shithub: pokecrystal

Download patch

ref: b94c1f7084b370cd7be16a75a79e136bda4a35a3
parent: 8ea924ecd67aeea0378271b557f21a50ed4c0bb6
author: surskitty <[email protected]>
date: Fri Feb 2 05:57:06 EST 2018

Labelling the Victory Road rival script

--- a/maps/VictoryRoad.asm
+++ b/maps/VictoryRoad.asm
@@ -21,7 +21,7 @@
 .DummyScene1:
 	end
 
-UnknownScript_0x74492:
+VictoryRoadRival0:
 	moveobject VICTORYROAD_SILVER, 18, 11
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
@@ -29,7 +29,7 @@
 	pause 15
 	appear VICTORYROAD_SILVER
 	applymovement VICTORYROAD_SILVER, MovementData_0x74539
-	scall UnknownScript_0x744d4
+	scall VictoryRoadRivalNext
 	applymovement VICTORYROAD_SILVER, MovementData_0x7454c
 	disappear VICTORYROAD_SILVER
 	setscene 1
@@ -36,7 +36,7 @@
 	playmapmusic
 	end
 
-UnknownScript_0x744b5:
+VictoryRoadRival1:
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
 	special Special_FadeOutMusic
@@ -43,7 +43,7 @@
 	pause 15
 	appear VICTORYROAD_SILVER
 	applymovement VICTORYROAD_SILVER, MovementData_0x74542
-	scall UnknownScript_0x744d4
+	scall VictoryRoadRivalNext
 	applymovement VICTORYROAD_SILVER, MovementData_0x74555
 	disappear VICTORYROAD_SILVER
 	setscene 1
@@ -50,48 +50,48 @@
 	playmapmusic
 	end
 
-UnknownScript_0x744d4:
+VictoryRoadRivalNext:
 	spriteface PLAYER, DOWN
 	playmusic MUSIC_RIVAL_ENCOUNTER
 	opentext
-	writetext UnknownText_0x7455f
+	writetext VictoryRoadRivalBeforeText
 	waitbutton
 	closetext
 	setevent EVENT_RIVAL_VICTORY_ROAD
 	checkevent EVENT_GOT_TOTODILE_FROM_ELM
-	iftrue UnknownScript_0x744ff
+	iftrue .GotTotodile
 	checkevent EVENT_GOT_CHIKORITA_FROM_ELM
-	iftrue UnknownScript_0x7450f
-	winlosstext UnknownText_0x7463d, UnknownText_0x747aa
+	iftrue .GotChikorita
+	winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText
 	setlasttalked VICTORYROAD_SILVER
 	loadtrainer RIVAL1, RIVAL1_5_TOTODILE
 	startbattle
 	dontrestartmapmusic
 	reloadmapafterbattle
-	jump UnknownScript_0x7451f
+	jump .AfterBattle
 
-UnknownScript_0x744ff:
-	winlosstext UnknownText_0x7463d, UnknownText_0x747aa
+.GotTotodile:
+	winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText
 	setlasttalked VICTORYROAD_SILVER
 	loadtrainer RIVAL1, RIVAL1_5_CHIKORITA
 	startbattle
 	dontrestartmapmusic
 	reloadmapafterbattle
-	jump UnknownScript_0x7451f
+	jump .AfterBattle
 
-UnknownScript_0x7450f:
-	winlosstext UnknownText_0x7463d, UnknownText_0x747aa
+.GotChikorita:
+	winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText
 	setlasttalked VICTORYROAD_SILVER
 	loadtrainer RIVAL1, RIVAL1_5_CYNDAQUIL
 	startbattle
 	dontrestartmapmusic
 	reloadmapafterbattle
-	jump UnknownScript_0x7451f
+	jump .AfterBattle
 
-UnknownScript_0x7451f:
+.AfterBattle:
 	playmusic MUSIC_RIVAL_AFTER
 	opentext
-	writetext UnknownText_0x746ce
+	writetext VictoryRoadRivalAfterText
 	waitbutton
 	closetext
 	end
@@ -163,7 +163,7 @@
 	step DOWN
 	step_end
 
-UnknownText_0x7455f:
+VictoryRoadRivalBeforeText:
 	text "Hold it."
 
 	para "…Are you going to"
@@ -189,7 +189,7 @@
 	line "I challenge you!"
 	done
 
-UnknownText_0x7463d:
+VictoryRoadRivalDefeatText:
 	text "…I couldn't win…"
 
 	para "I gave it every-"
@@ -205,7 +205,7 @@
 	line "said to me…"
 	done
 
-UnknownText_0x746ce:
+VictoryRoadRivalAfterText:
 	text "…I haven't given up"
 	line "on becoming the"
 	cont "greatest trainer…"
@@ -227,7 +227,7 @@
 	line "at it until then."
 	done
 
-UnknownText_0x747aa:
+VictoryRoadRivalVictoryText:
 	text "…Humph!"
 
 	para "When it comes down"
@@ -257,8 +257,8 @@
 
 .CoordEvents:
 	db 2
-	coord_event 12, 8, 0, UnknownScript_0x74492
-	coord_event 13, 8, 0, UnknownScript_0x744b5
+	coord_event 12, 8, 0, VictoryRoadRival0
+	coord_event 13, 8, 0, VictoryRoadRival1
 
 .BGEvents:
 	db 2