ref: ca01a92880a5d71bce2bec6caa7714c8e1cf0f17
parent: b0e7d04ccfc19dfac96c703d56d7ef8e30938624
author: pikalaxalt <[email protected]>
date: Tue Jun 7 04:13:08 EDT 2016
Fix indentation in many places
--- a/constants/animation_constants.asm
+++ b/constants/animation_constants.asm
@@ -5,484 +5,484 @@
const BATTLEANIMSTRUCT_FRAMESET_ID
const BATTLEANIMSTRUCT_FUNCTION
const BATTLEANIMSTRUCT_PALETTE
- const BATTLEANIMSTRUCT_TILEID
- const BATTLEANIMSTRUCT_XCOORD
- const BATTLEANIMSTRUCT_YCOORD
- const BATTLEANIMSTRUCT_XOFFSET
- const BATTLEANIMSTRUCT_YOFFSET
- const BATTLEANIMSTRUCT_0B
- const BATTLEANIMSTRUCT_DURATION
- const BATTLEANIMSTRUCT_FRAME
- const BATTLEANIMSTRUCT_ANON_JT_INDEX
- const BATTLEANIMSTRUCT_0F
- const BATTLEANIMSTRUCT_10
- const BATTLEANIMSTRUCT_11
- const BATTLEANIMSTRUCT_12
- const BATTLEANIMSTRUCT_13
- const BATTLEANIMSTRUCT_14
- const BATTLEANIMSTRUCT_15
- const BATTLEANIMSTRUCT_16
- const BATTLEANIMSTRUCT_17
+ const BATTLEANIMSTRUCT_TILEID
+ const BATTLEANIMSTRUCT_XCOORD
+ const BATTLEANIMSTRUCT_YCOORD
+ const BATTLEANIMSTRUCT_XOFFSET
+ const BATTLEANIMSTRUCT_YOFFSET
+ const BATTLEANIMSTRUCT_0B
+ const BATTLEANIMSTRUCT_DURATION
+ const BATTLEANIMSTRUCT_FRAME
+ const BATTLEANIMSTRUCT_ANON_JT_INDEX
+ const BATTLEANIMSTRUCT_0F
+ const BATTLEANIMSTRUCT_10
+ const BATTLEANIMSTRUCT_11
+ const BATTLEANIMSTRUCT_12
+ const BATTLEANIMSTRUCT_13
+ const BATTLEANIMSTRUCT_14
+ const BATTLEANIMSTRUCT_15
+ const BATTLEANIMSTRUCT_16
+ const BATTLEANIMSTRUCT_17
BATTLEANIMSTRUCT_LENGTH EQU const_value
const_def
const ANIM_OBJ_00
- const ANIM_OBJ_01
- const ANIM_OBJ_02
- const ANIM_OBJ_03
- const ANIM_OBJ_04
- const ANIM_OBJ_05
- const ANIM_OBJ_06
- const ANIM_OBJ_07
- const ANIM_OBJ_08
- const ANIM_OBJ_09
- const ANIM_OBJ_0A
- const ANIM_OBJ_0B
- const ANIM_OBJ_0C
- const ANIM_OBJ_0D
- const ANIM_OBJ_0E
- const ANIM_OBJ_0F
- const ANIM_OBJ_BURNED
- const ANIM_OBJ_BLIZZARD
- const ANIM_OBJ_12
- const ANIM_OBJ_ICE_BEAM
- const ANIM_OBJ_RAZOR_LEAF
- const ANIM_OBJ_POKE_BALL
- const ANIM_OBJ_POKE_BALL_BLOCKED
- const ANIM_OBJ_17
- const ANIM_OBJ_18
- const ANIM_OBJ_19
- const ANIM_OBJ_1A
- const ANIM_OBJ_1B
- const ANIM_OBJ_BALL_POOF
- const ANIM_OBJ_1D
- const ANIM_OBJ_1E
- const ANIM_OBJ_1F
- const ANIM_OBJ_20
- const ANIM_OBJ_BUBBLE
- const ANIM_OBJ_22
- const ANIM_OBJ_23
- const ANIM_OBJ_24
- const ANIM_OBJ_25
- const ANIM_OBJ_26
- const ANIM_OBJ_27
- const ANIM_OBJ_28
- const ANIM_OBJ_ICE_BUILDUP
- const ANIM_OBJ_FROZEN
- const ANIM_OBJ_MASTER_BALL_SPARKLE
- const ANIM_OBJ_2C
- const ANIM_OBJ_2D
- const ANIM_OBJ_2E
- const ANIM_OBJ_2F
- const ANIM_OBJ_30
- const ANIM_OBJ_31
- const ANIM_OBJ_LIGHTNING_BOLT
- const ANIM_OBJ_33
- const ANIM_OBJ_34
- const ANIM_OBJ_35
- const ANIM_OBJ_36
- const ANIM_OBJ_37
- const ANIM_OBJ_38
- const ANIM_OBJ_39
- const ANIM_OBJ_3A
- const ANIM_OBJ_3B
- const ANIM_OBJ_3C
- const ANIM_OBJ_3D
- const ANIM_OBJ_GUST
- const ANIM_OBJ_3F
- const ANIM_OBJ_40
- const ANIM_OBJ_41
- const ANIM_OBJ_42
- const ANIM_OBJ_43
- const ANIM_OBJ_44
- const ANIM_OBJ_ABSORB
- const ANIM_OBJ_46
- const ANIM_OBJ_47
- const ANIM_OBJ_48
- const ANIM_OBJ_49
- const ANIM_OBJ_LEECH_SEED
- const ANIM_OBJ_4B
- const ANIM_OBJ_4C
- const ANIM_OBJ_4D
- const ANIM_OBJ_4E
- const ANIM_OBJ_4F
- const ANIM_OBJ_50
- const ANIM_OBJ_51
- const ANIM_OBJ_CHICK
- const ANIM_OBJ_53
- const ANIM_OBJ_54
- const ANIM_OBJ_SKULL
- const ANIM_OBJ_56
- const ANIM_OBJ_57
- const ANIM_OBJ_58
- const ANIM_OBJ_PARALYZED
- const ANIM_OBJ_5A
- const ANIM_OBJ_HAZE
- const ANIM_OBJ_MIST
- const ANIM_OBJ_SMOG
- const ANIM_OBJ_POISON_GAS
- const ANIM_OBJ_HORN
- const ANIM_OBJ_60
- const ANIM_OBJ_61
- const ANIM_OBJ_62
- const ANIM_OBJ_63
- const ANIM_OBJ_64
- const ANIM_OBJ_65
- const ANIM_OBJ_66
- const ANIM_OBJ_67
- const ANIM_OBJ_68
- const ANIM_OBJ_69
- const ANIM_OBJ_6A
- const ANIM_OBJ_6B
- const ANIM_OBJ_6C
- const ANIM_OBJ_6D
- const ANIM_OBJ_SKY_ATTACK_FEAROW
- const ANIM_OBJ_LICK
- const ANIM_OBJ_WITHDRAW
- const ANIM_OBJ_71
- const ANIM_OBJ_72
- const ANIM_OBJ_73
- const ANIM_OBJ_74
- const ANIM_OBJ_75
- const ANIM_OBJ_76
- const ANIM_OBJ_77
- const ANIM_OBJ_78
- const ANIM_OBJ_79
- const ANIM_OBJ_7A
- const ANIM_OBJ_7B
- const ANIM_OBJ_7C
- const ANIM_OBJ_7D
- const ANIM_OBJ_HEART
- const ANIM_OBJ_7F
- const ANIM_OBJ_80
- const ANIM_OBJ_COTTON_SPORE
- const ANIM_OBJ_82
- const ANIM_OBJ_83
- const ANIM_OBJ_84
- const ANIM_OBJ_85
- const ANIM_OBJ_86
- const ANIM_OBJ_87
- const ANIM_OBJ_88
- const ANIM_OBJ_89
- const ANIM_OBJ_8A
- const ANIM_OBJ_8B
- const ANIM_OBJ_8C
- const ANIM_OBJ_8D
- const ANIM_OBJ_SPIKES
- const ANIM_OBJ_8F
- const ANIM_OBJ_90
- const ANIM_OBJ_91
- const ANIM_OBJ_92
- const ANIM_OBJ_93
- const ANIM_OBJ_94
- const ANIM_OBJ_95
- const ANIM_OBJ_96
- const ANIM_OBJ_97
- const ANIM_OBJ_98
- const ANIM_OBJ_99
- const ANIM_OBJ_9A
- const ANIM_OBJ_9B
- const ANIM_OBJ_9C
- const ANIM_OBJ_9D
- const ANIM_OBJ_9E
- const ANIM_OBJ_9F
- const ANIM_OBJ_A0
- const ANIM_OBJ_A1
- const ANIM_OBJ_A2
- const ANIM_OBJ_A3
- const ANIM_OBJ_A4
- const ANIM_OBJ_A5
- const ANIM_OBJ_PERISH_SONG
- const ANIM_OBJ_A7
- const ANIM_OBJ_A8
- const ANIM_OBJ_A9
- const ANIM_OBJ_AA
- const ANIM_OBJ_AB
- const ANIM_OBJ_AC
- const ANIM_OBJ_AD
- const ANIM_OBJ_AE
- const ANIM_OBJ_AF
- const ANIM_OBJ_B0
- const ANIM_OBJ_B1
- const ANIM_OBJ_B2
- const ANIM_OBJ_B3
- const ANIM_OBJ_B4
- const ANIM_OBJ_B5
- const ANIM_OBJ_FLOWER
- const ANIM_OBJ_COTTON
- const ANIM_OBJ_PLAYERFEETFOLLOW
- const ANIM_OBJ_ENEMYFEETFOLLOW
- const ANIM_OBJ_BA
- const ANIM_OBJ_BB
+ const ANIM_OBJ_01
+ const ANIM_OBJ_02
+ const ANIM_OBJ_03
+ const ANIM_OBJ_04
+ const ANIM_OBJ_05
+ const ANIM_OBJ_06
+ const ANIM_OBJ_07
+ const ANIM_OBJ_08
+ const ANIM_OBJ_09
+ const ANIM_OBJ_0A
+ const ANIM_OBJ_0B
+ const ANIM_OBJ_0C
+ const ANIM_OBJ_0D
+ const ANIM_OBJ_0E
+ const ANIM_OBJ_0F
+ const ANIM_OBJ_BURNED
+ const ANIM_OBJ_BLIZZARD
+ const ANIM_OBJ_12
+ const ANIM_OBJ_ICE_BEAM
+ const ANIM_OBJ_RAZOR_LEAF
+ const ANIM_OBJ_POKE_BALL
+ const ANIM_OBJ_POKE_BALL_BLOCKED
+ const ANIM_OBJ_17
+ const ANIM_OBJ_18
+ const ANIM_OBJ_19
+ const ANIM_OBJ_1A
+ const ANIM_OBJ_1B
+ const ANIM_OBJ_BALL_POOF
+ const ANIM_OBJ_1D
+ const ANIM_OBJ_1E
+ const ANIM_OBJ_1F
+ const ANIM_OBJ_20
+ const ANIM_OBJ_BUBBLE
+ const ANIM_OBJ_22
+ const ANIM_OBJ_23
+ const ANIM_OBJ_24
+ const ANIM_OBJ_25
+ const ANIM_OBJ_26
+ const ANIM_OBJ_27
+ const ANIM_OBJ_28
+ const ANIM_OBJ_ICE_BUILDUP
+ const ANIM_OBJ_FROZEN
+ const ANIM_OBJ_MASTER_BALL_SPARKLE
+ const ANIM_OBJ_2C
+ const ANIM_OBJ_2D
+ const ANIM_OBJ_2E
+ const ANIM_OBJ_2F
+ const ANIM_OBJ_30
+ const ANIM_OBJ_31
+ const ANIM_OBJ_LIGHTNING_BOLT
+ const ANIM_OBJ_33
+ const ANIM_OBJ_34
+ const ANIM_OBJ_35
+ const ANIM_OBJ_36
+ const ANIM_OBJ_37
+ const ANIM_OBJ_38
+ const ANIM_OBJ_39
+ const ANIM_OBJ_3A
+ const ANIM_OBJ_3B
+ const ANIM_OBJ_3C
+ const ANIM_OBJ_3D
+ const ANIM_OBJ_GUST
+ const ANIM_OBJ_3F
+ const ANIM_OBJ_40
+ const ANIM_OBJ_41
+ const ANIM_OBJ_42
+ const ANIM_OBJ_43
+ const ANIM_OBJ_44
+ const ANIM_OBJ_ABSORB
+ const ANIM_OBJ_46
+ const ANIM_OBJ_47
+ const ANIM_OBJ_48
+ const ANIM_OBJ_49
+ const ANIM_OBJ_LEECH_SEED
+ const ANIM_OBJ_4B
+ const ANIM_OBJ_4C
+ const ANIM_OBJ_4D
+ const ANIM_OBJ_4E
+ const ANIM_OBJ_4F
+ const ANIM_OBJ_50
+ const ANIM_OBJ_51
+ const ANIM_OBJ_CHICK
+ const ANIM_OBJ_53
+ const ANIM_OBJ_54
+ const ANIM_OBJ_SKULL
+ const ANIM_OBJ_56
+ const ANIM_OBJ_57
+ const ANIM_OBJ_58
+ const ANIM_OBJ_PARALYZED
+ const ANIM_OBJ_5A
+ const ANIM_OBJ_HAZE
+ const ANIM_OBJ_MIST
+ const ANIM_OBJ_SMOG
+ const ANIM_OBJ_POISON_GAS
+ const ANIM_OBJ_HORN
+ const ANIM_OBJ_60
+ const ANIM_OBJ_61
+ const ANIM_OBJ_62
+ const ANIM_OBJ_63
+ const ANIM_OBJ_64
+ const ANIM_OBJ_65
+ const ANIM_OBJ_66
+ const ANIM_OBJ_67
+ const ANIM_OBJ_68
+ const ANIM_OBJ_69
+ const ANIM_OBJ_6A
+ const ANIM_OBJ_6B
+ const ANIM_OBJ_6C
+ const ANIM_OBJ_6D
+ const ANIM_OBJ_SKY_ATTACK_FEAROW
+ const ANIM_OBJ_LICK
+ const ANIM_OBJ_WITHDRAW
+ const ANIM_OBJ_71
+ const ANIM_OBJ_72
+ const ANIM_OBJ_73
+ const ANIM_OBJ_74
+ const ANIM_OBJ_75
+ const ANIM_OBJ_76
+ const ANIM_OBJ_77
+ const ANIM_OBJ_78
+ const ANIM_OBJ_79
+ const ANIM_OBJ_7A
+ const ANIM_OBJ_7B
+ const ANIM_OBJ_7C
+ const ANIM_OBJ_7D
+ const ANIM_OBJ_HEART
+ const ANIM_OBJ_7F
+ const ANIM_OBJ_80
+ const ANIM_OBJ_COTTON_SPORE
+ const ANIM_OBJ_82
+ const ANIM_OBJ_83
+ const ANIM_OBJ_84
+ const ANIM_OBJ_85
+ const ANIM_OBJ_86
+ const ANIM_OBJ_87
+ const ANIM_OBJ_88
+ const ANIM_OBJ_89
+ const ANIM_OBJ_8A
+ const ANIM_OBJ_8B
+ const ANIM_OBJ_8C
+ const ANIM_OBJ_8D
+ const ANIM_OBJ_SPIKES
+ const ANIM_OBJ_8F
+ const ANIM_OBJ_90
+ const ANIM_OBJ_91
+ const ANIM_OBJ_92
+ const ANIM_OBJ_93
+ const ANIM_OBJ_94
+ const ANIM_OBJ_95
+ const ANIM_OBJ_96
+ const ANIM_OBJ_97
+ const ANIM_OBJ_98
+ const ANIM_OBJ_99
+ const ANIM_OBJ_9A
+ const ANIM_OBJ_9B
+ const ANIM_OBJ_9C
+ const ANIM_OBJ_9D
+ const ANIM_OBJ_9E
+ const ANIM_OBJ_9F
+ const ANIM_OBJ_A0
+ const ANIM_OBJ_A1
+ const ANIM_OBJ_A2
+ const ANIM_OBJ_A3
+ const ANIM_OBJ_A4
+ const ANIM_OBJ_A5
+ const ANIM_OBJ_PERISH_SONG
+ const ANIM_OBJ_A7
+ const ANIM_OBJ_A8
+ const ANIM_OBJ_A9
+ const ANIM_OBJ_AA
+ const ANIM_OBJ_AB
+ const ANIM_OBJ_AC
+ const ANIM_OBJ_AD
+ const ANIM_OBJ_AE
+ const ANIM_OBJ_AF
+ const ANIM_OBJ_B0
+ const ANIM_OBJ_B1
+ const ANIM_OBJ_B2
+ const ANIM_OBJ_B3
+ const ANIM_OBJ_B4
+ const ANIM_OBJ_B5
+ const ANIM_OBJ_FLOWER
+ const ANIM_OBJ_COTTON
+ const ANIM_OBJ_PLAYERFEETFOLLOW
+ const ANIM_OBJ_ENEMYFEETFOLLOW
+ const ANIM_OBJ_BA
+ const ANIM_OBJ_BB
const_def
const BATTLEANIMFUNC_00
- const BATTLEANIMFUNC_01
- const BATTLEANIMFUNC_02
- const BATTLEANIMFUNC_03
- const BATTLEANIMFUNC_04
- const BATTLEANIMFUNC_05
- const BATTLEANIMFUNC_06
- const BATTLEANIMFUNC_07
- const BATTLEANIMFUNC_08
- const BATTLEANIMFUNC_09
- const BATTLEANIMFUNC_0A
- const BATTLEANIMFUNC_RAZOR_LEAF
- const BATTLEANIMFUNC_0C
- const BATTLEANIMFUNC_0D
- const BATTLEANIMFUNC_0E
- const BATTLEANIMFUNC_0F
- const BATTLEANIMFUNC_10
- const BATTLEANIMFUNC_11
- const BATTLEANIMFUNC_12
- const BATTLEANIMFUNC_13
- const BATTLEANIMFUNC_14
- const BATTLEANIMFUNC_15
- const BATTLEANIMFUNC_16
- const BATTLEANIMFUNC_17
- const BATTLEANIMFUNC_18
- const BATTLEANIMFUNC_19
- const BATTLEANIMFUNC_1A
- const BATTLEANIMFUNC_1B
- const BATTLEANIMFUNC_1C
- const BATTLEANIMFUNC_1D
- const BATTLEANIMFUNC_1E
- const BATTLEANIMFUNC_1F
- const BATTLEANIMFUNC_LEECH_SEED
- const BATTLEANIMFUNC_21
- const BATTLEANIMFUNC_22
- const BATTLEANIMFUNC_23
- const BATTLEANIMFUNC_24
- const BATTLEANIMFUNC_25
- const BATTLEANIMFUNC_26
- const BATTLEANIMFUNC_27
- const BATTLEANIMFUNC_28
- const BATTLEANIMFUNC_SPRIAL_DESCENT
- const BATTLEANIMFUNC_POISON_GAS
- const BATTLEANIMFUNC_HORN
- const BATTLEANIMFUNC_2C
- const BATTLEANIMFUNC_2D
- const BATTLEANIMFUNC_2E
- const BATTLEANIMFUNC_2F
- const BATTLEANIMFUNC_30
- const BATTLEANIMFUNC_31
- const BATTLEANIMFUNC_32
- const BATTLEANIMFUNC_33
- const BATTLEANIMFUNC_34
- const BATTLEANIMFUNC_35
- const BATTLEANIMFUNC_36
- const BATTLEANIMFUNC_37
- const BATTLEANIMFUNC_38
- const BATTLEANIMFUNC_39
- const BATTLEANIMFUNC_3A
- const BATTLEANIMFUNC_3B
- const BATTLEANIMFUNC_3C
- const BATTLEANIMFUNC_3D
- const BATTLEANIMFUNC_3E
- const BATTLEANIMFUNC_3F
- const BATTLEANIMFUNC_40
- const BATTLEANIMFUNC_41
- const BATTLEANIMFUNC_42
- const BATTLEANIMFUNC_43
- const BATTLEANIMFUNC_44
- const BATTLEANIMFUNC_45
- const BATTLEANIMFUNC_46
- const BATTLEANIMFUNC_47
- const BATTLEANIMFUNC_48
- const BATTLEANIMFUNC_49
- const BATTLEANIMFUNC_4A
- const BATTLEANIMFUNC_4B
- const BATTLEANIMFUNC_4C
- const BATTLEANIMFUNC_4D
- const BATTLEANIMFUNC_4E
- const BATTLEANIMFUNC_4F
+ const BATTLEANIMFUNC_01
+ const BATTLEANIMFUNC_02
+ const BATTLEANIMFUNC_03
+ const BATTLEANIMFUNC_04
+ const BATTLEANIMFUNC_05
+ const BATTLEANIMFUNC_06
+ const BATTLEANIMFUNC_07
+ const BATTLEANIMFUNC_08
+ const BATTLEANIMFUNC_09
+ const BATTLEANIMFUNC_0A
+ const BATTLEANIMFUNC_RAZOR_LEAF
+ const BATTLEANIMFUNC_0C
+ const BATTLEANIMFUNC_0D
+ const BATTLEANIMFUNC_0E
+ const BATTLEANIMFUNC_0F
+ const BATTLEANIMFUNC_10
+ const BATTLEANIMFUNC_11
+ const BATTLEANIMFUNC_12
+ const BATTLEANIMFUNC_13
+ const BATTLEANIMFUNC_14
+ const BATTLEANIMFUNC_15
+ const BATTLEANIMFUNC_16
+ const BATTLEANIMFUNC_17
+ const BATTLEANIMFUNC_18
+ const BATTLEANIMFUNC_19
+ const BATTLEANIMFUNC_1A
+ const BATTLEANIMFUNC_1B
+ const BATTLEANIMFUNC_1C
+ const BATTLEANIMFUNC_1D
+ const BATTLEANIMFUNC_1E
+ const BATTLEANIMFUNC_1F
+ const BATTLEANIMFUNC_LEECH_SEED
+ const BATTLEANIMFUNC_21
+ const BATTLEANIMFUNC_22
+ const BATTLEANIMFUNC_23
+ const BATTLEANIMFUNC_24
+ const BATTLEANIMFUNC_25
+ const BATTLEANIMFUNC_26
+ const BATTLEANIMFUNC_27
+ const BATTLEANIMFUNC_28
+ const BATTLEANIMFUNC_SPRIAL_DESCENT
+ const BATTLEANIMFUNC_POISON_GAS
+ const BATTLEANIMFUNC_HORN
+ const BATTLEANIMFUNC_2C
+ const BATTLEANIMFUNC_2D
+ const BATTLEANIMFUNC_2E
+ const BATTLEANIMFUNC_2F
+ const BATTLEANIMFUNC_30
+ const BATTLEANIMFUNC_31
+ const BATTLEANIMFUNC_32
+ const BATTLEANIMFUNC_33
+ const BATTLEANIMFUNC_34
+ const BATTLEANIMFUNC_35
+ const BATTLEANIMFUNC_36
+ const BATTLEANIMFUNC_37
+ const BATTLEANIMFUNC_38
+ const BATTLEANIMFUNC_39
+ const BATTLEANIMFUNC_3A
+ const BATTLEANIMFUNC_3B
+ const BATTLEANIMFUNC_3C
+ const BATTLEANIMFUNC_3D
+ const BATTLEANIMFUNC_3E
+ const BATTLEANIMFUNC_3F
+ const BATTLEANIMFUNC_40
+ const BATTLEANIMFUNC_41
+ const BATTLEANIMFUNC_42
+ const BATTLEANIMFUNC_43
+ const BATTLEANIMFUNC_44
+ const BATTLEANIMFUNC_45
+ const BATTLEANIMFUNC_46
+ const BATTLEANIMFUNC_47
+ const BATTLEANIMFUNC_48
+ const BATTLEANIMFUNC_49
+ const BATTLEANIMFUNC_4A
+ const BATTLEANIMFUNC_4B
+ const BATTLEANIMFUNC_4C
+ const BATTLEANIMFUNC_4D
+ const BATTLEANIMFUNC_4E
+ const BATTLEANIMFUNC_4F
const_def
const BATTLEANIMFRAMESET_00
- const BATTLEANIMFRAMESET_01
- const BATTLEANIMFRAMESET_02
- const BATTLEANIMFRAMESET_03
- const BATTLEANIMFRAMESET_04
- const BATTLEANIMFRAMESET_05
- const BATTLEANIMFRAMESET_06
- const BATTLEANIMFRAMESET_07
- const BATTLEANIMFRAMESET_08
- const BATTLEANIMFRAMESET_09
- const BATTLEANIMFRAMESET_0A
- const BATTLEANIMFRAMESET_0B
- const BATTLEANIMFRAMESET_0C
- const BATTLEANIMFRAMESET_0D
- const BATTLEANIMFRAMESET_0E
- const BATTLEANIMFRAMESET_0F
- const BATTLEANIMFRAMESET_10
- const BATTLEANIMFRAMESET_11
- const BATTLEANIMFRAMESET_12
- const BATTLEANIMFRAMESET_13
- const BATTLEANIMFRAMESET_14
- const BATTLEANIMFRAMESET_15
- const BATTLEANIMFRAMESET_16
- const BATTLEANIMFRAMESET_17
- const BATTLEANIMFRAMESET_18
- const BATTLEANIMFRAMESET_19
- const BATTLEANIMFRAMESET_1A
- const BATTLEANIMFRAMESET_1B
- const BATTLEANIMFRAMESET_1C
- const BATTLEANIMFRAMESET_1D
- const BATTLEANIMFRAMESET_1E
- const BATTLEANIMFRAMESET_1F
- const BATTLEANIMFRAMESET_20
- const BATTLEANIMFRAMESET_21
- const BATTLEANIMFRAMESET_22
- const BATTLEANIMFRAMESET_23
- const BATTLEANIMFRAMESET_24
- const BATTLEANIMFRAMESET_25
- const BATTLEANIMFRAMESET_26
- const BATTLEANIMFRAMESET_27
- const BATTLEANIMFRAMESET_28
- const BATTLEANIMFRAMESET_29
- const BATTLEANIMFRAMESET_2A
- const BATTLEANIMFRAMESET_2B
- const BATTLEANIMFRAMESET_2C
- const BATTLEANIMFRAMESET_2D
- const BATTLEANIMFRAMESET_2E
- const BATTLEANIMFRAMESET_2F
- const BATTLEANIMFRAMESET_30
- const BATTLEANIMFRAMESET_31
- const BATTLEANIMFRAMESET_32
- const BATTLEANIMFRAMESET_33
- const BATTLEANIMFRAMESET_34
- const BATTLEANIMFRAMESET_35
- const BATTLEANIMFRAMESET_36
- const BATTLEANIMFRAMESET_37
- const BATTLEANIMFRAMESET_38
- const BATTLEANIMFRAMESET_39
- const BATTLEANIMFRAMESET_3A
- const BATTLEANIMFRAMESET_3B
- const BATTLEANIMFRAMESET_3C
- const BATTLEANIMFRAMESET_3D
- const BATTLEANIMFRAMESET_3E
- const BATTLEANIMFRAMESET_3F
- const BATTLEANIMFRAMESET_40
- const BATTLEANIMFRAMESET_41
- const BATTLEANIMFRAMESET_42
- const BATTLEANIMFRAMESET_43
- const BATTLEANIMFRAMESET_44
- const BATTLEANIMFRAMESET_45
- const BATTLEANIMFRAMESET_46
- const BATTLEANIMFRAMESET_47
- const BATTLEANIMFRAMESET_48
- const BATTLEANIMFRAMESET_49
- const BATTLEANIMFRAMESET_4A
- const BATTLEANIMFRAMESET_4B
- const BATTLEANIMFRAMESET_4C
- const BATTLEANIMFRAMESET_4D
- const BATTLEANIMFRAMESET_4E
- const BATTLEANIMFRAMESET_4F
- const BATTLEANIMFRAMESET_50
- const BATTLEANIMFRAMESET_51
- const BATTLEANIMFRAMESET_52
- const BATTLEANIMFRAMESET_53
- const BATTLEANIMFRAMESET_54
- const BATTLEANIMFRAMESET_55
- const BATTLEANIMFRAMESET_56
- const BATTLEANIMFRAMESET_57
- const BATTLEANIMFRAMESET_58
- const BATTLEANIMFRAMESET_59
- const BATTLEANIMFRAMESET_5A
- const BATTLEANIMFRAMESET_5B
- const BATTLEANIMFRAMESET_5C
- const BATTLEANIMFRAMESET_5D
- const BATTLEANIMFRAMESET_5E
- const BATTLEANIMFRAMESET_5F
- const BATTLEANIMFRAMESET_60
- const BATTLEANIMFRAMESET_61
- const BATTLEANIMFRAMESET_62
- const BATTLEANIMFRAMESET_63
- const BATTLEANIMFRAMESET_64
- const BATTLEANIMFRAMESET_65
- const BATTLEANIMFRAMESET_66
- const BATTLEANIMFRAMESET_67
- const BATTLEANIMFRAMESET_68
- const BATTLEANIMFRAMESET_69
- const BATTLEANIMFRAMESET_6A
- const BATTLEANIMFRAMESET_6B
- const BATTLEANIMFRAMESET_6C
- const BATTLEANIMFRAMESET_6D
- const BATTLEANIMFRAMESET_6E
- const BATTLEANIMFRAMESET_6F
- const BATTLEANIMFRAMESET_70
- const BATTLEANIMFRAMESET_71
- const BATTLEANIMFRAMESET_72
- const BATTLEANIMFRAMESET_73
- const BATTLEANIMFRAMESET_74
- const BATTLEANIMFRAMESET_75
- const BATTLEANIMFRAMESET_76
- const BATTLEANIMFRAMESET_77
- const BATTLEANIMFRAMESET_78
- const BATTLEANIMFRAMESET_79
- const BATTLEANIMFRAMESET_7A
- const BATTLEANIMFRAMESET_7B
- const BATTLEANIMFRAMESET_7C
- const BATTLEANIMFRAMESET_7D
- const BATTLEANIMFRAMESET_7E
- const BATTLEANIMFRAMESET_7F
- const BATTLEANIMFRAMESET_80
- const BATTLEANIMFRAMESET_81
- const BATTLEANIMFRAMESET_82
- const BATTLEANIMFRAMESET_83
- const BATTLEANIMFRAMESET_84
- const BATTLEANIMFRAMESET_85
- const BATTLEANIMFRAMESET_86
- const BATTLEANIMFRAMESET_87
- const BATTLEANIMFRAMESET_88
- const BATTLEANIMFRAMESET_89
- const BATTLEANIMFRAMESET_8A
- const BATTLEANIMFRAMESET_8B
- const BATTLEANIMFRAMESET_8C
- const BATTLEANIMFRAMESET_8D
- const BATTLEANIMFRAMESET_8E
- const BATTLEANIMFRAMESET_8F
- const BATTLEANIMFRAMESET_90
- const BATTLEANIMFRAMESET_91
- const BATTLEANIMFRAMESET_92
- const BATTLEANIMFRAMESET_93
- const BATTLEANIMFRAMESET_94
- const BATTLEANIMFRAMESET_95
- const BATTLEANIMFRAMESET_96
- const BATTLEANIMFRAMESET_97
- const BATTLEANIMFRAMESET_98
- const BATTLEANIMFRAMESET_99
- const BATTLEANIMFRAMESET_9A
- const BATTLEANIMFRAMESET_9B
- const BATTLEANIMFRAMESET_9C
- const BATTLEANIMFRAMESET_9D
- const BATTLEANIMFRAMESET_9E
- const BATTLEANIMFRAMESET_9F
- const BATTLEANIMFRAMESET_A0
- const BATTLEANIMFRAMESET_A1
- const BATTLEANIMFRAMESET_A2
- const BATTLEANIMFRAMESET_A3
- const BATTLEANIMFRAMESET_A4
- const BATTLEANIMFRAMESET_A5
- const BATTLEANIMFRAMESET_A6
- const BATTLEANIMFRAMESET_A7
- const BATTLEANIMFRAMESET_A8
- const BATTLEANIMFRAMESET_A9
- const BATTLEANIMFRAMESET_AA
- const BATTLEANIMFRAMESET_AB
- const BATTLEANIMFRAMESET_AC
- const BATTLEANIMFRAMESET_AD
- const BATTLEANIMFRAMESET_AE
- const BATTLEANIMFRAMESET_AF
- const BATTLEANIMFRAMESET_B0
- const BATTLEANIMFRAMESET_B1
- const BATTLEANIMFRAMESET_B2
- const BATTLEANIMFRAMESET_B3
- const BATTLEANIMFRAMESET_B4
- const BATTLEANIMFRAMESET_B5
- const BATTLEANIMFRAMESET_B6
- const BATTLEANIMFRAMESET_B7
- const BATTLEANIMFRAMESET_B8
+ const BATTLEANIMFRAMESET_01
+ const BATTLEANIMFRAMESET_02
+ const BATTLEANIMFRAMESET_03
+ const BATTLEANIMFRAMESET_04
+ const BATTLEANIMFRAMESET_05
+ const BATTLEANIMFRAMESET_06
+ const BATTLEANIMFRAMESET_07
+ const BATTLEANIMFRAMESET_08
+ const BATTLEANIMFRAMESET_09
+ const BATTLEANIMFRAMESET_0A
+ const BATTLEANIMFRAMESET_0B
+ const BATTLEANIMFRAMESET_0C
+ const BATTLEANIMFRAMESET_0D
+ const BATTLEANIMFRAMESET_0E
+ const BATTLEANIMFRAMESET_0F
+ const BATTLEANIMFRAMESET_10
+ const BATTLEANIMFRAMESET_11
+ const BATTLEANIMFRAMESET_12
+ const BATTLEANIMFRAMESET_13
+ const BATTLEANIMFRAMESET_14
+ const BATTLEANIMFRAMESET_15
+ const BATTLEANIMFRAMESET_16
+ const BATTLEANIMFRAMESET_17
+ const BATTLEANIMFRAMESET_18
+ const BATTLEANIMFRAMESET_19
+ const BATTLEANIMFRAMESET_1A
+ const BATTLEANIMFRAMESET_1B
+ const BATTLEANIMFRAMESET_1C
+ const BATTLEANIMFRAMESET_1D
+ const BATTLEANIMFRAMESET_1E
+ const BATTLEANIMFRAMESET_1F
+ const BATTLEANIMFRAMESET_20
+ const BATTLEANIMFRAMESET_21
+ const BATTLEANIMFRAMESET_22
+ const BATTLEANIMFRAMESET_23
+ const BATTLEANIMFRAMESET_24
+ const BATTLEANIMFRAMESET_25
+ const BATTLEANIMFRAMESET_26
+ const BATTLEANIMFRAMESET_27
+ const BATTLEANIMFRAMESET_28
+ const BATTLEANIMFRAMESET_29
+ const BATTLEANIMFRAMESET_2A
+ const BATTLEANIMFRAMESET_2B
+ const BATTLEANIMFRAMESET_2C
+ const BATTLEANIMFRAMESET_2D
+ const BATTLEANIMFRAMESET_2E
+ const BATTLEANIMFRAMESET_2F
+ const BATTLEANIMFRAMESET_30
+ const BATTLEANIMFRAMESET_31
+ const BATTLEANIMFRAMESET_32
+ const BATTLEANIMFRAMESET_33
+ const BATTLEANIMFRAMESET_34
+ const BATTLEANIMFRAMESET_35
+ const BATTLEANIMFRAMESET_36
+ const BATTLEANIMFRAMESET_37
+ const BATTLEANIMFRAMESET_38
+ const BATTLEANIMFRAMESET_39
+ const BATTLEANIMFRAMESET_3A
+ const BATTLEANIMFRAMESET_3B
+ const BATTLEANIMFRAMESET_3C
+ const BATTLEANIMFRAMESET_3D
+ const BATTLEANIMFRAMESET_3E
+ const BATTLEANIMFRAMESET_3F
+ const BATTLEANIMFRAMESET_40
+ const BATTLEANIMFRAMESET_41
+ const BATTLEANIMFRAMESET_42
+ const BATTLEANIMFRAMESET_43
+ const BATTLEANIMFRAMESET_44
+ const BATTLEANIMFRAMESET_45
+ const BATTLEANIMFRAMESET_46
+ const BATTLEANIMFRAMESET_47
+ const BATTLEANIMFRAMESET_48
+ const BATTLEANIMFRAMESET_49
+ const BATTLEANIMFRAMESET_4A
+ const BATTLEANIMFRAMESET_4B
+ const BATTLEANIMFRAMESET_4C
+ const BATTLEANIMFRAMESET_4D
+ const BATTLEANIMFRAMESET_4E
+ const BATTLEANIMFRAMESET_4F
+ const BATTLEANIMFRAMESET_50
+ const BATTLEANIMFRAMESET_51
+ const BATTLEANIMFRAMESET_52
+ const BATTLEANIMFRAMESET_53
+ const BATTLEANIMFRAMESET_54
+ const BATTLEANIMFRAMESET_55
+ const BATTLEANIMFRAMESET_56
+ const BATTLEANIMFRAMESET_57
+ const BATTLEANIMFRAMESET_58
+ const BATTLEANIMFRAMESET_59
+ const BATTLEANIMFRAMESET_5A
+ const BATTLEANIMFRAMESET_5B
+ const BATTLEANIMFRAMESET_5C
+ const BATTLEANIMFRAMESET_5D
+ const BATTLEANIMFRAMESET_5E
+ const BATTLEANIMFRAMESET_5F
+ const BATTLEANIMFRAMESET_60
+ const BATTLEANIMFRAMESET_61
+ const BATTLEANIMFRAMESET_62
+ const BATTLEANIMFRAMESET_63
+ const BATTLEANIMFRAMESET_64
+ const BATTLEANIMFRAMESET_65
+ const BATTLEANIMFRAMESET_66
+ const BATTLEANIMFRAMESET_67
+ const BATTLEANIMFRAMESET_68
+ const BATTLEANIMFRAMESET_69
+ const BATTLEANIMFRAMESET_6A
+ const BATTLEANIMFRAMESET_6B
+ const BATTLEANIMFRAMESET_6C
+ const BATTLEANIMFRAMESET_6D
+ const BATTLEANIMFRAMESET_6E
+ const BATTLEANIMFRAMESET_6F
+ const BATTLEANIMFRAMESET_70
+ const BATTLEANIMFRAMESET_71
+ const BATTLEANIMFRAMESET_72
+ const BATTLEANIMFRAMESET_73
+ const BATTLEANIMFRAMESET_74
+ const BATTLEANIMFRAMESET_75
+ const BATTLEANIMFRAMESET_76
+ const BATTLEANIMFRAMESET_77
+ const BATTLEANIMFRAMESET_78
+ const BATTLEANIMFRAMESET_79
+ const BATTLEANIMFRAMESET_7A
+ const BATTLEANIMFRAMESET_7B
+ const BATTLEANIMFRAMESET_7C
+ const BATTLEANIMFRAMESET_7D
+ const BATTLEANIMFRAMESET_7E
+ const BATTLEANIMFRAMESET_7F
+ const BATTLEANIMFRAMESET_80
+ const BATTLEANIMFRAMESET_81
+ const BATTLEANIMFRAMESET_82
+ const BATTLEANIMFRAMESET_83
+ const BATTLEANIMFRAMESET_84
+ const BATTLEANIMFRAMESET_85
+ const BATTLEANIMFRAMESET_86
+ const BATTLEANIMFRAMESET_87
+ const BATTLEANIMFRAMESET_88
+ const BATTLEANIMFRAMESET_89
+ const BATTLEANIMFRAMESET_8A
+ const BATTLEANIMFRAMESET_8B
+ const BATTLEANIMFRAMESET_8C
+ const BATTLEANIMFRAMESET_8D
+ const BATTLEANIMFRAMESET_8E
+ const BATTLEANIMFRAMESET_8F
+ const BATTLEANIMFRAMESET_90
+ const BATTLEANIMFRAMESET_91
+ const BATTLEANIMFRAMESET_92
+ const BATTLEANIMFRAMESET_93
+ const BATTLEANIMFRAMESET_94
+ const BATTLEANIMFRAMESET_95
+ const BATTLEANIMFRAMESET_96
+ const BATTLEANIMFRAMESET_97
+ const BATTLEANIMFRAMESET_98
+ const BATTLEANIMFRAMESET_99
+ const BATTLEANIMFRAMESET_9A
+ const BATTLEANIMFRAMESET_9B
+ const BATTLEANIMFRAMESET_9C
+ const BATTLEANIMFRAMESET_9D
+ const BATTLEANIMFRAMESET_9E
+ const BATTLEANIMFRAMESET_9F
+ const BATTLEANIMFRAMESET_A0
+ const BATTLEANIMFRAMESET_A1
+ const BATTLEANIMFRAMESET_A2
+ const BATTLEANIMFRAMESET_A3
+ const BATTLEANIMFRAMESET_A4
+ const BATTLEANIMFRAMESET_A5
+ const BATTLEANIMFRAMESET_A6
+ const BATTLEANIMFRAMESET_A7
+ const BATTLEANIMFRAMESET_A8
+ const BATTLEANIMFRAMESET_A9
+ const BATTLEANIMFRAMESET_AA
+ const BATTLEANIMFRAMESET_AB
+ const BATTLEANIMFRAMESET_AC
+ const BATTLEANIMFRAMESET_AD
+ const BATTLEANIMFRAMESET_AE
+ const BATTLEANIMFRAMESET_AF
+ const BATTLEANIMFRAMESET_B0
+ const BATTLEANIMFRAMESET_B1
+ const BATTLEANIMFRAMESET_B2
+ const BATTLEANIMFRAMESET_B3
+ const BATTLEANIMFRAMESET_B4
+ const BATTLEANIMFRAMESET_B5
+ const BATTLEANIMFRAMESET_B6
+ const BATTLEANIMFRAMESET_B7
+ const BATTLEANIMFRAMESET_B8
const_def
const BATTLEANIMOAMSET_00
--- a/constants/sprite_constants.asm
+++ b/constants/sprite_constants.asm
@@ -521,142 +521,142 @@
const_def
const SPRITE_ANIM_FRAME_IDX_00
- const SPRITE_ANIM_FRAME_IDX_01
- const SPRITE_ANIM_FRAME_IDX_02
- const SPRITE_ANIM_FRAME_IDX_03
- const SPRITE_ANIM_FRAME_IDX_04
- const SPRITE_ANIM_FRAME_IDX_05
- const SPRITE_ANIM_FRAME_IDX_06
- const SPRITE_ANIM_FRAME_IDX_07
- const SPRITE_ANIM_FRAME_IDX_08
- const SPRITE_ANIM_FRAME_IDX_09
- const SPRITE_ANIM_FRAME_IDX_0A
- const SPRITE_ANIM_FRAME_IDX_0B
- const SPRITE_ANIM_FRAME_IDX_0C
- const SPRITE_ANIM_FRAME_IDX_0D
- const SPRITE_ANIM_FRAME_IDX_0E
- const SPRITE_ANIM_FRAME_IDX_0F
- const SPRITE_ANIM_FRAME_IDX_10
- const SPRITE_ANIM_FRAME_IDX_11
- const SPRITE_ANIM_FRAME_IDX_12
- const SPRITE_ANIM_FRAME_IDX_13
- const SPRITE_ANIM_FRAME_IDX_14
- const SPRITE_ANIM_FRAME_IDX_15
- const SPRITE_ANIM_FRAME_IDX_16
- const SPRITE_ANIM_FRAME_IDX_17
- const SPRITE_ANIM_FRAME_IDX_18
- const SPRITE_ANIM_FRAME_IDX_19
- const SPRITE_ANIM_FRAME_IDX_1A
- const SPRITE_ANIM_FRAME_IDX_1B
- const SPRITE_ANIM_FRAME_IDX_1C
- const SPRITE_ANIM_FRAME_IDX_1D
- const SPRITE_ANIM_FRAME_IDX_1E
- const SPRITE_ANIM_FRAME_IDX_1F
- const SPRITE_ANIM_FRAME_IDX_20
- const SPRITE_ANIM_FRAME_IDX_21
- const SPRITE_ANIM_FRAME_IDX_22
- const SPRITE_ANIM_FRAME_IDX_23
- const SPRITE_ANIM_FRAME_IDX_24
- const SPRITE_ANIM_FRAME_IDX_25
- const SPRITE_ANIM_FRAME_IDX_26
- const SPRITE_ANIM_FRAME_IDX_27
- const SPRITE_ANIM_FRAME_IDX_28
- const SPRITE_ANIM_FRAME_IDX_29
- const SPRITE_ANIM_FRAME_IDX_2A
- const SPRITE_ANIM_FRAME_IDX_2B
- const SPRITE_ANIM_FRAME_IDX_2C
- const SPRITE_ANIM_FRAME_IDX_2D
- const SPRITE_ANIM_FRAME_IDX_2E
- const SPRITE_ANIM_FRAME_IDX_2F
- const SPRITE_ANIM_FRAME_IDX_30
- const SPRITE_ANIM_FRAME_IDX_31
- const SPRITE_ANIM_FRAME_IDX_32
- const SPRITE_ANIM_FRAME_IDX_33
- const SPRITE_ANIM_FRAME_IDX_34
- const SPRITE_ANIM_FRAME_IDX_35
- const SPRITE_ANIM_FRAME_IDX_36
- const SPRITE_ANIM_FRAME_IDX_37
- const SPRITE_ANIM_FRAME_IDX_38
- const SPRITE_ANIM_FRAME_IDX_39
- const SPRITE_ANIM_FRAME_IDX_3A
- const SPRITE_ANIM_FRAME_IDX_3B
- const SPRITE_ANIM_FRAME_IDX_3C
- const SPRITE_ANIM_FRAME_IDX_3D
- const SPRITE_ANIM_FRAME_IDX_3E
- const SPRITE_ANIM_FRAME_IDX_3F
- const SPRITE_ANIM_FRAME_IDX_40
- const SPRITE_ANIM_FRAME_IDX_41
- const SPRITE_ANIM_FRAME_IDX_42
- const SPRITE_ANIM_FRAME_IDX_43
- const SPRITE_ANIM_FRAME_IDX_44
- const SPRITE_ANIM_FRAME_IDX_45
- const SPRITE_ANIM_FRAME_IDX_46
- const SPRITE_ANIM_FRAME_IDX_47
- const SPRITE_ANIM_FRAME_IDX_48
- const SPRITE_ANIM_FRAME_IDX_49
- const SPRITE_ANIM_FRAME_IDX_4A
- const SPRITE_ANIM_FRAME_IDX_4B
- const SPRITE_ANIM_FRAME_IDX_4C
- const SPRITE_ANIM_FRAME_IDX_4D
- const SPRITE_ANIM_FRAME_IDX_4E
- const SPRITE_ANIM_FRAME_IDX_4F
- const SPRITE_ANIM_FRAME_IDX_50
- const SPRITE_ANIM_FRAME_IDX_51
- const SPRITE_ANIM_FRAME_IDX_52
- const SPRITE_ANIM_FRAME_IDX_53
- const SPRITE_ANIM_FRAME_IDX_54
- const SPRITE_ANIM_FRAME_IDX_55
- const SPRITE_ANIM_FRAME_IDX_56
- const SPRITE_ANIM_FRAME_IDX_57
- const SPRITE_ANIM_FRAME_IDX_58
- const SPRITE_ANIM_FRAME_IDX_59
- const SPRITE_ANIM_FRAME_IDX_5A
- const SPRITE_ANIM_FRAME_IDX_5B
- const SPRITE_ANIM_FRAME_IDX_5C
- const SPRITE_ANIM_FRAME_IDX_5D
- const SPRITE_ANIM_FRAME_IDX_5E
- const SPRITE_ANIM_FRAME_IDX_5F
- const SPRITE_ANIM_FRAME_IDX_60
- const SPRITE_ANIM_FRAME_IDX_61
- const SPRITE_ANIM_FRAME_IDX_62
- const SPRITE_ANIM_FRAME_IDX_63
- const SPRITE_ANIM_FRAME_IDX_64
- const SPRITE_ANIM_FRAME_IDX_65
- const SPRITE_ANIM_FRAME_IDX_66
- const SPRITE_ANIM_FRAME_IDX_67
- const SPRITE_ANIM_FRAME_IDX_68
- const SPRITE_ANIM_FRAME_IDX_69
- const SPRITE_ANIM_FRAME_IDX_6A
- const SPRITE_ANIM_FRAME_IDX_6B
- const SPRITE_ANIM_FRAME_IDX_6C
- const SPRITE_ANIM_FRAME_IDX_6D
- const SPRITE_ANIM_FRAME_IDX_6E
- const SPRITE_ANIM_FRAME_IDX_6F
- const SPRITE_ANIM_FRAME_IDX_70
- const SPRITE_ANIM_FRAME_IDX_71
- const SPRITE_ANIM_FRAME_IDX_72
- const SPRITE_ANIM_FRAME_IDX_73
- const SPRITE_ANIM_FRAME_IDX_74
- const SPRITE_ANIM_FRAME_IDX_75
- const SPRITE_ANIM_FRAME_IDX_76
- const SPRITE_ANIM_FRAME_IDX_77
- const SPRITE_ANIM_FRAME_IDX_78
- const SPRITE_ANIM_FRAME_IDX_79
- const SPRITE_ANIM_FRAME_IDX_7A
- const SPRITE_ANIM_FRAME_IDX_7B
- const SPRITE_ANIM_FRAME_IDX_7C
- const SPRITE_ANIM_FRAME_IDX_7D
- const SPRITE_ANIM_FRAME_IDX_7E
- const SPRITE_ANIM_FRAME_IDX_7F
- const SPRITE_ANIM_FRAME_IDX_80
- const SPRITE_ANIM_FRAME_IDX_81
- const SPRITE_ANIM_FRAME_IDX_82
- const SPRITE_ANIM_FRAME_IDX_83
- const SPRITE_ANIM_FRAME_IDX_84
- const SPRITE_ANIM_FRAME_IDX_85
- const SPRITE_ANIM_FRAME_IDX_86
- const SPRITE_ANIM_FRAME_IDX_87
- const SPRITE_ANIM_FRAME_IDX_88
- const SPRITE_ANIM_FRAME_IDX_89
- const SPRITE_ANIM_FRAME_IDX_8A
- const SPRITE_ANIM_FRAME_IDX_8B
+ const SPRITE_ANIM_FRAME_IDX_01
+ const SPRITE_ANIM_FRAME_IDX_02
+ const SPRITE_ANIM_FRAME_IDX_03
+ const SPRITE_ANIM_FRAME_IDX_04
+ const SPRITE_ANIM_FRAME_IDX_05
+ const SPRITE_ANIM_FRAME_IDX_06
+ const SPRITE_ANIM_FRAME_IDX_07
+ const SPRITE_ANIM_FRAME_IDX_08
+ const SPRITE_ANIM_FRAME_IDX_09
+ const SPRITE_ANIM_FRAME_IDX_0A
+ const SPRITE_ANIM_FRAME_IDX_0B
+ const SPRITE_ANIM_FRAME_IDX_0C
+ const SPRITE_ANIM_FRAME_IDX_0D
+ const SPRITE_ANIM_FRAME_IDX_0E
+ const SPRITE_ANIM_FRAME_IDX_0F
+ const SPRITE_ANIM_FRAME_IDX_10
+ const SPRITE_ANIM_FRAME_IDX_11
+ const SPRITE_ANIM_FRAME_IDX_12
+ const SPRITE_ANIM_FRAME_IDX_13
+ const SPRITE_ANIM_FRAME_IDX_14
+ const SPRITE_ANIM_FRAME_IDX_15
+ const SPRITE_ANIM_FRAME_IDX_16
+ const SPRITE_ANIM_FRAME_IDX_17
+ const SPRITE_ANIM_FRAME_IDX_18
+ const SPRITE_ANIM_FRAME_IDX_19
+ const SPRITE_ANIM_FRAME_IDX_1A
+ const SPRITE_ANIM_FRAME_IDX_1B
+ const SPRITE_ANIM_FRAME_IDX_1C
+ const SPRITE_ANIM_FRAME_IDX_1D
+ const SPRITE_ANIM_FRAME_IDX_1E
+ const SPRITE_ANIM_FRAME_IDX_1F
+ const SPRITE_ANIM_FRAME_IDX_20
+ const SPRITE_ANIM_FRAME_IDX_21
+ const SPRITE_ANIM_FRAME_IDX_22
+ const SPRITE_ANIM_FRAME_IDX_23
+ const SPRITE_ANIM_FRAME_IDX_24
+ const SPRITE_ANIM_FRAME_IDX_25
+ const SPRITE_ANIM_FRAME_IDX_26
+ const SPRITE_ANIM_FRAME_IDX_27
+ const SPRITE_ANIM_FRAME_IDX_28
+ const SPRITE_ANIM_FRAME_IDX_29
+ const SPRITE_ANIM_FRAME_IDX_2A
+ const SPRITE_ANIM_FRAME_IDX_2B
+ const SPRITE_ANIM_FRAME_IDX_2C
+ const SPRITE_ANIM_FRAME_IDX_2D
+ const SPRITE_ANIM_FRAME_IDX_2E
+ const SPRITE_ANIM_FRAME_IDX_2F
+ const SPRITE_ANIM_FRAME_IDX_30
+ const SPRITE_ANIM_FRAME_IDX_31
+ const SPRITE_ANIM_FRAME_IDX_32
+ const SPRITE_ANIM_FRAME_IDX_33
+ const SPRITE_ANIM_FRAME_IDX_34
+ const SPRITE_ANIM_FRAME_IDX_35
+ const SPRITE_ANIM_FRAME_IDX_36
+ const SPRITE_ANIM_FRAME_IDX_37
+ const SPRITE_ANIM_FRAME_IDX_38
+ const SPRITE_ANIM_FRAME_IDX_39
+ const SPRITE_ANIM_FRAME_IDX_3A
+ const SPRITE_ANIM_FRAME_IDX_3B
+ const SPRITE_ANIM_FRAME_IDX_3C
+ const SPRITE_ANIM_FRAME_IDX_3D
+ const SPRITE_ANIM_FRAME_IDX_3E
+ const SPRITE_ANIM_FRAME_IDX_3F
+ const SPRITE_ANIM_FRAME_IDX_40
+ const SPRITE_ANIM_FRAME_IDX_41
+ const SPRITE_ANIM_FRAME_IDX_42
+ const SPRITE_ANIM_FRAME_IDX_43
+ const SPRITE_ANIM_FRAME_IDX_44
+ const SPRITE_ANIM_FRAME_IDX_45
+ const SPRITE_ANIM_FRAME_IDX_46
+ const SPRITE_ANIM_FRAME_IDX_47
+ const SPRITE_ANIM_FRAME_IDX_48
+ const SPRITE_ANIM_FRAME_IDX_49
+ const SPRITE_ANIM_FRAME_IDX_4A
+ const SPRITE_ANIM_FRAME_IDX_4B
+ const SPRITE_ANIM_FRAME_IDX_4C
+ const SPRITE_ANIM_FRAME_IDX_4D
+ const SPRITE_ANIM_FRAME_IDX_4E
+ const SPRITE_ANIM_FRAME_IDX_4F
+ const SPRITE_ANIM_FRAME_IDX_50
+ const SPRITE_ANIM_FRAME_IDX_51
+ const SPRITE_ANIM_FRAME_IDX_52
+ const SPRITE_ANIM_FRAME_IDX_53
+ const SPRITE_ANIM_FRAME_IDX_54
+ const SPRITE_ANIM_FRAME_IDX_55
+ const SPRITE_ANIM_FRAME_IDX_56
+ const SPRITE_ANIM_FRAME_IDX_57
+ const SPRITE_ANIM_FRAME_IDX_58
+ const SPRITE_ANIM_FRAME_IDX_59
+ const SPRITE_ANIM_FRAME_IDX_5A
+ const SPRITE_ANIM_FRAME_IDX_5B
+ const SPRITE_ANIM_FRAME_IDX_5C
+ const SPRITE_ANIM_FRAME_IDX_5D
+ const SPRITE_ANIM_FRAME_IDX_5E
+ const SPRITE_ANIM_FRAME_IDX_5F
+ const SPRITE_ANIM_FRAME_IDX_60
+ const SPRITE_ANIM_FRAME_IDX_61
+ const SPRITE_ANIM_FRAME_IDX_62
+ const SPRITE_ANIM_FRAME_IDX_63
+ const SPRITE_ANIM_FRAME_IDX_64
+ const SPRITE_ANIM_FRAME_IDX_65
+ const SPRITE_ANIM_FRAME_IDX_66
+ const SPRITE_ANIM_FRAME_IDX_67
+ const SPRITE_ANIM_FRAME_IDX_68
+ const SPRITE_ANIM_FRAME_IDX_69
+ const SPRITE_ANIM_FRAME_IDX_6A
+ const SPRITE_ANIM_FRAME_IDX_6B
+ const SPRITE_ANIM_FRAME_IDX_6C
+ const SPRITE_ANIM_FRAME_IDX_6D
+ const SPRITE_ANIM_FRAME_IDX_6E
+ const SPRITE_ANIM_FRAME_IDX_6F
+ const SPRITE_ANIM_FRAME_IDX_70
+ const SPRITE_ANIM_FRAME_IDX_71
+ const SPRITE_ANIM_FRAME_IDX_72
+ const SPRITE_ANIM_FRAME_IDX_73
+ const SPRITE_ANIM_FRAME_IDX_74
+ const SPRITE_ANIM_FRAME_IDX_75
+ const SPRITE_ANIM_FRAME_IDX_76
+ const SPRITE_ANIM_FRAME_IDX_77
+ const SPRITE_ANIM_FRAME_IDX_78
+ const SPRITE_ANIM_FRAME_IDX_79
+ const SPRITE_ANIM_FRAME_IDX_7A
+ const SPRITE_ANIM_FRAME_IDX_7B
+ const SPRITE_ANIM_FRAME_IDX_7C
+ const SPRITE_ANIM_FRAME_IDX_7D
+ const SPRITE_ANIM_FRAME_IDX_7E
+ const SPRITE_ANIM_FRAME_IDX_7F
+ const SPRITE_ANIM_FRAME_IDX_80
+ const SPRITE_ANIM_FRAME_IDX_81
+ const SPRITE_ANIM_FRAME_IDX_82
+ const SPRITE_ANIM_FRAME_IDX_83
+ const SPRITE_ANIM_FRAME_IDX_84
+ const SPRITE_ANIM_FRAME_IDX_85
+ const SPRITE_ANIM_FRAME_IDX_86
+ const SPRITE_ANIM_FRAME_IDX_87
+ const SPRITE_ANIM_FRAME_IDX_88
+ const SPRITE_ANIM_FRAME_IDX_89
+ const SPRITE_ANIM_FRAME_IDX_8A
+ const SPRITE_ANIM_FRAME_IDX_8B
--- a/engine/move_mon.asm
+++ b/engine/move_mon.asm
@@ -266,15 +266,15 @@
ld [de], a
inc de
ld hl, EnemyMonStatus
- ; Copy EnemyMonStatus
+ ; Copy EnemyMonStatus
ld a, [hli]
ld [de], a
inc de
- ; Copy EnemyMonUnused
+ ; Copy EnemyMonUnused
ld a, [hli]
ld [de], a
inc de
- ; Copy EnemyMonHP
+ ; Copy EnemyMonHP
ld a, [hli]
ld [de], a
inc de
@@ -452,8 +452,8 @@
ld hl, wBreedMon1Species
jr z, .breedmon
- ; we want to sent a Pkmn into the Box
- ; so check if there's enough space
+ ; we want to sent a Pkmn into the Box
+ ; so check if there's enough space
ld hl, sBoxCount
ld a, [hl]
cp MONS_PER_BOX
@@ -973,7 +973,7 @@
ld [de], a
inc de
- ; Set all 5 Experience Values to 0
+ ; Set all 5 Experience Values to 0
xor a
ld b, 2 * 5
.loop2
--- a/engine/startmenu.asm
+++ b/engine/startmenu.asm
@@ -194,31 +194,31 @@
.QuitString: db "QUIT@"
.PokedexDesc: db "#MON"
- next "database@"
+ next "database@"
.PartyDesc: db "Party ", $4a
- next "status@"
+ next "status@"
.PackDesc: db "Contains"
- next "items@"
+ next "items@"
.PokegearDesc: db "Trainer's"
- next "key device@"
+ next "key device@"
.StatusDesc: db "Your own"
- next "status@"
+ next "status@"
.SaveDesc: db "Save your"
- next "progress@"
+ next "progress@"
.OptionDesc: db "Change"
- next "settings@"
+ next "settings@"
.ExitDesc: db "Close this"
- next "menu@"
+ next "menu@"
.QuitDesc: db "Quit and"
- next "be judged.@"
+ next "be judged.@"
.OpenMenu: ; 127e5
--- a/home/decompress.asm
+++ b/home/decompress.asm
@@ -99,7 +99,7 @@
add a ; << 3
add a
- ; This is our new control code.
+ ; This is our new control code.
and LZ_CMD
push af
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -2515,7 +2515,7 @@
ld [wd002], a
.loop
- ; Party Screen opens to choose on which Pkmn to use the Item
+ ; Party Screen opens to choose on which Pkmn to use the Item
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, PPRestoreItem_Cancel
--- a/misc/fixed_words.asm
+++ b/misc/fixed_words.asm
@@ -4267,14 +4267,14 @@
macro_11f220 69 ; 04: Battle
macro_11f220 66 ; 05: Exclamations
macro_11f220 66 ; 06: Conversation
- macro_11f220 69 ; 07: Feelings
- macro_11f220 66 ; 08: Conditions
- macro_11f220 39 ; 09: Life
- macro_11f220 39 ; 0a: Hobbies
- macro_11f220 69 ; 0b: Actions
- macro_11f220 39 ; 0c: Time
- macro_11f220 66 ; 0d: Farewells
- macro_11f220 36 ; 0e: ThisAndThat
+ macro_11f220 69 ; 07: Feelings
+ macro_11f220 66 ; 08: Conditions
+ macro_11f220 39 ; 09: Life
+ macro_11f220 39 ; 0a: Hobbies
+ macro_11f220 69 ; 0b: Actions
+ macro_11f220 39 ; 0c: Time
+ macro_11f220 66 ; 0d: Farewells
+ macro_11f220 36 ; 0e: ThisAndThat
EZChat_SortedWords:
; Addresses in WRAM bank 3 where EZChat words beginning