ref: adf55937c0c7db80bdd202d6ae176b73fcc08205
parent: 8a064dfb4538319e6e8f860e99700db298933dde
author: Bryan Bishop <[email protected]>
date: Fri May 4 21:38:14 EDT 2012
starting ApplyMovementData and MovementCommand
--- a/extras/crystal.py
+++ b/extras/crystal.py
@@ -1685,8 +1685,16 @@
return []
class MovementPointerLabelParam(PointerLabelParam):
- pass
+ def parse(self):
+ PointerLabelParam.parse(self)
+ self.movement = MovementData(self.address, map_group=self.map_group, map_id=self.map_id, debug=self.debug)
+ def get_dependencies(self, recompute=False, global_dependencies=set()):
+ if hasattr(self, "movement") and self.movement:
+ global_dependencies.add(self.movement)
+ return [self.movement].extend(self.movement.get_dependencies())
+ else:
+ raise Exception, "MovementPointerLabelParam hasn't been parsed yet"
class MapDataPointerParam(PointerLabelParam):
pass
@@ -1869,6 +1877,156 @@
def __init__(self): pass
def parse(self): pass
def to_asm(self): pass
+
+class MovementCommand(Command):
+ # the vast majority of movement commands do not end the movement script
+ end = False
+
+ # this is only used for e.g. macros that don't appear as a byte in the ROM
+ # don't use the override because all movements are specified with a byte
+ override_byte_check = False
+
+ # most commands have size=1 but one or two have a single parameter (gasp)
+ size = 1
+
+ param_types = {}
+ params = []
+
+ # most movement commands won't have any dependencies
+ # get_dependencies on Command will look at the values of params
+ # so this doesn't need to be specified by MovementCommand as long as it extends Command
+ #def get_dependencies(self, recompute=False, global_dependencies=set()):
+ # return []
+
+ def parse(self):
+ if ord(rom[self.address]) < 0x45:
+ # this is mostly handled in to_asm
+ pass
+ else:
+ Command.parse(self)
+
+ def to_asm(self):
+ if ord(rom[self.address]) < 0x45:
+ byte = ord(rom[self.address])
+ base = [0, 4, 8, 0x0C, 0x10, 0x14, 0x18, 0x1C, 0x20, 0x24, 0x28, 0x2C, 0x30, 0x34, 0x3A, 0x3B, 0x3D]
+ if byte in base:
+ modulator = "down"
+ elif byte in [x+1 for x in base]:
+ modulator = "up"
+ elif byte in [x+2 for x in base]:
+ modulator = "left"
+ elif byte in [x+3 for x in base]:
+ modulator = "right"
+ else:
+ raise Exception, "can't figure out direction- this should never happen"
+
+ return self.macro_name+" "+modulator
+ else:
+ Command.parse(self)
+
+movement_command_classes = inspect.getmembers(sys.modules[__name__], \
+ lambda obj: inspect.isclass(obj) and \
+ issubclass(obj, MovementCommand) and \
+ obj != MovementCommand)
+
+class ApplyMovementData:
+ base_label = "MovementData_"
+
+ def __init__(self, address, map_group=None, map_id=None, debug=False, label=None):
+ self.address = address
+ self.map_group = map_group
+ self.map_id = map_id
+ self.debug = debug
+
+ if not label:
+ label = self.base_label + hex(address)
+ self.label = Label(name=label, address=address, object=self)
+
+ self.commands = []
+
+ self.parse()
+
+ # this is almost an exact copy of Script.parse
+ # with the exception of using text_command_classes instead of command_classes
+ def parse(self):
+ global apply_movement_command_classes, script_parse_table
+
+ # i feel like checking myself
+ assert is_valid_address(address), "ApplyMovementData.parse must be given a valid address"
+
+ current_address = copy(self.address)
+ start_address = copy(current_address)
+
+ # don't clutter up my screen
+ if self.debug:
+ print "ApplyMovementData.parse address="+hex(self.address)+" map_group="+str(self.map_group)+" map_id="+str(self.map_id)
+
+ # load up the rom if it hasn't been loaded already
+ load_rom()
+
+ # in the event that the script parsing fails.. it would be nice to leave evidence
+ script_parse_table[start_address:start_address+1] = "incomplete ApplyMovementData.parse"
+
+ # start with a blank script
+ commands = []
+
+ # use this to control the while loop
+ end = False
+
+ # for each command found...
+ while not end:
+ # get the current scripting byte
+ cur_byte = ord(rom[current_address])
+
+ # reset the command class (last command was probably different)
+ scripting_command_class = None
+
+ # match the command id byte to a scripting command class like "step half"
+ for class_ in movement_command_classes:
+ # allow lists of ids
+ if type(class_[1].id) == list and cur_byte in class_[1].id \
+ or class_[1].id == cur_byte:
+ scripting_command_class = class_[1]
+
+ # no matching command found
+ if scripting_command_class == None:
+ raise Exception, "unable to parse movement command $%.2x in the movement script at %s" % (cur_byte, hex(start_address))
+
+ # create an instance of the command class and let it parse its parameter bytes
+ cls = scripting_command_class(address=current_address, map_group=self.map_group, map_id=self.map_id, debug=self.debug, force=self.force)
+
+ if self.debug:
+ print cls.to_asm()
+
+ # store it in this script object
+ commands.append(cls)
+
+ # certain commands will end the movement engine
+ end = cls.end
+
+ # skip past the command's parameter bytes to go to the next command
+ current_address += cls.size
+
+ # last byte belonging to script is last byte of last command,
+ # or the last byte of the last command's last parameter
+ # (actually i think this might be the next byte after??)
+ self.last_address = current_address
+
+ # store the script in the global table/map thing
+ script_parse_table[start_address:current_address] = self
+ all_texts.append(self)
+
+ if self.debug:
+ asm_output = "\n".join([command.to_asm() for command in commands])
+ print "--------------\n"+asm_output
+
+ # store the script
+ self.commands = commands
+ return commands
+
+ def to_asm(self):
+ asm_output = "\n".join([command.to_asm() for command in self.commands])
+ return asm_output
class TextCommand(Command):
# an individual text command will not end it