ref: 9c0ef59cb02a2fbc5bce5ebea2951dabb2accbad
parent: 2184b60a0cb5e3d1c2b64f7787f3fc0da5efbcab
parent: a3119736fa93e51722c28f479619a1d30fc33a5e
author: Rangi <[email protected]>
date: Sat Apr 13 07:46:37 EDT 2019
Merge pull request #614 from Fontbane/text common_1 text documentation
--- a/data/text/common_1.asm
+++ b/data/text/common_1.asm
@@ -27,17 +27,17 @@
line "here…"
done
-UnknownText_0x1bc06b::
+_WhichApricornText::
text "Which APRICORN"
line "should I use?"
done
-UnknownText_0x1bc089::
+_HowManyShouldIMakeText::
text "How many should I"
line "make?"
done
-UnknownText_0x1bc0a2::
+_RecoveredSomeHPText::
text_ram wStringBuffer1
text_start
line "recovered @"
@@ -45,49 +45,49 @@
text "HP!"
done
-UnknownText_0x1bc0bb::
+_CuredOfPoisonText::
text_ram wStringBuffer1
text "'s"
line "cured of poison."
done
-UnknownText_0x1bc0d2::
+_RidOfParalysisText::
text_ram wStringBuffer1
text "'s"
line "rid of paralysis."
done
-UnknownText_0x1bc0ea::
+_BurnWasHealedText::
text_ram wStringBuffer1
text "'s"
line "burn was healed."
done
-UnknownText_0x1bc101::
+_WasDefrostedText::
text_ram wStringBuffer1
text_start
line "was defrosted."
done
-UnknownText_0x1bc115::
+_WokeUpText::
text_ram wStringBuffer1
text_start
line "woke up."
done
-UnknownText_0x1bc123::
+_HealthReturnedText::
text_ram wStringBuffer1
text "'s"
line "health returned."
done
-UnknownText_0x1bc13a::
+_RevitalizedText::
text_ram wStringBuffer1
text_start
line "is revitalized."
done
-UnknownText_0x1bc14f::
+_GrewToLevelText::
text_ram wStringBuffer1
text " grew to"
line "level @"
@@ -99,28 +99,28 @@
text_end ; unused
-UnknownText_0x1bc16e::
+_CameToItsSensesText::
text_ram wStringBuffer1
text " came"
line "to its senses."
done
-UnknownText_0x1bc187::
+_EnterNewPasscodeText::
text "Please enter any"
line "four-digit number."
done
-UnknownText_0x1bc1ac::
+_ConfirmPasscodeText::
text "Enter the same"
line "number to confirm."
done
-UnknownText_0x1bc1cf::
+_PasscodesNotSameText::
text "That's not the"
line "same number."
done
-UnknownText_0x1bc1eb::
+_PasscodeSetText::
text "Your PASSCODE has"
line "been set."
@@ -131,18 +131,18 @@
para ""
done
-UnknownText_0x1bc23e::
+_FourZerosInvalidText::
text "0000 is invalid!"
para ""
done
-UnknownText_0x1bc251::
+_EnterPasscodeText::
text "Enter the CARD"
next "FOLDER PASSCODE."
done
-UnknownText_0x1bc272::
+_IncorrectPasscodeText::
text "Incorrect"
line "PASSCODE!"
@@ -149,11 +149,11 @@
para ""
done
-UnknownText_0x1bc288::
+_CardFolderOpenText::
text "CARD FOLDER open.@"
text_end
-UnknownText_0x1bc29c::
+_OakTimeText1::
text "<……><……><……><……><……><……>"
line "<……><……><……><……><……><……>"
@@ -164,52 +164,52 @@
line "clock for me?"
prompt
-UnknownText_0x1bc2eb::
+_OakTimeText2::
text "What time is it?"
done
-UnknownText_0x1bc2fd::
+_OakTimeText3::
text "What?@"
text_end
-UnknownText_0x1bc305::
+_OakTimeText4::
text "?"
done
-UnknownText_0x1bc308::
+_OakTimeText5::
text "How many minutes?"
done
-UnknownText_0x1bc31b::
+_OakTimeText6::
text "Whoa!@"
text_end
-UnknownText_0x1bc323::
+_OakTimeText7::
text "?"
done
-UnknownText_0x1bc326::
+_OakTimeText8::
text "!"
line "I overslept!"
done
-UnknownText_0x1bc336::
+_OakTimeText11::
text "!"
line "Yikes! I over-"
cont "slept!"
done
-UnknownText_0x1bc34f::
+_OakTimeText12::
text "!"
line "No wonder it's so"
cont "dark!"
done
-UnknownText_0x1bc369::
+_OakTimeText13::
text "What day is it?"
done
-UnknownText_0x1bc37a::
+_OakTimeText14::
text ", is it?"
done
@@ -263,22 +263,22 @@
line "amount."
done
-UnknownText_0x1bc471::
+_NothingToChooseText::
text "There's nothing to"
line "choose."
prompt
-UnknownText_0x1bc48c::
+_WhichSidePutOnText::
text "Which side do you"
line "want to put it on?"
done
-UnknownText_0x1bc4b2::
+_WhichSidePutAwayText::
text "Which side do you"
line "want to put away?"
done
-UnknownText_0x1bc4d7::
+_PutAwayTheDecoText::
text "Put away the"
line "@"
text_ram wStringBuffer3
@@ -285,12 +285,12 @@
text "."
prompt
-UnknownText_0x1bc4ec::
+_NothingToPutAwayText::
text "There's nothing to"
line "put away."
prompt
-UnknownText_0x1bc509::
+_SetUpTheDecoText::
text "Set up the"
line "@"
text_ram wStringBuffer3
@@ -297,7 +297,7 @@
text "."
prompt
-UnknownText_0x1bc51c::
+_PutAwayAndSetUpText::
text "Put away the"
line "@"
text_ram wStringBuffer3
@@ -309,31 +309,31 @@
text "."
prompt
-UnknownText_0x1bc546::
+_AlreadySetUpText::
text "That's already set"
line "up."
prompt
-UnknownText_0x1bc55d::
+_LookTownMapText::
text "It's the TOWN MAP."
done
-UnknownText_0x1bc570::
+_LookPikachuPosterText::
text "It's a poster of a"
line "cute PIKACHU."
done
-UnknownText_0x1bc591::
+_LookClefairyPosterText::
text "It's a poster of a"
line "cute CLEFAIRY."
done
-UnknownText_0x1bc5b3::
+_LookJigglypuffPosterText::
text "It's a poster of a"
line "cute JIGGLYPUFF."
done
-UnknownText_0x1bc5d7::
+_LookAdorableDecoText::
text "It's an adorable"
line "@"
text_ram wStringBuffer3
@@ -340,43 +340,43 @@
text "."
done
-UnknownText_0x1bc5ef::
+_LookGiantDecoText::
text "A giant doll! It's"
line "fluffy and cuddly."
done
-UnknownText_0x1bc615::
+_MomShoppingText1::
text "Hi, <PLAYER>!"
line "How are you?"
prompt
-UnknownText_0x1bc62a::
+_MomShoppingText2::
text "I found a useful"
line "item shopping, so"
prompt
-UnknownText_0x1bc64e::
+_MomShoppingText3::
text "I bought it with"
line "your money. Sorry!"
prompt
-UnknownText_0x1bc673::
+_MomShoppingText4::
text "It's in your PC."
line "You'll like it!"
done
-UnknownText_0x1bc693::
+_MomShoppingText5::
text "While shopping"
line "today, I saw this"
cont "adorable doll, so"
prompt
-UnknownText_0x1bc6c7::
+_MomShoppingText6::
text "It's in your room."
line "You'll love it!"
done
-UnknownText_0x1bc6e9::
+_TradingText1::
text_ram wPlayerTrademonSpeciesName
text " was"
line "sent to @"
@@ -384,22 +384,22 @@
text "."
done
-UnknownText_0x1bc701::
+_TradingText2::
text_start
done
-UnknownText_0x1bc703::
+_TradingText3::
text_ram wOTTrademonSenderName
text " bids"
line "farewell to"
done
-UnknownText_0x1bc719::
+_TradingText4::
text_ram wOTTrademonSpeciesName
text "."
done
-UnknownText_0x1bc71f::
+_TradingText5::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
@@ -406,7 +406,7 @@
text "."
done
-UnknownText_0x1bc739::
+_TradingText6::
text "For @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -415,7 +415,7 @@
text ","
done
-UnknownText_0x1bc74c::
+_TradingText7::
text_ram wOTTrademonSenderName
text " sends"
line "@"
@@ -423,7 +423,7 @@
text "."
done
-UnknownText_0x1bc75e::
+_TradingText8::
text_ram wOTTrademonSenderName
text " will"
line "trade @"
@@ -432,7 +432,7 @@
text_end ; unused
-UnknownText_0x1bc774::
+_TradingText9::
text "for @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -441,7 +441,7 @@
text "."
done
-UnknownText_0x1bc787::
+_TradingText10::
text_ram wPlayerTrademonSenderName
text " will"
line "trade @"
@@ -450,7 +450,7 @@
text_end ; unused
-UnknownText_0x1bc79d::
+_TradingText11::
text "for @"
text_ram wOTTrademonSenderName
text "'s"
@@ -459,7 +459,7 @@
text "."
done
-UnknownText_0x1bc7b0::
+_TradingText12::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -467,7 +467,7 @@
text " trade…"
done
-UnknownText_0x1bc7c3::
+_TradingText13::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
@@ -474,7 +474,7 @@
text "."
done
-UnknownText_0x1bc7dd::
+_TradingText14::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -482,7 +482,7 @@
text " trade…"
done
-UnknownText_0x1bc7f0::
+_TradingText15::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
@@ -489,7 +489,7 @@
text "."
done
-UnknownText_0x1bc80a::
+_TradingText16::
text_ram wOTTrademonSpeciesName
text " came"
line "back!"
@@ -1295,12 +1295,12 @@
line "Contest is over!"
done
-UnknownText_0x1bd308::
+_RepelWoreOffText::
text "REPEL's effect"
line "wore off."
done
-UnknownText_0x1bd321::
+_PlayerFoundItemText::
text "<PLAYER> found"
line "@"
text_ram wStringBuffer3
@@ -1307,12 +1307,12 @@
text "!"
done
-UnknownText_0x1bd331::
+_ButNoSpaceText::
text "But <PLAYER> has"
line "no space left…"
done
-UnknownText_0x1bd34b::
+_JustSawSomeRareMonText::
text "I just saw some"
line "rare @"
text_ram wStringBuffer1
@@ -1326,12 +1326,12 @@
cont "#MON, OK?"
prompt
-UnknownText_0x1bd39e::
+_SavingRecordText::
text "SAVING RECORD…"
line "DON'T TURN OFF!"
done
-UnknownText_0x1bd3be::
+_ReceiveItemText::
text_ram wPlayerName
text " received"
line "@"
@@ -1343,11 +1343,11 @@
text_end ; unused
-UnknownText_0x1bd3d7::
+_NoCoinsText::
text "You have no coins."
prompt
-UnknownText_0x1bd3eb::
+_NoCoinCaseText::
text "You don't have a"
line "COIN CASE."
prompt
@@ -1374,7 +1374,7 @@
text_end ; unused
-UnknownText_0x1bd449::
+_NPCTradeIntroText1::
text "I collect #MON."
line "Do you have"
cont "@"
@@ -1387,12 +1387,12 @@
text "?"
done
-UnknownText_0x1bd48c::
+_NPCTradeCancelText1::
text "You don't want to"
line "trade? Aww…"
done
-UnknownText_0x1bd4aa::
+_NPCTradeWrongText1::
text "Huh? That's not"
line "@"
text_ram wStringBuffer1
@@ -1400,7 +1400,7 @@
cont "What a letdown…"
done
-UnknownText_0x1bd4d2::
+_NPCTradeCompleteText1::
text "Yay! I got myself"
line "@"
text_ram wStringBuffer1
@@ -1408,7 +1408,7 @@
cont "Thanks!"
done
-UnknownText_0x1bd4f4::
+_NPCTradeAFterText1::
text "Hi, how's my old"
line "@"
text_ram wStringBuffer2
@@ -1415,7 +1415,7 @@
text " doing?"
done
-UnknownText_0x1bd512::
+_NPCTradeIntroText2::
text "Hi, I'm looking"
line "for this #MON."
@@ -1430,7 +1430,7 @@
text "?"
done
-UnknownText_0x1bd565::
+_NPCTradeCancelText2::
text "You don't have"
line "one either?"
@@ -1438,7 +1438,7 @@
line "disappointing…"
done
-UnknownText_0x1bd5a1::
+_NPCTradeWrongText2::
text "You don't have"
line "@"
text_ram wStringBuffer1
@@ -1446,7 +1446,7 @@
cont "too bad, then."
done
-UnknownText_0x1bd5cc::
+_NPCTradeCompleteText2::
text "Great! Thank you!"
para "I finally got"
@@ -1455,7 +1455,7 @@
text "."
done
-UnknownText_0x1bd5f4::
+_NPCTradeAfterText2::
text "Hi! The @"
text_ram wMonOrItemNameBuffer
text_start
@@ -1463,7 +1463,7 @@
cont "doing great!"
done
-UnknownText_0x1bd621::
+_NPCTradeIntroText3::
text_ram wMonOrItemNameBuffer
text "'s cute,"
line "but I don't have"
@@ -1479,12 +1479,12 @@
text "?"
done
-UnknownText_0x1bd673::
+_NPCTradeCancelText3::
text "You don't want to"
line "trade? Oh, darn…"
done
-UnknownText_0x1bd696::
+_NPCTradeWrongText3::
text "That's not"
line "@"
text_ram wStringBuffer1
@@ -1494,7 +1494,7 @@
line "me if you get one."
done
-UnknownText_0x1bd6cd::
+_NPCTradeCompleteText3::
text "Wow! Thank you!"
line "I always wanted"
cont "@"
@@ -1502,7 +1502,7 @@
text "!"
done
-UnknownText_0x1bd6f5::
+_NPCTradeAfterText3::
text "How is that"
line "@"
text_ram wStringBuffer2
@@ -1515,11 +1515,11 @@
line "so cute!"
done
-UnknownText_0x1bd731::
+_NPCTradeCompleteText4::
text "Uh? What happened?"
done
-UnknownText_0x1bd745::
+_NPCTradeAfterText4::
text "Trading is so odd…"
para "I still have a lot"
@@ -1526,7 +1526,7 @@
line "to learn about it."
done
-UnknownText_0x1bd77f::
+_MomLeavingText1::
text "Wow, that's a cute"
line "#MON."
@@ -1554,7 +1554,7 @@
line "save your money?"
done
-UnknownText_0x1bd868::
+_MomLeavingText2::
text "OK, I'll take care"
line "of your money."
@@ -1561,7 +1561,7 @@
para "<……><……><……>"
prompt
-UnknownText_0x1bd88e::
+_MomLeavingText3::
text "Be careful."
para "#MON are your"
@@ -1571,7 +1571,7 @@
para "Now, go on!"
done
-UnknownText_0x1bd8da::
+_MomVisitingText1::
text "Hi! Welcome home!"
line "You're trying very"
cont "hard, I see."
@@ -1583,47 +1583,47 @@
line "your money?"
done
-UnknownText_0x1bd942::
+_MomVisitingText2::
text "What do you want"
line "to do?"
done
-UnknownText_0x1bd95b::
+_MomVisitingText3::
text "How much do you"
line "want to save?"
done
-UnknownText_0x1bd97a::
+_MomVisitingText4::
text "How much do you"
line "want to take?"
done
-UnknownText_0x1bd999::
+_MomVisitingText5::
text "Do you want to"
line "save some money?"
done
-UnknownText_0x1bd9ba::
+_MomVisitingText6::
text "You haven't saved"
line "that much."
prompt
-UnknownText_0x1bd9d7::
+_MomVisitingText7::
text "You can't take"
line "that much."
prompt
-UnknownText_0x1bd9f1::
+_MomVisitingText8::
text "You don't have"
line "that much."
prompt
-UnknownText_0x1bda0b::
+_MomVisitingText9::
text "You can't save"
line "that much."
prompt
-UnknownText_0x1bda25::
+_MomVisitingText10::
text "OK, I'll save your"
line "money. Trust me!"
@@ -1631,32 +1631,32 @@
line "with it!"
done
-UnknownText_0x1bda5b::
+_MomVisitingText11::
text "Your money's safe"
line "here! Get going!"
done
-UnknownText_0x1bda7e::
+_MomVisitingText12::
text "<PLAYER>, don't"
line "give up!"
done
-UnknownText_0x1bda90::
+_MomVisitingText13::
text "Just do what"
line "you can."
done
-UnknownText_0x1bdaa7::
+_DaycareDummyText::
text_start
done
-UnknownText_0x1bdaa9::
+_DayCareManIntroText::
text "I'm the DAY-CARE"
line "MAN. Want me to"
cont "raise a #MON?"
done
-UnknownText_0x1bdad8::
+_DayCareManOddEggText::
text "I'm the DAY-CARE"
line "MAN. Do you know"
cont "about EGGS?"
@@ -1675,7 +1675,7 @@
line "raise a #MON?"
done
-UnknownText_0x1bdb85::
+_DayCareLadyIntroText::
text "I'm the DAY-CARE"
line "LADY."
@@ -1683,7 +1683,7 @@
line "#MON for you?"
done
-UnknownText_0x1bdbbb::
+_DayCareLadyOddEggText::
text "I'm the DAY-CARE"
line "LADY. Do you know"
cont "about EGGS?"
@@ -1702,33 +1702,33 @@
line "#MON for you?"
done
-UnknownText_0x1bdc79::
+_WhatShouldIRaiseText::
text "What should I"
line "raise for you?"
prompt
-UnknownText_0x1bdc97::
+_OnlyOneMonText::
text "Oh? But you have"
line "just one #MON."
prompt
-UnknownText_0x1bdcb8::
+_CantRaiseEggText::
text "Sorry, but I can't"
line "accept an EGG."
prompt
-UnknownText_0x1bdcda::
+_RemoveMailText::
text "Remove MAIL before"
line "you come see me."
prompt
-UnknownText_0x1bdcff::
+_LastHealthyMonText::
text "If you give me"
line "that, what will"
cont "you battle with?"
prompt
-UnknownText_0x1bdd30::
+_IllRaiseYourMonText::
text "OK. I'll raise"
line "your @"
text_ram wStringBuffer1
@@ -1735,12 +1735,12 @@
text "."
prompt
-UnknownText_0x1bdd4b::
+_ComeBackLaterText::
text "Come back for it"
line "later."
done
-UnknownText_0x1bdd64::
+_AreWeGeniusesText::
text "Are we geniuses or"
line "what? Want to see"
cont "your @"
@@ -1748,7 +1748,7 @@
text "?"
done
-UnknownText_0x1bdd96::
+_YourMonHasGrownText::
text "Your @"
text_ram wStringBuffer1
text_start
@@ -1766,12 +1766,12 @@
text "."
done
-UnknownText_0x1bde04::
+_PerfectHeresYourMonText::
text "Perfect! Here's"
line "your #MON."
prompt
-UnknownText_0x1bde1f::
+_GotBackMonText::
text "<PLAYER> got back"
line "@"
text_ram wStringBuffer1
@@ -1778,7 +1778,7 @@
text "."
prompt
-UnknownText_0x1bde32::
+_BackAlreadyText::
text "Huh? Back already?"
line "Your @"
text_ram wStringBuffer1
@@ -1791,29 +1791,29 @@
cont "will cost ¥100."
done
-UnknownText_0x1bdea2::
+_HaveNoRoomText::
text "You have no room"
line "for it."
prompt
-UnknownText_0x1bdebc::
+_DCNotEnoughMoneyText::
text "You don't have"
line "enough money."
prompt
-UnknownText_0x1bded9::
+_OhFineThenText::
text "Oh, fine then."
prompt
-UnknownText_0x1bdee9::
+_ComeAgainText::
text "Come again."
done
-UnknownText_0x1bdef6::
+_NotYetText::
text "Not yet…"
done
-UnknownText_0x1bdf00::
+_FoundAnEggText::
text "Ah, it's you!"
para "We were raising"
@@ -1832,39 +1832,39 @@
line "it. You want it?"
done
-UnknownText_0x1bdfa5::
+_ReceivedEggText::
text "<PLAYER> received"
line "the EGG!"
done
-UnknownText_0x1bdfba::
+_TakeGoodCareOfEggText::
text "Take good care of"
line "it."
done
-UnknownText_0x1bdfd1::
+_RefuseEggText::
text "Well then, I'll"
line "keep it. Thanks!"
done
-UnknownText_0x1bdff2::
+_NoRoomForEggText::
text "You have no room"
line "in your party."
cont "Come back later."
done
-UnknownText_0x1be024::
+_WhichMonPhotoText::
text "Which #MON"
line "should I photo-"
cont "graph?"
prompt
-UnknownText_0x1be047::
+_HoldOnText::
text "All righty. Hold"
line "still for a bit."
prompt
-UnknownText_0x1be06a::
+_PrestoAllDoneText::
text "Presto! All done."
line "Come again, OK?"
done
--- a/engine/events/daycare.asm
+++ b/engine/events/daycare.asm
@@ -168,7 +168,7 @@
.DummyText:
;
- text_far UnknownText_0x1bdaa7
+ text_far _DaycareDummyText
text_end
DayCare_DepositPokemonText:
@@ -297,102 +297,102 @@
.DayCareManIntro:
; I'm the DAY-CARE MAN. Want me to raise a #MON?
- text_far UnknownText_0x1bdaa9
+ text_far _DayCareManIntroText
text_end
.DayCareManOddEgg:
; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
- text_far UnknownText_0x1bdad8
+ text_far _DayCareManOddEggText
text_end
.DayCareLadyIntro:
; I'm the DAY-CARE LADY. Should I raise a #MON for you?
- text_far UnknownText_0x1bdb85
+ text_far _DayCareLadyIntroText
text_end
.DayCareLadyOddEgg:
; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
- text_far UnknownText_0x1bdbbb
+ text_far _DayCareLadyOddEggText
text_end
.WhichOne:
; What should I raise for you?
- text_far UnknownText_0x1bdc79
+ text_far _WhatShouldIRaiseText
text_end
.JustOneMon:
; Oh? But you have just one #MON.
- text_far UnknownText_0x1bdc97
+ text_far _OnlyOneMonText
text_end
.CantAcceptEgg:
; Sorry, but I can't accept an EGG.
- text_far UnknownText_0x1bdcb8
+ text_far _CantRaiseEggText
text_end
.RemoveMail:
; Remove MAIL before you come see me.
- text_far UnknownText_0x1bdcda
+ text_far _RemoveMailText
text_end
.LastHealthyMon:
; If you give me that, what will you battle with?
- text_far UnknownText_0x1bdcff
+ text_far _LastHealthyMonText
text_end
.OkayIllRaiseYourMon:
; OK. I'll raise your @ .
- text_far UnknownText_0x1bdd30
+ text_far _IllRaiseYourMonText
text_end
.ComeBackForItLater:
; Come back for it later.
- text_far UnknownText_0x1bdd4b
+ text_far _ComeBackLaterText
text_end
.AreWeGeniusesOrWhat:
; Are we geniuses or what? Want to see your @ ?
- text_far UnknownText_0x1bdd64
+ text_far _AreWeGeniusesText
text_end
.AskRetrieveMon:
; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
- text_far UnknownText_0x1bdd96
+ text_far _YourMonHasGrownText
text_end
.PerfectHeresYourMon:
; Perfect! Here's your #MON.
- text_far UnknownText_0x1bde04
+ text_far _PerfectHeresYourMonText
text_end
.GotBackMon:
; got back @ .
- text_far UnknownText_0x1bde1f
+ text_far _GotBackMonText
text_end
.ImmediatelyWithdrawMon:
; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
- text_far UnknownText_0x1bde32
+ text_far _BackAlreadyText
text_end
.PartyFull:
; You have no room for it.
- text_far UnknownText_0x1bdea2
+ text_far _HaveNoRoomText
text_end
.NotEnoughMoney:
; You don't have enough money.
- text_far UnknownText_0x1bdebc
+ text_far _DCNotEnoughMoneyText
text_end
.OhFineThen:
; Oh, fine then.
- text_far UnknownText_0x1bded9
+ text_far _OhFineThenText
text_end
.ComeAgain:
; Come again.
- text_far UnknownText_0x1bdee9
+ text_far _ComeAgainText
text_end
DayCareManOutside:
@@ -405,7 +405,7 @@
.NotYet:
; Not yet…
- text_far UnknownText_0x1bdef6
+ text_far _NotYetText
text_end
.AskGiveEgg:
@@ -447,27 +447,27 @@
.IntroText:
; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
- text_far UnknownText_0x1bdf00
+ text_far _FoundAnEggText
text_end
.GotEggText:
; received the EGG!
- text_far UnknownText_0x1bdfa5
+ text_far _ReceivedEggText
text_end
.TakeGoodCareOfItText:
; Take good care of it.
- text_far UnknownText_0x1bdfba
+ text_far _TakeGoodCareOfEggText
text_end
.IllKeepItThanksText:
; Well then, I'll keep it. Thanks!
- text_far UnknownText_0x1bdfd1
+ text_far _RefuseEggText
text_end
.PartyFullText:
; You have no room in your party. Come back later.
- text_far UnknownText_0x1bdff2
+ text_far _NoRoomForEggText
text_end
DayCare_GiveEgg:
--- a/engine/events/kurt.asm
+++ b/engine/events/kurt.asm
@@ -5,7 +5,7 @@
.Text:
; Which APRICORN should I use?
- text_far UnknownText_0x1bc06b
+ text_far _WhichApricornText
text_end
Kurt_PrintTextHowMany:
@@ -15,7 +15,7 @@
.Text:
; How many should I make?
- text_far UnknownText_0x1bc089
+ text_far _HowManyShouldIMakeText
text_end
SelectApricornForKurt:
--- a/engine/events/misc_scripts_2.asm
+++ b/engine/events/misc_scripts_2.asm
@@ -7,7 +7,7 @@
.text
; REPEL's effect wore off.
- text_far UnknownText_0x1bd308
+ text_far _RepelWoreOffText
text_end
HiddenItemScript::
@@ -33,12 +33,12 @@
.found_text
; found @ !
- text_far UnknownText_0x1bd321
+ text_far _PlayerFoundItemText
text_end
.no_room_text
; But has no space left…
- text_far UnknownText_0x1bd331
+ text_far _ButNoSpaceText
text_end
SetMemEvent:
--- a/engine/events/mom.asm
+++ b/engine/events/mom.asm
@@ -592,82 +592,82 @@
UnknownText_0x16649:
; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
- text_far UnknownText_0x1bd77f
+ text_far _MomLeavingText1
text_end
UnknownText_0x1664e:
; OK, I'll take care of your money.
- text_far UnknownText_0x1bd868
+ text_far _MomLeavingText2
text_end
UnknownText_0x16653:
; Be careful. #MON are your friends. You need to work as a team. Now, go on!
- text_far UnknownText_0x1bd88e
+ text_far _MomLeavingText3
text_end
UnknownText_0x16658:
; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
- text_far UnknownText_0x1bd8da
+ text_far _MomVisitingText1
text_end
UnknownText_0x1665d:
; What do you want to do?
- text_far UnknownText_0x1bd942
+ text_far _MomVisitingText2
text_end
UnknownText_0x16662:
; How much do you want to save?
- text_far UnknownText_0x1bd95b
+ text_far _MomVisitingText3
text_end
UnknownText_0x16667:
; How much do you want to take?
- text_far UnknownText_0x1bd97a
+ text_far _MomVisitingText4
text_end
UnknownText_0x1666c:
; Do you want to save some money?
- text_far UnknownText_0x1bd999
+ text_far _MomVisitingText5
text_end
UnknownText_0x16671:
; You haven't saved that much.
- text_far UnknownText_0x1bd9ba
+ text_far _MomVisitingText6
text_end
UnknownText_0x16676:
; You can't take that much.
- text_far UnknownText_0x1bd9d7
+ text_far _MomVisitingText7
text_end
UnknownText_0x1667b:
; You don't have that much.
- text_far UnknownText_0x1bd9f1
+ text_far _MomVisitingText8
text_end
UnknownText_0x16680:
; You can't save that much.
- text_far UnknownText_0x1bda0b
+ text_far _MomVisitingText9
text_end
UnknownText_0x16685:
; OK, I'll save your money. Trust me! , stick with it!
- text_far UnknownText_0x1bda25
+ text_far _MomVisitingText10
text_end
UnknownText_0x1668a:
; Your money's safe here! Get going!
- text_far UnknownText_0x1bda5b
+ text_far _MomVisitingText11
text_end
UnknownText_0x1668f:
; , don't give up!
- text_far UnknownText_0x1bda7e
+ text_far _MomVisitingText12
text_end
UnknownText_0x16694:
; Just do what you can.
- text_far UnknownText_0x1bda90
+ text_far _MomVisitingText13
text_end
Mom_SavedString:
--- a/engine/events/mom_phone.asm
+++ b/engine/events/mom_phone.asm
@@ -208,32 +208,32 @@
_MomText_HiHowAreYou:
; Hi, ! How are you?
- text_far UnknownText_0x1bc615
+ text_far _MomShoppingText1
text_end
_MomText_FoundAnItem:
; I found a useful item shopping, so
- text_far UnknownText_0x1bc62a
+ text_far _MomShoppingText2
text_end
_MomText_BoughtWithYourMoney:
; I bought it with your money. Sorry!
- text_far UnknownText_0x1bc64e
+ text_far _MomShoppingText3
text_end
_MomText_ItsInPC:
; It's in your PC. You'll like it!
- text_far UnknownText_0x1bc673
+ text_far _MomShoppingText4
text_end
_MomText_FoundADoll:
; While shopping today, I saw this adorable doll, so
- text_far UnknownText_0x1bc693
+ text_far _MomShoppingText5
text_end
_MomText_ItsInRoom:
; It's in your room. You'll love it!
- text_far UnknownText_0x1bc6c7
+ text_far _MomShoppingText6
text_end
db 0 ; unused
--- a/engine/events/npc_trade.asm
+++ b/engine/events/npc_trade.asm
@@ -453,88 +453,88 @@
TradeIntroText1:
; I collect #MON. Do you have @ ? Want to trade it for my @ ?
- text_far UnknownText_0x1bd449
+ text_far _NPCTradeIntroText1
text_end
TradeCancelText1:
; You don't want to trade? Aww…
- text_far UnknownText_0x1bd48c
+ text_far _NPCTradeCancelText1
text_end
TradeWrongText1:
; Huh? That's not @ . What a letdown…
- text_far UnknownText_0x1bd4aa
+ text_far _NPCTradeWrongText1
text_end
TradeCompleteText1:
; Yay! I got myself @ ! Thanks!
- text_far UnknownText_0x1bd4d2
+ text_far _NPCTradeCompleteText1
text_end
TradeAfterText1:
; Hi, how's my old @ doing?
- text_far UnknownText_0x1bd4f4
+ text_far _NPCTradeAFterText1
text_end
TradeIntroText2:
TradeIntroText3:
; Hi, I'm looking for this #MON. If you have @ , would you trade it for my @ ?
- text_far UnknownText_0x1bd512
+ text_far _NPCTradeIntroText2
text_end
TradeCancelText2:
TradeCancelText3:
; You don't have one either? Gee, that's really disappointing…
- text_far UnknownText_0x1bd565
+ text_far _NPCTradeCancelText2
text_end
TradeWrongText2:
TradeWrongText3:
; You don't have @ ? That's too bad, then.
- text_far UnknownText_0x1bd5a1
+ text_far _NPCTradeWrongText2
text_end
TradeCompleteText2:
; Great! Thank you! I finally got @ .
- text_far UnknownText_0x1bd5cc
+ text_far _NPCTradeCompleteText2
text_end
TradeAfterText2:
; Hi! The @ you traded me is doing great!
- text_far UnknownText_0x1bd5f4
+ text_far _NPCTradeAfterText2
text_end
TradeIntroText4:
; 's cute, but I don't have it. Do you have @ ? Want to trade it for my @ ?
- text_far UnknownText_0x1bd621
+ text_far _NPCTradeIntroText3
text_end
TradeCancelText4:
; You don't want to trade? Oh, darn…
- text_far UnknownText_0x1bd673
+ text_far _NPCTradeCancelText3
text_end
TradeWrongText4:
; That's not @ . Please trade with me if you get one.
- text_far UnknownText_0x1bd696
+ text_far _NPCTradeWrongText3
text_end
TradeCompleteText4:
; Wow! Thank you! I always wanted @ !
- text_far UnknownText_0x1bd6cd
+ text_far _NPCTradeCompleteText3
text_end
TradeAfterText4:
; How is that @ I traded you doing? Your @ 's so cute!
- text_far UnknownText_0x1bd6f5
+ text_far _NPCTradeAfterText3
text_end
TradeCompleteText3:
; Uh? What happened?
- text_far UnknownText_0x1bd731
+ text_far _NPCTradeCompleteText4
text_end
TradeAfterText3:
; Trading is so odd… I still have a lot to learn about it.
- text_far UnknownText_0x1bd745
+ text_far _NPCTradeAfterText4
text_end
--- a/engine/events/print_photo.asm
+++ b/engine/events/print_photo.asm
@@ -31,17 +31,17 @@
.Text_AskWhichMon:
; Which #MON should I photo- graph?
- text_far UnknownText_0x1be024
+ text_far _WhichMonPhotoText
text_end
.Text_HoldStill:
; All righty. Hold still for a bit.
- text_far UnknownText_0x1be047
+ text_far _HoldOnText
text_end
.Text_Presto:
; Presto! All done. Come again, OK?
- text_far UnknownText_0x1be06a
+ text_far _PrestoAllDoneText
text_end
.Text_NoPicture:
--- a/engine/events/specials.asm
+++ b/engine/events/specials.asm
@@ -169,7 +169,7 @@
.ReceiveItemText:
; received item
- text_far UnknownText_0x1bd3be
+ text_far _ReceiveItemText
text_end
BugContestJudging:
@@ -257,12 +257,12 @@
.NoCoinsText:
; You have no coins.
- text_far UnknownText_0x1bd3d7
+ text_far _NoCoinsText
text_end
.NoCoinCaseText:
; You don't have a COIN CASE.
- text_far UnknownText_0x1bd3eb
+ text_far _NoCoinCaseText
text_end
ClearBGPalettesBufferScreen:
--- a/engine/movie/init_hof_credits.asm
+++ b/engine/movie/init_hof_credits.asm
@@ -25,7 +25,7 @@
.SavingRecordDontTurnOff:
; SAVING RECORD… DON'T TURN OFF!
- text_far UnknownText_0x1bd39e
+ text_far _SavingRecordText
text_end
InitDisplayForRedCredits:
--- a/engine/movie/trade_animation.asm
+++ b/engine/movie/trade_animation.asm
@@ -1191,12 +1191,12 @@
.Text_WasSentTo:
; was sent to @ .
- text_far UnknownText_0x1bc6e9
+ text_far _TradingText1
text_end
.Text_MonName:
;
- text_far UnknownText_0x1bc701
+ text_far _TradingText2
text_end
TradeAnim_OTBidsFarewell:
@@ -1211,12 +1211,12 @@
.Text_BidsFarewellToMon:
; bids farewell to
- text_far UnknownText_0x1bc703
+ text_far _TradingText3
text_end
.Text_MonName:
; .
- text_far UnknownText_0x1bc719
+ text_far _TradingText4
text_end
TradeAnim_TakeCareOfText:
@@ -1234,7 +1234,7 @@
.Text_TakeGoodCareOfMon:
; Take good care of @ .
- text_far UnknownText_0x1bc71f
+ text_far _TradingText5
text_end
TradeAnim_OTSendsText1:
@@ -1251,12 +1251,12 @@
.Text_ForYourMon:
; For @ 's @ ,
- text_far UnknownText_0x1bc739
+ text_far _TradingText6
text_end
.Text_OTSends:
; sends @ .
- text_far UnknownText_0x1bc74c
+ text_far _TradingText7
text_end
TradeAnim_OTSendsText2:
@@ -1273,12 +1273,12 @@
.Text_WillTrade:
; will trade @ @
- text_far UnknownText_0x1bc75e
+ text_far _TradingText8
text_end
.Text_ForYourMon:
; for @ 's @ .
- text_far UnknownText_0x1bc774
+ text_far _TradingText9
text_end
TradeAnim_Wait80Frames:
--- a/engine/overworld/decorations.asm
+++ b/engine/overworld/decorations.asm
@@ -384,7 +384,7 @@
.Text_nothing_to_choose:
; There's nothing to choose.
- text_far UnknownText_0x1bc471
+ text_far _NothingToChooseText
text_end
.NonscrollingMenuHeader:
@@ -806,7 +806,7 @@
UnknownText_0x26e41:
; Which side do you want to put it on?
- text_far UnknownText_0x1bc48c
+ text_far _WhichSidePutOnText
text_end
DecoAction_PutItAway_Ornament:
@@ -832,7 +832,7 @@
DecoText_WhichSide:
; Which side do you want to put away?
- text_far UnknownText_0x1bc4b2
+ text_far _WhichSidePutAwayText
text_end
DecoAction_AskWhichSide:
@@ -885,27 +885,27 @@
DecoText_PutAwayTheDeco:
; Put away the @ .
- text_far UnknownText_0x1bc4d7
+ text_far _PutAwayTheDecoText
text_end
DecoText_NothingToPutAway:
; There's nothing to put away.
- text_far UnknownText_0x1bc4ec
+ text_far _NothingToPutAwayText
text_end
DecoText_SetUpTheDeco:
; Set up the @ .
- text_far UnknownText_0x1bc509
+ text_far _SetUpTheDecoText
text_end
DecoText_PutAwayAndSetUp:
; Put away the @ and set up the @ .
- text_far UnknownText_0x1bc51c
+ text_far _PutAwayAndSetUpText
text_end
DecoText_AlreadySetUp:
; That's already set up.
- text_far UnknownText_0x1bc546
+ text_far _AlreadySetUpText
text_end
GetDecorationName_c_de:
@@ -1013,7 +1013,7 @@
.TownMapText:
; It's the TOWN MAP.
- text_far UnknownText_0x1bc55d
+ text_far _LookTownMapText
text_end
DecorationDesc_PikachuPoster:
@@ -1021,7 +1021,7 @@
.PikaPosterText:
; It's a poster of a cute PIKACHU.
- text_far UnknownText_0x1bc570
+ text_far _LookPikachuPosterText
text_end
DecorationDesc_ClefairyPoster:
@@ -1029,7 +1029,7 @@
.ClefairyPosterText:
; It's a poster of a cute CLEFAIRY.
- text_far UnknownText_0x1bc591
+ text_far _LookClefairyPosterText
text_end
DecorationDesc_JigglypuffPoster:
@@ -1037,7 +1037,7 @@
.JigglypuffPosterText:
; It's a poster of a cute JIGGLYPUFF.
- text_far UnknownText_0x1bc5b3
+ text_far _LookJigglypuffPosterText
text_end
DecorationDesc_NullPoster:
@@ -1068,7 +1068,7 @@
.OrnamentConsoleText:
; It's an adorable @ .
- text_far UnknownText_0x1bc5d7
+ text_far _LookAdorableDecoText
text_end
DecorationDesc_GiantOrnament:
@@ -1081,7 +1081,7 @@
.BigDollText:
; A giant doll! It's fluffy and cuddly.
- text_far UnknownText_0x1bc5ef
+ text_far _LookGiantDecoText
text_end
ToggleMaptileDecorations:
--- a/engine/overworld/wildmons.asm
+++ b/engine/overworld/wildmons.asm
@@ -834,7 +834,7 @@
.SawRareMonText:
; I just saw some rare @ in @ . I'll call you if I see another rare #MON, OK?
- text_far UnknownText_0x1bd34b
+ text_far _JustSawSomeRareMonText
text_end
RandomPhoneWildMon:
--- a/engine/pokemon/party_menu.asm
+++ b/engine/pokemon/party_menu.asm
@@ -805,52 +805,52 @@
.Text_RecoveredSomeHP:
; recovered @ HP!
- text_far UnknownText_0x1bc0a2
+ text_far _RecoveredSomeHPText
text_end
.Text_CuredOfPoison:
; 's cured of poison.
- text_far UnknownText_0x1bc0bb
+ text_far _CuredOfPoisonText
text_end
.Text_RidOfParalysis:
; 's rid of paralysis.
- text_far UnknownText_0x1bc0d2
+ text_far _RidOfParalysisText
text_end
.Text_BurnWasHealed:
; 's burn was healed.
- text_far UnknownText_0x1bc0ea
+ text_far _BurnWasHealedText
text_end
.Text_Defrosted:
; was defrosted.
- text_far UnknownText_0x1bc101
+ text_far _WasDefrostedText
text_end
.Text_WokeUp:
; woke up.
- text_far UnknownText_0x1bc115
+ text_far _WokeUpText
text_end
.Text_HealthReturned:
; 's health returned.
- text_far UnknownText_0x1bc123
+ text_far _HealthReturnedText
text_end
.Text_Revitalized:
; is revitalized.
- text_far UnknownText_0x1bc13a
+ text_far _RevitalizedText
text_end
.Text_GrewToLevel:
; grew to level @ !@ @
- text_far UnknownText_0x1bc14f
+ text_far _GrewToLevelText
text_end
.Text_CameToItsSenses:
; came to its senses.
- text_far UnknownText_0x1bc16e
+ text_far _CameToItsSensesText
text_end
.PrintText:
--- a/engine/rtc/timeset.asm
+++ b/engine/rtc/timeset.asm
@@ -291,12 +291,12 @@
Text_WokeUpOak:
; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
- text_far UnknownText_0x1bc29c
+ text_far _OakTimeText1
text_end
Text_WhatTimeIsIt:
; What time is it?
- text_far UnknownText_0x1bc2eb
+ text_far _OakTimeText2
text_end
String_oclock:
@@ -304,7 +304,7 @@
Text_WhatHrs:
; What?@ @
- text_far UnknownText_0x1bc2fd
+ text_far _OakTimeText3
text_asm
hlcoord 1, 16
call DisplayHourOClock
@@ -313,12 +313,12 @@
.QuestionMark:
; ?
- text_far UnknownText_0x1bc305
+ text_far _OakTimeText4
text_end
Text_HowManyMinutes:
; How many minutes?
- text_far UnknownText_0x1bc308
+ text_far _OakTimeText5
text_end
String_min:
@@ -326,7 +326,7 @@
Text_WhoaMins:
; Whoa!@ @
- text_far UnknownText_0x1bc31b
+ text_far _OakTimeText6
text_asm
hlcoord 7, 14
call DisplayMinutesWithMinString
@@ -335,7 +335,7 @@
.QuestionMark:
; ?
- text_far UnknownText_0x1bc323
+ text_far _OakTimeText7
text_end
OakText_ResponseToSetTime:
@@ -370,17 +370,17 @@
.overslept
; ! I overslept!
- text_far UnknownText_0x1bc326
+ text_far _OakTimeText8
text_end
.yikes
; ! Yikes! I over- slept!
- text_far UnknownText_0x1bc336
+ text_far _OakTimeText11
text_end
.sodark
; ! No wonder it's so dark!
- text_far UnknownText_0x1bc34f
+ text_far _OakTimeText12
text_end
TimeSetBackgroundGFX:
@@ -534,7 +534,7 @@
.WhatDayIsItText:
; What day is it?
- text_far UnknownText_0x1bc369
+ text_far _OakTimeText13
text_end
.ConfirmWeekdayText:
@@ -546,7 +546,7 @@
.IsIt:
; , is it?
- text_far UnknownText_0x1bc37a
+ text_far _OakTimeText14
text_end
InitialSetDSTFlag:
--- a/mobile/mobile_22_2.asm
+++ b/mobile/mobile_22_2.asm
@@ -459,27 +459,27 @@
UnknownText_0x8b5ce:
; Please enter any four-digit number.
- text_far UnknownText_0x1bc187
+ text_far _EnterNewPasscodeText
text_end
UnknownText_0x8b5d3:
; Enter the same number to confirm.
- text_far UnknownText_0x1bc1ac
+ text_far _ConfirmPasscodeText
text_end
UnknownText_0x8b5d8:
; That's not the same number.
- text_far UnknownText_0x1bc1cf
+ text_far _PasscodesNotSameText
text_end
UnknownText_0x8b5dd:
; Your PASSCODE has been set. Enter this number next time to open the CARD FOLDER.
- text_far UnknownText_0x1bc1eb
+ text_far _PasscodeSetText
text_end
UnknownText_0x8b5e2:
; 0000 is invalid!
- text_far UnknownText_0x1bc23e
+ text_far _FourZerosInvalidText
text_end
Function8b5e7:
@@ -524,17 +524,17 @@
UnknownText_0x8b642:
; Enter the CARD FOLDER PASSCODE.
- text_far UnknownText_0x1bc251
+ text_far _EnterPasscodeText
text_end
UnknownText_0x8b647:
; Incorrect PASSCODE!
- text_far UnknownText_0x1bc272
+ text_far _IncorrectPasscodeText
text_end
UnknownText_0x8b64c:
; CARD FOLDER open.@ @
- text_far UnknownText_0x1bc288
+ text_far _CardFolderOpenText
text_asm
ld de, SFX_TWINKLE
call PlaySFX
--- a/mobile/mobile_42.asm
+++ b/mobile/mobile_42.asm
@@ -1550,15 +1550,15 @@
ret
.PlayerWillTradeMon:
- text_far UnknownText_0x1bc787
+ text_far _TradingText10
text_end
.ForPartnersMon:
- text_far UnknownText_0x1bc79d
+ text_far _TradingText11
text_end
.UnusedTextPlayersMonTrade:
- text_far UnknownText_0x1bc7b0
+ text_far _TradingText12
text_end
Function108c16:
@@ -1571,7 +1571,7 @@
ret
.TakeGoodCareOfMon:
- text_far UnknownText_0x1bc7c3
+ text_far _TradingText13
text_end
Function108c2b:
@@ -1584,7 +1584,7 @@
ret
.PlayersMonTrade:
- text_far UnknownText_0x1bc7dd
+ text_far _TradingText14
text_end
Function108c40:
@@ -1607,11 +1607,11 @@
ret
.TakeGoodCareOf:
- text_far UnknownText_0x1bc7f0
+ text_far _TradingText15
text_end
.CameBack:
- text_far UnknownText_0x1bc80a
+ text_far _TradingText16
text_end
Function108c6d: