ref: bd27c0d8dc1f21a4eb519c4947055c681b530314
parent: 4ee4bf035129567b1e411f063a3cf2d9221ea0ea
author: Colton G. Rushton <[email protected]>
date: Sat Jul 9 11:39:07 EDT 2022
Add documentation for the caught level design flaw (#933) Co-authored-by: vulcandth <[email protected]> Co-authored-by: Rangi <[email protected]>
--- a/docs/design_flaws.md
+++ b/docs/design_flaws.md
@@ -11,6 +11,7 @@
- [Music IDs $64 and $80 or above have special behavior](#music-ids-64-and-80-or-above-have-special-behavior)
- [`ITEM_C3` and `ITEM_DC` break up the continuous sequence of TM items](#item_c3-and-item_dc-break-up-the-continuous-sequence-of-tm-items)
- [Pokédex entry banks are derived from their species IDs](#pokédex-entry-banks-are-derived-from-their-species-ids)
+- [The 6-bit caught level can only record up to level 63](#the-6-bit-caught-level-can-only-record-up-to-level-63)
- [Identical sine wave code and data is repeated five times](#identical-sine-wave-code-and-data-is-repeated-five-times)
- [`GetForestTreeFrame` works, but it's still bad](#getforesttreeframe-works-but-its-still-bad)
@@ -616,6 +617,47 @@
push hl
call CopyDexEntryPart1
```
+
+
+## The 6-bit caught level can only record up to level 63
+
+Crystal added the Poké Seer, who tells you your Pokémon's caught data: where it was caught, what time, and at what level. The status screen also displays the gender of its Original Trainer, since Crystal added player genders. This data is packed into two previously-unused bytes in the `box_struct`; from [macros/wram.asm](https://github.com/pret/pokecrystal/blob/master/macros/wram.asm):
+
+```asm
+MACRO box_struct
+\1Species:: db
+...
+\1CaughtData::
+\1CaughtTime::
+\1CaughtLevel:: db
+\1CaughtGender::
+\1CaughtLocation:: db
+\1Level:: db
+\1BoxEnd::
+ENDM
+```
+
+These four pieces of data are packed into two bytes using the bitmasks in [constants/pokemon_data_constants.asm](https://github.com/pret/pokecrystal/blob/master/constants/pokemon_data_constants.asm):
+
+```asm
+DEF CAUGHT_TIME_MASK EQU %11000000
+DEF CAUGHT_LEVEL_MASK EQU %00111111
+
+DEF CAUGHT_GENDER_MASK EQU %10000000
+DEF CAUGHT_LOCATION_MASK EQU %01111111
+```
+
+The caught level only uses six bits, so it can only record levels as high as 2^6 − 1 = 63. If a Pokémon is caught at level 64 or higher, its level overflows into the two bits used for the caught time, before the actual caught time is stored in the same byte with a bitwise `or` operation. For example, a Pokémon caught at level 70 (`%01000110`) in the morning (`%00000000`) would be reported as caught at level 6 (`%000110` in the low six bits) during the day (`%01` in the high two bits).
+
+This limitation is probably why Lugia and Ho-Oh are both encountered at level 60 in Crystal, instead of level 70 in GS.
+
+**Possible fixes:**
+
+- Record any level higher than 63 as level 0, and have the Poké Seer report 0 as "very high".
+- Use seven bits for the level (which can store up to level 2^7 − 1 = 127) and one for the time, simply recording 0 for morning or day and 1 for night.
+- Move some data around into unused bits elsewhere in the `box_struct`, such as the high bit of `MON_LEVEL`, or the three high bits of `MON_EXP`.
+- Add another byte for more caught data, making the `box_struct` larger; this would affect PC Box storage.
+- Free up some other bytes in the `box_struct` (e.g. by [replacing](https://github.com/pret/pokecrystal/wiki/Replace-stat-experience-with-EVs) 2-byte stat experience with 1-byte EVs).
## Identical sine wave code and data is repeated five times