ref: a98ed77c836b348088772dc4ec138ff53a6598d5
parent: 37369d1ae0890c63b494937ed6234e68f46359c5
parent: 355acfcaeb215e794e446e056fdca59647ea1327
author: xCrystal <[email protected]>
date: Mon Jan 1 15:25:07 EST 2018
Merge 2d0ed11 and 355acfc from Roukaour/master
--- a/constants/hardware_constants.asm
+++ b/constants/hardware_constants.asm
@@ -145,8 +145,10 @@
rHDMA5 EQU $ff55 ; CGB Mode Only - New DMA Length/Mode/Start
rRP EQU $ff56 ; CGB Mode Only - Infrared Communications Port
rBGPI EQU $ff68 ; CGB Mode Only - Background Palette Index
+rBGPI_AUTO_INCREMENT EQU 7 ; increment rBGPI after write to rBGPD
rBGPD EQU $ff69 ; CGB Mode Only - Background Palette Data
rOBPI EQU $ff6a ; CGB Mode Only - Sprite Palette Index
+rOBPI_AUTO_INCREMENT EQU 7 ; increment rOBPI after write to rOBPD
rOBPD EQU $ff6b ; CGB Mode Only - Sprite Palette Data
rUNKNOWN1 EQU $ff6c ; (FEh) Bit 0 (Read/Write) - CGB Mode Only
rSVBK EQU $ff70 ; CGB Mode Only - WRAM Bank
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -21,7 +21,7 @@
; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm)
const_def
- newgroup ; 1
+ newgroup ; 1
mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1
mapgroup OLIVINE_GYM, 8, 5 ; 2
@@ -38,7 +38,7 @@
mapgroup ROUTE_39, 18, 10 ; 13
mapgroup OLIVINE_CITY, 18, 20 ; 14
- newgroup ; 2
+ newgroup ; 2
mapgroup MAHOGANY_RED_GYARADOS_SPEECH_HOUSE, 4, 4 ; 1
mapgroup MAHOGANY_GYM, 9, 5 ; 2
@@ -48,7 +48,7 @@
mapgroup ROUTE_44, 9, 30 ; 6
mapgroup MAHOGANY_TOWN, 9, 10 ; 7
- newgroup ; 3
+ newgroup ; 3
mapgroup SPROUT_TOWER_1F, 8, 10 ; 1
mapgroup SPROUT_TOWER_2F, 8, 10 ; 2
@@ -142,7 +142,7 @@
mapgroup SAFARI_ZONE_BETA, 18, 10 ; 90
mapgroup VICTORY_ROAD, 36, 10 ; 91
- newgroup ; 4
+ newgroup ; 4
mapgroup ECRUTEAK_HOUSE, 9, 10 ; 1
mapgroup WISE_TRIOS_ROOM, 4, 4 ; 2
@@ -154,7 +154,7 @@
mapgroup ECRUTEAK_ITEMFINDER_HOUSE, 4, 4 ; 8
mapgroup ECRUTEAK_CITY, 18, 20 ; 9
- newgroup ; 5
+ newgroup ; 5
mapgroup BLACKTHORN_GYM_1F, 9, 5 ; 1
mapgroup BLACKTHORN_GYM_2F, 9, 5 ; 2
@@ -167,7 +167,7 @@
mapgroup ROUTE_46, 18, 10 ; 9
mapgroup BLACKTHORN_CITY, 18, 20 ; 10
- newgroup ; 6
+ newgroup ; 6
mapgroup CINNABAR_POKECENTER_1F, 4, 5 ; 1
mapgroup CINNABAR_POKECENTER_2F_BETA, 4, 8 ; 2
@@ -178,7 +178,7 @@
mapgroup ROUTE_21, 18, 10 ; 7
mapgroup CINNABAR_ISLAND, 9, 10 ; 8
- newgroup ; 7
+ newgroup ; 7
mapgroup CERULEAN_GYM_BADGE_SPEECH_HOUSE, 4, 4 ; 1
mapgroup CERULEAN_POLICE_STATION, 4, 4 ; 2
@@ -198,7 +198,7 @@
mapgroup ROUTE_25, 9, 30 ; 16
mapgroup CERULEAN_CITY, 18, 20 ; 17
- newgroup ; 8
+ newgroup ; 8
mapgroup AZALEA_POKECENTER_1F, 4, 5 ; 1
mapgroup CHARCOAL_KILN, 4, 4 ; 2
@@ -208,7 +208,7 @@
mapgroup ROUTE_33, 9, 10 ; 6
mapgroup AZALEA_TOWN, 9, 20 ; 7
- newgroup ; 9
+ newgroup ; 9
mapgroup LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, 4, 4 ; 1
mapgroup LAKE_OF_RAGE_MAGIKARP_HOUSE, 4, 4 ; 2
@@ -217,7 +217,7 @@
mapgroup ROUTE_43, 27, 10 ; 5
mapgroup LAKE_OF_RAGE, 18, 20 ; 6
- newgroup ; 10
+ newgroup ; 10
mapgroup ROUTE_32, 45, 10 ; 1
mapgroup ROUTE_35, 18, 10 ; 2
@@ -237,7 +237,7 @@
mapgroup ROUTE_36_RUINS_OF_ALPH_GATE, 4, 5 ; 16
mapgroup ROUTE_36_NATIONAL_PARK_GATE, 4, 5 ; 17
- newgroup ; 11
+ newgroup ; 11
mapgroup ROUTE_34, 27, 10 ; 1
mapgroup GOLDENROD_CITY, 18, 20 ; 2
@@ -264,7 +264,7 @@
mapgroup ROUTE_34_ILEX_FOREST_GATE, 4, 5 ; 23
mapgroup DAY_CARE, 4, 5 ; 24
- newgroup ; 12
+ newgroup ; 12
mapgroup ROUTE_6, 9, 10 ; 1
mapgroup ROUTE_11, 9, 20 ; 2
@@ -280,7 +280,7 @@
mapgroup ROUTE_6_SAFFRON_GATE, 4, 5 ; 12
mapgroup ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
- newgroup ; 13
+ newgroup ; 13
mapgroup ROUTE_1, 18, 10 ; 1
mapgroup PALLET_TOWN, 9, 10 ; 2
@@ -289,7 +289,7 @@
mapgroup BLUES_HOUSE, 4, 4 ; 5
mapgroup OAKS_LAB, 6, 5 ; 6
- newgroup ; 14
+ newgroup ; 14
mapgroup ROUTE_3, 9, 30 ; 1
mapgroup PEWTER_CITY, 18, 20 ; 2
@@ -300,7 +300,7 @@
mapgroup PEWTER_POKECENTER_2F_BETA, 4, 8 ; 7
mapgroup PEWTER_SNOOZE_SPEECH_HOUSE, 4, 4 ; 8
- newgroup ; 15
+ newgroup ; 15
mapgroup OLIVINE_PORT, 18, 10 ; 1
mapgroup VERMILION_PORT, 18, 10 ; 2
@@ -315,7 +315,7 @@
mapgroup MOUNT_MOON_GIFT_SHOP, 4, 4 ; 11
mapgroup TIN_TOWER_ROOF, 9, 10 ; 12
- newgroup ; 16
+ newgroup ; 16
mapgroup ROUTE_23, 9, 10 ; 1
mapgroup INDIGO_PLATEAU_POKECENTER_1F, 7, 9 ; 2
@@ -326,7 +326,7 @@
mapgroup LANCES_ROOM, 12, 5 ; 7
mapgroup HALL_OF_FAME, 7, 5 ; 8
- newgroup ; 17
+ newgroup ; 17
mapgroup ROUTE_13, 9, 30 ; 1
mapgroup ROUTE_14, 18, 10 ; 2
@@ -342,7 +342,7 @@
mapgroup SAFARI_ZONE_WARDENS_HOME, 4, 5 ; 12
mapgroup ROUTE_15_FUCHSIA_GATE, 4, 5 ; 13
- newgroup ; 18
+ newgroup ; 18
mapgroup ROUTE_8, 9, 20 ; 1
mapgroup ROUTE_12, 27, 10 ; 2
@@ -359,7 +359,7 @@
mapgroup ROUTE_8_SAFFRON_GATE, 4, 5 ; 13
mapgroup ROUTE_12_SUPER_ROD_HOUSE, 4, 4 ; 14
- newgroup ; 19
+ newgroup ; 19
mapgroup ROUTE_28, 9, 20 ; 1
mapgroup SILVER_CAVE_OUTSIDE, 18, 20 ; 2
@@ -366,7 +366,7 @@
mapgroup SILVER_CAVE_POKECENTER_1F, 4, 5 ; 3
mapgroup ROUTE_28_FAMOUS_SPEECH_HOUSE, 4, 4 ; 4
- newgroup ; 20
+ newgroup ; 20
mapgroup POKECENTER_2F, 4, 8 ; 1
mapgroup TRADE_CENTER, 4, 5 ; 2
@@ -375,7 +375,7 @@
mapgroup MOBILE_TRADE_ROOM_MOBILE, 4, 5 ; 5
mapgroup MOBILE_BATTLE_ROOM, 4, 5 ; 6
- newgroup ; 21
+ newgroup ; 21
mapgroup ROUTE_7, 9, 10 ; 1
mapgroup ROUTE_16, 9, 10 ; 2
@@ -404,7 +404,7 @@
mapgroup ROUTE_7_SAFFRON_GATE, 4, 5 ; 25
mapgroup ROUTE_17_18_GATE, 4, 5 ; 26
- newgroup ; 22
+ newgroup ; 22
mapgroup ROUTE_40, 18, 10 ; 1
mapgroup ROUTE_41, 27, 25 ; 2
@@ -423,7 +423,7 @@
mapgroup ROUTE_40_BATTLE_TOWER_GATE, 4, 5 ; 15
mapgroup BATTLE_TOWER_OUTSIDE, 14, 10 ; 16
- newgroup ; 23
+ newgroup ; 23
mapgroup ROUTE_2, 27, 10 ; 1
mapgroup ROUTE_22, 9, 20 ; 2
@@ -439,7 +439,7 @@
mapgroup ROUTE_2_GATE, 4, 5 ; 12
mapgroup VICTORY_ROAD_GATE, 9, 10 ; 13
- newgroup ; 24
+ newgroup ; 24
mapgroup ROUTE_26, 54, 10 ; 1
mapgroup ROUTE_27, 9, 40 ; 2
@@ -455,7 +455,7 @@
mapgroup ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
mapgroup ROUTE_29_46_GATE, 4, 5 ; 13
- newgroup ; 25
+ newgroup ; 25
mapgroup ROUTE_5, 9, 10 ; 1
mapgroup SAFFRON_CITY, 18, 20 ; 2
@@ -473,7 +473,7 @@
mapgroup ROUTE_5_SAFFRON_CITY_GATE, 4, 5 ; 14
mapgroup ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15
- newgroup ; 26
+ newgroup ; 26
mapgroup ROUTE_30, 27, 10 ; 1
mapgroup ROUTE_31, 9, 20 ; 2
--- a/docs/battle_anim_commands.md
+++ b/docs/battle_anim_commands.md
@@ -1,6 +1,6 @@
# Battle Animation Commands
-Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [data/moves/animations.asm:BattleAnimations](/data/moves/animations.asm).
+Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [engine/battle_anims/anim_commands.asm:BattleAnimCommands](/engine/battle_anims/anim_commands.asm).
## `$00`−`$CF`: `anim_wait` *length*
@@ -80,7 +80,7 @@
## `$DB`: `anim_checkpokeball`
-Sets `var` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
+Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
## `$DC`: `anim_transform`
@@ -190,19 +190,19 @@
## `$F8`: `anim_if_param_equal` *value*, *address*
-Jumps to another script if `wKickCounter` is equal to *value*.
+Jumps to another script if `wBattleAnimParam` (aka `wKickCounter` or `wPresentPower`) is equal to *value*.
## `$F9`: `anim_setvar` *value*
-Sets `var` to *value*.
+Sets `BattleAnimVar` to *value*.
## `$FA`: `anim_incvar`
-Increments `var` by 1.
+Increments `BattleAnimVar` by 1.
## `$FB`: `anim_if_var_equal` *value*, *address*
-Jumps to another script if `var` is equal to *value*.
+Jumps to another script if `BattleAnimVar` is equal to *value*.
## `$FC`: `anim_jump` *address*
--- a/docs/map_scripts.md
+++ b/docs/map_scripts.md
@@ -65,7 +65,7 @@
## `.CoordEvents: db` *N*
-- **`coord_event` *x*, *y*, *scene id*, *script***
+- **`coord_event` *x*, *y*, *scene_id*, *script***
## `.BGEvents: db` *N*
@@ -90,7 +90,7 @@
## `.ObjectEvents: db` *N*
-- **`object_event` *x*, *y*, *sprite*, *movement*, *ry*, *rx*, *h1*, *h2*, *palette*, *type*, *range*, *script*, *event_flag***
+- **`object_event` *x*, *y*, *sprite*, *movement*, *rx*, *ry*, *h1*, *h2*, *palette*, *type*, *range*, *script*, *event_flag***
Movement types:
--- a/engine/battle/anim_hp_bar.asm
+++ b/engine/battle/anim_hp_bar.asm
@@ -45,7 +45,7 @@
and a
jr nz, .player
ld a, [wCurHPAnimMaxHP]
- cp 6 * 8
+ cp HP_BAR_LENGTH_PX
jr nc, .player
and a
ret
@@ -203,7 +203,7 @@
ShortHPBarAnim_UpdateTiles: ; d730
call HPBarAnim_UpdateHPRemaining
- ld d, $6
+ ld d, HP_BAR_LENGTH
ld a, [wWhichHPBar]
and $1
ld b, a
@@ -229,7 +229,7 @@
ld d, a
call ComputeHPBarPixels
ld c, e
- ld d, $6
+ ld d, HP_BAR_LENGTH
ld a, [wWhichHPBar]
and $1
ld b, a
@@ -377,7 +377,7 @@
ld b, 0
ld hl, 0
ld a, [wCurHPBarPixels]
- cp 6 * 8
+ cp HP_BAR_LENGTH_PX
jr nc, .return_max
and a
jr z, .return_zero
@@ -388,7 +388,7 @@
; by 48, the loop runs one extra time. To fix, uncomment the line below.
.loop
ld a, l
- sub 6 * 8
+ sub HP_BAR_LENGTH_PX
ld l, a
ld a, h
sbc $0
@@ -404,7 +404,7 @@
add hl, bc
pop bc
ld a, l
- sub 6 * 8
+ sub HP_BAR_LENGTH_PX
ld l, a
ld a, h
sbc $0
--- a/engine/color.asm
+++ b/engine/color.asm
@@ -908,7 +908,7 @@
call ByteFill
ld a, $0
ld [rVBK], a
- ld a, $80
+ ld a, 1 << rBGPI_AUTO_INCREMENT
ld [rBGPI], a
ld c, 4 * 8
.bgpals_loop
@@ -918,7 +918,7 @@
ld [rBGPD], a
dec c
jr nz, .bgpals_loop
- ld a, $80
+ ld a, 1 << rOBPI_AUTO_INCREMENT
ld [rOBPI], a
ld c, 4 * 8
.obpals_loop
--- a/engine/debug.asm
+++ b/engine/debug.asm
@@ -161,19 +161,19 @@
ld de, wBGPals2
ld bc, 16 palettes
call CopyBytes
- ld a, $80
+ ld a, 1 << rBGPI_AUTO_INCREMENT
ld [rBGPI], a
ld hl, Palette_819f4
- ld c, $40
+ ld c, 8 palettes
xor a
.asm_819c8
ld [rBGPD], a
dec c
jr nz, .asm_819c8
- ld a, $80
+ ld a, 1 << rOBPI_AUTO_INCREMENT
ld [rOBPI], a
ld hl, Palette_81a34
- ld c, $40
+ ld c, 8 palettes
.asm_819d6
ld a, [hli]
ld [rOBPD], a
--- a/home/palettes.asm
+++ b/home/palettes.asm
@@ -30,7 +30,7 @@
ld hl, wBGPals2
; copy 8 pals to bgpd
- ld a, %10000000 ; auto increment, index 0
+ ld a, 1 << rBGPI_AUTO_INCREMENT
ld [rBGPI], a
ld c, LOW(rBGPD)
ld b, 8 / 2
@@ -46,7 +46,7 @@
; hl is now wOBPals2
; copy 8 pals to obpd
- ld a, %10000000 ; auto increment, index 0
+ ld a, 1 << rOBPI_AUTO_INCREMENT
ld [rOBPI], a
ld c, LOW(rOBPD)
ld b, 8 / 2
--- a/tilesets/animations.asm
+++ b/tilesets/animations.asm
@@ -935,26 +935,24 @@
ret nz
; Ready for BGPD input...
- ld a, %10011000 ; auto increment, index $18 (pal 3 color 0)
+
+ ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_WATER
ld [rBGPI], a
ld a, [rSVBK]
push af
- ld a, 5 ; wra5: gfx
+ ld a, BANK(wBGPals1)
ld [rSVBK], a
; Update color 0 in order 0 1 2 1
-
ld a, l
and %110 ; frames 0 2 4 6
-
jr z, .color0
-
cp 4
jr z, .color2
.color1
- ld hl, wBGPals1 + palette 3 + 2
+ ld hl, wBGPals1 palette PAL_BG_WATER + 2
ld a, [hli]
ld [rBGPD], a
ld a, [hli]
@@ -962,7 +960,7 @@
jr .end
.color0
- ld hl, wBGPals1 + palette 3
+ ld hl, wBGPals1 palette PAL_BG_WATER
ld a, [hli]
ld [rBGPD], a
ld a, [hli]
@@ -970,7 +968,7 @@
jr .end
.color2
- ld hl, wBGPals1 + palette 3 + 4
+ ld hl, wBGPals1 palette PAL_BG_WATER + 4
ld a, [hli]
ld [rBGPD], a
ld a, [hli]
@@ -999,19 +997,19 @@
ld a, [rSVBK]
push af
- ld a, 5 ; wra5: gfx
+ ld a, BANK(wBGPals1)
ld [rSVBK], a
; Ready for BGPD input...
- ld a, %10100000 ; auto-increment, index $20 (pal 4 color 0)
+ ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_YELLOW
ld [rBGPI], a
ld a, [hVBlankCounter]
- and %00000010
+ and 1 << 1
jr nz, .bit1set
- ld hl, wBGPals1 + palette 4
+ ld hl, wBGPals1 palette PAL_BG_YELLOW
jr .okay
.bit1set
- ld hl, wBGPals1 + palette 4 + 2
+ ld hl, wBGPals1 palette PAL_BG_YELLOW + 2
.okay
ld a, [hli]