ref: c552390a15ae27a24109f369264f1caa6b9f8295
parent: 7b2515d1e47198322407081dfe57c7ca49f22c5f
author: Rangi <[email protected]>
date: Tue Jun 16 11:49:32 EDT 2020
Harmonize home/ with pokegold
--- a/charmap.asm
+++ b/charmap.asm
@@ -211,7 +211,7 @@
; Japanese control characters (see home/text.asm)
- charmap "<JP_18>", $18 ; "ノ゛"? (ungrammatical)
+ charmap "<JP_18>", $18 ; "ノ゛" (ungrammatical)
charmap "<NI>", $1d ; "に "
charmap "<TTE>", $1e ; "って"
charmap "<WO>", $1f ; "を "
--- a/home/game_time.asm
+++ b/home/game_time.asm
@@ -16,13 +16,13 @@
ld a, BANK(wGameTime)
ldh [rSVBK], a
- call UpdateGameTimer
+ call .Function
pop af
ldh [rSVBK], a
ret
-UpdateGameTimer::
+.Function
; Increment the game timer by one frame.
; The game timer is capped at 999:59:59.00.
--- a/home/gfx.asm
+++ b/home/gfx.asm
@@ -1,4 +1,5 @@
-; Functions to copy data from ROM.
+TILES_PER_CYCLE EQU 8
+MOBILE_TILES_PER_CYCLE EQU 6
Get2bppViaHDMA::
ldh a, [rLCDC]
@@ -31,7 +32,7 @@
rst Bankswitch
ret
-UnreferencedOldDMATransfer:
+Unreferenced_DMATransfer:
dec c
ldh a, [hBGMapMode]
push af
@@ -55,12 +56,12 @@
ld a, l
and $f0
ldh [rHDMA4], a ; target LSB
-; stop when c < 8
+; stop when c < TILES_PER_CYCLE
ld a, c
- cp $8
+ cp TILES_PER_CYCLE
jr c, .done
-; decrease c by 8
- sub $8
+; decrease c by TILES_PER_CYCLE
+ sub TILES_PER_CYCLE
ld c, a
; DMA transfer state
ld a, $f
@@ -198,7 +199,7 @@
ldh a, [hTilesPerCycle]
push af
- ld a, $8
+ ld a, TILES_PER_CYCLE
ldh [hTilesPerCycle], a
ld a, [wLinkMode]
@@ -207,7 +208,7 @@
ldh a, [hMobile]
and a
jr nz, .NotMobile
- ld a, $6
+ ld a, MOBILE_TILES_PER_CYCLE
ldh [hTilesPerCycle], a
.NotMobile:
@@ -223,7 +224,7 @@
ld a, c
ld hl, hTilesPerCycle
cp [hl]
- jr nc, .iterate
+ jr nc, .cycle
ld [wRequested2bpp], a
.wait
@@ -242,7 +243,7 @@
ldh [hBGMapMode], a
ret
-.iterate
+.cycle
ldh a, [hTilesPerCycle]
ld [wRequested2bpp], a
@@ -272,7 +273,7 @@
ldh a, [hTilesPerCycle]
push af
- ld a, $8
+ ld a, TILES_PER_CYCLE
ldh [hTilesPerCycle], a
ld a, [wLinkMode]
@@ -281,7 +282,7 @@
ldh a, [hMobile]
and a
jr nz, .NotMobile
- ld a, $6
+ ld a, MOBILE_TILES_PER_CYCLE
ldh [hTilesPerCycle], a
.NotMobile:
@@ -297,7 +298,7 @@
ld a, c
ld hl, hTilesPerCycle
cp [hl]
- jr nc, .iterate
+ jr nc, .cycle
ld [wRequested1bpp], a
.wait
@@ -316,7 +317,7 @@
ldh [hBGMapMode], a
ret
-.iterate
+.cycle
ldh a, [hTilesPerCycle]
ld [wRequested1bpp], a
@@ -348,7 +349,7 @@
; bank
ld a, b
-; bc = c * $10
+; bc = c * LEN_2BPP_TILE
push af
swap c
ld a, $f
@@ -376,7 +377,7 @@
; bank
ld a, b
-; bc = c * $10 / 2
+; bc = c * LEN_1BPP_TILE
push af
ld h, 0
ld l, c
--- a/home/init.asm
+++ b/home/init.asm
@@ -21,15 +21,15 @@
_Start::
cp $11
jr z, .cgb
- xor a
+ xor a ; FALSE
jr .load
.cgb
- ld a, $1
+ ld a, TRUE
.load
ldh [hCGB], a
- ld a, $1
+ ld a, TRUE
ldh [hSystemBooted], a
Init::
@@ -74,7 +74,7 @@
or c
jr nz, .ByteFill
- ld sp, wStack
+ ld sp, wStackTop
; Clear HRAM
ldh a, [hCGB]
@@ -97,7 +97,7 @@
call ClearSprites
call ClearsScratch
- ld a, BANK(GameInit) ; aka BANK(WriteOAMDMACodeToHRAM)
+ ld a, BANK(WriteOAMDMACodeToHRAM) ; aka BANK(GameInit)
rst Bankswitch
call WriteOAMDMACodeToHRAM
@@ -142,7 +142,7 @@
farcall StartClock
- xor a
+ xor a ; SRAM_DISABLE
ld [MBC3LatchClock], a
ld [MBC3SRamEnable], a
@@ -160,7 +160,7 @@
call DelayFrame
- predef InitSGBBorder ; SGB init
+ predef InitSGBBorder
call InitSound
xor a
--- a/home/lcd.asm
+++ b/home/lcd.asm
@@ -15,7 +15,7 @@
and a
jr z, .done
-; At this point it's assumed we're in WRAM bank 5!
+; At this point it's assumed we're in BANK(wLYOverrides)!
push bc
ldh a, [rLY]
ld c, a
--- a/home/menu.asm
+++ b/home/menu.asm
@@ -116,8 +116,8 @@
ret
PopWindow::
- ld b, $10
- ld de, wMenuFlags
+ ld b, wMenuHeaderEnd - wMenuHeader
+ ld de, wMenuHeader
.loop
ld a, [hld]
ld [de], a
@@ -148,8 +148,8 @@
ld a, [hli]
ld h, [hl]
ld l, a
- ld de, wMenuDataFlags
- ld bc, wMenuDataEnd - wMenuDataFlags
+ ld de, wMenuData
+ ld bc, wMenuDataEnd - wMenuData
call CopyBytes
pop af
pop bc
--- a/home/palettes.asm
+++ b/home/palettes.asm
@@ -81,6 +81,7 @@
push hl
push de
push bc
+
ldh a, [rSVBK]
push af
@@ -102,6 +103,7 @@
pop af
ldh [rSVBK], a
+
pop bc
pop de
pop hl
@@ -127,6 +129,7 @@
push hl
push de
push bc
+
ldh a, [rSVBK]
push af
@@ -148,6 +151,7 @@
pop af
ldh [rSVBK], a
+
pop bc
pop de
pop hl
--- a/home/trainers.asm
+++ b/home/trainers.asm
@@ -15,7 +15,7 @@
; Skip the player object.
ld a, 1
- ld de, wMapObjects + MAPOBJECT_LENGTH
+ ld de, wMap1Object
.loop
--- a/home/vblank.asm
+++ b/home/vblank.asm
@@ -184,8 +184,8 @@
call Serve2bppRequest_VBlank
call hTransferVirtualOAM
-.done
+.done
xor a
ld [wVBlankOccurred], a
--- a/home/video.asm
+++ b/home/video.asm
@@ -31,8 +31,9 @@
ldh a, [rVBK]
push af
- ld [hSPBuffer], sp
+; Relocate the stack pointer to wBGMapBufferPtrs
+ ld [hSPBuffer], sp
ld hl, wBGMapBufferPtrs
ld sp, hl
@@ -80,6 +81,7 @@
jr nz, .next
+; Restore the stack pointer
ldh a, [hSPBuffer]
ld l, a
ldh a, [hSPBuffer + 1]
--- a/macros/wram.asm
+++ b/macros/wram.asm
@@ -242,14 +242,14 @@
ENDM
trademon: MACRO
-\1Species:: db ; wc6d0 | wc702
-\1SpeciesName:: ds MON_NAME_LENGTH ; wc6d1 | wc703
-\1Nickname:: ds MON_NAME_LENGTH ; wc6dc | wc70e
-\1SenderName:: ds NAME_LENGTH ; wc6e7 | wc719
-\1OTName:: ds NAME_LENGTH ; wc6f2 | wc724
-\1DVs:: dw ; wc6fd | wc72f
-\1ID:: dw ; wc6ff | wc731
-\1CaughtData:: db ; wc701 | wc733
+\1Species:: db
+\1SpeciesName:: ds MON_NAME_LENGTH
+\1Nickname:: ds MON_NAME_LENGTH
+\1SenderName:: ds NAME_LENGTH
+\1OTName:: ds NAME_LENGTH
+\1DVs:: dw
+\1ID:: dw
+\1CaughtData:: db
\1End::
ENDM