec707
loopchannel 0, Music_Route12_branch_ec6e1
@@ -454,13 +454,13 @@
; ec717
Music_Route12_branch_ec717: ; ec717
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
endchannel
; ec720
--- a/audio/music/route2.asm
+++ b/audio/music/route2.asm
@@ -12,65 +12,65 @@
stereopanning $f
vibrato $6, $23
notetype $c, $b1
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
callchannel Music_Route2_branch_ed931
Music_Route2_branch_ed8fb: ; ed8fb
intensity $b1
octave 3
- note B_, 3
- note B_, 3
- note B_, 3
- note B_, 3
+ note B_, 4
+ note B_, 4
+ note B_, 4
+ note B_, 4
octave 4
- note E_, 3
- note E_, 3
- note E_, 3
- note E_, 3
+ note E_, 4
+ note E_, 4
+ note E_, 4
+ note E_, 4
callchannel Music_Route2_branch_ed931
callchannel Music_Route2_branch_ed940
callchannel Music_Route2_branch_ed940
callchannel Music_Route2_branch_ed971
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
- note F_, 1
- note D_, 1
+ note C_, 2
+ note F_, 2
+ note D_, 2
octave 3
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
callchannel Music_Route2_branch_ed971
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
- note D_, 1
- note G_, 1
- note F_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
+ note G_, 2
+ note F_, 2
+ note D_, 2
octave 3
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
loopchannel 0, Music_Route2_branch_ed8fb
; ed931
Music_Route2_branch_ed931: ; ed931
octave 4
- note C_, 3
- note C_, 3
- note C_, 3
- note C_, 3
- note C_, 3
- note C_, 3
+ note C_, 4
+ note C_, 4
+ note C_, 4
+ note C_, 4
+ note C_, 4
+ note C_, 4
intensity $b7
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
+ note B_, 4
intensity $b1
endchannel
; ed940
@@ -77,91 +77,91 @@
Music_Route2_branch_ed940: ; ed940
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
- note E_, 1
- note A#, 1
- note E_, 1
- note A#, 1
- note E_, 1
- note A#, 1
- note E_, 1
- note A#, 1
- note C_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note C_, 1
- note A_, 1
- note C_, 1
- note G#, 1
- note C_, 1
- note G#, 1
+ note E_, 2
+ note E_, 2
+ note A#, 2
+ note E_, 2
+ note A#, 2
+ note E_, 2
+ note A#, 2
+ note E_, 2
+ note A#, 2
+ note C_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note C_, 2
+ note A_, 2
+ note C_, 2
+ note G#, 2
+ note C_, 2
+ note G#, 2
intensity $b7
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note G_, 1
+ note G_, 2
intensity $b1
endchannel
; ed971
Music_Route2_branch_ed971: ; ed971
- note B_, 1
- note G_, 1
- note B_, 1
- note G_, 1
- note B_, 1
- note G#, 1
- note B_, 1
- note G#, 1
+ note B_, 2
+ note G_, 2
+ note B_, 2
+ note G_, 2
+ note B_, 2
+ note G#, 2
+ note B_, 2
+ note G#, 2
octave 4
- note E_, 1
- note C_, 1
- note E_, 1
- note C_, 1
- note D_, 1
+ note E_, 2
+ note C_, 2
+ note E_, 2
+ note C_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
+ note A_, 2
endchannel
Music_Route2_Ch2: ; ed996
@@ -184,35 +184,35 @@
Music_Route2_branch_ed9ba: ; ed9ba
octave 4
- note E_, 3
- note E_, 3
- note E_, 1
+ note E_, 4
+ note E_, 4
+ note E_, 2
octave 2
- note C_, 1
+ note C_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 2
- note C_, 1
+ note C_, 2
octave 4
- note A#, 3
- note A#, 3
- note A#, 1
+ note A#, 4
+ note A#, 4
+ note A#, 2
octave 2
- note G_, 1
+ note G_, 2
octave 4
- note A#, 1
+ note A#, 2
octave 2
- note G_, 1
+ note G_, 2
octave 4
- note A_, 3
- note A_, 3
- note A_, 3
- note A_, 3
- note G#, 3
- note G#, 3
+ note A_, 4
+ note A_, 4
+ note A_, 4
+ note A_, 4
+ note G#, 4
+ note G#, 4
intensity $b7
- note G#, 3
- note G_, 3
+ note G#, 4
+ note G_, 4
intensity $b2
endchannel
; ed9dc
@@ -219,87 +219,87 @@
Music_Route2_branch_ed9dc: ; ed9dc
octave 2
- note C_, 3
+ note C_, 4
+ note __, 2
+ note C_, 1
note __, 1
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
note C_, 1
note __, 1
- note C_, 0
- note __, 0
- note G_, 3
+ note C_, 2
+ note __, 2
+ note C_, 1
note __, 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 4
+ note __, 2
note G_, 1
note __, 1
- note G_, 0
- note __, 0
- note F_, 3
+ note G_, 1
note __, 1
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note G_, 2
+ note __, 2
+ note G_, 1
+ note __, 1
+ note F_, 4
+ note __, 2
note F_, 1
note __, 1
- note F_, 0
- note __, 0
- note F_, 3
+ note F_, 1
note __, 1
- note F_, 0
- note __, 0
- note F_, 3
- note D_, 3
+ note F_, 2
+ note __, 2
+ note F_, 1
+ note __, 1
+ note F_, 4
+ note __, 2
+ note F_, 1
+ note __, 1
+ note F_, 4
+ note D_, 4
endchannel
; eda02
Music_Route2_branch_eda02: ; eda02
octave 2
- note E_, 3
+ note E_, 4
+ note __, 2
+ note E_, 1
note __, 1
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
note E_, 1
note __, 1
- note E_, 0
- note __, 0
- note A_, 3
+ note E_, 2
+ note __, 2
+ note E_, 1
note __, 1
- note A_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note A_, 4
+ note __, 2
+ note A_, 1
+ note __, 1
note G#, 1
note __, 1
- note G#, 0
- note __, 0
- note F_, 3
+ note G#, 2
+ note __, 2
+ note G#, 1
note __, 1
- note F_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note F_, 4
+ note __, 2
+ note F_, 1
+ note __, 1
note F#, 1
note __, 1
- note F#, 0
- note __, 0
- note G_, 3
+ note F#, 2
+ note __, 2
+ note F#, 1
note __, 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 4
+ note __, 2
note G_, 1
note __, 1
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 2
+ note __, 2
+ note G_, 1
+ note __, 1
endchannel
Music_Route2_Ch3: ; eda2c
@@ -307,160 +307,160 @@
vibrato $16, $15
notetype $c, $14
octave 4
- note B_, 0
- note __, 2
- note B_, 0
- note __, 2
- note B_, 0
- note __, 2
- note B_, 0
- note __, 2
+ note B_, 1
+ note __, 3
+ note B_, 1
+ note __, 3
+ note B_, 1
+ note __, 3
+ note B_, 1
+ note __, 3
octave 5
- note E_, 0
- note __, 2
- note E_, 0
- note __, 2
- note E_, 0
- note __, 2
- note E_, 0
- note __, 2
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
callchannel Music_Route2_branch_eda9e
octave 3
- note D_, 3
+ note D_, 4
Music_Route2_branch_eda4b: ; eda4b
notetype $c, $15
octave 3
- note C_, 3
+ note C_, 4
+ note __, 2
+ note C_, 1
note __, 1
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
note C_, 1
note __, 1
- note C_, 0
- note __, 0
- note G_, 3
+ note C_, 2
+ note __, 2
+ note C_, 1
note __, 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 4
+ note __, 2
note G_, 1
note __, 1
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 2
+ note __, 2
+ note G_, 1
+ note __, 1
callchannel Music_Route2_branch_eda9e
octave 3
- note D_, 1
+ note D_, 2
intensity $10
octave 6
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
callchannel Music_Route2_branch_edaaf
- note __, 3
- note G_, 7
- note F_, 1
- note G_, 1
+ note __, 4
+ note G_, 8
+ note F_, 2
+ note G_, 2
notetype $c, $10
callchannel Music_Route2_branch_edaaf
- note __, 15
+ note __, 16
intensity $25
callchannel Music_Route2_branch_edacb
- note __, 3
- note D#, 0
- note E_, 6
- note D_, 3
+ note __, 4
+ note D#, 1
+ note E_, 7
+ note D_, 4
octave 5
- note B_, 0
+ note B_, 1
octave 6
- note C_, 2
+ note C_, 3
octave 5
- note B_, 3
- note A_, 3
- note B_, 7
- note G_, 3
+ note B_, 4
+ note A_, 4
+ note B_, 8
+ note G_, 4
octave 6
- note A_, 3
- note G_, 3
+ note A_, 4
+ note G_, 4
callchannel Music_Route2_branch_edacb
- note __, 3
- note G#, 0
- note A_, 6
- note B_, 3
- note F#, 0
+ note __, 4
+ note G#, 1
+ note A_, 7
+ note B_, 4
+ note F#, 1
+ note G_, 16
note G_, 15
- note G_, 14
loopchannel 0, Music_Route2_branch_eda4b
; eda9e
Music_Route2_branch_eda9e: ; eda9e
octave 3
- note F_, 3
+ note F_, 4
+ note __, 2
+ note F_, 1
note __, 1
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
note F_, 1
note __, 1
- note F_, 0
- note __, 0
- note F_, 3
+ note F_, 2
+ note __, 2
+ note F_, 1
note __, 1
- note F_, 0
- note __, 0
- note F_, 3
+ note F_, 4
+ note __, 2
+ note F_, 1
+ note __, 1
+ note F_, 4
endchannel
; edaaf
Music_Route2_branch_edaaf: ; edaaf
octave 6
- note E_, 9
- note D_, 1
- note __, 1
- note C_, 1
+ note E_, 10
+ note D_, 2
+ note __, 2
+ note C_, 2
notetype $6, $10
octave 5
- note F#, 0
- note G_, 14
- note A_, 3
- note A#, 3
- note __, 3
+ note F#, 1
+ note G_, 15
+ note A_, 4
+ note A#, 4
+ note __, 4
octave 6
- note C_, 1
- note D_, 1
- note D#, 0
- note E_, 15
- note E_, 6
- note F_, 3
+ note C_, 2
+ note D_, 2
+ note D#, 1
+ note E_, 16
+ note E_, 7
+ note F_, 4
+ note E_, 4
+ note D#, 1
note E_, 3
- note D#, 0
- note E_, 2
- note D_, 3
- note C_, 3
- note D_, 3
+ note D_, 4
+ note C_, 4
+ note D_, 4
endchannel
; edacb
Music_Route2_branch_edacb: ; edacb
octave 5
- note B_, 15
- note __, 3
+ note B_, 16
+ note __, 4
octave 6
- note C#, 0
- note D_, 6
- note E_, 3
+ note C#, 1
+ note D_, 7
+ note E_, 4
octave 5
- note B_, 0
+ note B_, 1
octave 6
- note C_, 15
- note C_, 2
- note D_, 3
- note __, 3
- note E_, 3
- note F_, 15
+ note C_, 16
+ note C_, 3
+ note D_, 4
+ note __, 4
+ note E_, 4
+ note F_, 16
endchannel
Music_Route2_Ch4: ; edadc
@@ -468,67 +468,67 @@
notetype $c
Music_Route2_branch_edae0: ; edae0
- note A_, 3
- note A_, 3
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
loopchannel 3, Music_Route2_branch_edae0
- note A_, 3
- note A_, 3
- note A_, 1
- note A_, 1
- note D#, 3
+ note A_, 4
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note D#, 4
Music_Route2_branch_edaef: ; edaef
- note A_, 3
- note A_, 3
- note A_, 1
- note A_, 1
- note B_, 1
- note A_, 1
+ note A_, 4
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
loopchannel 4, Music_Route2_branch_edaef
Music_Route2_branch_edaf9: ; edaf9
- note B_, 3
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 4
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
loopchannel 7, Music_Route2_branch_edaf9
- note B_, 3
- note A_, 3
- note A_, 1
- note A_, 1
- note D#, 3
+ note B_, 4
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note D#, 4
Music_Route2_branch_edb09: ; edb09
- note B_, 3
- note C_, 3
- note B_, 1
- note B_, 1
- note C_, 3
+ note B_, 4
+ note C_, 4
+ note B_, 2
+ note B_, 2
+ note C_, 4
loopchannel 3, Music_Route2_branch_edb09
- note B_, 3
- note C_, 3
- note C#, 1
- note C_, 1
- note C#, 3
+ note B_, 4
+ note C_, 4
+ note C#, 2
+ note C_, 2
+ note C#, 4
Music_Route2_branch_edb17: ; edb17
- note B_, 3
- note C_, 3
- note B_, 1
- note B_, 1
- note C_, 3
+ note B_, 4
+ note C_, 4
+ note B_, 2
+ note B_, 2
+ note C_, 4
loopchannel 3, Music_Route2_branch_edb17
- note B_, 3
- note C_, 3
- note D_, 1
- note D_, 1
- note D#, 3
+ note B_, 4
+ note C_, 4
+ note D_, 2
+ note D_, 2
+ note D#, 4
loopchannel 0, Music_Route2_branch_edaef
; edb29
--- a/audio/music/route26.asm
+++ b/audio/music/route26.asm
@@ -15,186 +15,186 @@
dutycycle $0
notetype $c, $a7
octave 3
- note D_, 3
- note __, 3
- note D#, 3
- note __, 3
- note F#, 3
- note __, 3
- note G#, 11
+ note D_, 4
+ note __, 4
+ note D#, 4
+ note __, 4
+ note F#, 4
+ note __, 4
+ note G#, 12
notetype $8, $a7
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
- note F#, 1
+ note G#, 2
+ note F#, 2
Music_Route26_branch_eefe0: ; eefe0
dutycycle $0
notetype $c, $a7
octave 3
- note F_, 0
+ note F_, 1
+ note __, 2
+ note C#, 1
+ note F_, 3
+ note G_, 1
+ note G#, 1
+ note __, 2
+ note F_, 1
+ octave 4
+ note C#, 4
+ note D#, 4
+ octave 3
+ note B_, 4
+ note A_, 4
+ note F#, 4
+ note F_, 1
note __, 1
- note C#, 0
- note F_, 2
- note G_, 0
- note G#, 0
+ note C#, 1
+ note F_, 1
+ note G#, 3
+ note G_, 1
+ note G#, 1
note __, 1
- note F_, 0
+ note F_, 1
+ note G#, 1
octave 4
- note C#, 3
- note D#, 3
+ note C#, 4
+ note E_, 4
+ note D#, 4
octave 3
- note B_, 3
- note A_, 3
- note F#, 3
- note F_, 0
- note __, 0
- note C#, 0
- note F_, 0
- note G#, 2
- note G_, 0
- note G#, 0
- note __, 0
- note F_, 0
- note G#, 0
+ note A_, 4
+ note B_, 4
+ note A#, 1
+ note __, 1
+ note F_, 1
+ note A#, 1
octave 4
- note C#, 3
- note E_, 3
- note D#, 3
+ note C#, 1
+ note __, 1
octave 3
- note A_, 3
- note B_, 3
- note A#, 0
- note __, 0
- note F_, 0
- note A#, 0
+ note A#, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note F_, 4
+ note C#, 1
+ note __, 1
octave 3
- note A#, 0
- octave 4
- note C#, 0
- note F_, 3
- note C#, 0
- note __, 0
- octave 3
- note A_, 0
- note __, 0
- note A#, 3
+ note A_, 1
note __, 1
+ note A#, 4
+ note __, 2
notetype $6, $a7
- note A#, 0
- note __, 0
- note A#, 0
- note __, 0
note A#, 1
note __, 1
note A#, 1
note __, 1
- note G_, 1
- note __, 1
- note G_, 1
- note __, 1
+ note A#, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
notetype $8, $a5
- note G#, 1
+ note G#, 2
octave 4
- note C#, 1
- note D#, 1
- note G#, 5
- note F#, 5
- note D#, 5
- note C#, 5
+ note C#, 2
+ note D#, 2
+ note G#, 6
+ note F#, 6
+ note D#, 6
+ note C#, 6
octave 3
- note A#, 5
+ note A#, 6
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note G#, 5
+ note G#, 6
dutycycle $2
notetype $c, $a5
+ note A_, 3
+ note G#, 3
+ note F#, 4
+ note C#, 2
+ note D#, 2
+ note E_, 2
+ note F#, 2
+ note B_, 4
note A_, 2
note G#, 2
- note F#, 3
- note C#, 1
- note D#, 1
- note E_, 1
- note F#, 1
- note B_, 3
- note A_, 1
- note G#, 1
- note F#, 1
- note G#, 1
- note A_, 1
- note G#, 3
- note F#, 3
- note E_, 3
- note D#, 3
+ note F#, 2
+ note G#, 2
+ note A_, 2
+ note G#, 4
+ note F#, 4
+ note E_, 4
+ note D#, 4
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note B_, 1
- note G#, 1
- note F_, 3
- note F#, 1
+ note B_, 2
+ note G#, 2
+ note F_, 4
+ note F#, 2
notetype $6, $a5
- note G#, 6
+ note G#, 7
octave 4
- note C_, 0
- note C#, 7
+ note C_, 1
+ note C#, 8
notetype $8, $a5
octave 3
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C#, 5
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C#, 6
notetype $6, $a5
- note __, 6
+ note __, 7
octave 4
- note D#, 0
- note E_, 7
+ note D#, 1
+ note E_, 8
notetype $8, $a5
octave 3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 5
- note __, 5
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note E_, 6
+ note __, 6
notetype $c, $a5
octave 2
- note B_, 0
- note F#, 0
- note B_, 0
+ note B_, 1
+ note F#, 1
+ note B_, 1
octave 3
- note E_, 0
- note F#, 0
- note E_, 0
- note F#, 0
- note B_, 0
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note F#, 1
+ note B_, 1
octave 4
- note E_, 0
+ note E_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note F#, 0
- note B_, 0
- note F#, 0
- note E_, 0
+ note E_, 1
+ note F#, 1
+ note B_, 1
+ note F#, 1
+ note E_, 1
octave 3
- note B_, 0
- note F#, 3
- note D#, 3
+ note B_, 1
+ note F#, 4
+ note D#, 4
octave 2
- note B_, 3
- note __, 3
+ note B_, 4
+ note __, 4
loopchannel 0, Music_Route26_branch_eefe0
Music_Route26_Ch2: ; ef09d
@@ -203,159 +203,159 @@
dutycycle $2
notetype $c, $c7
octave 1
- note A#, 3
- note __, 1
+ note A#, 4
+ note __, 2
notetype $6, $c7
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 2
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 1
- note G#, 7
- note __, 3
- note G#, 0
- note __, 0
+ note G#, 8
+ note __, 4
+ note G#, 1
+ note __, 1
octave 2
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 1
- note F#, 7
- note __, 3
- note F#, 0
- note __, 0
+ note F#, 8
+ note __, 4
+ note F#, 1
+ note __, 1
octave 2
- note F#, 0
- note __, 0
+ note F#, 1
+ note __, 1
notetype $c, $c7
octave 1
- note G#, 11
+ note G#, 12
notetype $8, $c7
- note G#, 1
+ note G#, 2
octave 2
- note C_, 1
- note D#, 1
+ note C_, 2
+ note D#, 2
Music_Route26_branch_ef0ce: ; ef0ce
dutycycle $2
notetype $c, $c2
octave 2
- note C#, 5
- note C#, 0
- note G#, 0
+ note C#, 6
note C#, 1
- note C#, 1
note G#, 1
- note C#, 1
+ note C#, 2
+ note C#, 2
+ note G#, 2
+ note C#, 2
octave 1
- note B_, 5
- note B_, 0
+ note B_, 6
+ note B_, 1
octave 2
- note A_, 0
+ note A_, 1
octave 1
- note B_, 1
- note B_, 1
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
+ note B_, 2
+ note B_, 2
callchannel Music_Route26_branch_ef14e
- note A_, 5
- note A_, 0
+ note A_, 6
+ note A_, 1
octave 2
- note B_, 0
+ note B_, 1
notetype $8, $c2
octave 1
- note B_, 1
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
+ note B_, 2
octave 2
- note B_, 1
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
+ note B_, 2
notetype $c, $c2
callchannel Music_Route26_branch_ef14e
intensity $c7
octave 2
- note F#, 3
- note __, 1
+ note F#, 4
+ note __, 2
notetype $6, $c2
- note F#, 1
- note F#, 1
- note F#, 3
- note F#, 3
- note D#, 3
- note D#, 3
+ note F#, 2
+ note F#, 2
+ note F#, 4
+ note F#, 4
+ note D#, 4
+ note D#, 4
notetype $8, $c2
Music_Route26_branch_ef10e: ; ef10e
octave 2
- note G#, 1
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
+ note G#, 2
octave 1
- note G#, 5
+ note G#, 6
loopchannel 3, Music_Route26_branch_ef10e
octave 2
- note G#, 1
- note G#, 1
- note G#, 1
+ note G#, 2
+ note G#, 2
+ note G#, 2
notetype $c, $c7
- note F#, 0
- note D#, 0
- note C_, 0
+ note F#, 1
+ note D#, 1
+ note C_, 1
octave 1
- note G#, 0
+ note G#, 1
dutycycle $3
octave 4
- note C#, 5
- note D#, 5
- note E_, 3
- note F#, 5
- note B_, 3
- note A_, 1
- note G#, 1
- note A_, 1
- note G#, 5
+ note C#, 6
+ note D#, 6
+ note E_, 4
+ note F#, 6
+ note B_, 4
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note G#, 6
+ note D#, 2
+ note __, 2
+ note D#, 2
+ note G#, 2
+ note D#, 2
+ note F_, 2
+ note __, 2
+ note F_, 2
+ note F#, 6
+ note G#, 4
+ note A_, 8
+ note __, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note A_, 8
+ note __, 4
+ note G#, 2
+ note A_, 2
+ note B_, 12
+ note __, 4
+ note D#, 12
note D#, 1
- note __, 1
+ note C#, 1
+ note C_, 1
note D#, 1
- note G#, 1
- note D#, 1
- note F_, 1
- note __, 1
- note F_, 1
- note F#, 5
- note G#, 3
- note A_, 7
- note __, 1
- note A_, 1
- note G#, 1
- note F#, 1
- note A_, 7
- note __, 3
- note G#, 1
- note A_, 1
- note B_, 11
- note __, 3
- note D#, 11
- note D#, 0
- note C#, 0
- note C_, 0
- note D#, 0
loopchannel 0, Music_Route26_branch_ef0ce
; ef14e
Music_Route26_branch_ef14e: ; ef14e
- note A#, 5
- note A#, 0
- octave 2
- note A#, 0
- octave 1
+ note A#, 6
note A#, 1
- note A#, 1
octave 2
note A#, 1
octave 1
- note A#, 1
+ note A#, 2
+ note A#, 2
+ octave 2
+ note A#, 2
+ octave 1
+ note A#, 2
endchannel
Music_Route26_Ch3: ; ef15a
@@ -364,194 +364,194 @@
notetype $c, $14
vibrato $18, $23
octave 4
- note A#, 3
- note __, 1
+ note A#, 4
+ note __, 2
notetype $6, $14
- note F_, 0
- note __, 0
- note A#, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
octave 5
- note C_, 7
- note __, 3
+ note C_, 8
+ note __, 4
octave 4
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 5
- note C_, 0
- note __, 0
- note C#, 7
- note __, 3
+ note C_, 1
+ note __, 1
+ note C#, 8
+ note __, 4
octave 4
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 5
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
notetype $c, $14
- note D#, 11
+ note D#, 12
notetype $8, $14
- note F#, 1
- note F_, 1
- note D#, 1
+ note F#, 2
+ note F_, 2
+ note D#, 2
Music_Route26_branch_ef18a: ; ef18a
vibrato $18, $23
notetype $c, $14
octave 5
- note C#, 0
- note __, 1
+ note C#, 1
+ note __, 2
octave 4
- note G#, 0
+ note G#, 1
callchannel Music_Route26_branch_ef22f
vibrato $25, $13
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 4
- note G#, 0
+ note G#, 1
octave 5
- note C#, 0
+ note C#, 1
callchannel Music_Route26_branch_ef22f
- note F_, 0
- note __, 0
- note C#, 0
- note F_, 0
- note A#, 7
- note A#, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note C#, 1
+ note F_, 1
+ note A#, 8
+ note A#, 1
+ note __, 1
octave 6
- note C_, 0
- note __, 0
- note C#, 11
- note D#, 3
- note C#, 7
- note C_, 7
+ note C_, 1
+ note __, 1
+ note C#, 12
+ note D#, 4
+ note C#, 8
+ note C_, 8
octave 5
- note A#, 7
+ note A#, 8
octave 6
- note C_, 3
- note G#, 0
- note D#, 0
- note C_, 0
+ note C_, 4
+ note G#, 1
+ note D#, 1
+ note C_, 1
octave 5
- note G#, 0
+ note G#, 1
intensity $15
octave 2
- note A_, 0
- note __, 0
- note A_, 0
- note __, 2
- notetype $6, $15
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
note A_, 1
note __, 1
note A_, 1
+ note __, 3
+ notetype $6, $15
+ note A_, 1
note __, 1
- octave 3
note A_, 1
note __, 1
+ note A_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ octave 3
+ note A_, 2
+ note __, 2
octave 2
- note A_, 3
+ note A_, 4
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 6
note B_, 1
note __, 1
note B_, 1
- note __, 5
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note B_, 1
note __, 1
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
octave 3
- note B_, 1
- note __, 1
- note A_, 3
- note G#, 1
- note __, 1
+ note B_, 2
+ note __, 2
+ note A_, 4
+ note G#, 2
+ note __, 2
octave 2
+ note G#, 2
+ note __, 6
note G#, 1
- note __, 5
- note G#, 0
- note __, 0
- note G#, 0
- note __, 0
- note G#, 1
note __, 1
note G#, 1
note __, 1
+ note G#, 2
+ note __, 2
+ note G#, 2
+ note __, 2
octave 3
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 2
- note G#, 1
- note __, 1
+ note G#, 2
+ note __, 2
octave 3
+ note C#, 2
+ note __, 10
note C#, 1
- note __, 9
- note C#, 0
- note __, 0
- note C#, 0
- note __, 0
- note C#, 1
note __, 1
note C#, 1
note __, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 4
- note F_, 1
- note __, 1
- note C#, 3
+ note F_, 2
+ note __, 2
+ note C#, 4
octave 3
- note F#, 7
+ note F#, 8
notetype $8, $15
octave 2
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- note F#, 5
- note __, 5
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note F#, 6
+ note __, 6
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- note C_, 5
- note __, 5
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 6
+ note __, 6
notetype $c, $15
octave 2
- note B_, 15
- note B_, 7
+ note B_, 16
+ note B_, 8
octave 3
- note F#, 3
- note D#, 0
- note __, 0
+ note F#, 4
+ note D#, 1
+ note __, 1
octave 2
- note G#, 0
+ note G#, 1
octave 3
- note C_, 0
+ note C_, 1
loopchannel 0, Music_Route26_branch_ef18a
; ef22f
Music_Route26_branch_ef22f: ; ef22f
octave 5
- note F_, 7
- note C#, 1
- note F_, 1
- note G#, 3
- note F#, 3
- note C#, 3
- note D#, 3
+ note F_, 8
+ note C#, 2
+ note F_, 2
+ note G#, 4
+ note F#, 4
+ note C#, 4
+ note D#, 4
endchannel
Music_Route26_Ch4: ; ef238
@@ -559,9 +559,9 @@
notetype $c
Music_Route26_branch_ef23c: ; ef23c
- note B_, 5
- note D_, 0
- note D_, 0
+ note B_, 6
+ note D_, 1
+ note D_, 1
loopchannel 3, Music_Route26_branch_ef23c
callchannel Music_Route26_branch_ef2b0
@@ -570,16 +570,16 @@
callchannel Music_Route26_branch_ef29a
callchannel Music_Route26_branch_ef29a
callchannel Music_Route26_branch_ef2a8
- note D_, 11
- note D_, 1
- note D_, 1
+ note D_, 12
+ note D_, 2
+ note D_, 2
notetype $8
- note D_, 1
- note C#, 1
- note C#, 1
- note D_, 1
- note D_, 1
- note E_, 1
+ note D_, 2
+ note C#, 2
+ note C#, 2
+ note D_, 2
+ note D_, 2
+ note E_, 2
notetype $6
callchannel Music_Route26_branch_ef29a
callchannel Music_Route26_branch_ef29a
@@ -586,10 +586,10 @@
notetype $8
Music_Route26_branch_ef266: ; ef266
- note D_, 1
- note D_, 1
- note D_, 1
- note B_, 5
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note B_, 6
loopchannel 4, Music_Route26_branch_ef266
notetype $6
callchannel Music_Route26_branch_ef2a8
@@ -599,83 +599,83 @@
Music_Route26_branch_ef27c: ; ef27c
notetype $6
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- notetype $8
note D_, 1
note D_, 1
note D_, 1
- note B_, 11
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ notetype $8
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note B_, 12
loopchannel 2, Music_Route26_branch_ef27c
notetype $c
- note B_, 15
+ note B_, 16
callchannel Music_Route26_branch_ef2b0
loopchannel 0, Music_Route26_branch_ef246
; ef29a
Music_Route26_branch_ef29a: ; ef29a
- note E_, 11
- note D_, 1
- note D_, 1
- note D_, 3
- note D_, 3
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note E_, 12
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note D_, 4
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
endchannel
; ef2a8
Music_Route26_branch_ef2a8: ; ef2a8
- note E_, 11
- note D_, 1
- note D_, 1
- note D_, 3
- note D_, 3
- note E_, 3
- note D_, 3
+ note E_, 12
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note D_, 4
+ note E_, 4
+ note D_, 4
endchannel
; ef2b0
Music_Route26_branch_ef2b0: ; ef2b0
notetype $6
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
notetype $8
- note D_, 1
- note D_, 1
- note E_, 1
+ note D_, 2
+ note D_, 2
+ note E_, 2
endchannel
; ef2d0
--- a/audio/music/route29.asm
+++ b/audio/music/route29.asm
@@ -14,161 +14,161 @@
vibrato $10, $15
stereopanning $f
notetype $c, $b2
- note __, 1
+ note __, 2
Music_Route29_branch_f03a5: ; f03a5
- note __, 1
+ note __, 2
octave 4
- note C_, 1
- note E_, 1
- note C_, 3
+ note C_, 2
+ note E_, 2
+ note C_, 4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 3
- note A_, 1
- note F#, 1
- note C_, 3
+ note G_, 4
+ note A_, 2
+ note F#, 2
+ note C_, 4
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
- note D_, 3
+ note B_, 2
+ note D_, 4
octave 4
- note C_, 1
- note E_, 1
- note C_, 3
+ note C_, 2
+ note E_, 2
+ note C_, 4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 3
- note A_, 1
- note C_, 1
- note D_, 1
- note G_, 1
- note C_, 1
- note C_, 3
- note G_, 1
+ note A_, 4
+ note A_, 2
+ note C_, 2
+ note D_, 2
+ note G_, 2
+ note C_, 2
+ note C_, 4
+ note G_, 2
octave 4
- note C_, 1
- note E_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note C_, 2
octave 3
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
+ note G_, 2
+ note F_, 1
note G_, 1
- note F_, 0
- note G_, 0
- note A_, 1
- note C_, 1
- note F#, 1
- note D_, 1
+ note A_, 2
+ note C_, 2
+ note F#, 2
+ note D_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 3
- note E_, 1
+ note B_, 4
+ note E_, 2
octave 4
- note C_, 1
- note E_, 1
- note E_, 1
+ note C_, 2
+ note E_, 2
+ note E_, 2
octave 3
- note E_, 1
- note G_, 1
+ note E_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
+ note G_, 2
+ note D_, 1
note G_, 1
- note D_, 0
- note G_, 0
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note G_, 1
- note E_, 0
- note F_, 0
- note G_, 1
- note G_, 1
- note F_, 7
+ note B_, 2
+ note G_, 2
+ note E_, 1
+ note F_, 1
+ note G_, 2
+ note G_, 2
+ note F_, 8
intensity $b4
- note A_, 3
+ note A_, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 9
- note E_, 3
- note G_, 1
- note E_, 1
+ note A_, 10
+ note E_, 4
+ note G_, 2
+ note E_, 2
intensity $b2
- note G_, 5
+ note G_, 6
intensity $b4
- note F_, 3
- note A_, 1
- note G_, 1
- note F_, 1
+ note F_, 4
+ note A_, 2
+ note G_, 2
+ note F_, 2
intensity $b2
- note A_, 3
+ note A_, 4
intensity $b4
- note C#, 3
- note E_, 1
- note G_, 3
+ note C#, 4
+ note E_, 2
+ note G_, 4
intensity $b3
- note E_, 7
+ note E_, 8
intensity $b4
- note A_, 1
- note G_, 1
- note A_, 1
+ note A_, 2
+ note G_, 2
+ note A_, 2
octave 4
- note C_, 3
+ note C_, 4
intensity $b2
octave 3
- note A_, 5
+ note A_, 6
intensity $b4
- note G_, 1
- note E_, 1
- note G_, 1
+ note G_, 2
+ note E_, 2
+ note G_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
intensity $b2
- note G_, 3
- note B_, 3
+ note G_, 4
+ note B_, 4
intensity $b4
- note G_, 1
- note E_, 1
+ note G_, 2
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 3
- note E_, 1
+ note E_, 4
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note G_, 3
+ note E_, 2
+ note G_, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
+ note E_, 2
intensity $b2
- note C_, 1
- note G_, 1
- note G_, 3
+ note C_, 2
+ note G_, 2
+ note G_, 4
loopchannel 0, Music_Route29_branch_f03a5
Music_Route29_Ch2: ; f044d
@@ -176,164 +176,164 @@
vibrato $12, $36
notetype $c, $c2
octave 4
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
Music_Route29_branch_f0458: ; f0458
callchannel Music_Route29_branch_f04de
- note F_, 0
- note E_, 0
- note D_, 1
- note D_, 1
+ note F_, 1
+ note E_, 1
+ note D_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note E_, 1
- note E_, 1
+ note E_, 2
+ note E_, 2
octave 4
- note C_, 0
- note D_, 0
- callchannel Music_Route29_branch_f04de
- note F_, 0
- note E_, 0
+ note C_, 1
note D_, 1
- note D_, 1
+ callchannel Music_Route29_branch_f04de
+ note F_, 1
+ note E_, 1
+ note D_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
intensity $c4
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 2
octave 4
- note C_, 1
- note C_, 1
- note F_, 1
- note A_, 1
- note G_, 1
- note F_, 1
+ note C_, 2
+ note C_, 2
+ note F_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
octave 3
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
octave 4
- note C_, 1
- note C_, 1
- note E_, 1
- note G_, 1
- note F_, 1
- note E_, 1
+ note C_, 2
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
octave 3
- note F_, 1
- note F_, 1
- note A_, 1
- note A_, 1
+ note F_, 2
+ note F_, 2
+ note A_, 2
+ note A_, 2
octave 4
- note D_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note C#, 1
- note D_, 1
- note C#, 1
+ note D_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note C#, 2
octave 3
- note A#, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note A_, 1
+ note A#, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note A_, 2
octave 4
- note C_, 1
- note C_, 1
- note F_, 1
- note A_, 1
- note G_, 1
- note F_, 1
+ note C_, 2
+ note C_, 2
+ note F_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
octave 3
- note G_, 1
- note G_, 1
+ note G_, 2
+ note G_, 2
octave 4
- note C_, 1
- note C_, 1
- note E_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note F_, 1
+ note C_, 2
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note F_, 2
intensity $c2
- note E_, 3
- note D_, 3
+ note E_, 4
+ note D_, 4
intensity $c4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G_, 1
+ note G_, 2
intensity $c2
octave 4
- note C_, 1
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
+ note C_, 2
octave 4
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
loopchannel 0, Music_Route29_branch_f0458
; f04de
Music_Route29_branch_f04de: ; f04de
+ note E_, 2
+ note E_, 2
+ note G_, 2
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note C_, 2
+ note F_, 1
note E_, 1
- note E_, 1
- note G_, 1
- note G_, 1
- note C_, 1
- note D_, 1
- note E_, 1
- note C_, 1
- note F_, 0
- note E_, 0
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
+ note B_, 2
+ note A_, 2
+ note G_, 2
octave 4
- note A_, 1
- note G_, 1
- note C_, 0
- note D_, 0
- note E_, 1
- note E_, 1
- note G_, 1
- note G_, 1
+ note A_, 2
+ note G_, 2
note C_, 1
note D_, 1
- note E_, 1
- note C_, 1
+ note E_, 2
+ note E_, 2
+ note G_, 2
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note E_, 2
+ note C_, 2
endchannel
Music_Route29_Ch3: ; f04fb
@@ -340,170 +340,170 @@
stereopanning $f0
notetype $c, $25
vibrato $9, $27
- note __, 1
+ note __, 2
Music_Route29_branch_f0504: ; f0504
- note __, 1
+ note __, 2
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 4
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 2
+ note C_, 1
+ note __, 3
octave 3
- note A_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note E_, 0
- note __, 2
- note C_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note C_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
octave 3
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 4
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
octave 3
- note G_, 0
- note __, 0
- note G_, 0
- note __, 2
- note E_, 3
- note G_, 3
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 3
+ note E_, 4
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G_, 3
- note F_, 3
- note F#, 3
+ note G_, 4
+ note F_, 4
+ note F#, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note E_, 3
- note G_, 3
+ note B_, 4
+ note E_, 4
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G_, 1
- note E_, 1
- note G_, 1
+ note G_, 2
+ note E_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 1
- note D_, 1
- note C_, 5
+ note C_, 2
+ note D_, 2
+ note C_, 6
octave 3
- note F_, 5
- note A_, 3
+ note F_, 6
+ note A_, 4
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note G_, 5
- note A_, 1
- note A#, 1
- note B_, 5
- note G_, 5
+ note G_, 6
+ note A_, 2
+ note A#, 2
+ note B_, 6
+ note G_, 6
octave 4
- note D_, 1
- note F_, 1
+ note D_, 2
+ note F_, 2
octave 3
- note A_, 5
- note E_, 1
+ note A_, 6
+ note E_, 2
octave 4
- note E_, 1
- note C#, 1
+ note E_, 2
+ note C#, 2
octave 3
- note A_, 1
- note G_, 1
- note A_, 5
+ note A_, 2
+ note G_, 2
+ note A_, 6
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note A_, 3
- note G_, 5
+ note A_, 4
+ note G_, 6
octave 4
- note C_, 5
- note F_, 1
- note E_, 1
- note F_, 5
- note F_, 1
- note E_, 1
- note __, 1
- note D_, 1
+ note C_, 6
+ note F_, 2
+ note E_, 2
+ note F_, 6
+ note F_, 2
+ note E_, 2
+ note __, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note G_, 5
+ note G_, 6
octave 4
- note C_, 3
- note E_, 3
- note C_, 3
+ note C_, 4
+ note E_, 4
+ note C_, 4
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note C_, 0
- note __, 2
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 3
loopchannel 0, Music_Route29_branch_f0504
Music_Route29_Ch4: ; f05a9
@@ -510,19 +510,19 @@
stereopanning $f
togglenoise $0
notetype $c
- note __, 1
+ note __, 2
Music_Route29_branch_f05b0: ; f05b0
- note __, 1
- note F_, 1
- note F_, 5
- note F_, 1
- note F_, 1
- note F_, 1
- note __, 1
- note F_, 3
- note F_, 3
- note F_, 1
- note F_, 3
+ note __, 2
+ note F_, 2
+ note F_, 6
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note __, 2
+ note F_, 4
+ note F_, 4
+ note F_, 2
+ note F_, 4
loopchannel 0, Music_Route29_branch_f05b0
; f05bf
--- a/audio/music/route3.asm
+++ b/audio/music/route3.asm
@@ -11,233 +11,233 @@
tempo 160
volume $77
notetype $c, $91
- note __, 9
+ note __, 10
dutycycle $0
vibrato $14, $6
octave 3
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note F_, 0
- note D_, 0
- note F_, 0
- note D_, 0
- note F_, 0
- note D_, 0
- note F_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note F#, 0
- note G#, 0
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note F_, 1
+ note D_, 1
+ note F_, 1
+ note D_, 1
+ note F_, 1
+ note D_, 1
+ note F_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note F#, 1
+ note G#, 1
Music_Route3_branch_ec307: ; ec307
callchannel Music_Route3_branch_ec3a4
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note G_, 0
- note D_, 0
+ note D_, 1
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
intensity $6f
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
intensity $77
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
- note G_, 0
- note D_, 0
- note E_, 0
- note G#, 0
- note B_, 3
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ note E_, 1
+ note G#, 1
+ note B_, 4
intensity $6f
octave 3
- note G#, 1
+ note G#, 2
+ note E_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note E_, 8
+ note D#, 1
note E_, 1
+ note G#, 2
+ octave 2
+ note B_, 4
+ octave 3
+ note D_, 2
+ note E_, 2
+ note G#, 2
+ note B_, 2
note A_, 1
note G#, 1
- note A_, 1
- note E_, 7
- note D#, 0
- note E_, 0
- note G#, 1
+ note F_, 3
+ note E_, 3
+ note D_, 2
octave 2
- note B_, 3
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note G#, 1
- note B_, 1
- note A_, 0
- note G#, 0
- note F_, 2
+ note D_, 2
note E_, 2
+ note F_, 2
+ intensity $91
+ note F#, 1
note D_, 1
octave 2
note A_, 1
octave 3
note D_, 1
+ note F#, 1
+ note A_, 1
+ note F#, 1
+ note A_, 1
+ note B_, 1
+ note G#, 1
note E_, 1
- note F_, 1
- intensity $91
- note F#, 0
- note D_, 0
- octave 2
- note A_, 0
- octave 3
- note D_, 0
- note F#, 0
- note A_, 0
- note F#, 0
- note A_, 0
- note B_, 0
- note G#, 0
- note E_, 0
- note G#, 0
- note E_, 0
- note G#, 0
- note B_, 0
+ note G#, 1
+ note E_, 1
+ note G#, 1
+ note B_, 1
octave 4
- note D_, 0
+ note D_, 1
loopchannel 0, Music_Route3_branch_ec307
; ec3a4
Music_Route3_branch_ec3a4: ; ec3a4
octave 3
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
loopchannel 3, Music_Route3_branch_ec3a4
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
Music_Route3_branch_ec3b1: ; ec3b1
- note A_, 0
- note E_, 0
- note C#, 0
- note E_, 0
+ note A_, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
loopchannel 3, Music_Route3_branch_ec3b1
- note C#, 0
- note E_, 0
- note C#, 0
- note E_, 0
+ note C#, 1
+ note E_, 1
+ note C#, 1
+ note E_, 1
Music_Route3_branch_ec3bd: ; ec3bd
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
loopchannel 3, Music_Route3_branch_ec3bd
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note D_, 0
+ note D_, 1
endchannel
Music_Route3_Ch2: ; ec3d0
@@ -246,116 +246,116 @@
dutycycle $2
vibrato $6, $3
octave 4
- note E_, 0
- note G_, 0
- note G#, 5
+ note E_, 1
+ note G_, 1
+ note G#, 6
intensity $87
- note F#, 0
- note G#, 0
- note A_, 0
- note __, 6
- note C#, 3
- note E_, 3
- note D_, 3
+ note F#, 1
+ note G#, 1
+ note A_, 1
+ note __, 7
+ note C#, 4
+ note E_, 4
+ note D_, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C#, 3
+ note C#, 4
intensity $a7
dutycycle $2
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C#, 0
- note E_, 0
- note G#, 0
+ note C#, 1
+ note E_, 1
+ note G#, 1
Music_Route3_branch_ec3f5: ; ec3f5
intensity $7d
callchannel Music_Route3_branch_ec443
- note G_, 0
- note B_, 9
+ note G_, 1
+ note B_, 10
intensity $b7
- note B_, 5
+ note B_, 6
intensity $7d
- note __, 3
+ note __, 4
dutycycle $3
- note G#, 3
+ note G#, 4
callchannel Music_Route3_branch_ec443
- note B_, 0
+ note B_, 1
intensity $7d
octave 5
- note D_, 4
+ note D_, 5
intensity $b7
octave 5
- note D_, 4
+ note D_, 5
dutycycle $0
octave 3
- note D_, 0
- note G_, 0
- note B_, 0
- note __, 0
- note G_, 0
- note B_, 0
+ note D_, 1
+ note G_, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note B_, 1
octave 4
- note D_, 3
+ note D_, 4
intensity $8f
dutycycle $2
octave 4
- note E_, 1
- note D_, 1
- note C#, 1
+ note E_, 2
+ note D_, 2
+ note C#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A_, 7
- note G#, 0
- note A_, 0
- note B_, 1
- note E_, 3
+ note A_, 8
+ note G#, 1
+ note A_, 1
+ note B_, 2
+ note E_, 4
octave 4
- note E_, 7
- note D_, 0
- note C#, 0
- note D_, 2
- note C#, 2
+ note E_, 8
+ note D_, 1
+ note C#, 1
+ note D_, 3
+ note C#, 3
octave 3
- note A_, 9
+ note A_, 10
dutycycle $2
octave 4
- note F#, 5
- note E_, 0
- note F#, 0
- note G#, 5
- note F#, 0
- note G#, 0
+ note F#, 6
+ note E_, 1
+ note F#, 1
+ note G#, 6
+ note F#, 1
+ note G#, 1
loopchannel 0, Music_Route3_branch_ec3f5
; ec443
Music_Route3_branch_ec443: ; ec443
- note A_, 5
- note E_, 0
- note A_, 0
+ note A_, 6
+ note E_, 1
+ note A_, 1
octave 5
- note C#, 6
+ note C#, 7
intensity $b7
octave 5
- note C#, 2
+ note C#, 3
intensity $7d
octave 4
- note E_, 1
- note A_, 1
+ note E_, 2
+ note A_, 2
octave 5
- note E_, 1
- note D_, 1
- note C#, 1
+ note E_, 2
+ note D_, 2
+ note C#, 2
octave 4
- note B_, 1
- note A_, 1
- note G_, 5
- note D_, 0
+ note B_, 2
+ note A_, 2
+ note G_, 6
+ note D_, 1
endchannel
Music_Route3_Ch3: ; ec45b
@@ -363,29 +363,29 @@
vibrato $6, $3
notetype $c, $13
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note D_, 0
- note E_, 5
- note D_, 0
+ note D_, 1
+ note E_, 6
+ note D_, 1
octave 3
- note B_, 0
+ note B_, 1
intensity $14
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 2
+ note A_, 2
+ note __, 2
note A_, 1
+ note A_, 1
+ note A_, 1
note __, 1
- note A_, 0
- note A_, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- note G#, 1
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note G#, 2
callchannel Music_Route3_branch_ec4bd
Music_Route3_branch_ec47f: ; ec47f
@@ -396,119 +396,119 @@
callchannel Music_Route3_branch_ec4bd
callchannel Music_Route3_branch_ec4bd
callchannel Music_Route3_branch_ec4ce
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
- note E_, 1
- note A_, 5
- note G#, 1
- note F#, 1
- note E_, 1
- note D_, 1
+ note C#, 2
+ note E_, 2
+ note A_, 6
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
octave 2
- note B_, 1
- note G#, 1
- note E_, 0
- note __, 0
+ note B_, 2
+ note G#, 2
note E_, 1
- note B_, 1
+ note __, 1
+ note E_, 2
+ note B_, 2
octave 3
- note E_, 1
- note F_, 5
- note E_, 1
- note D_, 1
+ note E_, 2
+ note F_, 6
+ note E_, 2
+ note D_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
- note C#, 1
- note D_, 0
- note __, 0
+ note C_, 2
+ note C#, 2
note D_, 1
note __, 1
- note D_, 0
- note D_, 0
- note E_, 0
- note __, 0
+ note D_, 2
+ note __, 2
+ note D_, 1
+ note D_, 1
note E_, 1
note __, 1
- note F#, 0
- note G#, 0
+ note E_, 2
+ note __, 2
+ note F#, 1
+ note G#, 1
loopchannel 0, Music_Route3_branch_ec47f
; ec4bd
Music_Route3_branch_ec4bd: ; ec4bd
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 2
+ note A_, 2
+ note __, 2
note A_, 1
+ note A_, 1
+ note A_, 1
note __, 1
- note A_, 0
- note A_, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
- octave 3
note A_, 1
+ note __, 1
+ octave 3
+ note A_, 2
octave 2
- note G#, 1
+ note G#, 2
endchannel
; ec4ce
Music_Route3_branch_ec4ce: ; ec4ce
octave 3
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 2
+ note A_, 2
+ note __, 2
note A_, 1
+ note A_, 1
+ note A_, 1
note __, 1
- note A_, 0
- note A_, 0
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note D_, 1
+ note D_, 2
+ note G_, 2
note G_, 1
- note G_, 0
- note __, 0
+ note __, 1
octave 2
+ note G_, 2
+ note __, 2
note G_, 1
+ note G_, 1
+ note E_, 1
note __, 1
- note G_, 0
- note G_, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G#, 1
- note B_, 1
+ note E_, 1
+ note __, 1
+ note G#, 2
+ note B_, 2
endchannel
Music_Route3_Ch4: ; ec4eb
togglenoise $4
notetype $c
- note __, 9
+ note __, 10
Music_Route3_branch_ec4f0: ; ec4f0
notetype $c
+ note D_, 2
+ note D_, 4
note D_, 1
- note D_, 3
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
notetype $6
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
loopchannel 0, Music_Route3_branch_ec4f0
; ec506
--- a/audio/music/route30.asm
+++ b/audio/music/route30.asm
@@ -15,175 +15,175 @@
stereopanning $f0
notetype $c, $b2
octave 3
- note D_, 5
- note D_, 0
- note D_, 0
+ note D_, 6
note D_, 1
note D_, 1
- note D_, 3
- note D_, 5
- note D_, 0
- note D_, 0
+ note D_, 2
+ note D_, 2
+ note D_, 4
+ note D_, 6
note D_, 1
note D_, 1
+ note D_, 2
+ note D_, 2
intensity $4e
- note C_, 3
+ note C_, 4
Music_Route30_branch_efc2e: ; efc2e
intensity $b6
- note D_, 5
+ note D_, 6
intensity $b4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
intensity $b6
- note F_, 5
+ note F_, 6
intensity $b4
- note C_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note C_, 1
- note D_, 1
- note G_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note B_, 0
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
intensity $b7
octave 3
- note B_, 11
+ note B_, 12
intensity $b5
- note F_, 5
- note C_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note C_, 1
+ note F_, 6
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note C_, 2
octave 4
- note D_, 1
- note C_, 1
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
- note G_, 1
- note D_, 0
- note E_, 0
- note D_, 0
- note E_, 0
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note D_, 1
+ note E_, 1
+ note D_, 1
+ note E_, 1
intensity $b6
- note D_, 3
- note G_, 3
- note D_, 3
+ note D_, 4
+ note G_, 4
+ note D_, 4
intensity $b3
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note C_, 0
+ note C_, 1
intensity $b6
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note B_, 3
+ note B_, 4
intensity $b4
octave 3
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
intensity $b6
- note A_, 3
- note B_, 3
+ note A_, 4
+ note B_, 4
octave 4
- note C_, 3
- note E_, 3
- note D_, 1
+ note C_, 4
+ note E_, 4
+ note D_, 2
octave 3
- note G_, 3
- note A_, 3
- note B_, 3
+ note G_, 4
+ note A_, 4
+ note B_, 4
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
intensity $b7
- note D_, 13
+ note D_, 14
intensity $b6
- note F_, 1
- note E_, 1
- note D_, 1
- note C_, 1
- note A_, 1
- note G_, 1
- note F_, 1
- note G_, 1
+ note F_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C_, 1
- note E_, 1
- note F_, 1
- note A_, 1
+ note C_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note D_, 1
+ note D_, 2
intensity $b5
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 3
+ note D_, 4
octave 3
- note G_, 1
- note B_, 1
+ note G_, 2
+ note B_, 2
octave 4
- note D_, 1
+ note D_, 2
loopchannel 0, Music_Route30_branch_efc2e
Music_Route30_Ch2: ; efcda
@@ -192,392 +192,392 @@
stereopanning $f
notetype $c, $c2
octave 3
- note G_, 5
- note G_, 0
- note G_, 0
+ note G_, 6
note G_, 1
note G_, 1
- note G_, 3
- note G_, 5
- note G_, 0
- note G_, 0
+ note G_, 2
+ note G_, 2
+ note G_, 4
+ note G_, 6
note G_, 1
note G_, 1
+ note G_, 2
+ note G_, 2
intensity $c4
- note D_, 0
- note E_, 0
- note F_, 0
- note F#, 0
+ note D_, 1
+ note E_, 1
+ note F_, 1
+ note F#, 1
Music_Route30_branch_efcf6: ; efcf6
intensity $c7
- note G_, 9
+ note G_, 10
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
- note G_, 1
+ note B_, 2
+ note G_, 2
octave 4
- note F_, 9
+ note F_, 10
+ note E_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 1
note E_, 1
note D_, 1
- note C_, 1
- note D_, 0
- note E_, 0
- note D_, 0
- note E_, 0
+ note E_, 1
intensity $b0
- note D_, 3
+ note D_, 4
intensity $b7
- note D_, 7
+ note D_, 8
intensity $3f
- note D_, 7
+ note D_, 8
intensity $b7
- note D_, 7
+ note D_, 8
intensity $c7
- note C_, 9
- note C_, 1
+ note C_, 10
+ note C_, 2
octave 3
- note A_, 1
- note F_, 1
+ note A_, 2
+ note F_, 2
octave 4
- note F_, 9
- note E_, 1
- note D_, 1
- note C_, 1
+ note F_, 10
+ note E_, 2
+ note D_, 2
+ note C_, 2
octave 3
- note B_, 5
- note G_, 1
+ note B_, 6
+ note G_, 2
octave 4
- note D_, 7
+ note D_, 8
octave 3
- note G_, 5
- note D_, 1
- note B_, 7
- note C_, 1
- note A_, 3
- note B_, 3
+ note G_, 6
+ note D_, 2
+ note B_, 8
+ note C_, 2
+ note A_, 4
+ note B_, 4
octave 4
- note C_, 3
- note D_, 1
- note F_, 7
- note A_, 7
- note G_, 1
+ note C_, 4
+ note D_, 2
+ note F_, 8
+ note A_, 8
+ note G_, 2
intensity $b0
- note D_, 3
+ note D_, 4
intensity $b7
- note D_, 9
+ note D_, 10
intensity $c7
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
- note A_, 3
- note G_, 3
- note A_, 3
- note B_, 3
+ note B_, 4
+ note A_, 4
+ note G_, 4
+ note A_, 4
+ note B_, 4
octave 4
- note C_, 3
- note D_, 3
- note F_, 7
+ note C_, 4
+ note D_, 4
+ note F_, 8
octave 5
- note C_, 7
+ note C_, 8
octave 4
- note B_, 1
+ note B_, 2
intensity $b0
- note G_, 5
+ note G_, 6
intensity $b7
- note G_, 7
+ note G_, 8
intensity $c7
- note B_, 1
+ note B_, 2
intensity $b0
- note G_, 3
+ note G_, 4
intensity $b7
- note G_, 7
+ note G_, 8
intensity $a7
octave 3
- note F#, 1
+ note F#, 2
loopchannel 0, Music_Route30_branch_efcf6
Music_Route30_Ch3: ; efd5f
notetype $c, $27
octave 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
Music_Route30_branch_efd79: ; efd79
- note G_, 0
- note __, 0
- note B_, 1
+ note G_, 1
note __, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note B_, 2
+ note __, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 3
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
octave 2
- note F_, 0
- note F_, 0
- note F_, 0
- note __, 0
+ note F_, 1
+ note F_, 1
+ note F_, 1
+ note __, 1
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note F_, 0
- note __, 0
- note F#, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 1
+ note F_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 3
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F_, 0
- note __, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note A_, 1
- note F_, 0
- note F_, 0
- note F_, 0
- note __, 0
+ note A_, 2
+ note F_, 1
+ note F_, 1
+ note F_, 1
+ note __, 1
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- note F_, 0
- note __, 0
- octave 3
- note C_, 1
note F_, 1
- octave 2
- note F_, 0
- note F_, 0
- note F_, 0
- note __, 0
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
octave 3
- note E_, 1
+ note C_, 2
+ note F_, 2
octave 2
note F_, 1
- note F#, 1
- note G_, 0
- note __, 0
- note B_, 1
+ note F_, 1
+ note F_, 1
+ note __, 1
octave 3
+ note E_, 2
+ octave 2
+ note F_, 2
+ note F#, 2
note G_, 1
+ note __, 1
+ note B_, 2
+ octave 3
+ note G_, 2
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note B_, 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note B_, 2
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- octave 3
note G_, 1
- octave 2
note G_, 1
- note G#, 1
- note A_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note C_, 1
+ note G_, 2
octave 2
- note B_, 1
- note A_, 0
- note A_, 0
- note A_, 0
- note __, 0
+ note G_, 2
+ note G#, 2
+ note A_, 1
+ note __, 1
octave 3
- note D_, 1
+ note C_, 2
octave 2
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
- octave 3
- note C_, 0
- note __, 0
- note F_, 1
- note E_, 1
- note C_, 0
- note C_, 0
- note C_, 0
- note __, 0
+ note B_, 2
note A_, 1
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
- octave 2
- note B_, 0
- note __, 0
+ note A_, 1
+ note A_, 1
+ note __, 1
octave 3
- note E_, 1
- note D_, 1
+ note D_, 2
octave 2
- note B_, 0
- note B_, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 1
note A_, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
+ note __, 1
note B_, 1
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note __, 1
octave 3
note C_, 1
+ note __, 1
+ note F_, 2
+ note E_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note __, 1
+ note A_, 2
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
octave 2
note B_, 1
- note A_, 0
- note A_, 0
- note A_, 0
- note __, 0
+ note __, 1
octave 3
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 1
+ note B_, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note B_, 2
+ note A_, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note B_, 2
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note F_, 1
- note E_, 1
- note C_, 0
- note C_, 0
- note C_, 0
- note __, 0
+ note C_, 2
+ octave 2
+ note B_, 2
note A_, 1
- note C_, 0
- note __, 0
- note C_, 0
- note __, 0
+ note A_, 1
+ note A_, 1
+ note __, 1
+ octave 3
+ note D_, 2
octave 2
- note G_, 0
- note __, 0
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 3
note C_, 1
- note D_, 1
+ note __, 1
+ note F_, 2
+ note E_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note __, 1
+ note A_, 2
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note E_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
octave 3
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 1
+ octave 3
+ note D_, 2
+ octave 2
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
loopchannel 0, Music_Route30_branch_efd79
Music_Route30_Ch4: ; efe7a
@@ -607,75 +607,75 @@
; efeb8
Music_Route30_branch_efeb8: ; efeb8
+ note D_, 2
+ note F#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 1
- note D_, 3
+ note D_, 2
+ note D_, 2
+ note D_, 4
endchannel
; efec1
Music_Route30_branch_efec1: ; efec1
+ note D_, 2
+ note F#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note D_, 0
note D_, 1
+ note D_, 2
+ note D_, 2
note D_, 1
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
endchannel
; efecd
Music_Route30_branch_efecd: ; efecd
+ note D_, 2
+ note F#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 1
- note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
endchannel
; efed7
Music_Route30_branch_efed7: ; efed7
+ note D_, 2
+ note F#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note D_, 0
note D_, 1
- note F#, 1
- note D_, 1
- note D_, 1
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note D_, 2
endchannel
; efee1
Music_Route30_branch_efee1: ; efee1
+ note D_, 2
+ note F#, 2
+ note F#, 2
note D_, 1
- note F#, 1
- note F#, 1
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 1
+ note D_, 2
+ note D_, 2
notetype $6
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
- note D_, 0
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
notetype $c
endchannel
; efef5
--- a/audio/music/route36.asm
+++ b/audio/music/route36.asm
@@ -15,155 +15,155 @@
stereopanning $f
notetype $c, $b3
octave 3
- note C_, 3
- note C_, 5
- note F_, 0
- note E_, 0
+ note C_, 4
+ note C_, 6
+ note F_, 1
+ note E_, 1
intensity $b5
- note F_, 7
+ note F_, 8
intensity $b3
- note F_, 5
- note A#, 0
- note A_, 0
+ note F_, 6
+ note A#, 1
+ note A_, 1
intensity $5d
- note A#, 3
+ note A#, 4
Music_Route36_branch_e9517: ; e9517
intensity $b5
- note F_, 3
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note A_, 1
- note D#, 1
- note A#, 3
- note A_, 3
- note G_, 1
- note A#, 3
- note F_, 3
- note A_, 1
- note G_, 1
- note F_, 1
- note E_, 1
- note F_, 1
- note A_, 1
- note G_, 1
- note A#, 3
- note A_, 3
+ note F_, 4
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
+ note D#, 2
+ note A#, 4
+ note A_, 4
+ note G_, 2
+ note A#, 4
+ note F_, 4
+ note A_, 2
+ note G_, 2
+ note F_, 2
+ note E_, 2
+ note F_, 2
+ note A_, 2
+ note G_, 2
+ note A#, 4
+ note A_, 4
octave 4
- note D#, 3
+ note D#, 4
octave 3
- note A#, 1
+ note A#, 2
intensity $b6
octave 4
- note F_, 9
+ note F_, 10
intensity $b5
- note C_, 1
- note F_, 1
- note C_, 1
+ note C_, 2
+ note F_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D#, 3
- note D_, 3
- note C_, 1
+ note D#, 4
+ note D_, 4
+ note C_, 2
octave 3
- note A#, 3
+ note A#, 4
intensity $b4
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
intensity $a4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
- note F#, 1
+ note D_, 2
+ note F#, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
- note F#, 1
+ note D_, 2
+ note F#, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
stereopanning $f0
intensity $95
octave 3
- note D_, 5
+ note D_, 6
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note D_, 5
- note E_, 3
+ note D_, 6
+ note E_, 4
intensity $b5
- note D_, 5
- note A_, 5
- note G_, 3
+ note D_, 6
+ note A_, 6
+ note G_, 4
intensity $a5
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note F#, 5
- note E_, 3
- note D_, 5
+ note F#, 6
+ note E_, 4
+ note D_, 6
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note D_, 3
+ note D_, 4
intensity $b5
- note F#, 5
- note E_, 5
- note C#, 3
- note D_, 5
- note A_, 5
- note G_, 3
+ note F#, 6
+ note E_, 6
+ note C#, 4
+ note D_, 6
+ note A_, 6
+ note G_, 4
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note F#, 5
- note D_, 3
- note C_, 5
- note G_, 5
- note C_, 1
- note E_, 1
+ note F#, 6
+ note D_, 4
+ note C_, 6
+ note G_, 6
+ note C_, 2
+ note E_, 2
intensity $b7
- note C_, 5
- note G_, 3
- note D_, 1
- note E_, 1
- note G_, 1
- note A_, 1
- note G#, 1
- note A_, 1
+ note C_, 6
+ note G_, 4
+ note D_, 2
+ note E_, 2
+ note G_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
octave 4
- note D_, 5
- note C_, 1
+ note D_, 6
+ note C_, 2
octave 3
- note B_, 1
- note A_, 5
- note D_, 5
+ note B_, 2
+ note A_, 6
+ note D_, 6
stereopanning $f
intensity $b5
- note D#, 1
- note E_, 1
+ note D#, 2
+ note E_, 2
loopchannel 0, Music_Route36_branch_e9517
Music_Route36_Ch2: ; e95af
@@ -172,303 +172,303 @@
stereopanning $f0
notetype $c, $c2
octave 3
+ note F_, 2
+ note C_, 1
note F_, 1
- note C_, 0
- note F_, 0
intensity $c7
- note A_, 7
- note C_, 3
+ note A_, 8
+ note C_, 4
intensity $c3
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note C_, 0
+ note C_, 1
intensity $c7
- note F_, 7
+ note F_, 8
octave 3
- note G_, 3
+ note G_, 4
Music_Route36_branch_e95ce: ; e95ce
intensity $c7
octave 4
- note C_, 9
+ note C_, 10
intensity $c4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
- note A_, 1
- note G_, 2
+ note C_, 2
+ note A_, 2
+ note G_, 3
intensity $c2
- note D#, 0
+ note D#, 1
intensity $c7
- note D#, 11
- note C_, 9
+ note D#, 12
+ note C_, 10
intensity $c4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C_, 1
- note F_, 1
+ note C_, 2
+ note F_, 2
intensity $c2
+ note D#, 2
note D#, 1
- note D#, 0
- note F_, 0
+ note F_, 1
intensity $c7
- note G_, 11
- note A_, 9
+ note G_, 12
+ note A_, 10
intensity $c4
- note F_, 1
- note A_, 1
+ note F_, 2
+ note A_, 2
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note A#, 2
- note A_, 0
- intensity $c7
- note G_, 7
note A#, 3
+ note A_, 1
+ intensity $c7
+ note G_, 8
+ note A#, 4
intensity $b0
- note A_, 15
+ note A_, 16
intensity $b7
- note A_, 15
+ note A_, 16
stereopanning $f
intensity $a4
octave 3
- note A_, 5
- note G_, 5
- note F#, 3
- note E_, 5
- note F#, 5
- note G_, 3
+ note A_, 6
+ note G_, 6
+ note F#, 4
+ note E_, 6
+ note F#, 6
+ note G_, 4
intensity $b3
+ note A_, 2
+ note F#, 1
note A_, 1
- note F#, 0
- note A_, 0
intensity $b7
octave 4
- note D_, 11
+ note D_, 12
intensity $a4
octave 3
+ note F#, 2
+ note D_, 1
note F#, 1
- note D_, 0
- note F#, 0
intensity $a7
- note A_, 11
+ note A_, 12
intensity $c7
- note A_, 5
- note G_, 5
- note F#, 3
- note B_, 5
- note A_, 5
- note G_, 3
+ note A_, 6
+ note G_, 6
+ note F#, 4
+ note B_, 6
+ note A_, 6
+ note G_, 4
intensity $c3
+ note A_, 2
+ note F#, 1
note A_, 1
- note F#, 0
- note A_, 0
intensity $c7
octave 4
- note D_, 11
+ note D_, 12
intensity $c3
octave 3
+ note F#, 2
+ note D_, 1
note F#, 1
- note D_, 0
- note F#, 0
intensity $c7
- note A_, 11
+ note A_, 12
intensity $c2
+ note G_, 2
+ note E_, 1
note G_, 1
- note E_, 0
- note G_, 0
intensity $b0
octave 4
- note C_, 1
+ note C_, 2
intensity $b7
- note C_, 9
+ note C_, 10
intensity $c5
octave 3
+ note G_, 2
+ note E_, 1
note G_, 1
- note E_, 0
- note G_, 0
intensity $c7
octave 4
- note C_, 7
- note C#, 3
+ note C_, 8
+ note C#, 4
stereopanning $ff
- note D_, 5
- note A_, 5
- note G_, 1
- note F#, 1
+ note D_, 6
+ note A_, 6
+ note G_, 2
+ note F#, 2
intensity $b0
- note D_, 3
+ note D_, 4
intensity $b7
- note D_, 7
+ note D_, 8
stereopanning $f0
intensity $c4
octave 3
- note F#, 0
- note G_, 0
- note A_, 0
- note B_, 0
+ note F#, 1
+ note G_, 1
+ note A_, 1
+ note B_, 1
loopchannel 0, Music_Route36_branch_e95ce
Music_Route36_Ch3: ; e966b
notetype $c, $25
octave 3
- note F_, 0
- note __, 2
- note F_, 0
- note __, 0
+ note F_, 1
+ note __, 3
+ note F_, 1
+ note __, 1
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note C_, 1
- note F_, 1
- note C_, 1
- note D#, 0
- note __, 2
- note D#, 0
- note __, 0
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note D#, 1
+ note __, 3
+ note D#, 1
+ note __, 1
octave 4
- note F_, 3
+ note F_, 4
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
- note E_, 1
+ note D#, 2
+ note E_, 2
Music_Route36_branch_e9684: ; e9684
- note F_, 3
- note C_, 1
- note F_, 3
- note C_, 1
- note F_, 1
- note C_, 1
- note G_, 3
- note D#, 1
- note G_, 3
- note D#, 1
- note G_, 1
- note D#, 1
- note F_, 3
- note C_, 1
- note F_, 3
- note C_, 1
- note F_, 1
- note C_, 1
- note G_, 3
- note D#, 1
- note G_, 3
- note D#, 1
- note G_, 1
- note D#, 1
- note A_, 3
- note F_, 1
- note A_, 3
- note F_, 1
- note A_, 1
- note F_, 1
- note A#, 3
- note G_, 1
- note A#, 3
- note G_, 1
- note A#, 1
- note G_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note D_, 3
+ note F_, 4
+ note C_, 2
+ note F_, 4
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note G_, 4
+ note D#, 2
+ note G_, 4
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note F_, 4
+ note C_, 2
+ note F_, 4
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note G_, 4
+ note D#, 2
+ note G_, 4
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note A_, 4
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note A#, 4
+ note G_, 2
+ note A#, 4
+ note G_, 2
+ note A#, 2
+ note G_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note D_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note G_, 3
- note E_, 1
- note G_, 3
- note E_, 1
- note G_, 1
- note E_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note E_, 1
- note A_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note G_, 3
- note E_, 1
- note G_, 3
- note E_, 1
- note G_, 1
- note E_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 3
- note D_, 1
- note F#, 1
- note D_, 1
- note G_, 3
- note C_, 1
- note G_, 3
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 3
- note C_, 1
- note G_, 3
- note C_, 1
- note E_, 1
- note G_, 1
- note A_, 5
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note G_, 4
+ note E_, 2
+ note G_, 4
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note G_, 4
+ note E_, 2
+ note G_, 4
+ note E_, 2
+ note G_, 2
+ note E_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 4
+ note D_, 2
+ note F#, 2
+ note D_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note G_, 4
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ note A_, 6
octave 4
- note F#, 3
+ note F#, 4
octave 3
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
octave 4
- note D_, 1
- note C_, 2
- note E_, 0
- note F#, 5
- octave 3
- note D_, 1
- note D#, 1
+ note D_, 2
+ note C_, 3
note E_, 1
+ note F#, 6
+ octave 3
+ note D_, 2
+ note D#, 2
+ note E_, 2
loopchannel 0, Music_Route36_branch_e9684
Music_Route36_Ch4: ; e9709
@@ -485,12 +485,12 @@
loopchannel 2, Music_Route36_branch_e9713
Music_Route36_branch_e9723: ; e9723
- note A#, 3
- note A_, 1
- note F_, 3
- note B_, 0
- note B_, 0
- note A_, 3
+ note A#, 4
+ note A_, 2
+ note F_, 4
+ note B_, 1
+ note B_, 1
+ note A_, 4
loopchannel 11, Music_Route36_branch_e9723
callchannel Music_Route36_branch_e9741
loopchannel 0, Music_Route36_branch_e9713
@@ -497,35 +497,35 @@
; e9734
Music_Route36_branch_e9734: ; e9734
- note A_, 3
- note A_, 5
- note A#, 0
- note A#, 0
- note A_, 1
+ note A_, 4
+ note A_, 6
note A#, 1
+ note A#, 1
+ note A_, 2
+ note A#, 2
endchannel
; e973b
Music_Route36_branch_e973b: ; e973b
- note A_, 3
- note A_, 5
- note B_, 0
- note A#, 0
- note A_, 3
+ note A_, 4
+ note A_, 6
+ note B_, 1
+ note A#, 1
+ note A_, 4
endchannel
; e9741
Music_Route36_branch_e9741: ; e9741
- note A_, 3
- note A_, 5
- note A#, 0
- note A#, 0
- note A_, 1
+ note A_, 4
+ note A_, 6
+ note A#, 1
+ note A#, 1
+ note A_, 2
notetype $6
- note A#, 0
- note A#, 0
- note A_, 0
- note A_, 0
+ note A#, 1
+ note A#, 1
+ note A_, 1
+ note A_, 1
notetype $c
endchannel
; e974f
--- a/audio/music/route37.asm
+++ b/audio/music/route37.asm
@@ -13,92 +13,92 @@
tone $0002
vibrato $10, $22
notetype $c, $b3
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
Music_Route37_branch_ee969: ; ee969
intensity $b3
- note __, 1
+ note __, 2
octave 2
- note F#, 1
- note B_, 1
+ note F#, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
intensity $b7
- note D#, 9
+ note D#, 10
intensity $b3
- note E_, 3
- note D#, 3
- note C#, 3
+ note E_, 4
+ note D#, 4
+ note C#, 4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 2
+ note D#, 3
octave 2
- note B_, 0
+ note B_, 1
intensity $b7
- note F#, 7
- note B_, 7
+ note F#, 8
+ note B_, 8
octave 3
- note B_, 11
+ note B_, 12
intensity $b3
- note __, 1
+ note __, 2
octave 2
- note F#, 1
- note B_, 1
+ note F#, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
intensity $b7
- note D#, 9
+ note D#, 10
octave 2
- note A_, 3
+ note A_, 4
octave 3
- note C#, 3
- note E_, 3
+ note C#, 4
+ note E_, 4
+ note A_, 2
+ note F#, 3
note A_, 1
- note F#, 2
- note A_, 0
- note B_, 5
+ note B_, 6
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
- note F#, 1
- note B_, 1
- note A_, 3
- note F#, 3
- note E_, 1
- note D#, 3
+ note D#, 2
+ note F#, 2
+ note B_, 2
+ note A_, 4
+ note F#, 4
+ note E_, 2
+ note D#, 4
stereopanning $f
Music_Route37_branch_ee9a5: ; ee9a5
callchannel Music_Route37_branch_ee9da
octave 3
- note C#, 3
+ note C#, 4
loopchannel 2, Music_Route37_branch_ee9a5
callchannel Music_Route37_branch_ee9e9
octave 3
- note F#, 3
+ note F#, 4
callchannel Music_Route37_branch_ee9e9
octave 3
- note F#, 3
+ note F#, 4
callchannel Music_Route37_branch_ee9da
octave 3
- note E_, 3
+ note E_, 4
callchannel Music_Route37_branch_ee9da
octave 3
- note G#, 3
+ note G#, 4
callchannel Music_Route37_branch_ee9e9
octave 4
- note D#, 3
+ note D#, 4
callchannel Music_Route37_branch_ee9e9
octave 3
- note F_, 3
+ note F_, 4
stereopanning $ff
callchannel Music_Route37_branch_ee9e9
- note __, 3
+ note __, 4
callchannel Music_Route37_branch_ee9e9
- note __, 3
+ note __, 4
loopchannel 0, Music_Route37_branch_ee969
; ee9da
@@ -105,15 +105,15 @@
Music_Route37_branch_ee9da: ; ee9da
intensity $c2
octave 2
+ note A_, 2
note A_, 1
- note A_, 0
- note A_, 0
note A_, 1
- note A_, 0
- note A_, 0
- note A_, 0
- note A_, 0
+ note A_, 2
note A_, 1
+ note A_, 1
+ note A_, 1
+ note A_, 1
+ note A_, 2
intensity $b7
endchannel
; ee9e9
@@ -121,15 +121,15 @@
Music_Route37_branch_ee9e9: ; ee9e9
intensity $c2
octave 2
+ note B_, 2
note B_, 1
- note B_, 0
- note B_, 0
note B_, 1
- note B_, 0
- note B_, 0
- note B_, 0
- note B_, 0
+ note B_, 2
note B_, 1
+ note B_, 1
+ note B_, 1
+ note B_, 1
+ note B_, 2
intensity $b7
endchannel
@@ -138,144 +138,144 @@
vibrato $1c, $12
notetype $c, $c2
octave 2
- note B_, 1
+ note B_, 2
notetype $c, $c1
- note B_, 0
- note B_, 0
- intensity $c2
note B_, 1
- intensity $c1
- note B_, 0
- note B_, 0
- note B_, 0
- note B_, 0
- intensity $c2
- note B_, 5
note B_, 1
- intensity $c1
- note B_, 0
- note B_, 0
intensity $c2
+ note B_, 2
+ intensity $c1
note B_, 1
+ note B_, 1
+ note B_, 1
+ note B_, 1
+ intensity $c2
+ note B_, 6
+ note B_, 2
intensity $c1
- note B_, 0
- note B_, 0
- note B_, 0
- note B_, 0
+ note B_, 1
+ note B_, 1
intensity $c2
+ note B_, 2
+ intensity $c1
note B_, 1
+ note B_, 1
+ note B_, 1
+ note B_, 1
+ intensity $c2
+ note B_, 2
Music_Route37_branch_eea24: ; eea24
callchannel Music_Route37_branch_eeab7
intensity $c6
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 3
- note A_, 3
- note E_, 3
+ note B_, 4
+ note A_, 4
+ note E_, 4
intensity $b0
- note F#, 7
+ note F#, 8
intensity $b7
- note F#, 7
+ note F#, 8
intensity $c7
- note D#, 11
+ note D#, 12
callchannel Music_Route37_branch_eeab7
intensity $c7
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C#, 3
- note E_, 3
+ note C#, 4
+ note E_, 4
intensity $b0
- note D#, 15
+ note D#, 16
intensity $b0
- note D#, 7
+ note D#, 8
intensity $b7
- note D#, 7
+ note D#, 8
intensity $c4
- note __, 3
+ note __, 4
octave 3
- note A_, 2
- octave 4
- note E_, 0
note A_, 3
- note G#, 3
+ octave 4
+ note E_, 1
+ note A_, 4
+ note G#, 4
intensity $a0
- note C#, 5
- note D#, 5
- note E_, 3
+ note C#, 6
+ note D#, 6
+ note E_, 4
intensity $c3
- note F#, 2
- note E_, 0
+ note F#, 3
+ note E_, 1
intensity $b0
- note D#, 5
+ note D#, 6
intensity $b7
- note D#, 5
+ note D#, 6
intensity $c3
octave 3
- note B_, 2
- note F#, 0
+ note B_, 3
+ note F#, 1
intensity $b0
octave 4
- note D#, 5
+ note D#, 6
intensity $b7
octave 4
- note D#, 5
+ note D#, 6
intensity $c4
- note __, 3
+ note __, 4
octave 3
- note A_, 2
- octave 4
- note E_, 0
note A_, 3
- note G#, 3
+ octave 4
+ note E_, 1
+ note A_, 4
+ note G#, 4
intensity $b0
- note C#, 5
- note D#, 5
- note E_, 3
+ note C#, 6
+ note D#, 6
+ note E_, 4
intensity $c3
- note F#, 2
- note D#, 0
+ note F#, 3
+ note D#, 1
intensity $b0
- note B_, 5
+ note B_, 6
intensity $b7
- note B_, 5
+ note B_, 6
intensity $c3
- note B_, 2
- note F#, 0
+ note B_, 3
+ note F#, 1
intensity $b0
octave 5
- note D#, 5
+ note D#, 6
intensity $b7
octave 5
- note D#, 5
+ note D#, 6
intensity $c2
octave 3
+ note F#, 2
note F#, 1
- note F#, 0
- note F#, 0
note F#, 1
+ note F#, 2
intensity $c1
- note F#, 0
- note F#, 0
- note F#, 0
- note F#, 0
+ note F#, 1
+ note F#, 1
+ note F#, 1
+ note F#, 1
intensity $c2
- note F#, 5
+ note F#, 6
+ note F#, 2
note F#, 1
- note F#, 0
- note F#, 0
note F#, 1
+ note F#, 2
intensity $c1
- note F#, 0
- note F#, 0
- note F#, 0
- note F#, 0
- intensity $c2
note F#, 1
+ note F#, 1
+ note F#, 1
+ note F#, 1
+ intensity $c2
+ note F#, 2
loopchannel 0, Music_Route37_branch_eea24
; eeab7
@@ -282,15 +282,15 @@
Music_Route37_branch_eeab7: ; eeab7
intensity $c7
octave 3
- note F#, 3
+ note F#, 4
intensity $b0
- note B_, 4
+ note B_, 5
intensity $b7
- note B_, 4
+ note B_, 5
intensity $c3
- note F#, 1
- note F#, 1
- note B_, 1
+ note F#, 2
+ note F#, 2
+ note B_, 2
endchannel
Music_Route37_Ch3: ; eeac7
@@ -299,81 +299,81 @@
Music_Route37_branch_eeacc: ; eeacc
octave 2
- note F#, 1
- note __, 5
+ note F#, 2
+ note __, 6
loopchannel 4, Music_Route37_branch_eeacc
Music_Route37_branch_eead3: ; eead3
callchannel Music_Route37_branch_eeb32
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note G#, 1
- note B_, 1
- note F#, 1
- note A_, 1
- note F#, 1
- note E_, 1
+ note G#, 2
+ note B_, 2
+ note F#, 2
+ note A_, 2
+ note F#, 2
+ note E_, 2
Music_Route37_branch_eeae0: ; eeae0
- note D#, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
loopchannel 4, Music_Route37_branch_eeae0
callchannel Music_Route37_branch_eeb32
callchannel Music_Route37_branch_eeb32
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note G#, 1
- note B_, 1
- note F#, 1
- note A_, 1
+ note G#, 2
+ note B_, 2
+ note F#, 2
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
octave 2
- note A_, 1
+ note A_, 2
callchannel Music_Route37_branch_eeb32
Music_Route37_branch_eeafb: ; eeafb
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 4, Music_Route37_branch_eeafb
Music_Route37_branch_eeb03: ; eeb03
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 7, Music_Route37_branch_eeb03
- note E_, 1
- note C#, 1
+ note E_, 2
+ note C#, 2
callchannel Music_Route37_branch_eeb3c
Music_Route37_branch_eeb10: ; eeb10
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note F#, 1
+ note F#, 2
loopchannel 4, Music_Route37_branch_eeb10
Music_Route37_branch_eeb18: ; eeb18
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note C#, 1
+ note C#, 2
loopchannel 7, Music_Route37_branch_eeb18
- note E_, 1
- note C#, 1
+ note E_, 2
+ note C#, 2
callchannel Music_Route37_branch_eeb3c
callchannel Music_Route37_branch_eeb32
Music_Route37_branch_eeb28: ; eeb28
- note F#, 1
- note __, 5
+ note F#, 2
+ note __, 6
loopchannel 4, Music_Route37_branch_eeb28
loopchannel 0, Music_Route37_branch_eead3
; eeb32
@@ -380,34 +380,34 @@
Music_Route37_branch_eeb32: ; eeb32
octave 2
- note F#, 1
- note B_, 1
- note F#, 1
- note B_, 1
- note F#, 1
- note B_, 1
- note F#, 1
- note B_, 1
+ note F#, 2
+ note B_, 2
+ note F#, 2
+ note B_, 2
+ note F#, 2
+ note B_, 2
+ note F#, 2
+ note B_, 2
endchannel
; eeb3c
Music_Route37_branch_eeb3c: ; eeb3c
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
endchannel
Music_Route37_Ch4: ; eeb4d
@@ -417,32 +417,32 @@
Music_Route37_branch_eeb51: ; eeb51
notetype $c
callchannel Music_Route37_branch_eeb6b
- note D_, 0
- note D#, 0
- note D#, 0
- note D_, 0
+ note D_, 1
+ note D#, 1
+ note D#, 1
+ note D_, 1
callchannel Music_Route37_branch_eeb6b
notetype $6
- note D#, 0
- note D#, 0
- note D#, 0
- note D#, 0
- note D#, 0
- note D_, 0
- note D_, 0
- note D_, 0
+ note D#, 1
+ note D#, 1
+ note D#, 1
+ note D#, 1
+ note D#, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
loopchannel 0, Music_Route37_branch_eeb51
; eeb6b
Music_Route37_branch_eeb6b: ; eeb6b
- note D_, 1
- note D#, 0
- note D#, 0
- note D_, 1
- note D#, 0
- note D#, 0
- note D_, 1
- note D#, 0
- note D#, 0
+ note D_, 2
+ note D#, 1
+ note D#, 1
+ note D_, 2
+ note D#, 1
+ note D#, 1
+ note D_, 2
+ note D#, 1
+ note D#, 1
endchannel
; eeb75
--- a/audio/music/ruinsofalphinterior.asm
+++ b/audio/music/ruinsofalphinterior.asm
@@ -11,7 +11,7 @@
dutycycle $0
stereopanning $f0
notetype $c, $44
- note __, 0
+ note __, 1
loopchannel 0, Music_RuinsOfAlphInterior_branch_ebdc2
; ebdb8
@@ -23,19 +23,19 @@
Music_RuinsOfAlphInterior_branch_ebdc2: ; ebdc2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note C#, 1
- note D#, 1
- note C_, 1
+ note C#, 2
+ note D#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
+ note A#, 4
loopchannel 0, Music_RuinsOfAlphInterior_branch_ebdc2
Music_RuinsOfAlphInterior_Ch3: ; ebdd4
@@ -43,10 +43,10 @@
Music_RuinsOfAlphInterior_branch_ebdd7: ; ebdd7
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
- note E_, 1
- note __, 9
+ note C#, 2
+ note E_, 2
+ note __, 10
loopchannel 0, Music_RuinsOfAlphInterior_branch_ebdd7
; ebde1
--- a/audio/music/ruinsofalphradio.asm
+++ b/audio/music/ruinsofalphradio.asm
@@ -17,38 +17,38 @@
notetype $6, $71
callchannel Music_RuinsOfAlphRadio_branch_eee01
notetype $c, $a1
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
callchannel Music_RuinsOfAlphRadio_branch_eee08
notetype $c, $a1
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
callchannel Music_RuinsOfAlphRadio_branch_eee01
notetype $c, $a1
- note __, 15
+ note __, 16
loopchannel 0, Music_RuinsOfAlphRadio_branch_eede3
; eee01
Music_RuinsOfAlphRadio_branch_eee01: ; eee01
octave 4
- note G_, 0
- note F#, 0
- note G_, 0
- note F#, 0
- note C_, 7
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 1
+ note C_, 8
endchannel
; eee08
Music_RuinsOfAlphRadio_branch_eee08: ; eee08
octave 4
- note G_, 0
- note F#, 0
- note G_, 0
- note F#, 0
- note C_, 3
- note G_, 0
+ note G_, 1
+ note F#, 1
+ note G_, 1
+ note F#, 1
+ note C_, 4
+ note G_, 1
octave 5
- note C_, 7
+ note C_, 8
endchannel
Music_RuinsOfAlphRadio_Ch2: ; eee12
@@ -60,12 +60,12 @@
notetype $6, $81
callchannel Music_RuinsOfAlphRadio_branch_eee01
notetype $c, $a1
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
notetype $6, $81
callchannel Music_RuinsOfAlphRadio_branch_eee08
notetype $c, $a1
- note __, 15
+ note __, 16
loopchannel 0, Music_RuinsOfAlphRadio_branch_eee17
Music_RuinsOfAlphRadio_Ch3: ; eee32
@@ -73,9 +73,9 @@
Music_RuinsOfAlphRadio_branch_eee35: ; eee35
octave 2
- note C_, 0
- note C#, 0
- note C_, 0
- note __, 15
+ note C_, 1
+ note C#, 1
+ note C_, 1
+ note __, 16
loopchannel 0, Music_RuinsOfAlphRadio_branch_eee35
; eee3e
--- a/audio/music/showmearound.asm
+++ b/audio/music/showmearound.asm
@@ -13,28 +13,28 @@
dutycycle $2
notetype $c, $b1
octave 4
- note B_, 1
- note A_, 1
- note G#, 1
- note A_, 1
- note G#, 1
- note F#, 1
- note E_, 1
- note D_, 1
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note D_, 2
octave 3
- note B_, 3
- note G#, 0
- note B_, 0
+ note B_, 4
+ note G#, 1
+ note B_, 1
octave 4
- note D_, 0
- note E_, 0
- note G#, 7
+ note D_, 1
+ note E_, 1
+ note G#, 8
Music_ShowMeAround_branch_edc01: ; edc01
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
callchannel Music_ShowMeAround_branch_edc98
callchannel Music_ShowMeAround_branch_edc15
callchannel Music_ShowMeAround_branch_edc98
@@ -43,26 +43,26 @@
; edc15
Music_ShowMeAround_branch_edc15: ; edc15
- note __, 3
+ note __, 4
octave 3
- note C#, 0
+ note C#, 1
+ note __, 5
+ note D_, 4
+ note C_, 1
+ note __, 1
note __, 4
- note D_, 3
- note C_, 0
- note __, 0
- note __, 3
octave 2
- note E_, 0
- note __, 0
- note G#, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note G#, 1
+ note __, 1
octave 4
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note E_, 0
- note __, 2
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
endchannel
; edc2a
@@ -71,22 +71,22 @@
dutycycle $2
notetype $c, $b1
octave 5
- note E_, 1
- note D_, 1
- note C#, 1
- note D_, 1
- note C#, 1
+ note E_, 2
+ note D_, 2
+ note C#, 2
+ note D_, 2
+ note C#, 2
octave 4
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note E_, 4
+ note E_, 1
note G#, 1
- note E_, 3
- note E_, 0
- note G#, 0
- note B_, 0
+ note B_, 1
octave 5
- note D_, 0
- note E_, 7
+ note D_, 1
+ note E_, 8
dutycycle $1
Music_ShowMeAround_branch_edc44: ; edc44
@@ -93,97 +93,97 @@
callchannel Music_ShowMeAround_branch_edc98
callchannel Music_ShowMeAround_branch_edc98
callchannel Music_ShowMeAround_branch_edc86
- note A_, 3
+ note A_, 4
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C#, 1
- note E_, 3
- note D_, 1
- note C#, 1
+ note C#, 2
+ note E_, 4
+ note D_, 2
+ note C#, 2
octave 3
- note B_, 3
+ note B_, 4
callchannel Music_ShowMeAround_branch_edc86
- note A_, 1
- note A_, 1
- note G#, 1
- note E_, 1
- note F#, 1
- note G#, 1
- note A_, 1
- note A_, 1
- note A_, 3
+ note A_, 2
+ note A_, 2
+ note G#, 2
+ note E_, 2
+ note F#, 2
+ note G#, 2
+ note A_, 2
+ note A_, 2
+ note A_, 4
callchannel Music_ShowMeAround_branch_edc8e
- note A_, 3
+ note A_, 4
octave 5
- note C#, 1
+ note C#, 2
octave 4
- note A_, 1
- note A_, 3
- note G#, 0
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note __, 0
- note D#, 0
- note E_, 0
+ note A_, 2
+ note A_, 4
+ note G#, 1
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note __, 1
+ note D#, 1
+ note E_, 1
callchannel Music_ShowMeAround_branch_edc8e
- note A_, 1
+ note A_, 2
octave 5
- note E_, 1
- note D_, 1
+ note E_, 2
+ note D_, 2
octave 4
- note B_, 1
- note A_, 1
- note G#, 1
- note A_, 1
- note A_, 1
- note A_, 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note A_, 2
+ note A_, 4
loopchannel 0, Music_ShowMeAround_branch_edc44
; edc86
Music_ShowMeAround_branch_edc86: ; edc86
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note C#, 1
- note E_, 3
- note D_, 1
- note F#, 1
+ note C#, 2
+ note E_, 4
+ note D_, 2
+ note F#, 2
endchannel
; edc8e
Music_ShowMeAround_branch_edc8e: ; edc8e
octave 5
- note C#, 1
+ note C#, 2
octave 4
- note A_, 1
- note A_, 3
+ note A_, 2
+ note A_, 4
octave 5
- note F#, 1
+ note F#, 2
octave 4
- note A_, 1
+ note A_, 2
endchannel
; edc98
Music_ShowMeAround_branch_edc98: ; edc98
- note __, 3
- octave 3
- note C#, 0
note __, 4
- note D_, 3
- note C_, 0
- note __, 0
+ octave 3
+ note C#, 1
+ note __, 5
+ note D_, 4
+ note C_, 1
note __, 1
- note C#, 0
- note __, 4
- octave 2
- note E_, 0
note __, 2
- note A#, 1
- note B_, 0
- note __, 0
+ note C#, 1
+ note __, 5
+ octave 2
+ note E_, 1
+ note __, 3
+ note A#, 2
+ note B_, 1
+ note __, 1
endchannel
Music_ShowMeAround_Ch3: ; edca9
@@ -191,42 +191,42 @@
vibrato $10, $22
notetype $6, $25
octave 2
- note B_, 0
- note __, 2
+ note B_, 1
+ note __, 3
octave 3
- note D_, 0
- note __, 2
- note E_, 0
- note __, 2
- note G#, 0
- note __, 2
- note B_, 0
- note __, 2
- octave 4
- note D_, 0
- note __, 2
- note E_, 0
- note __, 2
- note G#, 0
- note __, 2
note D_, 1
- note __, 5
- note D_, 1
- octave 3
- note B_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
note G#, 1
+ note __, 3
note B_, 1
+ note __, 3
+ octave 4
+ note D_, 1
+ note __, 3
note E_, 1
- note __, 5
+ note __, 3
+ note G#, 1
+ note __, 3
+ note D_, 2
+ note __, 6
+ note D_, 2
+ octave 3
+ note B_, 2
+ note G#, 2
+ note B_, 2
+ note E_, 2
+ note __, 6
intensity $14
octave 2
- note B_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
- note F_, 0
- note E_, 1
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
+ note F_, 1
+ note E_, 2
intensity $14
Music_ShowMeAround_branch_edcd9: ; edcd9
@@ -241,82 +241,82 @@
Music_ShowMeAround_branch_edcef: ; edcef
octave 2
- note A_, 1
- note __, 5
+ note A_, 2
+ note __, 6
octave 4
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 7
- note D#, 1
- note __, 1
+ note F#, 8
+ note D#, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 4
- note E_, 1
- note __, 5
+ note E_, 2
+ note __, 6
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 4
- note D_, 1
- note __, 5
- note C#, 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 6
+ note C#, 4
+ note D_, 2
+ note __, 2
endchannel
; edd0f
Music_ShowMeAround_branch_edd0f: ; edd0f
octave 2
- note A_, 1
- note __, 5
+ note A_, 2
+ note __, 6
octave 4
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 7
- note D#, 1
- note __, 1
+ note F#, 8
+ note D#, 2
+ note __, 2
octave 2
- note G#, 1
- note __, 5
+ note G#, 2
+ note __, 6
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note B_, 1
- note __, 1
- note C#, 1
- note __, 1
- note E_, 1
- note __, 1
+ note B_, 2
+ note __, 2
+ note C#, 2
+ note __, 2
+ note E_, 2
+ note __, 2
octave 2
- note A_, 1
- note __, 5
+ note A_, 2
+ note __, 6
endchannel
Music_ShowMeAround_Ch4: ; edd30
togglenoise $3
notetype $c
- note __, 15
- note __, 7
- note D_, 1
- note D#, 1
- note F#, 3
+ note __, 16
+ note __, 8
+ note D_, 2
+ note D#, 2
+ note F#, 4
Music_ShowMeAround_branch_edd39: ; edd39
callchannel Music_ShowMeAround_branch_edd4f
@@ -329,37 +329,37 @@
; edd4f
Music_ShowMeAround_branch_edd4f: ; edd4f
- note D#, 1
- note F#, 1
- note D_, 1
- note G_, 1
- note G_, 1
- note F#, 3
- note D_, 1
- note D#, 1
- note F#, 3
- note D_, 1
- note G_, 1
- note G_, 1
- note D_, 1
- note D#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note F#, 4
+ note D_, 2
+ note D#, 2
+ note F#, 4
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note D_, 2
+ note D#, 2
endchannel
; edd5e
Music_ShowMeAround_branch_edd5e: ; edd5e
- note D#, 1
- note F#, 1
- note D_, 1
- note G_, 1
- note G_, 1
- note F#, 3
- note D_, 1
- note D#, 1
- note F#, 3
- note D_, 1
- note D_, 1
- note D_, 1
- note D_, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note G_, 2
+ note G_, 2
+ note F#, 4
+ note D_, 2
+ note D#, 2
+ note F#, 4
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note F#, 2
endchannel
; edd6d
--- a/audio/music/sprouttower.asm
+++ b/audio/music/sprouttower.asm
@@ -14,54 +14,54 @@
vibrato $8, $45
stereopanning $f
notetype $c, $a3
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
Music_SproutTower_branch_f6994: ; f6994
- note __, 5
+ note __, 6
octave 3
- note F_, 1
- note F#, 3
- note F#, 3
- note F_, 3
- note C_, 3
- note C#, 3
- note D#, 3
- note D#, 3
- note D#, 3
- note F#, 3
- note F#, 3
- note F_, 1
- note F#, 1
- note G#, 1
- note F#, 1
- note F_, 3
- note F#, 1
- note D#, 9
- note F#, 1
- note F_, 1
- note D#, 1
- note C#, 1
+ note F_, 2
+ note F#, 4
+ note F#, 4
+ note F_, 4
+ note C_, 4
+ note C#, 4
+ note D#, 4
+ note D#, 4
+ note D#, 4
+ note F#, 4
+ note F#, 4
+ note F_, 2
+ note F#, 2
+ note G#, 2
+ note F#, 2
+ note F_, 4
+ note F#, 2
+ note D#, 10
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note C#, 2
intensity $a5
- note C_, 7
+ note C_, 8
intensity $a3
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C#, 1
+ note C#, 2
intensity $a7
- note C_, 15
+ note C_, 16
intensity $a3
- note F_, 3
- note F_, 3
- note F#, 3
- note F#, 3
- note F_, 3
- note F_, 3
- note D#, 3
- note D#, 3
+ note F_, 4
+ note F_, 4
+ note F#, 4
+ note F#, 4
+ note F_, 4
+ note F_, 4
+ note D#, 4
+ note D#, 4
loopchannel 0, Music_SproutTower_branch_f6994
Music_SproutTower_Ch2: ; f69c8
@@ -70,76 +70,76 @@
vibrato $8, $48
notetype $c, $b2
octave 3
- note F_, 3
- note F_, 3
- note F#, 3
- note F#, 3
- note F_, 3
- note F_, 3
- note D#, 3
- note D#, 3
+ note F_, 4
+ note F_, 4
+ note F#, 4
+ note F#, 4
+ note F_, 4
+ note F_, 4
+ note D#, 4
+ note D#, 4
Music_SproutTower_branch_f69dc: ; f69dc
intensity $b5
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note C#, 3
- note C_, 1
+ note C#, 4
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note F#, 3
+ note A#, 2
+ note F#, 4
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b5
- note F#, 3
- note A#, 3
+ note F#, 4
+ note A#, 4
octave 4
- note C_, 1
- note C#, 1
- note C_, 1
+ note C_, 2
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note C#, 1
- note D#, 1
- note C#, 1
- note C_, 7
+ note C_, 2
+ note C#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 8
intensity $b5
- note C#, 1
- note C_, 1
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
- note F#, 1
+ note A#, 2
+ note F#, 2
intensity $b7
- note A#, 7
+ note A#, 8
intensity $b5
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A#, 1
- note F#, 1
- note D#, 1
+ note A#, 2
+ note F#, 2
+ note D#, 2
intensity $b7
- note F_, 7
+ note F_, 8
intensity $b3
- note F_, 3
- note F_, 3
- note F#, 3
+ note F_, 4
+ note F_, 4
+ note F#, 4
+ note A#, 2
+ note F_, 1
note A#, 1
- note F_, 0
- note A#, 0
intensity $b7
octave 4
- note C_, 15
- note __, 15
+ note C_, 16
+ note __, 16
loopchannel 0, Music_SproutTower_branch_f69dc
Music_SproutTower_Ch3: ; f6a25
@@ -146,104 +146,104 @@
vibrato $14, $e8
notetype $c, $14
octave 3
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F#, 1
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F#, 1
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
stereopanning $f0
Music_SproutTower_branch_f6a3e: ; f6a3e
- note __, 3
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F#, 1
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F_, 1
- note D#, 1
- note __, 1
+ note __, 4
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F_, 2
+ note D#, 2
+ note __, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D#, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F#, 1
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F#, 1
- note F_, 7
- note F#, 3
- note A#, 3
- note D#, 7
- note F_, 3
- note F#, 3
- note F_, 15
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F_, 1
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 1
- note F#, 1
- note D#, 1
- note __, 1
- note F_, 1
+ note D#, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note F_, 8
+ note F#, 4
+ note A#, 4
+ note D#, 8
+ note F_, 4
+ note F#, 4
+ note F_, 16
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F_, 2
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 2
+ note F#, 2
+ note D#, 2
+ note __, 2
+ note F_, 2
loopchannel 0, Music_SproutTower_branch_f6a3e
Music_SproutTower_Ch4: ; f6a7a
togglenoise $0
notetype $c
- note __, 3
+ note __, 4
Music_SproutTower_branch_f6a7f: ; f6a7f
- note F#, 3
+ note F#, 4
stereopanning $f0
- note D#, 3
- note F#, 1
+ note D#, 4
+ note F#, 2
stereopanning $f
- note D#, 1
+ note D#, 2
stereopanning $ff
- note F#, 3
- note F#, 3
+ note F#, 4
+ note F#, 4
stereopanning $f
- note D#, 3
- note F#, 1
+ note D#, 4
+ note F#, 2
stereopanning $f0
- note D#, 1
+ note D#, 2
stereopanning $ff
- note F#, 3
+ note F#, 4
loopchannel 0, Music_SproutTower_branch_f6a7f
; f6a99
--- a/audio/music/ssaqua.asm
+++ b/audio/music/ssaqua.asm
@@ -15,162 +15,190 @@
dutycycle $2
notetype $6, $97
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
Music_SSAqua_branch_eadbc: ; eadbc
octave 2
- note G_, 15
- note __, 7
- note G_, 1
- note __, 1
+ note G_, 16
+ note __, 8
+ note G_, 2
+ note __, 2
notetype $c, $97
- note G_, 1
- note G_, 9
- note __, 3
+ note G_, 2
+ note G_, 10
+ note __, 4
notetype $6, $97
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 15
- note __, 7
note G_, 1
note __, 1
- notetype $c, $97
note G_, 1
- note G_, 7
- note __, 7
+ note __, 1
+ note G_, 16
+ note __, 8
+ note G_, 2
+ note __, 2
+ notetype $c, $97
+ note G_, 2
+ note G_, 8
+ note __, 8
dutycycle $1
intensity $61
callchannel Music_SSAqua_branch_eaff5
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
callchannel Music_SSAqua_branch_eaff5
callchannel Music_SSAqua_branch_eb03e
- note __, 15
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
+ note __, 16
intensity $97
- note __, 13
+ note __, 14
notetype $6, $97
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
notetype $c, $97
- note __, 15
- note __, 15
+ note __, 16
+ note __, 16
intensity $95
- note __, 1
+ note __, 2
octave 4
- note C_, 0
- note E_, 0
- note G_, 0
- note __, 0
- note E_, 0
- note C_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
+ note __, 1
+ note E_, 1
+ note C_, 1
octave 3
- note E_, 0
- note C_, 0
- note E_, 0
- note G_, 0
+ note E_, 1
+ note C_, 1
+ note E_, 1
+ note G_, 1
octave 4
- note C_, 0
- note E_, 0
- note G_, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
octave 5
- note C_, 0
+ note C_, 1
octave 4
- note E_, 5
+ note E_, 6
+ note D_, 2
+ note C_, 1
note D_, 1
- note C_, 0
- note D_, 0
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
octave 5
- note C_, 0
- note D_, 0
+ note C_, 1
+ note D_, 1
octave 4
- note G_, 0
- note F#, 0
+ note G_, 1
+ note F#, 1
dutycycle $2
intensity $97
- note G_, 7
- note F#, 7
- note E_, 7
- note D_, 7
+ note G_, 8
+ note F#, 8
+ note E_, 8
+ note D_, 8
octave 3
- note B_, 7
- note A#, 1
+ note B_, 8
+ note A#, 2
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
octave 4
- note F#, 1
+ note F#, 2
intensity $75
octave 5
- note A_, 3
- note F#, 3
- note D_, 3
+ note A_, 4
+ note F#, 4
+ note D_, 4
octave 4
- note A#, 1
+ note A#, 2
notetype $6, $97
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
intensity $97
- note G_, 15
- note A_, 15
- note B_, 3
- note __, 3
- note B_, 3
- note __, 3
+ note G_, 16
+ note A_, 16
+ note B_, 4
+ note __, 4
+ note B_, 4
+ note __, 4
octave 4
- note E_, 7
- note G_, 7
- note F#, 0
+ note E_, 8
+ note G_, 8
+ note F#, 1
vibrato $0, $0
intensity $88
- note G_, 9
+ note G_, 10
vibrato $2, $23
intensity $87
- note G_, 8
+ note G_, 9
vibrato $8, $33
- note C_, 3
- note E_, 3
- note C_, 3
- note D_, 11
- note F#, 11
+ note C_, 4
+ note E_, 4
+ note C_, 4
+ note D_, 12
+ note F#, 12
+ note __, 8
+ octave 2
+ note B_, 2
+ octave 3
+ note D_, 2
+ note F#, 2
+ note A_, 2
+ note D_, 2
+ note F#, 2
+ note A_, 2
+ octave 4
+ note D_, 2
+ note F#, 2
+ notetype $c, $97
note __, 7
+ note __, 16
+ note __, 16
+ note G_, 8
+ note F#, 1
+ note D_, 1
+ octave 3
+ note A_, 1
+ octave 4
+ note D_, 1
+ octave 3
+ note A_, 1
+ note F#, 1
+ note D_, 1
octave 2
+ note A_, 1
note B_, 1
octave 3
note D_, 1
@@ -182,73 +210,45 @@
octave 4
note D_, 1
note F#, 1
- notetype $c, $97
- note __, 6
- note __, 15
- note __, 15
- note G_, 7
- note F#, 0
- note D_, 0
- octave 3
- note A_, 0
- octave 4
- note D_, 0
- octave 3
- note A_, 0
- note F#, 0
- note D_, 0
- octave 2
- note A_, 0
- note B_, 0
- octave 3
- note D_, 0
- note F#, 0
- note A_, 0
- note D_, 0
- note F#, 0
- note A_, 0
- octave 4
- note D_, 0
- note F#, 0
- note __, 6
- note __, 15
+ note __, 7
+ note __, 16
+ note __, 2
+ note E_, 2
+ note G_, 1
note __, 1
note E_, 1
- note G_, 0
- note __, 0
- note E_, 0
notetype $6, $97
- note __, 0
- note C_, 0
- note C#, 3
+ note __, 1
+ note C_, 1
+ note C#, 4
octave 3
- note B_, 1
+ note B_, 2
+ note __, 2
+ note A_, 3
note __, 1
- note A_, 2
- note __, 0
- note G_, 1
- note __, 1
- note F#, 1
- note D_, 1
+ note G_, 2
+ note __, 2
+ note F#, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note A_, 1
- note F#, 1
- note D_, 1
- note A_, 1
+ note D_, 2
+ note A_, 2
+ note F#, 2
+ note D_, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A_, 1
- note F#, 1
- note A_, 1
+ note A_, 2
+ note F#, 2
+ note A_, 2
octave 4
- note C_, 1
- note D_, 1
- note F#, 1
- note A_, 1
+ note C_, 2
+ note D_, 2
+ note F#, 2
+ note A_, 2
loopchannel 0, Music_SSAqua_branch_eadbc
; eaeca
@@ -257,7 +257,7 @@
dutycycle $2
vibrato $8, $33
notetype $c, $b7
- note __, 1
+ note __, 2
Music_SSAqua_branch_eaed5: ; eaed5
notetype $c, $b7
@@ -268,347 +268,347 @@
dutycycle $2
intensity $d7
callchannel Music_SSAqua_branch_eafe0
- note B_, 0
- note __, 0
- note G_, 0
- note __, 2
+ note B_, 1
+ note __, 1
+ note G_, 1
+ note __, 3
octave 3
- note G_, 5
- note G_, 0
- note B_, 0
+ note G_, 6
+ note G_, 1
+ note B_, 1
octave 4
- note C#, 0
- note E_, 0
+ note C#, 1
+ note E_, 1
forceoctave $c
callchannel Music_SSAqua_branch_eafe0
forceoctave $0
octave 3
- note B_, 0
- note __, 0
- note G_, 0
- note __, 2
- octave 4
- note G_, 5
+ note B_, 1
note __, 1
+ note G_, 1
+ note __, 3
+ octave 4
+ note G_, 6
+ note __, 2
dutycycle $3
intensity $b7
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
callchannel Music_SSAqua_branch_eaf88
- note G_, 3
- note __, 3
- note G_, 7
- note A_, 7
- note B_, 7
+ note G_, 4
+ note __, 4
+ note G_, 8
+ note A_, 8
+ note B_, 8
notetype $c, $b7
octave 5
- note C_, 9
- note D_, 1
- note C_, 1
+ note C_, 10
+ note D_, 2
+ note C_, 2
octave 4
- note G_, 1
- note B_, 5
- note A_, 5
- note __, 1
+ note G_, 2
+ note B_, 6
+ note A_, 6
+ note __, 2
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
callchannel Music_SSAqua_branch_eaf88
- note G_, 3
- note __, 3
- note G_, 7
- note A_, 7
- note B_, 7
+ note G_, 4
+ note __, 4
+ note G_, 8
+ note A_, 8
+ note B_, 8
octave 5
- note D#, 0
+ note D#, 1
vibrato $0, $0
intensity $98
- note E_, 9
+ note E_, 10
vibrato $4, $23
intensity $97
- note E_, 8
+ note E_, 9
vibrato $8, $23
- note D_, 3
- note C_, 3
+ note D_, 4
+ note C_, 4
octave 4
- note G_, 3
- note B_, 11
- note A_, 11
- note __, 3
+ note G_, 4
+ note B_, 12
+ note A_, 12
+ note __, 4
dutycycle $0
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
callchannel Music_SSAqua_branch_eafd5
notetype $6, $b7
- note G#, 0
- note A_, 10
- note G_, 1
- note F#, 1
- note G_, 11
- note __, 3
- note __, 3
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- note G_, 1
- note __, 1
- note A_, 1
- note __, 1
- note E_, 1
- note __, 1
- note F#, 1
- note __, 1
- note G_, 1
- note __, 1
- note A_, 15
- note A#, 11
- note B_, 1
- note A_, 1
+ note G#, 1
+ note A_, 11
+ note G_, 2
+ note F#, 2
+ note G_, 12
+ note __, 4
+ note __, 4
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note A_, 16
+ note A#, 12
+ note B_, 2
+ note A_, 2
callchannel Music_SSAqua_branch_eafd5
notetype $6, $b7
- note G#, 0
- note A_, 10
- note B_, 3
- note G_, 11
- note __, 3
- note __, 3
+ note G#, 1
+ note A_, 11
+ note B_, 4
+ note G_, 12
+ note __, 4
+ note __, 4
octave 5
- note C_, 3
- note D_, 1
+ note C_, 4
+ note D_, 2
+ note __, 2
+ note C_, 2
note __, 1
- note C_, 1
- note __, 0
octave 4
- note A#, 0
- note B_, 3
- note A_, 1
- note __, 1
- note G_, 3
- note E_, 1
- note __, 1
- note F#, 7
- note G_, 7
- note A_, 7
- note __, 7
+ note A#, 1
+ note B_, 4
+ note A_, 2
+ note __, 2
+ note G_, 4
+ note E_, 2
+ note __, 2
+ note F#, 8
+ note G_, 8
+ note A_, 8
+ note __, 8
loopchannel 0, Music_SSAqua_branch_eaed5
; eaf88
Music_SSAqua_branch_eaf88: ; eaf88
- note D_, 5
+ note D_, 6
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
- note D_, 1
+ note C_, 1
+ note D_, 2
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
- note D_, 1
+ note C_, 1
+ note D_, 2
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C_, 0
+ note C_, 1
+ note D_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ note B_, 6
+ note F#, 6
+ note __, 4
+ dutycycle $1
+ notetype $6, $b7
+ octave 3
+ note A_, 1
+ note __, 1
+ octave 4
note D_, 1
note __, 1
- note G_, 1
+ note F#, 1
note __, 1
note A_, 1
note __, 1
- note A#, 1
+ note D_, 1
note __, 1
- note B_, 5
- note F#, 5
- note __, 3
- dutycycle $1
- notetype $6, $b7
- octave 3
- note A_, 0
- note __, 0
- octave 4
- note D_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
- note D_, 0
- note __, 0
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
octave 5
- note D_, 0
- note __, 0
- note F#, 0
- note __, 0
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
octave 4
- note A#, 0
- note __, 0
- note F#, 0
- note __, 0
- note A#, 0
- note __, 0
- note F#, 0
- note __, 0
- dutycycle $3
- note E_, 1
+ note A#, 1
+ note __, 1
note F#, 1
- note G_, 11
- note E_, 1
+ note __, 1
+ note A#, 1
+ note __, 1
note F#, 1
- note G_, 3
- note E_, 1
- note F#, 1
- note G_, 3
- note E_, 1
- note F#, 1
+ note __, 1
+ dutycycle $3
+ note E_, 2
+ note F#, 2
+ note G_, 12
+ note E_, 2
+ note F#, 2
+ note G_, 4
+ note E_, 2
+ note F#, 2
+ note G_, 4
+ note E_, 2
+ note F#, 2
endchannel
; eafd5
Music_SSAqua_branch_eafd5: ; eafd5
notetype $c, $b7
- note B_, 9
- note F#, 0
- note __, 0
- note B_, 0
- note __, 0
- note F#, 0
- note __, 0
+ note B_, 10
+ note F#, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ note F#, 1
+ note __, 1
endchannel
; eafe0
Music_SSAqua_branch_eafe0: ; eafe0
octave 3
- note D_, 9
- note E_, 0
- note __, 2
- note D_, 0
- note __, 0
- note C#, 11
- octave 2
- note A_, 0
- note __, 0
- note B_, 0
- note __, 0
- octave 3
- note C_, 7
+ note D_, 10
+ note E_, 1
+ note __, 3
+ note D_, 1
note __, 1
+ note C#, 12
octave 2
- note B_, 0
+ note A_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
+ octave 3
+ note C_, 8
note __, 2
- note A_, 0
- note __, 0
+ octave 2
+ note B_, 1
+ note __, 3
+ note A_, 1
+ note __, 1
endchannel
; eaff5
Music_SSAqua_branch_eaff5: ; eaff5
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
+ note B_, 1
+ note G_, 1
octave 5
- note G_, 0
- note C#, 0
+ note G_, 1
+ note C#, 1
octave 4
- note A#, 0
- note G_, 0
+ note A#, 1
+ note G_, 1
octave 5
- note G_, 0
- note C#, 0
+ note G_, 1
+ note C#, 1
octave 4
- note A#, 0
- note G_, 0
+ note A#, 1
+ note G_, 1
octave 5
- note G_, 0
- note C#, 0
+ note G_, 1
+ note C#, 1
octave 4
- note A#, 0
- note G_, 0
+ note A#, 1
+ note G_, 1
octave 5
- note G_, 0
- note C#, 0
+ note G_, 1
+ note C#, 1
octave 4
- note A#, 0
- note G_, 0
+ note A#, 1
+ note G_, 1
octave 5
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 4
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 4
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 4
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
- note C_, 0
+ note G_, 1
+ note C_, 1
octave 4
- note A_, 0
- note G_, 0
+ note A_, 1
+ note G_, 1
endchannel
; eb03e
Music_SSAqua_branch_eb03e: ; eb03e
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
+ note G_, 1
octave 4
- note B_, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A_, 1
+ note G_, 1
octave 5
- note G_, 0
- note D_, 0
+ note G_, 1
+ note D_, 1
octave 4
- note B_, 0
- note G_, 0
- note B_, 0
- note G_, 0
- note C#, 0
+ note B_, 1
+ note G_, 1
+ note B_, 1
+ note G_, 1
+ note C#, 1
octave 3
- note G_, 0
+ note G_, 1
endchannel
Music_SSAqua_Ch3: ; eb056
@@ -616,223 +616,223 @@
vibrato $8, $34
notetype $6, $15
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
-
-Music_SSAqua_branch_eb063: ; eb063
- note G_, 15
- note __, 7
note G_, 1
note __, 1
- notetype $c, $15
note G_, 1
- note G_, 9
- note __, 3
+ note __, 1
+
+Music_SSAqua_branch_eb063: ; eb063
+ note G_, 16
+ note __, 8
+ note G_, 2
+ note __, 2
+ notetype $c, $15
+ note G_, 2
+ note G_, 10
+ note __, 4
notetype $6, $15
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 15
- note __, 7
note G_, 1
note __, 1
- notetype $c, $15
note G_, 1
- note G_, 7
- note B_, 0
+ note __, 1
+ note G_, 16
+ note __, 8
+ note G_, 2
+ note __, 2
+ notetype $c, $15
+ note G_, 2
+ note G_, 8
+ note B_, 1
octave 3
- note C#, 0
- note D_, 0
- note G_, 0
- note D_, 0
- note G_, 0
- note B_, 0
+ note C#, 1
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ note G_, 1
+ note B_, 1
octave 4
- note E_, 0
+ note E_, 1
callchannel Music_SSAqua_branch_eb14d
callchannel Music_SSAqua_branch_eb14d
Music_SSAqua_branch_eb08d: ; eb08d
- note G_, 1
- note __, 1
- octave 3
- note G_, 0
+ note G_, 2
note __, 2
- octave 2
+ octave 3
note G_, 1
- note __, 1
+ note __, 3
+ octave 2
+ note G_, 2
+ note __, 2
octave 3
- note G_, 0
+ note G_, 1
+ note __, 3
+ octave 2
+ note G_, 2
note __, 2
+ octave 3
+ note G_, 1
+ note __, 3
octave 2
+ note G_, 2
+ note __, 2
+ octave 3
note G_, 1
note __, 1
- octave 3
- note G_, 0
- note __, 2
octave 2
note G_, 1
note __, 1
- octave 3
- note G_, 0
- note __, 0
- octave 2
- note G_, 0
- note __, 0
loopchannel 4, Music_SSAqua_branch_eb08d
callchannel Music_SSAqua_branch_eb172
callchannel Music_SSAqua_branch_eb172
callchannel Music_SSAqua_branch_eb230
octave 3
- note E_, 1
- note __, 1
- octave 4
- note E_, 0
+ note E_, 2
note __, 2
- octave 3
- note D#, 1
- note __, 1
octave 4
- note D#, 0
- note __, 2
+ note E_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
- octave 4
- note D_, 0
+ note D#, 2
note __, 2
- octave 3
- note D#, 1
- note __, 1
octave 4
- note D#, 0
+ note D#, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
- octave 2
- note A_, 1
- note __, 1
octave 4
- note C_, 0
+ note D_, 1
+ note __, 3
+ octave 3
+ note D#, 2
note __, 2
- octave 2
- note A_, 1
- note __, 1
octave 4
- note C_, 0
- note __, 2
+ note D#, 1
+ note __, 3
octave 2
- note A_, 1
- note __, 1
- octave 4
- note C#, 0
+ note A_, 2
note __, 2
- octave 2
- note A_, 1
- note __, 1
octave 4
- note C#, 0
+ note C_, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
- octave 3
- note D_, 1
- note __, 1
octave 4
- note G_, 0
+ note C_, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
- octave 3
- note D_, 1
- note __, 1
octave 4
- note G_, 0
+ note C#, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
+ octave 4
+ note C#, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 0
+ note G_, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
+ octave 4
+ note G_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 0
+ note F#, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
callchannel Music_SSAqua_branch_eb230
octave 3
- note E_, 1
- note __, 1
- octave 4
- note E_, 0
+ note E_, 2
note __, 2
- octave 3
- note E_, 1
- note __, 1
octave 4
- note D#, 0
+ note E_, 1
+ note __, 3
+ octave 3
+ note E_, 2
note __, 2
- octave 2
- note A_, 1
- note __, 1
octave 4
- note C#, 0
- note __, 2
+ note D#, 1
+ note __, 3
octave 2
- note A_, 1
- note __, 1
- octave 4
- note C#, 0
+ note A_, 2
note __, 2
- octave 3
- note C_, 1
- note __, 1
octave 4
- note G_, 0
+ note C#, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
- octave 3
- note C_, 1
- note __, 1
octave 4
- note G_, 0
- note __, 2
- octave 3
note C#, 1
- note __, 1
- octave 4
- note G_, 0
- note __, 2
+ note __, 3
octave 3
- note C#, 1
- note __, 1
- octave 4
- note G_, 0
+ note C_, 2
note __, 2
+ octave 4
+ note G_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 4
- note G_, 0
+ note G_, 1
+ note __, 3
+ octave 3
+ note C#, 2
note __, 2
+ octave 4
+ note G_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 4
- note G_, 0
+ note G_, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
+ octave 4
+ note G_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 0
+ note G_, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 2
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
loopchannel 0, Music_SSAqua_branch_eb063
; eb14d
@@ -839,283 +839,283 @@
Music_SSAqua_branch_eb14d: ; eb14d
notetype $6, $15
octave 2
+ note G_, 2
+ note __, 6
+ note G_, 2
+ note __, 6
+ note G_, 2
+ note __, 2
+ octave 3
+ note G_, 2
+ note __, 2
+ octave 2
+ note G_, 2
+ note __, 4
note G_, 1
- note __, 5
- note G_, 1
- note __, 5
- note G_, 1
note __, 1
+ note G_, 2
+ note __, 6
+ note G_, 2
+ note __, 2
octave 3
note G_, 1
- note __, 1
+ note __, 3
octave 2
+ note G_, 2
+ note __, 2
+ octave 3
note G_, 1
note __, 3
- note G_, 0
- note __, 0
- note G_, 1
- note __, 5
- note G_, 1
- note __, 1
- octave 3
- note G_, 0
- note __, 2
octave 2
+ note G_, 2
+ note __, 4
note G_, 1
note __, 1
- octave 3
- note G_, 0
- note __, 2
- octave 2
- note G_, 1
- note __, 3
- note G_, 0
- note __, 0
endchannel
; eb172
Music_SSAqua_branch_eb172: ; eb172
octave 2
- note G_, 1
- note __, 1
- octave 4
- note D_, 0
+ note G_, 2
note __, 2
- octave 2
- note G_, 1
- note __, 1
octave 4
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
octave 2
- note G_, 1
- note __, 1
- octave 4
- note E_, 0
+ note G_, 2
note __, 2
- octave 2
- note G_, 1
- note __, 1
octave 4
- note E_, 0
- note __, 0
+ note D_, 1
+ note __, 3
octave 2
- note G_, 0
- note __, 0
- note G_, 1
- note __, 1
- octave 4
- note F#, 0
+ note G_, 2
note __, 2
- octave 2
- note G_, 1
- note __, 1
octave 4
- note F#, 0
- note __, 2
+ note E_, 1
+ note __, 3
octave 2
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 4
- note G_, 3
- note F#, 3
note E_, 1
note __, 1
octave 2
- note B_, 1
+ note G_, 1
note __, 1
+ note G_, 2
+ note __, 2
octave 4
- note F#, 0
+ note F#, 1
+ note __, 3
+ octave 2
+ note G_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
octave 2
- note B_, 1
- note __, 1
+ note G_, 2
+ note __, 2
octave 4
- note F#, 0
+ note G_, 4
+ note F#, 4
+ note E_, 2
note __, 2
octave 2
- note A#, 1
- note __, 1
- octave 3
- note A#, 0
+ note B_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
octave 2
- note A#, 1
- note __, 1
- octave 3
- note A#, 0
+ note B_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
octave 2
- note A_, 1
- note __, 1
- octave 3
- note A_, 0
+ note A#, 2
note __, 2
+ octave 3
+ note A#, 1
+ note __, 3
octave 2
- note A_, 1
- note __, 1
+ note A#, 2
+ note __, 2
octave 3
- note A_, 0
+ note A#, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
+ octave 3
+ note A_, 1
+ note __, 3
octave 2
- note A#, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 3
- note A#, 0
+ note A_, 1
+ note __, 3
+ octave 2
+ note A#, 2
note __, 2
+ octave 3
+ note A#, 1
+ note __, 3
octave 2
+ note A#, 2
+ note __, 2
+ octave 3
note A#, 1
note __, 1
- octave 3
- note A#, 0
- note __, 0
- note D#, 0
- note __, 0
- note E_, 1
+ note D#, 1
note __, 1
- octave 4
- note E_, 0
+ note E_, 2
note __, 2
- octave 3
- note E_, 1
- note __, 1
octave 4
- note E_, 0
- note __, 2
+ note E_, 1
+ note __, 3
octave 3
- note D#, 1
- note __, 1
+ note E_, 2
+ note __, 2
octave 4
- note D#, 0
+ note E_, 1
+ note __, 3
+ octave 3
+ note D#, 2
note __, 2
+ octave 4
+ note D#, 1
+ note __, 3
octave 3
+ note D#, 2
+ note __, 2
+ octave 4
note D#, 1
note __, 1
- octave 4
- note D#, 0
- note __, 0
octave 3
- note C#, 0
- note __, 0
- note D_, 1
+ note C#, 1
note __, 1
- octave 4
- note D_, 0
+ note D_, 2
note __, 2
- octave 3
- note D_, 1
- note __, 1
octave 4
- note D_, 0
- note __, 2
+ note D_, 1
+ note __, 3
octave 3
- note C#, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note B_, 3
- note G_, 3
- note E_, 1
- note __, 1
+ note D_, 1
+ note __, 3
octave 3
- note C_, 1
- note __, 1
+ note C#, 2
+ note __, 2
octave 4
- note G_, 0
+ note B_, 4
+ note G_, 4
+ note E_, 2
note __, 2
octave 3
- note C_, 1
- note __, 1
- octave 4
- note G_, 0
+ note C_, 2
note __, 2
- octave 2
- note A_, 1
- note __, 1
octave 4
- note E_, 0
+ note G_, 1
+ note __, 3
+ octave 3
+ note C_, 2
note __, 2
- octave 2
- note A_, 1
- note __, 1
octave 4
- note E_, 0
+ note G_, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
- octave 3
- note D_, 1
- note __, 1
octave 4
- note G_, 0
+ note E_, 1
+ note __, 3
+ octave 2
+ note A_, 2
note __, 2
- octave 3
- note D_, 1
- note __, 1
octave 4
- note G_, 0
- note __, 2
+ note E_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 0
+ note G_, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
+ octave 4
+ note G_, 1
+ note __, 3
octave 3
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 4
- note F#, 0
+ note F#, 1
+ note __, 3
+ octave 3
+ note D_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
endchannel
; eb230
Music_SSAqua_branch_eb230: ; eb230
octave 2
- note B_, 1
- note __, 1
- octave 4
- note F#, 0
+ note B_, 2
note __, 2
- octave 2
- note B_, 1
- note __, 1
octave 4
- note F#, 0
- note __, 2
+ note F#, 1
+ note __, 3
octave 2
- note B_, 1
- note __, 1
- octave 4
- note D#, 0
+ note B_, 2
note __, 2
+ octave 4
+ note F#, 1
+ note __, 3
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
octave 4
- note D#, 0
+ note D#, 1
+ note __, 3
+ octave 2
+ note B_, 2
note __, 2
+ octave 4
+ note D#, 1
+ note __, 3
endchannel
Music_SSAqua_Ch4: ; eb249
togglenoise $3
notetype $c
- note __, 1
+ note __, 2
Music_SSAqua_branch_eb24e: ; eb24e
- note G#, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
- note G#, 0
- note G_, 0
+ note G#, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
loopchannel 12, Music_SSAqua_branch_eb24e
callchannel Music_SSAqua_branch_eb2ae
callchannel Music_SSAqua_branch_eb2ae
@@ -1145,47 +1145,47 @@
; eb2ae
Music_SSAqua_branch_eb2ae: ; eb2ae
- note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note G_, 0
- note G_, 0
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
endchannel
; eb2bb
Music_SSAqua_branch_eb2bb: ; eb2bb
- note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note G_, 0
- note G_, 0
- note A#, 1
- note G_, 0
- note G_, 0
- note D_, 1
- note F#, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note F#, 2
endchannel
; eb2c7
Music_SSAqua_branch_eb2c7: ; eb2c7
- note A#, 1
- note G_, 0
- note G_, 0
+ note A#, 2
+ note G_, 1
+ note G_, 1
+ note D_, 2
+ note G_, 1
+ note G_, 1
note D_, 1
- note G_, 0
- note G_, 0
- note D_, 0
- note D_, 0
note D_, 1
- note D_, 1
- note C_, 1
+ note D_, 2
+ note D_, 2
+ note C_, 2
endchannel
; eb2d3
--- a/audio/music/suicunebattle.asm
+++ b/audio/music/suicunebattle.asm
@@ -13,503 +13,503 @@
vibrato $12, $15
notetype $c, $b7
octave 4
- note A_, 0
- note G#, 0
- note G_, 3
- note E_, 1
- note D#, 0
- note D_, 0
- note C#, 3
+ note A_, 1
+ note G#, 1
+ note G_, 4
+ note E_, 2
+ note D#, 1
+ note D_, 1
+ note C#, 4
octave 3
- note A#, 1
- note A_, 0
- note G#, 0
- note G_, 3
- note E_, 1
- note D#, 0
- note D_, 0
- note C#, 3
+ note A#, 2
+ note A_, 1
+ note G#, 1
+ note G_, 4
+ note E_, 2
+ note D#, 1
+ note D_, 1
+ note C#, 4
octave 2
- note A#, 1
+ note A#, 2
notetype $c, $b2
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 2
notetype $c, $b3
octave 4
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
notetype $c, $b2
octave 2
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 2
notetype $c, $b3
octave 4
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
notetype $c, $b2
octave 2
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 1
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 2
notetype $c, $b3
octave 4
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
notetype $c, $b2
octave 2
- note A_, 3
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 4
+ note A_, 2
+ note A_, 2
+ note A_, 2
note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 3
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 0
- note B_, 0
+ note B_, 1
octave 3
- note E_, 0
- note G#, 0
+ note E_, 1
+ note G#, 1
Music_SuicuneBattle_branch_178bfc: ; 178bfc
notetype $c, $b4
octave 2
- note A_, 1
- note B_, 1
- note E_, 1
+ note A_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note A_, 3
- note E_, 1
- note D_, 1
- note E_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note A_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note C_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note G_, 3
- note D_, 1
- note C_, 1
+ note G_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note F_, 3
- note E_, 1
- note D_, 1
- note F_, 1
- note G_, 1
- note E_, 1
+ note F_, 4
+ note E_, 2
+ note D_, 2
+ note F_, 2
+ note G_, 2
+ note E_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note E_, 1
- note G_, 1
- note A_, 5
- note G_, 3
- note F_, 3
- note E_, 1
- note D_, 5
+ note E_, 2
+ note G_, 2
+ note A_, 6
+ note G_, 4
+ note F_, 4
+ note E_, 2
+ note D_, 6
octave 2
- note A_, 1
- note B_, 1
- note E_, 1
+ note A_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note D_, 1
- note E_, 1
- note D_, 1
- note A_, 3
- note E_, 1
- note D_, 1
- note E_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note A_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note C_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note G_, 3
- note D_, 1
- note C_, 1
+ note G_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note F_, 3
- note E_, 1
- note D_, 1
- note F_, 1
+ note F_, 4
+ note E_, 2
+ note D_, 2
+ note F_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note C_, 1
- note A_, 3
- note G_, 1
- note F_, 1
- note A_, 1
- note G_, 1
- note A_, 1
- note C_, 1
+ note G_, 2
+ note C_, 2
+ note A_, 4
+ note G_, 2
+ note F_, 2
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ note C_, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A_, 1
- note G_, 1
- note C_, 1
+ note A_, 2
+ note G_, 2
+ note C_, 2
notetype $c, $b3
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
- note __, 1
- note E_, 3
- note D_, 1
- note C_, 1
+ note C_, 2
+ note __, 2
+ note E_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
octave 3
- note C_, 1
- note E_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
octave 2
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
notetype $c, $b6
octave 3
- note G_, 9
+ note G_, 10
notetype $c, $b3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
- note __, 1
+ note G_, 2
+ note __, 2
notetype $c, $b7
octave 3
- note G_, 9
+ note G_, 10
notetype $c, $b3
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
- note __, 1
- note E_, 3
- note D_, 1
- note C_, 1
+ note C_, 2
+ note __, 2
+ note E_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
octave 3
- note C_, 1
- note E_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note E_, 2
+ note D_, 2
+ note C_, 2
octave 2
- note B_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note G_, 1
- note C_, 1
+ note G_, 2
+ note C_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note F#, 1
+ note G_, 2
+ note F#, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note B_, 1
- note F#, 1
- note E_, 1
+ note B_, 2
+ note F#, 2
+ note E_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note A_, 1
- note E_, 1
- note C_, 1
- note G_, 1
+ note A_, 2
+ note E_, 2
+ note C_, 2
+ note G_, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
notetype $c, $b2
octave 2
- note B_, 1
- note B_, 5
- note B_, 1
- note B_, 5
- note B_, 1
- note B_, 5
- note B_, 1
+ note B_, 2
+ note B_, 6
+ note B_, 2
+ note B_, 6
+ note B_, 2
+ note B_, 6
+ note B_, 2
notetype $c, $b4
octave 3
- note C_, 5
+ note C_, 6
notetype $c, $b2
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b5
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b5
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b5
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note B_, 0
+ note B_, 1
octave 3
- note F#, 0
- note A_, 0
+ note F#, 1
+ note A_, 1
octave 4
- note C_, 0
+ note C_, 1
notetype $c, $b2
octave 3
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b5
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 3
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b5
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 3
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b5
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 3
- note B_, 1
+ note B_, 2
notetype $c, $b5
octave 4
- note C_, 5
+ note C_, 6
notetype $c, $b2
octave 3
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b4
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 3
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b4
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 3
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
notetype $c, $b4
octave 1
- note F#, 3
+ note F#, 4
notetype $c, $b2
octave 3
- note B_, 1
+ note B_, 2
notetype $c, $b5
octave 4
- note C_, 5
+ note C_, 6
notetype $c, $b7
octave 2
- note B_, 7
- note E_, 7
+ note B_, 8
+ note E_, 8
octave 3
- note C_, 7
+ note C_, 8
octave 2
- note A_, 7
- note B_, 7
- note E_, 7
- note F_, 9
- note C_, 1
- note D_, 1
- note C_, 1
+ note A_, 8
+ note B_, 8
+ note E_, 8
+ note F_, 10
+ note C_, 2
+ note D_, 2
+ note C_, 2
notetype $c, $a0
octave 1
- note F#, 7
- note B_, 7
- note G_, 7
+ note F#, 8
+ note B_, 8
+ note G_, 8
octave 2
- note C_, 7
+ note C_, 8
octave 1
- note B_, 7
- note E_, 7
- note F_, 7
+ note B_, 8
+ note E_, 8
+ note F_, 8
notetype $c, $a7
- note F_, 7
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note F_, 8
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
notetype $c, $b2
- note __, 3
+ note __, 4
octave 3
- note D_, 7
- note D_, 7
- note D_, 7
- note D_, 7
- note D_, 7
- note D_, 7
- note D_, 7
- note D_, 7
- note F_, 7
- note F_, 7
- note F_, 7
- note F_, 7
- note F_, 7
- note F_, 7
- note F_, 7
- note F_, 3
- note E_, 7
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
- note __, 15
+ note D_, 8
+ note D_, 8
+ note D_, 8
+ note D_, 8
+ note D_, 8
+ note D_, 8
+ note D_, 8
+ note D_, 8
+ note F_, 8
+ note F_, 8
+ note F_, 8
+ note F_, 8
+ note F_, 8
+ note F_, 8
+ note F_, 8
+ note F_, 4
+ note E_, 8
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
vibrato $8, $24
dutycycle $2
notetype $c, $96
octave 4
- note E_, 5
- note F#, 5
+ note E_, 6
+ note F#, 6
octave 3
- note A_, 3
+ note A_, 4
octave 4
- note A_, 15
+ note A_, 16
vibrato $12, $15
dutycycle $3
loopchannel 0, Music_SuicuneBattle_branch_178bfc
@@ -520,1543 +520,1543 @@
tone $0001
notetype $c, $c3
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 1
+ note E_, 1
+ note A_, 2
octave 5
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note A_, 5
+ note E_, 1
+ note A_, 6
notetype $c, $c2
octave 2
- note E_, 7
- note E_, 7
- note E_, 7
+ note E_, 8
+ note E_, 8
+ note E_, 8
notetype $c, $c3
octave 4
- note A#, 3
+ note A#, 4
notetype $c, $c2
- note A_, 3
+ note A_, 4
octave 2
- note E_, 7
- note E_, 7
- note E_, 7
+ note E_, 8
+ note E_, 8
+ note E_, 8
notetype $c, $c3
octave 4
- note A#, 3
+ note A#, 4
notetype $c, $c2
- note A_, 3
+ note A_, 4
octave 4
- note E_, 7
- note E_, 7
- note E_, 7
+ note E_, 8
+ note E_, 8
+ note E_, 8
notetype $c, $c3
octave 4
- note A#, 3
+ note A#, 4
notetype $c, $c2
- note A_, 3
+ note A_, 4
octave 4
- note E_, 7
- note E_, 7
- note E_, 7
- note E_, 3
+ note E_, 8
+ note E_, 8
+ note E_, 8
+ note E_, 4
Music_SuicuneBattle_branch_178e4e: ; 178e4e
notetype $c, $c7
octave 3
- note A_, 7
- note B_, 7
- note D_, 7
+ note A_, 8
+ note B_, 8
+ note D_, 8
notetype $c, $b0
octave 4
- note D_, 7
+ note D_, 8
notetype $c, $b6
- note D_, 7
+ note D_, 8
vibrato $10, $24
dutycycle $2
notetype $c, $a4
octave 5
- note A_, 5
- note B_, 5
- note D_, 3
+ note A_, 6
+ note B_, 6
+ note D_, 4
octave 6
- note D_, 7
+ note D_, 8
vibrato $14, $34
dutycycle $3
notetype $c, $c7
octave 4
- note C_, 7
- note D_, 7
+ note C_, 8
+ note D_, 8
octave 3
- note G_, 7
+ note G_, 8
octave 4
- note F_, 7
+ note F_, 8
notetype $c, $b0
- note E_, 9
+ note E_, 10
notetype $c, $b7
- note E_, 5
+ note E_, 6
notetype $c, $a5
octave 2
- note G_, 3
- note A_, 3
- note G_, 3
- note B_, 3
+ note G_, 4
+ note A_, 4
+ note G_, 4
+ note B_, 4
notetype $c, $c7
octave 3
- note A_, 7
- note B_, 7
- note D_, 7
+ note A_, 8
+ note B_, 8
+ note D_, 8
notetype $c, $c7
octave 4
- note D_, 7
+ note D_, 8
notetype $c, $4c
- note D_, 3
+ note D_, 4
notetype $c, $c6
- note D_, 3
+ note D_, 4
notetype $c, $a4
vibrato $8, $24
dutycycle $2
octave 5
- note A_, 5
- note B_, 5
- note D_, 3
+ note A_, 6
+ note B_, 6
+ note D_, 4
octave 6
- note D_, 7
+ note D_, 8
vibrato $14, $34
notetype $c, $c7
dutycycle $3
octave 4
- note C_, 7
- note D_, 7
+ note C_, 8
+ note D_, 8
octave 3
- note G_, 7
+ note G_, 8
octave 4
- note F_, 7
+ note F_, 8
notetype $c, $4c
- note E_, 7
+ note E_, 8
notetype $c, $c7
- note E_, 7
+ note E_, 8
notetype $c, $c6
- note C_, 7
- note G_, 7
+ note C_, 8
+ note G_, 8
notetype $c, $c2
octave 3
- note F#, 1
- note G_, 1
- note __, 1
- note B_, 3
- note A_, 1
- note G_, 1
- note F#, 1
- note F#, 1
- note G_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note C_, 1
- note __, 1
+ note F#, 2
+ note G_, 2
+ note __, 2
+ note B_, 4
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note F#, 2
+ note G_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note C_, 2
+ note __, 2
notetype $c, $c7
octave 4
- note C_, 9
+ note C_, 10
notetype $c, $c3
octave 4
- note G_, 1
- note C_, 1
- note __, 1
+ note G_, 2
+ note C_, 2
+ note __, 2
notetype $c, $c7
octave 5
- note C_, 9
+ note C_, 10
notetype $c, $c3
octave 4
- note F#, 1
- note G_, 1
- note __, 1
- note B_, 3
- note A_, 1
- note G_, 1
- note F#, 1
- note F#, 1
- note G_, 1
- note B_, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
+ note F#, 2
+ note G_, 2
+ note __, 2
+ note B_, 4
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note F#, 2
+ note G_, 2
+ note B_, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
notetype $c, $c7
- note G_, 7
- note F#, 7
- note E_, 7
- note G_, 7
+ note G_, 8
+ note F#, 8
+ note E_, 8
+ note G_, 8
notetype $c, $c2
octave 3
- note F#, 1
- note F#, 5
- note F#, 1
- note F#, 5
- note F#, 1
- note F#, 5
- note F#, 1
+ note F#, 2
+ note F#, 6
+ note F#, 2
+ note F#, 6
+ note F#, 2
+ note F#, 6
+ note F#, 2
notetype $c, $b7
- note G_, 5
+ note G_, 6
notetype $c, $c2
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 3
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 3
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 3
- note F#, 1
+ note F#, 2
notetype $c, $c7
- note G_, 5
+ note G_, 6
notetype $c, $c2
octave 4
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 4
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 4
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 4
- note F#, 1
+ note F#, 2
notetype $c, $c7
- note G_, 5
+ note G_, 6
notetype $c, $c2
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 4
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 4
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
notetype $c, $c7
octave 1
- note B_, 3
+ note B_, 4
notetype $c, $c2
octave 4
- note F#, 1
+ note F#, 2
notetype $c, $c7
- note G_, 5
+ note G_, 6
notetype $c, $b0
octave 3
- note F#, 7
+ note F#, 8
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note G_, 7
- note E_, 7
- note F#, 7
+ note G_, 8
+ note E_, 8
+ note F#, 8
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note C_, 7
+ note C_, 8
notetype $c, $b7
octave 3
- note C_, 7
+ note C_, 8
notetype $c, $c7
octave 1
- note B_, 7
+ note B_, 8
octave 2
- note E_, 7
- note C_, 7
- note F_, 7
- note E_, 7
+ note E_, 8
+ note C_, 8
+ note F_, 8
+ note E_, 8
octave 1
- note B_, 7
+ note B_, 8
notetype $c, $b0
octave 2
- note C_, 9
+ note C_, 10
notetype $c, $b7
octave 2
- note C_, 5
+ note C_, 6
notetype $c, $c3
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note E_, 1
+ note E_, 2
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
octave 1
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 2
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
octave 1
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 2
- note E_, 1
+ note E_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note E_, 1
+ note E_, 2
octave 1
- note F_, 1
+ note F_, 2
octave 2
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
octave 1
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 2
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
octave 1
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 2
- note E_, 1
- note B_, 1
+ note E_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 3
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
octave 2
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 3
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
octave 2
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 3
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
octave 2
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 3
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
octave 2
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 3
- note E_, 1
- note D_, 1
- note G_, 1
+ note E_, 2
+ note D_, 2
+ note G_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note G#, 3
- note G_, 1
- note D_, 1
+ note G#, 4
+ note G_, 2
+ note D_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note D_, 1
- note G_, 1
- note G#, 1
- note G_, 1
- note D_, 1
+ note D_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note D_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note G#, 3
- note G_, 1
- note D_, 1
+ note G#, 4
+ note G_, 2
+ note D_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note D_, 1
- note G_, 1
- note G#, 1
- note G_, 1
- note D_, 1
+ note D_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note D_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note D_, 1
- note G_, 1
- note B_, 1
+ note D_, 2
+ note G_, 2
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note F_, 1
+ note F_, 2
octave 4
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
octave 3
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 4
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
octave 3
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note F_, 1
+ note F_, 2
octave 4
- note F_, 3
- note E_, 1
+ note F_, 4
+ note E_, 2
octave 3
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 4
- note E_, 1
- note F_, 1
- note E_, 1
+ note E_, 2
+ note F_, 2
+ note E_, 2
octave 3
- note B_, 1
- note F_, 1
- note B_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
octave 4
- note E_, 1
- note D_, 1
- note G_, 1
+ note E_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note G#, 3
- note G_, 1
- note D_, 1
+ note G#, 4
+ note G_, 2
+ note D_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D_, 1
- note G_, 1
- note G#, 1
- note G_, 1
- note D_, 1
+ note D_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note D_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note G#, 3
- note G_, 1
- note D_, 1
+ note G#, 4
+ note G_, 2
+ note D_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D_, 1
- note G_, 1
- note G#, 1
- note G_, 1
- note D_, 1
+ note D_, 2
+ note G_, 2
+ note G#, 2
+ note G_, 2
+ note D_, 2
octave 3
- note G#, 1
+ note G#, 2
octave 4
- note D_, 1
- note G_, 1
+ note D_, 2
+ note G_, 2
notetype $c, $c2
- note A_, 7
+ note A_, 8
notetype $c, $c3
octave 2
- note A_, 1
- note B_, 1
- note E_, 1
+ note A_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
- note E_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note G_, 3
- note D_, 1
- note C_, 1
+ note G_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
+ note C_, 2
+ note D_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note G_, 3
- note D_, 1
- note C_, 1
+ note G_, 4
+ note D_, 2
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
- note G_, 1
- note D_, 1
- note C_, 1
+ note C_, 2
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
- note D_, 1
+ note C_, 2
+ note D_, 2
octave 2
- note A_, 1
- note B_, 1
- note E_, 1
+ note A_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
- note A_, 1
- note B_, 1
- note E_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
+ note A_, 2
+ note B_, 2
+ note E_, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
- note A_, 1
- note E_, 1
- note A_, 1
- note B_, 1
+ note B_, 2
+ note A_, 2
+ note E_, 2
+ note A_, 2
+ note B_, 2
loopchannel 0, Music_SuicuneBattle_branch_178e4e
Music_SuicuneBattle_Ch3: ; 179122
notetype $c, $18
- note __, 15
- note __, 3
+ note __, 16
+ note __, 4
octave 2
- note A_, 3
- note D_, 1
- note E_, 1
- note A#, 1
- note G_, 1
- note D_, 1
- note E_, 1
+ note A_, 4
+ note D_, 2
+ note E_, 2
+ note A#, 2
+ note G_, 2
+ note D_, 2
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 3
- note E_, 1
- note D_, 1
+ note A_, 4
+ note E_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 3
- note E_, 1
- note D_, 1
+ note A_, 4
+ note E_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note A_, 3
- note E_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 4
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 3
- note E_, 1
- note D_, 1
+ note A_, 4
+ note E_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note A_, 1
- note E_, 1
- note D_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 3
- note E_, 1
- note D_, 1
+ note A_, 4
+ note E_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
- note A_, 3
- note E_, 1
+ note D_, 2
+ note E_, 2
+ note A_, 4
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note E_, 1
+ note D_, 2
+ note E_, 2
notetype $c, $16
Music_SuicuneBattle_branch_179182: ; 179182
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note A_, 1
- note D_, 1
+ note D_, 2
+ note A_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
- note D_, 1
- note A_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note G_, 1
- note F_, 1
- note D_, 1
+ note G_, 2
+ note F_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note A_, 1
- note D_, 1
+ note D_, 2
+ note A_, 2
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
- note D_, 1
- note A_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note G_, 1
- note C_, 1
- note G_, 1
+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
- note B_, 1
- note F#, 1
+ note F#, 2
+ note B_, 2
+ note F#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
+ note F#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
+ note F#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
- note B_, 1
- note F#, 1
+ note F#, 2
+ note B_, 2
+ note F#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
+ note F#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
- note C_, 1
- note G_, 1
+ note F#, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 3
- note C_, 1
+ note G_, 4
+ note C_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
- note D_, 1
- note A_, 1
+ note G_, 2
+ note D_, 2
+ note A_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
- note D_, 1
- note A_, 1
- note D_, 1
- note A_, 1
- note D_, 1
- note A_, 1
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note A_, 1
- note D_, 1
- note A_, 1
- note D_, 1
- note A_, 1
- note C_, 1
- note G_, 1
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note D_, 2
+ note A_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note G_, 1
+ note G_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
+ note F#, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F#, 1
+ note F#, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
- note A_, 1
- note E_, 1
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
- note F#, 1
- note F#, 1
- note __, 3
- note F#, 1
- note F#, 1
- note __, 3
- note F#, 1
- note F#, 1
- note __, 3
- note F#, 1
- note G_, 5
- note F#, 1
- note F#, 1
- note __, 3
- note F#, 1
- note F#, 1
- note __, 3
- note F#, 1
- note F#, 1
- note __, 3
- note F#, 1
- note G_, 5
- note B_, 1
- note B_, 1
+ note E_, 2
+ note A_, 2
+ note E_, 2
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
+ note F#, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note G_, 6
+ note F#, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note G_, 6
+ note B_, 2
+ note B_, 2
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note B_, 1
- note B_, 1
+ note B_, 2
+ note B_, 2
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C_, 5
- note F#, 1
- note F#, 1
+ note C_, 6
+ note F#, 2
+ note F#, 2
octave 1
- note B_, 3
+ note B_, 4
octave 3
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
octave 1
- note B_, 3
+ note B_, 4
octave 3
- note F#, 1
- note F#, 1
+ note F#, 2
+ note F#, 2
octave 1
- note B_, 3
+ note B_, 4
octave 3
- note F#, 1
- note G_, 5
+ note F#, 2
+ note G_, 6
octave 2
- note F#, 7
+ note F#, 8
octave 1
- note B_, 7
+ note B_, 8
octave 2
- note G_, 7
- note E_, 7
- note F#, 7
+ note G_, 8
+ note E_, 8
+ note F#, 8
octave 1
- note B_, 7
+ note B_, 8
octave 2
- note C_, 9
- note C_, 1
- note D_, 1
- note C_, 1
+ note C_, 10
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 1
- note B_, 7
+ note B_, 8
octave 2
- note E_, 7
- note C_, 7
- note F_, 7
- note E_, 7
+ note E_, 8
+ note C_, 8
+ note F_, 8
+ note E_, 8
octave 1
- note B_, 7
+ note B_, 8
octave 2
- note C_, 15
- note __, 3
+ note C_, 16
+ note __, 4
octave 1
- note B_, 1
- note __, 5
- note B_, 1
- note __, 1
- note __, 3
- note B_, 1
- note __, 5
- note B_, 1
- note __, 1
- note __, 3
- note B_, 1
- note __, 5
- note B_, 1
- note __, 1
- note __, 3
- note B_, 1
- note __, 5
- note B_, 1
- note __, 1
- note B_, 1
+ note B_, 2
+ note __, 6
+ note B_, 2
+ note __, 2
+ note __, 4
+ note B_, 2
+ note __, 6
+ note B_, 2
+ note __, 2
+ note __, 4
+ note B_, 2
+ note __, 6
+ note B_, 2
+ note __, 2
+ note __, 4
+ note B_, 2
+ note __, 6
+ note B_, 2
+ note __, 2
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
- note F_, 1
- note B_, 1
- note F_, 1
+ note F_, 2
+ note B_, 2
+ note F_, 2
+ note B_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note D_, 1
- note G#, 1
+ note F_, 2
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
- note G#, 1
- note B_, 1
- note F_, 1
+ note G#, 2
+ note D_, 2
+ note G#, 2
+ note B_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note B_, 1
- note F_, 1
+ note B_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note B_, 1
- note F_, 1
- note B_, 1
- note F_, 1
+ note B_, 2
+ note F_, 2
+ note B_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note B_, 1
- note F_, 1
+ note B_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note B_, 1
- note F_, 1
+ note B_, 2
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
- note B_, 1
+ note F_, 2
+ note B_, 2
octave 1
- note B_, 1
+ note B_, 2
octave 2
- note F_, 1
+ note F_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
+ note G#, 2
+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
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+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
+ note G#, 2
+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
+ note G#, 2
+ note D_, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
- note G#, 1
+ note G#, 2
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note D_, 1
- note G#, 1
- note D_, 1
- note G#, 1
+ note D_, 2
+ note G#, 2
+ note D_, 2
+ note G#, 2
octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
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octave 3
- note D_, 1
+ note D_, 2
octave 2
- note G#, 1
- note D_, 1
- note G#, 1
- note A_, 3
- note __, 3
+ note G#, 2
+ note D_, 2
+ note G#, 2
+ note A_, 4
+ note __, 4
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
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octave 1
- note A_, 1
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octave 2
- note D_, 1
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octave 1
- note A_, 1
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octave 2
- note D_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
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octave 1
- note A_, 1
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octave 2
- note D_, 1
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octave 1
- note A_, 1
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octave 2
- note D_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
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+ note D_, 2
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+ note D_, 2
octave 1
- note A_, 1
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octave 2
- note D_, 1
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octave 1
- note A_, 1
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octave 2
- note D_, 1
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octave 1
- note A_, 1
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octave 2
- note D_, 1
+ note D_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note D_, 1
- note C_, 1
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+ note D_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
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+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
+ note C_, 2
+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
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+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
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+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
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octave 2
- note C_, 1
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+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
- note G_, 1
- note C_, 1
- note G_, 1
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+ note G_, 2
+ note C_, 2
+ note G_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note C_, 1
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+ note G_, 2
octave 3
- note C_, 1
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octave 2
- note C_, 1
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+ note G_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
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+ note A_, 2
octave 1
- note A_, 1
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octave 2
- note E_, 1
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+ note A_, 2
octave 1
- note A_, 1
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octave 2
- note E_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
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+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
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+ note A_, 2
octave 1
- note A_, 1
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octave 2
- note E_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
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+ note A_, 2
octave 1
- note A_, 1
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octave 2
- note E_, 1
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+ note A_, 2
octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note E_, 1
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octave 1
- note A_, 1
+ note A_, 2
octave 2
- note A_, 3
- note E_, 1
- note D_, 1
- note E_, 1
+ note A_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
loopchannel 0, Music_SuicuneBattle_branch_179182
; 17948b
--- a/audio/music/surf.asm
+++ b/audio/music/surf.asm
@@ -17,58 +17,58 @@
vibrato $10, $24
intensity $73
octave 3
- note F_, 0
- note __, 0
- note D#, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
intensity $73
- note F_, 0
- note __, 0
- note D#, 0
- note __, 0
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
+ note F_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
intensity $73
- note F_, 0
- note __, 0
- note D#, 0
- note __, 0
- note F_, 0
- note __, 0
- note D#, 0
+ note F_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note D#, 1
intensity $93
- note __, 0
- note G#, 0
- note __, 0
- note D#, 0
- note __, 0
- intensity $a7
- note F_, 0
- note __, 0
- note D#, 0
- note __, 0
- note F_, 0
- note __, 0
- note D#, 0
- intensity $b7
- note __, 0
- note A#, 1
+ note __, 1
note G#, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ intensity $a7
note F_, 1
- note D_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note D#, 1
+ intensity $b7
+ note __, 1
+ note A#, 2
+ note G#, 2
+ note F_, 2
+ note D_, 2
notetype $8, $c7
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D_, 1
- note F_, 1
+ note D_, 2
+ note F_, 2
intensity $f7
- note G#, 1
- note A#, 1
+ note G#, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
dutycycle $0
callchannel Music_Surf_branch_f5233
dutycycle $1
@@ -76,49 +76,49 @@
callchannel Music_Surf_branch_f5233
callchannel Music_Surf_branch_f5293
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note G_, 1
- note D#, 1
- note C_, 1
- note D#, 1
- note G_, 1
+ note G_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note G_, 2
octave 4
- note C_, 1
- note D#, 1
- note G_, 1
+ note C_, 2
+ note D#, 2
+ note G_, 2
dutycycle $1
notetype $6, $97
callchannel Music_Surf_branch_f5293
intensity $a8
- note G#, 5
- note A_, 5
- note A#, 2
+ note G#, 6
+ note A_, 6
+ note A#, 3
octave 4
- note D_, 2
+ note D_, 3
intensity $a8
dutycycle $1
callchannel Music_Surf_branch_f52d9
octave 3
- note D#, 7
- note G#, 7
- note D#, 7
+ note D#, 8
+ note G#, 8
+ note D#, 8
dutycycle $3
notetype $8, $98
callchannel Music_Surf_branch_f52d9
notetype $c, $a7
octave 3
- note D#, 11
+ note D#, 12
octave 2
- note F_, 3
- note D#, 3
- note F_, 3
- note G#, 3
- note D#, 1
- note G#, 1
- note B_, 1
+ note F_, 4
+ note D#, 4
+ note F_, 4
+ note G#, 4
+ note D#, 2
+ note G#, 2
+ note B_, 2
octave 3
- note D#, 1
+ note D#, 2
loopchannel 0, Music_Surf_branch_f519e
; f5233
@@ -125,222 +125,222 @@
Music_Surf_branch_f5233: ; f5233
notetype $c, $a7
octave 3
- note D#, 3
- note A#, 0
- note __, 0
+ note D#, 4
+ note A#, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 3
- note D#, 3
- note A#, 0
- note __, 0
+ note D#, 4
+ note A#, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 4
- note D#, 0
- note __, 0
+ note D#, 1
+ note __, 1
octave 3
- note C#, 3
- note A#, 0
- note __, 0
+ note C#, 4
+ note A#, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note C#, 3
- note A#, 0
- note __, 0
+ note C#, 4
+ note A#, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note A#, 0
- note __, 0
+ note A#, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
octave 3
- note C_, 3
- note G#, 0
- note __, 0
+ note C_, 4
+ note G#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note C_, 3
- note G#, 0
- note __, 0
+ note C_, 4
+ note G#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
notetype $6, $a7
octave 3
- note A#, 0
- note B_, 14
+ note A#, 1
+ note B_, 15
octave 4
- note D#, 3
+ note D#, 4
octave 3
- note B_, 3
- note G#, 7
- note F_, 7
- note C#, 3
- note D_, 3
+ note B_, 4
+ note G#, 8
+ note F_, 8
+ note C#, 4
+ note D_, 4
endchannel
; f5293
Music_Surf_branch_f5293: ; f5293
octave 4
- note G#, 15
- note D#, 3
- note C_, 3
+ note G#, 16
+ note D#, 4
+ note C_, 4
octave 3
- note G#, 3
+ note G#, 4
octave 4
- note C_, 3
- note D_, 3
- note D#, 3
- note G_, 3
- note G#, 3
+ note C_, 4
+ note D_, 4
+ note D#, 4
+ note G_, 4
+ note G#, 4
notetype $8, $92
- note A#, 1
- note F_, 1
- note D_, 1
- note F_, 1
- note D_, 1
+ note A#, 2
+ note F_, 2
+ note D_, 2
+ note F_, 2
+ note D_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
- note F_, 1
- note A#, 1
- note F_, 1
- note D_, 1
+ note A#, 2
+ note F_, 2
+ note A#, 2
+ note F_, 2
+ note D_, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note D_, 1
- note F_, 1
- note G#, 1
- note A#, 1
+ note D_, 2
+ note F_, 2
+ note G#, 2
+ note A#, 2
octave 4
- note D_, 1
+ note D_, 2
notetype $6, $97
- note C#, 0
- note D_, 14
- note G_, 3
- note D_, 3
+ note C#, 1
+ note D_, 15
+ note G_, 4
+ note D_, 4
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note D_, 3
- note F_, 3
- note G_, 3
- note A_, 3
- note A#, 3
+ note D_, 4
+ note F_, 4
+ note G_, 4
+ note A_, 4
+ note A#, 4
notetype $8, $92
octave 5
- note C_, 1
+ note C_, 2
octave 4
- note G_, 1
- note D#, 1
- note G_, 1
- note D#, 1
- note C_, 1
- note D#, 1
- note C_, 1
+ note G_, 2
+ note D#, 2
+ note G_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note C_, 2
octave 3
- note G_, 1
+ note G_, 2
endchannel
; f52d9
Music_Surf_branch_f52d9: ; f52d9
octave 3
- note A#, 2
- note G_, 2
- note A#, 2
+ note A#, 3
+ note G_, 3
+ note A#, 3
octave 4
- note D#, 8
+ note D#, 9
notetype $6, $58
- note D_, 0
- note C#, 0
- note C_, 0
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note G#, 0
- note G_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note G#, 1
+ note G_, 1
intensity $a8
- note D#, 3
- note D_, 3
- note D#, 3
- note G_, 3
- note A_, 3
- note G#, 3
- note G_, 3
- note F#, 3
- note F_, 3
- note E_, 3
- note G_, 7
- note C#, 7
- note A#, 7
- note A_, 0
- note A#, 2
- note G#, 3
+ note D#, 4
+ note D_, 4
+ note D#, 4
+ note G_, 4
+ note A_, 4
+ note G#, 4
+ note G_, 4
+ note F#, 4
+ note F_, 4
+ note E_, 4
+ note G_, 8
+ note C#, 8
+ note A#, 8
+ note A_, 1
+ note A#, 3
+ note G#, 4
octave 4
- note C_, 3
- note F_, 11
+ note C_, 4
+ note F_, 12
intensity $58
- note D#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
- note A#, 0
- note A_, 0
- note G_, 0
+ note B_, 1
+ note A#, 1
+ note A_, 1
+ note G_, 1
intensity $a8
- note G#, 7
+ note G#, 8
octave 4
- note D#, 3
+ note D#, 4
octave 3
- note B_, 3
- note G#, 7
- note D#, 7
+ note B_, 4
+ note G#, 8
+ note D#, 8
octave 2
- note B_, 7
+ note B_, 8
endchannel
Music_Surf_Ch2: ; f5317
@@ -353,67 +353,67 @@
Music_Surf_branch_f5321: ; f5321
octave 1
- note A#, 3
+ note A#, 4
octave 2
- note A#, 0
- note __, 2
- note A#, 0
- note __, 2
+ note A#, 1
+ note __, 3
+ note A#, 1
+ note __, 3
loopchannel 3, Music_Surf_branch_f5321
octave 1
- note A#, 3
+ note A#, 4
octave 2
- note F_, 0
- note __, 2
- note A#, 0
- note __, 2
+ note F_, 1
+ note __, 3
+ note A#, 1
+ note __, 3
Music_Surf_branch_f5333: ; f5333
- note D#, 3
- note G_, 1
- note G#, 1
- note A#, 3
- note D#, 3
- note G_, 1
- note G#, 1
- note A#, 3
- note C#, 3
- note G_, 1
- note G#, 1
- note A#, 3
- note C#, 3
- note G_, 1
- note G#, 1
- note A#, 3
- note C_, 3
- note F_, 1
- note G_, 1
- note G#, 3
- note C_, 3
- note F_, 1
- note G_, 1
- note G#, 3
+ note D#, 4
+ note G_, 2
+ note G#, 2
+ note A#, 4
+ note D#, 4
+ note G_, 2
+ note G#, 2
+ note A#, 4
+ note C#, 4
+ note G_, 2
+ note G#, 2
+ note A#, 4
+ note C#, 4
+ note G_, 2
+ note G#, 2
+ note A#, 4
+ note C_, 4
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note C_, 4
+ note F_, 2
+ note G_, 2
+ note G#, 4
octave 1
- note B_, 3
+ note B_, 4
octave 2
- note F_, 1
- note G_, 1
- note G#, 1
- note A#, 1
- note B_, 3
- note A#, 3
- note G#, 3
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note A#, 2
+ note B_, 4
+ note A#, 4
+ note G#, 4
loopchannel 2, Music_Surf_branch_f5333
intensity $c7
callchannel Music_Surf_branch_f53b2
- note D#, 3
- note D_, 3
- note C#, 3
+ note D#, 4
+ note D_, 4
+ note C#, 4
callchannel Music_Surf_branch_f53b2
- note D_, 3
- note D#, 3
+ note D_, 4
+ note D#, 4
octave 1
- note A#, 3
+ note A#, 4
notetype $6, $b8
callchannel Music_Surf_branch_f53d6
dutycycle $1
@@ -425,9 +425,9 @@
intensity $b8
callchannel Music_Surf_branch_f5404
octave 3
- note B_, 15
+ note B_, 16
octave 4
- note C#, 7
+ note C#, 8
forceoctave $c
dutycycle $3
callchannel Music_Surf_branch_f53d6
@@ -442,297 +442,297 @@
forceoctave $0
notetype $c, $b8
octave 4
- note B_, 11
+ note B_, 12
dutycycle $2
- note A#, 3
- note G#, 3
- note D#, 3
- note G#, 3
- note A#, 3
- note B_, 3
+ note A#, 4
+ note G#, 4
+ note D#, 4
+ note G#, 4
+ note A#, 4
+ note B_, 4
loopchannel 0, Music_Surf_branch_f5317
; f53b2
Music_Surf_branch_f53b2: ; f53b2
octave 1
- note G#, 3
+ note G#, 4
octave 3
- note F_, 3
- note D#, 3
+ note F_, 4
+ note D#, 4
octave 1
- note G#, 3
+ note G#, 4
octave 3
- note D#, 3
- note D_, 3
+ note D#, 4
+ note D_, 4
octave 1
- note A#, 3
+ note A#, 4
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note A#, 3
+ note A#, 4
octave 1
- note A#, 3
+ note A#, 4
octave 2
- note G#, 3
- note A#, 3
+ note G#, 4
+ note A#, 4
octave 1
- note G_, 3
+ note G_, 4
octave 3
- note D_, 3
- note C_, 3
+ note D_, 4
+ note C_, 4
octave 1
- note G_, 3
+ note G_, 4
octave 2
- note A#, 3
- note G_, 3
- note C_, 3
+ note A#, 4
+ note G_, 4
+ note C_, 4
octave 3
- note F_, 3
- note G_, 3
+ note F_, 4
+ note G_, 4
endchannel
; f53d6
Music_Surf_branch_f53d6: ; f53d6
octave 4
- note F_, 3
- note D#, 3
- note F_, 3
- note G_, 11
+ note F_, 4
+ note D#, 4
+ note F_, 4
+ note G_, 12
intensity $58
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
- note C_, 0
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
octave 3
- note B_, 0
- note A_, 0
+ note B_, 1
+ note A_, 1
endchannel
; f53e8
Music_Surf_branch_f53e8: ; f53e8
- note A#, 6
+ note A#, 7
octave 4
- note C_, 7
- note C#, 15
- note C_, 3
+ note C_, 8
+ note C#, 16
+ note C_, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C_, 15
- note G_, 7
+ note C_, 16
+ note G_, 8
endchannel
; f53f3
Music_Surf_branch_f53f3: ; f53f3
- note F#, 0
- note G_, 2
- note F_, 3
+ note F#, 1
note G_, 3
- note G#, 11
+ note F_, 4
+ note G_, 4
+ note G#, 12
intensity $58
- note G_, 0
- note F#, 0
- note F_, 0
- note E_, 0
- note D#, 0
- note D_, 0
- note C#, 0
+ note G_, 1
+ note F#, 1
+ note F_, 1
+ note E_, 1
+ note D#, 1
+ note D_, 1
+ note C#, 1
octave 3
- note B_, 0
+ note B_, 1
endchannel
; f5404
Music_Surf_branch_f5404: ; f5404
octave 4
- note C_, 7
- note G_, 3
- note G#, 3
- note A#, 7
- note G#, 7
- note D#, 7
+ note C_, 8
+ note G_, 4
+ note G#, 4
+ note A#, 8
+ note G#, 8
+ note D#, 8
endchannel
-Music_Surf_branch_f540c: ; f540c
-
Music_Surf_Ch3: ; f540c
+
+Music_Surf_branch_f540c: ; f540c
stereopanning $ff
notetype $c, $15
vibrato $16, $23
octave 4
- note A#, 11
+ note A#, 12
octave 5
- note C_, 11
- note D_, 7
- note D#, 3
- note F_, 3
- note G_, 3
- note G#, 3
+ note C_, 12
+ note D_, 8
+ note D#, 4
+ note F_, 4
+ note G_, 4
+ note G#, 4
intensity $12
- note A#, 11
- note __, 3
- note G#, 3
- note G_, 3
+ note A#, 12
+ note __, 4
+ note G#, 4
+ note G_, 4
notetype $6, $12
- note F#, 0
- note G_, 14
- note G#, 3
- note G_, 3
- note F_, 15
+ note F#, 1
+ note G_, 15
+ note G#, 4
+ note G_, 4
+ note F_, 16
octave 4
- note A#, 7
+ note A#, 8
notetype $c, $12
octave 5
- note G#, 15
- note G_, 3
- note F_, 3
+ note G#, 16
+ note G_, 4
+ note F_, 4
notetype $6, $12
- note E_, 0
- note F_, 14
- note G_, 3
- note F_, 3
- note D#, 15
- note F_, 7
+ note E_, 1
+ note F_, 15
+ note G_, 4
+ note F_, 4
+ note D#, 16
+ note F_, 8
notetype $c, $14
- note A#, 11
- note __, 3
- note G#, 3
- note G_, 3
+ note A#, 12
+ note __, 4
+ note G#, 4
+ note G_, 4
notetype $6, $14
- note F#, 0
- note G_, 14
- note G#, 3
- note G_, 3
- note F_, 15
+ note F#, 1
+ note G_, 15
+ note G#, 4
+ note G_, 4
+ note F_, 16
octave 4
- note A#, 7
+ note A#, 8
notetype $c, $14
octave 5
- note G#, 15
- note G_, 3
- note F_, 3
+ note G#, 16
+ note G_, 4
+ note F_, 4
notetype $6, $14
- note E_, 0
- note F_, 14
- note G_, 3
- note F_, 3
- note D#, 15
+ note E_, 1
+ note F_, 15
+ note G_, 4
+ note F_, 4
+ note D#, 16
octave 6
- note D#, 7
+ note D#, 8
notetype $c, $13
- note C_, 15
- note D_, 3
- note D#, 3
+ note C_, 16
+ note D_, 4
+ note D#, 4
notetype $6, $13
- note D_, 0
- note D#, 14
- note D_, 3
- note C_, 3
+ note D_, 1
+ note D#, 15
+ note D_, 4
+ note C_, 4
octave 5
- note D_, 15
+ note D_, 16
octave 6
- note D_, 7
+ note D_, 8
notetype $c, $13
octave 5
- note A#, 11
+ note A#, 12
notetype $6, $13
- note A_, 0
- note A#, 6
+ note A_, 1
+ note A#, 7
octave 6
- note C_, 7
- note D_, 7
- note F_, 15
- note D#, 3
- note D_, 3
- note D#, 15
- note D_, 7
+ note C_, 8
+ note D_, 8
+ note F_, 16
+ note D#, 4
+ note D_, 4
+ note D#, 16
+ note D_, 8
notetype $c, $14
- note C_, 11
- note C_, 3
- note D_, 3
- note D#, 3
+ note C_, 12
+ note C_, 4
+ note D_, 4
+ note D#, 4
notetype $6, $14
- note D_, 0
- note D#, 14
- note D_, 3
- note C_, 3
+ note D_, 1
+ note D#, 15
+ note D_, 4
+ note C_, 4
octave 5
- note D_, 15
+ note D_, 16
octave 6
- note D_, 7
+ note D_, 8
notetype $c, $14
octave 5
- note A#, 11
+ note A#, 12
notetype $6, $14
- note A_, 0
- note A#, 6
+ note A_, 1
+ note A#, 7
octave 6
- note C_, 7
- note D_, 7
+ note C_, 8
+ note D_, 8
notetype $c, $14
- note F_, 11
- note G_, 7
+ note F_, 12
+ note G_, 8
octave 5
- note A#, 3
+ note A#, 4
intensity $15
callchannel Music_Surf_branch_f54c8
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note D#, 3
- note F_, 3
- note G#, 3
- note A#, 3
- note B_, 3
+ note D#, 4
+ note F_, 4
+ note G#, 4
+ note A#, 4
+ note B_, 4
callchannel Music_Surf_branch_f54c8
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note D#, 3
- note G#, 3
- note B_, 11
+ note D#, 4
+ note G#, 4
+ note B_, 12
octave 2
- note B_, 11
+ note B_, 12
octave 3
- note D#, 7
+ note D#, 8
octave 2
- note B_, 3
+ note B_, 4
loopchannel 0, Music_Surf_branch_f540c
; f54c8
Music_Surf_branch_f54c8: ; f54c8
octave 3
- note D#, 3
- note G_, 0
- note __, 2
- note A#, 0
- note __, 2
- note D#, 3
- note G_, 0
- note __, 2
- note A#, 0
- note __, 2
- note C#, 3
- note G_, 0
- note __, 2
- note A#, 0
- note __, 2
- note C#, 3
- note G_, 0
- note __, 2
- note A#, 0
- note __, 2
- note C_, 3
- note F_, 0
- note __, 2
- note G#, 0
- note __, 2
- note C_, 3
- note F_, 0
- note __, 2
- note G#, 0
- note __, 2
+ note D#, 4
+ note G_, 1
+ note __, 3
+ note A#, 1
+ note __, 3
+ note D#, 4
+ note G_, 1
+ note __, 3
+ note A#, 1
+ note __, 3
+ note C#, 4
+ note G_, 1
+ note __, 3
+ note A#, 1
+ note __, 3
+ note C#, 4
+ note G_, 1
+ note __, 3
+ note A#, 1
+ note __, 3
+ note C_, 4
+ note F_, 1
+ note __, 3
+ note G#, 1
+ note __, 3
+ note C_, 4
+ note F_, 1
+ note __, 3
+ note G#, 1
+ note __, 3
endchannel
; f54e8
--- a/audio/music/tintower.asm
+++ b/audio/music/tintower.asm
@@ -17,85 +17,85 @@
stereopanning $f0
notetype $c, $a5
octave 3
- note G_, 3
- note C_, 3
- note G#, 7
- note G_, 3
- note C_, 3
+ note G_, 4
+ note C_, 4
+ note G#, 8
+ note G_, 4
+ note C_, 4
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C_, 1
- note C#, 1
+ note C_, 2
+ note C#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note G_, 3
- note C_, 3
- note G#, 3
- note F_, 3
- note G_, 3
+ note G_, 4
+ note C_, 4
+ note G#, 4
+ note F_, 4
+ note G_, 4
octave 2
- note G_, 3
+ note G_, 4
octave 3
- note G_, 5
- note A#, 1
- note G_, 1
- note F_, 1
- note C#, 1
- note G_, 1
- note G#, 7
- note G_, 3
+ note G_, 6
+ note A#, 2
+ note G_, 2
+ note F_, 2
+ note C#, 2
+ note G_, 2
+ note G#, 8
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note G#, 1
- note G_, 1
- note F_, 1
- note G#, 1
- note G_, 1
- note C#, 1
+ note G#, 2
+ note G_, 2
+ note F_, 2
+ note G#, 2
+ note G_, 2
+ note C#, 2
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note G_, 1
- note G#, 3
- note F_, 3
- note G_, 3
+ note G_, 2
+ note G#, 4
+ note F_, 4
+ note G_, 4
octave 2
- note G_, 3
+ note G_, 4
octave 3
- note G_, 7
+ note G_, 8
intensity $a2
octave 2
- note G_, 3
- note G_, 11
- note G_, 3
- note G_, 7
+ note G_, 4
+ note G_, 12
+ note G_, 4
+ note G_, 8
intensity $a7
- note G_, 3
+ note G_, 4
intensity $a2
- note G#, 3
- note G#, 7
+ note G#, 4
+ note G#, 8
intensity $a7
- note G_, 3
+ note G_, 4
intensity $a2
- note G#, 3
- note G#, 7
+ note G#, 4
+ note G#, 8
intensity $a7
- note A#, 3
+ note A#, 4
intensity $a2
- note G_, 3
- note G_, 11
- note G_, 3
- note G_, 11
- note G_, 3
- note G_, 11
- note G_, 3
- note G_, 7
+ note G_, 4
+ note G_, 12
+ note G_, 4
+ note G_, 12
+ note G_, 4
+ note G_, 12
+ note G_, 4
+ note G_, 8
intensity $a5
octave 3
- note A#, 3
+ note A#, 4
loopchannel 0, Music_TinTower_branch_f682a
Music_TinTower_Ch2: ; f688b
@@ -109,84 +109,84 @@
Music_TinTower_branch_f6895: ; f6895
notetype $c, $b5
octave 4
- note C_, 3
- note C_, 3
- note C#, 1
- note C_, 1
+ note C_, 4
+ note C_, 4
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
- note C_, 3
- note F_, 3
- note C#, 3
+ note C#, 2
+ note C_, 4
+ note F_, 4
+ note C#, 4
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note C_, 3
- note C_, 3
- note C#, 1
- note C_, 1
+ note C_, 4
+ note C_, 4
+ note C#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C#, 1
- note C_, 3
+ note C#, 2
+ note C_, 4
octave 3
- note C_, 3
+ note C_, 4
octave 4
- note C_, 7
+ note C_, 8
stereopanning $f
loopchannel 2, Music_TinTower_branch_f6895
intensity $b2
octave 3
- note C_, 3
- note C_, 11
- note C_, 3
- note C_, 7
+ note C_, 4
+ note C_, 12
+ note C_, 4
+ note C_, 8
intensity $b7
- note C_, 3
+ note C_, 4
intensity $b2
- note C#, 3
- note C#, 7
+ note C#, 4
+ note C#, 8
intensity $b7
- note C_, 3
+ note C_, 4
intensity $b2
- note C#, 3
- note C#, 7
+ note C#, 4
+ note C#, 8
intensity $b7
- note D#, 3
+ note D#, 4
intensity $90
stereopanning $ff
- note G_, 3
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 1
- note G#, 1
- note G_, 1
- note G#, 1
- note G_, 3
- note C_, 3
- note G_, 7
- note G_, 3
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ note G#, 2
+ note G_, 4
+ note C_, 4
+ note G_, 8
+ note G_, 4
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 1
- note C#, 1
+ note C_, 2
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note C_, 3
+ note C_, 4
octave 4
- note C_, 5
+ note C_, 6
intensity $95
- note C#, 1
+ note C#, 2
loopchannel 0, Music_TinTower_branch_f6893
Music_TinTower_Ch3: ; f68f8
@@ -193,74 +193,74 @@
notetype $c, $14
Music_TinTower_branch_f68fb: ; f68fb
- note __, 15
- note __, 15
- note __, 15
- note __, 9
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 10
octave 2
- note G_, 1
- note G#, 1
- note A#, 1
+ note G_, 2
+ note G#, 2
+ note A#, 2
octave 3
- note C_, 7
- note C#, 7
- note E_, 7
+ note C_, 8
+ note C#, 8
+ note E_, 8
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C_, 1
- note C#, 1
- note D#, 1
- note C_, 7
- note C#, 7
- note E_, 7
+ note C_, 2
+ note C#, 2
+ note D#, 2
+ note C_, 8
+ note C#, 8
+ note E_, 8
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note C_, 0
- note __, 2
- note C_, 0
- note __, 10
- note C_, 0
- note __, 2
- note C_, 0
- note __, 6
- note C_, 3
- note C#, 0
- note __, 2
- note C#, 0
- note __, 6
- note C_, 3
- note C#, 0
- note __, 2
- note C#, 0
- note __, 6
- note D#, 3
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 11
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 7
+ note C_, 4
+ note C#, 1
+ note __, 3
+ note C#, 1
+ note __, 7
+ note C_, 4
+ note C#, 1
+ note __, 3
+ note C#, 1
+ note __, 7
+ note D#, 4
stereopanning $f
- note C_, 0
- note __, 2
- note C_, 0
- note __, 10
- note C_, 0
- note __, 2
- note C_, 0
- note __, 2
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 11
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 3
stereopanning $ff
octave 2
- note A#, 1
+ note A#, 2
octave 3
- note C_, 1
- note C#, 1
- note D#, 1
+ note C_, 2
+ note C#, 2
+ note D#, 2
stereopanning $f
- note C_, 0
- note __, 2
- note C_, 0
- note __, 10
- note C_, 0
- note __, 2
- note C_, 0
- note __, 10
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 11
+ note C_, 1
+ note __, 3
+ note C_, 1
+ note __, 11
stereopanning $ff
loopchannel 0, Music_TinTower_branch_f68fb
@@ -270,30 +270,30 @@
Music_TinTower_branch_f694c: ; f694c
stereopanning $f
+ note G_, 2
+ stereopanning $f0
note G_, 1
+ note G_, 1
+ stereopanning $f
+ note G_, 2
stereopanning $f0
- note G_, 0
- note G_, 0
+ note F_, 4
stereopanning $f
- note G_, 1
+ note G_, 2
+ note G_, 2
+ note F_, 2
stereopanning $f0
- note F_, 3
+ note G_, 2
stereopanning $f
note G_, 1
note G_, 1
- note F_, 1
stereopanning $f0
- note G_, 1
+ note G_, 2
stereopanning $f
- note G_, 0
- note G_, 0
+ note F_, 4
stereopanning $f0
- note G_, 1
- stereopanning $f
- note F_, 3
- stereopanning $f0
- note G_, 1
- note G_, 1
- note F_, 1
+ note G_, 2
+ note G_, 2
+ note F_, 2
loopchannel 0, Music_TinTower_branch_f694c
; f6974
--- a/audio/music/titlescreen.asm
+++ b/audio/music/titlescreen.asm
@@ -16,282 +16,282 @@
notetype $c, $a7
intensity $a0
octave 3
- note __, 3
+ note __, 4
intensity $a7
octave 2
- note G_, 0
- note __, 1
- note A_, 0
- note B_, 7
- note G_, 3
+ note G_, 1
+ note __, 2
+ note A_, 1
+ note B_, 8
+ note G_, 4
octave 3
- note C_, 0
- note __, 1
- note D_, 0
- note E_, 7
- note C_, 3
+ note C_, 1
+ note __, 2
+ note D_, 1
+ note E_, 8
+ note C_, 4
octave 2
- note B_, 0
- note __, 1
+ note B_, 1
+ note __, 2
octave 3
- note C_, 0
+ note C_, 1
octave 2
- note B_, 7
- note A_, 3
- note A_, 0
- note __, 1
- note B_, 0
+ note B_, 8
+ note A_, 4
+ note A_, 1
+ note __, 2
+ note B_, 1
octave 3
- note C_, 5
- note E_, 3
- note F#, 1
+ note C_, 6
+ note E_, 4
+ note F#, 2
stereopanning $ff
octave 4
- note G_, 0
+ note G_, 1
stereopanning $f0
octave 3
- note D_, 4
+ note D_, 5
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note C_, 5
- note F_, 5
- note C_, 3
- note D_, 5
+ note C_, 6
+ note F_, 6
+ note C_, 4
+ note D_, 6
intensity $b7
- note D#, 0
- note E_, 0
- note F_, 5
- note E_, 0
- note D#, 0
- note D_, 7
+ note D#, 1
+ note E_, 1
+ note F_, 6
+ note E_, 1
+ note D#, 1
+ note D_, 8
notetype $8, $a7
- note C_, 3
+ note C_, 4
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note C_, 3
- note D_, 8
+ note C_, 4
+ note D_, 9
octave 2
- note B_, 2
+ note B_, 3
octave 3
- note D_, 5
+ note D_, 6
octave 2
- note B_, 5
+ note B_, 6
octave 3
- note C_, 2
- note D_, 5
- note E_, 2
- note E_, 3
- note E_, 3
note C_, 3
+ note D_, 6
+ note E_, 3
+ note E_, 4
+ note E_, 4
+ note C_, 4
notetype $8, $a0
octave 2
- note B_, 5
+ note B_, 6
notetype $8, $a7
- note B_, 5
+ note B_, 6
notetype $8, $a7
octave 3
- note F_, 3
- note E_, 3
- note C_, 3
+ note F_, 4
+ note E_, 4
+ note C_, 4
notetype $8, $a0
- note D_, 5
+ note D_, 6
notetype $8, $a7
- note D_, 5
+ note D_, 6
notetype $8, $a7
- note __, 2
+ note __, 3
octave 2
- note B_, 2
+ note B_, 3
octave 3
- note C_, 2
- note D_, 2
- note D_, 8
+ note C_, 3
+ note D_, 3
+ note D_, 9
octave 2
- note B_, 2
+ note B_, 3
octave 3
- note D_, 5
+ note D_, 6
octave 2
- note B_, 5
+ note B_, 6
octave 3
- note C_, 8
- note F_, 8
- note C_, 5
- note D_, 8
+ note C_, 9
+ note F_, 9
+ note C_, 6
+ note D_, 9
notetype $c, $b7
- note D#, 0
- note E_, 0
- note F_, 5
- note E_, 0
- note D#, 0
- note D_, 7
+ note D#, 1
+ note E_, 1
+ note F_, 6
+ note E_, 1
+ note D#, 1
+ note D_, 8
notetype $8, $a7
- note C_, 3
+ note C_, 4
octave 2
- note B_, 3
+ note B_, 4
octave 3
- note C_, 3
- note D_, 8
+ note C_, 4
+ note D_, 9
octave 2
- note B_, 2
+ note B_, 3
octave 3
- note D_, 8
+ note D_, 9
notetype $8, $b7
- note G_, 2
- note A_, 3
note G_, 3
+ note A_, 4
+ note G_, 4
+ note F_, 4
+ note F_, 6
+ note E_, 6
+ note D_, 9
note F_, 3
- note F_, 5
- note E_, 5
- note D_, 8
- note F_, 2
- note G_, 2
- note D_, 5
- note G_, 2
+ note G_, 3
+ note D_, 6
+ note G_, 3
notetype $8, $54
octave 2
- note G_, 2
- note B_, 2
+ note G_, 3
+ note B_, 3
notetype $8, $94
octave 3
- note D_, 2
- note G_, 2
+ note D_, 3
+ note G_, 3
tempo 136
notetype $8, $b4
- note F_, 2
- note A_, 2
+ note F_, 3
+ note A_, 3
notetype $8, $d4
octave 4
- note C_, 2
- note F_, 2
+ note C_, 3
+ note F_, 3
tempo 138
notetype $8, $b4
- note D_, 8
- note C_, 8
+ note D_, 9
+ note C_, 9
octave 3
- note A#, 5
+ note A#, 6
notetype $c, $b7
- note F_, 0
- note E_, 0
- note D_, 0
- note E_, 0
- note F_, 3
+ note F_, 1
+ note E_, 1
+ note D_, 1
+ note E_, 1
+ note F_, 4
octave 4
- note D_, 3
- note F_, 3
- note E_, 5
+ note D_, 4
+ note F_, 4
+ note E_, 6
octave 3
- note G_, 1
+ note G_, 2
notetype $8, $b7
- note A_, 3
- note G_, 3
- note F_, 3
- note G_, 11
+ note A_, 4
+ note G_, 4
+ note F_, 4
+ note G_, 12
octave 4
- note C_, 5
+ note C_, 6
tempo 136
- note C#, 5
+ note C#, 6
tempo 134
callchannel Music_TitleScreen_branch_eb96d
octave 4
- note C_, 3
- note C_, 3
- note C#, 3
+ note C_, 4
+ note C_, 4
+ note C#, 4
callchannel Music_TitleScreen_branch_eb96d
octave 4
- note C_, 3
- note C_, 3
- note C#, 3
+ note C_, 4
+ note C_, 4
+ note C#, 4
callchannel Music_TitleScreen_branch_eb96d
octave 3
- note E_, 3
- note E_, 3
- note C_, 3
+ note E_, 4
+ note E_, 4
+ note C_, 4
notetype $c, $a0
- note D_, 5
+ note D_, 6
notetype $c, $a7
- note D_, 9
+ note D_, 10
intensity $a0
- note C_, 7
+ note C_, 8
intensity $a7
- note C_, 7
+ note C_, 8
intensity $a0
octave 2
- note B_, 7
+ note B_, 8
intensity $a7
- note B_, 7
+ note B_, 8
octave 3
- note C_, 7
+ note C_, 8
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note D_, 7
+ note D_, 8
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note C_, 7
- note F_, 7
- note A_, 7
- note G_, 5
- note G_, 0
- note F#, 0
- note F_, 7
- note E_, 7
+ note C_, 8
+ note F_, 8
+ note A_, 8
+ note G_, 6
+ note G_, 1
+ note F#, 1
+ note F_, 8
+ note E_, 8
intensity $a0
- note D_, 15
+ note D_, 16
intensity $a7
- note D_, 15
+ note D_, 16
intensity $a3
octave 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
notetype $8, $b2
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 1
- note F#, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note F#, 2
notetype $c, $b7
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
octave 1
- note G_, 0
- note __, 10
+ note G_, 1
+ note __, 11
endchannel
; eb96d
Music_TitleScreen_branch_eb96d: ; eb96d
notetype $c, $c3
- note D_, 0
+ note D_, 1
Music_TitleScreen_branch_eb971: ; eb971
- note __, 0
+ note __, 1
octave 2
- note D_, 0
+ note D_, 1
octave 1
- note A_, 0
+ note A_, 1
octave 2
- note D_, 0
+ note D_, 1
loopchannel 5, Music_TitleScreen_branch_eb971
- note __, 0
- note D_, 0
+ note __, 1
+ note D_, 1
octave 1
- note A_, 0
+ note A_, 1
notetype $8, $b7
endchannel
@@ -301,285 +301,285 @@
notetype $c, $c7
intensity $a4
octave 1
- note G_, 0
+ note G_, 1
octave 2
- note D_, 0
- note G_, 0
+ note D_, 1
+ note G_, 1
octave 3
- note C_, 0
+ note C_, 1
intensity $c2
octave 3
- note B_, 0
- note __, 1
- note A_, 0
+ note B_, 1
+ note __, 2
+ note A_, 1
intensity $b0
- note G_, 5
+ note G_, 6
intensity $b7
- note G_, 5
- note __, 15
- note __, 15
+ note G_, 6
+ note __, 16
+ note __, 16
intensity $c7
octave 4
- note C_, 0
- note __, 1
- note D_, 0
- note E_, 7
+ note C_, 1
+ note __, 2
+ note D_, 1
+ note E_, 8
+ note F#, 2
+ note E_, 1
note F#, 1
- note E_, 0
- note F#, 0
octave 3
- note G_, 5
- note B_, 1
+ note G_, 6
+ note B_, 2
octave 4
- note D_, 7
+ note D_, 8
stereopanning $f0
intensity $97
octave 2
- note A_, 3
- note F_, 3
+ note A_, 4
+ note F_, 4
stereopanning $ff
intensity $c7
octave 4
- note F_, 5
- note E_, 0
- note D#, 0
- note D_, 7
+ note F_, 6
+ note E_, 1
+ note D#, 1
+ note D_, 8
stereopanning $f0
intensity $97
octave 2
- note A_, 5
+ note A_, 6
octave 3
- note C_, 1
+ note C_, 2
stereopanning $f
intensity $a3
octave 4
- note D_, 3
- note D_, 1
- note C_, 3
- note C_, 1
+ note D_, 4
+ note D_, 2
+ note C_, 4
+ note C_, 2
octave 3
- note B_, 3
+ note B_, 4
stereopanning $ff
intensity $c7
octave 3
- note G_, 5
- note B_, 1
+ note G_, 6
+ note B_, 2
octave 4
- note D_, 7
+ note D_, 8
stereopanning $f0
intensity $97
octave 2
- note A_, 1
- note F_, 3
- note A_, 1
+ note A_, 2
+ note F_, 4
+ note A_, 2
stereopanning $ff
notetype $8, $c7
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C_, 3
- note D_, 11
+ note C_, 4
+ note D_, 12
stereopanning $f0
notetype $8, $b7
octave 2
- note A_, 8
+ note A_, 9
stereopanning $f
notetype $c, $c7
- note G_, 0
- note A_, 0
- note B_, 5
- note E_, 0
- note F#, 0
- note G_, 3
+ note G_, 1
+ note A_, 1
+ note B_, 6
+ note E_, 1
+ note F#, 1
+ note G_, 4
notetype $c, $4b
- note A_, 3
+ note A_, 4
stereopanning $ff
notetype $c, $c7
octave 3
- note G_, 5
- note B_, 1
+ note G_, 6
+ note B_, 2
octave 4
- note D_, 7
+ note D_, 8
stereopanning $f0
intensity $97
octave 2
- note A_, 1
- note F_, 5
+ note A_, 2
+ note F_, 6
stereopanning $ff
intensity $c7
octave 4
- note F_, 5
- note E_, 0
- note D#, 0
- note D_, 7
+ note F_, 6
+ note E_, 1
+ note D#, 1
+ note D_, 8
stereopanning $f0
intensity $97
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note A_, 5
- note B_, 5
- note G_, 1
+ note A_, 6
+ note B_, 6
+ note G_, 2
notetype $8, $c7
- note F_, 3
- note G_, 3
- note F_, 3
+ note F_, 4
+ note G_, 4
+ note F_, 4
stereopanning $ff
octave 3
- note G_, 8
- note B_, 2
+ note G_, 9
+ note B_, 3
octave 4
- note D_, 11
+ note D_, 12
stereopanning $f0
notetype $8, $a7
octave 3
- note D_, 3
- note C_, 3
- note D_, 3
+ note D_, 4
+ note C_, 4
+ note D_, 4
stereopanning $ff
notetype $8, $c7
octave 4
- note F_, 3
- note E_, 3
- note F_, 3
- note G_, 8
- note A#, 2
+ note F_, 4
+ note E_, 4
+ note F_, 4
+ note G_, 9
+ note A#, 3
notetype $c, $b0
- note G_, 7
+ note G_, 8
notetype $c, $b7
- note G_, 7
+ note G_, 8
intensity $c6
- note A_, 3
+ note A_, 4
intensity $5d
- note A_, 3
+ note A_, 4
intensity $c7
- note A#, 5
+ note A#, 6
intensity $c3
- note F_, 1
+ note F_, 2
intensity $c7
- note F_, 7
+ note F_, 8
intensity $a7
octave 3
- note A#, 7
+ note A#, 8
intensity $c7
octave 4
- note A#, 3
- note B_, 3
+ note A#, 4
+ note B_, 4
octave 5
- note C_, 5
+ note C_, 6
intensity $c3
octave 4
- note G_, 1
+ note G_, 2
intensity $c7
- note G_, 7
+ note G_, 8
intensity $a7
octave 3
- note E_, 7
+ note E_, 8
intensity $c7
octave 5
- note C_, 3
- note C#, 3
+ note C_, 4
+ note C#, 4
tone $0001
stereopanning $f
callchannel Music_TitleScreen_branch_ebae7
- note C#, 3
+ note C#, 4
callchannel Music_TitleScreen_branch_ebae7
- note C#, 3
+ note C#, 4
callchannel Music_TitleScreen_branch_ebae7
octave 4
- note A_, 3
+ note A_, 4
stereopanning $ff
tone $0000
notetype $c, $b0
octave 3
- note B_, 5
+ note B_, 6
notetype $c, $b7
- note B_, 9
+ note B_, 10
intensity $c7
- note A_, 7
- note F_, 5
- note E_, 0
- note D#, 0
- note D_, 7
- note G_, 7
- note F_, 7
- note A_, 7
+ note A_, 8
+ note F_, 6
+ note E_, 1
+ note D#, 1
+ note D_, 8
+ note G_, 8
+ note F_, 8
+ note A_, 8
intensity $b0
- note G_, 7
+ note G_, 8
intensity $b7
- note G_, 7
+ note G_, 8
intensity $c7
- note F_, 7
+ note F_, 8
octave 4
- note F_, 5
- note E_, 0
- note D#, 0
- note D_, 7
+ note F_, 6
+ note E_, 1
+ note D#, 1
+ note D_, 8
octave 2
- note B_, 7
+ note B_, 8
octave 3
- note C_, 7
- note A_, 5
- note F_, 0
- note A_, 0
+ note C_, 8
+ note A_, 6
+ note F_, 1
+ note A_, 1
intensity $b0
- note G_, 15
+ note G_, 16
intensity $b7
- note G_, 15
+ note G_, 16
intensity $c2
octave 4
- note G_, 0
- note __, 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
intensity $90
- note G_, 3
+ note G_, 4
notetype $8, $c2
octave 3
- note F_, 1
- note F_, 1
- note F_, 1
- note F_, 1
- note F_, 1
- note F#, 1
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note F#, 2
notetype $c, $c7
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
octave 2
- note G_, 0
- note __, 10
+ note G_, 1
+ note __, 11
endchannel
; ebae7
Music_TitleScreen_branch_ebae7: ; ebae7
notetype $c, $b2
- note D_, 0
+ note D_, 1
Music_TitleScreen_branch_ebaeb: ; ebaeb
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
- note A_, 0
- note D_, 0
+ note D_, 1
+ note A_, 1
+ note D_, 1
loopchannel 5, Music_TitleScreen_branch_ebaeb
octave 3
- note A_, 0
+ note A_, 1
octave 4
- note D_, 0
- note A_, 0
+ note D_, 1
+ note A_, 1
notetype $8, $b7
octave 5
- note C_, 3
- note C_, 3
+ note C_, 4
+ note C_, 4
endchannel
Music_TitleScreen_Ch3: ; ebb01
@@ -589,313 +589,313 @@
notetype $c, $16
octave 3
octave 3
- note __, 3
+ note __, 4
octave 2
- note G_, 1
- note D_, 0
- note C#, 0
- note D_, 0
- note __, 0
- note G_, 1
- note D_, 0
- note __, 0
+ note G_, 2
note D_, 1
- note G_, 1
+ note C#, 1
note D_, 1
- note F_, 1
- note C_, 0
+ note __, 1
+ note G_, 2
+ note D_, 1
+ note __, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note F_, 2
+ note C_, 1
octave 1
- note B_, 0
+ note B_, 1
octave 2
- note C_, 0
- note __, 0
- note F_, 1
- note C_, 0
- note __, 0
note C_, 1
- note F_, 1
+ note __, 1
+ note F_, 2
note C_, 1
- note G_, 1
- note D_, 0
- note C#, 0
- note D_, 0
- note __, 0
- note G_, 1
- note D_, 0
- note __, 0
+ note __, 1
+ note C_, 2
+ note F_, 2
+ note C_, 2
+ note G_, 2
note D_, 1
- note G_, 1
+ note C#, 1
note D_, 1
- note A_, 1
- note F_, 0
- note E_, 0
- note F_, 0
- note __, 0
- note A_, 1
- note F_, 1
- note A_, 3
- octave 3
- note C_, 1
- octave 2
- note G_, 3
+ note __, 1
+ note G_, 2
note D_, 1
- note G_, 3
- note D_, 1
- note G_, 1
- note D_, 1
- note A_, 3
+ note __, 1
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note A_, 2
note F_, 1
- note A_, 3
+ note E_, 1
note F_, 1
- note A_, 1
+ note __, 1
+ note A_, 2
+ note F_, 2
+ note A_, 4
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note B_, 3
- note G_, 1
- note B_, 3
- note G_, 1
- note B_, 1
- note G_, 1
- note G_, 3
- note B_, 1
- note A_, 3
- note B_, 1
+ note G_, 4
+ note D_, 2
+ note G_, 4
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
octave 3
- note C_, 3
+ note C_, 2
octave 2
- note G_, 3
- note D_, 1
- note G_, 3
- note D_, 1
- note G_, 1
- note D_, 1
- note A_, 3
- note F_, 1
- note A_, 3
- note F_, 1
- note A_, 1
+ note B_, 4
+ note G_, 2
+ note B_, 4
+ note G_, 2
+ note B_, 2
+ note G_, 2
+ note G_, 4
+ note B_, 2
+ note A_, 4
+ note B_, 2
octave 3
- note C_, 1
+ note C_, 4
octave 2
- note B_, 3
- note G_, 1
- note B_, 3
- note G_, 1
- note B_, 1
+ note G_, 4
+ note D_, 2
+ note G_, 4
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
octave 3
- note C_, 1
+ note C_, 2
octave 2
- note B_, 3
- note G_, 1
- note B_, 3
- note G_, 1
+ note B_, 4
+ note G_, 2
+ note B_, 4
+ note G_, 2
+ note B_, 2
octave 3
- note D_, 3
+ note C_, 2
octave 2
- note G_, 3
- note D_, 1
- note G_, 3
- note D_, 1
- note G_, 1
- note D_, 1
- note A_, 3
- note F_, 1
- note A_, 3
- note F_, 1
- note A_, 1
+ note B_, 4
+ note G_, 2
+ note B_, 4
+ note G_, 2
octave 3
- note C_, 1
+ note D_, 4
octave 2
- note B_, 3
- note G_, 1
- note B_, 3
- note G_, 1
- note B_, 1
- note G_, 1
+ note G_, 4
+ note D_, 2
+ note G_, 4
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
octave 3
- note D_, 3
+ note C_, 2
octave 2
- note G_, 1
+ note B_, 4
+ note G_, 2
+ note B_, 4
+ note G_, 2
+ note B_, 2
+ note G_, 2
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note G_, 1
+ note G_, 2
octave 3
- note D_, 1
+ note D_, 4
octave 2
- note A_, 1
- note G_, 3
- note D_, 1
- note G_, 3
- note D_, 1
- note G_, 1
- note D_, 1
- note A_, 3
- note F_, 1
- note A_, 3
- note F_, 1
- note A_, 1
+ note G_, 2
octave 3
- note C_, 1
+ note D_, 2
octave 2
- note B_, 3
- note G_, 1
- note B_, 3
- note G_, 1
+ note A_, 2
+ note G_, 4
+ note D_, 2
+ note G_, 4
+ note D_, 2
+ note G_, 2
+ note D_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 4
+ note F_, 2
+ note A_, 2
octave 3
- note D_, 1
+ note C_, 2
octave 2
- note G_, 1
- note G_, 1
- note D_, 1
- note G_, 1
- note A_, 1
- note A_, 1
- note F_, 1
- note A_, 1
+ note B_, 4
+ note G_, 2
+ note B_, 4
+ note G_, 2
octave 3
- note C_, 1
- note D_, 5
+ note D_, 2
octave 2
- note A#, 5
+ note G_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
+ note A_, 2
+ note A_, 2
+ note F_, 2
+ note A_, 2
octave 3
- note F_, 3
- note A#, 5
- note F_, 5
- note D_, 3
- note E_, 5
- note C_, 5
- note E_, 3
+ note C_, 2
+ note D_, 6
+ octave 2
+ note A#, 6
+ octave 3
+ note F_, 4
+ note A#, 6
+ note F_, 6
+ note D_, 4
+ note E_, 6
+ note C_, 6
+ note E_, 4
octave 4
- note C_, 5
+ note C_, 6
octave 3
- note G_, 5
- note E_, 3
- note D_, 0
- note __, 0
+ note G_, 6
+ note E_, 4
+ note D_, 1
+ note __, 1
stereopanning $ff
notetype $c, $16
tone $0000
octave 4
- note A_, 1
+ note A_, 2
octave 5
+ note D_, 2
+ note A_, 6
+ note G_, 2
+ note F#, 2
note D_, 1
- note A_, 5
- note G_, 1
- note F#, 1
- note D_, 0
- note __, 1
- note E_, 0
- note F#, 3
+ note __, 2
+ note E_, 1
+ note F#, 4
notetype $8, $16
octave 3
- note C_, 3
- note C_, 3
- note C#, 3
+ note C_, 4
+ note C_, 4
+ note C#, 4
notetype $c, $16
- note D_, 0
- note __, 0
- octave 4
- note A_, 1
- octave 5
note D_, 1
- note A_, 5
- note G_, 1
- note F#, 1
- note B_, 0
note __, 1
- note A_, 0
- note A_, 3
+ octave 4
+ note A_, 2
+ octave 5
+ note D_, 2
+ note A_, 6
+ note G_, 2
+ note F#, 2
+ note B_, 1
+ note __, 2
+ note A_, 1
+ note A_, 4
notetype $8, $16
octave 3
- note C_, 3
- note C_, 3
- note C#, 3
+ note C_, 4
+ note C_, 4
+ note C#, 4
notetype $c, $16
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
notetype $c, $16
octave 4
- note A_, 1
+ note A_, 2
octave 5
- note D_, 1
- note G_, 5
+ note D_, 2
+ note G_, 6
+ note E_, 2
+ note G_, 2
+ note F#, 1
note E_, 1
- note G_, 1
- note F#, 0
- note E_, 0
- note D_, 5
+ note D_, 6
tone $0001
notetype $8, $16
octave 3
- note C_, 3
- note C_, 3
- note E_, 1
- note F#, 1
+ note C_, 4
+ note C_, 4
+ note E_, 2
+ note F#, 2
stereopanning $f
notetype $c, $16
- note G_, 15
- note F_, 15
- note G_, 7
- note D_, 5
- note D_, 0
- note E_, 0
- note F_, 1
- note F_, 11
- note E_, 0
- note D#, 0
- note D_, 7
- note G_, 7
- note F_, 7
- note A_, 7
- note G_, 7
- note D_, 5
- note D_, 0
- note E_, 0
- note F_, 15
- note G_, 0
- note __, 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 2
+ note G_, 16
+ note F_, 16
+ note G_, 8
+ note D_, 6
+ note D_, 1
+ note E_, 1
+ note F_, 2
+ note F_, 12
+ note E_, 1
+ note D#, 1
+ note D_, 8
+ note G_, 8
+ note F_, 8
+ note A_, 8
+ note G_, 8
+ note D_, 6
+ note D_, 1
+ note E_, 1
+ note F_, 16
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 3
octave 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 4
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 5
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
+ note G_, 1
+ note __, 3
notetype $8, $16
- note F_, 1
- note F_, 1
- note F_, 1
- note F_, 1
- note F_, 1
- note A_, 1
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note F_, 2
+ note A_, 2
notetype $c, $16
- note G_, 0
- note __, 2
+ note G_, 1
+ note __, 3
octave 1
- note G_, 0
- note __, 10
+ note G_, 1
+ note __, 11
endchannel
Music_TitleScreen_Ch4: ; ebc5c
@@ -902,279 +902,279 @@
togglenoise $5
stereopanning $f0
notetype $c
- note __, 3
+ note __, 4
+ note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
- note C_, 0
- note C_, 0
- note C_, 0
- note C_, 0
- note C_, 5
+ note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
- note C_, 0
- note C_, 0
- note C_, 0
- note C_, 0
+ note C_, 1
+ note C_, 1
+ note C_, 6
note C_, 2
- note C_, 0
- note C_, 0
- note C_, 0
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
- note C_, 0
- note C_, 0
- note C_, 0
- note C_, 0
+ note C_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note C_, 1
note C_, 3
- note D#, 1
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
- note C_, 0
- note C_, 0
- note C_, 0
- note C_, 0
note C_, 1
+ note C_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note C_, 4
+ note D#, 2
+ note C_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 2
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note C_, 1
+ note C_, 2
notetype $6
- note D_, 0
- note D_, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
- note C_, 0
- note C_, 0
+ note D_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C_, 1
+ note C_, 1
notetype $c
callchannel Music_TitleScreen_branch_ebd77
callchannel Music_TitleScreen_branch_ebd81
callchannel Music_TitleScreen_branch_ebd81
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note D#, 2
note C_, 1
- note D#, 1
note C_, 1
- note D#, 1
- note D#, 1
- note C_, 0
- note C_, 0
- note C_, 1
+ note C_, 2
notetype $6
- note C#, 0
- note C#, 0
- note C_, 0
- note C_, 0
+ note C#, 1
+ note C#, 1
+ note C_, 1
+ note C_, 1
notetype $c
callchannel Music_TitleScreen_branch_ebd77
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note F_, 2
+ note D#, 2
note C_, 1
- note D#, 1
note C_, 1
- note F_, 1
- note D#, 1
- note C_, 0
- note C_, 0
- note C_, 1
- note C_, 1
+ note C_, 2
+ note C_, 2
callchannel Music_TitleScreen_branch_ebd81
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note D#, 2
note C_, 1
- note D#, 1
note C_, 1
- note D#, 1
- note D#, 1
- note C_, 0
- note C_, 0
+ note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
+ note C_, 1
callchannel Music_TitleScreen_branch_ebd77
callchannel Music_TitleScreen_branch_ebd81
callchannel Music_TitleScreen_branch_ebd81
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note D#, 2
note C_, 1
- note D#, 1
note C_, 1
- note D#, 1
- note D#, 1
- note C_, 0
- note C_, 0
- note C_, 1
+ note C_, 2
notetype $6
- note C#, 0
- note D_, 0
- note D_, 0
- note C#, 0
+ note C#, 1
+ note D_, 1
+ note D_, 1
+ note C#, 1
notetype $c
callchannel Music_TitleScreen_branch_ebd77
callchannel Music_TitleScreen_branch_ebd81
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note F_, 2
+ note D#, 2
note C_, 1
- note D#, 1
note C_, 1
- note F_, 1
- note D#, 1
- note C_, 0
- note C_, 0
+ note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
- note D#, 1
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note D#, 2
note C_, 1
- note D#, 1
- note D#, 1
- note C_, 0
- note C_, 0
note C_, 1
+ note C_, 2
notetype $6
- note D_, 0
- note D_, 0
- note C#, 0
- note C#, 0
+ note D_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
notetype $c
- note A_, 1
- note D#, 3
- note A_, 3
- note D#, 1
- note A_, 3
- note A_, 1
- note D#, 3
- note A_, 3
- note D#, 1
- note A_, 1
- note A_, 1
- note A_, 1
- note D#, 3
- note A_, 3
- note D#, 1
- note A_, 3
- note A_, 3
- note A_, 3
- note A_, 1
- note D_, 0
- note D_, 0
- note C#, 0
- note C#, 0
- note C_, 0
- note C_, 0
+ note A_, 2
+ note D#, 4
+ note A_, 4
+ note D#, 2
+ note A_, 4
+ note A_, 2
+ note D#, 4
+ note A_, 4
+ note D#, 2
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note D#, 4
+ note A_, 4
+ note D#, 2
+ note A_, 4
+ note A_, 4
+ note A_, 4
+ note A_, 2
+ note D_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
+ note C_, 1
+ note C_, 1
callchannel Music_TitleScreen_branch_ebd8b
callchannel Music_TitleScreen_branch_ebd93
- note C#, 0
- note D_, 0
- note D_, 0
- note C#, 0
+ note C#, 1
+ note D_, 1
+ note D_, 1
+ note C#, 1
notetype $c
callchannel Music_TitleScreen_branch_ebd8b
callchannel Music_TitleScreen_branch_ebd93
- note D_, 0
- note D_, 0
- note C#, 0
- note C#, 0
+ note D_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
notetype $c
callchannel Music_TitleScreen_branch_ebd8b
callchannel Music_TitleScreen_branch_ebd93
- note C#, 0
- note C#, 0
- note C#, 0
- note C#, 0
+ note C#, 1
+ note C#, 1
+ note C#, 1
+ note C#, 1
notetype $c
- note G#, 15
+ note G#, 16
Music_TitleScreen_branch_ebd40: ; ebd40
- note __, 15
+ note __, 16
loopchannel 6, Music_TitleScreen_branch_ebd40
- note __, 11
+ note __, 12
notetype $6
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note D_, 0
- note C#, 0
- note C_, 0
- note C_, 0
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note D_, 1
+ note C#, 1
+ note C_, 1
+ note C_, 1
notetype $c
- note C_, 3
- note C_, 5
- note C_, 0
- note C_, 0
- note C_, 3
- note C_, 3
- note C_, 5
- note C_, 0
- note C_, 0
- note C_, 3
- note C_, 3
- note C_, 5
- note C_, 0
- note C_, 0
- note C_, 3
- note C_, 3
- note C_, 3
- notetype $8
+ note C_, 4
+ note C_, 6
note C_, 1
note C_, 1
+ note C_, 4
+ note C_, 4
+ note C_, 6
note C_, 1
+ note C_, 1
+ note C_, 4
+ note C_, 4
+ note C_, 6
+ note C_, 1
+ note C_, 1
+ note C_, 4
+ note C_, 4
+ note C_, 4
+ notetype $8
+ note C_, 2
+ note C_, 2
+ note C_, 2
notetype $6
- note C#, 0
- note C#, 0
- note D_, 0
- note D_, 0
- note C#, 0
- note C#, 0
- note C_, 0
- note C_, 0
+ note C#, 1
+ note C#, 1
+ note D_, 1
+ note D_, 1
+ note C#, 1
+ note C#, 1
+ note C_, 1
+ note C_, 1
notetype $c
- note C_, 3
- note B_, 3
+ note C_, 4
+ note B_, 4
endchannel
; ebd77
Music_TitleScreen_branch_ebd77: ; ebd77
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note D#, 2
+ note F_, 2
note C_, 1
- note D#, 1
note C_, 1
- note D#, 1
- note F_, 1
- note C_, 0
- note C_, 0
- note C_, 1
- note D#, 1
+ note C_, 2
+ note D#, 2
endchannel
; ebd81
Music_TitleScreen_branch_ebd81: ; ebd81
+ note C_, 2
+ note D#, 2
+ note C_, 2
+ note F_, 2
+ note D#, 2
note C_, 1
- note D#, 1
note C_, 1
- note F_, 1
- note D#, 1
- note C_, 0
- note C_, 0
- note C_, 1
- note D#, 1
+ note C_, 2
+ note D#, 2
endchannel
; ebd8b
Music_TitleScreen_branch_ebd8b: ; ebd8b
+ note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
+ note C_, 1
loopchannel 4, Music_TitleScreen_branch_ebd8b
endchannel
; ebd93
Music_TitleScreen_branch_ebd93: ; ebd93
+ note C_, 2
note C_, 1
- note C_, 0
- note C_, 0
note C_, 1
- note C_, 0
- note C_, 0
+ note C_, 2
+ note C_, 1
+ note C_, 1
notetype $8
- note C_, 3
- note C_, 3
+ note C_, 4
+ note C_, 4
endchannel
; ebd9e
--- a/audio/music/trainervictory.asm
+++ b/audio/music/trainervictory.asm
@@ -12,14 +12,14 @@
tone $0001
notetype $8, $b1
octave 4
- note E_, 1
- note E_, 1
- note E_, 1
- note E_, 1
- note F#, 1
- note G_, 1
+ note E_, 2
+ note E_, 2
+ note E_, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
intensity $b6
- note A_, 11
+ note A_, 12
stereopanning $f
Music_TrainerVictory_branch_ebecd: ; ebecd
@@ -26,67 +26,67 @@
intensity $72
callchannel Music_TrainerVictory_branch_ebf11
intensity $51
- note C#, 1
- note E_, 1
- note F#, 1
- note A_, 1
- note B_, 1
+ note C#, 2
+ note E_, 2
+ note F#, 2
+ note A_, 2
+ note B_, 2
octave 4
- note C#, 1
+ note C#, 2
intensity $72
octave 3
- note A_, 1
- note __, 1
+ note A_, 2
+ note __, 2
octave 4
- note C#, 1
- note E_, 5
+ note C#, 2
+ note E_, 6
loopchannel 2, Music_TrainerVictory_branch_ebecd
callchannel Music_TrainerVictory_branch_ebf11
- note A_, 1
- note __, 1
- note F_, 1
- note A_, 5
- note A#, 1
- note __, 1
- note G_, 1
- note A#, 5
+ note A_, 2
+ note __, 2
+ note F_, 2
+ note A_, 6
+ note A#, 2
+ note __, 2
+ note G_, 2
+ note A#, 6
Music_TrainerVictory_branch_ebef2: ; ebef2
intensity $72
octave 4
- note D_, 1
- note C#, 1
+ note D_, 2
+ note C#, 2
octave 3
- note A_, 1
+ note A_, 2
loopchannel 3, Music_TrainerVictory_branch_ebef2
- note F#, 1
- note A_, 1
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 1
+ note D_, 2
Music_TrainerVictory_branch_ebf01: ; ebf01
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
loopchannel 3, Music_TrainerVictory_branch_ebf01
- note E_, 1
- note F#, 1
- note G_, 1
+ note E_, 2
+ note F#, 2
+ note G_, 2
loopchannel 0, Music_TrainerVictory_branch_ebecd
; ebf11
Music_TrainerVictory_branch_ebf11: ; ebf11
octave 3
- note F#, 1
- note __, 1
- note D_, 1
- note F#, 5
- note G_, 1
- note __, 1
- note E_, 1
- note G_, 5
+ note F#, 2
+ note __, 2
+ note D_, 2
+ note F#, 6
+ note G_, 2
+ note __, 2
+ note E_, 2
+ note G_, 6
endchannel
Music_TrainerVictory_Ch2: ; ebf1b
@@ -94,147 +94,147 @@
dutycycle $3
notetype $8, $d1
octave 4
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 1
- note B_, 1
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note A_, 2
+ note B_, 2
octave 5
- note C#, 1
+ note C#, 2
intensity $d6
- note D_, 11
+ note D_, 12
stereopanning $f0
Music_TrainerVictory_branch_ebf30: ; ebf30
notetype $8, $82
callchannel Music_TrainerVictory_branch_ebf56
- note F#, 1
- note __, 1
- note G_, 1
- note A_, 5
- note E_, 1
- note __, 1
- note F#, 1
- note G_, 5
+ note F#, 2
+ note __, 2
+ note G_, 2
+ note A_, 6
+ note E_, 2
+ note __, 2
+ note F#, 2
+ note G_, 6
loopchannel 2, Music_TrainerVictory_branch_ebf30
callchannel Music_TrainerVictory_branch_ebf56
- note F_, 1
- note __, 1
- note C_, 1
- note F_, 5
- note G_, 1
- note __, 1
- note D_, 1
- note G_, 5
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note F_, 6
+ note G_, 2
+ note __, 2
+ note D_, 2
+ note G_, 6
notetype $c, $88
- note F#, 15
- note E_, 15
+ note F#, 16
+ note E_, 16
loopchannel 0, Music_TrainerVictory_branch_ebf30
; ebf56
Music_TrainerVictory_branch_ebf56: ; ebf56
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note A_, 1
+ note A_, 2
octave 4
- note D_, 5
- note E_, 1
- note __, 1
+ note D_, 6
+ note E_, 2
+ note __, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note E_, 5
+ note E_, 6
endchannel
Music_TrainerVictory_Ch3: ; ebf64
notetype $8, $25
octave 3
- note G_, 5
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 5
- note D_, 1
- note C#, 1
+ note G_, 6
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note F#, 6
+ note D_, 2
+ note C#, 2
octave 2
- note B_, 1
+ note B_, 2
Music_TrainerVictory_branch_ebf74: ; ebf74
callchannel Music_TrainerVictory_branch_ebfb1
octave 3
- note C#, 1
- note __, 1
- note C#, 1
- note A_, 1
- note F#, 1
- note C#, 1
+ note C#, 2
+ note __, 2
+ note C#, 2
+ note A_, 2
+ note F#, 2
+ note C#, 2
octave 2
+ note A_, 2
+ note __, 2
+ octave 3
note A_, 1
note __, 1
- octave 3
- note A_, 0
- note __, 0
- note A_, 5
+ note A_, 6
loopchannel 2, Music_TrainerVictory_branch_ebf74
callchannel Music_TrainerVictory_branch_ebfb1
octave 3
- note C_, 1
- note __, 1
- note C_, 1
- note A_, 1
- note F_, 1
- note C_, 1
- note D_, 1
- note __, 1
- note D_, 1
+ note C_, 2
+ note __, 2
+ note C_, 2
+ note A_, 2
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note __, 2
+ note D_, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note A#, 1
- note G_, 1
- note D_, 1
- note F#, 1
- note A_, 1
+ note A#, 2
+ note G_, 2
+ note D_, 2
+ note F#, 2
+ note A_, 2
octave 4
- note D_, 11
+ note D_, 12
octave 3
- note A_, 1
- note F#, 1
- note D_, 1
+ note A_, 2
+ note F#, 2
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note E_, 1
- note A_, 11
- note G_, 1
- note E_, 1
- note C#, 1
+ note D_, 2
+ note E_, 2
+ note A_, 12
+ note G_, 2
+ note E_, 2
+ note C#, 2
loopchannel 0, Music_TrainerVictory_branch_ebf74
; ebfb1
Music_TrainerVictory_branch_ebfb1: ; ebfb1
octave 2
- note A_, 1
- note __, 1
- note A_, 1
+ note A_, 2
+ note __, 2
+ note A_, 2
octave 3
- note F#, 1
- note D_, 1
+ note F#, 2
+ note D_, 2
octave 2
- note A_, 1
- note B_, 1
- note __, 1
- note B_, 1
+ note A_, 2
+ note B_, 2
+ note __, 2
+ note B_, 2
octave 3
- note G_, 1
- note E_, 1
+ note G_, 2
+ note E_, 2
octave 2
- note B_, 1
+ note B_, 2
endchannel
; ebfc3
--- a/audio/music/unioncave.asm
+++ b/audio/music/unioncave.asm
@@ -23,41 +23,41 @@
Music_UnionCave_branch_f5c85: ; f5c85
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
- note E_, 3
- note C#, 1
- note E_, 1
- note F_, 3
+ note C#, 2
+ note E_, 4
+ note C#, 2
+ note E_, 2
+ note F_, 4
loopchannel 8, Music_UnionCave_branch_f5c85
Music_UnionCave_branch_f5c91: ; f5c91
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 1
- note F_, 3
- note D_, 1
- note F_, 1
- note F#, 3
+ note D_, 2
+ note F_, 4
+ note D_, 2
+ note F_, 2
+ note F#, 4
loopchannel 4, Music_UnionCave_branch_f5c91
- note __, 3
+ note __, 4
intensity $80
- note F_, 15
- note F#, 15
- note G_, 15
- note F#, 15
- note G_, 7
- note F#, 7
- note F_, 7
- note E_, 7
- note G_, 7
- note F#, 7
+ note F_, 16
+ note F#, 16
+ note G_, 16
+ note F#, 16
+ note G_, 8
+ note F#, 8
+ note F_, 8
+ note E_, 8
+ note G_, 8
+ note F#, 8
octave 4
- note C_, 7
+ note C_, 8
octave 3
- note A_, 7
+ note A_, 8
intensity $95
tone $0004
callchannel Music_UnionCave_branch_f5ccf
@@ -73,10 +73,10 @@
Music_UnionCave_branch_f5ccf: ; f5ccf
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
- note E_, 11
+ note C#, 2
+ note E_, 12
endchannel
Music_UnionCave_Ch2: ; f5cd5
@@ -91,44 +91,44 @@
intensity $c7
callchannel Music_UnionCave_branch_f5d34
intensity $c4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note D_, 1
- note E_, 1
- note C#, 1
+ note D_, 2
+ note E_, 2
+ note C#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note D_, 7
+ note D_, 8
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note D_, 3
- note F#, 1
- note F_, 1
- note C#, 1
+ note D_, 4
+ note F#, 2
+ note F_, 2
+ note C#, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note C#, 7
- note D_, 3
- note C#, 3
- note __, 3
+ note C#, 8
+ note D_, 4
+ note C#, 4
+ note __, 4
intensity $a0
- note C_, 15
- note C#, 15
- note D_, 15
- note C#, 15
- note E_, 15
- note D#, 15
- note A#, 15
- note A_, 15
+ note C_, 16
+ note C#, 16
+ note D_, 16
+ note C#, 16
+ note E_, 16
+ note D#, 16
+ note A#, 16
+ note A_, 16
intensity $a5
vibrato $6, $44
callchannel Music_UnionCave_branch_f5d52
@@ -144,43 +144,43 @@
Music_UnionCave_branch_f5d34: ; f5d34
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note C#, 1
- note D#, 1
- note C_, 1
+ note C#, 2
+ note D#, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 3
+ note C_, 4
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note C#, 7
+ note C#, 8
octave 3
- note A#, 3
+ note A#, 4
octave 4
- note C#, 3
- note F_, 1
- note E_, 1
- note C_, 1
+ note C#, 4
+ note F_, 2
+ note E_, 2
+ note C_, 2
octave 3
- note A#, 1
+ note A#, 2
octave 4
- note C_, 7
- note C#, 3
- note C_, 3
+ note C_, 8
+ note C#, 4
+ note C_, 4
endchannel
; f5d52
Music_UnionCave_branch_f5d52: ; f5d52
octave 2
- note G#, 1
+ note G#, 2
octave 3
- note C#, 1
- note E_, 11
+ note C#, 2
+ note E_, 12
endchannel
Music_UnionCave_Ch3: ; f5d58
@@ -188,66 +188,66 @@
stereopanning $f0
Music_UnionCave_branch_f5d5d: ; f5d5d
- note __, 15
+ note __, 16
loopchannel 7, Music_UnionCave_branch_f5d5d
- note __, 13
+ note __, 14
octave 4
- note C_, 1
+ note C_, 2
Music_UnionCave_branch_f5d65: ; f5d65
- note __, 1
+ note __, 2
octave 3
- note E_, 1
- note __, 1
- note E_, 1
- note G#, 1
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note G#, 2
+ note E_, 2
+ note __, 2
octave 4
- note C_, 1
+ note C_, 2
loopchannel 4, Music_UnionCave_branch_f5d65
Music_UnionCave_branch_f5d73: ; f5d73
- note __, 1
+ note __, 2
octave 3
- note F_, 1
- note __, 1
- note F_, 1
- note A_, 1
- note F_, 1
- note __, 1
+ note F_, 2
+ note __, 2
+ note F_, 2
+ note A_, 2
+ note F_, 2
+ note __, 2
octave 4
- note C#, 1
+ note C#, 2
loopchannel 4, Music_UnionCave_branch_f5d73
- note __, 3
- note C_, 7
+ note __, 4
+ note C_, 8
octave 3
- note B_, 7
- note A#, 7
- note A_, 7
+ note B_, 8
+ note A#, 8
+ note A_, 8
octave 4
- note C#, 7
- note C_, 7
+ note C#, 8
+ note C_, 8
octave 3
- note B_, 7
- note A#, 7
+ note B_, 8
+ note A#, 8
Music_UnionCave_branch_f5d8d: ; f5d8d
- note A_, 3
- note G_, 3
- note A#, 1
+ note A_, 4
+ note G_, 4
+ note A#, 2
octave 4
- note C_, 1
+ note C_, 2
octave 3
- note A_, 1
- note G_, 1
+ note A_, 2
+ note G_, 2
loopchannel 3, Music_UnionCave_branch_f5d8d
- note A_, 3
- note G_, 3
- note A#, 7
+ note A_, 4
+ note G_, 4
+ note A#, 8
Music_UnionCave_branch_f5d9c: ; f5d9c
- note __, 15
+ note __, 16
loopchannel 4, Music_UnionCave_branch_f5d9c
loopchannel 0, Music_UnionCave_branch_f5d5d
@@ -257,19 +257,19 @@
Music_UnionCave_branch_f5da9: ; f5da9
stereopanning $f0
- note E_, 3
+ note E_, 4
stereopanning $ff
- note F_, 3
+ note F_, 4
stereopanning $f
- note G#, 3
- note __, 7
+ note G#, 4
+ note __, 8
stereopanning $f
- note E_, 3
+ note E_, 4
stereopanning $ff
- note F_, 3
+ note F_, 4
stereopanning $f0
- note G#, 3
- note __, 7
+ note G#, 4
+ note __, 8
loopchannel 0, Music_UnionCave_branch_f5da9
; f5dc1
--- a/audio/music/vermilioncity.asm
+++ b/audio/music/vermilioncity.asm
@@ -13,22 +13,22 @@
dutycycle $2
notetype $c, $65
octave 4
- note B_, 3
- note G#, 3
- note F#, 3
- note E_, 3
- note D_, 3
+ note B_, 4
+ note G#, 4
+ note F#, 4
+ note E_, 4
+ note D_, 4
octave 3
- note B_, 3
- note A_, 1
- note B_, 0
+ note B_, 4
+ note A_, 2
+ note B_, 1
octave 4
- note D_, 0
- note E_, 0
- note G#, 0
- note B_, 0
+ note D_, 1
+ note E_, 1
+ note G#, 1
+ note B_, 1
octave 5
- note D_, 0
+ note D_, 1
vibrato $10, $23
Music_VermilionCity_branch_eb6a0: ; eb6a0
@@ -35,111 +35,111 @@
dutycycle $1
notetype $c, $85
callchannel Music_VermilionCity_branch_eb6f9
- note F_, 3
+ note F_, 4
octave 4
- note D_, 3
- note C#, 3
- note E_, 3
+ note D_, 4
+ note C#, 4
+ note E_, 4
callchannel Music_VermilionCity_branch_eb6f9
callchannel Music_VermilionCity_branch_eb701
dutycycle $2
notetype $c, $85
callchannel Music_VermilionCity_branch_eb6f9
- note F_, 3
+ note F_, 4
octave 4
- note D_, 3
- note E_, 0
- note C#, 0
+ note D_, 4
+ note E_, 1
+ note C#, 1
octave 3
- note A_, 0
- note E_, 0
+ note A_, 1
+ note E_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note A_, 0
- note E_, 0
- note C_, 0
+ note A_, 1
+ note E_, 1
+ note C_, 1
callchannel Music_VermilionCity_branch_eb6f9
callchannel Music_VermilionCity_branch_eb701
intensity $93
dutycycle $0
- note __, 1
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
- note F#, 1
+ note __, 2
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note F#, 2
callchannel Music_VermilionCity_branch_eb70c
callchannel Music_VermilionCity_branch_eb70c
intensity $87
dutycycle $2
octave 4
- note D_, 7
+ note D_, 8
octave 3
- note G#, 7
- note E_, 7
- note B_, 7
- note A_, 3
- note G#, 3
- note F#, 3
- note E_, 3
+ note G#, 8
+ note E_, 8
+ note B_, 8
+ note A_, 4
+ note G#, 4
+ note F#, 4
+ note E_, 4
octave 2
- note B_, 3
- note G#, 3
- note B_, 3
+ note B_, 4
+ note G#, 4
+ note B_, 4
octave 3
- note D_, 3
+ note D_, 4
loopchannel 0, Music_VermilionCity_branch_eb6a0
; eb6f9
Music_VermilionCity_branch_eb6f9: ; eb6f9
octave 3
- note C#, 3
- note E_, 3
- note F#, 1
- note A_, 1
- note E_, 1
- note G#, 1
+ note C#, 4
+ note E_, 4
+ note F#, 2
+ note A_, 2
+ note E_, 2
+ note G#, 2
endchannel
; eb701
Music_VermilionCity_branch_eb701: ; eb701
- note D_, 1
- note F_, 1
- note A_, 1
+ note D_, 2
+ note F_, 2
+ note A_, 2
octave 4
- note D_, 1
- note E_, 1
- note C#, 1
+ note D_, 2
+ note E_, 2
+ note C#, 2
octave 3
- note A_, 1
- note E_, 1
+ note A_, 2
+ note E_, 2
endchannel
; eb70c
Music_VermilionCity_branch_eb70c: ; eb70c
- note __, 1
- note F#, 1
- note A_, 1
- note F#, 1
+ note __, 2
+ note F#, 2
+ note A_, 2
+ note F#, 2
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note F#, 1
- note A_, 1
- note F#, 1
- note __, 1
- note G#, 1
- note B_, 1
- note G#, 1
+ note F#, 2
+ note A_, 2
+ note F#, 2
+ note __, 2
+ note G#, 2
+ note B_, 2
+ note G#, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G#, 1
- note B_, 1
- note G#, 1
+ note G#, 2
+ note B_, 2
+ note G#, 2
endchannel
Music_VermilionCity_Ch2: ; eb721
@@ -148,84 +148,84 @@
notetype $c, $77
vibrato $10, $23
octave 5
- note E_, 3
- note D_, 3
+ note E_, 4
+ note D_, 4
octave 4
- note B_, 3
- note G#, 3
- note F#, 3
- note E_, 3
- note F#, 3
- note G#, 3
+ note B_, 4
+ note G#, 4
+ note F#, 4
+ note E_, 4
+ note F#, 4
+ note G#, 4
Music_VermilionCity_branch_eb735: ; eb735
notetype $c, $97
callchannel Music_VermilionCity_branch_eb768
- note G#, 1
+ note G#, 2
callchannel Music_VermilionCity_branch_eb768
- note E_, 1
+ note E_, 2
intensity $b7
octave 3
- note B_, 3
+ note B_, 4
octave 4
- note C#, 3
- note D_, 3
- note E_, 3
+ note C#, 4
+ note D_, 4
+ note E_, 4
callchannel Music_VermilionCity_branch_eb77e
callchannel Music_VermilionCity_branch_eb77e
- note F#, 5
- note E_, 0
- note F#, 0
- note E_, 7
- note A_, 5
- note G#, 0
- note A_, 0
- note G#, 7
- note G#, 13
+ note F#, 6
+ note E_, 1
+ note F#, 1
+ note E_, 8
+ note A_, 6
+ note G#, 1
+ note A_, 1
+ note G#, 8
+ note G#, 14
notetype $6, $57
- note __, 0
+ note __, 1
octave 4
- note E_, 0
- note G#, 0
- note B_, 0
+ note E_, 1
+ note G#, 1
+ note B_, 1
notetype $c, $87
octave 5
- note E_, 15
+ note E_, 16
loopchannel 0, Music_VermilionCity_branch_eb735
; eb768
Music_VermilionCity_branch_eb768: ; eb768
octave 1
- note A_, 7
+ note A_, 8
octave 2
- note F#, 3
- note E_, 3
- note D_, 5
- note C#, 0
- note D_, 0
- note E_, 7
+ note F#, 4
+ note E_, 4
+ note D_, 6
+ note C#, 1
+ note D_, 1
+ note E_, 8
octave 1
- note A_, 7
+ note A_, 8
octave 2
- note F#, 3
- note E_, 3
- note D_, 5
- note E_, 0
- note D_, 0
- note C#, 1
+ note F#, 4
+ note E_, 4
+ note D_, 6
note E_, 1
+ note D_, 1
+ note C#, 2
+ note E_, 2
octave 1
- note A_, 1
+ note A_, 2
endchannel
; eb77e
Music_VermilionCity_branch_eb77e: ; eb77e
- note F#, 7
- note B_, 7
- note A_, 3
- note G#, 3
- note F#, 3
- note E_, 3
+ note F#, 8
+ note B_, 8
+ note A_, 4
+ note G#, 4
+ note F#, 4
+ note E_, 4
endchannel
Music_VermilionCity_Ch3: ; eb785
@@ -233,117 +233,117 @@
vibrato $22, $23
notetype $c, $25
octave 2
- note E_, 3
- note B_, 3
+ note E_, 4
+ note B_, 4
octave 3
- note E_, 3
- note B_, 3
- note D_, 3
- note E_, 3
- note D_, 1
+ note E_, 4
+ note B_, 4
+ note D_, 4
+ note E_, 4
+ note D_, 2
octave 3
- note B_, 0
- note G#, 0
- note F#, 0
- note E_, 0
- note D_, 0
+ note B_, 1
+ note G#, 1
+ note F#, 1
+ note E_, 1
+ note D_, 1
octave 2
- note B_, 0
+ note B_, 1
Music_VermilionCity_branch_eb79e: ; eb79e
notetype $c, $22
callchannel Music_VermilionCity_branch_eb7de
octave 5
- note A_, 5
+ note A_, 6
intensity $24
- note E_, 0
- note G#, 0
+ note E_, 1
+ note G#, 1
callchannel Music_VermilionCity_branch_eb7de
- note A_, 7
+ note A_, 8
intensity $14
octave 3
- note D_, 3
- note C#, 3
+ note D_, 4
+ note C#, 4
octave 2
- note B_, 3
- note A_, 3
+ note B_, 4
+ note A_, 4
octave 3
+ note D_, 2
+ note __, 4
note D_, 1
- note __, 3
- note D_, 0
- note D_, 0
+ note D_, 1
callchannel Music_VermilionCity_branch_eb7f5
octave 4
- note D_, 1
+ note D_, 2
octave 3
- note D_, 1
- note __, 1
- note D_, 1
+ note D_, 2
+ note __, 2
+ note D_, 2
callchannel Music_VermilionCity_branch_eb7f5
intensity $25
octave 3
- note E_, 7
+ note E_, 8
octave 4
- note E_, 7
+ note E_, 8
octave 3
- note B_, 7
+ note B_, 8
octave 4
- note E_, 7
+ note E_, 8
octave 2
- note E_, 15
+ note E_, 16
octave 3
- note E_, 13
+ note E_, 14
intensity $22
octave 5
- note E_, 0
- note G#, 0
+ note E_, 1
+ note G#, 1
loopchannel 0, Music_VermilionCity_branch_eb79e
; eb7de
Music_VermilionCity_branch_eb7de: ; eb7de
octave 5
- note A_, 7
+ note A_, 8
octave 6
- note D_, 3
- note C#, 3
+ note D_, 4
+ note C#, 4
octave 5
- note B_, 5
- note A_, 0
- note B_, 0
+ note B_, 6
+ note A_, 1
+ note B_, 1
octave 6
- note C#, 7
+ note C#, 8
octave 5
- note A_, 7
+ note A_, 8
octave 6
- note D_, 3
- note C#, 3
+ note D_, 4
+ note C#, 4
octave 5
- note B_, 5
+ note B_, 6
octave 6
- note C#, 0
+ note C#, 1
octave 5
- note B_, 0
+ note B_, 1
endchannel
; eb7f5
Music_VermilionCity_branch_eb7f5: ; eb7f5
- note A_, 0
- note __, 0
note A_, 1
note __, 1
- note F#, 1
+ note A_, 2
+ note __, 2
+ note F#, 2
+ note E_, 2
+ note __, 4
note E_, 1
- note __, 3
- note E_, 0
- note E_, 0
+ note E_, 1
octave 4
- note E_, 0
- note __, 0
- note D_, 1
+ note E_, 1
note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
endchannel
; eb808
--- a/audio/music/victoryroad.asm
+++ b/audio/music/victoryroad.asm
@@ -21,24 +21,24 @@
Music_VictoryRoad_branch_f6c94: ; f6c94
intensity $b2
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note C#, 0
- note D_, 0
- note __, 0
+ note C#, 1
+ note D_, 1
+ note __, 1
octave 2
- note A_, 0
+ note A_, 1
intensity $b7
octave 3
- note C#, 2
+ note C#, 3
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note D_, 2
+ note D_, 3
octave 2
- note A_, 0
+ note A_, 1
octave 3
- note G#, 2
+ note G#, 3
loopchannel 2, Music_VictoryRoad_branch_f6c94
Music_VictoryRoad_branch_f6cae: ; f6cae
@@ -50,22 +50,22 @@
Music_VictoryRoad_branch_f6cb9: ; f6cb9
intensity $b2
octave 2
- note G_, 0
- note B_, 0
+ note G_, 1
+ note B_, 1
octave 3
- note C_, 0
- note __, 0
+ note C_, 1
+ note __, 1
octave 2
- note G_, 0
+ note G_, 1
intensity $b7
- note B_, 2
- note G_, 0
+ note B_, 3
+ note G_, 1
octave 3
- note C_, 2
+ note C_, 3
octave 2
- note G_, 0
+ note G_, 1
octave 3
- note F#, 2
+ note F#, 3
endchannel
Music_VictoryRoad_Ch2: ; f6cce
@@ -75,70 +75,70 @@
Music_VictoryRoad_branch_f6cd3: ; f6cd3
notetype $c, $c2
callchannel Music_VictoryRoad_branch_f6d1e
- note __, 1
+ note __, 2
callchannel Music_VictoryRoad_branch_f6d1e
- note __, 0
+ note __, 1
octave 4
- note C_, 0
+ note C_, 1
notetype $c, $b0
- note E_, 7
+ note E_, 8
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note B_, 3
- note E_, 14
- note D#, 0
+ note B_, 4
+ note E_, 15
+ note D#, 1
notetype $c, $b0
- note E_, 7
+ note E_, 8
octave 5
- note C_, 3
+ note C_, 4
octave 4
- note B_, 3
+ note B_, 4
notetype $c, $b0
octave 5
- note E_, 7
+ note E_, 8
notetype $c, $b7
- note E_, 7
+ note E_, 8
notetype $c, $c7
- note D_, 7
+ note D_, 8
stereopanning $f0
- note C#, 3
+ note C#, 4
stereopanning $f
octave 4
- note A_, 3
+ note A_, 4
stereopanning $ff
octave 5
- note C_, 7
+ note C_, 8
stereopanning $f
octave 4
- note A#, 3
+ note A#, 4
stereopanning $f0
- note F_, 3
+ note F_, 4
stereopanning $ff
- note A_, 11
- note D_, 0
- note F#, 0
- note A_, 0
+ note A_, 12
+ note D_, 1
+ note F#, 1
+ note A_, 1
octave 5
- note C#, 0
- note D_, 15
+ note C#, 1
+ note D_, 16
loopchannel 0, Music_VictoryRoad_branch_f6cd3
; f6d1e
Music_VictoryRoad_branch_f6d1e: ; f6d1e
octave 3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note F#, 0
- note F#, 0
+ note E_, 1
note __, 1
- note G#, 0
- note G#, 0
+ note E_, 1
note __, 1
- note A_, 0
- note A_, 0
+ note F#, 1
+ note F#, 1
+ note __, 2
+ note G#, 1
+ note G#, 1
+ note __, 2
+ note A_, 1
+ note A_, 1
endchannel
Music_VictoryRoad_Ch3: ; f6d2c
@@ -150,17 +150,17 @@
loopchannel 6, Music_VictoryRoad_branch_f6d31
Music_VictoryRoad_branch_f6d38: ; f6d38
- note D_, 0
- note __, 0
- note B_, 0
- note __, 0
- note F_, 0
- note A_, 2
- note D_, 0
- note B_, 0
+ note D_, 1
note __, 1
- note D_, 0
- note B_, 2
+ note B_, 1
+ note __, 1
+ note F_, 1
+ note A_, 3
+ note D_, 1
+ note B_, 1
+ note __, 2
+ note D_, 1
+ note B_, 3
loopchannel 2, Music_VictoryRoad_branch_f6d38
Music_VictoryRoad_branch_f6d47: ; f6d47
@@ -171,17 +171,17 @@
Music_VictoryRoad_branch_f6d52: ; f6d52
octave 3
- note C_, 0
- note __, 0
- note A_, 0
- note __, 0
- note D#, 0
- note G_, 2
- note C_, 0
- note A_, 0
+ note C_, 1
note __, 1
- note C_, 0
- note A_, 2
+ note A_, 1
+ note __, 1
+ note D#, 1
+ note G_, 3
+ note C_, 1
+ note A_, 1
+ note __, 2
+ note C_, 1
+ note A_, 3
endchannel
Music_VictoryRoad_Ch4: ; f6d5f
@@ -189,23 +189,23 @@
notetype $c
Music_VictoryRoad_branch_f6d63: ; f6d63
- note D_, 1
- note D_, 1
- note D#, 0
note D_, 2
- note D#, 0
note D_, 2
- note D#, 0
+ note D#, 1
+ note D_, 3
+ note D#, 1
+ note D_, 3
+ note D#, 1
+ note D_, 3
note D_, 2
- note D_, 1
- note D_, 1
- note D#, 0
note D_, 2
- note D#, 0
- note D#, 0
- note D_, 1
- note D#, 0
- note D_, 1
- note D#, 0
+ note D#, 1
+ note D_, 3
+ note D#, 1
+ note D#, 1
+ note D_, 2
+ note D#, 1
+ note D_, 2
+ note D#, 1
loopchannel 0, Music_VictoryRoad_branch_f6d63
; f6d79
--- a/audio/music/violetcity.asm
+++ b/audio/music/violetcity.asm
@@ -12,291 +12,291 @@
vibrato $12, $25
dutycycle $2
notetype $c, $95
- note __, 15
+ note __, 16
stereopanning $f0
octave 2
- note E_, 0
- note G#, 0
- note B_, 0
+ note E_, 1
+ note G#, 1
+ note B_, 1
stereopanning $ff
octave 3
- note D#, 0
- note G#, 0
- note __, 0
- note A#, 3
+ note D#, 1
note G#, 1
- note F#, 1
- note C#, 1
+ note __, 1
+ note A#, 4
+ note G#, 2
+ note F#, 2
+ note C#, 2
stereopanning $f
octave 2
- note D#, 0
- note F#, 0
- note A#, 0
+ note D#, 1
+ note F#, 1
+ note A#, 1
stereopanning $ff
octave 3
- note C#, 0
- note F#, 0
- note __, 0
- note D#, 3
- note G#, 1
- note D#, 1
+ note C#, 1
+ note F#, 1
+ note __, 1
+ note D#, 4
+ note G#, 2
+ note D#, 2
octave 2
+ note G#, 2
+ note C#, 1
+ note E_, 1
note G#, 1
- note C#, 0
- note E_, 0
- note G#, 0
- note B_, 0
+ note B_, 1
octave 3
- note G#, 0
- note __, 0
+ note G#, 1
+ note __, 1
octave 2
- note B_, 3
+ note B_, 4
notetype $6, $91
octave 3
- note C#, 1
- note F_, 1
- note C#, 1
- note F_, 1
- note G#, 1
- note B_, 1
+ note C#, 2
+ note F_, 2
+ note C#, 2
+ note F_, 2
+ note G#, 2
+ note B_, 2
intensity $a4
octave 2
- note B_, 7
- note __, 3
+ note B_, 8
+ note __, 4
octave 3
- note C#, 11
- note __, 7
+ note C#, 12
+ note __, 8
Music_VioletCity_branch_f0056: ; f0056
notetype $6, $95
- note __, 3
+ note __, 4
octave 2
- note B_, 1
+ note B_, 2
octave 3
- note C#, 1
- note D#, 3
- note D#, 1
- note E_, 1
- note D#, 1
- note __, 1
- note F#, 1
- note __, 1
- note G#, 1
- note __, 1
- note B_, 1
- note __, 1
+ note C#, 2
+ note D#, 4
+ note D#, 2
+ note E_, 2
+ note D#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G#, 2
+ note __, 2
+ note B_, 2
+ note __, 2
stereopanning $f0
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note G#, 1
- note E_, 1
+ note G#, 2
+ note E_, 2
octave 4
- note C#, 1
+ note C#, 2
stereopanning $ff
- note C_, 1
+ note C_, 2
octave 3
- note G#, 1
- note E_, 1
+ note G#, 2
+ note E_, 2
octave 4
- note C_, 1
+ note C_, 2
stereopanning $f
octave 3
- note B_, 1
- note __, 1
- note B_, 1
- note __, 1
- note A#, 7
+ note B_, 2
+ note __, 2
+ note B_, 2
+ note __, 2
+ note A#, 8
stereopanning $ff
- note __, 3
- note C#, 1
- note E_, 1
- note A#, 3
- note A#, 1
+ note __, 4
+ note C#, 2
+ note E_, 2
+ note A#, 4
+ note A#, 2
octave 4
- note C#, 1
+ note C#, 2
octave 3
- note A#, 1
- note __, 1
- note F#, 1
- note __, 1
- note E_, 1
- note __, 1
- note C#, 1
- note __, 1
+ note A#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note C#, 2
+ note __, 2
stereopanning $f
- note D#, 7
+ note D#, 8
stereopanning $ff
- note E_, 7
+ note E_, 8
stereopanning $f0
- note F_, 1
- note __, 1
- note F_, 1
- note __, 1
- note F#, 1
- note __, 1
- note G_, 3
+ note F_, 2
+ note __, 2
+ note F_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G_, 4
stereopanning $ff
- note G#, 1
- note D#, 0
- note __, 0
+ note G#, 2
+ note D#, 1
+ note __, 1
octave 2
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
octave 3
- note D#, 0
- note __, 0
- note B_, 3
- note G#, 1
- note G#, 1
- note A#, 1
+ note D#, 1
note __, 1
- note A#, 1
- note __, 1
- note D#, 3
- note F#, 1
- note __, 1
+ note B_, 4
+ note G#, 2
+ note G#, 2
+ note A#, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ note D#, 4
+ note F#, 2
+ note __, 2
notetype $c, $95
- note __, 7
+ note __, 8
octave 4
- note F_, 2
+ note F_, 3
dutycycle $1
notetype $6, $75
- note G#, 0
- note B_, 0
+ note G#, 1
+ note B_, 1
octave 5
- note D#, 7
+ note D#, 8
notetype $c, $93
dutycycle $2
- note __, 15
+ note __, 16
notetype $6, $91
stereopanning $f0
octave 3
- note E_, 1
+ note E_, 2
octave 2
- note B_, 1
- note G#, 1
+ note B_, 2
+ note G#, 2
octave 3
- note E_, 1
+ note E_, 2
stereopanning $f
octave 2
- note B_, 1
- note G#, 1
- note B_, 1
+ note B_, 2
+ note G#, 2
+ note B_, 2
octave 3
- note E_, 1
+ note E_, 2
intensity $a4
stereopanning $ff
- note D#, 7
- note __, 7
+ note D#, 8
+ note __, 8
dutycycle $3
intensity $84
- note __, 3
- note G_, 1
- note A_, 1
- note B_, 3
+ note __, 4
+ note G_, 2
+ note A_, 2
+ note B_, 4
octave 4
- note D_, 3
- note C#, 3
+ note D_, 4
+ note C#, 4
notetype $8, $84
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note B_, 0
- note A_, 2
+ note B_, 1
+ note A_, 3
notetype $c, $84
- note F#, 0
- note __, 0
note F#, 1
- note C#, 0
- note __, 0
- note F#, 1
- note D_, 3
- note E_, 3
- note F#, 1
- note B_, 0
- note __, 0
- note B_, 0
+ note __, 1
+ note F#, 2
+ note C#, 1
+ note __, 1
+ note F#, 2
+ note D_, 4
+ note E_, 4
+ note F#, 2
+ note B_, 1
+ note __, 1
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
+ note D_, 2
+ note F#, 2
+ note E_, 2
+ notetype $8, $84
note D_, 1
- note F#, 1
note E_, 1
- notetype $8, $84
- note D_, 0
- note E_, 0
- note D_, 0
- note C#, 2
+ note D_, 1
+ note C#, 3
notetype $c, $84
octave 3
- note B_, 0
- note __, 0
- note A_, 1
- note F#, 0
- note __, 0
- note A_, 1
+ note B_, 1
+ note __, 1
+ note A_, 2
+ note F#, 1
+ note __, 1
+ note A_, 2
octave 4
- note E_, 3
- note D_, 3
- note C#, 1
- note G#, 0
- note E_, 0
+ note E_, 4
+ note D_, 4
+ note C#, 2
+ note G#, 1
+ note E_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note E_, 0
- note G#, 0
- note __, 0
- note G#, 0
- note A#, 0
- note B_, 3
- note __, 3
- note G#, 0
- note F_, 0
+ note E_, 1
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note A#, 1
+ note B_, 4
+ note __, 4
+ note G#, 1
+ note F_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note F_, 0
- note G#, 0
- note __, 0
- note G#, 0
- note A#, 0
- note B_, 3
- note __, 3
- note C#, 0
+ note F_, 1
+ note G#, 1
+ note __, 1
+ note G#, 1
+ note A#, 1
+ note B_, 4
+ note __, 4
+ note C#, 1
octave 3
- note B_, 0
- note F#, 0
+ note B_, 1
+ note F#, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note B_, 0
- note F#, 0
+ note B_, 1
+ note F#, 1
octave 4
- note C#, 0
+ note C#, 1
octave 3
- note B_, 0
- note F#, 0
- note C#, 0
- note F#, 0
- note A#, 0
+ note B_, 1
+ note F#, 1
+ note C#, 1
+ note F#, 1
+ note A#, 1
octave 4
- note C#, 0
- note F#, 0
- note A#, 0
+ note C#, 1
+ note F#, 1
+ note A#, 1
octave 5
- note C#, 0
+ note C#, 1
dutycycle $2
octave 4
- note C#, 5
- note C_, 0
+ note C#, 6
+ note C_, 1
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note C#, 3
- note __, 3
+ note C#, 4
+ note __, 4
loopchannel 0, Music_VioletCity_branch_f0056
Music_VioletCity_Ch2: ; f0162
@@ -303,433 +303,433 @@
vibrato $12, $24
dutycycle $2
notetype $c, $c7
- note __, 15
+ note __, 16
octave 3
- note G#, 0
- note __, 0
- note A#, 0
- note __, 0
- note B_, 0
- note __, 0
+ note G#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 4
- note D#, 3
- note C#, 1
+ note D#, 4
+ note C#, 2
octave 3
- note A#, 1
+ note A#, 2
+ note G#, 2
+ note F#, 1
+ note __, 1
note G#, 1
- note F#, 0
- note __, 0
- note G#, 0
- note __, 0
- note A#, 0
- note __, 0
+ note __, 1
+ note A#, 1
+ note __, 1
octave 4
- note C#, 3
+ note C#, 4
octave 3
- note B_, 1
+ note B_, 2
+ note A#, 2
+ note B_, 2
+ note G#, 1
+ note __, 1
note A#, 1
+ note __, 1
note B_, 1
- note G#, 0
- note __, 0
- note A#, 0
- note __, 0
- note B_, 0
- note __, 0
- note G#, 3
- note A#, 1
- note B_, 1
+ note __, 1
+ note G#, 4
+ note A#, 2
+ note B_, 2
octave 4
- note C#, 1
- note D#, 1
+ note C#, 2
+ note D#, 2
octave 3
- note F#, 1
+ note F#, 2
octave 4
- note D#, 0
- note __, 0
- note C#, 5
+ note D#, 1
note __, 1
- note D#, 0
- note E_, 0
+ note C#, 6
+ note __, 2
+ note D#, 1
+ note E_, 1
Music_VioletCity_branch_f0199: ; f0199
intensity $b7
- note F#, 3
+ note F#, 4
+ note __, 2
+ note F#, 1
+ note G#, 1
+ note F#, 1
note __, 1
- note F#, 0
- note G#, 0
- note F#, 0
- note __, 0
- note E_, 0
- note __, 0
- note D#, 0
- note __, 0
- note F#, 0
- note __, 0
- note E_, 13
- note C#, 0
- note D#, 0
- note E_, 3
+ note E_, 1
note __, 1
- note E_, 0
- note F#, 0
- note E_, 0
- note __, 0
- note D#, 0
- note __, 0
- note C#, 0
- note __, 0
- note E_, 0
- note __, 0
- note D#, 11
+ note D#, 1
note __, 1
- octave 3
- note B_, 0
- octave 4
- note C#, 0
- note D#, 3
+ note F#, 1
note __, 1
- note D#, 0
- note E_, 0
- note D#, 0
- note __, 0
- note C#, 0
- note __, 0
+ note E_, 14
+ note C#, 1
+ note D#, 1
+ note E_, 4
+ note __, 2
+ note E_, 1
+ note F#, 1
+ note E_, 1
+ note __, 1
+ note D#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note D#, 12
+ note __, 2
octave 3
note B_, 1
octave 4
- note C#, 0
- note __, 0
- note D#, 3
- note G#, 3
- note B_, 2
+ note C#, 1
+ note D#, 4
note __, 2
- note C#, 0
- note D#, 0
+ note D#, 1
note E_, 1
+ note D#, 1
+ note __, 1
+ note C#, 1
+ note __, 1
octave 3
- note G#, 1
- note B_, 1
+ note B_, 2
octave 4
- note E_, 1
- note D#, 0
+ note C#, 1
+ note __, 1
+ note D#, 4
+ note G#, 4
+ note B_, 3
+ note __, 3
+ note C#, 1
+ note D#, 1
+ note E_, 2
octave 3
- note F#, 0
- note B_, 0
+ note G#, 2
+ note B_, 2
octave 4
- note D#, 0
- note C#, 0
+ note E_, 2
+ note D#, 1
octave 3
- note E_, 0
- note A#, 0
+ note F#, 1
+ note B_, 1
octave 4
- note C#, 0
+ note D#, 1
+ note C#, 1
octave 3
- note B_, 11
- note __, 3
+ note E_, 1
+ note A#, 1
+ octave 4
+ note C#, 1
+ octave 3
+ note B_, 12
+ note __, 4
intensity $a7
dutycycle $3
- note __, 1
- note B_, 0
+ note __, 2
+ note B_, 1
octave 4
- note C#, 0
+ note C#, 1
+ note D_, 2
+ note F#, 2
+ note E_, 2
+ notetype $8, $a7
note D_, 1
- note F#, 1
note E_, 1
- notetype $8, $a7
- note D_, 0
- note E_, 0
- note D_, 0
- note C#, 2
+ note D_, 1
+ note C#, 3
notetype $c, $a7
octave 3
- note B_, 0
- note __, 0
+ note B_, 1
+ note __, 1
+ note A_, 2
+ note F#, 1
+ note __, 1
+ note A_, 2
+ octave 4
+ note E_, 4
+ note D_, 4
+ note C#, 2
+ note __, 2
+ note G_, 1
note A_, 1
- note F#, 0
- note __, 0
- note A_, 1
+ note B_, 2
+ octave 5
+ note D_, 2
+ note C#, 2
+ notetype $8, $a7
octave 4
- note E_, 3
- note D_, 3
- note C#, 1
- note __, 1
- note G_, 0
- note A_, 0
note B_, 1
octave 5
- note D_, 1
note C#, 1
- notetype $8, $a7
octave 4
- note B_, 0
- octave 5
- note C#, 0
- octave 4
- note B_, 0
- note A_, 2
+ note B_, 1
+ note A_, 3
notetype $c, $a7
- note G_, 0
- note __, 0
- note F#, 1
- note C#, 0
- note __, 0
- note F#, 1
+ note G_, 1
+ note __, 1
+ note F#, 2
+ note C#, 1
+ note __, 1
+ note F#, 2
vibrato $0, $0
intensity $87
octave 5
- note E_, 3
- note F#, 3
- note D_, 0
- note E_, 0
- note F#, 11
- note __, 1
- note D_, 0
- note E_, 0
- note F#, 11
- note __, 1
+ note E_, 4
+ note F#, 4
+ note D_, 1
+ note E_, 1
+ note F#, 12
+ note __, 2
+ note D_, 1
+ note E_, 1
+ note F#, 12
+ note __, 2
octave 4
- note A#, 0
- note B_, 0
+ note A#, 1
+ note B_, 1
octave 5
- note C#, 10
- note __, 4
+ note C#, 11
+ note __, 5
vibrato $12, $24
intensity $a7
dutycycle $2
octave 4
- note A#, 5
- note A_, 0
- note G#, 0
- note F#, 3
- note __, 1
- note D#, 0
- note E_, 0
+ note A#, 6
+ note A_, 1
+ note G#, 1
+ note F#, 4
+ note __, 2
+ note D#, 1
+ note E_, 1
loopchannel 0, Music_VioletCity_branch_f0199
Music_VioletCity_Ch3: ; f0247
notetype $c, $25
- note __, 15
- note __, 5
+ note __, 16
+ note __, 6
octave 4
- note E_, 3
- note __, 5
- note __, 5
+ note E_, 4
+ note __, 6
+ note __, 6
octave 3
- note G#, 3
- note __, 5
- note __, 5
- note F_, 3
- note __, 5
+ note G#, 4
+ note __, 6
+ note __, 6
+ note F_, 4
+ note __, 6
octave 2
- note F#, 3
+ note F#, 4
octave 3
- note C#, 0
- note __, 0
- note A#, 3
- note A_, 0
- note G#, 0
- note F#, 1
+ note C#, 1
+ note __, 1
+ note A#, 4
+ note A_, 1
+ note G#, 1
+ note F#, 2
octave 2
- note A#, 1
+ note A#, 2
Music_VioletCity_branch_f0261: ; f0261
notetype $c, $25
- note B_, 0
- note __, 4
- note B_, 0
- note B_, 0
+ note B_, 1
+ note __, 5
+ note B_, 1
+ note B_, 1
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
octave 3
- note F#, 1
+ note F#, 2
octave 2
- note F#, 0
- note __, 0
- octave 3
- note C#, 0
- note __, 4
- note C#, 0
- note C#, 0
- note __, 1
- note C#, 0
- note __, 0
- note G#, 1
- octave 2
- note G#, 0
- note __, 0
- note F#, 0
- note __, 4
- note F#, 0
- note F#, 0
- note F#, 0
- note __, 0
- note F#, 0
- note __, 0
- octave 3
note F#, 1
- note C#, 0
- note __, 0
- octave 2
- note B_, 0
- note __, 4
- note B_, 0
- note B_, 0
note __, 1
- note B_, 0
- note __, 0
octave 3
- note B_, 3
- note G#, 0
- note __, 4
- note G#, 0
- note G#, 0
- note G_, 0
- note __, 0
- note G_, 0
- note __, 0
- note F#, 1
- note F#, 0
- note __, 0
- notetype $6, $25
- octave 3
note C#, 1
- note F_, 1
- note G#, 1
- note B_, 1
- octave 4
+ note __, 5
note C#, 1
- note F_, 1
- note G#, 1
- note B_, 1
- octave 4
- note C#, 5
- notetype $c, $25
- note __, 4
- notetype $6, $25
+ note C#, 1
+ note __, 2
+ note C#, 1
+ note __, 1
+ note G#, 2
octave 2
- note E_, 1
- note __, 9
- note E_, 1
- note E_, 1
+ note G#, 1
+ note __, 1
note F#, 1
+ note __, 5
+ note F#, 1
+ note F#, 1
+ note F#, 1
note __, 1
note F#, 1
note __, 1
octave 3
- note C#, 3
- note C_, 3
+ note F#, 2
+ note C#, 1
+ note __, 1
octave 2
note B_, 1
- note __, 9
+ note __, 5
note B_, 1
note B_, 1
- note __, 3
+ note __, 2
note B_, 1
note __, 1
- note A_, 7
- callchannel Music_VioletCity_branch_f0311
- note F#, 1
- note __, 9
- note B_, 1
- note B_, 1
- note B_, 1
+ octave 3
+ note B_, 4
+ note G#, 1
+ note __, 5
+ note G#, 1
+ note G#, 1
+ note G_, 1
note __, 1
- note A#, 7
- note A_, 1
+ note G_, 1
note __, 1
- callchannel Music_VioletCity_branch_f0311
+ note F#, 2
note F#, 1
- note __, 9
- note B_, 1
- note B_, 1
- note B_, 1
note __, 1
- note A#, 7
- note A_, 1
- note __, 1
+ notetype $6, $25
octave 3
- note E_, 1
- note __, 9
- note E_, 1
- note E_, 1
- note __, 3
- note E_, 1
- note __, 1
- note B_, 3
- note G#, 1
- note F#, 1
- note F_, 1
- note __, 9
- note F_, 1
- note F_, 1
- note __, 3
- note F_, 1
- note __, 1
+ note C#, 2
+ note F_, 2
+ note G#, 2
+ note B_, 2
octave 4
- note C#, 3
+ note C#, 2
+ note F_, 2
+ note G#, 2
+ note B_, 2
+ octave 4
+ note C#, 6
+ notetype $c, $25
+ note __, 5
+ notetype $6, $25
+ octave 2
+ note E_, 2
+ note __, 10
+ note E_, 2
+ note E_, 2
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
octave 3
- note A#, 1
- note G#, 1
- note F#, 1
- note __, 9
- note F#, 1
- note F#, 1
+ note C#, 4
+ note C_, 4
octave 2
- note F#, 1
- note __, 1
- note F#, 1
- note __, 1
+ note B_, 2
+ note __, 10
+ note B_, 2
+ note B_, 2
+ note __, 4
+ note B_, 2
+ note __, 2
+ note A_, 8
+ callchannel Music_VioletCity_branch_f0311
+ note F#, 2
+ note __, 10
+ note B_, 2
+ note B_, 2
+ note B_, 2
+ note __, 2
+ note A#, 8
+ note A_, 2
+ note __, 2
+ callchannel Music_VioletCity_branch_f0311
+ note F#, 2
+ note __, 10
+ note B_, 2
+ note B_, 2
+ note B_, 2
+ note __, 2
+ note A#, 8
+ note A_, 2
+ note __, 2
octave 3
- note F#, 3
+ note E_, 2
+ note __, 10
+ note E_, 2
+ note E_, 2
+ note __, 4
+ note E_, 2
+ note __, 2
+ note B_, 4
+ note G#, 2
+ note F#, 2
+ note F_, 2
+ note __, 10
+ note F_, 2
+ note F_, 2
+ note __, 4
+ note F_, 2
+ note __, 2
+ octave 4
+ note C#, 4
+ octave 3
+ note A#, 2
+ note G#, 2
+ note F#, 2
+ note __, 10
+ note F#, 2
+ note F#, 2
octave 2
- note F#, 1
- note G#, 1
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
octave 3
- note F#, 11
- note G#, 1
- note A_, 1
- note A#, 7
- note __, 3
+ note F#, 4
octave 2
- note A#, 3
+ note F#, 2
+ note G#, 2
+ octave 3
+ note F#, 12
+ note G#, 2
+ note A_, 2
+ note A#, 8
+ note __, 4
+ octave 2
+ note A#, 4
loopchannel 0, Music_VioletCity_branch_f0261
; f0311
Music_VioletCity_branch_f0311: ; f0311
- note G_, 1
- note __, 9
- note G_, 1
- note G_, 1
- note A_, 1
- note __, 1
- note A_, 1
- note __, 1
+ note G_, 2
+ note __, 10
+ note G_, 2
+ note G_, 2
+ note A_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 3
- note E_, 3
+ note E_, 4
octave 2
- note A_, 3
+ note A_, 4
endchannel
Music_VioletCity_Ch4: ; f031e
togglenoise $3
notetype $c
+ note D#, 2
+ note D_, 2
note D#, 1
- note D_, 1
- note D#, 0
- note D#, 0
- note D_, 1
- note D_, 3
- note F#, 3
+ note D#, 1
+ note D_, 2
+ note D_, 4
+ note F#, 4
callchannel Music_VioletCity_branch_f036c
callchannel Music_VioletCity_branch_f036c
callchannel Music_VioletCity_branch_f036c
- note D_, 1
- note D#, 0
- note D#, 0
- note D_, 1
- note C_, 7
+ note D_, 2
note D#, 1
+ note D#, 1
+ note D_, 2
+ note C_, 8
+ note D#, 2
Music_VioletCity_branch_f0338: ; f0338
callchannel Music_VioletCity_branch_f037a
@@ -752,33 +752,33 @@
; f036c
Music_VioletCity_branch_f036c: ; f036c
- note D_, 0
- note D_, 0
- note D#, 0
- note D#, 0
note D_, 1
+ note D_, 1
+ note D#, 1
+ note D#, 1
+ note D_, 2
+ note G_, 2
note G_, 1
- note G_, 0
- note G_, 0
- note F#, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note G_, 0
+ note G_, 1
+ note F#, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
+ note G_, 1
endchannel
; f037a
Music_VioletCity_branch_f037a: ; f037a
- note D#, 1
- note G_, 0
- note G_, 0
- note G_, 0
- note __, 0
- note D#, 0
- note D#, 0
+ note D#, 2
+ note G_, 1
+ note G_, 1
+ note G_, 1
note __, 1
note D#, 1
- note D_, 1
note D#, 1
+ note __, 2
+ note D#, 2
+ note D_, 2
+ note D#, 2
endchannel
; f0386
--- a/audio/music/viridiancity.asm
+++ b/audio/music/viridiancity.asm
@@ -14,265 +14,265 @@
vibrato $12, $34
notetype $c, $a7
octave 3
- note F#, 0
- note __, 2
note F#, 1
note __, 3
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note __, 2
note F#, 1
note __, 1
- note F#, 0
- note __, 0
- note F#, 3
- note __, 1
+ note F#, 4
+ note __, 2
octave 4
- note D_, 1
- note __, 1
+ note D_, 2
+ note __, 2
octave 3
- note A_, 1
- note __, 1
- note F#, 0
- note __, 0
- note F#, 0
+ note A_, 2
note __, 2
note F#, 1
- note __, 3
- note F#, 1
note __, 1
- note G_, 0
- note __, 0
+ note F#, 1
note __, 3
- note G_, 7
- note __, 3
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note __, 2
+ note G_, 1
+ note __, 1
+ note __, 4
+ note G_, 8
+ note __, 4
Music_ViridianCity_branch_f4039: ; f4039
callchannel Music_ViridianCity_branch_f40c5
- note __, 3
+ note __, 4
callchannel Music_ViridianCity_branch_f40c5
octave 4
- note C_, 3
+ note C_, 4
callchannel Music_ViridianCity_branch_f410f
octave 4
- note B_, 1
- note G_, 1
- note D_, 1
+ note B_, 2
+ note G_, 2
+ note D_, 2
octave 3
- note B_, 1
+ note B_, 2
+ note F#, 2
+ note E_, 2
note F#, 1
- note E_, 1
- note F#, 0
- note __, 0
- note A_, 0
- note __, 2
- note F#, 1
- note A_, 0
- note __, 0
+ note __, 1
+ note A_, 1
+ note __, 3
+ note F#, 2
+ note A_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
+ note C#, 1
note __, 1
+ note __, 2
octave 3
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 4
- note C#, 0
- note __, 0
- note F#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
intensity $87
octave 5
- note F#, 3
- note F_, 3
+ note F#, 4
+ note F_, 4
intensity $a7
octave 3
- note G_, 5
- note B_, 7
+ note G_, 6
+ note B_, 8
octave 4
- note E_, 1
- note __, 1
- note E_, 1
+ note E_, 2
+ note __, 2
+ note E_, 2
octave 3
- note B_, 3
- note G_, 1
- note F#, 1
- note E_, 3
- note D_, 1
+ note B_, 4
+ note G_, 2
+ note F#, 2
+ note E_, 4
+ note D_, 2
octave 2
- note A_, 1
+ note A_, 2
octave 3
- note D_, 0
- note __, 0
- note F#, 0
- note __, 2
note D_, 1
- note F#, 0
- note __, 0
- note A_, 0
- note __, 0
note __, 1
note F#, 1
- note A_, 0
- note __, 0
+ note __, 3
+ note D_, 2
+ note F#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note __, 2
+ note F#, 2
+ note A_, 1
+ note __, 1
octave 4
- note C_, 0
- note __, 0
- note D#, 1
note C_, 1
+ note __, 1
+ note D#, 2
+ note C_, 2
octave 3
- note B_, 1
- note A_, 1
+ note B_, 2
+ note A_, 2
callchannel Music_ViridianCity_branch_f410f
octave 4
- note A_, 1
- note G_, 1
- note D_, 1
- note G_, 1
+ note A_, 2
+ note G_, 2
+ note D_, 2
+ note G_, 2
octave 3
+ note F#, 2
+ note E_, 2
note F#, 1
- note E_, 1
- note F#, 0
- note __, 0
- note A_, 0
- note __, 2
- note F#, 1
- note A_, 0
- note __, 0
- octave 4
- note C_, 0
- note __, 0
note __, 1
- note E_, 1
+ note A_, 1
+ note __, 3
+ note F#, 2
+ note A_, 1
note __, 1
+ octave 4
note C_, 1
note __, 1
+ note __, 2
+ note E_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
octave 3
- note A_, 1
+ note A_, 2
+ note __, 2
+ note F#, 2
+ note G_, 6
+ note B_, 1
note __, 1
- note F#, 1
- note G_, 5
- note B_, 0
- note __, 0
octave 4
- note E_, 3
- note F#, 1
- note G_, 5
- note E_, 1
- note __, 1
+ note E_, 4
+ note F#, 2
+ note G_, 6
+ note E_, 2
+ note __, 2
octave 3
- note G_, 1
+ note G_, 2
octave 4
- note E_, 1
- note __, 1
- note F#, 5
- note D_, 3
- octave 3
- note A_, 3
- note F#, 3
- note G_, 0
+ note E_, 2
note __, 2
- note G_, 7
- note A#, 3
+ note F#, 6
+ note D_, 4
+ octave 3
+ note A_, 4
+ note F#, 4
+ note G_, 1
+ note __, 3
+ note G_, 8
+ note A#, 4
loopchannel 0, Music_ViridianCity_branch_f4039
; f40c5
Music_ViridianCity_branch_f40c5: ; f40c5
octave 3
- note A_, 0
- note __, 2
note A_, 1
note __, 3
+ note A_, 2
+ note __, 4
+ note A_, 2
+ note __, 2
note A_, 1
note __, 1
- note A_, 0
- note __, 0
octave 4
- note C_, 3
- note __, 1
+ note C_, 4
+ note __, 2
octave 3
+ note A_, 2
+ note __, 2
+ octave 4
+ note C_, 2
+ octave 3
note A_, 1
note __, 1
octave 4
note C_, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 0
+ note B_, 1
+ note __, 3
+ note G_, 2
+ note __, 4
+ note G_, 2
+ note __, 2
octave 4
- note C_, 0
- note __, 0
+ note D_, 2
+ note __, 2
octave 3
- note B_, 0
+ note B_, 2
note __, 2
note G_, 1
- note __, 3
- note G_, 1
note __, 1
- octave 4
- note D_, 1
- note __, 1
- octave 3
+ note G_, 4
+ note __, 2
note B_, 1
note __, 1
- note G_, 0
- note __, 0
- note G_, 3
- note __, 1
- note B_, 0
- note __, 0
octave 4
- note D_, 0
- note __, 2
note D_, 1
note __, 3
+ note D_, 2
+ note __, 4
+ note D_, 2
+ note __, 2
note D_, 1
note __, 1
- note D_, 0
- note __, 0
octave 3
- note G_, 3
- note __, 1
+ note G_, 4
+ note __, 2
octave 4
- note C#, 0
- note __, 0
- note E_, 0
- note __, 0
- note D_, 3
- note C#, 0
- note __, 0
+ note C#, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note D_, 4
+ note C#, 1
+ note __, 1
octave 3
- note A_, 0
- note __, 2
- note F#, 1
+ note A_, 1
note __, 3
- note F#, 1
+ note F#, 2
+ note __, 4
+ note F#, 2
+ note __, 2
+ note G_, 1
note __, 1
- note G_, 0
- note __, 0
- note __, 3
- note G_, 7
+ note __, 4
+ note G_, 8
endchannel
; f410f
Music_ViridianCity_branch_f410f: ; f410f
octave 3
- note B_, 1
- note D_, 1
- note G_, 0
- note __, 0
- note B_, 0
- note __, 2
+ note B_, 2
+ note D_, 2
note G_, 1
- note B_, 0
- note __, 0
+ note __, 1
+ note B_, 1
+ note __, 3
+ note G_, 2
+ note B_, 1
+ note __, 1
octave 4
- note D_, 0
- note __, 0
+ note D_, 1
note __, 1
+ note __, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note D_, 0
- note __, 0
- note G_, 0
- note __, 0
+ note D_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
endchannel
Music_ViridianCity_Ch2: ; f4125
@@ -281,238 +281,238 @@
notetype $c, $b7
stereopanning $f0
octave 2
- note D_, 3
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
- note __, 3
- note D_, 3
+ note A_, 4
+ note __, 4
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note C#, 3
+ note C#, 4
octave 2
- note A_, 0
- note __, 0
- note D_, 3
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note E_, 0
- note __, 0
- note __, 3
- note E_, 7
- note __, 3
+ note A_, 4
+ note __, 2
+ note E_, 1
+ note __, 1
+ note __, 4
+ note E_, 8
+ note __, 4
Music_ViridianCity_branch_f414c: ; f414c
callchannel Music_ViridianCity_branch_f41c0
- note __, 3
+ note __, 4
callchannel Music_ViridianCity_branch_f41c0
octave 2
- note F#, 3
+ note F#, 4
callchannel Music_ViridianCity_branch_f4201
- note G_, 3
- note __, 1
+ note G_, 4
+ note __, 2
octave 3
- note D_, 0
- note __, 0
+ note D_, 1
+ note __, 1
octave 2
- note G_, 0
- note __, 0
+ note G_, 1
+ note __, 1
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note B_, 1
+ note B_, 2
callchannel Music_ViridianCity_branch_f420b
- note __, 1
- note F#, 1
- note __, 1
+ note __, 2
+ note F#, 2
+ note __, 2
octave 3
- note C#, 0
- note __, 0
- note C#, 3
- note C_, 3
- callchannel Music_ViridianCity_branch_f4215
- note E_, 3
+ note C#, 1
note __, 1
- note B_, 0
- note __, 0
- note E_, 1
+ note C#, 4
+ note C_, 4
+ callchannel Music_ViridianCity_branch_f4215
+ note E_, 4
+ note __, 2
note B_, 1
- note G_, 3
- note D_, 3
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
- note C_, 1
- note C#, 1
+ note E_, 2
+ note B_, 2
+ note G_, 4
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note D#, 1
- note A_, 0
- note __, 0
+ note A_, 4
+ note C_, 2
+ note C#, 2
+ note __, 2
+ note D#, 2
+ note A_, 1
+ note __, 1
octave 3
- note C_, 0
- note __, 0
- note D#, 1
note C_, 1
+ note __, 1
+ note D#, 2
+ note C_, 2
octave 2
- note A_, 1
- note F#, 1
+ note A_, 2
+ note F#, 2
callchannel Music_ViridianCity_branch_f4201
- note G_, 3
+ note G_, 4
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
- note G_, 0
- note __, 0
- note B_, 3
note G_, 1
- callchannel Music_ViridianCity_branch_f420b
note __, 1
- note F#, 1
- note __, 1
- note A_, 1
- note __, 1
+ note B_, 4
+ note G_, 2
+ callchannel Music_ViridianCity_branch_f420b
+ note __, 2
+ note F#, 2
+ note __, 2
+ note A_, 2
+ note __, 2
octave 3
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 2
- note D#, 1
+ note D#, 2
callchannel Music_ViridianCity_branch_f4215
- note E_, 3
+ note E_, 4
+ note __, 2
+ note A#, 1
note __, 1
- note A#, 0
- note __, 0
- note A#, 3
+ note A#, 4
+ note __, 2
+ note G_, 1
note __, 1
- note G_, 0
- note __, 0
- note D_, 3
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
- note __, 1
- note D_, 0
- note __, 0
- note E_, 0
+ note A_, 4
note __, 2
- note E_, 7
+ note D_, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 8
octave 1
- note A_, 3
+ note A_, 4
loopchannel 0, Music_ViridianCity_branch_f414c
; f41c0
Music_ViridianCity_branch_f41c0: ; f41c0
octave 2
- note D_, 3
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
- note __, 3
- note D#, 3
+ note A_, 4
+ note __, 4
+ note D#, 4
+ note __, 2
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 0
- note __, 0
+ note A_, 1
+ note __, 1
octave 3
- note C_, 3
+ note C_, 4
octave 2
- note A_, 0
- note __, 0
- note E_, 3
+ note A_, 1
note __, 1
- note B_, 0
- note __, 0
- note B_, 3
- note __, 3
- note E_, 3
+ note E_, 4
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
- note B_, 0
- note __, 0
+ note B_, 4
+ note __, 4
+ note E_, 4
+ note __, 2
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 1
octave 3
- note D_, 3
+ note D_, 4
octave 2
- note B_, 0
- note __, 0
- note G_, 3
+ note B_, 1
note __, 1
+ note G_, 4
+ note __, 2
octave 3
- note D_, 0
- note __, 0
- note D_, 3
- note __, 3
- octave 2
- note A_, 3
+ note D_, 1
note __, 1
+ note D_, 4
+ note __, 4
+ octave 2
+ note A_, 4
+ note __, 2
octave 3
- note E_, 0
- note __, 0
- note E_, 0
- note __, 0
- note G_, 3
- note E_, 0
- note __, 0
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note G_, 4
+ note E_, 1
+ note __, 1
octave 2
- note D_, 3
+ note D_, 4
+ note __, 2
+ note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
+ note A_, 4
+ note __, 2
+ note E_, 1
note __, 1
- note E_, 0
- note __, 0
- note __, 3
- note E_, 7
+ note __, 4
+ note E_, 8
endchannel
; f4201
Music_ViridianCity_branch_f4201: ; f4201
- note G_, 3
- note __, 1
+ note G_, 4
+ note __, 2
octave 3
- note D_, 0
- note __, 0
- note D_, 3
+ note D_, 1
+ note __, 1
+ note D_, 4
octave 2
- note F_, 1
- note F#, 1
+ note F_, 2
+ note F#, 2
endchannel
; f420b
Music_ViridianCity_branch_f420b: ; f420b
- note F#, 3
- note __, 1
+ note F#, 4
+ note __, 2
octave 3
- note C#, 0
- note __, 0
- note C#, 3
+ note C#, 1
+ note __, 1
+ note C#, 4
octave 2
- note E_, 1
- note F_, 1
+ note E_, 2
+ note F_, 2
endchannel
; f4215
Music_ViridianCity_branch_f4215: ; f4215
octave 2
- note E_, 3
+ note E_, 4
+ note __, 2
+ note B_, 1
note __, 1
- note B_, 0
- note __, 0
- note B_, 3
- note D_, 1
- note D#, 1
+ note B_, 4
+ note D_, 2
+ note D#, 2
endchannel
Music_ViridianCity_Ch3: ; f421e
@@ -520,183 +520,183 @@
notetype $c, $13
stereopanning $ff
octave 4
- note A_, 0
- note __, 2
note A_, 1
note __, 3
+ note A_, 2
+ note __, 4
+ note A_, 2
+ note __, 2
note A_, 1
note __, 1
- note A_, 0
- note __, 0
- note A_, 3
- note __, 1
+ note A_, 4
+ note __, 2
octave 5
- note F#, 1
- note __, 1
- note C#, 1
- note __, 1
- octave 4
- note A_, 0
- note __, 0
- note A_, 0
+ note F#, 2
note __, 2
+ note C#, 2
+ note __, 2
+ octave 4
note A_, 1
- note __, 3
- note A_, 1
note __, 1
- octave 5
- note D_, 0
- note __, 0
+ note A_, 1
note __, 3
- note D_, 7
- note F#, 1
- note G_, 1
+ note A_, 2
+ note __, 4
+ note A_, 2
+ note __, 2
+ octave 5
+ note D_, 1
+ note __, 1
+ note __, 4
+ note D_, 8
+ note F#, 2
+ note G_, 2
Music_ViridianCity_branch_f4246: ; f4246
intensity $13
callchannel Music_ViridianCity_branch_f42a2
octave 5
- note F#, 1
- note G_, 1
+ note F#, 2
+ note G_, 2
callchannel Music_ViridianCity_branch_f42a2
- note E_, 3
+ note E_, 4
vibrato $18, $25
intensity $25
- note B_, 11
- note G_, 3
+ note B_, 12
+ note G_, 4
octave 6
- note D_, 7
- note E_, 1
- note D_, 1
- note C#, 1
+ note D_, 8
+ note E_, 2
+ note D_, 2
+ note C#, 2
octave 5
- note B_, 1
- note A_, 11
- note F#, 3
- note A_, 7
- note A_, 3
- note G#, 3
- note E_, 9
- note E_, 1
- note F#, 1
- note G_, 1
- note __, 1
- note G_, 1
- note F#, 3
- note E_, 3
- note G_, 3
- note F#, 11
- note D_, 3
- note A_, 3
- note __, 3
+ note B_, 2
+ note A_, 12
+ note F#, 4
+ note A_, 8
+ note A_, 4
+ note G#, 4
+ note E_, 10
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note __, 2
+ note G_, 2
+ note F#, 4
+ note E_, 4
+ note G_, 4
+ note F#, 12
+ note D_, 4
+ note A_, 4
+ note __, 4
octave 6
- note C_, 7
+ note C_, 8
octave 5
- note B_, 11
+ note B_, 12
octave 6
- note C#, 1
- note D_, 1
- note E_, 1
- note __, 1
- note D_, 1
- note __, 1
- note C#, 1
- note __, 1
+ note C#, 2
+ note D_, 2
+ note E_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note C#, 2
+ note __, 2
octave 5
- note B_, 1
- note __, 1
- note A_, 9
- note A_, 1
- note B_, 1
+ note B_, 2
+ note __, 2
+ note A_, 10
+ note A_, 2
+ note B_, 2
octave 6
- note C_, 1
- note __, 1
+ note C_, 2
+ note __, 2
octave 5
- note B_, 1
- note __, 1
- note A_, 1
- note __, 1
- note F#, 1
- note __, 1
- note G_, 11
- note G_, 1
- note A_, 1
- note A#, 5
- note A_, 1
- note __, 1
- note G_, 1
- note A#, 1
- note __, 1
- note A_, 13
- note __, 3
- note D_, 0
+ note B_, 2
note __, 2
- note D_, 7
- note E_, 3
+ note A_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note G_, 12
+ note G_, 2
+ note A_, 2
+ note A#, 6
+ note A_, 2
+ note __, 2
+ note G_, 2
+ note A#, 2
+ note __, 2
+ note A_, 14
+ note __, 4
+ note D_, 1
+ note __, 3
+ note D_, 8
+ note E_, 4
loopchannel 0, Music_ViridianCity_branch_f4246
; f42a2
Music_ViridianCity_branch_f42a2: ; f42a2
octave 5
- note A_, 1
- note __, 1
- note G_, 1
- note __, 1
- note F#, 1
- note __, 5
- note __, 1
- note F#, 1
- note G_, 1
- note A_, 1
- note __, 1
- note A_, 1
- note G_, 1
- note F#, 1
- note G_, 1
- note E_, 1
+ note A_, 2
+ note __, 2
+ note G_, 2
+ note __, 2
+ note F#, 2
+ note __, 6
+ note __, 2
+ note F#, 2
+ note G_, 2
+ note A_, 2
+ note __, 2
+ note A_, 2
+ note G_, 2
+ note F#, 2
+ note G_, 2
+ note E_, 2
octave 4
+ note B_, 2
+ note __, 4
+ note B_, 2
+ note __, 2
+ octave 5
+ note G_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ octave 4
note B_, 1
- note __, 3
- note B_, 1
note __, 1
+ note B_, 4
octave 5
- note G_, 1
- note __, 1
- note D_, 1
- note __, 1
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note E_, 2
+ note __, 6
+ note __, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note __, 2
+ note G_, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ note D_, 2
octave 4
- note B_, 0
- note __, 0
- note B_, 3
+ note A_, 2
+ note __, 4
+ note A_, 2
+ note __, 2
octave 5
- note E_, 1
- note F#, 1
- note G_, 1
- note __, 1
- note F#, 1
- note __, 1
- note E_, 1
- note __, 5
- note __, 1
- note E_, 1
- note F#, 1
- note G_, 1
- note __, 1
- note G_, 1
- note F#, 1
- note E_, 1
- note F#, 1
note D_, 1
- octave 4
- note A_, 1
- note __, 3
- note A_, 1
note __, 1
- octave 5
- note D_, 0
- note __, 0
- note __, 3
- note D_, 7
+ note __, 4
+ note D_, 8
endchannel
Music_ViridianCity_Ch4: ; f42df
@@ -726,75 +726,75 @@
; f431d
Music_ViridianCity_branch_f431d: ; f431d
- note E_, 1
- note E_, 1
- note D_, 1
- note E_, 3
- note D_, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note E_, 1
- note D_, 3
- note E_, 1
- note D_, 1
- note E_, 1
- note F#, 1
+ note E_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 4
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note E_, 2
+ note D_, 4
+ note E_, 2
+ note D_, 2
+ note E_, 2
+ note F#, 2
endchannel
; f432c
Music_ViridianCity_branch_f432c: ; f432c
- note E_, 1
- note E_, 1
- note D_, 1
- note E_, 3
- note D_, 1
- note E_, 1
- note F#, 1
- note E_, 1
- note E_, 1
- note F#, 3
- note D_, 1
- note D_, 1
- note A#, 1
- note A#, 1
+ note E_, 2
+ note E_, 2
+ note D_, 2
+ note E_, 4
+ note D_, 2
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note E_, 2
+ note F#, 4
+ note D_, 2
+ note D_, 2
+ note A#, 2
+ note A#, 2
endchannel
; f433b
Music_ViridianCity_branch_f433b: ; f433b
- note D#, 1
- note F#, 1
- note D_, 1
- note D#, 1
- note D#, 1
- note F#, 1
- note D_, 3
- note D#, 1
- note F#, 1
- note D_, 1
- note D#, 1
- note D#, 1
- note F#, 1
- note D_, 1
- note D#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note D#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 4
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note D#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note D#, 2
endchannel
; f434b
Music_ViridianCity_branch_f434b: ; f434b
- note D#, 1
- note F#, 1
- note D_, 1
- note D#, 1
- note D#, 1
- note F#, 1
- note D_, 3
- note D#, 1
- note F#, 1
- note D_, 1
- note D#, 1
- note D#, 1
- note D_, 1
- note D_, 1
- note F#, 1
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note D#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 4
+ note D#, 2
+ note F#, 2
+ note D_, 2
+ note D#, 2
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ note F#, 2
endchannel
; f435b
--- a/audio/music/wildpokemonvictory.asm
+++ b/audio/music/wildpokemonvictory.asm
@@ -12,12 +12,12 @@
tone $0001
notetype $c, $b1
octave 3
- note B_, 0
- note A_, 0
- note G#, 0
- note F#, 0
+ note B_, 1
+ note A_, 1
+ note G#, 1
+ note F#, 1
intensity $b6
- note E_, 11
+ note E_, 12
Music_SuccessfulCapture_branch_f4536: ; f4536
stereopanning $f
@@ -24,25 +24,25 @@
Music_WildPokemonVictory_branch_f4538: ; f4538
callchannel Music_WildPokemonVictory_branch_f455c
- note F#, 1
- note F#, 1
- note F#, 3
+ note F#, 2
+ note F#, 2
+ note F#, 4
callchannel Music_WildPokemonVictory_branch_f455c
- note G#, 3
+ note G#, 4
intensity $78
octave 3
- note G_, 3
+ note G_, 4
forceoctave $1
callchannel Music_WildPokemonVictory_branch_f455c
- note F#, 1
- note F#, 1
- note F#, 3
+ note F#, 2
+ note F#, 2
+ note F#, 4
callchannel Music_WildPokemonVictory_branch_f455c
- note G#, 3
+ note G#, 4
forceoctave $0
intensity $78
octave 3
- note F#, 3
+ note F#, 4
loopchannel 0, Music_WildPokemonVictory_branch_f4538
; f455c
@@ -49,27 +49,27 @@
Music_WildPokemonVictory_branch_f455c: ; f455c
intensity $71
octave 3
- note G#, 0
- note B_, 0
+ note G#, 1
+ note B_, 1
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note B_, 1
+ note B_, 2
octave 4
- note E_, 1
+ note E_, 2
octave 3
- note G#, 0
- note F#, 0
- note E_, 0
- note F#, 0
note G#, 1
+ note F#, 1
note E_, 1
- note A_, 0
- octave 4
- note C#, 0
- note E_, 1
- note E_, 1
+ note F#, 1
+ note G#, 2
+ note E_, 2
note A_, 1
+ octave 4
+ note C#, 1
+ note E_, 2
+ note E_, 2
+ note A_, 2
endchannel
Music_WildPokemonVictory_Ch2: ; f4575
@@ -77,12 +77,12 @@
dutycycle $2
notetype $c, $d1
octave 4
- note E_, 0
- note F#, 0
- note G#, 0
- note A_, 0
+ note E_, 1
+ note F#, 1
+ note G#, 1
+ note A_, 1
intensity $d6
- note B_, 11
+ note B_, 12
Music_SuccessfulCapture_branch_f4585: ; f4585
stereopanning $f0
@@ -90,34 +90,34 @@
Music_WildPokemonVictory_branch_f4587: ; f4587
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
- note B_, 1
- note B_, 1
- note B_, 3
+ note B_, 2
+ note B_, 2
+ note B_, 4
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
- note B_, 3
+ note B_, 4
intensity $81
- note C_, 0
- note E_, 0
- note G_, 0
- note A#, 0
+ note C_, 1
+ note E_, 1
+ note G_, 1
+ note A#, 1
forceoctave $1
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
- note B_, 1
- note B_, 1
- note B_, 3
+ note B_, 2
+ note B_, 2
+ note B_, 4
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
- note B_, 3
+ note B_, 4
forceoctave $0
intensity $81
octave 3
- note B_, 0
+ note B_, 1
octave 4
- note D#, 0
- note F#, 0
- note A_, 0
+ note D#, 1
+ note F#, 1
+ note A_, 1
loopchannel 0, Music_WildPokemonVictory_branch_f4587
; f45b5
@@ -124,56 +124,56 @@
Music_WildPokemonVictory_branch_f45b5: ; f45b5
intensity $81
octave 4
- note B_, 1
- note A_, 1
- note G#, 1
- note A_, 1
- note B_, 1
- note B_, 1
- note B_, 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 2
+ note B_, 2
+ note B_, 2
+ note B_, 4
octave 5
- note C#, 1
- note C#, 1
- note C#, 3
+ note C#, 2
+ note C#, 2
+ note C#, 4
endchannel
Music_WildPokemonVictory_Ch3: ; f45c4
notetype $c, $20
- note __, 5
+ note __, 6
octave 6
- note D#, 0
- note __, 0
- note E_, 0
- note __, 2
- note E_, 0
- note __, 2
+ note D#, 1
+ note __, 1
+ note E_, 1
+ note __, 3
+ note E_, 1
+ note __, 3
Music_SuccessfulCapture_branch_f45cf: ; f45cf
Music_WildPokemonVictory_branch_f45cf: ; f45cf
callchannel Music_WildPokemonVictory_branch_f45f4
- note D#, 1
- note C#, 1
+ note D#, 2
+ note C#, 2
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
callchannel Music_WildPokemonVictory_branch_f45f4
- note E_, 1
- note __, 1
- note C_, 3
+ note E_, 2
+ note __, 2
+ note C_, 4
forceoctave $1
callchannel Music_WildPokemonVictory_branch_f45f4
- note D#, 1
- note C#, 1
+ note D#, 2
+ note C#, 2
octave 2
- note B_, 1
- note __, 1
+ note B_, 2
+ note __, 2
callchannel Music_WildPokemonVictory_branch_f45f4
- note E_, 1
- note __, 1
+ note E_, 2
+ note __, 2
forceoctave $0
octave 2
- note B_, 3
+ note B_, 4
loopchannel 0, Music_WildPokemonVictory_branch_f45cf
; f45f4
@@ -180,15 +180,15 @@
Music_WildPokemonVictory_branch_f45f4: ; f45f4
intensity $25
octave 3
- note E_, 1
- note __, 3
- note E_, 1
- note __, 1
- note D_, 1
- note __, 1
- note D_, 1
- note C#, 1
- note __, 3
- note C#, 1
+ note E_, 2
+ note __, 4
+ note E_, 2
+ note __, 2
+ note D_, 2
+ note __, 2
+ note D_, 2
+ note C#, 2
+ note __, 4
+ note C#, 2
endchannel
; f4602
--- /dev/null
+++ b/battle/anim_commands.asm
@@ -1,0 +1,1549 @@
+; Battle animation command interpreter.
+
+
+PlayBattleAnim: ; cc0d6
+
+ ld a, [rSVBK]
+ push af
+
+ ld a, 5
+ ld [rSVBK], a
+
+ call _PlayBattleAnim
+
+ pop af
+ ld [rSVBK], a
+ ret
+; cc0e4
+
+_PlayBattleAnim: ; cc0e4
+
+ ld c, 6
+.wait
+ call BattleAnimDelayFrame
+ dec c
+ jr nz, .wait
+
+ call BattleAnimAssignPals
+ call BattleAnimRequestPals
+ call BattleAnimDelayFrame
+
+ ld c, 1
+ ld a, [rKEY1]
+ bit 7, a
+ jr nz, .asm_cc0ff
+ ld c, 3
+
+.asm_cc0ff
+ ld hl, $ff9e
+ ld a, [hl]
+ push af
+
+ ld [hl], c
+ call Functioncc11c
+
+ pop af
+ ld [$ff9e], a
+
+ ld a, $1
+ ld [hBGMapMode], a
+
+ call BattleAnimDelayFrame
+ call BattleAnimDelayFrame
+ call BattleAnimDelayFrame
+ call WaitSFX
+ ret
+; cc11c
+
+Functioncc11c: ; cc11c
+
+ ld a, [FXAnimIDHi]
+ and a
+ jr nz, .asm_cc156
+
+ callba CheckBattleScene
+ jr c, .asm_cc141
+
+ call BattleAnimClearHud
+ call Functioncc163
+
+ call BattleAnimAssignPals
+ call BattleAnimRequestPals
+
+ xor a
+ ld [hSCX], a
+ ld [hSCY], a
+ call BattleAnimDelayFrame
+ call BattleAnimRestoreHuds
+
+.asm_cc141
+ ld a, [$cfca]
+ and a
+ jr z, .asm_cc15f
+
+ ld l, a
+ ld h, 0
+ ld de, $10e
+ add hl, de
+ ld a, l
+ ld [FXAnimIDLo], a
+ ld a, h
+ ld [FXAnimIDHi], a
+
+.asm_cc156
+ call WaitSFX
+ call Functioncc881
+ call Functioncc163
+
+.asm_cc15f
+ call Functioncc8f6
+ ret
+; cc163
+
+Functioncc163: ; cc163
+
+ call Functioncc8d3
+
+.playframe
+ call Functioncc25f
+ call Functionccb48
+ call Functioncc96e
+ call Function3b0c
+ call BattleAnimRequestPals
+
+; Speed up Rollout's animation.
+ ld a, [FXAnimIDHi]
+ or a
+ jr nz, .asm_cc193
+
+ ld a, [FXAnimIDLo]
+ cp ROLLOUT
+ jr nz, .asm_cc193
+
+ ld a, $2e
+ ld b, 5
+ ld de, 4
+ ld hl, ActiveBGEffects
+.asm_cc18c
+ cp [hl]
+ jr z, .asm_cc196
+ add hl, de
+ dec b
+ jr nz, .asm_cc18c
+
+.asm_cc193
+ call BattleAnimDelayFrame
+
+.asm_cc196
+ ld a, [$d40f]
+ bit 0, a
+ jr z, .playframe
+
+ call Functioncc23d
+ ret
+; cc1a1
+
+BattleAnimClearHud: ; cc1a1
+
+ call BattleAnimDelayFrame
+ call WaitTop
+ call ClearActorHud
+ ld a, $1
+ ld [hBGMapMode], a
+ call BattleAnimDelayFrame
+ call BattleAnimDelayFrame
+ call BattleAnimDelayFrame
+ call WaitTop
+ ret
+; cc1bb
+
+BattleAnimRestoreHuds: ; cc1bb
+
+ call BattleAnimDelayFrame
+ call WaitTop
+
+ ld a, [rSVBK]
+ push af
+ ld a, $1
+ ld [rSVBK], a
+
+ ld hl, UpdateBattleHuds
+ ld a, $f
+ rst FarCall
+
+ pop af
+ ld [rSVBK], a
+
+ ld a, $1
+ ld [hBGMapMode], a
+ call BattleAnimDelayFrame
+ call BattleAnimDelayFrame
+ call BattleAnimDelayFrame
+ call WaitTop
+ ret
+; cc1e2
+
+BattleAnimRequestPals: ; cc1e2
+
+ ld a, [hCGB]
+ and a
+ ret z
+
+ ld a, [rBGP]
+ ld b, a
+ ld a, [$cfc7]
+ cp b
+ call nz, Functioncc91a
+
+ ld a, [rOBP0]
+ ld b, a
+ ld a, [$cfc8]
+ cp b
+ call nz, Functioncc94b
+ ret
+; cc1fb
+
+BattleAnimDelayFrame: ; cc1fb
+; Like DelayFrame but wastes battery life.
+
+ ld a, 1
+ ld [VBlankOccurred], a
+.wait
+ ld a, [VBlankOccurred]
+ and a
+ jr nz, .wait
+ ret
+; cc207
+
+ClearActorHud: ; cc207
+
+ ld a, [hBattleTurn]
+ and a
+ jr z, .player
+
+ hlcoord 1, 0
+ lb bc, 4, 10
+ call ClearBox
+ ret
+
+.player
+ hlcoord 9, 7
+ lb bc, 5, 11
+ call ClearBox
+ ret
+; cc220
+
+INCBIN "baserom.gbc",$cc220,$cc23d - $cc220
+
+
+Functioncc23d: ; cc23d
+
+ ld a, [$d40f]
+ bit 3, a
+ jr z, .asm_cc254
+
+ ld hl, Sprites + 3
+ ld c, (SpritesEnd - Sprites) / 4
+.asm_cc249
+ ld a, [hl]
+ and $f0
+ ld [hli], a
+ inc hl
+ inc hl
+ inc hl
+ dec c
+ jr nz, .asm_cc249
+ ret
+
+.asm_cc254
+ ld hl, Sprites
+ ld c, SpritesEnd - Sprites
+ xor a
+.asm_cc25a
+ ld [hli], a
+ dec c
+ jr nz, .asm_cc25a
+ ret
+; cc25f
+
+Functioncc25f: ; cc25f
+ call Functioncc267
+ ret nc
+ call Functioncc275
+ ret
+; cc267
+
+Functioncc267: ; cc267
+ ld a, [$d412]
+ and a
+ jr z, .asm_cc273
+
+ dec a
+ ld [$d412], a
+ and a
+ ret
+
+.asm_cc273
+ scf
+ ret
+; cc275
+
+Functioncc275: ; cc275
+
+ call GetBattleAnimByte
+
+ cp $ff
+ jr nz, .asm_cc286
+
+; Return from a subroutine.
+ ld hl, $d40f
+ bit 1, [hl]
+ jr nz, .asm_cc28e
+
+ set 0, [hl]
+ ret
+
+.asm_cc286
+ cp $d0
+ jr nc, .asm_cc28e
+
+ ld [$d412], a
+ ret
+
+.asm_cc28e
+ call Functioncc293
+
+ jr Functioncc275
+; cc293
+
+Functioncc293: ; cc293
+; Execute battle animation command in [$d417].
+ ld a, [$d417]
+ sub $d0
+
+ ld e, a
+ ld d, 0
+ ld hl, BattleAnimCommands
+ add hl, de
+ add hl, de
+
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+; cc2a4
+
+
+; no known jump sources
+BattleAnimCommands: ; cc2a4 (33:42a4)
+ dw BattleAnimCmd_D0
+ dw BattleAnimCmd_D1
+ dw BattleAnimCmd_D2
+ dw BattleAnimCmd_D3
+ dw BattleAnimCmd_D4
+ dw BattleAnimCmd_D5
+ dw BattleAnimCmd_D6
+ dw BattleAnimCmd_D7
+ dw BattleAnimCmd_D8
+ dw BattleAnimCmd_D9
+ dw BattleAnimCmd_DA
+ dw BattleAnimCmd_DB
+ dw BattleAnimCmd_DC
+ dw BattleAnimCmd_DD
+ dw BattleAnimCmd_DE
+ dw BattleAnimCmd_DF
+ dw BattleAnimCmd_E0
+ dw BattleAnimCmd_E1
+ dw BattleAnimCmd_E2
+ dw BattleAnimCmd_E3
+ dw BattleAnimCmd_E4
+ dw BattleAnimCmd_E5
+ dw BattleAnimCmd_E6
+ dw BattleAnimCmd_E7
+ dw BattleAnimCmd_E8
+ dw BattleAnimCmd_E9
+ dw BattleAnimCmd_EA
+ dw BattleAnimCmd_EB
+ dw BattleAnimCmd_EC
+ dw BattleAnimCmd_ED
+ dw BattleAnimCmd_EE
+ dw BattleAnimCmd_EF
+ dw BattleAnimCmd_F0
+ dw BattleAnimCmd_F1
+ dw BattleAnimCmd_F2
+ dw BattleAnimCmd_F3
+ dw BattleAnimCmd_F4
+ dw BattleAnimCmd_F5
+ dw BattleAnimCmd_F6
+ dw BattleAnimCmd_F7
+ dw BattleAnimCmd_F8
+ dw BattleAnimCmd_F9
+ dw BattleAnimCmd_FA
+ dw BattleAnimCmd_FB
+ dw BattleAnimCmd_FC
+ dw BattleAnimCmd_FD
+ dw BattleAnimCmd_FE
+ dw BattleAnimCmd_FF
+
+
+; no known jump sources
+BattleAnimCmd_EA:
+BattleAnimCmd_EB:
+BattleAnimCmd_EC:
+BattleAnimCmd_ED: ; cc304 (33:4304)
+ ret
+
+; no known jump sources
+BattleAnimCmd_FF: ; cc305 (33:4305)
+ ld hl, $d40f
+ res 1, [hl]
+ ld hl, $d413
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+; no known jump sources
+BattleAnimCmd_FE: ; cc317 (33:4317)
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ push de
+ ld hl, $d410
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $d413
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ pop de
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, $d40f
+ set 1, [hl]
+ ret
+
+; no known jump sources
+BattleAnimCmd_FC: ; cc339 (33:4339)
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+; no known jump sources
+BattleAnimCmd_FD: ; cc348 (33:4348)
+ call GetBattleAnimByte
+ ld hl, $d40f
+ bit 2, [hl]
+ jr nz, .asm_cc35b
+ and a
+ jr z, .asm_cc363
+ dec a
+ set 2, [hl]
+ ld [$d415], a
+.asm_cc35b
+ ld hl, $d415
+ ld a, [hl]
+ and a
+ jr z, .asm_cc372
+ dec [hl]
+.asm_cc363
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+.asm_cc372
+ ld hl, $d40f
+ res 2, [hl]
+ ld hl, $d410
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+; no known jump sources
+BattleAnimCmd_EF: ; cc383 (33:4383)
+ ld hl, $c689
+ ld a, [hl]
+ and a
+ jr z, .asm_cc39a
+
+ dec [hl]
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+.asm_cc39a
+ ld hl, $d410
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+; no known jump sources
+BattleAnimCmd_F9: ; cc3a6 (33:43a6)
+ call GetBattleAnimByte
+ ld [$d416], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_FA: ; cc3ad (33:43ad)
+ ld hl, $d416
+ inc [hl]
+ ret
+
+; no known jump sources
+BattleAnimCmd_FB: ; cc3b2 (33:43b2)
+ call GetBattleAnimByte
+ ld hl, $d416
+ cp [hl]
+ jr z, .jump
+
+ ld hl, $d410
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+.jump
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+; no known jump sources
+BattleAnimCmd_F8: ; cc3d6 (33:43d6)
+ call GetBattleAnimByte
+ ld hl, $c689
+ cp [hl]
+ jr z, .jump
+
+ ld hl, $d410
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+.jump
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+; no known jump sources
+BattleAnimCmd_EE: ; cc3fa (33:43fa)
+ call GetBattleAnimByte
+ ld e, a
+ ld a, [$c689]
+ and e
+ jr nz, .jump
+
+ ld hl, $d410
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+.jump
+ call GetBattleAnimByte
+ ld e, a
+ call GetBattleAnimByte
+ ld d, a
+ ld hl, $d410
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+; no known jump sources
+BattleAnimCmd_D0: ; cc41f (33:441f)
+ call GetBattleAnimByte
+ ld [$d419], a
+ call GetBattleAnimByte
+ ld [$d41a], a
+ call GetBattleAnimByte
+ ld [$d41b], a
+ call GetBattleAnimByte
+ ld [$d41c], a
+ call Functioncc9a1
+ ret
+
+; no known jump sources
+BattleAnimCmd_F0: ; cc43b (33:443b)
+ call GetBattleAnimByte
+ ld [$d419], a
+ call GetBattleAnimByte
+ ld [$d41a], a
+ call GetBattleAnimByte
+ ld [$d41b], a
+ call GetBattleAnimByte
+ ld [$d41c], a
+ call Functionccb4f
+ ret
+
+; no known jump sources
+BattleAnimCmd_F1: ; cc457 (33:4457)
+ call GetBattleAnimByte
+ ld [$cfc7], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_F2: ; cc45e (33:445e)
+ call GetBattleAnimByte
+ ld [$cfc8], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_F3: ; cc465 (33:4465)
+ call GetBattleAnimByte
+ ld [$cfc9], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_DF: ; cc46c (33:446c)
+ ld a, [hSGB] ; $ff00+$e7
+ and a
+ ld a, $e0
+ jr z, .asm_cc475
+ ld a, $f0
+.asm_cc475
+ ld [$cfc8], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_E5: ; cc479 (33:4479)
+ ld hl, $d30a
+ ld a, $a0
+.asm_cc47e
+ ld [hl], $0
+ inc hl
+ dec a
+ jr nz, .asm_cc47e
+ ret
+
+; no known jump sources
+BattleAnimCmd_D1:
+BattleAnimCmd_D2:
+BattleAnimCmd_D3:
+BattleAnimCmd_D4:
+BattleAnimCmd_D5: ; cc485 (33:4485)
+ ld a, [$d417]
+ and $f
+ ld c, a
+ ld hl, $d300
+ xor a
+ ld [$d419], a
+.asm_cc492
+ ld a, [$d419]
+ cp $4f
+ ret nc
+ call GetBattleAnimByte
+ ld [hli], a
+ ld a, [$d419]
+ ld [hli], a
+ push bc
+ push hl
+ ld l, a
+ ld h, $0
+ add hl, hl
+ add hl, hl
+ add hl, hl
+ add hl, hl
+ ld de, $8310
+ add hl, de
+ ld a, [$d417]
+ call Functionce846
+ ld a, [$d419]
+ add c
+ ld [$d419], a
+ pop hl
+ pop bc
+ dec c
+ jr nz, .asm_cc492
+ ret
+
+; no known jump sources
+BattleAnimCmd_D6: ; cc4c0 (33:44c0)
+ call GetBattleAnimByte
+ ld e, $a
+ ld bc, $d30a
+.asm_cc4c8
+ ld hl, $0
+ add hl, bc
+ ld d, [hl]
+ ld a, [$d417]
+ cp d
+ jr z, .asm_cc4dd
+ ld hl, $18
+ add hl, bc
+ ld c, l
+ ld b, h
+ dec e
+ jr nz, .asm_cc4c8
+ ret
+.asm_cc4dd
+ ld hl, $e
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+BattleAnimCmd_D8: ; cc4e3 (33:44e3)
+ call GetBattleAnimByte
+ ld e, $5
+ ld bc, $d3fa
+.asm_cc4eb
+ ld hl, $0
+ add hl, bc
+ ld d, [hl]
+ ld a, [$d417]
+ cp d
+ jr z, .asm_cc500
+ ld hl, $4
+ add hl, bc
+ ld c, l
+ ld b, h
+ dec e
+ jr nz, .asm_cc4eb
+ ret
+.asm_cc500
+ ld hl, $1
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+BattleAnimCmd_D7: ; cc506 (33:4506)
+ call GetBattleAnimByte
+ ld e, $a
+ ld bc, $d30a
+.asm_cc50e
+ ld hl, $0
+ add hl, bc
+ ld d, [hl]
+ ld a, [$d417]
+ cp d
+ jr z, .asm_cc523
+ ld hl, $18
+ add hl, bc
+ ld c, l
+ ld b, h
+ dec e
+ jr nz, .asm_cc50e
+ ret
+.asm_cc523
+ call GetBattleAnimByte
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_D9: ; cc52c (33:452c)
+
+ ld hl, $d300
+.asm_cc52f
+ ld a, [hl]
+ and a
+ jr z, .asm_cc537
+ inc hl
+ inc hl
+ jr .asm_cc52f
+
+.asm_cc537
+ ld a, $28
+ ld [hli], a
+ ld a, $42
+ ld [hli], a
+ ld a, $29
+ ld [hli], a
+ ld a, $49
+ ld [hl], a
+
+ ld hl, $8730
+ ld de, $9060
+ ld a, $70
+ ld [$d419], a
+ ld a, $7
+ call Functioncc561
+ ld de, $9310
+ ld a, $60
+ ld [$d419], a
+ ld a, $6
+ call Functioncc561
+ ret
+
+; known jump sources: cc550 (33:4550), cc55d (33:455d), cc57b (33:457b)
+Functioncc561: ; cc561 (33:4561)
+ push af
+ push hl
+ push de
+ ld bc, $3301
+ call Request2bpp
+ pop de
+ ld a, [$d419]
+ ld l, a
+ ld h, $0
+ add hl, de
+ ld e, l
+ ld d, h
+ pop hl
+ ld bc, $10
+ add hl, bc
+ pop af
+ dec a
+ jr nz, Functioncc561
+ ret
+
+; no known jump sources
+BattleAnimCmd_DA: ; cc57e (33:457e)
+
+ ld hl, $d300
+.asm_cc581
+ ld a, [hl]
+ and a
+ jr z, .asm_cc589
+ inc hl
+ inc hl
+ jr .asm_cc581
+
+.asm_cc589
+ ld a, $28
+ ld [hli], a
+ ld a, $35
+ ld [hli], a
+ ld a, $29
+ ld [hli], a
+ ld a, $43
+ ld [hl], a
+
+ ld hl, $8660
+ ld de, $9050
+ ld a, $70
+ ld [$d419], a
+ ld a, $7
+ call Functioncc5b3
+ ld de, $9310
+ ld a, $60
+ ld [$d419], a
+ ld a, $6
+ call Functioncc5b3
+ ret
+
+; known jump sources: cc5a2 (33:45a2), cc5af (33:45af), cc5cd (33:45cd)
+Functioncc5b3: ; cc5b3 (33:45b3)
+ push af
+ push hl
+ push de
+ ld bc, $3302
+ call Request2bpp
+ pop de
+ ld a, [$d419]
+ ld l, a
+ ld h, $0
+ add hl, de
+ ld e, l
+ ld d, h
+ pop hl
+ ld bc, $20
+ add hl, bc
+ pop af
+ dec a
+ jr nz, Functioncc5b3
+ ret
+
+; no known jump sources
+BattleAnimCmd_DB: ; cc5d0 (33:45d0)
+ callab GetPokeBallWobble
+ ld a, c
+ ld [$d416], a
+ ret
+
+; no known jump sources
+BattleAnimCmd_E7: ; cc5db (33:45db)
+ ret
+
+; no known jump sources
+BattleAnimCmd_DC: ; cc5dc (33:45dc)
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, 1
+ ld [rSVBK], a ; $ff00+$70
+ ld a, [CurPartySpecies] ; $d108
+ push af
+
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .player
+
+ ld a, [TempBattleMonSpecies] ; $d205
+ ld [CurPartySpecies], a ; $d108
+ ld hl, BattleMonDVs ; $c632
+ ld a, PREDEF_GET_UNOWN_LETTER
+ call Predef
+ ld de, $8000
+ ld a, $3c
+ call Predef
+ jr .done
+
+.player
+ ld a, [TempEnemyMonSpecies] ; $d204
+ ld [CurPartySpecies], a ; $d108
+ ld hl, EnemyMonDVs ; $d20c
+ ld a, PREDEF_GET_UNOWN_LETTER
+ call Predef
+ ld de, $8000
+ ld a, $3d
+ call Predef
+
+.done
+ pop af
+ ld [CurPartySpecies], a ; $d108
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+
+; no known jump sources
+BattleAnimCmd_E8: ; cc622 (33:4622)
+
+ ld de, $8000
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .player
+
+ ld hl, $9000
+ ld b, 0
+ ld c, $31
+ call Request2bpp
+ ret
+
+.player
+ ld hl, $9310
+ ld b, 0
+ ld c, $24
+ call Request2bpp
+ ret
+
+; no known jump sources
+BattleAnimCmd_DD: ; cc640 (33:4640)
+
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, 1
+ ld [rSVBK], a ; $ff00+$70
+ xor a
+ call GetSRAMBank
+
+GetSubstitutePic: ; cc64c
+
+ ld hl, $a000
+ ld bc, $310
+.loop
+ xor a
+ ld [hli], a
+ dec bc
+ ld a, c
+ or b
+ jr nz, .loop
+
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .player
+
+ ld hl, MonsterSpriteGFX
+ ld de, $a000 + $130
+ call CopyMonsterSpriteTile
+ ld hl, MonsterSpriteGFX + $10
+ ld de, $a000 + $1a0
+ call CopyMonsterSpriteTile
+ ld hl, MonsterSpriteGFX + $20
+ ld de, $a000 + $140
+ call CopyMonsterSpriteTile
+ ld hl, MonsterSpriteGFX + $30
+ ld de, $a000 + $1b0
+ call CopyMonsterSpriteTile
+
+ ld hl, $9000
+ ld de, $a000
+ lb bc, BANK(GetSubstitutePic), 7 * 7
+ call Request2bpp
+ jr .done
+
+.player
+ ld hl, MonsterSpriteGFX + $40
+ ld de, $a000 + $100
+ call CopyMonsterSpriteTile
+ ld hl, MonsterSpriteGFX + $50
+ ld de, $a000 + $160
+ call CopyMonsterSpriteTile
+ ld hl, MonsterSpriteGFX + $60
+ ld de, $a000 + $110
+ call CopyMonsterSpriteTile
+ ld hl, MonsterSpriteGFX + $70
+ ld de, $a000 + $170
+ call CopyMonsterSpriteTile
+
+ ld hl, $9310
+ ld de, $a000
+ lb bc, BANK(GetSubstitutePic), 6 * 6
+ call Request2bpp
+
+.done
+ call CloseSRAM
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+
+; known jump sources: cc663 (33:4663), cc66c (33:466c), cc675 (33:4675), cc67e (33:467e), cc695 (33:4695), cc69e (33:469e), cc6a7 (33:46a7), cc6b0 (33:46b0)
+CopyMonsterSpriteTile: ; cc6c6 (33:46c6)
+ ld bc, $10
+ ld a, BANK(MonsterSpriteGFX)
+ call FarCopyBytes
+ ret
+
+; no known jump sources
+BattleAnimCmd_E2: ; cc6cf (33:46cf)
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $1
+ ld [rSVBK], a ; $ff00+$70
+ xor a
+ call GetSRAMBank
+ call GetMinimizePic
+ call Request2bpp
+ call CloseSRAM
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+
+; known jump sources: cc6da (33:46da), cc740 (33:4740)
+GetMinimizePic: ; cc6e7 (33:46e7)
+ ld hl, $a000
+ ld bc, $310
+.loop
+ xor a
+ ld [hli], a
+ dec bc
+ ld a, c
+ or b
+ jr nz, .loop
+
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .player
+
+ ld de, $a1a0
+ call CopyMinimizePic
+ ld hl, $9000
+ ld de, $a000
+ lb bc, BANK(GetMinimizePic), $31
+ ret
+
+.player
+ ld de, $a160
+ call CopyMinimizePic
+ ld hl, $9310
+ ld de, $a000
+ lb bc, BANK(GetMinimizePic), $24
+ ret
+
+; known jump sources: cc6fc (33:46fc), cc70c (33:470c)
+CopyMinimizePic: ; cc719 (33:4719)
+ ld hl, MinimizePic
+ ld bc, $10
+ ld a, BANK(MinimizePic)
+ call FarCopyBytes
+ ret
+; cc725 (33:4725)
+
+MinimizePic: ; cc725
+INCBIN "gfx/battle/minimize.2bpp"
+; cc735
+
+; no known jump sources
+BattleAnimCmd_E9: ; cc735 (33:4735)
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $1
+ ld [rSVBK], a ; $ff00+$70
+ xor a
+ call GetSRAMBank
+ call GetMinimizePic
+ ld hl, $8000
+ call Request2bpp
+ call CloseSRAM
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+
+; no known jump sources
+BattleAnimCmd_DE: ; cc750 (33:4750)
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $1
+ ld [rSVBK], a ; $ff00+$70
+
+ ld a, [CurPartySpecies] ; $d108
+ push af
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .player
+
+ callab Function3f486
+ jr .done
+
+.player
+ callab Function3f447
+
+.done
+ pop af
+ ld [CurPartySpecies], a ; $d108
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+
+; no known jump sources
+BattleAnimCmd_E6: ; cc776 (33:4776)
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $1
+ ld [rSVBK], a ; $ff00+$70
+ ld a, [CurPartySpecies] ; $d108
+ push af
+
+ ld a, [$c689]
+ ld [CurPartySpecies], a ; $d108
+
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .player
+
+ ld hl, BattleMonDVs ; $c632
+ ld a, PREDEF_GET_UNOWN_LETTER
+ call Predef
+ ld de, $9000
+ ld a, $3c
+ call Predef
+ jr .done
+
+.player
+ ld hl, EnemyMonDVs ; $d20c
+ ld a, PREDEF_GET_UNOWN_LETTER
+ call Predef
+ ld de, $9310
+ ld a, $3d
+ call Predef
+
+.done
+ pop af
+ ld [CurPartySpecies], a ; $d108
+ ld b, $1
+ call GetSGBLayout
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+
+; no known jump sources
+BattleAnimCmd_E3: ; cc7bb (33:47bb)
+ xor a
+ ld [hOAMUpdate], a ; $ff00+$d8
+ ret
+
+; no known jump sources
+BattleAnimCmd_E4: ; cc7bf (33:47bf)
+ ld a, $1
+ ld [hOAMUpdate], a ; $ff00+$d8
+ ret
+
+; no known jump sources
+BattleAnimCmd_F4: ; cc7c4 (33:47c4)
+ ld hl, $d40f
+ set 3, [hl]
+ ret
+
+; no known jump sources
+BattleAnimCmd_F5: ; cc7ca (33:47ca)
+ ret
+
+; no known jump sources
+BattleAnimCmd_F6: ; cc7cb (33:47cb)
+ ret
+
+; no known jump sources
+BattleAnimCmd_F7: ; cc7cc (33:47cc)
+ ret
+
+; no known jump sources
+BattleAnimCmd_E0: ; cc7cd (33:47cd)
+ call GetBattleAnimByte
+ ld e, a
+ srl a
+ srl a
+ ld [$c2be], a
+ call Functioncc7fc
+ and 3
+ ld [CryTracks], a ; $c2bd
+
+ ld e, a
+ ld d, 0
+ ld hl, Datacc7f8
+ add hl, de
+ ld a, [hl]
+ ld [$c2bc], a
+
+ call GetBattleAnimByte
+ ld e, a
+ ld d, 0
+ callab PlayStereoSFX
+
+ ret
+; cc7f8 (33:47f8)
+
+Datacc7f8: ; cc7f8
+ db $f0, $0f, $f0, $0f
+; cc7fc
+
+; known jump sources: cc7d8 (33:47d8)
+Functioncc7fc: ; cc7fc (33:47fc)
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr nz, .enemy
+
+ ld a, e
+ ret
+
+.enemy
+ ld a, e
+ xor 1
+ ret
+
+; no known jump sources
+BattleAnimCmd_E1: ; cc807 (33:4807)
+ call GetBattleAnimByte
+ and 3
+ ld e, a
+ ld d, 0
+ ld hl, Datacc871
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, 1
+ ld [rSVBK], a ; $ff00+$70
+
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr nz, .enemy
+
+ ld a, $f0
+ ld [CryTracks], a ; $c2bd
+ ld a, [BattleMonSpecies] ; $c62c
+ jr .asm_cc834
+
+.enemy
+ ld a, $0f
+ ld [CryTracks], a ; $c2bd
+ ld a, [EnemyMonSpecies] ; $d206
+
+.asm_cc834
+ push hl
+ call Function37f3
+ pop hl
+ jr c, .done
+
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld b, a
+
+ push hl
+ ld hl, CryPitch ; $c2b0
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ add hl, bc
+ ld a, l
+ ld [CryPitch], a ; $c2b0
+ ld a, h
+ ld [CryEcho], a ; $c2b1
+ pop hl
+
+ ld a, [hli]
+ ld c, a
+ ld b, [hl]
+ ld hl, CryLength ; $c2b2
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ add hl, bc
+
+ ld a, l
+ ld [CryLength], a ; $c2b2
+ ld a, h
+ ld [CryLength + 1], a
+ ld a, 1
+ ld [$c2bc], a
+
+ callab PlayCry
+
+.done
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ret
+; cc871 (33:4871)
+
+Datacc871: ; cc871
+; +pitch, +echo, +length
+ db $00, $00, $c0, $00
+ db $00, $00, $40, $00
+ db $00, $00, $00, $00
+ db $00, $00, $00, $00
+; cc881
+
+
+Functioncc881: ; cc881
+ ld a, [$cfca]
+ cp $1
+ jr z, .asm_cc88b
+ cp $4
+ ret nz
+
+.asm_cc88b
+ ld a, [TypeModifier]
+ and $7f
+ ret z
+
+ cp 10
+ ld de, SFX_DAMAGE
+ jr z, .play
+
+ ld de, SFX_SUPER_EFFECTIVE
+ jr nc, .play
+
+ ld de, SFX_NOT_VERY_EFFECTIVE
+
+.play
+ call PlaySFX
+ ret
+; cc8a4
+
+BattleAnimAssignPals: ; cc8a4
+ ld a, [hCGB]
+ and a
+ jr nz, .asm_cc8be
+ ld a, [hSGB]
+ and a
+ ld a, $e0
+ jr z, .asm_cc8b2
+ ld a, $f0
+
+.asm_cc8b2
+ ld [$cfc8], a
+ ld a, $e4
+ ld [$cfc7], a
+ ld [$cfc9], a
+ ret
+
+.asm_cc8be
+ ld a, $e4
+ ld [$cfc7], a
+ ld [$cfc8], a
+ ld [$cfc9], a
+ call DmgToCgbBGPals
+ ld de, $e4e4
+ call DmgToCgbObjPals
+ ret
+; cc8d3
+
+Functioncc8d3: ; cc8d3
+ ld hl, LYOverrides
+ ld bc, $0354
+.asm_cc8d9
+ ld [hl], $0
+ inc hl
+ dec bc
+ ld a, c
+ or b
+ jr nz, .asm_cc8d9
+ ld hl, FXAnimIDLo
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $506f
+ add hl, de
+ add hl, de
+ call Function3ae1
+ call BattleAnimAssignPals
+ call BattleAnimDelayFrame
+ ret
+; cc8f6
+
+Functioncc8f6: ; cc8f6
+ call WaitTop
+ ld a, $e4
+ ld [$cfc7], a
+ ld [$cfc8], a
+ ld [$cfc9], a
+ call DmgToCgbBGPals
+ ld de, $e4e4
+ call DmgToCgbObjPals
+ xor a
+ ld [hSCX], a
+ ld [hSCY], a
+ call BattleAnimDelayFrame
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; cc91a
+
+Functioncc91a: ; cc91a
+ ld [rBGP], a
+ ld a, [hCGB]
+ and a
+ ret z
+ ld a, [rSVBK]
+ push af
+ ld a, $5
+ ld [rSVBK], a
+ ld hl, $d080
+ ld de, $d000
+ ld a, [rBGP]
+ ld b, a
+ ld c, $7
+ call CopyPals
+ ld hl, $d0c0
+ ld de, MartPointer
+ ld a, [rBGP]
+ ld b, a
+ ld c, $2
+ call CopyPals
+ pop af
+ ld [rSVBK], a
+ ld a, $1
+ ld [hCGBPalUpdate], a
+ ret
+; cc94b
+
+Functioncc94b: ; cc94b
+ ld [rOBP0], a
+ ld a, [hCGB]
+ and a
+ ret z
+ ld a, [rSVBK]
+ push af
+ ld a, $5
+ ld [rSVBK], a
+ ld hl, $d0d0
+ ld de, $d050
+ ld a, [rOBP0]
+ ld b, a
+ ld c, $2
+ call CopyPals
+ pop af
+ ld [rSVBK], a
+ ld a, $1
+ ld [hCGBPalUpdate], a
+ ret
+; cc96e
+
+Functioncc96e: ; cc96e
+ ld a, $0
+ ld [$d418], a
+ ld hl, $d30a
+ ld e, $a
+.asm_cc978
+ ld a, [hl]
+ and a
+ jr z, .asm_cc98a
+ ld c, l
+ ld b, h
+ push hl
+ push de
+ call Functionccfbe
+ call Functioncca09
+ pop de
+ pop hl
+ jr c, .asm_cc9a0
+
+.asm_cc98a
+ ld bc, $0018
+ add hl, bc
+ dec e
+ jr nz, .asm_cc978
+ ld a, [$d418]
+ ld l, a
+ ld h, $c4
+.asm_cc997
+ ld a, l
+ cp $a0
+ jr nc, .asm_cc9a0
+ xor a
+ ld [hli], a
+ jr .asm_cc997
+
+.asm_cc9a0
+ ret
+; cc9a1
+
+
--- /dev/null
+++ b/battle/anim_gfx.asm
@@ -1,0 +1,42 @@
+AnimObj00GFX: ; 84a2e
+AnimObj01GFX: INCBIN "gfx/fx/001.lz"
+AnimObj02GFX: INCBIN "gfx/fx/002.lz"
+AnimObj03GFX: INCBIN "gfx/fx/003.lz"
+AnimObj04GFX: INCBIN "gfx/fx/004.lz"
+AnimObj05GFX: INCBIN "gfx/fx/005.lz"
+AnimObj07GFX: INCBIN "gfx/fx/007.lz"
+AnimObj08GFX: INCBIN "gfx/fx/008.lz"
+AnimObj10GFX: INCBIN "gfx/fx/010.lz"
+AnimObj09GFX: INCBIN "gfx/fx/009.lz"
+AnimObj12GFX: INCBIN "gfx/fx/012.lz"
+AnimObj06GFX: INCBIN "gfx/fx/006.lz"
+AnimObj11GFX: INCBIN "gfx/fx/011.lz"
+AnimObj13GFX: INCBIN "gfx/fx/013.lz"
+AnimObj14GFX: INCBIN "gfx/fx/014.lz"
+AnimObj24GFX: INCBIN "gfx/fx/024.lz"
+AnimObj15GFX: INCBIN "gfx/fx/015.lz"
+AnimObj16GFX: INCBIN "gfx/fx/016.lz"
+AnimObj17GFX: INCBIN "gfx/fx/017.lz"
+AnimObj18GFX: INCBIN "gfx/fx/018.lz"
+AnimObj19GFX: INCBIN "gfx/fx/019.lz"
+AnimObj20GFX: INCBIN "gfx/fx/020.lz"
+AnimObj22GFX: INCBIN "gfx/fx/022.lz"
+AnimObj21GFX: INCBIN "gfx/fx/021.lz"
+AnimObj23GFX: INCBIN "gfx/fx/023.lz"
+AnimObj26GFX: INCBIN "gfx/fx/026.lz"
+AnimObj27GFX: INCBIN "gfx/fx/027.lz"
+AnimObj28GFX: INCBIN "gfx/fx/028.lz"
+AnimObj29GFX: INCBIN "gfx/fx/029.lz"
+AnimObj30GFX: INCBIN "gfx/fx/030.lz"
+AnimObj31GFX: INCBIN "gfx/fx/031.lz"
+AnimObj32GFX: INCBIN "gfx/fx/032.lz"
+AnimObj33GFX: INCBIN "gfx/fx/033.lz"
+AnimObj34GFX: INCBIN "gfx/fx/034.lz"
+AnimObj25GFX: INCBIN "gfx/fx/025.lz"
+AnimObj35GFX: INCBIN "gfx/fx/035.lz"
+AnimObj36GFX: INCBIN "gfx/fx/036.lz"
+AnimObj37GFX: INCBIN "gfx/fx/037.lz"
+AnimObj38GFX: INCBIN "gfx/fx/038.lz"
+AnimObj39GFX: INCBIN "gfx/fx/039.lz"
+; 8640e
+
--- /dev/null
+++ b/battle/anim_objects.asm
@@ -1,0 +1,5092 @@
+; Objects used in battle animations.
+
+
+; known jump sources: cc437 (33:4437)
+Functioncc9a1: ; cc9a1 (33:49a1)
+ ld hl, $d30a
+ ld e, $a
+.asm_cc9a6
+ ld a, [hl]
+ and a
+ jr z, .asm_cc9b3
+ ld bc, $18
+ add hl, bc
+ dec e
+ jr nz, .asm_cc9a6
+ scf
+ ret
+.asm_cc9b3
+ ld c, l
+ ld b, h
+ ld hl, $d40e
+ inc [hl]
+ call Functioncc9c4
+ ret
+
+
+Functioncc9bd: ; cc9bd
+ ld hl, $0000
+ add hl, bc
+ ld [hl], $0
+ ret
+; cc9c4
+
+
+; known jump sources: cc9b9 (33:49b9)
+Functioncc9c4: ; cc9c4 (33:49c4)
+ ld a, [$d419]
+ ld e, a
+ ld d, $0
+ ld hl, $4b56
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $0
+ add hl, bc
+ ld a, [$d40e]
+ ld [hli], a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ call Functionccb31
+ ld [hli], a
+ ld a, [$d41a]
+ ld [hli], a
+ ld a, [$d41b]
+ ld [hli], a
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ld a, [$d41c]
+ ld [hli], a
+ xor a
+ ld [hli], a
+ dec a
+ ld [hli], a
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ret
+
+
+Functioncca09: ; cca09
+ call Functionccaaa
+ call Functionce7d1
+ cp EGG
+ jp z, .asm_ccaa5
+ cp NUM_POKEMON + 1
+ jp z, .asm_ccaa2
+ push af
+ ld hl, $d419
+ ld a, [$d420]
+ xor [hl]
+ and $e0
+ ld [hl], a
+ pop af
+ push bc
+ call Functionce83c
+ ld a, [$d41b]
+ add [hl]
+ ld [$d41b], a
+ inc hl
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [$d418]
+ ld e, a
+ ld d, $c4
+.asm_cca3c
+ ld a, [$d41d]
+ ld b, a
+ ld a, [$d41f]
+ add b
+ ld b, a
+ push hl
+ ld a, [hl]
+ ld hl, $d419
+ bit 6, [hl]
+ jr z, .asm_cca53
+ add $8
+ xor $ff
+ inc a
+
+.asm_cca53
+ pop hl
+ add b
+ ld [de], a
+ inc hl
+ inc de
+ ld a, [$d41c]
+ ld b, a
+ ld a, [$d41e]
+ add b
+ ld b, a
+ push hl
+ ld a, [hl]
+ ld hl, $d419
+ bit 5, [hl]
+ jr z, .asm_cca6f
+ add $8
+ xor $ff
+ inc a
+
+.asm_cca6f
+ pop hl
+ add b
+ ld [de], a
+ inc hl
+ inc de
+ ld a, [$d41b]
+ add $31
+ add [hl]
+ ld [de], a
+ inc hl
+ inc de
+ ld a, [$d419]
+ ld b, a
+ ld a, [hl]
+ xor b
+ and $e0
+ ld b, a
+ ld a, [hl]
+ and $10
+ or b
+ ld b, a
+ ld a, [OTPartyMon6Nickname]
+ and $f
+ or b
+ ld [de], a
+ inc hl
+ inc de
+ ld a, e
+ ld [$d418], a
+ cp $a0
+ jr nc, .asm_ccaa7
+ dec c
+ jr nz, .asm_cca3c
+ pop bc
+ jr .asm_ccaa5
+
+.asm_ccaa2
+ call Functioncc9bd
+
+.asm_ccaa5
+ and a
+ ret
+
+.asm_ccaa7
+ pop bc
+ scf
+ ret
+; ccaaa
+
+Functionccaaa: ; ccaaa
+ ld hl, $0001
+ add hl, bc
+ ld a, [hl]
+ and $80
+ ld [$d419], a
+ xor a
+ ld [$d420], a
+ ld hl, $0005
+ add hl, bc
+ ld a, [hl]
+ ld [OTPartyMon6Nickname], a
+ ld hl, $0002
+ add hl, bc
+ ld a, [hl]
+ ld [$d41a], a
+ ld hl, $0006
+ add hl, bc
+ ld a, [hli]
+ ld [$d41b], a
+ ld a, [hli]
+ ld [$d41c], a
+ ld a, [hli]
+ ld [$d41d], a
+ ld a, [hli]
+ ld [$d41e], a
+ ld a, [hli]
+ ld [$d41f], a
+ ld a, [hBattleTurn]
+ and a
+ ret z
+ ld hl, $0001
+ add hl, bc
+ ld a, [hl]
+ ld [$d419], a
+ bit 0, [hl]
+ ret z
+ ld hl, $0007
+ add hl, bc
+ ld a, [hli]
+ ld d, a
+ ld a, $b4
+ sub d
+ ld [$d41c], a
+ ld a, [hli]
+ ld d, a
+ ld a, [$d41a]
+ cp $ff
+ jr nz, .asm_ccb09
+ ld a, $28
+ add d
+ jr .asm_ccb26
+
+.asm_ccb09
+ sub d
+ push af
+ ld a, [FXAnimIDHi]
+ or a
+ jr nz, .asm_ccb25
+ ld a, [FXAnimIDLo]
+ cp $86
+ jr z, .asm_ccb20
+ cp $87
+ jr z, .asm_ccb20
+ cp $d0
+ jr nz, .asm_ccb25
+
+.asm_ccb20
+ pop af
+ sub $8
+ jr .asm_ccb26
+
+.asm_ccb25
+ pop af
+
+.asm_ccb26
+ ld [$d41d], a
+ ld a, [hli]
+ xor $ff
+ inc a
+ ld [$d41e], a
+ ret
+; ccb31
+
+
+; known jump sources: cc9ed (33:49ed)
+Functionccb31: ; ccb31 (33:4b31)
+ push hl
+ push bc
+ ld hl, $d300
+ ld b, a
+ ld c, $5
+.asm_ccb39
+ ld a, [hli]
+ cp b
+ jr z, .asm_ccb44
+ inc hl
+ dec c
+ jr nz, .asm_ccb39
+ xor a
+ jr .asm_ccb45
+.asm_ccb44
+ ld a, [hl]
+.asm_ccb45
+ pop bc
+ pop hl
+ ret
+
+
+Functionccb48: ; ccb48
+ callab Functionc8000
+ ret
+; ccb4f
+
+
+; known jump sources: cc453 (33:4453)
+Functionccb4f: ; ccb4f (33:4b4f)
+ callab Functionc801a
+ ret
+; ccb56 (33:4b56)
+
+INCBIN "baserom.gbc",$ccb56,$ccfbe - $ccb56
+
+
+Functionccfbe: ; ccfbe
+ ld hl, $0004
+ add hl, bc
+ ld e, [hl]
+ ld d, $0
+ ld hl, $4fce
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+; ccfce
+
+
+; no known jump sources
+Jumptable_ccfce: ; ccfce (33:4fce)
+ dw Functioncd06e
+ dw Functioncd12a
+ dw Functioncd146
+ dw Functioncd0e3
+ dw Functioncd0a6
+ dw Functioncd081
+ dw Functioncd079
+ dw Functioncd2be
+ dw Functioncd306
+ dw Functioncd3ae
+ dw Functioncd3f2
+ dw Functioncd478
+ dw Functioncd5e9
+ dw Functioncd66a
+ dw Functioncd6e3
+ dw Functioncd71a
+ dw Functioncd284
+ dw Functioncd777
+ dw Functioncd15c
+ dw Functioncd212
+ dw Functioncd7a4
+ dw Functioncd80c
+ dw Functioncd824
+ dw Functioncd89a
+ dw Functioncd900
+ dw Functioncd954
+ dw Functioncdafa
+ dw Functioncdb06
+ dw Functioncda0a
+ dw Functioncdb80
+ dw Functioncdca6
+ dw Functioncda31
+ dw Functioncda4d
+ dw Functioncdcc3
+ dw Functioncdd2a
+ dw Functioncdd90
+ dw Functioncddf9
+ dw Functioncde28
+ dw Functioncde54
+ dw Functioncde6b
+ dw Functioncde89
+ dw Functioncdedd
+ dw Functioncdf59
+ dw Functionce063
+ dw Functionce0c5
+ dw Functioncdf1b
+ dw Functionce10e
+ dw Functionce15c
+ dw Functionce1e7
+ dw Functionce226
+ dw Functionce255
+ dw Functionce2cc
+ dw Functioncdf8c
+ dw Functionce00b
+ dw Functionce2fd
+ dw Functionce35f
+ dw Functionce389
+ dw Functionce3b4
+ dw Functionce3d2
+ dw Functionce3ff
+ dw Functioncdfcb
+ dw Functionce416
+ dw Functionce43a
+ dw Functioncdad6
+ dw Functionce49c
+ dw Functionce4dc
+ dw Functionce1b0
+ dw Functionce508
+ dw Functionce532
+ dw Functionce55b
+ dw Functionce593
+ dw Functionce5b4
+ dw Functionce5dc
+ dw Functionce5ee
+ dw Functionce62f
+ dw Functionce688
+ dw Functionce6b3
+ dw Functionce6d2
+ dw Functioncd58a
+ dw Functionce6bf
+
+
+; no known jump sources
+Functioncd06e: ; cd06e (33:506e)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd071: ; cd071 (33:5071)
+ dw Functioncd078
+ dw Functioncd075
+
+
+; no known jump sources
+Functioncd075: ; cd075 (33:5075)
+ call Functioncc9bd
+
+; no known jump sources
+Functioncd078: ; cd078 (33:5078)
+ ret
+
+; no known jump sources
+Functioncd079: ; cd079 (33:5079)
+ call Functioncd081
+ ret c
+ call Functioncc9bd
+ ret
+
+; known jump sources: cd079 (33:5079), cd17e (33:517e), cd22b (33:522b)
+Functioncd081: ; cd081 (33:5081)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $88
+ ret nc
+ add $2
+ ld [hl], a
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ ld hl, $b
+ add hl, bc
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ scf
+ ret
+
+; no known jump sources
+Functioncd0a6: ; cd0a6 (33:50a6)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $88
+ jr c, .asm_cd0b3
+ call Functioncc9bd
+ ret
+.asm_cd0b3
+ add $2
+ ld [hl], a
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ inc [hl]
+ inc [hl]
+ ld d, $10
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ sra a
+ sra a
+ sra a
+ sra a
+ ld [hl], a
+ ret
+
+; known jump sources: cdafa (33:5afa)
+Functioncd0e3: ; cd0e3 (33:50e3)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd0e6: ; cd0e6 (33:50e6)
+ dw Functioncd0ea
+ dw Functioncd106
+
+
+; no known jump sources
+Functioncd0ea: ; cd0ea (33:50ea)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ bit 7, [hl]
+ ld a, $0
+ jr z, .asm_cd0f9
+ ld a, $20
+.asm_cd0f9
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $7f
+ ld [hl], a
+
+; no known jump sources
+Functioncd106: ; cd106 (33:5106)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld hl, $b
+ add hl, bc
+ ld d, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functioncd12a: ; cd12a (33:512a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd12d: ; cd12d (33:512d)
+ dw Functioncd135
+ dw Functioncd131
+
+
+; no known jump sources
+Functioncd131: ; cd131 (33:5131)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd135: ; cd135 (33:5135)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $84
+ ret nc
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ call Functionce70a
+ ret
+
+; no known jump sources
+Functioncd146: ; cd146 (33:5146)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $84
+ jr nc, .asm_cd158
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ call Functionce70a
+ ret
+.asm_cd158
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd15c: ; cd15c (33:515c)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd15f: ; cd15f (33:515f)
+ dw Functioncd177
+ dw Functioncd17e
+ dw Functioncd1dc
+ dw Functioncd196
+ dw Functioncd1a7
+ dw Functioncd1dc
+ dw Functioncd1d2
+ dw Functioncd1dd
+ dw Functioncd1ee
+ dw Functioncd1dc
+ dw Functioncd1ee
+ dw Functioncd20e
+
+
+; no known jump sources
+Functioncd177: ; cd177 (33:5177)
+ call Functioncd249
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd17e: ; cd17e (33:517e)
+ call Functioncd081
+ ret c
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ ld hl, $8
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ld a, $b
+ call Functionce7bf
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd196: ; cd196 (33:5196)
+ call Functionce72c
+ ld a, $9
+ call Functionce7bf
+ ld hl, $f
+ add hl, bc
+ ld [hl], $0
+ inc hl
+ ld [hl], $10
+
+; no known jump sources
+Functioncd1a7: ; cd1a7 (33:51a7)
+ ld hl, $f
+ add hl, bc
+ ld a, [hli]
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec a
+ ld [hl], a
+ and $1f
+ ret nz
+ ld [hl], a
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ sub $4
+ ld [hl], a
+ ret nz
+ ld a, $c
+ call Functionce7bf
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd1d2: ; cd1d2 (33:51d2)
+ ld a, $d
+ call Functionce7bf
+ ld hl, $e
+ add hl, bc
+ dec [hl]
+
+; no known jump sources
+Functioncd1dc: ; cd1dc (33:51dc)
+ ret
+
+; no known jump sources
+Functioncd1dd: ; cd1dd (33:51dd)
+ call Functioncd249
+ ld a, $a
+ call Functionce7bf
+ call Functionce72c
+ ld hl, $10
+ add hl, bc
+ ld [hl], $20
+
+; no known jump sources
+Functioncd1ee: ; cd1ee (33:51ee)
+ ld hl, $f
+ add hl, bc
+ ld a, [hli]
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec a
+ ld [hl], a
+ and $1f
+ jr z, Functioncd20e
+ and $f
+ ret nz
+ call Functionce72c
+ ret
+
+; known jump sources: cd205 (33:5205)
+Functioncd20e: ; cd20e (33:520e)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd212: ; cd212 (33:5212)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd215: ; cd215 (33:5215)
+ dw Functioncd21b
+ dw Functioncd222
+ dw Functioncd232
+
+
+; no known jump sources
+Functioncd21b: ; cd21b (33:521b)
+ call Functioncd249
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd222: ; cd222 (33:5222)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $70
+ jr nc, .asm_cd22f
+ call Functioncd081
+ ret
+.asm_cd22f
+ call Functionce72c
+
+; no known jump sources
+Functioncd232: ; cd232 (33:5232)
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ cp $80
+ jr nc, .asm_cd245
+ add $4
+ ld [hl], a
+ ld hl, $7
+ add hl, bc
+ dec [hl]
+ dec [hl]
+ ret
+.asm_cd245
+ call Functioncc9bd
+ ret
+
+; known jump sources: cd177 (33:5177), cd1dd (33:51dd), cd21b (33:521b)
+Functioncd249: ; cd249 (33:5249)
+ ld hl, $526c
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $1
+ ld [rSVBK], a ; $ff00+$70
+ ld a, [CurItem] ; $d106
+ ld e, a
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+.asm_cd25a
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_cd265
+ cp e
+ jr z, .asm_cd265
+ inc hl
+ jr .asm_cd25a
+.asm_cd265
+ ld a, [hl]
+ ld hl, $5
+ add hl, bc
+ ld [hl], a
+ ret
+; cd26c (33:526c)
+
+INCBIN "baserom.gbc",$cd26c,$cd284 - $cd26c
+
+; no known jump sources
+Functioncd284: ; cd284 (33:5284)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd287: ; cd287 (33:5287)
+ dw Functioncd291
+ dw Functioncd2a0
+ dw Functioncd2b1
+ dw Functioncd2b5
+ dw Functioncd2bd
+
+
+; no known jump sources
+Functioncd291: ; cd291 (33:5291)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ swap a
+ and $f
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncd2a0: ; cd2a0 (33:52a0)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $88
+ ret nc
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ call Functionce70a
+ ret
+
+; no known jump sources
+Functioncd2b1: ; cd2b1 (33:52b1)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd2b5: ; cd2b5 (33:52b5)
+ call Functionce72c
+ ld a, $f
+ call Functionce7bf
+
+; no known jump sources
+Functioncd2bd: ; cd2bd (33:52bd)
+ ret
+
+; no known jump sources
+Functioncd2be: ; cd2be (33:52be)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd2c1: ; cd2c1 (33:52c1)
+ dw Functioncd2c5
+ dw Functioncd2d1
+
+
+; no known jump sources
+Functioncd2c5: ; cd2c5 (33:52c5)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $30
+ inc hl
+ ld [hl], $48
+
+; no known jump sources
+Functioncd2d1: ; cd2d1 (33:52d1)
+ ld hl, $f
+ add hl, bc
+ ld a, [hli]
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $3f
+ ret nz
+ ld hl, $f
+ add hl, bc
+ ld [hl], $20
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ ld hl, $b
+ add hl, bc
+ sub [hl]
+ jr z, .asm_cd302
+ jr c, .asm_cd302
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+ ret
+.asm_cd302
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd306: ; cd306 (33:5306)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd309: ; cd309 (33:5309)
+ dw Functioncd311
+ dw Functioncd321
+ dw Functioncd32a
+ dw Functioncd37d
+
+
+; no known jump sources
+Functioncd311: ; cd311 (33:5311)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $80
+ jr nc, .asm_cd31e
+ call Functioncd38e
+ ret
+.asm_cd31e
+ call Functionce72c
+
+; no known jump sources
+Functioncd321: ; cd321 (33:5321)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $0
+
+; no known jump sources
+Functioncd32a: ; cd32a (33:532a)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $40
+ jr nc, .asm_cd363
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ call Functionce732
+ sub $18
+ sra a
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ call Functionce734
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld hl, $f
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ret
+.asm_cd363
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f0
+ jr z, .asm_cd37a
+ sub $10
+ ld d, a
+ ld a, [hl]
+ and $f
+ or d
+ ld [hl], a
+ ld hl, $e
+ add hl, bc
+ dec [hl]
+ ret
+.asm_cd37a
+ call Functionce72c
+
+; no known jump sources
+Functioncd37d: ; cd37d (33:537d)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $b0
+ jr c, .asm_cd38a
+ call Functioncc9bd
+ ret
+.asm_cd38a
+ call Functioncd38e
+ ret
+
+; known jump sources: cd31a (33:531a), cd38a (33:538a)
+Functioncd38e: ; cd38e (33:538e)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld hl, $7
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld e, a
+ srl e
+ ld hl, $8
+ add hl, bc
+.asm_cd3a9
+ dec [hl]
+ dec e
+ jr nz, .asm_cd3a9
+ ret
+
+; no known jump sources
+Functioncd3ae: ; cd3ae (33:53ae)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd3b1: ; cd3b1 (33:53b1)
+ dw Functioncd3b7
+ dw Functioncd3cc
+ dw Functioncd3ee
+
+
+; no known jump sources
+Functioncd3b7: ; cd3b7 (33:53b7)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $0
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+
+; no known jump sources
+Functioncd3cc: ; cd3cc (33:53cc)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cd3d6
+ dec [hl]
+ ret
+.asm_cd3d6
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ swap a
+ and $f
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncd3ee: ; cd3ee (33:53ee)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd3f2: ; cd3f2 (33:53f2)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd3f5: ; cd3f5 (33:53f5)
+ dw Functioncd409
+ dw Functioncd45c
+ dw Functioncd467
+ dw Functioncd472
+ dw Functioncd462
+ dw Functioncd46d
+ dw Functioncd477
+ dw Functioncd41d
+ dw Functioncd437
+ dw Functioncd458
+
+
+; no known jump sources
+Functioncd409: ; cd409 (33:5409)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ cp $7
+ jr z, Functioncd41d
+ ld a, $11
+ call Functionce7bf
+ ret
+
+; known jump sources: cd415 (33:5415)
+Functioncd41d: ; cd41d (33:541d)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $88
+ jr nc, .asm_cd42f
+ add $2
+ ld [hl], a
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ret
+.asm_cd42f
+ call Functionce72c
+ ld a, $10
+ call Functionce7bf
+
+; no known jump sources
+Functioncd437: ; cd437 (33:5437)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functioncd458: ; cd458 (33:5458)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd45c: ; cd45c (33:545c)
+ ld hl, $a
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functioncd462: ; cd462 (33:5462)
+ ld hl, $a
+ add hl, bc
+ inc [hl]
+
+; no known jump sources
+Functioncd467: ; cd467 (33:5467)
+ ld hl, $9
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functioncd46d: ; cd46d (33:546d)
+ ld hl, $a
+ add hl, bc
+ inc [hl]
+
+; no known jump sources
+Functioncd472: ; cd472 (33:5472)
+ ld hl, $9
+ add hl, bc
+ inc [hl]
+
+; no known jump sources
+Functioncd477: ; cd477 (33:5477)
+ ret
+
+; no known jump sources
+Functioncd478: ; cd478 (33:5478)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd47b: ; cd47b (33:547b)
+ dw Functioncd48d
+ dw Functioncd496
+ dw Functioncd4ee
+ dw Functioncd53a
+ dw Functioncd545
+ dw Functioncd545
+ dw Functioncd545
+ dw Functioncd545
+ dw Functioncd549
+
+
+; no known jump sources
+Functioncd48d: ; cd48d (33:548d)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $40
+
+; no known jump sources
+Functioncd496: ; cd496 (33:5496)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr nc, .asm_cd4bc
+ call Functionce72c
+ xor a
+ ld hl, $f
+ add hl, bc
+ ld [hli], a
+ ld [hl], a
+ ld a, $17
+ call Functionce7bf
+ ld hl, $b
+ add hl, bc
+ bit 6, [hl]
+ ret z
+ ld hl, $d
+ add hl, bc
+ ld [hl], $5
+ ret
+.asm_cd4bc
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ld d, a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ call Functioncd557
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ ld hl, $7
+ add hl, bc
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $7
+ add hl, bc
+ ld [hl], d
+ ld hl, $10
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functioncd4ee: ; cd4ee (33:54ee)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr nz, .asm_cd4fb
+ call Functioncc9bd
+ ret
+.asm_cd4fb
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ call Functionce734
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ bit 6, [hl]
+ jr nz, .asm_cd519
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ jr .asm_cd51e
+.asm_cd519
+ ld hl, $f
+ add hl, bc
+ dec [hl]
+.asm_cd51e
+ ld de, $80
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ ld hl, $a
+ add hl, bc
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $a
+ add hl, bc
+ ld [hl], d
+ ld hl, $10
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functioncd53a: ; cd53a (33:553a)
+ ld a, $16
+ call Functionce7bf
+ ld hl, $1
+ add hl, bc
+ res 5, [hl]
+
+; no known jump sources
+Functioncd545: ; cd545 (33:5545)
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd549: ; cd549 (33:5549)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $c0
+ ret nc
+ ld a, $8
+ call Functionce70a
+ ret
+
+; known jump sources: cd4d2 (33:54d2), cd5cd (33:55cd)
+Functioncd557: ; cd557 (33:5557)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ bit 7, a
+ jr nz, .asm_cd574
+ cp $20
+ jr nc, .asm_cd570
+ cp $18
+ jr nc, .asm_cd56c
+ ld de, $200
+ ret
+.asm_cd56c
+ ld de, $180
+ ret
+.asm_cd570
+ ld de, $100
+ ret
+.asm_cd574
+ and $3f
+ cp $20
+ jr nc, .asm_cd586
+ cp $18
+ jr nc, .asm_cd582
+ ld de, $fe00
+ ret
+.asm_cd582
+ ld de, $fe80
+ ret
+.asm_cd586
+ ld de, rJOYP ; $ff00
+ ret
+
+; no known jump sources
+Functioncd58a: ; cd58a (33:558a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd58d: ; cd58d (33:558d)
+ dw Functioncd591
+ dw Functioncd5aa
+
+
+; no known jump sources
+Functioncd591: ; cd591 (33:5591)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $40
+ rlca
+ rlca
+ add $19
+ ld hl, $3
+ add hl, bc
+ ld [hl], a
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $40
+
+; no known jump sources
+Functioncd5aa: ; cd5aa (33:55aa)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr nc, .asm_cd5b7
+ call Functioncc9bd
+ ret
+.asm_cd5b7
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ld d, a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ call Functioncd557
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ ld hl, $7
+ add hl, bc
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $7
+ add hl, bc
+ ld [hl], d
+ ld hl, $10
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functioncd5e9: ; cd5e9 (33:55e9)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd5ec: ; cd5ec (33:55ec)
+ dw Functioncd5f2
+ dw Functioncd5fb
+ dw Functioncd61b
+
+
+; no known jump sources
+Functioncd5f2: ; cd5f2 (33:55f2)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $c
+
+; no known jump sources
+Functioncd5fb: ; cd5fb (33:55fb)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cd60d
+ dec [hl]
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ call Functionce70a
+ ret
+.asm_cd60d
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $0
+ ld a, $22
+ call Functionce7bf
+
+; no known jump sources
+Functioncd61b: ; cd61b (33:561b)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $98
+ jr nc, .asm_cd63f
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld hl, $7
+ add hl, bc
+ ld h, [hl]
+ ld l, a
+ ld de, $60
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $f
+ add hl, bc
+ ld [hl], e
+ ld hl, $7
+ add hl, bc
+ ld [hl], d
+.asm_cd63f
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ ret c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f0
+ ld e, a
+ ld d, $ff
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ ld hl, $8
+ add hl, bc
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $10
+ add hl, bc
+ ld [hl], e
+ ld hl, $8
+ add hl, bc
+ ld [hl], d
+ ret
+
+; no known jump sources
+Functioncd66a: ; cd66a (33:566a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd66d: ; cd66d (33:566d)
+ dw Functioncd677
+ dw Functioncd687
+ dw Functioncd6c5
+ dw Functioncd6c6
+ dw Functioncd6d6
+
+
+; no known jump sources
+Functioncd677: ; cd677 (33:5677)
+ call Functionce72c
+ ld a, $42
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ ld a, $58
+ ld [$FF00+$c7], a
+ ld a, $5e
+ ld [$FF00+$c8], a
+ ret
+
+; no known jump sources
+Functioncd687: ; cd687 (33:5687)
+ ld hl, $b
+ add hl, bc
+ ld e, [hl]
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ cp e
+ jr nc, .asm_cd69b
+ call Functionce72c
+ xor a
+ ld [$FF00+$c7], a
+ ret
+.asm_cd69b
+ dec a
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $8
+ add hl, bc
+ add [hl]
+ sub $10
+ ret c
+ ld [$FF00+$c7], a
+ ld hl, $9
+ add hl, bc
+ ld a, [hl]
+ inc a
+ and $7
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ inc [hl]
+
+; no known jump sources
+Functioncd6c5: ; cd6c5 (33:56c5)
+ ret
+
+; no known jump sources
+Functioncd6c6: ; cd6c6 (33:56c6)
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ cp $70
+ jr c, asm_cd6da
+ xor a
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ ld [$FF00+$c7], a
+ ld [$FF00+$c8], a
+
+; no known jump sources
+Functioncd6d6: ; cd6d6 (33:56d6)
+ call Functioncc9bd
+ ret
+asm_cd6da: ; cd6da (33:56da)
+ inc a
+ inc a
+ ld [hl], a
+ sub $10
+ ret c
+ ld [$FF00+$c7], a
+ ret
+
+; no known jump sources
+Functioncd6e3: ; cd6e3 (33:56e3)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd6e6: ; cd6e6 (33:56e6)
+ dw Functioncd6ea
+ dw Functioncd6f7
+
+
+; no known jump sources
+Functioncd6ea: ; cd6ea (33:56ea)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, $24
+ add [hl]
+ call Functionce7bf
+
+; no known jump sources
+Functioncd6f7: ; cd6f7 (33:56f7)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $b8
+ jr c, .asm_cd704
+ call Functioncc9bd
+ ret
+.asm_cd704
+ ld a, $2
+ call Functionce70a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ ld d, $8
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncd71a: ; cd71a (33:571a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd71d: ; cd71d (33:571d)
+ dw Functioncd725
+ dw Functioncd728
+ dw Functioncd763
+ dw Functioncd776
+
+
+; no known jump sources
+Functioncd725: ; cd725 (33:5725)
+ call Functionce72c
+
+; no known jump sources
+Functioncd728: ; cd728 (33:5728)
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr c, .asm_cd747
+ ld a, $2
+ call Functionce70a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ ld d, $8
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ret
+.asm_cd747
+ call Functionce72c
+ ld a, $28
+ call Functionce7bf
+ ld hl, $a
+ add hl, bc
+ ld [hl], $0
+ ld hl, $8
+ add hl, bc
+ ld [hl], $30
+ ld hl, $1
+ add hl, bc
+ ld a, [hl]
+ and $1
+ ld [hl], a
+
+; no known jump sources
+Functioncd763: ; cd763 (33:5763)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $18
+ jr nc, .asm_cd76e
+ inc [hl]
+ ret
+.asm_cd76e
+ call Functionce72c
+ ld a, $29
+ call Functionce7bf
+
+; no known jump sources
+Functioncd776: ; cd776 (33:5776)
+ ret
+
+; no known jump sources
+Functioncd777: ; cd777 (33:5777)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $38
+ jr c, .asm_cd784
+ call Functioncc9bd
+ ret
+.asm_cd784
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ ld l, [hl]
+ ld h, a
+ ld de, $80
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $f
+ add hl, bc
+ ld [hl], e
+ ld hl, $a
+ add hl, bc
+ ld [hl], d
+ ld hl, $9
+ add hl, bc
+ ld a, [hl]
+ xor $10
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncd7a4: ; cd7a4 (33:57a4)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd7a7: ; cd7a7 (33:57a7)
+ dw Functioncd7ab
+ dw Functioncd7d2
+
+
+; no known jump sources
+Functioncd7ab: ; cd7ab (33:57ab)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f0
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ sla a
+ sla a
+ sla a
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld [hl], $1
+
+; no known jump sources
+Functioncd7d2: ; cd7d2 (33:57d2)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .asm_cd7de
+ call Functioncc9bd
+ ret
+.asm_cd7de
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld hl, $10
+ add hl, bc
+ ld d, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ xor $1
+ ld [hl], a
+ ret z
+ ld hl, $10
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functioncd80c: ; cd80c (33:580c)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd80f: ; cd80f (33:580f)
+ dw Functioncd81f
+ dw Functioncd817
+ dw Functioncd81f
+ dw Functioncd820
+
+
+; no known jump sources
+Functioncd817: ; cd817 (33:5817)
+ call Functionce72c
+ ld a, $35
+ call Functionce7bf
+
+; no known jump sources
+Functioncd81f: ; cd81f (33:581f)
+ ret
+
+; no known jump sources
+Functioncd820: ; cd820 (33:5820)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd824: ; cd824 (33:5824)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd827: ; cd827 (33:5827)
+ dw Functioncd835
+ dw Functioncd860
+ dw Functioncd88f
+ dw Functioncd88f
+ dw Functioncd88f
+ dw Functioncd88f
+ dw Functioncd893
+
+
+; no known jump sources
+Functioncd835: ; cd835 (33:5835)
+ call Functionce72c
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ bit 7, [hl]
+ jr nz, .asm_cd852
+ ld hl, $f
+ add hl, bc
+ ld [hl], $10
+ jr .asm_cd858
+.asm_cd852
+ ld hl, $f
+ add hl, bc
+ ld [hl], $30
+.asm_cd858
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $7f
+ ld [hl], a
+
+; no known jump sources
+Functioncd860: ; cd860 (33:5860)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld hl, $b
+ add hl, bc
+ ld d, [hl]
+ call Functionce734
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ bit 7, a
+ jr nz, .asm_cd87e
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ inc a
+ jr .asm_cd883
+.asm_cd87e
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+.asm_cd883
+ call Functionce7bf
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $1f
+ ret nz
+
+; no known jump sources
+Functioncd88f: ; cd88f (33:588f)
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd893: ; cd893 (33:5893)
+ ld hl, $e
+ add hl, bc
+ ld [hl], $1
+ ret
+
+; no known jump sources
+Functioncd89a: ; cd89a (33:589a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd89d: ; cd89d (33:589d)
+ dw Functioncd8ab
+ dw Functioncd8cc
+ dw Functioncd8f5
+ dw Functioncd8f5
+ dw Functioncd8f5
+ dw Functioncd8f5
+ dw Functioncd8f9
+
+
+; no known jump sources
+Functioncd8ab: ; cd8ab (33:58ab)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ bit 7, [hl]
+ jr nz, .asm_cd8be
+ ld hl, $f
+ add hl, bc
+ ld [hl], $10
+ jr .asm_cd8c4
+.asm_cd8be
+ ld hl, $f
+ add hl, bc
+ ld [hl], $30
+.asm_cd8c4
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $7f
+ ld [hl], a
+
+; no known jump sources
+Functioncd8cc: ; cd8cc (33:58cc)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld hl, $b
+ add hl, bc
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ bit 7, a
+ jr nz, .asm_cd8e6
+ ld a, $3d
+ jr .asm_cd8e8
+.asm_cd8e6
+ ld a, $3c
+.asm_cd8e8
+ call Functionce7bf
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ld a, [hl]
+ and $1f
+ ret nz
+
+; no known jump sources
+Functioncd8f5: ; cd8f5 (33:58f5)
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd8f9: ; cd8f9 (33:58f9)
+ ld hl, $e
+ add hl, bc
+ ld [hl], $1
+ ret
+
+; no known jump sources
+Functioncd900: ; cd900 (33:5900)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd903: ; cd903 (33:5903)
+ dw Functioncd907
+ dw Functioncd913
+
+
+; no known jump sources
+Functioncd907: ; cd907 (33:5907)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $28
+ inc hl
+ ld [hl], $0
+
+; no known jump sources
+Functioncd913: ; cd913 (33:5913)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ ld d, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cd950
+ ld d, a
+ ld hl, $10
+ add hl, bc
+ ld e, [hl]
+ ld hl, hPushOAM ; $ff80
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $10
+ add hl, bc
+ ld [hl], e
+ ld hl, $f
+ add hl, bc
+ ld [hl], d
+ ret
+.asm_cd950
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncd954: ; cd954 (33:5954)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cd957: ; cd957 (33:5957)
+ dw Functioncd961
+ dw Functioncd96a
+ dw Functioncd96e
+ dw Functioncd96a
+ dw Functioncd97b
+
+
+; no known jump sources
+Functioncd961: ; cd961 (33:5961)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld [hl], $0
+
+; no known jump sources
+Functioncd96a: ; cd96a (33:596a)
+ call Functioncd99a
+ ret
+
+; no known jump sources
+Functioncd96e: ; cd96e (33:596e)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $88
+ jr c, asm_cd988
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncd97b: ; cd97b (33:597b)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $b8
+ jr c, asm_cd988
+ call Functioncc9bd
+ ret
+
+; known jump sources: cd975 (33:5975), cd982 (33:5982)
+asm_cd988: ; cd988 (33:5988)
+ call Functioncd99a
+ ld hl, $7
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $1
+ ret nz
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ret
+
+; known jump sources: cd96a (33:596a), cd988 (33:5988)
+Functioncd99a: ; cd99a (33:599a)
+ call Functioncd9f4
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ sra a
+ sra a
+ ld hl, $b
+ add hl, bc
+ add [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ sub $8
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cd9d7
+ cp $c2
+ jr c, .asm_cd9e2
+.asm_cd9d7
+ dec a
+ ld [hl], a
+ and $7
+ ret nz
+ ld hl, $10
+ add hl, bc
+ inc [hl]
+ ret
+.asm_cd9e2
+ xor a
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ ld [hli], a
+ ld [hl], a
+ ret
+
+; known jump sources: cd99a (33:599a)
+Functioncd9f4: ; cd9f4 (33:59f4)
+ ld hl, $10
+ add hl, bc
+ ld e, [hl]
+ ld d, $0
+ ld hl, $5a01
+ add hl, de
+ ld d, [hl]
+ ret
+; cda01 (33:5a01)
+
+INCBIN "baserom.gbc",$cda01,$cda0a - $cda01
+
+; no known jump sources
+Functioncda0a: ; cda0a (33:5a0a)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr nc, .asm_cda17
+ call Functioncc9bd
+ ret
+.asm_cda17
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld e, a
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ sub e
+ ld [hl], a
+ srl e
+ ld hl, $8
+ add hl, bc
+.asm_cda2c
+ inc [hl]
+ dec e
+ jr nz, .asm_cda2c
+ ret
+
+; no known jump sources
+Functioncda31: ; cda31 (33:5a31)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cda34: ; cda34 (33:5a34)
+ dw Functioncda4c
+ dw Functioncda3a
+ dw Functioncda4c
+
+
+; no known jump sources
+Functioncda3a: ; cda3a (33:5a3a)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ inc a
+ call Functionce7bf
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $8
+
+; no known jump sources
+Functioncda4c: ; cda4c (33:5a4c)
+ ret
+
+; no known jump sources
+Functioncda4d: ; cda4d (33:5a4d)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cda50: ; cda50 (33:5a50)
+ dw Functioncda58
+ dw Functioncda62
+ dw Functioncda7a
+ dw Functioncda8c
+
+
+; no known jump sources
+Functioncda58: ; cda58 (33:5a58)
+ call Functionce72c
+ ld hl, $10
+ add hl, bc
+ ld [hl], $40
+ ret
+
+; no known jump sources
+Functioncda62: ; cda62 (33:5a62)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr c, .asm_cda6f
+ call Functioncda8d
+ ret
+.asm_cda6f
+ ld [hl], $40
+ ld a, $57
+ call Functionce7bf
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncda7a: ; cda7a (33:5a7a)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cda84
+ dec [hl]
+ ret
+.asm_cda84
+ call Functionce72c
+ ld a, $58
+ call Functionce7bf
+
+; no known jump sources
+Functioncda8c: ; cda8c (33:5a8c)
+ ret
+
+; known jump sources: cda6b (33:5a6b), cdaf2 (33:5af2)
+Functioncda8d: ; cda8d (33:5a8d)
+ dec [hl]
+ ld d, $20
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ add $2
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld e, [hl]
+ ld hl, $7
+ add hl, bc
+ ld d, [hl]
+ ld hl, $b
+ add hl, bc
+ ld h, [hl]
+ ld a, h
+ and $f
+ swap a
+ ld l, a
+ ld a, h
+ and $f0
+ swap a
+ ld h, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $f
+ add hl, bc
+ ld [hl], e
+ ld hl, $7
+ add hl, bc
+ ld [hl], d
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and $1
+ ret nz
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functioncdad6: ; cdad6 (33:5ad6)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdad9: ; cdad9 (33:5ad9)
+ dw Functioncdadf
+ dw Functioncdae9
+ dw Functioncdaf9
+
+
+; no known jump sources
+Functioncdadf: ; cdadf (33:5adf)
+ call Functionce72c
+ ld hl, $10
+ add hl, bc
+ ld [hl], $40
+ ret
+
+; no known jump sources
+Functioncdae9: ; cdae9 (33:5ae9)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr c, .asm_cdaf6
+ call Functioncda8d
+ ret
+.asm_cdaf6
+ call Functionce72c
+
+; no known jump sources
+Functioncdaf9: ; cdaf9 (33:5af9)
+ ret
+
+; no known jump sources
+Functioncdafa: ; cdafa (33:5afa)
+ call Functioncd0e3
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ add $f
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdb06: ; cdb06 (33:5b06)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdb09: ; cdb09 (33:5b09)
+ dw Functioncdb13
+ dw Functioncdb14
+ dw Functioncdb28
+ dw Functioncdb50
+ dw Functioncdb65
+
+
+; no known jump sources
+Functioncdb13: ; cdb13 (33:5b13)
+ ret
+
+; no known jump sources
+Functioncdb14: ; cdb14 (33:5b14)
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr c, .asm_cdb24
+ ld hl, $e
+ add hl, bc
+ ld [hl], $0
+ ret
+.asm_cdb24
+ add $4
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdb28: ; cdb28 (33:5b28)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $98
+ ret nc
+ inc [hl]
+ inc [hl]
+ ld hl, $1
+ add hl, bc
+ set 0, [hl]
+ ld hl, $2
+ add hl, bc
+ ld [hl], $90
+ ld hl, $d
+ add hl, bc
+ ld [hl], $0
+ ld hl, $c
+ add hl, bc
+ ld [hl], $2
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functioncdb50: ; cdb50 (33:5b50)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $2c
+ ld hl, $d
+ add hl, bc
+ ld [hl], $0
+ ld hl, $c
+ add hl, bc
+ ld [hl], $80
+
+; no known jump sources
+Functioncdb65: ; cdb65 (33:5b65)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $98
+ ret nc
+ inc [hl]
+ inc [hl]
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld d, $8
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdb80: ; cdb80 (33:5b80)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdb83: ; cdb83 (33:5b83)
+ dw Functioncdb9f
+ dw Functioncdbb3
+ dw Functioncdbcf
+ dw Functioncdbeb
+ dw Functioncdc74
+ dw Functioncdc1a
+ dw Functioncdbc1
+ dw Functioncdc1e
+ dw Functioncdc27
+ dw Functioncdc39
+ dw Functioncdc74
+ dw Functioncdc48
+ dw Functioncdc57
+ dw Functioncdc74
+
+
+; no known jump sources
+Functioncdb9f: ; cdb9f (33:5b9f)
+ ld hl, $f
+ add hl, bc
+ ld [hl], $28
+ inc hl
+ ld [hl], $10
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdbb3: ; cdbb3 (33:5bb3)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $40
+ jr nc, .asm_cdbbd
+ inc [hl]
+.asm_cdbbd
+ call Functioncdc75
+ ret
+
+; no known jump sources
+Functioncdbc1: ; cdbc1 (33:5bc1)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $4b
+ jr nc, .asm_cdbcb
+ inc [hl]
+.asm_cdbcb
+ call Functioncdc75
+ ret
+
+; no known jump sources
+Functioncdbcf: ; cdbcf (33:5bcf)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $88
+ jr nc, .asm_cdbe6
+ and $f
+ jr nz, asm_cdbfa
+ ld hl, $10
+ add hl, bc
+ ld [hl], $10
+ call Functionce72c
+ ret
+.asm_cdbe6
+ call Functionce72c
+ inc [hl]
+ ret
+
+; no known jump sources
+Functioncdbeb: ; cdbeb (33:5beb)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cdbf5
+ dec [hl]
+ ret
+.asm_cdbf5
+ ld hl, $e
+ add hl, bc
+ dec [hl]
+asm_cdbfa: ; cdbfa (33:5bfa)
+ ld hl, $7
+ add hl, bc
+ inc [hl]
+ ld hl, $8
+ add hl, bc
+ ld d, [hl]
+ ld hl, $f
+ add hl, bc
+ ld e, [hl]
+ ld hl, hPushOAM ; $ff80
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $8
+ add hl, bc
+ ld [hl], d
+ ld hl, $f
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functioncdc1a: ; cdc1a (33:5c1a)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncdc1e: ; cdc1e (33:5c1e)
+ ld a, $4e
+ call Functionce7bf
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncdc27: ; cdc27 (33:5c27)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ ld d, $2
+ call Functionce734
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdc39: ; cdc39 (33:5c39)
+ ld a, $50
+ call Functionce7bf
+ ld hl, $a
+ add hl, bc
+ ld [hl], $4
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncdc48: ; cdc48 (33:5c48)
+ ld a, $4f
+ call Functionce7bf
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $40
+ ret
+
+; no known jump sources
+Functioncdc57: ; cdc57 (33:5c57)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $20
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr c, .asm_cdc71
+ dec [hl]
+ ret
+.asm_cdc71
+ call Functionce72c
+
+; no known jump sources
+Functioncdc74: ; cdc74 (33:5c74)
+ ret
+
+; known jump sources: cdbbd (33:5bbd), cdbcb (33:5bcb)
+Functioncdc75: ; cdc75 (33:5c75)
+ ld hl, $f
+ add hl, bc
+ ld a, [hli]
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $3f
+ ret nz
+ ld hl, $f
+ add hl, bc
+ ld [hl], $20
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ sub $8
+ ld [hl], a
+ ret nz
+ xor a
+ ld hl, $f
+ add hl, bc
+ ld [hli], a
+ ld [hl], a
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncdca6: ; cdca6 (33:5ca6)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cdcb6
+ cp $d8
+ jr nc, .asm_cdcb6
+ call Functioncc9bd
+ ret
+.asm_cdcb6
+ ld hl, $b
+ add hl, bc
+ ld d, [hl]
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ sub d
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdcc3: ; cdcc3 (33:5cc3)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdcc6: ; cdcc6 (33:5cc6)
+ dw Functioncdcca
+ dw Functioncdced
+
+
+; no known jump sources
+Functioncdcca: ; cdcca (33:5cca)
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr z, .asm_cdcd9
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ add $3
+ ld [hl], a
+.asm_cdcd9
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $8
+ ld hl, $b
+ add hl, bc
+ ld a, $59
+ add [hl]
+ call Functionce7bf
+ ret
+
+; no known jump sources
+Functioncdced: ; cdced (33:5ced)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cdcfa
+ dec [hl]
+ call Functioncdcfe
+ ret
+.asm_cdcfa
+ call Functioncc9bd
+ ret
+
+; known jump sources: cdcf6 (33:5cf6)
+Functioncdcfe: ; cdcfe (33:5cfe)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ ld d, $10
+ call Functionce734
+ ld d, a
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cdd20
+ dec a
+ ret z
+ ld hl, $a
+ add hl, bc
+ ld [hl], d
+ ret
+.asm_cdd20
+ ld hl, $a
+ add hl, bc
+ ld a, d
+ xor $ff
+ inc a
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdd2a: ; cdd2a (33:5d2a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdd2d: ; cdd2d (33:5d2d)
+ dw Functioncdd31
+ dw Functioncdd4f
+
+
+; no known jump sources
+Functioncdd31: ; cdd31 (33:5d31)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $80
+ rlca
+ ld [hl], a
+ add $5d
+ call Functionce7bf
+ ret
+
+; no known jump sources
+Functioncdd4f: ; cdd4f (33:5d4f)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ swap a
+ ld d, a
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $80
+ ret nc
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and $3
+ jr nz, .asm_cdd87
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+.asm_cdd87
+ and $1
+ ret nz
+ ld hl, $7
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functioncdd90: ; cdd90 (33:5d90)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdd93: ; cdd93 (33:5d93)
+ dw Functioncdd97
+ dw Functioncddbc
+
+
+; no known jump sources
+Functioncdd97: ; cdd97 (33:5d97)
+ call Functionce72c
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $80
+ rlca
+ ld hl, $f
+ add hl, bc
+ add [hl]
+ call Functionce7bf
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $7f
+ ld [hl], a
+
+; no known jump sources
+Functioncddbc: ; cddbc (33:5dbc)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ and $3f
+ jr z, .asm_cddf0
+ and $1f
+ ret nz
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc a
+ jr .asm_cddf5
+.asm_cddf0
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+.asm_cddf5
+ call Functionce7bf
+ ret
+
+; no known jump sources
+Functioncddf9: ; cddf9 (33:5df9)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cddfc: ; cddfc (33:5dfc)
+ dw Functioncde02
+ dw Functioncde20
+ dw Functioncde21
+
+
+; no known jump sources
+Functioncde02: ; cde02 (33:5e02)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ add $63
+ call Functionce7bf
+ ld hl, $b
+ add hl, bc
+ ld e, [hl]
+ ld d, $0
+ ld hl, $5e25
+ add hl, de
+ ld a, [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+
+; no known jump sources
+Functioncde20: ; cde20 (33:5e20)
+ ret
+
+; no known jump sources
+Functioncde21: ; cde21 (33:5e21)
+ call Functioncc9bd
+ ret
+; cde25 (33:5e25)
+
+INCBIN "baserom.gbc",$cde25,$cde28 - $cde25
+
+; no known jump sources
+Functioncde28: ; cde28 (33:5e28)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ ld d, $4
+ call Functionce734
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $a
+ add hl, bc
+ ld d, [hl]
+ ld hl, $10
+ add hl, bc
+ ld e, [hl]
+ ld hl, $ffa0
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $a
+ add hl, bc
+ ld [hl], d
+ ld hl, $10
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functioncde54: ; cde54 (33:5e54)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ dec [hl]
+ ld d, $10
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $7
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functioncde6b: ; cde6b (33:5e6b)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cde6e: ; cde6e (33:5e6e)
+ dw Functioncde72
+ dw Functioncde88
+
+
+; no known jump sources
+Functioncde72: ; cde72 (33:5e72)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .asm_cde83
+ ld hl, $1
+ add hl, bc
+ set 6, [hl]
+.asm_cde83
+ add $6a
+ call Functionce7bf
+
+; no known jump sources
+Functioncde88: ; cde88 (33:5e88)
+ ret
+
+; no known jump sources
+Functioncde89: ; cde89 (33:5e89)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cde8c: ; cde8c (33:5e8c)
+ dw Functioncde90
+ dw Functioncdebf
+
+
+; no known jump sources
+Functioncde90: ; cde90 (33:5e90)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $0
+ ld hl, $b
+ add hl, bc
+ ld e, [hl]
+ ld a, e
+ and $70
+ swap a
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ ld a, e
+ and $80
+ jr nz, .asm_cdeb2
+ ld a, e
+ and $f
+ ld [hl], a
+ ret
+.asm_cdeb2
+ ld a, e
+ and $f
+ xor $ff
+ inc a
+ ld [hl], a
+ ld a, $6e
+ call Functionce7bf
+ ret
+
+; no known jump sources
+Functioncdebf: ; cdebf (33:5ebf)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_cdec9
+ dec [hl]
+ ret
+.asm_cdec9
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functioncdedd: ; cdedd (33:5edd)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ sra a
+ ld hl, $10
+ add hl, bc
+ add [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $7
+ ret nz
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $28
+ jr nc, .asm_cdf17
+ inc [hl]
+ ret
+.asm_cdf17
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncdf1b: ; cdf1b (33:5f1b)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ sra a
+ ld hl, $10
+ add hl, bc
+ add [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $3
+ ret nz
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $28
+ jr nc, .asm_cdf55
+ inc [hl]
+ ret
+.asm_cdf55
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncdf59: ; cdf59 (33:5f59)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_cdf5c: ; cdf5c (33:5f5c)
+ dw Functioncdf60
+ dw Functioncdedd
+
+
+; no known jump sources
+Functioncdf60: ; cdf60 (33:5f60)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $84
+ jr nc, .asm_cdf88
+ inc [hl]
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld d, $18
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ and $1
+ ret nz
+ ld hl, $8
+ add hl, bc
+ dec [hl]
+ ret
+.asm_cdf88
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functioncdf8c: ; cdf8c (33:5f8c)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ sra a
+ ld hl, $10
+ add hl, bc
+ add [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ld a, [hl]
+ and $7
+ ret nz
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $e8
+ jr z, .asm_cdfc7
+ dec [hl]
+ ret
+.asm_cdfc7
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functioncdfcb: ; cdfcb (33:5fcb)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ sra a
+ ld hl, $10
+ add hl, bc
+ add [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ld a, [hl]
+ and $3
+ ret nz
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $d0
+ jr z, .asm_ce007
+ dec [hl]
+ dec [hl]
+ ret
+.asm_ce007
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce00b: ; ce00b (33:600b)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce00e: ; ce00e (33:600e)
+ dw Functionce014
+ dw Functionce023
+ dw Functionce05f
+
+
+; no known jump sources
+Functionce014: ; ce014 (33:6014)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $34
+ ld hl, $10
+ add hl, bc
+ ld [hl], $10
+
+; no known jump sources
+Functionce023: ; ce023 (33:6023)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $6c
+ jr c, .asm_ce02d
+ ret
+.asm_ce02d
+ ld a, $2
+ call Functionce70a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld hl, $10
+ add hl, bc
+ ld d, [hl]
+ call Functionce734
+ bit 7, a
+ jr nz, .asm_ce046
+ xor $ff
+ inc a
+.asm_ce046
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ sub $4
+ ld [hl], a
+ and $1f
+ cp $20
+ ret nz
+ ld hl, $10
+ add hl, bc
+ srl [hl]
+ ret
+
+; no known jump sources
+Functionce05f: ; ce05f (33:605f)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce063: ; ce063 (33:6063)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce066: ; ce066 (33:6066)
+ dw Functionce06e
+ dw Functionce083
+ dw Functionce091
+ dw Functionce09e
+
+
+; no known jump sources
+Functionce06e: ; ce06e (33:606e)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce083: ; ce083 (33:6083)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $58
+ ret nc
+ ld a, $2
+ call Functionce70a
+ ret
+
+; no known jump sources
+Functionce091: ; ce091 (33:6091)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr c, Functionce09e
+ call Functioncc9bd
+ ret
+
+; known jump sources: ce098 (33:6098)
+Functionce09e: ; ce09e (33:609e)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ ld d, $8
+ call Functionce734
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ sra a
+ xor $ff
+ inc a
+ ld hl, $f
+ add hl, bc
+ add [hl]
+ ld hl, $8
+ add hl, bc
+ ld [hl], a
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ add $8
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce0c5: ; ce0c5 (33:60c5)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce0c8: ; ce0c8 (33:60c8)
+ dw Functionce0ce
+ dw Functionce0f8
+ dw Functionce0dd
+
+
+; no known jump sources
+Functionce0ce: ; ce0ce (33:60ce)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f0
+ swap a
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce0dd: ; ce0dd (33:60dd)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ bit 7, a
+ jr z, .asm_ce0f0
+ ld [hl], a
+.asm_ce0f0
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ sub $4
+ ld [hl], a
+
+; no known jump sources
+Functionce0f8: ; ce0f8 (33:60f8)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $84
+ jr c, .asm_ce105
+ call Functioncc9bd
+ ret
+.asm_ce105
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ call Functionce70a
+ ret
+
+; no known jump sources
+Functionce10e: ; ce10e (33:610e)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce111: ; ce111 (33:6111)
+ dw Functionce115
+ dw Functionce12a
+
+
+; no known jump sources
+Functionce115: ; ce115 (33:6115)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $28
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ sub $28
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+
+; no known jump sources
+Functionce12a: ; ce12a (33:612a)
+ ld hl, $f
+ add hl, bc
+ ld a, [hli]
+ ld d, [hl]
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ ld hl, $b
+ add hl, bc
+ and [hl]
+ jr nz, .asm_ce149
+ ld hl, $7
+ add hl, bc
+ dec [hl]
+.asm_ce149
+ ld hl, $f
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $3f
+ ret nz
+ ld hl, $f
+ add hl, bc
+ ld [hl], $20
+ inc hl
+ srl [hl]
+ ret
+
+; no known jump sources
+Functionce15c: ; ce15c (33:615c)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ ld d, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ inc [hl]
+ ld a, [hl]
+ and $1
+ jr nz, .asm_ce189
+ ld hl, $7
+ add hl, bc
+ dec [hl]
+.asm_ce189
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $3
+ jr nz, .asm_ce197
+ ld hl, $8
+ add hl, bc
+ inc [hl]
+.asm_ce197
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ cp $5a
+ jr nc, .asm_ce1aa
+ ld a, [hl]
+ and a
+ jr z, .asm_ce1ac
+ dec [hl]
+ ret
+.asm_ce1aa
+ inc [hl]
+ ret
+.asm_ce1ac
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce1b0: ; ce1b0 (33:61b0)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld hl, $f
+ add hl, bc
+ ld d, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld hl, $f
+ add hl, bc
+ cp $40
+ jr nc, .asm_ce1df
+ inc [hl]
+ ret
+.asm_ce1df
+ ld a, [hl]
+ dec [hl]
+ and a
+ ret nz
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce1e7: ; ce1e7 (33:61e7)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce1ea: ; ce1ea (33:61ea)
+ dw Functionce1ee
+ dw Functionce1fb
+
+
+; no known jump sources
+Functionce1ee: ; ce1ee (33:61ee)
+ call Functionce72c
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ ld hl, $10
+ add hl, bc
+ ld [hl], a
+
+; no known jump sources
+Functionce1fb: ; ce1fb (33:61fb)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $30
+ call Functionce734
+ ld hl, $10
+ add hl, bc
+ add [hl]
+ ld hl, $8
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ add $8
+ ld d, $30
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionce226: ; ce226 (33:6226)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce229: ; ce229 (33:6229)
+ dw Functionce22d
+ dw Functionce254
+
+
+; no known jump sources
+Functionce22d: ; ce22d (33:622d)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $10
+ add hl, bc
+ ld [hl], $f
+
+; no known jump sources
+Functionce254: ; ce254 (33:6254)
+ ret
+
+; no known jump sources
+Functionce255: ; ce255 (33:6255)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce258: ; ce258 (33:6258)
+ dw Functionce260
+ dw Functionce274
+ dw Functionce278
+ dw Functionce289
+
+
+; no known jump sources
+Functionce260: ; ce260 (33:6260)
+ call Functionce72c
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and a
+ jr nz, .asm_ce26c
+ ld a, $f0
+ jr .asm_ce26e
+.asm_ce26c
+ ld a, $cc
+.asm_ce26e
+ ld hl, $f
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce274: ; ce274 (33:6274)
+ call Functionce29f
+ ret
+
+; no known jump sources
+Functionce278: ; ce278 (33:6278)
+ call Functionce29f
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $84
+ ret nc
+ ld a, $4
+ call Functionce70a
+ ret
+
+; no known jump sources
+Functionce289: ; ce289 (33:6289)
+ call Functionce29f
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $d0
+ jr nc, .asm_ce29b
+ ld a, $4
+ call Functionce70a
+ ret
+.asm_ce29b
+ call Functioncc9bd
+ ret
+
+; known jump sources: ce274 (33:6274), ce278 (33:6278), ce289 (33:6289)
+Functionce29f: ; ce29f (33:629f)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and $7
+ inc [hl]
+ srl a
+ ld e, a
+ ld d, $0
+ ld a, [hSGB] ; $ff00+$e7
+ and a
+ jr nz, .asm_ce2b6
+ ld hl, $62c4
+ jr .asm_ce2b9
+.asm_ce2b6
+ ld hl, $62c8
+.asm_ce2b9
+ add hl, de
+ ld a, [hl]
+ ld hl, $f
+ add hl, bc
+ and [hl]
+ ld [$cfc8], a
+ ret
+; ce2c4 (33:62c4)
+
+INCBIN "baserom.gbc",$ce2c4,$ce2cc - $ce2c4
+
+; no known jump sources
+Functionce2cc: ; ce2cc (33:62cc)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ call Functionce734
+ sra a
+ sra a
+ sra a
+ ld hl, $10
+ add hl, bc
+ add [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld d, $18
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $10
+ add hl, bc
+ dec [hl]
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionce2fd: ; ce2fd (33:62fd)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce300: ; ce300 (33:6300)
+ dw Functionce306
+ dw Functionce330
+ dw Functionce34c
+
+
+; no known jump sources
+Functionce306: ; ce306 (33:6306)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $e0
+ jr nz, .asm_ce319
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $2
+ ret
+.asm_ce319
+ ld d, a
+ ld hl, $f
+ add hl, bc
+ ld e, [hl]
+ ld hl, hPushOAM ; $ff80
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $a
+ add hl, bc
+ ld [hl], d
+ ld hl, $f
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functionce330: ; ce330 (33:6330)
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_ce33a
+ dec [hl]
+ ret
+.asm_ce33a
+ ld [hl], $4
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld [hl], a
+ ld hl, $a
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce34c: ; ce34c (33:634c)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $84
+ jr nc, .asm_ce35b
+ ld a, $4
+ call Functionce70a
+ ret
+.asm_ce35b
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce35f: ; ce35f (33:635f)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce362: ; ce362 (33:6362)
+ dw Functionce366
+ dw Functionce375
+
+
+; no known jump sources
+Functionce366: ; ce366 (33:6366)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $7f
+ add $81
+ call Functionce7bf
+
+; no known jump sources
+Functionce375: ; ce375 (33:6375)
+ ld hl, $b
+ add hl, bc
+ bit 7, [hl]
+ jr nz, .asm_ce383
+ ld hl, $9
+ add hl, bc
+ inc [hl]
+ ret
+.asm_ce383
+ ld hl, $9
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionce389: ; ce389 (33:6389)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce38c: ; ce38c (33:638c)
+ dw Functionce392
+ dw Functionce39c
+ dw Functionce3ae
+
+
+; no known jump sources
+Functionce392: ; ce392 (33:6392)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $c
+ ret
+
+; no known jump sources
+Functionce39c: ; ce39c (33:639c)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_ce3a6
+ dec [hl]
+ ret
+.asm_ce3a6
+ call Functionce72c
+ ld a, $20
+ call Functionce7bf
+
+; no known jump sources
+Functionce3ae: ; ce3ae (33:63ae)
+ ld hl, $a
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionce3b4: ; ce3b4 (33:63b4)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ push af
+ ld d, $2
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop af
+ ld d, $8
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce3d2: ; ce3d2 (33:63d2)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr c, .asm_ce3df
+ call Functioncc9bd
+ ret
+.asm_ce3df
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $8
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ add $2
+ ld [hl], a
+ and $7
+ ret nz
+ ld hl, $a
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionce3ff: ; ce3ff (33:63ff)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce402: ; ce402 (33:6402)
+ dw Functionce406
+ dw Functionce412
+
+
+; no known jump sources
+Functionce406: ; ce406 (33:6406)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $7
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce412: ; ce412 (33:6412)
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce416: ; ce416 (33:6416)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld d, $18
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ sra a
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionce43a: ; ce43a (33:643a)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce43d: ; ce43d (33:643d)
+ dw Functionce443
+ dw Functionce465
+ dw Functionce490
+
+
+; no known jump sources
+Functionce443: ; ce443 (33:6443)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $28
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld hl, $3
+ add hl, bc
+ add [hl]
+ call Functionce7bf
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and $f0
+ or $8
+ ld [hl], a
+
+; no known jump sources
+Functionce465: ; ce465 (33:6465)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_ce48b
+ dec [hl]
+ add $8
+ ld d, a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+.asm_ce48b
+ ld [hl], $10
+ call Functionce72c
+
+; no known jump sources
+Functionce490: ; ce490 (33:6490)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ and a
+ ret nz
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce49c: ; ce49c (33:649c)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce49f: ; ce49f (33:649f)
+ dw Functionce4a3
+ dw Functionce4b0
+
+
+; no known jump sources
+Functionce4a3: ; ce4a3 (33:64a3)
+ call Functionce72c
+ ld hl, $b
+ add hl, bc
+ ld a, $24
+ add [hl]
+ call Functionce7bf
+
+; no known jump sources
+Functionce4b0: ; ce4b0 (33:64b0)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $38
+ jr nc, .asm_ce4d8
+ inc [hl]
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld d, $18
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ld hl, $8
+ add hl, bc
+ ld a, [hl]
+ and $1
+ ret nz
+ ld hl, $7
+ add hl, bc
+ dec [hl]
+ ret
+.asm_ce4d8
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce4dc: ; ce4dc (33:64dc)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret z
+ ld d, a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ call Functionce734
+ bit 7, a
+ jr nz, .asm_ce4f4
+ xor $ff
+ inc a
+.asm_ce4f4
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ and $1f
+ ret nz
+ ld hl, $b
+ add hl, bc
+ srl [hl]
+ ret
+
+; no known jump sources
+Functionce508: ; ce508 (33:6508)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $10
+ jr nc, .asm_ce52e
+ inc [hl]
+ inc [hl]
+ ld d, a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+.asm_ce52e
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce532: ; ce532 (33:6532)
+ ld hl, $b
+ add hl, bc
+ ld e, [hl]
+ ld hl, $f
+ add hl, bc
+ ld d, [hl]
+ ld a, e
+ and $c0
+ rlca
+ rlca
+ add [hl]
+ ld [hl], a
+ ld a, e
+ and $3f
+ push af
+ push de
+ call Functionce734
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce55b: ; ce55b (33:655b)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce55e: ; ce55e (33:655e)
+ dw Functionce564
+ dw Functionce56e
+ dw Functionce577
+
+
+; no known jump sources
+Functionce564: ; ce564 (33:6564)
+ ld d, $18
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ jr asm_ce58f
+
+; no known jump sources
+Functionce56e: ; ce56e (33:656e)
+ call Functionce72c
+ ld hl, $f
+ add hl, bc
+ ld [hl], $18
+
+; no known jump sources
+Functionce577: ; ce577 (33:6577)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $80
+ jr nc, .asm_ce58b
+ ld d, a
+ add $8
+ ld [hl], a
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ jr asm_ce58f
+.asm_ce58b
+ call Functioncc9bd
+ ret
+asm_ce58f: ; ce58f (33:658f)
+ call Functionce6f1
+ ret
+
+; no known jump sources
+Functionce593: ; ce593 (33:6593)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce596: ; ce596 (33:6596)
+ dw Functionce5b3
+ dw Functionce59a
+
+
+; no known jump sources
+Functionce59a: ; ce59a (33:659a)
+ ld hl, $7
+ add hl, bc
+ ld a, [hl]
+ cp $30
+ jr c, .asm_ce5b0
+ ld hl, $7
+ add hl, bc
+ dec [hl]
+ dec [hl]
+ ld hl, $8
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ret
+.asm_ce5b0
+ call Functioncc9bd
+
+; no known jump sources
+Functionce5b3: ; ce5b3 (33:65b3)
+ ret
+
+; no known jump sources
+Functionce5b4: ; ce5b4 (33:65b4)
+ ld d, $50
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ ld hl, $f
+ add hl, bc
+ add [hl]
+ inc [hl]
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce5dc: ; ce5dc (33:65dc)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $d0
+ jr z, .asm_ce5ea
+ dec [hl]
+ dec [hl]
+ dec [hl]
+ dec [hl]
+ ret
+.asm_ce5ea
+ call Functioncc9bd
+ ret
+
+; no known jump sources
+Functionce5ee: ; ce5ee (33:65ee)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce5f1: ; ce5f1 (33:65f1)
+ dw Functionce5f9
+ dw Functionce60a
+ dw Functionce622
+ dw Functionce618
+
+
+; no known jump sources
+Functionce5f9: ; ce5f9 (33:65f9)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, asm_ce61c
+ call Functionce72c
+ ld hl, $a
+ add hl, bc
+ ld [hl], $ec
+
+; no known jump sources
+Functionce60a: ; ce60a (33:660a)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $4
+ jr z, Functionce618
+ inc [hl]
+ inc [hl]
+ inc [hl]
+ inc [hl]
+ ret
+
+; known jump sources: ce611 (33:6611)
+Functionce618: ; ce618 (33:6618)
+ call Functioncc9bd
+ ret
+asm_ce61c: ; ce61c (33:661c)
+ call Functionce72c
+ call Functionce72c
+
+; no known jump sources
+Functionce622: ; ce622 (33:6622)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ cp $d8
+ ret z
+ dec [hl]
+ dec [hl]
+ dec [hl]
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionce62f: ; ce62f (33:662f)
+ call Functionce71e ; ; ; call does not return
+
+; no known jump sources
+Jumptable_ce632: ; ce632 (33:6632)
+ dw Functionce63a
+ dw Functionce648
+ dw Functionce65c
+ dw Functionce672
+
+
+; no known jump sources
+Functionce63a: ; ce63a (33:663a)
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld hl, $e
+ add hl, bc
+ ld [hl], a
+ call Functionce72c
+ ret
+
+; no known jump sources
+Functionce648: ; ce648 (33:6648)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ add $4
+ cp $70
+ jr c, .asm_ce654
+ xor a
+.asm_ce654
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionce65c: ; ce65c (33:665c)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ add $4
+ cp $70
+ jr c, .asm_ce668
+ xor a
+.asm_ce668
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ ld a, [hl]
+ add $8
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce672: ; ce672 (33:6672)
+ ld hl, $a
+ add hl, bc
+ ld a, [hl]
+ add $4
+ cp $70
+ jr c, .asm_ce67e
+ xor a
+.asm_ce67e
+ ld [hl], a
+ ld hl, $9
+ add hl, bc
+ ld a, [hl]
+ add $4
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionce688: ; ce688 (33:6688)
+ ld hl, $7
+ add hl, bc
+ ld d, [hl]
+ ld hl, $f
+ add hl, bc
+ ld e, [hl]
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ ld l, a
+ and $f0
+ ld h, a
+ swap a
+ or h
+ ld h, a
+ ld a, l
+ and $f
+ swap a
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, $7
+ add hl, bc
+ ld [hl], d
+ ld hl, $f
+ add hl, bc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functionce6b3: ; ce6b3 (33:66b3)
+ ld d, $18
+ ld hl, $b
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ call Functionce6f1
+ ret
+
+; no known jump sources
+Functionce6bf: ; ce6bf (33:66bf)
+ ld d, $18
+ ld hl, $10
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ srl a
+ ld hl, $b
+ add hl, bc
+ add [hl]
+ call Functionce6f1
+ ret
+
+; no known jump sources
+Functionce6d2: ; ce6d2 (33:66d2)
+ ld hl, $f
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr nc, .asm_ce6ed
+ inc [hl]
+ ld hl, $b
+ add hl, bc
+ ld d, [hl]
+ call Functionce734
+ xor $ff
+ inc a
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ ret
+.asm_ce6ed
+ call Functioncc9bd
+ ret
+
+; known jump sources: ce58f (33:658f), ce6bb (33:66bb), ce6ce (33:66ce)
+Functionce6f1: ; ce6f1 (33:66f1)
+ push af
+ push de
+ call Functionce734
+ sra a
+ sra a
+ ld hl, $a
+ add hl, bc
+ ld [hl], a
+ pop de
+ pop af
+ call Functionce732
+ ld hl, $9
+ add hl, bc
+ ld [hl], a
+ ret
+
+; known jump sources: cd142 (33:5142), cd154 (33:5154), cd2ad (33:52ad), cd553 (33:5553), cd609 (33:5609), cd706 (33:5706), cd733 (33:5733), ce02f (33:602f), ce08d (33:608d), ce10a (33:610a), ce285 (33:6285), ce297 (33:6297), ce357 (33:6357)
+Functionce70a: ; ce70a (33:670a)
+ and $f
+ ld e, a
+ ld hl, $7
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ srl e
+ ld hl, $8
+ add hl, bc
+.asm_ce719
+ dec [hl]
+ dec e
+ jr nz, .asm_ce719
+ ret
+
+; known jump sources: cd06e (33:506e), cd0e3 (33:50e3), cd12a (33:512a), cd15c (33:515c), cd212 (33:5212), cd284 (33:5284), cd2be (33:52be), cd306 (33:5306), cd3ae (33:53ae), cd3f2 (33:53f2), cd478 (33:5478), cd58a (33:558a), cd5e9 (33:55e9), cd66a (33:566a), cd6e3 (33:56e3), cd71a (33:571a), cd7a4 (33:57a4), cd80c (33:580c), cd824 (33:5824), cd89a (33:589a), cd900 (33:5900), cd954 (33:5954), cda31 (33:5a31), cda4d (33:5a4d), cdad6 (33:5ad6), cdb06 (33:5b06), cdb80 (33:5b80), cdcc3 (33:5cc3), cdd2a (33:5d2a), cdd90 (33:5d90), cddf9 (33:5df9), cde6b (33:5e6b), cde89 (33:5e89), cdf59 (33:5f59), ce00b (33:600b), ce063 (33:6063), ce0c5 (33:60c5), ce10e (33:610e), ce1e7 (33:61e7), ce226 (33:6226), ce255 (33:6255), ce2fd (33:62fd), ce35f (33:635f), ce389 (33:6389), ce3ff (33:63ff), ce43a (33:643a), ce49c (33:649c), ce55b (33:655b), ce593 (33:6593), ce5ee (33:65ee), ce62f (33:662f)
+Functionce71e: ; ce71e (33:671e)
+ pop de
+ ld hl, $e
+ add hl, bc
+ ld l, [hl]
+ ld h, $0
+ add hl, hl
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+
+; known jump sources: cd0ea (33:50ea), cd17a (33:517a), cd192 (33:5192), cd196 (33:5196), cd1ce (33:51ce), cd1e5 (33:51e5), cd20a (33:520a), cd21e (33:521e), cd22f (33:522f), cd2b5 (33:52b5), cd2c5 (33:52c5), cd31e (33:531e), cd321 (33:5321), cd37a (33:537a), cd3b7 (33:53b7), cd42f (33:542f), cd48d (33:548d), cd49f (33:549f), cd545 (33:5545), cd5a1 (33:55a1), cd5f2 (33:55f2), cd60d (33:560d), cd677 (33:5677), cd694 (33:5694), cd6ea (33:56ea), cd725 (33:5725), cd747 (33:5747), cd76e (33:576e), cd7ab (33:57ab), cd817 (33:5817), cd835 (33:5835), cd88f (33:588f), cd8ab (33:58ab), cd8f5 (33:58f5), cd907 (33:5907), cd961 (33:5961), cd977 (33:5977), cda43 (33:5a43), cda58 (33:5a58), cda76 (33:5a76), cda84 (33:5a84), cdadf (33:5adf), cdaf6 (33:5af6), cdb50 (33:5b50), cdbe2 (33:5be2), cdbe6 (33:5be6), cdc23 (33:5c23), cdc44 (33:5c44), cdc4d (33:5c4d), cdc71 (33:5c71), cdca2 (33:5ca2), cdcd9 (33:5cd9), cdd31 (33:5d31), cdd97 (33:5d97), cde02 (33:5e02), cde72 (33:5e72), cde90 (33:5e90), cdf88 (33:5f88), ce014 (33:6014), ce115 (33:6115), ce1ee (33:61ee), ce22d (33:622d), ce260 (33:6260), ce30f (33:630f), ce366 (33:6366), ce392 (33:6392), ce3a6 (33:63a6), ce443 (33:6443), ce48d (33:648d), ce4a3 (33:64a3), ce56e (33:656e), ce601 (33:6601), ce61c (33:661c), ce61f (33:661f), ce644 (33:6644)
+Functionce72c: ; ce72c (33:672c)
+ ld hl, $e
+ add hl, bc
+ inc [hl]
+ ret
+
+; known jump sources: cd0d2 (33:50d2), cd11c (33:511c), cd33a (33:533a), cd44a (33:544a), cd7f5 (33:57f5), cd929 (33:5929), cd9bb (33:59bb), cdd69 (33:5d69), cddd3 (33:5dd3), cdefb (33:5efb), cdf39 (33:5f39), cdf72 (33:5f72), cdfaa (33:5faa), cdfe9 (33:5fe9), ce172 (33:6172), ce1c7 (33:61c7), ce218 (33:6218), ce246 (33:6246), ce2ee (33:62ee), ce3c9 (33:63c9), ce3e6 (33:63e6), ce429 (33:6429), ce482 (33:6482), ce4c2 (33:64c2), ce525 (33:6525), ce552 (33:6552), ce5d3 (33:65d3), ce701 (33:6701), ce76c (33:676c)
+Functionce732: ; ce732 (33:6732)
+ add $10
+
+; known jump sources: cd09c (33:509c), cd0c8 (33:50c8), cd112 (33:5112), cd1ad (33:51ad), cd1f4 (33:51f4), cd2d7 (33:52d7), cd34d (33:534d), cd440 (33:5440), cd4ca (33:54ca), cd502 (33:5502), cd5c5 (33:55c5), cd6a4 (33:56a4), cd711 (33:5711), cd73e (33:573e), cd7eb (33:57eb), cd86a (33:586a), cd8d6 (33:58d6), cd91f (33:591f), cd9a4 (33:59a4), cda90 (33:5a90), cdb77 (33:5b77), cdc30 (33:5c30), cdc5e (33:5c5e), cdc7b (33:5c7b), cdd07 (33:5d07), cdd5f (33:5d5f), cddc5 (33:5dc5), cde31 (33:5e31), cde5d (33:5e5d), cdee6 (33:5ee6), cdf24 (33:5f24), cdf95 (33:5f95), cdfd4 (33:5fd4), ce03c (33:603c), ce0a5 (33:60a5), ce0e4 (33:60e4), ce130 (33:6130), ce168 (33:6168), ce1bd (33:61bd), ce202 (33:6202), ce237 (33:6237), ce2d3 (33:62d3), ce3be (33:63be), ce41f (33:641f), ce478 (33:6478), ce4ea (33:64ea), ce51b (33:651b), ce548 (33:6548), ce5bf (33:65bf), ce6e1 (33:66e1), ce6f3 (33:66f3), ce766 (33:6766)
+Functionce734: ; ce734 (33:6734)
+ and $3f
+ cp $20
+ jr nc, .asm_ce73f
+ call Functionce749
+ ld a, h
+ ret
+.asm_ce73f
+ and $1f
+ call Functionce749
+ ld a, h
+ xor $ff
+ inc a
+ ret
+
+; known jump sources: ce73a (33:673a), ce741 (33:6741)
+Functionce749: ; ce749 (33:6749)
+ ld e, a
+ ld a, d
+ ld d, $0
+ ld hl, $677f
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $0
+.asm_ce758
+ srl a
+ jr nc, .asm_ce75d
+ add hl, de
+.asm_ce75d
+ sla e
+ rl d
+ and a
+ jr nz, .asm_ce758
+ ret
+
+; no known jump sources
+Functionce765: ; ce765 (33:6765)
+ ld a, e
+ call Functionce734
+ ld e, a
+ ret
+
+; no known jump sources
+Functionce76b: ; ce76b (33:676b)
+ ld a, e
+ call Functionce732
+ ld e, a
+ ret
+; ce771 (33:6771)
+
+INCBIN "baserom.gbc",$ce771,$ce7bf - $ce771
+
+; known jump sources: cd18f (33:518f), cd19b (33:519b), cd1cb (33:51cb), cd1d4 (33:51d4), cd1e2 (33:51e2), cd2ba (33:52ba), cd419 (33:5419), cd434 (33:5434), cd4ab (33:54ab), cd53c (33:553c), cd618 (33:5618), cd6f4 (33:56f4), cd74c (33:574c), cd773 (33:5773), cd81c (33:581c), cd883 (33:5883), cd8e8 (33:58e8), cda40 (33:5a40), cda73 (33:5a73), cda89 (33:5a89), cdc20 (33:5c20), cdc3b (33:5c3b), cdc4a (33:5c4a), cdce9 (33:5ce9), cdd4b (33:5d4b), cddb1 (33:5db1), cddf5 (33:5df5), cde0c (33:5e0c), cde85 (33:5e85), cdebb (33:5ebb), ce372 (33:6372), ce3ab (33:63ab), ce458 (33:6458), ce4ad (33:64ad)
+Functionce7bf: ; ce7bf (33:67bf)
+ ld hl, $3
+ add hl, bc
+ ld [hl], a
+ ld hl, $c
+ add hl, bc
+ ld [hl], $0
+ ld hl, $d
+ add hl, bc
+ ld [hl], $ff
+ ret
+
+
+Functionce7d1: ; ce7d1
+.asm_ce7d1
+ ld hl, $000c
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_ce7e1
+ dec [hl]
+ call Functionce823
+ ld a, [hli]
+ push af
+ jr .asm_ce7fd
+
+.asm_ce7e1
+ ld hl, $000d
+ add hl, bc
+ inc [hl]
+ call Functionce823
+ ld a, [hli]
+ cp $fe
+ jr z, .asm_ce815
+ cp $ff
+ jr z, .asm_ce807
+ push af
+ ld a, [hl]
+ push hl
+ and $3f
+ ld hl, $000c
+ add hl, bc
+ ld [hl], a
+ pop hl
+
+.asm_ce7fd
+ ld a, [hl]
+ and $c0
+ srl a
+ ld [$d420], a
+ pop af
+ ret
+
+.asm_ce807
+ xor a
+ ld hl, $000c
+ add hl, bc
+ ld [hl], a
+ ld hl, $000d
+ add hl, bc
+ dec [hl]
+ dec [hl]
+ jr .asm_ce7d1
+
+.asm_ce815
+ xor a
+ ld hl, $000c
+ add hl, bc
+ ld [hl], a
+ dec a
+ ld hl, $000d
+ add hl, bc
+ ld [hl], a
+ jr .asm_ce7d1
+; ce823
+
+Functionce823: ; ce823
+ ld hl, $0003
+ add hl, bc
+ ld e, [hl]
+ ld d, $0
+ ld hl, $685e
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $000d
+ add hl, bc
+ ld l, [hl]
+ ld h, $0
+ add hl, hl
+ add hl, de
+ ret
+; ce83c
+
+Functionce83c: ; ce83c
+ ld l, a
+ ld h, $0
+ ld de, $6eae
+ add hl, hl
+ add hl, hl
+ add hl, de
+ ret
+; ce846
+
+
+; known jump sources: cc4b0 (33:44b0)
+Functionce846: ; ce846 (33:6846)
+ push hl
+ ld l, a
+ ld h, 0
+ add hl, hl
+ add hl, hl
+ ld de, AnimObjGFX
+ add hl, de
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ inc hl
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ pop de
+ push bc
+ call Functione73
+ pop bc
+ ret
+; ce85e (33:685e)
+
+
+INCBIN "baserom.gbc", $ce85e, $cfcf6 - $ce85e
+
+
+AnimObjGFX: ; cfcf6
+
+object_gfx: MACRO
+; label, # tiles
+ db \2
+ db BANK(\1)
+ dw \1
+ENDM
+
+ object_gfx AnimObj00GFX, 0
+ object_gfx AnimObj01GFX, 21
+ object_gfx AnimObj02GFX, 6
+ object_gfx AnimObj03GFX, 6
+ object_gfx AnimObj04GFX, 20
+ object_gfx AnimObj05GFX, 26
+ object_gfx AnimObj06GFX, 18
+ object_gfx AnimObj07GFX, 12
+ object_gfx AnimObj08GFX, 9
+ object_gfx AnimObj09GFX, 17
+ object_gfx AnimObj10GFX, 6
+ object_gfx AnimObj11GFX, 10
+ object_gfx AnimObj12GFX, 9
+ object_gfx AnimObj13GFX, 13
+ object_gfx AnimObj14GFX, 16
+ object_gfx AnimObj15GFX, 2
+ object_gfx AnimObj16GFX, 11
+ object_gfx AnimObj17GFX, 9
+ object_gfx AnimObj18GFX, 9
+ object_gfx AnimObj19GFX, 19
+ object_gfx AnimObj20GFX, 10
+ object_gfx AnimObj21GFX, 12
+ object_gfx AnimObj22GFX, 18
+ object_gfx AnimObj23GFX, 13
+ object_gfx AnimObj24GFX, 10
+ object_gfx AnimObj25GFX, 27
+ object_gfx AnimObj26GFX, 12
+ object_gfx AnimObj27GFX, 14
+ object_gfx AnimObj28GFX, 16
+ object_gfx AnimObj29GFX, 7
+ object_gfx AnimObj30GFX, 8
+ object_gfx AnimObj31GFX, 40
+ object_gfx AnimObj32GFX, 36
+ object_gfx AnimObj33GFX, 16
+ object_gfx AnimObj34GFX, 48
+ object_gfx AnimObj35GFX, 18
+ object_gfx AnimObj36GFX, 38
+ object_gfx AnimObj37GFX, 35
+ object_gfx AnimObj38GFX, 18
+ object_gfx AnimObj39GFX, 24
+ object_gfx NULL, 1
+ object_gfx NULL, 1
+; cfd9e
+
--- /dev/null
+++ b/battle/anims.asm
@@ -1,0 +1,5310 @@
+BattleAnimations: ; c906f
+ dw BattleAnim_0
+ dw BattleAnim_Pound
+ dw BattleAnim_KarateChop
+ dw BattleAnim_Doubleslap
+ dw BattleAnim_CometPunch
+ dw BattleAnim_MegaPunch
+ dw BattleAnim_PayDay
+ dw BattleAnim_FirePunch
+ dw BattleAnim_IcePunch
+ dw BattleAnim_Thunderpunch
+ dw BattleAnim_Scratch
+ dw BattleAnim_Vicegrip
+ dw BattleAnim_Guillotine
+ dw BattleAnim_RazorWind
+ dw BattleAnim_SwordsDance
+ dw BattleAnim_Cut
+ dw BattleAnim_Gust
+ dw BattleAnim_WingAttack
+ dw BattleAnim_Whirlwind
+ dw BattleAnim_Fly
+ dw BattleAnim_Bind
+ dw BattleAnim_Slam
+ dw BattleAnim_VineWhip
+ dw BattleAnim_Stomp
+ dw BattleAnim_DoubleKick
+ dw BattleAnim_MegaKick
+ dw BattleAnim_JumpKick
+ dw BattleAnim_RollingKick
+ dw BattleAnim_SandAttack
+ dw BattleAnim_Headbutt
+ dw BattleAnim_HornAttack
+ dw BattleAnim_FuryAttack
+ dw BattleAnim_HornDrill
+ dw BattleAnim_Tackle
+ dw BattleAnim_BodySlam
+ dw BattleAnim_Wrap
+ dw BattleAnim_TakeDown
+ dw BattleAnim_Thrash
+ dw BattleAnim_DoubleEdge
+ dw BattleAnim_TailWhip
+ dw BattleAnim_PoisonSting
+ dw BattleAnim_Twineedle
+ dw BattleAnim_PinMissile
+ dw BattleAnim_Leer
+ dw BattleAnim_Bite
+ dw BattleAnim_Growl
+ dw BattleAnim_Roar
+ dw BattleAnim_Sing
+ dw BattleAnim_Supersonic
+ dw BattleAnim_Sonicboom
+ dw BattleAnim_Disable
+ dw BattleAnim_Acid
+ dw BattleAnim_Ember
+ dw BattleAnim_Flamethrower
+ dw BattleAnim_Mist
+ dw BattleAnim_WaterGun
+ dw BattleAnim_HydroPump
+ dw BattleAnim_Surf
+ dw BattleAnim_IceBeam
+ dw BattleAnim_Blizzard
+ dw BattleAnim_Psybeam
+ dw BattleAnim_Bubblebeam
+ dw BattleAnim_AuroraBeam
+ dw BattleAnim_HyperBeam
+ dw BattleAnim_Peck
+ dw BattleAnim_DrillPeck
+ dw BattleAnim_Submission
+ dw BattleAnim_LowKick
+ dw BattleAnim_Counter
+ dw BattleAnim_SeismicToss
+ dw BattleAnim_Strength
+ dw BattleAnim_Absorb
+ dw BattleAnim_MegaDrain
+ dw BattleAnim_LeechSeed
+ dw BattleAnim_Growth
+ dw BattleAnim_RazorLeaf
+ dw BattleAnim_Solarbeam
+ dw BattleAnim_Poisonpowder
+ dw BattleAnim_StunSpore
+ dw BattleAnim_SleepPowder
+ dw BattleAnim_PetalDance
+ dw BattleAnim_StringShot
+ dw BattleAnim_DragonRage
+ dw BattleAnim_FireSpin
+ dw BattleAnim_Thundershock
+ dw BattleAnim_Thunderbolt
+ dw BattleAnim_ThunderWave
+ dw BattleAnim_Thunder
+ dw BattleAnim_RockThrow
+ dw BattleAnim_Earthquake
+ dw BattleAnim_Fissure
+ dw BattleAnim_Dig
+ dw BattleAnim_Toxic
+ dw BattleAnim_Confusion
+ dw BattleAnim_PsychicM
+ dw BattleAnim_Hypnosis
+ dw BattleAnim_Meditate
+ dw BattleAnim_Agility
+ dw BattleAnim_QuickAttack
+ dw BattleAnim_Rage
+ dw BattleAnim_Teleport
+ dw BattleAnim_NightShade
+ dw BattleAnim_Mimic
+ dw BattleAnim_Screech
+ dw BattleAnim_DoubleTeam
+ dw BattleAnim_Recover
+ dw BattleAnim_Harden
+ dw BattleAnim_Minimize
+ dw BattleAnim_Smokescreen
+ dw BattleAnim_ConfuseRay
+ dw BattleAnim_Withdraw
+ dw BattleAnim_DefenseCurl
+ dw BattleAnim_Barrier
+ dw BattleAnim_LightScreen
+ dw BattleAnim_Haze
+ dw BattleAnim_Reflect
+ dw BattleAnim_FocusEnergy
+ dw BattleAnim_Bide
+ dw BattleAnim_Metronome
+ dw BattleAnim_MirrorMove
+ dw BattleAnim_Selfdestruct
+ dw BattleAnim_EggBomb
+ dw BattleAnim_Lick
+ dw BattleAnim_Smog
+ dw BattleAnim_Sludge
+ dw BattleAnim_BoneClub
+ dw BattleAnim_FireBlast
+ dw BattleAnim_Waterfall
+ dw BattleAnim_Clamp
+ dw BattleAnim_Swift
+ dw BattleAnim_SkullBash
+ dw BattleAnim_SpikeCannon
+ dw BattleAnim_Constrict
+ dw BattleAnim_Amnesia
+ dw BattleAnim_Kinesis
+ dw BattleAnim_Softboiled
+ dw BattleAnim_HiJumpKick
+ dw BattleAnim_Glare
+ dw BattleAnim_DreamEater
+ dw BattleAnim_PoisonGas
+ dw BattleAnim_Barrage
+ dw BattleAnim_LeechLife
+ dw BattleAnim_LovelyKiss
+ dw BattleAnim_SkyAttack
+ dw BattleAnim_Transform
+ dw BattleAnim_Bubble
+ dw BattleAnim_DizzyPunch
+ dw BattleAnim_Spore
+ dw BattleAnim_Flash
+ dw BattleAnim_Psywave
+ dw BattleAnim_Splash
+ dw BattleAnim_AcidArmor
+ dw BattleAnim_Crabhammer
+ dw BattleAnim_Explosion
+ dw BattleAnim_FurySwipes
+ dw BattleAnim_Bonemerang
+ dw BattleAnim_Rest
+ dw BattleAnim_RockSlide
+ dw BattleAnim_HyperFang
+ dw BattleAnim_Sharpen
+ dw BattleAnim_Conversion
+ dw BattleAnim_TriAttack
+ dw BattleAnim_SuperFang
+ dw BattleAnim_Slash
+ dw BattleAnim_Substitute
+ dw BattleAnim_Struggle
+ dw BattleAnim_Sketch
+ dw BattleAnim_TripleKick
+ dw BattleAnim_Thief
+ dw BattleAnim_SpiderWeb
+ dw BattleAnim_MindReader
+ dw BattleAnim_Nightmare
+ dw BattleAnim_FlameWheel
+ dw BattleAnim_Snore
+ dw BattleAnim_Curse
+ dw BattleAnim_Flail
+ dw BattleAnim_Conversion2
+ dw BattleAnim_Aeroblast
+ dw BattleAnim_CottonSpore
+ dw BattleAnim_Reversal
+ dw BattleAnim_Spite
+ dw BattleAnim_PowderSnow
+ dw BattleAnim_Protect
+ dw BattleAnim_MachPunch
+ dw BattleAnim_ScaryFace
+ dw BattleAnim_FaintAttack
+ dw BattleAnim_SweetKiss
+ dw BattleAnim_BellyDrum
+ dw BattleAnim_SludgeBomb
+ dw BattleAnim_MudSlap
+ dw BattleAnim_Octazooka
+ dw BattleAnim_Spikes
+ dw BattleAnim_ZapCannon
+ dw BattleAnim_Foresight
+ dw BattleAnim_DestinyBond
+ dw BattleAnim_PerishSong
+ dw BattleAnim_IcyWind
+ dw BattleAnim_Detect
+ dw BattleAnim_BoneRush
+ dw BattleAnim_LockOn
+ dw BattleAnim_Outrage
+ dw BattleAnim_Sandstorm
+ dw BattleAnim_GigaDrain
+ dw BattleAnim_Endure
+ dw BattleAnim_Charm
+ dw BattleAnim_Rollout
+ dw BattleAnim_FalseSwipe
+ dw BattleAnim_Swagger
+ dw BattleAnim_MilkDrink
+ dw BattleAnim_Spark
+ dw BattleAnim_FuryCutter
+ dw BattleAnim_SteelWing
+ dw BattleAnim_MeanLook
+ dw BattleAnim_Attract
+ dw BattleAnim_SleepTalk
+ dw BattleAnim_HealBell
+ dw BattleAnim_Return
+ dw BattleAnim_Present
+ dw BattleAnim_Frustration
+ dw BattleAnim_Safeguard
+ dw BattleAnim_PainSplit
+ dw BattleAnim_SacredFire
+ dw BattleAnim_Magnitude
+ dw BattleAnim_Dynamicpunch
+ dw BattleAnim_Megahorn
+ dw BattleAnim_Dragonbreath
+ dw BattleAnim_BatonPass
+ dw BattleAnim_Encore
+ dw BattleAnim_Pursuit
+ dw BattleAnim_RapidSpin
+ dw BattleAnim_SweetScent
+ dw BattleAnim_IronTail
+ dw BattleAnim_MetalClaw
+ dw BattleAnim_VitalThrow
+ dw BattleAnim_MorningSun
+ dw BattleAnim_Synthesis
+ dw BattleAnim_Moonlight
+ dw BattleAnim_HiddenPower
+ dw BattleAnim_CrossChop
+ dw BattleAnim_Twister
+ dw BattleAnim_RainDance
+ dw BattleAnim_SunnyDay
+ dw BattleAnim_Crunch
+ dw BattleAnim_MirrorCoat
+ dw BattleAnim_PsychUp
+ dw BattleAnim_Extremespeed
+ dw BattleAnim_Ancientpower
+ dw BattleAnim_ShadowBall
+ dw BattleAnim_FutureSight
+ dw BattleAnim_RockSmash
+ dw BattleAnim_Whirlpool
+ dw BattleAnim_BeatUp
+ dw BattleAnim_252
+ dw BattleAnim_253
+ dw BattleAnim_254
+ dw BattleAnim_SweetScent2
+ dw BattleAnim_ThrowPokeBall
+ dw BattleAnim_SendOutMon
+ dw BattleAnim_ReturnMon
+ dw BattleAnim_Confused
+ dw BattleAnim_Slp
+ dw BattleAnim_Brn
+ dw BattleAnim_Psn
+ dw BattleAnim_Sap
+ dw BattleAnim_Frz
+ dw BattleAnim_Par
+ dw BattleAnim_InLove
+ dw BattleAnim_InSandstorm
+ dw BattleAnim_InNightmare
+ dw BattleAnim_InWhirlpool
+ dw BattleAnim_Miss
+ dw BattleAnim_EnemyDamage
+ dw BattleAnim_EnemyStatDown
+ dw BattleAnim_PlayerStatDown
+ dw BattleAnim_PlayerDamage
+ dw BattleAnim_Wobble
+ dw BattleAnim_Shake
+ dw BattleAnim_HitConfusion
+; c929b
+
+BattleAnim_0: ; c929b
+BattleAnim_252: ; c929b
+BattleAnim_253: ; c929b
+BattleAnim_254: ; c929b
+BattleAnim_MirrorMove: ; c929b
+ anim_ret
+; c929c
+
+BattleAnim_SweetScent2: ; c929c
+ anim_2gfx ANIM_GFX_FLOWER, ANIM_GFX_MISC
+ anim_obj ANIM_OBJ_FLOWER, 64, 96, $2
+ anim_wait 2
+ anim_obj ANIM_OBJ_FLOWER, 64, 80, $2
+ anim_wait 64
+ anim_obj ANIM_OBJ_COTTON, 136, 40, $15
+ anim_obj ANIM_OBJ_COTTON, 136, 40, $2a
+ anim_obj ANIM_OBJ_COTTON, 136, 40, $3f
+ anim_bgeffect $6, $0, $2, $0
+ anim_wait 128
+ anim_ret
+; c92c1
+
+BattleAnim_ThrowPokeBall: ; c92c1
+ anim_jumpif $0, BattleAnim_ThrowPokeBall_branch_c92f2
+ anim_jumpif $1, BattleAnim_ThrowPokeBall_branch_c9347
+ anim_jumpif $2, BattleAnim_ThrowPokeBall_branch_c9305
+ anim_jumpif $4, BattleAnim_ThrowPokeBall_branch_c9326
+ anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $15, 68, 92, $40
+ anim_wait 36
+ anim_obj $15, 136, 65, $0
+ anim_setobj $2, $7
+ anim_wait 16
+ anim_sound $1, SFX_BALL_POOF
+ anim_obj $1c, 136, 64, $10
+ anim_wait 16
+ anim_jump BattleAnim_ThrowPokeBall_branch_c9392
+; c92f2
+
+BattleAnim_ThrowPokeBall_branch_c92f2: ; c92f2
+ anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_HIT
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $16, 64, 92, $20
+ anim_wait 20
+ anim_obj $1, 112, 40, $0
+ anim_wait 32
+ anim_ret
+; c9305
+
+BattleAnim_ThrowPokeBall_branch_c9305: ; c9305
+ anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $15, 68, 92, $40
+ anim_wait 36
+ anim_obj $15, 136, 65, $0
+ anim_setobj $2, $7
+ anim_wait 16
+ anim_sound $1, SFX_BALL_POOF
+ anim_obj $1c, 136, 64, $10
+ anim_wait 16
+ anim_jump BattleAnim_ThrowPokeBall_branch_c9392
+; c9326
+
+BattleAnim_ThrowPokeBall_branch_c9326: ; c9326
+ anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $15, 68, 92, $40
+ anim_wait 36
+ anim_obj $15, 136, 65, $0
+ anim_setobj $2, $7
+ anim_wait 16
+ anim_sound $1, SFX_BALL_POOF
+ anim_obj $1c, 136, 64, $10
+ anim_wait 16
+ anim_jump BattleAnim_ThrowPokeBall_branch_c9392
+; c9347
+
+BattleAnim_ThrowPokeBall_branch_c9347: ; c9347
+ anim_3gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE, ANIM_GFX_SPEED
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $15, 64, 92, $20
+ anim_wait 36
+ anim_obj $15, 136, 65, $0
+ anim_setobj $2, $7
+ anim_wait 16
+ anim_sound $1, SFX_BALL_POOF
+ anim_obj $1c, 136, 64, $10
+ anim_wait 24
+ anim_sound $1, SFX_MASTER_BALL
+ anim_obj $2b, 136, 56, $30
+ anim_obj $2b, 136, 56, $31
+ anim_obj $2b, 136, 56, $32
+ anim_obj $2b, 136, 56, $33
+ anim_obj $2b, 136, 56, $34
+ anim_obj $2b, 136, 56, $35
+ anim_obj $2b, 136, 56, $36
+ anim_obj $2b, 136, 56, $37
+ anim_wait 64
+BattleAnim_ThrowPokeBall_branch_c9392: ; c9392
+ anim_bgeffect ANIM_BG_RETURN_MON, $0, $0, $0
+ anim_wait 8
+ anim_incobj $2
+ anim_wait 16
+ anim_sound $1, SFX_CHANGE_DEX_MODE
+ anim_incobj $1
+ anim_wait 32
+ anim_sound $1, SFX_BALL_BOUNCE
+ anim_wait 32
+ anim_wait 32
+ anim_wait 32
+ anim_wait 8
+ anim_setvar $0
+BattleAnim_ThrowPokeBall_branch_c93aa: ; c93aa
+ anim_wait 48
+ anim_checkpokeball
+ anim_jumpvar $1, BattleAnim_ThrowPokeBall_branch_c93bc
+ anim_jumpvar $2, BattleAnim_ThrowPokeBall_branch_c93be
+ anim_incobj $1
+ anim_sound $1, SFX_BALL_WIGGLE
+ anim_jump BattleAnim_ThrowPokeBall_branch_c93aa
+; c93bc
+
+BattleAnim_ThrowPokeBall_branch_c93bc: ; c93bc
+ anim_clearsprites
+ anim_ret
+; c93be
+
+BattleAnim_ThrowPokeBall_branch_c93be: ; c93be
+ anim_setobj $1, $b
+ anim_sound $1, SFX_BALL_POOF
+ anim_obj $1c, 136, 64, $10
+ anim_wait 2
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $0, $0
+ anim_wait 32
+ anim_ret
+; c93d1
+
+BattleAnim_SendOutMon: ; c93d1
+ anim_jumpif $0, BattleAnim_SendOutMon_branch_c9471
+ anim_jumpif $1, BattleAnim_SendOutMon_branch_c941c
+ anim_jumpif $2, BattleAnim_SendOutMon_branch_c93fa
+ anim_1gfx ANIM_GFX_SMOKE
+ anim_call BattleAnim_SendOutMon_branch_cbca7
+ anim_bgeffect $2b, $0, $1, $0
+ anim_sound $0, SFX_BALL_POOF
+ anim_obj $1b, 48, 96, $0
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $1, $0
+ anim_wait 128
+ anim_wait 4
+ anim_call BattleAnim_SendOutMon_branch_cbcb7
+ anim_ret
+; c93fa
+
+BattleAnim_SendOutMon_branch_c93fa: ; c93fa
+ anim_1gfx ANIM_GFX_SMOKE
+ anim_call BattleAnim_SendOutMon_branch_cbca7
+ anim_bgeffect $2a, $0, $1, $0
+ anim_wait 1
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 4
+ anim_sound $0, SFX_BALL_POOF
+ anim_obj $1b, 48, 96, $0
+ anim_incbgeffect $2a
+ anim_wait 96
+ anim_incbgeffect $2a
+ anim_call BattleAnim_SendOutMon_branch_cbcb7
+ anim_ret
+; c941c
+
+BattleAnim_SendOutMon_branch_c941c: ; c941c
+ anim_1gfx ANIM_GFX_SPEED
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3
+ anim_bgeffect $6, $0, $2, $0
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $0
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $8
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $10
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $18
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $20
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $28
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $30
+ anim_wait 4
+ anim_sound $0, SFX_SHINE
+ anim_obj $6d, 48, 96, $38
+ anim_wait 32
+ anim_ret
+; c9471
+
+BattleAnim_SendOutMon_branch_c9471: ; c9471
+ anim_1gfx ANIM_GFX_SMOKE
+ anim_sound $0, SFX_BALL_POOF
+ anim_obj $1c, 44, 96, $0
+ anim_wait 4
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; c9483
+
+BattleAnim_ReturnMon: ; c9483
+ anim_sound $0, SFX_BALL_POOF
+BattleAnim_BatonPass_branch_c9486: ; c9486
+ anim_bgeffect ANIM_BG_RETURN_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; c948d
+
+BattleAnim_Confused: ; c948d
+ anim_1gfx ANIM_GFX_STATUS
+ anim_sound $0, SFX_KINESIS
+ anim_obj ANIM_OBJ_CHICK, 44, 56, $15
+ anim_obj ANIM_OBJ_CHICK, 44, 56, $aa
+ anim_obj ANIM_OBJ_CHICK, 44, 56, $bf
+ anim_wait 96
+ anim_ret
+; c94a3
+
+BattleAnim_Slp: ; c94a3
+ anim_1gfx ANIM_GFX_STATUS
+ anim_sound $0, SFX_TAIL_WHIP
+BattleAnim_Slp_branch_c94a8: ; c94a8
+ anim_obj $54, 64, 80, $0
+ anim_wait 40
+ anim_loop $3, BattleAnim_Slp_branch_c94a8
+ anim_wait 32
+ anim_ret
+; c94b4
+
+BattleAnim_Brn: ; c94b4
+ anim_1gfx ANIM_GFX_FIRE
+BattleAnim_Brn_branch_c94b6: ; c94b6
+ anim_sound $0, SFX_BURN
+ anim_obj $10, 56, 88, $10
+ anim_wait 4
+ anim_loop $3, BattleAnim_Brn_branch_c94b6
+ anim_wait 6
+ anim_ret
+; c94c5
+
+BattleAnim_Psn: ; c94c5
+ anim_1gfx ANIM_GFX_POISON
+ anim_sound $0, SFX_POISON
+ anim_obj ANIM_OBJ_SKULL, 64, 56, $0
+ anim_wait 8
+ anim_sound $0, SFX_POISON
+ anim_obj ANIM_OBJ_SKULL, 48, 56, $0
+ anim_wait 8
+ anim_ret
+; c94da
+
+BattleAnim_Sap: ; c94da
+ anim_1gfx ANIM_GFX_CHARGE
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 128, 48, $2
+ anim_wait 6
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 136, 64, $3
+ anim_wait 6
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 136, 32, $4
+ anim_wait 16
+ anim_ret
+; c94f8
+
+BattleAnim_Frz: ; c94f8
+ anim_1gfx ANIM_GFX_ICE
+ anim_obj ANIM_OBJ_FROZEN, 44, 110, $0
+ anim_sound $0, SFX_SHINE
+ anim_wait 16
+ anim_sound $0, SFX_SHINE
+ anim_wait 16
+ anim_ret
+; c9508
+
+BattleAnim_Par: ; c9508
+ anim_1gfx ANIM_GFX_STATUS
+ anim_bgeffect $6, $0, $2, $0
+ anim_sound $0, SFX_THUNDERSHOCK
+ anim_obj ANIM_OBJ_PARALYZED, 20, 88, $42
+ anim_obj ANIM_OBJ_PARALYZED, 76, 88, $c2
+ anim_wait 128
+ anim_ret
+; c951e
+
+BattleAnim_InLove: ; c951e
+ anim_1gfx ANIM_GFX_OBJECTS
+ anim_sound $0, SFX_LICK
+ anim_obj ANIM_OBJ_HEART, 64, 76, $0
+ anim_wait 32
+ anim_sound $0, SFX_LICK
+ anim_obj ANIM_OBJ_HEART, 36, 72, $0
+ anim_wait 32
+ anim_ret
+; c9533
+
+BattleAnim_InSandstorm: ; c9533
+ anim_1gfx ANIM_GFX_POWDER
+ anim_obj $a2, 88, 0, $0
+ anim_wait 8
+ anim_obj $a2, 72, 0, $1
+ anim_wait 8
+ anim_obj $a2, 56, 0, $2
+BattleAnim_InSandstorm_branch_c9546: ; c9546
+ anim_sound $1, SFX_MENU
+ anim_wait 8
+ anim_loop $6, BattleAnim_InSandstorm_branch_c9546
+ anim_wait 8
+ anim_ret
+; c9550
+
+BattleAnim_InNightmare: ; c9550
+ anim_1gfx ANIM_GFX_ANGELS
+ anim_sound $0, SFX_BUBBLEBEAM
+ anim_obj $95, 68, 80, $0
+ anim_wait 40
+ anim_ret
+; c955c
+
+BattleAnim_InWhirlpool: ; c955c
+ anim_1gfx ANIM_GFX_WIND
+ anim_bgeffect ANIM_BG_WHIRLPOOL, $0, $0, $0
+ anim_sound $1, SFX_SURF
+BattleAnim_InWhirlpool_branch_c9566: ; c9566
+ anim_obj ANIM_OBJ_GUST, 132, 72, $0
+ anim_wait 6
+ anim_loop $6, BattleAnim_InWhirlpool_branch_c9566
+ anim_incbgeffect ANIM_BG_WHIRLPOOL
+ anim_wait 1
+ anim_ret
+; c9574
+
+BattleAnim_HitConfusion: ; c9574
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $0, SFX_POUND
+ anim_obj $4, 44, 96, $0
+ anim_wait 16
+ anim_ret
+; c9580
+
+BattleAnim_Miss: ; c9580
+ anim_ret
+; c9581
+
+BattleAnim_EnemyDamage: ; c9581
+BattleAnim_EnemyDamage_branch_c9581: ; c9581
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $0, $0
+ anim_wait 5
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0
+ anim_wait 5
+ anim_loop $3, BattleAnim_EnemyDamage_branch_c9581
+ anim_ret
+; c9592
+
+BattleAnim_EnemyStatDown: ; c9592
+ anim_call BattleAnim_EnemyStatDown_branch_cbcc2
+ anim_bgeffect ANIM_BG_VIBRATE_MON, $0, $0, $0
+ anim_wait 40
+ anim_call BattleAnim_EnemyStatDown_branch_cbcd2
+ anim_wait 1
+ anim_ret
+; c95a0
+
+BattleAnim_PlayerStatDown: ; c95a0
+ anim_call BattleAnim_PlayerStatDown_branch_cbcc2
+ anim_bgeffect ANIM_BG_WOBBLE_MON, $0, $0, $0
+ anim_wait 40
+ anim_call BattleAnim_PlayerStatDown_branch_cbcd2
+ anim_wait 1
+ anim_ret
+; c95ae
+
+BattleAnim_PlayerDamage: ; c95ae
+ anim_bgeffect $20, $20, $2, $20
+ anim_wait 40
+ anim_ret
+; c95b5
+
+BattleAnim_Wobble: ; c95b5
+ anim_bgeffect $35, $0, $0, $0
+ anim_wait 40
+ anim_ret
+; c95bc
+
+BattleAnim_Shake: ; c95bc
+ anim_bgeffect $1f, $20, $2, $40
+ anim_wait 40
+ anim_ret
+; c95c3
+
+BattleAnim_Pound: ; c95c3
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_POUND
+ anim_obj $8, 136, 56, $0
+ anim_wait 6
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; c95d5
+
+BattleAnim_KarateChop: ; c95d5
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_KARATE_CHOP
+ anim_obj $8, 136, 40, $0
+ anim_wait 6
+ anim_obj $1, 136, 40, $0
+ anim_wait 6
+ anim_sound $1, SFX_KARATE_CHOP
+ anim_obj $8, 136, 44, $0
+ anim_wait 6
+ anim_obj $1, 136, 44, $0
+ anim_wait 6
+ anim_sound $1, SFX_KARATE_CHOP
+ anim_obj $8, 136, 48, $0
+ anim_wait 6
+ anim_obj $1, 136, 48, $0
+ anim_wait 16
+ anim_ret
+; c9605
+
+BattleAnim_Doubleslap: ; c9605
+ anim_1gfx ANIM_GFX_HIT
+ anim_jumpif $1, BattleAnim_Doubleslap_branch_c961b
+ anim_sound $1, SFX_DOUBLESLAP
+ anim_obj $8, 144, 48, $0
+ anim_wait 6
+ anim_obj $1, 144, 48, $0
+ anim_wait 8
+ anim_ret
+; c961b
+
+BattleAnim_Doubleslap_branch_c961b: ; c961b
+ anim_sound $1, SFX_DOUBLESLAP
+ anim_obj $8, 120, 48, $0
+ anim_wait 6
+ anim_obj $1, 120, 48, $0
+ anim_wait 8
+ anim_ret
+; c962b
+
+BattleAnim_CometPunch: ; c962b
+ anim_1gfx ANIM_GFX_HIT
+ anim_jumpif $1, BattleAnim_CometPunch_branch_c9641
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $6, 144, 48, $0
+ anim_wait 6
+ anim_obj $1, 144, 48, $0
+ anim_wait 8
+ anim_ret
+; c9641
+
+BattleAnim_CometPunch_branch_c9641: ; c9641
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $6, 120, 64, $0
+ anim_wait 6
+ anim_obj $1, 120, 64, $0
+ anim_wait 8
+ anim_ret
+; c9651
+
+BattleAnim_Bide_branch_c9651: ; c9651
+BattleAnim_MegaPunch: ; c9651
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $40, $2, $0
+ anim_wait 48
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+BattleAnim_Bide_branch_c965e: ; c965e
+BattleAnim_MegaPunch_branch_c965e: ; c965e
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $6, 136, 56, $0
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_obj $6, 136, 56, $0
+ anim_wait 6
+ anim_loop $3, BattleAnim_Bide_branch_c965e
+ anim_ret
+; c9677
+
+BattleAnim_Stomp: ; c9677
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_STOMP
+ anim_obj $7, 136, 40, $0
+ anim_wait 6
+ anim_obj $1, 136, 40, $0
+ anim_wait 6
+ anim_sound $1, SFX_STOMP
+ anim_obj $7, 136, 44, $0
+ anim_wait 6
+ anim_obj $1, 136, 44, $0
+ anim_wait 6
+ anim_sound $1, SFX_STOMP
+ anim_obj $7, 136, 48, $0
+ anim_wait 6
+ anim_obj $1, 136, 48, $0
+ anim_wait 16
+ anim_ret
+; c96a7
+
+BattleAnim_DoubleKick: ; c96a7
+ anim_1gfx ANIM_GFX_HIT
+ anim_jumpif $1, BattleAnim_DoubleKick_branch_c96bd
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 144, 48, $0
+ anim_wait 6
+ anim_obj $1, 144, 48, $0
+ anim_wait 8
+ anim_ret
+; c96bd
+
+BattleAnim_DoubleKick_branch_c96bd: ; c96bd
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 120, 64, $0
+ anim_wait 6
+ anim_obj $1, 120, 64, $0
+ anim_wait 8
+ anim_ret
+; c96cd
+
+BattleAnim_JumpKick: ; c96cd
+ anim_1gfx ANIM_GFX_HIT
+ anim_jumpif $1, BattleAnim_JumpKick_branch_c96f1
+ anim_sound $1, SFX_JUMP_KICK
+ anim_obj $7, 112, 72, $0
+ anim_obj $7, 100, 60, $0
+ anim_setobj $1, $2
+ anim_setobj $2, $2
+ anim_wait 24
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $4, 136, 48, $0
+ anim_wait 16
+ anim_ret
+; c96f1
+
+BattleAnim_JumpKick_branch_c96f1: ; c96f1
+ anim_wait 8
+ anim_sound $0, SFX_DOUBLE_KICK
+ anim_obj $4, 44, 88, $0
+ anim_wait 16
+ anim_ret
+; c96fc
+
+BattleAnim_HiJumpKick: ; c96fc
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $40, $2, $0
+ anim_jumpif $1, BattleAnim_HiJumpKick_branch_c971e
+ anim_wait 32
+ anim_sound $1, SFX_JUMP_KICK
+ anim_obj $7, 112, 72, $0
+ anim_setobj $1, $2
+ anim_wait 16
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $4, 136, 48, $0
+ anim_wait 16
+ anim_ret
+; c971e
+
+BattleAnim_HiJumpKick_branch_c971e: ; c971e
+ anim_wait 16
+ anim_sound $0, SFX_DOUBLE_KICK
+ anim_obj $4, 44, 88, $0
+ anim_wait 16
+ anim_ret
+; c9729
+
+BattleAnim_RollingKick: ; c9729
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 112, 56, $0
+ anim_setobj $1, $3
+ anim_wait 12
+ anim_obj $1, 136, 48, $0
+ anim_wait 16
+ anim_ret
+; c973e
+
+BattleAnim_MegaKick: ; c973e
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $40, $2, $0
+ anim_wait 67
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+BattleAnim_MegaKick_branch_c974b: ; c974b
+ anim_sound $1, SFX_MEGA_KICK
+ anim_obj $7, 136, 56, $0
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_obj $7, 136, 56, $0
+ anim_wait 6
+ anim_loop $3, BattleAnim_MegaKick_branch_c974b
+ anim_ret
+; c9764
+
+BattleAnim_HyperFang: ; c9764
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $20, $1, $0
+ anim_sound $1, SFX_BITE
+ anim_obj $9, 136, 56, $0
+ anim_wait 6
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; c977b
+
+BattleAnim_SuperFang: ; c977b
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $40, $2, $0
+ anim_wait 48
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+BattleAnim_SuperFang_branch_c9788: ; c9788
+ anim_sound $1, SFX_BITE
+ anim_obj $9, 136, 56, $0
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_obj $9, 136, 56, $0
+ anim_wait 6
+ anim_loop $3, BattleAnim_SuperFang_branch_c9788
+ anim_ret
+; c97a1
+
+BattleAnim_Ember: ; c97a1
+ anim_1gfx ANIM_GFX_FIRE
+ anim_sound $1a, SFX_EMBER
+ anim_obj $b, 64, 96, $12
+ anim_wait 4
+ anim_sound $1a, SFX_EMBER
+ anim_obj $b, 64, 100, $14
+ anim_wait 4
+ anim_sound $1a, SFX_EMBER
+ anim_obj $b, 64, 84, $13
+ anim_wait 16
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_sound $1, SFX_EMBER
+ anim_obj $b, 120, 68, $30
+ anim_obj $b, 132, 68, $30
+ anim_obj $b, 144, 68, $30
+ anim_wait 32
+ anim_ret
+; c97d8
+
+BattleAnim_FirePunch: ; c97d8
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_FIRE
+ anim_obj $a, 136, 56, $43
+ anim_call BattleAnim_FirePunch_branch_cbbcc
+ anim_wait 16
+ anim_ret
+; c97e5
+
+BattleAnim_FireSpin: ; c97e5
+ anim_1gfx ANIM_GFX_FIRE
+BattleAnim_FireSpin_branch_c97e7: ; c97e7
+ anim_sound $1a, SFX_EMBER
+ anim_obj $e, 64, 88, $4
+ anim_wait 2
+ anim_sound $1a, SFX_EMBER
+ anim_obj $e, 64, 96, $3
+ anim_wait 2
+ anim_sound $1a, SFX_EMBER
+ anim_obj $e, 64, 88, $3
+ anim_wait 2
+ anim_sound $1a, SFX_EMBER
+ anim_obj $e, 64, 96, $4
+ anim_wait 2
+ anim_loop $2, BattleAnim_FireSpin_branch_c97e7
+ anim_wait 96
+ anim_ret
+; c9811
+
+BattleAnim_DragonRage: ; c9811
+ anim_1gfx ANIM_GFX_FIRE
+BattleAnim_DragonRage_branch_c9813: ; c9813
+ anim_sound $1a, SFX_EMBER
+ anim_obj $c, 64, 92, $0
+ anim_wait 3
+ anim_loop $10, BattleAnim_DragonRage_branch_c9813
+ anim_wait 64
+ anim_ret
+; c9822
+
+BattleAnim_Flamethrower: ; c9822
+ anim_1gfx ANIM_GFX_FIRE
+ anim_sound $1a, SFX_EMBER
+ anim_obj $d, 64, 92, $3
+ anim_wait 2
+ anim_obj $d, 75, 86, $5
+ anim_wait 2
+ anim_obj $d, 85, 81, $7
+ anim_wait 2
+ anim_obj $d, 96, 76, $9
+ anim_wait 2
+ anim_obj $d, 106, 71, $b
+ anim_wait 2
+ anim_obj $d, 116, 66, $c
+ anim_wait 2
+ anim_obj $d, 126, 61, $a
+ anim_wait 2
+ anim_obj $d, 136, 56, $8
+ anim_wait 16
+BattleAnim_Flamethrower_branch_c9857: ; c9857
+ anim_sound $1, SFX_EMBER
+ anim_wait 16
+ anim_loop $6, BattleAnim_Flamethrower_branch_c9857
+ anim_wait 16
+ anim_ret
+; c9861
+
+BattleAnim_FireBlast: ; c9861
+ anim_1gfx ANIM_GFX_FIRE
+BattleAnim_FireBlast_branch_c9863: ; c9863
+ anim_sound $1a, SFX_EMBER
+ anim_obj $f, 64, 92, $7
+ anim_wait 6
+ anim_loop $a, BattleAnim_FireBlast_branch_c9863
+BattleAnim_FireBlast_branch_c9870: ; c9870
+ anim_sound $1, SFX_EMBER
+ anim_wait 8
+ anim_loop $a, BattleAnim_FireBlast_branch_c9870
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_incobj $4
+ anim_incobj $5
+ anim_incobj $6
+ anim_incobj $7
+ anim_incobj $8
+ anim_incobj $9
+ anim_incobj $a
+ anim_wait 2
+BattleAnim_FireBlast_branch_c988d: ; c988d
+ anim_sound $1, SFX_EMBER
+ anim_obj $f, 136, 56, $1
+ anim_obj $f, 136, 56, $2
+ anim_obj $f, 136, 56, $3
+ anim_obj $f, 136, 56, $4
+ anim_obj $f, 136, 56, $5
+ anim_wait 16
+ anim_loop $2, BattleAnim_FireBlast_branch_c988d
+ anim_wait 32
+ anim_ret
+; c98b0
+
+BattleAnim_IcePunch: ; c98b0
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_ICE
+ anim_obj $a, 136, 56, $43
+ anim_call BattleAnim_IcePunch_branch_cbbdf
+ anim_wait 32
+ anim_ret
+; c98bd
+
+BattleAnim_IceBeam: ; c98bd
+ anim_1gfx ANIM_GFX_ICE
+BattleAnim_IceBeam_branch_c98bf: ; c98bf
+ anim_sound $1a, SFX_SHINE
+ anim_obj $13, 64, 92, $4
+ anim_wait 4
+ anim_loop $5, BattleAnim_IceBeam_branch_c98bf
+ anim_obj $29, 136, 74, $10
+BattleAnim_IceBeam_branch_c98d1: ; c98d1
+ anim_sound $1a, SFX_SHINE
+ anim_obj $13, 64, 92, $4
+ anim_wait 4
+ anim_loop $f, BattleAnim_IceBeam_branch_c98d1
+ anim_wait 48
+ anim_sound $1, SFX_SHINE
+ anim_wait 8
+ anim_sound $1, SFX_SHINE
+ anim_wait 8
+ anim_ret
+; c98e8
+
+BattleAnim_Blizzard: ; c98e8
+ anim_1gfx ANIM_GFX_ICE
+BattleAnim_Blizzard_branch_c98ea: ; c98ea
+ anim_sound $1a, SFX_SHINE
+ anim_obj $11, 64, 88, $63
+ anim_wait 2
+ anim_sound $1a, SFX_SHINE
+ anim_obj $11, 64, 80, $64
+ anim_wait 2
+ anim_sound $1a, SFX_SHINE
+ anim_obj $11, 64, 96, $63
+ anim_wait 2
+ anim_loop $3, BattleAnim_Blizzard_branch_c98ea
+ anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0
+ anim_wait 32
+ anim_obj $29, 136, 74, $10
+ anim_wait 128
+ anim_sound $1, SFX_SHINE
+ anim_wait 8
+ anim_sound $1, SFX_SHINE
+ anim_wait 24
+ anim_ret
+; c991e
+
+BattleAnim_Bubble: ; c991e
+ anim_1gfx ANIM_GFX_BUBBLE
+ anim_sound $82, SFX_WATER_GUN
+ anim_obj $21, 64, 92, $c1
+ anim_wait 6
+ anim_sound $82, SFX_WATER_GUN
+ anim_obj $21, 64, 92, $e1
+ anim_wait 6
+ anim_sound $82, SFX_WATER_GUN
+ anim_obj $21, 64, 92, $d1
+ anim_wait 128
+ anim_wait 32
+ anim_ret
+; c993d
+
+BattleAnim_Bubblebeam: ; c993d
+ anim_1gfx ANIM_GFX_BUBBLE
+BattleAnim_Bubblebeam_branch_c993f: ; c993f
+ anim_sound $42, SFX_BUBBLEBEAM
+ anim_obj $21, 64, 92, $92
+ anim_wait 6
+ anim_sound $42, SFX_BUBBLEBEAM
+ anim_obj $21, 64, 92, $b3
+ anim_wait 6
+ anim_sound $42, SFX_BUBBLEBEAM
+ anim_obj $21, 64, 92, $f4
+ anim_wait 8
+ anim_loop $3, BattleAnim_Bubblebeam_branch_c993f
+ anim_wait 64
+ anim_clearobjs
+ anim_bgeffect $30, $0, $0, $0
+ anim_wait 1
+ anim_call BattleAnim_Bubblebeam_branch_cbcca
+ anim_bgeffect $31, $1c, $0, $0
+ anim_wait 19
+ anim_call BattleAnim_Bubblebeam_branch_cbcd2
+ anim_bgeffect $32, $0, $0, $0
+ anim_wait 8
+ anim_ret
+; c9979
+
+BattleAnim_WaterGun: ; c9979
+ anim_bgeffect $30, $0, $0, $0
+ anim_1gfx ANIM_GFX_WATER
+ anim_call BattleAnim_WaterGun_branch_cbcca
+ anim_sound $42, SFX_WATER_GUN
+ anim_obj $24, 64, 88, $0
+ anim_wait 8
+ anim_obj $24, 64, 76, $0
+ anim_wait 8
+ anim_obj $24, 64, 82, $0
+ anim_wait 24
+ anim_bgeffect $31, $1c, $0, $0
+ anim_wait 8
+ anim_bgeffect $31, $8, $0, $0
+ anim_wait 8
+ anim_bgeffect $31, $30, $0, $0
+ anim_wait 32
+ anim_call BattleAnim_WaterGun_branch_cbcd2
+ anim_bgeffect $32, $0, $0, $0
+ anim_wait 16
+ anim_ret
+; c99b4
+
+BattleAnim_HydroPump: ; c99b4
+ anim_bgeffect $30, $0, $0, $0
+ anim_1gfx ANIM_GFX_WATER
+ anim_call BattleAnim_HydroPump_branch_cbcca
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 108, 72, $0
+ anim_bgeffect $31, $1c, $0, $0
+ anim_wait 8
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 116, 72, $0
+ anim_bgeffect $31, $8, $0, $0
+ anim_wait 8
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 124, 72, $0
+ anim_bgeffect $31, $30, $0, $0
+ anim_wait 8
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 132, 72, $0
+ anim_bgeffect $31, $1c, $0, $0
+ anim_wait 8
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 140, 72, $0
+ anim_bgeffect $31, $8, $0, $0
+ anim_wait 8
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 148, 72, $0
+ anim_bgeffect $31, $30, $0, $0
+ anim_wait 8
+ anim_sound $1, SFX_HYDRO_PUMP
+ anim_obj $25, 156, 72, $0
+ anim_bgeffect $31, $1c, $0, $0
+ anim_wait 32
+ anim_call BattleAnim_HydroPump_branch_cbcd2
+ anim_bgeffect $32, $0, $0, $0
+ anim_wait 16
+ anim_ret
+; c9a2a
+
+BattleAnim_Surf: ; c9a2a
+ anim_1gfx ANIM_GFX_BUBBLE
+ anim_bgeffect ANIM_BG_SURF, $0, $0, $0
+ anim_obj $22, 88, 104, $8
+BattleAnim_Surf_branch_c9a36: ; c9a36
+ anim_sound $1, SFX_SURF
+ anim_wait 32
+ anim_loop $4, BattleAnim_Surf_branch_c9a36
+ anim_incobj $1
+ anim_wait 56
+ anim_ret
+; c9a42
+
+BattleAnim_VineWhip: ; c9a42
+ anim_1gfx ANIM_GFX_WHIP
+ anim_sound $1, SFX_VINE_WHIP
+ anim_obj $40, 116, 52, $80
+ anim_wait 4
+ anim_sound $1, SFX_VINE_WHIP
+ anim_obj $3f, 128, 60, $0
+ anim_wait 4
+ anim_incobj $1
+ anim_wait 4
+ anim_ret
+; c9a5a
+
+BattleAnim_LeechSeed: ; c9a5a
+ anim_1gfx ANIM_GFX_PLANT
+ anim_sound $42, SFX_VINE_WHIP
+ anim_obj $4a, 48, 80, $20
+ anim_wait 8
+ anim_sound $42, SFX_VINE_WHIP
+ anim_obj $4a, 48, 80, $30
+ anim_wait 8
+ anim_sound $42, SFX_VINE_WHIP
+ anim_obj $4a, 48, 80, $28
+ anim_wait 32
+ anim_sound $1, SFX_CHARGE
+ anim_wait 128
+ anim_ret
+; c9a7c
+
+BattleAnim_RazorLeaf: ; c9a7c
+ anim_1gfx ANIM_GFX_PLANT
+ anim_sound $0, SFX_VINE_WHIP
+ anim_obj $14, 48, 80, $28
+ anim_obj $14, 48, 80, $5c
+ anim_obj $14, 48, 80, $10
+ anim_obj $14, 48, 80, $e8
+ anim_obj $14, 48, 80, $9c
+ anim_obj $14, 48, 80, $d0
+ anim_wait 6
+ anim_obj $14, 48, 80, $1c
+ anim_obj $14, 48, 80, $50
+ anim_obj $14, 48, 80, $dc
+ anim_obj $14, 48, 80, $90
+ anim_wait 80
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $3
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $5
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $7
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $9
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $1
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $2
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $4
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $6
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $8
+ anim_wait 2
+ anim_sound $42, SFX_VINE_WHIP
+ anim_incobj $a
+ anim_wait 64
+ anim_ret
+; c9af2
+
+BattleAnim_Solarbeam: ; c9af2
+ anim_jumpif $0, BattleAnim_Solarbeam_branch_c9b30
+ anim_1gfx ANIM_GFX_CHARGE
+ anim_sound $0, SFX_CHARGE
+ anim_obj $3d, 48, 84, $0
+ anim_obj $3c, 48, 84, $0
+ anim_obj $3c, 48, 84, $8
+ anim_obj $3c, 48, 84, $10
+ anim_obj $3c, 48, 84, $18
+ anim_obj $3c, 48, 84, $20
+ anim_obj $3c, 48, 84, $28
+ anim_obj $3c, 48, 84, $30
+ anim_obj $3c, 48, 84, $38
+ anim_wait 104
+ anim_bgeffect ANIM_BG_FLASH_WHITE, $0, $4, $2
+ anim_wait 64
+ anim_ret
+; c9b30
+
+BattleAnim_Solarbeam_branch_c9b30: ; c9b30
+ anim_1gfx ANIM_GFX_BEAM
+ anim_bgeffect $6, $0, $2, $0
+ anim_call BattleAnim_Solarbeam_branch_cbb39
+ anim_wait 48
+ anim_ret
+; c9b3c
+
+BattleAnim_Thunderpunch: ; c9b3c
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_LIGHTNING
+ anim_obj $a, 136, 56, $43
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $2
+ anim_sound $1, SFX_THUNDER
+ anim_obj $2f, 152, 68, $0
+ anim_wait 64
+ anim_ret
+; c9b53
+
+BattleAnim_Thundershock: ; c9b53
+ anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION
+ anim_obj $34, 136, 56, $2
+ anim_wait 16
+ anim_sound $1, SFX_THUNDERSHOCK
+ anim_obj $33, 136, 56, $0
+ anim_wait 96
+ anim_ret
+; c9b66
+
+BattleAnim_Thunderbolt: ; c9b66
+ anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION
+ anim_obj $32, 136, 56, $2
+ anim_wait 16
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $1, SFX_THUNDERSHOCK
+ anim_obj $31, 136, 56, $0
+ anim_wait 64
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_wait 64
+ anim_ret
+; c9b84
+
+BattleAnim_ThunderWave: ; c9b84
+ anim_1gfx ANIM_GFX_LIGHTNING
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3
+ anim_sound $1, SFX_THUNDERSHOCK
+ anim_obj $30, 136, 56, $0
+ anim_wait 20
+ anim_bgp $1b
+ anim_incobj $1
+ anim_wait 96
+ anim_ret
+; c9b9a
+
+BattleAnim_Thunder: ; c9b9a
+ anim_1gfx ANIM_GFX_LIGHTNING
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $20
+ anim_sound $1, SFX_THUNDER
+ anim_obj $2e, 120, 68, $0
+ anim_wait 16
+ anim_sound $1, SFX_THUNDER
+ anim_obj $2f, 152, 68, $0
+ anim_wait 16
+ anim_sound $1, SFX_THUNDER
+ anim_obj $2d, 136, 68, $0
+ anim_wait 48
+ anim_ret
+; c9bbd
+
+BattleAnim_RazorWind: ; c9bbd
+ anim_jumpif $1, BattleAnim_RazorWind_branch_c9fb5
+ anim_1gfx ANIM_GFX_WHIP
+ anim_bgeffect $6, $0, $1, $0
+BattleAnim_RazorWind_branch_c9bc8: ; c9bc8
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_obj $42, 152, 40, $3
+ anim_wait 4
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_obj $42, 136, 56, $3
+ anim_wait 4
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_obj $42, 152, 64, $3
+ anim_wait 4
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_obj $41, 120, 40, $83
+ anim_wait 4
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_obj $41, 120, 64, $83
+ anim_wait 4
+ anim_loop $3, BattleAnim_RazorWind_branch_c9bc8
+ anim_wait 24
+ anim_ret
+; c9c00
+
+BattleAnim_Sonicboom_JP: ; c9c00
+ anim_2gfx ANIM_GFX_WHIP, ANIM_GFX_HIT
+BattleAnim_Sonicboom_JP_branch_c9c03: ; c9c03
+ anim_sound $c, SFX_RAZOR_WIND
+ anim_obj $43, 64, 80, $3
+ anim_wait 8
+ anim_sound $c, SFX_RAZOR_WIND
+ anim_obj $43, 64, 88, $2
+ anim_wait 8
+ anim_sound $c, SFX_RAZOR_WIND
+ anim_obj $43, 64, 96, $4
+ anim_wait 8
+ anim_loop $2, BattleAnim_Sonicboom_JP_branch_c9c03
+ anim_wait 32
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_incobj $4
+ anim_incobj $5
+ anim_incobj $6
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; c9c36
+
+BattleAnim_Gust: ; c9c36
+BattleAnim_Sonicboom: ; c9c36
+ anim_2gfx ANIM_GFX_WIND, ANIM_GFX_HIT
+BattleAnim_Gust_branch_c9c39: ; c9c39
+BattleAnim_Sonicboom_branch_c9c39: ; c9c39
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_obj ANIM_OBJ_GUST, 136, 72, $0
+ anim_wait 6
+ anim_loop $9, BattleAnim_Gust_branch_c9c39
+ anim_obj $1, 144, 64, $18
+ anim_wait 8
+ anim_obj $1, 128, 32, $18
+ anim_wait 16
+ anim_ret
+; c9c53
+
+BattleAnim_Selfdestruct: ; c9c53
+ anim_1gfx ANIM_GFX_EXPLOSION
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $24
+ anim_jumpif $1, BattleAnim_Selfdestruct_branch_c9c63
+ anim_call BattleAnim_Selfdestruct_branch_cbb8f
+ anim_wait 16
+ anim_ret
+; c9c63
+
+BattleAnim_Selfdestruct_branch_c9c63: ; c9c63
+ anim_call BattleAnim_Selfdestruct_branch_cbb62
+ anim_wait 5
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_loop $2, BattleAnim_Selfdestruct_branch_c9c63
+ anim_wait 16
+ anim_ret
+; c9c72
+
+BattleAnim_Explosion: ; c9c72
+ anim_1gfx ANIM_GFX_EXPLOSION
+ anim_bgeffect $1f, $60, $4, $10
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $24
+ anim_jumpif $1, BattleAnim_Explosion_branch_c9c87
+ anim_call BattleAnim_Explosion_branch_cbb8f
+ anim_wait 16
+ anim_ret
+; c9c87
+
+BattleAnim_Explosion_branch_c9c87: ; c9c87
+ anim_call BattleAnim_Explosion_branch_cbb62
+ anim_wait 5
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_loop $2, BattleAnim_Explosion_branch_c9c87
+ anim_wait 16
+ anim_ret
+; c9c96
+
+BattleAnim_Acid: ; c9c96
+ anim_1gfx ANIM_GFX_POISON
+ anim_call BattleAnim_Acid_branch_cbc35
+ anim_wait 64
+ anim_ret
+; c9c9d
+
+BattleAnim_RockThrow: ; c9c9d
+ anim_1gfx ANIM_GFX_ROCKS
+ anim_bgeffect $1f, $60, $1, $0
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 128, 64, $40
+ anim_wait 2
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1d, 120, 68, $30
+ anim_wait 2
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 152, 68, $30
+ anim_wait 2
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1d, 144, 64, $40
+ anim_wait 2
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 136, 68, $30
+ anim_wait 96
+ anim_ret
+; c9cd2
+
+BattleAnim_RockSlide: ; c9cd2
+ anim_1gfx ANIM_GFX_ROCKS
+ anim_bgeffect $1f, $c0, $1, $0
+BattleAnim_RockSlide_branch_c9cd9: ; c9cd9
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 128, 64, $40
+ anim_wait 4
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1d, 120, 68, $30
+ anim_wait 4
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 152, 68, $30
+ anim_wait 4
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1d, 144, 64, $40
+ anim_wait 4
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 136, 68, $30
+ anim_wait 16
+ anim_loop $4, BattleAnim_RockSlide_branch_c9cd9
+ anim_wait 96
+ anim_ret
+; c9d0c
+
+BattleAnim_Sing: ; c9d0c
+ anim_1gfx ANIM_GFX_NOISE
+ anim_sound $42, SFX_SING
+BattleAnim_Sing_branch_c9d11: ; c9d11
+ anim_obj $23, 64, 92, $0
+ anim_wait 8
+ anim_obj $23, 64, 92, $1
+ anim_wait 8
+ anim_obj $23, 64, 92, $2
+ anim_wait 8
+ anim_obj $23, 64, 92, $0
+ anim_wait 8
+ anim_obj $23, 64, 92, $2
+ anim_wait 8
+ anim_loop $4, BattleAnim_Sing_branch_c9d11
+ anim_wait 64
+ anim_ret
+; c9d35
+
+BattleAnim_Poisonpowder: ; c9d35
+BattleAnim_SleepPowder: ; c9d35
+BattleAnim_Spore: ; c9d35
+BattleAnim_StunSpore: ; c9d35
+ anim_1gfx ANIM_GFX_POWDER
+BattleAnim_Poisonpowder_branch_c9d37: ; c9d37
+BattleAnim_SleepPowder_branch_c9d37: ; c9d37
+BattleAnim_Spore_branch_c9d37: ; c9d37
+BattleAnim_StunSpore_branch_c9d37: ; c9d37
+ anim_sound $1, SFX_POWDER
+ anim_obj $26, 104, 16, $0
+ anim_wait 4
+ anim_sound $1, SFX_POWDER
+ anim_obj $26, 136, 16, $0
+ anim_wait 4
+ anim_sound $1, SFX_POWDER
+ anim_obj $26, 112, 16, $0
+ anim_wait 4
+ anim_sound $1, SFX_POWDER
+ anim_obj $26, 128, 16, $0
+ anim_wait 4
+ anim_sound $1, SFX_POWDER
+ anim_obj $26, 120, 16, $0
+ anim_wait 4
+ anim_loop $2, BattleAnim_Poisonpowder_branch_c9d37
+ anim_wait 96
+ anim_ret
+; c9d6a
+
+BattleAnim_HyperBeam: ; c9d6a
+ anim_1gfx ANIM_GFX_BEAM
+ anim_bgeffect $1f, $30, $4, $10
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $40
+ anim_bgeffect $6, $0, $2, $0
+ anim_call BattleAnim_HyperBeam_branch_cbb39
+ anim_wait 48
+ anim_ret
+; c9d80
+
+BattleAnim_AuroraBeam: ; c9d80
+ anim_1gfx ANIM_GFX_BEAM
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_wait 64
+ anim_call BattleAnim_AuroraBeam_branch_cbb39
+ anim_wait 48
+ anim_incobj $5
+ anim_wait 64
+ anim_ret
+; c9d95
+
+BattleAnim_Vicegrip: ; c9d95
+ anim_1gfx ANIM_GFX_CUT
+ anim_sound $1, SFX_VICEGRIP
+ anim_obj $37, 152, 40, $0
+ anim_obj $39, 120, 72, $0
+ anim_wait 32
+ anim_ret
+; c9da6
+
+BattleAnim_Scratch: ; c9da6
+ anim_1gfx ANIM_GFX_CUT
+ anim_sound $1, SFX_SCRATCH
+ anim_obj $37, 144, 48, $0
+ anim_obj $37, 140, 44, $0
+ anim_obj $37, 136, 40, $0
+ anim_wait 32
+ anim_ret
+; c9dbc
+
+BattleAnim_FurySwipes: ; c9dbc
+ anim_1gfx ANIM_GFX_CUT
+ anim_jumpif $1, BattleAnim_FurySwipes_branch_c9dd9
+ anim_sound $1, SFX_SCRATCH
+ anim_obj $37, 144, 48, $0
+ anim_obj $37, 140, 44, $0
+ anim_obj $37, 136, 40, $0
+ anim_sound $1, SFX_SCRATCH
+ anim_wait 32
+ anim_ret
+; c9dd9
+
+BattleAnim_FurySwipes_branch_c9dd9: ; c9dd9
+ anim_sound $1, SFX_SCRATCH
+ anim_obj $38, 120, 48, $0
+ anim_obj $38, 124, 44, $0
+ anim_obj $38, 128, 40, $0
+ anim_sound $1, SFX_SCRATCH
+ anim_wait 32
+ anim_ret
+; c9df0
+
+BattleAnim_Cut: ; c9df0
+ anim_1gfx ANIM_GFX_CUT
+ anim_sound $1, SFX_CUT
+ anim_obj $3a, 152, 40, $0
+ anim_wait 32
+ anim_ret
+; c9dfc
+
+BattleAnim_Slash: ; c9dfc
+ anim_1gfx ANIM_GFX_CUT
+ anim_sound $1, SFX_CUT
+ anim_obj $3a, 152, 40, $0
+ anim_obj $3a, 148, 36, $0
+ anim_wait 32
+ anim_ret
+; c9e0d
+
+BattleAnim_Clamp: ; c9e0d
+ anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT
+ anim_obj $35, 136, 56, $a0
+ anim_obj $35, 136, 56, $20
+ anim_wait 16
+ anim_sound $1, SFX_BITE
+ anim_obj $1, 144, 48, $18
+ anim_wait 32
+ anim_sound $1, SFX_BITE
+ anim_obj $1, 128, 64, $18
+ anim_wait 16
+ anim_ret
+; c9e2e
+
+BattleAnim_Bite: ; c9e2e
+ anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT
+ anim_obj $36, 136, 56, $98
+ anim_obj $36, 136, 56, $18
+ anim_wait 8
+ anim_sound $1, SFX_BITE
+ anim_obj $1, 144, 48, $18
+ anim_wait 16
+ anim_sound $1, SFX_BITE
+ anim_obj $1, 128, 64, $18
+ anim_wait 8
+ anim_ret
+; c9e4f
+
+BattleAnim_Teleport: ; c9e4f
+ anim_1gfx ANIM_GFX_SPEED
+ anim_call BattleAnim_Teleport_branch_cbca7
+ anim_bgeffect ANIM_BG_TELEPORT, $0, $1, $0
+ anim_wait 32
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_wait 3
+ anim_incbgeffect ANIM_BG_TELEPORT
+ anim_call BattleAnim_Teleport_branch_cbcb7
+ anim_bgeffect $6, $0, $1, $0
+ anim_call BattleAnim_Teleport_branch_cbb12
+ anim_wait 64
+ anim_ret
+; c9e6f
+
+BattleAnim_Fly: ; c9e6f
+ anim_jumpif $1, BattleAnim_Fly_branch_c9e89
+ anim_jumpif $2, BattleAnim_Fly_branch_c9e82
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 136, 56, $0
+ anim_wait 32
+BattleAnim_Fly_branch_c9e82: ; c9e82
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; c9e89
+
+BattleAnim_Fly_branch_c9e89: ; c9e89
+ anim_1gfx ANIM_GFX_SPEED
+ anim_bgeffect $6, $0, $1, $0
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_call BattleAnim_Fly_branch_cbb12
+ anim_wait 64
+ anim_ret
+; c9e9a
+
+BattleAnim_DoubleTeam: ; c9e9a
+ anim_call BattleAnim_DoubleTeam_branch_cbcaf
+ anim_sound $0, SFX_PSYBEAM
+ anim_bgeffect ANIM_BG_DOUBLE_TEAM, $0, $1, $0
+ anim_wait 96
+ anim_incbgeffect ANIM_BG_DOUBLE_TEAM
+ anim_wait 24
+ anim_incbgeffect ANIM_BG_DOUBLE_TEAM
+ anim_call BattleAnim_DoubleTeam_branch_cbcb7
+ anim_ret
+; c9eaf
+
+BattleAnim_Recover: ; c9eaf
+ anim_1gfx ANIM_GFX_BUBBLE
+ anim_call BattleAnim_Recover_branch_cbca7
+ anim_sound $0, SFX_FULL_HEAL
+ anim_bgeffect $18, $0, $1, $40
+ anim_obj $2c, 44, 88, $30
+ anim_obj $2c, 44, 88, $31
+ anim_obj $2c, 44, 88, $32
+ anim_obj $2c, 44, 88, $33
+ anim_obj $2c, 44, 88, $34
+ anim_obj $2c, 44, 88, $35
+ anim_obj $2c, 44, 88, $36
+ anim_obj $2c, 44, 88, $37
+ anim_wait 64
+ anim_incbgeffect $18
+ anim_call BattleAnim_Recover_branch_cbcb7
+ anim_ret
+; c9eeb
+
+BattleAnim_Absorb: ; c9eeb
+ anim_1gfx ANIM_GFX_CHARGE
+ anim_obj $3d, 44, 88, $0
+BattleAnim_Absorb_branch_c9ef2: ; c9ef2
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 128, 48, $2
+ anim_wait 6
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 136, 64, $3
+ anim_wait 6
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 136, 32, $4
+ anim_wait 6
+ anim_loop $5, BattleAnim_Absorb_branch_c9ef2
+ anim_wait 32
+ anim_ret
+; c9f13
+
+BattleAnim_MegaDrain: ; c9f13
+ anim_1gfx ANIM_GFX_CHARGE
+ anim_call BattleAnim_MegaDrain_branch_cbca7
+ anim_bgeffect $1c, $0, $0, $10
+ anim_setvar $0
+BattleAnim_MegaDrain_branch_c9f1f: ; c9f1f
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 128, 48, $2
+ anim_wait 6
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 136, 64, $3
+ anim_wait 6
+ anim_sound $1b, SFX_WATER_GUN
+ anim_obj $45, 136, 32, $4
+ anim_wait 6
+ anim_incvar
+ anim_jumpvar $7, BattleAnim_MegaDrain_branch_c9f4e
+ anim_jumpvar $2, BattleAnim_MegaDrain_branch_c9f46
+ anim_jump BattleAnim_MegaDrain_branch_c9f1f
+; c9f46
+
+BattleAnim_MegaDrain_branch_c9f46: ; c9f46
+ anim_obj $3d, 44, 88, $0
+ anim_jump BattleAnim_MegaDrain_branch_c9f1f
+; c9f4e
+
+BattleAnim_MegaDrain_branch_c9f4e: ; c9f4e
+ anim_wait 32
+ anim_incbgeffect $1c
+ anim_call BattleAnim_MegaDrain_branch_cbcb7
+ anim_ret
+; c9f55
+
+BattleAnim_EggBomb: ; c9f55
+ anim_2gfx ANIM_GFX_EGG, ANIM_GFX_EXPLOSION
+ anim_sound $0, SFX_SWITCH_POKEMON
+ anim_obj $46, 44, 104, $1
+ anim_wait 128
+ anim_wait 96
+ anim_incobj $1
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $18, 128, 64, $0
+ anim_wait 8
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $18, 144, 68, $0
+ anim_wait 8
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $18, 136, 72, $0
+ anim_wait 24
+ anim_ret
+; c9f85
+
+BattleAnim_Softboiled: ; c9f85
+ anim_2gfx ANIM_GFX_EGG, ANIM_GFX_BUBBLE
+ anim_call BattleAnim_Softboiled_branch_cbca7
+ anim_sound $0, SFX_SWITCH_POKEMON
+ anim_obj $46, 44, 104, $6
+ anim_wait 128
+ anim_incobj $2
+ anim_obj $46, 76, 104, $b
+ anim_wait 16
+ anim_bgeffect $18, $0, $1, $40
+ anim_sound $0, SFX_METRONOME
+BattleAnim_Softboiled_branch_c9fa4: ; c9fa4
+ anim_obj $2c, 44, 88, $20
+ anim_wait 8
+ anim_loop $8, BattleAnim_Softboiled_branch_c9fa4
+ anim_wait 128
+ anim_incbgeffect $18
+ anim_call BattleAnim_Softboiled_branch_cbcb7
+ anim_ret
+; c9fb5
+
+BattleAnim_FocusEnergy: ; c9fb5
+BattleAnim_RazorWind_branch_c9fb5: ; c9fb5
+BattleAnim_SkullBash_branch_c9fb5: ; c9fb5
+BattleAnim_SkyAttack_branch_c9fb5: ; c9fb5
+ anim_1gfx ANIM_GFX_SPEED
+ anim_call BattleAnim_FocusEnergy_branch_cbca7
+ anim_bgeffect $16, $0, $1, $40
+ anim_bgeffect $6, $0, $2, $0
+BattleAnim_FocusEnergy_branch_c9fc4: ; c9fc4
+BattleAnim_RazorWind_branch_c9fc4: ; c9fc4
+BattleAnim_SkullBash_branch_c9fc4: ; c9fc4
+BattleAnim_SkyAttack_branch_c9fc4: ; c9fc4
+ anim_sound $0, SFX_SWORDS_DANCE
+ anim_obj $47, 44, 108, $6
+ anim_wait 2
+ anim_obj $47, 36, 108, $6
+ anim_wait 2
+ anim_obj $47, 52, 108, $8
+ anim_wait 2
+ anim_obj $47, 28, 108, $8
+ anim_wait 2
+ anim_obj $47, 60, 108, $6
+ anim_wait 2
+ anim_obj $47, 20, 108, $8
+ anim_wait 2
+ anim_obj $47, 68, 108, $8
+ anim_wait 2
+ anim_loop $3, BattleAnim_FocusEnergy_branch_c9fc4
+ anim_wait 8
+ anim_incbgeffect $16
+ anim_call BattleAnim_FocusEnergy_branch_cbcb7
+ anim_ret
+; c9ffc
+
+BattleAnim_Bide: ; c9ffc
+ anim_jumpif $0, BattleAnim_Bide_branch_c9651
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Bide_branch_cbca7
+ anim_sound $0, SFX_ESCAPE_ROPE
+ anim_bgeffect $1a, $0, $1, $20
+ anim_wait 72
+ anim_incbgeffect $1a
+ anim_call BattleAnim_Bide_branch_cbcb7
+ anim_ret
+; ca014
+
+BattleAnim_Bind: ; ca014
+ anim_1gfx ANIM_GFX_ROPE
+ anim_sound $1, SFX_BIND
+ anim_obj $48, 132, 64, $0
+ anim_wait 8
+ anim_obj $49, 132, 56, $0
+ anim_wait 8
+ anim_obj $48, 132, 48, $0
+ anim_wait 64
+ anim_sound $1, SFX_BIND
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_wait 96
+ anim_ret
+; ca036
+
+BattleAnim_Wrap: ; ca036
+ anim_1gfx ANIM_GFX_ROPE
+ anim_sound $1, SFX_BIND
+ anim_obj $48, 132, 64, $0
+ anim_wait 8
+ anim_obj $48, 132, 56, $0
+ anim_wait 8
+ anim_obj $48, 132, 48, $0
+ anim_wait 64
+ anim_sound $1, SFX_BIND
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_wait 96
+ anim_ret
+; ca058
+
+BattleAnim_Confusion: ; ca058
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Confusion_branch_cbcca
+ anim_sound $1, SFX_PSYCHIC
+ anim_bgeffect ANIM_BG_NIGHT_SHADE, $0, $0, $8
+ anim_wait 128
+ anim_incbgeffect ANIM_BG_NIGHT_SHADE
+ anim_call BattleAnim_Confusion_branch_cbcd2
+ anim_ret
+; ca06c
+
+BattleAnim_Constrict: ; ca06c
+ anim_1gfx ANIM_GFX_ROPE
+ anim_sound $1, SFX_BIND
+ anim_obj $49, 132, 64, $0
+ anim_wait 8
+ anim_obj $48, 132, 48, $0
+ anim_wait 8
+ anim_obj $49, 132, 40, $0
+ anim_wait 8
+ anim_obj $48, 132, 56, $0
+ anim_wait 64
+ anim_ret
+; ca08a
+
+BattleAnim_Earthquake: ; ca08a
+ anim_bgeffect $1f, $60, $4, $10
+BattleAnim_Earthquake_branch_ca08f: ; ca08f
+ anim_sound $1, SFX_EMBER
+ anim_wait 24
+ anim_loop $4, BattleAnim_Earthquake_branch_ca08f
+ anim_ret
+; ca098
+
+BattleAnim_Fissure: ; ca098
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $40
+ anim_bgeffect $1f, $60, $4, $0
+BattleAnim_Fissure_branch_ca0a2: ; ca0a2
+ anim_sound $1, SFX_EMBER
+ anim_wait 24
+ anim_loop $4, BattleAnim_Fissure_branch_ca0a2
+ anim_ret
+; ca0ab
+
+BattleAnim_Growl: ; ca0ab
+ anim_1gfx ANIM_GFX_NOISE
+ anim_enemyfeetobj
+ anim_bgeffect $6, $0, $2, $0
+ anim_cry $0
+BattleAnim_Growl_branch_ca0b5: ; ca0b5
+ anim_call BattleAnim_Growl_branch_cbbbc
+ anim_wait 16
+ anim_loop $3, BattleAnim_Growl_branch_ca0b5
+ anim_wait 9
+ anim_bgeffect ANIM_BG_FEET_FOLLOW, $0, $1, $0
+ anim_wait 8
+ anim_bgeffect $19, $0, $0, $40
+ anim_wait 64
+ anim_incbgeffect $19
+ anim_wait 1
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 5
+ anim_incobj $a
+ anim_wait 8
+ anim_ret
+; ca0d7
+
+BattleAnim_Roar: ; ca0d7
+ anim_1gfx ANIM_GFX_NOISE
+ anim_bgeffect $6, $0, $2, $0
+ anim_cry $1
+BattleAnim_Roar_branch_ca0e0: ; ca0e0
+ anim_call BattleAnim_Roar_branch_cbbbc
+ anim_wait 16
+ anim_loop $3, BattleAnim_Roar_branch_ca0e0
+ anim_wait 16
+ anim_jumpif $0, BattleAnim_Roar_branch_ca0f3
+ anim_bgeffect $27, $0, $0, $0
+ anim_wait 64
+BattleAnim_Roar_branch_ca0f3: ; ca0f3
+ anim_ret
+; ca0f4
+
+BattleAnim_Supersonic: ; ca0f4
+ anim_1gfx ANIM_GFX_PSYCHIC
+BattleAnim_Supersonic_branch_ca0f6: ; ca0f6
+ anim_sound $1a, SFX_SUPERSONIC
+ anim_obj $4c, 64, 88, $2
+ anim_wait 4
+ anim_loop $a, BattleAnim_Supersonic_branch_ca0f6
+ anim_wait 64
+ anim_ret
+; ca105
+
+BattleAnim_Screech: ; ca105
+ anim_1gfx ANIM_GFX_PSYCHIC
+ anim_bgeffect $1f, $8, $1, $20
+ anim_sound $1a, SFX_SCREECH
+BattleAnim_Screech_branch_ca10f: ; ca10f
+ anim_obj $4c, 64, 88, $2
+ anim_wait 2
+ anim_loop $2, BattleAnim_Screech_branch_ca10f
+ anim_wait 64
+ anim_ret
+; ca11b
+
+BattleAnim_ConfuseRay: ; ca11b
+ anim_1gfx ANIM_GFX_SPEED
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect $8, $0, $4, $0
+ anim_obj $4d, 64, 88, $0
+ anim_obj $4d, 64, 88, $80
+ anim_obj $4d, 64, 88, $88
+ anim_obj $4d, 64, 88, $90
+ anim_obj $4d, 64, 88, $98
+ anim_obj $4d, 64, 88, $a0
+ anim_obj $4d, 64, 88, $a8
+ anim_obj $4d, 64, 88, $b0
+ anim_obj $4d, 64, 88, $b8
+BattleAnim_ConfuseRay_branch_ca154: ; ca154
+ anim_sound $1a, SFX_WHIRLWIND
+ anim_wait 16
+ anim_loop $8, BattleAnim_ConfuseRay_branch_ca154
+ anim_wait 32
+ anim_ret
+; ca15e
+
+BattleAnim_Leer: ; ca15e
+ anim_1gfx ANIM_GFX_BEAM
+ anim_bgeffect $6, $0, $2, $0
+ anim_call BattleAnim_Leer_branch_cbadc
+ anim_wait 16
+ anim_ret
+; ca16a
+
+BattleAnim_Reflect: ; ca16a
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $0, SFX_SHINE
+ anim_obj $50, 72, 80, $0
+ anim_wait 24
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $0, SFX_SHINE
+ anim_obj $50, 72, 80, $0
+ anim_wait 64
+ anim_ret
+; ca18e
+
+BattleAnim_LightScreen: ; ca18e
+ anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_REFLECT
+ anim_bgeffect $6, $0, $2, $0
+ anim_sound $0, SFX_FLASH
+ anim_obj $50, 72, 80, $0
+ anim_wait 4
+ anim_obj $6d, 72, 80, $0
+ anim_wait 4
+ anim_obj $6d, 72, 80, $8
+ anim_wait 4
+ anim_obj $6d, 72, 80, $10
+ anim_wait 4
+ anim_obj $6d, 72, 80, $18
+ anim_wait 4
+ anim_obj $50, 72, 80, $0
+ anim_obj $6d, 72, 80, $20
+ anim_wait 4
+ anim_obj $6d, 72, 80, $28
+ anim_wait 4
+ anim_obj $6d, 72, 80, $30
+ anim_wait 4
+ anim_obj $6d, 72, 80, $38
+ anim_wait 64
+ anim_ret
+; ca1d5
+
+BattleAnim_Amnesia: ; ca1d5
+ anim_1gfx ANIM_GFX_STATUS
+ anim_sound $0, SFX_LICK
+ anim_obj $53, 64, 80, $2
+ anim_wait 16
+ anim_obj $53, 68, 80, $1
+ anim_wait 16
+ anim_obj $53, 72, 80, $0
+ anim_wait 64
+ anim_ret
+; ca1ed
+
+BattleAnim_DizzyPunch: ; ca1ed
+ anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_HIT
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 136, 40, $0
+ anim_obj $2, 136, 64, $0
+ anim_wait 16
+ anim_sound $1, SFX_KINESIS
+ anim_obj ANIM_OBJ_CHICK, 136, 24, $15
+ anim_obj ANIM_OBJ_CHICK, 136, 24, $aa
+ anim_obj ANIM_OBJ_CHICK, 136, 24, $bf
+ anim_wait 96
+ anim_ret
+; ca212
+
+BattleAnim_Rest: ; ca212
+ anim_1gfx ANIM_GFX_STATUS
+ anim_sound $0, SFX_TAIL_WHIP
+BattleAnim_Rest_branch_ca217: ; ca217
+ anim_obj $54, 64, 80, $0
+ anim_wait 40
+ anim_loop $3, BattleAnim_Rest_branch_ca217
+ anim_wait 32
+ anim_ret
+; ca223
+
+BattleAnim_AcidArmor: ; ca223
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_AcidArmor_branch_cbcaf
+ anim_bgeffect ANIM_BG_ACID_ARMOR, $0, $1, $8
+ anim_sound $0, SFX_MEGA_PUNCH
+ anim_wait 64
+ anim_incbgeffect ANIM_BG_ACID_ARMOR
+ anim_call BattleAnim_AcidArmor_branch_cbcb7
+ anim_ret
+; ca237
+
+BattleAnim_Splash: ; ca237
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $0, SFX_VICEGRIP
+ anim_call BattleAnim_Splash_branch_cbcaf
+ anim_bgeffect $22, $0, $1, $0
+ anim_wait 96
+ anim_incbgeffect $22
+ anim_call BattleAnim_Splash_branch_cbcb7
+ anim_ret
+; ca24b
+
+BattleAnim_Dig: ; ca24b
+ anim_2gfx ANIM_GFX_SAND, ANIM_GFX_HIT
+ anim_jumpif $0, BattleAnim_Dig_branch_ca27d
+ anim_jumpif $2, BattleAnim_Dig_branch_ca286
+ anim_call BattleAnim_Dig_branch_cbcaf
+ anim_bgeffect $23, $0, $1, $1
+ anim_obj $57, 72, 104, $0
+BattleAnim_Dig_branch_ca263: ; ca263
+ anim_sound $0, SFX_RAZOR_WIND
+ anim_obj $56, 56, 104, $0
+ anim_wait 16
+ anim_loop $6, BattleAnim_Dig_branch_ca263
+ anim_wait 32
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_wait 8
+ anim_incbgeffect $23
+ anim_call BattleAnim_Dig_branch_cbcb7
+ anim_ret
+; ca27d
+
+BattleAnim_Dig_branch_ca27d: ; ca27d
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $1, 136, 56, $0
+ anim_wait 32
+BattleAnim_Dig_branch_ca286: ; ca286
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; ca28d
+
+BattleAnim_SandAttack: ; ca28d
+ anim_1gfx ANIM_GFX_SAND
+ anim_call BattleAnim_SandAttack_branch_cbc5b
+ anim_ret
+; ca293
+
+BattleAnim_StringShot: ; ca293
+ anim_1gfx ANIM_GFX_WEB
+ anim_bgeffect $7, $0, $2, $0
+ anim_sound $1a, SFX_MENU
+ anim_obj $5a, 64, 80, $0
+ anim_wait 4
+ anim_sound $1, SFX_MENU
+ anim_obj $5a, 132, 48, $1
+ anim_wait 4
+ anim_sound $1a, SFX_MENU
+ anim_obj $5a, 64, 88, $0
+ anim_wait 4
+ anim_sound $1, SFX_MENU
+ anim_obj $5a, 132, 64, $1
+ anim_wait 4
+ anim_sound $1a, SFX_MENU
+ anim_obj $5a, 64, 84, $0
+ anim_wait 4
+ anim_sound $1, SFX_MENU
+ anim_obj $5a, 132, 56, $2
+ anim_wait 64
+ anim_ret
+; ca2d1
+
+BattleAnim_Headbutt: ; ca2d1
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $14, $2, $0
+ anim_wait 32
+ anim_call BattleAnim_Headbutt_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_HEADBUTT
+ anim_obj $1, 136, 56, $0
+ anim_wait 8
+ anim_call BattleAnim_Headbutt_branch_cbcb7
+ anim_ret
+; ca2ef
+
+BattleAnim_Tackle: ; ca2ef
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Tackle_branch_cbcaf
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_TACKLE
+ anim_obj $0, 136, 48, $0
+ anim_wait 8
+ anim_call BattleAnim_Tackle_branch_cbcb7
+ anim_ret
+; ca307
+
+BattleAnim_BodySlam: ; ca307
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_BodySlam_branch_cbcaf
+ anim_bgeffect $22, $0, $1, $0
+ anim_wait 32
+ anim_incbgeffect $22
+ anim_wait 4
+ anim_bgeffect $25, $0, $1, $0
+ anim_wait 3
+ anim_sound $1, SFX_TACKLE
+ anim_obj $1, 136, 48, $0
+ anim_wait 6
+ anim_sound $1, SFX_TACKLE
+ anim_obj $1, 144, 48, $0
+ anim_wait 3
+ anim_call BattleAnim_BodySlam_branch_cbcb7
+ anim_ret
+; ca331
+
+BattleAnim_TakeDown: ; ca331
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_TakeDown_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 3
+ anim_sound $1, SFX_TACKLE
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_obj $1, 128, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_TACKLE
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_obj $1, 144, 48, $0
+ anim_wait 3
+ anim_call BattleAnim_TakeDown_branch_cbcb7
+ anim_ret
+; ca35c
+
+BattleAnim_DoubleEdge: ; ca35c
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_DoubleEdge_branch_cbca7
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $10
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 3
+ anim_sound $1, SFX_TACKLE
+ anim_obj $0, 128, 48, $0
+ anim_wait 6
+ anim_sound $1, SFX_TACKLE
+ anim_obj $0, 144, 48, $0
+ anim_wait 3
+ anim_call BattleAnim_DoubleEdge_branch_cbcb7
+ anim_ret
+; ca382
+
+BattleAnim_Submission: ; ca382
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Submission_branch_cbcc2
+ anim_bgeffect $26, $0, $0, $0
+ anim_sound $1, SFX_SUBMISSION
+ anim_wait 32
+ anim_obj $1, 120, 48, $0
+ anim_wait 32
+ anim_obj $1, 152, 56, $0
+ anim_wait 32
+ anim_obj $1, 136, 52, $0
+ anim_wait 32
+ anim_incbgeffect $26
+ anim_call BattleAnim_Submission_branch_cbcd2
+ anim_ret
+; ca3a8
+
+BattleAnim_Whirlwind: ; ca3a8
+ anim_1gfx ANIM_GFX_WIND
+BattleAnim_Whirlwind_branch_ca3aa: ; ca3aa
+ anim_sound $0, SFX_RAZOR_WIND
+ anim_obj ANIM_OBJ_GUST, 64, 112, $0
+ anim_wait 6
+ anim_loop $9, BattleAnim_Whirlwind_branch_ca3aa
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_incobj $4
+ anim_incobj $5
+ anim_incobj $6
+ anim_incobj $7
+ anim_incobj $8
+ anim_incobj $9
+ anim_sound $42, SFX_WHIRLWIND
+ anim_wait 128
+ anim_jumpif $0, BattleAnim_Whirlwind_branch_ca3d7
+ anim_bgeffect $27, $0, $0, $0
+ anim_wait 64
+BattleAnim_Whirlwind_branch_ca3d7: ; ca3d7
+ anim_ret
+; ca3d8
+
+BattleAnim_Hypnosis: ; ca3d8
+ anim_1gfx ANIM_GFX_PSYCHIC
+BattleAnim_Hypnosis_branch_ca3da: ; ca3da
+ anim_sound $1a, SFX_SUPERSONIC
+ anim_obj $4c, 64, 88, $2
+ anim_obj $4c, 56, 80, $2
+ anim_wait 8
+ anim_loop $3, BattleAnim_Hypnosis_branch_ca3da
+ anim_wait 56
+ anim_ret
+; ca3ee
+
+BattleAnim_Haze: ; ca3ee
+ anim_1gfx ANIM_GFX_HAZE
+ anim_sound $1, SFX_SURF
+BattleAnim_Haze_branch_ca3f3: ; ca3f3
+ anim_obj $5b, 48, 56, $0
+ anim_obj $5b, 132, 16, $0
+ anim_wait 12
+ anim_loop $5, BattleAnim_Haze_branch_ca3f3
+ anim_wait 96
+ anim_ret
+; ca404
+
+BattleAnim_Mist: ; ca404
+ anim_obp0 $54
+ anim_1gfx ANIM_GFX_HAZE
+ anim_sound $0, SFX_SURF
+BattleAnim_Mist_branch_ca40b: ; ca40b
+ anim_obj $5c, 48, 56, $0
+ anim_wait 8
+ anim_loop $a, BattleAnim_Mist_branch_ca40b
+ anim_wait 96
+ anim_ret
+; ca417
+
+BattleAnim_Smog: ; ca417
+ anim_1gfx ANIM_GFX_HAZE
+ anim_sound $1, SFX_BUBBLEBEAM
+BattleAnim_Smog_branch_ca41c: ; ca41c
+ anim_obj $5d, 132, 16, $0
+ anim_wait 8
+ anim_loop $a, BattleAnim_Smog_branch_ca41c
+ anim_wait 96
+ anim_ret
+; ca428
+
+BattleAnim_PoisonGas: ; ca428
+ anim_1gfx ANIM_GFX_HAZE
+ anim_sound $42, SFX_BUBBLEBEAM
+BattleAnim_PoisonGas_branch_ca42d: ; ca42d
+ anim_obj $5e, 44, 80, $2
+ anim_wait 8
+ anim_loop $a, BattleAnim_PoisonGas_branch_ca42d
+ anim_wait 128
+ anim_ret
+; ca439
+
+BattleAnim_HornAttack: ; ca439
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+ anim_obj $5f, 72, 80, $1
+ anim_wait 16
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; ca44c
+
+BattleAnim_FuryAttack: ; ca44c
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+ anim_obj $5f, 72, 72, $2
+ anim_wait 8
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $4, 128, 40, $0
+ anim_wait 8
+ anim_obj $5f, 80, 88, $2
+ anim_wait 8
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $4, 136, 56, $0
+ anim_wait 8
+ anim_obj $5f, 76, 80, $2
+ anim_wait 8
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $4, 132, 48, $0
+ anim_wait 8
+ anim_ret
+; ca47d
+
+BattleAnim_HornDrill: ; ca47d
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $40
+ anim_obj $5f, 72, 80, $3
+ anim_wait 8
+BattleAnim_HornDrill_branch_ca48b: ; ca48b
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $0, 132, 40, $0
+ anim_wait 8
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $0, 140, 48, $0
+ anim_wait 8
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $0, 132, 56, $0
+ anim_wait 8
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_obj $0, 124, 48, $0
+ anim_wait 8
+ anim_loop $3, BattleAnim_HornDrill_branch_ca48b
+ anim_ret
+; ca4b4
+
+BattleAnim_PoisonSting: ; ca4b4
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+ anim_obj $60, 64, 92, $14
+ anim_wait 16
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; ca4c7
+
+BattleAnim_Twineedle: ; ca4c7
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $60, 64, 92, $14
+ anim_obj $60, 56, 84, $14
+ anim_wait 16
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 136, 56, $0
+ anim_obj $5, 128, 48, $0
+ anim_wait 16
+ anim_ret
+; ca4e7
+
+BattleAnim_PinMissile: ; ca4e7
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+BattleAnim_PinMissile_branch_ca4ea: ; ca4ea
+ anim_obj $60, 64, 92, $28
+ anim_wait 8
+ anim_obj $60, 56, 84, $28
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 136, 56, $0
+ anim_wait 8
+ anim_obj $60, 52, 88, $28
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 128, 48, $0
+ anim_wait 8
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 132, 52, $0
+ anim_loop $3, BattleAnim_PinMissile_branch_ca4ea
+ anim_wait 16
+ anim_ret
+; ca51a
+
+BattleAnim_SpikeCannon: ; ca51a
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+BattleAnim_SpikeCannon_branch_ca51d: ; ca51d
+ anim_obj $60, 64, 92, $18
+ anim_wait 8
+ anim_obj $60, 56, 84, $18
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 136, 56, $0
+ anim_wait 8
+ anim_obj $60, 52, 88, $18
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 128, 48, $0
+ anim_wait 8
+ anim_sound $1, SFX_POISON_STING
+ anim_obj $5, 132, 52, $0
+ anim_loop $3, BattleAnim_SpikeCannon_branch_ca51d
+ anim_wait 16
+ anim_ret
+; ca54d
+
+BattleAnim_Transform: ; ca54d
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Transform_branch_cbcaf
+ anim_transform
+ anim_sound $0, SFX_PSYBEAM
+ anim_bgeffect $28, $0, $1, $0
+ anim_wait 48
+ anim_updateactorpic
+ anim_incbgeffect $28
+ anim_wait 48
+ anim_call BattleAnim_Transform_branch_cbcb7
+ anim_ret
+; ca564
+
+BattleAnim_PetalDance: ; ca564
+ anim_sound $0, SFX_MENU
+ anim_2gfx ANIM_GFX_FLOWER, ANIM_GFX_HIT
+BattleAnim_PetalDance_branch_ca56a: ; ca56a
+ anim_obj $61, 48, 56, $0
+ anim_wait 11
+ anim_loop $8, BattleAnim_PetalDance_branch_ca56a
+ anim_wait 128
+ anim_wait 64
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $0, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; ca580
+
+BattleAnim_Barrage: ; ca580
+ anim_2gfx ANIM_GFX_EGG, ANIM_GFX_EXPLOSION
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $62, 64, 92, $10
+ anim_wait 36
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $18, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; ca596
+
+BattleAnim_PayDay: ; ca596
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_STATUS
+ anim_sound $1, SFX_POUND
+ anim_obj $1, 128, 56, $0
+ anim_wait 16
+ anim_sound $1, SFX_PAY_DAY
+ anim_obj $63, 120, 76, $1
+ anim_wait 64
+ anim_ret
+; ca5ac
+
+BattleAnim_Mimic: ; ca5ac
+ anim_1gfx ANIM_GFX_SPEED
+ anim_obp0 $fc
+ anim_sound $ff, SFX_LICK
+ anim_obj $65, 132, 44, $0
+ anim_obj $65, 132, 44, $8
+ anim_obj $65, 132, 44, $10
+ anim_obj $65, 132, 44, $18
+ anim_obj $65, 132, 44, $20
+ anim_obj $65, 132, 44, $28
+ anim_obj $65, 132, 44, $30
+ anim_obj $65, 132, 44, $38
+ anim_wait 128
+ anim_wait 48
+ anim_ret
+; ca5de
+
+BattleAnim_LovelyKiss: ; ca5de
+ anim_2gfx ANIM_GFX_OBJECTS, ANIM_GFX_ANGELS
+ anim_bgeffect $7, $0, $2, $0
+ anim_obj $96, 152, 40, $0
+ anim_wait 32
+ anim_sound $1, SFX_LICK
+ anim_obj ANIM_OBJ_HEART, 128, 40, $0
+ anim_wait 40
+ anim_ret
+; ca5f6
+
+BattleAnim_Bonemerang: ; ca5f6
+ anim_2gfx ANIM_GFX_MISC, ANIM_GFX_HIT
+ anim_sound $1a, SFX_HYDRO_PUMP
+ anim_obj $67, 88, 56, $1c
+ anim_wait 24
+ anim_sound $1, SFX_MOVE_PUZZLE_PIECE
+ anim_obj $1, 136, 56, $0
+ anim_wait 24
+ anim_ret
+; ca60c
+
+BattleAnim_Swift: ; ca60c
+ anim_1gfx ANIM_GFX_OBJECTS
+ anim_sound $1a, SFX_METRONOME
+ anim_obj $6a, 64, 88, $4
+ anim_wait 4
+ anim_obj $6a, 64, 72, $4
+ anim_wait 4
+ anim_obj $6a, 64, 76, $4
+ anim_wait 64
+ anim_ret
+; ca624
+
+BattleAnim_Crabhammer: ; ca624
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $40, $2, $0
+ anim_wait 48
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+BattleAnim_Crabhammer_branch_ca631: ; ca631
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 136, 56, $0
+ anim_wait 12
+ anim_loop $3, BattleAnim_Crabhammer_branch_ca631
+ anim_ret
+; ca63f
+
+BattleAnim_SkullBash: ; ca63f
+ anim_jumpif $1, BattleAnim_SkullBash_branch_c9fb5
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect $1f, $14, $2, $0
+ anim_wait 32
+ anim_call BattleAnim_SkullBash_branch_cbca7
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 4
+BattleAnim_SkullBash_branch_ca659: ; ca659
+ anim_sound $1, SFX_HEADBUTT
+ anim_obj $1, 136, 56, $0
+ anim_wait 8
+ anim_loop $3, BattleAnim_SkullBash_branch_ca659
+ anim_call BattleAnim_SkullBash_branch_cbcb7
+ anim_ret
+; ca66a
+
+BattleAnim_Kinesis: ; ca66a
+ anim_2gfx ANIM_GFX_MISC, ANIM_GFX_NOISE
+ anim_bgeffect $6, $0, $2, $0
+ anim_obj $6b, 80, 76, $0
+ anim_wait 32
+BattleAnim_Kinesis_branch_ca678: ; ca678
+ anim_sound $0, SFX_KINESIS
+ anim_obj $4b, 64, 88, $0
+ anim_wait 32
+ anim_loop $3, BattleAnim_Kinesis_branch_ca678
+ anim_wait 32
+ anim_sound $0, SFX_KINESIS_2
+ anim_wait 32
+ anim_ret
+; ca68b
+
+BattleAnim_Peck: ; ca68b
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_PECK
+ anim_obj $2, 128, 48, $0
+ anim_wait 8
+ anim_sound $1, SFX_PECK
+ anim_obj $2, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; ca6a0
+
+BattleAnim_DrillPeck: ; ca6a0
+ anim_1gfx ANIM_GFX_HIT
+BattleAnim_DrillPeck_branch_ca6a2: ; ca6a2
+ anim_sound $1, SFX_PECK
+ anim_obj $2, 124, 56, $0
+ anim_wait 4
+ anim_sound $1, SFX_PECK
+ anim_obj $2, 132, 48, $0
+ anim_wait 4
+ anim_sound $1, SFX_PECK
+ anim_obj $2, 140, 56, $0
+ anim_wait 4
+ anim_sound $1, SFX_PECK
+ anim_obj $2, 132, 64, $0
+ anim_wait 4
+ anim_loop $5, BattleAnim_DrillPeck_branch_ca6a2
+ anim_wait 16
+ anim_ret
+; ca6cc
+
+BattleAnim_Guillotine: ; ca6cc
+ anim_1gfx ANIM_GFX_CUT
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $10
+ anim_bgeffect $1f, $40, $2, $0
+ anim_sound $1, SFX_VICEGRIP
+ anim_obj $37, 156, 44, $0
+ anim_obj $37, 152, 40, $0
+ anim_obj $37, 148, 36, $0
+ anim_obj $39, 124, 76, $0
+ anim_obj $39, 120, 72, $0
+ anim_obj $39, 116, 68, $0
+ anim_obj $39, 120, 72, $0
+ anim_wait 32
+ anim_ret
+; ca700
+
+BattleAnim_Flash: ; ca700
+ anim_1gfx ANIM_GFX_SPEED
+ anim_sound $1, SFX_FLASH
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $20
+ anim_wait 4
+ anim_obj $6c, 136, 56, $0
+ anim_wait 4
+ anim_obj $6c, 136, 56, $8
+ anim_wait 4
+ anim_obj $6c, 136, 56, $10
+ anim_wait 4
+ anim_obj $6c, 136, 56, $18
+ anim_wait 4
+ anim_obj $6c, 136, 56, $20
+ anim_wait 4
+ anim_obj $6c, 136, 56, $28
+ anim_wait 4
+ anim_obj $6c, 136, 56, $30
+ anim_wait 4
+ anim_obj $6c, 136, 56, $38
+ anim_wait 32
+ anim_ret
+; ca73c
+
+BattleAnim_Substitute: ; ca73c
+ anim_sound $0, SFX_SURF
+ anim_jumpif $3, BattleAnim_Substitute_branch_ca77c
+ anim_jumpif $2, BattleAnim_Substitute_branch_ca76e
+ anim_jumpif $1, BattleAnim_Substitute_branch_ca760
+ anim_1gfx ANIM_GFX_SMOKE
+ anim_bgeffect $27, $0, $1, $0
+ anim_wait 48
+ anim_raisesub
+ anim_obj $1c, 48, 96, $0
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; ca760
+
+BattleAnim_Substitute_branch_ca760: ; ca760
+ anim_bgeffect $27, $0, $1, $0
+ anim_wait 48
+ anim_dropsub
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; ca76e
+
+BattleAnim_Substitute_branch_ca76e: ; ca76e
+ anim_bgeffect $27, $0, $1, $0
+ anim_wait 48
+ anim_raisesub
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; ca77c
+
+BattleAnim_Substitute_branch_ca77c: ; ca77c
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_wait 48
+ anim_dropsub
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 32
+ anim_ret
+; ca78a
+
+BattleAnim_Minimize: ; ca78a
+ anim_sound $0, SFX_SURF
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Minimize_branch_cbcaf
+ anim_minimize
+ anim_bgeffect $28, $0, $1, $0
+ anim_wait 48
+ anim_updateactorpic
+ anim_incbgeffect $28
+ anim_wait 48
+ anim_call BattleAnim_Minimize_branch_cbcb7
+ anim_ret
+; ca7a1
+
+BattleAnim_SkyAttack: ; ca7a1
+ anim_jumpif $1, BattleAnim_SkyAttack_branch_c9fb5
+ anim_1gfx ANIM_GFX_SKY_ATTACK
+ anim_bgeffect $27, $0, $1, $0
+ anim_wait 32
+ anim_sound $0, SFX_HYPER_BEAM
+ anim_obj $6e, 48, 88, $40
+ anim_wait 64
+ anim_incobj $1
+ anim_wait 21
+ anim_sound $1, SFX_HYPER_BEAM
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_wait 64
+ anim_incobj $1
+ anim_wait 32
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 16
+ anim_ret
+; ca7cc
+
+BattleAnim_NightShade: ; ca7cc
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgp $1b
+ anim_obp1 $1b
+ anim_wait 32
+ anim_call BattleAnim_NightShade_branch_cbcca
+ anim_bgeffect ANIM_BG_NIGHT_SHADE, $0, $0, $8
+ anim_sound $1, SFX_PSYCHIC
+ anim_wait 96
+ anim_incbgeffect ANIM_BG_NIGHT_SHADE
+ anim_call BattleAnim_NightShade_branch_cbcd2
+ anim_ret
+; ca7e5
+
+BattleAnim_Lick: ; ca7e5
+ anim_1gfx ANIM_GFX_WATER
+ anim_sound $1, SFX_LICK
+ anim_obj $6f, 136, 56, $0
+ anim_wait 64
+ anim_ret
+; ca7f1
+
+BattleAnim_TriAttack: ; ca7f1
+ anim_3gfx ANIM_GFX_FIRE, ANIM_GFX_ICE, ANIM_GFX_LIGHTNING
+ anim_call BattleAnim_TriAttack_branch_cbbcc
+ anim_wait 16
+ anim_call BattleAnim_TriAttack_branch_cbbdf
+ anim_wait 16
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $4
+ anim_sound $1, SFX_THUNDER
+ anim_obj $2f, 152, 68, $0
+ anim_wait 16
+ anim_ret
+; ca80c
+
+BattleAnim_Withdraw: ; ca80c
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_call BattleAnim_Withdraw_branch_cbcaf
+ anim_bgeffect $21, $0, $1, $50
+ anim_wait 48
+ anim_sound $0, SFX_SHINE
+ anim_obj $70, 48, 88, $0
+ anim_wait 64
+ anim_incobj $2
+ anim_wait 1
+ anim_incbgeffect $21
+ anim_call BattleAnim_Withdraw_branch_cbcb7
+ anim_ret
+; ca829
+
+BattleAnim_Psybeam: ; ca829
+ anim_1gfx ANIM_GFX_PSYCHIC
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect $8, $0, $4, $0
+BattleAnim_Psybeam_branch_ca835: ; ca835
+ anim_sound $1a, SFX_PSYBEAM
+ anim_obj $4c, 64, 88, $4
+ anim_wait 4
+ anim_loop $a, BattleAnim_Psybeam_branch_ca835
+ anim_wait 48
+ anim_ret
+; ca844
+
+BattleAnim_DreamEater: ; ca844
+ anim_1gfx ANIM_GFX_BUBBLE
+ anim_bgp $1b
+ anim_obp0 $27
+ anim_sound $1b, SFX_WATER_GUN
+ anim_call BattleAnim_DreamEater_branch_cbab3
+ anim_wait 128
+ anim_wait 48
+ anim_ret
+; ca853
+
+BattleAnim_LeechLife: ; ca853
+ anim_1gfx ANIM_GFX_BUBBLE
+ anim_sound $1b, SFX_WATER_GUN
+ anim_call BattleAnim_LeechLife_branch_cbab3
+ anim_wait 128
+ anim_wait 48
+ anim_ret
+; ca85e
+
+BattleAnim_Harden: ; ca85e
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_obp0 $0
+ anim_call BattleAnim_Harden_branch_cbca7
+ anim_call BattleAnim_Harden_branch_cbc43
+ anim_call BattleAnim_Harden_branch_cbcb7
+ anim_ret
+; ca86c
+
+BattleAnim_Psywave: ; ca86c
+ anim_1gfx ANIM_GFX_PSYCHIC
+ anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0
+BattleAnim_Psywave_branch_ca873: ; ca873
+ anim_sound $1a, SFX_PSYCHIC
+ anim_obj $4c, 64, 80, $2
+ anim_wait 8
+ anim_sound $1a, SFX_PSYCHIC
+ anim_obj $4c, 64, 88, $3
+ anim_wait 8
+ anim_sound $1a, SFX_PSYCHIC
+ anim_obj $4c, 64, 96, $4
+ anim_wait 8
+ anim_loop $3, BattleAnim_Psywave_branch_ca873
+ anim_wait 32
+ anim_incbgeffect ANIM_BG_PSYCHIC
+ anim_wait 4
+ anim_ret
+; ca897
+
+BattleAnim_Glare: ; ca897
+ anim_1gfx ANIM_GFX_BEAM
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $20
+ anim_bgeffect $6, $0, $2, $0
+ anim_call BattleAnim_Glare_branch_cbadc
+ anim_wait 16
+ anim_ret
+; ca8a8
+
+BattleAnim_Thrash: ; ca8a8
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_POUND
+ anim_obj $8, 120, 72, $0
+ anim_obj $0, 120, 72, $0
+ anim_wait 6
+ anim_sound $1, SFX_MOVE_PUZZLE_PIECE
+ anim_obj $6, 136, 56, $0
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 152, 40, $0
+ anim_obj $0, 152, 40, $0
+ anim_wait 16
+ anim_ret
+; ca8d5
+
+BattleAnim_Growth: ; ca8d5
+ anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0
+ anim_1gfx ANIM_GFX_CHARGE
+ anim_sound $0, SFX_SWORDS_DANCE
+ anim_obj $72, 48, 108, $0
+ anim_obj $72, 48, 108, $8
+ anim_obj $72, 48, 108, $10
+ anim_obj $72, 48, 108, $18
+ anim_obj $72, 48, 108, $20
+ anim_obj $72, 48, 108, $28
+ anim_obj $72, 48, 108, $30
+ anim_obj $72, 48, 108, $38
+ anim_wait 64
+ anim_ret
+; ca909
+
+BattleAnim_Conversion2: ; ca909
+ anim_1gfx ANIM_GFX_EXPLOSION
+ anim_sound $ff, SFX_SHARPEN
+ anim_obj $73, 132, 44, $0
+ anim_obj $73, 132, 44, $8
+ anim_obj $73, 132, 44, $10
+ anim_obj $73, 132, 44, $18
+ anim_obj $73, 132, 44, $20
+ anim_obj $73, 132, 44, $28
+ anim_obj $73, 132, 44, $30
+ anim_obj $73, 132, 44, $38
+ anim_wait 128
+ anim_wait 48
+ anim_ret
+; ca939
+
+BattleAnim_Smokescreen: ; ca939
+ anim_3gfx ANIM_GFX_HAZE, ANIM_GFX_EGG, ANIM_GFX_SMOKE
+ anim_sound $1a, SFX_THROW_BALL
+ anim_obj $75, 64, 92, $6c
+ anim_wait 24
+ anim_incobj $1
+ anim_sound $1, SFX_BALL_POOF
+ anim_obj $1c, 108, 70, $10
+ anim_wait 8
+BattleAnim_Smokescreen_branch_ca951: ; ca951
+ anim_sound $1, SFX_MENU
+ anim_obj $74, 132, 60, $20
+ anim_wait 8
+ anim_loop $5, BattleAnim_Smokescreen_branch_ca951
+ anim_wait 128
+ anim_ret
+; ca960
+
+BattleAnim_Strength: ; ca960
+ anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT
+ anim_bgeffect $20, $10, $1, $20
+ anim_sound $0, SFX_STRENGTH
+ anim_obj $1f, 64, 104, $1
+ anim_wait 128
+ anim_incobj $1
+ anim_wait 20
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 132, 40, $0
+ anim_wait 16
+ anim_ret
+; ca97e
+
+BattleAnim_SwordsDance: ; ca97e
+ anim_1gfx ANIM_GFX_WHIP
+ anim_sound $0, SFX_SWORDS_DANCE
+ anim_obj $76, 48, 108, $0
+ anim_obj $76, 48, 108, $d
+ anim_obj $76, 48, 108, $1a
+ anim_obj $76, 48, 108, $27
+ anim_obj $76, 48, 108, $34
+ anim_wait 56
+ anim_ret
+; ca99e
+
+BattleAnim_QuickAttack: ; ca99e
+ anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_HIT
+ anim_sound $0, SFX_MENU
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_obj $77, 24, 88, $2
+ anim_obj $77, 32, 88, $1
+ anim_obj $77, 40, 88, $0
+ anim_obj $77, 48, 88, $80
+ anim_obj $77, 56, 88, $81
+ anim_obj $77, 64, 88, $82
+ anim_wait 12
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 136, 56, $0
+ anim_wait 8
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 16
+ anim_ret
+; ca9d8
+
+BattleAnim_Meditate: ; ca9d8
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Meditate_branch_cbca7
+ anim_sound $0, SFX_PSYBEAM
+ anim_bgeffect $28, $0, $1, $0
+ anim_wait 48
+ anim_incbgeffect $28
+ anim_wait 48
+ anim_call BattleAnim_Meditate_branch_cbcb7
+ anim_ret
+; ca9ed
+
+BattleAnim_Sharpen: ; ca9ed
+ anim_1gfx ANIM_GFX_SHAPES
+ anim_obp0 $e4
+ anim_call BattleAnim_Sharpen_branch_cbca7
+ anim_sound $0, SFX_SHARPEN
+ anim_bgeffect $18, $0, $1, $40
+ anim_obj $78, 48, 88, $0
+ anim_wait 96
+ anim_incobj $2
+ anim_incbgeffect $18
+ anim_call BattleAnim_Sharpen_branch_cbcb7
+ anim_ret
+; caa0a
+
+BattleAnim_DefenseCurl: ; caa0a
+ anim_1gfx ANIM_GFX_SHAPES
+ anim_obp0 $e4
+ anim_call BattleAnim_DefenseCurl_branch_cbca7
+ anim_sound $0, SFX_SHARPEN
+ anim_bgeffect $18, $0, $1, $40
+ anim_obj $79, 48, 88, $0
+ anim_wait 96
+ anim_incobj $2
+ anim_incbgeffect $18
+ anim_call BattleAnim_DefenseCurl_branch_cbcb7
+ anim_ret
+; caa27
+
+BattleAnim_SeismicToss: ; caa27
+ anim_2gfx ANIM_GFX_GLOBE, ANIM_GFX_HIT
+ anim_bgeffect $20, $10, $1, $20
+ anim_sound $0, SFX_STRENGTH
+ anim_obj $20, 64, 104, $1
+ anim_wait 128
+ anim_incobj $1
+ anim_wait 20
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 132, 40, $0
+ anim_wait 16
+ anim_ret
+; caa45
+
+BattleAnim_Rage: ; caa45
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Rage_branch_cbca7
+ anim_bgeffect $1a, $0, $1, $20
+ anim_sound $0, SFX_RAGE
+ anim_wait 72
+ anim_incbgeffect $1a
+ anim_call BattleAnim_Rage_branch_cbcb7
+ anim_sound $1, SFX_MOVE_PUZZLE_PIECE
+ anim_obj $0, 120, 72, $0
+ anim_wait 6
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 152, 40, $0
+ anim_wait 16
+ anim_ret
+; caa74
+
+BattleAnim_Agility: ; caa74
+ anim_1gfx ANIM_GFX_WIND
+ anim_obp0 $fc
+ anim_call BattleAnim_Agility_branch_cbca7
+ anim_bgeffect $18, $0, $1, $40
+ anim_obj $7d, 8, 24, $10
+ anim_obj $7d, 8, 48, $2
+ anim_obj $7d, 8, 88, $8
+ anim_wait 4
+ anim_obj $7d, 8, 32, $6
+ anim_obj $7d, 8, 56, $c
+ anim_obj $7d, 8, 80, $4
+ anim_obj $7d, 8, 104, $e
+BattleAnim_Agility_branch_caaa4: ; caaa4
+ anim_sound $0, SFX_RAZOR_WIND
+ anim_wait 4
+ anim_loop $12, BattleAnim_Agility_branch_caaa4
+ anim_incbgeffect $18
+ anim_call BattleAnim_Agility_branch_cbcb7
+ anim_ret
+; caab2
+
+BattleAnim_BoneClub: ; caab2
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_MISC
+ anim_obj $68, 64, 88, $2
+ anim_wait 32
+ anim_sound $1, SFX_BONE_CLUB
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; caac5
+
+BattleAnim_Barrier: ; caac5
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_enemyfeetobj
+ anim_bgeffect $6, $0, $2, $0
+ anim_wait 8
+ anim_sound $0, SFX_SHINE
+ anim_obj $50, 72, 80, $0
+ anim_wait 32
+ anim_sound $0, SFX_SHINE
+ anim_obj $50, 72, 80, $0
+ anim_wait 32
+ anim_ret
+; caae1
+
+BattleAnim_Waterfall: ; caae1
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Waterfall_branch_cbcaf
+ anim_bgeffect $25, $0, $1, $0
+ anim_wait 16
+ anim_call BattleAnim_Waterfall_branch_cbcb7
+ anim_sound $1, SFX_LICK
+ anim_obj $1, 136, 56, $0
+ anim_wait 3
+ anim_sound $1, SFX_LICK
+ anim_obj $1, 136, 48, $0
+ anim_wait 3
+ anim_sound $1, SFX_LICK
+ anim_obj $1, 136, 40, $0
+ anim_wait 3
+ anim_sound $1, SFX_LICK
+ anim_obj $1, 136, 32, $0
+ anim_wait 3
+ anim_sound $1, SFX_LICK
+ anim_obj $1, 136, 24, $0
+ anim_wait 8
+ anim_ret
+; cab1d
+
+BattleAnim_PsychicM: ; cab1d
+ anim_1gfx ANIM_GFX_PSYCHIC
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0
+BattleAnim_PsychicM_branch_cab29: ; cab29
+ anim_sound $1a, SFX_PSYCHIC
+ anim_obj $4c, 64, 88, $2
+ anim_wait 8
+ anim_loop $8, BattleAnim_PsychicM_branch_cab29
+ anim_wait 96
+ anim_incbgeffect ANIM_BG_PSYCHIC
+ anim_wait 4
+ anim_ret
+; cab3b
+
+BattleAnim_Sludge: ; cab3b
+ anim_1gfx ANIM_GFX_POISON
+ anim_call BattleAnim_Sludge_branch_cbc15
+ anim_wait 56
+ anim_ret
+; cab42
+
+BattleAnim_Toxic: ; cab42
+ anim_1gfx ANIM_GFX_POISON
+ anim_bgeffect ANIM_BG_BLACK_HUES, $0, $8, $0
+ anim_call BattleAnim_Toxic_branch_cbc35
+ anim_wait 32
+ anim_call BattleAnim_Toxic_branch_cbc15
+ anim_wait 64
+ anim_ret
+; cab52
+
+BattleAnim_Metronome: ; cab52
+ anim_2gfx ANIM_GFX_MISC, ANIM_GFX_SPEED
+ anim_sound $0, SFX_METRONOME
+ anim_obj $7a, 72, 88, $0
+BattleAnim_Metronome_branch_cab5d: ; cab5d
+ anim_obj $7b, 72, 80, $0
+ anim_wait 8
+ anim_loop $5, BattleAnim_Metronome_branch_cab5d
+ anim_wait 48
+ anim_ret
+; cab69
+
+BattleAnim_Counter: ; cab69
+ anim_1gfx ANIM_GFX_HIT
+BattleAnim_Counter_branch_cab6b: ; cab6b
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $2
+ anim_sound $1, SFX_POUND
+ anim_obj $8, 120, 72, $0
+ anim_obj $0, 120, 72, $0
+ anim_wait 6
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $2
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $6, 136, 40, $0
+ anim_obj $0, 136, 40, $0
+ anim_wait 6
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $2
+ anim_sound $1, SFX_MEGA_KICK
+ anim_obj $7, 152, 56, $0
+ anim_obj $0, 152, 56, $0
+ anim_wait 6
+ anim_loop $3, BattleAnim_Counter_branch_cab6b
+ anim_wait 16
+ anim_ret
+; cabaa
+
+BattleAnim_LowKick: ; cabaa
+ anim_1gfx ANIM_GFX_HIT
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 124, 64, $0
+ anim_obj $0, 124, 64, $0
+ anim_wait 6
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 132, 64, $0
+ anim_obj $0, 132, 64, $0
+ anim_wait 6
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 140, 64, $0
+ anim_obj $0, 140, 64, $0
+ anim_wait 16
+ anim_ret
+; cabe6
+
+BattleAnim_WingAttack: ; cabe6
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 148, 56, $0
+ anim_obj $1, 116, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 144, 56, $0
+ anim_obj $1, 120, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 140, 56, $0
+ anim_obj $1, 124, 56, $0
+ anim_wait 16
+ anim_ret
+; cac13
+
+BattleAnim_Slam: ; cac13
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_WING_ATTACK
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $2
+ anim_obj $1, 124, 40, $0
+ anim_wait 16
+ anim_ret
+; cac24
+
+BattleAnim_Disable: ; cac24
+ anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_STATUS
+ anim_bgeffect $6, $0, $2, $0
+ anim_obj $7c, 132, 56, $0
+ anim_wait 16
+ anim_sound $1, SFX_BIND
+ anim_obj ANIM_OBJ_PARALYZED, 104, 56, $42
+ anim_obj ANIM_OBJ_PARALYZED, 160, 56, $c2
+ anim_wait 96
+ anim_ret
+; cac41
+
+BattleAnim_TailWhip: ; cac41
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_TailWhip_branch_cbcaf
+ anim_sound $0, SFX_TAIL_WHIP
+ anim_bgeffect $26, $0, $1, $0
+ anim_wait 32
+ anim_incbgeffect $26
+ anim_call BattleAnim_TailWhip_branch_cbcb7
+ anim_ret
+; cac55
+
+BattleAnim_Struggle: ; cac55
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $1, SFX_POUND
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; cac61
+
+BattleAnim_Sketch: ; cac61
+ anim_1gfx ANIM_GFX_OBJECTS
+ anim_call BattleAnim_Sketch_branch_cbca7
+ anim_bgeffect $1a, $0, $1, $20
+ anim_sound $0, SFX_SKETCH
+ anim_obj $98, 72, 80, $0
+ anim_wait 80
+ anim_incbgeffect $1a
+ anim_call BattleAnim_Sketch_branch_cbcb7
+ anim_wait 1
+ anim_ret
+; cac7b
+
+BattleAnim_TripleKick: ; cac7b
+ anim_1gfx ANIM_GFX_HIT
+ anim_jumpif $1, BattleAnim_TripleKick_branch_cac95
+ anim_jumpif $2, BattleAnim_TripleKick_branch_caca5
+ anim_sound $1, SFX_MEGA_KICK
+ anim_obj $7, 144, 48, $0
+ anim_wait 6
+ anim_obj $1, 144, 48, $0
+ anim_wait 8
+ anim_ret
+; cac95
+
+BattleAnim_TripleKick_branch_cac95: ; cac95
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 120, 64, $0
+ anim_wait 6
+ anim_obj $1, 120, 64, $0
+ anim_wait 8
+ anim_ret
+; caca5
+
+BattleAnim_TripleKick_branch_caca5: ; caca5
+ anim_sound $1, SFX_DOUBLE_KICK
+ anim_obj $7, 132, 32, $0
+ anim_wait 6
+ anim_obj $1, 132, 32, $0
+ anim_wait 8
+ anim_ret
+; cacb5
+
+BattleAnim_Thief: ; cacb5
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Thief_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 16
+ anim_sound $1, SFX_THIEF
+ anim_obj $1, 128, 48, $0
+ anim_wait 16
+ anim_call BattleAnim_Thief_branch_cbcb7
+ anim_wait 1
+ anim_1gfx ANIM_GFX_STATUS
+ anim_sound $1, SFX_THIEF_2
+ anim_obj $8b, 120, 76, $1
+ anim_wait 64
+ anim_ret
+; cacd9
+
+BattleAnim_SpiderWeb: ; cacd9
+ anim_1gfx ANIM_GFX_WEB
+ anim_bgeffect $7, $0, $2, $0
+ anim_obj $92, 132, 48, $0
+ anim_sound $1a, SFX_SPIDER_WEB
+ anim_obj $5a, 64, 80, $0
+ anim_wait 4
+ anim_obj $5a, 64, 88, $0
+ anim_wait 4
+ anim_obj $5a, 64, 84, $0
+ anim_wait 64
+ anim_ret
+; cacfb
+
+BattleAnim_MindReader: ; cacfb
+ anim_1gfx ANIM_GFX_MISC
+ anim_sound $1, SFX_MIND_READER
+BattleAnim_MindReader_branch_cad00: ; cad00
+ anim_obj $88, 132, 48, $3
+ anim_obj $88, 132, 48, $12
+ anim_obj $88, 132, 48, $20
+ anim_obj $88, 132, 48, $31
+ anim_wait 16
+ anim_loop $2, BattleAnim_MindReader_branch_cad00
+ anim_wait 32
+ anim_ret
+; cad1b
+
+BattleAnim_Nightmare: ; cad1b
+ anim_1gfx ANIM_GFX_ANGELS
+ anim_bgp $1b
+ anim_obp0 $f
+ anim_obj $94, 132, 40, $0
+ anim_obj $94, 132, 40, $a0
+ anim_sound $1, SFX_NIGHTMARE
+ anim_wait 96
+ anim_ret
+; cad30
+
+BattleAnim_FlameWheel: ; cad30
+ anim_1gfx ANIM_GFX_FIRE
+BattleAnim_FlameWheel_branch_cad32: ; cad32
+ anim_sound $0, SFX_EMBER
+ anim_obj $7f, 48, 96, $0
+ anim_wait 6
+ anim_loop $8, BattleAnim_FlameWheel_branch_cad32
+ anim_wait 96
+ anim_call BattleAnim_FlameWheel_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 4
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3
+ anim_sound $1, SFX_EMBER
+ anim_obj $f, 136, 48, $1
+ anim_obj $f, 136, 48, $4
+ anim_obj $f, 136, 48, $5
+ anim_wait 8
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0
+ anim_wait 4
+ anim_incobj $9
+ anim_wait 8
+ anim_ret
+; cad6b
+
+BattleAnim_Snore: ; cad6b
+ anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_NOISE
+ anim_obj $54, 64, 80, $0
+ anim_wait 32
+ anim_bgeffect $1f, $60, $2, $0
+ anim_sound $0, SFX_SNORE
+BattleAnim_Snore_branch_cad7c: ; cad7c
+ anim_call BattleAnim_Snore_branch_cbbbc
+ anim_wait 16
+ anim_loop $2, BattleAnim_Snore_branch_cad7c
+ anim_wait 8
+ anim_ret
+; cad86
+
+BattleAnim_Curse: ; cad86
+ anim_jumpif $1, BattleAnim_Curse_branch_cada3
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_OBJECTS
+ anim_obj $a5, 68, 72, $0
+ anim_sound $0, SFX_CURSE
+ anim_wait 32
+ anim_incobj $1
+ anim_wait 12
+ anim_sound $0, SFX_POISON_STING
+ anim_obj $4, 44, 96, $0
+ anim_wait 16
+ anim_ret
+; cada3
+
+BattleAnim_Curse_branch_cada3: ; cada3
+ anim_1gfx ANIM_GFX_SPEED
+ anim_call BattleAnim_Curse_branch_cbca7
+ anim_bgeffect $19, $0, $1, $40
+ anim_sound $0, SFX_SHARPEN
+ anim_wait 64
+ anim_incbgeffect $19
+ anim_wait 1
+ anim_bgeffect $16, $0, $1, $40
+BattleAnim_Curse_branch_cadb9: ; cadb9
+ anim_sound $0, SFX_SWORDS_DANCE
+ anim_obj $47, 44, 108, $6
+ anim_wait 2
+ anim_obj $47, 36, 108, $6
+ anim_wait 2
+ anim_obj $47, 52, 108, $8
+ anim_wait 2
+ anim_obj $47, 28, 108, $8
+ anim_wait 2
+ anim_obj $47, 60, 108, $6
+ anim_wait 2
+ anim_obj $47, 20, 108, $8
+ anim_wait 2
+ anim_obj $47, 68, 108, $8
+ anim_wait 2
+ anim_loop $3, BattleAnim_Curse_branch_cadb9
+ anim_wait 8
+ anim_incbgeffect $16
+ anim_call BattleAnim_Curse_branch_cbcb7
+ anim_ret
+; cadf1
+
+BattleAnim_Flail: ; cadf1
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Flail_branch_cbca7
+ anim_sound $0, SFX_SUBMISSION
+ anim_bgeffect $2c, $0, $1, $0
+ anim_wait 8
+ anim_obj $1, 120, 48, $0
+ anim_wait 8
+ anim_obj $1, 152, 48, $0
+ anim_wait 8
+ anim_obj $1, 136, 48, $0
+ anim_wait 8
+ anim_incbgeffect $2c
+ anim_call BattleAnim_Flail_branch_cbcb7
+ anim_ret
+; cae17
+
+BattleAnim_Conversion: ; cae17
+ anim_1gfx ANIM_GFX_EXPLOSION
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_sound $ff, SFX_SHARPEN
+ anim_obj $91, 48, 88, $0
+ anim_obj $91, 48, 88, $8
+ anim_obj $91, 48, 88, $10
+ anim_obj $91, 48, 88, $18
+ anim_obj $91, 48, 88, $20
+ anim_obj $91, 48, 88, $28
+ anim_obj $91, 48, 88, $30
+ anim_obj $91, 48, 88, $38
+ anim_wait 128
+ anim_ret
+; cae4b
+
+BattleAnim_Aeroblast: ; cae4b
+ anim_2gfx ANIM_GFX_BEAM, ANIM_GFX_AEROBLAST
+ anim_bgp $1b
+ anim_bgeffect $1f, $50, $4, $10
+ anim_bgeffect $6, $0, $2, $0
+ anim_sound $0, SFX_AEROBLAST
+ anim_obj $b3, 72, 88, $0
+ anim_wait 32
+ anim_sound $0, SFX_HYPER_BEAM
+ anim_obj $27, 80, 84, $0
+ anim_wait 2
+ anim_sound $1, SFX_HYPER_BEAM
+ anim_obj $27, 96, 76, $0
+ anim_wait 2
+ anim_sound $1, SFX_HYPER_BEAM
+ anim_obj $27, 112, 68, $0
+ anim_obj $28, 126, 62, $0
+ anim_wait 48
+ anim_ret
+; cae84
+
+BattleAnim_CottonSpore: ; cae84
+ anim_obp0 $54
+ anim_1gfx ANIM_GFX_MISC
+ anim_sound $1, SFX_POWDER
+BattleAnim_CottonSpore_branch_cae8b: ; cae8b
+ anim_obj $81, 132, 32, $0
+ anim_wait 8
+ anim_loop $5, BattleAnim_CottonSpore_branch_cae8b
+ anim_wait 96
+ anim_ret
+; cae97
+
+BattleAnim_Reversal: ; cae97
+ anim_2gfx ANIM_GFX_SHINE, ANIM_GFX_HIT
+ anim_bgeffect $7, $0, $0, $0
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $4, 112, 64, $0
+ anim_wait 2
+ anim_sound $1, SFX_SHINE
+ anim_obj $a7, 120, 56, $0
+ anim_wait 2
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $4, 128, 56, $0
+ anim_wait 2
+ anim_sound $1, SFX_SHINE
+ anim_obj $a7, 136, 48, $0
+ anim_wait 2
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $4, 144, 48, $0
+ anim_wait 2
+ anim_sound $1, SFX_SHINE
+ anim_obj $a7, 152, 40, $0
+ anim_wait 24
+ anim_ret
+; caed6
+
+BattleAnim_Spite: ; caed6
+ anim_1gfx ANIM_GFX_ANGELS
+ anim_obj $a4, 132, 16, $0
+ anim_sound $1, SFX_SPITE
+ anim_wait 96
+ anim_ret
+; caee2
+
+BattleAnim_PowderSnow: ; caee2
+ anim_1gfx ANIM_GFX_ICE
+BattleAnim_PowderSnow_branch_caee4: ; caee4
+ anim_sound $1a, SFX_SHINE
+ anim_obj $8f, 64, 88, $23
+ anim_wait 2
+ anim_sound $1a, SFX_SHINE
+ anim_obj $8f, 64, 80, $24
+ anim_wait 2
+ anim_sound $1a, SFX_SHINE
+ anim_obj $8f, 64, 96, $23
+ anim_wait 2
+ anim_loop $2, BattleAnim_PowderSnow_branch_caee4
+ anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0
+ anim_wait 40
+ anim_call BattleAnim_PowderSnow_branch_cbbdf
+ anim_wait 32
+ anim_ret
+; caf0e
+
+BattleAnim_Protect: ; caf0e
+ anim_1gfx ANIM_GFX_OBJECTS
+ anim_bgeffect $7, $0, $2, $0
+ anim_obj $8a, 80, 80, $0
+ anim_obj $8a, 80, 80, $d
+ anim_obj $8a, 80, 80, $1a
+ anim_obj $8a, 80, 80, $27
+ anim_obj $8a, 80, 80, $34
+ anim_sound $0, SFX_PROTECT
+ anim_wait 96
+ anim_ret
+; caf33
+
+BattleAnim_MachPunch: ; caf33
+ anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_HIT
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_sound $0, SFX_MENU
+ anim_obj $77, 24, 88, $2
+ anim_obj $77, 32, 88, $1
+ anim_obj $77, 40, 88, $0
+ anim_obj $77, 48, 88, $80
+ anim_obj $77, 56, 88, $81
+ anim_obj $77, 64, 88, $82
+ anim_wait 12
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $6, 136, 56, $0
+ anim_wait 6
+ anim_obj $1, 136, 56, $0
+ anim_wait 8
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 16
+ anim_ret
+; caf73
+
+BattleAnim_ScaryFace: ; caf73
+ anim_1gfx ANIM_GFX_BEAM
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_bgeffect $6, $0, $2, $0
+ anim_call BattleAnim_ScaryFace_branch_cbadc
+ anim_wait 64
+ anim_ret
+; caf84
+
+BattleAnim_FaintAttack: ; caf84
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $0, SFX_CURSE
+ anim_call BattleAnim_FaintAttack_branch_cbca7
+ anim_bgeffect $1d, $0, $1, $80
+ anim_wait 96
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $4, 120, 32, $0
+ anim_wait 8
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $4, 152, 40, $0
+ anim_wait 8
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $4, 136, 48, $0
+ anim_wait 32
+ anim_incbgeffect $1d
+ anim_call BattleAnim_FaintAttack_branch_cbcb7
+ anim_wait 4
+ anim_ret
+; cafb4
+
+BattleAnim_SweetKiss: ; cafb4
+ anim_2gfx ANIM_GFX_OBJECTS, ANIM_GFX_ANGELS
+ anim_bgeffect $7, $0, $2, $0
+ anim_obj $97, 96, 40, $0
+ anim_sound $1, SFX_SWEET_KISS
+ anim_wait 32
+ anim_sound $1, SFX_SWEET_KISS_2
+ anim_obj ANIM_OBJ_HEART, 120, 40, $0
+ anim_wait 40
+ anim_ret
+; cafcf
+
+BattleAnim_BellyDrum: ; cafcf
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_NOISE
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 24
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 24
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 12
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 12
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 24
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 12
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 12
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 12
+ anim_sound $0, SFX_BELLY_DRUM
+ anim_obj $aa, 64, 104, $0
+ anim_obj $ab, 64, 92, $f8
+ anim_wait 12
+ anim_ret
+; cb051
+
+BattleAnim_SludgeBomb: ; cb051
+ anim_2gfx ANIM_GFX_EGG, ANIM_GFX_POISON
+ anim_bgeffect ANIM_BG_BLACK_HUES, $0, $8, $0
+ anim_sound $1a, SFX_SLUDGE_BOMB
+ anim_obj $62, 64, 92, $10
+ anim_wait 36
+ anim_call BattleAnim_SludgeBomb_branch_cbc15
+ anim_wait 64
+ anim_ret
+; cb067
+
+BattleAnim_MudSlap: ; cb067
+ anim_1gfx ANIM_GFX_SAND
+ anim_obp0 $fc
+ anim_call BattleAnim_MudSlap_branch_cbc5b
+ anim_ret
+; cb06f
+
+BattleAnim_Octazooka: ; cb06f
+ anim_3gfx ANIM_GFX_HAZE, ANIM_GFX_EGG, ANIM_GFX_SMOKE
+ anim_sound $1a, SFX_SLUDGE_BOMB
+ anim_obj $8c, 64, 92, $4
+ anim_wait 16
+ anim_obj $1c, 132, 56, $10
+ anim_wait 8
+ anim_jumpif $0, BattleAnim_Octazooka_branch_cb091
+BattleAnim_Octazooka_branch_cb086: ; cb086
+ anim_obj $74, 132, 60, $20
+ anim_wait 8
+ anim_loop $5, BattleAnim_Octazooka_branch_cb086
+ anim_wait 128
+BattleAnim_Octazooka_branch_cb091: ; cb091
+ anim_ret
+; cb092
+
+BattleAnim_Spikes: ; cb092
+ anim_1gfx ANIM_GFX_MISC
+ anim_sound $1a, SFX_MENU
+ anim_obj $8e, 48, 88, $20
+ anim_wait 8
+ anim_sound $1a, SFX_MENU
+ anim_obj $8e, 48, 88, $30
+ anim_wait 8
+ anim_sound $1a, SFX_MENU
+ anim_obj $8e, 48, 88, $28
+ anim_wait 64
+ anim_ret
+; cb0b0
+
+BattleAnim_ZapCannon: ; cb0b0
+ anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION
+ anim_bgp $1b
+ anim_obp0 $30
+ anim_sound $1a, SFX_ZAP_CANNON
+ anim_obj $a3, 64, 92, $2
+ anim_wait 40
+ anim_sound $1, SFX_THUNDERSHOCK
+ anim_obj $32, 136, 56, $2
+ anim_wait 16
+ anim_obj $31, 136, 56, $0
+ anim_wait 128
+ anim_ret
+; cb0d0
+
+BattleAnim_Foresight: ; cb0d0
+ anim_1gfx ANIM_GFX_SHINE
+ anim_call BattleAnim_Foresight_branch_cbcc2
+ anim_bgeffect $7, $0, $0, $0
+ anim_sound $1, SFX_FORESIGHT
+ anim_obj $a7, 132, 40, $0
+ anim_wait 24
+ anim_bgeffect $19, $0, $0, $40
+ anim_wait 64
+ anim_incbgeffect $19
+ anim_call BattleAnim_Foresight_branch_cbcd2
+ anim_wait 8
+ anim_ret
+; cb0f0
+
+BattleAnim_DestinyBond: ; cb0f0
+ anim_1gfx ANIM_GFX_ANGELS
+ anim_bgp $1b
+ anim_obp0 $0
+ anim_jumpif $1, BattleAnim_DestinyBond_branch_cb104
+ anim_sound $1a, SFX_WHIRLWIND
+ anim_obj $9b, 44, 120, $2
+ anim_wait 128
+ anim_ret
+; cb104
+
+BattleAnim_DestinyBond_branch_cb104: ; cb104
+ anim_obj $9b, 132, 76, $0
+ anim_sound $1, SFX_KINESIS
+ anim_bgeffect ANIM_BG_RETURN_MON, $0, $0, $0
+ anim_wait 32
+ anim_ret
+; cb113
+
+BattleAnim_PerishSong: ; cb113
+ anim_1gfx ANIM_GFX_NOISE
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_sound $2, SFX_PERISH_SONG
+ anim_obj $a6, 88, 0, $0
+ anim_obj $a6, 88, 0, $8
+ anim_obj $a6, 88, 0, $10
+ anim_obj $a6, 88, 0, $18
+ anim_obj $a6, 88, 0, $20
+ anim_obj $a6, 88, 0, $28
+ anim_obj $a6, 88, 0, $30
+ anim_obj $a6, 88, 0, $38
+ anim_wait 112
+ anim_ret
+; cb14c
+
+BattleAnim_IcyWind: ; cb14c
+ anim_1gfx ANIM_GFX_SPEED
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_playerheadobj
+ anim_sound $0, SFX_PSYCHIC
+BattleAnim_IcyWind_branch_cb15c: ; cb15c
+ anim_wait 8
+ anim_obj $ae, 64, 88, $4
+ anim_wait 8
+ anim_obj $ae, 64, 80, $4
+ anim_wait 8
+ anim_obj $ae, 64, 96, $4
+ anim_wait 8
+ anim_loop $2, BattleAnim_IcyWind_branch_cb15c
+ anim_wait 16
+ anim_bgeffect ANIM_BG_HEAD_FOLLOW, $0, $1, $0
+ anim_wait 6
+ anim_bgeffect ANIM_BG_NIGHT_SHADE, $0, $0, $8
+ anim_wait 64
+ anim_incbgeffect ANIM_BG_NIGHT_SHADE
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 4
+ anim_incobj $7
+ anim_wait 1
+ anim_ret
+; cb18c
+
+BattleAnim_Detect: ; cb18c
+ anim_1gfx ANIM_GFX_SHINE
+ anim_bgeffect $7, $0, $0, $0
+ anim_sound $0, SFX_FORESIGHT
+ anim_obj $a7, 64, 88, $0
+ anim_wait 24
+ anim_ret
+; cb19d
+
+BattleAnim_BoneRush: ; cb19d
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_MISC
+ anim_sound $1, SFX_BONE_CLUB
+ anim_obj $69, 132, 56, $2
+ anim_wait 16
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 120, 48, $0
+ anim_wait 16
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 144, 64, $0
+ anim_wait 16
+ anim_ret
+; cb1bc
+
+BattleAnim_LockOn: ; cb1bc
+ anim_1gfx ANIM_GFX_MISC
+ anim_sound $1, SFX_MIND_READER
+BattleAnim_LockOn_branch_cb1c1: ; cb1c1
+ anim_obj $87, 132, 48, $3
+ anim_obj $87, 132, 48, $12
+ anim_obj $87, 132, 48, $20
+ anim_obj $87, 132, 48, $31
+ anim_wait 16
+ anim_loop $2, BattleAnim_LockOn_branch_cb1c1
+ anim_wait 32
+ anim_ret
+; cb1dc
+
+BattleAnim_Outrage: ; cb1dc
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Outrage_branch_cbca7
+ anim_bgeffect $1a, $0, $1, $20
+ anim_sound $0, SFX_OUTRAGE
+ anim_wait 72
+ anim_incbgeffect $1a
+ anim_call BattleAnim_Outrage_branch_cbcb7
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3
+ anim_sound $1, SFX_MOVE_PUZZLE_PIECE
+ anim_obj $0, 120, 72, $0
+ anim_wait 6
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 152, 40, $0
+ anim_wait 16
+ anim_ret
+; cb210
+
+BattleAnim_Sandstorm: ; cb210
+ anim_1gfx ANIM_GFX_POWDER
+ anim_obj $a2, 88, 0, $0
+ anim_wait 8
+ anim_obj $a2, 72, 0, $1
+ anim_wait 8
+ anim_obj $a2, 56, 0, $2
+BattleAnim_Sandstorm_branch_cb223: ; cb223
+ anim_sound $1, SFX_MENU
+ anim_wait 8
+ anim_loop $10, BattleAnim_Sandstorm_branch_cb223
+ anim_wait 8
+ anim_ret
+; cb22d
+
+BattleAnim_GigaDrain: ; cb22d
+ anim_2gfx ANIM_GFX_BUBBLE, ANIM_GFX_CHARGE
+ anim_call BattleAnim_GigaDrain_branch_cbca7
+ anim_bgeffect $1c, $0, $0, $10
+ anim_sound $1b, SFX_GIGA_DRAIN
+ anim_call BattleAnim_GigaDrain_branch_cbab3
+ anim_wait 48
+ anim_wait 128
+ anim_incbgeffect $1c
+ anim_call BattleAnim_GigaDrain_branch_cbcb7
+ anim_wait 1
+ anim_1gfx ANIM_GFX_SHINE
+ anim_bgeffect $7, $0, $0, $0
+BattleAnim_GigaDrain_branch_cb24d: ; cb24d
+ anim_sound $0, SFX_METRONOME
+ anim_obj $9d, 24, 64, $0
+ anim_wait 5
+ anim_obj $9d, 56, 104, $0
+ anim_wait 5
+ anim_obj $9d, 24, 104, $0
+ anim_wait 5
+ anim_obj $9d, 56, 64, $0
+ anim_wait 5
+ anim_obj $9d, 40, 84, $0
+ anim_wait 5
+ anim_loop $2, BattleAnim_GigaDrain_branch_cb24d
+ anim_wait 32
+ anim_ret
+; cb274
+
+BattleAnim_Endure: ; cb274
+ anim_1gfx ANIM_GFX_SPEED
+ anim_call BattleAnim_Endure_branch_cbca7
+ anim_bgeffect $1a, $0, $1, $20
+ anim_bgeffect $7, $0, $2, $0
+BattleAnim_Endure_branch_cb283: ; cb283
+ anim_sound $0, SFX_SWORDS_DANCE
+ anim_obj $47, 44, 108, $6
+ anim_wait 2
+ anim_obj $47, 36, 108, $6
+ anim_wait 2
+ anim_obj $47, 52, 108, $8
+ anim_wait 2
+ anim_obj $47, 28, 108, $8
+ anim_wait 2
+ anim_obj $47, 60, 108, $6
+ anim_wait 2
+ anim_obj $47, 20, 108, $8
+ anim_wait 2
+ anim_obj $47, 68, 108, $8
+ anim_wait 2
+ anim_loop $5, BattleAnim_Endure_branch_cb283
+ anim_wait 8
+ anim_incbgeffect $1a
+ anim_call BattleAnim_Endure_branch_cbcb7
+ anim_ret
+; cb2bb
+
+BattleAnim_Charm: ; cb2bb
+ anim_1gfx ANIM_GFX_OBJECTS
+ anim_call BattleAnim_Charm_branch_cbca7
+ anim_bgeffect $26, $0, $1, $0
+ anim_sound $0, SFX_ATTRACT
+ anim_obj ANIM_OBJ_HEART, 64, 80, $0
+ anim_wait 32
+ anim_incbgeffect $26
+ anim_call BattleAnim_Charm_branch_cbcb7
+ anim_wait 4
+ anim_ret
+; cb2d5
+
+BattleAnim_Rollout: ; cb2d5
+ anim_1gfx ANIM_GFX_HIT
+ anim_sound $0, SFX_SPARK
+ anim_call BattleAnim_Rollout_branch_cbcaf
+ anim_bgeffect $2e, $60, $1, $1
+ anim_bgeffect $25, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $3, 136, 40, $0
+ anim_wait 8
+ anim_call BattleAnim_Rollout_branch_cbcb7
+ anim_ret
+; cb2f5
+
+BattleAnim_FalseSwipe: ; cb2f5
+ anim_2gfx ANIM_GFX_SHINE, ANIM_GFX_CUT
+ anim_bgeffect $7, $0, $0, $0
+ anim_sound $1, SFX_CUT
+ anim_obj $3a, 152, 40, $0
+ anim_wait 4
+ anim_obj $9d, 136, 40, $0
+ anim_wait 32
+ anim_ret
+; cb30d
+
+BattleAnim_Swagger: ; cb30d
+ anim_2gfx ANIM_GFX_MISC, ANIM_GFX_WIND
+BattleAnim_Swagger_branch_cb310: ; cb310
+ anim_sound $0, SFX_MENU
+ anim_obj $a9, 72, 88, $44
+ anim_wait 32
+ anim_loop $2, BattleAnim_Swagger_branch_cb310
+ anim_wait 32
+ anim_sound $1, SFX_KINESIS_2
+ anim_obj $83, 104, 40, $0
+ anim_wait 40
+ anim_ret
+; cb328
+
+BattleAnim_MilkDrink: ; cb328
+ anim_2gfx ANIM_GFX_MISC, ANIM_GFX_BUBBLE
+ anim_call BattleAnim_MilkDrink_branch_cbca7
+ anim_obj $82, 74, 104, $0
+ anim_wait 16
+ anim_bgeffect $18, $0, $1, $40
+ anim_sound $0, SFX_MILK_DRINK
+BattleAnim_MilkDrink_branch_cb33c: ; cb33c
+ anim_obj $2c, 44, 88, $20
+ anim_wait 8
+ anim_loop $8, BattleAnim_MilkDrink_branch_cb33c
+ anim_wait 128
+ anim_incbgeffect $18
+ anim_call BattleAnim_MilkDrink_branch_cbcb7
+ anim_ret
+; cb34d
+
+BattleAnim_Spark: ; cb34d
+ anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION
+ anim_sound $0, SFX_ZAP_CANNON
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3
+ anim_obj $30, 48, 92, $0
+ anim_wait 24
+ anim_setobj $1, $3
+ anim_wait 1
+ anim_call BattleAnim_Spark_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_sound $0, SFX_SPARK
+ anim_wait 16
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0
+ anim_wait 4
+ anim_incobj $2
+ anim_wait 1
+ anim_sound $1, SFX_THUNDERSHOCK
+ anim_obj $32, 136, 56, $2
+ anim_obj $33, 136, 56, $0
+ anim_wait 32
+ anim_ret
+; cb386
+
+BattleAnim_FuryCutter: ; cb386
+ anim_1gfx ANIM_GFX_CUT
+BattleAnim_FuryCutter_branch_cb388: ; cb388
+ anim_sound $1, SFX_CUT
+ anim_jumpand $1, BattleAnim_FuryCutter_branch_cb397
+ anim_obj $3a, 152, 40, $0
+ anim_jump BattleAnim_FuryCutter_branch_cb39c
+; cb397
+
+BattleAnim_FuryCutter_branch_cb397: ; cb397
+ anim_obj $3b, 112, 40, $0
+BattleAnim_FuryCutter_branch_cb39c: ; cb39c
+ anim_wait 16
+ anim_jumpuntil BattleAnim_FuryCutter_branch_cb388
+ anim_ret
+; cb3a1
+
+BattleAnim_SteelWing: ; cb3a1
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_obp0 $0
+ anim_sound $0, SFX_RAGE
+ anim_call BattleAnim_SteelWing_branch_cbca7
+ anim_call BattleAnim_SteelWing_branch_cbc43
+ anim_call BattleAnim_SteelWing_branch_cbcb7
+ anim_1gfx ANIM_GFX_HIT
+ anim_resetobp0
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 148, 56, $0
+ anim_obj $1, 116, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 144, 56, $0
+ anim_obj $1, 120, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_WING_ATTACK
+ anim_obj $1, 140, 56, $0
+ anim_obj $1, 124, 56, $0
+ anim_wait 16
+ anim_ret
+; cb3df
+
+BattleAnim_MeanLook: ; cb3df
+ anim_1gfx ANIM_GFX_PSYCHIC
+ anim_obp0 $e0
+ anim_sound $1, SFX_MEAN_LOOK
+ anim_obj $ac, 148, 32, $0
+ anim_wait 5
+ anim_obj $ac, 116, 64, $0
+ anim_wait 5
+ anim_obj $ac, 148, 64, $0
+ anim_wait 5
+ anim_obj $ac, 116, 32, $0
+ anim_wait 5
+ anim_obj $ac, 132, 48, $0
+ anim_wait 128
+ anim_ret
+; cb405
+
+BattleAnim_Attract: ; cb405
+ anim_1gfx ANIM_GFX_OBJECTS
+BattleAnim_Attract_branch_cb407: ; cb407
+ anim_sound $0, SFX_ATTRACT
+ anim_obj $66, 44, 80, $2
+ anim_wait 8
+ anim_loop $5, BattleAnim_Attract_branch_cb407
+ anim_wait 128
+ anim_wait 64
+ anim_ret
+; cb417
+
+BattleAnim_SleepTalk: ; cb417
+ anim_1gfx ANIM_GFX_STATUS
+BattleAnim_SleepTalk_branch_cb419: ; cb419
+ anim_sound $0, SFX_STRENGTH
+ anim_obj $54, 64, 80, $0
+ anim_wait 40
+ anim_loop $2, BattleAnim_SleepTalk_branch_cb419
+ anim_wait 32
+ anim_ret
+; cb428
+
+BattleAnim_HealBell: ; cb428
+ anim_2gfx ANIM_GFX_MISC, ANIM_GFX_NOISE
+ anim_obj $84, 72, 56, $0
+ anim_wait 32
+BattleAnim_HealBell_branch_cb431: ; cb431
+ anim_sound $0, SFX_HEAL_BELL
+ anim_obj $85, 72, 52, $0
+ anim_wait 8
+ anim_sound $0, SFX_HEAL_BELL
+ anim_obj $85, 72, 52, $1
+ anim_wait 8
+ anim_sound $0, SFX_HEAL_BELL
+ anim_obj $85, 72, 52, $2
+ anim_wait 8
+ anim_sound $0, SFX_HEAL_BELL
+ anim_obj $85, 72, 52, $0
+ anim_wait 8
+ anim_sound $0, SFX_HEAL_BELL
+ anim_obj $85, 72, 52, $2
+ anim_wait 8
+ anim_loop $4, BattleAnim_HealBell_branch_cb431
+ anim_wait 64
+ anim_ret
+; cb464
+
+BattleAnim_Return: ; cb464
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Return_branch_cbcaf
+ anim_bgeffect $22, $0, $1, $0
+ anim_sound $0, SFX_RETURN
+ anim_wait 64
+ anim_incbgeffect $22
+ anim_wait 32
+ anim_bgeffect $25, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $3, 136, 40, $0
+ anim_wait 8
+ anim_call BattleAnim_Return_branch_cbcb7
+ anim_ret
+; cb488
+
+BattleAnim_Present: ; cb488
+ anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_BUBBLE
+ anim_sound $1, SFX_PRESENT
+ anim_obj $8d, 64, 88, $6c
+ anim_wait 56
+ anim_obj $53, 104, 48, $0
+ anim_wait 48
+ anim_incobj $2
+ anim_jumpif $3, BattleAnim_Present_branch_cb4b2
+ anim_incobj $1
+ anim_wait 1
+ anim_1gfx ANIM_GFX_EXPLOSION
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $12
+BattleAnim_Present_branch_cb4aa: ; cb4aa
+ anim_call BattleAnim_Present_branch_cbb8f
+ anim_wait 16
+ anim_jumpuntil BattleAnim_Present_branch_cb4aa
+ anim_ret
+; cb4b2
+
+BattleAnim_Present_branch_cb4b2: ; cb4b2
+ anim_sound $1, SFX_METRONOME
+BattleAnim_Present_branch_cb4b5: ; cb4b5
+ anim_obj $2c, 132, 48, $24
+ anim_wait 8
+ anim_loop $8, BattleAnim_Present_branch_cb4b5
+ anim_wait 128
+ anim_ret
+; cb4c1
+
+BattleAnim_Frustration: ; cb4c1
+ anim_1gfx ANIM_GFX_MISC
+ anim_sound $0, SFX_KINESIS_2
+ anim_obj $83, 72, 80, $0
+ anim_wait 40
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_Frustration_branch_cbca7
+ anim_bgeffect $26, $0, $1, $0
+ anim_wait 8
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 120, 48, $0
+ anim_wait 8
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 152, 48, $0
+ anim_wait 8
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 136, 48, $0
+ anim_wait 8
+ anim_incbgeffect $26
+ anim_wait 1
+ anim_call BattleAnim_Frustration_branch_cbcb7
+ anim_ret
+; cb4f9
+
+BattleAnim_Safeguard: ; cb4f9
+ anim_1gfx ANIM_GFX_MISC
+ anim_bgeffect $6, $0, $2, $0
+ anim_obj $89, 80, 80, $0
+ anim_obj $89, 80, 80, $d
+ anim_obj $89, 80, 80, $1a
+ anim_obj $89, 80, 80, $27
+ anim_obj $89, 80, 80, $34
+ anim_sound $0, SFX_PROTECT
+ anim_wait 96
+ anim_ret
+; cb51e
+
+BattleAnim_PainSplit: ; cb51e
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_OBJECTS
+ anim_call BattleAnim_PainSplit_branch_cbcaf
+ anim_bgeffect $25, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_TACKLE
+ anim_obj $4, 112, 48, $0
+ anim_obj $4, 76, 96, $0
+ anim_wait 8
+ anim_call BattleAnim_PainSplit_branch_cbcb7
+ anim_wait 1
+ anim_ret
+; cb53d
+
+BattleAnim_SacredFire: ; cb53d
+ anim_1gfx ANIM_GFX_FIRE
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+BattleAnim_SacredFire_branch_cb549: ; cb549
+ anim_sound $0, SFX_EMBER
+ anim_obj $80, 48, 104, $0
+ anim_wait 8
+ anim_loop $8, BattleAnim_SacredFire_branch_cb549
+ anim_wait 96
+ anim_call BattleAnim_SacredFire_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_EMBER
+ anim_obj $f, 136, 48, $1
+ anim_obj $f, 136, 48, $4
+ anim_obj $f, 136, 48, $5
+ anim_wait 8
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0
+ anim_wait 4
+ anim_incobj $9
+ anim_wait 8
+ anim_ret
+; cb57d
+
+BattleAnim_Magnitude: ; cb57d
+ anim_1gfx ANIM_GFX_ROCKS
+BattleAnim_Magnitude_branch_cb57f: ; cb57f
+ anim_bgeffect $1f, $e, $4, $0
+ anim_sound $1, SFX_STRENGTH
+ anim_obj $1e, 128, 64, $40
+ anim_wait 2
+ anim_obj $1e, 120, 68, $30
+ anim_wait 2
+ anim_obj $1e, 152, 68, $30
+ anim_wait 2
+ anim_obj $1e, 144, 64, $40
+ anim_wait 2
+ anim_obj $1e, 136, 68, $30
+ anim_wait 2
+ anim_jumpuntil BattleAnim_Magnitude_branch_cb57f
+ anim_wait 96
+ anim_ret
+; cb5aa
+
+BattleAnim_Dynamicpunch: ; cb5aa
+ anim_2gfx ANIM_GFX_HIT, ANIM_GFX_EXPLOSION
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $a, 136, 56, $43
+ anim_wait 16
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $12
+ anim_call BattleAnim_Dynamicpunch_branch_cbb8f
+ anim_wait 16
+ anim_ret
+; cb5c0
+
+BattleAnim_Megahorn: ; cb5c0
+ anim_2gfx ANIM_GFX_HORN, ANIM_GFX_HIT
+ anim_bgeffect $1f, $40, $2, $0
+ anim_wait 48
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3
+ anim_obj $5f, 72, 80, $1
+ anim_sound $1, SFX_HORN_ATTACK
+ anim_wait 16
+ anim_obj $0, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; cb5de
+
+BattleAnim_Dragonbreath: ; cb5de
+ anim_1gfx ANIM_GFX_FIRE
+ anim_sound $1a, SFX_EMBER
+BattleAnim_Dragonbreath_branch_cb5e3: ; cb5e3
+ anim_obj $90, 64, 92, $4
+ anim_wait 4
+ anim_loop $a, BattleAnim_Dragonbreath_branch_cb5e3
+ anim_wait 64
+ anim_ret
+; cb5ef
+
+BattleAnim_BatonPass: ; cb5ef
+ anim_1gfx ANIM_GFX_MISC
+ anim_obj $86, 44, 104, $20
+ anim_sound $0, SFX_BATON_PASS
+ anim_call BattleAnim_BatonPass_branch_c9486
+ anim_wait 64
+ anim_ret
+; cb5fe
+
+BattleAnim_Encore: ; cb5fe
+ anim_1gfx ANIM_GFX_OBJECTS
+ anim_obj $99, 64, 80, $90
+ anim_obj $99, 64, 80, $10
+ anim_sound $0, SFX_ENCORE
+ anim_wait 16
+ anim_obj $9a, 64, 72, $2c
+ anim_wait 32
+ anim_obj $9a, 64, 72, $34
+ anim_wait 16
+ anim_ret
+; cb61b
+
+BattleAnim_Pursuit: ; cb61b
+ anim_1gfx ANIM_GFX_HIT
+ anim_jumpif $1, BattleAnim_Pursuit_branch_cb62b
+ anim_sound $1, SFX_COMET_PUNCH
+ anim_obj $1, 136, 56, $0
+ anim_wait 16
+ anim_ret
+; cb62b
+
+BattleAnim_Pursuit_branch_cb62b: ; cb62b
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $0, $0
+ anim_wait 4
+ anim_call BattleAnim_Pursuit_branch_cbcc2
+ anim_obj $ad, 132, 64, $0
+ anim_wait 64
+ anim_obj $ad, 132, 64, $1
+ anim_sound $1, SFX_BALL_POOF
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $0, $0
+ anim_wait 64
+ anim_incobj $3
+ anim_wait 16
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $0, 120, 56, $0
+ anim_bgeffect $2d, $0, $0, $0
+ anim_wait 16
+ anim_call BattleAnim_Pursuit_branch_cbcd2
+ anim_wait 1
+ anim_ret
+; cb65e
+
+BattleAnim_RapidSpin: ; cb65e
+ anim_2gfx ANIM_GFX_WIND, ANIM_GFX_HIT
+ anim_obp0 $e4
+BattleAnim_RapidSpin_branch_cb663: ; cb663
+ anim_sound $0, SFX_MENU
+ anim_obj $a8, 44, 112, $0
+ anim_wait 2
+ anim_loop $5, BattleAnim_RapidSpin_branch_cb663
+ anim_wait 24
+ anim_call BattleAnim_RapidSpin_branch_cbcaf
+ anim_bgeffect $25, $0, $1, $0
+ anim_wait 4
+ anim_resetobp0
+ anim_sound $1, SFX_MEGA_KICK
+ anim_obj $4, 136, 40, $0
+ anim_wait 8
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0
+ anim_wait 4
+ anim_incobj $6
+ anim_wait 1
+ anim_ret
+; cb68e
+
+BattleAnim_SweetScent: ; cb68e
+ anim_2gfx ANIM_GFX_FLOWER, ANIM_GFX_MISC
+ anim_sound $0, SFX_SWEET_SCENT
+ anim_obj ANIM_OBJ_FLOWER, 64, 96, $2
+ anim_wait 2
+ anim_obj ANIM_OBJ_FLOWER, 64, 80, $2
+ anim_wait 96
+ anim_obp0 $54
+ anim_sound $1, SFX_SWEET_SCENT_2
+ anim_obj ANIM_OBJ_COTTON, 136, 40, $15
+ anim_obj ANIM_OBJ_COTTON, 136, 40, $2a
+ anim_obj ANIM_OBJ_COTTON, 136, 40, $3f
+ anim_wait 128
+ anim_ret
+; cb6b6
+
+BattleAnim_IronTail: ; cb6b6
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_obp0 $0
+ anim_sound $0, SFX_RAGE
+ anim_call BattleAnim_IronTail_branch_cbca7
+ anim_call BattleAnim_IronTail_branch_cbc43
+ anim_wait 4
+ anim_1gfx ANIM_GFX_HIT
+ anim_resetobp0
+ anim_bgeffect $26, $0, $1, $0
+ anim_wait 16
+ anim_sound $1, SFX_MEGA_KICK
+ anim_obj $0, 136, 48, $0
+ anim_wait 16
+ anim_incbgeffect $26
+ anim_call BattleAnim_IronTail_branch_cbcb7
+ anim_ret
+; cb6dc
+
+BattleAnim_MetalClaw: ; cb6dc
+ anim_1gfx ANIM_GFX_REFLECT
+ anim_obp0 $0
+ anim_sound $0, SFX_RAGE
+ anim_call BattleAnim_MetalClaw_branch_cbca7
+ anim_call BattleAnim_MetalClaw_branch_cbc43
+ anim_call BattleAnim_MetalClaw_branch_cbcb7
+ anim_1gfx ANIM_GFX_CUT
+ anim_resetobp0
+ anim_sound $1, SFX_SCRATCH
+ anim_obj $37, 144, 48, $0
+ anim_obj $37, 140, 44, $0
+ anim_obj $37, 136, 40, $0
+ anim_wait 32
+ anim_ret
+; cb703
+
+BattleAnim_VitalThrow: ; cb703
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_VitalThrow_branch_cbca7
+ anim_bgeffect $2f, $0, $1, $0
+ anim_wait 16
+ anim_sound $0, SFX_MENU
+ anim_obj $4, 64, 96, $0
+ anim_wait 8
+ anim_sound $0, SFX_MENU
+ anim_obj $4, 56, 88, $0
+ anim_wait 8
+ anim_sound $0, SFX_MENU
+ anim_obj $4, 68, 104, $0
+ anim_wait 8
+ anim_incbgeffect $2f
+ anim_wait 16
+ anim_call BattleAnim_VitalThrow_branch_cbcb7
+ anim_sound $1, SFX_MEGA_PUNCH
+ anim_obj $3, 132, 56, $0
+ anim_wait 16
+ anim_ret
+; cb739
+
+BattleAnim_MorningSun: ; cb739
+ anim_1gfx ANIM_GFX_SHINE
+ anim_bgeffect $7, $0, $0, $0
+ anim_sound $0, SFX_MORNING_SUN
+BattleAnim_MorningSun_branch_cb743: ; cb743
+ anim_obj $9c, 16, 48, $88
+ anim_wait 6
+ anim_loop $5, BattleAnim_MorningSun_branch_cb743
+ anim_wait 32
+ anim_jumpif $0, BattleAnim_MorningSun_branch_cb756
+ anim_call BattleAnim_MorningSun_branch_cbc6a
+ anim_ret
+; cb756
+
+BattleAnim_MorningSun_branch_cb756: ; cb756
+ anim_call BattleAnim_MorningSun_branch_cbc80
+ anim_ret
+; cb75a
+
+BattleAnim_Synthesis: ; cb75a
+ anim_1gfx ANIM_GFX_SHINE
+ anim_call BattleAnim_Synthesis_branch_cbca7
+ anim_bgeffect $18, $0, $1, $40
+ anim_bgeffect $7, $0, $0, $0
+ anim_sound $0, SFX_OUTRAGE
+ anim_wait 72
+ anim_incbgeffect $18
+ anim_call BattleAnim_Synthesis_branch_cbcb7
+ anim_jumpif $1, BattleAnim_Synthesis_branch_cb77a
+ anim_call BattleAnim_Synthesis_branch_cbc6a
+ anim_ret
+; cb77a
+
+BattleAnim_Synthesis_branch_cb77a: ; cb77a
+ anim_call BattleAnim_Synthesis_branch_cbc80
+ anim_ret
+; cb77e
+
+BattleAnim_Crunch: ; cb77e
+ anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT
+ anim_bgp $1b
+ anim_obp0 $c0
+ anim_bgeffect $1f, $20, $2, $0
+ anim_obj $36, 136, 56, $a8
+ anim_obj $36, 136, 56, $28
+ anim_wait 8
+ anim_sound $1, SFX_BITE
+ anim_obj $0, 144, 48, $18
+ anim_wait 16
+ anim_sound $1, SFX_BITE
+ anim_obj $0, 128, 64, $18
+ anim_wait 8
+ anim_ret
+; cb7a8
+
+BattleAnim_Moonlight: ; cb7a8
+ anim_1gfx ANIM_GFX_SHINE
+ anim_bgp $1b
+ anim_bgeffect $7, $0, $0, $0
+ anim_obj $9e, 0, 40, $0
+ anim_obj $9e, 16, 56, $0
+ anim_obj $9e, 32, 72, $0
+ anim_obj $9e, 48, 88, $0
+ anim_obj $9e, 64, 104, $0
+ anim_wait 1
+ anim_sound $0, SFX_MOONLIGHT
+ anim_wait 63
+ anim_jumpif $3, BattleAnim_Moonlight_branch_cb7d7
+ anim_call BattleAnim_Moonlight_branch_cbc6a
+ anim_ret
+; cb7d7
+
+BattleAnim_Moonlight_branch_cb7d7: ; cb7d7
+ anim_call BattleAnim_Moonlight_branch_cbc80
+ anim_ret
+; cb7db
+
+BattleAnim_HiddenPower: ; cb7db
+ anim_1gfx ANIM_GFX_CHARGE
+ anim_call BattleAnim_HiddenPower_branch_cbca7
+ anim_bgeffect $1a, $0, $1, $20
+ anim_bgeffect $7, $0, $2, $0
+ anim_obj $9f, 44, 88, $0
+ anim_obj $9f, 44, 88, $8
+ anim_obj $9f, 44, 88, $10
+ anim_obj $9f, 44, 88, $18
+ anim_obj $9f, 44, 88, $20
+ anim_obj $9f, 44, 88, $28
+ anim_obj $9f, 44, 88, $30
+ anim_obj $9f, 44, 88, $38
+BattleAnim_HiddenPower_branch_cb812: ; cb812
+ anim_sound $0, SFX_SWORDS_DANCE
+ anim_wait 8
+ anim_loop $c, BattleAnim_HiddenPower_branch_cb812
+ anim_incbgeffect $1a
+ anim_call BattleAnim_HiddenPower_branch_cbcb7
+ anim_wait 1
+ anim_incobj $2
+ anim_incobj $3
+ anim_incobj $4
+ anim_incobj $5
+ anim_incobj $6
+ anim_incobj $7
+ anim_incobj $8
+ anim_incobj $9
+ anim_wait 16
+ anim_1gfx ANIM_GFX_HIT
+ anim_obj $0, 136, 56, $0
+ anim_wait 32
+ anim_ret
+; cb83a
+
+BattleAnim_CrossChop: ; cb83a
+ anim_1gfx ANIM_GFX_CUT
+ anim_sound $1, SFX_CUT
+ anim_obj $a0, 152, 40, $0
+ anim_obj $a1, 120, 72, $0
+ anim_wait 8
+ anim_bgeffect $1f, $58, $2, $0
+ anim_wait 92
+ anim_sound $1, SFX_VICEGRIP
+ anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $10
+ anim_wait 16
+ anim_ret
+; cb85a
+
+BattleAnim_Twister: ; cb85a
+ anim_2gfx ANIM_GFX_WIND, ANIM_GFX_HIT
+BattleAnim_Twister_branch_cb85d: ; cb85d
+ anim_sound $0, SFX_RAZOR_WIND
+ anim_obj ANIM_OBJ_GUST, 64, 112, $0
+ anim_wait 6
+ anim_loop $9, BattleAnim_Twister_branch_cb85d
+BattleAnim_Twister_branch_cb86a: ; cb86a
+ anim_sound $0, SFX_RAZOR_WIND
+ anim_wait 8
+ anim_loop $8, BattleAnim_Twister_branch_cb86a
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_incobj $4
+ anim_incobj $5
+ anim_incobj $6
+ anim_incobj $7
+ anim_incobj $8
+ anim_incobj $9
+ anim_wait 64
+ anim_obj $1, 144, 64, $18
+BattleAnim_Twister_branch_cb88a: ; cb88a
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_wait 8
+ anim_loop $4, BattleAnim_Twister_branch_cb88a
+ anim_obj $1, 128, 32, $18
+BattleAnim_Twister_branch_cb897: ; cb897
+ anim_sound $1, SFX_RAZOR_WIND
+ anim_wait 8
+ anim_loop $4, BattleAnim_Twister_branch_cb897
+ anim_incobj $1
+ anim_incobj $2
+ anim_incobj $3
+ anim_incobj $4
+ anim_incobj $5
+ anim_incobj $6
+ anim_incobj $7
+ anim_incobj $8
+ anim_incobj $9
+ anim_wait 32
+ anim_ret
+; cb8b3
+
+BattleAnim_RainDance: ; cb8b3
+ anim_1gfx ANIM_GFX_WATER
+ anim_bgp $f8
+ anim_obp0 $7c
+ anim_sound $1, SFX_RAIN_DANCE
+ anim_obj $af, 88, 0, $0
+ anim_wait 8
+ anim_obj $af, 88, 0, $1
+ anim_wait 8
+ anim_obj $af, 88, 0, $2
+ anim_wait 128
+ anim_ret
+; cb8cf
+
+BattleAnim_SunnyDay: ; cb8cf
+ anim_1gfx ANIM_GFX_WATER
+ anim_bgp $90
+ anim_sound $1, SFX_MORNING_SUN
+ anim_obj $af, 88, 0, $2
+ anim_wait 8
+ anim_obj $af, 88, 0, $2
+ anim_wait 8
+ anim_obj $af, 88, 0, $2
+ anim_wait 128
+ anim_ret
+; cb8e9
+
+BattleAnim_MirrorCoat: ; cb8e9
+ anim_2gfx ANIM_GFX_REFLECT, ANIM_GFX_SPEED
+ anim_bgeffect $6, $0, $2, $0
+BattleAnim_MirrorCoat_branch_cb8f1: ; cb8f1
+ anim_sound $0, SFX_SHINE
+ anim_obj $50, 72, 80, $0
+ anim_obj $ae, 64, 72, $4
+ anim_wait 8
+ anim_obj $ae, 64, 88, $4
+ anim_wait 8
+ anim_obj $ae, 64, 80, $4
+ anim_wait 8
+ anim_obj $ae, 64, 96, $4
+ anim_wait 8
+ anim_loop $3, BattleAnim_MirrorCoat_branch_cb8f1
+ anim_wait 32
+ anim_ret
+; cb917
+
+BattleAnim_PsychUp: ; cb917
+ anim_1gfx ANIM_GFX_STATUS
+ anim_call BattleAnim_PsychUp_branch_cbca7
+ anim_bgeffect $1a, $0, $1, $20
+ anim_sound $0, SFX_PSYBEAM
+ anim_obj $b1, 44, 88, $0
+ anim_obj $b1, 44, 88, $10
+ anim_obj $b1, 44, 88, $20
+ anim_obj $b1, 44, 88, $30
+ anim_wait 64
+ anim_incbgeffect $1a
+ anim_call BattleAnim_PsychUp_branch_cbcb7
+ anim_wait 16
+ anim_ret
+; cb940
+
+BattleAnim_Extremespeed: ; cb940
+ anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_CUT
+ anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0
+ anim_sound $0, SFX_MENU
+ anim_obj $77, 24, 88, $2
+ anim_obj $77, 32, 88, $1
+ anim_obj $77, 40, 88, $0
+ anim_obj $77, 48, 88, $80
+ anim_obj $77, 56, 88, $81
+ anim_obj $77, 64, 88, $82
+ anim_wait 12
+ anim_sound $1, SFX_CUT
+ anim_obj $3a, 152, 40, $0
+ anim_wait 32
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 16
+ anim_ret
+; cb97a
+
+BattleAnim_Ancientpower: ; cb97a
+ anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT
+ anim_sound $0, SFX_SPARK
+ anim_obj $b2, 64, 108, $20
+ anim_wait 8
+ anim_sound $0, SFX_SPARK
+ anim_obj $b2, 75, 102, $20
+ anim_wait 8
+ anim_sound $0, SFX_SPARK
+ anim_obj $b2, 85, 97, $20
+ anim_wait 8
+ anim_sound $0, SFX_SPARK
+ anim_obj $b2, 96, 92, $20
+ anim_wait 8
+ anim_sound $1, SFX_SPARK
+ anim_obj $b2, 106, 87, $20
+ anim_wait 8
+ anim_sound $1, SFX_SPARK
+ anim_obj $b2, 116, 82, $20
+ anim_wait 8
+ anim_sound $1, SFX_SPARK
+ anim_obj $b2, 126, 77, $20
+ anim_wait 8
+ anim_sound $1, SFX_SPARK
+ anim_obj $0, 136, 56, $0
+ anim_wait 6
+ anim_ret
+; cb9c6
+
+BattleAnim_ShadowBall: ; cb9c6
+ anim_2gfx ANIM_GFX_EGG, ANIM_GFX_SMOKE
+ anim_bgp $1b
+ anim_sound $1a, SFX_SLUDGE_BOMB
+ anim_obj $b4, 64, 92, $2
+ anim_wait 32
+ anim_obj $1c, 132, 56, $10
+ anim_wait 24
+ anim_ret
+; cb9db
+
+BattleAnim_FutureSight: ; cb9db
+ anim_1gfx ANIM_GFX_WIND
+ anim_bgeffect $6, $0, $2, $0
+ anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
+ anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0
+ anim_obj $7d, 8, 24, $10
+ anim_obj $7d, 8, 48, $2
+ anim_obj $7d, 8, 88, $8
+ anim_wait 4
+ anim_obj $7d, 8, 32, $6
+ anim_obj $7d, 8, 56, $c
+ anim_obj $7d, 8, 80, $4
+ anim_obj $7d, 8, 104, $e
+BattleAnim_FutureSight_branch_cba10: ; cba10
+ anim_sound $0, SFX_THROW_BALL
+ anim_wait 16
+ anim_loop $4, BattleAnim_FutureSight_branch_cba10
+ anim_incbgeffect ANIM_BG_PSYCHIC
+ anim_ret
+; cba1b
+
+BattleAnim_RockSmash: ; cba1b
+ anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT
+ anim_sound $1, SFX_SPARK
+ anim_obj $1, 128, 56, $0
+ anim_sound $1, SFX_SPARK
+ anim_obj $b5, 128, 64, $28
+ anim_obj $b5, 128, 64, $5c
+ anim_sound $1, SFX_SPARK
+ anim_obj $b5, 128, 64, $10
+ anim_obj $b5, 128, 64, $e8
+ anim_sound $1, SFX_SPARK
+ anim_obj $b5, 128, 64, $9c
+ anim_obj $b5, 128, 64, $d0
+ anim_wait 6
+ anim_sound $1, SFX_SPARK
+ anim_obj $b5, 128, 64, $1c
+ anim_obj $b5, 128, 64, $50
+ anim_sound $1, SFX_SPARK
+ anim_obj $b5, 128, 64, $dc
+ anim_obj $b5, 128, 64, $90
+ anim_wait 32
+ anim_ret
+; cba6a
+
+BattleAnim_Whirlpool: ; cba6a
+ anim_1gfx ANIM_GFX_WIND
+ anim_bgeffect ANIM_BG_WHIRLPOOL, $0, $0, $0
+ anim_sound $1, SFX_SURF
+ anim_wait 16
+BattleAnim_Whirlpool_branch_cba75: ; cba75
+ anim_obj ANIM_OBJ_GUST, 132, 72, $0
+ anim_wait 6
+ anim_loop $9, BattleAnim_Whirlpool_branch_cba75
+ anim_wait 64
+ anim_incbgeffect ANIM_BG_WHIRLPOOL
+ anim_wait 1
+ anim_ret
+; cba84
+
+BattleAnim_BeatUp: ; cba84
+ anim_jumpif $0, BattleAnim_BeatUp_branch_cba9b
+ anim_sound $0, SFX_BALL_POOF
+ anim_bgeffect ANIM_BG_RETURN_MON, $0, $1, $0
+ anim_wait 16
+ anim_beatup
+ anim_sound $0, SFX_BALL_POOF
+ anim_bgeffect ANIM_BG_ENTER_MON, $0, $1, $0
+ anim_wait 16
+BattleAnim_BeatUp_branch_cba9b: ; cba9b
+ anim_1gfx ANIM_GFX_HIT
+ anim_call BattleAnim_BeatUp_branch_cbca7
+ anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0
+ anim_wait 4
+ anim_sound $1, SFX_BEAT_UP
+ anim_obj $0, 136, 48, $0
+ anim_wait 8
+ anim_call BattleAnim_BeatUp_branch_cbcb7
+ anim_ret
+; cbab3
+
+BattleAnim_DreamEater_branch_cbab3: ; cbab3
+BattleAnim_GigaDrain_branch_cbab3: ; cbab3
+BattleAnim_LeechLife_branch_cbab3: ; cbab3
+ anim_obj $71, 132, 44, $0
+ anim_obj $71, 132, 44, $8
+ anim_obj $71, 132, 44, $10
+ anim_obj $71, 132, 44, $18
+ anim_obj $71, 132, 44, $20
+ anim_obj $71, 132, 44, $28
+ anim_obj $71, 132, 44, $30
+ anim_obj $71, 132, 44, $38
+ anim_ret
+; cbadc
+
+BattleAnim_Glare_branch_cbadc: ; cbadc
+BattleAnim_Leer_branch_cbadc: ; cbadc
+BattleAnim_ScaryFace_branch_cbadc: ; cbadc
+ anim_sound $1a, SFX_LEER
+ anim_obj $4e, 72, 84, $0
+ anim_obj $4e, 64, 80, $0
+ anim_obj $4e, 88, 76, $0
+ anim_obj $4e, 80, 72, $0
+ anim_obj $4e, 104, 68, $0
+ anim_obj $4e, 96, 64, $0
+ anim_obj $4e, 120, 60, $0
+ anim_obj $4e, 112, 56, $0
+ anim_obj $4f, 130, 54, $0
+ anim_obj $4f, 122, 50, $0
+ anim_ret
+; cbb12
+
+BattleAnim_Fly_branch_cbb12: ; cbb12
+BattleAnim_Teleport_branch_cbb12: ; cbb12
+ anim_sound $0, SFX_WARP_TO
+ anim_obj $44, 44, 108, $0
+ anim_obj $44, 44, 100, $0
+ anim_obj $44, 44, 92, $0
+ anim_obj $44, 44, 84, $0
+ anim_obj $44, 44, 76, $0
+ anim_obj $44, 44, 68, $0
+ anim_obj $44, 44, 60, $0
+ anim_ret
+; cbb39
+
+BattleAnim_AuroraBeam_branch_cbb39: ; cbb39
+BattleAnim_HyperBeam_branch_cbb39: ; cbb39
+BattleAnim_Solarbeam_branch_cbb39: ; cbb39
+ anim_sound $0, SFX_HYPER_BEAM
+ anim_obj $27, 64, 92, $0
+ anim_wait 4
+ anim_sound $0, SFX_HYPER_BEAM
+ anim_obj $27, 80, 84, $0
+ anim_wait 4
+ anim_sound $1, SFX_HYPER_BEAM
+ anim_obj $27, 96, 76, $0
+ anim_wait 4
+ anim_sound $1, SFX_HYPER_BEAM
+ anim_obj $27, 112, 68, $0
+ anim_obj $28, 126, 62, $0
+ anim_ret
+; cbb62
+
+BattleAnim_Explosion_branch_cbb62: ; cbb62
+BattleAnim_Selfdestruct_branch_cbb62: ; cbb62
+ anim_sound $0, SFX_EGG_BOMB
+ anim_obj $17, 24, 64, $0
+ anim_wait 5
+ anim_sound $0, SFX_EGG_BOMB
+ anim_obj $17, 56, 104, $0
+ anim_wait 5
+ anim_sound $0, SFX_EGG_BOMB
+ anim_obj $17, 24, 104, $0
+ anim_wait 5
+ anim_sound $0, SFX_EGG_BOMB
+ anim_obj $17, 56, 64, $0
+ anim_wait 5
+ anim_sound $0, SFX_EGG_BOMB
+ anim_obj $17, 40, 84, $0
+ anim_ret
+; cbb8f
+
+BattleAnim_Dynamicpunch_branch_cbb8f: ; cbb8f
+BattleAnim_Explosion_branch_cbb8f: ; cbb8f
+BattleAnim_Present_branch_cbb8f: ; cbb8f
+BattleAnim_Selfdestruct_branch_cbb8f: ; cbb8f
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $17, 148, 32, $0
+ anim_wait 5
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $17, 116, 72, $0
+ anim_wait 5
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $17, 148, 72, $0
+ anim_wait 5
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $17, 116, 32, $0
+ anim_wait 5
+ anim_sound $1, SFX_EGG_BOMB
+ anim_obj $17, 132, 52, $0
+ anim_ret
+; cbbbc
+
+BattleAnim_Growl_branch_cbbbc: ; cbbbc
+BattleAnim_Roar_branch_cbbbc: ; cbbbc
+BattleAnim_Snore_branch_cbbbc: ; cbbbc
+ anim_obj $4b, 64, 76, $0
+ anim_obj $4b, 64, 88, $1
+ anim_obj $4b, 64, 100, $2
+ anim_ret
+; cbbcc
+
+BattleAnim_FirePunch_branch_cbbcc: ; cbbcc
+BattleAnim_TriAttack_branch_cbbcc: ; cbbcc
+ anim_sound $1, SFX_EMBER
+BattleAnim_FirePunch_branch_cbbcf: ; cbbcf
+BattleAnim_TriAttack_branch_cbbcf: ; cbbcf
+ anim_obj $10, 136, 56, $10
+ anim_obj $10, 136, 56, $90
+ anim_wait 4
+ anim_loop $4, BattleAnim_FirePunch_branch_cbbcf
+ anim_ret
+; cbbdf
+
+BattleAnim_IcePunch_branch_cbbdf: ; cbbdf
+BattleAnim_PowderSnow_branch_cbbdf: ; cbbdf
+BattleAnim_TriAttack_branch_cbbdf: ; cbbdf
+ anim_sound $1, SFX_SHINE
+ anim_obj $12, 128, 42, $0
+ anim_wait 6
+ anim_sound $1, SFX_SHINE
+ anim_obj $12, 144, 70, $0
+ anim_wait 6
+ anim_sound $1, SFX_SHINE
+ anim_obj $12, 120, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_SHINE
+ anim_obj $12, 152, 56, $0
+ anim_wait 6
+ anim_sound $1, SFX_SHINE
+ anim_obj $12, 144, 42, $0
+ anim_wait 6
+ anim_sound $1, SFX_SHINE
+ anim_obj $12, 128, 70, $0
+ anim_ret
+; cbc15
+
+BattleAnim_SludgeBomb_branch_cbc15: ; cbc15
+BattleAnim_Sludge_branch_cbc15: ; cbc15
+BattleAnim_Toxic_branch_cbc15: ; cbc15
+ anim_sound $1, SFX_UNKNOWN_7F
+ anim_obj $1a, 132, 72, $0
+ anim_wait 8
+ anim_sound $1, SFX_UNKNOWN_7F
+ anim_obj $1a, 116, 72, $0
+ anim_wait 8
+ anim_sound $1, SFX_UNKNOWN_7F
+ anim_obj $1a, 148, 72, $0
+ anim_wait 8
+ anim_loop $5, BattleAnim_SludgeBomb_branch_cbc15
+ anim_ret
+; cbc35
+
+BattleAnim_Acid_branch_cbc35: ; cbc35
+BattleAnim_Toxic_branch_cbc35: ; cbc35
+ anim_sound $1a, SFX_BUBBLEBEAM
+ anim_obj $19, 64, 92, $10
+ anim_wait 5
+ anim_loop $8, BattleAnim_Acid_branch_cbc35
+ anim_ret
+; cbc43
+
+BattleAnim_Harden_branch_cbc43: ; cbc43
+BattleAnim_IronTail_branch_cbc43: ; cbc43
+BattleAnim_MetalClaw_branch_cbc43: ; cbc43
+BattleAnim_SteelWing_branch_cbc43: ; cbc43
+ anim_sound $0, SFX_SHINE
+ anim_bgeffect $17, $0, $1, $40
+ anim_wait 8
+ anim_obj $51, 48, 84, $0
+ anim_wait 32
+ anim_obj $51, 48, 84, $0
+ anim_wait 64
+ anim_incbgeffect $17
+ anim_ret
+; cbc5b
+
+BattleAnim_MudSlap_branch_cbc5b: ; cbc5b
+BattleAnim_SandAttack_branch_cbc5b: ; cbc5b
+ anim_sound $1a, SFX_MENU
+ anim_obj $58, 64, 92, $4
+ anim_wait 4
+ anim_loop $8, BattleAnim_MudSlap_branch_cbc5b
+ anim_wait 32
+ anim_ret
+; cbc6a
+
+BattleAnim_Moonlight_branch_cbc6a: ; cbc6a
+BattleAnim_MorningSun_branch_cbc6a: ; cbc6a
+BattleAnim_Synthesis_branch_cbc6a: ; cbc6a
+ anim_sound $0, SFX_METRONOME
+ anim_obj $9d, 44, 64, $0
+ anim_wait 5
+ anim_obj $9d, 24, 96, $0
+ anim_wait 5
+ anim_obj $9d, 56, 104, $0
+ anim_wait 21
+ anim_ret
+; cbc80
+
+BattleAnim_Moonlight_branch_cbc80: ; cbc80
+BattleAnim_MorningSun_branch_cbc80: ; cbc80
+BattleAnim_Synthesis_branch_cbc80: ; cbc80
+ anim_sound $0, SFX_METRONOME
+BattleAnim_Moonlight_branch_cbc83: ; cbc83
+BattleAnim_MorningSun_branch_cbc83: ; cbc83
+BattleAnim_Synthesis_branch_cbc83: ; cbc83
+ anim_obj $9d, 24, 64, $0
+ anim_wait 5
+ anim_obj $9d, 56, 104, $0
+ anim_wait 5
+ anim_obj $9d, 24, 104, $0
+ anim_wait 5
+ anim_obj $9d, 56, 64, $0
+ anim_wait 5
+ anim_obj $9d, 40, 84, $0
+ anim_wait 5
+ anim_loop $2, BattleAnim_Moonlight_branch_cbc83
+ anim_wait 16
+ anim_ret
+; cbca7
+
+BattleAnim_Agility_branch_cbca7: ; cbca7
+BattleAnim_BeatUp_branch_cbca7: ; cbca7
+BattleAnim_Bide_branch_cbca7: ; cbca7
+BattleAnim_Charm_branch_cbca7: ; cbca7
+BattleAnim_Curse_branch_cbca7: ; cbca7
+BattleAnim_DefenseCurl_branch_cbca7: ; cbca7
+BattleAnim_DoubleEdge_branch_cbca7: ; cbca7
+BattleAnim_Endure_branch_cbca7: ; cbca7
+BattleAnim_FaintAttack_branch_cbca7: ; cbca7
+BattleAnim_Flail_branch_cbca7: ; cbca7
+BattleAnim_FlameWheel_branch_cbca7: ; cbca7
+BattleAnim_FocusEnergy_branch_cbca7: ; cbca7
+BattleAnim_Frustration_branch_cbca7: ; cbca7
+BattleAnim_GigaDrain_branch_cbca7: ; cbca7
+BattleAnim_Harden_branch_cbca7: ; cbca7
+BattleAnim_Headbutt_branch_cbca7: ; cbca7
+BattleAnim_HiddenPower_branch_cbca7: ; cbca7
+BattleAnim_IronTail_branch_cbca7: ; cbca7
+BattleAnim_Meditate_branch_cbca7: ; cbca7
+BattleAnim_MegaDrain_branch_cbca7: ; cbca7
+BattleAnim_MetalClaw_branch_cbca7: ; cbca7
+BattleAnim_MilkDrink_branch_cbca7: ; cbca7
+BattleAnim_Outrage_branch_cbca7: ; cbca7
+BattleAnim_PsychUp_branch_cbca7: ; cbca7
+BattleAnim_Rage_branch_cbca7: ; cbca7
+BattleAnim_RazorWind_branch_cbca7: ; cbca7
+BattleAnim_Recover_branch_cbca7: ; cbca7
+BattleAnim_SacredFire_branch_cbca7: ; cbca7
+BattleAnim_SendOutMon_branch_cbca7: ; cbca7
+BattleAnim_Sharpen_branch_cbca7: ; cbca7
+BattleAnim_Sketch_branch_cbca7: ; cbca7
+BattleAnim_SkullBash_branch_cbca7: ; cbca7
+BattleAnim_SkyAttack_branch_cbca7: ; cbca7
+BattleAnim_Softboiled_branch_cbca7: ; cbca7
+BattleAnim_Spark_branch_cbca7: ; cbca7
+BattleAnim_SteelWing_branch_cbca7: ; cbca7
+BattleAnim_Synthesis_branch_cbca7: ; cbca7
+BattleAnim_TakeDown_branch_cbca7: ; cbca7
+BattleAnim_Teleport_branch_cbca7: ; cbca7
+BattleAnim_Thief_branch_cbca7: ; cbca7
+BattleAnim_VitalThrow_branch_cbca7: ; cbca7
+ anim_enemyfeetobj
+ anim_bgeffect ANIM_BG_FEET_FOLLOW, $0, $0, $0
+ anim_wait 6
+ anim_ret
+; cbcaf
+
+BattleAnim_AcidArmor_branch_cbcaf: ; cbcaf
+BattleAnim_BodySlam_branch_cbcaf: ; cbcaf
+BattleAnim_Dig_branch_cbcaf: ; cbcaf
+BattleAnim_DoubleTeam_branch_cbcaf: ; cbcaf
+BattleAnim_Minimize_branch_cbcaf: ; cbcaf
+BattleAnim_PainSplit_branch_cbcaf: ; cbcaf
+BattleAnim_RapidSpin_branch_cbcaf: ; cbcaf
+BattleAnim_Return_branch_cbcaf: ; cbcaf
+BattleAnim_Rollout_branch_cbcaf: ; cbcaf
+BattleAnim_Splash_branch_cbcaf: ; cbcaf
+BattleAnim_Tackle_branch_cbcaf: ; cbcaf
+BattleAnim_TailWhip_branch_cbcaf: ; cbcaf
+BattleAnim_Transform_branch_cbcaf: ; cbcaf
+BattleAnim_Waterfall_branch_cbcaf: ; cbcaf
+BattleAnim_Withdraw_branch_cbcaf: ; cbcaf
+ anim_playerheadobj
+ anim_bgeffect ANIM_BG_HEAD_FOLLOW, $0, $0, $0
+ anim_wait 6
+ anim_ret
+; cbcb7
+
+BattleAnim_AcidArmor_branch_cbcb7: ; cbcb7
+BattleAnim_Agility_branch_cbcb7: ; cbcb7
+BattleAnim_BeatUp_branch_cbcb7: ; cbcb7
+BattleAnim_Bide_branch_cbcb7: ; cbcb7
+BattleAnim_BodySlam_branch_cbcb7: ; cbcb7
+BattleAnim_Charm_branch_cbcb7: ; cbcb7
+BattleAnim_Curse_branch_cbcb7: ; cbcb7
+BattleAnim_DefenseCurl_branch_cbcb7: ; cbcb7
+BattleAnim_Dig_branch_cbcb7: ; cbcb7
+BattleAnim_DoubleEdge_branch_cbcb7: ; cbcb7
+BattleAnim_DoubleTeam_branch_cbcb7: ; cbcb7
+BattleAnim_Endure_branch_cbcb7: ; cbcb7
+BattleAnim_FaintAttack_branch_cbcb7: ; cbcb7
+BattleAnim_Flail_branch_cbcb7: ; cbcb7
+BattleAnim_FocusEnergy_branch_cbcb7: ; cbcb7
+BattleAnim_Frustration_branch_cbcb7: ; cbcb7
+BattleAnim_GigaDrain_branch_cbcb7: ; cbcb7
+BattleAnim_Harden_branch_cbcb7: ; cbcb7
+BattleAnim_Headbutt_branch_cbcb7: ; cbcb7
+BattleAnim_HiddenPower_branch_cbcb7: ; cbcb7
+BattleAnim_IronTail_branch_cbcb7: ; cbcb7
+BattleAnim_Meditate_branch_cbcb7: ; cbcb7
+BattleAnim_MegaDrain_branch_cbcb7: ; cbcb7
+BattleAnim_MetalClaw_branch_cbcb7: ; cbcb7
+BattleAnim_MilkDrink_branch_cbcb7: ; cbcb7
+BattleAnim_Minimize_branch_cbcb7: ; cbcb7
+BattleAnim_Outrage_branch_cbcb7: ; cbcb7
+BattleAnim_PainSplit_branch_cbcb7: ; cbcb7
+BattleAnim_PsychUp_branch_cbcb7: ; cbcb7
+BattleAnim_Rage_branch_cbcb7: ; cbcb7
+BattleAnim_RazorWind_branch_cbcb7: ; cbcb7
+BattleAnim_Recover_branch_cbcb7: ; cbcb7
+BattleAnim_Return_branch_cbcb7: ; cbcb7
+BattleAnim_Rollout_branch_cbcb7: ; cbcb7
+BattleAnim_SendOutMon_branch_cbcb7: ; cbcb7
+BattleAnim_Sharpen_branch_cbcb7: ; cbcb7
+BattleAnim_Sketch_branch_cbcb7: ; cbcb7
+BattleAnim_SkullBash_branch_cbcb7: ; cbcb7
+BattleAnim_SkyAttack_branch_cbcb7: ; cbcb7
+BattleAnim_Softboiled_branch_cbcb7: ; cbcb7
+BattleAnim_Splash_branch_cbcb7: ; cbcb7
+BattleAnim_SteelWing_branch_cbcb7: ; cbcb7
+BattleAnim_Synthesis_branch_cbcb7: ; cbcb7
+BattleAnim_Tackle_branch_cbcb7: ; cbcb7
+BattleAnim_TailWhip_branch_cbcb7: ; cbcb7
+BattleAnim_TakeDown_branch_cbcb7: ; cbcb7
+BattleAnim_Teleport_branch_cbcb7: ; cbcb7
+BattleAnim_Thief_branch_cbcb7: ; cbcb7
+BattleAnim_Transform_branch_cbcb7: ; cbcb7
+BattleAnim_VitalThrow_branch_cbcb7: ; cbcb7
+BattleAnim_Waterfall_branch_cbcb7: ; cbcb7
+BattleAnim_Withdraw_branch_cbcb7: ; cbcb7
+ anim_wait 1
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0
+ anim_wait 5
+ anim_incobj $1
+ anim_wait 1
+ anim_ret
+; cbcc2
+
+BattleAnim_EnemyStatDown_branch_cbcc2: ; cbcc2
+BattleAnim_Foresight_branch_cbcc2: ; cbcc2
+BattleAnim_PlayerStatDown_branch_cbcc2: ; cbcc2
+BattleAnim_Pursuit_branch_cbcc2: ; cbcc2
+BattleAnim_Submission_branch_cbcc2: ; cbcc2
+ anim_enemyfeetobj
+ anim_bgeffect ANIM_BG_FEET_FOLLOW, $0, $1, $0
+ anim_wait 6
+ anim_ret
+; cbcca
+
+BattleAnim_Bubblebeam_branch_cbcca: ; cbcca
+BattleAnim_Confusion_branch_cbcca: ; cbcca
+BattleAnim_HydroPump_branch_cbcca: ; cbcca
+BattleAnim_NightShade_branch_cbcca: ; cbcca
+BattleAnim_WaterGun_branch_cbcca: ; cbcca
+ anim_playerheadobj
+ anim_bgeffect ANIM_BG_HEAD_FOLLOW, $0, $1, $0
+ anim_wait 4
+ anim_ret
+; cbcd2
+
+BattleAnim_Bubblebeam_branch_cbcd2: ; cbcd2
+BattleAnim_Confusion_branch_cbcd2: ; cbcd2
+BattleAnim_EnemyStatDown_branch_cbcd2: ; cbcd2
+BattleAnim_Foresight_branch_cbcd2: ; cbcd2
+BattleAnim_HydroPump_branch_cbcd2: ; cbcd2
+BattleAnim_NightShade_branch_cbcd2: ; cbcd2
+BattleAnim_PlayerStatDown_branch_cbcd2: ; cbcd2
+BattleAnim_Pursuit_branch_cbcd2: ; cbcd2
+BattleAnim_Submission_branch_cbcd2: ; cbcd2
+BattleAnim_WaterGun_branch_cbcd2: ; cbcd2
+ anim_wait 1
+ anim_bgeffect ANIM_BG_SHOW_MON, $0, $1, $0
+ anim_wait 4
+ anim_incobj $1
+ anim_wait 1
+ anim_ret
+; cbcdd
+
--- /dev/null
+++ b/battle/bg_effects.asm
@@ -1,0 +1,2938 @@
+; BG effects for use in battle animations.
+
+; no known jump sources
+Functionc8000: ; c8000 (32:4000)
+ ld hl, $d3fa
+ ld e, $5
+.asm_c8005
+ ld a, [hl]
+ and a
+ jr z, .asm_c8012
+ ld c, l
+ ld b, h
+ push hl
+ push de
+ call Functionc804a
+ pop de
+ pop hl
+.asm_c8012
+ ld bc, $4
+ add hl, bc
+ dec e
+ jr nz, .asm_c8005
+ ret
+
+; no known jump sources
+Functionc801a: ; c801a (32:401a)
+ ld hl, $d3fa
+ ld e, $5
+.asm_c801f
+ ld a, [hl]
+ and a
+ jr z, .asm_c802c
+ ld bc, $4
+ add hl, bc
+ dec e
+ jr nz, .asm_c801f
+ scf
+ ret
+.asm_c802c
+ ld c, l
+ ld b, h
+ ld hl, $0
+ add hl, bc
+ ld a, [$d419]
+ ld [hli], a
+ ld a, [$d41a]
+ ld [hli], a
+ ld a, [$d41b]
+ ld [hli], a
+ ld a, [$d41c]
+ ld [hl], a
+ ret
+
+; known jump sources: c80c6 (32:40c6), c811c (32:411c), c8139 (32:4139), c814d (32:414d), c8164 (32:4164), c81e6 (32:41e6), c81ef (32:41ef), c822c (32:422c), c827d (32:427d), c8299 (32:4299), c82ea (32:42ea), c8377 (32:4377), c8437 (32:4437), c85ca (32:45ca), c85ff (32:45ff), c8d13 (32:4d13), c8dd0 (32:4dd0), c8e26 (32:4e26), c8e4e (32:4e4e), c8f15 (32:4f15)
+EndBattleBGEffect: ; c8043 (32:4043)
+ ld hl, 0
+ add hl, bc
+ ld [hl], 0
+ ret
+
+; known jump sources: c800d (32:400d)
+Functionc804a: ; c804a (32:404a)
+ ld hl, 0
+ add hl, bc
+ ld e, [hl]
+ ld d, 0
+ ld hl, BattleBGEffects
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+
+; no known jump sources
+BattleBGEffects: ; c805a (32:405a)
+ dw BattleBGEffect_0
+ dw Functionc80eb
+ dw Functionc80f3
+ dw Functionc812d
+ dw Functionc8141
+ dw Functionc8155
+ dw Functionc8171
+ dw Functionc818b
+ dw Functionc81a5
+ dw Functionc81b3
+ dw Functionc81ea
+ dw Functionc837b
+ dw Functionc83a8
+ dw Functionc8545
+ dw Functionc8599
+ dw Functionc863f
+ dw Functionc8662
+ dw Functionc8214
+ dw Functionc8281
+ dw Functionc8689
+ dw Functionc8709
+ dw Functionc8be8
+ dw Functionc8bf2
+ dw Functionc8bfd
+ dw Functionc8c08
+ dw Functionc8c14
+ dw Functionc8c20
+ dw Functionc8c30
+ dw Functionc8b00
+ dw Functionc8c3c
+ dw Functionc8c55
+ dw Functionc8cf9
+ dw Functionc8d02
+ dw Functionc8761
+ dw Functionc89ee
+ dw Functionc87a7
+ dw Functionc8805
+ dw Functionc8837
+ dw Functionc892a
+ dw Functionc82f5
+ dw Functionc89b5
+ dw Functionc8607
+ dw Functionc8a3a
+ dw Functionc8acc
+ dw Functionc8964
+ dw Functionc88e7
+ dw Functionc8ce1
+ dw Functionc8919
+ dw Functionc85c2
+ dw Functionc85ce
+ dw Functionc8603
+ dw Functionc8c61
+ dw Functionc8ca2
+ dw Functionc8d3a
+
+
+; no known jump sources
+BattleBGEffect_0: ; c80c6 (32:40c6)
+ call EndBattleBGEffect
+ ret
+
+; known jump sources: c8b7d (32:4b7d), c8d80 (32:4d80), c8dd8 (32:4dd8)
+Functionc80ca: ; c80ca (32:40ca)
+ ld hl, $1
+ add hl, bc
+ ld l, [hl]
+ ld h, $0
+ add hl, hl
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ret
+
+; known jump sources: c81b3 (32:41b3), c8214 (32:4214), c8281 (32:4281), c82f5 (32:42f5), c83ed (32:43ed), c8545 (32:4545), c8599 (32:4599), c8607 (32:4607), c863f (32:463f), c8662 (32:4662), c8689 (32:4689), c8709 (32:4709), c8761 (32:4761), c87a7 (32:47a7), c8805 (32:4805), c8837 (32:4837), c88e7 (32:48e7), c8919 (32:4919), c892a (32:492a), c8964 (32:4964), c89b5 (32:49b5), c89ee (32:49ee), c8a3a (32:4a3a), c8acc (32:4acc), c8b05 (32:4b05), c8c61 (32:4c61), c8ca2 (32:4ca2)
+Functionc80d7: ; c80d7 (32:40d7)
+ pop de
+ ld hl, $1
+ add hl, bc
+ ld l, [hl]
+ ld h, $0
+ add hl, hl
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+
+; known jump sources: c81c0 (32:41c0), c8230 (32:4230), c825a (32:425a), c829d (32:429d), c82c7 (32:42c7), c8302 (32:4302), c835c (32:435c), c841d (32:441d), c854e (32:454e), c85a2 (32:45a2), c8610 (32:4610), c8648 (32:4648), c866b (32:466b), c8698 (32:4698), c86cb (32:46cb), c8712 (32:4712), c876a (32:476a), c87b2 (32:47b2), c87db (32:47db), c8810 (32:4810), c8842 (32:4842), c8876 (32:4876), c8890 (32:4890), c88f6 (32:48f6), c8933 (32:4933), c896d (32:496d), c89be (32:49be), c89f7 (32:49f7), c8a49 (32:4a49), c8a84 (32:4a84), c8a96 (32:4a96), c8ad3 (32:4ad3), c8b0e (32:4b0e), c8c68 (32:4c68), c8cab (32:4cab), c8d8b (32:4d8b), c8dec (32:4dec), c8def (32:4def), c8df2 (32:4df2)
+Functionc80e5: ; c80e5 (32:40e5)
+ ld hl, $1
+ add hl, bc
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionc80eb: ; c80eb (32:40eb)
+ ld de, .inverted
+ jp Functionc80fb
+; c80f1 (32:40f1)
+
+.inverted
+ db %11100100 ; 3210
+ db %00011011 ; 0123
+; c80f3
+
+; no known jump sources
+Functionc80f3: ; c80f3 (32:40f3)
+ ld de, .white
+ jp Functionc80fb
+; c80f9 (32:40f9)
+
+.white
+ db %11100100 ; 3210
+ db %00000000 ; 0000
+; c80fb
+
+; known jump sources: c80ee (32:40ee), c80f6 (32:40f6)
+Functionc80fb: ; c80fb (32:40fb)
+ ld a, $1
+ ld [$d419], a
+ ld hl, $1
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c810a
+ dec [hl]
+ ret
+
+.asm_c810a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ ld hl, $1
+ add hl, bc
+ ld [hl], a
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .asm_c8120
+ call EndBattleBGEffect
+ ret
+
+.asm_c8120
+ dec a
+ ld [hl], a
+ and 1
+ ld l, a
+ ld h, 0
+ add hl, de
+ ld a, [hl]
+ ld [$cfc7], a
+ ret
+
+; no known jump sources
+Functionc812d: ; c812d (32:412d)
+ ld de, $413d
+ call Functionc8d57
+ jr c, .asm_c8139
+ ld [$cfc7], a
+ ret
+.asm_c8139
+ call EndBattleBGEffect
+ ret
+; c813d (32:413d)
+
+INCBIN "baserom.gbc",$c813d,$c8141 - $c813d
+
+; no known jump sources
+Functionc8141: ; c8141 (32:4141)
+ ld de, $4151
+ call Functionc8d57
+ jr c, .asm_c814d
+ ld [$cfc7], a
+ ret
+.asm_c814d
+ call EndBattleBGEffect
+ ret
+; c8151 (32:4151)
+
+INCBIN "baserom.gbc",$c8151,$c8155 - $c8151
+
+; no known jump sources
+Functionc8155: ; c8155 (32:4155)
+ ld de, $4168
+ call Functionc8d57
+ jr c, .asm_c8164
+ ld [$cfc7], a
+ ld [$cfc9], a
+ ret
+.asm_c8164
+ call EndBattleBGEffect
+ ret
+; c8168 (32:4168)
+
+INCBIN "baserom.gbc",$c8168,$c8171 - $c8168
+
+; no known jump sources
+Functionc8171: ; c8171 (32:4171)
+ call Functionc9059
+ jr nz, .asm_c817b
+ ld de, $4185
+ jr .asm_c817e
+.asm_c817b
+ ld de, $4188
+.asm_c817e
+ call Functionc8d57
+ ld [$cfc8], a
+ ret
+; c8185 (32:4185)
+
+INCBIN "baserom.gbc",$c8185,$c818b - $c8185
+
+; no known jump sources
+Functionc818b: ; c818b (32:418b)
+ call Functionc9059
+ jr nz, .asm_c8195
+ ld de, $419f
+ jr .asm_c8198
+.asm_c8195
+ ld de, $41a2
+.asm_c8198
+ call Functionc8d57
+ ld [$cfc8], a
+ ret
+; c819f (32:419f)
+
+INCBIN "baserom.gbc",$c819f,$c81a5 - $c819f
+
+; no known jump sources
+Functionc81a5: ; c81a5 (32:41a5)
+ ld de, $41af
+ call Functionc8d57
+ ld [$cfc7], a
+ ret
+; c81af (32:41af)
+
+INCBIN "baserom.gbc",$c81af,$c81b3 - $c81af
+
+; no known jump sources
+Functionc81b3: ; c81b3 (32:41b3)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c81b6: ; c81b6 (32:41b6)
+ dw Functionc81c0
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc81e3
+
+
+; no known jump sources
+Functionc81c0: ; c81c0 (32:41c0)
+ call Functionc80e5
+ push bc
+ call Functionc9038
+ jr nz, .asm_c81d1
+ ld hl, $c4ac
+ ld bc, $707
+ jr .asm_c81d7
+.asm_c81d1
+ ld hl, $c51a
+ ld bc, $606
+.asm_c81d7
+ call ClearBox
+ pop bc
+ xor a
+ ld [hBGMapThird], a ; $ff00+$d5
+ ld a, $1
+ ld [hBGMapMode], a ; $ff00+$d4
+ ret
+
+; no known jump sources
+Functionc81e3: ; c81e3 (32:41e3)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ call EndBattleBGEffect
+ ret
+
+; no known jump sources
+Functionc81ea: ; c81ea (32:41ea)
+ call Functionc9042
+ jr z, .asm_c81f3
+ call EndBattleBGEffect
+ ret
+.asm_c81f3
+ call Functionc9038
+ jr nz, .asm_c81fd
+ ld de, $4210
+ jr .asm_c8200
+.asm_c81fd
+ ld de, $420c
+.asm_c8200
+ ld a, e
+ ld [$d41a], a
+ ld a, d
+ ld [$d41b], a
+ call Functionc83ed
+ ret
+; c820c (32:420c)
+
+INCBIN "baserom.gbc",$c820c,$c8214 - $c820c
+
+; no known jump sources
+Functionc8214: ; c8214 (32:4214)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8217: ; c8217 (32:4217)
+ dw Functionc8223
+ dw Functionc825a
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc827a
+
+
+; no known jump sources
+Functionc8223: ; c8223 (32:4223)
+ call Functionc9042
+ jr z, .asm_c8230
+ ld hl, $d40e
+ inc [hl]
+ call EndBattleBGEffect
+ ret
+.asm_c8230
+ call Functionc80e5
+ push bc
+ call Functionc9038
+ jr nz, .asm_c8242
+ ld a, $b8
+ ld [$d419], a
+ ld a, $84
+ jr .asm_c8249
+.asm_c8242
+ ld a, $b9
+ ld [$d419], a
+ ld a, $30
+.asm_c8249
+ ld [$d41a], a
+ ld a, $40
+ ld [$d41b], a
+ xor a
+ ld [$d41c], a
+ call Functionc82ee
+ pop bc
+ ret
+
+; no known jump sources
+Functionc825a: ; c825a (32:425a)
+ call Functionc80e5
+ push bc
+ call Functionc9038
+ jr nz, .asm_c826b
+ ld hl, $c524
+ ld bc, $107
+ jr .asm_c8271
+.asm_c826b
+ ld hl, $c51a
+ ld bc, $106
+.asm_c8271
+ call ClearBox
+ ld a, $1
+ ld [hBGMapMode], a ; $ff00+$d4
+ pop bc
+ ret
+
+; no known jump sources
+Functionc827a: ; c827a (32:427a)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ call EndBattleBGEffect
+ ret
+
+; no known jump sources
+Functionc8281: ; c8281 (32:4281)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8284: ; c8284 (32:4284)
+ dw Functionc8290
+ dw Functionc82c7
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc82e7
+
+
+; no known jump sources
+Functionc8290: ; c8290 (32:4290)
+ call Functionc9042
+ jr z, .asm_c829d
+ ld hl, $d40e
+ inc [hl]
+ call EndBattleBGEffect
+ ret
+.asm_c829d
+ call Functionc80e5
+ push bc
+ call Functionc9038
+ jr nz, .asm_c82af
+ ld a, $ba
+ ld [$d419], a
+ ld a, $84
+ jr .asm_c82b6
+.asm_c82af
+ ld a, $bb
+ ld [$d419], a
+ ld a, $30
+.asm_c82b6
+ ld [$d41a], a
+ ld a, $40
+ ld [$d41b], a
+ xor a
+ ld [$d41c], a
+ call Functionc82ee
+ pop bc
+ ret
+
+; no known jump sources
+Functionc82c7: ; c82c7 (32:42c7)
+ call Functionc80e5
+ push bc
+ call Functionc9038
+ jr nz, .asm_c82d8
+ ld hl, $c510
+ ld bc, $207
+ jr .asm_c82de
+.asm_c82d8
+ ld hl, $c51a
+ ld bc, $206
+.asm_c82de
+ call ClearBox
+ ld a, $1
+ ld [hBGMapMode], a ; $ff00+$d4
+ pop bc
+ ret
+
+; no known jump sources
+Functionc82e7: ; c82e7 (32:42e7)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ call EndBattleBGEffect
+ ret
+
+; known jump sources: c8255 (32:4255), c82c2 (32:42c2)
+Functionc82ee: ; c82ee (32:42ee)
+ callab Functioncc9a1
+ ret
+
+; no known jump sources
+Functionc82f5: ; c82f5 (32:42f5)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c82f8: ; c82f8 (32:42f8)
+ dw Functionc8302
+ dw Functionc831d
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc8365
+
+
+; no known jump sources
+Functionc8302: ; c8302 (32:4302)
+ call Functionc80e5
+ call Functionc9038
+ ld [hl], a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c8315
+ ld a, $9
+ jr .asm_c8317
+.asm_c8315
+ ld a, $8
+.asm_c8317
+ ld hl, $3
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc831d: ; c831d (32:431d)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c833e
+ ld hl, $c518
+ ld de, $806
+.asm_c832b
+ push de
+ push hl
+.asm_c832d
+ inc hl
+ ld a, [hld]
+ ld [hli], a
+ dec d
+ jr nz, .asm_c832d
+ pop hl
+ ld de, $14
+ add hl, de
+ pop de
+ dec e
+ jr nz, .asm_c832b
+ jr .asm_c8355
+.asm_c833e
+ ld hl, $c4b3
+ ld de, $807
+.asm_c8344
+ push de
+ push hl
+.asm_c8346
+ dec hl
+ ld a, [hli]
+ ld [hld], a
+ dec d
+ jr nz, .asm_c8346
+ pop hl
+ ld de, $14
+ add hl, de
+ pop de
+ dec e
+ jr nz, .asm_c8344
+.asm_c8355
+ xor a
+ ld [hBGMapThird], a ; $ff00+$d5
+ ld a, $1
+ ld [hBGMapMode], a ; $ff00+$d4
+ call Functionc80e5
+ ld hl, $3
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionc8365: ; c8365 (32:4365)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c8377
+ ld hl, $1
+ add hl, bc
+ ld [hl], $1
+ ret
+.asm_c8377
+ call EndBattleBGEffect
+ ret
+
+; no known jump sources
+Functionc837b: ; c837b (32:437b)
+ call Functionc9038
+ jr nz, .asm_c8385
+ ld de, $439e
+ jr .asm_c8388
+.asm_c8385
+ ld de, $4394
+.asm_c8388
+ ld a, e
+ ld [$d41a], a
+ ld a, d
+ ld [$d41b], a
+ call Functionc83ed
+ ret
+; c8394 (32:4394)
+
+INCBIN "baserom.gbc",$c8394,$c83a8 - $c8394
+
+; no known jump sources
+Functionc83a8: ; c83a8 (32:43a8)
+ call Functionc9038
+ jr nz, .asm_c83b2
+ ld de, $43d7
+ jr .asm_c83b5
+.asm_c83b2
+ ld de, $43c1
+.asm_c83b5
+ ld a, e
+ ld [$d41a], a
+ ld a, d
+ ld [$d41b], a
+ call Functionc83ed
+ ret
+; c83c1 (32:43c1)
+
+INCBIN "baserom.gbc",$c83c1,$c83ed - $c83c1
+
+; known jump sources: c8208 (32:4208), c8390 (32:4390), c83bd (32:43bd)
+Functionc83ed: ; c83ed (32:43ed)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c83f0: ; c83f0 (32:43f0)
+ dw Functionc83fa
+ dw Functionc80e5
+ dw Functionc80e5
+ dw Functionc842a
+ dw Functionc8434
+
+
+; known jump sources: c8428 (32:4428)
+Functionc83fa: ; c83fa (32:43fa)
+ ld hl, $3
+ add hl, bc
+ ld e, [hl]
+ ld d, $0
+ inc [hl]
+ ld a, [$d41a]
+ ld l, a
+ ld a, [$d41b]
+ ld h, a
+ add hl, de
+ add hl, de
+ add hl, de
+ ld a, [hl]
+ cp $ff
+ jr z, Functionc8434
+ cp $fe
+ jr z, .asm_c8425
+ cp $fd
+ jr z, .asm_c841d
+ call Functionc8458
+.asm_c841d
+ call Functionc80e5
+ ld a, $1
+ ld [hBGMapMode], a ; $ff00+$d4
+ ret
+.asm_c8425
+ call Functionc843b
+ jr Functionc83fa
+
+; no known jump sources
+Functionc842a: ; c842a (32:442a)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ ld hl, $1
+ add hl, bc
+ ld [hl], $0
+ ret
+
+; known jump sources: c8410 (32:4410)
+Functionc8434: ; c8434 (32:4434)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ call EndBattleBGEffect
+ ret
+
+; known jump sources: c8425 (32:4425)
+Functionc843b: ; c843b (32:443b)
+ push bc
+ inc hl
+ ld a, [hli]
+ ld b, a
+ and $f
+ ld c, a
+ ld a, b
+ swap a
+ and $f
+ ld b, a
+ ld e, [hl]
+ ld d, $0
+ ld hl, $449c
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call ClearBox
+ pop bc
+ ret
+
+; known jump sources: c841a (32:441a)
+Functionc8458: ; c8458 (32:4458)
+ push bc
+ push hl
+ ld e, [hl]
+ ld d, $0
+ ld hl, $44a8
+ add hl, de
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld b, a
+ and $f
+ ld c, a
+ ld a, b
+ swap a
+ and $f
+ ld b, a
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ pop hl
+ inc hl
+ ld a, [hli]
+ ld [$d419], a
+ push de
+ ld e, [hl]
+ ld d, $0
+ ld hl, $449c
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ pop de
+.asm_c8484
+ push bc
+ push hl
+ ld a, [$d419]
+ ld b, a
+.asm_c848a
+ ld a, [de]
+ add b
+ ld [hli], a
+ inc de
+ dec c
+ jr nz, .asm_c848a
+ pop hl
+ ld bc, $14
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .asm_c8484
+ pop bc
+ ret
+; c849c (32:449c)
+
+INCBIN "baserom.gbc",$c849c,$c8545 - $c849c
+
+; no known jump sources
+Functionc8545: ; c8545 (32:4545)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8548: ; c8548 (32:4548)
+ dw Functionc854e
+ dw Functionc8557
+ dw Functionc8561
+
+
+; no known jump sources
+Functionc854e: ; c854e (32:454e)
+ call Functionc80e5
+ ld de, $202
+ call Functionc8f69
+
+; no known jump sources
+Functionc8557: ; c8557 (32:4557)
+ ld a, [hLCDStatCustom] ; $ff00+$c6
+ and a
+ ret z
+ push bc
+ call Functionc8565
+ pop bc
+ ret
+
+; no known jump sources
+Functionc8561: ; c8561 (32:4561)
+ call Functionc8f0a
+ ret
+
+; known jump sources: c855c (32:455c)
+Functionc8565: ; c8565 (32:4565)
+ ld hl, $d422
+ ld de, $d423
+ ld c, $3f
+ ld a, [hl]
+ push af
+.asm_c856f
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec c
+ jr nz, .asm_c856f
+ pop af
+ ld [hl], a
+ ld de, $d200
+ ld hl, $d422
+ ld bc, $0
+.asm_c8580
+ ld a, [$FF00+$c7]
+ cp e
+ jr nc, .asm_c858b
+ push hl
+ add hl, bc
+ ld a, [hl]
+ pop hl
+ jr .asm_c858c
+.asm_c858b
+ xor a
+.asm_c858c
+ ld [de], a
+ ld a, c
+ inc a
+ and $3f
+ ld c, a
+ inc de
+ ld a, e
+ cp $5f
+ jr c, .asm_c8580
+ ret
+
+; no known jump sources
+Functionc8599: ; c8599 (32:4599)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c859c: ; c859c (32:459c)
+ dw Functionc85a2
+ dw Functionc85ba
+ dw Functionc85be
+
+
+; no known jump sources
+Functionc85a2: ; c85a2 (32:45a2)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $42
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ xor a
+ ld [$FF00+$c7], a
+ ld a, $5e
+ ld [$FF00+$c8], a
+ ld de, $202
+ call Functionc8f2e
+ ret
+
+; no known jump sources
+Functionc85ba: ; c85ba (32:45ba)
+ call Functionc8fef
+ ret
+
+; no known jump sources
+Functionc85be: ; c85be (32:45be)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc85c2: ; c85c2 (32:45c2)
+ call Functionc8eca
+ ld a, $42
+ call Functionc8ede
+ call EndBattleBGEffect
+ ret
+
+; no known jump sources
+Functionc85ce: ; c85ce (32:45ce)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld e, a
+ add $4
+ ld [hl], a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and $f0
+ swap a
+ xor $ff
+ add $4
+ ld d, a
+ ld hl, $1
+ add hl, bc
+ ld a, [hl]
+ ld [$d419], a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr nc, .asm_c85fc
+ inc [hl]
+ inc [hl]
+ call Functionc8f9a
+ ret
+.asm_c85fc
+ call Functionc8eca
+ call EndBattleBGEffect
+ ret
+
+; no known jump sources
+Functionc8603: ; c8603 (32:4603)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8607: ; c8607 (32:4607)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c860a: ; c860a (32:460a)
+ dw Functionc8610
+ dw Functionc862e
+ dw Functionc863b
+
+
+; no known jump sources
+Functionc8610: ; c8610 (32:4610)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ xor a
+ ld [$FF00+$c7], a
+ ld a, $5f
+ ld [$FF00+$c8], a
+ ld de, $605
+ call Functionc8f2e
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc862e: ; c862e (32:462e)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ and $3
+ ret nz
+ call Functionc8fef
+ ret
+
+; no known jump sources
+Functionc863b: ; c863b (32:463b)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc863f: ; c863f (32:463f)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8642: ; c8642 (32:4642)
+ dw Functionc8648
+ dw Functionc865a
+ dw Functionc865e
+
+
+; no known jump sources
+Functionc8648: ; c8648 (32:4648)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld de, $605
+ call Functionc8f2e
+ ret
+
+; no known jump sources
+Functionc865a: ; c865a (32:465a)
+ call Functionc8fef
+ ret
+
+; no known jump sources
+Functionc865e: ; c865e (32:465e)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8662: ; c8662 (32:4662)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8665: ; c8665 (32:4665)
+ dw Functionc866b
+ dw Functionc8681
+ dw Functionc8685
+
+
+; no known jump sources
+Functionc866b: ; c866b (32:466b)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $42
+ call Functionc8ede
+ ld hl, $3
+ add hl, bc
+ ld e, [hl]
+ ld d, $2
+ call Functionc8f2e
+ ret
+
+; no known jump sources
+Functionc8681: ; c8681 (32:4681)
+ call Functionc8fef
+ ret
+
+; no known jump sources
+Functionc8685: ; c8685 (32:4685)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8689: ; c8689 (32:4689)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c868c: ; c868c (32:468c)
+ dw Functionc8698
+ dw Functionc86af
+ dw Functionc86cf
+ dw Functionc86bd
+ dw Functionc86e9
+ dw Functionc8705
+
+
+; no known jump sources
+Functionc8698: ; c8698 (32:4698)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $2
+ add hl, bc
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc86af: ; c86af (32:46af)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ cp $10
+ jr nc, asm_c86cb
+ inc [hl]
+ call Functionc86ea
+ ret
+
+; no known jump sources
+Functionc86bd: ; c86bd (32:46bd)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ cp $ff
+ jr z, asm_c86cb
+ dec [hl]
+ call Functionc86ea
+ ret
+asm_c86cb: ; c86cb (32:46cb)
+ call Functionc80e5
+ ret
+
+; no known jump sources
+Functionc86cf: ; c86cf (32:46cf)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ ld d, $2
+ call Functionc905d
+ ld hl, $3
+ add hl, bc
+ add [hl]
+ call Functionc86ea
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ add $4
+ ld [hl], a
+
+; no known jump sources
+Functionc86e9: ; c86e9 (32:46e9)
+ ret
+
+; known jump sources: c86b9 (32:46b9), c86c7 (32:46c7), c86de (32:46de)
+Functionc86ea: ; c86ea (32:46ea)
+ ld e, a
+ xor $ff
+ inc a
+ ld d, a
+ ld h, $d2
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld a, [$FF00+$c8]
+ sub l
+ srl a
+ push af
+.asm_c86fa
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ inc hl
+ dec a
+ jr nz, .asm_c86fa
+ pop af
+ ret nc
+ ld [hl], e
+ ret
+
+; no known jump sources
+Functionc8705: ; c8705 (32:4705)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8709: ; c8709 (32:4709)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c870c: ; c870c (32:470c)
+ dw Functionc8712
+ dw Functionc8732
+ dw Functionc875d
+
+
+; no known jump sources
+Functionc8712: ; c8712 (32:4712)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $42
+ call Functionc8ede
+ ld hl, $3
+ add hl, bc
+ ld e, [hl]
+ ld d, $2
+ call Functionc8f2e
+ ld h, $d2
+ ld a, [$FF00+$c8]
+ ld l, a
+ ld [hl], $0
+ dec l
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc8732: ; c8732 (32:4732)
+ ld a, [$FF00+$c8]
+ ld l, a
+ ld h, $d2
+ ld e, l
+ ld d, h
+ dec de
+.asm_c873a
+ ld a, [de]
+ dec de
+ ld [hld], a
+ ld a, [$FF00+$c7]
+ cp l
+ jr nz, .asm_c873a
+ ld [hl], $90
+ ld a, [$FF00+$c8]
+ ld l, a
+ ld a, [hl]
+ cp $1
+ jr c, .asm_c8752
+ cp $90
+ jr z, .asm_c8752
+ ld [hl], $0
+.asm_c8752
+ dec l
+ ld a, [hl]
+ cp $2
+ ret c
+ cp $90
+ ret z
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc875d: ; c875d (32:475d)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8761: ; c8761 (32:4761)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8764: ; c8764 (32:4764)
+ dw Functionc876a
+ dw Functionc8781
+ dw Functionc87a3
+
+
+; no known jump sources
+Functionc876a: ; c876a (32:476a)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $42
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $2
+ add hl, bc
+ ld [hl], $1
+ ret
+
+; no known jump sources
+Functionc8781: ; c8781 (32:4781)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ld d, a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ cp d
+ ret nc
+ call Functionc901b
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ rlca
+ rlca
+ and $3
+ ld hl, $2
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc87a3: ; c87a3 (32:47a3)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc87a7: ; c87a7 (32:47a7)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c87aa: ; c87aa (32:47aa)
+ dw Functionc87b2
+ dw Functionc87cf
+ dw Functionc87de
+ dw Functionc8801
+
+
+; no known jump sources
+Functionc87b2: ; c87b2 (32:47b2)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $42
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $2
+ add hl, bc
+ ld [hl], $2
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc87cf: ; c87cf (32:47cf)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c87d9
+ dec [hl]
+ ret
+.asm_c87d9
+ ld [hl], $10
+ call Functionc80e5
+
+; no known jump sources
+Functionc87de: ; c87de (32:47de)
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld a, [$FF00+$c8]
+ sub l
+ dec a
+ ld hl, $2
+ add hl, bc
+ cp [hl]
+ ret c
+ ld a, [hl]
+ push af
+ and $7
+ jr nz, .asm_c87f6
+ ld hl, $1
+ add hl, bc
+ dec [hl]
+.asm_c87f6
+ pop af
+ call Functionc901b
+ ld hl, $2
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionc8801: ; c8801 (32:4801)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8805: ; c8805 (32:4805)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8808: ; c8808 (32:4808)
+ dw Functionc8810
+ dw Functionc8869
+ dw Functionc8888
+ dw Functionc8833
+
+
+; no known jump sources
+Functionc8810: ; c8810 (32:4810)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ call Functionc9038
+ jr nz, .asm_c882f
+ ld a, $2
+ jr .asm_c8831
+.asm_c882f
+ ld a, $fe
+.asm_c8831
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8833: ; c8833 (32:4833)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8837: ; c8837 (32:4837)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c883a: ; c883a (32:483a)
+ dw Functionc8842
+ dw Functionc8869
+ dw Functionc8888
+ dw Functionc8865
+
+
+; no known jump sources
+Functionc8842: ; c8842 (32:4842)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ef4
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ call Functionc9038
+ jr nz, .asm_c8861
+ ld a, $2
+ jr .asm_c8863
+.asm_c8861
+ ld a, $fe
+.asm_c8863
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8865: ; c8865 (32:4865)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8869: ; c8869 (32:4869)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ cp $f8
+ jr z, .asm_c8876
+ cp $8
+ jr nz, .asm_c8879
+.asm_c8876
+ call Functionc80e5
+.asm_c8879
+ call Functionc88a5
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ ld hl, $3
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8888: ; c8888 (32:4888)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .asm_c8893
+ call Functionc80e5
+.asm_c8893
+ call Functionc88a5
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld hl, $3
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ret
+
+; known jump sources: c8879 (32:4879), c8893 (32:4893)
+Functionc88a5: ; c88a5 (32:48a5)
+ push af
+ ld a, [FXAnimIDHi] ; $cfc3
+ or a
+ jr nz, .asm_c88b3
+ ld a, [FXAnimIDLo] ; $cfc2
+ cp $cd
+ jr z, .asm_c88b7
+.asm_c88b3
+ pop af
+ jp Functionc900b
+.asm_c88b7
+ ld a, [$FF00+$c7]
+ ld d, a
+ ld a, [$FF00+$c8]
+ sub d
+ ld d, a
+ ld h, $d2
+ ld a, [hSCY] ; $ff00+$d0
+ or a
+ jr nz, .asm_c88d0
+ ld a, [$FF00+$c7]
+ or a
+ jr z, .asm_c88d6
+ dec a
+ ld l, a
+ ld [hl], $0
+ jr .asm_c88d6
+.asm_c88d0
+ ld a, [$FF00+$c8]
+ dec a
+ ld l, a
+ ld [hl], $0
+.asm_c88d6
+ ld a, [hSCY] ; $ff00+$d0
+ ld l, a
+ ld a, [$FF00+$c7]
+ sub l
+ jr nc, .asm_c88e0
+ xor a
+ dec d
+.asm_c88e0
+ ld l, a
+ pop af
+.asm_c88e2
+ ld [hli], a
+ dec d
+ jr nz, .asm_c88e2
+ ret
+
+; no known jump sources
+Functionc88e7: ; c88e7 (32:48e7)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c88ea: ; c88ea (32:48ea)
+ dw Functionc88f6
+ dw Functionc8869
+ dw Functionc8888
+ dw Functionc88f2
+
+
+; no known jump sources
+Functionc88f2: ; c88f2 (32:48f2)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc88f6: ; c88f6 (32:48f6)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ call Functionc9038
+ jr nz, .asm_c8915
+ ld a, $fe
+ jr .asm_c8917
+.asm_c8915
+ ld a, $2
+.asm_c8917
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8919: ; c8919 (32:4919)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c891c: ; c891c (32:491c)
+ dw Functionc88f6
+ dw Functionc8869
+ dw Functionc8929
+ dw Functionc8888
+ dw Functionc8926
+
+
+; no known jump sources
+Functionc8926: ; c8926 (32:4926)
+ call Functionc8f0a
+
+; no known jump sources
+Functionc8929: ; c8929 (32:4929)
+ ret
+
+; no known jump sources
+Functionc892a: ; c892a (32:492a)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c892d: ; c892d (32:492d)
+ dw Functionc8933
+ dw Functionc894a
+ dw Functionc8960
+
+
+; no known jump sources
+Functionc8933: ; c8933 (32:4933)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc894a: ; c894a (32:494a)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld d, $8
+ call Functionc905d
+ call Functionc900b
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ add $4
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8960: ; c8960 (32:4960)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8964: ; c8964 (32:4964)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8967: ; c8967 (32:4967)
+ dw Functionc896d
+ dw Functionc8985
+ dw Functionc89b1
+
+
+; no known jump sources
+Functionc896d: ; c896d (32:496d)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ xor a
+ ld hl, $2
+ add hl, bc
+ ld [hli], a
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8985: ; c8985 (32:4985)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld d, $6
+ call Functionc905d
+ push af
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ ld d, $2
+ call Functionc905d
+ ld e, a
+ pop af
+ add e
+ call Functionc900b
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ add $8
+ ld [hl], a
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ add $2
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc89b1: ; c89b1 (32:49b1)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc89b5: ; c89b5 (32:49b5)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c89b8: ; c89b8 (32:49b8)
+ dw Functionc89be
+ dw Functionc89ca
+ dw Functionc89da
+
+
+; no known jump sources
+Functionc89be: ; c89be (32:49be)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ret
+
+; no known jump sources
+Functionc89ca: ; c89ca (32:49ca)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ ret nc
+ inc [hl]
+ ld d, a
+ ld e, $4
+ call Functionc8f2e
+ ret
+
+; no known jump sources
+Functionc89da: ; c89da (32:49da)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c89ea
+ dec [hl]
+ ld d, a
+ ld e, $4
+ call Functionc8f2e
+ ret
+.asm_c89ea
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc89ee: ; c89ee (32:49ee)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c89f1: ; c89f1 (32:49f1)
+ dw Functionc89f7
+ dw Functionc8a14
+ dw Functionc8a36
+
+
+; no known jump sources
+Functionc89f7: ; c89f7 (32:49f7)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $42
+ call Functionc8ef4
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $2
+ add hl, bc
+ ld [hl], $1
+ ld hl, $3
+ add hl, bc
+ ld [hl], $20
+ ret
+
+; no known jump sources
+Functionc8a14: ; c8a14 (32:4a14)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ cp $38
+ ret nc
+ push af
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld d, $10
+ call Functionc9066
+ add $10
+ ld d, a
+ pop af
+ add d
+ call Functionc901b
+ ld hl, $3
+ add hl, bc
+ inc [hl]
+ inc [hl]
+ ret
+
+; no known jump sources
+Functionc8a36: ; c8a36 (32:4a36)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8a3a: ; c8a3a (32:4a3a)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8a3d: ; c8a3d (32:4a3d)
+ dw Functionc8a49
+ dw Functionc8a6f
+ dw Functionc8a70
+ dw Functionc8a88
+ dw Functionc8a6f
+ dw Functionc8aac
+
+
+; no known jump sources
+Functionc8a49: ; c8a49 (32:4a49)
+ call Functionc80e5
+ ld a, $e4
+ call Functionc8ecb
+ ld a, $47
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld h, $d2
+.asm_c8a60
+ ld a, [$FF00+$c8]
+ cp l
+ jr z, .asm_c8a69
+ xor a
+ ld [hli], a
+ jr .asm_c8a60
+.asm_c8a69
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+
+; no known jump sources
+Functionc8a6f: ; c8a6f (32:4a6f)
+ ret
+
+; no known jump sources
+Functionc8a70: ; c8a70 (32:4a70)
+ call Functionc8ab0
+ jr nc, .asm_c8a79
+ call Functionc8a9a
+ ret
+.asm_c8a79
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ ld a, [$FF00+$c7]
+ inc a
+ ld [$FF00+$c7], a
+ call Functionc80e5
+ ret
+
+; no known jump sources
+Functionc8a88: ; c8a88 (32:4a88)
+ call Functionc8ab0
+ jr nc, .asm_c8a96
+ call Functionc8a9a
+ ld a, [$FF00+$c8]
+ dec a
+ ld l, a
+ ld [hl], e
+ ret
+.asm_c8a96
+ call Functionc80e5
+ ret
+
+; known jump sources: c8a75 (32:4a75), c8a8d (32:4a8d)
+Functionc8a9a: ; c8a9a (32:4a9a)
+ ld e, a
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld a, [$FF00+$c8]
+ sub l
+ srl a
+ ld h, $d2
+.asm_c8aa5
+ ld [hl], e
+ inc hl
+ inc hl
+ dec a
+ jr nz, .asm_c8aa5
+ ret
+
+; no known jump sources
+Functionc8aac: ; c8aac (32:4aac)
+ call Functionc8f19
+ ret
+
+; known jump sources: c8a70 (32:4a70), c8a88 (32:4a88)
+Functionc8ab0: ; c8ab0 (32:4ab0)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ srl a
+ srl a
+ srl a
+ ld e, a
+ ld d, $0
+ ld hl, $4ac7
+ add hl, de
+ ld a, [hl]
+ cp $ff
+ ret
+; c8ac7 (32:4ac7)
+
+INCBIN "baserom.gbc",$c8ac7,$c8acc - $c8ac7
+
+; no known jump sources
+Functionc8acc: ; c8acc (32:4acc)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8acf: ; c8acf (32:4acf)
+ dw Functionc8ad3
+ dw Functionc8ae5
+
+
+; no known jump sources
+Functionc8ad3: ; c8ad3 (32:4ad3)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld hl, $2
+ add hl, bc
+ ld [hl], $40
+ ret
+
+; no known jump sources
+Functionc8ae5: ; c8ae5 (32:4ae5)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c8afc
+ dec [hl]
+ srl a
+ srl a
+ srl a
+ and $f
+ ld d, a
+ ld e, a
+ call Functionc8f2e
+ ret
+.asm_c8afc
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8b00: ; c8b00 (32:4b00)
+ ld a, [hCGB] ; $ff00+$e6
+ and a
+ jr nz, asm_c8b7a
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8b08: ; c8b08 (32:4b08)
+ dw Functionc8b0e
+ dw Functionc8b22
+ dw Functionc8b60
+
+
+; no known jump sources
+Functionc8b0e: ; c8b0e (32:4b0e)
+ call Functionc80e5
+ ld a, $e4
+ call Functionc8ecb
+ ld a, $47
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ xor a
+ ld [$FF00+$c7], a
+ ld a, $60
+ ld [$FF00+$c8], a
+ ret
+
+; no known jump sources
+Functionc8b22: ; c8b22 (32:4b22)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ ld e, a
+ and $7
+ ret nz
+ ld a, e
+ and $18
+ sla a
+ swap a
+ sla a
+ ld e, a
+ ld d, $0
+ push bc
+ call Functionc9038
+ jr nz, .asm_c8b4d
+ ld hl, $4bd8
+ add hl, de
+ ld a, [hli]
+ ld [$cfc9], a
+ ld d, a
+ ld e, [hl]
+ ld bc, $2f30
+ jr .asm_c8b5b
+.asm_c8b4d
+ ld hl, $4be0
+ add hl, de
+ ld d, [hl]
+ inc hl
+ ld a, [hl]
+ ld [$cfc9], a
+ ld e, a
+ ld bc, $3728
+.asm_c8b5b
+ call Functionc8b6c
+ pop bc
+ ret
+
+; no known jump sources
+Functionc8b60: ; c8b60 (32:4b60)
+ call Functionc8f19
+ ld a, $e4
+ ld [$cfc7], a
+ ld [$cfc9], a
+ ret
+
+; known jump sources: c8b5b (32:4b5b)
+Functionc8b6c: ; c8b6c (32:4b6c)
+ ld hl, $d200
+.asm_c8b6f
+ ld [hl], d
+ inc hl
+ dec b
+ jr nz, .asm_c8b6f
+.asm_c8b74
+ ld [hl], e
+ inc hl
+ dec c
+ jr nz, .asm_c8b74
+ ret
+asm_c8b7a: ; c8b7a (32:4b7a)
+ ld de, $4b81
+ call Functionc80ca
+ jp [hl]
+; c8b81 (32:4b81)
+
+INCBIN "baserom.gbc",$c8b81,$c8be8 - $c8b81
+
+; no known jump sources
+Functionc8be8: ; c8be8 (32:4be8)
+ ld de, $4bef
+ call Functionc8d77
+ ret
+; c8bef (32:4bef)
+
+INCBIN "baserom.gbc",$c8bef,$c8bf2 - $c8bef
+
+; no known jump sources
+Functionc8bf2: ; c8bf2 (32:4bf2)
+ ld de, $4bf9
+ call Functionc8d77
+ ret
+; c8bf9 (32:4bf9)
+
+INCBIN "baserom.gbc",$c8bf9,$c8bfd - $c8bf9
+
+; no known jump sources
+Functionc8bfd: ; c8bfd (32:4bfd)
+ ld de, $4c04
+ call Functionc8d77
+ ret
+; c8c04 (32:4c04)
+
+INCBIN "baserom.gbc",$c8c04,$c8c08 - $c8c04
+
+; no known jump sources
+Functionc8c08: ; c8c08 (32:4c08)
+ ld de, $4c0f
+ call Functionc8d77
+ ret
+; c8c0f (32:4c0f)
+
+INCBIN "baserom.gbc",$c8c0f,$c8c14 - $c8c0f
+
+; no known jump sources
+Functionc8c14: ; c8c14 (32:4c14)
+ ld de, $4c1b
+ call Functionc8d77
+ ret
+; c8c1b (32:4c1b)
+
+INCBIN "baserom.gbc",$c8c1b,$c8c20 - $c8c1b
+
+; no known jump sources
+Functionc8c20: ; c8c20 (32:4c20)
+ ld de, $4c27
+ call Functionc8d77
+ ret
+; c8c27 (32:4c27)
+
+INCBIN "baserom.gbc",$c8c27,$c8c30 - $c8c27
+
+; no known jump sources
+Functionc8c30: ; c8c30 (32:4c30)
+ ld de, $4c37
+ call Functionc8d77
+ ret
+; c8c37 (32:4c37)
+
+INCBIN "baserom.gbc",$c8c37,$c8c3c - $c8c37
+
+; no known jump sources
+Functionc8c3c: ; c8c3c (32:4c3c)
+ ld de, $4c43
+ call Functionc8d77
+ ret
+; c8c43 (32:4c43)
+
+INCBIN "baserom.gbc",$c8c43,$c8c55 - $c8c43
+
+; no known jump sources
+Functionc8c55: ; c8c55 (32:4c55)
+ ld de, $4c5c
+ call Functionc8d77
+ ret
+; c8c5c (32:4c5c)
+
+INCBIN "baserom.gbc",$c8c5c,$c8c61 - $c8c5c
+
+; no known jump sources
+Functionc8c61: ; c8c61 (32:4c61)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8c64: ; c8c64 (32:4c64)
+ dw Functionc8c68
+ dw Functionc8c85
+
+
+; no known jump sources
+Functionc8c68: ; c8c68 (32:4c68)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $2
+ add hl, bc
+ ld [hl], $1
+ ld hl, $3
+ add hl, bc
+ ld [hl], $20
+ ret
+
+; no known jump sources
+Functionc8c85: ; c8c85 (32:4c85)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c8c9e
+ dec [hl]
+ and $1
+ ret nz
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld [hl], a
+ call Functionc900b
+ ret
+.asm_c8c9e
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8ca2: ; c8ca2 (32:4ca2)
+ call Functionc80d7 ; ; ; call does not return
+
+; no known jump sources
+Jumptable_c8ca5: ; c8ca5 (32:4ca5)
+ dw Functionc8cab
+ dw Functionc8cc3
+ dw Functionc8cdd
+
+
+; no known jump sources
+Functionc8cab: ; c8cab (32:4cab)
+ call Functionc80e5
+ call Functionc8eca
+ ld a, $43
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ xor a
+ ld [$FF00+$c7], a
+ ld a, $37
+ ld [$FF00+$c8], a
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+ ret
+
+; no known jump sources
+Functionc8cc3: ; c8cc3 (32:4cc3)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ cp $40
+ jr nc, Functionc8cdd
+ ld d, $6
+ call Functionc905d
+ call Functionc900b
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ add $2
+ ld [hl], a
+ ret
+
+; known jump sources: c8cca (32:4cca)
+Functionc8cdd: ; c8cdd (32:4cdd)
+ call Functionc8f0a
+ ret
+
+; no known jump sources
+Functionc8ce1: ; c8ce1 (32:4ce1)
+ call Functionc8d0b
+ jr c, .asm_c8cea
+ bit 7, a
+ jr z, .asm_c8ceb
+.asm_c8cea
+ xor a
+.asm_c8ceb
+ push af
+ call DelayFrame
+ pop af
+ ld [hSCY], a ; $ff00+$d0
+ xor $ff
+ inc a
+ ld [$d314], a
+ ret
+
+; no known jump sources
+Functionc8cf9: ; c8cf9 (32:4cf9)
+ call Functionc8d0b
+ jr nc, .asm_c8cff
+ xor a
+.asm_c8cff
+ ld [hSCX], a ; $ff00+$cf
+ ret
+
+; no known jump sources
+Functionc8d02: ; c8d02 (32:4d02)
+ call Functionc8d0b
+ jr nc, .asm_c8d08
+ xor a
+.asm_c8d08
+ ld [hSCY], a ; $ff00+$d0
+ ret
+
+; known jump sources: c8ce1 (32:4ce1), c8cf9 (32:4cf9), c8d02 (32:4d02)
+Functionc8d0b: ; c8d0b (32:4d0b)
+ ld hl, $1
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .asm_c8d18
+ call EndBattleBGEffect
+ scf
+ ret
+.asm_c8d18
+ dec [hl]
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ and $f
+ jr z, .asm_c8d2a
+ dec [hl]
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret
+.asm_c8d2a
+ ld a, [hl]
+ swap a
+ or [hl]
+ ld [hl], a
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld [hl], a
+ and a
+ ret
+
+; no known jump sources
+Functionc8d3a: ; c8d3a (32:4d3a)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ cp $40
+ jr nc, .asm_c8d53
+ ld d, $6
+ call Functionc905d
+ ld [hSCX], a ; $ff00+$cf
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ add $2
+ ld [hl], a
+ ret
+.asm_c8d53
+ xor a
+ ld [hSCX], a ; $ff00+$cf
+ ret
+
+; known jump sources: c8130 (32:4130), c8144 (32:4144), c8158 (32:4158), c817e (32:417e), c8198 (32:4198), c81a8 (32:41a8)
+Functionc8d57: ; c8d57 (32:4d57)
+ ld hl, $1
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_c8d69
+
+ dec [hl]
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ call Functionc8eb2
+ ret
+
+.asm_c8d69
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ ld hl, $1
+ add hl, bc
+ ld [hl], a
+ call Functionc8eac
+ ret
+
+; known jump sources: c8beb (32:4beb), c8bf5 (32:4bf5), c8c00 (32:4c00), c8c0b (32:4c0b), c8c17 (32:4c17), c8c23 (32:4c23), c8c33 (32:4c33), c8c3f (32:4c3f), c8c58 (32:4c58)
+Functionc8d77: ; c8d77 (32:4d77)
+ ld a, [hCGB] ; $ff00+$e6
+ and a
+ jr nz, asm_c8dd4
+ push de
+ ld de, Jumptable_c8d85
+ call Functionc80ca
+ pop de
+ jp [hl]
+
+; no known jump sources
+Jumptable_c8d85: ; c8d85 (32:4d85)
+ dw Functionc8d8b
+ dw Functionc8daa
+ dw Functionc8dc9
+
+
+; no known jump sources
+Functionc8d8b: ; c8d8b (32:4d8b)
+ call Functionc80e5
+ ld a, $e4
+ call Functionc8ecb
+ ld a, $47
+ call Functionc8ede
+ ld a, [$FF00+$c8]
+ inc a
+ ld [$FF00+$c8], a
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld [hl], $0
+ ld hl, $2
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8daa: ; c8daa (32:4daa)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and $f
+ jr z, .asm_c8db5
+ dec [hl]
+ ret
+.asm_c8db5
+ ld a, [hl]
+ swap a
+ or [hl]
+ ld [hl], a
+ call Functionc8eac
+ jr c, .asm_c8dc3
+ call Functionc900b
+ ret
+.asm_c8dc3
+ ld hl, $3
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionc8dc9: ; c8dc9 (32:4dc9)
+ call Functionc8f19
+ ld a, $e4
+ ld [rBGP], a ; $ff00+$47
+ call EndBattleBGEffect
+ ret
+asm_c8dd4: ; c8dd4 (32:4dd4)
+ push de
+ ld de, Jumptable_c8ddd
+ call Functionc80ca
+ pop de
+ jp [hl]
+
+; no known jump sources
+Jumptable_c8ddd: ; c8ddd (32:4ddd)
+ dw Functionc8de7
+ dw Functionc8e02
+ dw Functionc8e21
+ dw Functionc8e2a
+ dw Functionc8e49
+
+
+; no known jump sources
+Functionc8de7: ; c8de7 (32:4de7)
+ call Functionc9038
+ jr nz, .asm_c8df2
+ call Functionc80e5
+ call Functionc80e5
+.asm_c8df2
+ call Functionc80e5
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ ld [hl], $0
+ ld hl, $2
+ add hl, bc
+ ld [hl], a
+ ret
+
+; no known jump sources
+Functionc8e02: ; c8e02 (32:4e02)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and $f
+ jr z, .asm_c8e0d
+ dec [hl]
+ ret
+.asm_c8e0d
+ ld a, [hl]
+ swap a
+ or [hl]
+ ld [hl], a
+ call Functionc8eac
+ jr c, .asm_c8e1b
+ call Functionc8e52
+ ret
+.asm_c8e1b
+ ld hl, $3
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionc8e21: ; c8e21 (32:4e21)
+ ld a, $e4
+ call Functionc8e52
+ call EndBattleBGEffect
+ ret
+
+; no known jump sources
+Functionc8e2a: ; c8e2a (32:4e2a)
+ ld hl, $2
+ add hl, bc
+ ld a, [hl]
+ and $f
+ jr z, .asm_c8e35
+ dec [hl]
+ ret
+.asm_c8e35
+ ld a, [hl]
+ swap a
+ or [hl]
+ ld [hl], a
+ call Functionc8eac
+ jr c, .asm_c8e43
+ call Functionc8e7f
+ ret
+.asm_c8e43
+ ld hl, $3
+ add hl, bc
+ dec [hl]
+ ret
+
+; no known jump sources
+Functionc8e49: ; c8e49 (32:4e49)
+ ld a, $e4
+ call Functionc8e7f
+ call EndBattleBGEffect
+ ret
+
+; known jump sources: c8e17 (32:4e17), c8e23 (32:4e23)
+Functionc8e52: ; c8e52 (32:4e52)
+ ld h, a
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $5
+ ld [rSVBK], a ; $ff00+$70
+ ld a, h
+ push bc
+ push af
+ ld hl, BGPals ; $d080
+ ld de, Unkn1Pals ; $d000
+ ld b, a
+ ld c, $1
+ call CopyPals
+ ld hl, $d0c8
+ ld de, $d048
+ pop af
+ ld b, a
+ ld c, $1
+ call CopyPals
+ pop bc
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ld a, $1
+ ld [hCGBPalUpdate], a ; $ff00+$e5
+ ret
+
+; known jump sources: c8e3f (32:4e3f), c8e4b (32:4e4b)
+Functionc8e7f: ; c8e7f (32:4e7f)
+ ld h, a
+ ld a, [rSVBK] ; $ff00+$70
+ push af
+ ld a, $5
+ ld [rSVBK], a ; $ff00+$70
+ ld a, h
+ push bc
+ push af
+ ld hl, $d088
+ ld de, $d008
+ ld b, a
+ ld c, $1
+ call CopyPals
+ ld hl, OBPals ; $d0c0
+ ld de, MartPointer ; $d040 (aliases: Unkn2Pals)
+ pop af
+ ld b, a
+ ld c, $1
+ call CopyPals
+ pop bc
+ pop af
+ ld [rSVBK], a ; $ff00+$70
+ ld a, $1
+ ld [hCGBPalUpdate], a ; $ff00+$e5
+ ret
+
+; known jump sources: c8d73 (32:4d73), c8dba (32:4dba), c8e12 (32:4e12), c8e3a (32:4e3a)
+Functionc8eac: ; c8eac (32:4eac)
+ ld hl, $3
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+
+; known jump sources: c8d65 (32:4d65)
+Functionc8eb2: ; c8eb2 (32:4eb2)
+ ld l, a
+ ld h, $0
+ add hl, de
+ ld a, [hl]
+ cp $ff
+ jr z, .asm_c8ec8
+ cp $fe
+ jr nz, .asm_c8ec6
+ ld a, [de]
+ ld hl, $3
+ add hl, bc
+ ld [hl], $0
+.asm_c8ec6
+ and a
+ ret
+.asm_c8ec8
+ scf
+ ret
+
+; known jump sources: c85a5 (32:45a5), c85c2 (32:45c2), c85fc (32:45fc), c8613 (32:4613), c864b (32:464b), c866e (32:466e), c869b (32:469b), c8715 (32:4715), c876d (32:476d), c87b5 (32:47b5), c8813 (32:4813), c8845 (32:4845), c88f9 (32:48f9), c8936 (32:4936), c8970 (32:4970), c89c1 (32:49c1), c89fa (32:49fa), c8ad6 (32:4ad6), c8c6b (32:4c6b), c8cae (32:4cae), c8f0f (32:4f0f), c8f2a (32:4f2a)
+Functionc8eca: ; c8eca (32:4eca)
+ xor a
+
+; known jump sources: c8a4e (32:4a4e), c8b13 (32:4b13), c8d90 (32:4d90)
+Functionc8ecb: ; c8ecb (32:4ecb)
+ ld hl, CurMartEnd ; $d100 (aliases: LYOverrides)
+ ld e, $99
+.asm_c8ed0
+ ld [hli], a
+ dec e
+ jr nz, .asm_c8ed0
+ ld hl, $d200
+ ld e, $91
+.asm_c8ed9
+ ld [hli], a
+ dec e
+ jr nz, .asm_c8ed9
+ ret
+
+; known jump sources: c85c7 (32:45c7), c8650 (32:4650), c8673 (32:4673), c86a0 (32:46a0), c871a (32:471a), c8772 (32:4772), c87ba (32:47ba), c8818 (32:4818), c88fe (32:48fe), c893b (32:493b), c8975 (32:4975), c89c6 (32:49c6), c8a53 (32:4a53), c8adb (32:4adb), c8c70 (32:4c70), c8d95 (32:4d95)
+Functionc8ede: ; c8ede (32:4ede)
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ call Functionc9038
+ jr nz, .asm_c8eea
+ ld de, $36
+ jr .asm_c8eed
+.asm_c8eea
+ ld de, $2f5e
+.asm_c8eed
+ ld a, d
+ ld [$FF00+$c7], a
+ ld a, e
+ ld [$FF00+$c8], a
+ ret
+
+; known jump sources: c884a (32:484a), c89ff (32:49ff)
+Functionc8ef4: ; c8ef4 (32:4ef4)
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ call Functionc9038
+ jr nz, .asm_c8f00
+ ld de, $36
+ jr .asm_c8f03
+.asm_c8f00
+ ld de, $2d5e
+.asm_c8f03
+ ld a, d
+ ld [$FF00+$c7], a
+ ld a, e
+ ld [$FF00+$c8], a
+ ret
+
+; known jump sources: c8561 (32:4561), c85be (32:45be), c8603 (32:4603), c863b (32:463b), c865e (32:465e), c8685 (32:4685), c8705 (32:4705), c875d (32:475d), c87a3 (32:47a3), c8801 (32:4801), c8833 (32:4833), c8865 (32:4865), c88f2 (32:48f2), c8926 (32:4926), c8960 (32:4960), c89b1 (32:49b1), c89ea (32:49ea), c8a36 (32:4a36), c8afc (32:4afc), c8c9e (32:4c9e), c8cdd (32:4cdd)
+Functionc8f0a: ; c8f0a (32:4f0a)
+ xor a
+ ld [$FF00+$c7], a
+ ld [$FF00+$c8], a
+ call Functionc8eca
+ xor a
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ call EndBattleBGEffect
+ ret
+
+; known jump sources: c8aac (32:4aac), c8b60 (32:4b60), c8dc9 (32:4dc9)
+Functionc8f19: ; c8f19 (32:4f19)
+ xor a
+ ld [hLCDStatCustom], a ; $ff00+$c6
+ ld a, $e4
+ ld [rBGP], a ; $ff00+$47
+ ld [$cfc7], a
+ ld [$cfc9], a
+ ld [$FF00+$c7], a
+ ld [$FF00+$c8], a
+ call Functionc8eca
+ ret
+
+; known jump sources: c85b6 (32:45b6), c8624 (32:4624), c8656 (32:4656), c867d (32:467d), c8724 (32:4724), c89d6 (32:49d6), c89e6 (32:49e6), c8af8 (32:4af8)
+Functionc8f2e: ; c8f2e (32:4f2e)
+ push bc
+ xor a
+ ld [$d419], a
+ ld a, e
+ ld [$d41a], a
+ ld a, d
+ ld [$d41b], a
+ ld a, $80
+ ld [$d41c], a
+ ld bc, $d200
+.asm_c8f43
+ ld a, [$FF00+$c7]
+ cp c
+ jr nc, .asm_c8f58
+ ld a, [$FF00+$c8]
+ cp c
+ jr c, .asm_c8f58
+ ld a, [$d41b]
+ ld d, a
+ ld a, [$d419]
+ call Functionc905d
+ ld [bc], a
+.asm_c8f58
+ inc bc
+ ld a, [$d41a]
+ ld hl, $d419
+ add [hl]
+ ld [hl], a
+ ld hl, $d41c
+ dec [hl]
+ jr nz, .asm_c8f43
+ pop bc
+ ret
+
+; known jump sources: c8554 (32:4554)
+Functionc8f69: ; c8f69 (32:4f69)
+ push bc
+ xor a
+ ld [$d419], a
+ ld a, e
+ ld [$d41a], a
+ ld a, d
+ ld [$d41b], a
+ ld a, $40
+ ld [$d41c], a
+ ld bc, $d422
+.asm_c8f7e
+ ld a, [$d41b]
+ ld d, a
+ ld a, [$d419]
+ call Functionc905d
+ ld [bc], a
+ inc bc
+ ld a, [$d41a]
+ ld hl, $d419
+ add [hl]
+ ld [hl], a
+ ld hl, $d41c
+ dec [hl]
+ jr nz, .asm_c8f7e
+ pop bc
+ ret
+
+; known jump sources: c85f8 (32:45f8)
+Functionc8f9a: ; c8f9a (32:4f9a)
+ push bc
+ ld [$d41c], a
+ ld a, e
+ ld [$d41a], a
+ ld a, d
+ ld [$d41b], a
+ call Functionc8fe4
+ ld hl, $d200
+ add hl, de
+ ld c, l
+ ld b, h
+.asm_c8faf
+ ld a, [$d41c]
+ and a
+ jr z, .asm_c8fe1
+ dec a
+ ld [$d41c], a
+ push af
+ ld a, [$d41b]
+ ld d, a
+ ld a, [$d41a]
+ push hl
+ call Functionc905d
+ ld e, a
+ pop hl
+ ld a, [$FF00+$c8]
+ cp c
+ jr c, .asm_c8fcf
+ ld a, e
+ ld [bc], a
+ inc bc
+.asm_c8fcf
+ ld a, [$FF00+$c7]
+ cp l
+ jr nc, .asm_c8fd6
+ ld [hl], e
+ dec hl
+.asm_c8fd6
+ ld a, [$d41a]
+ add $4
+ ld [$d41a], a
+ pop af
+ jr .asm_c8faf
+.asm_c8fe1
+ pop bc
+ and a
+ ret
+
+; known jump sources: c8fa6 (32:4fa6)
+Functionc8fe4: ; c8fe4 (32:4fe4)
+ ld a, [$FF00+$c7]
+ ld e, a
+ ld a, [$d419]
+ add e
+ ld e, a
+ ld d, $0
+ ret
+
+; known jump sources: c85ba (32:45ba), c8637 (32:4637), c865a (32:465a), c8681 (32:4681)
+Functionc8fef: ; c8fef (32:4fef)
+ push bc
+ ld a, [$FF00+$c7]
+ ld l, a
+ inc a
+ ld e, a
+ ld h, $d2
+ ld d, h
+ ld a, [$FF00+$c8]
+ sub l
+ and a
+ jr z, .asm_c9009
+ ld c, a
+ ld a, [hl]
+ push af
+.asm_c9001
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec c
+ jr nz, .asm_c9001
+ pop af
+ ld [hl], a
+.asm_c9009
+ pop bc
+ ret
+
+; known jump sources: c88b4 (32:48b4), c8954 (32:4954), c899d (32:499d), c8c9a (32:4c9a), c8cd1 (32:4cd1), c8dbf (32:4dbf)
+Functionc900b: ; c900b (32:500b)
+ push af
+ ld h, $d2
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld a, [$FF00+$c8]
+ sub l
+ ld d, a
+ pop af
+.asm_c9016
+ ld [hli], a
+ dec d
+ jr nz, .asm_c9016
+ ret
+
+; known jump sources: c8790 (32:4790), c87f7 (32:47f7), c8a2c (32:4a2c)
+Functionc901b: ; c901b (32:501b)
+ push af
+ ld e, a
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld a, [$FF00+$c8]
+ sub l
+ sub e
+ ld d, a
+ ld h, $d2
+ ld a, [$FF00+$c7]
+ ld l, a
+ ld a, $90
+.asm_c902c
+ ld [hli], a
+ dec e
+ jr nz, .asm_c902c
+ pop af
+ xor $ff
+.asm_c9033
+ ld [hli], a
+ dec d
+ jr nz, .asm_c9033
+ ret
+
+; known jump sources: c81c4 (32:41c4), c81f3 (32:41f3), c8234 (32:4234), c825e (32:425e), c82a1 (32:42a1), c82cb (32:42cb), c8305 (32:4305), c837b (32:437b), c83a8 (32:43a8), c8826 (32:4826), c8858 (32:4858), c890c (32:490c), c8b39 (32:4b39), c8de7 (32:4de7), c8ee0 (32:4ee0), c8ef6 (32:4ef6)
+Functionc9038: ; c9038 (32:5038)
+ ld hl, $2
+ add hl, bc
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and $1
+ xor [hl]
+ ret
+
+; known jump sources: c81ea (32:41ea), c8223 (32:4223), c8290 (32:4290)
+Functionc9042: ; c9042 (32:5042)
+ ld hl, $2
+ add hl, bc
+ ld a, [hBattleTurn] ; $ff00+$e4
+ and $1
+ xor [hl]
+ jr nz, .asm_c9053
+ ld a, [EnemySubStatus3] ; $c66f
+ and $60
+ ret
+.asm_c9053
+ ld a, [PlayerSubStatus3] ; $c66a
+ and $60
+ ret
+
+; known jump sources: c8171 (32:4171), c818b (32:418b)
+Functionc9059: ; c9059 (32:5059)
+ ld a, [hSGB] ; $ff00+$e7
+ and a
+ ret
+
+; known jump sources: c86d6 (32:46d6), c8951 (32:4951), c898c (32:498c), c8997 (32:4997), c8cce (32:4cce), c8d45 (32:4d45), c8f54 (32:4f54), c8f85 (32:4f85), c8fc2 (32:4fc2)
+Functionc905d: ; c905d (32:505d)
+ ld e, a
+ callab Functionce765
+ ld a, e
+ ret
+
+; known jump sources: c8a24 (32:4a24)
+Functionc9066: ; c9066 (32:5066)
+ ld e, a
+ callab Functionce76b
+ ld a, e
+ ret
+; c906f (32:506f)
+
+
--- /dev/null
+++ b/battle/core.asm
@@ -1,0 +1,9481 @@
+; Core components of the battle engine.
+
+
+Function3c000: ; 3c000
+ xor a
+ ld [$c664], a
+ ld [$c6fc], a
+ ld [$d0ec], a
+ ld [BattleEnded], a
+ inc a
+ ld [$d264], a
+ ld hl, OTPartyMon1CurHP
+ ld bc, $002f
+ ld d, $3
+.asm_3c019
+ inc d
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3c021
+ add hl, bc
+ jr .asm_3c019
+
+.asm_3c021
+ ld a, d
+ ld [$d430], a
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3c031
+ ld a, [$ffcb]
+ cp $2
+.data_3c02f
+ db $28
+ db $1b
+
+.asm_3c031
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3c047
+ xor a
+ ld [$c718], a
+ call Function3d834
+ call Function3d867
+ call Function3dc18
+ call Function3d4e1
+
+.asm_3c047
+ ld c, $28
+ call DelayFrames
+ call Function309d
+ call Function3d873
+ ld a, d
+ and a
+ jp z, LostBattle
+ call Function30b4
+ ld a, [BattleType]
+ cp $2
+ jp z, Function3c0e2
+ cp $3
+ jp z, Function3c0e2
+ xor a
+ ld [CurPartyMon], a
+.asm_3c06b
+ call Function3d887
+ jr nz, .asm_3c076
+ ld hl, CurPartyMon
+ inc [hl]
+ jr .asm_3c06b
+
+.asm_3c076
+ ld a, [CurBattleMon]
+ ld [$c71a], a
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ inc a
+ ld hl, PartyCount
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ ld [CurPartySpecies], a
+ ld [TempBattleMonSpecies], a
+ ld hl, $c505
+ ld a, $9
+ call Function3d490
+ call Function309d
+ call Function3d57a
+ call Function3da0d
+ call Function3dab1
+ call Function3f26d
+ call Function3dbde
+ call Function3dc18
+ call Function3db5f
+ call EmptyBattleTextBox
+ call Function309d
+ call SetPlayerTurn
+ call Function3dc23
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3c0df
+ ld a, [$ffcb]
+ cp $2
+ jr nz, .asm_3c0df
+ xor a
+ ld [$c718], a
+ call Function3d834
+ call Function3d867
+ call Function3dc18
+ call Function3d4e1
+ call SetEnemyTurn
+ call Function3dc23
+
+.asm_3c0df
+ jp Function3c12f
+; 3c0e2
+
+Function3c0e2: ; 3c0e2
+ jp Function3e139
+; 3c0e5
+
+
+
+Function3c0e5: ; 3c0e5
+ call Function30b4
+ ld a, [$d0ee]
+ and $c0
+ add $2
+ ld [$d0ee], a
+ ld a, [InLinkBattle]
+ and a
+ ld hl, $47bd
+ jr z, .asm_3c115
+ ld a, [$d0ee]
+ and $c0
+ ld [$d0ee], a
+ ld hl, $47cf
+ call Function3d2e0
+ jr nc, .asm_3c115
+ ld hl, $cd2a
+ bit 4, [hl]
+ jr nz, .asm_3c118
+ ld hl, $5863
+
+.asm_3c115
+ call StdBattleTextBox
+
+.asm_3c118
+ call Function3ceec
+ call Function3d2e0
+ jr c, .asm_3c126
+
+ ld de, SFX_RUN
+ call PlaySFX
+
+.asm_3c126
+ call SetPlayerTurn
+ ld a, 1
+ ld [BattleEnded], a
+ ret
+; 3c12f
+
+Function3c12f: ; 3c12f
+ call Function3c1bf
+ call Function3c3f5
+ jp c, .asm_3c1be
+ xor a
+ ld [$c710], a
+ ld [$c711], a
+ ld [$d264], a
+ ld [$c73f], a
+ ld [$c740], a
+ ld [CurDamage], a
+ ld [$d257], a
+ call Function3c27c
+ call UpdateBattleMonInParty
+ callba AIChooseMove
+ call Function3d2f1
+ jr nz, .asm_3c174
+ callba Function100da5
+ callba Function100641
+ callba Function100dd8
+ jp c, .asm_3c1be
+
+.asm_3c174
+ call Function3c410
+ jr c, .asm_3c18a
+.asm_3c179
+ call Function3e139
+ jr c, .asm_3c1be
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c1be
+ ld a, [$d232]
+ and a
+ jr nz, .asm_3c1be
+
+.asm_3c18a
+ call Function3c434
+ jr nz, .asm_3c179
+ call Function3c300
+ jr c, .asm_3c1be
+ call Function3c314
+ jr c, .asm_3c19e
+ call Function3c5fe
+ jr .asm_3c1a1
+
+.asm_3c19e
+ call Function3c664
+
+.asm_3c1a1
+ call Function3d2e0
+ jr c, .asm_3c1be
+ ld a, [$d232]
+ and a
+ jr nz, .asm_3c1be
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c1be
+ call Function3c1d6
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c1be
+ jp Function3c12f
+
+.asm_3c1be
+ ret
+; 3c1bf
+
+Function3c1bf: ; 3c1bf
+ ret
+; 3c1c0
+
+
+Function3c1c0: ; 3c1c0
+ ld a, $5
+ call GetSRAMBank
+ ld hl, $a89b
+ inc [hl]
+ jr nz, .asm_3c1d2
+ dec hl
+ inc [hl]
+ jr nz, .asm_3c1d2
+ dec [hl]
+ inc hl
+ dec [hl]
+
+.asm_3c1d2
+ call CloseSRAM
+ ret
+; 3c1d6
+
+
+Function3c1d6: ; 3c1d6
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c1fe
+ call Function3c23c
+ ret c
+ call Function3ca26
+ call Function3c23c
+ ret c
+ call HandleWeather
+ call Function3c23c
+ ret c
+ call Function3c874
+ call Function3c23c
+ ret c
+ call Function3c801
+ call Function3c23c
+ ret c
+ jr .asm_3c21e
+
+.asm_3c1fe
+ call Function3c25c
+ ret c
+ call Function3ca26
+ call Function3c25c
+ ret c
+ call HandleWeather
+ call Function3c25c
+ ret c
+ call Function3c874
+ call Function3c25c
+ ret c
+ call Function3c801
+ call Function3c25c
+ ret c
+
+.asm_3c21e
+ call Function3c8eb
+ call Function3c93c
+ call Function3ca8f
+ call Function3cafb
+ call Function3cb36
+ call Function3de97
+ call Function3dcf9
+ call UpdateBattleMonInParty
+ call Function309d
+ jp Function3c4df
+; 3c23c
+
+Function3c23c: ; 3c23c
+ call Function3c710
+ jr nz, .asm_3c24a
+ call Function3d14e
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c25a
+
+.asm_3c24a
+ call Function3c70b
+ jr nz, .asm_3c258
+ call Function3cd55
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c25a
+
+.asm_3c258
+ and a
+ ret
+
+.asm_3c25a
+ scf
+ ret
+; 3c25c
+
+Function3c25c: ; 3c25c
+ call Function3c70b
+ jr nz, .asm_3c26a
+ call Function3cd55
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c27a
+
+.asm_3c26a
+ call Function3c710
+ jr nz, .asm_3c278
+ call Function3d14e
+ ld a, [BattleEnded]
+ and a
+ jr nz, .asm_3c27a
+
+.asm_3c278
+ and a
+ ret
+
+.asm_3c27a
+ scf
+ ret
+; 3c27c
+
+Function3c27c: ; 3c27c
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c287
+ call .asm_3c28a
+ jr .asm_3c296
+
+.asm_3c287
+ call .asm_3c296
+.asm_3c28a
+ call SetPlayerTurn
+ ld de, PartyMon1Item
+ ld a, [CurBattleMon]
+ ld b, a
+ jr .asm_3c2a0
+
+.asm_3c296
+ call SetEnemyTurn
+ ld de, OTPartyMon1Item
+ ld a, [CurOTMon]
+ ld b, a
+
+.asm_3c2a0
+ push de
+ push bc
+ callab GetUserItem
+ ld a, [hl]
+ ld [$d265], a
+ sub $98
+ pop bc
+ pop de
+ ret nz
+ ld [hl], a
+ ld h, d
+ ld l, e
+ ld a, b
+ call GetPartyLocation
+ xor a
+ ld [hl], a
+ ld a, $2
+ call _GetBattleVar
+ push af
+ set 7, [hl]
+ ld a, $c
+ call _GetBattleVar
+ push hl
+ push af
+ xor a
+ ld [hl], a
+ ld [AttackMissed], a
+ ld [EffectFailed], a
+ callba BattleCommand77
+ pop af
+ pop hl
+ ld [hl], a
+ call GetItemName
+ ld hl, $4bde
+ call StdBattleTextBox
+ callab BattleCommand8c
+ pop af
+ bit 7, a
+ ret nz
+ xor a
+ ld [$cfca], a
+ ld de, $0103
+ call Function3ee0f
+ call Function3c8e4
+ ld hl, $4d97
+ jp StdBattleTextBox
+; 3c300
+
+Function3c300: ; 3c300
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3c30d
+ ld a, [$d430]
+ cp $f
+ jr z, .asm_3c30f
+
+.asm_3c30d
+ and a
+ ret
+
+.asm_3c30f
+ call Function3c0e5
+ scf
+ ret
+; 3c314
+
+Function3c314: ; 3c314
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3c35b
+ ld a, [$d430]
+ cp $e
+ jr z, .asm_3c35b
+ cp $d
+ jr z, .asm_3c35b
+ sub $4
+ jr c, .asm_3c35b
+ ld a, [$d0ec]
+ cp $2
+ jr nz, .asm_3c34c
+ ld a, [$ffcb]
+ cp $2
+ jr z, .asm_3c341
+ call BattleRandom
+ cp $80
+ jp c, .asm_3c3f1
+ jp Function3c3f3
+
+.asm_3c341
+ call BattleRandom
+ cp $80
+ jp c, Function3c3f3
+ jp .asm_3c3f1
+
+.asm_3c34c
+ callab Function3846c
+ call SetEnemyTurn
+ call Function3dc23
+ jp Function3c3f3
+
+.asm_3c35b
+ ld a, [$d0ec]
+ and a
+ jp nz, .asm_3c3f1
+ call Function3c5b4
+ jr z, .asm_3c36d
+ jp c, .asm_3c3f1
+ jp Function3c3f3
+
+.asm_3c36d
+ call SetPlayerTurn
+ callab GetUserItem
+ push bc
+ callab GetOpponentItem
+ pop de
+ ld a, d
+ cp $4a
+ jr nz, .asm_3c391
+ ld a, b
+ cp $4a
+ jr z, .asm_3c39f
+ call BattleRandom
+ cp e
+ jr nc, .asm_3c3c5
+ jp .asm_3c3f1
+
+.asm_3c391
+ ld a, b
+ cp $4a
+ jr nz, .asm_3c3c5
+ call BattleRandom
+ cp c
+ jr nc, .asm_3c3c5
+ jp Function3c3f3
+
+.asm_3c39f
+ ld a, [$ffcb]
+ cp $2
+ jr z, .asm_3c3b5
+ call BattleRandom
+ cp c
+ jp c, Function3c3f3
+ call BattleRandom
+ cp e
+ jp c, .asm_3c3f1
+ jr .asm_3c3c5
+
+.asm_3c3b5
+ call BattleRandom
+ cp e
+ jp c, .asm_3c3f1
+ call BattleRandom
+ cp c
+ jp c, Function3c3f3
+ jr .asm_3c3c5
+
+.asm_3c3c5
+ ld de, BattleMonSpd
+ ld hl, EnemyMonSpd
+ ld c, $2
+ call StringCmp
+ jr z, .asm_3c3d8
+ jp nc, .asm_3c3f1
+ jp Function3c3f3
+
+.asm_3c3d8
+ ld a, [$ffcb]
+ cp $2
+ jr z, .asm_3c3e9
+ call BattleRandom
+ cp $80
+ jp c, .asm_3c3f1
+ jp Function3c3f3
+
+.asm_3c3e9
+ call BattleRandom
+ cp $80
+ jp c, Function3c3f3
+.asm_3c3f1
+ scf
+ ret
+; 3c3f3
+
+Function3c3f3: ; 3c3f3
+ and a
+ ret
+; 3c3f5
+
+Function3c3f5: ; 3c3f5
+ ld a, [BattleType]
+ cp $6
+ jr nz, .asm_3c40e
+ ld a, [$dc79]
+ and a
+ jr nz, .asm_3c40e
+ ld a, [$d0ee]
+ and $c0
+ add $2
+ ld [$d0ee], a
+ scf
+ ret
+
+.asm_3c40e
+ and a
+ ret
+; 3c410
+
+Function3c410: ; 3c410
+ ld a, [PlayerSubStatus4]
+ and $20
+ jp nz, Function3c432
+ ld hl, EnemySubStatus3
+ res 3, [hl]
+ ld hl, PlayerSubStatus3
+ res 3, [hl]
+ ld a, [hl]
+ and $12
+ jp nz, Function3c432
+ ld hl, PlayerSubStatus1
+ bit 6, [hl]
+ jp nz, Function3c432
+ and a
+ ret
+; 3c432
+
+Function3c432: ; 3c432
+ scf
+ ret
+; 3c434
+
+Function3c434: ; 3c434
+ call Function3c410
+ jp c, .asm_3c4ba
+ ld hl, PlayerSubStatus5
+ bit 4, [hl]
+ jr z, .asm_3c449
+ ld a, [LastPlayerMove]
+ ld [CurPlayerMove], a
+ jr .asm_3c47c
+
+.asm_3c449
+ ld a, [$d0ec]
+ cp $2
+ jr z, .asm_3c4ce
+ and a
+ jr nz, .asm_3c4b5
+ ld a, [PlayerSubStatus3]
+ and $1
+ jr nz, .asm_3c4ba
+ xor a
+ ld [$d235], a
+ inc a
+ ld [FXAnimIDLo], a
+ call Function3e4bc
+ push af
+ call Function30b4
+ call UpdateBattleHuds
+ ld a, [CurPlayerMove]
+ cp $a5
+ jr z, .asm_3c476
+ call PlayClickSFX
+
+.asm_3c476
+ ld a, $1
+ ld [hBGMapMode], a
+ pop af
+ ret nz
+
+.asm_3c47c
+ call SetPlayerTurn
+ callab UpdateMoveData
+ xor a
+ ld [$c732], a
+ ld a, [PlayerMoveEffect]
+ cp $77
+ jr z, .asm_3c494
+ xor a
+ ld [PlayerFuryCutterCount], a
+
+.asm_3c494
+ ld a, [PlayerMoveEffect]
+ cp $51
+ jr z, .asm_3c4a4
+ ld hl, PlayerSubStatus4
+ res 6, [hl]
+ xor a
+ ld [$c72b], a
+
+.asm_3c4a4
+ ld a, [PlayerMoveEffect]
+ cp $6f
+ jr z, .asm_3c4c9
+ cp $74
+ jr z, .asm_3c4c9
+ xor a
+ ld [$c679], a
+ jr .asm_3c4c9
+
+.asm_3c4b5
+ ld hl, PlayerSubStatus3
+ res 0, [hl]
+
+.asm_3c4ba
+ xor a
+ ld [PlayerFuryCutterCount], a
+ ld [$c679], a
+ ld [$c72b], a
+ ld hl, PlayerSubStatus4
+ res 6, [hl]
+
+.asm_3c4c9
+ call Function3e7c1
+ xor a
+ ret
+
+.asm_3c4ce
+ xor a
+ ld [PlayerFuryCutterCount], a
+ ld [$c679], a
+ ld [$c72b], a
+ ld hl, PlayerSubStatus4
+ res 6, [hl]
+ xor a
+ ret
+; 3c4df
+
+Function3c4df: ; 3c4df
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c4ea
+ call .asm_3c4ed
+ jr .asm_3c518
+
+.asm_3c4ea
+ call .asm_3c518
+.asm_3c4ed
+ ld hl, PlayerSubStatus5
+ bit 4, [hl]
+ ret z
+ ld a, [PlayerEncoreCount]
+ dec a
+ ld [PlayerEncoreCount], a
+ jr z, .asm_3c50a
+ ld hl, BattleMonPPMove1
+ ld a, [CurMoveNum]
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ret nz
+
+.asm_3c50a
+ ld hl, PlayerSubStatus5
+ res 4, [hl]
+ call SetEnemyTurn
+ ld hl, $4c8a
+ jp StdBattleTextBox
+
+.asm_3c518
+ ld hl, EnemySubStatus5
+ bit 4, [hl]
+ ret z
+ ld a, [EnemyEncoreCount]
+ dec a
+ ld [EnemyEncoreCount], a
+ jr z, .asm_3c535
+ ld hl, EnemyMonPPMove1
+ ld a, [CurEnemyMoveNum]
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ret nz
+
+.asm_3c535
+ ld hl, EnemySubStatus5
+ res 4, [hl]
+ call SetPlayerTurn
+ ld hl, $4c8a
+ jp StdBattleTextBox
+; 3c543
+
+
+Function3c543: ; 3c543
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .Stay
+
+ ld a, [PlayerSubStatus5]
+ bit 7, a
+ jr nz, .Stay
+
+ ld a, [$c731]
+ and a
+ jr nz, .Stay
+
+ ld a, [EnemyMonStatus]
+ and 1 << FRZ | SLP
+ jr nz, .Stay
+
+ ld a, [TempEnemyMonSpecies]
+ ld de, 1
+ ld hl, AlwaysFleeMons
+ call IsInArray
+ jr c, .Flee
+
+ call BattleRandom
+ ld b, a
+ cp $80
+ jr nc, .Stay
+
+ push bc
+ ld a, [TempEnemyMonSpecies]
+ ld de, 1
+ ld hl, OftenFleeMons
+ call IsInArray
+ pop bc
+ jr c, .Flee
+
+ ld a, b
+ cp $1a
+ jr nc, .Stay
+
+ ld a, [TempEnemyMonSpecies]
+ ld de, 1
+ ld hl, SometimesFleeMons
+ call IsInArray
+ jr c, .Flee
+
+.Stay
+ and a
+ ret
+
+.Flee
+ scf
+ ret
+; 3c59a
+
+FleeMons:
+
+SometimesFleeMons: ; 3c59a
+ db MAGNEMITE
+ db GRIMER
+ db TANGELA
+ db MR__MIME
+ db EEVEE
+ db PORYGON
+ db DRATINI
+ db DRAGONAIR
+ db TOGETIC
+ db UMBREON
+ db UNOWN
+ db SNUBBULL
+ db HERACROSS
+ db -1
+
+OftenFleeMons: ; 3c5a8
+ db CUBONE
+ db ARTICUNO
+ db ZAPDOS
+ db MOLTRES
+ db QUAGSIRE
+ db DELIBIRD
+ db PHANPY
+ db TEDDIURSA
+ db -1
+
+AlwaysFleeMons: ; 3c5b1
+ db RAIKOU
+ db ENTEI
+; db SUICUNE
+ db -1
+; 3c5b4
+
+
+Function3c5b4: ; 3c5b4
+ ld a, [CurPlayerMove]
+ call GetMovePriority
+ ld b, a
+ push bc
+ ld a, [CurEnemyMove]
+ call GetMovePriority
+ pop bc
+ cp b
+ ret
+; 3c5c5
+
+GetMovePriority: ; 3c5c5
+ ld b, a
+ cp VITAL_THROW
+ ld a, 0
+ ret z
+ call Function3c5ec
+ ld hl, .data_3c5df
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .asm_3c5dd
+ inc hl
+ cp $ff
+ jr nz, .loop
+ ld a, 1
+ ret
+
+.asm_3c5dd
+ ld a, [hl]
+ ret
+; 3c5df
+
+.data_3c5df
+ db EFFECT_PROTECT, 3
+ db EFFECT_ENDURE, 3
+ db EFFECT_PRIORITY_HIT, 2
+ db EFFECT_WHIRLWIND, 0
+ db EFFECT_COUNTER, 0
+ db EFFECT_MIRROR_COAT, 0
+ db $ff
+; 3c5ec
+
+
+Function3c5ec: ; 3c5ec
+ ld a, b
+ dec a
+ ld hl, $5afc
+ ld bc, $0007
+ call AddNTimes
+ ld a, $10
+ call GetFarByte
+ ld b, a
+ ret
+; 3c5fe
+
+Function3c5fe: ; 3c5fe
+ call Function309d
+ call Function3c543
+ jp c, Function3c0e5
+ call SetEnemyTurn
+ ld a, $1
+ ld [$c70f], a
+ callab Function38000
+ jr c, .asm_3c62f
+ call Function3c6de
+ call Function3d2e0
+ ret c
+ ld a, [$d232]
+ and a
+ ret nz
+ call Function3c710
+ jp z, Function3d14e
+ call Function3c70b
+ jp z, Function3cd55
+
+.asm_3c62f
+ call SetEnemyTurn
+ call Function3c716
+ jp z, Function3cd55
+ call RefreshBattleHuds
+ call Function3c6cf
+ call Function3d2e0
+ ret c
+ ld a, [$d232]
+ and a
+ ret nz
+ call Function3c70b
+ jp z, Function3cd55
+ call Function3c710
+ jp z, Function3d14e
+ call SetPlayerTurn
+ call Function3c716
+ jp z, Function3d14e
+ call RefreshBattleHuds
+ xor a
+ ld [$d0ec], a
+ ret
+; 3c664
+
+Function3c664: ; 3c664
+ xor a
+ ld [$c70f], a
+ call SetEnemyTurn
+ callab Function38000
+ push af
+ call Function3c6cf
+ pop bc
+ ld a, [$d232]
+ and a
+ ret nz
+ call Function3d2e0
+ ret c
+ call Function3c70b
+ jp z, Function3cd55
+ call Function3c710
+ jp z, Function3d14e
+ push bc
+ call SetPlayerTurn
+ call Function3c716
+ pop bc
+ jp z, Function3d14e
+ push bc
+ call RefreshBattleHuds
+ pop af
+ jr c, .asm_3c6be
+ call Function309d
+ call Function3c543
+ jp c, Function3c0e5
+ call Function3c6de
+ call Function3d2e0
+ ret c
+ ld a, [$d232]
+ and a
+ ret nz
+ call Function3c710
+ jp z, Function3d14e
+ call Function3c70b
+ jp z, Function3cd55
+
+.asm_3c6be
+ call SetEnemyTurn
+ call Function3c716
+ jp z, Function3cd55
+ call RefreshBattleHuds
+ xor a
+ ld [$d0ec], a
+ ret
+; 3c6cf
+
+Function3c6cf: ; 3c6cf
+ call SetPlayerTurn
+ call Function3c6fe
+ callab DoPlayerTurn
+ jp Function3c6ed
+; 3c6de
+
+Function3c6de: ; 3c6de
+ call SetEnemyTurn
+ call Function3c6fe
+ callab DoEnemyTurn
+ jp Function3c6ed
+; 3c6ed
+
+Function3c6ed: ; 3c6ed
+ ld a, $5
+ call _GetBattleVar
+ res 2, [hl]
+ res 5, [hl]
+ ld a, $9
+ call _GetBattleVar
+ res 6, [hl]
+ ret
+; 3c6fe
+
+Function3c6fe: ; 3c6fe
+ ld a, $4
+ call _GetBattleVar
+ res 6, [hl]
+ ret
+; 3c706
+
+Function3c706: ; 3c706
+ ld a, [hBattleTurn]
+ and a
+ jr z, Function3c710
+Function3c70b: ; 3c70b
+ ld hl, EnemyMonHPHi
+ jr asm_3c713
+
+Function3c710: ; 3c710
+ ld hl, BattleMonHP
+
+asm_3c713
+ ld a, [hli]
+ or [hl]
+ ret
+; 3c716
+
+Function3c716: ; 3c716
+ call Function3c706
+ ret z
+ ld a, $a
+ call GetBattleVar
+ and $18
+ jr z, .asm_3c768
+ ld hl, $47e2
+ ld de, $0106
+ and $10
+ jr z, .asm_3c733
+ ld hl, $47f8
+ ld de, $0105
+
+.asm_3c733
+ push de
+ call StdBattleTextBox
+ pop de
+ xor a
+ ld [$cfca], a
+ call Function3ee0f
+ call GetEighthMaxHP
+ ld de, $c674
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c74d
+ ld de, $c67c
+
+.asm_3c74d
+ ld a, $4
+ call GetBattleVar
+ bit 0, a
+ jr z, .asm_3c765
+ call Function3cc76
+ ld a, [de]
+ inc a
+ ld [de], a
+ ld hl, $0000
+.asm_3c75f
+ add hl, bc
+ dec a
+ jr nz, .asm_3c75f
+ ld b, h
+ ld c, l
+
+.asm_3c765
+ call Function3cc3f
+
+.asm_3c768
+ call Function3c706
+ jp z, .asm_3c7f7
+ ld a, $3
+ call _GetBattleVar
+ bit 7, [hl]
+ jr z, .asm_3c7a1
+ call Function3c8e4
+ xor a
+ ld [$cfca], a
+ ld de, $0107
+ ld a, $7
+ call GetBattleVar
+ and $60
+ call z, Function3ee0f
+ call Function3c8e4
+ call GetEighthMaxHP
+ call Function3cc3f
+ ld a, $1
+ ld [hBGMapMode], a
+ call Function3ccef
+ ld hl, $480e
+ call StdBattleTextBox
+
+.asm_3c7a1
+ call Function3c706
+ jr z, .asm_3c7f7
+ ld a, $0
+ call _GetBattleVar
+ bit 0, [hl]
+ jr z, .asm_3c7c5
+ xor a
+ ld [$cfca], a
+ ld de, $010c
+ call Function3ee0f
+ call GetQuarterMaxHP
+ call Function3cc3f
+ ld hl, $4822
+ call StdBattleTextBox
+
+.asm_3c7c5
+ call Function3c706
+ jr z, .asm_3c7f7
+ ld a, $0
+ call _GetBattleVar
+ bit 1, [hl]
+ jr z, .asm_3c7e9
+ xor a
+ ld [$cfca], a
+ ld de, $010c
+ call Function3ee0f
+ call GetQuarterMaxHP
+ call Function3cc3f
+ ld hl, $4836
+ call StdBattleTextBox
+
+.asm_3c7e9
+ ld hl, BattleMonHP
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c7f4
+ ld hl, EnemyMonHPHi
+
+.asm_3c7f4
+ ld a, [hli]
+ or [hl]
+ ret nz
+
+.asm_3c7f7
+ call RefreshBattleHuds
+ ld c, $14
+ call DelayFrames
+ xor a
+ ret
+; 3c801
+
+Function3c801: ; 3c801
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c813
+ call SetPlayerTurn
+ call .asm_3c81c
+ call SetEnemyTurn
+ jp .asm_3c81c
+
+.asm_3c813
+ call SetEnemyTurn
+ call .asm_3c81c
+ call SetPlayerTurn
+.asm_3c81c
+ ld hl, PlayerPerishCount
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c827
+ ld hl, EnemyPerishCount
+
+.asm_3c827
+ ld a, $0
+ call GetBattleVar
+ bit 4, a
+ ret z
+ dec [hl]
+ ld a, [hl]
+ ld [$d265], a
+ push af
+ ld hl, $4864
+ call StdBattleTextBox
+ pop af
+ ret nz
+ ld a, $0
+ call _GetBattleVar
+ res 4, [hl]
+ ld a, [hBattleTurn]
+ and a
+ jr nz, .asm_3c85c
+ ld hl, BattleMonHP
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ld hl, PartyMon1CurHP
+ ld a, [CurBattleMon]
+ call GetPartyLocation
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+
+.asm_3c85c
+ ld hl, EnemyMonHPHi
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ld a, [IsInBattle]
+ dec a
+ ret z
+ ld hl, OTPartyMon1CurHP
+ ld a, [CurOTMon]
+ call GetPartyLocation
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+; 3c874
+
+Function3c874: ; 3c874
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c886
+ call SetPlayerTurn
+ call .asm_3c88f
+ call SetEnemyTurn
+ jp .asm_3c88f
+
+.asm_3c886
+ call SetEnemyTurn
+ call .asm_3c88f
+ call SetPlayerTurn
+.asm_3c88f
+ ld hl, $c730
+ ld de, $c72e
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c8a0
+ ld hl, $c731
+ ld de, $c72f
+
+.asm_3c8a0
+ ld a, [hl]
+ and a
+ ret z
+ ld a, $3
+ call GetBattleVar
+ bit 4, a
+ ret nz
+ ld a, [de]
+ ld [$d265], a
+ ld [FXAnimIDLo], a
+ call GetMoveName
+ dec [hl]
+ jr z, .asm_3c8de
+ ld a, $2
+ call GetBattleVar
+ and $60
+ jr nz, .asm_3c8d3
+ call Function3c8e4
+ xor a
+ ld [$cfca], a
+ ld [FXAnimIDHi], a
+ ld a, $37
+ call Predef
+ call Function3c8e4
+
+.asm_3c8d3
+ call Function3cc76
+ call Function3cc3f
+ ld hl, $4de2
+ jr .asm_3c8e1
+
+.asm_3c8de
+ ld hl, $4df5
+
+.asm_3c8e1
+ jp StdBattleTextBox
+; 3c8e4
+
+Function3c8e4: ; 3c8e4
+ ld a, [hBattleTurn]
+ xor $1
+ ld [hBattleTurn], a
+ ret
+; 3c8eb
+
+Function3c8eb: ; 3c8eb
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c8fd
+ call SetPlayerTurn
+ call .asm_3c906
+ call SetEnemyTurn
+ jp .asm_3c906
+
+.asm_3c8fd
+ call SetEnemyTurn
+ call .asm_3c906
+ call SetPlayerTurn
+.asm_3c906
+ callab GetUserItem
+ ld a, [hl]
+ ld [$d265], a
+ call GetItemName
+ ld a, b
+ cp $3
+ ret nz
+ ld hl, BattleMonHP
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c922
+ ld hl, EnemyMonHPHi
+
+.asm_3c922
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ cp b
+ jr nz, .asm_3c92d
+ ld a, [hl]
+ cp c
+ ret z
+
+.asm_3c92d
+ call Function3cc76
+ call Function3c8e4
+ call Function3ccef
+ ld hl, $4880
+ jp StdBattleTextBox
+; 3c93c
+
+Function3c93c: ; 3c93c
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3c94e
+ call SetPlayerTurn
+ call .asm_3c957
+ call SetEnemyTurn
+ jp .asm_3c957
+
+.asm_3c94e
+ call SetEnemyTurn
+ call .asm_3c957
+ call SetPlayerTurn
+.asm_3c957
+ callab GetUserItem
+ ld a, b
+ cp $6
+ jr nz, .asm_3c9ae
+ ld hl, PartyMon1PP
+ ld a, [CurBattleMon]
+ call GetPartyLocation
+ ld d, h
+ ld e, l
+ ld hl, PartyMon1Move1
+ ld a, [CurBattleMon]
+ call GetPartyLocation
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c99b
+ ld de, $c739
+ ld hl, $c735
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3c99b
+ ld hl, OTPartyMon1PPMove1
+ ld a, [CurOTMon]
+ call GetPartyLocation
+ ld d, h
+ ld e, l
+ ld hl, OTPartyMon1Move1
+ ld a, [CurOTMon]
+ call GetPartyLocation
+
+.asm_3c99b
+ ld c, $0
+.asm_3c99d
+ ld a, [hl]
+ and a
+ jr z, .asm_3c9ae
+ ld a, [de]
+ and $3f
+ jr z, .asm_3c9af
+ inc hl
+ inc de
+ inc c
+ ld a, c
+ cp $4
+ jr nz, .asm_3c99d
+
+.asm_3c9ae
+ ret
+
+.asm_3c9af
+ ld a, [hl]
+ cp $a6
+ ld b, $1
+ jr z, .asm_3c9b8
+ ld b, $5
+
+.asm_3c9b8
+ ld a, [de]
+ add b
+ ld [de], a
+ push bc
+ push bc
+ ld a, [hl]
+ ld [$d265], a
+ ld de, BattleMonItem
+ ld hl, BattleMonPPMove1
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3c9d2
+ ld de, EnemyMonItem
+ ld hl, EnemyMonPPMove1
+
+.asm_3c9d2
+ inc de
+ pop bc
+ ld b, $0
+ add hl, bc
+ push hl
+ ld h, d
+ ld l, e
+ add hl, bc
+ pop de
+ pop bc
+ ld a, [$d265]
+ cp [hl]
+ jr nz, .asm_3c9f5
+ ld a, [hBattleTurn]
+ and a
+ ld a, [PlayerSubStatus5]
+ jr z, .asm_3c9ee
+ ld a, [EnemySubStatus5]
+
+.asm_3c9ee
+ bit 3, a
+ jr nz, .asm_3c9f5
+ ld a, [de]
+ add b
+ ld [de], a
+
+.asm_3c9f5
+ callab GetUserItem
+ ld a, [hl]
+ ld [$d265], a
+ xor a
+ ld [hl], a
+ call Function3df12
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3ca12
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3ca14
+ call Function3df1f
+
+.asm_3ca12
+ xor a
+ ld [hl], a
+
+.asm_3ca14
+ call GetItemName
+ call Function3c8e4
+ call Function3ddc8
+ call Function3c8e4
+ ld hl, $4899
+ jp StdBattleTextBox
+; 3ca26
+
+Function3ca26: ; 3ca26
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3ca38
+ call SetPlayerTurn
+ call .asm_3ca41
+ call SetEnemyTurn
+ jp .asm_3ca41
+
+.asm_3ca38
+ call SetEnemyTurn
+ call .asm_3ca41
+ call SetPlayerTurn
+.asm_3ca41
+ ld hl, $c71d
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3ca4c
+ ld hl, $c71e
+
+.asm_3ca4c
+ ld a, [hl]
+ and a
+ ret z
+ dec a
+ ld [hl], a
+ cp $1
+ ret nz
+ ld hl, $48b6
+ call StdBattleTextBox
+ ld a, $10
+ call _GetBattleVar
+ push af
+ ld a, $f8
+ ld [hl], a
+ callab UpdateMoveData
+ xor a
+ ld [AttackMissed], a
+ ld [AlreadyDisobeyed], a
+ ld a, $a
+ ld [TypeModifier], a
+ callab DoMove
+ xor a
+ ld [CurDamage], a
+ ld [$d257], a
+ ld a, $10
+ call _GetBattleVar
+ pop af
+ ld [hl], a
+ call UpdateBattleMonInParty
+ jp UpdateEnemyMonInParty
+; 3ca8f
+
+Function3ca8f: ; 3ca8f
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3ca9a
+ call .asm_3ca9d
+ jr .asm_3cac9
+
+.asm_3ca9a
+ call .asm_3cac9
+.asm_3ca9d
+ ld a, [BattleMonStatus]
+ bit 5, a
+ ret z
+ ld a, [$c73f]
+ and a
+ ret nz
+ call BattleRandom
+ cp $19
+ ret nc
+ xor a
+ ld [BattleMonStatus], a
+ ld a, [CurBattleMon]
+ ld hl, PartyMon1Status
+ call GetPartyLocation
+ ld [hl], $0
+ call UpdateBattleHuds
+ call SetEnemyTurn
+ ld hl, $524b
+ jp StdBattleTextBox
+
+.asm_3cac9
+ ld a, [EnemyMonStatus]
+ bit 5, a
+ ret z
+ ld a, [$c740]
+ and a
+ ret nz
+ call BattleRandom
+ cp $19
+ ret nc
+ xor a
+ ld [EnemyMonStatus], a
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3caef
+ ld a, [CurOTMon]
+ ld hl, OTPartyMon1Status
+ call GetPartyLocation
+ ld [hl], $0
+
+.asm_3caef
+ call UpdateBattleHuds
+ call SetPlayerTurn
+ ld hl, $524b
+ jp StdBattleTextBox
+; 3cafb
+
+Function3cafb: ; 3cafb
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3cb06
+ call .asm_3cb09
+ jr .asm_3cb1c
+
+.asm_3cb06
+ call .asm_3cb1c
+.asm_3cb09
+ ld a, [PlayerScreens]
+ bit 2, a
+ ret z
+ ld hl, $c701
+ dec [hl]
+ ret nz
+ res 2, a
+ ld [PlayerScreens], a
+ xor a
+ jr .asm_3cb2e
+
+.asm_3cb1c
+ ld a, [EnemyScreens]
+ bit 2, a
+ ret z
+ ld hl, $c705
+ dec [hl]
+ ret nz
+ res 2, a
+ ld [EnemyScreens], a
+ ld a, $1
+
+.asm_3cb2e
+ ld [hBattleTurn], a
+ ld hl, $48d2
+ jp StdBattleTextBox
+; 3cb36
+
+
+Function3cb36: ; 3cb36
+ ld a, [$ffcb]
+ cp 1
+ jr z, .Both
+ call .CheckPlayer
+ jr .CheckEnemy
+
+.Both
+ call .CheckEnemy
+
+.CheckPlayer
+ call SetPlayerTurn
+ ld de, .Your
+ call .asm_3cb6f
+ ld hl, PlayerScreens
+ ld de, PlayerLightScreenCount
+ jr .FadeScreens
+
+.CheckEnemy
+ call SetEnemyTurn
+ ld de, .Enemy
+ call .asm_3cb6f
+ ld hl, EnemyScreens
+ ld de, EnemyLightScreenCount
+
+.FadeScreens
+ bit SCREENS_LIGHT_SCREEN, [hl]
+ call nz, FadeLightScreen
+ bit SCREENS_REFLECT, [hl]
+ call nz, FadeReflect
+ ret
+
+.asm_3cb6f
+ ld hl, StringBuffer1
+ jp CopyName2
+; 3cb75
+
+.Your
+ db "Your@"
+.Enemy
+ db "Enemy@"
+; 3cb80
+
+
+FadeLightScreen: ; 3cb80
+ ld a, [de]
+ dec a
+ ld [de], a
+ ret nz
+ res SCREENS_LIGHT_SCREEN, [hl]
+ push hl
+ push de
+ ld hl, BattleText_0x808e7
+ call StdBattleTextBox
+ pop de
+ pop hl
+ ret
+; 3cb91
+
+FadeReflect: ; 3cb91
+ inc de
+ ld a, [de]
+ dec a
+ ld [de], a
+ ret nz
+ res SCREENS_REFLECT, [hl]
+ ld hl, BattleText_0x80905
+ jp StdBattleTextBox
+; 3cb9e
+
+HandleWeather: ; 3cb9e
+
+ ld a, [Weather]
+ cp 0
+ ret z
+
+ ld hl, WeatherCount
+ dec [hl]
+ jr z, .asm_3cc13
+
+ ld hl, .WeatherMessages
+ call .asm_3cc1e
+ ld a, [Weather]
+ cp WEATHER_SANDSTORM
+ ret nz
+ ld a, [$ffcb]
+ cp 1
+ jr z, .asm_3cbc7
+
+; Player first
+ call SetPlayerTurn
+ call .asm_3cbd0
+ call SetEnemyTurn
+ jr .asm_3cbd0
+
+.asm_3cbc7
+; Enemy first
+ call SetEnemyTurn
+ call .asm_3cbd0
+ call SetPlayerTurn
+
+.asm_3cbd0
+ ld a, BATTLE_VARS_SUBSTATUS3
+ call GetBattleVar
+ bit SUBSTATUS_UNDERGROUND, a
+ ret nz
+
+ ld hl, BattleMonType1
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3cbe3
+ ld hl, EnemyMonType1
+
+.asm_3cbe3
+ ld a, [hli]
+ cp ROCK
+ ret z
+ cp GROUND
+ ret z
+ cp STEEL
+ ret z
+
+ ld a, [hl]
+ cp ROCK
+ ret z
+ cp GROUND
+ ret z
+ cp STEEL
+ ret z
+
+ call Function3c8e4
+ xor a
+ ld [$cfca], a
+ ld de, $010b
+ call Function3ee17
+ call Function3c8e4
+ call GetEighthMaxHP
+ call Function3cc3f
+
+ ld hl, BattleText_0x8084d
+ jp StdBattleTextBox
+
+.asm_3cc13
+ ld hl, .WeatherEndedMessages
+ call .asm_3cc1e
+ xor a
+ ld [Weather], a
+ ret
+
+.asm_3cc1e
+ ld a, [Weather]
+ dec a
+ ld c, a
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp StdBattleTextBox
+; 3cc2d
+
+.WeatherMessages
+ dw BattleText_0x8091f
+ dw BattleText_0x80938
+ dw BattleText_0x80951
+.WeatherEndedMessages
+ dw BattleText_0x80967
+ dw BattleText_0x8097a
+ dw BattleText_0x8098f
+; 3cc39
+
+Function3cc39: ; 3cc39
+ call Function3cc45
+ jp Function3cd3c
+; 3cc3f
+
+Function3cc3f: ; 3cc3f
+ call Function3cc45
+ jp Function3cd36
+; 3cc45
+
+
+
+Function3cc45: ; 3cc45
+ ld hl, BattleMonHP
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3cc50
+ ld hl, EnemyMonHPHi
+
+.asm_3cc50
+ inc hl
+ ld a, [hl]
+ ld [$d1ec], a
+ sub c
+ ld [hld], a
+ ld [$d1ee], a
+ ld a, [hl]
+ ld [$d1ed], a
+ sbc b
+ ld [hl], a
+ ld [$d1ef], a
+ ret nc
+ ld a, [$d1ec]
+ ld c, a
+ ld a, [$d1ed]
+ ld b, a
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ld [$d1ee], a
+ ld [$d1ef], a
+ ret
+; 3cc76
+
+Function3cc76: ; 3cc76
+ call GetQuarterMaxHP
+ srl c
+ srl c
+ ld a, c
+ and a
+ jr nz, .asm_3cc82
+ inc c
+
+.asm_3cc82
+ ret
+; 3cc83
+
+
+GetEighthMaxHP: ; 3cc83
+; output: bc
+ call GetQuarterMaxHP
+; assumes nothing can have 1024 or more hp
+; halve result
+ srl c
+; round up
+ ld a, c
+ and a
+ jr nz, .end
+ inc c
+.end
+ ret
+; 3cc8e
+
+
+GetQuarterMaxHP: ; 3cc8e
+; output: bc
+ call GetMaxHP
+
+; quarter result
+ srl b
+ rr c
+ srl b
+ rr c
+
+; assumes nothing can have 1024 or more hp
+; round up
+ ld a, c
+ and a
+ jr nz, .end
+ inc c
+.end
+ ret
+; 3cc9f
+
+
+GetHalfMaxHP: ; 3cc9f
+; output: bc
+ call GetMaxHP
+
+; halve reslut
+ srl b
+ rr c
+
+; floor = 1
+ ld a, c
+ or b
+ jr nz, .end
+ inc c
+.end
+ ret
+; 3ccac
+
+
+GetMaxHP: ; 3ccac
+; output: bc, Buffer1-2
+
+; player
+ ld hl, BattleMonMaxHP
+
+; whose turn?
+ ld a, [hBattleTurn]
+ and a
+ jr z, .gethp
+
+; enemy
+ ld hl, EnemyMonMaxHP
+
+.gethp
+ ld a, [hli]
+ ld [Buffer2], a
+ ld b, a
+
+ ld a, [hl]
+ ld [Buffer1], a
+ ld c, a
+ ret
+; 3ccc2
+
+Function3ccc2: ; 3ccc2
+ ld hl, BattleMonHP
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3cccd
+ ld hl, EnemyMonHP
+
+.asm_3cccd
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld c, a
+ srl b
+ rr c
+ ld a, [hli]
+ ld [Buffer2], a
+ ld a, [hl]
+ ld [Buffer1], a
+ ret
+; 3ccde
+
+Function3ccde: ; 3ccde
+ ld hl, BattleMonHP + 1
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3cce9
+ ld hl, EnemyMonHP + 1
+
+.asm_3cce9
+ ld a, c
+ sub [hl]
+ dec hl
+ ld a, b
+ sbc [hl]
+ ret
+; 3ccef
+
+
+Function3ccef: ; 3ccef
+ ld hl, EnemyMonMaxHP
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3ccfa
+ ld hl, BattleMonMaxHP
+
+.asm_3ccfa
+ ld a, [hli]
+ ld [Buffer2], a
+ ld a, [hld]
+ ld [Buffer1], a
+ dec hl
+ ld a, [hl]
+ ld [$d1ec], a
+ add c
+ ld [hld], a
+ ld [$d1ee], a
+ ld a, [hl]
+ ld [$d1ed], a
+ adc b
+ ld [hli], a
+ ld [$d1ef], a
+ ld a, [Buffer1]
+ ld c, a
+ ld a, [hld]
+ sub c
+ ld a, [Buffer2]
+ ld b, a
+ ld a, [hl]
+ sbc b
+ jr c, .asm_3cd2d
+ ld a, b
+ ld [hli], a
+ ld [$d1ef], a
+ ld a, c
+ ld [hl], a
+ ld [$d1ee], a
+
+.asm_3cd2d
+ call Function3c8e4
+ call Function3cd36
+ jp Function3c8e4
+; 3cd36
+
+Function3cd36: ; 3cd36
+ call Function3cd3c
+ jp UpdateBattleHuds
+; 3cd3c
+
+
+Function3cd3c: ; 3cd3c
+ ld hl, $c55e
+ ld a, [hBattleTurn]
+ and a
+ ld a, $1
+ jr z, .asm_3cd4a
+ ld hl, $c4ca
+ xor a
+
+.asm_3cd4a
+ push bc
+ ld [$d10a], a
+ ld a, $b
+ call Predef
+ pop bc
+ ret
+; 3cd55
+
+Function3cd55: ; 3cd55
+ call Function3cf14
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ call z, Function3cef1
+ xor a
+ ld [$c6f7], a
+ call Function3ce01
+ call Function3d873
+ ld a, d
+ and a
+ jp z, LostBattle
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ call nz, Function3df48
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, $3c
+ call DelayFrames
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .asm_3cd8c
+ ld a, $1
+ ld [BattleEnded], a
+ ret
+
+.asm_3cd8c
+ call Function3cf35
+ jp z, Function3cfa4
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3cdba
+ call Function3d1f8
+ jr nc, .asm_3cda4
+ ld a, $1
+ ld [BattleEnded], a
+ ret
+
+.asm_3cda4
+ call Function3d227
+ call Function3d2e0
+ jp c, Function3c0e5
+ ld a, $1
+ ld [$d0ec], a
+ call Function3cf4a
+ jp z, Function3c0e5
+ jr asm_3cdca
+
+.asm_3cdba
+ ld a, $1
+ ld [$d0ec], a
+ call Function3cf4a
+ jp z, Function3c0e5
+ xor a
+ ld [$d0ec], a
+ ret
+
+asm_3cdca
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3cde6
+ call ClearSprites
+ ld hl, $c4a1
+ ld bc, $040a
+ call ClearBox
+ call Function3d2b3
+ ld a, $1
+ call asm_3cf78
+ jr .asm_3cdfc
+
+.asm_3cde6
+ ld a, [CurPartyMon]
+ push af
+ ld a, $1
+ call asm_3cf78
+ call ClearSprites
+ call Function309d
+ pop af
+ ld [CurPartyMon], a
+ call Function3d2b3
+
+.asm_3cdfc
+ xor a
+ ld [$d0ec], a
+ ret
+; 3ce01
+
+Function3ce01: ; 3ce01
+ call UpdateBattleMonInParty
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3ce16
+ ld a, [CurOTMon]
+ ld hl, OTPartyMon1CurHP
+ call GetPartyLocation
+ xor a
+ ld [hli], a
+ ld [hl], a
+
+.asm_3ce16
+ ld hl, PlayerSubStatus3
+ res 2, [hl]
+ xor a
+ ld hl, EnemyDamageTaken
+ ld [hli], a
+ ld [hl], a
+ call Function3d834
+ call Function3dc18
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3ce2f
+ jr .asm_3ce37
+
+.asm_3ce2f
+ call Function3ceec
+ ld a, $1
+ ld [$c6fd], a
+
+.asm_3ce37
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3ce47
+ ld a, [$c6f7]
+ and a
+ jr nz, .asm_3ce47
+ call Function3d1aa
+
+.asm_3ce47
+ call Function3d873
+ ld a, d
+ and a
+ ret z
+ ld a, [IsInBattle]
+ dec a
+ call z, Function3d0ea
+ call EmptyBattleTextBox
+ call Function309d
+ ld a, [$d0ee]
+ and $c0
+ ld [$d0ee], a
+ call Function3ceaa
+ jr z, .asm_3ce72
+ ld hl, EnemyMonBaseStats
+ ld b, $7
+.asm_3ce6c
+ srl [hl]
+ inc hl
+ dec b
+ jr nz, .asm_3ce6c
+
+.asm_3ce72
+ ld hl, EnemyMonBaseStats
+ ld de, $c720
+ ld bc, $0007
+ call CopyBytes
+ xor a
+ ld [$c71f], a
+ call Function3ee3b
+ call Function3ceaa
+ ret z
+ ld a, [$c664]
+ push af
+ ld a, d
+ ld [$c664], a
+ ld hl, $c720
+ ld de, EnemyMonBaseStats
+ ld bc, $0007
+ call CopyBytes
+ ld a, $1
+ ld [$c71f], a
+ call Function3ee3b
+ pop af
+ ld [$c664], a
+ ret
+; 3ceaa
+
+Function3ceaa: ; 3ceaa
+ ld a, [PartyCount]
+ ld b, a
+ ld hl, PartyMon1Species
+ ld c, $1
+ ld d, $0
+.asm_3ceb5
+ push hl
+ push bc
+ ld bc, $0022
+ add hl, bc
+ ld a, [hli]
+ or [hl]
+ pop bc
+ pop hl
+ jr z, .asm_3ced1
+ push hl
+ push bc
+ ld bc, $0001
+ add hl, bc
+ pop bc
+ ld a, [hl]
+ pop hl
+ cp $39
+ jr nz, .asm_3ced1
+ ld a, d
+ or c
+ ld d, a
+
+.asm_3ced1
+ sla c
+ push de
+ ld de, $0030
+ add hl, de
+ pop de
+ dec b
+ jr nz, .asm_3ceb5
+ ld a, d
+ ld e, $0
+ ld b, $6
+.asm_3cee1
+ srl a
+ jr nc, .asm_3cee6
+ inc e
+
+.asm_3cee6
+ dec b
+ jr nz, .asm_3cee1
+ ld a, e
+ and a
+ ret
+; 3ceec
+
+
+
+Function3ceec: ; 3ceec
+ xor a
+ ld [Danger], a
+ ret
+; 3cef1
+
+Function3cef1: ; 3cef1
+ call Function3ceec
+ call WaitSFX
+ ld a, $f0
+ ld [CryTracks], a
+ ld a, [BattleMonSpecies]
+ call Function37b6
+ call Function3d43b
+ ld hl, $c535
+ ld bc, $050b
+ call ClearBox
+ ld hl, BattleText_0x80a75
+ jp StdBattleTextBox
+; 3cf14
+
+Function3cf14: ; 3cf14
+ call WaitSFX
+ ld de, SFX_KINESIS
+ call PlaySFX
+ call Function3d432
+ ld de, SFX_UNKNOWN_2A
+ call PlaySFX
+ hlcoord 1, 0
+ ld bc, $040a
+ call ClearBox
+ ld hl, BattleText_0x809a8
+ jp StdBattleTextBox
+; 3cf35
+
+Function3cf35: ; 3cf35
+ ld a, [OTPartyCount]
+ ld b, a
+ xor a
+ ld hl, OTPartyMon1CurHP
+ ld de, $0030
+.asm_3cf40
+ or [hl]
+ inc hl
+ or [hl]
+ dec hl
+ add hl, de
+ dec b
+ jr nz, .asm_3cf40
+ and a
+ ret
+; 3cf4a
+
+Function3cf4a: ; 3cf4a
+ ld hl, EnemyHPPal
+ ld e, $30
+ call Function3e12e
+ call WaitBGMap
+ callba Function2c012
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3cf6d
+ call Function3e8e4
+ ld a, [$d430]
+ cp $f
+ ret z
+ call Function30b4
+
+.asm_3cf6d
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ ld a, $0
+ jr nz, asm_3cf78
+ inc a
+ ret
+
+asm_3cf78
+ push af
+ xor a
+ ld [$c718], a
+ call Function3d834
+ call Function3d867
+ call Function3dc18
+ pop af
+ and a
+ jr nz, .asm_3cf8f
+ call Function3d4e1
+ jr .asm_3cf92
+
+.asm_3cf8f
+ call asm_3d517
+
+.asm_3cf92
+ call Function3d57a
+ call SetEnemyTurn
+ call Function3dc23
+ xor a
+ ld [EnemyMoveAnimation], a
+ ld [$d0ec], a
+ inc a
+ ret
+; 3cfa4
+
+Function3cfa4: ; 3cfa4
+ call Function3ceec
+ ld a, $1
+ ld [$c6fd], a
+ ld [BattleEnded], a
+ ld a, [InLinkBattle]
+ and a
+ ld a, b
+ call z, Function3d0ea
+ callab Function39939
+ ld hl, BattleText_0x809da
+ call StdBattleTextBox
+ call Function3d2f1
+ jr z, .asm_3cff5
+ ld a, [InLinkBattle]
+ and a
+ ret nz
+ ld a, [$cfc0]
+ bit 0, a
+ jr nz, .asm_3d006
+ call Function3ebd8
+ ld c, $28
+ call DelayFrames
+ ld a, [BattleType]
+ cp $1
+ jr nz, .asm_3cfe8
+ ld a, $2
+ call Predef
+
+.asm_3cfe8
+ ld a, [$c2cc]
+ bit 0, a
+ jr nz, .asm_3cff2
+ call Function3718
+
+.asm_3cff2
+ jp Function3d02b
+
+.asm_3cff5
+ call Function3ebd8
+ ld c, $28
+ call DelayFrames
+ ld c, $4
+ callba Function4ea0a
+ ret
+
+.asm_3d006
+ call Function3ebd8
+ ld c, $28
+ call DelayFrames
+ call EmptyBattleTextBox
+ ld c, $3
+ callba Function11c000
+ call Functiona80
+ ld hl, $c6ec
+ ld a, [hli]
+ or [hl]
+ inc hl
+ or [hl]
+ ret nz
+ call ClearTileMap
+ call WhiteBGMap
+ ret
+; 3d02b
+
+Function3d02b: ; 3d02b
+ ld a, [$c73d]
+ and a
+ call nz, Function3d099
+ call Function3d0b1
+ push af
+ ld a, $0
+ jr nc, .asm_3d044
+ ld a, [$d854]
+ and $7
+ cp $3
+ jr nz, .asm_3d044
+ inc a
+
+.asm_3d044
+ ld b, a
+ ld c, $4
+.asm_3d047
+ ld a, b
+ and a
+ jr z, .asm_3d052
+ call Function3d081
+ dec c
+ dec b
+ jr .asm_3d047
+
+.asm_3d052
+ ld a, c
+ and a
+ jr z, .asm_3d05c
+ call Function3d08d
+ dec c
+ jr .asm_3d052
+
+.asm_3d05c
+ call Function3d099
+ call Function3d099
+ pop af
+ jr nc, .asm_3d07b
+ ld a, [$d854]
+ and $7
+ jr z, .asm_3d07b
+ ld hl, SentToMomTexts
+ dec a
+ ld c, a
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp StdBattleTextBox
+
+.asm_3d07b
+ ld hl, BattleText_0x809be
+ jp StdBattleTextBox
+; 3d081
+
+Function3d081: ; 3d081
+ push bc
+ ld hl, $c688
+ ld de, $d853
+ call Function3d0be
+ pop bc
+ ret
+; 3d08d
+
+Function3d08d: ; 3d08d
+ push bc
+ ld hl, $c688
+ ld de, $d850
+ call Function3d0be
+ pop bc
+ ret
+; 3d099
+
+Function3d099: ; 3d099
+ ld hl, $c688
+ sla [hl]
+ dec hl
+ rl [hl]
+ dec hl
+ rl [hl]
+ ret nc
+ ld a, $ff
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ret
+; 3d0ab
+
+SentToMomTexts: ; 3d0ab
+ dw BattleText_0x809fc
+ dw BattleText_0x80a2a
+ dw BattleText_0x80a3d
+; 3d0b1
+
+
+Function3d0b1: ; 3d0b1
+ ld hl, $d853
+ ld a, [hld]
+ cp $3f
+ ld a, [hld]
+ sbc $42
+ ld a, [hl]
+ sbc $f
+ ret
+; 3d0be
+
+Function3d0be: ; 3d0be
+ ld c, $3
+ and a
+ push de
+ push hl
+ push bc
+ ld b, h
+ ld c, l
+ callba Function106008
+ pop bc
+ pop hl
+.asm_3d0ce
+ ld a, [de]
+ adc [hl]
+ ld [de], a
+ dec de
+ dec hl
+ dec c
+ jr nz, .asm_3d0ce
+ pop hl
+ ld a, [hld]
+ cp $3f
+ ld a, [hld]
+ sbc $42
+ ld a, [hl]
+ sbc $f
+ ret c
+ ld [hl], $f
+ inc hl
+ ld [hl], $42
+ inc hl
+ ld [hl], $3f
+ ret
+; 3d0ea
+
+Function3d0ea: ; 3d0ea
+ push de
+ ld de, MUSIC_NONE
+ call PlayMusic
+ call DelayFrame
+ ld de, MUSIC_WILD_VICTORY
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .asm_3d113
+ push de
+ call Function3ceaa
+ pop de
+ jr nz, .asm_3d11e
+ ld hl, $c6ec
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3d11e
+ ld a, [$c664]
+ and a
+ jr z, .asm_3d121
+ jr .asm_3d11e
+
+.asm_3d113
+ ld de, MUSIC_GYM_VICTORY
+ call IsJohtoGymLeader
+ jr c, .asm_3d11e
+ ld de, MUSIC_TRAINER_VICTORY
+
+.asm_3d11e
+ call PlayMusic
+
+.asm_3d121
+ pop de
+ ret
+; 3d123
+
+
+
+; These functions check if the current opponent is a gym leader or one of a
+; few other special trainers.
+
+; Note: KantoGymLeaders is a subset of JohtoGymLeaders. If you wish to
+; differentiate between the two, call IsKantoGymLeader first.
+
+; The Lance and Red entries are unused for music checks; those trainers are
+; accounted for elsewhere.
+
+IsKantoGymLeader: ; 0x3d123
+ ld hl, KantoGymLeaders
+ jr IsGymLeaderCommon
+
+IsJohtoGymLeader: ; 0x3d128
+ ld hl, JohtoGymLeaders
+IsGymLeaderCommon:
+ push de
+ ld a, [OtherTrainerClass]
+ ld de, $0001
+ call IsInArray
+ pop de
+ ret
+; 0x3d137
+
+JohtoGymLeaders:
+ db FALKNER
+ db WHITNEY
+ db BUGSY
+ db MORTY
+ db PRYCE
+ db JASMINE
+ db CHUCK
+ db CLAIR
+ db WILL
+ db BRUNO
+ db KAREN
+ db KOGA
+; fallthrough
+; these two entries are unused
+ db CHAMPION
+ db RED
+; fallthrough
+KantoGymLeaders:
+ db BROCK
+ db MISTY
+ db LT_SURGE
+ db ERIKA
+ db JANINE
+ db SABRINA
+ db BLAINE
+ db BLUE
+ db $ff
+
+
+Function3d14e: ; 3d14e
+ call Function3cef1
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ or [hl]
+ call z, Function3cf14
+ ld a, $1
+ ld [$c6f7], a
+ call Function3d1aa
+ call Function3d873
+ ld a, d
+ and a
+ jp z, LostBattle
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3d185
+ call Function3ce01
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .asm_3d17f
+ ld a, $1
+ ld [BattleEnded], a
+ ret
+
+.asm_3d17f
+ call Function3cf35
+ jp z, Function3cfa4
+
+.asm_3d185
+ call Function3d1f8
+ jr nc, .asm_3d190
+ ld a, $1
+ ld [BattleEnded], a
+ ret
+
+.asm_3d190
+ call Function3d227
+ call Function3d2e0
+ jp c, Function3c0e5
+ ld a, c
+ and a
+ ret nz
+ ld a, $1
+ ld [$d0ec], a
+ call Function3cf4a
+ jp z, Function3c0e5
+ jp asm_3cdca
+; 3d1aa
+
+Function3d1aa: ; 3d1aa
+ ld a, [CurBattleMon]
+ ld c, a
+ ld hl, $c664
+ ld b, $0
+ ld a, $3
+ call Predef
+ ld hl, EnemySubStatus3
+ res 2, [hl]
+ xor a
+ ld [Danger], a
+ ld hl, PlayerDamageTaken
+ ld [hli], a
+ ld [hl], a
+ ld [BattleMonStatus], a
+ call UpdateBattleMonInParty
+ ld c, $6
+ ld a, [BattleMonLevel]
+ add $1e
+ ld b, a
+ ld a, [EnemyMonLevel]
+ cp b
+ jr c, .asm_3d1dc
+ ld c, $8
+
+.asm_3d1dc
+ ld a, [CurBattleMon]
+ ld [CurPartyMon], a
+ callab ChangeHappiness
+ ld a, [$d0ee]
+ and $c0
+ add $1
+ ld [$d0ee], a
+ ld a, [$c6f7]
+ and a
+ ret z
+ ret
+; 3d1f8
+
+Function3d1f8: ; 3d1f8
+ call EmptyBattleTextBox
+ call Function309d
+ ld a, [IsInBattle]
+ and a
+ dec a
+ ret nz
+ ld hl, BattleText_0x80a83
+ call StdBattleTextBox
+.asm_3d20a
+ lb bc, 1, 7
+ call PlaceYesNoBox
+ ld a, [$cfa9]
+ jr c, .asm_3d217
+ and a
+ ret
+
+.asm_3d217
+ ld a, [$cfa9]
+ cp $1
+ jr z, .asm_3d20a
+ ld hl, PartyMon1Spd
+ ld de, EnemyMonSpd
+ jp Function3d8b3
+; 3d227
+
+Function3d227: ; 3d227
+ call EmptyBattleTextBox
+ call Function1d6e
+ call Function3d2f7
+ call Function3d362
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3d241
+ ld a, $1
+ ld [$d0ec], a
+ call Function3e8e4
+
+.asm_3d241
+ xor a
+ ld [$d0ec], a
+ call Function3d2e0
+ jr c, .asm_3d251
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3d26c
+
+.asm_3d251
+ call ClearSprites
+ call WhiteBGMap
+ call Function3eda6
+ call Function1c07
+ call Function309d
+ call WaitBGMap
+ call ClearSGB
+ call Function32f9
+ xor a
+ ld c, a
+ ret
+
+.asm_3d26c
+ call ClearSprites
+ ld a, [CurBattleMon]
+ ld [$c71a], a
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ call Function3d581
+ call Function3da0d
+ call Function3dab1
+ call ClearPalettes
+ call DelayFrame
+ call Function3eda6
+ call Function1c17
+ call ClearSGB
+ call Function32f9
+ call Function3f26d
+ call Function3dbde
+ call Function3dc18
+ call Function3db5f
+ call EmptyBattleTextBox
+ call Function309d
+ call SetPlayerTurn
+ call Function3dc23
+ ld a, $1
+ and a
+ ld c, a
+ ret
+; 3d2b3
+
+Function3d2b3: ; 3d2b3
+ ld a, [CurBattleMon]
+ ld [$c71a], a
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ call Function3d581
+ call Function3da0d
+ call Function3dab1
+ call Function3f26d
+ call Function3dbde
+ call Function3dc18
+ call Function3db5f
+ call EmptyBattleTextBox
+ call Function309d
+ call SetPlayerTurn
+ jp Function3dc23
+; 3d2e0
+
+
+
+Function3d2e0: ; 3d2e0
+ ld a, [InLinkBattle]
+ cp $4
+ jr nz, .asm_3d2ef
+ ld a, [$cd2b]
+ and a
+ jr z, .asm_3d2ef
+ scf
+ ret
+
+.asm_3d2ef
+ xor a
+ ret
+; 3d2f1
+
+Function3d2f1: ; 3d2f1
+ ld a, [InLinkBattle]
+ cp $4
+ ret
+; 3d2f7
+
+Function3d2f7: ; 3d2f7
+ call WhiteBGMap
+Function3d2fa: ; 3d2fa
+ callba Function5004f
+ callba Function50405
+ callba Function8e85
+ callba Function503e0
+ ret
+; 3d313
+
+Function3d313: ; 3d313
+ callba WritePartyMenuTilemap
+ callba PrintPartyMenuText
+ call WaitBGMap
+ call Function32f9
+ call DelayFrame
+ ret
+; 3d329
+
+Function3d329: ; 3d329
+ call Function3d2f1
+ jr z, .asm_3d335
+ callba PartyMenuSelect
+ ret
+
+.asm_3d335
+ callba Function100cb5
+ ret
+; 3d33c
+
+Function3d33c: ; 3d33c
+.asm_3d33c
+ ld a, $2
+ ld [PartyMenuActionText], a
+ call Function3d313
+ call Function3d329
+ ret c
+ call Function3d887
+ jr z, .asm_3d33c
+ xor a
+ ret
+; 3d34f
+
+Function3d34f: ; 3d34f
+ ld hl, CurBattleMon
+ ld a, [CurPartyMon]
+ cp [hl]
+ jr nz, .asm_3d360
+ ld hl, BattleText_0x80c0d
+ call StdBattleTextBox
+ scf
+ ret
+
+.asm_3d360
+ xor a
+ ret
+; 3d362
+
+Function3d362: ; 3d362
+.asm_3d362
+ call Function3d33c
+ ret nc
+ call Function3d2e0
+ ret c
+ ld de, SFX_WRONG
+ call PlaySFX
+ call WaitSFX
+ jr .asm_3d362
+; 3d375
+
+
+
+Function3d375: ; 3d375
+.asm_3d375
+ call Function3d33c
+ ret c
+ call Function3d34f
+ jr c, .asm_3d375
+ xor a
+ ret
+; 3d380
+
+Function3d380: ; 3d380
+.asm_3d380
+ call Function3d362
+ call Function3d2e0
+ ret c
+ call Function3d34f
+ jr c, .asm_3d380
+ xor a
+ ret
+; 3d38e
+
+
+LostBattle: ; 3d38e
+ ld a, 1
+ ld [BattleEnded], a
+
+ ld a, [$cfc0]
+ bit 0, a
+ jr nz, .asm_3d3bd
+
+ ld a, [BattleType]
+ cp BATTLETYPE_CANLOSE
+ jr nz, .asm_3d3e3
+
+; Remove the enemy from the screen.
+ hlcoord 0, 0
+ ld bc, $0815
+ call ClearBox
+ call Function3ebd8
+
+ ld c, 40
+ call DelayFrames
+
+ ld a, [$c2cc]
+ bit 0, a
+ jr nz, .asm_3d3bc
+ call Function3718
+.asm_3d3bc
+ ret
+
+.asm_3d3bd
+; Remove the enemy from the screen.
+ hlcoord 0, 0
+ ld bc, $0815
+ call ClearBox
+ call Function3ebd8
+
+ ld c, 40
+ call DelayFrames
+
+ call EmptyBattleTextBox
+ ld c, 2
+ callba Function11c000
+ call Functiona80
+ call ClearTileMap
+ call WhiteBGMap
+ ret
+
+.asm_3d3e3
+ ld a, [InLinkBattle]
+ and a
+ jr nz, .LostLinkBattle
+
+; Greyscale
+ ld b, 0
+ call GetSGBLayout
+ call Function32f9
+ jr .end
+
+.LostLinkBattle
+ call UpdateEnemyMonInParty
+ call Function3cf35
+ jr nz, .asm_3d40a
+ ld hl, TiedAgainstText
+ ld a, [$d0ee]
+ and $c0
+ add 2
+ ld [$d0ee], a
+ jr .asm_3d412
+
+.asm_3d40a
+ ld hl, LostAgainstText
+ call Function3d2f1
+ jr z, .asm_3d417
+
+.asm_3d412
+ call StdBattleTextBox
+
+.end
+ scf
+ ret
+
+.asm_3d417
+; Remove the enemy from the screen.
+ hlcoord 0, 0
+ ld bc, $0815
+ call ClearBox
+ call Function3ebd8
+
+ ld c, 40
+ call DelayFrames
+
+ ld c, $3
+ callba Function4ea0a
+ scf
+ ret
+; 3d432
+
+
+Function3d432: ; 3d432
+ ld hl, $c510
+ ld de, $c524
+ jp Function3d444
+; 3d43b
+
+Function3d43b: ; 3d43b
+ ld hl, $c569
+ ld de, $c57d
+ jp Function3d444
+; 3d444
+
+Function3d444: ; 3d444
+ ld a, [$cfbe]
+ push af
+ set 6, a
+ ld [$cfbe], a
+ ld b, $7
+.asm_3d44f
+ push bc
+ push de
+ push hl
+ ld b, $6
+.asm_3d454
+ push bc
+ push hl
+ push de
+ ld bc, $0007
+ call CopyBytes
+ pop de
+ pop hl
+ ld bc, -20
+ add hl, bc
+ push hl
+ ld h, d
+ ld l, e
+ add hl, bc
+ ld d, h
+ ld e, l
+ pop hl
+ pop bc
+ dec b
+ jr nz, .asm_3d454
+ ld bc, 20
+ add hl, bc
+ ld de, .Spaces
+ call PlaceString
+ ld c, 2
+ call DelayFrames
+ pop hl
+ pop de
+ pop bc
+ dec b
+ jr nz, .asm_3d44f
+ pop af
+ ld [$cfbe], a
+ ret
+; 3d488
+
+.Spaces
+ db " @"
+; 3d490
+
+
+Function3d490: ; 3d490
+ ld [hConnectionStripLength], a
+ ld c, a
+.asm_3d493
+ push bc
+ push hl
+ ld b, $7
+.asm_3d497
+ push hl
+ call Function3d4ae
+ pop hl
+ ld de, 20
+ add hl, de
+ dec b
+ jr nz, .asm_3d497
+ ld c, 2
+ call DelayFrames
+ pop hl
+ pop bc
+ dec c
+ jr nz, .asm_3d493
+ ret
+; 3d4ae
+
+Function3d4ae: ; 3d4ae
+ ld a, [hConnectionStripLength]
+ ld c, a
+ cp $8
+ jr nz, .asm_3d4bc
+.asm_3d4b5
+ ld a, [hli]
+ ld [hld], a
+ dec hl
+ dec c
+ jr nz, .asm_3d4b5
+ ret
+
+.asm_3d4bc
+ ld a, [hld]
+ ld [hli], a
+ inc hl
+ dec c
+ jr nz, .asm_3d4bc
+ ret
+; 3d4c3
+
+
+Function3d4c3: ; 3d4c3
+ call Function3d557
+ ld a, [$c718]
+ dec a
+ ld b, a
+ call Function3d6ca
+ call Function3d7a0
+ call Function3d834
+ call Function3d867
+ call Function3d7c7
+ call Function3dc18
+ call Function3d57a
+ ret
+; 3d4e1
+
+
+Function3d4e1: ; 3d4e1
+ call Function3d714
+ jr nc, asm_3d517
+ call Function3d557
+ call Function3d533
+ jr c, .asm_3d4f1
+ call Function3d599
+
+.asm_3d4f1
+ call Function3d6ca
+ call Function3d74b
+ push af
+ call Function3d7a0
+ call Function3d7b8
+ call Function3d7c7
+ pop af
+ ret c
+ xor a
+ ld [$c664], a
+ ld [$c6fc], a
+ ld [$d0ec], a
+ inc a
+ ld [$c711], a
+ call Function309d
+ jp Function3e3ad
+
+asm_3d517
+ call Function3d557
+ call Function3d533
+ jr c, .asm_3d522
+ call Function3d599
+
+.asm_3d522
+ call Function3d6ca
+ ld a, $1
+ ld [$c711], a
+ call Function3d7a0
+ call Function3d7b8
+ jp Function3d7c7
+; 3d533
+
+Function3d533: ; 3d533
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3d541
+ ld a, [$d430]
+ sub $4
+ ld b, a
+ jr .asm_3d555
+
+.asm_3d541
+ ld a, [$c718]
+ and a
+ jr z, .asm_3d54b
+ dec a
+ ld b, a
+ jr .asm_3d555
+
+.asm_3d54b
+ ld a, [$d264]
+ and a
+ ld b, $0
+ jr nz, .asm_3d555
+ and a
+ ret
+
+.asm_3d555
+ scf
+ ret
+; 3d557
+
+Function3d557: ; 3d557
+ xor a
+ ld [LastEnemyCounterMove], a
+ ld [LastPlayerCounterMove], a
+ ld [LastEnemyMove], a
+ ld [CurEnemyMove], a
+ dec a
+ ld [$c6e6], a
+ xor a
+ ld [$c730], a
+ ld hl, $c4b2
+ ld a, $8
+ call Function3d490
+ call EmptyBattleTextBox
+ jp Function1d6e
+; 3d57a
+
+Function3d57a: ; 3d57a
+ xor a
+ ld [$c664], a
+ ld [$c6fc], a
+Function3d581: ; 3d581
+ ld a, [CurBattleMon]
+ ld c, a
+ ld hl, $c664
+ ld b, $1
+ push bc
+ ld a, $3
+ call Predef
+ pop bc
+ ld hl, $c6fc
+ ld a, $3
+ jp Predef
+; 3d599
+
+Function3d599: ; 3d599
+ ld b, $ff
+ ld a, $1
+ ld [Buffer1], a
+ ld [Buffer2], a
+.asm_3d5a3
+ ld hl, Buffer1
+ sla [hl]
+ inc hl
+ sla [hl]
+ inc b
+ ld a, [OTPartyCount]
+ cp b
+ jp z, Function3d672
+ ld a, [CurOTMon]
+ cp b
+ jr z, .asm_3d5d0
+ ld hl, OTPartyMon1CurHP
+ push bc
+ ld a, b
+ call GetPartyLocation
+ ld a, [hli]
+ ld c, a
+ ld a, [hl]
+ or c
+ pop bc
+ jr z, .asm_3d5d0
+ call Function3d5d7
+ call Function3d618
+ jr .asm_3d5a3
+
+.asm_3d5d0
+ ld hl, Buffer2
+ set 0, [hl]
+ jr .asm_3d5a3
+; 3d5d7
+
+Function3d5d7: ; 3d5d7
+ push bc
+ ld hl, OTPartyMon1Move1
+ ld a, b
+ call GetPartyLocation
+ pop bc
+ ld e, $5
+.asm_3d5e2
+ dec e
+ jr z, .asm_3d617
+ ld a, [hli]
+ and a
+ jr z, .asm_3d617
+ push hl
+ push de
+ push bc
+ dec a
+ ld hl, $5afb
+ ld bc, $0007
+ call AddNTimes
+ ld de, EnemyMoveAnimation
+ ld a, $10
+ call FarCopyBytes
+ call SetEnemyTurn
+ callab Function0x347c8
+ pop bc
+ pop de
+ pop hl
+ ld a, [$d265]
+ cp $b
+ jr c, .asm_3d5e2
+ ld hl, Buffer1
+ set 0, [hl]
+ ret
+
+.asm_3d617
+ ret
+; 3d618
+
+Function3d618: ; 3d618
+ push bc
+ ld hl, OTPartyCount
+ ld a, b
+ inc a
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ dec a
+ ld hl, $542b
+ ld bc, $0020
+ call AddNTimes
+ ld de, EnemyMonType1
+ ld bc, $0002
+ ld a, $14
+ call FarCopyBytes
+ ld a, [BattleMonType1]
+ ld [PlayerMoveType], a
+ call SetPlayerTurn
+ callab Function0x347c8
+ ld a, [$d265]
+ cp $b
+ jr nc, .asm_3d663
+ ld a, [BattleMonType2]
+ ld [PlayerMoveType], a
+ callab Function0x347c8
+ ld a, [$d265]
+ cp $b
+ jr nc, .asm_3d663
+ pop bc
+ ret
+
+.asm_3d663
+ pop bc
+ ld hl, Buffer1
+ bit 0, [hl]
+ jr nz, .asm_3d66f
+ inc hl
+ set 0, [hl]
+ ret
+
+.asm_3d66f
+ res 0, [hl]
+ ret
+; 3d672
+
+Function3d672: ; 3d672
+.asm_3d672
+ ld hl, Buffer1
+ sla [hl]
+ inc hl
+ sla [hl]
+ jr nc, .asm_3d672
+ ld a, [OTPartyCount]
+ ld b, a
+ ld c, [hl]
+.asm_3d681
+ sla c
+ jr nc, .asm_3d68a
+ dec b
+ jr z, .asm_3d6a7
+ jr .asm_3d681
+
+.asm_3d68a
+ ld a, [Buffer1]
+ and a
+ jr z, .asm_3d69a
+ ld b, $ff
+ ld c, a
+.asm_3d693
+ inc b
+ sla c
+ jr nc, .asm_3d693
+ jr .asm_3d6c9
+
+.asm_3d69a
+ ld b, $ff
+ ld a, [Buffer2]
+ ld c, a
+.asm_3d6a0
+ inc b
+ sla c
+ jr c, .asm_3d6a0
+ jr .asm_3d6c9
+
+.asm_3d6a7
+ ld a, [OTPartyCount]
+ ld b, a
+ call BattleRandom
+ and $7
+ cp b
+ jr nc, .asm_3d6a7
+ ld b, a
+ ld a, [CurOTMon]
+ cp b
+ jr z, .asm_3d6a7
+ ld hl, OTPartyMon1CurHP
+ push bc
+ ld a, b
+ call GetPartyLocation
+ pop bc
+ ld a, [hli]
+ ld c, a
+ ld a, [hl]
+ or c
+ jr z, .asm_3d6a7
+
+.asm_3d6c9
+ ret
+; 3d6ca
+
+Function3d6ca: ; 3d6ca
+ ld a, b
+ ld [CurPartyMon], a
+ ld hl, OTPartyMon1Level
+ call GetPartyLocation
+ ld a, [hl]
+ ld [CurPartyLevel], a
+ ld a, [CurPartyMon]
+ inc a
+ ld hl, OTPartyCount
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ ld [TempEnemyMonSpecies], a
+ ld [CurPartySpecies], a
+ call LoadEnemyMon
+ ld a, [CurPartySpecies]
+ cp $c9
+ jr nz, .asm_3d708
+ ld a, [$def4]
+ and a
+ jr nz, .asm_3d708
+ ld hl, EnemyMonAtkDefDV
+ ld a, $2d
+ call Predef
+ ld a, [UnownLetter]
+ ld [$def4], a
+
+.asm_3d708
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ ld [$c6ea], a
+ ld a, [hl]
+ ld [$c6eb], a
+ ret
+; 3d714
+
+Function3d714: ; 3d714
+ ld a, [$d264]
+ dec a
+ jp z, .asm_3d749
+ ld a, [PartyCount]
+ dec a
+ jp z, .asm_3d749
+ ld a, [InLinkBattle]
+ and a
+ jp nz, .asm_3d749
+ ld a, [Options]
+ bit 6, a
+ jr nz, .asm_3d749
+ ld a, [CurPartyMon]
+ push af
+ ld a, [CurBattleMon]
+ ld [CurPartyMon], a
+ callba Functione538
+ pop bc
+ ld a, b
+ ld [CurPartyMon], a
+ jr c, .asm_3d749
+ scf
+ ret
+
+.asm_3d749
+ and a
+ ret
+; 3d74b
+
+Function3d74b: ; 3d74b
+ ld a, [CurPartyMon]
+ push af
+ callab Function39939
+ ld hl, BattleText_0x80aca
+ call StdBattleTextBox
+ lb bc, 1, 7
+ call PlaceYesNoBox
+ ld a, [$cfa9]
+ dec a
+ jr nz, .asm_3d79a
+ call Function3d2f7
+ call Function3d375
+ jr c, .asm_3d791
+ ld a, [CurBattleMon]
+ ld [$c71a], a
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ call ClearPalettes
+ call DelayFrame
+ call Function3eda6
+ pop af
+ ld [CurPartyMon], a
+ xor a
+ ld [CurEnemyMove], a
+ ld [CurPlayerMove], a
+ and a
+ ret
+
+.asm_3d791
+ call ClearPalettes
+ call DelayFrame
+ call Function3eda6
+
+.asm_3d79a
+ pop af
+ ld [CurPartyMon], a
+ scf
+ ret
+; 3d7a0
+
+Function3d7a0: ; 3d7a0
+ xor a
+ ld [hBGMapMode], a
+ call Function1c07
+ call ClearSprites
+ ld hl, $c4a1
+ ld bc, $040a
+ call ClearBox
+ call WaitBGMap
+ jp Function3ee27
+; 3d7b8
+
+Function3d7b8: ; 3d7b8
+ callab Function39939
+ ld hl, BattleText_0x80af8
+ call StdBattleTextBox
+ jp WaitBGMap
+; 3d7c7
+
+Function3d7c7: ; 3d7c7
+ ld a, [TempEnemyMonSpecies]
+ ld [CurPartySpecies], a
+ ld [CurSpecies], a
+ call GetBaseData
+ ld a, $1
+ ld [MonType], a
+ ld a, $1f
+ call Predef
+ call Function3f47c
+ xor a
+ ld [$cfca], a
+ ld [$c689], a
+ call SetEnemyTurn
+ ld de, $0101
+ call Function3ee17
+ call Function3da79
+ jr nc, .asm_3d800
+ ld a, $1
+ ld [$c689], a
+ ld de, $0101
+ call Function3ee17
+
+.asm_3d800
+ ld bc, TempMonSpecies
+ callba Function4e53f
+ jr c, .asm_3d82c
+ callba CheckBattleScene
+ jr c, .asm_3d821
+ ld hl, $c4ac
+ ld d, $0
+ ld e, $0
+ ld a, $47
+ call Predef
+ jr .asm_3d82c
+
+.asm_3d821
+ ld a, $f
+ ld [CryTracks], a
+ ld a, [TempEnemyMonSpecies]
+ call Function37b6
+
+.asm_3d82c
+ call Function3e036
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; 3d834
+
+Function3d834: ; 3d834
+ xor a
+ ld [LastEnemyCounterMove], a
+ ld [LastPlayerCounterMove], a
+ ld [LastEnemyMove], a
+ ld hl, EnemySubStatus1
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld [EnemyDisableCount], a
+ ld [EnemyFuryCutterCount], a
+ ld [$c681], a
+ ld [$c72c], a
+ ld [EnemyDisabledMove], a
+ ld [$c6fa], a
+ ld [$c730], a
+ ld [$c731], a
+ ld [EnemyTurnsTaken], a
+ ld hl, PlayerSubStatus5
+ res 7, [hl]
+ ret
+; 3d867
+
+Function3d867: ; 3d867
+ ld a, $7
+ ld b, $8
+ ld hl, EnemyAtkLevel
+.asm_3d86e
+ ld [hli], a
+ dec b
+ jr nz, .asm_3d86e
+ ret
+; 3d873
+
+Function3d873: ; 3d873
+ ld a, [PartyCount]
+ ld e, a
+ xor a
+ ld hl, PartyMon1CurHP
+ ld bc, $002f
+.asm_3d87e
+ or [hl]
+ inc hl
+ or [hl]
+ add hl, bc
+ dec e
+ jr nz, .asm_3d87e
+ ld d, a
+ ret
+; 3d887
+
+
+Function3d887: ; 3d887
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1CurHP
+ call GetPartyLocation
+ ld a, [hli]
+ or [hl]
+ ret nz
+ ld a, [$d264]
+ and a
+ jr nz, .asm_3d8b1
+ ld hl, PartySpecies
+ ld a, [CurPartyMon]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, [hl]
+ cp EGG
+ ld hl, BattleText_0x80b26
+ jr z, .asm_3d8ae
+ ld hl, BattleText_0x80b0b
+
+.asm_3d8ae
+ call StdBattleTextBox
+
+.asm_3d8b1
+ xor a
+ ret
+; 3d8b3
+
+
+Function3d8b3: ; 3d8b3
+ ld a, [BattleType]
+ cp $2
+ jp z, .asm_3d9a2
+ cp $6
+ jp z, .asm_3d9a2
+ cp $9
+ jp z, .asm_3d98d
+ cp $b
+ jp z, .asm_3d98d
+ cp $7
+ jp z, .asm_3d98d
+ cp $c
+ jp z, .asm_3d98d
+
+ ld a, [InLinkBattle]
+ and a
+ jp nz, .asm_3d9a2
+
+ ld a, [IsInBattle]
+ dec a
+ jp nz, .asm_3d992
+
+ ld a, [EnemySubStatus5]
+ bit 7, a
+ jp nz, .asm_3d98d
+
+ ld a, [$c730]
+ and a
+ jp nz, .asm_3d98d
+
+ push hl
+ push de
+ ld a, [BattleMonItem]
+ ld [$d265], a
+ ld b, a
+ callab GetItem
+ ld a, b
+ cp $48
+ pop de
+ pop hl
+ jr nz, .asm_3d916
+
+ call SetPlayerTurn
+ call GetItemName
+ ld hl, BattleText_0x80b89
+ call StdBattleTextBox
+ jp .asm_3d9a2
+
+.asm_3d916
+ ld a, [$d267]
+ inc a
+ ld [$d267], a
+ ld a, [hli]
+ ld [$ffb5], a
+ ld a, [hl]
+ ld [$ffb6], a
+ ld a, [de]
+ inc de
+ ld [$ffb1], a
+ ld a, [de]
+ ld [$ffb2], a
+ call Function30b4
+ ld de, $ffb5
+ ld hl, $ffb1
+ ld c, $2
+ call StringCmp
+ jr nc, .asm_3d9a2
+ xor a
+ ld [hMultiplicand], a
+ ld a, $20
+ ld [hMultiplier], a
+ call Multiply
+ ld a, [$ffb5]
+ ld [hProduct], a
+ ld a, [$ffb6]
+ ld [hMultiplicand], a
+ ld a, [$ffb1]
+ ld b, a
+ ld a, [$ffb2]
+ srl b
+ rr a
+ srl b
+ rr a
+ and a
+ jr z, .asm_3d9a2
+ ld [hMultiplier], a
+ ld b, $2
+ call Divide
+ ld a, [$ffb5]
+ and a
+ jr nz, .asm_3d9a2
+ ld a, [$d267]
+ ld c, a
+.asm_3d96c
+ dec c
+ jr z, .asm_3d97a
+ ld b, $1e
+ ld a, [$ffb6]
+ add b
+ ld [$ffb6], a
+ jr c, .asm_3d9a2
+ jr .asm_3d96c
+
+.asm_3d97a
+ call BattleRandom
+ ld b, a
+ ld a, [$ffb6]
+ cp b
+ jr nc, .asm_3d9a2
+ ld a, $1
+ ld [$d0ec], a
+ ld hl, BattleText_0x80b3b
+ jr .asm_3d995
+
+.asm_3d98d
+ ld hl, BattleText_0x80ba0
+ jr .asm_3d995
+
+.asm_3d992
+ ld hl, BattleText_0x80b49
+
+.asm_3d995
+ call StdBattleTextBox
+ ld a, $1
+ ld [$d266], a
+ call Function309d
+ and a
+ ret
+
+.asm_3d9a2
+ ld a, [InLinkBattle]
+ and a
+ ld a, $2
+ jr z, .asm_3d9cf
+ call Function309d
+ xor a
+ ld [$d0ec], a
+ ld a, $f
+ ld [CurMoveNum], a
+ xor a
+ ld [CurPlayerMove], a
+ call Function3e8e4
+ call Function30b4
+ call Function3d2e0
+ jr c, .asm_3d9f5
+
+; Got away safely
+ ld a, [$d430]
+ cp $f
+ ld a, $2
+ jr z, .asm_3d9cf
+ dec a
+.asm_3d9cf
+ ld b, a
+ ld a, [$d0ee]
+ and $c0
+ add b
+ ld [$d0ee], a
+ call Function3ceec
+ push de
+ ld de, SFX_RUN
+ call WaitPlaySFX
+ pop de
+ call WaitSFX
+ ld hl, BattleText_0x80b77
+ call StdBattleTextBox
+ call WaitSFX
+ call Function309d
+ scf
+ ret
+
+.asm_3d9f5
+ call Function3ceec
+ ld hl, $cd2a
+ bit 4, [hl]
+ jr nz, .asm_3da05
+ ld hl, BattleText_0x81863
+ call StdBattleTextBox
+
+.asm_3da05
+ call WaitSFX
+ call Function309d
+ scf
+ ret
+; 3da0d
+
+
+Function3da0d: ; 3da0d
+ ld a, $0
+ call GetPartyParamLocation
+ ld de, BattleMonSpecies
+ ld bc, $0006
+ call CopyBytes
+ ld bc, $000f
+ add hl, bc
+ ld de, BattleMonAtkDefDV
+ ld bc, $0007
+ call CopyBytes
+ inc hl
+ inc hl
+ inc hl
+ ld de, BattleMonLevel
+ ld bc, $0011
+ call CopyBytes
+ ld a, [BattleMonSpecies]
+ ld [TempBattleMonSpecies], a
+ ld [CurPartySpecies], a
+ ld [CurSpecies], a
+ call GetBaseData
+ ld a, [BaseType1]
+ ld [BattleMonType1], a
+ ld a, [BaseType2]
+ ld [BattleMonType2], a
+ ld hl, PartyMon1Nickname
+ ld a, [CurBattleMon]
+ call SkipNames
+ ld de, BattleMonNick
+ ld bc, $000b
+ call CopyBytes
+ ld hl, BattleMonAtk
+ ld de, PlayerStats
+ ld bc, $000a
+ call CopyBytes
+ call Function3ec2c
+ call BadgeStatBoosts
+ ret
+; 3da74
+
+Function3da74: ; 3da74
+ call Function3da85
+ jr asm_3da7c
+
+Function3da79: ; 3da79
+ call Function3da97
+
+asm_3da7c
+ ld b, h
+ ld c, l
+ callab CheckShininess
+ ret
+; 3da85
+
+Function3da85: ; 3da85
+ ld hl, BattleMonAtkDefDV
+ ld a, [PlayerSubStatus5]
+ bit 3, a
+ ret z
+ ld hl, PartyMon1DVs
+ ld a, [CurBattleMon]
+ jp GetPartyLocation
+; 3da97
+
+Function3da97: ; 3da97
+ ld hl, EnemyMonAtkDefDV
+ ld a, [EnemySubStatus5]
+ bit 3, a
+ ret z
+ ld hl, $c6f2
+ ld a, [IsInBattle]
+ dec a
+ ret z
+ ld hl, OTPartyMon1AtkDefDV
+ ld a, [CurOTMon]
+ jp GetPartyLocation
+; 3dab1
+
+Function3dab1: ; 3dab1
+ ld a, $7
+ ld b, $8
+ ld hl, PlayerAtkLevel
+.asm_3dab8
+ ld [hli], a
+ dec b
+ jr nz, .asm_3dab8
+ ret
+; 3dabd
+
+
+Function3dabd: ; 3dabd
+ ld a, [CurPartyMon]
+ ld hl, OTPartyMon1Species
+ call GetPartyLocation
+ ld de, EnemyMonSpecies
+ ld bc, $0006
+ call CopyBytes
+ ld bc, $000f
+ add hl, bc
+ ld de, EnemyMonAtkDefDV
+ ld bc, $0007
+ call CopyBytes
+ inc hl
+ inc hl
+ inc hl
+ ld de, EnemyMonLevel
+ ld bc, $0011
+ call CopyBytes
+ ld a, [EnemyMonSpecies]
+ ld [CurSpecies], a
+ call GetBaseData
+ ld hl, OTPartyMon1Nickname
+ ld a, [CurPartyMon]
+ call SkipNames
+ ld de, EnemyMonNick
+ ld bc, $000b
+ call CopyBytes
+ ld hl, EnemyMonAtk
+ ld de, EnemyStats
+ ld bc, $000a
+ call CopyBytes
+ call Function3ec30
+ ld hl, BaseType1
+ ld de, EnemyMonType1
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ld hl, BaseHP
+ ld de, EnemyMonBaseStats
+ ld b, $5
+.asm_3db25
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .asm_3db25
+ ld a, [CurPartyMon]
+ ld [CurOTMon], a
+ ret
+; 3db32
+
+
+Function3db32: ; 3db32
+ call ClearSprites
+ ld a, [CurBattleMon]
+ ld [$c71a], a
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ call Function3d581
+ call Function3da0d
+ call Function3dab1
+ call Function3dbde
+ call Function3dc18
+ call Function3db5f
+ call EmptyBattleTextBox
+ call Function309d
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ or [hl]
+ ret
+; 3db5f
+
+
+Function3db5f: ; 3db5f
+ ld hl, BattleMonAtkDefDV
+ ld a, $2d
+ call Predef
+ ld hl, $c505
+ ld b, $7
+ ld c, $8
+ call ClearBox
+ call WaitBGMap
+ xor a
+ ld [hBGMapMode], a
+ call Function3f43d
+ xor a
+ ld [$ffad], a
+ ld [$d0d2], a
+ ld [CurMoveNum], a
+ ld [TypeModifier], a
+ ld [PlayerMoveAnimation], a
+ ld [LastEnemyCounterMove], a
+ ld [LastPlayerCounterMove], a
+ ld [LastPlayerMove], a
+ call Function3e4a8
+ call Function3ee27
+ xor a
+ ld [$c731], a
+ call SetPlayerTurn
+ xor a
+ ld [$cfca], a
+ ld [$c689], a
+ ld de, $0101
+ call Function3ee17
+ call Function3da74
+ jr nc, .asm_3dbbc
+ ld a, $1
+ ld [$c689], a
+ ld de, $0101
+ call Function3ee17
+
+.asm_3dbbc
+ ld a, $0
+ call GetPartyParamLocation
+ ld b, h
+ ld c, l
+ callba Function4e53f
+ jr c, .asm_3dbd6
+ ld a, $f0
+ ld [CryTracks], a
+ ld a, [CurPartySpecies]
+ call Function37b6
+
+.asm_3dbd6
+ call Function3df48
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; 3dbde
+
+Function3dbde: ; 3dbde
+ xor a
+ ld [LastEnemyCounterMove], a
+ ld [LastPlayerCounterMove], a
+ ld [LastPlayerMove], a
+ ld hl, PlayerSubStatus1
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld hl, PlayerUsedMoves
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld [PlayerDisableCount], a
+ ld [PlayerFuryCutterCount], a
+ ld [$c679], a
+ ld [$c72b], a
+ ld [DisabledMove], a
+ ld [$c6fe], a
+ ld [$c731], a
+ ld [$c730], a
+ ld [PlayerTurnsTaken], a
+ ld hl, EnemySubStatus5
+ res 7, [hl]
+ ret
+; 3dc18
+
+Function3dc18: ; 3dc18
+ ld hl, PlayerSubStatus1
+ res 7, [hl]
+ ld hl, EnemySubStatus1
+ res 7, [hl]
+ ret
+; 3dc23
+
+Function3dc23: ; 3dc23
+ ld hl, PlayerScreens
+ ld de, BattleMonType1
+ ld bc, Function3df48
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3dc3a
+ ld hl, EnemyScreens
+ ld de, EnemyMonType1
+ ld bc, Function3e036
+
+.asm_3dc3a
+ bit 0, [hl]
+ ret z
+ ld a, [de]
+ cp $2
+ ret z
+ inc de
+ ld a, [de]
+ cp $2
+ ret z
+ push bc
+ ld hl, BattleText_0x80bae
+ call StdBattleTextBox
+ call GetEighthMaxHP
+ call Function3cc39
+ pop hl
+ call Function3dc5a
+ jp WaitBGMap
+; 3dc5a
+
+Function3dc5a: ; 3dc5a
+ jp [hl]
+; 3dc5b
+
+Function3dc5b: ; 3dc5b
+ ld a, $10
+ call GetBattleVar
+ ld b, a
+ call Function3c5ec
+ ld a, b
+ cp $80
+ jr nz, .asm_3dce4
+ ld a, [CurBattleMon]
+ push af
+ ld hl, DoPlayerTurn
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3dc7e
+ ld hl, DoEnemyTurn
+ ld a, [$c71a]
+ ld [CurBattleMon], a
+
+.asm_3dc7e
+ ld a, BANK(DoPlayerTurn)
+ rst FarCall
+ ld a, $10
+ call _GetBattleVar
+ ld a, $ff
+ ld [hl], a
+ pop af
+ ld [CurBattleMon], a
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3dcc0
+ ld a, [$c71a]
+ call Function399f
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3dce4
+ ld a, $f0
+ ld [CryTracks], a
+ ld a, [BattleMonSpecies]
+ call Function37b6
+ ld a, [$c71a]
+ ld c, a
+ ld hl, $c664
+ ld b, $0
+ ld a, $3
+ call Predef
+ call Function3d43b
+ ld hl, BattleText_0x80a75
+ jr .asm_3dcdf
+
+.asm_3dcc0
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ or [hl]
+ jr nz, .asm_3dce4
+ ld de, SFX_KINESIS
+ call PlaySFX
+ call WaitSFX
+ ld de, SFX_UNKNOWN_2A
+ call PlaySFX
+ call WaitSFX
+ call Function3d432
+ ld hl, BattleText_0x809a8
+
+.asm_3dcdf
+ call StdBattleTextBox
+ scf
+ ret
+
+.asm_3dce4
+ and a
+ ret
+; 3dce6
+
+Function3dce6: ; 3dce6
+ ld a, [hBattleTurn]
+ push af
+ xor a
+ ld [hBattleTurn], a
+ ld [$cfca], a
+ ld de, $0102
+ call Function3ee17
+ pop af
+ ld [hBattleTurn], a
+ ret
+; 3dcf9
+
+Function3dcf9: ; 3dcf9
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3dd17
+ call SetPlayerTurn
+ call Function3dd2f
+ call Function3dde9
+ call Function3de51
+ call SetEnemyTurn
+ call Function3dd2f
+ call Function3dde9
+ jp Function3de51
+
+.asm_3dd17
+ call SetEnemyTurn
+ call Function3dd2f
+ call Function3dde9
+ call Function3de51
+ call SetPlayerTurn
+ call Function3dd2f
+ call Function3dde9
+ jp Function3de51
+; 3dd2f
+
+Function3dd2f: ; 3dd2f
+ callab GetOpponentItem
+ ld a, b
+ cp $1
+ ret nz
+ ld de, EnemyMonHPLo
+ ld hl, EnemyMonMaxHPHi
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3dd4a
+ ld de, $c63d
+ ld hl, BattleMonMaxHP
+
+.asm_3dd4a
+ push bc
+ ld a, [de]
+ ld [$d1ec], a
+ add a
+ ld c, a
+ dec de
+ ld a, [de]
+ inc de
+ ld [$d1ed], a
+ adc a
+ ld b, a
+ ld a, b
+ cp [hl]
+ ld a, c
+ pop bc
+ jr z, .asm_3dd62
+ jr c, .asm_3dd66
+ ret
+
+.asm_3dd62
+ inc hl
+ cp [hl]
+ dec hl
+ ret nc
+
+.asm_3dd66
+ call Function3ddc8
+ ld a, [hli]
+ ld [Buffer2], a
+ ld a, [hl]
+ ld [Buffer1], a
+ ld a, [de]
+ add c
+ ld [$d1ee], a
+ ld c, a
+ dec de
+ ld a, [de]
+ adc $0
+ ld [$d1ef], a
+ ld b, a
+ ld a, [hld]
+ cp c
+ ld a, [hl]
+ sbc b
+ jr nc, .asm_3dd8d
+ ld a, [hli]
+ ld [$d1ef], a
+ ld a, [hl]
+ ld [$d1ee], a
+
+.asm_3dd8d
+ ld a, [$d1ef]
+ ld [de], a
+ inc de
+ ld a, [$d1ee]
+ ld [de], a
+ ld a, [hBattleTurn]
+ ld [$d10a], a
+ and a
+ ld hl, $c4ca
+ jr z, .asm_3dda4
+ ld hl, $c55e
+
+.asm_3dda4
+ ld [$d10a], a
+ ld a, $b
+ call Predef
+Function3ddac:
+ call RefreshBattleHuds
+ callab GetOpponentItem
+ ld a, [hl]
+ ld [$d265], a
+ call GetItemName
+ callab Function27192
+ ld hl, RecoveredUsingText
+ jp StdBattleTextBox
+; 3ddc8
+
+
+Function3ddc8: ; 3ddc8
+ push hl
+ push de
+ push bc
+ call EmptyBattleTextBox
+ ld a, $69
+ ld [FXAnimIDLo], a
+ call Function3c8e4
+ xor a
+ ld [$cfca], a
+ ld [FXAnimIDHi], a
+ ld a, $37
+ call Predef
+ call Function3c8e4
+ pop bc
+ pop de
+ pop hl
+ ret
+; 3dde9
+
+Function3dde9: ; 3dde9
+ callab GetOpponentItem
+ ld hl, .Statuses
+.asm_3ddf2
+ ld a, [hli]
+ cp $ff
+ ret z
+ inc hl
+ cp b
+ jr nz, .asm_3ddf2
+ dec hl
+ ld b, [hl]
+ ld a, $b
+ call _GetBattleVar
+ and b
+ ret z
+ xor a
+ ld [hl], a
+ push bc
+ call UpdateOpponentInParty
+ pop bc
+ ld a, $9
+ call _GetBattleVar
+ and [hl]
+ res 0, [hl]
+ ld a, $5
+ call _GetBattleVar
+ and [hl]
+ res 0, [hl]
+ ld a, b
+ cp $7f
+ jr nz, .asm_3de26
+ ld a, $7
+ call _GetBattleVar
+ res 7, [hl]
+
+.asm_3de26
+ ld hl, Function0x365fd
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3de31
+ ld hl, Function0x365d7
+
+.asm_3de31
+ call Function3c8e4
+ ld a, BANK(Function0x365fd)
+ rst FarCall
+ call Function3c8e4
+ call Function3ddc8
+ call Function3ddac
+ ld a, $1
+ and a
+ ret
+; 3de44
+
+.Statuses ; 3de44
+ db HELD_HEAL_POISON, 1 << PSN
+ db HELD_HEAL_FREEZE, 1 << FRZ
+ db HELD_HEAL_BURN, 1 << BRN
+ db HELD_HEAL_SLEEP, SLP
+ db HELD_HEAL_PARALYZE, 1 << PAR
+ db HELD_HEAL_STATUS, 1 << PSN | 1 << FRZ | 1 << BRN | SLP | 1 << PAR
+ db $ff
+; 3de51
+
+
+Function3de51: ; 3de51
+ ld a, $7
+ call GetBattleVar
+ bit 7, a
+ ret z
+ callab GetOpponentItem
+ ld a, b
+ cp $10
+ jr z, .asm_3de67
+ cp $f
+ ret nz
+
+.asm_3de67
+ ld a, [hl]
+ ld [$d265], a
+ ld a, $7
+ call _GetBattleVar
+ res 7, [hl]
+ call GetItemName
+ call Function3ddc8
+ ld hl, BattleText_0x80dab
+ call StdBattleTextBox
+ ld a, [hBattleTurn]
+ and a
+ jr nz, .asm_3de90
+ call Function3df1f
+ xor a
+ ld [bc], a
+ ld a, [IsInBattle]
+ dec a
+ ret z
+ ld [hl], $0
+ ret
+
+.asm_3de90
+ call Function3df12
+ xor a
+ ld [bc], a
+ ld [hl], a
+ ret
+; 3de97
+
+Function3de97: ; 3de97
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3dea3
+ call Function3dea9
+ jp Function3deb1
+
+.asm_3dea3
+ call Function3deb1
+ jp Function3dea9
+; 3dea9
+
+Function3dea9: ; 3dea9
+ call Function3df12
+ ld a, $0
+ jp Function3deb6
+; 3deb1
+
+Function3deb1: ; 3deb1
+ call Function3df1f
+ ld a, $1
+Function3deb6: ; 3deb6
+ ld [hBattleTurn], a
+ ld d, h
+ ld e, l
+ push de
+ push bc
+ ld a, [bc]
+ ld b, a
+ callab GetItem
+ ld hl, .data_3defc
+.asm_3dec7
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_3def9
+ inc hl
+ inc hl
+ cp b
+ jr nz, .asm_3dec7
+ pop bc
+ ld a, [bc]
+ ld [$d265], a
+ push bc
+ dec hl
+ dec hl
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, BANK(BattleCommand70)
+ rst FarCall
+ pop bc
+ pop de
+ ld a, [FailedMessage]
+ and a
+ ret nz
+ xor a
+ ld [bc], a
+ ld [de], a
+ call GetItemName
+ ld hl, BattleText_0x80bde
+ call StdBattleTextBox
+ callab BattleCommand8c
+ ret
+
+.asm_3def9
+ pop bc
+ pop de
+ ret
+; 3defc
+
+.data_3defc
+ dbw $1f, BattleCommand70
+ dbw $20, BattleCommand71
+ dbw $21, BattleCommand72
+ dbw $22, BattleCommand73
+ dbw $23, BattleCommand74
+ dbw $24, BattleCommand75
+ dbw $25, BattleCommand76
+ db $ff
+; 3df12
+
+
+Function3df12: ; 3df12
+ ld hl, PartyMon1Item
+ ld a, [CurBattleMon]
+ call GetPartyLocation
+ ld bc, BattleMonItem
+ ret
+; 3df1f
+
+Function3df1f: ; 3df1f
+ ld hl, OTPartyMon1Item
+ ld a, [CurOTMon]
+ call GetPartyLocation
+ ld bc, EnemyMonItem
+ ret
+; 3df2c
+
+Function3df2c: ; 3df2c
+ push hl
+ push de
+ push bc
+ call DrawPlayerHUD
+ ld hl, PlayerHPPal
+ call SetHPPal
+ call CheckDanger
+ call Function3e043
+ ld hl, EnemyHPPal
+ call SetHPPal
+ pop bc
+ pop de
+ pop hl
+ ret
+; 3df48
+
+
+
+Function3df48: ; 3df48
+ push hl
+ push de
+ push bc
+ call DrawPlayerHUD
+ call UpdatePlayerHPPal
+ call CheckDanger
+ pop bc
+ pop de
+ pop hl
+ ret
+; 3df58
+
+DrawPlayerHUD: ; 3df58
+ xor a
+ ld [hBGMapMode], a
+
+; Clear the area
+ hlcoord 9, 7
+ ld bc, $050b
+ call ClearBox
+
+ callba DrawPlayerExpBar
+
+ hlcoord 18, 9
+ ld [hl], $73 ; vertical bar
+ call PrintPlayerHUD
+
+; HP bar
+ hlcoord 10, 9
+ ld b, OTPARTYMON
+ xor a
+ ld [MonType], a
+ ld a, PREDEF_DRAW_PLAYER_HP
+ call Predef
+
+; Exp bar
+ push de
+ ld a, [CurBattleMon]
+ ld hl, PartyMon1Exp + 2
+ call GetPartyLocation
+ ld d, h
+ ld e, l
+
+ hlcoord 10, 11
+ ld a, [TempMonLevel]
+ ld b, a
+ call FillInExpBar
+ pop de
+ ret
+; 3df98
+
+UpdatePlayerHPPal: ; 3df98
+ ld hl, PlayerHPPal
+ jp Function3e12e
+; 3df9e
+
+CheckDanger: ; 3df9e
+ ld hl, BattleMonHP
+ ld a, [hli]
+ or [hl]
+ jr z, .asm_3dfb2
+ ld a, [$c6fd]
+ and a
+ jr nz, .asm_3dfbe
+ ld a, [PlayerHPPal]
+ cp $2
+ jr z, .asm_3dfb9
+
+.asm_3dfb2
+ ld hl, Danger
+ res 7, [hl]
+ jr .asm_3dfbe
+
+.asm_3dfb9
+ ld hl, Danger
+ set 7, [hl]
+
+.asm_3dfbe
+ ret
+; 3dfbf
+
+PrintPlayerHUD: ; 3dfbf
+ ld de, BattleMonNick
+ hlcoord 10, 7
+ call Function3e138
+ call PlaceString
+
+ push bc
+
+ ld a, [CurBattleMon]
+ ld hl, PartyMon1DVs
+ call GetPartyLocation
+ ld de, TempMonDVs
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ld hl, BattleMonLevel
+ ld de, TempMonLevel
+ ld bc, $0011
+ call CopyBytes
+ ld a, [CurBattleMon]
+ ld hl, PartyMon1Species
+ call GetPartyLocation
+ ld a, [hl]
+ ld [CurPartySpecies], a
+ ld [CurSpecies], a
+ call GetBaseData
+
+ pop hl
+ dec hl
+
+ ld a, $3
+ ld [MonType], a
+ callab GetGender
+ ld a, $7f
+ jr c, .asm_3e013
+ ld a, $ef
+ jr nz, .asm_3e013
+ ld a, $f5
+
+.asm_3e013
+ ld hl, $c551
+ ld [hl], a
+ ld hl, $c54e
+ push af
+ push hl
+ ld de, BattleMonStatus
+ ld a, $21
+ call Predef
+ pop hl
+ pop bc
+ ret nz
+ ld a, b
+ cp $7f
+ jr nz, .asm_3e02d
+ dec hl
+
+.asm_3e02d
+ ld a, [BattleMonLevel]
+ ld [TempMonLevel], a
+ jp PrintLevel
+; 3e036
+
+Function3e036: ; 3e036
+ push hl
+ push de
+ push bc
+ call Function3e043
+ call Function3e127
+ pop bc
+ pop de
+ pop hl
+ ret
+; 3e043
+
+Function3e043: ; 3e043
+ xor a
+ ld [hBGMapMode], a
+ ld hl, $c4a1
+ ld bc, $040b
+ call ClearBox
+ callba Function2c0c5
+ ld a, [TempEnemyMonSpecies]
+ ld [CurSpecies], a
+ ld [CurPartySpecies], a
+ call GetBaseData
+ ld de, EnemyMonNick
+ ld hl, $c4a1
+ call Function3e138
+ call PlaceString
+ ld h, b
+ ld l, c
+ dec hl
+ ld hl, EnemyMonAtkDefDV
+ ld de, TempMonDVs
+ ld a, [EnemySubStatus5]
+ bit 3, a
+ jr z, .asm_3e080
+ ld hl, $c6f2
+
+.asm_3e080
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ld a, $3
+ ld [MonType], a
+ callab GetGender
+ ld a, $7f
+ jr c, .asm_3e09a
+ ld a, $ef
+ jr nz, .asm_3e09a
+ ld a, $f5
+
+.asm_3e09a
+ ld hl, $c4bd
+ ld [hl], a
+ ld hl, $c4ba
+ push af
+ push hl
+ ld de, EnemyMonStatus
+ ld a, $21
+ call Predef
+ pop hl
+ pop bc
+ jr nz, .asm_3e0be
+ ld a, b
+ cp $7f
+ jr nz, .asm_3e0b5
+ dec hl
+
+.asm_3e0b5
+ ld a, [EnemyMonLevel]
+ ld [TempMonLevel], a
+ call PrintLevel
+
+.asm_3e0be
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ ld [$ffb5], a
+ ld a, [hld]
+ ld [$ffb6], a
+ or [hl]
+ jr nz, .asm_3e0d1
+ ld c, a
+ ld e, a
+ ld d, $6
+ jp .asm_3e11a
+
+.asm_3e0d1
+ xor a
+ ld [hMultiplicand], a
+ ld a, $30
+ ld [hMultiplier], a
+ call Multiply
+ ld hl, EnemyMonMaxHPHi
+ ld a, [hli]
+ ld b, a
+ ld a, [hl]
+ ld [hMultiplier], a
+ ld a, b
+ and a
+ jr z, .asm_3e105
+ ld a, [hMultiplier]
+ srl b
+ rr a
+ srl b
+ rr a
+ ld [hMultiplier], a
+ ld a, [$ffb5]
+ ld b, a
+ srl b
+ ld a, [$ffb6]
+ rr a
+ srl b
+ rr a
+ ld [$ffb6], a
+ ld a, b
+ ld [$ffb5], a
+
+.asm_3e105
+ ld a, [$ffb5]
+ ld [hProduct], a
+ ld a, [$ffb6]
+ ld [hMultiplicand], a
+ ld a, $2
+ ld b, a
+ call Divide
+ ld a, [$ffb6]
+ ld e, a
+ ld a, $6
+ ld d, a
+ ld c, a
+.asm_3e11a
+ xor a
+ ld [$d10a], a
+ ld hl, $c4ca
+ ld b, $0
+ call DrawHPBar
+ ret
+; 3e127
+
+Function3e127: ; 3e127
+ ld hl, EnemyHPPal
+ call Function3e12e
+ ret
+; 3e12e
+
+Function3e12e: ; 3e12e
+ ld b, [hl]
+ call SetHPPal
+ ld a, [hl]
+ cp b
+ ret z
+ jp Function3ee27
+; 3e138
+
+Function3e138: ; 3e138
+ ret
+; 3e139
+
+Function3e139: ; 3e139
+ xor a
+ ld [hBGMapMode], a
+ call Function30bf
+ ld a, [BattleType]
+ cp $2
+ jr z, .asm_3e156
+ cp $3
+ jr z, .asm_3e156
+ call EmptyBattleTextBox
+ call UpdateBattleHuds
+ call EmptyBattleTextBox
+ call Function309d
+
+.asm_3e156
+ ld a, [BattleType]
+ cp $6
+ jr nz, .asm_3e165
+ callba Function24f13
+ jr .asm_3e175
+
+.asm_3e165
+ ld a, [InputType]
+ or a
+ jr z, .asm_3e171
+ callba Function1de294
+.asm_3e171
+ call Function3e19b
+ ret c
+
+.asm_3e175
+ ld a, $1
+ ld [hBGMapMode], a
+ ld a, [$d0d2]
+ cp $1
+ jp z, Function3e192
+ cp $3
+ jp z, Function3e1c7
+ cp $2
+ jp z, Function3e28d
+ cp $4
+ jp z, Function3e489
+ jr .asm_3e156
+; 3e192
+
+Function3e192: ; 3e192
+ xor a
+ ld [$d267], a
+ call Function30b4
+ and a
+ ret
+; 3e19b
+
+Function3e19b: ; 3e19b
+ call Function3d2f1
+ jr z, .asm_3e1a8
+ callba LoadBattleMenuDataHeader
+ and a
+ ret
+
+.asm_3e1a8
+ callba Function100b12
+ ld a, [$cd2b]
+ and a
+ ret z
+ ld hl, $cd2a
+ bit 4, [hl]
+ jr nz, .asm_3e1c5
+ ld hl, $5863
+ call StdBattleTextBox
+ ld c, $3c
+ call DelayFrames
+
+.asm_3e1c5
+ scf
+ ret
+; 3e1c7
+
+Function3e1c7: ; 3e1c7
+ ld a, [InLinkBattle]
+ and a
+ jp nz, Function3e22b
+ ld a, [$cfc0]
+ and a
+ jp nz, Function3e22b
+ call Function1d6e
+ ld a, [BattleType]
+ cp $3
+ jr z, .asm_3e1f1
+ cp $6
+ jr z, .asm_3e201
+ callba Function10493
+ ld a, [$d0ec]
+ and a
+ jr z, .asm_3e20d
+ jr .asm_3e209
+
+.asm_3e1f1
+ callba Function107bb
+ ld a, $5
+ ld [CurItem], a
+ call DoItemEffect
+ jr .asm_3e209
+
+.asm_3e201
+ ld a, $b1
+ ld [CurItem], a
+ call DoItemEffect
+
+.asm_3e209
+ call Function3e234
+ ret
+
+.asm_3e20d
+ call ClearPalettes
+ call DelayFrame
+ call Function3ed9f
+ call Function3f43d
+ call Function3f47c
+ call Function1c07
+ call WaitBGMap
+ call Function3ee27
+ call Function309d
+ jp Function3e139
+; 3e22b
+
+Function3e22b: ; 3e22b
+ ld hl, BattleText_0x80bf3
+ call StdBattleTextBox
+ jp Function3e139
+; 3e234
+
+Function3e234: ; 3e234
+ ld a, [$c64e]
+ and a
+ jr nz, .asm_3e279
+ callab CheckItemPocket
+ ld a, [$d142]
+ cp $3
+ jr z, .asm_3e24a
+ call WhiteBGMap
+
+.asm_3e24a
+ xor a
+ ld [hBGMapMode], a
+ call Function3ed9f
+ call ClearSprites
+ ld a, [BattleType]
+ cp $3
+ jr z, .asm_3e25d
+ call Function3f43d
+
+.asm_3e25d
+ call Function3f47c
+ ld a, $1
+ ld [$cfa9], a
+ call Function1c07
+ call Function3df2c
+ call WaitBGMap
+ call Function309d
+ call Function1fbf
+ call Function3ee27
+ and a
+ ret
+
+.asm_3e279
+ xor a
+ ld [$c64e], a
+ ld a, [$d0ee]
+ and $c0
+ ld [$d0ee], a
+ call Function1fbf
+ call Function32f9
+ scf
+ ret
+; 3e28d
+
+Function3e28d: ; 3e28d
+ call Function1d6e
+Function3e290:
+ call Function1c07
+ call Function1d6e
+ call WhiteBGMap
+Function3e299:
+ call Function3d2fa
+ xor a
+ ld [PartyMenuActionText], a
+ call Function3d313
+ call Function3d329
+ jr c, .asm_3e2da
+.asm_3e2a8
+ callba Function8ea4a
+ call Function3e2f5
+ jr c, .asm_3e2c8
+ call Function1bee
+ ld a, [$cfa9]
+ cp $1
+ jp z, Function3e358
+ cp $2
+ jr z, .asm_3e2cf
+ cp $3
+ jr z, .asm_3e2da
+ jr .asm_3e2a8
+
+.asm_3e2c8
+ call Function3d2e0
+ jr c, .asm_3e2da
+ jr Function3e299
+
+.asm_3e2cf
+ call Function3e308
+ call Function3d2e0
+ jr c, .asm_3e2da
+ jp Function3e290
+
+.asm_3e2da
+ call ClearSprites
+ call ClearPalettes
+ call DelayFrame
+ call Function3eda6
+ call Function1c17
+ call Function309d
+ call ClearSGB
+ call Function32f9
+ jp Function3e139
+; 3e2f5
+
+Function3e2f5: ; 3e2f5
+ call Function3d2f1
+ jr z, .asm_3e301
+ callba Function24e99
+ ret
+
+.asm_3e301
+ callba Function100d22
+ ret
+; 3e308
+
+Function3e308: ; 3e308
+ call DisableLCD
+ ld hl, $9310
+ ld de, VTiles0
+ ld bc, $0110
+ call CopyBytes
+ ld hl, VTiles2
+ ld de, $8110
+ ld bc, $0310
+ call CopyBytes
+ call EnableLCD
+ call ClearSprites
+ call LowVolume
+ xor a
+ ld [MonType], a
+ callba Function4dc7b
+ call MaxVolume
+ call DisableLCD
+ ld hl, VTiles0
+ ld de, $9310
+ ld bc, $0110
+ call CopyBytes
+ ld hl, $8110
+ ld de, VTiles2
+ ld bc, $0310
+ call CopyBytes
+ call EnableLCD
+ ret
+; 3e358
+
+
+Function3e358: ; 3e358
+ ld a, [CurBattleMon]
+ ld d, a
+ ld a, [CurPartyMon]
+ cp d
+ jr nz, .asm_3e36b
+ ld hl, BattleText_0x80c0d
+ call StdBattleTextBox
+ jp Function3e299
+
+.asm_3e36b
+ ld a, [$c730]
+ and a
+ jr nz, .asm_3e378
+ ld a, [EnemySubStatus5]
+ bit 7, a
+ jr z, .asm_3e381
+
+.asm_3e378
+ ld hl, BattleText_0x80c22
+ call StdBattleTextBox
+ jp Function3e299
+
+.asm_3e381
+ call Function3d887
+ jp z, Function3e299
+ ld a, [CurBattleMon]
+ ld [$c71a], a
+ ld a, $2
+ ld [$d0ec], a
+ call ClearPalettes
+ call DelayFrame
+ call ClearSprites
+ call Function3eda6
+ call Function1c17
+ call ClearSGB
+ call Function32f9
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ ; fallthrough
+; 3e3ad
+
+Function3e3ad: ; 3e3ad
+ ld a, $1
+ ld [$c710], a
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3e3c1
+ call Function1d6e
+ call Function3e8e4
+ call Function1c17
+
+.asm_3e3c1
+ call Function3e7c1
+ ld a, [InLinkBattle]
+ and a
+ jr nz, .asm_3e3cf
+
+.asm_3e3ca
+ call Function3e40b
+ and a
+ ret
+
+.asm_3e3cf
+ ld a, [$d430]
+ cp $e
+ jp z, .asm_3e3ca
+ cp $d
+ jp z, .asm_3e3ca
+ cp $4
+ jp c, .asm_3e3ca
+ cp $f
+ jr nz, .asm_3e3e9
+ call Function3c0e5
+ ret
+
+.asm_3e3e9
+ ld a, [$ffcb]
+ cp $1
+ jr z, .asm_3e3f7
+ call Function3e40b
+ call Function3e3ff
+ and a
+ ret
+
+.asm_3e3f7
+ call Function3e3ff
+ call Function3e40b
+ and a
+ ret
+; 3e3ff
+
+Function3e3ff: ; 3e3ff
+ callab Function3846c
+ call SetEnemyTurn
+ jp Function3dc23
+; 3e40b
+
+Function3e40b: ; 3e40b
+ call Function3f2f4
+ ld c, $32
+ call DelayFrames
+ ld hl, PlayerSubStatus4
+ res 6, [hl]
+ call SetEnemyTurn
+ call Function3dc5b
+ jr c, .asm_3e423
+ call Function3dce6
+
+.asm_3e423
+ ld hl, $c535
+ ld bc, $050b
+ call ClearBox
+ ld a, [CurBattleMon]
+ ld [CurPartyMon], a
+ call Function3d581
+ call Function3da0d
+ call Function3dab1
+ call Function3f26d
+ call Function3dbde
+ call Function3dc18
+ call Function3db5f
+ call EmptyBattleTextBox
+ call Function309d
+ call SetPlayerTurn
+ call Function3dc23
+ ld a, $2
+ ld [$cfa9], a
+ ret
+; 3e459
+
+Function3e459: ; 3e459
+ ld c, $32
+ call DelayFrames
+ ld hl, $c535
+ ld bc, $050b
+ call ClearBox
+ ld a, [CurPartyMon]
+ ld [CurBattleMon], a
+ call Function3d581
+ call Function3da0d
+ xor a
+ ld [$d265], a
+ call Function3ecab
+ call Function3db5f
+ call EmptyBattleTextBox
+ call Function309d
+ call SetPlayerTurn
+ jp Function3dc23
+; 3e489
+
+
+
+Function3e489: ; 3e489
+ call Function30b4
+ ld a, $3
+ ld [$cfa9], a
+ ld hl, BattleMonSpd
+ ld de, EnemyMonSpd
+ call Function3d8b3
+ ld a, $0
+ ld [$d266], a
+ ret c
+ ld a, [$d0ec]
+ and a
+ ret nz
+ jp Function3e139
+; 3e4a8
+
+
+
+Function3e4a8: ; 3e4a8
+ ld a, [BattleMonItem]
+ ld b, a
+ callab GetItem
+ ld a, b
+ cp $4c
+ ret nz
+ ld a, $1
+ ld [$c73d], a
+ ret
+; 3e4bc
+
+Function3e4bc: ; 3e4bc
+ call Function3d2f1
+ jr nz, .asm_3e4c8
+ callba Function100b9f
+ ret
+
+.asm_3e4c8
+ ld hl, EnemyMonMove1
+ ld a, [$d235]
+ dec a
+ jr z, .asm_3e4e2
+ dec a
+ jr z, .asm_3e4dd
+ call Function3e786
+ ret z
+ ld hl, BattleMonMove1
+ jr .asm_3e4e2
+
+.asm_3e4dd
+ ld a, $2
+ call GetPartyParamLocation
+
+.asm_3e4e2
+ ld de, $d25e
+ ld bc, $0004
+ call CopyBytes
+ xor a
+ ld [hBGMapMode], a
+ ld hl, $c594
+ ld b, $4
+ ld c, $e
+ ld a, [$d235]
+ cp $2
+ jr nz, .asm_3e503
+ ld hl, $c544
+ ld b, $4
+ ld c, $e
+
+.asm_3e503
+ call TextBox
+ ld hl, $c5aa
+ ld a, [$d235]
+ cp $2
+ jr nz, .asm_3e513
+ ld hl, $c55a
+
+.asm_3e513
+ ld a, $14
+ ld [Buffer1], a
+ ld a, $20
+ call Predef
+ ld b, $5
+ ld a, [$d235]
+ cp $2
+ ld a, $d
+ jr nz, .asm_3e52c
+ ld b, $5
+ ld a, $9
+
+.asm_3e52c
+ ld [$cfa1], a
+ ld a, b
+ ld [$cfa2], a
+ ld a, [$d235]
+ cp $1
+ jr z, .asm_3e53e
+ ld a, [CurMoveNum]
+ inc a
+
+.asm_3e53e
+ ld [$cfa9], a
+ ld a, $1
+ ld [$cfaa], a
+ ld a, [$d0eb]
+ inc a
+ ld [$cfa3], a
+ ld a, $1
+ ld [$cfa4], a
+ ld c, $2c
+ ld a, [$d235]
+ dec a
+ ld b, $c1
+ jr z, .asm_3e569
+ dec a
+ ld b, $c3
+ jr z, .asm_3e569
+ ld a, [InLinkBattle]
+ and a
+ jr nz, .asm_3e569
+ ld b, $c7
+
+.asm_3e569
+ ld a, b
+ ld [$cfa8], a
+ ld a, c
+ ld [$cfa5], a
+ xor a
+ ld [$cfa6], a
+ ld a, $10
+ ld [$cfa7], a
+.asm_3e57a
+ ld a, [$d235]
+ and a
+ jr z, .asm_3e58e
+ dec a
+ jr nz, .asm_3e5a3
+ ld hl, $c5c3
+ ld de, .string_3e61c
+ call PlaceString
+ jr .asm_3e5a3
+
+.asm_3e58e
+ call MoveInfoBox
+ ld a, [$d0e3]
+ and a
+ jr z, .asm_3e5a3
+ ld hl, $c5a9
+ ld bc, $0014
+ dec a
+ call AddNTimes
+ ld [hl], $ec
+
+.asm_3e5a3
+ ld a, $1
+ ld [hBGMapMode], a
+ call Function1bd3
+ bit 6, a
+ jp nz, .asm_3e61d
+ bit 7, a
+ jp nz, .asm_3e62e
+ bit 2, a
+ jp nz, Function3e643
+ bit 1, a
+ push af
+ xor a
+ ld [$d0e3], a
+ ld a, [$cfa9]
+ dec a
+ ld [$cfa9], a
+ ld b, a
+ ld a, [$d235]
+ dec a
+ jr nz, .asm_3e5d0
+ pop af
+ ret
+
+.asm_3e5d0
+ dec a
+ ld a, b
+ ld [CurMoveNum], a
+ jr nz, .asm_3e5d9
+ pop af
+ ret
+
+.asm_3e5d9
+ pop af
+ ret nz
+ ld hl, BattleMonPPMove1
+ ld a, [$cfa9]
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ jr z, .asm_3e610
+ ld a, [PlayerDisableCount]
+ swap a
+ and $f
+ dec a
+ cp c
+ jr z, .asm_3e60b
+ ld a, [$c6e1]
+ and a
+ jr nz, .asm_3e606
+ ld a, [$cfa9]
+ ld hl, BattleMonMove1
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+
+.asm_3e606
+ ld [CurPlayerMove], a
+ xor a
+ ret
+
+.asm_3e60b
+ ld hl, BattleText_0x80c5b
+ jr .asm_3e613
+
+.asm_3e610
+ ld hl, Function3cc39
+
+.asm_3e613
+ call StdBattleTextBox
+ call Function30b4
+ jp Function3e4bc
+; 3e61c
+
+.string_3e61c ; 3e61c
+ db "@"
+; 3e61d
+
+.asm_3e61d
+ ld a, [$cfa9]
+ and a
+ jp nz, .asm_3e57a
+ ld a, [$d0eb]
+ inc a
+ ld [$cfa9], a
+ jp .asm_3e57a
+; 3e62e
+
+.asm_3e62e: ; 3e62e
+ ld a, [$cfa9]
+ ld b, a
+ ld a, [$d0eb]
+ inc a
+ inc a
+ cp b
+ jp nz, .asm_3e57a
+ ld a, $1
+ ld [$cfa9], a
+ jp .asm_3e57a
+; 3e643
+
+Function3e643: ; 3e643
+ ld a, [$d0e3]
+ and a
+ jr z, .asm_3e6bf
+ ld hl, BattleMonMoves
+ call .asm_3e6a5
+ ld hl, BattleMonPP
+ call .asm_3e6a5
+ ld hl, PlayerDisableCount
+ ld a, [hl]
+ swap a
+ and $f
+ ld b, a
+ ld a, [$cfa9]
+ cp b
+ jr nz, .asm_3e671
+ ld a, [hl]
+ and $f
+ ld b, a
+ ld a, [$d0e3]
+ swap a
+ add b
+ ld [hl], a
+ jr .asm_3e682
+
+.asm_3e671
+ ld a, [$d0e3]
+ cp b
+ jr nz, .asm_3e682
+ ld a, [hl]
+ and $f
+ ld b, a
+ ld a, [$cfa9]
+ swap a
+ add b
+ ld [hl], a
+
+.asm_3e682
+ ld a, [PlayerSubStatus5]
+ bit 3, a
+ jr nz, .asm_3e69e
+ ld hl, PartyMon1Moves
+ ld a, [CurBattleMon]
+ call GetPartyLocation
+ push hl
+ call .asm_3e6a5
+ pop hl
+ ld bc, $0015
+ add hl, bc
+ call .asm_3e6a5
+
+.asm_3e69e
+ xor a
+ ld [$d0e3], a
+ jp Function3e4bc
+
+.asm_3e6a5
+ push hl
+ ld a, [$d0e3]
+ dec a
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld d, h
+ ld e, l
+ pop hl
+ ld a, [$cfa9]
+ dec a
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, [de]
+ ld b, [hl]
+ ld [hl], a
+ ld a, b
+ ld [de], a
+ ret
+
+.asm_3e6bf
+ ld a, [$cfa9]
+ ld [$d0e3], a
+ jp Function3e4bc
+; 3e6c8
+
+MoveInfoBox: ; 3e6c8
+ xor a
+ ld [hBGMapMode], a
+
+ hlcoord 0, 8
+ ld b, 3
+ ld c, 9
+ call TextBox
+ call MobileTextBorder
+
+ ld a, [PlayerDisableCount]
+ and a
+ jr z, .asm_3e6f4
+
+ swap a
+ and $f
+ ld b, a
+ ld a, [$cfa9]
+ cp b
+ jr nz, .asm_3e6f4
+
+ hlcoord 1, 10
+ ld de, .Disabled
+ call PlaceString
+ jr .done
+
+.asm_3e6f4
+ ld hl, $cfa9
+ dec [hl]
+ call SetPlayerTurn
+ ld hl, BattleMonMoves
+ ld a, [$cfa9]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, [hl]
+ ld [CurPlayerMove], a
+
+ ld a, [CurBattleMon]
+ ld [CurPartyMon], a
+ ld a, WILDMON
+ ld [MonType], a
+ callab Functionf8ec
+
+ ld hl, $cfa9
+ ld c, [hl]
+ inc [hl]
+ ld b, 0
+ ld hl, BattleMonPP
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ld [StringBuffer1], a
+ call Function3e75f
+
+ hlcoord 1, 9
+ ld de, .Type
+ call PlaceString
+
+ hlcoord 7, 11
+ ld [hl], "/"
+
+ callab UpdateMoveData
+ ld a, [PlayerMoveAnimation]
+ ld b, a
+ hlcoord 2, 10
+ ld a, PREDEF_PRINT_MOVE_TYPE
+ call Predef
+
+.done
+ ret
+; 3e74f
+
+.Disabled
+ db "Disabled!@"
+.Type
+ db "TYPE/@"
+; 3e75f
+
+
+Function3e75f: ; 3e75f
+ hlcoord 5, 11
+ ld a, [InLinkBattle]
+ cp $4
+ jr c, .asm_3e76c
+ hlcoord 5, 11
+
+.asm_3e76c
+ push hl
+ ld de, StringBuffer1
+ ld bc, $0102
+ call PrintNum
+ pop hl
+ inc hl
+ inc hl
+ ld [hl], "/"
+ inc hl
+ ld de, $d265
+ ld bc, $0102
+ call PrintNum
+ ret
+; 3e786
+
+Function3e786: ; 3e786
+ ld a, STRUGGLE
+ ld [CurPlayerMove], a
+ ld a, [PlayerDisableCount]
+ and a
+ ld hl, BattleMonPP
+ jr nz, .asm_3e79f
+
+ ld a, [hli]
+ or [hl]
+ inc hl
+ or [hl]
+ inc hl
+ or [hl]
+ and $3f
+ ret nz
+ jr .asm_3e7b4
+
+.asm_3e79f
+ swap a
+ and $f
+ ld b, a
+ ld d, $5
+ xor a
+.asm_3e7a7
+ dec d
+ jr z, .asm_3e7b2
+ ld c, [hl]
+ inc hl
+ dec b
+ jr z, .asm_3e7a7
+ or c
+ jr .asm_3e7a7
+
+.asm_3e7b2
+ and a
+ ret nz
+
+.asm_3e7b4
+ ld hl, BattleText_0x80c72
+ call StdBattleTextBox
+ ld c, 60
+ call DelayFrames
+ xor a
+ ret
+; 3e7c1
+
+
+
+Function3e7c1: ; 3e7c1
+ ld a, [$c711]
+ and a
+ ret nz
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3e817
+ call EmptyBattleTextBox
+ call Function309d
+ ld a, [$d0ec]
+ and a
+ call z, Function3e8e4
+ call Function30b4
+ ld a, [$d430]
+ cp $e
+ jp z, .asm_3e8bd
+ cp $d
+ jp z, .asm_3e82c
+ cp $4
+ jp nc, Function3e8c1
+ ld [CurEnemyMoveNum], a
+ ld c, a
+ ld a, [EnemySubStatus1]
+ bit 6, a
+ jp nz, .asm_3e882
+ ld a, [EnemySubStatus3]
+ and $13
+ jp nz, .asm_3e882
+ ld hl, EnemySubStatus5
+ bit 4, [hl]
+ ld a, [LastEnemyMove]
+ jp nz, .asm_3e87f
+ ld hl, EnemyMonMove1
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ jp .asm_3e87f
+
+.asm_3e817
+ ld hl, EnemySubStatus5
+ bit 4, [hl]
+ jr z, .asm_3e824
+ ld a, [LastEnemyMove]
+ jp .asm_3e87f
+
+.asm_3e824
+ call Function3e8d1
+ jp nz, Function3e8c1
+ jr .asm_3e830
+
+.asm_3e82c
+ ld a, $ff
+ jr .asm_3e87f
+
+.asm_3e830
+ ld hl, EnemyMonMove1
+ ld de, EnemyMonPPMove1
+ ld b, $4
+.asm_3e838
+ ld a, [hl]
+ and a
+ jp z, .asm_3e8bd
+ ld a, [EnemyDisabledMove]
+ cp [hl]
+ jr z, .asm_3e848
+ ld a, [de]
+ and $3f
+ jr nz, .asm_3e84f
+
+.asm_3e848
+ inc hl
+ inc de
+ dec b
+ jr nz, .asm_3e838
+ jr .asm_3e8bd
+
+.asm_3e84f
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .asm_3e882
+.asm_3e855
+ ld hl, EnemyMonMove1
+ call BattleRandom
+ and $3
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [EnemyDisableCount]
+ swap a
+ and $f
+ dec a
+ cp c
+ jr z, .asm_3e855
+ ld a, [hl]
+ and a
+ jr z, .asm_3e855
+ ld hl, EnemyMonPPMove1
+ add hl, bc
+ ld b, a
+ ld a, [hl]
+ and $3f
+ jr z, .asm_3e855
+ ld a, c
+ ld [CurEnemyMoveNum], a
+ ld a, b
+
+.asm_3e87f
+ ld [CurEnemyMove], a
+
+.asm_3e882
+ call SetEnemyTurn
+ callab UpdateMoveData
+ call Function3e8d1
+ jr nz, .asm_3e894
+ xor a
+ ld [$c733], a
+
+.asm_3e894
+ ld a, [EnemyMoveEffect]
+ cp $77
+ jr z, .asm_3e89f
+ xor a
+ ld [EnemyFuryCutterCount], a
+
+.asm_3e89f
+ ld a, [EnemyMoveEffect]
+ cp $51
+ jr z, .asm_3e8af
+ ld hl, EnemySubStatus4
+ res 6, [hl]
+ xor a
+ ld [$c72c], a
+
+.asm_3e8af
+ ld a, [EnemyMoveEffect]
+ cp $6f
+ ret z
+ cp $74
+ ret z
+ xor a
+ ld [$c681], a
+ ret
+
+.asm_3e8bd
+ ld a, $a5
+ jr .asm_3e87f
+; 3e8c1
+
+Function3e8c1: ; 3e8c1
+ xor a
+ ld [EnemyFuryCutterCount], a
+ ld [$c681], a
+ ld [$c72c], a
+ ld hl, EnemySubStatus4
+ res 6, [hl]
+ ret
+; 3e8d1
+
+Function3e8d1: ; 3e8d1
+ ld a, [EnemySubStatus4]
+ and $20
+ ret nz
+ ld hl, EnemySubStatus3
+ ld a, [hl]
+ and $13
+ ret nz
+ ld hl, EnemySubStatus1
+ bit 6, [hl]
+ ret
+; 3e8e4
+
+Function3e8e4: ; 3e8e4
+ callba Function100a09
+ ret
+; 3e8eb
+
+
+LoadEnemyMon: ; 3e8eb
+; Initialize enemy monster parameters
+; To do this we pull the species from TempEnemyMonSpecies
+
+; Notes:
+; BattleRandom is used to ensure sync between Game Boys
+
+; Clear the whole EnemyMon struct
+ xor a
+ ld hl, EnemyMonSpecies
+ ld bc, EnemyMonEnd - EnemyMon
+ call ByteFill
+
+; We don't need to be here if we're in a link battle
+ ld a, [InLinkBattle]
+ and a
+ jp nz, Function3dabd
+
+ ld a, [$cfc0] ; ????
+ bit 0, a
+ jp nz, Function3dabd
+
+; Make sure everything knows what species we're working with
+ ld a, [TempEnemyMonSpecies]
+ ld [EnemyMonSpecies], a
+ ld [CurSpecies], a
+ ld [CurPartySpecies], a
+
+; Grab the BaseData for this species
+ call GetBaseData
+
+
+; Let's get the item:
+
+; Is the item predetermined?
+ ld a, [IsInBattle]
+ dec a
+ jr z, .WildItem
+
+; If we're in a trainer battle, the item is in the party struct
+ ld a, [CurPartyMon]
+ ld hl, OTPartyMon1Item
+ call GetPartyLocation ; bc = PartyMon[CurPartyMon] - PartyMons
+ ld a, [hl]
+ jr .UpdateItem
+
+
+.WildItem
+; In a wild battle, we pull from the item slots in BaseData
+
+; Force Item1
+; Used for Ho-Oh, Lugia and Snorlax encounters
+ ld a, [BattleType]
+ cp BATTLETYPE_FORCEITEM
+ ld a, [BaseItems]
+ jr z, .UpdateItem
+
+; Failing that, it's all up to chance
+; Effective chances:
+; 75% None
+; 23% Item1
+; 2% Item2
+
+; 25% chance of getting an item
+ call BattleRandom
+ cp a, $c0
+ ld a, NO_ITEM
+ jr c, .UpdateItem
+
+; From there, an 8% chance for Item2
+ call BattleRandom
+ cp a, $14 ; 8% of 25% = 2% Item2
+ ld a, [BaseItems]
+ jr nc, .UpdateItem
+ ld a, [BaseItems+1]
+
+
+.UpdateItem
+ ld [EnemyMonItem], a
+
+
+; Initialize DVs
+
+; If we're in a trainer battle, DVs are predetermined
+ ld a, [IsInBattle]
+ and a
+ jr z, .InitDVs
+
+; ????
+ ld a, [EnemySubStatus5]
+ bit 3, a
+ jr z, .InitDVs
+
+; Unknown
+ ld hl, $c6f2
+ ld de, EnemyMonDVs
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ jp .Happiness
+
+
+.InitDVs
+
+; Trainer DVs
+
+; All trainers have preset DVs, determined by class
+; See GetTrainerDVs for more on that
+ callba GetTrainerDVs
+; These are the DVs we'll use if we're actually in a trainer battle
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .UpdateDVs
+
+
+; Wild DVs
+; Here's where the fun starts
+
+; Roaming monsters (Entei, Raikou) work differently
+; They have their own structs, which are shorter than normal
+ ld a, [BattleType]
+ cp a, BATTLETYPE_ROAMING
+ jr nz, .NotRoaming
+
+; Grab HP
+ call GetRoamMonHP
+ ld a, [hl]
+; Check if the HP has been initialized
+ and a
+; We'll do something with the result in a minute
+ push af
+
+; Grab DVs
+ call GetRoamMonDVs
+ inc hl
+ ld a, [hld]
+ ld c, a
+ ld b, [hl]
+
+; Get back the result of our check
+ pop af
+; If the RoamMon struct has already been initialized, we're done
+ jr nz, .UpdateDVs
+
+; If it hasn't, we need to initialize the DVs
+; (HP is initialized at the end of the battle)
+ call GetRoamMonDVs
+ inc hl
+ call BattleRandom
+ ld [hld], a
+ ld c, a
+ call BattleRandom
+ ld [hl], a
+ ld b, a
+; We're done with DVs
+ jr .UpdateDVs
+
+
+.NotRoaming
+; Register a contains BattleType
+
+; Forced shiny battle type
+; Used by Red Gyarados at Lake of Rage
+ cp a, BATTLETYPE_SHINY
+ jr nz, .GenerateDVs
+
+ ld b, ATKDEFDV_SHINY ; $ea
+ ld c, SPDSPCDV_SHINY ; $aa
+ jr .UpdateDVs
+
+.GenerateDVs
+; Generate new random DVs
+ call BattleRandom
+ ld b, a
+ call BattleRandom
+ ld c, a
+
+.UpdateDVs
+; Input DVs in register bc
+ ld hl, EnemyMonDVs
+ ld a, b
+ ld [hli], a
+ ld [hl], c
+
+
+; We've still got more to do if we're dealing with a wild monster
+ ld a, [IsInBattle]
+ dec a
+ jr nz, .Happiness
+
+
+; Species-specfic:
+
+
+; Unown
+ ld a, [TempEnemyMonSpecies]
+ cp a, UNOWN
+ jr nz, .Magikarp
+
+; Get letter based on DVs
+ ld hl, EnemyMonDVs
+ ld a, PREDEF_GET_UNOWN_LETTER
+ call Predef
+; Can't use any letters that haven't been unlocked
+; If combined with forced shiny battletype, causes an infinite loop
+ call CheckUnownLetter
+ jr c, .GenerateDVs ; try again
+
+
+.Magikarp
+; Skimming this part recommended
+
+ ld a, [TempEnemyMonSpecies]
+ cp a, MAGIKARP
+ jr nz, .Happiness
+
+; Get Magikarp's length
+ ld de, EnemyMonDVs
+ ld bc, PlayerID
+ callab CalcMagikarpLength
+
+; We're clear if the length is < 1536
+ ld a, [MagikarpLength]
+ cp a, $06 ; $600 = 1536
+ jr nz, .CheckMagikarpArea
+
+; 5% chance of skipping size checks
+ call Random
+ cp a, $0c ; / $100
+ jr c, .CheckMagikarpArea
+; Try again if > 1614
+ ld a, [MagikarpLength + 1]
+ cp a, $50
+ jr nc, .GenerateDVs
+
+; 20% chance of skipping this check
+ call Random
+ cp a, $32 ; / $100
+ jr c, .CheckMagikarpArea
+; Try again if > 1598
+ ld a, [MagikarpLength + 1]
+ cp a, $40
+ jr nc, .GenerateDVs
+
+.CheckMagikarpArea
+; The z checks are supposed to be nz
+; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area)
+; and routes 20 and 44 are treated as Lake of Rage
+
+; This also means Lake of Rage Magikarp can be smaller than ones
+; caught elsewhere rather than the other way around
+
+; Intended behavior enforces a minimum size at Lake of Rage
+; The real behavior prevents size flooring in the Lake of Rage area
+ ld a, [MapGroup]
+ cp a, GROUP_LAKE_OF_RAGE
+ jr z, .Happiness
+ ld a, [MapNumber]
+ cp a, MAP_LAKE_OF_RAGE
+ jr z, .Happiness
+; 40% chance of not flooring
+ call Random
+ cp a, $64 ; / $100
+ jr c, .Happiness
+; Floor at length 1024
+ ld a, [MagikarpLength]
+ cp a, 1024 >> 8
+ jr c, .GenerateDVs ; try again
+
+
+; Finally done with DVs
+
+.Happiness
+; Set happiness
+ ld a, BASE_HAPPINESS
+ ld [EnemyMonHappiness], a
+; Set level
+ ld a, [CurPartyLevel]
+ ld [EnemyMonLevel], a
+; Fill stats
+ ld de, EnemyMonMaxHP
+ ld b, $00
+ ld hl, $d201 ; ?
+ ld a, PREDEF_FILLSTATS
+ call Predef
+
+; If we're in a trainer battle,
+; get the rest of the parameters from the party struct
+ ld a, [IsInBattle]
+ cp a, TRAINER_BATTLE
+ jr z, .OpponentParty
+
+; If we're in a wild battle, check wild-specific stuff
+ and a
+ jr z, .TreeMon
+
+; ????
+ ld a, [EnemySubStatus5]
+ bit 3, a
+ jp nz, .Moves
+
+.TreeMon
+; If we're headbutting trees, some monsters enter battle asleep
+ call CheckSleepingTreeMon
+ ld a, 7 ; Asleep for 7 turns
+ jr c, .UpdateStatus
+; Otherwise, no status
+ xor a
+
+.UpdateStatus
+ ld hl, EnemyMonStatus
+ ld [hli], a
+
+; Unused byte
+ xor a
+ ld [hli], a
+
+; Full HP...
+ ld a, [EnemyMonMaxHPHi]
+ ld [hli], a
+ ld a, [EnemyMonMaxHPLo]
+ ld [hl], a
+
+; ...unless it's a RoamMon
+ ld a, [BattleType]
+ cp a, BATTLETYPE_ROAMING
+ jr nz, .Moves
+
+; Grab HP
+ call GetRoamMonHP
+ ld a, [hl]
+; Check if it's been initialized again
+ and a
+ jr z, .InitRoamHP
+; Update from the struct if it has
+ ld a, [hl]
+ ld [EnemyMonHPLo], a
+ jr .Moves
+
+.InitRoamHP
+; HP only uses the lo byte in the RoamMon struct since
+; Raikou/Entei/Suicune will have < 256 hp at level 40
+ ld a, [EnemyMonHPLo]
+ ld [hl], a
+ jr .Moves
+
+
+.OpponentParty
+; Get HP from the party struct
+ ld hl, (PartyMon1CurHP + 1) - PartyMon1 + OTPartyMon1
+ ld a, [CurPartyMon]
+ call GetPartyLocation
+ ld a, [hld]
+ ld [EnemyMonHPLo], a
+ ld a, [hld]
+ ld [EnemyMonHPHi], a
+
+; Make sure everything knows which monster the opponent is using
+ ld a, [CurPartyMon]
+ ld [CurOTMon], a
+
+; Get status from the party struct
+ dec hl
+ ld a, [hl] ; OTPartyMonStatus
+ ld [EnemyMonStatus], a
+
+
+.Moves
+; ????
+ ld hl, BaseType1
+ ld de, EnemyMonType1
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+
+; Get moves
+ ld de, EnemyMonMoves
+; Are we in a trainer battle?
+ ld a, [IsInBattle]
+ cp a, TRAINER_BATTLE
+ jr nz, .WildMoves
+; Then copy moves from the party struct
+ ld hl, OTPartyMon1Moves
+ ld a, [CurPartyMon]
+ call GetPartyLocation
+ ld bc, NUM_MOVES
+ call CopyBytes
+ jr .PP
+
+.WildMoves
+; Clear EnemyMonMoves
+ xor a
+ ld h, d
+ ld l, e
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+; Make sure the predef knows this isn't a partymon
+ ld [MagikarpLength], a
+; Fill moves based on level
+ ld a, PREDEF_FILLMOVES
+ call Predef
+
+.PP
+; Trainer battle?
+ ld a, [IsInBattle]
+ cp a, TRAINER_BATTLE
+ jr z, .TrainerPP
+
+; Fill wild PP
+ ld hl, EnemyMonMoves
+ ld de, EnemyMonPP
+ ld a, PREDEF_FILLPP
+ call Predef
+ jr .Finish
+
+.TrainerPP
+; Copy PP from the party struct
+ ld hl, OTPartyMon1PP
+ ld a, [CurPartyMon]
+ call GetPartyLocation
+ ld de, EnemyMonPP
+ ld bc, NUM_MOVES
+ call CopyBytes
+
+.Finish
+; Only the first five base stats are copied...
+ ld hl, BaseStats
+ ld de, EnemyMonBaseStats
+ ld b, BaseSpecialDefense - BaseStats
+.loop
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .loop
+
+ ld a, [BaseCatchRate]
+ ld [de], a
+ inc de
+
+ ld a, [BaseExp]
+ ld [de], a
+
+ ld a, [TempEnemyMonSpecies]
+ ld [$d265], a
+
+ call GetPokemonName
+
+; Did we catch it?
+ ld a, [IsInBattle]
+ and a
+ ret z
+
+; Update enemy nick
+ ld hl, StringBuffer1
+ ld de, EnemyMonNick
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+
+; Caught this mon
+ ld a, [TempEnemyMonSpecies]
+ dec a
+ ld c, a
+ ld b, 1 ; set
+ ld hl, PokedexSeen
+ ld a, PREDEF_FLAG
+ call Predef
+
+ ld hl, EnemyMonStats
+ ld de, EnemyStats
+ ld bc, EnemyMonStatsEnd - EnemyMonStats
+ call CopyBytes
+
+ ret
+; 3eb38
+
+
+CheckSleepingTreeMon: ; 3eb38
+; Return carry if species is in the list
+; for the current time of day
+
+; Don't do anything if this isn't a tree encounter
+ ld a, [BattleType]
+ cp a, BATTLETYPE_TREE
+ jr nz, .NotSleeping
+
+; Get list for the time of day
+ ld hl, .Morn
+ ld a, [TimeOfDay]
+ cp a, DAY
+ jr c, .Check
+ ld hl, .Day
+ jr z, .Check
+ ld hl, .Nite
+
+.Check
+ ld a, [TempEnemyMonSpecies]
+ ld de, 1 ; length of species id
+ call IsInArray
+; If it's a match, the opponent is asleep
+ ret c
+
+.NotSleeping
+ and a
+ ret
+
+.Nite
+ db CATERPIE
+ db METAPOD
+ db BUTTERFREE
+ db WEEDLE
+ db KAKUNA
+ db BEEDRILL
+ db SPEAROW
+ db EKANS
+ db EXEGGCUTE
+ db LEDYBA
+ db AIPOM
+ db $ff ; end
+
+.Day
+ db VENONAT
+ db HOOTHOOT
+ db NOCTOWL
+ db SPINARAK
+ db HERACROSS
+ db $ff ; end
+
+.Morn
+ db VENONAT
+ db HOOTHOOT
+ db NOCTOWL
+ db SPINARAK
+ db HERACROSS
+ db $ff ; end
+; 3eb75
+
+
+CheckUnownLetter: ; 3eb75
+; Return carry if the Unown letter hasn't been unlocked yet
+
+ ld a, [UnlockedUnowns]
+ ld c, a
+ ld de, 0
+
+.loop
+
+; Don't check this set unless it's been unlocked
+ srl c
+ jr nc, .next
+
+; Is our letter in the set?
+ ld hl, .LetterSets
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+
+ push de
+ ld a, [UnownLetter]
+ ld de, 1
+ push bc
+ call IsInArray
+ pop bc
+ pop de
+
+ jr c, .match
+
+.next
+; Make sure we haven't gone past the end of the table
+ inc e
+ inc e
+ ld a, e
+ cp a, .Set1 - .LetterSets
+ jr c, .loop
+
+; Hasn't been unlocked, or the letter is invalid
+ scf
+ ret
+
+.match
+; Valid letter
+ and a
+ ret
+
+.LetterSets
+ dw .Set1
+ dw .Set2
+ dw .Set3
+ dw .Set4
+
+.Set1
+ ; A B C D E F G H I J K
+ db 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, $ff
+.Set2
+ ; L M N O P Q R
+ db 12, 13, 14, 15, 16, 17, 18, $ff
+.Set3
+ ; S T U V W
+ db 19, 20, 21, 22, 23, $ff
+.Set4
+ ; X Y Z
+ db 24, 25, 26, $ff
+
+; 3ebc7
+
+
+Function3ebc7: ; 3ebc7
+ push bc
+ ld a, [BattleMonLevel]
+ ld b, a
+ ld a, [EnemyMonLevel]
+ ld [BattleMonLevel], a
+ ld a, b
+ ld [EnemyMonLevel], a
+ pop bc
+ ret
+; 3ebd8
+
+Function3ebd8: ; 3ebd8
+ xor a
+ ld [TempEnemyMonSpecies], a
+ call Function3ee27
+ ld a, [OtherTrainerClass]
+ ld [TrainerClass], a
+ ld de, VTiles2
+ callab Function5120d
+ ld hl, $c4b3
+ ld c, $0
+.asm_3ebf3
+ inc c
+ ld a, c
+ cp $7
+ ret z
+ xor a
+ ld [hBGMapMode], a
+ ld [hBGMapThird], a
+ ld d, $0
+ push bc
+ push hl
+.asm_3ec01
+ call Function3ec1a
+ inc hl
+ ld a, $7
+ add d
+ ld d, a
+ dec c
+ jr nz, .asm_3ec01
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, $4
+ call DelayFrames
+ pop hl
+ pop bc
+ dec hl
+ jr .asm_3ebf3
+; 3ec1a
+
+Function3ec1a: ; 3ec1a
+ push hl
+ push de
+ push bc
+ ld e, $7
+.asm_3ec1f
+ ld [hl], d
+ ld bc, $0014
+ add hl, bc
+ inc d
+ dec e
+ jr nz, .asm_3ec1f
+ pop bc
+ pop de
+ pop hl
+ ret
+; 3ec2c
+
+
+Function3ec2c: ; 3ec2c
+ ld a, 1
+ jr Function3ec31
+; 3ec30
+
+Function3ec30: ; 3ec30
+ xor a
+; 3ec31
+
+Function3ec31: ; 3ec31
+ ld [hBattleTurn], a
+ call Function3ec39
+ jp Function3ec76
+; 3ec39
+
+Function3ec39: ; 3ec39
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3ec5a
+ ld a, [BattleMonStatus]
+ and $40
+ ret z
+ ld hl, $c645
+ ld a, [hld]
+ ld b, a
+ ld a, [hl]
+ srl a
+ rr b
+ srl a
+ rr b
+ ld [hli], a
+ or b
+ jr nz, .asm_3ec58
+ ld b, $1
+
+.asm_3ec58
+ ld [hl], b
+ ret
+
+.asm_3ec5a
+ ld a, [EnemyMonStatus]
+ and $40
+ ret z
+ ld hl, $d21f
+ ld a, [hld]
+ ld b, a
+ ld a, [hl]
+ srl a
+ rr b
+ srl a
+ rr b
+ ld [hli], a
+ or b
+ jr nz, .asm_3ec74
+ ld b, $1
+
+.asm_3ec74
+ ld [hl], b
+ ret
+; 3ec76
+
+Function3ec76: ; 3ec76
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_3ec93
+ ld a, [BattleMonStatus]
+ and $10
+ ret z
+ ld hl, $c641
+ ld a, [hld]
+ ld b, a
+ ld a, [hl]
+ srl a
+ rr b
+ ld [hli], a
+ or b
+ jr nz, .asm_3ec91
+ ld b, $1
+
+.asm_3ec91
+ ld [hl], b
+ ret
+
+.asm_3ec93
+ ld a, [EnemyMonStatus]
+ and $10
+ ret z
+ ld hl, $d21b
+ ld a, [hld]
+ ld b, a
+ ld a, [hl]
+ srl a
+ rr b
+ ld [hli], a
+ or b
+ jr nz, .asm_3eca9
+ ld b, $1
+
+.asm_3eca9
+ ld [hl], b
+ ret
+; 3ecab
+
+Function3ecab: ; 3ecab
+ ld c, 0
+.asm_3ecad
+ call Function3ecb7
+ inc c
+ ld a, c
+ cp 5
+ jr nz, .asm_3ecad
+ ret
+; 3ecb7
+
+Function3ecb7: ; 3ecb7
+ push bc
+ push bc
+ ld a, [$d265]
+ and a
+ ld a, c
+ ld hl, BattleMonAtk
+ ld de, PlayerStats
+ ld bc, PlayerAtkLevel
+ jr z, .asm_3ecd2
+ ld hl, EnemyMonAtk
+ ld de, EnemyStats
+ ld bc, EnemyAtkLevel
+
+.asm_3ecd2
+ add c
+ ld c, a
+ jr nc, .asm_3ecd7
+ inc b
+.asm_3ecd7
+ ld a, [bc]
+ pop bc
+ ld b, a
+ push bc
+ sla c
+ ld b, 0
+ add hl, bc
+ ld a, c
+ add e
+ ld e, a
+ jr nc, .asm_3ece6
+ inc d
+.asm_3ece6
+ pop bc
+ push hl
+ ld hl, .StatLevelMultipliers
+ dec b
+ sla b
+ ld c, b
+ ld b, 0
+ add hl, bc
+ xor a
+ ld [hMultiplicand], a
+ ld a, [de]
+ ld [$ffb5], a
+ inc de
+ ld a, [de]
+ ld [$ffb6], a
+ ld a, [hli]
+ ld [hMultiplier], a
+ call Multiply
+ ld a, [hl]
+ ld [hMultiplier], a
+ ld b, $4
+ call Divide
+ pop hl
+
+; Cap at 999.
+ ld a, [$ffb6]
+ sub 999 % $100
+ ld a, [$ffb5]
+ sbc 999 / $100
+ jp c, .asm_3ed1e
+
+ ld a, 999 / $100
+ ld [$ffb5], a
+ ld a, 999 % $100
+ ld [$ffb6], a
+
+.asm_3ed1e
+ ld a, [$ffb5]
+ ld [hli], a
+ ld b, a
+ ld a, [$ffb6]
+ ld [hl], a
+ or b
+ jr nz, .asm_3ed29
+ inc [hl]
+
+.asm_3ed29
+ pop bc
+ ret
+; 3ed2b
+
+.StatLevelMultipliers
+; /
+ db 25, 100 ; 25%
+ db 28, 100 ; 28%
+ db 33, 100 ; 33%
+ db 40, 100 ; 40%
+ db 50, 100 ; 50%
+ db 66, 100 ; 66%
+
+ db 1, 1 ; 100%
+
+ db 15, 10 ; 150%
+ db 2, 1 ; 200%
+ db 25, 10 ; 250%
+ db 3, 1 ; 300%
+ db 35, 10 ; 350%
+ db 4, 1 ; 400%
+; 3ed45
+
+
+BadgeStatBoosts: ; 3ed45
+; Raise BattleMon stats depending on which badges have been obtained.
+
+; Every other badge boosts a stat, starting from the first.
+
+; ZephyrBadge: Attack
+; PlainBadge: Speed
+; MineralBadge: Defense
+; GlacierBadge: Special Attack
+; RisingBadge: Special Defense
+
+; The boosted stats are in order, except PlainBadge and MineralBadge's boosts are swapped.
+
+ ld a, [InLinkBattle]
+ and a
+ ret nz
+
+ ld a, [$cfc0]
+ and a
+ ret nz
+
+ ld a, [JohtoBadges]
+
+; Swap badges 3 (PlainBadge) and 5 (MineralBadge).
+ ld d, a
+ and %00000100
+ add a
+ add a
+ ld b, a
+ ld a, d
+ and %00010000
+ rrca
+ rrca
+ ld c, a
+ ld a, d
+ and %11101011
+ or b
+ or c
+ ld b, a
+
+ ld hl, BattleMonAtk
+ ld c, 4
+.CheckBadge
+ ld a, b
+ srl b
+ call c, BoostStat
+ inc hl
+ inc hl
+; Check every other badge.
+ srl b
+ dec c
+ jr nz, .CheckBadge
+; And the last one (RisingBadge) too.
+ srl a
+ call c, BoostStat
+ ret
+; 3ed7c
+
+
+BoostStat: ; 3ed7c
+; Raise stat at hl by 1/8.
+
+ ld a, [hli]
+ ld d, a
+ ld e, [hl]
+ srl d
+ rr e
+ srl d
+ rr e
+ srl d
+ rr e
+ ld a, [hl]
+ add e
+ ld [hld], a
+ ld a, [hl]
+ adc d
+ ld [hli], a
+
+; Cap at 999.
+ ld a, [hld]
+ sub 999 % $100
+ ld a, [hl]
+ sbc 999 / $100
+ ret c
+ ld a, 999 / $100
+ ld [hli], a
+ ld a, 999 % $100
+ ld [hld], a
+ ret
+; 3ed9f
+
+
+Function3ed9f: ; 3ed9f
+ callab Functionfb4f2
+ ret
+; 3eda6
+
+Function3eda6: ; 3eda6
+ callab Functionfb50d
+ ret
+; 3edad
+
+
+Function3edad: ; 3edad
+ ld de, $4ac0
+ ld hl, $96c0
+ ld bc, $3e04
+ call Get1bpp
+ ld de, $4ae0
+ ld hl, $9730
+ ld bc, $3e06
+ call Get1bpp
+ ld de, $4b10
+ ld hl, $9550
+ ld bc, $3e08
+ jp Get2bpp
+; 3edd1
+
+
+EmptyBattleTextBox: ; 3edd1
+ ld hl, .empty
+ jp BattleTextBox
+.empty
+ db "@"
+; 3edd8
+
+
+_BattleRandom: ; 3edd8
+; If the normal RNG is used in a link battle it'll desync.
+; To circumvent this a shared PRNG is used instead.
+
+; But if we're in a non-link battle we're safe to use it
+ ld a, [InLinkBattle]
+ and a
+ jp z, Random
+
+; The PRNG operates in streams of 10 values.
+
+; Which value are we trying to pull?
+ push hl
+ push bc
+ ld a, [LinkBattleRNCount]
+ ld c, a
+ ld b, 0
+ ld hl, LinkBattleRNs
+ add hl, bc
+ inc a
+ ld [LinkBattleRNCount], a
+
+; If we haven't hit the end yet, we're good
+ cp 10 - 1 ; Exclude last value. See the closing comment
+ ld a, [hl]
+ pop bc
+ pop hl
+ ret c
+
+; If we have, we have to generate new pseudorandom data
+; Instead of having multiple PRNGs, ten seeds are used
+ push hl
+ push bc
+ push af
+
+; Reset count to 0
+ xor a
+ ld [LinkBattleRNCount], a
+ ld hl, LinkBattleRNs
+ ld b, 10 ; number of seeds
+
+; Generate next number in the sequence for each seed
+; The algorithm takes the form *5 + 1 % 256
+.loop
+ ; get last #
+ ld a, [hl]
+
+ ; a * 5 + 1
+ ld c, a
+ add a
+ add a
+ add c
+ inc a
+
+ ; update #
+ ld [hli], a
+ dec b
+ jr nz, .loop
+
+; This has the side effect of pulling the last value first,
+; then wrapping around. As a result, when we check to see if
+; we've reached the end, we check the one before it.
+
+ pop af
+ pop bc
+ pop hl
+ ret
+; 3ee0f
+
+
+Function3ee0f: ; 3ee0f
+ ld a, BATTLE_VARS_SUBSTATUS3
+ call GetBattleVar
+ and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
+ ret nz
+; 3ee17
+
+Function3ee17: ; 3ee17
+ ld a, e
+ ld [FXAnimIDLo], a
+ ld a, d
+ ld [FXAnimIDHi], a
+ call WaitBGMap
+ ld a, $37
+ jp Predef
+; 3ee27
+
+Function3ee27: ; 3ee27
+ push af
+ push bc
+ push de
+ push hl
+ ld b, $1
+ call GetSGBLayout
+ call Function32f9
+ call DelayFrame
+ pop hl
+ pop de
+ pop bc
+ pop af
+ ret
+; 3ee3b
+
+
+Function3ee3b: ; 3ee3b
+ ld a, [InLinkBattle]
+ and a
+ ret nz
+ ld a, [$cfc0]
+ bit 0, a
+ ret nz
+ call Function3f0d4
+ xor a
+ ld [CurPartyMon], a
+ ld bc, PartyMon1Species
+
+.asm_3ee50
+ ld hl, $0022
+ add hl, bc
+ ld a, [hli]
+ or [hl]
+ jp z, .asm_3f0b9
+ push bc
+ ld hl, $c664
+ ld a, [CurPartyMon]
+ ld c, a
+ ld b, $2
+ ld d, $0
+ ld a, $3
+ call Predef
+ ld a, c
+ and a
+ pop bc
+ jp z, .asm_3f0b9
+ ld hl, $000c
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld hl, EnemyMonType2
+ push bc
+ ld c, $5
+.asm_3ee7c
+ inc hl
+ ld a, [de]
+ add [hl]
+ ld [de], a
+ jr nc, .asm_3ee89
+ dec de
+ ld a, [de]
+ inc a
+ jr z, .asm_3eea4
+ ld [de], a
+ inc de
+
+.asm_3ee89
+ push hl
+ push bc
+ ld a, $1c
+ call GetPartyParamLocation
+ ld a, [hl]
+ and a
+ pop bc
+ pop hl
+ jr z, .asm_3eea9
+ ld a, [de]
+ add [hl]
+ ld [de], a
+ jr nc, .asm_3eea9
+ dec de
+ ld a, [de]
+ inc a
+ jr z, .asm_3eea4
+ ld [de], a
+ inc de
+ jr .asm_3eea9
+
+.asm_3eea4
+ ld a, $ff
+ ld [de], a
+ inc de
+ ld [de], a
+
+.asm_3eea9
+ inc de
+ inc de
+ dec c
+ jr nz, .asm_3ee7c
+ xor a
+ ld [hMultiplicand], a
+ ld [$ffb5], a
+ ld a, [EnemyMonBaseExp]
+ ld [$ffb6], a
+ ld a, [EnemyMonLevel]
+ ld [hMultiplier], a
+ call Multiply
+ ld a, $7
+ ld [hMultiplier], a
+ ld b, $4
+ call Divide
+ pop bc
+ ld hl, $0006
+ add hl, bc
+ ld a, [PlayerID]
+ cp [hl]
+ jr nz, .asm_3eedd
+ inc hl
+ ld a, [$d47c]
+ cp [hl]
+ ld a, $0
+ jr z, .asm_3eee2
+
+.asm_3eedd
+ call Function3f106
+ ld a, $1
+
+.asm_3eee2
+ ld [$d088], a
+ ld a, [IsInBattle]
+ dec a
+ call nz, Function3f106
+ push bc
+ ld a, $1
+ call GetPartyParamLocation
+ ld a, [hl]
+ cp $7e
+ call z, Function3f106
+ ld a, [$ffb6]
+ ld [$d087], a
+ ld a, [$ffb5]
+ ld [StringBuffer2], a
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1Nickname
+ call GetNick
+ ld hl, UnknownText_0x3f11b
+ call BattleTextBox
+ ld a, [$d087]
+ ld [$ffb6], a
+ ld a, [StringBuffer2]
+ ld [$ffb5], a
+ pop bc
+ call Function3f136
+ push bc
+ call Function309d
+ pop bc
+ ld hl, $000a
+ add hl, bc
+ ld d, [hl]
+ ld a, [$ffb6]
+ add d
+ ld [hld], a
+ ld d, [hl]
+ ld a, [$ffb5]
+ adc d
+ ld [hl], a
+ jr nc, .asm_3ef3d
+ dec hl
+ inc [hl]
+ jr nz, .asm_3ef3d
+ ld a, $ff
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+
+.asm_3ef3d
+ ld a, [CurPartyMon]
+ ld e, a
+ ld d, $0
+ ld hl, PartySpecies
+ add hl, de
+ ld a, [hl]
+ ld [CurSpecies], a
+ call GetBaseData
+ push bc
+ ld d, $64
+ callab Function50e47
+ pop bc
+ ld hl, $000a
+ add hl, bc
+ push bc
+ ld a, [hMultiplicand]
+ ld b, a
+ ld a, [$ffb5]
+ ld c, a
+ ld a, [$ffb6]
+ ld d, a
+ ld a, [hld]
+ sub d
+ ld a, [hld]
+ sbc c
+ ld a, [hl]
+ sbc b
+ jr c, .asm_3ef74
+ ld a, b
+ ld [hli], a
+ ld a, c
+ ld [hli], a
+ ld a, d
+ ld [hld], a
+
+.asm_3ef74
+ xor a
+ ld [MonType], a
+ ld a, $1f
+ call Predef
+ callab Function50e1b
+ pop bc
+ ld hl, $001f
+ add hl, bc
+ ld a, [hl]
+ cp $64
+ jp nc, .asm_3f0b9
+ cp d
+ jp z, .asm_3f0b9
+ ld [$c719], a
+ ld a, [CurPartyLevel]
+ push af
+ ld a, d
+ ld [CurPartyLevel], a
+ ld [hl], a
+ ld hl, $0000
+ add hl, bc
+ ld a, [hl]
+ ld [CurSpecies], a
+ ld [$d265], a
+ call GetBaseData
+ ld hl, $0025
+ add hl, bc
+ ld a, [hld]
+ ld e, a
+ ld d, [hl]
+ push de
+ ld hl, $0024
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld hl, $000a
+ add hl, bc
+ push bc
+ ld b, $1
+ ld a, $c
+ call Predef
+ pop bc
+ pop de
+ ld hl, $0025
+ add hl, bc
+ ld a, [hld]
+ sub e
+ ld e, a
+ ld a, [hl]
+ sbc d
+ ld d, a
+ dec hl
+ ld a, [hl]
+ add e
+ ld [hld], a
+ ld a, [hl]
+ adc d
+ ld [hl], a
+ ld a, [CurBattleMon]
+ ld d, a
+ ld a, [CurPartyMon]
+ cp d
+ jr nz, .asm_3f035
+ ld de, BattleMonHP
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hli]
+ ld [de], a
+ ld de, BattleMonMaxHP
+ push bc
+ ld bc, $000c
+ call CopyBytes
+ pop bc
+ ld hl, $001f
+ add hl, bc
+ ld a, [hl]
+ ld [BattleMonLevel], a
+ ld a, [PlayerSubStatus5]
+ bit 3, a
+ jr nz, .asm_3f012
+ ld hl, $0026
+ add hl, bc
+ ld de, PlayerStats
+ ld bc, $000a
+ call CopyBytes
+
+.asm_3f012
+ xor a
+ ld [$d265], a
+ call Function3ecab
+ callab Function3ec2c
+ callab BadgeStatBoosts
+ callab Function3df48
+ call EmptyBattleTextBox
+ call Function309d
+ ld a, $1
+ ld [hBGMapMode], a
+
+.asm_3f035
+ callba Function2709e
+ ld a, [CurBattleMon]
+ ld b, a
+ ld a, [CurPartyMon]
+ cp b
+ jr z, .asm_3f057
+ ld de, SFX_HIT_END_OF_EXP_BAR
+ call PlaySFX
+ call WaitSFX
+ ld hl, BattleText_0x80c9c
+ call StdBattleTextBox
+ call Function309d
+
+.asm_3f057
+ xor a
+ ld [MonType], a
+ ld a, $1f
+ call Predef
+ ld hl, $c4a9
+ ld b, $a
+ ld c, $9
+ call TextBox
+ ld hl, $c4bf
+ ld bc, $0004
+ ld a, $28
+ call Predef
+ ld c, $1e
+ call DelayFrames
+ call Functiona80
+ call Function30b4
+ xor a
+ ld [MonType], a
+ ld a, [CurSpecies]
+ ld [$d265], a
+ ld a, [CurPartyLevel]
+ push af
+ ld c, a
+ ld a, [$c719]
+ ld b, a
+
+.asm_3f093
+ inc b
+ ld a, b
+ ld [CurPartyLevel], a
+ push bc
+ ld a, $1a
+ call Predef
+ pop bc
+ ld a, b
+ cp c
+ jr nz, .asm_3f093
+ pop af
+ ld [CurPartyLevel], a
+ ld hl, EvolvableFlags
+ ld a, [CurPartyMon]
+ ld c, a
+ ld b, $1
+ ld a, $3
+ call Predef
+ pop af
+ ld [CurPartyLevel], a
+
+.asm_3f0b9
+ ld a, [PartyCount]
+ ld b, a
+ ld a, [CurPartyMon]
+ inc a
+ cp b
+ jr z, .asm_3f0d1
+ ld [CurPartyMon], a
+ ld a, $0
+ call GetPartyParamLocation
+ ld b, h
+ ld c, l
+ jp .asm_3ee50
+
+.asm_3f0d1
+ jp Function3d57a
+; 3f0d4
+
+Function3f0d4: ; 3f0d4
+ ld a, [$c664]
+ ld b, a
+ ld c, $6
+ ld d, $0
+.asm_3f0dc
+ xor a
+ srl b
+ adc d
+ ld d, a
+ dec c
+ jr nz, .asm_3f0dc
+ cp $2
+ ret c
+ ld [$d265], a
+ ld hl, EnemyMonBaseStats
+ ld c, $7
+.asm_3f0ef
+ xor a
+ ld [hProduct], a
+ ld a, [hl]
+ ld [hMultiplicand], a
+ ld a, [$d265]
+ ld [hMultiplier], a
+ ld b, $2
+ call Divide
+ ld a, [$ffb6]
+ ld [hli], a
+ dec c
+ jr nz, .asm_3f0ef
+ ret
+; 3f106
+
+Function3f106: ; 3f106
+ push bc
+ ld a, [$ffb5]
+ ld b, a
+ ld a, [$ffb6]
+ ld c, a
+ srl b
+ rr c
+ add c
+ ld [$ffb6], a
+ ld a, [$ffb5]
+ adc b
+ ld [$ffb5], a
+ pop bc
+ ret
+; 3f11b
+
+UnknownText_0x3f11b: ; 3f11b
+ text_jump UnknownText_0x1c029c
+ start_asm
+ ld hl, UnknownText_0x3f131
+ ld a, [$d088] ; IsTradedMon
+ and a
+ ret z
+ ld hl, UnknownText_0x3f12c
+ ret
+; 3f12c
+
+UnknownText_0x3f12c: ; 3f12c
+ text_jump UnknownText_0x1c02a9
+ db "@"
+; 3f131
+
+UnknownText_0x3f131: ; 3f131
+ text_jump UnknownText_0x1c02c9
+ db "@"
+; 3f136
+
+
+Function3f136: ; 3f136
+
+ push bc
+
+ ld hl, CurPartyMon
+ ld a, [CurBattleMon]
+ cp [hl]
+ jp nz, .asm_3f219
+
+ ld a, [BattleMonLevel]
+ cp MAX_LEVEL
+ jp nc, .asm_3f219
+
+ ld a, [$ffb6]
+ ld [$d004], a
+ push af
+ ld a, [$ffb5]
+ ld [$d003], a
+ push af
+ xor a
+ ld [DefaultFlypoint], a
+ xor a
+ ld [MonType], a
+ ld a, $1f
+ call Predef
+ ld a, [TempMonLevel]
+ ld b, a
+ ld e, a
+ push de
+ ld de, $d118
+ call Function3f39c
+ push bc
+ ld hl, $d118
+ ld a, [$d004]
+ add [hl]
+ ld [hld], a
+ ld a, [$d003]
+ adc [hl]
+ ld [hld], a
+ jr nc, .asm_3f186
+ inc [hl]
+ jr nz, .asm_3f186
+ ld a, $ff
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+
+.asm_3f186
+ ld d, $64
+ callab Function50e47
+ ld a, [hMultiplicand]
+ ld b, a
+ ld a, [$ffb5]
+ ld c, a
+ ld a, [$ffb6]
+ ld d, a
+ ld hl, $d118
+ ld a, [hld]
+ sub d
+ ld a, [hld]
+ sbc c
+ ld a, [hl]
+ sbc b
+ jr c, .asm_3f1a8
+ ld a, b
+ ld [hli], a
+ ld a, c
+ ld [hli], a
+ ld a, d
+ ld [hld], a
+
+.asm_3f1a8
+ callab Function50e1b
+ ld a, d
+ pop bc
+ pop de
+ ld d, a
+ cp e
+ jr nc, .asm_3f1b7
+ ld a, e
+ ld d, a
+
+.asm_3f1b7
+ ld a, e
+ cp $64
+ jr nc, .asm_3f1ff
+ cp d
+ jr z, .asm_3f1ff
+ inc a
+ ld [TempMonLevel], a
+ ld [CurPartyLevel], a
+ ld [BattleMonLevel], a
+ push de
+ call Function3f21b
+ ld c, $40
+ call Function3f22c
+ call PrintPlayerHUD
+ ld hl, BattleMonNick
+ ld de, StringBuffer1
+ ld bc, $000b
+ call CopyBytes
+ call Function3dfe
+ ld de, SFX_HIT_END_OF_EXP_BAR
+ call PlaySFX
+ callba Function8e79d
+ call WaitSFX
+ ld hl, BattleText_0x80c9c
+ call StdBattleTextBox
+ pop de
+ inc e
+ ld b, $0
+ jr .asm_3f1b7
+
+.asm_3f1ff
+ push bc
+ ld b, d
+ ld de, $d118
+ call Function3f39c
+ ld a, b
+ pop bc
+ ld c, a
+ call Function3f21b
+ call Function3f22c
+ call Function3dfe
+ pop af
+ ld [$ffb5], a
+ pop af
+ ld [$ffb6], a
+
+.asm_3f219
+ pop bc
+ ret
+; 3f21b
+
+Function3f21b: ; 3f21b
+ push bc
+ call WaitSFX
+ ld de, SFX_EXP_BAR
+ call PlaySFX
+ ld c, 10
+ call DelayFrames
+ pop bc
+ ret
+; 3f22c
+
+Function3f22c: ; 3f22c
+ ld d, $3
+ dec b
+.asm_3f22f
+ inc b
+ push bc
+ push de
+ ld hl, $c58d
+ call Function3f41c
+ pop de
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, d
+ call DelayFrames
+ xor a
+ ld [hBGMapMode], a
+ pop bc
+ ld a, c
+ cp b
+ jr z, .asm_3f268
+ inc b
+ push bc
+ push de
+ ld hl, $c58d
+ call Function3f41c
+ pop de
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, d
+ call DelayFrames
+ xor a
+ ld [hBGMapMode], a
+ dec d
+ jr nz, .asm_3f263
+ ld d, $1
+
+.asm_3f263
+ pop bc
+ ld a, c
+ cp b
+ jr nz, .asm_3f22f
+
+.asm_3f268
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; 3f26d
+
+
+
+Function3f26d: ; 3f26d
+; SendOutMonText?
+
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3f27c
+ ld hl, UnknownText_0x3f2d1
+ ld a, [$d264]
+ and a
+ jr nz, .asm_3f2ce
+
+.asm_3f27c
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ or [hl]
+ ld hl, UnknownText_0x3f2d1
+ jr z, .asm_3f2ce
+ xor a
+ ld [hMultiplicand], a
+ ld hl, EnemyMonHPHi
+ ld a, [hli]
+ ld [$c6ea], a
+ ld [$ffb5], a
+ ld a, [hl]
+ ld [$c6eb], a
+ ld [$ffb6], a
+ ld a, $19
+ ld [hMultiplier], a
+ call Multiply
+ ld hl, EnemyMonMaxHPHi
+ ld a, [hli]
+ ld b, [hl]
+ srl a
+ rr b
+ srl a
+ rr b
+ ld a, b
+ ld b, $4
+ ld [hMultiplier], a
+ call Divide
+ ld a, [$ffb6]
+ ld hl, UnknownText_0x3f2d1
+ cp $46
+ jr nc, .asm_3f2ce
+ ld hl, UnknownText_0x3f2d8
+ cp $28
+ jr nc, .asm_3f2ce
+ ld hl, UnknownText_0x3f2df
+ cp $a
+ jr nc, .asm_3f2ce
+ ld hl, UnknownText_0x3f2e6
+
+.asm_3f2ce
+ jp BattleTextBox
+; 3f2d1
+
+
+UnknownText_0x3f2d1: ; 3f2d1
+ text_jump UnknownText_0x1c02df
+ start_asm
+ jr Function3f2eb
+; 3f2d6
+
+UnknownText_0x3f2d8: ; 3f2d8
+ text_jump UnknownText_0x1c02e6
+ start_asm
+ jr Function3f2eb
+; 3f2dd
+
+UnknownText_0x3f2df: ; 3f2df
+ text_jump UnknownText_0x1c02f0
+ start_asm
+ jr Function3f2eb
+; 3f2e4
+
+UnknownText_0x3f2e6: ; 3f2e6
+ text_jump UnknownText_0x1c02fe
+ start_asm
+; 3f2eb
+
+Function3f2eb: ; 3f2eb
+ ld hl, UnknownText_0x3f2ef
+ ret
+; 3f2ef
+
+UnknownText_0x3f2ef: ; 3f2ef
+ text_jump UnknownText_0x1c0317
+ db "@"
+; 3f2f4
+
+
+Function3f2f4: ; 3f2f4
+ ld hl, UnknownText_0x3f2fa
+ jp BattleTextBox
+; 3f2fa
+
+UnknownText_0x3f2fa: ; 3f2fa
+ text_jump UnknownText_0x1c031d
+ start_asm
+; 3f2ff
+
+Function3f2ff: ; 3f2ff
+ push de
+ push bc
+ ld hl, EnemyMonHPLo
+ ld de, $c6eb
+ ld b, [hl]
+ dec hl
+ ld a, [de]
+ sub b
+ ld [$ffb6], a
+ dec de
+ ld b, [hl]
+ ld a, [de]
+ sbc b
+ ld [$ffb5], a
+ ld a, $19
+ ld [hMultiplier], a
+ call Multiply
+ ld hl, EnemyMonMaxHPHi
+ ld a, [hli]
+ ld b, [hl]
+ srl a
+ rr b
+ srl a
+ rr b
+ ld a, b
+ ld b, $4
+ ld [hMultiplier], a
+ call Divide
+ pop bc
+ pop de
+ ld a, [$ffb6]
+ ld hl, UnknownText_0x3f348
+ and a
+ ret z
+ ld hl, UnknownText_0x3f35b
+ cp $1e
+ ret c
+ ld hl, UnknownText_0x3f34d
+ cp $46
+ ret c
+ ld hl, UnknownText_0x3f352
+ ret
+; 3f348
+
+UnknownText_0x3f348: ; 3f348
+ text_jump UnknownText_0x1c0324
+ db "@"
+; 3f34d
+
+UnknownText_0x3f34d: ; 3f34d
+ text_jump UnknownText_0x1c0340
+ db "@"
+; 3f352
+
+UnknownText_0x3f352: ; 3f352
+ text_jump UnknownText_0x1c0352
+ db "@"
+; 3f357
+
+Function3f357: ; 3f357
+ ld hl, UnknownText_0x3f35b
+ ret
+; 3f35b
+
+UnknownText_0x3f35b: ; 3f35b
+ text_jump UnknownText_0x1c0366
+ db "@"
+; 3f360
+
+
+Function3f360: ; 3f360
+ ld hl, $c6f0
+ ld a, [hl]
+ and a
+ jr z, .asm_3f36d
+ dec [hl]
+ ld hl, BattleText_0x80cba
+ jr .asm_3f388
+
+.asm_3f36d
+ dec hl
+ ld a, [hl]
+ and a
+ ret z
+ dec [hl]
+ ld hl, BattleText_0x80cd1
+ jr nz, .asm_3f388
+ push hl
+ ld a, [EnemyMonSpecies]
+ ld [CurSpecies], a
+ call GetBaseData
+ ld a, [BaseCatchRate]
+ ld [EnemyMonCatchRate], a
+ pop hl
+
+.asm_3f388
+ push hl
+ call Function30b4
+ pop hl
+ jp StdBattleTextBox
+; 3f390
+
+
+FillInExpBar: ; 3f390
+ push hl
+ call Function3f39c
+ pop hl
+ ld de, $0007
+ add hl, de
+ jp Function3f41c
+; 3f39c
+
+Function3f39c: ; 3f39c
+ push de
+ ld d, b
+ push de
+ callab Function50e47
+ pop de
+ ld hl, hMultiplicand
+ ld a, [hli]
+ push af
+ ld a, [hli]
+ push af
+ ld a, [hl]
+ push af
+ inc d
+ callab Function50e47
+ ld hl, $ffb6
+ ld a, [hl]
+ ld [$ffba], a
+ pop bc
+ sub b
+ ld [hld], a
+ ld a, [hl]
+ ld [$ffb9], a
+ pop bc
+ sbc b
+ ld [hld], a
+ ld a, [hl]
+ ld [hMathBuffer], a
+ pop bc
+ sbc b
+ ld [hl], a
+ pop de
+ ld hl, $ffb5
+ ld a, [hli]
+ push af
+ ld a, [hl]
+ push af
+ ld a, [de]
+ dec de
+ ld c, a
+ ld a, [$ffba]
+ sub c
+ ld [hld], a
+ ld a, [de]
+ dec de
+ ld b, a
+ ld a, [$ffb9]
+ sbc b
+ ld [hld], a
+ ld a, [de]
+ ld c, a
+ ld a, [hMathBuffer]
+ sbc c
+ ld [hld], a
+ xor a
+ ld [hl], a
+ ld a, $40
+ ld [hMultiplier], a
+ call Multiply
+ pop af
+ ld c, a
+ pop af
+ ld b, a
+.asm_3f3f4
+ ld a, b
+ and a
+ jr z, .asm_3f40c
+ srl b
+ rr c
+ ld hl, hProduct
+ srl [hl]
+ inc hl
+ rr [hl]
+ inc hl
+ rr [hl]
+ inc hl
+ rr [hl]
+ jr .asm_3f3f4
+
+.asm_3f40c
+ ld a, c
+ ld [hMultiplier], a
+ ld b, $4
+ call Divide
+ ld a, [$ffb6]
+ ld b, a
+ ld a, $40
+ sub b
+ ld b, a
+ ret
+; 3f41c
+
+Function3f41c: ; 3f41c
+ ld c, $8
+.asm_3f41e
+ ld a, b
+ sub $8
+ jr c, .asm_3f42c
+ ld b, a
+ ld a, $6a
+ ld [hld], a
+ dec c
+ jr z, .asm_3f43c
+ jr .asm_3f41e
+
+.asm_3f42c
+ add $8
+ jr z, .asm_3f434
+ add $54
+ jr .asm_3f436
+
+.asm_3f434
+ ld a, $62
+
+.asm_3f436
+ ld [hld], a
+ ld a, $62
+ dec c
+ jr nz, .asm_3f434
+
+.asm_3f43c
+ ret
+; 3f43d
+
+Function3f43d: ; 3f43d
+ ld a, [PlayerSubStatus4]
+ bit 4, a
+ ld hl, BattleAnimCmd_DD
+ jr nz, asm_3f46f
+Function3f447: ; 3f447
+ ld a, [$c6fe]
+ and a
+ ld hl, BattleAnimCmd_E2
+ jr nz, asm_3f46f
+ ld a, [CurPartySpecies]
+ push af
+ ld a, [BattleMonSpecies]
+ ld [CurPartySpecies], a
+ ld hl, BattleMonAtkDefDV
+ ld a, $2d
+ call Predef
+ ld de, $9310
+ ld a, $3d
+ call Predef
+ pop af
+ ld [CurPartySpecies], a
+ ret
+
+asm_3f46f
+ ld a, [hBattleTurn]
+ push af
+ xor a
+ ld [hBattleTurn], a
+ ld a, BANK(BattleAnimCommands)
+ rst FarCall
+ pop af
+ ld [hBattleTurn], a
+ ret
+; 3f47c
+
+Function3f47c: ; 3f47c
+ ld a, [EnemySubStatus4]
+ bit 4, a
+ ld hl, BattleAnimCmd_DD
+ jr nz, asm_3f4b4
+Function3f486: ; 3f486
+ ld a, [$c6fa]
+ and a
+ ld hl, BattleAnimCmd_E2
+ jr nz, asm_3f4b4
+ ld a, [CurPartySpecies]
+ push af
+ ld a, [EnemyMonSpecies]
+ ld [CurSpecies], a
+ ld [CurPartySpecies], a
+ call GetBaseData
+ ld hl, EnemyMonAtkDefDV
+ ld a, $2d
+ call Predef
+ ld de, VTiles2
+ ld a, $3e
+ call Predef
+ pop af
+ ld [CurPartySpecies], a
+ ret
+
+asm_3f4b4
+ ld a, [hBattleTurn]
+ push af
+ call SetEnemyTurn
+ ld a, BANK(BattleAnimCommands)
+ rst FarCall
+ pop af
+ ld [hBattleTurn], a
+ ret
+; 3f4c1
+
+
+StartBattle: ; 3f4c1
+ ld a, [PartyCount]
+ and a
+ ret z
+ ld a, [TimeOfDayPal]
+ push af
+ call Function3f4dd
+ call Function3c000
+ call Function3f69e
+ pop af
+ ld [TimeOfDayPal], a
+ scf
+ ret
+; 3f4d9
+
+
+Function3f4d9: ; 3f4d9
+ call Function3c000
+ ret
+; 3f4dd
+
+
+Function3f4dd: ; 3f4dd
+ callba Function106050
+ call Function3f54e
+ xor a
+ ld [TempBattleMonSpecies], a
+ ld [$d0d2], a
+ xor a
+ ld [$ffde], a
+ callba PlayBattleMusic
+ callba Function2ee18
+ callba Function2ee2f
+ call Function2ed3
+ callba ClearBattleRAM
+ call Function3f55e
+ call Function3f568
+ ld b, $0
+ call GetSGBLayout
+ ld hl, rLCDC
+ res 6, [hl]
+ call Function3fb6c
+ call BattleStartMessage
+ ld hl, rLCDC
+ set 6, [hl]
+ xor a
+ ld [hBGMapMode], a
+ call EmptyBattleTextBox
+ hlcoord 9, 7
+ ld bc, 5 << 8 + 11
+ call ClearBox
+ hlcoord 1, 0
+ ld bc, 4 << 8 + 10
+ call ClearBox
+ call ClearSprites
+ ld a, [IsInBattle]
+ cp $1
+ call z, Function3e036
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; 3f54e
+
+Function3f54e: ; 3f54e
+ ld a, [OtherTrainerClass]
+ and a
+ jr nz, .asm_3f55a
+ ld a, [$d22e]
+ ld [CurPartySpecies], a
+
+.asm_3f55a
+ ld [TempEnemyMonSpecies], a
+ ret
+; 3f55e
+
+Function3f55e: ; 3f55e
+ ld a, [OtherTrainerClass]
+ and a
+ jp nz, Function3f594
+ jp Function3f607
+; 3f568
+
+Function3f568: ; 3f568
+ ld a, [rSVBK]
+ push af
+ ld a, $6
+ ld [rSVBK], a
+ ld hl, $d000
+ ld bc, VBlank5
+ ld a, $2
+ call ByteFill
+ ld a, [rVBK]
+ push af
+ ld a, $1
+ ld [rVBK], a
+ ld de, $d000
+ ld hl, VBGMap0
+ ld bc, $0f40
+ call Request2bpp
+ pop af
+ ld [rVBK], a
+ pop af
+ ld [rSVBK], a
+ ret
+; 3f594
+
+Function3f594: ; 3f594
+ ld [TrainerClass], a
+ callba Function10606a
+ xor a
+ ld [TempEnemyMonSpecies], a
+ callab Function3957b
+ callab Function39771
+ ld a, [TrainerClass]
+ cp $9
+ jr nz, .asm_3f5b8
+ xor a
+ ld [OTPartyMon1Item], a
+
+.asm_3f5b8
+ ld de, VTiles2
+ callab Function5120d
+ xor a
+ ld [$ffad], a
+ dec a
+ ld [$c6e6], a
+ ld hl, $c4ac
+ ld bc, $0707
+ ld a, $13
+ call Predef
+ ld a, $ff
+ ld [CurOTMon], a
+ ld a, $2
+ ld [IsInBattle], a
+ call IsJohtoGymLeader
+ jr nc, .asm_3f606
+ xor a
+ ld [CurPartyMon], a
+ ld a, [PartyCount]
+ ld b, a
+.asm_3f5ea
+ push bc
+ ld a, $22
+ call GetPartyParamLocation
+ ld a, [hli]
+ or [hl]
+ jr z, .asm_3f5fc
+ ld c, $4
+ callab ChangeHappiness
+
+.asm_3f5fc
+ pop bc
+ dec b
+ jr z, .asm_3f606
+ ld hl, CurPartyMon
+ inc [hl]
+ jr .asm_3f5ea
+
+.asm_3f606
+ ret
+; 3f607
+
+Function3f607: ; 3f607
+ ld a, $1
+ ld [IsInBattle], a
+ callba Function10605d
+ call LoadEnemyMon
+ ld hl, EnemyMonMove1
+ ld de, $c735
+ ld bc, $0004
+ call CopyBytes
+ ld hl, EnemyMonPPMove1
+ ld de, $c739
+ ld bc, $0004
+ call CopyBytes
+ ld hl, EnemyMonAtkDefDV
+ ld a, $2d
+ call Predef
+ ld a, [CurPartySpecies]
+ cp $c9
+ jr nz, .asm_3f648
+ ld a, [$def4]
+ and a
+ jr nz, .asm_3f648
+ ld a, [UnownLetter]
+ ld [$def4], a
+
+.asm_3f648
+ ld de, VTiles2
+ ld a, $3e
+ call Predef
+ xor a
+ ld [TrainerClass], a
+ ld [$ffad], a
+ ld hl, $c4ac
+ ld bc, $0707
+ ld a, $13
+ call Predef
+ ret
+; 3f662
+
+Function3f662: ; 3f662
+ ld hl, EnemyMonMove1
+ ld de, $d25e
+ ld b, $4
+.asm_3f66a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ and a
+ jr z, .asm_3f690
+ push bc
+ push hl
+ push hl
+ dec a
+ ld hl, $5b00
+ ld bc, $0007
+ call AddNTimes
+ ld a, $10
+ call GetFarByte
+ pop hl
+ ld bc, $0005
+ add hl, bc
+ ld [hl], a
+ pop hl
+ pop bc
+ dec b
+ jr nz, .asm_3f66a
+ ret
+
+.asm_3f68e
+ xor a
+ ld [hli], a
+
+.asm_3f690
+ push bc
+ push hl
+ ld bc, $0005
+ add hl, bc
+ xor a
+ ld [hl], a
+ pop hl
+ pop bc
+ dec b
+ jr nz, .asm_3f68e
+ ret
+; 3f69e
+
+
+Function3f69e: ; 3f69e
+ call Function3f6a5
+ call Function3f6d0
+ ret
+; 3f6a5
+
+Function3f6a5: ; 3f6a5
+ ld a, [InLinkBattle]
+ and a
+ jr z, .asm_3f6b7
+ call Function3f759
+ ld c, $96
+ call DelayFrames
+ call Function3f77c
+ ret
+
+.asm_3f6b7
+ ld a, [$d0ee]
+ and $f
+ ret nz
+ call Function3f71d
+ xor a
+ ld [$d1e9], a
+ ld a, $1c
+ call Predef
+ callba Function2ed44
+ ret
+; 3f6d0
+
+Function3f6d0: ; 3f6d0
+ call Function3f998
+ xor a
+ ld [Danger], a
+ ld [IsInBattle], a
+ ld [BattleType], a
+ ld [AttackMissed], a
+ ld [$d22e], a
+ ld [OtherTrainerClass], a
+ ld [$d266], a
+ ld [$d267], a
+ ld [$d232], a
+ ld [$d0d8], a
+ ld [$d0da], a
+ ld [$d0d9], a
+ ld [$d0d2], a
+ ld [CurMoveNum], a
+ ld [$d0db], a
+ ld [$d0d6], a
+ ld [$d0e4], a
+ ld [$d0e0], a
+ ld [$d0df], a
+ ld [$d0e1], a
+ ld hl, PlayerSubStatus1
+ ld b, $18
+.asm_3f715
+ ld [hli], a
+ dec b
+ jr nz, .asm_3f715
+ call WaitSFX
+ ret
+; 3f71d
+
+Function3f71d: ; 3f71d
+ ld hl, $c6ec
+ ld a, [hli]
+ or [hl]
+ inc hl
+ or [hl]
+ ret z
+ ld a, [$c73d]
+ and a
+ jr z, .asm_3f73d
+ ld hl, $c6ee
+ sla [hl]
+ dec hl
+ rl [hl]
+ dec hl
+ rl [hl]
+ jr nc, .asm_3f73d
+ ld a, $ff
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+
+.asm_3f73d
+ ld hl, $c6ee
+ ld de, $d850
+ call Function3d0be
+ ld hl, BattleText_0x80730
+ call StdBattleTextBox
+ ld a, [$cfc0]
+ bit 0, a
+ ret z
+ call ClearTileMap
+ call WhiteBGMap
+ ret
+; 3f759
+
+Function3f759: ; 3f759
+ callba Function1060df
+ callba Function106187
+ ld a, [CurOTMon]
+ ld hl, OTPartyMon1Status
+ call GetPartyLocation
+ ld a, [EnemyMonStatus]
+ ld [hl], a
+ call ClearTileMap
+ callba Function2c1b2
+ ret
+; 3f77c
+
+Function3f77c: ; 3f77c
+ callba Function3d2e0
+ jp c, Function3f80f
+ call Function3f830
+ jr nz, .asm_3f797
+ ld hl, $cd2a
+ bit 4, [hl]
+ jr z, .asm_3f797
+ callba Function2b930
+
+.asm_3f797
+ ld a, [$d0ee]
+ and $f
+ cp $1
+ jr c, .asm_3f7ad
+ jr z, .asm_3f7b8
+ callba Function106107
+ ld de, .Draw
+ jr .asm_3f7c3
+
+.asm_3f7ad
+ callba Function1060fb
+ ld de, .Win
+ jr .asm_3f7c3
+
+.asm_3f7b8
+ callba Function106101
+ ld de, .Lose
+ jr .asm_3f7c3
+
+.asm_3f7c3
+ ld hl, $c546
+ call PlaceString
+ callba Function106187
+ ld c, $c8
+ call DelayFrames
+ ld a, $1
+ call GetSRAMBank
+ call Function3fa42
+ call Function3f85f
+ call CloseSRAM
+ call Function3f830
+ jr z, .asm_3f7ee
+ call Functiona80
+ call ClearTileMap
+ ret
+
+.asm_3f7ee
+ ld c, $c8
+ call DelayFrames
+ call ClearTileMap
+ ret
+; 3f7f7
+
+.Win
+ db "YOU WIN@"
+.Lose
+ db "YOU LOSE@"
+.Draw
+ db " DRAW@"
+; 3f80f
+
+
+Function3f80f: ; 3f80f
+ ld hl, $c546
+ ld de, .Invalid
+ call PlaceString
+ ld c, $c8
+ call DelayFrames
+ call ClearTileMap
+ ret
+; 3f821
+
+.Invalid
+ db "INVALID BATTLE@"
+; 3f830
+
+
+Function3f830: ; 3f830
+ ld a, [InLinkBattle]
+ cp $4
+ ret
+; 3f836
+
+
+Function3f836: ; 3f836
+ ld a, $1
+ call GetSRAMBank
+ call Function3f85f
+ call CloseSRAM
+ ld hl, AttrMap
+ xor a
+ ld bc, $0168
+ call ByteFill
+ call Function3200
+ ld b, $8
+ call GetSGBLayout
+ call Function32f9
+ ld c, $8
+ call DelayFrames
+ call Functiona80
+ ret
+; 3f85f
+
+
+Function3f85f: ; 3f85f
+ call ClearTileMap
+ call ClearSprites
+ call .asm_3f8e0
+ ld hl, $c540
+ ld b, $5
+ ld de, $b268
+.asm_3f870
+ push bc
+ push hl
+ push de
+ ld a, [de]
+ and a
+ jr z, .asm_3f8c9
+ ld a, [$d4b4]
+ and a
+ jr z, .asm_3f8c9
+ push hl
+ push hl
+ ld h, d
+ ld l, e
+ ld de, DefaultFlypoint
+ ld bc, $000a
+ call CopyBytes
+ ld a, $50
+ ld [de], a
+ inc de
+ ld bc, $0006
+ call CopyBytes
+ ld de, DefaultFlypoint
+ pop hl
+ call PlaceString
+ pop hl
+ ld de, $001a
+ add hl, de
+ push hl
+ ld de, $d00d
+ ld bc, $0204
+ call PrintNum
+ pop hl
+ ld de, $0005
+ add hl, de
+ push hl
+ ld de, $d00f
+ ld bc, $0204
+ call PrintNum
+ pop hl
+ ld de, $0005
+ add hl, de
+ ld de, $d011
+ ld bc, $0204
+ call PrintNum
+ jr .asm_3f8cf
+
+.asm_3f8c9
+ ld de, .Format
+ call PlaceString
+
+.asm_3f8cf
+ pop hl
+ ld bc, $0012
+ add hl, bc
+ ld d, h
+ ld e, l
+ pop hl
+ ld bc, $0028
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .asm_3f870
+ ret
+
+.asm_3f8e0
+ ld hl, $c4a1
+ ld de, .Record
+ call PlaceString
+
+ ld hl, $c518
+ ld de, .Result
+ call PlaceString
+
+ ld hl, $c4c8
+ ld de, .Total
+ call PlaceString
+
+ ld hl, $c4f6
+ ld de, $b260
+ call .asm_3f92b
+ jr c, .asm_3f92a
+
+ ld bc, $0204
+ call PrintNum
+
+ ld hl, $c4fb
+ ld de, $b262
+ call .asm_3f92b
+
+ ld bc, $0204
+ call PrintNum
+
+ ld hl, $c500
+ ld de, $b264
+ call .asm_3f92b
+
+ ld bc, $0204
+ call PrintNum
+
+.asm_3f92a
+ ret
+
+.asm_3f92b
+ ld a, [$d4b4]
+ and a
+ ret nz
+ ld de, .Scores
+ call PlaceString
+ scf
+ ret
+; 3f938
+
+.Scores
+ db " 0 0 0@"
+; 3f947
+
+.Format ; 3f947
+ db " --- ", $22, " - - -@"
+.Record ; 3f964
+ db $52, "'s RECORD@"
+.Result ; 3f96e
+ db "RESULT WIN LOSE DRAW@"
+.Total ; 3f983
+ db "TOTAL WIN LOSE DRAW@"
+; 3f998
+
+
+Function3f998: ; 3f998
+ ld a, [BattleType]
+ cp BATTLETYPE_ROAMING
+ jr nz, .asm_3f9c4
+ ld a, [$d0ee]
+ and $f
+ jr z, .asm_3f9af
+ call GetRoamMonHP
+ ld a, [EnemyMonHPLo]
+ ld [hl], a
+ jr .asm_3f9ca
+
+.asm_3f9af
+ call GetRoamMonHP
+ ld [hl], $0
+ call GetRoamMonMapGroup
+ ld [hl], $ff
+ call GetRoamMonMapNumber
+ ld [hl], $ff
+ call GetRoamMonSpecies
+ ld [hl], $0
+ ret
+
+.asm_3f9c4
+ call BattleRandom
+ and $f
+ ret nz
+
+.asm_3f9ca
+ callab Function2a30d
+ ret
+; 3f9d1
+
+GetRoamMonMapGroup: ; 3f9d1
+ ld a, [TempEnemyMonSpecies]
+ ld b, a
+ ld a, [RoamMon1Species]
+ cp b
+ ld hl, RoamMon1MapGroup
+ ret z
+ ld a, [RoamMon2Species]
+ cp b
+ ld hl, RoamMon2MapGroup
+ ret z
+ ld hl, RoamMon3MapGroup
+ ret
+; 3f9e9
+
+GetRoamMonMapNumber: ; 3f9e9
+ ld a, [TempEnemyMonSpecies]
+ ld b, a
+ ld a, [RoamMon1Species]
+ cp b
+ ld hl, RoamMon1MapNumber
+ ret z
+ ld a, [RoamMon2Species]
+ cp b
+ ld hl, RoamMon2MapNumber
+ ret z
+ ld hl, RoamMon3MapNumber
+ ret
+; 3fa01
+
+GetRoamMonHP: ; 3fa01
+; output: hl = RoamMonCurHP
+ ld a, [TempEnemyMonSpecies]
+ ld b, a
+ ld a, [RoamMon1Species]
+ cp b
+ ld hl, RoamMon1CurHP
+ ret z
+ ld a, [RoamMon2Species]
+ cp b
+ ld hl, RoamMon2CurHP
+ ret z
+ ld hl, RoamMon3CurHP
+ ret
+; 3fa19
+
+GetRoamMonDVs: ; 3fa19
+; output: hl = RoamMonDVs
+ ld a, [TempEnemyMonSpecies]
+ ld b, a
+ ld a, [RoamMon1Species]
+ cp b
+ ld hl, RoamMon1DVs
+ ret z
+ ld a, [RoamMon2Species]
+ cp b
+ ld hl, RoamMon2DVs
+ ret z
+ ld hl, RoamMon3DVs
+ ret
+; 3fa31
+
+GetRoamMonSpecies: ; 3fa31
+ ld a, [TempEnemyMonSpecies]
+ ld hl, RoamMon1Species
+ cp [hl]
+ ret z
+ ld hl, RoamMon2Species
+ cp [hl]
+ ret z
+ ld hl, RoamMon3Species
+ ret
+; 3fa42
+
+
+Function3fa42: ; 3fa42
+ ld hl, $d276
+ ld de, StringBuffer1
+ ld bc, $0002
+ call CopyBytes
+ ld hl, $d26b
+ ld bc, $000a
+ call CopyBytes
+ ld hl, $b254
+ call Function3faa0
+ ld hl, $b266
+ ld d, $5
+.asm_3fa62
+ push hl
+ inc hl
+ inc hl
+ ld a, [hl]
+ dec hl
+ dec hl
+ and a
+ jr z, .asm_3fa85
+ push de
+ ld bc, $000c
+ ld de, StringBuffer1
+ call CompareLong
+ pop de
+ pop hl
+ jr c, .asm_3fa99
+ ld bc, $0012
+ add hl, bc
+ dec d
+ jr nz, .asm_3fa62
+ ld bc, $ffee
+ add hl, bc
+ push hl
+
+.asm_3fa85
+ ld d, h
+ ld e, l
+ ld hl, StringBuffer1
+ ld bc, $000c
+ call CopyBytes
+ ld b, $6
+ xor a
+.asm_3fa93
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .asm_3fa93
+ pop hl
+
+.asm_3fa99
+ call Function3faa0
+ call Function3fac8
+ ret
+; 3faa0
+
+Function3faa0: ; 3faa0
+ ld a, [$d0ee]
+ and $f
+ cp $1
+ ld bc, $000d
+ jr c, .asm_3fab4
+ ld bc, $000f
+ jr z, .asm_3fab4
+ ld bc, $0011
+
+.asm_3fab4
+ add hl, bc
+ call Function3fabe
+ ret nc
+ inc [hl]
+ ret nz
+ dec hl
+ inc [hl]
+ ret
+; 3fabe
+
+Function3fabe: ; 3fabe
+ dec hl
+ ld a, [hl]
+ inc hl
+ cp $27
+ ret c
+ ld a, [hl]
+ cp $f
+ ret
+; 3fac8
+
+Function3fac8: ; 3fac8
+ ld b, $5
+ ld hl, $b277
+ ld de, DefaultFlypoint
+.asm_3fad0
+ push bc
+ push de
+ push hl
+ call Function3fb54
+ pop hl
+ ld a, e
+ pop de
+ ld [de], a
+ inc de
+ ld a, b
+ ld [de], a
+ inc de
+ ld a, c
+ ld [de], a
+ inc de
+ ld bc, $0012
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .asm_3fad0
+ ld b, $0
+ ld c, $1
+.asm_3faed
+ ld a, b
+ add b
+ add b
+ ld e, a
+ ld d, $0
+ ld hl, DefaultFlypoint
+ add hl, de
+ push hl
+ ld a, c
+ add c
+ add c
+ ld e, a
+ ld d, $0
+ ld hl, DefaultFlypoint
+ add hl, de
+ ld d, h
+ ld e, l
+ pop hl
+ push bc
+ ld c, $3
+ call StringCmp
+ pop bc
+ jr z, .asm_3fb10
+ jr nc, .asm_3fb1f
+
+.asm_3fb10
+ inc c
+ ld a, c
+ cp $5
+ jr nz, .asm_3faed
+ inc b
+ ld c, b
+ inc c
+ ld a, b
+ cp $4
+ jr nz, .asm_3faed
+ ret
+
+.asm_3fb1f
+ push bc
+ ld a, b
+ ld bc, $0012
+ ld hl, $b266
+ call AddNTimes
+ push hl
+ ld de, DefaultFlypoint
+ ld bc, $0012
+ call CopyBytes
+ pop hl
+ pop bc
+ push hl
+ ld a, c
+ ld bc, $0012
+ ld hl, $b266
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, $0012
+ call CopyBytes
+ ld hl, DefaultFlypoint
+ ld bc, $0012
+ pop de
+ call CopyBytes
+ ret
+; 3fb54
+
+Function3fb54: ; 3fb54
+ ld e, $0
+ ld a, [hld]
+ ld c, a
+ ld a, [hld]
+ ld b, a
+ ld a, [hld]
+ add c
+ ld c, a
+ ld a, [hld]
+ adc b
+ ld b, a
+ jr nc, .asm_3fb63
+ inc e
+
+.asm_3fb63
+ ld a, [hld]
+ add c
+ ld c, a
+ ld a, [hl]
+ adc b
+ ld b, a
+ ret nc
+ inc e
+ ret
+; 3fb6c
+
+Function3fb6c: ; 3fb6c
+ call Function3fbf8
+ ld hl, $c590
+ ld b, $4
+ ld c, $12
+ call TextBox
+ callba MobileTextBorder
+ ld hl, $c505
+ ld bc, $0307
+ call ClearBox
+ call Functione51
+ call Function3ed9f
+ call Function3fbd6
+ xor a
+ ld [$ffde], a
+ ld [hSCY], a
+ ld a, $90
+ ld [hWY], a
+ ld [rWY], a
+ call WaitBGMap
+ xor a
+ ld [hBGMapMode], a
+ callba Function4e980
+ ld a, $1
+ ld [hBGMapMode], a
+ ld a, $31
+ ld [$ffad], a
+ ld hl, $c51a
+ ld bc, $0606
+ ld a, $13
+ call Predef
+ xor a
+ ld [hWY], a
+ ld [rWY], a
+ call WaitBGMap
+ call HideSprites
+ ld b, $1
+ call GetSGBLayout
+ call Function32f9
+ ld a, $90
+ ld [hWY], a
+ xor a
+ ld [hSCX], a
+ ret
+; 3fbd6
+
+Function3fbd6: ; 3fbd6
+ ld a, [rSVBK]
+ push af
+ ld a, $6
+ ld [rSVBK], a
+ ld hl, $d000
+ ld bc, VBlank5
+ ld a, $7f
+ call ByteFill
+ ld de, $d000
+ ld hl, VBGMap0
+ ld bc, $0f40
+ call Request2bpp
+ pop af
+ ld [rSVBK], a
+ ret
+; 3fbf8
+
+Function3fbf8: ; 3fbf8
+ call GetBattleBackpic
+ call Function3fc30
+ ret
+; 3fbff
+
+
+GetBattleBackpic: ; 3fbff
+; Load the player character's backpic (6x6) into VRAM starting from $9310.
+
+; Special exception for Dude.
+ ld b, BANK(DudeBackpic)
+ ld hl, DudeBackpic
+ ld a, [BattleType]
+ cp BATTLETYPE_TUTORIAL
+ jr z, .Decompress
+
+; What gender are we?
+ ld a, [$d45b]
+ bit 2, a
+ jr nz, .Chris
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .Chris
+
+; It's a girl.
+ callba GetKrisBackpic
+ ret
+
+.Chris
+; It's a boy.
+ ld b, BANK(ChrisBackpic)
+ ld hl, ChrisBackpic
+
+.Decompress
+ ld de, $9310
+ ld c, $31
+ ld a, PREDEF_DECOMPRESS
+ call Predef
+ ret
+; 3fc30
+
+
+Function3fc30: ; 3fc30
+ ld a, [rSVBK]
+ push af
+ ld a, $6
+ ld [rSVBK], a
+ ld hl, VTiles0
+ ld de, $9310
+ ld a, [hROMBank]
+ ld b, a
+ ld c, $31
+ call Get2bpp
+ pop af
+ ld [rSVBK], a
+ call Function3fc5b
+ ld a, $31
+ ld [$ffad], a
+ ld hl, $c51a
+ ld bc, $0606
+ ld a, $13
+ call Predef
+ ret
+; 3fc5b
+
+Function3fc5b: ; 3fc5b
+ ld hl, Sprites
+ xor a
+ ld [hConnectionStripLength], a
+ ld b, $6
+ ld e, $a8
+.asm_3fc65
+ ld c, $3
+ ld d, $40
+.asm_3fc69
+ ld [hl], d
+ inc hl
+ ld [hl], e
+ inc hl
+ ld a, [hConnectionStripLength]
+ ld [hli], a
+ inc a
+ ld [hConnectionStripLength], a
+ ld a, $1
+ ld [hli], a
+ ld a, d
+ add $8
+ ld d, a
+ dec c
+ jr nz, .asm_3fc69
+ ld a, [hConnectionStripLength]
+ add $3
+ ld [hConnectionStripLength], a
+ ld a, e
+ add $8
+ ld e, a
+ dec b
+ jr nz, .asm_3fc65
+ ret
+; 3fc8b
+
+
+BattleStartMessage: ; 3fc8b
+ ld a, [IsInBattle]
+ dec a
+ jr z, .asm_3fcaa
+
+ ld de, SFX_SHINE
+ call PlaySFX
+ call WaitSFX
+
+ ld c, 20
+ call DelayFrames
+
+ callba Function39939
+
+ ld hl, WantsToBattleText
+ jr .asm_3fd0e
+
+.asm_3fcaa
+ call Function3da79
+ jr nc, .asm_3fcc2
+
+ xor a
+ ld [$cfca], a
+ ld a, 1
+ ld [hBattleTurn], a
+ ld a, 1
+ ld [$c689], a
+ ld de, $0101
+ call Function3ee17
+
+.asm_3fcc2
+ callba CheckSleepingTreeMon
+ jr c, .asm_3fceb
+
+ callba CheckBattleScene
+ jr c, .asm_3fce0
+
+ hlcoord 12, 0
+ ld d, $0
+ ld e, $1
+ ld a, $47
+ call Predef
+ jr .asm_3fceb
+
+.asm_3fce0
+ ld a, $0f
+ ld [CryTracks], a
+ ld a, [TempEnemyMonSpecies]
+ call Function37b6
+
+.asm_3fceb
+ ld a, [BattleType]
+ cp BATTLETYPE_FISH
+ jr nz, .asm_3fcfd
+
+ callba Function106086
+
+ ld hl, HookedPokemonAttackedText
+ jr .asm_3fd0e
+
+.asm_3fcfd
+ ld hl, PokemonFellFromTreeText
+ cp BATTLETYPE_TREE
+ jr z, .asm_3fd0e
+ ld hl, WildPokemonAppearedText2
+ cp $b
+ jr z, .asm_3fd0e
+ ld hl, WildPokemonAppearedText
+
+.asm_3fd0e
+ push hl
+ callba Function2c000
+ pop hl
+ call StdBattleTextBox
+
+ call Function3f830
+ ret nz
+
+ ld c, $2
+ callba Function4ea0a
+
+ ret
+; 3fd26
+
--- a/battle/effect_command_pointers.asm
+++ b/battle/effect_command_pointers.asm
@@ -1,4 +1,7 @@
-; 3fd28
+
+ dw $0000 ; padding
+
+BattleCommandPointers: ; 3fd28
dw BattleCommand01 ; 34084
dw BattleCommand02 ; 343db
dw BattleCommand03 ; 34541
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -171,7 +171,7 @@
jr z, .WokeUp
xor a
ld [$cfca], a
- ld de, ANIM_SLEEP
+ ld de, ANIM_SLP
call FarPlayBattleAnimation
jr .FastAsleep
@@ -315,7 +315,7 @@
xor a
ld [$cfca], a
- ld de, ANIM_INLOVE
+ ld de, ANIM_IN_LOVE
call FarPlayBattleAnimation
; 50% chance of infatuation
@@ -432,7 +432,7 @@
call StdBattleTextBox
xor a
ld [$cfca], a
- ld de, ANIM_SLEEP
+ ld de, ANIM_SLP
call FarPlayBattleAnimation
jr .FastAsleep
@@ -594,7 +594,7 @@
xor a
ld [$cfca], a
- ld de, ANIM_INLOVE
+ ld de, ANIM_IN_LOVE
call FarPlayBattleAnimation
; 50% chance of infatuation
@@ -5318,7 +5318,7 @@
ld c, 3
call DelayFrames
- callab Functioncc0d6
+ callab PlayBattleAnim
ret
; 35d1c
@@ -6634,12 +6634,12 @@
Table0x364e6: ; 364e6
- dw $6419
- dw $641c
- dw $6421
- dw $6428
- dw $6432
- dw $6442
+ db 25, 100
+ db 28, 100
+ db 33, 100
+ db 40, 100
+ db 50, 100
+ db 66, 100
; 364f2
@@ -6806,7 +6806,7 @@
xor a
ld [$ffd4], a
call CallBankF
- jp $31f6
+ jp WaitBGMap
; 365c3
@@ -6820,7 +6820,7 @@
xor a
ld [$ffd4], a
call CallBankF
- jp $31f6
+ jp WaitBGMap
; 365d7
@@ -6873,6 +6873,7 @@
ld a, [hli]
push hl
push bc
+
ld c, a
dec c
ld b, 0
@@ -6879,44 +6880,47 @@
ld hl, Table0x364e6
add hl, bc
add hl, bc
+
xor a
- ld [$ffb4], a
+ ld [hMultiplicand], a
ld a, [de]
- ld [$ffb5], a
+ ld [hMultiplicand + 1], a
inc de
ld a, [de]
- ld [$ffb6], a
+ ld [hMultiplicand + 2], a
inc de
+
ld a, [hli]
- ld [$ffb7], a
+ ld [hMultiplier], a
call Multiply
ld a, [hl]
- ld [$ffb7], a
- ld b, $4
+ ld [hDivisor], a
+ ld b, 4
call Divide
- ld a, [$ffb5]
+ ld a, [hQuotient + 1]
ld b, a
- ld a, [$ffb6]
+ ld a, [hQuotient + 2]
or b
jr nz, .asm_36651
- ld a, $1
- ld [$ffb6], a
+ ld a, 1
+ ld [hQuotient + 2], a
jr .asm_36662
.asm_36651
- ld a, [$ffb6]
- cp $e7
+ ld a, [hQuotient + 2]
+ cp 999 % $100
ld a, b
- sbc $3
+ sbc 999 / $100
jr c, .asm_36662
- ld a, $e7
+ ld a, 999 % $100
ld [$ffb6], a
- ld a, $3
+ ld a, 999 / $100
ld [$ffb5], a
+
.asm_36662
pop bc
ld a, [$ffb5]
@@ -9139,118 +9143,16 @@
ret nc
callba DrawPlayerHUD
callba Function3e043
- call $31f6
+ call WaitBGMap
jp RefreshBattleHuds
; 373c9
-BattleCommand1b: ; 373c9
-; mirrormove
+INCLUDE "battle/effects/mirror_move.asm"
- call Function0x372d8
- ld a, BATTLE_VARS_MOVE
- call _GetBattleVar
- ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
- call GetBattleVar
- and a
- jr z, .asm_373de ; 373d7 $5
- call CheckUserMove
- jr nz, .asm_373ea ; 373dc $c
-.asm_373de
- call Function0x37e77
- ld hl, MirrorMoveFailedText
- call StdBattleTextBox
- jp EndMoveEffect
-.asm_373ea
- ld a, b
- ld [hl], a
- ld [$d265], a
- push af
- ld a, BATTLE_VARS_MOVE_ANIM
- call _GetBattleVar
- ld d, h
- ld e, l
- pop af
- dec a
- call GetMoveData
- call GetMoveName
- call $30d6
- call Function0x34548
- jr nz, .asm_37412 ; 37405 $b
- ld a, [$c689]
- push af
- call BattleCommand0a
- pop af
- ld [$c689], a
-.asm_37412
- call BattleCommandaa
- jp ResetTurn
-; 37418
+INCLUDE "battle/effects/metronome.asm"
-BattleCommand34: ; 37418
-; metronome
-
- call Function0x372d8
- call Function0x34548
- jr nz, .asm_3742b
-
- ld a, [$c689]
- push af
- call BattleCommand0a
- pop af
- ld [$c689], a
-
-.asm_3742b
- call Function0x37e36
-
-.GetMove
- call BattleRandom
-
-; No invalid moves.
- cp BEAT_UP + 1
- jr nc, .GetMove
-
-; None of the moves in MetronomeExcepts.
- push af
- ld de, 1
- ld hl, MetronomeExcepts
- call IsInArray
- pop bc
- jr c, .GetMove
-
-; No moves the user already has.
- ld a, b
- call CheckUserMove
- jr z, .GetMove
-
-
- ld a, BATTLE_VARS_MOVE
- call _GetBattleVar
- ld [hl], b
- call UpdateMoveData
- jp ResetTurn
-; 37454
-
-
-MetronomeExcepts: ; 37454
- db $00
- db METRONOME
- db STRUGGLE
- db SKETCH
- db MIMIC
- db COUNTER
- db MIRROR_COAT
- db PROTECT
- db DETECT
- db ENDURE
- db DESTINY_BOND
- db SLEEP_TALK
- db THIEF
- db $ff
-; 37462
-
-
CheckUserMove: ; 37462
; Return z if the user has move a.
ld b, a
@@ -9293,124 +9195,9 @@
; 37492
-BattleCommand50: ; 37492
-; thief
+INCLUDE "battle/effects/thief.asm"
- ld a, [hBattleTurn]
- and a
- jr nz, .enemy
-; The player needs to be able to steal an item.
-
- call .playeritem
- ld a, [hl]
- and a
- ret nz
-
-; The enemy needs to have an item to steal.
-
- call .enemyitem
- ld a, [hl]
- and a
- ret z
-
-; Can't steal mail.
-
- ld [$d265], a
- ld d, a
- callba ItemIsMail
- ret c
-
- ld a, [EffectFailed]
- and a
- ret nz
-
- ld a, [InLinkBattle]
- and a
- jr z, .stealenemyitem
-
- ld a, [IsInBattle]
- dec a
- ret z
-
-.stealenemyitem
- call .enemyitem
- xor a
- ld [hl], a
- ld [de], a
-
- call .playeritem
- ld a, [$d265]
- ld [hl], a
- ld [de], a
- jr .stole
-
-
-.enemy
-
-; The enemy can't already have an item.
-
- call .enemyitem
- ld a, [hl]
- and a
- ret nz
-
-; The player must have an item to steal.
-
- call .playeritem
- ld a, [hl]
- and a
- ret z
-
-; Can't steal mail!
-
- ld [$d265], a
- ld d, a
- callba ItemIsMail
- ret c
-
- ld a, [EffectFailed]
- and a
- ret nz
-
-; If the enemy steals your item,
-; it's gone for good if you don't get it back.
-
- call .playeritem
- xor a
- ld [hl], a
- ld [de], a
-
- call .enemyitem
- ld a, [$d265]
- ld [hl], a
- ld [de], a
-
-
-.stole
- call GetItemName
- ld hl, StoleText
- jp StdBattleTextBox
-
-
-.playeritem
- ld a, 1
- call BattlePartyAttr
- ld d, h
- ld e, l
- ld hl, BattleMonItem
- ret
-
-.enemyitem
- ld a, 1
- call OTPartyAttr
- ld d, h
- ld e, l
- ld hl, EnemyMonItem
- ret
-; 37517
-
-
BattleCommand51: ; 37517
; arenatrap
@@ -9439,46 +9226,9 @@
; 37536
-BattleCommand52: ; 37536
-; nightmare
+INCLUDE "battle/effects/nightmare.asm"
-; Can't hit an absent opponent.
- call CheckHiddenOpponent
- jr nz, .failed
-
-; Can't hit a substitute.
-
- call CheckSubstituteOpp
- jr nz, .failed
-
-; Only works on a sleeping opponent.
-
- ld a, BATTLE_VARS_STATUS_OPP
- call _GetBattleVar
- and SLP
- jr z, .failed
-
-; Bail if the opponent is already having a nightmare.
-
- ld a, BATTLE_VARS_SUBSTATUS1_OPP
- call _GetBattleVar
- bit SUBSTATUS_NIGHTMARE, [hl]
- jr nz, .failed
-
-; Otherwise give the opponent a nightmare.
-
- set SUBSTATUS_NIGHTMARE, [hl]
- call Function0x37e01
- ld hl, StartedNightmareText
- jp StdBattleTextBox
-
-.failed
- call Function0x37e77
- jp PrintButItFailed
-; 37563
-
-
BattleCommand53: ; 37563
; defrost
@@ -9520,174 +9270,15 @@
INCLUDE "battle/effects/spikes.asm"
+INCLUDE "battle/effects/foresight.asm"
-BattleCommand57: ; 376a0
-; foresight
+INCLUDE "battle/effects/perish_song.asm"
- ld a, [AttackMissed]
- and a
- jr nz, .asm_376bf
- call CheckHiddenOpponent
- jr nz, .asm_376bf
- ld a, BATTLE_VARS_SUBSTATUS1_OPP
- call _GetBattleVar
- bit SUBSTATUS_IDENTIFIED, [hl]
- jr nz, .asm_376bf
- set SUBSTATUS_IDENTIFIED, [hl]
- call Function0x37e01
- ld hl, IdentifiedText
- jp StdBattleTextBox
-.asm_376bf
- jp Function0x37354
-; 376c2
+INCLUDE "battle/effects/sandstorm.asm"
+INCLUDE "battle/effects/rollout.asm"
-BattleCommand58: ; 376c2
-; perishsong
- ld hl, PlayerSubStatus1
- ld de, EnemySubStatus1
- bit SUBSTATUS_PERISH, [hl]
- jr z, .asm_376d1
- ld a, [de]
- bit SUBSTATUS_PERISH, a
- jr nz, .asm_376f2
-.asm_376d1
- bit SUBSTATUS_PERISH, [hl]
- jr nz, .asm_376dc
- set SUBSTATUS_PERISH, [hl]
- ld a, 4
- ld [PlayerPerishCount], a
-.asm_376dc
- ld a, [de]
- bit SUBSTATUS_PERISH, a
- jr nz, .asm_376e9
- set SUBSTATUS_PERISH, a
- ld [de], a
- ld a, 4
- ld [EnemyPerishCount], a
-.asm_376e9
- call Function0x37e01
- ld hl, StartPerishText
- jp StdBattleTextBox
-.asm_376f2
- call Function0x37e77
- jp PrintButItFailed
-; 376f8
-
-
-BattleCommand59: ; 376f8
-; startsandstorm
-
- ld a, [Weather]
- cp WEATHER_SANDSTORM
- jr z, .asm_37712
- ld a, WEATHER_SANDSTORM
- ld [Weather], a
- ld a, 5
- ld [WeatherCount], a
- call Function0x37e01
- ld hl, SandstormBrewedText
- jp StdBattleTextBox
-.asm_37712
- call Function0x37e77
- jp PrintButItFailed
-; 37718
-
-
-BattleCommand5b: ; 37718
-; checkcurl
-
- ld de, PlayerRolloutCount
- ld a, [hBattleTurn]
- and a
- jr z, .asm_37723
- ld de, EnemyRolloutCount
-.asm_37723
- ld a, BATTLE_VARS_SUBSTATUS1
- call GetBattleVar
- bit SUBSTATUS_ENCORED, a
- jr z, .asm_37731
-
- ld b, $4 ; doturn
- jp SkipToBattleCommand
-
-.asm_37731
- xor a
- ld [de], a
- ret
-; 37734
-
-
-BattleCommand5c: ; 37734
-; rolloutpower
-
- ld a, BATTLE_VARS_STATUS
- call GetBattleVar
- and 7
- ret nz
-
- ld hl, PlayerRolloutCount
- ld a, [hBattleTurn]
- and a
- jr z, .asm_37747
- ld hl, EnemyRolloutCount
-
-.asm_37747
- ld a, [hl]
- and a
- jr nz, .asm_37750
- ld a, 1
- ld [$c73e], a
-
-.asm_37750
- ld a, [AttackMissed]
- and a
- jr z, .hit
-
- ld a, BATTLE_VARS_SUBSTATUS1
- call _GetBattleVar
- res 6, [hl]
- ret
-
-.hit
- inc [hl]
- ld a, [hl]
- ld b, a
- cp $5
- jr c, .asm_3776e ; 37763 $9
- ld a, BATTLE_VARS_SUBSTATUS1
- call _GetBattleVar
- res 6, [hl]
- jr .asm_37775 ; 3776c $7
-
-.asm_3776e
- ld a, BATTLE_VARS_SUBSTATUS1
- call _GetBattleVar
- set 6, [hl]
-
-.asm_37775
- ld a, BATTLE_VARS_SUBSTATUS2
- call GetBattleVar
- bit 0, a
- jr z, .asm_3777f ; 3777c $1
- inc b
-.asm_3777f
- dec b
- jr z, .asm_37790 ; 37780 $e
- ld hl, CurDamage + 1
- sla [hl]
- dec hl
- rl [hl]
- jr nc, .asm_3777f ; 3778a $f3
- ld a, $ff
- ld [hli], a
- ld [hl], a
-.asm_37790
- ret
-; 37791
-
-
BattleCommand5d: ; 37791
; unused
ret
@@ -10096,18 +9687,18 @@
ld c, 50
call DelayFrames
- call $1d6e
+ call Function1d6e
callba Function3d2f7
callba Function3d380
- call $3317
+ call ClearPalettes
callba Function3ed9f
- call $1c17
- call $300b
+ call Function1c17
+ call ClearSprites
ld hl, $c4a1
ld bc, $040a
@@ -10114,8 +9705,8 @@
call ClearBox
ld b, 1
- call $3340
- call $32f9
+ call GetSGBLayout
+ call Function32f9
call Function0x37a67
callba Function3d2e0
@@ -10122,7 +9713,7 @@
jp c, EndMoveEffect
- ld hl, $6459
+ ld hl, Function3e459
call CallBankF
call Function0x37ab1
@@ -10911,7 +10502,7 @@
push hl
push de
push bc
- callab Functioncc0d6
+ callab PlayBattleAnim
pop bc
pop de
pop hl
@@ -10932,7 +10523,7 @@
push bc
call SwitchTurn
- callab Functioncc0d6
+ callab PlayBattleAnim
call SwitchTurn
pop bc
@@ -11044,7 +10635,7 @@
push hl
push de
push bc
- callba Function4ea44
+ callba CheckBattleScene
pop bc
pop de
pop hl
--- /dev/null
+++ b/battle/effects/foresight.asm
@@ -1,0 +1,24 @@
+BattleCommand57: ; 376a0
+; foresight
+
+ ld a, [AttackMissed]
+ and a
+ jr nz, .failed
+
+ call CheckHiddenOpponent
+ jr nz, .failed
+
+ ld a, BATTLE_VARS_SUBSTATUS1_OPP
+ call _GetBattleVar
+ bit SUBSTATUS_IDENTIFIED, [hl]
+ jr nz, .failed
+
+ set SUBSTATUS_IDENTIFIED, [hl]
+ call Function0x37e01
+ ld hl, IdentifiedText
+ jp StdBattleTextBox
+
+.failed
+ jp Function0x37354
+; 376c2
+
--- /dev/null
+++ b/battle/effects/metronome.asm
@@ -1,0 +1,62 @@
+BattleCommand34: ; 37418
+; metronome
+
+ call Function0x372d8
+ call Function0x34548
+ jr nz, .asm_3742b
+
+ ld a, [$c689]
+ push af
+ call BattleCommand0a
+ pop af
+ ld [$c689], a
+
+.asm_3742b
+ call Function0x37e36
+
+.GetMove
+ call BattleRandom
+
+; No invalid moves.
+ cp NUM_ATTACKS + 1
+ jr nc, .GetMove
+
+; None of the moves in MetronomeExcepts.
+ push af
+ ld de, 1
+ ld hl, MetronomeExcepts
+ call IsInArray
+ pop bc
+ jr c, .GetMove
+
+; No moves the user already has.
+ ld a, b
+ call CheckUserMove
+ jr z, .GetMove
+
+
+ ld a, BATTLE_VARS_MOVE
+ call _GetBattleVar
+ ld [hl], b
+ call UpdateMoveData
+ jp ResetTurn
+; 37454
+
+
+MetronomeExcepts: ; 37454
+ db NO_MOVE
+ db METRONOME
+ db STRUGGLE
+ db SKETCH
+ db MIMIC
+ db COUNTER
+ db MIRROR_COAT
+ db PROTECT
+ db DETECT
+ db ENDURE
+ db DESTINY_BOND
+ db SLEEP_TALK
+ db THIEF
+ db -1
+; 37462
+
--- /dev/null
+++ b/battle/effects/mirror_move.asm
@@ -1,0 +1,53 @@
+BattleCommand1b: ; 373c9
+; mirrormove
+
+ call Function0x372d8
+
+ ld a, BATTLE_VARS_MOVE
+ call _GetBattleVar
+
+ ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
+ call GetBattleVar
+ and a
+ jr z, .failed
+
+ call CheckUserMove
+ jr nz, .use
+
+.failed
+ call Function0x37e77
+
+ ld hl, MirrorMoveFailedText
+ call StdBattleTextBox
+ jp EndMoveEffect
+
+.use
+ ld a, b
+ ld [hl], a
+ ld [$d265], a
+
+ push af
+ ld a, BATTLE_VARS_MOVE_ANIM
+ call _GetBattleVar
+ ld d, h
+ ld e, l
+ pop af
+
+ dec a
+ call GetMoveData
+ call GetMoveName
+ call CopyName1
+ call Function0x34548
+ jr nz, .done
+
+ ld a, [$c689]
+ push af
+ call BattleCommand0a
+ pop af
+ ld [$c689], a
+
+.done
+ call BattleCommandaa
+ jp ResetTurn
+; 37418
+
--- /dev/null
+++ b/battle/effects/nightmare.asm
@@ -1,0 +1,39 @@
+BattleCommand52: ; 37536
+; nightmare
+
+; Can't hit an absent opponent.
+
+ call CheckHiddenOpponent
+ jr nz, .failed
+
+; Can't hit a substitute.
+
+ call CheckSubstituteOpp
+ jr nz, .failed
+
+; Only works on a sleeping opponent.
+
+ ld a, BATTLE_VARS_STATUS_OPP
+ call _GetBattleVar
+ and SLP
+ jr z, .failed
+
+; Bail if the opponent is already having a nightmare.
+
+ ld a, BATTLE_VARS_SUBSTATUS1_OPP
+ call _GetBattleVar
+ bit SUBSTATUS_NIGHTMARE, [hl]
+ jr nz, .failed
+
+; Otherwise give the opponent a nightmare.
+
+ set SUBSTATUS_NIGHTMARE, [hl]
+ call Function0x37e01
+ ld hl, StartedNightmareText
+ jp StdBattleTextBox
+
+.failed
+ call Function0x37e77
+ jp PrintButItFailed
+; 37563
+
--- /dev/null
+++ b/battle/effects/perish_song.asm
@@ -1,0 +1,41 @@
+BattleCommand58: ; 376c2
+; perishsong
+
+
+ ld hl, PlayerSubStatus1
+ ld de, EnemySubStatus1
+ bit SUBSTATUS_PERISH, [hl]
+ jr z, .ok
+
+ ld a, [de]
+ bit SUBSTATUS_PERISH, a
+ jr nz, .failed
+
+.ok
+ bit SUBSTATUS_PERISH, [hl]
+ jr nz, .enemy
+
+ set SUBSTATUS_PERISH, [hl]
+ ld a, 4
+ ld [PlayerPerishCount], a
+
+.enemy
+ ld a, [de]
+ bit SUBSTATUS_PERISH, a
+ jr nz, .done
+
+ set SUBSTATUS_PERISH, a
+ ld [de], a
+ ld a, 4
+ ld [EnemyPerishCount], a
+
+.done
+ call Function0x37e01
+ ld hl, StartPerishText
+ jp StdBattleTextBox
+
+.failed
+ call Function0x37e77
+ jp PrintButItFailed
+; 376f8
+
--- /dev/null
+++ b/battle/effects/rollout.asm
@@ -1,0 +1,97 @@
+BattleCommand5b: ; 37718
+; checkcurl
+
+ ld de, PlayerRolloutCount
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_37723
+ ld de, EnemyRolloutCount
+
+.asm_37723
+ ld a, BATTLE_VARS_SUBSTATUS1
+ call GetBattleVar
+ bit SUBSTATUS_ENCORED, a
+ jr z, .asm_37731
+
+ ld b, $4 ; doturn
+ jp SkipToBattleCommand
+
+.asm_37731
+ xor a
+ ld [de], a
+ ret
+; 37734
+
+
+BattleCommand5c: ; 37734
+; rolloutpower
+
+ ld a, BATTLE_VARS_STATUS
+ call GetBattleVar
+ and 7
+ ret nz
+
+ ld hl, PlayerRolloutCount
+ ld a, [hBattleTurn]
+ and a
+ jr z, .asm_37747
+ ld hl, EnemyRolloutCount
+
+.asm_37747
+ ld a, [hl]
+ and a
+ jr nz, .asm_37750
+ ld a, 1
+ ld [$c73e], a
+
+.asm_37750
+ ld a, [AttackMissed]
+ and a
+ jr z, .hit
+
+ ld a, BATTLE_VARS_SUBSTATUS1
+ call _GetBattleVar
+ res 6, [hl]
+ ret
+
+.hit
+ inc [hl]
+ ld a, [hl]
+ ld b, a
+ cp $5
+ jr c, .asm_3776e
+
+ ld a, BATTLE_VARS_SUBSTATUS1
+ call _GetBattleVar
+ res 6, [hl]
+ jr .asm_37775
+
+.asm_3776e
+ ld a, BATTLE_VARS_SUBSTATUS1
+ call _GetBattleVar
+ set 6, [hl]
+
+.asm_37775
+ ld a, BATTLE_VARS_SUBSTATUS2
+ call GetBattleVar
+ bit 0, a
+ jr z, .asm_3777f
+ inc b
+.asm_3777f
+ dec b
+ jr z, .asm_37790
+
+ ld hl, CurDamage + 1
+ sla [hl]
+ dec hl
+ rl [hl]
+ jr nc, .asm_3777f
+
+ ld a, $ff
+ ld [hli], a
+ ld [hl], a
+
+.asm_37790
+ ret
+; 37791
+
--- /dev/null
+++ b/battle/effects/sandstorm.asm
@@ -1,0 +1,20 @@
+BattleCommand59: ; 376f8
+; startsandstorm
+
+ ld a, [Weather]
+ cp WEATHER_SANDSTORM
+ jr z, .failed
+
+ ld a, WEATHER_SANDSTORM
+ ld [Weather], a
+ ld a, 5
+ ld [WeatherCount], a
+ call Function0x37e01
+ ld hl, SandstormBrewedText
+ jp StdBattleTextBox
+
+.failed
+ call Function0x37e77
+ jp PrintButItFailed
+; 37718
+
--- /dev/null
+++ b/battle/effects/thief.asm
@@ -1,0 +1,117 @@
+BattleCommand50: ; 37492
+; thief
+
+ ld a, [hBattleTurn]
+ and a
+ jr nz, .enemy
+
+; The player needs to be able to steal an item.
+
+ call .playeritem
+ ld a, [hl]
+ and a
+ ret nz
+
+; The enemy needs to have an item to steal.
+
+ call .enemyitem
+ ld a, [hl]
+ and a
+ ret z
+
+; Can't steal mail.
+
+ ld [$d265], a
+ ld d, a
+ callba ItemIsMail
+ ret c
+
+ ld a, [EffectFailed]
+ and a
+ ret nz
+
+ ld a, [InLinkBattle]
+ and a
+ jr z, .stealenemyitem
+
+ ld a, [IsInBattle]
+ dec a
+ ret z
+
+.stealenemyitem
+ call .enemyitem
+ xor a
+ ld [hl], a
+ ld [de], a
+
+ call .playeritem
+ ld a, [$d265]
+ ld [hl], a
+ ld [de], a
+ jr .stole
+
+
+.enemy
+
+; The enemy can't already have an item.
+
+ call .enemyitem
+ ld a, [hl]
+ and a
+ ret nz
+
+; The player must have an item to steal.
+
+ call .playeritem
+ ld a, [hl]
+ and a
+ ret z
+
+; Can't steal mail!
+
+ ld [$d265], a
+ ld d, a
+ callba ItemIsMail
+ ret c
+
+ ld a, [EffectFailed]
+ and a
+ ret nz
+
+; If the enemy steals your item,
+; it's gone for good if you don't get it back.
+
+ call .playeritem
+ xor a
+ ld [hl], a
+ ld [de], a
+
+ call .enemyitem
+ ld a, [$d265]
+ ld [hl], a
+ ld [de], a
+
+
+.stole
+ call GetItemName
+ ld hl, StoleText
+ jp StdBattleTextBox
+
+
+.playeritem
+ ld a, 1
+ call BattlePartyAttr
+ ld d, h
+ ld e, l
+ ld hl, BattleMonItem
+ ret
+
+.enemyitem
+ ld a, 1
+ call OTPartyAttr
+ ld d, h
+ ld e, l
+ ld hl, EnemyMonItem
+ ret
+; 37517
+
--- a/constants.asm
+++ b/constants.asm
@@ -1,78 +1,21 @@
-; wram constants
-; MonType: ; cf5f
-PARTYMON EQU 0
-OTPARTYMON EQU 1
-BOXMON EQU 2
-WILDMON EQU 4
+; macros require rst vectors to be defined
+FarCall EQU $08
+Bankswitch EQU $10
+JumpTable EQU $28
-; WalkingDirection: ; d043
-STANDING EQU -1
-DOWN EQU 0
-UP EQU 1
-LEFT EQU 2
-RIGHT EQU 3
+INCLUDE "macros.asm"
-; FacingDirection: ; d044
-FACE_CURRENT EQU 0
-FACE_DOWN EQU 8
-FACE_UP EQU 4
-FACE_LEFT EQU 2
-FACE_RIGHT EQU 1
-
-; TimeOfDay: ; d269
-MORN EQU 0
-DAY EQU 1
-NITE EQU 2
-DARKNESS EQU 3
-
-; ScriptFlags: ; d434
-SCRIPT_RUNNING EQU 2
-
-; ScriptMode: ; d437
-SCRIPT_OFF EQU 0
-SCRIPT_READ EQU 1
-SCRIPT_WAIT_MOVEMENT EQU 2
-SCRIPT_WAIT EQU 3
-
-; CurDay: ; d4cb
-SUNDAY EQU 0
-MONDAY EQU 1
-TUESDAY EQU 2
-WEDNESDAY EQU 3
-THURSDAY EQU 4
-FRIDAY EQU 5
-SATURDAY EQU 6
-
-; MapObjects: ; d71e
-
-PLAYER_OBJECT EQU 0
-
-NUM_OBJECTS EQU $10
-OBJECT_LENGTH EQU $10
-
-; InputType: ; c2c7
-AUTO_INPUT EQU $ff
-
-; WhichRegisteredItem: ; d95b
-REGISTERED_POCKET EQU %11000000
-REGISTERED_NUMBER EQU %00111111
-
-; PlayerState: ; d95d
-PLAYER_NORMAL EQU 0
-PLAYER_BIKE EQU 1
-PLAYER_SLIP EQU 2
-PLAYER_SURF EQU 4
-PLAYER_SURF_PIKA EQU 8
-
-
INCLUDE "gbhw.asm"
INCLUDE "hram.asm"
+INCLUDE "constants/wram_constants.asm"
+
INCLUDE "constants/pokemon_constants.asm"
INCLUDE "constants/move_constants.asm"
INCLUDE "constants/battle_constants.asm"
INCLUDE "constants/map_constants.asm"
+INCLUDE "constants/landmark_constants.asm"
INCLUDE "constants/item_constants.asm"
INCLUDE "constants/trainer_constants.asm"
INCLUDE "constants/script_constants.asm"
@@ -80,14 +23,9 @@
INCLUDE "constants/engine_flags.asm"
INCLUDE "constants/music_constants.asm"
INCLUDE "constants/sfx_constants.asm"
+INCLUDE "constants/animation_constants.asm"
+INCLUDE "constants/gfx_constants.asm"
-
-; macros require rst vectors to be defined
-FarCall EQU $08
-Bankswitch EQU $10
-JumpTable EQU $28
-
-INCLUDE "macros.asm"
NONE EQU 0
--- /dev/null
+++ b/constants/animation_constants.asm
@@ -1,0 +1,63 @@
+ANIM_SWEET_SCENT_2 EQU 255 ; unused?
+ANIM_THROW_POKE_BALL EQU 256
+ANIM_SEND_OUT_MON EQU 257 ; seems to also cover shiny
+ANIM_RETURN_MON EQU 258
+ANIM_CONFUSED EQU 259
+ANIM_SLP EQU 260
+ANIM_BRN EQU 261
+ANIM_PSN EQU 262
+ANIM_SAP EQU 263
+ANIM_FRZ EQU 264
+ANIM_PAR EQU 265
+ANIM_IN_LOVE EQU 266
+ANIM_IN_SANDSTORM EQU 267
+ANIM_IN_NIGHTMARE EQU 268
+ANIM_IN_WHIRLPOOL EQU 269
+ANIM_MISS EQU 270
+ANIM_ENEMY_DAMAGE EQU 271
+ANIM_ENEMY_STAT_DOWN EQU 272 ; vibrate horizontally
+ANIM_PLAYER_STAT_DOWN EQU 273 ; wobble horizontally
+ANIM_PLAYER_DAMAGE EQU 274
+ANIM_WOBBLE EQU 275
+ANIM_SHAKE EQU 276
+ANIM_HIT_CONFUSION EQU 277
+
+ANIM_OBJ_BURNED EQU $10
+ANIM_OBJ_FROZEN EQU $2a
+ANIM_OBJ_GUST EQU $3e
+ANIM_OBJ_CHICK EQU $52
+ANIM_OBJ_SKULL EQU $55
+ANIM_OBJ_PARALYZED EQU $59
+ANIM_OBJ_HEART EQU $7e
+ANIM_OBJ_FLOWER EQU $b6
+ANIM_OBJ_COTTON EQU $b7
+
+ANIM_BG_FLASH_INVERTED EQU $01
+ANIM_BG_FLASH_WHITE EQU $02
+ANIM_BG_WHITE_HUES EQU $03
+ANIM_BG_BLACK_HUES EQU $04
+ANIM_BG_ALTERNATE_HUES EQU $05
+; ???? EQU $06
+; ???? EQU $07
+; ???? EQU $08
+ANIM_BG_HIDE_MON EQU $09
+ANIM_BG_SHOW_MON EQU $0a
+ANIM_BG_ENTER_MON EQU $0b
+ANIM_BG_RETURN_MON EQU $0c
+ANIM_BG_SURF EQU $0d
+ANIM_BG_WHIRLPOOL EQU $0e
+ANIM_BG_TELEPORT EQU $0f
+ANIM_BG_NIGHT_SHADE EQU $10
+ANIM_BG_FEET_FOLLOW EQU $11
+ANIM_BG_HEAD_FOLLOW EQU $12
+ANIM_BG_DOUBLE_TEAM EQU $13
+ANIM_BG_ACID_ARMOR EQU $14
+ANIM_BG_RAPID_FLASH EQU $15 ; unused
+
+ANIM_BG_TACKLE EQU $24
+
+ANIM_BG_PSYCHIC EQU $29
+
+ANIM_BG_VIBRATE_MON EQU $33
+ANIM_BG_WOBBLE_MON EQU $34
+
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -126,10 +126,6 @@
WEATHER_SUN_END EQU 5
WEATHER_SANDSTORM_END EQU 6
-; move animations are 1:1 with move ids
-ANIM_CONFUSED EQU $103
-ANIM_SLEEP EQU $104
-ANIM_INLOVE EQU $10a
; move effects
EFFECT_NORMAL_HIT EQU $00
--- /dev/null
+++ b/constants/gfx_constants.asm
@@ -1,0 +1,40 @@
+ANIM_GFX_HIT EQU 1
+ANIM_GFX_CUT EQU 2
+ANIM_GFX_FIRE EQU 3
+ANIM_GFX_WATER EQU 4
+ANIM_GFX_LIGHTNING EQU 5
+ANIM_GFX_PLANT EQU 6
+ANIM_GFX_SMOKE EQU 7
+ANIM_GFX_EXPLOSION EQU 8
+ANIM_GFX_ROCKS EQU 9
+ANIM_GFX_ICE EQU 10
+ANIM_GFX_POKE_BALL EQU 11
+ANIM_GFX_POISON EQU 12
+ANIM_GFX_BUBBLE EQU 13
+ANIM_GFX_NOISE EQU 14
+ANIM_GFX_POWDER EQU 15
+ANIM_GFX_BEAM EQU 16
+ANIM_GFX_SPEED EQU 17
+ANIM_GFX_CHARGE EQU 18
+ANIM_GFX_WIND EQU 19
+ANIM_GFX_WHIP EQU 20
+ANIM_GFX_EGG EQU 21
+ANIM_GFX_ROPE EQU 22
+ANIM_GFX_PSYCHIC EQU 23
+ANIM_GFX_REFLECT EQU 24
+ANIM_GFX_STATUS EQU 25
+ANIM_GFX_SAND EQU 26
+ANIM_GFX_WEB EQU 27
+ANIM_GFX_HAZE EQU 28
+ANIM_GFX_HORN EQU 29
+ANIM_GFX_FLOWER EQU 30
+ANIM_GFX_MISC EQU 31
+ANIM_GFX_SKY_ATTACK EQU 32
+ANIM_GFX_GLOBE EQU 33
+ANIM_GFX_SHAPES EQU 34
+ANIM_GFX_OBJECTS EQU 35
+ANIM_GFX_SHINE EQU 36
+ANIM_GFX_ANGELS EQU 37
+ANIM_GFX_WAVE EQU 38
+ANIM_GFX_AEROBLAST EQU 39
+
--- /dev/null
+++ b/constants/landmark_constants.asm
@@ -1,0 +1,103 @@
+
+ const_def
+
+ const SPECIAL_MAP
+ const NEW_BARK_TOWN
+ const ROUTE_29
+ const CHERRYGROVE_CITY
+ const ROUTE_30
+ const ROUTE_31
+ const VIOLET_CITY
+ const SPROUT_TOWER
+ const ROUTE_32
+ const RUINS_OF_ALPH
+ const UNION_CAVE
+ const ROUTE_33
+ const AZALEA_TOWN
+ const SLOWPOKE_WELL
+ const ILEX_FOREST
+ const ROUTE_34
+ const GOLDENROD_CITY
+ const RADIO_TOWER
+ const ROUTE_35
+ const NATIONAL_PARK
+ const ROUTE_36
+ const ROUTE_37
+ const ECRUTEAK_CITY
+ const TIN_TOWER
+ const BURNED_TOWER
+ const ROUTE_38
+ const ROUTE_39
+ const OLIVINE_CITY
+ const LIGHTHOUSE
+ const BATTLE_TOWER
+ const ROUTE_40
+ const WHIRL_ISLANDS
+ const ROUTE_41
+ const CIANWOOD_CITY
+ const ROUTE_42
+ const MT_MORTAR
+ const MAHOGANY_TOWN
+ const ROUTE_43
+ const LAKE_OF_RAGE
+ const ROUTE_44
+ const ICE_PATH
+ const BLACKTHORN_CITY
+ const DRAGONS_DEN
+ const ROUTE_45
+ const DARK_CAVE
+ const ROUTE_46
+ const SILVER_CAVE
+
+KANTO_LANDMARK EQU const_value
+
+ const PALLET_TOWN
+ const ROUTE_1
+ const VIRIDIAN_CITY
+ const ROUTE_2
+ const PEWTER_CITY
+ const ROUTE_3
+ const MT_MOON
+ const ROUTE_4
+ const CERULEAN_CITY
+ const ROUTE_24
+ const ROUTE_25
+ const ROUTE_5
+ const UNDERGROUND
+ const ROUTE_6
+ const VERMILION_CITY
+ const DIGLETTS_CAVE
+ const ROUTE_7
+ const ROUTE_8
+ const ROUTE_9
+ const ROCK_TUNNEL
+ const ROUTE_10
+ const POWER_PLANT
+ const LAVENDER_TOWN
+ const LAV_RADIO_TOWER
+ const CELADON_CITY
+ const SAFFRON_CITY
+ const ROUTE_11
+ const ROUTE_12
+ const ROUTE_13
+ const ROUTE_14
+ const ROUTE_15
+ const ROUTE_16
+ const ROUTE_17
+ const ROUTE_18
+ const FUCHSIA_CITY
+ const ROUTE_19
+ const ROUTE_20
+ const SEAFOAM_ISLANDS
+ const CINNABAR_ISLAND
+ const ROUTE_21
+ const ROUTE_22
+ const VICTORY_ROAD
+ const ROUTE_23
+ const INDIGO_PLATEAU
+ const ROUTE_26
+ const ROUTE_27
+ const TOHJO_FALLS
+ const ROUTE_28
+ const FAST_SHIP
+
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -1767,3 +1767,20 @@
GATE EQU 6
DUNGEON EQU 7
+; object struct
+OBJECT_SPRITE EQU $2
+OBJECT_FLAGS EQU $5
+OBJECT_PALETTE EQU $6
+OBJECT_STEP_DURATION EQU $a
+OBJECT_FACING EQU $d
+OBJECT_STANDING_TILE EQU $e
+OBJECT_NEXT_TILE EQU $f
+OBJECT_MAP_X EQU $10
+OBJECT_MAP_Y EQU $11
+OBJECT_NEXT_MAP_X EQU $12
+OBJECT_NEXT_MAP_Y EQU $13
+OBJECT_SPRITE_X EQU $17
+OBJECT_SPRITE_Y EQU $18
+OBJECT_SPRITE_X_OFFSET EQU $19
+OBJECT_SPRITE_Y_OFFSET EQU $1a
+
--- a/constants/move_constants.asm
+++ b/constants/move_constants.asm
@@ -1,251 +1,259 @@
-POUND EQU $01
-KARATE_CHOP EQU $02
-DOUBLESLAP EQU $03
-COMET_PUNCH EQU $04
-MEGA_PUNCH EQU $05
-PAY_DAY EQU $06
-FIRE_PUNCH EQU $07
-ICE_PUNCH EQU $08
-THUNDERPUNCH EQU $09
-SCRATCH EQU $0A
-VICEGRIP EQU $0B
-GUILLOTINE EQU $0C
-RAZOR_WIND EQU $0D
-SWORDS_DANCE EQU $0E
-CUT EQU $0F
-GUST EQU $10
-WING_ATTACK EQU $11
-WHIRLWIND EQU $12
-FLY EQU $13
-BIND EQU $14
-SLAM EQU $15
-VINE_WHIP EQU $16
-STOMP EQU $17
-DOUBLE_KICK EQU $18
-MEGA_KICK EQU $19
-JUMP_KICK EQU $1A
-ROLLING_KICK EQU $1B
-SAND_ATTACK EQU $1C
-HEADBUTT EQU $1D
-HORN_ATTACK EQU $1E
-FURY_ATTACK EQU $1F
-HORN_DRILL EQU $20
-TACKLE EQU $21
-BODY_SLAM EQU $22
-WRAP EQU $23
-TAKE_DOWN EQU $24
-THRASH EQU $25
-DOUBLE_EDGE EQU $26
-TAIL_WHIP EQU $27
-POISON_STING EQU $28
-TWINEEDLE EQU $29
-PIN_MISSILE EQU $2A
-LEER EQU $2B
-BITE EQU $2C
-GROWL EQU $2D
-ROAR EQU $2E
-SING EQU $2F
-SUPERSONIC EQU $30
-SONICBOOM EQU $31
-DISABLE EQU $32
-ACID EQU $33
-EMBER EQU $34
-FLAMETHROWER EQU $35
-MIST EQU $36
-WATER_GUN EQU $37
-HYDRO_PUMP EQU $38
-SURF EQU $39
-ICE_BEAM EQU $3A
-BLIZZARD EQU $3B
-PSYBEAM EQU $3C
-BUBBLEBEAM EQU $3D
-AURORA_BEAM EQU $3E
-HYPER_BEAM EQU $3F
-PECK EQU $40
-DRILL_PECK EQU $41
-SUBMISSION EQU $42
-LOW_KICK EQU $43
-COUNTER EQU $44
-SEISMIC_TOSS EQU $45
-STRENGTH EQU $46
-ABSORB EQU $47
-MEGA_DRAIN EQU $48
-LEECH_SEED EQU $49
-GROWTH EQU $4A
-RAZOR_LEAF EQU $4B
-SOLARBEAM EQU $4C
-POISONPOWDER EQU $4D
-STUN_SPORE EQU $4E
-SLEEP_POWDER EQU $4F
-PETAL_DANCE EQU $50
-STRING_SHOT EQU $51
-DRAGON_RAGE EQU $52
-FIRE_SPIN EQU $53
-THUNDERSHOCK EQU $54
-THUNDERBOLT EQU $55
-THUNDER_WAVE EQU $56
-THUNDER EQU $57
-ROCK_THROW EQU $58
-EARTHQUAKE EQU $59
-FISSURE EQU $5A
-DIG EQU $5B
-TOXIC EQU $5C
-CONFUSION EQU $5D
-PSYCHIC_M EQU $5E
-HYPNOSIS EQU $5F
-MEDITATE EQU $60
-AGILITY EQU $61
-QUICK_ATTACK EQU $62
-RAGE EQU $63
-TELEPORT EQU $64
-NIGHT_SHADE EQU $65
-MIMIC EQU $66
-SCREECH EQU $67
-DOUBLE_TEAM EQU $68
-RECOVER EQU $69
-HARDEN EQU $6A
-MINIMIZE EQU $6B
-SMOKESCREEN EQU $6C
-CONFUSE_RAY EQU $6D
-WITHDRAW EQU $6E
-DEFENSE_CURL EQU $6F
-BARRIER EQU $70
-LIGHT_SCREEN EQU $71
-HAZE EQU $72
-REFLECT EQU $73
-FOCUS_ENERGY EQU $74
-BIDE EQU $75
-METRONOME EQU $76
-MIRROR_MOVE EQU $77
-SELFDESTRUCT EQU $78
-EGG_BOMB EQU $79
-LICK EQU $7A
-SMOG EQU $7B
-SLUDGE EQU $7C
-BONE_CLUB EQU $7D
-FIRE_BLAST EQU $7E
-WATERFALL EQU $7F
-CLAMP EQU $80
-SWIFT EQU $81
-SKULL_BASH EQU $82
-SPIKE_CANNON EQU $83
-CONSTRICT EQU $84
-AMNESIA EQU $85
-KINESIS EQU $86
-SOFTBOILED EQU $87
-HI_JUMP_KICK EQU $88
-GLARE EQU $89
-DREAM_EATER EQU $8A
-POISON_GAS EQU $8B
-BARRAGE EQU $8C
-LEECH_LIFE EQU $8D
-LOVELY_KISS EQU $8E
-SKY_ATTACK EQU $8F
-TRANSFORM EQU $90
-BUBBLE EQU $91
-DIZZY_PUNCH EQU $92
-SPORE EQU $93
-FLASH EQU $94
-PSYWAVE EQU $95
-SPLASH EQU $96
-ACID_ARMOR EQU $97
-CRABHAMMER EQU $98
-EXPLOSION EQU $99
-FURY_SWIPES EQU $9A
-BONEMERANG EQU $9B
-REST EQU $9C
-ROCK_SLIDE EQU $9D
-HYPER_FANG EQU $9E
-SHARPEN EQU $9F
-CONVERSION EQU $A0
-TRI_ATTACK EQU $A1
-SUPER_FANG EQU $A2
-SLASH EQU $A3
-SUBSTITUTE EQU $A4
-STRUGGLE EQU $A5
-SKETCH EQU $A6
-TRIPLE_KICK EQU $A7
-THIEF EQU $A8
-SPIDER_WEB EQU $A9
-MIND_READER EQU $AA
-NIGHTMARE EQU $AB
-FLAME_WHEEL EQU $AC
-SNORE EQU $AD
-CURSE EQU $AE
-FLAIL EQU $AF
-CONVERSION2 EQU $B0
-AEROBLAST EQU $B1
-COTTON_SPORE EQU $B2
-REVERSAL EQU $B3
-SPITE EQU $B4
-POWDER_SNOW EQU $B5
-PROTECT EQU $B6
-MACH_PUNCH EQU $B7
-SCARY_FACE EQU $B8
-FAINT_ATTACK EQU $B9
-SWEET_KISS EQU $BA
-BELLY_DRUM EQU $BB
-SLUDGE_BOMB EQU $BC
-MUD_SLAP EQU $BD
-OCTAZOOKA EQU $BE
-SPIKES EQU $BF
-ZAP_CANNON EQU $C0
-FORESIGHT EQU $C1
-DESTINY_BOND EQU $C2
-PERISH_SONG EQU $C3
-ICY_WIND EQU $C4
-DETECT EQU $C5
-BONE_RUSH EQU $C6
-LOCK_ON EQU $C7
-OUTRAGE EQU $C8
-SANDSTORM EQU $C9
-GIGA_DRAIN EQU $CA
-ENDURE EQU $CB
-CHARM EQU $CC
-ROLLOUT EQU $CD
-FALSE_SWIPE EQU $CE
-SWAGGER EQU $CF
-MILK_DRINK EQU $D0
-SPARK EQU $D1
-FURY_CUTTER EQU $D2
-STEEL_WING EQU $D3
-MEAN_LOOK EQU $D4
-ATTRACT EQU $D5
-SLEEP_TALK EQU $D6
-HEAL_BELL EQU $D7
-RETURN EQU $D8
-PRESENT EQU $D9
-FRUSTRATION EQU $DA
-SAFEGUARD EQU $DB
-PAIN_SPLIT EQU $DC
-SACRED_FIRE EQU $DD
-MAGNITUDE EQU $DE
-DYNAMICPUNCH EQU $DF
-MEGAHORN EQU $E0
-DRAGONBREATH EQU $E1
-BATON_PASS EQU $E2
-ENCORE EQU $E3
-PURSUIT EQU $E4
-RAPID_SPIN EQU $E5
-SWEET_SCENT EQU $E6
-IRON_TAIL EQU $E7
-METAL_CLAW EQU $E8
-VITAL_THROW EQU $E9
-MORNING_SUN EQU $EA
-SYNTHESIS EQU $EB
-MOONLIGHT EQU $EC
-HIDDEN_POWER EQU $ED
-CROSS_CHOP EQU $EE
-TWISTER EQU $EF
-RAIN_DANCE EQU $F0
-SUNNY_DAY EQU $F1
-CRUNCH EQU $F2
-MIRROR_COAT EQU $F3
-PSYCH_UP EQU $F4
-EXTREMESPEED EQU $F5
-ANCIENTPOWER EQU $F6
-SHADOW_BALL EQU $F7
-FUTURE_SIGHT EQU $F8
-ROCK_SMASH EQU $F9
-WHIRLPOOL EQU $FA
-BEAT_UP EQU $FB
+
+ const_def
+ const NO_MOVE
+ const POUND
+ const KARATE_CHOP
+ const DOUBLESLAP
+ const COMET_PUNCH
+ const MEGA_PUNCH
+ const PAY_DAY
+ const FIRE_PUNCH
+ const ICE_PUNCH
+ const THUNDERPUNCH
+ const SCRATCH
+ const VICEGRIP
+ const GUILLOTINE
+ const RAZOR_WIND
+ const SWORDS_DANCE
+ const CUT
+ const GUST
+ const WING_ATTACK
+ const WHIRLWIND
+ const FLY
+ const BIND
+ const SLAM
+ const VINE_WHIP
+ const STOMP
+ const DOUBLE_KICK
+ const MEGA_KICK
+ const JUMP_KICK
+ const ROLLING_KICK
+ const SAND_ATTACK
+ const HEADBUTT
+ const HORN_ATTACK
+ const FURY_ATTACK
+ const HORN_DRILL
+ const TACKLE
+ const BODY_SLAM
+ const WRAP
+ const TAKE_DOWN
+ const THRASH
+ const DOUBLE_EDGE
+ const TAIL_WHIP
+ const POISON_STING
+ const TWINEEDLE
+ const PIN_MISSILE
+ const LEER
+ const BITE
+ const GROWL
+ const ROAR
+ const SING
+ const SUPERSONIC
+ const SONICBOOM
+ const DISABLE
+ const ACID
+ const EMBER
+ const FLAMETHROWER
+ const MIST
+ const WATER_GUN
+ const HYDRO_PUMP
+ const SURF
+ const ICE_BEAM
+ const BLIZZARD
+ const PSYBEAM
+ const BUBBLEBEAM
+ const AURORA_BEAM
+ const HYPER_BEAM
+ const PECK
+ const DRILL_PECK
+ const SUBMISSION
+ const LOW_KICK
+ const COUNTER
+ const SEISMIC_TOSS
+ const STRENGTH
+ const ABSORB
+ const MEGA_DRAIN
+ const LEECH_SEED
+ const GROWTH
+ const RAZOR_LEAF
+ const SOLARBEAM
+ const POISONPOWDER
+ const STUN_SPORE
+ const SLEEP_POWDER
+ const PETAL_DANCE
+ const STRING_SHOT
+ const DRAGON_RAGE
+ const FIRE_SPIN
+ const THUNDERSHOCK
+ const THUNDERBOLT
+ const THUNDER_WAVE
+ const THUNDER
+ const ROCK_THROW
+ const EARTHQUAKE
+ const FISSURE
+ const DIG
+ const TOXIC
+ const CONFUSION
+ const PSYCHIC_M
+ const HYPNOSIS
+ const MEDITATE
+ const AGILITY
+ const QUICK_ATTACK
+ const RAGE
+ const TELEPORT
+ const NIGHT_SHADE
+ const MIMIC
+ const SCREECH
+ const DOUBLE_TEAM
+ const RECOVER
+ const HARDEN
+ const MINIMIZE
+ const SMOKESCREEN
+ const CONFUSE_RAY
+ const WITHDRAW
+ const DEFENSE_CURL
+ const BARRIER
+ const LIGHT_SCREEN
+ const HAZE
+ const REFLECT
+ const FOCUS_ENERGY
+ const BIDE
+ const METRONOME
+ const MIRROR_MOVE
+ const SELFDESTRUCT
+ const EGG_BOMB
+ const LICK
+ const SMOG
+ const SLUDGE
+ const BONE_CLUB
+ const FIRE_BLAST
+ const WATERFALL
+ const CLAMP
+ const SWIFT
+ const SKULL_BASH
+ const SPIKE_CANNON
+ const CONSTRICT
+ const AMNESIA
+ const KINESIS
+ const SOFTBOILED
+ const HI_JUMP_KICK
+ const GLARE
+ const DREAM_EATER
+ const POISON_GAS
+ const BARRAGE
+ const LEECH_LIFE
+ const LOVELY_KISS
+ const SKY_ATTACK
+ const TRANSFORM
+ const BUBBLE
+ const DIZZY_PUNCH
+ const SPORE
+ const FLASH
+ const PSYWAVE
+ const SPLASH
+ const ACID_ARMOR
+ const CRABHAMMER
+ const EXPLOSION
+ const FURY_SWIPES
+ const BONEMERANG
+ const REST
+ const ROCK_SLIDE
+ const HYPER_FANG
+ const SHARPEN
+ const CONVERSION
+ const TRI_ATTACK
+ const SUPER_FANG
+ const SLASH
+ const SUBSTITUTE
+ const STRUGGLE
+ const SKETCH
+ const TRIPLE_KICK
+ const THIEF
+ const SPIDER_WEB
+ const MIND_READER
+ const NIGHTMARE
+ const FLAME_WHEEL
+ const SNORE
+ const CURSE
+ const FLAIL
+ const CONVERSION2
+ const AEROBLAST
+ const COTTON_SPORE
+ const REVERSAL
+ const SPITE
+ const POWDER_SNOW
+ const PROTECT
+ const MACH_PUNCH
+ const SCARY_FACE
+ const FAINT_ATTACK
+ const SWEET_KISS
+ const BELLY_DRUM
+ const SLUDGE_BOMB
+ const MUD_SLAP
+ const OCTAZOOKA
+ const SPIKES
+ const ZAP_CANNON
+ const FORESIGHT
+ const DESTINY_BOND
+ const PERISH_SONG
+ const ICY_WIND
+ const DETECT
+ const BONE_RUSH
+ const LOCK_ON
+ const OUTRAGE
+ const SANDSTORM
+ const GIGA_DRAIN
+ const ENDURE
+ const CHARM
+ const ROLLOUT
+ const FALSE_SWIPE
+ const SWAGGER
+ const MILK_DRINK
+ const SPARK
+ const FURY_CUTTER
+ const STEEL_WING
+ const MEAN_LOOK
+ const ATTRACT
+ const SLEEP_TALK
+ const HEAL_BELL
+ const RETURN
+ const PRESENT
+ const FRUSTRATION
+ const SAFEGUARD
+ const PAIN_SPLIT
+ const SACRED_FIRE
+ const MAGNITUDE
+ const DYNAMICPUNCH
+ const MEGAHORN
+ const DRAGONBREATH
+ const BATON_PASS
+ const ENCORE
+ const PURSUIT
+ const RAPID_SPIN
+ const SWEET_SCENT
+ const IRON_TAIL
+ const METAL_CLAW
+ const VITAL_THROW
+ const MORNING_SUN
+ const SYNTHESIS
+ const MOONLIGHT
+ const HIDDEN_POWER
+ const CROSS_CHOP
+ const TWISTER
+ const RAIN_DANCE
+ const SUNNY_DAY
+ const CRUNCH
+ const MIRROR_COAT
+ const PSYCH_UP
+ const EXTREMESPEED
+ const ANCIENTPOWER
+ const SHADOW_BALL
+ const FUTURE_SIGHT
+ const ROCK_SMASH
+ const WHIRLPOOL
+ const BEAT_UP
+
+const_value SET const_value + -1
+
+ const NUM_ATTACKS
+
--- a/constants/pokemon_constants.asm
+++ b/constants/pokemon_constants.asm
@@ -1,255 +1,257 @@
NUM_POKEMON EQU 251
-BULBASAUR EQU 1
-IVYSAUR EQU 2
-VENUSAUR EQU 3
-CHARMANDER EQU 4
-CHARMELEON EQU 5
-CHARIZARD EQU 6
-SQUIRTLE EQU 7
-WARTORTLE EQU 8
-BLASTOISE EQU 9
-CATERPIE EQU 10
-METAPOD EQU 11
-BUTTERFREE EQU 12
-WEEDLE EQU 13
-KAKUNA EQU 14
-BEEDRILL EQU 15
-PIDGEY EQU 16
-PIDGEOTTO EQU 17
-PIDGEOT EQU 18
-RATTATA EQU 19
-RATICATE EQU 20
-SPEAROW EQU 21
-FEAROW EQU 22
-EKANS EQU 23
-ARBOK EQU 24
-PIKACHU EQU 25
-RAICHU EQU 26
-SANDSHREW EQU 27
-SANDSLASH EQU 28
-NIDORAN_F EQU 29
-NIDORINA EQU 30
-NIDOQUEEN EQU 31
-NIDORAN_M EQU 32
-NIDORINO EQU 33
-NIDOKING EQU 34
-CLEFAIRY EQU 35
-CLEFABLE EQU 36
-VULPIX EQU 37
-NINETALES EQU 38
-JIGGLYPUFF EQU 39
-WIGGLYTUFF EQU 40
-ZUBAT EQU 41
-GOLBAT EQU 42
-ODDISH EQU 43
-GLOOM EQU 44
-VILEPLUME EQU 45
-PARAS EQU 46
-PARASECT EQU 47
-VENONAT EQU 48
-VENOMOTH EQU 49
-DIGLETT EQU 50
-DUGTRIO EQU 51
-MEOWTH EQU 52
-PERSIAN EQU 53
-PSYDUCK EQU 54
-GOLDUCK EQU 55
-MANKEY EQU 56
-PRIMEAPE EQU 57
-GROWLITHE EQU 58
-ARCANINE EQU 59
-POLIWAG EQU 60
-POLIWHIRL EQU 61
-POLIWRATH EQU 62
-ABRA EQU 63
-KADABRA EQU 64
-ALAKAZAM EQU 65
-MACHOP EQU 66
-MACHOKE EQU 67
-MACHAMP EQU 68
-BELLSPROUT EQU 69
-WEEPINBELL EQU 70
-VICTREEBEL EQU 71
-TENTACOOL EQU 72
-TENTACRUEL EQU 73
-GEODUDE EQU 74
-GRAVELER EQU 75
-GOLEM EQU 76
-PONYTA EQU 77
-RAPIDASH EQU 78
-SLOWPOKE EQU 79
-SLOWBRO EQU 80
-MAGNEMITE EQU 81
-MAGNETON EQU 82
-FARFETCH_D EQU 83
-DODUO EQU 84
-DODRIO EQU 85
-SEEL EQU 86
-DEWGONG EQU 87
-GRIMER EQU 88
-MUK EQU 89
-SHELLDER EQU 90
-CLOYSTER EQU 91
-GASTLY EQU 92
-HAUNTER EQU 93
-GENGAR EQU 94
-ONIX EQU 95
-DROWZEE EQU 96
-HYPNO EQU 97
-KRABBY EQU 98
-KINGLER EQU 99
-VOLTORB EQU 100
-ELECTRODE EQU 101
-EXEGGCUTE EQU 102
-EXEGGUTOR EQU 103
-CUBONE EQU 104
-MAROWAK EQU 105
-HITMONLEE EQU 106
-HITMONCHAN EQU 107
-LICKITUNG EQU 108
-KOFFING EQU 109
-WEEZING EQU 110
-RHYHORN EQU 111
-RHYDON EQU 112
-CHANSEY EQU 113
-TANGELA EQU 114
-KANGASKHAN EQU 115
-HORSEA EQU 116
-SEADRA EQU 117
-GOLDEEN EQU 118
-SEAKING EQU 119
-STARYU EQU 120
-STARMIE EQU 121
-MR__MIME EQU 122
-SCYTHER EQU 123
-JYNX EQU 124
-ELECTABUZZ EQU 125
-MAGMAR EQU 126
-PINSIR EQU 127
-TAUROS EQU 128
-MAGIKARP EQU 129
-GYARADOS EQU 130
-LAPRAS EQU 131
-DITTO EQU 132
-EEVEE EQU 133
-VAPOREON EQU 134
-JOLTEON EQU 135
-FLAREON EQU 136
-PORYGON EQU 137
-OMANYTE EQU 138
-OMASTAR EQU 139
-KABUTO EQU 140
-KABUTOPS EQU 141
-AERODACTYL EQU 142
-SNORLAX EQU 143
-ARTICUNO EQU 144
-ZAPDOS EQU 145
-MOLTRES EQU 146
-DRATINI EQU 147
-DRAGONAIR EQU 148
-DRAGONITE EQU 149
-MEWTWO EQU 150
-MEW EQU 151
-CHIKORITA EQU 152
-BAYLEEF EQU 153
-MEGANIUM EQU 154
-CYNDAQUIL EQU 155
-QUILAVA EQU 156
-TYPHLOSION EQU 157
-TOTODILE EQU 158
-CROCONAW EQU 159
-FERALIGATR EQU 160
-SENTRET EQU 161
-FURRET EQU 162
-HOOTHOOT EQU 163
-NOCTOWL EQU 164
-LEDYBA EQU 165
-LEDIAN EQU 166
-SPINARAK EQU 167
-ARIADOS EQU 168
-CROBAT EQU 169
-CHINCHOU EQU 170
-LANTURN EQU 171
-PICHU EQU 172
-CLEFFA EQU 173
-IGGLYBUFF EQU 174
-TOGEPI EQU 175
-TOGETIC EQU 176
-NATU EQU 177
-XATU EQU 178
-MAREEP EQU 179
-FLAAFFY EQU 180
-AMPHAROS EQU 181
-BELLOSSOM EQU 182
-MARILL EQU 183
-AZUMARILL EQU 184
-SUDOWOODO EQU 185
-POLITOED EQU 186
-HOPPIP EQU 187
-SKIPLOOM EQU 188
-JUMPLUFF EQU 189
-AIPOM EQU 190
-SUNKERN EQU 191
-SUNFLORA EQU 192
-YANMA EQU 193
-WOOPER EQU 194
-QUAGSIRE EQU 195
-ESPEON EQU 196
-UMBREON EQU 197
-MURKROW EQU 198
-SLOWKING EQU 199
-MISDREAVUS EQU 200
-UNOWN EQU 201
-WOBBUFFET EQU 202
-GIRAFARIG EQU 203
-PINECO EQU 204
-FORRETRESS EQU 205
-DUNSPARCE EQU 206
-GLIGAR EQU 207
-STEELIX EQU 208
-SNUBBULL EQU 209
-GRANBULL EQU 210
-QWILFISH EQU 211
-SCIZOR EQU 212
-SHUCKLE EQU 213
-HERACROSS EQU 214
-SNEASEL EQU 215
-TEDDIURSA EQU 216
-URSARING EQU 217
-SLUGMA EQU 218
-MAGCARGO EQU 219
-SWINUB EQU 220
-PILOSWINE EQU 221
-CORSOLA EQU 222
-REMORAID EQU 223
-OCTILLERY EQU 224
-DELIBIRD EQU 225
-MANTINE EQU 226
-SKARMORY EQU 227
-HOUNDOUR EQU 228
-HOUNDOOM EQU 229
-KINGDRA EQU 230
-PHANPY EQU 231
-DONPHAN EQU 232
-PORYGON2 EQU 233
-STANTLER EQU 234
-SMEARGLE EQU 235
-TYROGUE EQU 236
-HITMONTOP EQU 237
-SMOOCHUM EQU 238
-ELEKID EQU 239
-MAGBY EQU 240
-MILTANK EQU 241
-BLISSEY EQU 242
-RAIKOU EQU 243
-ENTEI EQU 244
-SUICUNE EQU 245
-LARVITAR EQU 246
-PUPITAR EQU 247
-TYRANITAR EQU 248
-LUGIA EQU 249
-HO_OH EQU 250
-CELEBI EQU 251
+const_value set 1
+ const BULBASAUR
+ const IVYSAUR
+ const VENUSAUR
+ const CHARMANDER
+ const CHARMELEON
+ const CHARIZARD
+ const SQUIRTLE
+ const WARTORTLE
+ const BLASTOISE
+ const CATERPIE
+ const METAPOD
+ const BUTTERFREE
+ const WEEDLE
+ const KAKUNA
+ const BEEDRILL
+ const PIDGEY
+ const PIDGEOTTO
+ const PIDGEOT
+ const RATTATA
+ const RATICATE
+ const SPEAROW
+ const FEAROW
+ const EKANS
+ const ARBOK
+ const PIKACHU
+ const RAICHU
+ const SANDSHREW
+ const SANDSLASH
+ const NIDORAN_F
+ const NIDORINA
+ const NIDOQUEEN
+ const NIDORAN_M
+ const NIDORINO
+ const NIDOKING
+ const CLEFAIRY
+ const CLEFABLE
+ const VULPIX
+ const NINETALES
+ const JIGGLYPUFF
+ const WIGGLYTUFF
+ const ZUBAT
+ const GOLBAT
+ const ODDISH
+ const GLOOM
+ const VILEPLUME
+ const PARAS
+ const PARASECT
+ const VENONAT
+ const VENOMOTH
+ const DIGLETT
+ const DUGTRIO
+ const MEOWTH
+ const PERSIAN
+ const PSYDUCK
+ const GOLDUCK
+ const MANKEY
+ const PRIMEAPE
+ const GROWLITHE
+ const ARCANINE
+ const POLIWAG
+ const POLIWHIRL
+ const POLIWRATH
+ const ABRA
+ const KADABRA
+ const ALAKAZAM
+ const MACHOP
+ const MACHOKE
+ const MACHAMP
+ const BELLSPROUT
+ const WEEPINBELL
+ const VICTREEBEL
+ const TENTACOOL
+ const TENTACRUEL
+ const GEODUDE
+ const GRAVELER
+ const GOLEM
+ const PONYTA
+ const RAPIDASH
+ const SLOWPOKE
+ const SLOWBRO
+ const MAGNEMITE
+ const MAGNETON
+ const FARFETCH_D
+ const DODUO
+ const DODRIO
+ const SEEL
+ const DEWGONG
+ const GRIMER
+ const MUK
+ const SHELLDER
+ const CLOYSTER
+ const GASTLY
+ const HAUNTER
+ const GENGAR
+ const ONIX
+ const DROWZEE
+ const HYPNO
+ const KRABBY
+ const KINGLER
+ const VOLTORB
+ const ELECTRODE
+ const EXEGGCUTE
+ const EXEGGUTOR
+ const CUBONE
+ const MAROWAK
+ const HITMONLEE
+ const HITMONCHAN
+ const LICKITUNG
+ const KOFFING
+ const WEEZING
+ const RHYHORN
+ const RHYDON
+ const CHANSEY
+ const TANGELA
+ const KANGASKHAN
+ const HORSEA
+ const SEADRA
+ const GOLDEEN
+ const SEAKING
+ const STARYU
+ const STARMIE
+ const MR__MIME
+ const SCYTHER
+ const JYNX
+ const ELECTABUZZ
+ const MAGMAR
+ const PINSIR
+ const TAUROS
+ const MAGIKARP
+ const GYARADOS
+ const LAPRAS
+ const DITTO
+ const EEVEE
+ const VAPOREON
+ const JOLTEON
+ const FLAREON
+ const PORYGON
+ const OMANYTE
+ const OMASTAR
+ const KABUTO
+ const KABUTOPS
+ const AERODACTYL
+ const SNORLAX
+ const ARTICUNO
+ const ZAPDOS
+ const MOLTRES
+ const DRATINI
+ const DRAGONAIR
+ const DRAGONITE
+ const MEWTWO
+ const MEW
+ const CHIKORITA
+ const BAYLEEF
+ const MEGANIUM
+ const CYNDAQUIL
+ const QUILAVA
+ const TYPHLOSION
+ const TOTODILE
+ const CROCONAW
+ const FERALIGATR
+ const SENTRET
+ const FURRET
+ const HOOTHOOT
+ const NOCTOWL
+ const LEDYBA
+ const LEDIAN
+ const SPINARAK
+ const ARIADOS
+ const CROBAT
+ const CHINCHOU
+ const LANTURN
+ const PICHU
+ const CLEFFA
+ const IGGLYBUFF
+ const TOGEPI
+ const TOGETIC
+ const NATU
+ const XATU
+ const MAREEP
+ const FLAAFFY
+ const AMPHAROS
+ const BELLOSSOM
+ const MARILL
+ const AZUMARILL
+ const SUDOWOODO
+ const POLITOED
+ const HOPPIP
+ const SKIPLOOM
+ const JUMPLUFF
+ const AIPOM
+ const SUNKERN
+ const SUNFLORA
+ const YANMA
+ const WOOPER
+ const QUAGSIRE
+ const ESPEON
+ const UMBREON
+ const MURKROW
+ const SLOWKING
+ const MISDREAVUS
+ const UNOWN
+ const WOBBUFFET
+ const GIRAFARIG
+ const PINECO
+ const FORRETRESS
+ const DUNSPARCE
+ const GLIGAR
+ const STEELIX
+ const SNUBBULL
+ const GRANBULL
+ const QWILFISH
+ const SCIZOR
+ const SHUCKLE
+ const HERACROSS
+ const SNEASEL
+ const TEDDIURSA
+ const URSARING
+ const SLUGMA
+ const MAGCARGO
+ const SWINUB
+ const PILOSWINE
+ const CORSOLA
+ const REMORAID
+ const OCTILLERY
+ const DELIBIRD
+ const MANTINE
+ const SKARMORY
+ const HOUNDOUR
+ const HOUNDOOM
+ const KINGDRA
+ const PHANPY
+ const DONPHAN
+ const PORYGON2
+ const STANTLER
+ const SMEARGLE
+ const TYROGUE
+ const HITMONTOP
+ const SMOOCHUM
+ const ELEKID
+ const MAGBY
+ const MILTANK
+ const BLISSEY
+ const RAIKOU
+ const ENTEI
+ const SUICUNE
+ const LARVITAR
+ const PUPITAR
+ const TYRANITAR
+ const LUGIA
+ const HO_OH
+ const CELEBI
-EGG EQU 253
+EGG EQU 253
+
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -27,7 +27,6 @@
SPECIAL_HOOHCHAMBER EQU $008d
SPECIAL_CELEBI EQU $008f
-
SPECIAL_AFTERCELEBI EQU $0090
SPECIAL_POKESEER EQU $0091
--- /dev/null
+++ b/constants/wram_constants.asm
@@ -1,0 +1,71 @@
+
+; MonType: ; cf5f
+PARTYMON EQU 0
+OTPARTYMON EQU 1
+BOXMON EQU 2
+WILDMON EQU 4
+
+; Options: ; cfcc
+NO_TEXT_SCROLL EQU 4
+BATTLE_SHIFT EQU 6
+BATTLE_SCENE EQU 7
+
+; WalkingDirection: ; d043
+STANDING EQU -1
+DOWN EQU 0
+UP EQU 1
+LEFT EQU 2
+RIGHT EQU 3
+
+; FacingDirection: ; d044
+FACE_CURRENT EQU 0
+FACE_DOWN EQU 8
+FACE_UP EQU 4
+FACE_LEFT EQU 2
+FACE_RIGHT EQU 1
+
+; TimeOfDay: ; d269
+MORN EQU 0
+DAY EQU 1
+NITE EQU 2
+DARKNESS EQU 3
+
+; ScriptFlags: ; d434
+SCRIPT_RUNNING EQU 2
+
+; ScriptMode: ; d437
+SCRIPT_OFF EQU 0
+SCRIPT_READ EQU 1
+SCRIPT_WAIT_MOVEMENT EQU 2
+SCRIPT_WAIT EQU 3
+
+; CurDay: ; d4cb
+SUNDAY EQU 0
+MONDAY EQU 1
+TUESDAY EQU 2
+WEDNESDAY EQU 3
+THURSDAY EQU 4
+FRIDAY EQU 5
+SATURDAY EQU 6
+
+; MapObjects: ; d71e
+
+PLAYER_OBJECT EQU 0
+
+NUM_OBJECTS EQU $10
+OBJECT_LENGTH EQU $10
+
+; InputType: ; c2c7
+AUTO_INPUT EQU $ff
+
+; WhichRegisteredItem: ; d95b
+REGISTERED_POCKET EQU %11000000
+REGISTERED_NUMBER EQU %00111111
+
+; PlayerState: ; d95d
+PLAYER_NORMAL EQU 0
+PLAYER_BIKE EQU 1
+PLAYER_SLIP EQU 2
+PLAYER_SURF EQU 4
+PLAYER_SURF_PIKA EQU 8
+
--- /dev/null
+++ b/contents.asm
@@ -1,0 +1,131 @@
+; Doubles as bank constants.
+
+; main.o
+
+ROOFS EQU $7
+TILESETS_1 EQU $6
+TILESETS_2 EQU $7
+TILESETS_3 EQU $8
+TILESETS_4 EQU $C
+TILESETS_5 EQU $2D
+TILESETS_6 EQU $37
+TILESETS_7 EQU $77
+TILESETS_8 EQU $78
+
+
+; stats/egg_moves.o
+
+EGG_MOVES EQU $8
+
+
+; stats/evos_attacks.o
+
+EVOS_ATTACKS EQU $10
+
+
+; stats/pokedex/entries.o
+
+POKEDEX_ENTRIES_1 EQU $60
+POKEDEX_ENTRIES_2 EQU $6E
+POKEDEX_ENTRIES_3 EQU $73
+POKEDEX_ENTRIES_4 EQU $74
+
+
+; engine/events.o
+; engine/scripting.o
+; engine/events_2.o
+
+EVENTS EQU $25
+
+
+; engine/credits.o
+
+CREDITS EQU $42
+
+
+; gfx/pics.o
+
+PIC_POINTERS EQU $48
+UNOWN_PIC_POINTERS EQU $49
+TRAINER_PIC_POINTERS EQU $4A
+
+PICS_1 EQU $48
+PICS_2 EQU $49
+PICS_3 EQU $4A
+PICS_4 EQU $4B
+PICS_5 EQU $4C
+PICS_6 EQU $4D
+PICS_7 EQU $4E
+PICS_8 EQU $4F
+PICS_9 EQU $50
+PICS_10 EQU $51
+PICS_11 EQU $52
+PICS_12 EQU $53
+PICS_13 EQU $54
+PICS_14 EQU $55
+PICS_15 EQU $56
+PICS_16 EQU $57
+PICS_17 EQU $58
+PICS_18 EQU $59
+PICS_19 EQU $5A
+
+
+; maps.o
+
+MAP_HEADERS EQU $25
+
+MAPS_1 EQU $2A
+MAPS_2 EQU $2B
+MAPS_3 EQU $2C
+
+MAP_SCRIPTS_1 EQU $15
+MAP_SCRIPTS_2 EQU $16
+MAP_SCRIPTS_3 EQU $17
+MAP_SCRIPTS_4 EQU $18
+MAP_SCRIPTS_5 EQU $1A
+MAP_SCRIPTS_6 EQU $1B
+MAP_SCRIPTS_7 EQU $1C
+MAP_SCRIPTS_8 EQU $1D
+MAP_SCRIPTS_9 EQU $1E
+MAP_SCRIPTS_10 EQU $1F
+MAP_SCRIPTS_11 EQU $26
+MAP_SCRIPTS_12 EQU $27
+MAP_SCRIPTS_13 EQU $60
+MAP_SCRIPTS_14 EQU $61
+MAP_SCRIPTS_15 EQU $62
+MAP_SCRIPTS_16 EQU $63
+MAP_SCRIPTS_17 EQU $64
+MAP_SCRIPTS_18 EQU $65
+MAP_SCRIPTS_19 EQU $66
+MAP_SCRIPTS_20 EQU $67
+MAP_SCRIPTS_21 EQU $68
+MAP_SCRIPTS_22 EQU $69
+MAP_SCRIPTS_23 EQU $6A
+MAP_SCRIPTS_24 EQU $6B
+MAP_SCRIPTS_25 EQU $6C
+
+
+; audio.o
+
+AUDIO EQU $3A
+
+SONGS_1 EQU $3A
+SONGS_2 EQU $3B
+SONGS_3 EQU $3C
+SONGS_4 EQU $3D
+SONGS_5 EQU $5E
+
+EXTRA_SONGS_1 EQU $7
+EXTRA_SONGS_2 EQU $33
+
+SOUND_EFFECTS EQU $3C
+CRYSTAL_SOUND_EFFECTS EQU $5E
+
+CRIES EQU $3C
+
+
+; misc.o
+
+MISC_CRYSTAL EQU $5E
+
+
--- a/engine/color.asm
+++ b/engine/color.asm
@@ -471,7 +471,8 @@
Function9610: ; 9610
ld de, $d000
ld c, $4
-.asm_9615
+
+Function9615: ; 9615
push bc
ld a, [hli]
push hl
@@ -481,7 +482,7 @@
inc hl
pop bc
dec c
- jr nz, .asm_9615
+ jr nz, Function9615
ret
; 9625
@@ -950,7 +951,7 @@
; 9938
Function9938: ; 9938
- ld hl, $651e
+ ld hl, SGBBorder
ld de, $606e
ret
; 993f
@@ -1270,19 +1271,19 @@
INCBIN "baserom.gbc", $b279, $b319 - $b279
MornPal: ; 0xb319
-INCBIN "tilesets/morn.pal"
+INCLUDE "tilesets/morn.pal"
; 0xb359
DayPal: ; 0xb359
-INCBIN "tilesets/day.pal"
+INCLUDE "tilesets/day.pal"
; 0xb399
NitePal: ; 0xb399
-INCBIN "tilesets/nite.pal"
+INCLUDE "tilesets/nite.pal"
; 0xb3d9
DarkPal: ; 0xb3d9
-INCBIN "tilesets/dark.pal"
+INCLUDE "tilesets/dark.pal"
; 0xb419
INCBIN "baserom.gbc", $b419, $b7a9 - $b419
--- a/engine/credits.asm
+++ b/engine/credits.asm
@@ -1,115 +1,354 @@
-SATOSHI_TAJIRI EQU 00
-JUNICHI_MASUDA EQU 01
-TETSUYA_WATANABE EQU 02
-SHIGEKI_MORIMOTO EQU 03
-SOUSUKE_TAMADA EQU 04
-TAKENORI_OOTA EQU 05
-KEN_SUGIMORI EQU 06
-MOTOFUMI_FUJIWARA EQU 07
-ATSUKO_NISHIDA EQU 08
-MUNEO_SAITO EQU 09
-SATOSHI_OOTA EQU 10
-RENA_YOSHIKAWA EQU 11
-JUN_OKUTANI EQU 12
-HIRONOBU_YOSHIDA EQU 13
-ASUKA_IWASHITA EQU 14
-GO_ICHINOSE EQU 15
-MORIKAZU_AOKI EQU 16
-KOHJI_NISHINO EQU 17
-KENJI_MATSUSHIMA EQU 18
-TOSHINOBU_MATSUMIYA EQU 19
-SATORU_IWATA EQU 20
-NOBUHIRO_SEYA EQU 21
-KAZUHITO_SEKINE EQU 22
-TETSUJI_OOTA EQU 23
-NCL_SUPER_MARIO_CLUB EQU 24
-SARUGAKUCHO EQU 25
-AKITO_MORI EQU 26
-TAKAHIRO_HARADA EQU 27
-TOHRU_HASHIMOTO EQU 28
-NOBORU_MATSUMOTO EQU 29
-TAKEHIRO_IZUSHI EQU 30
-TAKASHI_KAWAGUCHI EQU 31
-TSUNEKAZU_ISHIHARA EQU 32
-HIROSHI_YAMAUCHI EQU 33
-KENJI_SAIKI EQU 34
-ATSUSHI_TADA EQU 35
-NAOKO_KAWAKAMI EQU 36
-HIROYUKI_ZINNAI EQU 37
-KUNIMI_KAWAMURA EQU 38
-HISASHI_SOGABE EQU 39
-KEITA_KAGAYA EQU 40
-YOSHINORI_MATSUDA EQU 41
-HITOMI_SATO EQU 42
-TORU_OSAWA EQU 43
-TAKAO_OHARA EQU 44
-YUICHIRO_ITO EQU 45
-TAKAO_SHIMIZU EQU 46
-PLANNING EQU 47
-KEITA_NAKAMURA EQU 48
-HIROTAKA_UEMURA EQU 49
-HIROAKI_TAMURA EQU 50
-NORIAKI_SAKAGUCHI EQU 51
-MIYUKI_SATO EQU 52
-GAKUZI_NOMOTO EQU 53
-AI_MASHIMA EQU 54
-MIKIHIRO_ISHIKAWA EQU 55
-HIDEYUKI_HASHIMOTO EQU 56
-SATOSHI_YAMATO EQU 57
-SHIGERU_MIYAMOTO EQU 58
-GAIL_TILDEN EQU 59
-NOB_OGASAWARA EQU 60
-SETH_MCMAHILL EQU 61
-HIROTO_ALEXANDER EQU 62
-TERESA_LILLYGREN EQU 63
-THOMAS_HERTZOG EQU 64
-ERIK_JOHNSON EQU 65
-HIRO_NAKAMURA EQU 66
-TERUKI_MURAKAWA EQU 67
-KAZUYOSHI_OSAWA EQU 68
-KIMIKO_NAKAMICHI EQU 69
-END EQU 70
-CREDITS_UNKNOWN EQU 71
-STAFF EQU 72
-DIRECTOR EQU 73
-CODIRECTOR EQU 74
-PROGRAMMERS EQU 75
-GRAPHICS_DIRECTOR EQU 76
-MONSTER_DESIGN EQU 77
-GRAPHICS_DESIGN EQU 78
-MUSIC EQU 79
-SOUND_EFFECTS EQU 80
-GAME_DESIGN EQU 81
-GAME_SCENARIO EQU 82
-TOOL_PROGRAMMING EQU 83
-PARAMETRIC_DESIGN EQU 84
-SCRIPT_DESIGN EQU 85
-MAP_DATA_DESIGN EQU 86
-MAP_DESIGN EQU 87
-PRODUCT_TESTING EQU 88
-SPECIAL_THANKS EQU 89
-PRODUCERS EQU 90
-EXECUTIVE_PRODUCER EQU 91
-POKEMON_ANIMATION EQU 92
-POKEDEX_TEXT EQU 93
-MOBILE_PRJ_LEADER EQU 94
-MOBILE_SYSTEM_AD EQU 95
-MOBILE_STADIUM_DIR EQU 96
-COORDINATION EQU 97
-COPYRIGHT EQU 98
-US_VERSION_STAFF EQU 99
-US_COORDINATION EQU 100
-TEXT_TRANSLATION EQU 101
-PAAD_TESTING EQU 102
-CREDITS_THEEND EQU $f9
-CREDITS_WAIT2 EQU $fa
-CREDITS_MUSIC EQU $fb
-CREDITS_CLEAR EQU $fc
-CREDITS_SCENE EQU $fd
-CREDITS_WAIT EQU $fe
+ const_def
+ const SATOSHI_TAJIRI
+ const JUNICHI_MASUDA
+ const TETSUYA_WATANABE
+ const SHIGEKI_MORIMOTO
+ const SOUSUKE_TAMADA
+ const TAKENORI_OOTA
+ const KEN_SUGIMORI
+ const MOTOFUMI_FUJIWARA
+ const ATSUKO_NISHIDA
+ const MUNEO_SAITO
+ const SATOSHI_OOTA
+ const RENA_YOSHIKAWA
+ const JUN_OKUTANI
+ const HIRONOBU_YOSHIDA
+ const ASUKA_IWASHITA
+ const GO_ICHINOSE
+ const MORIKAZU_AOKI
+ const KOHJI_NISHINO
+ const KENJI_MATSUSHIMA
+ const TOSHINOBU_MATSUMIYA
+ const SATORU_IWATA
+ const NOBUHIRO_SEYA
+ const KAZUHITO_SEKINE
+ const TETSUJI_OOTA
+ const NCL_SUPER_MARIO_CLUB
+ const SARUGAKUCHO
+ const AKITO_MORI
+ const TAKAHIRO_HARADA
+ const TOHRU_HASHIMOTO
+ const NOBORU_MATSUMOTO
+ const TAKEHIRO_IZUSHI
+ const TAKASHI_KAWAGUCHI
+ const TSUNEKAZU_ISHIHARA
+ const HIROSHI_YAMAUCHI
+ const KENJI_SAIKI
+ const ATSUSHI_TADA
+ const NAOKO_KAWAKAMI
+ const HIROYUKI_ZINNAI
+ const KUNIMI_KAWAMURA
+ const HISASHI_SOGABE
+ const KEITA_KAGAYA
+ const YOSHINORI_MATSUDA
+ const HITOMI_SATO
+ const TORU_OSAWA
+ const TAKAO_OHARA
+ const YUICHIRO_ITO
+ const TAKAO_SHIMIZU
+ const PLANNING
+ const KEITA_NAKAMURA
+ const HIROTAKA_UEMURA
+ const HIROAKI_TAMURA
+ const NORIAKI_SAKAGUCHI
+ const MIYUKI_SATO
+ const GAKUZI_NOMOTO
+ const AI_MASHIMA
+ const MIKIHIRO_ISHIKAWA
+ const HIDEYUKI_HASHIMOTO
+ const SATOSHI_YAMATO
+ const SHIGERU_MIYAMOTO
+ const GAIL_TILDEN
+ const NOB_OGASAWARA
+ const SETH_MCMAHILL
+ const HIROTO_ALEXANDER
+ const TERESA_LILLYGREN
+ const THOMAS_HERTZOG
+ const ERIK_JOHNSON
+ const HIRO_NAKAMURA
+ const TERUKI_MURAKAWA
+ const KAZUYOSHI_OSAWA
+ const KIMIKO_NAKAMICHI
+ const CREDIT_END
+ const CREDIT_UNKNOWN
+ const STAFF
+ const DIRECTOR
+ const CODIRECTOR
+ const PROGRAMMERS
+ const GRAPHICS_DIRECTOR
+ const MONSTER_DESIGN
+ const GRAPHICS_DESIGN
+ const CREDIT_MUSIC
+ const CREDIT_SOUND_EFFECTS
+ const GAME_DESIGN
+ const GAME_SCENARIO
+ const TOOL_PROGRAMMING
+ const PARAMETRIC_DESIGN
+ const SCRIPT_DESIGN
+ const MAP_DATA_DESIGN
+ const MAP_DESIGN
+ const PRODUCT_TESTING
+ const SPECIAL_THANKS
+ const PRODUCERS
+ const EXECUTIVE_PRODUCER
+ const POKEMON_ANIMATION
+ const POKEDEX_TEXT
+ const MOBILE_PRJ_LEADER
+ const MOBILE_SYSTEM_AD
+ const MOBILE_STADIUM_DIR
+ const COORDINATION
+ const COPYRIGHT
+ const US_VERSION_STAFF
+ const US_COORDINATION
+ const TEXT_TRANSLATION
+ const PAAD_TESTING
+const_value SET -7
+ const CREDITS_THEEND
+ const CREDITS_WAIT2
+ const CREDITS_MUSIC
+ const CREDITS_CLEAR
+ const CREDITS_SCENE
+ const CREDITS_WAIT
+ const CREDITS_END
+
+Function109847: ; 109847
+ bit 6, b
+ ld a, $0
+ jr z, .asm_10984f
+ ld a, $40
+.asm_10984f
+ ld [$cf63], a
+
+ ld a, [rSVBK]
+ push af
+ ld a, $5
+ ld [rSVBK], a
+
+ call WhiteBGMap
+ call ClearTileMap
+ call ClearSprites
+
+ ld hl, $ca00
+ ld c, $80
+ ld de, $ff00
+
+.asm_10986a
+ ld a, e
+ ld [hli], a
+ ld a, d
+ ld [hli], a
+ dec c
+ jr nz, .asm_10986a
+
+ ld de, CreditsBorderGFX
+ ld hl, $9200
+ lb bc, BANK(CreditsBorderGFX), $09
+ call Request2bpp
+
+ ld de, CopyrightGFX
+ ld hl, $9600
+ lb bc, BANK(CopyrightGFX), $1d
+ call Request2bpp
+
+ ld de, TheEndGFX
+ ld hl, $9400
+ lb bc, BANK(TheEndGFX), $10
+ call Request2bpp
+
+ ld a, $ff
+ ld [$cf64], a
+ xor a
+ ld [$cf65], a
+
+ call Function109bca
+ ld e, l
+ ld d, h
+ ld hl, VTiles2
+ lb bc, BANK(CreditsMonsGFX), $10
+ call Request2bpp
+
+ call Function109a95
+ xor a
+ ld [$cf66], a
+
+ ld hl, LYOverrides
+ ld bc, $100
+ xor a
+ call ByteFill
+
+ ld a, rSCX & $ff
+ ld [hLCDStatCustom], a
+
+ call GetCreditsPalette
+ call Function32f9
+ ld a, [$ff9e]
+ push af
+ ld a, $5
+ ld [$ff9e], a
+ ld a, $1
+ ld [$ffaa], a
+ xor a
+ ld [hBGMapMode], a
+ ld [CreditsPos], a
+ ld [$cd21], a
+ ld [CreditsTimer], a
+
+.asm_1098de
+ call Function109908
+ call Function1098fd
+ jr nz, .asm_1098ee
+
+ call Function109926
+ call DelayFrame
+ jr .asm_1098de
+
+.asm_1098ee
+ call WhiteBGMap
+ xor a
+ ld [hLCDStatCustom], a
+ ld [hBGMapAddress], a
+ pop af
+ ld [$ff9e], a
+ pop af
+ ld [rSVBK], a
+ ret
+; 1098fd
+
+Function1098fd: ; 1098fd
+ ld a, [hJoypadDown]
+ and $1
+ ret z
+ ld a, [$cf63]
+ bit 7, a
+ ret
+; 109908
+
+Function109908: ; 109908
+ ld a, [hJoypadDown]
+ and $2
+ ret z
+ ld a, [$cf63]
+ bit 6, a
+ ret z
+ ld hl, CreditsPos
+ ld a, [hli]
+ cp $d
+ jr nc, .asm_10991e
+ ld a, [hli]
+ and a
+ ret z
+
+.asm_10991e
+ ld hl, CreditsTimer
+ ld a, [hl]
+ and a
+ ret z
+ dec [hl]
+ ret
+; 109926
+
+Function109926: ; 109926
+ ld a, [$cf63]
+ and $f
+ ld e, a
+ ld d, $0
+ ld hl, $5937
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+; 109937
+
+
+; no known jump sources
+Jumptable_109937: ; 109937 (42:5937)
+ dw ParseCredits
+ dw Function109951
+ dw Function109951
+ dw Function10995e
+ dw Function109964
+ dw Function10997b
+ dw Function109986
+ dw Function109951
+ dw Function109951
+ dw Function109951
+ dw Function109964
+ dw Function10997b
+ dw Function109956
+
+
+; known jump sources: 109961 (42:5961), 109983 (42:5983), 1099a0 (42:59a0), 109a62 (42:5a62)
+Function109951: ; 109951 (42:5951)
+ ld hl, $cf63
+ inc [hl]
+ ret
+
+; no known jump sources
+Function109956: ; 109956 (42:5956)
+ ld hl, $cf63
+ ld a, [hl]
+ and $f0
+ ld [hl], a
+ ret
+
+; no known jump sources
+Function10995e: ; 10995e (42:595e)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ jp Function109951
+
+; no known jump sources
+Function109964: ; 109964 (42:5964)
+ call Function109bca
+ ld a, l
+ ld [$cf68], a
+ ld a, h
+ ld [$cf69], a
+ ld a, $0
+ ld [$cf6a], a
+ ld a, $90
+ ld [$cf6b], a
+ jr Function10997b
+
+; known jump sources: 109979 (42:5979)
+Function10997b: ; 10997b (42:597b)
+ xor a
+ ld [hBGMapMode], a ; $ff00+$d4
+ ld a, $8
+ ld [$cf67], a
+ jp Function109951
+
+; known jump sources: 10998a (42:598a)
+Function109986: ; 109986 (42:5986)
+ ld a, [rLY] ; $ff00+$44
+ cp $30
+ jr c, Function109986
+ ld a, [$cf66]
+ dec a
+ dec a
+ ld [$cf66], a
+ ld hl, $d11f
+ call Function1099a3
+ ld hl, $d187
+ call Function1099a3
+ jp Function109951
+
+; known jump sources: 109997 (42:5997), 10999d (42:599d)
+Function1099a3: ; 1099a3 (42:59a3)
+ ld c, $8
+.asm_1099a5
+ ld [hli], a
+ dec c
+ jr nz, .asm_1099a5
+ ret
+; 1099aa
+
+
ParseCredits: ; 1099aa
ld hl, $cf63
bit 7, [hl]
@@ -141,7 +380,7 @@
call .get
; Commands:
- cp $ff
+ cp CREDITS_END
jp z, .end
cp CREDITS_WAIT
jr z, .wait
@@ -199,7 +438,7 @@
.theend
; Display "The End" graphic.
- call $5c11
+ call Function109c11
jr .loop
.scene
@@ -392,7 +631,7 @@
add a
ld e, a
ld d, 0
- ld hl, .CreditsPalettes
+ ld hl, CreditsPalettes
add hl, de
add hl, de ; * 3
add hl, de
@@ -403,10 +642,10 @@
push af
push hl
- add $00 ; lo($d000)
+ add $d000 % $100
ld e, a
ld a, 0
- adc $d0 ; hi($d000)
+ adc $d000 / $100
ld d, a
ld bc, 24
call CopyBytes
@@ -413,10 +652,10 @@
pop hl
pop af
- add $80 ; lo($d080)
+ add $d080 % $100
ld e, a
ld a, 0
- adc $d0 ; hi($d080)
+ adc $d080 / $100
ld d, a
ld bc, 24
call CopyBytes
@@ -423,11 +662,71 @@
ret
-.CreditsPalettes
-INCBIN "baserom.gbc",$109b6a,$18 ; pichu.pal
-INCBIN "baserom.gbc",$109b82,$18 ; smoochum.pal
-INCBIN "baserom.gbc",$109b9a,$18 ; ditto.pal
-INCBIN "baserom.gbc",$109bb2,$18 ; igglybuff.pal
+CreditsPalettes:
+
+; Pichu
+ RGB 31, 00, 31
+ RGB 31, 25, 00
+ RGB 11, 14, 31
+ RGB 07, 07, 07
+
+ RGB 31, 05, 05
+ RGB 11, 14, 31
+ RGB 11, 14, 31
+ RGB 31, 31, 31
+
+ RGB 31, 05, 05
+ RGB 00, 00, 00
+ RGB 31, 31, 31
+ RGB 31, 31, 31
+
+; Smoochum
+ RGB 31, 31, 31
+ RGB 31, 27, 00
+ RGB 26, 06, 31
+ RGB 07, 07, 07
+
+ RGB 03, 13, 31
+ RGB 20, 00, 24
+ RGB 26, 06, 31
+ RGB 31, 31, 31
+
+ RGB 03, 13, 31
+ RGB 00, 00, 00
+ RGB 31, 31, 31
+ RGB 31, 31, 31
+
+; Ditto
+ RGB 31, 31, 31
+ RGB 23, 12, 28
+ RGB 31, 22, 00
+ RGB 07, 07, 07
+
+ RGB 03, 20, 00
+ RGB 31, 22, 00
+ RGB 31, 22, 00
+ RGB 31, 31, 31
+
+ RGB 03, 20, 00
+ RGB 00, 00, 00
+ RGB 31, 31, 31
+ RGB 31, 31, 31
+
+; Igglybuff
+ RGB 31, 31, 31
+ RGB 31, 10, 31
+ RGB 31, 00, 09
+ RGB 07, 07, 07
+
+ RGB 31, 14, 00
+ RGB 31, 00, 09
+ RGB 31, 00, 09
+ RGB 31, 31, 31
+
+ RGB 31, 14, 00
+ RGB 31, 31, 31
+ RGB 31, 31, 31
+ RGB 31, 31, 31
; 109bca
; known jump sources: 10989e (42:589e), 109964 (42:5964)
@@ -436,31 +735,50 @@
ld a, [hl]
cp $ff
jr z, .asm_109bed
- and $3
+
+ and 3
ld e, a
inc a
- and $3
+ and 3
ld [hl], a
ld a, [$cf65]
- and $3
+ and 3
add a
add a
add e
add a
ld e, a
- ld d, $0
- ld hl, $5bf1
+ ld d, 0
+ ld hl, CreditsMonsFrames
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
+
.asm_109bed
ld hl, $ca00
ret
; 109bf1 (42:5bf1)
-INCBIN "baserom.gbc",$109bf1,$109c11 - $109bf1
+CreditsMonsFrames: ; 109bf1
+ dw CreditsPichuGFX
+ dw CreditsPichuGFX + $100
+ dw CreditsPichuGFX + $200
+ dw CreditsPichuGFX + $300
+ dw CreditsSmoochumGFX
+ dw CreditsSmoochumGFX + $100
+ dw CreditsSmoochumGFX + $200
+ dw CreditsSmoochumGFX + $300
+ dw CreditsDittoGFX
+ dw CreditsDittoGFX + $100
+ dw CreditsDittoGFX + $200
+ dw CreditsDittoGFX + $300
+ dw CreditsIgglybuffGFX
+ dw CreditsIgglybuffGFX + $100
+ dw CreditsIgglybuffGFX + $200
+ dw CreditsIgglybuffGFX + $300
+; 109c11
; known jump sources: 109a1b (42:5a1b)
Function109c11: ; 109c11 (42:5c11)
@@ -481,14 +799,15 @@
; 109c24 (42:5c24)
-CreditsGFX:
-INCBIN "gfx/credits/border.2bpp"
-INCBIN "gfx/credits/pichu.2bpp"
-INCBIN "gfx/credits/smoochum.2bpp"
-INCBIN "gfx/credits/ditto.2bpp"
-INCBIN "gfx/credits/igglybuff.2bpp"
+CreditsBorderGFX: INCBIN "gfx/credits/border.2bpp"
+CreditsMonsGFX:
+CreditsPichuGFX: INCBIN "gfx/credits/pichu.2bpp"
+CreditsSmoochumGFX: INCBIN "gfx/credits/smoochum.2bpp"
+CreditsDittoGFX: INCBIN "gfx/credits/ditto.2bpp"
+CreditsIgglybuffGFX: INCBIN "gfx/credits/igglybuff.2bpp"
+
CreditsScript: ; 10acb4
; Clear the banner.
@@ -495,247 +814,286 @@
db CREDITS_CLEAR
; Pokemon Crystal Version Staff
- db STAFF, 01
- db CREDITS_WAIT, 08
+ db STAFF, 1
+ db CREDITS_WAIT, 8
+
; Play the credits music.
db CREDITS_MUSIC
db CREDITS_WAIT2, 10
- db CREDITS_WAIT, 01
+ db CREDITS_WAIT, 1
; Update the banner.
- db CREDITS_SCENE, 00 ; Pichu
+ db CREDITS_SCENE, 0 ; Pichu
- db DIRECTOR, 01
- db SATOSHI_TAJIRI, 02
+ db DIRECTOR, 1
+ db SATOSHI_TAJIRI, 2
+
db CREDITS_WAIT, 12
- db CODIRECTOR, 01
- db JUNICHI_MASUDA, 02
+ db CODIRECTOR, 1
+ db JUNICHI_MASUDA, 2
+
db CREDITS_WAIT, 12
- db PROGRAMMERS, 00
- db SOUSUKE_TAMADA, 01
- db HISASHI_SOGABE, 02
- db KEITA_KAGAYA, 03
- db YOSHINORI_MATSUDA, 04
+ db PROGRAMMERS, 0
+ db SOUSUKE_TAMADA, 1
+ db HISASHI_SOGABE, 2
+ db KEITA_KAGAYA, 3
+ db YOSHINORI_MATSUDA, 4
+
db CREDITS_WAIT, 12
- db PROGRAMMERS, 00
- db SHIGEKI_MORIMOTO, 01
- db TETSUYA_WATANABE, 02
- db TAKENORI_OOTA, 03
+ db PROGRAMMERS, 0
+ db SHIGEKI_MORIMOTO, 1
+ db TETSUYA_WATANABE, 2
+ db TAKENORI_OOTA, 3
+
db CREDITS_WAIT, 12
- db GRAPHICS_DIRECTOR, 01
- db KEN_SUGIMORI, 02
+ db GRAPHICS_DIRECTOR, 1
+ db KEN_SUGIMORI, 2
+
db CREDITS_WAIT, 12
- db MONSTER_DESIGN, 00
- db KEN_SUGIMORI, 01
- db MOTOFUMI_FUJIWARA, 02
- db SHIGEKI_MORIMOTO, 03
- db HIRONOBU_YOSHIDA, 04
- db SATOSHI_OOTA, 05
+ db MONSTER_DESIGN, 0
+ db KEN_SUGIMORI, 1
+ db MOTOFUMI_FUJIWARA, 2
+ db SHIGEKI_MORIMOTO, 3
+ db HIRONOBU_YOSHIDA, 4
+ db SATOSHI_OOTA, 5
+
db CREDITS_WAIT, 12
- db MONSTER_DESIGN, 00
- db ATSUKO_NISHIDA, 01
- db MUNEO_SAITO, 02
- db RENA_YOSHIKAWA, 03
+ db MONSTER_DESIGN, 0
+ db ATSUKO_NISHIDA, 1
+ db MUNEO_SAITO, 2
+ db RENA_YOSHIKAWA, 3
+
db CREDITS_WAIT, 12
- db POKEMON_ANIMATION, 01
- db HIRONOBU_YOSHIDA, 02
- db JUN_OKUTANI, 03
+ db POKEMON_ANIMATION, 1
+ db HIRONOBU_YOSHIDA, 2
+ db JUN_OKUTANI, 3
+
db CREDITS_WAIT, 12
; Clear the banner.
db CREDITS_CLEAR
- db CREDITS_WAIT, 01
+ db CREDITS_WAIT, 1
; Update the banner.
- db CREDITS_SCENE, 01 ; Smoochum
+ db CREDITS_SCENE, 1 ; Smoochum
- db GRAPHICS_DESIGN, 00
- db HIRONOBU_YOSHIDA, 01
- db JUN_OKUTANI, 02
- db ASUKA_IWASHITA, 03
- db TETSUYA_WATANABE, 04
+ db GRAPHICS_DESIGN, 0
+ db HIRONOBU_YOSHIDA, 1
+ db JUN_OKUTANI, 2
+ db ASUKA_IWASHITA, 3
+ db TETSUYA_WATANABE, 4
+
db CREDITS_WAIT, 12
- db MUSIC, 00
- db JUNICHI_MASUDA, 01
- db MORIKAZU_AOKI, 02
- db GO_ICHINOSE, 03
+ db CREDIT_MUSIC, 0
+ db JUNICHI_MASUDA, 1
+ db MORIKAZU_AOKI, 2
+ db GO_ICHINOSE, 3
+
db CREDITS_WAIT, 12
- db SOUND_EFFECTS, 00
- db MORIKAZU_AOKI, 01
- db JUNICHI_MASUDA, 02
- db TETSUYA_WATANABE, 03
+ db CREDIT_SOUND_EFFECTS, 0
+ db MORIKAZU_AOKI, 1
+ db JUNICHI_MASUDA, 2
+ db TETSUYA_WATANABE, 3
+
db CREDITS_WAIT, 12
- db GAME_DESIGN, 00
- db JUNICHI_MASUDA, 01
- db SHIGEKI_MORIMOTO, 02
- db KOHJI_NISHINO, 03
+ db GAME_DESIGN, 0
+ db JUNICHI_MASUDA, 1
+ db SHIGEKI_MORIMOTO, 2
+ db KOHJI_NISHINO, 3
+
db CREDITS_WAIT, 12
- db GAME_DESIGN, 00
- db TETSUJI_OOTA, 01
- db HITOMI_SATO, 02
- db KENJI_MATSUSHIMA, 03
+ db GAME_DESIGN, 0
+ db TETSUJI_OOTA, 1
+ db HITOMI_SATO, 2
+ db KENJI_MATSUSHIMA, 3
+
db CREDITS_WAIT, 12
- db GAME_SCENARIO, 00
- db JUNICHI_MASUDA, 01
- db KOHJI_NISHINO, 02
- db TOSHINOBU_MATSUMIYA, 03
- db KENJI_MATSUSHIMA, 04
+ db GAME_SCENARIO, 0
+ db JUNICHI_MASUDA, 1
+ db KOHJI_NISHINO, 2
+ db TOSHINOBU_MATSUMIYA, 3
+ db KENJI_MATSUSHIMA, 4
+
db CREDITS_WAIT, 12
- db POKEDEX_TEXT, 01
- db TOSHINOBU_MATSUMIYA, 02
+ db POKEDEX_TEXT, 1
+ db TOSHINOBU_MATSUMIYA, 2
+
db CREDITS_WAIT, 12
- db TOOL_PROGRAMMING, 01
- db SOUSUKE_TAMADA, 02
- db TAKENORI_OOTA, 03
+ db TOOL_PROGRAMMING, 1
+ db SOUSUKE_TAMADA, 2
+ db TAKENORI_OOTA, 3
+
db CREDITS_WAIT, 12
- db PARAMETRIC_DESIGN, 01
- db KOHJI_NISHINO, 02
+ db PARAMETRIC_DESIGN, 1
+ db KOHJI_NISHINO, 2
+
db CREDITS_WAIT, 12
; Clear the banner.
db CREDITS_CLEAR
- db CREDITS_WAIT, 01
+ db CREDITS_WAIT, 1
; Update the banner.
- db CREDITS_SCENE, 02 ; Ditto
+ db CREDITS_SCENE, 2 ; Ditto
- db SCRIPT_DESIGN, 01
- db TETSUJI_OOTA, 02
- db NOBUHIRO_SEYA, 03
+ db SCRIPT_DESIGN, 1
+ db TETSUJI_OOTA, 2
+ db NOBUHIRO_SEYA, 3
+
db CREDITS_WAIT, 12
- db MAP_DATA_DESIGN, 01
- db TETSUJI_OOTA, 02
- db KAZUHITO_SEKINE, 03
+ db MAP_DATA_DESIGN, 1
+ db TETSUJI_OOTA, 2
+ db KAZUHITO_SEKINE, 3
+
db CREDITS_WAIT, 12
- db MAP_DESIGN, 00
- db TETSUJI_OOTA, 01
- db KOHJI_NISHINO, 02
- db NOBUHIRO_SEYA, 03
+ db MAP_DESIGN, 0
+ db TETSUJI_OOTA, 1
+ db KOHJI_NISHINO, 2
+ db NOBUHIRO_SEYA, 3
+
db CREDITS_WAIT, 12
- db COORDINATION, 01
- db HIROYUKI_ZINNAI, 02
+ db COORDINATION, 1
+ db HIROYUKI_ZINNAI, 2
+
db CREDITS_WAIT, 12
- db PRODUCERS, 00
- db SATORU_IWATA, 01
- db SATOSHI_YAMATO, 02
- db SHIGERU_MIYAMOTO, 03
+ db PRODUCERS, 0
+ db SATORU_IWATA, 1
+ db SATOSHI_YAMATO, 2
+ db SHIGERU_MIYAMOTO, 3
+
db CREDITS_WAIT, 12
- db PRODUCERS, 01
- db TSUNEKAZU_ISHIHARA, 02
+ db PRODUCERS, 1
+ db TSUNEKAZU_ISHIHARA, 2
+
db CREDITS_WAIT, 12
; Clear the banner.
db CREDITS_CLEAR
- db CREDITS_WAIT, 01
+ db CREDITS_WAIT, 1
; Update the banner.
- db CREDITS_SCENE, 03 ; Igglybuff
+ db CREDITS_SCENE, 3 ; Igglybuff
- db US_VERSION_STAFF, 02
- db CREDITS_WAIT, 09
+ db US_VERSION_STAFF, 2
- db US_COORDINATION, 01
- db GAIL_TILDEN, 02
- db HIRO_NAKAMURA, 03
+ db CREDITS_WAIT, 9
+
+ db US_COORDINATION, 1
+ db GAIL_TILDEN, 2
+ db HIRO_NAKAMURA, 3
+
db CREDITS_WAIT, 12
- db US_COORDINATION, 01
- db JUNICHI_MASUDA, 02
- db SETH_MCMAHILL, 03
+ db US_COORDINATION, 1
+ db JUNICHI_MASUDA, 2
+ db SETH_MCMAHILL, 3
+
db CREDITS_WAIT, 12
- db US_COORDINATION, 01
- db HIROTO_ALEXANDER, 02
- db TERESA_LILLYGREN, 03
+ db US_COORDINATION, 1
+ db HIROTO_ALEXANDER, 2
+ db TERESA_LILLYGREN, 3
+
db CREDITS_WAIT, 12
- db TEXT_TRANSLATION, 01
- db NOB_OGASAWARA, 02
+ db TEXT_TRANSLATION, 1
+ db NOB_OGASAWARA, 2
+
db CREDITS_WAIT, 12
- db PROGRAMMERS, 01
- db TERUKI_MURAKAWA, 02
- db KAZUYOSHI_OSAWA, 03
+ db PROGRAMMERS, 1
+ db TERUKI_MURAKAWA, 2
+ db KAZUYOSHI_OSAWA, 3
+
db CREDITS_WAIT, 12
- db PAAD_TESTING, 01
- db THOMAS_HERTZOG, 02
- db ERIK_JOHNSON, 03
+ db PAAD_TESTING, 1
+ db THOMAS_HERTZOG, 2
+ db ERIK_JOHNSON, 3
+
db CREDITS_WAIT, 12
- db PRODUCT_TESTING, 00
- db PLANNING, 01
+ db PRODUCT_TESTING, 0
+ db PLANNING, 1
+
db CREDITS_WAIT, 12
- db PRODUCT_TESTING, 00
- db KEITA_NAKAMURA, 01
- db HIROTAKA_UEMURA, 02
- db HIROAKI_TAMURA, 03
- db NORIAKI_SAKAGUCHI, 04
+ db PRODUCT_TESTING, 0
+ db KEITA_NAKAMURA, 1
+ db HIROTAKA_UEMURA, 2
+ db HIROAKI_TAMURA, 3
+ db NORIAKI_SAKAGUCHI, 4
+
db CREDITS_WAIT, 12
- db PRODUCT_TESTING, 00
- db NCL_SUPER_MARIO_CLUB, 01
- db KENJI_SAIKI, 02
- db ATSUSHI_TADA, 03
- db MIYUKI_SATO, 04
+ db PRODUCT_TESTING, 0
+ db NCL_SUPER_MARIO_CLUB, 1
+ db KENJI_SAIKI, 2
+ db ATSUSHI_TADA, 3
+ db MIYUKI_SATO, 4
+
db CREDITS_WAIT, 12
- db SPECIAL_THANKS, 00
- db KIMIKO_NAKAMICHI, 01
- db AKITO_MORI, 02
+ db SPECIAL_THANKS, 0
+ db KIMIKO_NAKAMICHI, 1
+ db AKITO_MORI, 2
+
db CREDITS_WAIT, 12
- db SPECIAL_THANKS, 00
- db GAKUZI_NOMOTO, 01
- db AI_MASHIMA, 02
- db KUNIMI_KAWAMURA, 03
+ db SPECIAL_THANKS, 0
+ db GAKUZI_NOMOTO, 1
+ db AI_MASHIMA, 2
+ db KUNIMI_KAWAMURA, 3
+
db CREDITS_WAIT, 12
- db SPECIAL_THANKS, 00
- db MIKIHIRO_ISHIKAWA, 01
- db HIDEYUKI_HASHIMOTO, 02
+ db SPECIAL_THANKS, 0
+ db MIKIHIRO_ISHIKAWA, 1
+ db HIDEYUKI_HASHIMOTO, 2
+
db CREDITS_WAIT, 12
- db EXECUTIVE_PRODUCER, 01
- db HIROSHI_YAMAUCHI, 02
+ db EXECUTIVE_PRODUCER, 1
+ db HIROSHI_YAMAUCHI, 2
+
db CREDITS_WAIT, 12
- db COPYRIGHT, 01
- db CREDITS_WAIT, 09
+ db COPYRIGHT, 1
+ db CREDITS_WAIT, 9
+
; Display "The End" graphic.
db CREDITS_THEEND
db CREDITS_WAIT, 20
- db $ff ; end
+ db CREDITS_END
; 10ae13
--- /dev/null
+++ b/engine/credits_crystal.asm
@@ -1,0 +1,6 @@
+INCLUDE "pokecrystal.asm"
+INCLUDE "includes.asm"
+
+SECTION "Credits", ROMX, BANK[CREDITS]
+INCLUDE "engine/credits.asm"
+
--- a/engine/engine_flags.asm
+++ b/engine/engine_flags.asm
@@ -69,33 +69,33 @@
dwb UnlockedUnowns, %10000000 ; 8
; fly
- dwb FlypointPerms, %00000001 ; your house
- dwb FlypointPerms, %00000010 ; viridian pokecenter
- dwb FlypointPerms, %00000100 ; pallet
- dwb FlypointPerms, %00001000 ; viridian
- dwb FlypointPerms, %00010000 ; pewter
- dwb FlypointPerms, %00100000 ; cerulean ; $38
- dwb FlypointPerms, %01000000 ; rock tunnel
- dwb FlypointPerms, %10000000 ; vermilion
- dwb FlypointPerms + 1, %00000001 ; lavender
- dwb FlypointPerms + 1, %00000010 ; saffron
- dwb FlypointPerms + 1, %00000100 ; celadon
- dwb FlypointPerms + 1, %00001000 ; fuchsia
- dwb FlypointPerms + 1, %00010000 ; cinnabar
- dwb FlypointPerms + 1, %00100000 ; indigo plateau ; $40
- dwb FlypointPerms + 1, %01000000 ; new bark
- dwb FlypointPerms + 1, %10000000 ; cherrygrove
- dwb FlypointPerms + 2, %00000001 ; violet
- dwb FlypointPerms + 2, %00000100 ; azalea
- dwb FlypointPerms + 2, %00001000 ; cianwood
- dwb FlypointPerms + 2, %00010000 ; goldenrod
- dwb FlypointPerms + 2, %00100000 ; olivine
- dwb FlypointPerms + 2, %01000000 ; ecruteak ; $48
- dwb FlypointPerms + 2, %10000000 ; mahogany
- dwb FlypointPerms + 3, %00000001 ; lake of rage
- dwb FlypointPerms + 3, %00000010 ; blackthorn
- dwb FlypointPerms + 3, %00000100 ; silver cave
- dwb FlypointPerms + 3, %00010000 ; unused
+ dwb VisitedSpawns, %00000001 ; your house
+ dwb VisitedSpawns, %00000010 ; viridian pokecenter
+ dwb VisitedSpawns, %00000100 ; pallet
+ dwb VisitedSpawns, %00001000 ; viridian
+ dwb VisitedSpawns, %00010000 ; pewter
+ dwb VisitedSpawns, %00100000 ; cerulean ; $38
+ dwb VisitedSpawns, %01000000 ; rock tunnel
+ dwb VisitedSpawns, %10000000 ; vermilion
+ dwb VisitedSpawns + 1, %00000001 ; lavender
+ dwb VisitedSpawns + 1, %00000010 ; saffron
+ dwb VisitedSpawns + 1, %00000100 ; celadon
+ dwb VisitedSpawns + 1, %00001000 ; fuchsia
+ dwb VisitedSpawns + 1, %00010000 ; cinnabar
+ dwb VisitedSpawns + 1, %00100000 ; indigo plateau ; $40
+ dwb VisitedSpawns + 1, %01000000 ; new bark
+ dwb VisitedSpawns + 1, %10000000 ; cherrygrove
+ dwb VisitedSpawns + 2, %00000001 ; violet
+ dwb VisitedSpawns + 2, %00000100 ; azalea
+ dwb VisitedSpawns + 2, %00001000 ; cianwood
+ dwb VisitedSpawns + 2, %00010000 ; goldenrod
+ dwb VisitedSpawns + 2, %00100000 ; olivine
+ dwb VisitedSpawns + 2, %01000000 ; ecruteak ; $48
+ dwb VisitedSpawns + 2, %10000000 ; mahogany
+ dwb VisitedSpawns + 3, %00000001 ; lake of rage
+ dwb VisitedSpawns + 3, %00000010 ; blackthorn
+ dwb VisitedSpawns + 3, %00000100 ; silver cave
+ dwb VisitedSpawns + 3, %00010000 ; unused
dwb $dc9d, %00000001 ; lucky number show
dwb $d84d, %00001000
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -1,24 +1,25 @@
INCLUDE "includes.asm"
-SECTION "events", ROMX, BANK[$25]
-Function966b0: ; 966b0
+SECTION "Events", ROMX, BANK[EVENTS]
+
+OverworldLoop: ; 966b0
xor a
- ld [$d432], a
-.asm_966b4
- ld a, [$d432]
- ld hl, .pointers
+ ld [MapStatus], a
+.loop
+ ld a, [MapStatus]
+ ld hl, .jumps
rst JumpTable
- ld a, [$d432]
+ ld a, [MapStatus]
cp 3 ; done
- jr nz, .asm_966b4
+ jr nz, .loop
.done
ret
-.pointers
- dw Function96724
- dw Function9673e
- dw Function96773
+.jumps
+ dw StartMap
+ dw EnterMap
+ dw HandleMap
dw .done
; 966cb
@@ -114,21 +115,21 @@
; 96724
-Function96724: ; 96724
+StartMap: ; 96724
xor a
ld [ScriptVar], a
xor a
ld [ScriptRunning], a
- ld hl, $d432
+ ld hl, MapStatus
ld bc, $3e
call ByteFill
callba Function113e5
- call ClearJoypadPublic
+ call ClearJoypad
; fallthrough
; 9673e
-Function9673e: ; 9673e
+EnterMap: ; 9673e
xor a
ld [$d453], a
ld [$d454], a
@@ -135,11 +136,13 @@
call Function968d1
callba Function15363
call Function966cb
+
ld a, [$ff9f]
cp $f7
jr nz, .asm_9675a
call Function966d0
.asm_9675a
+
ld a, [$ff9f]
cp $f3
jr nz, .asm_96764
@@ -146,10 +149,11 @@
xor a
ld [PoisonStepCount], a
.asm_96764
+
xor a
ld [$ff9f], a
- ld a, $2
- ld [$d432], a
+ ld a, 2 ; HandleMap
+ ld [MapStatus], a
ret
; 9676d
@@ -161,14 +165,17 @@
; 96773
-Function96773: ; 96773
+HandleMap: ; 96773
call ResetOverworldDelay
call Function967c1
callba Function97e08
- call DoEvents
- ld a, [$d432]
- cp 2
+ call MapEvents
+
+; Not immediately entering a connected map will cause problems.
+ ld a, [MapStatus]
+ cp 2 ; HandleMap
ret nz
+
call Function967d1
call NextOverworldFrame
call Function967e1
@@ -177,18 +184,18 @@
; 96795
-DoEvents: ; 96795
- ld a, [$d433]
- ld hl, .pointers
+MapEvents: ; 96795
+ ld a, [MapEventStatus]
+ ld hl, .jumps
rst JumpTable
ret
-.pointers
- dw Function967a1
- dw Function967ae
+.jumps
+ dw .events
+ dw .no_events
; 967a1
-Function967a1: ; 967a1
+.events ; 967a1
call PlayerEvents
call Function966cb
callba ScriptEvents
@@ -195,7 +202,7 @@
ret
; 967ae
-Function967ae: ; 967ae
+.no_events ; 967ae
ret
; 967af
@@ -219,13 +226,13 @@
ret
; 967c1
-
Function967c1: ; 967c1
- ld a, [$d433]
- cp 1
+ ld a, [MapEventStatus]
+ cp 1 ; no events
ret z
+
call UpdateTime
- call GetJoypadPublic
+ call GetJoypad
call TimeOfDayPals
ret
; 967d1
@@ -255,13 +262,13 @@
call Function966d0
.asm_96806
- ld a, $0
- ld [$d433], a
+ ld a, 0 ; events
+ ld [MapEventStatus], a
ret
.asm_9680c
- ld a, $1
- ld [$d433], a
+ ld a, 1 ; no events
+ ld [MapEventStatus], a
ret
; 96812
@@ -269,8 +276,8 @@
ld hl, $d150
bit 6, [hl]
ret z
- callba Function81ca
+ callba Function81ca
ret
; 9681f
@@ -334,6 +341,7 @@
nop
call CheckTrainerBattle2
jr nc, .asm_96872
+
ld a, 1
scf
ret
@@ -919,12 +927,12 @@
StartMenuScript: ; 96b58
- 3callasm BANK(StartMenu), StartMenu
+ 3callasm StartMenu
2jump StartMenuCallback
; 96b5f
SelectMenuScript: ; 96b5f
- 3callasm BANK(SelectMenu), SelectMenu
+ 3callasm SelectMenu
2jump SelectMenuCallback
; 96b66
@@ -1071,7 +1079,7 @@
; 96c2f
UnknownScript_0x96c2f: ; 96c2f
- 3callasm $05, $6f5e
+ 3callasm Function16f5e
end
; 96c34
@@ -1106,7 +1114,7 @@
UnknownScript_0x96c4f: ; 96c4f
deactivatefacing $3
- 3callasm BANK(Function96706), Function96706
+ 3callasm Function96706
end
; 96c56
--- a/engine/events_2.asm
+++ b/engine/events_2.asm
@@ -1,8 +1,9 @@
INCLUDE "includes.asm"
+
; More overworld event handling.
-SECTION "events2", ROMX, BANK[$25]
+SECTION "Events 2", ROMX, BANK[EVENTS]
Function97c28: ; 97c28
ld hl, StatusFlags2
--- /dev/null
+++ b/engine/facings.asm
@@ -1,0 +1,269 @@
+Facings: ; 4049
+ dw Facing00
+ dw Facing01
+ dw Facing02
+ dw Facing03
+ dw Facing04
+ dw Facing05
+ dw Facing06
+ dw Facing07
+ dw Facing08
+ dw Facing09
+ dw Facing10
+ dw Facing11
+ dw Facing12
+ dw Facing13
+ dw Facing14
+ dw Facing15
+ dw Facing16
+ dw Facing17
+ dw Facing18
+ dw Facing19
+ dw Facing20
+ dw Facing21
+ dw Facing22
+ dw Facing23
+ dw Facing24
+ dw Facing25
+ dw Facing26
+ dw Facing27
+ dw Facing28
+ dw Facing29
+ dw Facing30
+ dw Facing31
+FacingsEnd: dw 0
+
+NUM_FACINGS EQU (FacingsEnd - Facings) / 2
+
+
+; Tables used as a reference to transform OAM data.
+
+; Format:
+; db y, x, attributes, tile index
+
+; Attributes:
+X_FLIP EQU 1 << OAM_X_FLIP
+Y_FLIP EQU 1 << OAM_Y_FLIP
+BEHIND_BG EQU 1 << OAM_PRIORITY
+
+
+Facing00:
+Facing02:
+Facing24:
+Facing26: ; 408b
+ db 4 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, 2, $02
+ db 8, 8, 2, $03
+; 409c
+
+Facing01: ; 409c
+ db 4 ; #
+ db 0, 0, 0, $80
+ db 0, 8, 0, $81
+ db 8, 0, 2, $82
+ db 8, 8, 2, $83
+; 40ad
+
+Facing03: ; 40ad
+ db 4 ; #
+ db 0, 8, X_FLIP, $80
+ db 0, 0, X_FLIP, $81
+ db 8, 8, 2 | X_FLIP, $82
+ db 8, 0, 2 | X_FLIP, $83
+; 40be
+
+Facing04:
+Facing06: ; 40be
+ db 4 ; #
+ db 0, 0, 0, $04
+ db 0, 8, 0, $05
+ db 8, 0, 2, $06
+ db 8, 8, 2, $07
+; 40cf
+
+Facing05: ; 40cf
+ db 4 ; #
+ db 0, 0, 0, $84
+ db 0, 8, 0, $85
+ db 8, 0, 2, $86
+ db 8, 8, 2, $87
+; 40e0
+
+Facing07: ; 40e0
+ db 4 ; #
+ db 0, 8, X_FLIP, $84
+ db 0, 0, X_FLIP, $85
+ db 8, 8, 2 | X_FLIP, $86
+ db 8, 0, 2 | X_FLIP, $87
+; 40f1
+
+Facing08:
+Facing10: ; 40f1
+ db 4 ; #
+ db 0, 0, 0, $08
+ db 0, 8, 0, $09
+ db 8, 0, 2, $0a
+ db 8, 8, 2, $0b
+; 4102
+
+Facing12:
+Facing14: ; 4102
+ db 4 ; #
+ db 0, 8, X_FLIP, $08
+ db 0, 0, X_FLIP, $09
+ db 8, 8, 2 | X_FLIP, $0a
+ db 8, 0, 2 | X_FLIP, $0b
+; 4113
+
+Facing09:
+Facing11: ; 4113
+ db 4 ; #
+ db 0, 0, 0, $88
+ db 0, 8, 0, $89
+ db 8, 0, 2, $8a
+ db 8, 8, 2, $8b
+; 4124
+
+Facing13:
+Facing15: ; 4124
+ db 4 ; #
+ db 0, 8, X_FLIP, $88
+ db 0, 0, X_FLIP, $89
+ db 8, 8, 2 | X_FLIP, $8a
+ db 8, 0, 2 | X_FLIP, $8b
+; 4135
+
+Facing16: ; 4135
+ db 5 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, 2, $02
+ db 8, 8, 2, $03
+ db 16, 0, 4, $fc
+; 414a
+
+Facing17: ; 414a
+ db 5 ; #
+ db 0, 0, 0, $04
+ db 0, 8, 0, $05
+ db 8, 0, 2, $06
+ db 8, 8, 2, $07
+ db -8, 0, 4, $fc
+; 415f
+
+Facing18: ; 415f
+ db 5 ; #
+ db 0, 0, 0, $08
+ db 0, 8, 0, $09
+ db 8, 0, 2, $0a
+ db 8, 8, 2, $0b
+ db 5, -8, 4 | X_FLIP, $fd
+; 4174
+
+Facing19: ; 4174
+ db 5 ; #
+ db 0, 8, X_FLIP, $08
+ db 0, 0, X_FLIP, $09
+ db 8, 8, 2 | X_FLIP, $0a
+ db 8, 0, 2 | X_FLIP, $0b
+ db 5, 16, 4, $fd
+; 4189
+
+Facing20: ; 4189
+ db 4 ; #
+ db 0, 0, 4, $f8
+ db 0, 8, 4, $f9
+ db 8, 0, 4, $fa
+ db 8, 8, 4, $fb
+; 419a
+
+Facing21: ; 419a
+ db 2 ; #
+ db 0, 0, 4, $fc
+ db 0, 8, 4 | X_FLIP, $fc
+; 41a3
+
+Facing23: ; 41a3
+ db 16 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, 0, $02
+ db 8, 8, 0, $03
+ db 16, 0, 0, $04
+ db 16, 8, 0, $05
+ db 24, 0, 0, $06
+ db 24, 8, 0, $07
+ db 0, 24, X_FLIP, $00
+ db 0, 16, X_FLIP, $01
+ db 8, 24, X_FLIP, $02
+ db 8, 16, X_FLIP, $03
+ db 16, 24, X_FLIP, $04
+ db 16, 16, X_FLIP, $05
+ db 24, 24, X_FLIP, $06
+ db 24, 16, X_FLIP, $07
+; 41e4
+
+Facing25: ; 41e4
+ db 4 ; #
+ db 0, 0, 0, $04
+ db 0, 8, 0, $05
+ db 8, 0, 0, $06
+ db 8, 8, 0, $07
+; 41f5
+
+Facing27: ; 41f5
+ db 4 ; #
+ db 0, 8, X_FLIP, $04
+ db 0, 0, X_FLIP, $05
+ db 8, 8, X_FLIP, $06
+ db 8, 0, X_FLIP, $07
+; 4206
+
+Facing22: ; 4206
+ db 14 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, 0, $04
+ db 8, 8, 0, $05
+ db 16, 8, 0, $07
+ db 24, 8, 0, $0a
+ db 0, 24, 0, $03
+ db 0, 16, 0, $02
+ db 8, 24, X_FLIP, $02
+ db 8, 16, 0, $06
+ db 16, 24, 0, $09
+ db 16, 16, 0, $08
+ db 24, 24, X_FLIP, $04
+ db 24, 16, 0, $0b
+; 423f
+
+Facing28: ; 423f
+ db 4 ; #
+ db 0, 0, 4, $fe
+ db 0, 8, 4, $fe
+ db 8, 0, 4, $fe
+ db 8, 8, 4, $fe
+; 4250
+
+Facing29: ; 4250
+ db 4 ; #
+ db 0, 0, 4, $ff
+ db 0, 8, 4, $ff
+ db 8, 0, 4, $ff
+ db 8, 8, 4, $ff
+; 4261
+
+Facing30: ; 4261
+ db 2 ; #
+ db 8, 0, 4, $fe
+ db 8, 8, 4 | X_FLIP, $fe
+; 426a
+
+Facing31: ; 426a
+ db 2 ; #
+ db 9, -1, 4, $fe
+ db 9, 9, 4 | X_FLIP, $fe
+; 4273
+
--- a/engine/fruit_trees.asm
+++ b/engine/fruit_trees.asm
@@ -1,12 +1,12 @@
FruitTreeScript: ; 44000
- 3callasm BANK(GetCurTreeFruit), GetCurTreeFruit
+ 3callasm GetCurTreeFruit
loadfont
copybytetovar CurFruit
itemtotext $0, $0
2writetext FruitBearingTreeText
keeptextopen
- 3callasm BANK(TryResetFruitTrees), TryResetFruitTrees
- 3callasm BANK(CheckFruitTree), CheckFruitTree
+ 3callasm TryResetFruitTrees
+ 3callasm CheckFruitTree
iffalse .fruit
2writetext NothingHereText
closetext
@@ -19,7 +19,7 @@
iffalse .packisfull
keeptextopen
2writetext ObtainedFruitText
- 3callasm BANK(PickedFruitTree), PickedFruitTree
+ 3callasm PickedFruitTree
specialsound
itemnotify
2jump .end
@@ -136,27 +136,27 @@
; 440b5
FruitBearingTreeText: ; 440b5
- text_jump _FruitBearingTreeText, BANK(_FruitBearingTreeText)
+ text_jump _FruitBearingTreeText
db "@"
; 440ba
HeyItsFruitText: ; 440ba
- text_jump _HeyItsFruitText, BANK(_HeyItsFruitText)
+ text_jump _HeyItsFruitText
db "@"
; 440bf
ObtainedFruitText: ; 440bf
- text_jump _ObtainedFruitText, BANK(_ObtainedFruitText)
+ text_jump _ObtainedFruitText
db "@"
; 440c4
FruitPackIsFullText: ; 440c4
- text_jump _FruitPackIsFullText, BANK(_FruitPackIsFullText)
+ text_jump _FruitPackIsFullText
db "@"
; 440c9
NothingHereText: ; 440c9
- text_jump _NothingHereText, BANK(_NothingHereText)
+ text_jump _NothingHereText
db "@"
; 440ce
--- a/engine/landmarks.asm
+++ b/engine/landmarks.asm
@@ -1,8 +1,8 @@
GetLandmarkCoords: ; 0x1ca896
-; given a landmark id in e, return the y coord in d, and the x coord in e.
+; Return coordinates (d, e) of landmark e.
push hl
ld l, e
- ld h, $0
+ ld h, 0
add hl, hl
add hl, hl
ld de, Landmarks
@@ -12,528 +12,246 @@
ld d, [hl]
pop hl
ret
+; 0x1ca8a5
GetLandmarkName: ; 0x1ca8a5
-; given a landmark id in e, copy its name to $d073.
+; Copy the name of landmark e to StringBuffer1.
push hl
push de
push bc
+
ld l, e
- ld h, $0
+ ld h, 0
add hl, hl
add hl, hl
- ld de, Landmarks + 2 ; skip the coordinates, we only want the string
+ ld de, Landmarks + 2
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
- ld de, $d073
+
+ ld de, StringBuffer1
ld c, 18
-.loop
+.copy
ld a, [hli]
ld [de], a
inc de
dec c
- jr nz, .loop
+ jr nz, .copy
+
pop bc
pop de
pop hl
ret
+; 0x1ca8c3
+
Landmarks: ; 0x1ca8c3
-;db x coord, y coord
-;dw pointer to name
- db 0,0
- dw SpecialMapString
- db 148,116
- dw NewBarkString
+landmark: MACRO
+ db \1, \2
+ dw \3
+ENDM
- db 136,116
- dw Route29String
+ landmark 0, 0, SpecialMapName
+ landmark 148, 116, NewBarkTownName
+ landmark 136, 116, Route29Name
+ landmark 108, 116, CherrygroveCityName
+ landmark 108, 96, Route30Name
+ landmark 104, 76, Route31Name
+ landmark 92, 76, VioletCityName
+ landmark 93, 74, SproutTowerName
+ landmark 92, 108, Route32Name
+ landmark 84, 92, RuinsOfAlphName
+ landmark 92, 140, UnionCaveName
+ landmark 90, 140, Route33Name
+ landmark 76, 140, AzaleaTownName
+ landmark 78, 138, SlowpokeWellName
+ landmark 60, 136, IlexForestName
+ landmark 60, 128, Route34Name
+ landmark 60, 108, GoldenrodCityName
+ landmark 58, 108, RadioTowerName
+ landmark 60, 92, Route35Name
+ landmark 60, 76, NationalParkName
+ landmark 72, 76, Route36Name
+ landmark 76, 68, Route37Name
+ landmark 76, 60, EcruteakCityName
+ landmark 78, 58, TinTowerName
+ landmark 74, 58, BurnedTowerName
+ landmark 60, 60, Route38Name
+ landmark 44, 64, Route39Name
+ landmark 44, 76, OlivineCityName
+ landmark 46, 78, LighthouseName
+ landmark 36, 72, BattleTowerName
+ landmark 36, 80, Route40Name
+ landmark 36, 108, WhirlIslandsName
+ landmark 36, 116, Route41Name
+ landmark 28, 116, CianwoodCityName
+ landmark 100, 60, Route42Name
+ landmark 92, 60, MtMortarName
+ landmark 116, 60, MahoganyTownName
+ landmark 116, 52, Route43Name
+ landmark 116, 44, LakeOfRageName
+ landmark 128, 60, Route44Name
+ landmark 138, 54, IcePathName
+ landmark 140, 60, BlackthornCityName
+ landmark 140, 52, DragonsDenName
+ landmark 140, 80, Route45Name
+ landmark 120, 88, DarkCaveName
+ landmark 132, 104, Route46Name
+ landmark 156, 84, SilverCaveName
+ landmark 60, 124, PalletTownName
+ landmark 60, 108, Route1Name
+ landmark 60, 92, ViridianCityName
+ landmark 60, 80, Route2Name
+ landmark 60, 68, PewterCityName
+ landmark 72, 68, Route3Name
+ landmark 84, 68, MtMoonName
+ landmark 96, 68, Route4Name
+ landmark 108, 68, CeruleanCityName
+ landmark 108, 60, Route24Name
+ landmark 116, 52, Route25Name
+ landmark 108, 76, Route5Name
+ landmark 116, 92, UndergroundName
+ landmark 108, 92, Route6Name
+ landmark 108, 100, VermilionCityName
+ landmark 96, 76, DiglettsCaveName
+ landmark 96, 84, Route7Name
+ landmark 124, 84, Route8Name
+ landmark 124, 68, Route9Name
+ landmark 140, 68, RockTunnelName
+ landmark 140, 72, Route10Name
+ landmark 140, 76, PowerPlantName
+ landmark 140, 84, LavenderTownName
+ landmark 148, 84, LavRadioTowerName
+ landmark 84, 84, CeladonCityName
+ landmark 108, 84, SaffronCityName
+ landmark 124, 100, Route11Name
+ landmark 140, 96, Route12Name
+ landmark 132, 116, Route13Name
+ landmark 124, 128, Route14Name
+ landmark 112, 132, Route15Name
+ landmark 76, 84, Route16Name
+ landmark 76, 108, Route17Name
+ landmark 88, 132, Route18Name
+ landmark 100, 132, FuchsiaCityName
+ landmark 100, 144, Route19Name
+ landmark 84, 148, Route20Name
+ landmark 76, 148, SeafoamIslandsName
+ landmark 60, 148, CinnabarIslandName
+ landmark 60, 136, Route21Name
+ landmark 44, 84, Route22Name
+ landmark 36, 68, VictoryRoadName
+ landmark 36, 60, Route23Name
+ landmark 36, 52, IndigoPlateauName
+ landmark 36, 108, Route26Name
+ landmark 28, 116, Route27Name
+ landmark 20, 116, TohjoFallsName
+ landmark 28, 84, Route28Name
+ landmark 148, 132, FastShipName
- db 108,116
- dw CherrygroveString
- db 108,96
- dw Route30String
-
- db 104,76
- dw Route31String
-
- db 92,76
- dw VioletString
-
- db 93,74
- dw SproutString
-
- db 92,108
- dw Route32String
-
- db 84,92
- dw RuinsString
-
- db 92,140
- dw UnionString
-
- db 90,140
- dw Route33String
-
- db 76,140
- dw AzaleaString
-
- db 78,138
- dw WellString
-
- db 60,136
- dw IlexString
-
- db 60,128
- dw Route34String
-
- db 60,108
- dw GoldenrodString
-
- db 58,108
- dw RadioTowerString
-
- db 60,92
- dw Route35String
-
- db 60,76
- dw ParkString
-
- db 72,76
- dw Route36String
-
- db 76,68
- dw Route37String
-
- db 76,60
- dw EcruteakString
-
- db 78,58
- dw TinString
-
- db 74,58
- dw BurnedTowerString
-
- db 60,60
- dw Route38String
-
- db 44,64
- dw Route39String
-
- db 44,76
- dw OlivineString
-
- db 46,78
- dw LighthouseString
-
- db 36,72
- dw BattleTowerString
-
- db 36,80
- dw Route40String
-
- db 36,108
- dw WhirlString
-
- db 36,116
- dw Route41String
-
- db 28,116
- dw CianwoodString
-
- db 100,60
- dw Route42String
-
- db 92,60
- dw MortarString
-
- db 116,60
- dw MahoganyString
-
- db 116,52
- dw Route43String
-
- db 116,44
- dw LakeString
-
- db 128,60
- dw Route44String
-
- db 138,54
- dw PathString
-
- db 140,60
- dw BlackthornString
-
- db 140,52
- dw DenString
-
- db 140,80
- dw Route45String
-
- db 120,88
- dw DarkString
-
- db 132,104
- dw Route46String
-
- db 156,84
- dw SilverCaveString
-
- db 60,124
- dw PalletString
-
- db 60,108
- dw Route1String
-
- db 60,92
- dw ViridianString
-
- db 60,80
- dw Route2String
-
- db 60,68
- dw PewterString
-
- db 72,68
- dw Route3String
-
- db 84,68
- dw MoonString
-
- db 96,68
- dw Route4String
-
- db 108,68
- dw CeruleanString
-
- db 108,60
- dw Route24String
-
- db 116,52
- dw Route25String
-
- db 108,76
- dw Route5String
-
- db 116,92
- dw UndergroundString
-
- db 108,92
- dw Route6String
-
- db 108,100
- dw VermilionString
-
- db 96,76
- dw DiglettsCaveString
-
- db 96,84
- dw Route7String
-
- db 124,84
- dw Route8String
-
- db 124,68
- dw Route9String
-
- db 140,68
- dw TunnelString
-
- db 140,72
- dw Route10String
-
- db 140,76
- dw PlantString
-
- db 140,84
- dw LavenderString
-
- db 148,84
- dw LavTowerString
-
- db 84,84
- dw CeladonString
-
- db 108,84
- dw SaffronString
-
- db 124,100
- dw Route11String
-
- db 140,96
- dw Route12String
-
- db 132,116
- dw Route13String
-
- db 124,128
- dw Route14String
-
- db 112,132
- dw Route15String
-
- db 76,84
- dw Route16String
-
- db 76,108
- dw Route17String
-
- db 88,132
- dw Route18String
-
- db 100,132
- dw FuchsiaString
-
- db 100,144
- dw Route19String
-
- db 84,148
- dw Route20String
-
- db 76,148
- dw SeafoamString
-
- db 60,148
- dw CinnabarString
-
- db 60,136
- dw Route21String
-
- db 44,84
- dw Route22String
-
- db 36,68
- dw RoadString
-
- db 36,60
- dw Route23String
-
- db 36,52
- dw IndigoString
-
- db 36,108
- dw Route26String
-
- db 28,116
- dw Route27String
-
- db 20,116
- dw FallsString
-
- db 28,84
- dw Route28String
-
- db 148,132
- dw AquaString
-
-NewBarkString:
- db "NEW BARK",$1F,"TOWN@"
-CherrygroveString:
- db "CHERRYGROVE",$1F,"CITY@"
-VioletString:
- db "VIOLET CITY@"
-AzaleaString:
- db "AZALEA TOWN@"
-GoldenrodString:
- db "GOLDENROD",$1F,"CITY@"
-EcruteakString:
- db "ECRUTEAK",$1F,"CITY@"
-OlivineString:
- db "OLIVINE",$1F,"CITY@"
-CianwoodString:
- db "CIANWOOD",$1F,"CITY@"
-MahoganyString:
- db "MAHOGANY",$1F,"TOWN@"
-BlackthornString:
- db "BLACKTHORN",$1F,"CITY@"
-LakeString:
- db "LAKE OF",$1F,"RAGE@"
-SilverCaveString:
- db "SILVER CAVE@"
-SproutString:
- db "SPROUT",$1F,"TOWER@"
-RuinsString:
- db "RUINS",$1F,"OF ALPH@"
-UnionString:
- db "UNION CAVE@"
-WellString:
- db "SLOWPOKE",$1F,"WELL@"
-RadioTowerString:
- db "RADIO TOWER@"
-PlantString:
- db "POWER PLANT@"
-ParkString:
- db "NATIONAL",$1F,"PARK@"
-TinString:
- db "TIN TOWER@"
-LighthouseString:
- db "LIGHTHOUSE@"
-WhirlString:
- db "WHIRL",$1F,"ISLANDS@"
-MortarString:
- db "MT.MORTAR@"
-DenString:
- db "DRAGON'S",$1F,"DEN@"
-PathString:
- db "ICE PATH@"
-NotApplicableString:
- db "N/A@"
-PalletString:
- db "PALLET TOWN@"
-ViridianString:
- db "VIRIDIAN",$1F,"CITY@"
-PewterString:
- db "PEWTER CITY@"
-CeruleanString:
- db "CERULEAN",$1F,"CITY@"
-LavenderString:
- db "LAVENDER",$1F,"TOWN@"
-VermilionString:
- db "VERMILION",$1F,"CITY@"
-CeladonString:
- db "CELADON",$1F,"CITY@"
-SaffronString:
- db "SAFFRON",$1F,"CITY@"
-FuchsiaString:
- db "FUCHSIA",$1F,"CITY@"
-CinnabarString:
- db "CINNABAR",$1F,"ISLAND@"
-IndigoString:
- db "INDIGO",$1F,"PLATEAU@"
-RoadString:
- db "VICTORY",$1F,"ROAD@"
-MoonString:
- db "MT.MOON@"
-TunnelString:
- db "ROCK TUNNEL@"
-LavTowerString:
- db "LAV",$1F,"RADIO TOWER@"
-SilphString:
- db "SILPH CO.@"
-ZoneString:
- db "SAFARI ZONE@"
-SeafoamString:
- db "SEAFOAM",$1F,"ISLANDS@"
-MansionString:
- db "#MON",$1F,"MANSION@"
-DungeonString:
- db "CERULEAN",$1F,"CAVE@"
-Route1String:
- db "ROUTE 1@"
-Route2String:
- db "ROUTE 2@"
-Route3String:
- db "ROUTE 3@"
-Route4String:
- db "ROUTE 4@"
-Route5String:
- db "ROUTE 5@"
-Route6String:
- db "ROUTE 6@"
-Route7String:
- db "ROUTE 7@"
-Route8String:
- db "ROUTE 8@"
-Route9String:
- db "ROUTE 9@"
-Route10String:
- db "ROUTE 10@"
-Route11String:
- db "ROUTE 11@"
-Route12String:
- db "ROUTE 12@"
-Route13String:
- db "ROUTE 13@"
-Route14String:
- db "ROUTE 14@"
-Route15String:
- db "ROUTE 15@"
-Route16String:
- db "ROUTE 16@"
-Route17String:
- db "ROUTE 17@"
-Route18String:
- db "ROUTE 18@"
-Route19String:
- db "ROUTE 19@"
-Route20String:
- db "ROUTE 20@"
-Route21String:
- db "ROUTE 21@"
-Route22String:
- db "ROUTE 22@"
-Route23String:
- db "ROUTE 23@"
-Route24String:
- db "ROUTE 24@"
-Route25String:
- db "ROUTE 25@"
-Route26String:
- db "ROUTE 26@"
-Route27String:
- db "ROUTE 27@"
-Route28String:
- db "ROUTE 28@"
-Route29String:
- db "ROUTE 29@"
-Route30String:
- db "ROUTE 30@"
-Route31String:
- db "ROUTE 31@"
-Route32String:
- db "ROUTE 32@"
-Route33String:
- db "ROUTE 33@"
-Route34String:
- db "ROUTE 34@"
-Route35String:
- db "ROUTE 35@"
-Route36String:
- db "ROUTE 36@"
-Route37String:
- db "ROUTE 37@"
-Route38String:
- db "ROUTE 38@"
-Route39String:
- db "ROUTE 39@"
-Route40String:
- db "ROUTE 40@"
-Route41String:
- db "ROUTE 41@"
-Route42String:
- db "ROUTE 42@"
-Route43String:
- db "ROUTE 43@"
-Route44String:
- db "ROUTE 44@"
-Route45String:
- db "ROUTE 45@"
-Route46String:
- db "ROUTE 46@"
-DarkString:
- db "DARK CAVE@"
-IlexString:
- db "ILEX",$1F,"FOREST@"
-BurnedTowerString:
- db "BURNED",$1F,"TOWER@"
-AquaString:
- db "FAST SHIP@"
-ViridianForestString:
- db "VIRIDIAN",$1F,"FOREST@"
-DiglettsCaveString:
- db "DIGLETT'S",$1F,"CAVE@"
-FallsString:
- db "TOHJO FALLS@"
-UndergroundString:
- db "UNDERGROUND@"
-BattleTowerString:
- db "BATTLE",$1F,"TOWER@"
-SpecialMapString:
- db "SPECIAL@"
+NewBarkTownName: db "NEW BARK", $1f, "TOWN@"
+CherrygroveCityName: db "CHERRYGROVE", $1f, "CITY@"
+VioletCityName: db "VIOLET CITY@"
+AzaleaTownName: db "AZALEA TOWN@"
+GoldenrodCityName: db "GOLDENROD", $1f, "CITY@"
+EcruteakCityName: db "ECRUTEAK", $1f, "CITY@"
+OlivineCityName: db "OLIVINE", $1f, "CITY@"
+CianwoodCityName: db "CIANWOOD", $1f, "CITY@"
+MahoganyTownName: db "MAHOGANY", $1f, "TOWN@"
+BlackthornCityName: db "BLACKTHORN", $1f, "CITY@"
+LakeOfRageName: db "LAKE OF", $1f, "RAGE@"
+SilverCaveName: db "SILVER CAVE@"
+SproutTowerName: db "SPROUT", $1f, "TOWER@"
+RuinsOfAlphName: db "RUINS", $1f, "OF ALPH@"
+UnionCaveName: db "UNION CAVE@"
+SlowpokeWellName: db "SLOWPOKE", $1f, "WELL@"
+RadioTowerName: db "RADIO TOWER@"
+PowerPlantName: db "POWER PLANT@"
+NationalParkName: db "NATIONAL", $1f, "PARK@"
+TinTowerName: db "TIN TOWER@"
+LighthouseName: db "LIGHTHOUSE@"
+WhirlIslandsName: db "WHIRL", $1f, "ISLANDS@"
+MtMortarName: db "MT.MORTAR@"
+DragonsDenName: db "DRAGON'S", $1f, "DEN@"
+IcePathName: db "ICE PATH@"
+NotApplicableName: db "N/A@"
+PalletTownName: db "PALLET TOWN@"
+ViridianCityName: db "VIRIDIAN", $1f, "CITY@"
+PewterCityName: db "PEWTER CITY@"
+CeruleanCityName: db "CERULEAN", $1f, "CITY@"
+LavenderTownName: db "LAVENDER", $1f, "TOWN@"
+VermilionCityName: db "VERMILION", $1f, "CITY@"
+CeladonCityName: db "CELADON", $1f, "CITY@"
+SaffronCityName: db "SAFFRON", $1f, "CITY@"
+FuchsiaCityName: db "FUCHSIA", $1f, "CITY@"
+CinnabarIslandName: db "CINNABAR", $1f, "ISLAND@"
+IndigoPlateauName: db "INDIGO", $1f, "PLATEAU@"
+VictoryRoadName: db "VICTORY", $1f, "ROAD@"
+MtMoonName: db "MT.MOON@"
+RockTunnelName: db "ROCK TUNNEL@"
+LavRadioTowerName: db "LAV", $1f, "RADIO TOWER@"
+SilphCoName: db "SILPH CO.@"
+SafariZoneName: db "SAFARI ZONE@"
+SeafoamIslandsName: db "SEAFOAM", $1f, "ISLANDS@"
+PokemonMansionName: db "#MON", $1f, "MANSION@"
+CeruleanCaveNane: db "CERULEAN", $1f, "CAVE@"
+Route1Name: db "ROUTE 1@"
+Route2Name: db "ROUTE 2@"
+Route3Name: db "ROUTE 3@"
+Route4Name: db "ROUTE 4@"
+Route5Name: db "ROUTE 5@"
+Route6Name: db "ROUTE 6@"
+Route7Name: db "ROUTE 7@"
+Route8Name: db "ROUTE 8@"
+Route9Name: db "ROUTE 9@"
+Route10Name: db "ROUTE 10@"
+Route11Name: db "ROUTE 11@"
+Route12Name: db "ROUTE 12@"
+Route13Name: db "ROUTE 13@"
+Route14Name: db "ROUTE 14@"
+Route15Name: db "ROUTE 15@"
+Route16Name: db "ROUTE 16@"
+Route17Name: db "ROUTE 17@"
+Route18Name: db "ROUTE 18@"
+Route19Name: db "ROUTE 19@"
+Route20Name: db "ROUTE 20@"
+Route21Name: db "ROUTE 21@"
+Route22Name: db "ROUTE 22@"
+Route23Name: db "ROUTE 23@"
+Route24Name: db "ROUTE 24@"
+Route25Name: db "ROUTE 25@"
+Route26Name: db "ROUTE 26@"
+Route27Name: db "ROUTE 27@"
+Route28Name: db "ROUTE 28@"
+Route29Name: db "ROUTE 29@"
+Route30Name: db "ROUTE 30@"
+Route31Name: db "ROUTE 31@"
+Route32Name: db "ROUTE 32@"
+Route33Name: db "ROUTE 33@"
+Route34Name: db "ROUTE 34@"
+Route35Name: db "ROUTE 35@"
+Route36Name: db "ROUTE 36@"
+Route37Name: db "ROUTE 37@"
+Route38Name: db "ROUTE 38@"
+Route39Name: db "ROUTE 39@"
+Route40Name: db "ROUTE 40@"
+Route41Name: db "ROUTE 41@"
+Route42Name: db "ROUTE 42@"
+Route43Name: db "ROUTE 43@"
+Route44Name: db "ROUTE 44@"
+Route45Name: db "ROUTE 45@"
+Route46Name: db "ROUTE 46@"
+DarkCaveName: db "DARK CAVE@"
+IlexForestName: db "ILEX", $1f, "FOREST@"
+BurnedTowerName: db "BURNED", $1f, "TOWER@"
+FastShipName: db "FAST SHIP@"
+ViridianForestName: db "VIRIDIAN", $1f, "FOREST@"
+DiglettsCaveName: db "DIGLETT'S", $1f, "CAVE@"
+TohjoFallsName: db "TOHJO FALLS@"
+UndergroundName: db "UNDERGROUND@"
+BattleTowerName: db "BATTLE", $1f, "TOWER@"
+SpecialMapName: db "SPECIAL@"
--- a/engine/movement.asm
+++ b/engine/movement.asm
@@ -205,7 +205,7 @@
; 51c1
Movement_step_end: ; 51c1
- call $4769
+ call Function4769
ld hl, $0003
add hl, bc
ld [hl], a
@@ -221,7 +221,7 @@
; 51db
Function51db: ; 51db
- call $4769
+ call Function4769
ld hl, $0003
add hl, bc
ld [hl], a
@@ -241,7 +241,7 @@
; 51fd
Movement_remove_person: ; 51fd
- call $4357
+ call Function4357
ld hl, $d4cd
ld a, [hConnectionStripLength]
cp [hl]
@@ -398,12 +398,12 @@
; 52c9
Movement_hide_emote: ; 52c9
- call $5579
+ call Function5579
jp Function5065
; 52cf
Movement_show_emote: ; 52cf
- call $5547
+ call Function5547
jp Function5065
; 52d5
@@ -412,7 +412,7 @@
; displacement (DecimalParam)
call Function505e
- call $5565
+ call Function5565
jp Function5065
; 52de
@@ -719,21 +719,22 @@
; 5412
Function5412: ; 5412
- call $4690
- call $463f
+ call Function4690
+ call Function463f
ld hl, $000b
add hl, bc
ld [hl], $2
- ld hl, $000e
+ ld hl, OBJECT_STANDING_TILE
add hl, bc
ld a, [hl]
- call $188e
+ call Function188e
jr z, .asm_542d
- call $1875
+
+ call Function1875
jr c, .asm_5430
.asm_542d
- call $5556
+ call Function5556
.asm_5430
ld hl, $d4cf
@@ -740,6 +741,7 @@
ld a, [hConnectionStripLength]
cp [hl]
jr z, .asm_543f
+
ld hl, $0009
add hl, bc
ld [hl], $2
@@ -753,8 +755,8 @@
; 5446
Function5446: ; 5446
- call $4690
- call $463f
+ call Function4690
+ call Function463f
ld hl, $000b
add hl, bc
ld [hl], $4
@@ -776,8 +778,8 @@
Function5468: ; 5468
- call $4690
- call $463f
+ call Function4690
+ call Function463f
ld hl, $000b
add hl, bc
ld [hl], $1
@@ -799,7 +801,7 @@
Function548a: ; 548a
- call $4690
+ call Function4690
ld hl, $001f
add hl, bc
ld [hl], $0
@@ -809,7 +811,7 @@
ld hl, $000b
add hl, bc
ld [hl], $2
- call $5529
+ call Function5529
ld hl, $d4cf
ld a, [hConnectionStripLength]
cp [hl]
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -455,7 +455,7 @@
Script_yesorno: ; 0x96eed
; script command 0x4e
- call Function1dcf
+ call YesNoBox
ld a, $0
jr c, .asm_96ef6 ; 0x96ef2 $2
ld a, $1
@@ -573,7 +573,7 @@
; 96f77
GiveItemScript: ; 96f77
- 3callasm BANK(Function96f76), Function96f76
+ 3callasm Function96f76
2writetext ReceivedItemText
iffalse .Full
waitbutton
@@ -589,7 +589,7 @@
; 96f89
ReceivedItemText: ; 96f89
- text_jump UnknownText_0x1c4719, BANK(UnknownText_0x1c4719)
+ text_jump UnknownText_0x1c4719
db "@"
; 96f8e
@@ -706,12 +706,12 @@
PutItemInPocketText: ; 9705b
- text_jump UnknownText_0x1c472c, BANK(UnknownText_0x1c472c)
+ text_jump UnknownText_0x1c472c
db "@"
; 97060
PocketIsFullText: ; 97060
- text_jump UnknownText_0x1c474b, BANK(UnknownText_0x1c474b)
+ text_jump UnknownText_0x1c474b
db "@"
; 97065
@@ -761,7 +761,7 @@
call GetScriptByte
ld e, a
- callba Functionfcba8
+ callba NPCTrade
ret
; 0x970a4
@@ -792,7 +792,7 @@
; parameters:
; number (SingleByteParam)
- call Function1dcf
+ call YesNoBox
jr c, .asm_970d6 ; 0x970c1 $13
call GetScriptByte
ld c, a
--- a/engine/scripting_crystal.asm
+++ b/engine/scripting_crystal.asm
@@ -1,5 +1,7 @@
INCLUDE "pokecrystal.asm"
INCLUDE "includes.asm"
-SECTION "scripting", ROMX, BANK[$25]
+
+SECTION "Event Scripting", ROMX, BANK[EVENTS]
+
INCLUDE "engine/scripting.asm"
--- a/engine/std_scripts.asm
+++ b/engine/std_scripts.asm
@@ -75,12 +75,12 @@
checkevent $032a
iftrue .morn_comcenter
; Good morning! Welcome to ...
- 3writetext BANK(UnknownText_0x1b0000), UnknownText_0x1b0000
+ 3writetext UnknownText_0x1b0000
keeptextopen
2jump .heal
.morn_comcenter
; Good morning! This is the ...
- 3writetext BANK(UnknownText_0x1b008a), UnknownText_0x1b008a
+ 3writetext UnknownText_0x1b008a
keeptextopen
2jump .heal
@@ -89,12 +89,12 @@
checkevent $032a
iftrue .day_comcenter
; Hello! Welcome to ...
- 3writetext BANK(UnknownText_0x1b002b), UnknownText_0x1b002b
+ 3writetext UnknownText_0x1b002b
keeptextopen
2jump .heal
.day_comcenter
; Hello! This is the ...
- 3writetext BANK(UnknownText_0x1b00d6), UnknownText_0x1b00d6
+ 3writetext UnknownText_0x1b00d6
keeptextopen
2jump .heal
@@ -103,12 +103,12 @@
checkevent $032a
iftrue .nite_comcenter
; Good evening! You're out late. ...
- 3writetext BANK(UnknownText_0x1b004f), UnknownText_0x1b004f
+ 3writetext UnknownText_0x1b004f
keeptextopen
2jump .heal
.nite_comcenter
; Good to see you working so late. ...
- 3writetext BANK(UnknownText_0x1b011b), UnknownText_0x1b011b
+ 3writetext UnknownText_0x1b011b
keeptextopen
2jump .heal
@@ -116,11 +116,11 @@
; If we come back, don't welcome us to the com center again
clearevent $032a
; Ask if you want to heal
- 3writetext BANK(UnknownText_0x1b017a), UnknownText_0x1b017a
+ 3writetext UnknownText_0x1b017a
yesorno
iffalse .end
; Go ahead and heal
- 3writetext BANK(UnknownText_0x1b01bd), UnknownText_0x1b01bd
+ 3writetext UnknownText_0x1b01bd
pause 20
special $009d
; Turn to the machine
@@ -145,11 +145,11 @@
iftrue .pokerus
.done
; Thank you for waiting. ...
- 3writetext BANK(UnknownText_0x1b01d7), UnknownText_0x1b01d7
+ 3writetext UnknownText_0x1b01d7
pause 20
.end
; We hope to see you again.
- 3writetext BANK(UnknownText_0x1b020b), UnknownText_0x1b020b
+ 3writetext UnknownText_0x1b020b
; Curtsy
spriteface $fe, $1
pause 10
@@ -167,13 +167,13 @@
checkevent $032a
iftrue .pokerus_comcenter
; Your Pokemon appear to be infected ...
- 3writetext BANK(UnknownText_0x1b0241), UnknownText_0x1b0241
+ 3writetext UnknownText_0x1b0241
closetext
loadmovesprites
2jump .endpokerus
.pokerus_comcenter
; Your Pokemon appear to be infected ...
- 3writetext BANK(UnknownText_0x1b02d6), UnknownText_0x1b02d6
+ 3writetext UnknownText_0x1b02d6
closetext
loadmovesprites
.endpokerus
@@ -185,32 +185,32 @@
; bc162
UnknownScript_0xbc162: ; 0xbc162
- 3jumptext $6c, $435a
+ 3jumptext UnknownText_0x1b035a
; 0xbc166
UnknownScript_0xbc166: ; 0xbc166
- 3jumptext $6c, $4378
+ 3jumptext UnknownText_0x1b0378
; 0xbc16a
UnknownScript_0xbc16a: ; 0xbc16a
- 3jumptext $6c, $43a3
+ 3jumptext UnknownText_0x1b03a3
; 0xbc16e
UnknownScript_0xbc16e: ; 0xbc16e
- 3jumptext $6c, $43d9
+ 3jumptext UnknownText_0x1b03d9
; 0xbc172
UnknownScript_0xbc172: ; 0xbc172
- 3jumptext $6c, $4448
+ 3jumptext UnknownText_0x1b0448
; 0xbc176
UnknownScript_0xbc176: ; 0xbc176
- 3jumptext $6c, $4472
+ 3jumptext UnknownText_0x1b0472
; 0xbc17a
UnknownScript_0xbc17a: ; 0xbc17a
loadfont
- 3writetext $6c, $448d
+ 3writetext UnknownText_0x1b048d
closetext
special $0026
loadmovesprites
@@ -218,12 +218,12 @@
; 0xbc185
UnknownScript_0xbc185: ; 0xbc185
- 3jumptext $6c, $44a0
+ 3jumptext UnknownText_0x1b04a0
; 0xbc189
UnknownScript_0xbc189: ; 0xbc189
loadfont
- 3writetext $6c, $44be
+ 3writetext UnknownText_0x1b04be
closetext
loadmovesprites
end
@@ -230,7 +230,7 @@
; 0xbc191
UnknownScript_0xbc191: ; 0xbc191
- 3jumptext $6c, $44c9
+ 3jumptext UnknownText_0x1b04c9
; 0xbc195
UnknownScript_0xbc195: ; 0xbc195
@@ -250,7 +250,7 @@
; 0xbc1a5
UnknownScript_0xbc1a5: ; 0xbc1a5
- 3jumptext $6c, $4526
+ 3jumptext UnknownText_0x1b0526
; 0xbc1a9
UnknownScript_0xbc1a9: ; 0xbc1a9
@@ -268,19 +268,19 @@
; 0xbc1b8
UnknownScript_0xbc1b8: ; 0xbc1b8
- 3jump BANK(UnknownScript_0xcd4b), UnknownScript_0xcd4b
+ 3jump UnknownScript_0xcd4b
; 0xbc1bc
UnknownScript_0xbc1bc: ; 0xbc1bc
- 3jump BANK(UnknownScript_0xcf5d), UnknownScript_0xcf5d
+ 3jump UnknownScript_0xcf5d
; 0xbc1c0
UnknownScript_0xbc1c0: ; 0xbc1c0
- 3jumptext $6c, $457f
+ 3jumptext UnknownText_0x1b057f
; 0xbc1c4
UnknownScript_0xbc1c4: ; 0xbc1c4
- 3jumptext $6c, $459c
+ 3jumptext UnknownText_0x1b059c
; 0xbc1c8
UnknownScript_0xbc1c8: ; 0xbc1c8
@@ -387,7 +387,7 @@
clearevent $0315
clearevent $0316
loadfont
- 3writetext $6c, $45bf
+ 3writetext UnknownText_0x1b05bf
closetext
special $0014
RAM2MEM $0
@@ -394,28 +394,28 @@
if_equal $1, UnknownScript_0xbc31e
if_equal $2, UnknownScript_0xbc332
if_equal $3, UnknownScript_0xbc343
- 3writetext $6c, $4681
+ 3writetext UnknownText_0x1b0681
keeptextopen
waitbutton
verbosegiveitem BERRY, 1
iffalse UnknownScript_0xbc375
- 3writetext $6c, $46b7
+ 3writetext UnknownText_0x1b06b7
keeptextopen
2jump $42b6
; 0xbc2b1
UnknownScript_0xbc2b1: ; 0xbc2b1
- 3writetext $6c, $465b
+ 3writetext UnknownText_0x1b065b
keeptextopen
checkevent $0308
iffalse $42c4
- 3writetext $6c, $46d9
+ 3writetext UnknownText_0x1b06d9
closetext
special $0017
special $0015
if_equal $0, $42d4
if_equal $2, $42d4
- 3writetext $6c, $470d
+ 3writetext UnknownText_0x1b070d
closetext
loadmovesprites
dotrigger $0
@@ -448,7 +448,7 @@
UnknownScript_0xbc31e: ; 0xbc31e
setevent $0000
itemtotext SUN_STONE, $1
- 3writetext $6c, $4621
+ 3writetext UnknownText_0x1b0621
closetext
verbosegiveitem SUN_STONE, 1
iffalse UnknownScript_0xbc354
@@ -457,7 +457,7 @@
UnknownScript_0xbc332: ; 0xbc332
itemtotext EVERSTONE, $1
- 3writetext $6c, $4621
+ 3writetext UnknownText_0x1b0621
closetext
verbosegiveitem EVERSTONE, 1
iffalse UnknownScript_0xbc35f
@@ -466,7 +466,7 @@
UnknownScript_0xbc343: ; 0xbc343
itemtotext GOLD_BERRY, $1
- 3writetext $6c, $4621
+ 3writetext UnknownText_0x1b0621
closetext
verbosegiveitem GOLD_BERRY, 1
iffalse UnknownScript_0xbc36a
@@ -474,7 +474,7 @@
; 0xbc354
UnknownScript_0xbc354: ; 0xbc354
- 3writetext $6c, $48cc
+ 3writetext UnknownText_0x1b08cc
keeptextopen
setevent $0313
2jump UnknownScript_0xbc2b1
@@ -481,7 +481,7 @@
; 0xbc35f
UnknownScript_0xbc35f: ; 0xbc35f
- 3writetext $6c, $48cc
+ 3writetext UnknownText_0x1b08cc
keeptextopen
setevent $0314
2jump UnknownScript_0xbc2b1
@@ -488,7 +488,7 @@
; 0xbc36a
UnknownScript_0xbc36a: ; 0xbc36a
- 3writetext $6c, $48cc
+ 3writetext UnknownText_0x1b08cc
keeptextopen
setevent $0315
2jump UnknownScript_0xbc2b1
@@ -495,7 +495,7 @@
; 0xbc375
UnknownScript_0xbc375: ; 0xbc375
- 3writetext $6c, $48cc
+ 3writetext UnknownText_0x1b08cc
keeptextopen
setevent $0316
2jump $42a9
@@ -710,102 +710,102 @@
if_equal $23, UnknownScript_0xbc628
UnknownScript_0xbc5c9: ; bc5c9
- 3writetext $6c, $49fe
+ 3writetext UnknownText_0x1b09fe
end
; 0xbc5ce
UnknownScript_0xbc5ce: ; 0xbc5ce
- 3writetext $6c, $4d9f
+ 3writetext UnknownText_0x1b0d9f
end
; 0xbc5d3
UnknownScript_0xbc5d3: ; 0xbc5d3
- 3writetext $6c, $502e
+ 3writetext UnknownText_0x1b102e
end
; 0xbc5d8
UnknownScript_0xbc5d8: ; 0xbc5d8
- 3writetext $6c, $542d
+ 3writetext UnknownText_0x1b142d
end
; 0xbc5dd
UnknownScript_0xbc5dd: ; 0xbc5dd
- 3writetext $6c, $5800
+ 3writetext UnknownText_0x1b1800
end
; 0xbc5e2
UnknownScript_0xbc5e2: ; 0xbc5e2
- 3writetext $6c, $5a71
+ 3writetext UnknownText_0x1b1a71
end
; 0xbc5e7
UnknownScript_0xbc5e7: ; 0xbc5e7
- 3writetext $6c, $5cd5
+ 3writetext UnknownText_0x1b1cd5
end
; 0xbc5ec
UnknownScript_0xbc5ec: ; 0xbc5ec
- 3writetext $29, $4000
+ 3writetext UnknownText_0xa4000
end
; 0xbc5f1
UnknownScript_0xbc5f1: ; 0xbc5f1
- 3writetext $29, $41c0
+ 3writetext UnknownText_0xa41c0
end
; 0xbc5f6
UnknownScript_0xbc5f6: ; 0xbc5f6
- 3writetext $29, $4642
+ 3writetext UnknownText_0xa4642
end
; 0xbc5fb
UnknownScript_0xbc5fb: ; 0xbc5fb
- 3writetext $29, $4829
+ 3writetext UnknownText_0xa4829
end
; 0xbc600
UnknownScript_0xbc600: ; 0xbc600
- 3writetext $29, $4a31
+ 3writetext UnknownText_0xa4a31
end
; 0xbc605
UnknownScript_0xbc605: ; 0xbc605
- 3writetext $29, $4ed4
+ 3writetext UnknownText_0xa4ed4
end
; 0xbc60a
UnknownScript_0xbc60a: ; 0xbc60a
- 3writetext $29, $50d5
+ 3writetext UnknownText_0xa50d5
end
; 0xbc60f
UnknownScript_0xbc60f: ; 0xbc60f
- 3writetext $29, $52e2
+ 3writetext UnknownText_0xa52e2
end
; 0xbc614
UnknownScript_0xbc614: ; 0xbc614
- 3writetext $29, $5545
+ 3writetext UnknownText_0xa5545
end
; 0xbc619
UnknownScript_0xbc619: ; 0xbc619
- 3writetext $29, $5937
+ 3writetext UnknownText_0xa5937
end
; 0xbc61e
UnknownScript_0xbc61e: ; 0xbc61e
- 3writetext $29, $5bc4
+ 3writetext UnknownText_0xa5bc4
end
; 0xbc623
UnknownScript_0xbc623: ; 0xbc623
- 3writetext $29, $5dc6
+ 3writetext UnknownText_0xa5dc6
end
; 0xbc628
UnknownScript_0xbc628: ; 0xbc628
- 3writetext $29, $600c
+ 3writetext UnknownText_0xa600c
end
; 0xbc62d
@@ -834,107 +834,107 @@
if_equal $23, UnknownScript_0xbc6e1
UnknownScript_0xbc682: ; bc682
- 3writetext $6c, $4a82
+ 3writetext UnknownText_0x1b0a82
end
; 0xbc687
UnknownScript_0xbc687: ; 0xbc687
- 3writetext $6c, $4e2c
+ 3writetext UnknownText_0x1b0e2c
end
; 0xbc68c
UnknownScript_0xbc68c: ; 0xbc68c
- 3writetext $6c, $50d3
+ 3writetext UnknownText_0x1b10d3
end
; 0xbc691
UnknownScript_0xbc691: ; 0xbc691
- 3writetext $6c, $54e4
+ 3writetext UnknownText_0x1b14e4
end
; 0xbc696
UnknownScript_0xbc696: ; 0xbc696
- 3writetext $6c, $587b
+ 3writetext UnknownText_0x1b187b
end
; 0xbc69b
UnknownScript_0xbc69b: ; 0xbc69b
- 3writetext $6c, $5b1d
+ 3writetext UnknownText_0x1b1b1d
end
; 0xbc6a0
UnknownScript_0xbc6a0: ; 0xbc6a0
- 3writetext $6c, $5d85
+ 3writetext UnknownText_0x1b1d85
end
; 0xbc6a5
UnknownScript_0xbc6a5: ; 0xbc6a5
- 3writetext $29, $40a9
+ 3writetext UnknownText_0xa40a9
end
; 0xbc6aa
UnknownScript_0xbc6aa: ; 0xbc6aa
- 3writetext $29, $426a
+ 3writetext UnknownText_0xa426a
end
; 0xbc6af
UnknownScript_0xbc6af: ; 0xbc6af
- 3writetext $29, $470b
+ 3writetext UnknownText_0xa470b
end
; 0xbc6b4
UnknownScript_0xbc6b4: ; 0xbc6b4
- 3writetext $29, $48fc
+ 3writetext UnknownText_0xa48fc
end
; 0xbc6b9
UnknownScript_0xbc6b9: ; 0xbc6b9
- 3writetext $29, $4b03
+ 3writetext UnknownText_0xa4b03
end
; 0xbc6be
UnknownScript_0xbc6be: ; 0xbc6be
- 3writetext $29, $4fc8
+ 3writetext UnknownText_0xa4fc8
end
; 0xbc6c3
UnknownScript_0xbc6c3: ; 0xbc6c3
- 3writetext $29, $5175
+ 3writetext UnknownText_0xa5175
end
; 0xbc6c8
UnknownScript_0xbc6c8: ; 0xbc6c8
- 3writetext $29, $5383
+ 3writetext UnknownText_0xa5383
end
; 0xbc6cd
UnknownScript_0xbc6cd: ; 0xbc6cd
- 3writetext $29, $5621
+ 3writetext UnknownText_0xa5621
end
; 0xbc6d2
UnknownScript_0xbc6d2: ; 0xbc6d2
- 3writetext $29, $59bc
+ 3writetext UnknownText_0xa59bc
end
; 0xbc6d7
UnknownScript_0xbc6d7: ; 0xbc6d7
- 3writetext $29, $5c4b
+ 3writetext UnknownText_0xa5c4b
end
; 0xbc6dc
UnknownScript_0xbc6dc: ; 0xbc6dc
- 3writetext $29, $5e63
+ 3writetext UnknownText_0xa5e63
end
; 0xbc6e1
UnknownScript_0xbc6e1: ; 0xbc6e1
- 3writetext $29, $6076
+ 3writetext UnknownText_0xa6076
end
; 0xbc6e6
UnknownScript_0xbc6e6: ; 0xbc6e6
- 3writetext $6c, $49c4
+ 3writetext UnknownText_0x1b09c4
playsound $0093
waitbutton
keeptextopen
@@ -963,7 +963,7 @@
if_equal $21, UnknownScript_0xbc7b9
if_equal $22, UnknownScript_0xbc7c0
if_equal $23, UnknownScript_0xbc7c7
- 3writetext $6c, $4adb
+ 3writetext UnknownText_0x1b0adb
closetext
loadmovesprites
end
@@ -970,7 +970,7 @@
; 0xbc749
UnknownScript_0xbc749: ; 0xbc749
- 3writetext $6c, $4e89
+ 3writetext UnknownText_0x1b0e89
closetext
loadmovesprites
end
@@ -977,7 +977,7 @@
; 0xbc750
UnknownScript_0xbc750: ; 0xbc750
- 3writetext $6c, $5136
+ 3writetext UnknownText_0x1b1136
closetext
loadmovesprites
end
@@ -984,7 +984,7 @@
; 0xbc757
UnknownScript_0xbc757: ; 0xbc757
- 3writetext $6c, $5553
+ 3writetext UnknownText_0x1b1553
closetext
loadmovesprites
end
@@ -991,7 +991,7 @@
; 0xbc75e
UnknownScript_0xbc75e: ; 0xbc75e
- 3writetext $6c, $58d7
+ 3writetext UnknownText_0x1b18d7
closetext
loadmovesprites
end
@@ -998,7 +998,7 @@
; 0xbc765
UnknownScript_0xbc765: ; 0xbc765
- 3writetext $6c, $5b8e
+ 3writetext UnknownText_0x1b1b8e
closetext
loadmovesprites
end
@@ -1005,7 +1005,7 @@
; 0xbc76c
UnknownScript_0xbc76c: ; 0xbc76c
- 3writetext $6c, $5db9
+ 3writetext UnknownText_0x1b1db9
closetext
loadmovesprites
end
@@ -1012,7 +1012,7 @@
; 0xbc773
UnknownScript_0xbc773: ; 0xbc773
- 3writetext $29, $40f8
+ 3writetext UnknownText_0xa40f8
closetext
loadmovesprites
end
@@ -1019,7 +1019,7 @@
; 0xbc77a
UnknownScript_0xbc77a: ; 0xbc77a
- 3writetext $29, $42ab
+ 3writetext UnknownText_0xa42ab
closetext
loadmovesprites
end
@@ -1026,7 +1026,7 @@
; 0xbc781
UnknownScript_0xbc781: ; 0xbc781
- 3writetext $29, $4730
+ 3writetext UnknownText_0xa4730
closetext
loadmovesprites
end
@@ -1033,7 +1033,7 @@
; 0xbc788
UnknownScript_0xbc788: ; 0xbc788
- 3writetext $29, $494d
+ 3writetext UnknownText_0xa494d
closetext
loadmovesprites
end
@@ -1040,7 +1040,7 @@
; 0xbc78f
UnknownScript_0xbc78f: ; 0xbc78f
- 3writetext $29, $4b47
+ 3writetext UnknownText_0xa4b47
closetext
loadmovesprites
end
@@ -1047,7 +1047,7 @@
; 0xbc796
UnknownScript_0xbc796: ; 0xbc796
- 3writetext $29, $502e
+ 3writetext UnknownText_0xa502e
closetext
loadmovesprites
end
@@ -1054,7 +1054,7 @@
; 0xbc79d
UnknownScript_0xbc79d: ; 0xbc79d
- 3writetext $29, $51ac
+ 3writetext UnknownText_0xa51ac
closetext
loadmovesprites
end
@@ -1061,7 +1061,7 @@
; 0xbc7a4
UnknownScript_0xbc7a4: ; 0xbc7a4
- 3writetext $29, $53de
+ 3writetext UnknownText_0xa53de
closetext
loadmovesprites
end
@@ -1068,7 +1068,7 @@
; 0xbc7ab
UnknownScript_0xbc7ab: ; 0xbc7ab
- 3writetext $29, $5666
+ 3writetext UnknownText_0xa5666
closetext
loadmovesprites
end
@@ -1075,7 +1075,7 @@
; 0xbc7b2
UnknownScript_0xbc7b2: ; 0xbc7b2
- 3writetext $29, $5a28
+ 3writetext UnknownText_0xa5a28
closetext
loadmovesprites
end
@@ -1082,7 +1082,7 @@
; 0xbc7b9
UnknownScript_0xbc7b9: ; 0xbc7b9
- 3writetext $29, $5c8e
+ 3writetext UnknownText_0xa5c8e
closetext
loadmovesprites
end
@@ -1089,7 +1089,7 @@
; 0xbc7c0
UnknownScript_0xbc7c0: ; 0xbc7c0
- 3writetext $29, $5ea8
+ 3writetext UnknownText_0xa5ea8
closetext
loadmovesprites
end
@@ -1096,7 +1096,7 @@
; 0xbc7c7
UnknownScript_0xbc7c7: ; 0xbc7c7
- 3writetext $29, $60b5
+ 3writetext UnknownText_0xa60b5
closetext
loadmovesprites
end
@@ -1124,7 +1124,7 @@
if_equal $21, UnknownScript_0xbc897
if_equal $22, UnknownScript_0xbc89e
if_equal $23, UnknownScript_0xbc8a5
- 3writetext $6c, $4afd
+ 3writetext UnknownText_0x1b0afd
closetext
loadmovesprites
end
@@ -1131,7 +1131,7 @@
; 0xbc827
UnknownScript_0xbc827: ; 0xbc827
- 3writetext $6c, $4ea2
+ 3writetext UnknownText_0x1b0ea2
closetext
loadmovesprites
end
@@ -1138,7 +1138,7 @@
; 0xbc82e
UnknownScript_0xbc82e: ; 0xbc82e
- 3writetext $6c, $517b
+ 3writetext UnknownText_0x1b117b
closetext
loadmovesprites
end
@@ -1145,7 +1145,7 @@
; 0xbc835
UnknownScript_0xbc835: ; 0xbc835
- 3writetext $6c, $5584
+ 3writetext UnknownText_0x1b1584
closetext
loadmovesprites
end
@@ -1152,7 +1152,7 @@
; 0xbc83c
UnknownScript_0xbc83c: ; 0xbc83c
- 3writetext $6c, $5908
+ 3writetext UnknownText_0x1b1908
closetext
loadmovesprites
end
@@ -1159,7 +1159,7 @@
; 0xbc843
UnknownScript_0xbc843: ; 0xbc843
- 3writetext $6c, $5bd2
+ 3writetext UnknownText_0x1b1bd2
closetext
loadmovesprites
end
@@ -1166,7 +1166,7 @@
; 0xbc84a
UnknownScript_0xbc84a: ; 0xbc84a
- 3writetext $6c, $5df4
+ 3writetext UnknownText_0x1b1df4
closetext
loadmovesprites
end
@@ -1173,7 +1173,7 @@
; 0xbc851
UnknownScript_0xbc851: ; 0xbc851
- 3writetext $29, $4126
+ 3writetext UnknownText_0xa4126
closetext
loadmovesprites
end
@@ -1180,7 +1180,7 @@
; 0xbc858
UnknownScript_0xbc858: ; 0xbc858
- 3writetext $29, $42f2
+ 3writetext UnknownText_0xa42f2
closetext
loadmovesprites
end
@@ -1187,7 +1187,7 @@
; 0xbc85f
UnknownScript_0xbc85f: ; 0xbc85f
- 3writetext $29, $4794
+ 3writetext UnknownText_0xa4794
closetext
loadmovesprites
end
@@ -1194,7 +1194,7 @@
; 0xbc866
UnknownScript_0xbc866: ; 0xbc866
- 3writetext $29, $498a
+ 3writetext UnknownText_0xa498a
closetext
loadmovesprites
end
@@ -1201,7 +1201,7 @@
; 0xbc86d
UnknownScript_0xbc86d: ; 0xbc86d
- 3writetext $29, $4b87
+ 3writetext UnknownText_0xa4b87
closetext
loadmovesprites
end
@@ -1208,7 +1208,7 @@
; 0xbc874
UnknownScript_0xbc874: ; 0xbc874
- 3writetext $29, $505f
+ 3writetext UnknownText_0xa505f
closetext
loadmovesprites
end
@@ -1215,7 +1215,7 @@
; 0xbc87b
UnknownScript_0xbc87b: ; 0xbc87b
- 3writetext $29, $51ee
+ 3writetext UnknownText_0xa51ee
closetext
loadmovesprites
end
@@ -1222,7 +1222,7 @@
; 0xbc882
UnknownScript_0xbc882: ; 0xbc882
- 3writetext $29, $5412
+ 3writetext UnknownText_0xa5412
closetext
loadmovesprites
end
@@ -1229,7 +1229,7 @@
; 0xbc889
UnknownScript_0xbc889: ; 0xbc889
- 3writetext $29, $56b6
+ 3writetext UnknownText_0xa56b6
closetext
loadmovesprites
end
@@ -1236,7 +1236,7 @@
; 0xbc890
UnknownScript_0xbc890: ; 0xbc890
- 3writetext $29, $5a5a
+ 3writetext UnknownText_0xa5a5a
closetext
loadmovesprites
end
@@ -1243,7 +1243,7 @@
; 0xbc897
UnknownScript_0xbc897: ; 0xbc897
- 3writetext $29, $5cc5
+ 3writetext UnknownText_0xa5cc5
closetext
loadmovesprites
end
@@ -1250,7 +1250,7 @@
; 0xbc89e
UnknownScript_0xbc89e: ; 0xbc89e
- 3writetext $29, $5ed6
+ 3writetext UnknownText_0xa5ed6
closetext
loadmovesprites
end
@@ -1257,7 +1257,7 @@
; 0xbc8a5
UnknownScript_0xbc8a5: ; 0xbc8a5
- 3writetext $29, $60e2
+ 3writetext UnknownText_0xa60e2
closetext
loadmovesprites
end
@@ -1285,7 +1285,7 @@
if_equal $21, UnknownScript_0xbc975
if_equal $22, UnknownScript_0xbc97c
if_equal $23, UnknownScript_0xbc983
- 3writetext $6c, $4b42
+ 3writetext UnknownText_0x1b0b42
closetext
loadmovesprites
end
@@ -1292,7 +1292,7 @@
; 0xbc905
UnknownScript_0xbc905: ; 0xbc905
- 3writetext $6c, $4ebc
+ 3writetext UnknownText_0x1b0ebc
closetext
loadmovesprites
end
@@ -1299,7 +1299,7 @@
; 0xbc90c
UnknownScript_0xbc90c: ; 0xbc90c
- 3writetext $6c, $51c4
+ 3writetext UnknownText_0x1b11c4
closetext
loadmovesprites
end
@@ -1306,7 +1306,7 @@
; 0xbc913
UnknownScript_0xbc913: ; 0xbc913
- 3writetext $6c, $55b6
+ 3writetext UnknownText_0x1b15b6
closetext
loadmovesprites
end
@@ -1313,7 +1313,7 @@
; 0xbc91a
UnknownScript_0xbc91a: ; 0xbc91a
- 3writetext $6c, $5936
+ 3writetext UnknownText_0x1b1936
closetext
loadmovesprites
end
@@ -1320,7 +1320,7 @@
; 0xbc921
UnknownScript_0xbc921: ; 0xbc921
- 3writetext $6c, $5c06
+ 3writetext UnknownText_0x1b1c06
closetext
loadmovesprites
end
@@ -1327,7 +1327,7 @@
; 0xbc928
UnknownScript_0xbc928: ; 0xbc928
- 3writetext $6c, $5e50
+ 3writetext UnknownText_0x1b1e50
closetext
loadmovesprites
end
@@ -1334,7 +1334,7 @@
; 0xbc92f
UnknownScript_0xbc92f: ; 0xbc92f
- 3writetext $29, $4158
+ 3writetext UnknownText_0xa4158
closetext
loadmovesprites
end
@@ -1341,7 +1341,7 @@
; 0xbc936
UnknownScript_0xbc936: ; 0xbc936
- 3writetext $29, $434a
+ 3writetext UnknownText_0xa434a
closetext
loadmovesprites
end
@@ -1348,7 +1348,7 @@
; 0xbc93d
UnknownScript_0xbc93d: ; 0xbc93d
- 3writetext $29, $47eb
+ 3writetext UnknownText_0xa47eb
closetext
loadmovesprites
end
@@ -1355,7 +1355,7 @@
; 0xbc944
UnknownScript_0xbc944: ; 0xbc944
- 3writetext $29, $49bd
+ 3writetext UnknownText_0xa49bd
closetext
loadmovesprites
end
@@ -1362,7 +1362,7 @@
; 0xbc94b
UnknownScript_0xbc94b: ; 0xbc94b
- 3writetext $29, $4bcd
+ 3writetext UnknownText_0xa4bcd
closetext
loadmovesprites
end
@@ -1369,7 +1369,7 @@
; 0xbc952
UnknownScript_0xbc952: ; 0xbc952
- 3writetext $29, $508c
+ 3writetext UnknownText_0xa508c
closetext
loadmovesprites
end
@@ -1376,7 +1376,7 @@
; 0xbc959
UnknownScript_0xbc959: ; 0xbc959
- 3writetext $29, $5216
+ 3writetext UnknownText_0xa5216
closetext
loadmovesprites
end
@@ -1383,7 +1383,7 @@
; 0xbc960
UnknownScript_0xbc960: ; 0xbc960
- 3writetext $29, $5446
+ 3writetext UnknownText_0xa5446
closetext
loadmovesprites
end
@@ -1390,7 +1390,7 @@
; 0xbc967
UnknownScript_0xbc967: ; 0xbc967
- 3writetext $29, $56e2
+ 3writetext UnknownText_0xa56e2
closetext
loadmovesprites
end
@@ -1397,7 +1397,7 @@
; 0xbc96e
UnknownScript_0xbc96e: ; 0xbc96e
- 3writetext $29, $5aa6
+ 3writetext UnknownText_0xa5aa6
closetext
loadmovesprites
end
@@ -1404,7 +1404,7 @@
; 0xbc975
UnknownScript_0xbc975: ; 0xbc975
- 3writetext $29, $5cfa
+ 3writetext UnknownText_0xa5cfa
closetext
loadmovesprites
end
@@ -1411,7 +1411,7 @@
; 0xbc97c
UnknownScript_0xbc97c: ; 0xbc97c
- 3writetext $29, $5f06
+ 3writetext UnknownText_0xa5f06
closetext
loadmovesprites
end
@@ -1418,7 +1418,7 @@
; 0xbc983
UnknownScript_0xbc983: ; 0xbc983
- 3writetext $29, $6144
+ 3writetext UnknownText_0xa6144
closetext
loadmovesprites
end
@@ -1443,7 +1443,7 @@
if_equal $20, UnknownScript_0xbca32
if_equal $21, UnknownScript_0xbca39
if_equal $23, UnknownScript_0xbca40
- 3writetext $6c, $4b75
+ 3writetext UnknownText_0x1b0b75
closetext
loadmovesprites
end
@@ -1450,7 +1450,7 @@
; 0xbc9d7
UnknownScript_0xbc9d7: ; 0xbc9d7
- 3writetext $6c, $4edc
+ 3writetext UnknownText_0x1b0edc
closetext
loadmovesprites
end
@@ -1457,7 +1457,7 @@
; 0xbc9de
UnknownScript_0xbc9de: ; 0xbc9de
- 3writetext $6c, $51fe
+ 3writetext UnknownText_0x1b11fe
closetext
loadmovesprites
end
@@ -1464,7 +1464,7 @@
; 0xbc9e5
UnknownScript_0xbc9e5: ; 0xbc9e5
- 3writetext $6c, $55d5
+ 3writetext UnknownText_0x1b15d5
closetext
loadmovesprites
end
@@ -1471,7 +1471,7 @@
; 0xbc9ec
UnknownScript_0xbc9ec: ; 0xbc9ec
- 3writetext $6c, $5954
+ 3writetext UnknownText_0x1b1954
closetext
loadmovesprites
end
@@ -1478,7 +1478,7 @@
; 0xbc9f3
UnknownScript_0xbc9f3: ; 0xbc9f3
- 3writetext $6c, $5c32
+ 3writetext UnknownText_0x1b1c32
closetext
loadmovesprites
end
@@ -1485,7 +1485,7 @@
; 0xbc9fa
UnknownScript_0xbc9fa: ; 0xbc9fa
- 3writetext $6c, $5e98
+ 3writetext UnknownText_0x1b1e98
closetext
loadmovesprites
end
@@ -1492,7 +1492,7 @@
; 0xbca01
UnknownScript_0xbca01: ; 0xbca01
- 3writetext $29, $418d
+ 3writetext UnknownText_0xa418d
closetext
loadmovesprites
end
@@ -1499,7 +1499,7 @@
; 0xbca08
UnknownScript_0xbca08: ; 0xbca08
- 3writetext $29, $4382
+ 3writetext UnknownText_0xa4382
closetext
loadmovesprites
end
@@ -1506,7 +1506,7 @@
; 0xbca0f
UnknownScript_0xbca0f: ; 0xbca0f
- 3writetext $29, $49fc
+ 3writetext UnknownText_0xa49fc
closetext
loadmovesprites
end
@@ -1513,7 +1513,7 @@
; 0xbca16
UnknownScript_0xbca16: ; 0xbca16
- 3writetext $29, $4bec
+ 3writetext UnknownText_0xa4bec
closetext
loadmovesprites
end
@@ -1520,7 +1520,7 @@
; 0xbca1d
UnknownScript_0xbca1d: ; 0xbca1d
- 3writetext $29, $50b1
+ 3writetext UnknownText_0xa50b1
closetext
loadmovesprites
end
@@ -1527,7 +1527,7 @@
; 0xbca24
UnknownScript_0xbca24: ; 0xbca24
- 3writetext $29, $548c
+ 3writetext UnknownText_0xa548c
closetext
loadmovesprites
end
@@ -1534,7 +1534,7 @@
; 0xbca2b
UnknownScript_0xbca2b: ; 0xbca2b
- 3writetext $29, $571e
+ 3writetext UnknownText_0xa571e
closetext
loadmovesprites
end
@@ -1541,7 +1541,7 @@
; 0xbca32
UnknownScript_0xbca32: ; 0xbca32
- 3writetext $29, $5ada
+ 3writetext UnknownText_0xa5ada
closetext
loadmovesprites
end
@@ -1548,7 +1548,7 @@
; 0xbca39
UnknownScript_0xbca39: ; 0xbca39
- 3writetext $29, $5d1d
+ 3writetext UnknownText_0xa5d1d
closetext
loadmovesprites
end
@@ -1555,7 +1555,7 @@
; 0xbca40
UnknownScript_0xbca40: ; 0xbca40
- 3writetext $29, $6175
+ 3writetext UnknownText_0xa6175
closetext
loadmovesprites
end
@@ -1570,43 +1570,43 @@
if_equal $1d, UnknownScript_0xbca7d
if_equal $21, UnknownScript_0xbca83
if_equal $22, UnknownScript_0xbca89
- 3writetext $6c, $5607
+ 3writetext UnknownText_0x1b1607
keeptextopen
end
; 0xbca6b
UnknownScript_0xbca6b: ; 0xbca6b
- 3writetext $6c, $5c57
+ 3writetext UnknownText_0x1b1c57
keeptextopen
end
; 0xbca71
UnknownScript_0xbca71: ; 0xbca71
- 3writetext $29, $4c24
+ 3writetext UnknownText_0xa4c24
keeptextopen
end
; 0xbca77
UnknownScript_0xbca77: ; 0xbca77
- 3writetext $29, $523a
+ 3writetext UnknownText_0xa523a
keeptextopen
end
; 0xbca7d
UnknownScript_0xbca7d: ; 0xbca7d
- 3writetext $29, $54e3
+ 3writetext UnknownText_0xa54e3
keeptextopen
end
; 0xbca83
UnknownScript_0xbca83: ; 0xbca83
- 3writetext $29, $5d4d
+ 3writetext UnknownText_0xa5d4d
keeptextopen
end
; 0xbca89
UnknownScript_0xbca89: ; 0xbca89
- 3writetext $29, $5f37
+ 3writetext UnknownText_0xa5f37
keeptextopen
end
; 0xbca8f
@@ -1624,7 +1624,7 @@
if_equal $21, UnknownScript_0xbcaf5
if_equal $22, UnknownScript_0xbcafc
if_equal $23, UnknownScript_0xbcb03
- 3writetext $6c, $4eff
+ 3writetext UnknownText_0x1b0eff
closetext
loadmovesprites
end
@@ -1631,7 +1631,7 @@
; 0xbcac4
UnknownScript_0xbcac4: ; 0xbcac4
- 3writetext $6c, $564d
+ 3writetext UnknownText_0x1b164d
closetext
loadmovesprites
end
@@ -1638,7 +1638,7 @@
; 0xbcacb
UnknownScript_0xbcacb: ; 0xbcacb
- 3writetext $6c, $5978
+ 3writetext UnknownText_0x1b1978
closetext
loadmovesprites
end
@@ -1645,7 +1645,7 @@
; 0xbcad2
UnknownScript_0xbcad2: ; 0xbcad2
- 3writetext $6c, $5c91
+ 3writetext UnknownText_0x1b1c91
closetext
loadmovesprites
end
@@ -1652,7 +1652,7 @@
; 0xbcad9
UnknownScript_0xbcad9: ; 0xbcad9
- 3writetext $29, $4c47
+ 3writetext UnknownText_0xa4c47
closetext
loadmovesprites
end
@@ -1659,7 +1659,7 @@
; 0xbcae0
UnknownScript_0xbcae0: ; 0xbcae0
- 3writetext $29, $52a0
+ 3writetext UnknownText_0xa52a0
closetext
loadmovesprites
end
@@ -1666,7 +1666,7 @@
; 0xbcae7
UnknownScript_0xbcae7: ; 0xbcae7
- 3writetext $29, $5513
+ 3writetext UnknownText_0xa5513
closetext
loadmovesprites
end
@@ -1673,7 +1673,7 @@
; 0xbcaee
UnknownScript_0xbcaee: ; 0xbcaee
- 3writetext $29, $5aff
+ 3writetext UnknownText_0xa5aff
closetext
loadmovesprites
end
@@ -1680,7 +1680,7 @@
; 0xbcaf5
UnknownScript_0xbcaf5: ; 0xbcaf5
- 3writetext $29, $5d9a
+ 3writetext UnknownText_0xa5d9a
closetext
loadmovesprites
end
@@ -1687,7 +1687,7 @@
; 0xbcafc
UnknownScript_0xbcafc: ; 0xbcafc
- 3writetext $29, $5faa
+ 3writetext UnknownText_0xa5faa
closetext
loadmovesprites
end
@@ -1694,7 +1694,7 @@
; 0xbcb03
UnknownScript_0xbcb03: ; 0xbcb03
- 3writetext $29, $61c9
+ 3writetext UnknownText_0xa61c9
closetext
loadmovesprites
end
@@ -1707,25 +1707,25 @@
if_equal $f, UnknownScript_0xbcb23
if_equal $20, UnknownScript_0xbcb29
if_equal $23, UnknownScript_0xbcb2f
- 3writetext $6c, $4f2f
+ 3writetext UnknownText_0x1b0f2f
keeptextopen
end
; 0xbcb23
UnknownScript_0xbcb23: ; 0xbcb23
- 3writetext $6c, $59be
+ 3writetext UnknownText_0x1b19be
keeptextopen
end
; 0xbcb29
UnknownScript_0xbcb29: ; 0xbcb29
- 3writetext $29, $5b3f
+ 3writetext UnknownText_0xa5b3f
keeptextopen
end
; 0xbcb2f
UnknownScript_0xbcb2f: ; 0xbcb2f
- 3writetext $29, $6200
+ 3writetext UnknownText_0xa6200
keeptextopen
end
; 0xbcb35
@@ -1740,42 +1740,42 @@
if_equal $1a, UnknownScript_0xbcb70
if_equal $1f, UnknownScript_0xbcb75
if_equal $24, UnknownScript_0xbcb7a
- 3writetext $6c, $4bb6
+ 3writetext UnknownText_0x1b0bb6
end
; 0xbcb5c
UnknownScript_0xbcb5c: ; 0xbcb5c
- 3writetext $6c, $5239
+ 3writetext UnknownText_0x1b1239
end
; 0xbcb61
UnknownScript_0xbcb61: ; 0xbcb61
- 3writetext $6c, $5690
+ 3writetext UnknownText_0x1b1690
end
; 0xbcb66
UnknownScript_0xbcb66: ; 0xbcb66
- 3writetext $6c, $5ebe
+ 3writetext UnknownText_0x1b1ebe
end
; 0xbcb6b
UnknownScript_0xbcb6b: ; 0xbcb6b
- 3writetext $29, $4405
+ 3writetext UnknownText_0xa4405
end
; 0xbcb70
UnknownScript_0xbcb70: ; 0xbcb70
- 3writetext $29, $4c8c
+ 3writetext UnknownText_0xa4c8c
end
; 0xbcb75
UnknownScript_0xbcb75: ; 0xbcb75
- 3writetext $29, $574a
+ 3writetext UnknownText_0xa574a
end
; 0xbcb7a
UnknownScript_0xbcb7a: ; 0xbcb7a
- 3writetext $29, $6295
+ 3writetext UnknownText_0xa6295
end
; 0xbcb7f
@@ -1789,47 +1789,47 @@
if_equal $1a, UnknownScript_0xbcbba
if_equal $1f, UnknownScript_0xbcbbf
if_equal $24, UnknownScript_0xbcbc4
- 3writetext $6c, $4c37
+ 3writetext UnknownText_0x1b0c37
end
; 0xbcba6
UnknownScript_0xbcba6: ; 0xbcba6
- 3writetext $6c, $5314
+ 3writetext UnknownText_0x1b1314
end
; 0xbcbab
UnknownScript_0xbcbab: ; 0xbcbab
- 3writetext $6c, $5710
+ 3writetext UnknownText_0x1b1710
end
; 0xbcbb0
UnknownScript_0xbcbb0: ; 0xbcbb0
- 3writetext $6c, $5f4e
+ 3writetext UnknownText_0x1b1f4e
end
; 0xbcbb5
UnknownScript_0xbcbb5: ; 0xbcbb5
- 3writetext $29, $44db
+ 3writetext UnknownText_0xa44db
end
; 0xbcbba
UnknownScript_0xbcbba: ; 0xbcbba
- 3writetext $29, $4d36
+ 3writetext UnknownText_0xa4d36
end
; 0xbcbbf
UnknownScript_0xbcbbf: ; 0xbcbbf
- 3writetext $29, $57e3
+ 3writetext UnknownText_0xa57e3
end
; 0xbcbc4
UnknownScript_0xbcbc4: ; 0xbcbc4
- 3writetext $29, $6316
+ 3writetext UnknownText_0xa6316
end
; 0xbcbc9
UnknownScript_0xbcbc9: ; 0xbcbc9
- 3writetext $6c, $49e1
+ 3writetext UnknownText_0x1b09e1
playsound $0093
waitbutton
keeptextopen
@@ -1846,7 +1846,7 @@
if_equal $1a, UnknownScript_0xbcc18
if_equal $1f, UnknownScript_0xbcc1f
if_equal $24, UnknownScript_0xbcc26
- 3writetext $6c, $4c9b
+ 3writetext UnknownText_0x1b0c9b
closetext
loadmovesprites
end
@@ -1853,7 +1853,7 @@
; 0xbcbfc
UnknownScript_0xbcbfc: ; 0xbcbfc
- 3writetext $6c, $5392
+ 3writetext UnknownText_0x1b1392
closetext
loadmovesprites
end
@@ -1860,7 +1860,7 @@
; 0xbcc03
UnknownScript_0xbcc03: ; 0xbcc03
- 3writetext $6c, $5755
+ 3writetext UnknownText_0x1b1755
closetext
loadmovesprites
end
@@ -1867,7 +1867,7 @@
; 0xbcc0a
UnknownScript_0xbcc0a: ; 0xbcc0a
- 3writetext $6c, $5faa
+ 3writetext UnknownText_0x1b1faa
closetext
loadmovesprites
end
@@ -1874,7 +1874,7 @@
; 0xbcc11
UnknownScript_0xbcc11: ; 0xbcc11
- 3writetext $29, $451d
+ 3writetext UnknownText_0xa451d
closetext
loadmovesprites
end
@@ -1881,7 +1881,7 @@
; 0xbcc18
UnknownScript_0xbcc18: ; 0xbcc18
- 3writetext $29, $4d72
+ 3writetext UnknownText_0xa4d72
closetext
loadmovesprites
end
@@ -1888,7 +1888,7 @@
; 0xbcc1f
UnknownScript_0xbcc1f: ; 0xbcc1f
- 3writetext $29, $5820
+ 3writetext UnknownText_0xa5820
closetext
loadmovesprites
end
@@ -1895,7 +1895,7 @@
; 0xbcc26
UnknownScript_0xbcc26: ; 0xbcc26
- 3writetext $29, $6359
+ 3writetext UnknownText_0xa6359
closetext
loadmovesprites
end
@@ -1911,7 +1911,7 @@
if_equal $1a, UnknownScript_0xbcc72
if_equal $1f, UnknownScript_0xbcc79
if_equal $24, UnknownScript_0xbcc80
- 3writetext $6c, $4ce0
+ 3writetext UnknownText_0x1b0ce0
closetext
loadmovesprites
end
@@ -1918,7 +1918,7 @@
; 0xbcc56
UnknownScript_0xbcc56: ; 0xbcc56
- 3writetext $6c, $53af
+ 3writetext UnknownText_0x1b13af
closetext
loadmovesprites
end
@@ -1925,7 +1925,7 @@
; 0xbcc5d
UnknownScript_0xbcc5d: ; 0xbcc5d
- 3writetext $6c, $578a
+ 3writetext UnknownText_0x1b178a
closetext
loadmovesprites
end
@@ -1932,7 +1932,7 @@
; 0xbcc64
UnknownScript_0xbcc64: ; 0xbcc64
- 3writetext $6c, $5fdd
+ 3writetext UnknownText_0x1b1fdd
closetext
loadmovesprites
end
@@ -1939,7 +1939,7 @@
; 0xbcc6b
UnknownScript_0xbcc6b: ; 0xbcc6b
- 3writetext $29, $4542
+ 3writetext UnknownText_0xa4542
closetext
loadmovesprites
end
@@ -1946,7 +1946,7 @@
; 0xbcc72
UnknownScript_0xbcc72: ; 0xbcc72
- 3writetext $29, $4dcd
+ 3writetext UnknownText_0xa4dcd
closetext
loadmovesprites
end
@@ -1953,7 +1953,7 @@
; 0xbcc79
UnknownScript_0xbcc79: ; 0xbcc79
- 3writetext $29, $5842
+ 3writetext UnknownText_0xa5842
closetext
loadmovesprites
end
@@ -1960,7 +1960,7 @@
; 0xbcc80
UnknownScript_0xbcc80: ; 0xbcc80
- 3writetext $29, $638c
+ 3writetext UnknownText_0xa638c
closetext
loadmovesprites
end
@@ -1976,7 +1976,7 @@
if_equal $1a, UnknownScript_0xbcccc
if_equal $1f, UnknownScript_0xbccd3
if_equal $24, UnknownScript_0xbccda
- 3writetext $6c, $4d0b
+ 3writetext UnknownText_0x1b0d0b
closetext
loadmovesprites
end
@@ -1983,7 +1983,7 @@
; 0xbccb0
UnknownScript_0xbccb0: ; 0xbccb0
- 3writetext $6c, $53e4
+ 3writetext UnknownText_0x1b13e4
closetext
loadmovesprites
end
@@ -1990,7 +1990,7 @@
; 0xbccb7
UnknownScript_0xbccb7: ; 0xbccb7
- 3writetext $6c, $57ba
+ 3writetext UnknownText_0x1b17ba
closetext
loadmovesprites
end
@@ -1997,7 +1997,7 @@
; 0xbccbe
UnknownScript_0xbccbe: ; 0xbccbe
- 3writetext $6c, $5ffa
+ 3writetext UnknownText_0x1b1ffa
closetext
loadmovesprites
end
@@ -2004,7 +2004,7 @@
; 0xbccc5
UnknownScript_0xbccc5: ; 0xbccc5
- 3writetext $29, $4573
+ 3writetext UnknownText_0xa4573
closetext
loadmovesprites
end
@@ -2011,7 +2011,7 @@
; 0xbcccc
UnknownScript_0xbcccc: ; 0xbcccc
- 3writetext $29, $4e01
+ 3writetext UnknownText_0xa4e01
closetext
loadmovesprites
end
@@ -2018,7 +2018,7 @@
; 0xbccd3
UnknownScript_0xbccd3: ; 0xbccd3
- 3writetext $29, $5881
+ 3writetext UnknownText_0xa5881
closetext
loadmovesprites
end
@@ -2025,7 +2025,7 @@
; 0xbccda
UnknownScript_0xbccda: ; 0xbccda
- 3writetext $29, $63cc
+ 3writetext UnknownText_0xa63cc
closetext
loadmovesprites
end
@@ -2040,7 +2040,7 @@
if_equal $1a, UnknownScript_0xbcd1b
if_equal $1f, UnknownScript_0xbcd22
if_equal $24, UnknownScript_0xbcd29
- 3writetext $6c, $5409
+ 3writetext UnknownText_0x1b1409
closetext
loadmovesprites
end
@@ -2047,7 +2047,7 @@
; 0xbcd06
UnknownScript_0xbcd06: ; 0xbcd06
- 3writetext $6c, $57de
+ 3writetext UnknownText_0x1b17de
closetext
loadmovesprites
end
@@ -2054,7 +2054,7 @@
; 0xbcd0d
UnknownScript_0xbcd0d: ; 0xbcd0d
- 3writetext $6c, $601f
+ 3writetext UnknownText_0x1b201f
closetext
loadmovesprites
end
@@ -2061,7 +2061,7 @@
; 0xbcd14
UnknownScript_0xbcd14: ; 0xbcd14
- 3writetext $29, $4595
+ 3writetext UnknownText_0xa4595
closetext
loadmovesprites
end
@@ -2068,7 +2068,7 @@
; 0xbcd1b
UnknownScript_0xbcd1b: ; 0xbcd1b
- 3writetext $29, $4e21
+ 3writetext UnknownText_0xa4e21
closetext
loadmovesprites
end
@@ -2075,7 +2075,7 @@
; 0xbcd22
UnknownScript_0xbcd22: ; 0xbcd22
- 3writetext $29, $58a3
+ 3writetext UnknownText_0xa58a3
closetext
loadmovesprites
end
@@ -2082,7 +2082,7 @@
; 0xbcd29
UnknownScript_0xbcd29: ; 0xbcd29
- 3writetext $29, $63f1
+ 3writetext UnknownText_0xa63f1
closetext
loadmovesprites
end
@@ -2094,25 +2094,25 @@
if_equal $15, UnknownScript_0xbcd48
if_equal $1a, UnknownScript_0xbcd4e
if_equal $1f, UnknownScript_0xbcd54
- 3writetext $6c, $4d2c
+ 3writetext UnknownText_0x1b0d2c
keeptextopen
end
; 0xbcd48
UnknownScript_0xbcd48: ; 0xbcd48
- 3writetext $29, $45c9
+ 3writetext UnknownText_0xa45c9
keeptextopen
end
; 0xbcd4e
UnknownScript_0xbcd4e: ; 0xbcd4e
- 3writetext $29, $4e4c
+ 3writetext UnknownText_0xa4e4c
keeptextopen
end
; 0xbcd54
UnknownScript_0xbcd54: ; 0xbcd54
- 3writetext $29, $58d5
+ 3writetext UnknownText_0xa58d5
keeptextopen
end
; 0xbcd5a
@@ -2124,7 +2124,7 @@
if_equal $1a, UnknownScript_0xbcd7e
if_equal $1f, UnknownScript_0xbcd85
if_equal $24, UnknownScript_0xbcd8c
- 3writetext $6c, $4d69
+ 3writetext UnknownText_0x1b0d69
closetext
loadmovesprites
end
@@ -2131,7 +2131,7 @@
; 0xbcd77
UnknownScript_0xbcd77: ; 0xbcd77
- 3writetext $29, $4603
+ 3writetext UnknownText_0xa4603
closetext
loadmovesprites
end
@@ -2138,7 +2138,7 @@
; 0xbcd7e
UnknownScript_0xbcd7e: ; 0xbcd7e
- 3writetext $29, $4e8f
+ 3writetext UnknownText_0xa4e8f
closetext
loadmovesprites
end
@@ -2145,7 +2145,7 @@
; 0xbcd85
UnknownScript_0xbcd85: ; 0xbcd85
- 3writetext $29, $5914
+ 3writetext UnknownText_0xa5914
closetext
loadmovesprites
end
@@ -2152,7 +2152,7 @@
; 0xbcd8c
UnknownScript_0xbcd8c: ; 0xbcd8c
- 3writetext $29, $6411
+ 3writetext UnknownText_0xa6411
closetext
loadmovesprites
end
@@ -2162,7 +2162,7 @@
checkcode $17
if_equal $24, $4d99
loadfont
- 3writetext $29, $6454
+ 3writetext UnknownText_0xa6454
keeptextopen
end
; 0xbcda0
@@ -2170,7 +2170,7 @@
UnknownScript_0xbcda0: ; 0xbcda0
mapnametotext $0
loadfont
- 3writetext $6c, $474e
+ 3writetext UnknownText_0x1b074e
closetext
loadmovesprites
end
@@ -2179,9 +2179,9 @@
UnknownScript_0xbcdaa: ; 0xbcdaa
mapnametotext $0
loadfont
- 3writetext $6c, $474e
+ 3writetext UnknownText_0x1b074e
keeptextopen
- 3writetext $6c, $475c
+ 3writetext UnknownText_0x1b075c
closetext
loadmovesprites
end
@@ -2189,7 +2189,7 @@
UnknownScript_0xbcdb9: ; 0xbcdb9
waitbutton
- 3writetext $6c, $4648
+ 3writetext UnknownText_0x1b0648
playsound $0001
waitbutton
end
@@ -2197,7 +2197,7 @@
UnknownScript_0xbcdc3: ; 0xbcdc3
waitbutton
- 3writetext $6c, $4648
+ 3writetext UnknownText_0x1b0648
playsound $0096
waitbutton
end
@@ -2206,11 +2206,11 @@
UnknownScript_0xbcdcd: ; 0xbcdcd
faceplayer
loadfont
- 3writetext $6c, $477f
+ 3writetext UnknownText_0x1b077f
keeptextopen
checkitem COIN_CASE
iftrue UnknownScript_0xbcde0
- 3writetext $6c, $479c
+ 3writetext UnknownText_0x1b079c
closetext
loadmovesprites
end
@@ -2217,7 +2217,7 @@
; 0xbcde0
UnknownScript_0xbcde0: ; 0xbcde0
- 3writetext $6c, $47e3
+ 3writetext UnknownText_0x1b07e3
special $0050
loadmenudata MenuDataHeader_0xbce54
interpretmenu2
@@ -2236,7 +2236,7 @@
takemoney $0, 1000
waitbutton
playsound $0022
- 3writetext $6c, $4830
+ 3writetext UnknownText_0x1b0830
closetext
2jump $4de4
; 0xbce1b
@@ -2250,13 +2250,13 @@
takemoney $0, 10000
waitbutton
playsound $0022
- 3writetext $6c, $484f
+ 3writetext UnknownText_0x1b084f
closetext
2jump $4de4
; 0xbce3f
UnknownScript_0xbce3f: ; 0xbce3f
- 3writetext $6c, $486f
+ 3writetext UnknownText_0x1b086f
closetext
loadmovesprites
end
@@ -2263,7 +2263,7 @@
; 0xbce46
UnknownScript_0xbce46: ; 0xbce46
- 3writetext $6c, $488c
+ 3writetext UnknownText_0x1b088c
closetext
loadmovesprites
end
@@ -2270,7 +2270,7 @@
; 0xbce4d
UnknownScript_0xbce4d: ; 0xbce4d
- 3writetext $6c, $48ad
+ 3writetext UnknownText_0x1b08ad
closetext
loadmovesprites
end
@@ -2300,7 +2300,7 @@
special $0059
if_less_than $32, UnknownScript_0xbce9a
if_less_than $96, UnknownScript_0xbce93
- 3writetext $6c, $492a
+ 3writetext UnknownText_0x1b092a
closetext
loadmovesprites
end
@@ -2307,7 +2307,7 @@
; 0xbce93
UnknownScript_0xbce93: ; 0xbce93
- 3writetext $6c, $4954
+ 3writetext UnknownText_0x1b0954
closetext
loadmovesprites
end
@@ -2314,7 +2314,7 @@
; 0xbce9a
UnknownScript_0xbce9a: ; 0xbce9a
- 3writetext $6c, $4989
+ 3writetext UnknownText_0x1b0989
closetext
loadmovesprites
end
@@ -2328,7 +2328,7 @@
; bcea5
UnusedPhoneScript: ; 0xbcea5
- 3writetext BANK(UnusedPhoneText), UnusedPhoneText
+ 3writetext UnusedPhoneText
end
MomPhoneScript: ; 0xbceaa
@@ -2345,7 +2345,7 @@
.bcec5 ; 0xbcec5
checkevent $0007
iftrue MomPhoneHangUpScript
- 3writetext BANK(MomPhoneGreetingText), MomPhoneGreetingText
+ 3writetext MomPhoneGreetingText
keeptextopen
mapnametotext $0
checkcode $f
@@ -2354,7 +2354,7 @@
2jump UnknownScript_0xbcf2f
UnknownScript_0xbcedf: ; 0xbcedf
- 3writetext $6d, $4021
+ 3writetext UnknownText_0x1b4021
keeptextopen
2jump UnknownScript_0xbcf37
@@ -2365,17 +2365,17 @@
if_equal GROUP_VIOLET_CITY, .violet
if_equal GROUP_AZALEA_TOWN, .azalea
if_equal GROUP_GOLDENROD_CITY, .goldenrod
- 3writetext BANK(MomPhoneGenericAreaText), MomPhoneGenericAreaText
+ 3writetext MomPhoneGenericAreaText
keeptextopen
2jump UnknownScript_0xbcf37
.newbark ; 0xbcf05
- 3writetext BANK(MomPhoneNewBarkText), MomPhoneNewBarkText
+ 3writetext MomPhoneNewBarkText
keeptextopen
2jump UnknownScript_0xbcf37
.cherrygrove ; 0xbcf0d
- 3writetext BANK(MomPhoneCherrygroveText), MomPhoneCherrygroveText
+ 3writetext MomPhoneCherrygroveText
keeptextopen
2jump UnknownScript_0xbcf37
@@ -2390,12 +2390,12 @@
2jump UnknownScript_0xbcedf
UnknownScript_0xbcf27: ; 0xbcf27
- 3writetext $6d, $411c
+ 3writetext UnknownText_0x1b411c
keeptextopen
2jump UnknownScript_0xbcf37
UnknownScript_0xbcf2f: ; 0xbcf2f
- 3writetext $6d, $4150
+ 3writetext UnknownText_0x1b4150
keeptextopen
2jump UnknownScript_0xbcf37
@@ -2413,19 +2413,19 @@
UnknownScript_0xbcf55: ; 0xbcf55
readmoney $1, $0
- 3writetext $6d, $41a7
+ 3writetext UnknownText_0x1b41a7
yesorno
iftrue MomPhoneSaveMoneyScript
2jump MomPhoneWontSaveMoneyScript
UnknownScript_0xbcf63: ; 0xbcf63
- 3writetext $6d, $41ea
+ 3writetext UnknownText_0x1b41ea
yesorno
iftrue MomPhoneSaveMoneyScript
2jump MomPhoneWontSaveMoneyScript
UnknownScript_0xbcf6e: ; 0xbcf6e
- 3writetext $6d, $420d
+ 3writetext UnknownText_0x1b420d
yesorno
iftrue MomPhoneSaveMoneyScript
2jump MomPhoneWontSaveMoneyScript
@@ -2432,7 +2432,7 @@
UnknownScript_0xbcf79: ; 0xbcf79
readmoney $1, $0
- 3writetext $6d, $4249
+ 3writetext UnknownText_0x1b4249
yesorno
iftrue MomPhoneSaveMoneyScript
2jump MomPhoneWontSaveMoneyScript
@@ -2439,30 +2439,30 @@
MomPhoneSaveMoneyScript: ; 0xbcf87
setflag $0008
- 3writetext $6d, $4289
+ 3writetext UnknownText_0x1b4289
keeptextopen
2jump MomPhoneHangUpScript
MomPhoneWontSaveMoneyScript: ; 0xbcf92
clearflag $0008
- 3writetext BANK(MomPhoneWontSaveMoneyText), MomPhoneWontSaveMoneyText
+ 3writetext MomPhoneWontSaveMoneyText
keeptextopen
2jump MomPhoneHangUpScript
MomPhoneHangUpScript: ; 0xbcf9d
- 3writetext BANK(MomPhoneHangUpText), MomPhoneHangUpText
+ 3writetext MomPhoneHangUpText
end
MomPhoneNoPokemonScript: ; 0xbcfa2
- 3writetext BANK(MomPhoneNoPokemonText), MomPhoneNoPokemonText
+ 3writetext MomPhoneNoPokemonText
end
MomPhoneNoPokedexScript: ; 0xbcfa7
- 3writetext BANK(MomPhoneNoPokedexText), MomPhoneNoPokedexText
+ 3writetext MomPhoneNoPokedexText
end
MomPhoneNoGymQuestScript: ; 0xbcfac
- 3writetext BANK(MomPhoneNoGymQuestText), MomPhoneNoGymQuestText
+ 3writetext MomPhoneNoGymQuestText
end
MomPhoneLectureScript: ; 0xbcfb1
@@ -2469,7 +2469,7 @@
setevent $0040
setflag $0009
specialphonecall $0000
- 3writetext BANK(MomPhoneLectureText), MomPhoneLectureText
+ 3writetext MomPhoneLectureText
yesorno
iftrue MomPhoneSaveMoneyScript
2jump MomPhoneWontSaveMoneyScript
@@ -2479,40 +2479,40 @@
iftrue .daygreet
checktime $4
iftrue .nitegreet
- 3writetext BANK(BillPhoneMornGreetingText), BillPhoneMornGreetingText
+ 3writetext BillPhoneMornGreetingText
keeptextopen
2jump .main
.daygreet ; 0xbcfd7
- 3writetext BANK(BillPhoneDayGreetingText), BillPhoneDayGreetingText
+ 3writetext BillPhoneDayGreetingText
keeptextopen
2jump .main
.nitegreet ; 0xbcfdf
- 3writetext BANK(BillPhoneNiteGreetingText), BillPhoneNiteGreetingText
+ 3writetext BillPhoneNiteGreetingText
keeptextopen
2jump .main
.main ; 0xbcfe7
- 3writetext BANK(BillPhoneGeneriText), BillPhoneGeneriText
+ 3writetext BillPhoneGeneriText
keeptextopen
checkcode $10
RAM2MEM $0
if_equal $0, .full
if_less_than $6, .nearlyfull
- 3writetext BANK(BillPhoneNotFullText), BillPhoneNotFullText
+ 3writetext BillPhoneNotFullText
end
.nearlyfull ; 0xbcffd
- 3writetext BANK(BillPhoneNearlyFullText), BillPhoneNearlyFullText
+ 3writetext BillPhoneNearlyFullText
end
.full ; 0xbd002
- 3writetext BANK(BillPhoneFullText), BillPhoneFullText
+ 3writetext BillPhoneFullText
end
BillPhoneScript2: ; 0xbd007
- 3writetext BANK(BillPhoneNewlyFullText), BillPhoneNewlyFullText
+ 3writetext BillPhoneNewlyFullText
closetext
end
@@ -2536,31 +2536,31 @@
iftrue .stolen
checkevent $001e
iftrue .sawmrpokemon
- 3writetext BANK(ElmPhoneStartText), ElmPhoneStartText
+ 3writetext ElmPhoneStartText
end
.sawmrpokemon ; 0xbd048
- 3writetext BANK(ElmPhoneSawMrPokemonText), ElmPhoneSawMrPokemonText
+ 3writetext ElmPhoneSawMrPokemonText
end
.stolen ; 0xbd04d
- 3writetext BANK(ElmPhonePokemonStolenText), ElmPhonePokemonStolenText
+ 3writetext ElmPhonePokemonStolenText
end
.checkingegg ; 0xbd052
- 3writetext BANK(ElmPhoneCheckingEggText), ElmPhoneCheckingEggText
+ 3writetext ElmPhoneCheckingEggText
end
.assistant ; 0xbd057
- 3writetext BANK(ElmPhoneAssistantText), ElmPhoneAssistantText
+ 3writetext ElmPhoneAssistantText
end
.eggunhatched ; 0xbd05c
- 3writetext BANK(ElmPhoneEggUnhatchedText), ElmPhoneEggUnhatchedText
+ 3writetext ElmPhoneEggUnhatchedText
end
.egghatched ; 0xbd061
- 3writetext BANK(ElmPhoneEggHatchedText), ElmPhoneEggHatchedText
+ 3writetext ElmPhoneEggHatchedText
setevent $0077
end
@@ -2567,15 +2567,15 @@
.discovery ; 0xbd069
random $2
if_equal $0, .nextdiscovery
- 3writetext BANK(ElmPhoneDiscovery1Text), ElmPhoneDiscovery1Text
+ 3writetext ElmPhoneDiscovery1Text
end
.nextdiscovery ; 0xbd074
- 3writetext BANK(ElmPhoneDiscovery2Text), ElmPhoneDiscovery2Text
+ 3writetext ElmPhoneDiscovery2Text
end
.pokerus ; 0xbd079
- 3writetext BANK(ElmPhonePokerusText), ElmPhonePokerusText
+ 3writetext ElmPhonePokerusText
specialphonecall $0000
end
@@ -2586,18 +2586,18 @@
if_equal $4, .rocket
if_equal $5, .gift
if_equal $8, .gift
- 3writetext BANK(ElmPhonePokerusText), ElmPhonePokerusText
+ 3writetext ElmPhonePokerusText
specialphonecall $0000
end
.disaster ; 0xbd09f
- 3writetext BANK(ElmPhoneDisasterText), ElmPhoneDisasterText
+ 3writetext ElmPhoneDisasterText
specialphonecall $0000
setevent $0043
end
.assistant ; 0xbd0aa
- 3writetext BANK(ElmPhoneEggAssistantText), ElmPhoneEggAssistantText
+ 3writetext ElmPhoneEggAssistantText
specialphonecall $0000
clearevent $0700
setevent $0701
@@ -2604,17 +2604,17 @@
end
.rocket ; 0xbd0b8
- 3writetext BANK(ElmPhoneRocketText), ElmPhoneRocketText
+ 3writetext ElmPhoneRocketText
specialphonecall $0000
end
.gift ; 0xbd0c0
- 3writetext BANK(ElmPhoneGiftText), ElmPhoneGiftText
+ 3writetext ElmPhoneGiftText
specialphonecall $0000
end
.unused ; 0xbd0c8
- 3writetext BANK(ElmPhoneUnusedText), ElmPhoneUnusedText
+ 3writetext ElmPhoneUnusedText
specialphonecall $0000
end
; bd0d0
--- a/event/name_rater.asm
+++ b/event/name_rater.asm
@@ -1,7 +1,7 @@
NameRater: ; fb6ed
ld hl, UnknownText_0xfb80f
call PrintText
- call Function1dcf
+ call YesNoBox
jp c, .asm_fb77e
ld hl, UnknownText_0xfb814
call PrintText
@@ -15,7 +15,7 @@
jr c, .asm_fb779
ld hl, UnknownText_0xfb819
call PrintText
- call Function1dcf
+ call YesNoBox
jr c, .asm_fb77e
ld hl, UnknownText_0xfb81e
call PrintText
@@ -172,13 +172,13 @@
; Hello, hello! I'm the NAME RATER.
; I rate the names of #MON.
; Would you like me to rate names?
- text_jump UnknownText_0x1c0043, BANK(UnknownText_0x1c0043)
+ text_jump UnknownText_0x1c0043
db "@"
; 0xfb814
UnknownText_0xfb814: ; 0xfb814
; Which #MON's nickname should I rate for you?
- text_jump UnknownText_0x1c00a0, BANK(UnknownText_0x1c00a0)
+ text_jump UnknownText_0x1c00a0
db "@"
; 0xfb819
@@ -186,25 +186,25 @@
; Hm… @ … That's a fairly decent name.
; But, how about a slightly better nickname?
; Want me to give it a better name?
- text_jump UnknownText_0x1c00cd, BANK(UnknownText_0x1c00cd)
+ text_jump UnknownText_0x1c00cd
db "@"
; 0xfb81e
UnknownText_0xfb81e: ; 0xfb81e
; All right. What name should we give it, then?
- text_jump UnknownText_0x1c0142, BANK(UnknownText_0x1c0142)
+ text_jump UnknownText_0x1c0142
db "@"
; 0xfb823
UnknownText_0xfb823: ; 0xfb823
; That's a better name than before! Well done!
- text_jump UnknownText_0x1c0171, BANK(UnknownText_0x1c0171)
+ text_jump UnknownText_0x1c0171
db "@"
; 0xfb828
UnknownText_0xfb828: ; 0xfb828
; OK, then. Come again sometime.
- text_jump UnknownText_0x1c019e, BANK(UnknownText_0x1c019e)
+ text_jump UnknownText_0x1c019e
db "@"
; 0xfb82d
@@ -211,13 +211,13 @@
UnknownText_0xfb82d: ; 0xfb82d
; Hm… @ ? What a great name! It's perfect.
; Treat @ with loving care.
- text_jump UnknownText_0x1c01be, BANK(UnknownText_0x1c01be)
+ text_jump UnknownText_0x1c01be
db "@"
; 0xfb832
UnknownText_0xfb832: ; 0xfb832
; Whoa… That's just an EGG.
- text_jump UnknownText_0x1c0208, BANK(UnknownText_0x1c0208)
+ text_jump UnknownText_0x1c0208
db "@"
; 0xfb837
@@ -224,13 +224,13 @@
UnknownText_0xfb837: ; 0xfb837
; It might look the same as before,
; but this new name is much better! Well done!
- text_jump UnknownText_0x1c0222, BANK(UnknownText_0x1c0222)
+ text_jump UnknownText_0x1c0222
db "@"
; 0xfb83c
UnknownText_0xfb83c: ; 0xfb83c
; All right. This #MON is now named @ .
- text_jump UnknownText_0x1c0272, BANK(UnknownText_0x1c0272)
+ text_jump UnknownText_0x1c0272
db "@"
; 0xfb841
--- /dev/null
+++ b/event/poke_seer.asm
@@ -1,0 +1,452 @@
+SEER_INTRO EQU 0
+SEER_CANT_TELL EQU 1
+SEER_MET_AT EQU 2
+SEER_TIME_LEVEL EQU 3
+SEER_TRADED EQU 4
+SEER_CANCEL EQU 5
+SEER_EGG EQU 6
+SEER_LEVEL_ONLY EQU 7
+
+
+SpecialPokeSeer: ; 4f0bc
+ ld a, SEER_INTRO
+ call PrintSeerText
+ call Functiona36
+
+ ld b, $6
+ callba Function50000
+ jr c, .cancel
+
+ ld a, [CurPartySpecies]
+ cp EGG
+ jr z, .egg
+
+ call IsAPokemon
+ jr c, .no_mon
+
+ call ReadCaughtData
+ call SeerAction
+ ret
+
+.cancel
+ ld a, SEER_CANCEL
+ call PrintSeerText
+ ret
+
+.no_mon
+ ret
+
+.egg
+ ld a, SEER_EGG
+ call PrintSeerText
+ ret
+; 4f0ee
+
+
+SeerAction: ; 4f0ee
+ ld a, [$d002]
+ ld hl, SeerActions
+ rst JumpTable
+ ret
+; 4f0f6
+
+SeerActions: ; 4f0f6
+ dw SeerAction0
+ dw SeerAction1
+ dw SeerAction2
+ dw SeerAction3
+ dw SeerAction4
+; 4f100
+
+SeerAction0: ; 4f100
+ ld a, SEER_MET_AT
+ call PrintSeerText
+ ld a, SEER_TIME_LEVEL
+ call PrintSeerText
+ call SeerAdvice
+ ret
+; 4f10e
+
+SeerAction1: ; 4f10e
+ call GetCaughtOT
+ ld a, SEER_TRADED
+ call PrintSeerText
+ ld a, SEER_TIME_LEVEL
+ call PrintSeerText
+ call SeerAdvice
+ ret
+; 4f11f
+
+SeerAction2: ; 4f11f
+ ld a, SEER_CANT_TELL
+ call PrintSeerText
+ ret
+; 4f125
+
+SeerAction3: ; 4f125
+ ld a, SEER_CANT_TELL
+ call PrintSeerText
+ ret
+; 4f12b
+
+SeerAction4: ; 4f12b
+ ld a, SEER_LEVEL_ONLY
+ call PrintSeerText
+ call SeerAdvice
+ ret
+; 4f134
+
+ReadCaughtData: ; 4f134
+ ld a, PartyMon1CaughtData - PartyMon1
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [$d03b], a
+ ld a, [hld]
+ ld [$d03c], a
+ or [hl]
+ jr z, .asm_4f170
+
+ ld a, 1
+ ld [$d002], a
+
+ ld a, PartyMon1ID - PartyMon1
+ call GetPartyParamLocation
+ ld a, [PlayerID]
+ cp [hl]
+ jr nz, .asm_4f15f
+
+ inc hl
+ ld a, [$d47c]
+ jr nz, .asm_4f15f
+
+ ld a, 0
+ ld [$d002], a
+
+.asm_4f15f
+ call GetCaughtLevel
+ call GetCaughtOT
+ call GetCaughtName
+ call GetCaughtTime
+ call GetCaughtLocation
+ and a
+ ret
+
+.asm_4f170
+ ld a, 2
+ ld [$d002], a
+ ret
+; 4f176
+
+GetCaughtName: ; 4f176
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1Nickname
+ ld bc, PKMN_NAME_LENGTH
+ call AddNTimes
+ ld de, $d003
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+ ret
+; 4f18c
+
+GetCaughtLevel: ; 4f18c
+ ld a, "@"
+ ld hl, $d036
+ ld bc, 4
+ call ByteFill
+
+ ; caught level
+ ld a, [$d03b]
+ and $3f
+ jr z, .unknown
+ cp 1 ; hatched from an egg
+ jr nz, .print
+ ld a, 5 ; egg hatch level
+
+ ld [$d03a], a
+ ld hl, $d036
+ ld de, $d03a
+ ld bc, $4103
+ call PrintNum
+ ret
+
+.unknown
+ ld de, $d036
+ ld hl, .unknown_level
+ ld bc, 4
+ call CopyBytes
+ ret
+; 4f1c1
+
+.unknown_level ; 4f1c1
+ db "???@"
+; 4f1c5
+
+GetCaughtTime: ; 4f1c5
+ ld a, [$d03b]
+ and $c0
+ jr z, .none
+
+ rlca
+ rlca
+ dec a
+ ld hl, .times
+ call GetNthString
+ ld d, h
+ ld e, l
+ ld hl, $d01f
+ call CopyName2
+ and a
+ ret
+
+.none
+ ld de, $d01f
+ call UnknownCaughtData
+ ret
+; 4f1e6
+
+.times ; 4f1e6
+ db "Morning@"
+ db "Day@"
+ db "Night@"
+; 4f1f8
+
+UnknownCaughtData: ; 4f1f8
+ ld hl, .unknown
+ ld bc, $000b
+ call CopyBytes
+ ret
+; 4f202
+
+.unknown ; 4f202
+ db "Unknown@"
+; 4f20a
+
+GetCaughtLocation: ; 4f20a
+ ld a, [$d03c]
+ and $7f
+ jr z, .asm_4f22e
+ cp $7f
+ jr z, .asm_4f234
+ cp $7e
+ jr z, .asm_4f23b
+ ld e, a
+ callba GetLandmarkName
+ ld hl, StringBuffer1
+ ld de, $d00e
+ ld bc, $0011
+ call CopyBytes
+ and a
+ ret
+
+.asm_4f22e
+ ld de, $d00e
+ jp UnknownCaughtData
+
+.asm_4f234
+ ld a, $4
+ ld [$d002], a
+ scf
+ ret
+
+.asm_4f23b
+ ld a, $3
+ ld [$d002], a
+ scf
+ ret
+; 4f242
+
+GetCaughtOT: ; 4f242
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1OT
+ ld bc, $000b
+ call AddNTimes
+ ld de, $d02a
+ ld bc, $000b
+ call CopyBytes
+ ld hl, .male
+ ld a, [$d03c]
+ bit 7, a
+ jr z, .asm_4f264
+ ld hl, .female
+
+.asm_4f264
+ ld de, $d035
+ ld a, "@"
+ ld [de], a
+ ret
+; 4f26b
+
+.male ; 4f26b
+ db "@"
+.female ; 4f26c
+ db "@"
+; 4f26d
+
+PrintSeerText: ; 4f26d
+ ld e, a
+ ld d, 0
+ ld hl, SeerTexts
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call PrintText
+ ret
+; 4f27c
+
+SeerTexts: ; 4f27c
+ dw SeerIntroText
+ dw SeerCantTellText
+ dw SeerMetAtText
+ dw SeerTimeLevelText
+ dw SeerTradedText
+ dw SeerCancelText
+ dw SeerEggText
+ dw SeerLevelOnlyText
+; 4f28c
+
+SeerIntroText: ; 0x4f28c
+ ; I see all. I know all… Certainly, I know of your #MON!
+ text_jump UnknownText_0x1c475f
+ db "@"
+; 0x4f291
+
+SeerCantTellText: ; 0x4f291
+ ; Whaaaat? I can't tell a thing! How could I not know of this?
+ text_jump UnknownText_0x1c4797
+ db "@"
+; 0x4f296
+
+SeerMetAtText: ; 0x4f296
+ ; Hm… I see you met @ here: @ !
+ text_jump UnknownText_0x1c47d4
+ db "@"
+; 0x4f29b
+
+SeerTimeLevelText: ; 0x4f29b
+ ; The time was @ ! Its level was @ ! Am I good or what?
+ text_jump UnknownText_0x1c47fa
+ db "@"
+; 0x4f2a0
+
+SeerTradedText: ; 0x4f2a0
+ ; Hm… @ came from @ in a trade? @ was where @ met @ !
+ text_jump UnknownText_0x1c4837
+ db "@"
+; 0x4f2a5
+
+SeerLevelOnlyText: ; 0x4f2a5
+ ; What!? Incredible! I don't understand how, but it is incredible! You are special. I can't tell where you met it, but it was at level @ . Am I good or what?
+ text_jump UnknownText_0x1c487f
+ db "@"
+; 0x4f2aa
+
+SeerEggText: ; 0x4f2aa
+ ; Hey! That's an EGG! You can't say that you've met it yet…
+ text_jump UnknownText_0x1c491d
+ db "@"
+; 0x4f2af
+
+SeerCancelText: ; 0x4f2af
+ ; Fufufu! I saw that you'd do nothing!
+ text_jump UnknownText_0x1c4955
+ db "@"
+; 0x4f2b4
+
+
+SeerAdvice: ; 4f2b4
+ ld a, PartyMon1Level - PartyMon1
+ call GetPartyParamLocation
+ ld a, [$d03a]
+ ld c, a
+ ld a, [hl]
+ sub c
+ ld c, a
+
+ ld hl, SeerAdviceTexts
+ ld de, 3
+.next
+ cp [hl]
+ jr c, .print
+ jr z, .print
+ add hl, de
+ jr .next
+
+ inc hl
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call PrintText
+ ret
+; 4f2d6
+
+SeerAdviceTexts: ; 4f2d6
+; level, text
+ dbw 9, SeerAdvice1
+ dbw 29, SeerAdvice2
+ dbw 59, SeerAdvice3
+ dbw 89, SeerAdvice4
+ dbw 100, SeerAdvice5
+ dbw 255, SeerAdvice1
+; 4f2e8
+
+SeerAdvice1: ; 0x4f2e8
+ ; Incidentally… It would be wise to raise your #MON with a little more care.
+ text_jump UnknownText_0x1c497a
+ db "@"
+; 0x4f2ed
+
+SeerAdvice2: ; 0x4f2ed
+ ; Incidentally… It seems to have grown a little. @ seems to be becoming more confident.
+ text_jump UnknownText_0x1c49c6
+ db "@"
+; 0x4f2f2
+
+SeerAdvice3: ; 0x4f2f2
+ ; Incidentally… @ has grown. It's gained much strength.
+ text_jump UnknownText_0x1c4a21
+ db "@"
+; 0x4f2f7
+
+SeerAdvice4: ; 0x4f2f7
+ ; Incidentally… It certainly has grown mighty! This @ must have come through numerous #MON battles. It looks brimming with confidence.
+ text_jump UnknownText_0x1c4a5b
+ db "@"
+; 0x4f2fc
+
+SeerAdvice5: ; 0x4f2fc
+ ; Incidentally… I'm impressed by your dedication. It's been a long time since I've seen a #MON as mighty as this @ . I'm sure that seeing @ in battle would excite anyone.
+ text_jump UnknownText_0x1c4ae5
+ db "@"
+; 0x4f301
+
+
+GetCaughtGender: ; 4f301
+ ld hl, PartyMon1CaughtGender - PartyMon1
+ add hl, bc
+
+ ld a, [hl]
+ and $7f
+ jr z, .genderless
+ cp $7f
+ jr z, .genderless
+
+ ld a, [hl]
+ and $80
+ jr nz, .male
+ ld c, 1
+ ret
+
+.male
+ ld c, 2
+ ret
+
+.genderless
+ ld c, 0
+ ret
+; 4f31c
+
+