ref: 9bc680bd6dde9bbd1c4dcd13d74f42732ea4bc7e
parent: 35a3a19fda87d95e829aa99bf1b6cf18a839c1a6
author: Remy Oukaour <[email protected]>
date: Tue Dec 26 14:27:56 EST 2017
Battle animation data is like sprite animation data
--- a/data/battle_anims/framesets.asm
+++ b/data/battle_anims/framesets.asm
@@ -187,1084 +187,1084 @@
dw .Frameset_b8 ; BATTLEANIMFRAMESET_B8
.Frameset_00:
- frame BATTLEANIMOAMSET_00, $06
+ frame BATTLEANIMOAMSET_00, 6
delanim
.Frameset_01:
- frame BATTLEANIMOAMSET_01, $06
+ frame BATTLEANIMOAMSET_01, 6
delanim
.Frameset_02:
- frame BATTLEANIMOAMSET_02, $06
+ frame BATTLEANIMOAMSET_02, 6
delanim
.Frameset_03:
- frame BATTLEANIMOAMSET_03, $06
+ frame BATTLEANIMOAMSET_03, 6
delanim
.Frameset_04:
- frame BATTLEANIMOAMSET_04, $06
+ frame BATTLEANIMOAMSET_04, 6
delanim
.Frameset_05:
- frame BATTLEANIMOAMSET_05, $06
+ frame BATTLEANIMOAMSET_05, 6
delanim
.Frameset_06:
- frame BATTLEANIMOAMSET_06, $06
+ frame BATTLEANIMOAMSET_06, 6
delanim
.Frameset_07:
- frame BATTLEANIMOAMSET_03, $04
- frame BATTLEANIMOAMSET_01, $01
- frame BATTLEANIMOAMSET_03, $04
- frame BATTLEANIMOAMSET_01, $01
- frame BATTLEANIMOAMSET_03, $04
- frame BATTLEANIMOAMSET_01, $01
- frame BATTLEANIMOAMSET_03, $04
- frame BATTLEANIMOAMSET_01, $01
+ frame BATTLEANIMOAMSET_03, 4
+ frame BATTLEANIMOAMSET_01, 1
+ frame BATTLEANIMOAMSET_03, 4
+ frame BATTLEANIMOAMSET_01, 1
+ frame BATTLEANIMOAMSET_03, 4
+ frame BATTLEANIMOAMSET_01, 1
+ frame BATTLEANIMOAMSET_03, 4
+ frame BATTLEANIMOAMSET_01, 1
delanim
.Frameset_3e:
- frame BATTLEANIMOAMSET_4B, $02
- frame BATTLEANIMOAMSET_4C, $02
- frame BATTLEANIMOAMSET_4D, $04
- frame BATTLEANIMOAMSET_4E, $02
+ frame BATTLEANIMOAMSET_4B, 2
+ frame BATTLEANIMOAMSET_4C, 2
+ frame BATTLEANIMOAMSET_4D, 4
+ frame BATTLEANIMOAMSET_4E, 2
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $02
+ frame BATTLEANIMOAMSET_4E, 2
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $02
+ frame BATTLEANIMOAMSET_4E, 2
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $02
+ frame BATTLEANIMOAMSET_4E, 2
delanim
.Frameset_3f:
- frame BATTLEANIMOAMSET_4B, $42
- frame BATTLEANIMOAMSET_4C, $42
- frame BATTLEANIMOAMSET_4D, $44
- frame BATTLEANIMOAMSET_4E, $42
+ frame BATTLEANIMOAMSET_4B, 2, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_4C, 2, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_4D, 4, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $42
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $42
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $42
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
delanim
.Frameset_40:
- frame BATTLEANIMOAMSET_4B, $c2
- frame BATTLEANIMOAMSET_4C, $c2
- frame BATTLEANIMOAMSET_4D, $c4
- frame BATTLEANIMOAMSET_4E, $c2
+ frame BATTLEANIMOAMSET_4B, 2, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4C, 2, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4D, 4, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $c2
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $c2
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_4E, $c2
+ frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_41:
- frame BATTLEANIMOAMSET_4B, $01
- frame BATTLEANIMOAMSET_4C, $01
- frame BATTLEANIMOAMSET_4D, $01
- frame BATTLEANIMOAMSET_4F, $01
- frame BATTLEANIMOAMSET_50, $01
- frame BATTLEANIMOAMSET_51, $01
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_4B, 1
+ frame BATTLEANIMOAMSET_4C, 1
+ frame BATTLEANIMOAMSET_4D, 1
+ frame BATTLEANIMOAMSET_4F, 1
+ frame BATTLEANIMOAMSET_50, 1
+ frame BATTLEANIMOAMSET_51, 1
+ frame BATTLEANIMOAMSET_52, 2
dorepeat 2
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_52, 2
dorepeat 2
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_52, 2
dorepeat 2
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_52, 2
delanim
.Frameset_42:
- frame BATTLEANIMOAMSET_4B, $41
- frame BATTLEANIMOAMSET_4C, $41
- frame BATTLEANIMOAMSET_4D, $41
- frame BATTLEANIMOAMSET_4F, $41
- frame BATTLEANIMOAMSET_50, $41
- frame BATTLEANIMOAMSET_51, $41
- frame BATTLEANIMOAMSET_52, $42
+ frame BATTLEANIMOAMSET_4B, 1, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_4C, 1, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_4D, 1, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_4F, 1, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_50, 1, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_51, 1, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_52, $42
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_52, $42
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_52, $42
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
delanim
.Frameset_08:
- frame BATTLEANIMOAMSET_00, $03
- frame BATTLEANIMOAMSET_07, $03
- frame BATTLEANIMOAMSET_08, $03
- frame BATTLEANIMOAMSET_09, $03
+ frame BATTLEANIMOAMSET_00, 3
+ frame BATTLEANIMOAMSET_07, 3
+ frame BATTLEANIMOAMSET_08, 3
+ frame BATTLEANIMOAMSET_09, 3
delanim
.Frameset_09:
- frame BATTLEANIMOAMSET_0A, $07
- frame BATTLEANIMOAMSET_0B, $07
- frame BATTLEANIMOAMSET_0A, $07
- frame BATTLEANIMOAMSET_0B, $47
+ frame BATTLEANIMOAMSET_0A, 7
+ frame BATTLEANIMOAMSET_0B, 7
+ frame BATTLEANIMOAMSET_0A, 7
+ frame BATTLEANIMOAMSET_0B, 7, OAM_X_FLIP
dorestart
.Frameset_0a:
- frame BATTLEANIMOAMSET_0C, $08
+ frame BATTLEANIMOAMSET_0C, 8
endanim
.Frameset_0b:
- frame BATTLEANIMOAMSET_0D, $08
+ frame BATTLEANIMOAMSET_0D, 8
endanim
.Frameset_0c:
- frame BATTLEANIMOAMSET_0A, $08
+ frame BATTLEANIMOAMSET_0A, 8
endanim
.Frameset_0d:
- frame BATTLEANIMOAMSET_0A, $07
- frame BATTLEANIMOAMSET_0B, $07
- frame BATTLEANIMOAMSET_0A, $07
- frame BATTLEANIMOAMSET_0B, $47
- frame BATTLEANIMOAMSET_0A, $07
+ frame BATTLEANIMOAMSET_0A, 7
+ frame BATTLEANIMOAMSET_0B, 7
+ frame BATTLEANIMOAMSET_0A, 7
+ frame BATTLEANIMOAMSET_0B, 7, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_0A, 7
endanim
.Frameset_0e:
- frame BATTLEANIMOAMSET_0A, $08
+ frame BATTLEANIMOAMSET_0A, 8
endanim
.Frameset_0f:
- frame BATTLEANIMOAMSET_0A, $04
- frame BATTLEANIMOAMSET_0E, $04
+ frame BATTLEANIMOAMSET_0A, 4
+ frame BATTLEANIMOAMSET_0E, 4
dorestart
.Frameset_10:
- frame BATTLEANIMOAMSET_0F, $04
- frame BATTLEANIMOAMSET_10, $04
+ frame BATTLEANIMOAMSET_0F, 4
+ frame BATTLEANIMOAMSET_10, 4
dorestart
.Frameset_11:
- frame BATTLEANIMOAMSET_10, $04
- frame BATTLEANIMOAMSET_0F, $04
- frame BATTLEANIMOAMSET_0E, $04
- frame BATTLEANIMOAMSET_0A, $04
- frame BATTLEANIMOAMSET_0E, $04
- frame BATTLEANIMOAMSET_0A, $04
- frame BATTLEANIMOAMSET_0E, $04
- frame BATTLEANIMOAMSET_0A, $04
+ frame BATTLEANIMOAMSET_10, 4
+ frame BATTLEANIMOAMSET_0F, 4
+ frame BATTLEANIMOAMSET_0E, 4
+ frame BATTLEANIMOAMSET_0A, 4
+ frame BATTLEANIMOAMSET_0E, 4
+ frame BATTLEANIMOAMSET_0A, 4
+ frame BATTLEANIMOAMSET_0E, 4
+ frame BATTLEANIMOAMSET_0A, 4
delanim
.Frameset_12:
- frame BATTLEANIMOAMSET_10, $01
- frame BATTLEANIMOAMSET_0F, $01
- frame BATTLEANIMOAMSET_12, $01
- frame BATTLEANIMOAMSET_11, $01
- frame BATTLEANIMOAMSET_12, $01
- frame BATTLEANIMOAMSET_0F, $01
+ frame BATTLEANIMOAMSET_10, 1
+ frame BATTLEANIMOAMSET_0F, 1
+ frame BATTLEANIMOAMSET_12, 1
+ frame BATTLEANIMOAMSET_11, 1
+ frame BATTLEANIMOAMSET_12, 1
+ frame BATTLEANIMOAMSET_0F, 1
dorestart
.Frameset_13:
- frame BATTLEANIMOAMSET_10, $03
- frame BATTLEANIMOAMSET_0F, $03
- frame BATTLEANIMOAMSET_12, $01
+ frame BATTLEANIMOAMSET_10, 3
+ frame BATTLEANIMOAMSET_0F, 3
+ frame BATTLEANIMOAMSET_12, 1
dorepeat 1
- frame BATTLEANIMOAMSET_12, $01
+ frame BATTLEANIMOAMSET_12, 1
dorepeat 1
- frame BATTLEANIMOAMSET_12, $01
+ frame BATTLEANIMOAMSET_12, 1
dorepeat 1
- frame BATTLEANIMOAMSET_12, $01
+ frame BATTLEANIMOAMSET_12, 1
dorepeat 1
- frame BATTLEANIMOAMSET_12, $03
+ frame BATTLEANIMOAMSET_12, 3
delanim
.Frameset_14:
- frame BATTLEANIMOAMSET_13, $14
+ frame BATTLEANIMOAMSET_13, 20
delanim
.Frameset_15:
- frame BATTLEANIMOAMSET_10, $01
- frame BATTLEANIMOAMSET_0F, $01
+ frame BATTLEANIMOAMSET_10, 1
+ frame BATTLEANIMOAMSET_0F, 1
dorestart
.Frameset_16:
- frame BATTLEANIMOAMSET_14, $08
+ frame BATTLEANIMOAMSET_14, 8
endanim
.Frameset_17:
- frame BATTLEANIMOAMSET_17, $04
- frame BATTLEANIMOAMSET_16, $08
- frame BATTLEANIMOAMSET_15, $08
- frame BATTLEANIMOAMSET_16, $08
- frame BATTLEANIMOAMSET_17, $04
- frame BATTLEANIMOAMSET_17, $04
- frame BATTLEANIMOAMSET_16, $48
- frame BATTLEANIMOAMSET_15, $48
- frame BATTLEANIMOAMSET_16, $48
- frame BATTLEANIMOAMSET_17, $04
+ frame BATTLEANIMOAMSET_17, 4
+ frame BATTLEANIMOAMSET_16, 8
+ frame BATTLEANIMOAMSET_15, 8
+ frame BATTLEANIMOAMSET_16, 8
+ frame BATTLEANIMOAMSET_17, 4
+ frame BATTLEANIMOAMSET_17, 4
+ frame BATTLEANIMOAMSET_16, 8, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_15, 8, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_16, 8, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_17, 4
dorestart
.Frameset_56:
- frame BATTLEANIMOAMSET_69, $08
+ frame BATTLEANIMOAMSET_69, 8
endanim
.Frameset_57:
- frame BATTLEANIMOAMSET_69, $20
- frame BATTLEANIMOAMSET_6A, $04
- frame BATTLEANIMOAMSET_6B, $04
- frame BATTLEANIMOAMSET_6D, $04
- frame BATTLEANIMOAMSET_6C, $04
+ frame BATTLEANIMOAMSET_69, 32
+ frame BATTLEANIMOAMSET_6A, 4
+ frame BATTLEANIMOAMSET_6B, 4
+ frame BATTLEANIMOAMSET_6D, 4
+ frame BATTLEANIMOAMSET_6C, 4
endanim
.Frameset_58:
- frame BATTLEANIMOAMSET_6C, $08
- frame BATTLEANIMOAMSET_6D, $08
+ frame BATTLEANIMOAMSET_6C, 8
+ frame BATTLEANIMOAMSET_6D, 8
dorestart
.Frameset_18:
- frame BATTLEANIMOAMSET_18, $04
- frame BATTLEANIMOAMSET_19, $04
- frame BATTLEANIMOAMSET_1A, $04
+ frame BATTLEANIMOAMSET_18, 4
+ frame BATTLEANIMOAMSET_19, 4
+ frame BATTLEANIMOAMSET_1A, 4
delanim
.Frameset_19:
- frame BATTLEANIMOAMSET_1B, $08
+ frame BATTLEANIMOAMSET_1B, 8
endanim
.Frameset_1a:
- frame BATTLEANIMOAMSET_0F, $08
+ frame BATTLEANIMOAMSET_0F, 8
endanim
.Frameset_1b:
- frame BATTLEANIMOAMSET_1C, $08
+ frame BATTLEANIMOAMSET_1C, 8
endanim
.Frameset_1c:
- frame BATTLEANIMOAMSET_0A, $08
+ frame BATTLEANIMOAMSET_0A, 8
delanim
.Frameset_1d:
- frame BATTLEANIMOAMSET_1D, $08
+ frame BATTLEANIMOAMSET_1D, 8
endanim
.Frameset_1e:
- frame BATTLEANIMOAMSET_17, $08
+ frame BATTLEANIMOAMSET_17, 8
endanim
.Frameset_1f:
- frame BATTLEANIMOAMSET_0F, $03
- frame BATTLEANIMOAMSET_10, $03
- frame BATTLEANIMOAMSET_1E, $03
+ frame BATTLEANIMOAMSET_0F, 3
+ frame BATTLEANIMOAMSET_10, 3
+ frame BATTLEANIMOAMSET_1E, 3
endanim
.Frameset_20:
- frame BATTLEANIMOAMSET_1F, $10
- frame BATTLEANIMOAMSET_20, $03
+ frame BATTLEANIMOAMSET_1F, 16
+ frame BATTLEANIMOAMSET_20, 3
delanim
.Frameset_21:
- frame BATTLEANIMOAMSET_20, $08
+ frame BATTLEANIMOAMSET_20, 8
endanim
.Frameset_22:
- frame BATTLEANIMOAMSET_20, $08
- frame BATTLEANIMOAMSET_21, $08
- frame BATTLEANIMOAMSET_1B, $08
- frame BATTLEANIMOAMSET_21, $08
+ frame BATTLEANIMOAMSET_20, 8
+ frame BATTLEANIMOAMSET_21, 8
+ frame BATTLEANIMOAMSET_1B, 8
+ frame BATTLEANIMOAMSET_21, 8
dorestart
.Frameset_23:
- frame BATTLEANIMOAMSET_22, $08
+ frame BATTLEANIMOAMSET_22, 8
endanim
.Frameset_24:
- frame BATTLEANIMOAMSET_1B, $08
+ frame BATTLEANIMOAMSET_1B, 8
endanim
.Frameset_25:
- frame BATTLEANIMOAMSET_23, $08
+ frame BATTLEANIMOAMSET_23, 8
endanim
.Frameset_26:
- frame BATTLEANIMOAMSET_24, $08
+ frame BATTLEANIMOAMSET_24, 8
endanim
.Frameset_27:
- frame BATTLEANIMOAMSET_25, $08
+ frame BATTLEANIMOAMSET_25, 8
endanim
.Frameset_28:
- frame BATTLEANIMOAMSET_26, $08
- frame BATTLEANIMOAMSET_27, $08
+ frame BATTLEANIMOAMSET_26, 8
+ frame BATTLEANIMOAMSET_27, 8
endanim
.Frameset_29:
- frame BATTLEANIMOAMSET_28, $08
- frame BATTLEANIMOAMSET_29, $08
+ frame BATTLEANIMOAMSET_28, 8
+ frame BATTLEANIMOAMSET_29, 8
delanim
.Frameset_2a:
- frame BATTLEANIMOAMSET_2A, $01
- frame BATTLEANIMOAMSET_2B, $01
- frame BATTLEANIMOAMSET_2C, $01
- frame BATTLEANIMOAMSET_2D, $01
- frame BATTLEANIMOAMSET_2E, $01
- frame BATTLEANIMOAMSET_2D, $01
- frame BATTLEANIMOAMSET_2C, $01
- frame BATTLEANIMOAMSET_2B, $01
- frame BATTLEANIMOAMSET_2A, $01
+ frame BATTLEANIMOAMSET_2A, 1
+ frame BATTLEANIMOAMSET_2B, 1
+ frame BATTLEANIMOAMSET_2C, 1
+ frame BATTLEANIMOAMSET_2D, 1
+ frame BATTLEANIMOAMSET_2E, 1
+ frame BATTLEANIMOAMSET_2D, 1
+ frame BATTLEANIMOAMSET_2C, 1
+ frame BATTLEANIMOAMSET_2B, 1
+ frame BATTLEANIMOAMSET_2A, 1
delanim
.Frameset_2b:
- frame BATTLEANIMOAMSET_14, $01
- frame BATTLEANIMOAMSET_15, $01
+ frame BATTLEANIMOAMSET_14, 1
+ frame BATTLEANIMOAMSET_15, 1
dorestart
.Frameset_2c:
- frame BATTLEANIMOAMSET_2F, $04
- frame BATTLEANIMOAMSET_30, $28
+ frame BATTLEANIMOAMSET_2F, 4
+ frame BATTLEANIMOAMSET_30, 40
delanim
.Frameset_2d:
- frame BATTLEANIMOAMSET_31, $08
+ frame BATTLEANIMOAMSET_31, 8
endanim
.Frameset_2e:
- frame BATTLEANIMOAMSET_32, $20
- frame BATTLEANIMOAMSET_33, $20
- frame BATTLEANIMOAMSET_34, $20
- frame BATTLEANIMOAMSET_35, $20 ; fallthrough
+ frame BATTLEANIMOAMSET_32, 32
+ frame BATTLEANIMOAMSET_33, 32
+ frame BATTLEANIMOAMSET_34, 32
+ frame BATTLEANIMOAMSET_35, 32 ; fallthrough
.Frameset_2f:
dorepeat 2
- frame BATTLEANIMOAMSET_35, $04
+ frame BATTLEANIMOAMSET_35, 4
dorepeat 2
- frame BATTLEANIMOAMSET_35, $04
+ frame BATTLEANIMOAMSET_35, 4
dorepeat 2
- frame BATTLEANIMOAMSET_35, $04
+ frame BATTLEANIMOAMSET_35, 4
dorepeat 2
- frame BATTLEANIMOAMSET_35, $04
+ frame BATTLEANIMOAMSET_35, 4
delanim
.Frameset_30:
- frame BATTLEANIMOAMSET_14, $04
- frame BATTLEANIMOAMSET_15, $04
+ frame BATTLEANIMOAMSET_14, 4
+ frame BATTLEANIMOAMSET_15, 4
dorestart
.Frameset_31:
- frame BATTLEANIMOAMSET_36, $02
- frame BATTLEANIMOAMSET_37, $02
- frame BATTLEANIMOAMSET_38, $02
- frame BATTLEANIMOAMSET_39, $20
+ frame BATTLEANIMOAMSET_36, 2
+ frame BATTLEANIMOAMSET_37, 2
+ frame BATTLEANIMOAMSET_38, 2
+ frame BATTLEANIMOAMSET_39, 32
delanim
.Frameset_32:
- frame BATTLEANIMOAMSET_3A, $02
- frame BATTLEANIMOAMSET_3B, $02
- frame BATTLEANIMOAMSET_3C, $02
- frame BATTLEANIMOAMSET_3D, $20
+ frame BATTLEANIMOAMSET_3A, 2
+ frame BATTLEANIMOAMSET_3B, 2
+ frame BATTLEANIMOAMSET_3C, 2
+ frame BATTLEANIMOAMSET_3D, 32
delanim
.Frameset_33:
- frame BATTLEANIMOAMSET_3A, $42
- frame BATTLEANIMOAMSET_3B, $42
- frame BATTLEANIMOAMSET_3C, $42
- frame BATTLEANIMOAMSET_3D, $60
+ frame BATTLEANIMOAMSET_3A, 2, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_3B, 2, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_3C, 2, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_3D, 32, OAM_X_FLIP
delanim
.Frameset_34:
- frame BATTLEANIMOAMSET_3E, $08
- frame BATTLEANIMOAMSET_3F, $08
- frame BATTLEANIMOAMSET_40, $08
+ frame BATTLEANIMOAMSET_3E, 8
+ frame BATTLEANIMOAMSET_3F, 8
+ frame BATTLEANIMOAMSET_40, 8
endanim
.Frameset_35:
- frame BATTLEANIMOAMSET_40, $02
+ frame BATTLEANIMOAMSET_40, 2
dorepeat 2
- frame BATTLEANIMOAMSET_40, $02
+ frame BATTLEANIMOAMSET_40, 2
dorepeat 2
- frame BATTLEANIMOAMSET_41, $02
+ frame BATTLEANIMOAMSET_41, 2
dorepeat 2
- frame BATTLEANIMOAMSET_41, $02
+ frame BATTLEANIMOAMSET_41, 2
dorepeat 2
dorestart
.Frameset_36:
- frame BATTLEANIMOAMSET_42, $02
- frame BATTLEANIMOAMSET_43, $02
- frame BATTLEANIMOAMSET_44, $02
- frame BATTLEANIMOAMSET_45, $02
+ frame BATTLEANIMOAMSET_42, 2
+ frame BATTLEANIMOAMSET_43, 2
+ frame BATTLEANIMOAMSET_44, 2
+ frame BATTLEANIMOAMSET_45, 2
dorestart
.Frameset_37:
- frame BATTLEANIMOAMSET_19, $02
+ frame BATTLEANIMOAMSET_19, 2
dorepeat 2
dorestart
.Frameset_38:
- frame BATTLEANIMOAMSET_46, $04
- frame BATTLEANIMOAMSET_47, $04
+ frame BATTLEANIMOAMSET_46, 4
+ frame BATTLEANIMOAMSET_47, 4
dorestart
.Frameset_39:
- frame BATTLEANIMOAMSET_18, $02
+ frame BATTLEANIMOAMSET_18, 2
dorepeat 2
dorestart
.Frameset_3a:
- frame BATTLEANIMOAMSET_48, $08
+ frame BATTLEANIMOAMSET_48, 8
endanim
.Frameset_3b:
- frame BATTLEANIMOAMSET_48, $48
+ frame BATTLEANIMOAMSET_48, 8, OAM_X_FLIP
endanim
.Frameset_3c:
- frame BATTLEANIMOAMSET_49, $08
+ frame BATTLEANIMOAMSET_49, 8
endanim
.Frameset_3d:
- frame BATTLEANIMOAMSET_4A, $08
+ frame BATTLEANIMOAMSET_4A, 8
endanim
.Frameset_43:
- frame BATTLEANIMOAMSET_20, $10
- frame BATTLEANIMOAMSET_1F, $10
- frame BATTLEANIMOAMSET_1E, $10
+ frame BATTLEANIMOAMSET_20, 16
+ frame BATTLEANIMOAMSET_1F, 16
+ frame BATTLEANIMOAMSET_1E, 16
endanim
.Frameset_4c:
- frame BATTLEANIMOAMSET_20, $08
- frame BATTLEANIMOAMSET_1F, $08
- frame BATTLEANIMOAMSET_1E, $08
+ frame BATTLEANIMOAMSET_20, 8
+ frame BATTLEANIMOAMSET_1F, 8
+ frame BATTLEANIMOAMSET_1E, 8
endanim
.Frameset_44:
dorepeat 20
- frame BATTLEANIMOAMSET_55, $28
- frame BATTLEANIMOAMSET_54, $28
- frame BATTLEANIMOAMSET_53, $14
+ frame BATTLEANIMOAMSET_55, 40
+ frame BATTLEANIMOAMSET_54, 40
+ frame BATTLEANIMOAMSET_53, 20
dorepeat 4
- frame BATTLEANIMOAMSET_53, $04
+ frame BATTLEANIMOAMSET_53, 4
dorepeat 4
- frame BATTLEANIMOAMSET_53, $04
+ frame BATTLEANIMOAMSET_53, 4
dorepeat 4
- frame BATTLEANIMOAMSET_53, $04
+ frame BATTLEANIMOAMSET_53, 4
delanim
.Frameset_7e:
- frame BATTLEANIMOAMSET_1E, $08
- frame BATTLEANIMOAMSET_1F, $08
- frame BATTLEANIMOAMSET_20, $08
+ frame BATTLEANIMOAMSET_1E, 8
+ frame BATTLEANIMOAMSET_1F, 8
+ frame BATTLEANIMOAMSET_20, 8
delanim
.Frameset_45:
dorepeat 0
- frame BATTLEANIMOAMSET_14, $00
- frame BATTLEANIMOAMSET_15, $00
- frame BATTLEANIMOAMSET_14, $40
+ frame BATTLEANIMOAMSET_14, 0
+ frame BATTLEANIMOAMSET_15, 0
+ frame BATTLEANIMOAMSET_14, 0, OAM_X_FLIP
dorepeat 0
- frame BATTLEANIMOAMSET_16, $40
- frame BATTLEANIMOAMSET_15, $00
- frame BATTLEANIMOAMSET_16, $00
+ frame BATTLEANIMOAMSET_16, 0, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_15, 0
+ frame BATTLEANIMOAMSET_16, 0
dorestart
.Frameset_46:
- frame BATTLEANIMOAMSET_56, $02
- frame BATTLEANIMOAMSET_57, $04
+ frame BATTLEANIMOAMSET_56, 2
+ frame BATTLEANIMOAMSET_57, 4
delanim
.Frameset_47:
- frame BATTLEANIMOAMSET_56, $c2
- frame BATTLEANIMOAMSET_57, $c4
+ frame BATTLEANIMOAMSET_56, 2, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_57, 4, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_48:
- frame BATTLEANIMOAMSET_56, $01
- frame BATTLEANIMOAMSET_57, $01
- frame BATTLEANIMOAMSET_58, $01
- frame BATTLEANIMOAMSET_57, $c1
- frame BATTLEANIMOAMSET_58, $c1
- frame BATTLEANIMOAMSET_57, $02
+ frame BATTLEANIMOAMSET_56, 1
+ frame BATTLEANIMOAMSET_57, 1
+ frame BATTLEANIMOAMSET_58, 1
+ frame BATTLEANIMOAMSET_57, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_58, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_57, 2
delanim
.Frameset_49:
- frame BATTLEANIMOAMSET_56, $c1
- frame BATTLEANIMOAMSET_57, $c1
- frame BATTLEANIMOAMSET_58, $c1
- frame BATTLEANIMOAMSET_57, $01
- frame BATTLEANIMOAMSET_58, $01
- frame BATTLEANIMOAMSET_57, $c2
+ frame BATTLEANIMOAMSET_56, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_57, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_58, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_57, 1
+ frame BATTLEANIMOAMSET_58, 1
+ frame BATTLEANIMOAMSET_57, 2, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_4a:
- frame BATTLEANIMOAMSET_57, $c1
- frame BATTLEANIMOAMSET_58, $c1
- frame BATTLEANIMOAMSET_57, $01
- frame BATTLEANIMOAMSET_58, $01
+ frame BATTLEANIMOAMSET_57, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_58, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_57, 1
+ frame BATTLEANIMOAMSET_58, 1
dorestart
.Frameset_4b:
- frame BATTLEANIMOAMSET_59, $01
- frame BATTLEANIMOAMSET_5A, $01
- frame BATTLEANIMOAMSET_5B, $01
- frame BATTLEANIMOAMSET_5C, $02
+ frame BATTLEANIMOAMSET_59, 1
+ frame BATTLEANIMOAMSET_5A, 1
+ frame BATTLEANIMOAMSET_5B, 1
+ frame BATTLEANIMOAMSET_5C, 2
delanim
.Frameset_4d:
- frame BATTLEANIMOAMSET_0A, $0a
- frame BATTLEANIMOAMSET_0B, $43
- frame BATTLEANIMOAMSET_5D, $43
- frame BATTLEANIMOAMSET_0B, $c3
- frame BATTLEANIMOAMSET_0A, $82
- frame BATTLEANIMOAMSET_0B, $81
- frame BATTLEANIMOAMSET_5D, $01
- frame BATTLEANIMOAMSET_0B, $01
+ frame BATTLEANIMOAMSET_0A, 10
+ frame BATTLEANIMOAMSET_0B, 3, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_5D, 3, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_0B, 3, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_0A, 2, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_0B, 1, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_5D, 1
+ frame BATTLEANIMOAMSET_0B, 1
dorestart
.Frameset_4e:
- frame BATTLEANIMOAMSET_0A, $03
- frame BATTLEANIMOAMSET_0B, $47
- frame BATTLEANIMOAMSET_0A, $07
- frame BATTLEANIMOAMSET_0B, $07
- frame BATTLEANIMOAMSET_0A, $03
+ frame BATTLEANIMOAMSET_0A, 3
+ frame BATTLEANIMOAMSET_0B, 7, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_0A, 7
+ frame BATTLEANIMOAMSET_0B, 7
+ frame BATTLEANIMOAMSET_0A, 3
dorestart
.Frameset_4f:
- frame BATTLEANIMOAMSET_5E, $20
- frame BATTLEANIMOAMSET_5E, $20
+ frame BATTLEANIMOAMSET_5E, 32
+ frame BATTLEANIMOAMSET_5E, 32
delanim
.Frameset_50:
- frame BATTLEANIMOAMSET_5F, $20
- frame BATTLEANIMOAMSET_5F, $20
+ frame BATTLEANIMOAMSET_5F, 32
+ frame BATTLEANIMOAMSET_5F, 32
delanim
.Frameset_51:
- frame BATTLEANIMOAMSET_60, $08
+ frame BATTLEANIMOAMSET_60, 8
endanim
.Frameset_52:
- frame BATTLEANIMOAMSET_61, $01
- frame BATTLEANIMOAMSET_62, $01
- frame BATTLEANIMOAMSET_63, $01
+ frame BATTLEANIMOAMSET_61, 1
+ frame BATTLEANIMOAMSET_62, 1
+ frame BATTLEANIMOAMSET_63, 1
endanim
.Frameset_53:
- frame BATTLEANIMOAMSET_63, $07
- frame BATTLEANIMOAMSET_64, $07
+ frame BATTLEANIMOAMSET_63, 7
+ frame BATTLEANIMOAMSET_64, 7
dorestart
.Frameset_54:
- frame BATTLEANIMOAMSET_65, $01
- frame BATTLEANIMOAMSET_66, $01
- frame BATTLEANIMOAMSET_67, $01
+ frame BATTLEANIMOAMSET_65, 1
+ frame BATTLEANIMOAMSET_66, 1
+ frame BATTLEANIMOAMSET_67, 1
endanim
.Frameset_55:
- frame BATTLEANIMOAMSET_67, $07
- frame BATTLEANIMOAMSET_68, $07
+ frame BATTLEANIMOAMSET_67, 7
+ frame BATTLEANIMOAMSET_68, 7
dorestart
.Frameset_59:
- frame BATTLEANIMOAMSET_6E, $08
+ frame BATTLEANIMOAMSET_6E, 8
endanim
.Frameset_5a:
- frame BATTLEANIMOAMSET_6F, $08
+ frame BATTLEANIMOAMSET_6F, 8
endanim
.Frameset_5b:
- frame BATTLEANIMOAMSET_6E, $88
+ frame BATTLEANIMOAMSET_6E, 8, OAM_Y_FLIP
endanim
.Frameset_5c:
- frame BATTLEANIMOAMSET_18, $04
- frame BATTLEANIMOAMSET_70, $04
- frame BATTLEANIMOAMSET_71, $04
- frame BATTLEANIMOAMSET_72, $04
- frame BATTLEANIMOAMSET_73, $04
+ frame BATTLEANIMOAMSET_18, 4
+ frame BATTLEANIMOAMSET_70, 4
+ frame BATTLEANIMOAMSET_71, 4
+ frame BATTLEANIMOAMSET_72, 4
+ frame BATTLEANIMOAMSET_73, 4
delanim
.Frameset_5d:
- frame BATTLEANIMOAMSET_74, $04
- frame BATTLEANIMOAMSET_75, $04
+ frame BATTLEANIMOAMSET_74, 4
+ frame BATTLEANIMOAMSET_75, 4
dorestart
.Frameset_5e:
- frame BATTLEANIMOAMSET_14, $08
+ frame BATTLEANIMOAMSET_14, 8
endanim
.Frameset_7a:
- frame BATTLEANIMOAMSET_74, $03
- frame BATTLEANIMOAMSET_14, $03
- frame BATTLEANIMOAMSET_15, $03
- frame BATTLEANIMOAMSET_14, $03
- frame BATTLEANIMOAMSET_15, $03
+ frame BATTLEANIMOAMSET_74, 3
+ frame BATTLEANIMOAMSET_14, 3
+ frame BATTLEANIMOAMSET_15, 3
+ frame BATTLEANIMOAMSET_14, 3
+ frame BATTLEANIMOAMSET_15, 3
delanim
.Frameset_af:
- frame BATTLEANIMOAMSET_14, $00
- frame BATTLEANIMOAMSET_15, $00
- frame BATTLEANIMOAMSET_14, $00
- frame BATTLEANIMOAMSET_15, $00
- frame BATTLEANIMOAMSET_74, $0c
+ frame BATTLEANIMOAMSET_14, 0
+ frame BATTLEANIMOAMSET_15, 0
+ frame BATTLEANIMOAMSET_14, 0
+ frame BATTLEANIMOAMSET_15, 0
+ frame BATTLEANIMOAMSET_74, 12
delanim
.Frameset_5f:
- frame BATTLEANIMOAMSET_76, $08
+ frame BATTLEANIMOAMSET_76, 8
endanim
.Frameset_60:
- frame BATTLEANIMOAMSET_77, $01
- frame BATTLEANIMOAMSET_78, $01
- frame BATTLEANIMOAMSET_79, $01
- frame BATTLEANIMOAMSET_7A, $01
- frame BATTLEANIMOAMSET_7B, $01
- frame BATTLEANIMOAMSET_7C, $01
- frame BATTLEANIMOAMSET_7D, $01
- frame BATTLEANIMOAMSET_7C, $c1
- frame BATTLEANIMOAMSET_7B, $c1
- frame BATTLEANIMOAMSET_7A, $c1
- frame BATTLEANIMOAMSET_79, $c1
- frame BATTLEANIMOAMSET_78, $c1
- frame BATTLEANIMOAMSET_77, $c1
+ frame BATTLEANIMOAMSET_77, 1
+ frame BATTLEANIMOAMSET_78, 1
+ frame BATTLEANIMOAMSET_79, 1
+ frame BATTLEANIMOAMSET_7A, 1
+ frame BATTLEANIMOAMSET_7B, 1
+ frame BATTLEANIMOAMSET_7C, 1
+ frame BATTLEANIMOAMSET_7D, 1
+ frame BATTLEANIMOAMSET_7C, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_7B, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_7A, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_79, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_78, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_77, 1, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_61:
- frame BATTLEANIMOAMSET_1B, $04
- frame BATTLEANIMOAMSET_7E, $04
+ frame BATTLEANIMOAMSET_1B, 4
+ frame BATTLEANIMOAMSET_7E, 4
dorestart
.Frameset_62:
- frame BATTLEANIMOAMSET_1B, $44
- frame BATTLEANIMOAMSET_7E, $44
+ frame BATTLEANIMOAMSET_1B, 4, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_7E, 4, OAM_X_FLIP
dorestart
.Frameset_63:
- frame BATTLEANIMOAMSET_7F, $08
+ frame BATTLEANIMOAMSET_7F, 8
endanim
.Frameset_64:
- frame BATTLEANIMOAMSET_25, $08
+ frame BATTLEANIMOAMSET_25, 8
endanim
.Frameset_65:
- frame BATTLEANIMOAMSET_80, $08
+ frame BATTLEANIMOAMSET_80, 8
endanim
.Frameset_66:
- frame BATTLEANIMOAMSET_83, $07
- frame BATTLEANIMOAMSET_82, $07
- frame BATTLEANIMOAMSET_81, $07
- frame BATTLEANIMOAMSET_82, $07
- frame BATTLEANIMOAMSET_83, $07
- frame BATTLEANIMOAMSET_82, $07
- frame BATTLEANIMOAMSET_81, $07
+ frame BATTLEANIMOAMSET_83, 7
+ frame BATTLEANIMOAMSET_82, 7
+ frame BATTLEANIMOAMSET_81, 7
+ frame BATTLEANIMOAMSET_82, 7
+ frame BATTLEANIMOAMSET_83, 7
+ frame BATTLEANIMOAMSET_82, 7
+ frame BATTLEANIMOAMSET_81, 7
delanim
.Frameset_67:
- frame BATTLEANIMOAMSET_1B, $10
+ frame BATTLEANIMOAMSET_1B, 16
delanim
.Frameset_68:
dorepeat 15
- frame BATTLEANIMOAMSET_84, $0f
- frame BATTLEANIMOAMSET_85, $0f
- frame BATTLEANIMOAMSET_29, $0f
- frame BATTLEANIMOAMSET_28, $0f
- frame BATTLEANIMOAMSET_86, $20
+ frame BATTLEANIMOAMSET_84, 15
+ frame BATTLEANIMOAMSET_85, 15
+ frame BATTLEANIMOAMSET_29, 15
+ frame BATTLEANIMOAMSET_28, 15
+ frame BATTLEANIMOAMSET_86, 32
delanim
.Frameset_69:
- frame BATTLEANIMOAMSET_1B, $03
- frame BATTLEANIMOAMSET_87, $03
- frame BATTLEANIMOAMSET_88, $03
- frame BATTLEANIMOAMSET_89, $03
+ frame BATTLEANIMOAMSET_1B, 3
+ frame BATTLEANIMOAMSET_87, 3
+ frame BATTLEANIMOAMSET_88, 3
+ frame BATTLEANIMOAMSET_89, 3
delanim
.Frameset_6a:
- frame BATTLEANIMOAMSET_8A, $02
- frame BATTLEANIMOAMSET_8B, $02
- frame BATTLEANIMOAMSET_8C, $02
- frame BATTLEANIMOAMSET_8D, $02
+ frame BATTLEANIMOAMSET_8A, 2
+ frame BATTLEANIMOAMSET_8B, 2
+ frame BATTLEANIMOAMSET_8C, 2
+ frame BATTLEANIMOAMSET_8D, 2
delanim
.Frameset_6b:
- frame BATTLEANIMOAMSET_61, $02
- frame BATTLEANIMOAMSET_62, $02
- frame BATTLEANIMOAMSET_63, $02
+ frame BATTLEANIMOAMSET_61, 2
+ frame BATTLEANIMOAMSET_62, 2
+ frame BATTLEANIMOAMSET_63, 2
endanim
.Frameset_6c:
- frame BATTLEANIMOAMSET_65, $02
- frame BATTLEANIMOAMSET_66, $02
- frame BATTLEANIMOAMSET_67, $02
+ frame BATTLEANIMOAMSET_65, 2
+ frame BATTLEANIMOAMSET_66, 2
+ frame BATTLEANIMOAMSET_67, 2
endanim
.Frameset_6d:
- frame BATTLEANIMOAMSET_8E, $08
+ frame BATTLEANIMOAMSET_8E, 8
endanim
.Frameset_6e:
- frame BATTLEANIMOAMSET_8E, $48
+ frame BATTLEANIMOAMSET_8E, 8, OAM_X_FLIP
endanim
.Frameset_6f:
- frame BATTLEANIMOAMSET_8F, $10
- frame BATTLEANIMOAMSET_90, $10
+ frame BATTLEANIMOAMSET_8F, 16
+ frame BATTLEANIMOAMSET_90, 16
dorestart
.Frameset_70:
- frame BATTLEANIMOAMSET_91, $10
- frame BATTLEANIMOAMSET_92, $10
+ frame BATTLEANIMOAMSET_91, 16
+ frame BATTLEANIMOAMSET_92, 16
dorestart
.Frameset_71:
- frame BATTLEANIMOAMSET_93, $08
+ frame BATTLEANIMOAMSET_93, 8
endanim
.Frameset_72:
- frame BATTLEANIMOAMSET_1E, $08
+ frame BATTLEANIMOAMSET_1E, 8
endanim
.Frameset_73:
- frame BATTLEANIMOAMSET_1B, $07
- frame BATTLEANIMOAMSET_94, $07
+ frame BATTLEANIMOAMSET_1B, 7
+ frame BATTLEANIMOAMSET_94, 7
dorestart
.Frameset_74:
- frame BATTLEANIMOAMSET_95, $08
+ frame BATTLEANIMOAMSET_95, 8
endanim
.Frameset_75:
- frame BATTLEANIMOAMSET_96, $08
+ frame BATTLEANIMOAMSET_96, 8
endanim
.Frameset_76:
- frame BATTLEANIMOAMSET_95, $08
+ frame BATTLEANIMOAMSET_95, 8
endanim
.Frameset_77:
- frame BATTLEANIMOAMSET_97, $01
- frame BATTLEANIMOAMSET_97, $41
+ frame BATTLEANIMOAMSET_97, 1
+ frame BATTLEANIMOAMSET_97, 1, OAM_X_FLIP
dorestart
.Frameset_78:
- frame BATTLEANIMOAMSET_98, $08
+ frame BATTLEANIMOAMSET_98, 8
endanim
.Frameset_79:
- frame BATTLEANIMOAMSET_99, $20
- frame BATTLEANIMOAMSET_99, $20
- frame BATTLEANIMOAMSET_99, $20
- frame BATTLEANIMOAMSET_99, $20
- frame BATTLEANIMOAMSET_99, $20
- frame BATTLEANIMOAMSET_9A, $08
+ frame BATTLEANIMOAMSET_99, 32
+ frame BATTLEANIMOAMSET_99, 32
+ frame BATTLEANIMOAMSET_99, 32
+ frame BATTLEANIMOAMSET_99, 32
+ frame BATTLEANIMOAMSET_99, 32
+ frame BATTLEANIMOAMSET_9A, 8
endanim
.Frameset_7b:
- frame BATTLEANIMOAMSET_9B, $08
+ frame BATTLEANIMOAMSET_9B, 8
endanim
.Frameset_7c:
- frame BATTLEANIMOAMSET_9C, $02
- frame BATTLEANIMOAMSET_9D, $02
- frame BATTLEANIMOAMSET_9E, $08
+ frame BATTLEANIMOAMSET_9C, 2
+ frame BATTLEANIMOAMSET_9D, 2
+ frame BATTLEANIMOAMSET_9E, 8
dorepeat 2
- frame BATTLEANIMOAMSET_9E, $02
+ frame BATTLEANIMOAMSET_9E, 2
dorepeat 2
- frame BATTLEANIMOAMSET_9E, $02
+ frame BATTLEANIMOAMSET_9E, 2
dorepeat 2
- frame BATTLEANIMOAMSET_9E, $02
+ frame BATTLEANIMOAMSET_9E, 2
delanim
.Frameset_7d:
- frame BATTLEANIMOAMSET_9F, $08
+ frame BATTLEANIMOAMSET_9F, 8
endanim
.Frameset_7f:
- frame BATTLEANIMOAMSET_0F, $08
+ frame BATTLEANIMOAMSET_0F, 8
endanim
.Frameset_80:
- frame BATTLEANIMOAMSET_6B, $18
+ frame BATTLEANIMOAMSET_6B, 24
delanim
.Frameset_81:
- frame BATTLEANIMOAMSET_A0, $01 ; fallthrough
+ frame BATTLEANIMOAMSET_A0, 1 ; fallthrough
.Frameset_82:
- frame BATTLEANIMOAMSET_A1, $01 ; fallthrough
+ frame BATTLEANIMOAMSET_A1, 1 ; fallthrough
.Frameset_83:
- frame BATTLEANIMOAMSET_A2, $01
+ frame BATTLEANIMOAMSET_A2, 1
delanim
.Frameset_84:
- frame BATTLEANIMOAMSET_A3, $08
+ frame BATTLEANIMOAMSET_A3, 8
endanim
.Frameset_85:
- frame BATTLEANIMOAMSET_A4, $04
- frame BATTLEANIMOAMSET_A5, $04
- frame BATTLEANIMOAMSET_A6, $04
- frame BATTLEANIMOAMSET_A7, $04
- frame BATTLEANIMOAMSET_A6, $44
- frame BATTLEANIMOAMSET_A5, $44
+ frame BATTLEANIMOAMSET_A4, 4
+ frame BATTLEANIMOAMSET_A5, 4
+ frame BATTLEANIMOAMSET_A6, 4
+ frame BATTLEANIMOAMSET_A7, 4
+ frame BATTLEANIMOAMSET_A6, 4, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_A5, 4, OAM_X_FLIP
dorestart
.Frameset_86:
- frame BATTLEANIMOAMSET_A8, $04
- frame BATTLEANIMOAMSET_A9, $04
- frame BATTLEANIMOAMSET_AA, $04
- frame BATTLEANIMOAMSET_AB, $04
- frame BATTLEANIMOAMSET_AA, $44
- frame BATTLEANIMOAMSET_A9, $44
+ frame BATTLEANIMOAMSET_A8, 4
+ frame BATTLEANIMOAMSET_A9, 4
+ frame BATTLEANIMOAMSET_AA, 4
+ frame BATTLEANIMOAMSET_AB, 4
+ frame BATTLEANIMOAMSET_AA, 4, OAM_X_FLIP
+ frame BATTLEANIMOAMSET_A9, 4, OAM_X_FLIP
dorestart
.Frameset_87:
- frame BATTLEANIMOAMSET_1B, $08
+ frame BATTLEANIMOAMSET_1B, 8
endanim
.Frameset_88:
- frame BATTLEANIMOAMSET_AC, $08
+ frame BATTLEANIMOAMSET_AC, 8
endanim
.Frameset_89:
- frame BATTLEANIMOAMSET_AD, $08
+ frame BATTLEANIMOAMSET_AD, 8
endanim
.Frameset_8a:
- frame BATTLEANIMOAMSET_AE, $08
+ frame BATTLEANIMOAMSET_AE, 8
endanim
.Frameset_8b:
- frame BATTLEANIMOAMSET_AF, $08
+ frame BATTLEANIMOAMSET_AF, 8
endanim
.Frameset_8c:
- frame BATTLEANIMOAMSET_B0, $20
+ frame BATTLEANIMOAMSET_B0, 32
delanim
.Frameset_8d:
- frame BATTLEANIMOAMSET_B1, $07
- frame BATTLEANIMOAMSET_B1, $47
+ frame BATTLEANIMOAMSET_B1, 7
+ frame BATTLEANIMOAMSET_B1, 7, OAM_X_FLIP
dorestart
.Frameset_8e:
- frame BATTLEANIMOAMSET_B2, $08
+ frame BATTLEANIMOAMSET_B2, 8
endanim
.Frameset_8f:
- frame BATTLEANIMOAMSET_B3, $08
+ frame BATTLEANIMOAMSET_B3, 8
endanim
.Frameset_90:
- frame BATTLEANIMOAMSET_B3, $48
+ frame BATTLEANIMOAMSET_B3, 8, OAM_X_FLIP
endanim
.Frameset_91:
- frame BATTLEANIMOAMSET_B3, $88
+ frame BATTLEANIMOAMSET_B3, 8, OAM_Y_FLIP
endanim
.Frameset_92:
- frame BATTLEANIMOAMSET_B3, $c8
+ frame BATTLEANIMOAMSET_B3, 8, OAM_X_FLIP, OAM_Y_FLIP
endanim
.Frameset_93:
- frame BATTLEANIMOAMSET_B5, $08
+ frame BATTLEANIMOAMSET_B5, 8
endanim
.Frameset_94:
- frame BATTLEANIMOAMSET_B5, $48
+ frame BATTLEANIMOAMSET_B5, 8, OAM_X_FLIP
endanim
.Frameset_95:
- frame BATTLEANIMOAMSET_B5, $88
+ frame BATTLEANIMOAMSET_B5, 8, OAM_Y_FLIP
endanim
.Frameset_96:
- frame BATTLEANIMOAMSET_B5, $c8
+ frame BATTLEANIMOAMSET_B5, 8, OAM_X_FLIP, OAM_Y_FLIP
endanim
.Frameset_97:
- frame BATTLEANIMOAMSET_B4, $08
+ frame BATTLEANIMOAMSET_B4, 8
endanim
.Frameset_98:
- frame BATTLEANIMOAMSET_6B, $08
+ frame BATTLEANIMOAMSET_6B, 8
endanim
.Frameset_99:
- frame BATTLEANIMOAMSET_B6, $08
+ frame BATTLEANIMOAMSET_B6, 8
endanim
.Frameset_9a:
- frame BATTLEANIMOAMSET_B7, $20
+ frame BATTLEANIMOAMSET_B7, 32
endanim
.Frameset_9b:
- frame BATTLEANIMOAMSET_1B, $20
+ frame BATTLEANIMOAMSET_1B, 32
endanim
.Frameset_9c:
- frame BATTLEANIMOAMSET_B8, $20
+ frame BATTLEANIMOAMSET_B8, 32
endanim
.Frameset_9d:
- frame BATTLEANIMOAMSET_B8, $60
+ frame BATTLEANIMOAMSET_B8, 32, OAM_X_FLIP
endanim
.Frameset_9e:
- frame BATTLEANIMOAMSET_B9, $20
+ frame BATTLEANIMOAMSET_B9, 32
endanim
.Frameset_9f:
- frame BATTLEANIMOAMSET_BA, $20
+ frame BATTLEANIMOAMSET_BA, 32
endanim
.Frameset_a0:
- frame BATTLEANIMOAMSET_BB, $60
+ frame BATTLEANIMOAMSET_BB, 32, OAM_X_FLIP
endanim
.Frameset_a1:
- frame BATTLEANIMOAMSET_BB, $20
+ frame BATTLEANIMOAMSET_BB, 32
endanim
.Frameset_a2:
- frame BATTLEANIMOAMSET_BC, $20
+ frame BATTLEANIMOAMSET_BC, 32
endanim
.Frameset_a3:
- frame BATTLEANIMOAMSET_BD, $0b
- frame BATTLEANIMOAMSET_BE, $0b
- frame BATTLEANIMOAMSET_1B, $0b
+ frame BATTLEANIMOAMSET_BD, 11
+ frame BATTLEANIMOAMSET_BE, 11
+ frame BATTLEANIMOAMSET_1B, 11
delanim
.Frameset_a4:
- frame BATTLEANIMOAMSET_BF, $04
- frame BATTLEANIMOAMSET_C0, $04
- frame BATTLEANIMOAMSET_C1, $04
+ frame BATTLEANIMOAMSET_BF, 4
+ frame BATTLEANIMOAMSET_C0, 4
+ frame BATTLEANIMOAMSET_C1, 4
delanim
.Frameset_a5:
- frame BATTLEANIMOAMSET_C2, $20
- frame BATTLEANIMOAMSET_C2, $20
+ frame BATTLEANIMOAMSET_C2, 32
+ frame BATTLEANIMOAMSET_C2, 32
delanim
.Frameset_a6:
- frame BATTLEANIMOAMSET_4B, $02
- frame BATTLEANIMOAMSET_4C, $02
- frame BATTLEANIMOAMSET_4D, $20
- frame BATTLEANIMOAMSET_4D, $20
- frame BATTLEANIMOAMSET_4D, $20
- frame BATTLEANIMOAMSET_4F, $01
- frame BATTLEANIMOAMSET_50, $01
- frame BATTLEANIMOAMSET_51, $01
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_4B, 2
+ frame BATTLEANIMOAMSET_4C, 2
+ frame BATTLEANIMOAMSET_4D, 32
+ frame BATTLEANIMOAMSET_4D, 32
+ frame BATTLEANIMOAMSET_4D, 32
+ frame BATTLEANIMOAMSET_4F, 1
+ frame BATTLEANIMOAMSET_50, 1
+ frame BATTLEANIMOAMSET_51, 1
+ frame BATTLEANIMOAMSET_52, 2
dorepeat 2
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_52, 2
dorepeat 2
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_52, 2
dorepeat 2
- frame BATTLEANIMOAMSET_52, $02
+ frame BATTLEANIMOAMSET_52, 2
delanim
.Frameset_a7:
- frame BATTLEANIMOAMSET_4B, $c2
- frame BATTLEANIMOAMSET_4C, $c2
- frame BATTLEANIMOAMSET_4D, $e0
- frame BATTLEANIMOAMSET_4D, $e0
- frame BATTLEANIMOAMSET_4D, $e0
- frame BATTLEANIMOAMSET_4F, $c1
- frame BATTLEANIMOAMSET_50, $c1
- frame BATTLEANIMOAMSET_51, $c1
- frame BATTLEANIMOAMSET_52, $c2
+ frame BATTLEANIMOAMSET_4B, 2, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4C, 2, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4D, 32, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4D, 32, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4D, 32, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_4F, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_50, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_51, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_52, $c2
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_52, $c2
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
dorepeat 2
- frame BATTLEANIMOAMSET_52, $c2
+ frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_a8:
- frame BATTLEANIMOAMSET_C3, $01
- frame BATTLEANIMOAMSET_C3, $c1
+ frame BATTLEANIMOAMSET_C3, 1
+ frame BATTLEANIMOAMSET_C3, 1, OAM_X_FLIP, OAM_Y_FLIP
dorestart
.Frameset_a9:
- frame BATTLEANIMOAMSET_C4, $20
+ frame BATTLEANIMOAMSET_C4, 32
endanim
.Frameset_aa:
- frame BATTLEANIMOAMSET_C5, $04
- frame BATTLEANIMOAMSET_C6, $04
- frame BATTLEANIMOAMSET_C7, $04
+ frame BATTLEANIMOAMSET_C5, 4
+ frame BATTLEANIMOAMSET_C6, 4
+ frame BATTLEANIMOAMSET_C7, 4
delanim
.Frameset_ab:
- frame BATTLEANIMOAMSET_C8, $01
- frame BATTLEANIMOAMSET_C8, $41
+ frame BATTLEANIMOAMSET_C8, 1
+ frame BATTLEANIMOAMSET_C8, 1, OAM_X_FLIP
dorestart
.Frameset_ac:
- frame BATTLEANIMOAMSET_C9, $03
- frame BATTLEANIMOAMSET_05, $03
+ frame BATTLEANIMOAMSET_C9, 3
+ frame BATTLEANIMOAMSET_05, 3
delanim
.Frameset_ad:
- frame BATTLEANIMOAMSET_CA, $20
- frame BATTLEANIMOAMSET_CB, $03
- frame BATTLEANIMOAMSET_CA, $03
- frame BATTLEANIMOAMSET_CB, $03
+ frame BATTLEANIMOAMSET_CA, 32
+ frame BATTLEANIMOAMSET_CB, 3
+ frame BATTLEANIMOAMSET_CA, 3
+ frame BATTLEANIMOAMSET_CB, 3
dorestart
.Frameset_ae:
- frame BATTLEANIMOAMSET_03, $a0
+ frame BATTLEANIMOAMSET_03, 32, OAM_Y_FLIP
endanim
.Frameset_b0:
- frame BATTLEANIMOAMSET_CC, $20
+ frame BATTLEANIMOAMSET_CC, 32
endanim
.Frameset_b1:
- frame BATTLEANIMOAMSET_7F, $02
- frame BATTLEANIMOAMSET_25, $02
- frame BATTLEANIMOAMSET_80, $02
- frame BATTLEANIMOAMSET_25, $02
+ frame BATTLEANIMOAMSET_7F, 2
+ frame BATTLEANIMOAMSET_25, 2
+ frame BATTLEANIMOAMSET_80, 2
+ frame BATTLEANIMOAMSET_25, 2
dorestart
.Frameset_b2:
- frame BATTLEANIMOAMSET_CD, $04
- frame BATTLEANIMOAMSET_CE, $04
- frame BATTLEANIMOAMSET_CD, $c4
- frame BATTLEANIMOAMSET_CE, $c4
+ frame BATTLEANIMOAMSET_CD, 4
+ frame BATTLEANIMOAMSET_CE, 4
+ frame BATTLEANIMOAMSET_CD, 4, OAM_X_FLIP, OAM_Y_FLIP
+ frame BATTLEANIMOAMSET_CE, 4, OAM_X_FLIP, OAM_Y_FLIP
dorestart
.Frameset_b3:
- frame BATTLEANIMOAMSET_CF, $04
- frame BATTLEANIMOAMSET_D0, $04
- frame BATTLEANIMOAMSET_D1, $04
- frame BATTLEANIMOAMSET_D2, $04
+ frame BATTLEANIMOAMSET_CF, 4
+ frame BATTLEANIMOAMSET_D0, 4
+ frame BATTLEANIMOAMSET_D1, 4
+ frame BATTLEANIMOAMSET_D2, 4
delanim
.Frameset_b4:
- frame BATTLEANIMOAMSET_D3, $20
+ frame BATTLEANIMOAMSET_D3, 32
endanim
.Frameset_b5:
- frame BATTLEANIMOAMSET_D4, $08
+ frame BATTLEANIMOAMSET_D4, 8
endanim
.Frameset_b6:
- frame BATTLEANIMOAMSET_D5, $08
+ frame BATTLEANIMOAMSET_D5, 8
endanim
.Frameset_b7:
- frame BATTLEANIMOAMSET_D6, $08
+ frame BATTLEANIMOAMSET_D6, 8
endanim
.Frameset_b8:
- frame BATTLEANIMOAMSET_D7, $08
+ frame BATTLEANIMOAMSET_D7, 8
endanim
; ceeae
--- a/data/battle_anims/oam.asm
+++ b/data/battle_anims/oam.asm
@@ -219,868 +219,868 @@
dbbw $00, 12, .OAMData_d7 ; BATTLEANIMOAMSET_D7
.OAMData_11:
- dsprite -1, 0, -1, 4, $00, $00
- dsprite 0, 0, -1, 4, $01, $00
+ dsprite -1, 0, -1, 4, $00, $0
+ dsprite 0, 0, -1, 4, $01, $0
.OAMData_56:
- dsprite -1, 4, -1, 0, $00, $00
- dsprite -1, 4, 0, 0, $01, $00
+ dsprite -1, 4, -1, 0, $00, $0
+ dsprite -1, 4, 0, 0, $01, $0
.OAMData_03:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $02, $00
- dsprite 0, 0, 0, 0, $03, $00
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $01, $0
+ dsprite 0, 0, -1, 0, $02, $0
+ dsprite 0, 0, 0, 0, $03, $0
.OAMData_02:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $00, $20
- dsprite 0, 0, -1, 0, $00, $40
- dsprite 0, 0, 0, 0, $00, $60
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $00, X_FLIP
+ dsprite 0, 0, -1, 0, $00, Y_FLIP
+ dsprite 0, 0, 0, 0, $00, X_FLIP | Y_FLIP
.OAMData_c3:
- dsprite -2, 4, -2, 4, $00, $00
- dsprite -2, 4, -1, 4, $01, $00
- dsprite -2, 4, 0, 4, $02, $00
- dsprite -1, 4, -2, 4, $03, $00
- dsprite -1, 4, -1, 4, $04, $00
- dsprite -1, 4, 0, 4, $05, $00
- dsprite 0, 4, -2, 4, $06, $00
- dsprite 0, 4, -1, 4, $07, $00
- dsprite 0, 4, 0, 4, $08, $00
+ dsprite -2, 4, -2, 4, $00, $0
+ dsprite -2, 4, -1, 4, $01, $0
+ dsprite -2, 4, 0, 4, $02, $0
+ dsprite -1, 4, -2, 4, $03, $0
+ dsprite -1, 4, -1, 4, $04, $0
+ dsprite -1, 4, 0, 4, $05, $0
+ dsprite 0, 4, -2, 4, $06, $0
+ dsprite 0, 4, -1, 4, $07, $0
+ dsprite 0, 4, 0, 4, $08, $0
.OAMData_01:
- dsprite -2, 4, -2, 4, $00, $00
- dsprite -2, 4, -1, 4, $01, $00
- dsprite -2, 4, 0, 4, $00, $20
- dsprite -1, 4, -2, 4, $02, $00
- dsprite -1, 4, -1, 4, $03, $00
- dsprite -1, 4, 0, 4, $02, $60
- dsprite 0, 4, -2, 4, $00, $40
- dsprite 0, 4, -1, 4, $01, $60
- dsprite 0, 4, 0, 4, $00, $60
+ dsprite -2, 4, -2, 4, $00, $0
+ dsprite -2, 4, -1, 4, $01, $0
+ dsprite -2, 4, 0, 4, $00, X_FLIP
+ dsprite -1, 4, -2, 4, $02, $0
+ dsprite -1, 4, -1, 4, $03, $0
+ dsprite -1, 4, 0, 4, $02, X_FLIP | Y_FLIP
+ dsprite 0, 4, -2, 4, $00, Y_FLIP
+ dsprite 0, 4, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite 0, 4, 0, 4, $00, X_FLIP | Y_FLIP
.OAMData_cf:
- dsprite -2, 0, -2, 4, $00, $00
- dsprite -2, 0, -1, 4, $01, $00
- dsprite -2, 0, 0, 4, $02, $00
- dsprite -1, 0, -2, 4, $03, $00
- dsprite -1, 0, -1, 4, $04, $00
- dsprite -1, 0, 0, 4, $05, $00
- dsprite 0, 0, -2, 4, $05, $60
- dsprite 0, 0, -1, 4, $04, $60
- dsprite 0, 0, 0, 4, $03, $60
- dsprite 1, 0, -2, 4, $02, $60
- dsprite 1, 0, -1, 4, $01, $60
- dsprite 1, 0, 0, 4, $00, $60
+ dsprite -2, 0, -2, 4, $00, $0
+ dsprite -2, 0, -1, 4, $01, $0
+ dsprite -2, 0, 0, 4, $02, $0
+ dsprite -1, 0, -2, 4, $03, $0
+ dsprite -1, 0, -1, 4, $04, $0
+ dsprite -1, 0, 0, 4, $05, $0
+ dsprite 0, 0, -2, 4, $05, X_FLIP | Y_FLIP
+ dsprite 0, 0, -1, 4, $04, X_FLIP | Y_FLIP
+ dsprite 0, 0, 0, 4, $03, X_FLIP | Y_FLIP
+ dsprite 1, 0, -2, 4, $02, X_FLIP | Y_FLIP
+ dsprite 1, 0, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite 1, 0, 0, 4, $00, X_FLIP | Y_FLIP
.OAMData_1c:
- dsprite -2, 0, -2, 0, $00, $00
- dsprite -2, 0, -1, 0, $01, $00
- dsprite -2, 0, 0, 0, $02, $00
- dsprite -2, 0, 1, 0, $03, $00
- dsprite -1, 0, -2, 0, $04, $00
- dsprite -1, 0, -1, 0, $05, $00
- dsprite -1, 0, 0, 0, $06, $00
- dsprite -1, 0, 1, 0, $07, $00
- dsprite 0, 0, -2, 0, $08, $00
- dsprite 0, 0, -1, 0, $09, $00
- dsprite 0, 0, 0, 0, $0a, $00
- dsprite 0, 0, 1, 0, $0b, $00
- dsprite 1, 0, -2, 0, $0c, $00
- dsprite 1, 0, -1, 0, $0d, $00
- dsprite 1, 0, 0, 0, $0e, $00
- dsprite 1, 0, 1, 0, $0f, $00
+ dsprite -2, 0, -2, 0, $00, $0
+ dsprite -2, 0, -1, 0, $01, $0
+ dsprite -2, 0, 0, 0, $02, $0
+ dsprite -2, 0, 1, 0, $03, $0
+ dsprite -1, 0, -2, 0, $04, $0
+ dsprite -1, 0, -1, 0, $05, $0
+ dsprite -1, 0, 0, 0, $06, $0
+ dsprite -1, 0, 1, 0, $07, $0
+ dsprite 0, 0, -2, 0, $08, $0
+ dsprite 0, 0, -1, 0, $09, $0
+ dsprite 0, 0, 0, 0, $0a, $0
+ dsprite 0, 0, 1, 0, $0b, $0
+ dsprite 1, 0, -2, 0, $0c, $0
+ dsprite 1, 0, -1, 0, $0d, $0
+ dsprite 1, 0, 0, 0, $0e, $0
+ dsprite 1, 0, 1, 0, $0f, $0
.OAMData_00:
- dsprite -2, 0, -2, 0, $00, $00
- dsprite -2, 0, -1, 0, $01, $00
- dsprite -1, 0, -2, 0, $02, $00
- dsprite -1, 0, -1, 0, $03, $00
- dsprite -2, 0, 0, 0, $01, $20
- dsprite -2, 0, 1, 0, $00, $20
- dsprite -1, 0, 0, 0, $03, $20
- dsprite -1, 0, 1, 0, $02, $20
- dsprite 0, 0, -2, 0, $02, $40
- dsprite 0, 0, -1, 0, $03, $40
- dsprite 1, 0, -2, 0, $00, $40
- dsprite 1, 0, -1, 0, $01, $40
- dsprite 0, 0, 0, 0, $03, $60
- dsprite 0, 0, 1, 0, $02, $60
- dsprite 1, 0, 0, 0, $01, $60
- dsprite 1, 0, 1, 0, $00, $60
+ dsprite -2, 0, -2, 0, $00, $0
+ dsprite -2, 0, -1, 0, $01, $0
+ dsprite -1, 0, -2, 0, $02, $0
+ dsprite -1, 0, -1, 0, $03, $0
+ dsprite -2, 0, 0, 0, $01, X_FLIP
+ dsprite -2, 0, 1, 0, $00, X_FLIP
+ dsprite -1, 0, 0, 0, $03, X_FLIP
+ dsprite -1, 0, 1, 0, $02, X_FLIP
+ dsprite 0, 0, -2, 0, $02, Y_FLIP
+ dsprite 0, 0, -1, 0, $03, Y_FLIP
+ dsprite 1, 0, -2, 0, $00, Y_FLIP
+ dsprite 1, 0, -1, 0, $01, Y_FLIP
+ dsprite 0, 0, 0, 0, $03, X_FLIP | Y_FLIP
+ dsprite 0, 0, 1, 0, $02, X_FLIP | Y_FLIP
+ dsprite 1, 0, 0, 0, $01, X_FLIP | Y_FLIP
+ dsprite 1, 0, 1, 0, $00, X_FLIP | Y_FLIP
.OAMData_09:
- dsprite -3, 4, -3, 4, $00, $00
- dsprite -3, 4, -2, 4, $01, $00
- dsprite -2, 4, -3, 4, $02, $00
- dsprite -2, 4, -2, 4, $03, $00
- dsprite -3, 4, 0, 4, $01, $20
- dsprite -3, 4, 1, 4, $00, $20
- dsprite -2, 4, 0, 4, $03, $20
- dsprite -2, 4, 1, 4, $02, $20
- dsprite 0, 4, -3, 4, $02, $40
- dsprite 0, 4, -2, 4, $03, $40
- dsprite 1, 4, -3, 4, $00, $40
- dsprite 1, 4, -2, 4, $01, $40
- dsprite 0, 4, 0, 4, $03, $60
- dsprite 0, 4, 1, 4, $02, $60
- dsprite 1, 4, 0, 4, $01, $60
- dsprite 1, 4, 1, 4, $00, $60
+ dsprite -3, 4, -3, 4, $00, $0
+ dsprite -3, 4, -2, 4, $01, $0
+ dsprite -2, 4, -3, 4, $02, $0
+ dsprite -2, 4, -2, 4, $03, $0
+ dsprite -3, 4, 0, 4, $01, X_FLIP
+ dsprite -3, 4, 1, 4, $00, X_FLIP
+ dsprite -2, 4, 0, 4, $03, X_FLIP
+ dsprite -2, 4, 1, 4, $02, X_FLIP
+ dsprite 0, 4, -3, 4, $02, Y_FLIP
+ dsprite 0, 4, -2, 4, $03, Y_FLIP
+ dsprite 1, 4, -3, 4, $00, Y_FLIP
+ dsprite 1, 4, -2, 4, $01, Y_FLIP
+ dsprite 0, 4, 0, 4, $03, X_FLIP | Y_FLIP
+ dsprite 0, 4, 1, 4, $02, X_FLIP | Y_FLIP
+ dsprite 1, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite 1, 4, 1, 4, $00, X_FLIP | Y_FLIP
.OAMData_0c:
- dsprite -1, 4, -1, 0, $00, $00
- dsprite -1, 4, 0, 0, $00, $20
+ dsprite -1, 4, -1, 0, $00, $0
+ dsprite -1, 4, 0, 0, $00, X_FLIP
.OAMData_6a:
- dsprite 0, 0, -1, 0, $00, $00
- dsprite 0, 0, 0, 0, $00, $20
+ dsprite 0, 0, -1, 0, $00, $0
+ dsprite 0, 0, 0, 0, $00, X_FLIP
.OAMData_04:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $00, $20
- dsprite 0, 0, -1, 0, $01, $00
- dsprite 0, 0, 0, 0, $01, $20
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $00, X_FLIP
+ dsprite 0, 0, -1, 0, $01, $0
+ dsprite 0, 0, 0, 0, $01, X_FLIP
.OAMData_5d:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $00, $40
- dsprite 0, 0, 0, 0, $01, $40
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $01, $0
+ dsprite 0, 0, -1, 0, $00, Y_FLIP
+ dsprite 0, 0, 0, 0, $01, Y_FLIP
.OAMData_13:
- dsprite -1, 2, -1, 0, $02, $00
- dsprite 0, 2, -1, 0, $03, $00
- dsprite -2, 6, 0, 0, $02, $00
- dsprite -1, 6, 0, 0, $03, $00
+ dsprite -1, 2, -1, 0, $02, $0
+ dsprite 0, 2, -1, 0, $03, $0
+ dsprite -2, 6, 0, 0, $02, $0
+ dsprite -1, 6, 0, 0, $03, $0
.OAMData_22:
- dsprite 1, 0, -11, 0, $01, $00
- dsprite 0, 0, -10, 0, $02, $00
- dsprite 0, 0, -9, 0, $03, $00
- dsprite 0, 0, -8, 0, $00, $00
- dsprite 0, 0, -7, 0, $03, $00
- dsprite 0, 0, -6, 0, $00, $00
- dsprite 0, 0, -5, 0, $03, $00
- dsprite 0, 0, -4, 0, $00, $00
- dsprite 0, 0, -3, 0, $03, $00
- dsprite 0, 0, -2, 0, $00, $00
- dsprite 0, 0, -1, 0, $01, $00
- dsprite -1, 0, 0, 0, $02, $00
- dsprite -1, 0, 1, 0, $03, $00
- dsprite -1, 0, 2, 0, $00, $00
- dsprite -1, 0, 3, 0, $03, $00
- dsprite -1, 0, 4, 0, $00, $00
- dsprite -1, 0, 5, 0, $03, $00
- dsprite -1, 0, 6, 0, $00, $00
- dsprite -1, 0, 7, 0, $03, $00
- dsprite -1, 0, 8, 0, $00, $00
- dsprite -1, 0, 9, 0, $01, $00
- dsprite -2, 0, 10, 0, $02, $00
+ dsprite 1, 0, -11, 0, $01, $0
+ dsprite 0, 0, -10, 0, $02, $0
+ dsprite 0, 0, -9, 0, $03, $0
+ dsprite 0, 0, -8, 0, $00, $0
+ dsprite 0, 0, -7, 0, $03, $0
+ dsprite 0, 0, -6, 0, $00, $0
+ dsprite 0, 0, -5, 0, $03, $0
+ dsprite 0, 0, -4, 0, $00, $0
+ dsprite 0, 0, -3, 0, $03, $0
+ dsprite 0, 0, -2, 0, $00, $0
+ dsprite 0, 0, -1, 0, $01, $0
+ dsprite -1, 0, 0, 0, $02, $0
+ dsprite -1, 0, 1, 0, $03, $0
+ dsprite -1, 0, 2, 0, $00, $0
+ dsprite -1, 0, 3, 0, $03, $0
+ dsprite -1, 0, 4, 0, $00, $0
+ dsprite -1, 0, 5, 0, $03, $0
+ dsprite -1, 0, 6, 0, $00, $0
+ dsprite -1, 0, 7, 0, $03, $0
+ dsprite -1, 0, 8, 0, $00, $0
+ dsprite -1, 0, 9, 0, $01, $0
+ dsprite -2, 0, 10, 0, $02, $0
.OAMData_2a:
- dsprite -3, 4, -1, 0, $00, $00
- dsprite -3, 4, 0, 0, $00, $20
- dsprite -2, 4, -1, 0, $01, $00
- dsprite -2, 4, 0, 0, $01, $20
- dsprite -1, 4, -1, 4, $02, $00
+ dsprite -3, 4, -1, 0, $00, $0
+ dsprite -3, 4, 0, 0, $00, X_FLIP
+ dsprite -2, 4, -1, 0, $01, $0
+ dsprite -2, 4, 0, 0, $01, X_FLIP
+ dsprite -1, 4, -1, 4, $02, $0
.OAMData_2b:
- dsprite -4, 4, -1, 0, $00, $00
- dsprite -4, 4, 0, 0, $00, $20
- dsprite -3, 4, -1, 0, $01, $00
- dsprite -3, 4, 0, 0, $01, $20
- dsprite -2, 4, -1, 4, $02, $00
- dsprite -1, 4, -1, 4, $02, $00
+ dsprite -4, 4, -1, 0, $00, $0
+ dsprite -4, 4, 0, 0, $00, X_FLIP
+ dsprite -3, 4, -1, 0, $01, $0
+ dsprite -3, 4, 0, 0, $01, X_FLIP
+ dsprite -2, 4, -1, 4, $02, $0
+ dsprite -1, 4, -1, 4, $02, $0
.OAMData_2c:
- dsprite -5, 4, -1, 0, $00, $00
- dsprite -5, 4, 0, 0, $00, $20
- dsprite -4, 4, -1, 0, $01, $00
- dsprite -4, 4, 0, 0, $01, $20
- dsprite -3, 4, -1, 4, $02, $00
- dsprite -2, 4, -1, 4, $02, $00
- dsprite -1, 4, -1, 4, $02, $00
+ dsprite -5, 4, -1, 0, $00, $0
+ dsprite -5, 4, 0, 0, $00, X_FLIP
+ dsprite -4, 4, -1, 0, $01, $0
+ dsprite -4, 4, 0, 0, $01, X_FLIP
+ dsprite -3, 4, -1, 4, $02, $0
+ dsprite -2, 4, -1, 4, $02, $0
+ dsprite -1, 4, -1, 4, $02, $0
.OAMData_2d:
- dsprite -6, 4, -1, 0, $00, $00
- dsprite -6, 4, 0, 0, $00, $20
- dsprite -5, 4, -1, 0, $01, $00
- dsprite -5, 4, 0, 0, $01, $20
- dsprite -4, 4, -1, 4, $02, $00
- dsprite -3, 4, -1, 4, $02, $00
- dsprite -2, 4, -1, 4, $02, $00
- dsprite -1, 4, -1, 4, $02, $00
+ dsprite -6, 4, -1, 0, $00, $0
+ dsprite -6, 4, 0, 0, $00, X_FLIP
+ dsprite -5, 4, -1, 0, $01, $0
+ dsprite -5, 4, 0, 0, $01, X_FLIP
+ dsprite -4, 4, -1, 4, $02, $0
+ dsprite -3, 4, -1, 4, $02, $0
+ dsprite -2, 4, -1, 4, $02, $0
+ dsprite -1, 4, -1, 4, $02, $0
.OAMData_2e:
- dsprite -7, 4, -1, 0, $00, $00
- dsprite -7, 4, 0, 0, $00, $20
- dsprite -6, 4, -1, 0, $01, $00
- dsprite -6, 4, 0, 0, $01, $20
- dsprite -5, 4, -1, 4, $02, $00
- dsprite -4, 4, -1, 4, $02, $00
- dsprite -3, 4, -1, 4, $02, $00
- dsprite -2, 4, -1, 4, $02, $00
- dsprite -1, 4, -1, 4, $02, $00
+ dsprite -7, 4, -1, 0, $00, $0
+ dsprite -7, 4, 0, 0, $00, X_FLIP
+ dsprite -6, 4, -1, 0, $01, $0
+ dsprite -6, 4, 0, 0, $01, X_FLIP
+ dsprite -5, 4, -1, 4, $02, $0
+ dsprite -4, 4, -1, 4, $02, $0
+ dsprite -3, 4, -1, 4, $02, $0
+ dsprite -2, 4, -1, 4, $02, $0
+ dsprite -1, 4, -1, 4, $02, $0
.OAMData_2f:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $00, $20
- dsprite 0, 0, -1, 0, $01, $00
- dsprite 0, 0, 0, 0, $00, $60
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $00, X_FLIP
+ dsprite 0, 0, -1, 0, $01, $0
+ dsprite 0, 0, 0, 0, $00, X_FLIP | Y_FLIP
.OAMData_30:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $01, $60
- dsprite 0, 0, 0, 0, $00, $60
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $01, $0
+ dsprite 0, 0, -1, 0, $01, X_FLIP | Y_FLIP
+ dsprite 0, 0, 0, 0, $00, X_FLIP | Y_FLIP
.OAMData_31:
- dsprite -2, 4, -1, 0, $00, $00
- dsprite -2, 4, 0, 0, $01, $00
- dsprite -1, 4, -1, 0, $02, $00
- dsprite -1, 4, 0, 0, $03, $00
- dsprite 0, 4, -1, 0, $04, $00
- dsprite 0, 4, 0, 0, $05, $00
+ dsprite -2, 4, -1, 0, $00, $0
+ dsprite -2, 4, 0, 0, $01, $0
+ dsprite -1, 4, -1, 0, $02, $0
+ dsprite -1, 4, 0, 0, $03, $0
+ dsprite 0, 4, -1, 0, $04, $0
+ dsprite 0, 4, 0, 0, $05, $0
.OAMData_76:
- dsprite -1, 5, -1, 0, $00, $00
- dsprite -1, 1, 0, 0, $00, $00
+ dsprite -1, 5, -1, 0, $00, $0
+ dsprite -1, 1, 0, 0, $00, $0
.OAMData_32:
- dsprite -1, 0, -2, 4, $00, $00
- dsprite -1, 0, 0, 4, $00, $00
- dsprite -3, 0, -2, 4, $00, $00
- dsprite -3, 0, 0, 4, $00, $00
- dsprite -2, 0, -3, 4, $00, $00
- dsprite -2, 0, -2, 4, $01, $00
- dsprite -2, 0, -1, 4, $00, $00
- dsprite -2, 0, 0, 4, $01, $00
- dsprite -2, 0, 1, 4, $00, $00
- dsprite -1, 0, -4, 4, $00, $00
- dsprite -1, 0, -3, 4, $01, $00
- dsprite -1, 0, -1, 4, $01, $00
- dsprite -1, 0, 1, 4, $01, $00
- dsprite -1, 0, 2, 4, $00, $00
+ dsprite -1, 0, -2, 4, $00, $0
+ dsprite -1, 0, 0, 4, $00, $0
+ dsprite -3, 0, -2, 4, $00, $0
+ dsprite -3, 0, 0, 4, $00, $0
+ dsprite -2, 0, -3, 4, $00, $0
+ dsprite -2, 0, -2, 4, $01, $0
+ dsprite -2, 0, -1, 4, $00, $0
+ dsprite -2, 0, 0, 4, $01, $0
+ dsprite -2, 0, 1, 4, $00, $0
+ dsprite -1, 0, -4, 4, $00, $0
+ dsprite -1, 0, -3, 4, $01, $0
+ dsprite -1, 0, -1, 4, $01, $0
+ dsprite -1, 0, 1, 4, $01, $0
+ dsprite -1, 0, 2, 4, $00, $0
.OAMData_33:
- dsprite -2, 0, -2, 4, $00, $00
- dsprite -2, 0, 0, 4, $00, $00
- dsprite -1, 0, -3, 4, $00, $00
- dsprite -1, 0, -2, 4, $01, $00
- dsprite -1, 0, -1, 4, $00, $00
- dsprite -1, 0, 0, 4, $01, $00
- dsprite -1, 0, 1, 4, $00, $00
- dsprite -4, 0, -2, 4, $00, $00
- dsprite -4, 0, 0, 4, $00, $00
- dsprite -3, 0, -3, 4, $00, $00
- dsprite -3, 0, -2, 4, $01, $00
- dsprite -3, 0, -1, 4, $00, $00
- dsprite -3, 0, 0, 4, $01, $00
- dsprite -3, 0, 1, 4, $00, $00
- dsprite -2, 0, -4, 4, $00, $00
- dsprite -2, 0, -3, 4, $01, $00
- dsprite -2, 0, -1, 4, $01, $00
- dsprite -2, 0, 1, 4, $01, $00
- dsprite -2, 0, 2, 4, $00, $00
- dsprite -1, 0, -4, 4, $01, $00
- dsprite -1, 0, 2, 4, $01, $00
+ dsprite -2, 0, -2, 4, $00, $0
+ dsprite -2, 0, 0, 4, $00, $0
+ dsprite -1, 0, -3, 4, $00, $0
+ dsprite -1, 0, -2, 4, $01, $0
+ dsprite -1, 0, -1, 4, $00, $0
+ dsprite -1, 0, 0, 4, $01, $0
+ dsprite -1, 0, 1, 4, $00, $0
+ dsprite -4, 0, -2, 4, $00, $0
+ dsprite -4, 0, 0, 4, $00, $0
+ dsprite -3, 0, -3, 4, $00, $0
+ dsprite -3, 0, -2, 4, $01, $0
+ dsprite -3, 0, -1, 4, $00, $0
+ dsprite -3, 0, 0, 4, $01, $0
+ dsprite -3, 0, 1, 4, $00, $0
+ dsprite -2, 0, -4, 4, $00, $0
+ dsprite -2, 0, -3, 4, $01, $0
+ dsprite -2, 0, -1, 4, $01, $0
+ dsprite -2, 0, 1, 4, $01, $0
+ dsprite -2, 0, 2, 4, $00, $0
+ dsprite -1, 0, -4, 4, $01, $0
+ dsprite -1, 0, 2, 4, $01, $0
.OAMData_36:
- dsprite -7, 4, -1, 0, $00, $00
- dsprite -7, 4, 0, 0, $01, $00
- dsprite -6, 4, -1, 0, $02, $00
- dsprite -6, 4, 0, 0, $03, $00
- dsprite -5, 4, -1, 0, $04, $00
- dsprite -5, 4, 0, 0, $05, $00
- dsprite -4, 4, -1, 0, $06, $00
- dsprite -4, 4, 0, 0, $07, $00
- dsprite -3, 4, -1, 0, $08, $00
- dsprite -3, 4, 0, 0, $09, $00
- dsprite -2, 4, -1, 0, $0a, $00
- dsprite -2, 4, 0, 0, $0b, $00
- dsprite -1, 4, -1, 0, $0c, $00
- dsprite -1, 4, 0, 0, $0d, $00
+ dsprite -7, 4, -1, 0, $00, $0
+ dsprite -7, 4, 0, 0, $01, $0
+ dsprite -6, 4, -1, 0, $02, $0
+ dsprite -6, 4, 0, 0, $03, $0
+ dsprite -5, 4, -1, 0, $04, $0
+ dsprite -5, 4, 0, 0, $05, $0
+ dsprite -4, 4, -1, 0, $06, $0
+ dsprite -4, 4, 0, 0, $07, $0
+ dsprite -3, 4, -1, 0, $08, $0
+ dsprite -3, 4, 0, 0, $09, $0
+ dsprite -2, 4, -1, 0, $0a, $0
+ dsprite -2, 4, 0, 0, $0b, $0
+ dsprite -1, 4, -1, 0, $0c, $0
+ dsprite -1, 4, 0, 0, $0d, $0
.OAMData_3a:
- dsprite -7, 4, -1, 0, $0c, $00
- dsprite -7, 4, 0, 0, $0d, $00
- dsprite -6, 4, -1, 0, $08, $00
- dsprite -6, 4, 0, 0, $09, $00
- dsprite -5, 4, -1, 0, $04, $00
- dsprite -5, 4, 0, 0, $05, $00
- dsprite -4, 4, -1, 0, $00, $00
- dsprite -4, 4, 0, 0, $01, $00
- dsprite -3, 4, -1, 0, $02, $00
- dsprite -3, 4, 0, 0, $03, $00
- dsprite -2, 4, 0, 0, $02, $00
- dsprite -2, 4, 1, 0, $03, $00
- dsprite -1, 4, 0, 0, $0a, $00
- dsprite -1, 4, 1, 0, $0b, $00
+ dsprite -7, 4, -1, 0, $0c, $0
+ dsprite -7, 4, 0, 0, $0d, $0
+ dsprite -6, 4, -1, 0, $08, $0
+ dsprite -6, 4, 0, 0, $09, $0
+ dsprite -5, 4, -1, 0, $04, $0
+ dsprite -5, 4, 0, 0, $05, $0
+ dsprite -4, 4, -1, 0, $00, $0
+ dsprite -4, 4, 0, 0, $01, $0
+ dsprite -3, 4, -1, 0, $02, $0
+ dsprite -3, 4, 0, 0, $03, $0
+ dsprite -2, 4, 0, 0, $02, $0
+ dsprite -2, 4, 1, 0, $03, $0
+ dsprite -1, 4, 0, 0, $0a, $0
+ dsprite -1, 4, 1, 0, $0b, $0
.OAMData_3e:
- dsprite 1, 4, -2, 0, $00, $40
- dsprite 1, 4, -1, 0, $02, $40
- dsprite 1, 4, 0, 0, $02, $60
- dsprite 1, 4, 1, 0, $00, $60
- dsprite -1, 4, -3, 0, $09, $20
- dsprite -1, 4, -2, 0, $08, $20
- dsprite -1, 4, -1, 0, $06, $00
- dsprite -1, 4, 0, 0, $07, $00
- dsprite -1, 4, 1, 0, $08, $00
- dsprite -1, 4, 2, 0, $09, $00
- dsprite 0, 4, -3, 0, $01, $20
- dsprite 0, 4, -2, 0, $00, $20
- dsprite 0, 4, -1, 0, $0c, $00
- dsprite 0, 4, 0, 0, $0d, $00
- dsprite 0, 4, 1, 0, $00, $00
- dsprite 0, 4, 2, 0, $01, $00
- dsprite -3, 4, -2, 0, $00, $00
- dsprite -3, 4, -1, 0, $02, $00
- dsprite -3, 4, 0, 0, $02, $20
- dsprite -3, 4, 1, 0, $00, $20
- dsprite -2, 4, -3, 0, $03, $20
- dsprite -2, 4, -2, 0, $02, $20
- dsprite -2, 4, -1, 0, $04, $00
- dsprite -2, 4, 0, 0, $05, $00
- dsprite -2, 4, 1, 0, $02, $00
- dsprite -2, 4, 2, 0, $03, $00
+ dsprite 1, 4, -2, 0, $00, Y_FLIP
+ dsprite 1, 4, -1, 0, $02, Y_FLIP
+ dsprite 1, 4, 0, 0, $02, X_FLIP | Y_FLIP
+ dsprite 1, 4, 1, 0, $00, X_FLIP | Y_FLIP
+ dsprite -1, 4, -3, 0, $09, X_FLIP
+ dsprite -1, 4, -2, 0, $08, X_FLIP
+ dsprite -1, 4, -1, 0, $06, $0
+ dsprite -1, 4, 0, 0, $07, $0
+ dsprite -1, 4, 1, 0, $08, $0
+ dsprite -1, 4, 2, 0, $09, $0
+ dsprite 0, 4, -3, 0, $01, X_FLIP
+ dsprite 0, 4, -2, 0, $00, X_FLIP
+ dsprite 0, 4, -1, 0, $0c, $0
+ dsprite 0, 4, 0, 0, $0d, $0
+ dsprite 0, 4, 1, 0, $00, $0
+ dsprite 0, 4, 2, 0, $01, $0
+ dsprite -3, 4, -2, 0, $00, $0
+ dsprite -3, 4, -1, 0, $02, $0
+ dsprite -3, 4, 0, 0, $02, X_FLIP
+ dsprite -3, 4, 1, 0, $00, X_FLIP
+ dsprite -2, 4, -3, 0, $03, X_FLIP
+ dsprite -2, 4, -2, 0, $02, X_FLIP
+ dsprite -2, 4, -1, 0, $04, $0
+ dsprite -2, 4, 0, 0, $05, $0
+ dsprite -2, 4, 1, 0, $02, $0
+ dsprite -2, 4, 2, 0, $03, $0
.OAMData_41:
- dsprite -3, 4, -2, 0, $00, $00
- dsprite -3, 4, -1, 0, $02, $00
- dsprite -3, 4, 0, 0, $02, $20
- dsprite -3, 4, 1, 0, $00, $20
- dsprite -2, 4, -3, 4, $00, $00
- dsprite -2, 4, -2, 4, $01, $00
- dsprite -2, 4, -1, 0, $05, $20
- dsprite -2, 4, 0, 0, $04, $20
- dsprite -2, 4, 0, 4, $01, $20
- dsprite -2, 4, 1, 4, $00, $20
- dsprite -1, 4, -3, 4, $02, $00
- dsprite -1, 4, -2, 4, $03, $00
- dsprite -1, 4, -1, 0, $07, $20
- dsprite -1, 4, 0, 0, $06, $20
- dsprite -1, 4, 0, 4, $03, $20
- dsprite -1, 4, 1, 4, $02, $20
- dsprite 0, 4, -3, 4, $04, $00
- dsprite 0, 4, -2, 4, $05, $00
- dsprite 0, 4, -1, 0, $0d, $20
- dsprite 0, 4, 0, 0, $0c, $20
- dsprite 0, 4, 0, 4, $05, $20
- dsprite 0, 4, 1, 4, $04, $20
- dsprite 1, 4, -2, 0, $00, $40
- dsprite 1, 4, -1, 0, $02, $40
- dsprite 1, 4, 0, 0, $02, $60
- dsprite 1, 4, 1, 0, $00, $60
+ dsprite -3, 4, -2, 0, $00, $0
+ dsprite -3, 4, -1, 0, $02, $0
+ dsprite -3, 4, 0, 0, $02, X_FLIP
+ dsprite -3, 4, 1, 0, $00, X_FLIP
+ dsprite -2, 4, -3, 4, $00, $0
+ dsprite -2, 4, -2, 4, $01, $0
+ dsprite -2, 4, -1, 0, $05, X_FLIP
+ dsprite -2, 4, 0, 0, $04, X_FLIP
+ dsprite -2, 4, 0, 4, $01, X_FLIP
+ dsprite -2, 4, 1, 4, $00, X_FLIP
+ dsprite -1, 4, -3, 4, $02, $0
+ dsprite -1, 4, -2, 4, $03, $0
+ dsprite -1, 4, -1, 0, $07, X_FLIP
+ dsprite -1, 4, 0, 0, $06, X_FLIP
+ dsprite -1, 4, 0, 4, $03, X_FLIP
+ dsprite -1, 4, 1, 4, $02, X_FLIP
+ dsprite 0, 4, -3, 4, $04, $0
+ dsprite 0, 4, -2, 4, $05, $0
+ dsprite 0, 4, -1, 0, $0d, X_FLIP
+ dsprite 0, 4, 0, 0, $0c, X_FLIP
+ dsprite 0, 4, 0, 4, $05, X_FLIP
+ dsprite 0, 4, 1, 4, $04, X_FLIP
+ dsprite 1, 4, -2, 0, $00, Y_FLIP
+ dsprite 1, 4, -1, 0, $02, Y_FLIP
+ dsprite 1, 4, 0, 0, $02, X_FLIP | Y_FLIP
+ dsprite 1, 4, 1, 0, $00, X_FLIP | Y_FLIP
.OAMData_42:
- dsprite -3, 0, -1, 4, $02, $00
- dsprite 2, 0, -1, 4, $02, $60
- dsprite -1, 4, -3, 0, $01, $00
- dsprite -1, 4, 2, 0, $01, $60
- dsprite -4, 0, -1, 4, $02, $00
- dsprite 3, 0, -1, 4, $02, $60
- dsprite -1, 4, -4, 0, $01, $00
- dsprite -1, 4, 3, 0, $01, $60
+ dsprite -3, 0, -1, 4, $02, $0
+ dsprite 2, 0, -1, 4, $02, X_FLIP | Y_FLIP
+ dsprite -1, 4, -3, 0, $01, $0
+ dsprite -1, 4, 2, 0, $01, X_FLIP | Y_FLIP
+ dsprite -4, 0, -1, 4, $02, $0
+ dsprite 3, 0, -1, 4, $02, X_FLIP | Y_FLIP
+ dsprite -1, 4, -4, 0, $01, $0
+ dsprite -1, 4, 3, 0, $01, X_FLIP | Y_FLIP
.OAMData_44:
- dsprite -3, 5, -3, 5, $00, $20
- dsprite -3, 5, 1, 3, $00, $00
- dsprite 1, 3, -3, 5, $00, $60
- dsprite 1, 3, 1, 3, $00, $40
- dsprite -4, 5, -4, 5, $00, $20
- dsprite -4, 5, 2, 3, $00, $00
- dsprite 2, 3, -4, 5, $00, $60
- dsprite 2, 3, 2, 3, $00, $40
+ dsprite -3, 5, -3, 5, $00, X_FLIP
+ dsprite -3, 5, 1, 3, $00, $0
+ dsprite 1, 3, -3, 5, $00, X_FLIP | Y_FLIP
+ dsprite 1, 3, 1, 3, $00, Y_FLIP
+ dsprite -4, 5, -4, 5, $00, X_FLIP
+ dsprite -4, 5, 2, 3, $00, $0
+ dsprite 2, 3, -4, 5, $00, X_FLIP | Y_FLIP
+ dsprite 2, 3, 2, 3, $00, Y_FLIP
.OAMData_46:
- dsprite -3, 4, -1, 4, $02, $00
- dsprite 1, 4, -1, 4, $02, $60
- dsprite -1, 4, -3, 4, $01, $00
- dsprite -1, 4, 1, 4, $01, $60
+ dsprite -3, 4, -1, 4, $02, $0
+ dsprite 1, 4, -1, 4, $02, X_FLIP | Y_FLIP
+ dsprite -1, 4, -3, 4, $01, $0
+ dsprite -1, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_47:
- dsprite -2, 0, -2, 0, $00, $20
- dsprite -2, 0, 1, 0, $00, $00
- dsprite 1, 0, -2, 0, $00, $60
- dsprite 1, 0, 1, 0, $00, $40
+ dsprite -2, 0, -2, 0, $00, X_FLIP
+ dsprite -2, 0, 1, 0, $00, $0
+ dsprite 1, 0, -2, 0, $00, X_FLIP | Y_FLIP
+ dsprite 1, 0, 1, 0, $00, Y_FLIP
.OAMData_48:
- dsprite -3, 0, -1, 4, $00, $00
- dsprite -2, 0, -1, 2, $00, $00
- dsprite -1, 0, -1, 0, $00, $00
- dsprite 0, 0, -1, 0, $00, $00
- dsprite 1, 0, -1, 2, $00, $00
- dsprite 2, 0, -1, 4, $00, $00
+ dsprite -3, 0, -1, 4, $00, $0
+ dsprite -2, 0, -1, 2, $00, $0
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite 0, 0, -1, 0, $00, $0
+ dsprite 1, 0, -1, 2, $00, $0
+ dsprite 2, 0, -1, 4, $00, $0
.OAMData_49:
- dsprite -1, 4, -2, 0, $00, $20
- dsprite -1, 2, -1, 0, $00, $20
- dsprite -1, 2, 0, 0, $00, $00
- dsprite -1, 4, 1, 0, $00, $00
+ dsprite -1, 4, -2, 0, $00, X_FLIP
+ dsprite -1, 2, -1, 0, $00, X_FLIP
+ dsprite -1, 2, 0, 0, $00, $0
+ dsprite -1, 4, 1, 0, $00, $0
.OAMData_4a:
- dsprite -1, 4, -1, 0, $00, $60
- dsprite -1, 4, 0, 0, $00, $40
+ dsprite -1, 4, -1, 0, $00, X_FLIP | Y_FLIP
+ dsprite -1, 4, 0, 0, $00, Y_FLIP
.OAMData_0f:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite -1, 4, -2, 4, $01, $00
- dsprite -1, 4, -1, 4, $01, $20
- dsprite 0, 4, -2, 4, $01, $40
- dsprite 0, 4, -1, 4, $01, $60
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite -1, 4, -2, 4, $01, $0
+ dsprite -1, 4, -1, 4, $01, X_FLIP
+ dsprite 0, 4, -2, 4, $01, Y_FLIP
+ dsprite 0, 4, -1, 4, $01, X_FLIP | Y_FLIP
.OAMData_4c:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite 0, 2, -2, 6, $00, $00
- dsprite 0, 2, -3, 6, $01, $00
- dsprite 0, 2, -2, 6, $01, $20
- dsprite 1, 2, -3, 6, $01, $40
- dsprite 1, 2, -2, 6, $01, $60
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite 0, 2, -2, 6, $00, $0
+ dsprite 0, 2, -3, 6, $01, $0
+ dsprite 0, 2, -2, 6, $01, X_FLIP
+ dsprite 1, 2, -3, 6, $01, Y_FLIP
+ dsprite 1, 2, -2, 6, $01, X_FLIP | Y_FLIP
.OAMData_4d:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite 0, 2, -2, 6, $00, $00
- dsprite 1, 0, -2, 0, $00, $00
- dsprite 1, 0, -3, 0, $01, $00
- dsprite 1, 0, -2, 0, $01, $20
- dsprite 2, 0, -3, 0, $01, $40
- dsprite 2, 0, -2, 0, $01, $60
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite 0, 2, -2, 6, $00, $0
+ dsprite 1, 0, -2, 0, $00, $0
+ dsprite 1, 0, -3, 0, $01, $0
+ dsprite 1, 0, -2, 0, $01, X_FLIP
+ dsprite 2, 0, -3, 0, $01, Y_FLIP
+ dsprite 2, 0, -2, 0, $01, X_FLIP | Y_FLIP
.OAMData_4f:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite 0, 2, -2, 6, $00, $00
- dsprite 1, 0, -2, 0, $00, $00
- dsprite 1, 6, -3, 2, $00, $00
- dsprite 1, 6, -4, 2, $01, $00
- dsprite 1, 6, -3, 2, $01, $20
- dsprite 2, 6, -4, 2, $01, $40
- dsprite 2, 6, -3, 2, $01, $60
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite 0, 2, -2, 6, $00, $0
+ dsprite 1, 0, -2, 0, $00, $0
+ dsprite 1, 6, -3, 2, $00, $0
+ dsprite 1, 6, -4, 2, $01, $0
+ dsprite 1, 6, -3, 2, $01, X_FLIP
+ dsprite 2, 6, -4, 2, $01, Y_FLIP
+ dsprite 2, 6, -3, 2, $01, X_FLIP | Y_FLIP
.OAMData_50:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite 0, 2, -2, 6, $00, $00
- dsprite 1, 0, -2, 0, $00, $00
- dsprite 1, 6, -3, 2, $00, $00
- dsprite 2, 4, -4, 4, $00, $00
- dsprite 2, 4, -5, 4, $01, $00
- dsprite 2, 4, -4, 4, $01, $20
- dsprite 3, 4, -5, 4, $01, $40
- dsprite 3, 4, -4, 4, $01, $60
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite 0, 2, -2, 6, $00, $0
+ dsprite 1, 0, -2, 0, $00, $0
+ dsprite 1, 6, -3, 2, $00, $0
+ dsprite 2, 4, -4, 4, $00, $0
+ dsprite 2, 4, -5, 4, $01, $0
+ dsprite 2, 4, -4, 4, $01, X_FLIP
+ dsprite 3, 4, -5, 4, $01, Y_FLIP
+ dsprite 3, 4, -4, 4, $01, X_FLIP | Y_FLIP
.OAMData_51:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite 0, 2, -2, 6, $00, $00
- dsprite 1, 0, -2, 0, $00, $00
- dsprite 1, 6, -3, 2, $00, $00
- dsprite 2, 4, -4, 4, $00, $00
- dsprite 3, 2, -5, 6, $00, $00
- dsprite 3, 2, -6, 6, $01, $00
- dsprite 3, 2, -5, 6, $01, $20
- dsprite 4, 2, -6, 6, $01, $40
- dsprite 4, 2, -5, 6, $01, $60
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite 0, 2, -2, 6, $00, $0
+ dsprite 1, 0, -2, 0, $00, $0
+ dsprite 1, 6, -3, 2, $00, $0
+ dsprite 2, 4, -4, 4, $00, $0
+ dsprite 3, 2, -5, 6, $00, $0
+ dsprite 3, 2, -6, 6, $01, $0
+ dsprite 3, 2, -5, 6, $01, X_FLIP
+ dsprite 4, 2, -6, 6, $01, Y_FLIP
+ dsprite 4, 2, -5, 6, $01, X_FLIP | Y_FLIP
.OAMData_59:
- dsprite -1, 4, -2, 0, $00, $00
- dsprite -1, 4, -1, 0, $01, $00
- dsprite -1, 4, 0, 0, $01, $20
- dsprite -1, 4, 1, 0, $00, $20
+ dsprite -1, 4, -2, 0, $00, $0
+ dsprite -1, 4, -1, 0, $01, $0
+ dsprite -1, 4, 0, 0, $01, X_FLIP
+ dsprite -1, 4, 1, 0, $00, X_FLIP
.OAMData_5a:
- dsprite -1, 4, -2, 0, $02, $00
- dsprite -1, 4, -1, 0, $01, $00
- dsprite -1, 4, 0, 0, $01, $20
- dsprite -1, 4, 1, 0, $02, $20
+ dsprite -1, 4, -2, 0, $02, $0
+ dsprite -1, 4, -1, 0, $01, $0
+ dsprite -1, 4, 0, 0, $01, X_FLIP
+ dsprite -1, 4, 1, 0, $02, X_FLIP
.OAMData_60:
- dsprite -1, 0, -1, 4, $00, $00
+ dsprite -1, 0, -1, 4, $00, $0
.OAMData_69:
- dsprite 0, 0, -1, 4, $00, $00
+ dsprite 0, 0, -1, 4, $00, $0
.OAMData_61:
- dsprite -1, 4, -4, 4, $00, $00
- dsprite -1, 4, -3, 4, $01, $00
- dsprite -1, 4, -2, 4, $02, $00
- dsprite -1, 4, -1, 4, $03, $00
- dsprite -1, 4, 0, 4, $04, $00
- dsprite -1, 4, 1, 4, $05, $00
- dsprite -1, 4, 2, 4, $06, $00
- dsprite -2, 4, 1, 4, $07, $00
- dsprite -2, 4, 2, 4, $08, $00
+ dsprite -1, 4, -4, 4, $00, $0
+ dsprite -1, 4, -3, 4, $01, $0
+ dsprite -1, 4, -2, 4, $02, $0
+ dsprite -1, 4, -1, 4, $03, $0
+ dsprite -1, 4, 0, 4, $04, $0
+ dsprite -1, 4, 1, 4, $05, $0
+ dsprite -1, 4, 2, 4, $06, $0
+ dsprite -2, 4, 1, 4, $07, $0
+ dsprite -2, 4, 2, 4, $08, $0
.OAMData_65:
- dsprite -2, 4, -4, 4, $08, $20
- dsprite -2, 4, -3, 4, $07, $20
- dsprite -1, 4, -4, 4, $06, $20
- dsprite -1, 4, -3, 4, $05, $20
- dsprite -1, 4, -2, 4, $04, $20
- dsprite -1, 4, -1, 4, $03, $20
- dsprite -1, 4, 0, 4, $02, $20
- dsprite -1, 4, 1, 4, $01, $20
- dsprite -1, 4, 2, 4, $00, $20
+ dsprite -2, 4, -4, 4, $08, X_FLIP
+ dsprite -2, 4, -3, 4, $07, X_FLIP
+ dsprite -1, 4, -4, 4, $06, X_FLIP
+ dsprite -1, 4, -3, 4, $05, X_FLIP
+ dsprite -1, 4, -2, 4, $04, X_FLIP
+ dsprite -1, 4, -1, 4, $03, X_FLIP
+ dsprite -1, 4, 0, 4, $02, X_FLIP
+ dsprite -1, 4, 1, 4, $01, X_FLIP
+ dsprite -1, 4, 2, 4, $00, X_FLIP
.OAMData_d4:
- dsprite 0, 0, -4, 4, $00, $10
- dsprite 0, 0, -3, 4, $01, $10
- dsprite 0, 0, -2, 4, $02, $10
- dsprite 0, 0, -1, 4, $03, $10
- dsprite 0, 0, 0, 4, $04, $10
- dsprite 0, 0, 1, 4, $05, $10
- dsprite 0, 0, 2, 4, $06, $10
+ dsprite 0, 0, -4, 4, $00, OBP_NUM
+ dsprite 0, 0, -3, 4, $01, OBP_NUM
+ dsprite 0, 0, -2, 4, $02, OBP_NUM
+ dsprite 0, 0, -1, 4, $03, OBP_NUM
+ dsprite 0, 0, 0, 4, $04, OBP_NUM
+ dsprite 0, 0, 1, 4, $05, OBP_NUM
+ dsprite 0, 0, 2, 4, $06, OBP_NUM
.OAMData_d6:
- dsprite -1, 0, -4, 4, $00, $10
- dsprite 0, 0, -4, 4, $01, $10
- dsprite -1, 0, -3, 4, $02, $10
- dsprite 0, 0, -3, 4, $03, $10
- dsprite -1, 0, -2, 4, $04, $10
- dsprite 0, 0, -2, 4, $05, $10
- dsprite -1, 0, -1, 4, $06, $10
- dsprite 0, 0, -1, 4, $07, $10
- dsprite -1, 0, 0, 4, $08, $10
- dsprite 0, 0, 0, 4, $09, $10
- dsprite -1, 0, 1, 4, $0a, $10
- dsprite 0, 0, 1, 4, $0b, $10
- dsprite -1, 0, 2, 4, $0c, $10
- dsprite 0, 0, 2, 4, $0d, $10
+ dsprite -1, 0, -4, 4, $00, OBP_NUM
+ dsprite 0, 0, -4, 4, $01, OBP_NUM
+ dsprite -1, 0, -3, 4, $02, OBP_NUM
+ dsprite 0, 0, -3, 4, $03, OBP_NUM
+ dsprite -1, 0, -2, 4, $04, OBP_NUM
+ dsprite 0, 0, -2, 4, $05, OBP_NUM
+ dsprite -1, 0, -1, 4, $06, OBP_NUM
+ dsprite 0, 0, -1, 4, $07, OBP_NUM
+ dsprite -1, 0, 0, 4, $08, OBP_NUM
+ dsprite 0, 0, 0, 4, $09, OBP_NUM
+ dsprite -1, 0, 1, 4, $0a, OBP_NUM
+ dsprite 0, 0, 1, 4, $0b, OBP_NUM
+ dsprite -1, 0, 2, 4, $0c, OBP_NUM
+ dsprite 0, 0, 2, 4, $0d, OBP_NUM
.OAMData_d5:
- dsprite 0, 0, -3, 0, $00, $11
- dsprite 0, 0, -2, 0, $01, $11
- dsprite 0, 0, -1, 0, $02, $11
- dsprite 0, 0, 0, 0, $03, $11
- dsprite 0, 0, 1, 0, $04, $11
- dsprite 0, 0, 2, 0, $05, $11
+ dsprite 0, 0, -3, 0, $00, $1 | OBP_NUM
+ dsprite 0, 0, -2, 0, $01, $1 | OBP_NUM
+ dsprite 0, 0, -1, 0, $02, $1 | OBP_NUM
+ dsprite 0, 0, 0, 0, $03, $1 | OBP_NUM
+ dsprite 0, 0, 1, 0, $04, $1 | OBP_NUM
+ dsprite 0, 0, 2, 0, $05, $1 | OBP_NUM
.OAMData_d7:
- dsprite 0, 0, -3, 0, $00, $11
- dsprite 1, 0, -3, 0, $01, $11
- dsprite 0, 0, -2, 0, $02, $11
- dsprite 1, 0, -2, 0, $03, $11
- dsprite 0, 0, -1, 0, $04, $11
- dsprite 1, 0, -1, 0, $05, $11
- dsprite 0, 0, 0, 0, $06, $11
- dsprite 1, 0, 0, 0, $07, $11
- dsprite 0, 0, 1, 0, $08, $11
- dsprite 1, 0, 1, 0, $09, $11
- dsprite 0, 0, 2, 0, $0a, $11
- dsprite 1, 0, 2, 0, $0b, $11
+ dsprite 0, 0, -3, 0, $00, $1 | OBP_NUM
+ dsprite 1, 0, -3, 0, $01, $1 | OBP_NUM
+ dsprite 0, 0, -2, 0, $02, $1 | OBP_NUM
+ dsprite 1, 0, -2, 0, $03, $1 | OBP_NUM
+ dsprite 0, 0, -1, 0, $04, $1 | OBP_NUM
+ dsprite 1, 0, -1, 0, $05, $1 | OBP_NUM
+ dsprite 0, 0, 0, 0, $06, $1 | OBP_NUM
+ dsprite 1, 0, 0, 0, $07, $1 | OBP_NUM
+ dsprite 0, 0, 1, 0, $08, $1 | OBP_NUM
+ dsprite 1, 0, 1, 0, $09, $1 | OBP_NUM
+ dsprite 0, 0, 2, 0, $0a, $1 | OBP_NUM
+ dsprite 1, 0, 2, 0, $0b, $1 | OBP_NUM
.OAMData_6e:
- dsprite -2, 4, 0, 4, $00, $00
- dsprite -1, 4, -2, 4, $01, $00
- dsprite -1, 4, -1, 4, $02, $00
- dsprite -1, 4, 0, 4, $03, $00
- dsprite 0, 4, -2, 4, $04, $00
+ dsprite -2, 4, 0, 4, $00, $0
+ dsprite -1, 4, -2, 4, $01, $0
+ dsprite -1, 4, -1, 4, $02, $0
+ dsprite -1, 4, 0, 4, $03, $0
+ dsprite 0, 4, -2, 4, $04, $0
.OAMData_6f:
- dsprite -1, 4, -2, 4, $00, $00
- dsprite -1, 4, -1, 4, $01, $00
- dsprite -1, 4, 0, 4, $02, $00
+ dsprite -1, 4, -2, 4, $00, $0
+ dsprite -1, 4, -1, 4, $01, $0
+ dsprite -1, 4, 0, 4, $02, $0
.OAMData_77:
- dsprite -4, 4, 1, 4, $01, $60
+ dsprite -4, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_78:
- dsprite -4, 4, 1, 4, $00, $00
- dsprite -4, 4, 0, 4, $01, $60
- dsprite -3, 4, 1, 4, $01, $60
+ dsprite -4, 4, 1, 4, $00, $0
+ dsprite -4, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite -3, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_79:
- dsprite -4, 4, 1, 4, $01, $00
- dsprite -4, 4, 0, 4, $00, $00
- dsprite -4, 4, -1, 4, $01, $60
- dsprite -3, 4, 1, 4, $00, $00
- dsprite -3, 4, 0, 4, $01, $60
- dsprite -2, 4, 1, 4, $01, $60
+ dsprite -4, 4, 1, 4, $01, $0
+ dsprite -4, 4, 0, 4, $00, $0
+ dsprite -4, 4, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite -3, 4, 1, 4, $00, $0
+ dsprite -3, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite -2, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_7a:
- dsprite -4, 4, -2, 4, $01, $60
- dsprite -4, 4, -1, 4, $00, $00
- dsprite -4, 4, 0, 4, $01, $00
- dsprite -3, 4, -1, 4, $01, $60
- dsprite -3, 4, 0, 4, $00, $00
- dsprite -3, 4, 1, 4, $01, $00
- dsprite -2, 4, 0, 4, $01, $60
- dsprite -2, 4, 1, 4, $00, $00
- dsprite -1, 4, 1, 4, $01, $60
+ dsprite -4, 4, -2, 4, $01, X_FLIP | Y_FLIP
+ dsprite -4, 4, -1, 4, $00, $0
+ dsprite -4, 4, 0, 4, $01, $0
+ dsprite -3, 4, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite -3, 4, 0, 4, $00, $0
+ dsprite -3, 4, 1, 4, $01, $0
+ dsprite -2, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite -2, 4, 1, 4, $00, $0
+ dsprite -1, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_7b:
- dsprite -4, 4, -3, 4, $01, $60
- dsprite -4, 4, -2, 4, $00, $00
- dsprite -4, 4, -1, 4, $01, $00
- dsprite -3, 4, -2, 4, $01, $60
- dsprite -3, 4, -1, 4, $00, $00
- dsprite -3, 4, 0, 4, $01, $00
- dsprite -2, 4, -1, 4, $01, $60
- dsprite -2, 4, 0, 4, $00, $00
- dsprite -2, 4, 1, 4, $01, $00
- dsprite -1, 4, 0, 4, $01, $60
- dsprite -1, 4, 1, 4, $00, $00
- dsprite 0, 4, 1, 4, $01, $60
+ dsprite -4, 4, -3, 4, $01, X_FLIP | Y_FLIP
+ dsprite -4, 4, -2, 4, $00, $0
+ dsprite -4, 4, -1, 4, $01, $0
+ dsprite -3, 4, -2, 4, $01, X_FLIP | Y_FLIP
+ dsprite -3, 4, -1, 4, $00, $0
+ dsprite -3, 4, 0, 4, $01, $0
+ dsprite -2, 4, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite -2, 4, 0, 4, $00, $0
+ dsprite -2, 4, 1, 4, $01, $0
+ dsprite -1, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite -1, 4, 1, 4, $00, $0
+ dsprite 0, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_7c:
- dsprite -4, 4, -3, 4, $00, $00
- dsprite -4, 4, -2, 4, $01, $00
- dsprite -3, 4, -3, 4, $01, $60
- dsprite -3, 4, -2, 4, $00, $00
- dsprite -3, 4, -1, 4, $01, $00
- dsprite -2, 4, -2, 4, $01, $60
- dsprite -2, 4, -1, 4, $00, $00
- dsprite -2, 4, 0, 4, $01, $00
- dsprite -1, 4, -1, 4, $01, $60
- dsprite -1, 4, 0, 4, $00, $00
- dsprite -1, 4, 1, 4, $01, $00
- dsprite 0, 4, 0, 4, $01, $60
- dsprite 0, 4, 1, 4, $00, $00
- dsprite 1, 4, 1, 4, $01, $60
+ dsprite -4, 4, -3, 4, $00, $0
+ dsprite -4, 4, -2, 4, $01, $0
+ dsprite -3, 4, -3, 4, $01, X_FLIP | Y_FLIP
+ dsprite -3, 4, -2, 4, $00, $0
+ dsprite -3, 4, -1, 4, $01, $0
+ dsprite -2, 4, -2, 4, $01, X_FLIP | Y_FLIP
+ dsprite -2, 4, -1, 4, $00, $0
+ dsprite -2, 4, 0, 4, $01, $0
+ dsprite -1, 4, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite -1, 4, 0, 4, $00, $0
+ dsprite -1, 4, 1, 4, $01, $0
+ dsprite 0, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite 0, 4, 1, 4, $00, $0
+ dsprite 1, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_7d:
- dsprite -4, 4, -3, 4, $01, $00
- dsprite -3, 4, -3, 4, $00, $00
- dsprite -3, 4, -2, 4, $01, $00
- dsprite -2, 4, -3, 4, $01, $60
- dsprite -2, 4, -2, 4, $00, $00
- dsprite -2, 4, -1, 4, $01, $00
- dsprite -1, 4, -2, 4, $01, $60
- dsprite -1, 4, -1, 4, $00, $00
- dsprite -1, 4, 0, 4, $01, $00
- dsprite 0, 4, -1, 4, $01, $60
- dsprite 0, 4, 0, 4, $00, $00
- dsprite 0, 4, 1, 4, $01, $00
- dsprite 1, 4, 0, 4, $01, $60
- dsprite 1, 4, 1, 4, $00, $00
- dsprite 2, 4, 1, 4, $01, $60
+ dsprite -4, 4, -3, 4, $01, $0
+ dsprite -3, 4, -3, 4, $00, $0
+ dsprite -3, 4, -2, 4, $01, $0
+ dsprite -2, 4, -3, 4, $01, X_FLIP | Y_FLIP
+ dsprite -2, 4, -2, 4, $00, $0
+ dsprite -2, 4, -1, 4, $01, $0
+ dsprite -1, 4, -2, 4, $01, X_FLIP | Y_FLIP
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite -1, 4, 0, 4, $01, $0
+ dsprite 0, 4, -1, 4, $01, X_FLIP | Y_FLIP
+ dsprite 0, 4, 0, 4, $00, $0
+ dsprite 0, 4, 1, 4, $01, $0
+ dsprite 1, 4, 0, 4, $01, X_FLIP | Y_FLIP
+ dsprite 1, 4, 1, 4, $00, $0
+ dsprite 2, 4, 1, 4, $01, X_FLIP | Y_FLIP
.OAMData_70:
- dsprite -2, 0, -1, 0, $00, $00
- dsprite -1, 0, -1, 0, $01, $00
- dsprite -2, 0, 0, 0, $00, $20
- dsprite -1, 0, 0, 0, $01, $20
- dsprite 0, 0, -1, 0, $01, $40
- dsprite 1, 0, -1, 0, $00, $40
- dsprite 0, 0, 0, 0, $01, $60
- dsprite 1, 0, 0, 0, $00, $60
+ dsprite -2, 0, -1, 0, $00, $0
+ dsprite -1, 0, -1, 0, $01, $0
+ dsprite -2, 0, 0, 0, $00, X_FLIP
+ dsprite -1, 0, 0, 0, $01, X_FLIP
+ dsprite 0, 0, -1, 0, $01, Y_FLIP
+ dsprite 1, 0, -1, 0, $00, Y_FLIP
+ dsprite 0, 0, 0, 0, $01, X_FLIP | Y_FLIP
+ dsprite 1, 0, 0, 0, $00, X_FLIP | Y_FLIP
.OAMData_81:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $01, $60
- dsprite 0, 0, 0, 0, $00, $60
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $01, $0
+ dsprite 0, 0, -1, 0, $01, X_FLIP | Y_FLIP
+ dsprite 0, 0, 0, 0, $00, X_FLIP | Y_FLIP
.OAMData_87:
- dsprite -2, 4, -1, 0, $00, $00
- dsprite -2, 4, 0, 0, $01, $00
- dsprite -1, 4, -1, 0, $02, $00
- dsprite -1, 4, 0, 0, $03, $00
- dsprite -1, 4, -1, 0, $00, $00
- dsprite -1, 4, 0, 0, $01, $00
- dsprite 0, 4, -1, 0, $02, $00
- dsprite 0, 4, 0, 0, $03, $00
- dsprite -3, 4, -1, 0, $00, $00
- dsprite -3, 4, 0, 0, $01, $00
- dsprite -2, 4, -1, 0, $02, $00
- dsprite -2, 4, 0, 0, $03, $00
- dsprite 0, 4, -1, 0, $00, $00
- dsprite 0, 4, 0, 0, $01, $00
- dsprite 1, 4, -1, 0, $02, $00
- dsprite 1, 4, 0, 0, $03, $00
+ dsprite -2, 4, -1, 0, $00, $0
+ dsprite -2, 4, 0, 0, $01, $0
+ dsprite -1, 4, -1, 0, $02, $0
+ dsprite -1, 4, 0, 0, $03, $0
+ dsprite -1, 4, -1, 0, $00, $0
+ dsprite -1, 4, 0, 0, $01, $0
+ dsprite 0, 4, -1, 0, $02, $0
+ dsprite 0, 4, 0, 0, $03, $0
+ dsprite -3, 4, -1, 0, $00, $0
+ dsprite -3, 4, 0, 0, $01, $0
+ dsprite -2, 4, -1, 0, $02, $0
+ dsprite -2, 4, 0, 0, $03, $0
+ dsprite 0, 4, -1, 0, $00, $0
+ dsprite 0, 4, 0, 0, $01, $0
+ dsprite 1, 4, -1, 0, $02, $0
+ dsprite 1, 4, 0, 0, $03, $0
.OAMData_88:
- dsprite -2, 0, -1, 0, $00, $00
- dsprite -2, 0, 0, 0, $01, $00
- dsprite -1, 0, -1, 0, $02, $00
- dsprite -1, 0, 0, 0, $03, $00
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $00
- dsprite 0, 0, -1, 0, $02, $00
- dsprite 0, 0, 0, 0, $03, $00
- dsprite 0, 0, -1, 0, $00, $00
- dsprite 0, 0, 0, 0, $01, $00
- dsprite 1, 0, -1, 0, $02, $00
- dsprite 1, 0, 0, 0, $03, $00
+ dsprite -2, 0, -1, 0, $00, $0
+ dsprite -2, 0, 0, 0, $01, $0
+ dsprite -1, 0, -1, 0, $02, $0
+ dsprite -1, 0, 0, 0, $03, $0
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $01, $0
+ dsprite 0, 0, -1, 0, $02, $0
+ dsprite 0, 0, 0, 0, $03, $0
+ dsprite 0, 0, -1, 0, $00, $0
+ dsprite 0, 0, 0, 0, $01, $0
+ dsprite 1, 0, -1, 0, $02, $0
+ dsprite 1, 0, 0, 0, $03, $0
.OAMData_8a:
- dsprite -1, 4, -1, 4, $00, $00
- dsprite -1, 0, 0, 4, $00, $00
- dsprite -2, 4, 1, 4, $00, $00
- dsprite -2, 0, 2, 4, $00, $00
- dsprite -3, 4, 3, 4, $00, $00
- dsprite -3, 0, 4, 4, $00, $00
- dsprite -4, 0, 5, 4, $00, $00
- dsprite -5, 4, 6, 4, $00, $00
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite -1, 0, 0, 4, $00, $0
+ dsprite -2, 4, 1, 4, $00, $0
+ dsprite -2, 0, 2, 4, $00, $0
+ dsprite -3, 4, 3, 4, $00, $0
+ dsprite -3, 0, 4, 4, $00, $0
+ dsprite -4, 0, 5, 4, $00, $0
+ dsprite -5, 4, 6, 4, $00, $0
.OAMData_8e:
- dsprite -3, 4, -1, 4, $00, $00
- dsprite -2, 4, -1, 4, $01, $00
- dsprite -1, 4, -1, 4, $02, $00
- dsprite 0, 4, -1, 4, $01, $40
- dsprite 1, 4, -1, 4, $00, $40
+ dsprite -3, 4, -1, 4, $00, $0
+ dsprite -2, 4, -1, 4, $01, $0
+ dsprite -1, 4, -1, 4, $02, $0
+ dsprite 0, 4, -1, 4, $01, Y_FLIP
+ dsprite 1, 4, -1, 4, $00, Y_FLIP
.OAMData_8f:
- dsprite -1, 4, -2, 0, $00, $00
- dsprite -1, 4, -1, 0, $01, $00
- dsprite -1, 4, 0, 0, $02, $00
- dsprite -1, 4, 1, 0, $03, $00
+ dsprite -1, 4, -2, 0, $00, $0
+ dsprite -1, 4, -1, 0, $01, $0
+ dsprite -1, 4, 0, 0, $02, $0
+ dsprite -1, 4, 1, 0, $03, $0
.OAMData_93:
- dsprite -1, 0, -2, 4, $00, $00
- dsprite -1, 0, -1, 4, $01, $00
- dsprite -1, 0, 0, 4, $02, $00
- dsprite 0, 0, -2, 4, $03, $00
- dsprite 0, 0, -1, 4, $04, $00
- dsprite 0, 0, 0, 4, $05, $00
+ dsprite -1, 0, -2, 4, $00, $0
+ dsprite -1, 0, -1, 4, $01, $0
+ dsprite -1, 0, 0, 4, $02, $0
+ dsprite 0, 0, -2, 4, $03, $0
+ dsprite 0, 0, -1, 4, $04, $0
+ dsprite 0, 0, 0, 4, $05, $0
.OAMData_99:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $05, $00
- dsprite 0, 0, -1, 0, $01, $00
- dsprite 0, 0, 0, 0, $05, $00
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $05, $0
+ dsprite 0, 0, -1, 0, $01, $0
+ dsprite 0, 0, 0, 0, $05, $0
.OAMData_9b:
- dsprite -4, 4, 1, 0, $00, $00
- dsprite -4, 4, 2, 0, $01, $00
- dsprite -3, 4, -1, 0, $02, $00
- dsprite -3, 4, 0, 0, $03, $00
- dsprite -3, 4, 1, 0, $04, $00
- dsprite -3, 4, 2, 0, $05, $00
- dsprite -3, 4, 3, 0, $06, $00
- dsprite -2, 4, -2, 0, $07, $00
- dsprite -2, 4, -1, 0, $08, $00
- dsprite -2, 4, 0, 0, $09, $00
- dsprite -2, 4, 1, 0, $0a, $00
- dsprite -2, 4, 2, 0, $0b, $00
- dsprite -2, 4, 3, 0, $0c, $00
- dsprite -2, 4, 4, 0, $0d, $00
- dsprite -1, 4, -3, 0, $0e, $00
- dsprite -1, 4, -2, 0, $0f, $00
- dsprite -1, 4, -1, 0, $10, $00
- dsprite -1, 4, 0, 0, $11, $00
- dsprite -1, 4, 1, 0, $12, $00
- dsprite -1, 4, 2, 0, $13, $00
- dsprite 0, 4, -5, 0, $14, $00
- dsprite 0, 4, -4, 0, $15, $00
- dsprite 0, 4, -3, 0, $16, $00
- dsprite 0, 4, -2, 0, $17, $00
- dsprite 0, 4, -1, 0, $18, $00
- dsprite 0, 4, 0, 0, $19, $00
- dsprite 0, 4, 1, 0, $1a, $00
- dsprite 0, 4, 2, 0, $1b, $00
- dsprite 0, 4, 3, 0, $1c, $00
- dsprite 1, 4, -5, 0, $1d, $00
- dsprite 1, 4, -4, 0, $1e, $00
- dsprite 1, 4, -2, 0, $1f, $00
- dsprite 1, 4, -1, 0, $20, $00
- dsprite 1, 4, 0, 0, $21, $00
- dsprite 1, 4, 1, 0, $22, $00
- dsprite 2, 4, 0, 0, $23, $00
+ dsprite -4, 4, 1, 0, $00, $0
+ dsprite -4, 4, 2, 0, $01, $0
+ dsprite -3, 4, -1, 0, $02, $0
+ dsprite -3, 4, 0, 0, $03, $0
+ dsprite -3, 4, 1, 0, $04, $0
+ dsprite -3, 4, 2, 0, $05, $0
+ dsprite -3, 4, 3, 0, $06, $0
+ dsprite -2, 4, -2, 0, $07, $0
+ dsprite -2, 4, -1, 0, $08, $0
+ dsprite -2, 4, 0, 0, $09, $0
+ dsprite -2, 4, 1, 0, $0a, $0
+ dsprite -2, 4, 2, 0, $0b, $0
+ dsprite -2, 4, 3, 0, $0c, $0
+ dsprite -2, 4, 4, 0, $0d, $0
+ dsprite -1, 4, -3, 0, $0e, $0
+ dsprite -1, 4, -2, 0, $0f, $0
+ dsprite -1, 4, -1, 0, $10, $0
+ dsprite -1, 4, 0, 0, $11, $0
+ dsprite -1, 4, 1, 0, $12, $0
+ dsprite -1, 4, 2, 0, $13, $0
+ dsprite 0, 4, -5, 0, $14, $0
+ dsprite 0, 4, -4, 0, $15, $0
+ dsprite 0, 4, -3, 0, $16, $0
+ dsprite 0, 4, -2, 0, $17, $0
+ dsprite 0, 4, -1, 0, $18, $0
+ dsprite 0, 4, 0, 0, $19, $0
+ dsprite 0, 4, 1, 0, $1a, $0
+ dsprite 0, 4, 2, 0, $1b, $0
+ dsprite 0, 4, 3, 0, $1c, $0
+ dsprite 1, 4, -5, 0, $1d, $0
+ dsprite 1, 4, -4, 0, $1e, $0
+ dsprite 1, 4, -2, 0, $1f, $0
+ dsprite 1, 4, -1, 0, $20, $0
+ dsprite 1, 4, 0, 0, $21, $0
+ dsprite 1, 4, 1, 0, $22, $0
+ dsprite 2, 4, 0, 0, $23, $0
.OAMData_9c:
- dsprite 0, 4, -1, 0, $02, $00
- dsprite 0, 4, 0, 0, $03, $00
- dsprite -1, 4, -1, 0, $01, $00
- dsprite -1, 4, 0, 0, $01, $20
- dsprite -2, 4, -1, 0, $00, $00
- dsprite -2, 4, 0, 0, $00, $20
+ dsprite 0, 4, -1, 0, $02, $0
+ dsprite 0, 4, 0, 0, $03, $0
+ dsprite -1, 4, -1, 0, $01, $0
+ dsprite -1, 4, 0, 0, $01, X_FLIP
+ dsprite -2, 4, -1, 0, $00, $0
+ dsprite -2, 4, 0, 0, $00, X_FLIP
.OAMData_9f:
- dsprite -1, 0, -2, 0, $00, $00
- dsprite -1, 0, -1, 0, $01, $00
- dsprite -1, 0, 0, 0, $02, $00
- dsprite -1, 0, 1, 0, $03, $00
- dsprite 0, 0, -2, 0, $04, $00
- dsprite 0, 0, -1, 0, $05, $00
- dsprite 0, 0, 0, 0, $06, $00
- dsprite 0, 0, 1, 0, $07, $00
+ dsprite -1, 0, -2, 0, $00, $0
+ dsprite -1, 0, -1, 0, $01, $0
+ dsprite -1, 0, 0, 0, $02, $0
+ dsprite -1, 0, 1, 0, $03, $0
+ dsprite 0, 0, -2, 0, $04, $0
+ dsprite 0, 0, -1, 0, $05, $0
+ dsprite 0, 0, 0, 0, $06, $0
+ dsprite 0, 0, 1, 0, $07, $0
.OAMData_a0:
- dsprite -2, 4, -1, 4, $00, $00
- dsprite -1, 4, -1, 4, $00, $00
- dsprite 0, 4, -1, 4, $00, $00
- dsprite -3, 4, -1, 4, $00, $00
- dsprite 1, 4, -1, 4, $00, $00
- dsprite -4, 4, -1, 4, $00, $00
- dsprite 2, 4, -1, 4, $00, $00
+ dsprite -2, 4, -1, 4, $00, $0
+ dsprite -1, 4, -1, 4, $00, $0
+ dsprite 0, 4, -1, 4, $00, $0
+ dsprite -3, 4, -1, 4, $00, $0
+ dsprite 1, 4, -1, 4, $00, $0
+ dsprite -4, 4, -1, 4, $00, $0
+ dsprite 2, 4, -1, 4, $00, $0
.OAMData_a4:
- dsprite -2, 4, -2, 4, $00, $00
- dsprite -2, 4, -1, 4, $01, $00
- dsprite -2, 4, 0, 4, $02, $00
- dsprite -1, 4, -2, 4, $03, $00
- dsprite -1, 4, -1, 4, $04, $00
- dsprite -1, 4, 0, 4, $05, $00
- dsprite 0, 4, -2, 4, $00, $40
- dsprite 0, 4, -1, 4, $01, $40
- dsprite 0, 4, 0, 4, $02, $40
+ dsprite -2, 4, -2, 4, $00, $0
+ dsprite -2, 4, -1, 4, $01, $0
+ dsprite -2, 4, 0, 4, $02, $0
+ dsprite -1, 4, -2, 4, $03, $0
+ dsprite -1, 4, -1, 4, $04, $0
+ dsprite -1, 4, 0, 4, $05, $0
+ dsprite 0, 4, -2, 4, $00, Y_FLIP
+ dsprite 0, 4, -1, 4, $01, Y_FLIP
+ dsprite 0, 4, 0, 4, $02, Y_FLIP
.OAMData_ac:
- dsprite -1, 4, -2, 0, $00, $00
- dsprite -1, 4, -1, 0, $01, $00
- dsprite -1, 4, 0, 0, $01, $20
- dsprite -1, 4, 1, 0, $00, $20
+ dsprite -1, 4, -2, 0, $00, $0
+ dsprite -1, 4, -1, 0, $01, $0
+ dsprite -1, 4, 0, 0, $01, X_FLIP
+ dsprite -1, 4, 1, 0, $00, X_FLIP
.OAMData_bc:
- dsprite -1, 4, -3, 0, $00, $00
- dsprite -1, 4, -2, 0, $01, $00
- dsprite -1, 4, -1, 0, $02, $00
- dsprite -1, 4, 0, 0, $02, $20
- dsprite -1, 4, 1, 0, $01, $20
- dsprite -1, 4, 2, 0, $00, $20
+ dsprite -1, 4, -3, 0, $00, $0
+ dsprite -1, 4, -2, 0, $01, $0
+ dsprite -1, 4, -1, 0, $02, $0
+ dsprite -1, 4, 0, 0, $02, X_FLIP
+ dsprite -1, 4, 1, 0, $01, X_FLIP
+ dsprite -1, 4, 2, 0, $00, X_FLIP
.OAMData_c1:
- dsprite -2, 0, -2, 0, $00, $00
- dsprite -2, 0, -1, 0, $01, $00
- dsprite -2, 0, 0, 0, $02, $00
- dsprite -2, 0, 1, 0, $00, $20
- dsprite -1, 0, -2, 0, $03, $00
- dsprite -1, 0, -1, 0, $04, $00
- dsprite -1, 0, 0, 0, $04, $20
- dsprite -1, 0, 1, 0, $05, $00
- dsprite 0, 0, -2, 0, $05, $60
- dsprite 0, 0, -1, 0, $04, $40
- dsprite 0, 0, 0, 0, $04, $60
- dsprite 0, 0, 1, 0, $03, $60
- dsprite 1, 0, -2, 0, $00, $40
- dsprite 1, 0, -1, 0, $02, $60
- dsprite 1, 0, 0, 0, $01, $60
- dsprite 1, 0, 1, 0, $00, $60
+ dsprite -2, 0, -2, 0, $00, $0
+ dsprite -2, 0, -1, 0, $01, $0
+ dsprite -2, 0, 0, 0, $02, $0
+ dsprite -2, 0, 1, 0, $00, X_FLIP
+ dsprite -1, 0, -2, 0, $03, $0
+ dsprite -1, 0, -1, 0, $04, $0
+ dsprite -1, 0, 0, 0, $04, X_FLIP
+ dsprite -1, 0, 1, 0, $05, $0
+ dsprite 0, 0, -2, 0, $05, X_FLIP | Y_FLIP
+ dsprite 0, 0, -1, 0, $04, Y_FLIP
+ dsprite 0, 0, 0, 0, $04, X_FLIP | Y_FLIP
+ dsprite 0, 0, 1, 0, $03, X_FLIP | Y_FLIP
+ dsprite 1, 0, -2, 0, $00, Y_FLIP
+ dsprite 1, 0, -1, 0, $02, X_FLIP | Y_FLIP
+ dsprite 1, 0, 0, 0, $01, X_FLIP | Y_FLIP
+ dsprite 1, 0, 1, 0, $00, X_FLIP | Y_FLIP
.OAMData_c2:
- dsprite -1, 0, -2, 0, $00, $00
- dsprite -1, 0, -1, 0, $01, $00
- dsprite -1, 0, 0, 0, $00, $60
- dsprite 0, 0, -1, 0, $00, $00
- dsprite 0, 0, 0, 0, $01, $00
- dsprite 0, 0, 1, 0, $00, $60
+ dsprite -1, 0, -2, 0, $00, $0
+ dsprite -1, 0, -1, 0, $01, $0
+ dsprite -1, 0, 0, 0, $00, X_FLIP | Y_FLIP
+ dsprite 0, 0, -1, 0, $00, $0
+ dsprite 0, 0, 0, 0, $01, $0
+ dsprite 0, 0, 1, 0, $00, X_FLIP | Y_FLIP
.OAMData_c8:
- dsprite -1, 0, 1, 4, $00, $00
- dsprite -1, 0, 2, 4, $01, $00
- dsprite 0, 0, -1, 4, $02, $00
- dsprite 0, 0, 0, 4, $03, $00
- dsprite 0, 0, 1, 4, $04, $00
- dsprite 0, 0, 2, 4, $05, $00
+ dsprite -1, 0, 1, 4, $00, $0
+ dsprite -1, 0, 2, 4, $01, $0
+ dsprite 0, 0, -1, 4, $02, $0
+ dsprite 0, 0, 0, 4, $03, $0
+ dsprite 0, 0, 1, 4, $04, $0
+ dsprite 0, 0, 2, 4, $05, $0
.OAMData_ca:
- dsprite -1, 0, -1, 0, $00, $00
- dsprite -1, 0, 0, 0, $01, $60
- dsprite 0, 0, -1, 0, $01, $00
- dsprite 0, 0, 0, 0, $01, $20
+ dsprite -1, 0, -1, 0, $00, $0
+ dsprite -1, 0, 0, 0, $01, X_FLIP | Y_FLIP
+ dsprite 0, 0, -1, 0, $01, $0
+ dsprite 0, 0, 0, 0, $01, X_FLIP
.OAMData_cc:
- dsprite -2, 0, -13, 4, $00, $00
- dsprite -4, 0, -11, 4, $00, $00
- dsprite -1, 0, -9, 4, $00, $00
- dsprite -5, 0, -7, 4, $00, $00
- dsprite -3, 0, -5, 4, $00, $00
- dsprite -5, 0, -3, 4, $00, $00
- dsprite -3, 0, -1, 4, $00, $00
- dsprite -3, 0, 0, 4, $00, $00
- dsprite -5, 0, 2, 4, $00, $00
- dsprite 0, 0, 4, 4, $00, $00
- dsprite -2, 0, 6, 4, $00, $00
- dsprite -4, 0, 8, 4, $00, $00
- dsprite -2, 0, 10, 4, $00, $00
+ dsprite -2, 0, -13, 4, $00, $0
+ dsprite -4, 0, -11, 4, $00, $0
+ dsprite -1, 0, -9, 4, $00, $0
+ dsprite -5, 0, -7, 4, $00, $0
+ dsprite -3, 0, -5, 4, $00, $0
+ dsprite -5, 0, -3, 4, $00, $0
+ dsprite -3, 0, -1, 4, $00, $0
+ dsprite -3, 0, 0, 4, $00, $0
+ dsprite -5, 0, 2, 4, $00, $0
+ dsprite 0, 0, 4, 4, $00, $0
+ dsprite -2, 0, 6, 4, $00, $0
+ dsprite -4, 0, 8, 4, $00, $0
+ dsprite -2, 0, 10, 4, $00, $0
; cfcf6
--- a/engine/battle_anims/engine.asm
+++ b/engine/battle_anims/engine.asm
@@ -88,7 +88,7 @@
jp z, .delete
push af
ld hl, wBattleAnimTempOAMFlags
- ld a, [wBattleAnimTemp7]
+ ld a, [wBattleAnimTempAddSubFlags]
xor [hl]
and $e0
ld [hl], a
@@ -200,7 +200,7 @@
and %10000000
ld [wBattleAnimTempOAMFlags], a
xor a
- ld [wBattleAnimTemp7], a
+ ld [wBattleAnimTempAddSubFlags], a
ld hl, BATTLEANIMSTRUCT_PALETTE
add hl, bc
ld a, [hl]
@@ -208,7 +208,7 @@
ld hl, BATTLEANIMSTRUCT_02
add hl, bc
ld a, [hl]
- ld [wBattleAnimTemp1], a
+ ld [wBattleAnimTempField02], a
ld hl, BATTLEANIMSTRUCT_TILEID
add hl, bc
ld a, [hli]
@@ -239,7 +239,7 @@
ld [wBattleAnimTempXCoord], a
ld a, [hli]
ld d, a
- ld a, [wBattleAnimTemp1]
+ ld a, [wBattleAnimTempField02]
cp $ff
jr nz, .check_kinesis_softboiled_milkdrink
ld a, 5 * 8
--- a/engine/battle_anims/helpers.asm
+++ b/engine/battle_anims/helpers.asm
@@ -29,10 +29,11 @@
inc [hl]
call .GetPointer
ld a, [hli]
- cp -2
+ cp dorestart_command
jr z, .restart
- cp -1
+ cp endanim_command
jr z, .repeat_last
+
push af
ld a, [hl]
push hl
@@ -41,12 +42,11 @@
add hl, bc
ld [hl], a
pop hl
-
.okay
ld a, [hl]
and $c0
srl a
- ld [wBattleAnimTemp7], a
+ ld [wBattleAnimTempAddSubFlags], a
pop af
ret
--- a/engine/sprites.asm
+++ b/engine/sprites.asm
@@ -444,9 +444,9 @@
inc [hl]
call .GetPointer ; load pointer from SpriteAnimFrameData
ld a, [hli]
- cp -2
+ cp dorestart_command
jr z, .restart
- cp -1
+ cp endanim_command
jr z, .repeat_last
push af
--- a/wram.asm
+++ b/wram.asm
@@ -2941,21 +2941,16 @@
wBattleAnimTemp1:: db
wBattleAnimTemp2:: db
wBattleAnimTemp3:: db
-wBattleAnimTemp4:: db
-wBattleAnimTemp5:: db
-wBattleAnimTemp6:: db
-wBattleAnimTemp7:: db
-wBattleAnimTemp8:: db
NEXTU ; d419
wBattleAnimTempOAMFlags:: db
- ds 1
+wBattleAnimTempField02:: db
wBattleAnimTempTileID:: db
wBattleAnimTempXCoord:: db
wBattleAnimTempYCoord:: db
wBattleAnimTempXOffset:: db
wBattleAnimTempYOffset:: db
- ds 1
+wBattleAnimTempAddSubFlags:: db
wBattleAnimTempPalette:: db
ENDU ; d422