ref: 9d215d3e2391cbd87dfa18024f36ca84f9e4d4a0
parent: 962598f735ca7b50b694ad384a4d16e0bf97bded
author: Bryan Bishop <[email protected]>
date: Mon May 28 09:29:24 EDT 2012
convert if_not_equal pointers to labels
--- a/main.asm
+++ b/main.asm
@@ -82730,8 +82730,9 @@
closetext
loadmovesprites
checkcode $9
- if_not_equal $1, $6c20
+ if_not_equal $1, UnknownScript_0x192c20
spriteface $0, $2
+UnknownScript_0x192c20: ; 0x192c20
loadfont
2writetext UnknownText_0x193278
closetext
@@ -95655,6 +95656,7 @@
UnknownScript_0x1a0f5b: ; 0x1a0f5b
checkbit2 $001b
iftrue UnknownScript_0x1a0f64
+UnknownScript_0x1a0f61: ; 0x1a0f61
disappear $8
return
; 0x1a0f64
@@ -95661,7 +95663,7 @@
UnknownScript_0x1a0f64: ; 0x1a0f64
checkcode $b
- if_not_equal $2, $4f61
+ if_not_equal $2, UnknownScript_0x1a0f61
appear $8
return
; 0x1a0f6d