shithub: pokecrystal

Download patch

ref: 9c0ef59cb02a2fbc5bce5ebea2951dabb2accbad
parent: 2184b60a0cb5e3d1c2b64f7787f3fc0da5efbcab
parent: a3119736fa93e51722c28f479619a1d30fc33a5e
author: Rangi <[email protected]>
date: Sat Apr 13 07:46:37 EDT 2019

Merge pull request #614 from Fontbane/text

common_1 text documentation

--- a/data/text/common_1.asm
+++ b/data/text/common_1.asm
@@ -27,17 +27,17 @@
 	line "here…"
 	done
 
-UnknownText_0x1bc06b::
+_WhichApricornText::
 	text "Which APRICORN"
 	line "should I use?"
 	done
 
-UnknownText_0x1bc089::
+_HowManyShouldIMakeText::
 	text "How many should I"
 	line "make?"
 	done
 
-UnknownText_0x1bc0a2::
+_RecoveredSomeHPText::
 	text_ram wStringBuffer1
 	text_start
 	line "recovered @"
@@ -45,49 +45,49 @@
 	text "HP!"
 	done
 
-UnknownText_0x1bc0bb::
+_CuredOfPoisonText::
 	text_ram wStringBuffer1
 	text "'s"
 	line "cured of poison."
 	done
 
-UnknownText_0x1bc0d2::
+_RidOfParalysisText::
 	text_ram wStringBuffer1
 	text "'s"
 	line "rid of paralysis."
 	done
 
-UnknownText_0x1bc0ea::
+_BurnWasHealedText::
 	text_ram wStringBuffer1
 	text "'s"
 	line "burn was healed."
 	done
 
-UnknownText_0x1bc101::
+_WasDefrostedText::
 	text_ram wStringBuffer1
 	text_start
 	line "was defrosted."
 	done
 
-UnknownText_0x1bc115::
+_WokeUpText::
 	text_ram wStringBuffer1
 	text_start
 	line "woke up."
 	done
 
-UnknownText_0x1bc123::
+_HealthReturnedText::
 	text_ram wStringBuffer1
 	text "'s"
 	line "health returned."
 	done
 
-UnknownText_0x1bc13a::
+_RevitalizedText::
 	text_ram wStringBuffer1
 	text_start
 	line "is revitalized."
 	done
 
-UnknownText_0x1bc14f::
+_GrewToLevelText::
 	text_ram wStringBuffer1
 	text " grew to"
 	line "level @"
@@ -99,28 +99,28 @@
 
 	text_end ; unused
 
-UnknownText_0x1bc16e::
+_CameToItsSensesText::
 	text_ram wStringBuffer1
 	text " came"
 	line "to its senses."
 	done
 
-UnknownText_0x1bc187::
+_EnterNewPasscodeText::
 	text "Please enter any"
 	line "four-digit number."
 	done
 
-UnknownText_0x1bc1ac::
+_ConfirmPasscodeText::
 	text "Enter the same"
 	line "number to confirm."
 	done
 
-UnknownText_0x1bc1cf::
+_PasscodesNotSameText::
 	text "That's not the"
 	line "same number."
 	done
 
-UnknownText_0x1bc1eb::
+_PasscodeSetText::
 	text "Your PASSCODE has"
 	line "been set."
 
@@ -131,18 +131,18 @@
 	para ""
 	done
 
-UnknownText_0x1bc23e::
+_FourZerosInvalidText::
 	text "0000 is invalid!"
 
 	para ""
 	done
 
-UnknownText_0x1bc251::
+_EnterPasscodeText::
 	text "Enter the CARD"
 	next "FOLDER PASSCODE."
 	done
 
-UnknownText_0x1bc272::
+_IncorrectPasscodeText::
 	text "Incorrect"
 	line "PASSCODE!"
 
@@ -149,11 +149,11 @@
 	para ""
 	done
 
-UnknownText_0x1bc288::
+_CardFolderOpenText::
 	text "CARD FOLDER open.@"
 	text_end
 
-UnknownText_0x1bc29c::
+_OakTimeText1::
 	text "<……><……><……><……><……><……>"
 	line "<……><……><……><……><……><……>"
 
@@ -164,52 +164,52 @@
 	line "clock for me?"
 	prompt
 
-UnknownText_0x1bc2eb::
+_OakTimeText2::
 	text "What time is it?"
 	done
 
-UnknownText_0x1bc2fd::
+_OakTimeText3::
 	text "What?@"
 	text_end
 
-UnknownText_0x1bc305::
+_OakTimeText4::
 	text "?"
 	done
 
-UnknownText_0x1bc308::
+_OakTimeText5::
 	text "How many minutes?"
 	done
 
-UnknownText_0x1bc31b::
+_OakTimeText6::
 	text "Whoa!@"
 	text_end
 
-UnknownText_0x1bc323::
+_OakTimeText7::
 	text "?"
 	done
 
-UnknownText_0x1bc326::
+_OakTimeText8::
 	text "!"
 	line "I overslept!"
 	done
 
-UnknownText_0x1bc336::
+_OakTimeText11::
 	text "!"
 	line "Yikes! I over-"
 	cont "slept!"
 	done
 
-UnknownText_0x1bc34f::
+_OakTimeText12::
 	text "!"
 	line "No wonder it's so"
 	cont "dark!"
 	done
 
-UnknownText_0x1bc369::
+_OakTimeText13::
 	text "What day is it?"
 	done
 
-UnknownText_0x1bc37a::
+_OakTimeText14::
 	text ", is it?"
 	done
 
@@ -263,22 +263,22 @@
 	line "amount."
 	done
 
-UnknownText_0x1bc471::
+_NothingToChooseText::
 	text "There's nothing to"
 	line "choose."
 	prompt
 
-UnknownText_0x1bc48c::
+_WhichSidePutOnText::
 	text "Which side do you"
 	line "want to put it on?"
 	done
 
-UnknownText_0x1bc4b2::
+_WhichSidePutAwayText::
 	text "Which side do you"
 	line "want to put away?"
 	done
 
-UnknownText_0x1bc4d7::
+_PutAwayTheDecoText::
 	text "Put away the"
 	line "@"
 	text_ram wStringBuffer3
@@ -285,12 +285,12 @@
 	text "."
 	prompt
 
-UnknownText_0x1bc4ec::
+_NothingToPutAwayText::
 	text "There's nothing to"
 	line "put away."
 	prompt
 
-UnknownText_0x1bc509::
+_SetUpTheDecoText::
 	text "Set up the"
 	line "@"
 	text_ram wStringBuffer3
@@ -297,7 +297,7 @@
 	text "."
 	prompt
 
-UnknownText_0x1bc51c::
+_PutAwayAndSetUpText::
 	text "Put away the"
 	line "@"
 	text_ram wStringBuffer3
@@ -309,31 +309,31 @@
 	text "."
 	prompt
 
-UnknownText_0x1bc546::
+_AlreadySetUpText::
 	text "That's already set"
 	line "up."
 	prompt
 
-UnknownText_0x1bc55d::
+_LookTownMapText::
 	text "It's the TOWN MAP."
 	done
 
-UnknownText_0x1bc570::
+_LookPikachuPosterText::
 	text "It's a poster of a"
 	line "cute PIKACHU."
 	done
 
-UnknownText_0x1bc591::
+_LookClefairyPosterText::
 	text "It's a poster of a"
 	line "cute CLEFAIRY."
 	done
 
-UnknownText_0x1bc5b3::
+_LookJigglypuffPosterText::
 	text "It's a poster of a"
 	line "cute JIGGLYPUFF."
 	done
 
-UnknownText_0x1bc5d7::
+_LookAdorableDecoText::
 	text "It's an adorable"
 	line "@"
 	text_ram wStringBuffer3
@@ -340,43 +340,43 @@
 	text "."
 	done
 
-UnknownText_0x1bc5ef::
+_LookGiantDecoText::
 	text "A giant doll! It's"
 	line "fluffy and cuddly."
 	done
 
-UnknownText_0x1bc615::
+_MomShoppingText1::
 	text "Hi, <PLAYER>!"
 	line "How are you?"
 	prompt
 
-UnknownText_0x1bc62a::
+_MomShoppingText2::
 	text "I found a useful"
 	line "item shopping, so"
 	prompt
 
-UnknownText_0x1bc64e::
+_MomShoppingText3::
 	text "I bought it with"
 	line "your money. Sorry!"
 	prompt
 
-UnknownText_0x1bc673::
+_MomShoppingText4::
 	text "It's in your PC."
 	line "You'll like it!"
 	done
 
-UnknownText_0x1bc693::
+_MomShoppingText5::
 	text "While shopping"
 	line "today, I saw this"
 	cont "adorable doll, so"
 	prompt
 
-UnknownText_0x1bc6c7::
+_MomShoppingText6::
 	text "It's in your room."
 	line "You'll love it!"
 	done
 
-UnknownText_0x1bc6e9::
+_TradingText1::
 	text_ram wPlayerTrademonSpeciesName
 	text " was"
 	line "sent to @"
@@ -384,22 +384,22 @@
 	text "."
 	done
 
-UnknownText_0x1bc701::
+_TradingText2::
 	text_start
 	done
 
-UnknownText_0x1bc703::
+_TradingText3::
 	text_ram wOTTrademonSenderName
 	text " bids"
 	line "farewell to"
 	done
 
-UnknownText_0x1bc719::
+_TradingText4::
 	text_ram wOTTrademonSpeciesName
 	text "."
 	done
 
-UnknownText_0x1bc71f::
+_TradingText5::
 	text "Take good care of"
 	line "@"
 	text_ram wOTTrademonSpeciesName
@@ -406,7 +406,7 @@
 	text "."
 	done
 
-UnknownText_0x1bc739::
+_TradingText6::
 	text "For @"
 	text_ram wPlayerTrademonSenderName
 	text "'s"
@@ -415,7 +415,7 @@
 	text ","
 	done
 
-UnknownText_0x1bc74c::
+_TradingText7::
 	text_ram wOTTrademonSenderName
 	text " sends"
 	line "@"
@@ -423,7 +423,7 @@
 	text "."
 	done
 
-UnknownText_0x1bc75e::
+_TradingText8::
 	text_ram wOTTrademonSenderName
 	text " will"
 	line "trade @"
@@ -432,7 +432,7 @@
 
 	text_end ; unused
 
-UnknownText_0x1bc774::
+_TradingText9::
 	text "for @"
 	text_ram wPlayerTrademonSenderName
 	text "'s"
@@ -441,7 +441,7 @@
 	text "."
 	done
 
-UnknownText_0x1bc787::
+_TradingText10::
 	text_ram wPlayerTrademonSenderName
 	text " will"
 	line "trade @"
@@ -450,7 +450,7 @@
 
 	text_end ; unused
 
-UnknownText_0x1bc79d::
+_TradingText11::
 	text "for @"
 	text_ram wOTTrademonSenderName
 	text "'s"
@@ -459,7 +459,7 @@
 	text "."
 	done
 
-UnknownText_0x1bc7b0::
+_TradingText12::
 	text_ram wPlayerTrademonSenderName
 	text "'s"
 	line "@"
@@ -467,7 +467,7 @@
 	text " trade…"
 	done
 
-UnknownText_0x1bc7c3::
+_TradingText13::
 	text "Take good care of"
 	line "@"
 	text_ram wOTTrademonSpeciesName
@@ -474,7 +474,7 @@
 	text "."
 	done
 
-UnknownText_0x1bc7dd::
+_TradingText14::
 	text_ram wPlayerTrademonSenderName
 	text "'s"
 	line "@"
@@ -482,7 +482,7 @@
 	text " trade…"
 	done
 
-UnknownText_0x1bc7f0::
+_TradingText15::
 	text "Take good care of"
 	line "@"
 	text_ram wOTTrademonSpeciesName
@@ -489,7 +489,7 @@
 	text "."
 	done
 
-UnknownText_0x1bc80a::
+_TradingText16::
 	text_ram wOTTrademonSpeciesName
 	text " came"
 	line "back!"
@@ -1295,12 +1295,12 @@
 	line "Contest is over!"
 	done
 
-UnknownText_0x1bd308::
+_RepelWoreOffText::
 	text "REPEL's effect"
 	line "wore off."
 	done
 
-UnknownText_0x1bd321::
+_PlayerFoundItemText::
 	text "<PLAYER> found"
 	line "@"
 	text_ram wStringBuffer3
@@ -1307,12 +1307,12 @@
 	text "!"
 	done
 
-UnknownText_0x1bd331::
+_ButNoSpaceText::
 	text "But <PLAYER> has"
 	line "no space left…"
 	done
 
-UnknownText_0x1bd34b::
+_JustSawSomeRareMonText::
 	text "I just saw some"
 	line "rare @"
 	text_ram wStringBuffer1
@@ -1326,12 +1326,12 @@
 	cont "#MON, OK?"
 	prompt
 
-UnknownText_0x1bd39e::
+_SavingRecordText::
 	text "SAVING RECORD…"
 	line "DON'T TURN OFF!"
 	done
 
-UnknownText_0x1bd3be::
+_ReceiveItemText::
 	text_ram wPlayerName
 	text " received"
 	line "@"
@@ -1343,11 +1343,11 @@
 
 	text_end ; unused
 
-UnknownText_0x1bd3d7::
+_NoCoinsText::
 	text "You have no coins."
 	prompt
 
-UnknownText_0x1bd3eb::
+_NoCoinCaseText::
 	text "You don't have a"
 	line "COIN CASE."
 	prompt
@@ -1374,7 +1374,7 @@
 
 	text_end ; unused
 
-UnknownText_0x1bd449::
+_NPCTradeIntroText1::
 	text "I collect #MON."
 	line "Do you have"
 	cont "@"
@@ -1387,12 +1387,12 @@
 	text "?"
 	done
 
-UnknownText_0x1bd48c::
+_NPCTradeCancelText1::
 	text "You don't want to"
 	line "trade? Aww…"
 	done
 
-UnknownText_0x1bd4aa::
+_NPCTradeWrongText1::
 	text "Huh? That's not"
 	line "@"
 	text_ram wStringBuffer1
@@ -1400,7 +1400,7 @@
 	cont "What a letdown…"
 	done
 
-UnknownText_0x1bd4d2::
+_NPCTradeCompleteText1::
 	text "Yay! I got myself"
 	line "@"
 	text_ram wStringBuffer1
@@ -1408,7 +1408,7 @@
 	cont "Thanks!"
 	done
 
-UnknownText_0x1bd4f4::
+_NPCTradeAFterText1::
 	text "Hi, how's my old"
 	line "@"
 	text_ram wStringBuffer2
@@ -1415,7 +1415,7 @@
 	text " doing?"
 	done
 
-UnknownText_0x1bd512::
+_NPCTradeIntroText2::
 	text "Hi, I'm looking"
 	line "for this #MON."
 
@@ -1430,7 +1430,7 @@
 	text "?"
 	done
 
-UnknownText_0x1bd565::
+_NPCTradeCancelText2::
 	text "You don't have"
 	line "one either?"
 
@@ -1438,7 +1438,7 @@
 	line "disappointing…"
 	done
 
-UnknownText_0x1bd5a1::
+_NPCTradeWrongText2::
 	text "You don't have"
 	line "@"
 	text_ram wStringBuffer1
@@ -1446,7 +1446,7 @@
 	cont "too bad, then."
 	done
 
-UnknownText_0x1bd5cc::
+_NPCTradeCompleteText2::
 	text "Great! Thank you!"
 
 	para "I finally got"
@@ -1455,7 +1455,7 @@
 	text "."
 	done
 
-UnknownText_0x1bd5f4::
+_NPCTradeAfterText2::
 	text "Hi! The @"
 	text_ram wMonOrItemNameBuffer
 	text_start
@@ -1463,7 +1463,7 @@
 	cont "doing great!"
 	done
 
-UnknownText_0x1bd621::
+_NPCTradeIntroText3::
 	text_ram wMonOrItemNameBuffer
 	text "'s cute,"
 	line "but I don't have"
@@ -1479,12 +1479,12 @@
 	text "?"
 	done
 
-UnknownText_0x1bd673::
+_NPCTradeCancelText3::
 	text "You don't want to"
 	line "trade? Oh, darn…"
 	done
 
-UnknownText_0x1bd696::
+_NPCTradeWrongText3::
 	text "That's not"
 	line "@"
 	text_ram wStringBuffer1
@@ -1494,7 +1494,7 @@
 	line "me if you get one."
 	done
 
-UnknownText_0x1bd6cd::
+_NPCTradeCompleteText3::
 	text "Wow! Thank you!"
 	line "I always wanted"
 	cont "@"
@@ -1502,7 +1502,7 @@
 	text "!"
 	done
 
-UnknownText_0x1bd6f5::
+_NPCTradeAfterText3::
 	text "How is that"
 	line "@"
 	text_ram wStringBuffer2
@@ -1515,11 +1515,11 @@
 	line "so cute!"
 	done
 
-UnknownText_0x1bd731::
+_NPCTradeCompleteText4::
 	text "Uh? What happened?"
 	done
 
-UnknownText_0x1bd745::
+_NPCTradeAfterText4::
 	text "Trading is so odd…"
 
 	para "I still have a lot"
@@ -1526,7 +1526,7 @@
 	line "to learn about it."
 	done
 
-UnknownText_0x1bd77f::
+_MomLeavingText1::
 	text "Wow, that's a cute"
 	line "#MON."
 
@@ -1554,7 +1554,7 @@
 	line "save your money?"
 	done
 
-UnknownText_0x1bd868::
+_MomLeavingText2::
 	text "OK, I'll take care"
 	line "of your money."
 
@@ -1561,7 +1561,7 @@
 	para "<……><……><……>"
 	prompt
 
-UnknownText_0x1bd88e::
+_MomLeavingText3::
 	text "Be careful."
 
 	para "#MON are your"
@@ -1571,7 +1571,7 @@
 	para "Now, go on!"
 	done
 
-UnknownText_0x1bd8da::
+_MomVisitingText1::
 	text "Hi! Welcome home!"
 	line "You're trying very"
 	cont "hard, I see."
@@ -1583,47 +1583,47 @@
 	line "your money?"
 	done
 
-UnknownText_0x1bd942::
+_MomVisitingText2::
 	text "What do you want"
 	line "to do?"
 	done
 
-UnknownText_0x1bd95b::
+_MomVisitingText3::
 	text "How much do you"
 	line "want to save?"
 	done
 
-UnknownText_0x1bd97a::
+_MomVisitingText4::
 	text "How much do you"
 	line "want to take?"
 	done
 
-UnknownText_0x1bd999::
+_MomVisitingText5::
 	text "Do you want to"
 	line "save some money?"
 	done
 
-UnknownText_0x1bd9ba::
+_MomVisitingText6::
 	text "You haven't saved"
 	line "that much."
 	prompt
 
-UnknownText_0x1bd9d7::
+_MomVisitingText7::
 	text "You can't take"
 	line "that much."
 	prompt
 
-UnknownText_0x1bd9f1::
+_MomVisitingText8::
 	text "You don't have"
 	line "that much."
 	prompt
 
-UnknownText_0x1bda0b::
+_MomVisitingText9::
 	text "You can't save"
 	line "that much."
 	prompt
 
-UnknownText_0x1bda25::
+_MomVisitingText10::
 	text "OK, I'll save your"
 	line "money. Trust me!"
 
@@ -1631,32 +1631,32 @@
 	line "with it!"
 	done
 
-UnknownText_0x1bda5b::
+_MomVisitingText11::
 	text "Your money's safe"
 	line "here! Get going!"
 	done
 
-UnknownText_0x1bda7e::
+_MomVisitingText12::
 	text "<PLAYER>, don't"
 	line "give up!"
 	done
 
-UnknownText_0x1bda90::
+_MomVisitingText13::
 	text "Just do what"
 	line "you can."
 	done
 
-UnknownText_0x1bdaa7::
+_DaycareDummyText::
 	text_start
 	done
 
-UnknownText_0x1bdaa9::
+_DayCareManIntroText::
 	text "I'm the DAY-CARE"
 	line "MAN. Want me to"
 	cont "raise a #MON?"
 	done
 
-UnknownText_0x1bdad8::
+_DayCareManOddEggText::
 	text "I'm the DAY-CARE"
 	line "MAN. Do you know"
 	cont "about EGGS?"
@@ -1675,7 +1675,7 @@
 	line "raise a #MON?"
 	done
 
-UnknownText_0x1bdb85::
+_DayCareLadyIntroText::
 	text "I'm the DAY-CARE"
 	line "LADY."
 
@@ -1683,7 +1683,7 @@
 	line "#MON for you?"
 	done
 
-UnknownText_0x1bdbbb::
+_DayCareLadyOddEggText::
 	text "I'm the DAY-CARE"
 	line "LADY. Do you know"
 	cont "about EGGS?"
@@ -1702,33 +1702,33 @@
 	line "#MON for you?"
 	done
 
-UnknownText_0x1bdc79::
+_WhatShouldIRaiseText::
 	text "What should I"
 	line "raise for you?"
 	prompt
 
-UnknownText_0x1bdc97::
+_OnlyOneMonText::
 	text "Oh? But you have"
 	line "just one #MON."
 	prompt
 
-UnknownText_0x1bdcb8::
+_CantRaiseEggText::
 	text "Sorry, but I can't"
 	line "accept an EGG."
 	prompt
 
-UnknownText_0x1bdcda::
+_RemoveMailText::
 	text "Remove MAIL before"
 	line "you come see me."
 	prompt
 
-UnknownText_0x1bdcff::
+_LastHealthyMonText::
 	text "If you give me"
 	line "that, what will"
 	cont "you battle with?"
 	prompt
 
-UnknownText_0x1bdd30::
+_IllRaiseYourMonText::
 	text "OK. I'll raise"
 	line "your @"
 	text_ram wStringBuffer1
@@ -1735,12 +1735,12 @@
 	text "."
 	prompt
 
-UnknownText_0x1bdd4b::
+_ComeBackLaterText::
 	text "Come back for it"
 	line "later."
 	done
 
-UnknownText_0x1bdd64::
+_AreWeGeniusesText::
 	text "Are we geniuses or"
 	line "what? Want to see"
 	cont "your @"
@@ -1748,7 +1748,7 @@
 	text "?"
 	done
 
-UnknownText_0x1bdd96::
+_YourMonHasGrownText::
 	text "Your @"
 	text_ram wStringBuffer1
 	text_start
@@ -1766,12 +1766,12 @@
 	text "."
 	done
 
-UnknownText_0x1bde04::
+_PerfectHeresYourMonText::
 	text "Perfect! Here's"
 	line "your #MON."
 	prompt
 
-UnknownText_0x1bde1f::
+_GotBackMonText::
 	text "<PLAYER> got back"
 	line "@"
 	text_ram wStringBuffer1
@@ -1778,7 +1778,7 @@
 	text "."
 	prompt
 
-UnknownText_0x1bde32::
+_BackAlreadyText::
 	text "Huh? Back already?"
 	line "Your @"
 	text_ram wStringBuffer1
@@ -1791,29 +1791,29 @@
 	cont "will cost ¥100."
 	done
 
-UnknownText_0x1bdea2::
+_HaveNoRoomText::
 	text "You have no room"
 	line "for it."
 	prompt
 
-UnknownText_0x1bdebc::
+_DCNotEnoughMoneyText::
 	text "You don't have"
 	line "enough money."
 	prompt
 
-UnknownText_0x1bded9::
+_OhFineThenText::
 	text "Oh, fine then."
 	prompt
 
-UnknownText_0x1bdee9::
+_ComeAgainText::
 	text "Come again."
 	done
 
-UnknownText_0x1bdef6::
+_NotYetText::
 	text "Not yet…"
 	done
 
-UnknownText_0x1bdf00::
+_FoundAnEggText::
 	text "Ah, it's you!"
 
 	para "We were raising"
@@ -1832,39 +1832,39 @@
 	line "it. You want it?"
 	done
 
-UnknownText_0x1bdfa5::
+_ReceivedEggText::
 	text "<PLAYER> received"
 	line "the EGG!"
 	done
 
-UnknownText_0x1bdfba::
+_TakeGoodCareOfEggText::
 	text "Take good care of"
 	line "it."
 	done
 
-UnknownText_0x1bdfd1::
+_RefuseEggText::
 	text "Well then, I'll"
 	line "keep it. Thanks!"
 	done
 
-UnknownText_0x1bdff2::
+_NoRoomForEggText::
 	text "You have no room"
 	line "in your party."
 	cont "Come back later."
 	done
 
-UnknownText_0x1be024::
+_WhichMonPhotoText::
 	text "Which #MON"
 	line "should I photo-"
 	cont "graph?"
 	prompt
 
-UnknownText_0x1be047::
+_HoldOnText::
 	text "All righty. Hold"
 	line "still for a bit."
 	prompt
 
-UnknownText_0x1be06a::
+_PrestoAllDoneText::
 	text "Presto! All done."
 	line "Come again, OK?"
 	done
--- a/engine/events/daycare.asm
+++ b/engine/events/daycare.asm
@@ -168,7 +168,7 @@
 
 .DummyText:
 	;
-	text_far UnknownText_0x1bdaa7
+	text_far _DaycareDummyText
 	text_end
 
 DayCare_DepositPokemonText:
@@ -297,102 +297,102 @@
 
 .DayCareManIntro:
 	; I'm the DAY-CARE MAN. Want me to raise a #MON?
-	text_far UnknownText_0x1bdaa9
+	text_far _DayCareManIntroText
 	text_end
 
 .DayCareManOddEgg:
 	; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
-	text_far UnknownText_0x1bdad8
+	text_far _DayCareManOddEggText
 	text_end
 
 .DayCareLadyIntro:
 	; I'm the DAY-CARE LADY. Should I raise a #MON for you?
-	text_far UnknownText_0x1bdb85
+	text_far _DayCareLadyIntroText
 	text_end
 
 .DayCareLadyOddEgg:
 	; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
-	text_far UnknownText_0x1bdbbb
+	text_far _DayCareLadyOddEggText
 	text_end
 
 .WhichOne:
 	; What should I raise for you?
-	text_far UnknownText_0x1bdc79
+	text_far _WhatShouldIRaiseText
 	text_end
 
 .JustOneMon:
 	; Oh? But you have just one #MON.
-	text_far UnknownText_0x1bdc97
+	text_far _OnlyOneMonText
 	text_end
 
 .CantAcceptEgg:
 	; Sorry, but I can't accept an EGG.
-	text_far UnknownText_0x1bdcb8
+	text_far _CantRaiseEggText
 	text_end
 
 .RemoveMail:
 	; Remove MAIL before you come see me.
-	text_far UnknownText_0x1bdcda
+	text_far _RemoveMailText
 	text_end
 
 .LastHealthyMon:
 	; If you give me that, what will you battle with?
-	text_far UnknownText_0x1bdcff
+	text_far _LastHealthyMonText
 	text_end
 
 .OkayIllRaiseYourMon:
 	; OK. I'll raise your @ .
-	text_far UnknownText_0x1bdd30
+	text_far _IllRaiseYourMonText
 	text_end
 
 .ComeBackForItLater:
 	; Come back for it later.
-	text_far UnknownText_0x1bdd4b
+	text_far _ComeBackLaterText
 	text_end
 
 .AreWeGeniusesOrWhat:
 	; Are we geniuses or what? Want to see your @ ?
-	text_far UnknownText_0x1bdd64
+	text_far _AreWeGeniusesText
 	text_end
 
 .AskRetrieveMon:
 	; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
-	text_far UnknownText_0x1bdd96
+	text_far _YourMonHasGrownText
 	text_end
 
 .PerfectHeresYourMon:
 	; Perfect! Here's your #MON.
-	text_far UnknownText_0x1bde04
+	text_far _PerfectHeresYourMonText
 	text_end
 
 .GotBackMon:
 	; got back @ .
-	text_far UnknownText_0x1bde1f
+	text_far _GotBackMonText
 	text_end
 
 .ImmediatelyWithdrawMon:
 	; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
-	text_far UnknownText_0x1bde32
+	text_far _BackAlreadyText
 	text_end
 
 .PartyFull:
 	; You have no room for it.
-	text_far UnknownText_0x1bdea2
+	text_far _HaveNoRoomText
 	text_end
 
 .NotEnoughMoney:
 	; You don't have enough money.
-	text_far UnknownText_0x1bdebc
+	text_far _DCNotEnoughMoneyText
 	text_end
 
 .OhFineThen:
 	; Oh, fine then.
-	text_far UnknownText_0x1bded9
+	text_far _OhFineThenText
 	text_end
 
 .ComeAgain:
 	; Come again.
-	text_far UnknownText_0x1bdee9
+	text_far _ComeAgainText
 	text_end
 
 DayCareManOutside:
@@ -405,7 +405,7 @@
 
 .NotYet:
 	; Not yet…
-	text_far UnknownText_0x1bdef6
+	text_far _NotYetText
 	text_end
 
 .AskGiveEgg:
@@ -447,27 +447,27 @@
 
 .IntroText:
 	; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
-	text_far UnknownText_0x1bdf00
+	text_far _FoundAnEggText
 	text_end
 
 .GotEggText:
 	; received the EGG!
-	text_far UnknownText_0x1bdfa5
+	text_far _ReceivedEggText
 	text_end
 
 .TakeGoodCareOfItText:
 	; Take good care of it.
-	text_far UnknownText_0x1bdfba
+	text_far _TakeGoodCareOfEggText
 	text_end
 
 .IllKeepItThanksText:
 	; Well then, I'll keep it. Thanks!
-	text_far UnknownText_0x1bdfd1
+	text_far _RefuseEggText
 	text_end
 
 .PartyFullText:
 	; You have no room in your party. Come back later.
-	text_far UnknownText_0x1bdff2
+	text_far _NoRoomForEggText
 	text_end
 
 DayCare_GiveEgg:
--- a/engine/events/kurt.asm
+++ b/engine/events/kurt.asm
@@ -5,7 +5,7 @@
 
 .Text:
 	; Which APRICORN should I use?
-	text_far UnknownText_0x1bc06b
+	text_far _WhichApricornText
 	text_end
 
 Kurt_PrintTextHowMany:
@@ -15,7 +15,7 @@
 
 .Text:
 	; How many should I make?
-	text_far UnknownText_0x1bc089
+	text_far _HowManyShouldIMakeText
 	text_end
 
 SelectApricornForKurt:
--- a/engine/events/misc_scripts_2.asm
+++ b/engine/events/misc_scripts_2.asm
@@ -7,7 +7,7 @@
 
 .text
 	; REPEL's effect wore off.
-	text_far UnknownText_0x1bd308
+	text_far _RepelWoreOffText
 	text_end
 
 HiddenItemScript::
@@ -33,12 +33,12 @@
 
 .found_text
 	; found @ !
-	text_far UnknownText_0x1bd321
+	text_far _PlayerFoundItemText
 	text_end
 
 .no_room_text
 	; But   has no space left…
-	text_far UnknownText_0x1bd331
+	text_far _ButNoSpaceText
 	text_end
 
 SetMemEvent:
--- a/engine/events/mom.asm
+++ b/engine/events/mom.asm
@@ -592,82 +592,82 @@
 
 UnknownText_0x16649:
 	; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
-	text_far UnknownText_0x1bd77f
+	text_far _MomLeavingText1
 	text_end
 
 UnknownText_0x1664e:
 	; OK, I'll take care of your money.
-	text_far UnknownText_0x1bd868
+	text_far _MomLeavingText2
 	text_end
 
 UnknownText_0x16653:
 	; Be careful. #MON are your friends. You need to work as a team. Now, go on!
-	text_far UnknownText_0x1bd88e
+	text_far _MomLeavingText3
 	text_end
 
 UnknownText_0x16658:
 	; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
-	text_far UnknownText_0x1bd8da
+	text_far _MomVisitingText1
 	text_end
 
 UnknownText_0x1665d:
 	; What do you want to do?
-	text_far UnknownText_0x1bd942
+	text_far _MomVisitingText2
 	text_end
 
 UnknownText_0x16662:
 	; How much do you want to save?
-	text_far UnknownText_0x1bd95b
+	text_far _MomVisitingText3
 	text_end
 
 UnknownText_0x16667:
 	; How much do you want to take?
-	text_far UnknownText_0x1bd97a
+	text_far _MomVisitingText4
 	text_end
 
 UnknownText_0x1666c:
 	; Do you want to save some money?
-	text_far UnknownText_0x1bd999
+	text_far _MomVisitingText5
 	text_end
 
 UnknownText_0x16671:
 	; You haven't saved that much.
-	text_far UnknownText_0x1bd9ba
+	text_far _MomVisitingText6
 	text_end
 
 UnknownText_0x16676:
 	; You can't take that much.
-	text_far UnknownText_0x1bd9d7
+	text_far _MomVisitingText7
 	text_end
 
 UnknownText_0x1667b:
 	; You don't have that much.
-	text_far UnknownText_0x1bd9f1
+	text_far _MomVisitingText8
 	text_end
 
 UnknownText_0x16680:
 	; You can't save that much.
-	text_far UnknownText_0x1bda0b
+	text_far _MomVisitingText9
 	text_end
 
 UnknownText_0x16685:
 	; OK, I'll save your money. Trust me! , stick with it!
-	text_far UnknownText_0x1bda25
+	text_far _MomVisitingText10
 	text_end
 
 UnknownText_0x1668a:
 	; Your money's safe here! Get going!
-	text_far UnknownText_0x1bda5b
+	text_far _MomVisitingText11
 	text_end
 
 UnknownText_0x1668f:
 	; , don't give up!
-	text_far UnknownText_0x1bda7e
+	text_far _MomVisitingText12
 	text_end
 
 UnknownText_0x16694:
 	; Just do what you can.
-	text_far UnknownText_0x1bda90
+	text_far _MomVisitingText13
 	text_end
 
 Mom_SavedString:
--- a/engine/events/mom_phone.asm
+++ b/engine/events/mom_phone.asm
@@ -208,32 +208,32 @@
 
 _MomText_HiHowAreYou:
 	; Hi,  ! How are you?
-	text_far UnknownText_0x1bc615
+	text_far _MomShoppingText1
 	text_end
 
 _MomText_FoundAnItem:
 	; I found a useful item shopping, so
-	text_far UnknownText_0x1bc62a
+	text_far _MomShoppingText2
 	text_end
 
 _MomText_BoughtWithYourMoney:
 	; I bought it with your money. Sorry!
-	text_far UnknownText_0x1bc64e
+	text_far _MomShoppingText3
 	text_end
 
 _MomText_ItsInPC:
 	; It's in your PC. You'll like it!
-	text_far UnknownText_0x1bc673
+	text_far _MomShoppingText4
 	text_end
 
 _MomText_FoundADoll:
 	; While shopping today, I saw this adorable doll, so
-	text_far UnknownText_0x1bc693
+	text_far _MomShoppingText5
 	text_end
 
 _MomText_ItsInRoom:
 	; It's in your room. You'll love it!
-	text_far UnknownText_0x1bc6c7
+	text_far _MomShoppingText6
 	text_end
 
 	db 0 ; unused
--- a/engine/events/npc_trade.asm
+++ b/engine/events/npc_trade.asm
@@ -453,88 +453,88 @@
 
 TradeIntroText1:
 	; I collect #MON. Do you have @ ? Want to trade it for my @ ?
-	text_far UnknownText_0x1bd449
+	text_far _NPCTradeIntroText1
 	text_end
 
 TradeCancelText1:
 	; You don't want to trade? Aww…
-	text_far UnknownText_0x1bd48c
+	text_far _NPCTradeCancelText1
 	text_end
 
 TradeWrongText1:
 	; Huh? That's not @ .  What a letdown…
-	text_far UnknownText_0x1bd4aa
+	text_far _NPCTradeWrongText1
 	text_end
 
 TradeCompleteText1:
 	; Yay! I got myself @ ! Thanks!
-	text_far UnknownText_0x1bd4d2
+	text_far _NPCTradeCompleteText1
 	text_end
 
 TradeAfterText1:
 	; Hi, how's my old @  doing?
-	text_far UnknownText_0x1bd4f4
+	text_far _NPCTradeAFterText1
 	text_end
 
 TradeIntroText2:
 TradeIntroText3:
 	; Hi, I'm looking for this #MON. If you have @ , would you trade it for my @ ?
-	text_far UnknownText_0x1bd512
+	text_far _NPCTradeIntroText2
 	text_end
 
 TradeCancelText2:
 TradeCancelText3:
 	; You don't have one either? Gee, that's really disappointing…
-	text_far UnknownText_0x1bd565
+	text_far _NPCTradeCancelText2
 	text_end
 
 TradeWrongText2:
 TradeWrongText3:
 	; You don't have @ ? That's too bad, then.
-	text_far UnknownText_0x1bd5a1
+	text_far _NPCTradeWrongText2
 	text_end
 
 TradeCompleteText2:
 	; Great! Thank you! I finally got @ .
-	text_far UnknownText_0x1bd5cc
+	text_far _NPCTradeCompleteText2
 	text_end
 
 TradeAfterText2:
 	; Hi! The @ you traded me is doing great!
-	text_far UnknownText_0x1bd5f4
+	text_far _NPCTradeAfterText2
 	text_end
 
 TradeIntroText4:
 	; 's cute, but I don't have it. Do you have @ ? Want to trade it for my @ ?
-	text_far UnknownText_0x1bd621
+	text_far _NPCTradeIntroText3
 	text_end
 
 TradeCancelText4:
 	; You don't want to trade? Oh, darn…
-	text_far UnknownText_0x1bd673
+	text_far _NPCTradeCancelText3
 	text_end
 
 TradeWrongText4:
 	; That's not @ . Please trade with me if you get one.
-	text_far UnknownText_0x1bd696
+	text_far _NPCTradeWrongText3
 	text_end
 
 TradeCompleteText4:
 	; Wow! Thank you! I always wanted @ !
-	text_far UnknownText_0x1bd6cd
+	text_far _NPCTradeCompleteText3
 	text_end
 
 TradeAfterText4:
 	; How is that @  I traded you doing? Your @ 's so cute!
-	text_far UnknownText_0x1bd6f5
+	text_far _NPCTradeAfterText3
 	text_end
 
 TradeCompleteText3:
 	; Uh? What happened?
-	text_far UnknownText_0x1bd731
+	text_far _NPCTradeCompleteText4
 	text_end
 
 TradeAfterText3:
 	; Trading is so odd… I still have a lot to learn about it.
-	text_far UnknownText_0x1bd745
+	text_far _NPCTradeAfterText4
 	text_end
--- a/engine/events/print_photo.asm
+++ b/engine/events/print_photo.asm
@@ -31,17 +31,17 @@
 
 .Text_AskWhichMon:
 	; Which #MON should I photo- graph?
-	text_far UnknownText_0x1be024
+	text_far _WhichMonPhotoText
 	text_end
 
 .Text_HoldStill:
 	; All righty. Hold still for a bit.
-	text_far UnknownText_0x1be047
+	text_far _HoldOnText
 	text_end
 
 .Text_Presto:
 	; Presto! All done. Come again, OK?
-	text_far UnknownText_0x1be06a
+	text_far _PrestoAllDoneText
 	text_end
 
 .Text_NoPicture:
--- a/engine/events/specials.asm
+++ b/engine/events/specials.asm
@@ -169,7 +169,7 @@
 
 .ReceiveItemText:
 	; received item
-	text_far UnknownText_0x1bd3be
+	text_far _ReceiveItemText
 	text_end
 
 BugContestJudging:
@@ -257,12 +257,12 @@
 
 .NoCoinsText:
 	; You have no coins.
-	text_far UnknownText_0x1bd3d7
+	text_far _NoCoinsText
 	text_end
 
 .NoCoinCaseText:
 	; You don't have a COIN CASE.
-	text_far UnknownText_0x1bd3eb
+	text_far _NoCoinCaseText
 	text_end
 
 ClearBGPalettesBufferScreen:
--- a/engine/movie/init_hof_credits.asm
+++ b/engine/movie/init_hof_credits.asm
@@ -25,7 +25,7 @@
 
 .SavingRecordDontTurnOff:
 	; SAVING RECORD… DON'T TURN OFF!
-	text_far UnknownText_0x1bd39e
+	text_far _SavingRecordText
 	text_end
 
 InitDisplayForRedCredits:
--- a/engine/movie/trade_animation.asm
+++ b/engine/movie/trade_animation.asm
@@ -1191,12 +1191,12 @@
 
 .Text_WasSentTo:
 	; was sent to @ .
-	text_far UnknownText_0x1bc6e9
+	text_far _TradingText1
 	text_end
 
 .Text_MonName:
 	;
-	text_far UnknownText_0x1bc701
+	text_far _TradingText2
 	text_end
 
 TradeAnim_OTBidsFarewell:
@@ -1211,12 +1211,12 @@
 
 .Text_BidsFarewellToMon:
 	; bids farewell to
-	text_far UnknownText_0x1bc703
+	text_far _TradingText3
 	text_end
 
 .Text_MonName:
 	; .
-	text_far UnknownText_0x1bc719
+	text_far _TradingText4
 	text_end
 
 TradeAnim_TakeCareOfText:
@@ -1234,7 +1234,7 @@
 
 .Text_TakeGoodCareOfMon:
 	; Take good care of @ .
-	text_far UnknownText_0x1bc71f
+	text_far _TradingText5
 	text_end
 
 TradeAnim_OTSendsText1:
@@ -1251,12 +1251,12 @@
 
 .Text_ForYourMon:
 	; For @ 's @ ,
-	text_far UnknownText_0x1bc739
+	text_far _TradingText6
 	text_end
 
 .Text_OTSends:
 	; sends @ .
-	text_far UnknownText_0x1bc74c
+	text_far _TradingText7
 	text_end
 
 TradeAnim_OTSendsText2:
@@ -1273,12 +1273,12 @@
 
 .Text_WillTrade:
 	; will trade @ @
-	text_far UnknownText_0x1bc75e
+	text_far _TradingText8
 	text_end
 
 .Text_ForYourMon:
 	; for @ 's @ .
-	text_far UnknownText_0x1bc774
+	text_far _TradingText9
 	text_end
 
 TradeAnim_Wait80Frames:
--- a/engine/overworld/decorations.asm
+++ b/engine/overworld/decorations.asm
@@ -384,7 +384,7 @@
 
 .Text_nothing_to_choose:
 	; There's nothing to choose.
-	text_far UnknownText_0x1bc471
+	text_far _NothingToChooseText
 	text_end
 
 .NonscrollingMenuHeader:
@@ -806,7 +806,7 @@
 
 UnknownText_0x26e41:
 	; Which side do you want to put it on?
-	text_far UnknownText_0x1bc48c
+	text_far _WhichSidePutOnText
 	text_end
 
 DecoAction_PutItAway_Ornament:
@@ -832,7 +832,7 @@
 
 DecoText_WhichSide:
 	; Which side do you want to put away?
-	text_far UnknownText_0x1bc4b2
+	text_far _WhichSidePutAwayText
 	text_end
 
 DecoAction_AskWhichSide:
@@ -885,27 +885,27 @@
 
 DecoText_PutAwayTheDeco:
 	; Put away the @ .
-	text_far UnknownText_0x1bc4d7
+	text_far _PutAwayTheDecoText
 	text_end
 
 DecoText_NothingToPutAway:
 	; There's nothing to put away.
-	text_far UnknownText_0x1bc4ec
+	text_far _NothingToPutAwayText
 	text_end
 
 DecoText_SetUpTheDeco:
 	; Set up the @ .
-	text_far UnknownText_0x1bc509
+	text_far _SetUpTheDecoText
 	text_end
 
 DecoText_PutAwayAndSetUp:
 	; Put away the @ and set up the @ .
-	text_far UnknownText_0x1bc51c
+	text_far _PutAwayAndSetUpText
 	text_end
 
 DecoText_AlreadySetUp:
 	; That's already set up.
-	text_far UnknownText_0x1bc546
+	text_far _AlreadySetUpText
 	text_end
 
 GetDecorationName_c_de:
@@ -1013,7 +1013,7 @@
 
 .TownMapText:
 	; It's the TOWN MAP.
-	text_far UnknownText_0x1bc55d
+	text_far _LookTownMapText
 	text_end
 
 DecorationDesc_PikachuPoster:
@@ -1021,7 +1021,7 @@
 
 .PikaPosterText:
 	; It's a poster of a cute PIKACHU.
-	text_far UnknownText_0x1bc570
+	text_far _LookPikachuPosterText
 	text_end
 
 DecorationDesc_ClefairyPoster:
@@ -1029,7 +1029,7 @@
 
 .ClefairyPosterText:
 	; It's a poster of a cute CLEFAIRY.
-	text_far UnknownText_0x1bc591
+	text_far _LookClefairyPosterText
 	text_end
 
 DecorationDesc_JigglypuffPoster:
@@ -1037,7 +1037,7 @@
 
 .JigglypuffPosterText:
 	; It's a poster of a cute JIGGLYPUFF.
-	text_far UnknownText_0x1bc5b3
+	text_far _LookJigglypuffPosterText
 	text_end
 
 DecorationDesc_NullPoster:
@@ -1068,7 +1068,7 @@
 
 .OrnamentConsoleText:
 	; It's an adorable @ .
-	text_far UnknownText_0x1bc5d7
+	text_far _LookAdorableDecoText
 	text_end
 
 DecorationDesc_GiantOrnament:
@@ -1081,7 +1081,7 @@
 
 .BigDollText:
 	; A giant doll! It's fluffy and cuddly.
-	text_far UnknownText_0x1bc5ef
+	text_far _LookGiantDecoText
 	text_end
 
 ToggleMaptileDecorations:
--- a/engine/overworld/wildmons.asm
+++ b/engine/overworld/wildmons.asm
@@ -834,7 +834,7 @@
 
 .SawRareMonText:
 	; I just saw some rare @  in @ . I'll call you if I see another rare #MON, OK?
-	text_far UnknownText_0x1bd34b
+	text_far _JustSawSomeRareMonText
 	text_end
 
 RandomPhoneWildMon:
--- a/engine/pokemon/party_menu.asm
+++ b/engine/pokemon/party_menu.asm
@@ -805,52 +805,52 @@
 
 .Text_RecoveredSomeHP:
 	; recovered @ HP!
-	text_far UnknownText_0x1bc0a2
+	text_far _RecoveredSomeHPText
 	text_end
 
 .Text_CuredOfPoison:
 	; 's cured of poison.
-	text_far UnknownText_0x1bc0bb
+	text_far _CuredOfPoisonText
 	text_end
 
 .Text_RidOfParalysis:
 	; 's rid of paralysis.
-	text_far UnknownText_0x1bc0d2
+	text_far _RidOfParalysisText
 	text_end
 
 .Text_BurnWasHealed:
 	; 's burn was healed.
-	text_far UnknownText_0x1bc0ea
+	text_far _BurnWasHealedText
 	text_end
 
 .Text_Defrosted:
 	; was defrosted.
-	text_far UnknownText_0x1bc101
+	text_far _WasDefrostedText
 	text_end
 
 .Text_WokeUp:
 	; woke up.
-	text_far UnknownText_0x1bc115
+	text_far _WokeUpText
 	text_end
 
 .Text_HealthReturned:
 	; 's health returned.
-	text_far UnknownText_0x1bc123
+	text_far _HealthReturnedText
 	text_end
 
 .Text_Revitalized:
 	; is revitalized.
-	text_far UnknownText_0x1bc13a
+	text_far _RevitalizedText
 	text_end
 
 .Text_GrewToLevel:
 	; grew to level @ !@ @
-	text_far UnknownText_0x1bc14f
+	text_far _GrewToLevelText
 	text_end
 
 .Text_CameToItsSenses:
 	; came to its senses.
-	text_far UnknownText_0x1bc16e
+	text_far _CameToItsSensesText
 	text_end
 
 .PrintText:
--- a/engine/rtc/timeset.asm
+++ b/engine/rtc/timeset.asm
@@ -291,12 +291,12 @@
 
 Text_WokeUpOak:
 	; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
-	text_far UnknownText_0x1bc29c
+	text_far _OakTimeText1
 	text_end
 
 Text_WhatTimeIsIt:
 	; What time is it?
-	text_far UnknownText_0x1bc2eb
+	text_far _OakTimeText2
 	text_end
 
 String_oclock:
@@ -304,7 +304,7 @@
 
 Text_WhatHrs:
 	; What?@ @
-	text_far UnknownText_0x1bc2fd
+	text_far _OakTimeText3
 	text_asm
 	hlcoord 1, 16
 	call DisplayHourOClock
@@ -313,12 +313,12 @@
 
 .QuestionMark:
 	; ?
-	text_far UnknownText_0x1bc305
+	text_far _OakTimeText4
 	text_end
 
 Text_HowManyMinutes:
 	; How many minutes?
-	text_far UnknownText_0x1bc308
+	text_far _OakTimeText5
 	text_end
 
 String_min:
@@ -326,7 +326,7 @@
 
 Text_WhoaMins:
 	; Whoa!@ @
-	text_far UnknownText_0x1bc31b
+	text_far _OakTimeText6
 	text_asm
 	hlcoord 7, 14
 	call DisplayMinutesWithMinString
@@ -335,7 +335,7 @@
 
 .QuestionMark:
 	; ?
-	text_far UnknownText_0x1bc323
+	text_far _OakTimeText7
 	text_end
 
 OakText_ResponseToSetTime:
@@ -370,17 +370,17 @@
 
 .overslept
 	; ! I overslept!
-	text_far UnknownText_0x1bc326
+	text_far _OakTimeText8
 	text_end
 
 .yikes
 	; ! Yikes! I over- slept!
-	text_far UnknownText_0x1bc336
+	text_far _OakTimeText11
 	text_end
 
 .sodark
 	; ! No wonder it's so dark!
-	text_far UnknownText_0x1bc34f
+	text_far _OakTimeText12
 	text_end
 
 TimeSetBackgroundGFX:
@@ -534,7 +534,7 @@
 
 .WhatDayIsItText:
 	; What day is it?
-	text_far UnknownText_0x1bc369
+	text_far _OakTimeText13
 	text_end
 
 .ConfirmWeekdayText:
@@ -546,7 +546,7 @@
 
 .IsIt:
 	; , is it?
-	text_far UnknownText_0x1bc37a
+	text_far _OakTimeText14
 	text_end
 
 InitialSetDSTFlag:
--- a/mobile/mobile_22_2.asm
+++ b/mobile/mobile_22_2.asm
@@ -459,27 +459,27 @@
 
 UnknownText_0x8b5ce:
 	; Please enter any four-digit number.
-	text_far UnknownText_0x1bc187
+	text_far _EnterNewPasscodeText
 	text_end
 
 UnknownText_0x8b5d3:
 	; Enter the same number to confirm.
-	text_far UnknownText_0x1bc1ac
+	text_far _ConfirmPasscodeText
 	text_end
 
 UnknownText_0x8b5d8:
 	; That's not the same number.
-	text_far UnknownText_0x1bc1cf
+	text_far _PasscodesNotSameText
 	text_end
 
 UnknownText_0x8b5dd:
 	; Your PASSCODE has been set. Enter this number next time to open the CARD FOLDER.
-	text_far UnknownText_0x1bc1eb
+	text_far _PasscodeSetText
 	text_end
 
 UnknownText_0x8b5e2:
 	; 0000 is invalid!
-	text_far UnknownText_0x1bc23e
+	text_far _FourZerosInvalidText
 	text_end
 
 Function8b5e7:
@@ -524,17 +524,17 @@
 
 UnknownText_0x8b642:
 	; Enter the CARD FOLDER PASSCODE.
-	text_far UnknownText_0x1bc251
+	text_far _EnterPasscodeText
 	text_end
 
 UnknownText_0x8b647:
 	; Incorrect PASSCODE!
-	text_far UnknownText_0x1bc272
+	text_far _IncorrectPasscodeText
 	text_end
 
 UnknownText_0x8b64c:
 	; CARD FOLDER open.@ @
-	text_far UnknownText_0x1bc288
+	text_far _CardFolderOpenText
 	text_asm
 	ld de, SFX_TWINKLE
 	call PlaySFX
--- a/mobile/mobile_42.asm
+++ b/mobile/mobile_42.asm
@@ -1550,15 +1550,15 @@
 	ret
 
 .PlayerWillTradeMon:
-	text_far UnknownText_0x1bc787
+	text_far _TradingText10
 	text_end
 
 .ForPartnersMon:
-	text_far UnknownText_0x1bc79d
+	text_far _TradingText11
 	text_end
 
 .UnusedTextPlayersMonTrade:
-	text_far UnknownText_0x1bc7b0
+	text_far _TradingText12
 	text_end
 
 Function108c16:
@@ -1571,7 +1571,7 @@
 	ret
 
 .TakeGoodCareOfMon:
-	text_far UnknownText_0x1bc7c3
+	text_far _TradingText13
 	text_end
 
 Function108c2b:
@@ -1584,7 +1584,7 @@
 	ret
 
 .PlayersMonTrade:
-	text_far UnknownText_0x1bc7dd
+	text_far _TradingText14
 	text_end
 
 Function108c40:
@@ -1607,11 +1607,11 @@
 	ret
 
 .TakeGoodCareOf:
-	text_far UnknownText_0x1bc7f0
+	text_far _TradingText15
 	text_end
 
 .CameBack:
-	text_far UnknownText_0x1bc80a
+	text_far _TradingText16
 	text_end
 
 Function108c6d: