ref: ad6effee825a145a58805648a7da6e6cc0e75d05
dir: /engine/battle/move_effects/snore.asm/
BattleCommand_Snore: ; snore ld a, BATTLE_VARS_STATUS call GetBattleVar and SLP ret nz call ResetDamage ld a, $1 ld [wAttackMissed], a call FailMove jp EndMoveEffect