Identify and eliminate wEngineBuffer1-5
Merge pull request #617 from FredrIQ/master
Fix wram labeling for wPCItems
Merge pull request #616 from Rangi42/master
Merge pull request #615 from DeeDeeG/docs-fix
bugs_and_glitches.md: Fix embedded image links
bugs_and_glitches.md: Minor formatting fix
Relative links actually work here for github.com and pret.github.io
Mention another common error message from not updating rgbds
Link to GitHub Pages documentation, not directly to docs/*.md files
Fix documentation links to work with GitHub Pages
Add an index.md home page for GitHub Pages
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Rename more script commands for consistency and predictability
Merge pull request #610 from ISSOtm/pursuit_fix
Add Pursuit-switching fainting no-status-clearing fix
Rename PlayerMonFaintHappinessMod
Add confusion + items/selfdestruct fix
Merge pull request #606 from ISSOtm/patch-1
Correct compatibility claims
Correct Thick Club overflow fix
Correct Metal Powder fix
Correct indentation
Fix "100% secondary effect" fix, add compatibility
Merge pull request #608 from Rangi42/master
Define constants for map event sizes
Identify more collision-related constants and data
Card Flip digits are shifted 1px up, not 2px left
Avoid more redundant code and diffs
Silence gcc warnings, even in Travis
Bug fix: allow Surfing across map connections
Standardize on $ff ^ X for bitwise negating 8-bit values
Document the BattleAnimCmd_ClearObjs bug
Merge pull request #601 from mid-kid/master
Define constants for prices in maps' event scripts
Merge pull request #602 from Rangi42/master
Add more constants for battle anim structs
wNumActiveBattleAnims → wLastAnimObjectIndex
Anotate more of the battle anim subsystem
dorepeat -> dowait for oam animations
Merge pull request #600 from mid-kid/master
Merge pull request #599 from mid-kid/master
Fix python 3.6 support for unnamed.py
Merge pull request #598 from mid-kid/temp
Merge pull request #596 from Rangi42/master
Separate the 200-byte c608-to-c6d0 union and the 280-byte c6d0-to-c7e8 union
Document all possible values for ReinitBattleAnimFrameset
BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM
wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
Remove the nested UNION within battle WRAM
Fix some of the issues explained in #595
Merge pull request #593 from mid-kid/temp
Use and define more WRAM constants
Keep "paragraphs" of related code together
Fix: Clair can give TM24 Dragonbreath twice
Bug: Clair can give TM24 Dragonbreath twice
Fix constants used with startbattle
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
Document bugfix: ScriptCall can overflow wScriptStack and crash
Document a bugfix: AI makes a false assumption about CheckTypeMatchup
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
Document a bugfix: 1/256 failure rate for 100% effect chance
Merge pull request #590 from Rangi42/master
Clean up some Odd Egg and Battle Tower code and data
Add travis webhook for unnamed.py
unnamed.py: Add completion percentage
Add tool to find unnamed symbols