shithub: pokecrystal

Download patch

ref: dae16acd6f4e2e2c177e3776be6ed549af070c4f
parent: 2a565f747ccb8099f4057548a6d598d538e6b991
author: Remy Oukaour <[email protected]>
date: Tue Dec 26 16:55:57 EST 2017

event/ → events/, and move some appropriate engine/ files there

--- a/constants/map_data_constants.asm
+++ b/constants/map_data_constants.asm
@@ -250,6 +250,7 @@
 	const FRUITTREE_FUCHSIA_CITY  ; 1e
 NUM_FRUIT_TREES EQU const_value +- 1
 
+
 ; elevator floors
 ; used by `elevfloor`
 	const_def
--- a/constants/std_constants.asm
+++ b/constants/std_constants.asm
@@ -1,4 +1,4 @@
-; StdScripts indexes (see engine/std_scripts.asm)
+; StdScripts indexes (see events/std_scripts.asm)
 ; also used in TileCollisionStdScripts (see data/collision_stdscripts.asm)
 	enum_start
 	enum pokecenternurse
--- /dev/null
+++ b/data/default_names.asm
@@ -1,0 +1,39 @@
+ChrisNameMenuHeader: ; 882b5
+	db $40 ; flags
+	db 00, 00 ; start coords
+	db 11, 10 ; end coords
+	dw .MaleNames
+	db 1 ; ????
+	db 0 ; default option
+
+.MaleNames: ; 882be
+	db $91 ; flags
+	db 5 ; items
+	db "NEW NAME@"
+MalePlayerNameArray: ; 882c9
+	db "CHRIS@"
+	db "MAT@"
+	db "ALLAN@"
+	db "JON@"
+	db 2 ; displacement
+	db " NAME @" ; title
+
+KrisNameMenuHeader: ; 882e5
+	db $40 ; flags
+	db 00, 00 ; start coords
+	db 11, 10 ; end coords
+	dw .FemaleNames
+	db 1 ; ????
+	db 0 ; default option
+
+.FemaleNames: ; 882ee
+	db $91 ; flags
+	db 5 ; items
+	db "NEW NAME@"
+FemalePlayerNameArray: ; 882f9
+	db "KRIS@"
+	db "AMANDA@"
+	db "JUANA@"
+	db "JODI@"
+	db 2 ; displacement
+	db " NAME @" ; title
--- a/data/items/buena_prizes.asm
+++ b/data/items/buena_prizes.asm
@@ -1,5 +1,5 @@
 BuenaPrizeItems: ; 8b15e
-; there are NUM_BUENA_PRIZES items (see event/buena.asm)
+; there are NUM_BUENA_PRIZES items (see events/buena.asm)
 	db ULTRA_BALL,   2
 	db FULL_RESTORE, 2
 	db NUGGET,       3
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -678,7 +678,7 @@
 
 ## Daisy's grooming doesn't always increase happiness
 
-This is a bug with `MassageOrHaircut` in [event/special.asm](/event/special.asm):
+This is a bug with `MassageOrHaircut` in [events/special.asm](/events/special.asm):
 
 ```asm
 ; Bug: Subtracting $ff from $ff fails to set c.
@@ -753,7 +753,7 @@
 
 ## Magikarp lengths can be miscalculated
 
-This is a bug with `CalcMagikarpLength.BCLessThanDE` in [event/magikarp.asm](/event/magikarp.asm):
+This is a bug with `CalcMagikarpLength.BCLessThanDE` in [events/magikarp.asm](/events/magikarp.asm):
 
 ```asm
 .BCLessThanDE: ; fbc9a
@@ -1348,7 +1348,7 @@
 
 ## `Special_CheckBugContestContestantFlag` can read beyond its data table
 
-In [event/bug_contest_2.asm](/event/bug_contest_2.asm):
+In [events/bug_contest/contest_2.asm](/events/bug_contest/contest_2.asm):
 
 ```asm
 Special_CheckBugContestContestantFlag: ; 139ed
--- a/engine/battle/trainer_scripts.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-TalkToTrainerScript:: ; 0xbe66a
-	faceplayer
-	trainerflagaction CHECK_FLAG
-	iftrue AlreadyBeatenTrainerScript
-	loadmemtrainer
-	encountermusic
-	jump StartBattleWithMapTrainerScript
-
-SeenByTrainerScript:: ; 0xbe675
-	loadmemtrainer
-	encountermusic
-	showemote EMOTE_SHOCK, LAST_TALKED, 30
-	callasm TrainerWalkToPlayer
-	applymovement2 MovementBuffer
-	writeobjectxy LAST_TALKED
-	faceobject PLAYER, LAST_TALKED
-	jump StartBattleWithMapTrainerScript
-
-StartBattleWithMapTrainerScript: ; 0xbe68a
-	opentext
-	trainertext $0
-	waitbutton
-	closetext
-	loadmemtrainer
-	startbattle
-	reloadmapafterbattle
-	trainerflagaction SET_FLAG
-	loadvar wRunningTrainerBattleScript, -1
-
-AlreadyBeatenTrainerScript:
-	scripttalkafter
--- a/engine/fish.asm
+++ /dev/null
@@ -1,133 +1,0 @@
-Fish: ; 92402
-; Using a fishing rod.
-; Fish for monsters with rod e in encounter group d.
-; Return monster e at level d.
-
-	push af
-	push bc
-	push hl
-
-	ld b, e
-	call GetFishGroupIndex
-
-	ld hl, FishGroups
-rept 7
-	add hl, de
-endr
-	call .Fish
-
-	pop hl
-	pop bc
-	pop af
-	ret
-; 9241a
-
-
-.Fish: ; 9241a
-; Fish for monsters with rod b from encounter data in FishGroup at hl.
-; Return monster e at level d.
-
-	call Random
-	cp [hl]
-	jr nc, .no_bite
-
-	; Get encounter data by rod:
-	; 0: Old
-	; 1: Good
-	; 2: Super
-	inc hl
-	ld e, b
-	ld d, 0
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-
-	; Compare the encounter chance to select a Pokemon.
-	call Random
-.loop
-	cp [hl]
-	jr z, .ok
-	jr c, .ok
-	inc hl
-	inc hl
-	inc hl
-	jr .loop
-.ok
-	inc hl
-
-	; Species 0 reads from a time-based encounter table.
-	ld a, [hli]
-	ld d, a
-	and a
-	call z, .TimeEncounter
-
-	ld e, [hl]
-	ret
-
-.no_bite
-	ld de, 0
-	ret
-
-.TimeEncounter:
-	; The level byte is repurposed as the index for the new table.
-	ld e, [hl]
-	ld d, 0
-	ld hl, TimeFishGroups
-rept 4
-	add hl, de
-endr
-
-	ld a, [TimeOfDay]
-	and 3
-	cp NITE_F
-	jr c, .time_species
-	inc hl
-	inc hl
-
-.time_species
-	ld d, [hl]
-	inc hl
-	ret
-; 9245b
-
-
-GetFishGroupIndex: ; 9245b
-; Return the index of fishgroup d in de.
-
-	push hl
-	ld hl, DailyFlags
-	bit 2, [hl]
-	pop hl
-	jr z, .done
-
-	ld a, d
-	cp FISHGROUP_QWILFISH
-	jr z, .qwilfish
-	cp FISHGROUP_REMORAID
-	jr z, .remoraid
-
-.done
-	dec d
-	ld e, d
-	ld d, 0
-	ret
-
-.qwilfish
-	ld a, [wFishingSwarmFlag]
-	cp FISHSWARM_QWILFISH
-	jr nz, .done
-	ld d, FISHGROUP_QWILFISH_SWARM
-	jr .done
-
-.remoraid
-	ld a, [wFishingSwarmFlag]
-	cp FISHSWARM_REMORAID
-	jr nz, .done
-	ld d, FISHGROUP_REMORAID_SWARM
-	jr .done
-; 92488
-
-
-INCLUDE "data/wild/fish.asm"
--- a/engine/fruit_trees.asm
+++ /dev/null
@@ -1,132 +1,0 @@
-FruitTreeScript:: ; 44000
-	callasm GetCurTreeFruit
-	opentext
-	copybytetovar CurFruit
-	itemtotext $0, $0
-	writetext FruitBearingTreeText
-	buttonsound
-	callasm TryResetFruitTrees
-	callasm CheckFruitTree
-	iffalse .fruit
-	writetext NothingHereText
-	waitbutton
-	jump .end
-
-.fruit
-	writetext HeyItsFruitText
-	copybytetovar CurFruit
-	giveitem ITEM_FROM_MEM
-	iffalse .packisfull
-	buttonsound
-	writetext ObtainedFruitText
-	callasm PickedFruitTree
-	specialsound
-	itemnotify
-	jump .end
-
-.packisfull
-	buttonsound
-	writetext FruitPackIsFullText
-	waitbutton
-
-.end
-	closetext
-	end
-; 44041
-
-GetCurTreeFruit: ; 44041
-	ld a, [CurFruitTree]
-	dec a
-	call GetFruitTreeItem
-	ld [CurFruit], a
-	ret
-; 4404c
-
-TryResetFruitTrees: ; 4404c
-	ld hl, DailyFlags
-	bit 4, [hl]
-	ret nz
-	jp ResetFruitTrees
-; 44055
-
-CheckFruitTree: ; 44055
-	ld b, 2
-	call GetFruitTreeFlag
-	ld a, c
-	ld [ScriptVar], a
-	ret
-; 4405f
-
-PickedFruitTree: ; 4405f
-	farcall TrainerRankings_FruitPicked
-	ld b, 1
-	jp GetFruitTreeFlag
-; 4406a
-
-ResetFruitTrees: ; 4406a
-	xor a
-	ld hl, FruitTreeFlags
-	ld [hli], a
-	ld [hli], a
-	ld [hli], a
-	ld [hl], a
-	ld hl, DailyFlags
-	set 4, [hl]
-	ret
-; 44078
-
-GetFruitTreeFlag: ; 44078
-	push hl
-	push de
-	ld a, [CurFruitTree]
-	dec a
-	ld e, a
-	ld d, 0
-	ld hl, FruitTreeFlags
-	call FlagAction
-	pop de
-	pop hl
-	ret
-; 4408a
-
-GetFruitTreeItem: ; 4408a
-	push hl
-	push de
-	ld e, a
-	ld d, 0
-	ld hl, FruitTreeItems
-	add hl, de
-	ld a, [hl]
-	pop de
-	pop hl
-	ret
-; 44097
-
-
-INCLUDE "data/items/fruit_trees.asm"
-
-
-FruitBearingTreeText: ; 440b5
-	text_jump _FruitBearingTreeText
-	db "@"
-; 440ba
-
-HeyItsFruitText: ; 440ba
-	text_jump _HeyItsFruitText
-	db "@"
-; 440bf
-
-ObtainedFruitText: ; 440bf
-	text_jump _ObtainedFruitText
-	db "@"
-; 440c4
-
-FruitPackIsFullText: ; 440c4
-	text_jump _FruitPackIsFullText
-	db "@"
-; 440c9
-
-NothingHereText: ; 440c9
-	text_jump _NothingHereText
-	db "@"
-; 440ce
--- a/engine/player_gfx.asm
+++ b/engine/player_gfx.asm
@@ -71,45 +71,7 @@
 	call CloseWindow
 	ret
 
-ChrisNameMenuHeader: ; 882b5
-	db $40 ; flags
-	db 00, 00 ; start coords
-	db 11, 10 ; end coords
-	dw .MaleNames
-	db 1 ; ????
-	db 0 ; default option
-
-.MaleNames: ; 882be
-	db $91 ; flags
-	db 5 ; items
-	db "NEW NAME@"
-MalePlayerNameArray: ; 882c9
-	db "CHRIS@"
-	db "MAT@"
-	db "ALLAN@"
-	db "JON@"
-	db 2 ; displacement
-	db " NAME @" ; title
-
-KrisNameMenuHeader: ; 882e5
-	db $40 ; flags
-	db 00, 00 ; start coords
-	db 11, 10 ; end coords
-	dw .FemaleNames
-	db 1 ; ????
-	db 0 ; default option
-
-.FemaleNames: ; 882ee
-	db $91 ; flags
-	db 5 ; items
-	db "NEW NAME@"
-FemalePlayerNameArray: ; 882f9
-	db "KRIS@"
-	db "AMANDA@"
-	db "JUANA@"
-	db "JODI@"
-	db 2 ; displacement
-	db " NAME @" ; title
+INCLUDE "data/default_names.asm"
 
 GetPlayerNameArray: ; 88318 This Function is never called
 	ld hl, PlayerName
--- a/engine/pokecenter_pc.asm
+++ /dev/null
@@ -1,678 +1,0 @@
-PokemonCenterPC: ; 1559a
-	call PC_CheckPartyForPokemon
-	ret c
-	call PC_PlayBootSound
-	ld hl, PokecenterPCText_BootedUpPC
-	call PC_DisplayText
-	ld hl, PokecenterPCText_AccessWhosePC
-	call PC_DisplayTextWaitMenu
-	ld hl, .TopMenu
-	call LoadMenuDataHeader
-.loop
-	xor a
-	ld [hBGMapMode], a
-	call .ChooseWhichPCListToUse
-	ld [wWhichIndexSet], a
-	call DoNthMenu
-	jr c, .shutdown
-	ld a, [MenuSelection]
-	ld hl, .JumpTable
-	call MenuJumptable
-	jr nc, .loop
-
-.shutdown
-	call PC_PlayShutdownSound
-	call ExitMenu
-	call CloseWindow
-	ret
-
-.TopMenu:
-	db $48 ; flags
-	db 00, 00 ; start coords
-	db 12, 15 ; end coords
-	dw .MenuData2
-	db 1 ; default option
-
-.MenuData2:
-	db $a0 ; flags
-	db 0 ; items
-	dw .WhichPC
-	dw PlaceNthMenuStrings
-	dw .JumpTable
-
-.JumpTable:
-	dw PlayersPC, .String_PlayersPC
-	dw BillsPC, .String_BillsPC
-	dw OaksPC, .String_OaksPC
-	dw HallOfFamePC, .String_HallOfFame
-	dw TurnOffPC, .String_TurnOff
-
-.String_PlayersPC:  db "<PLAYER>'s PC@"
-.String_BillsPC:    db "BILL's PC@"
-.String_OaksPC:     db "PROF.OAK's PC@"
-.String_HallOfFame: db "HALL OF FAME@"
-.String_TurnOff:    db "TURN OFF@"
-
-.WhichPC:
-	; before pokedex
-	db  3 ; items
-	db  1, 0, 4 ; bill's, player's, turn off
-	db -1
-
-	; before Hall Of Fame
-	db  4 ; items
-	db  1, 0, 2, 4 ; bill's, player's, oak's, turn off
-	db -1
-
-	; postgame
-	db  5 ; items
-	db  1, 0, 2, 3, 4 ; bill's, player's, oak's, hall of fame, turn off
-	db -1
-
-.ChooseWhichPCListToUse:
-	call CheckReceivedDex
-	jr nz, .got_dex
-	ld a, $0
-	ret
-
-.got_dex
-	ld a, [wHallOfFameCount]
-	and a
-	ld a, $1
-	ret z
-	ld a, $2
-	ret
-; 15650
-
-PC_CheckPartyForPokemon: ; 15650
-	ld a, [PartyCount]
-	and a
-	ret nz
-	ld de, SFX_CHOOSE_PC_OPTION
-	call PlaySFX
-	ld hl, .MustHavePokemonToUse
-	call PC_DisplayText
-	scf
-	ret
-
-.MustHavePokemonToUse:
-	; Bzzzzt! You must have a #MON to use this!
-	text_jump UnknownText_0x1c1328
-	db "@"
-; 0x15668
-
-BillsPC: ; 15668
-	call PC_PlayChoosePCSound
-	ld hl, PokecenterPCText_AccessedBillsPC
-	call PC_DisplayText
-	farcall _BillsPC
-	and a
-	ret
-; 15679 (5:5679)
-
-PlayersPC: ; 15679
-	call PC_PlayChoosePCSound
-	ld hl, PokecenterPCText_AccessedOwnPC
-	call PC_DisplayText
-	ld b, $0
-	call _PlayersPC
-	and a
-	ret
-; 15689
-
-OaksPC: ; 15689
-	call PC_PlayChoosePCSound
-	ld hl, PokecenterPCText_AccessedOaksPC
-	call PC_DisplayText
-	farcall ProfOaksPC
-	and a
-	ret
-; 1569a
-
-HallOfFamePC: ; 1569a
-	call PC_PlayChoosePCSound
-	call FadeToMenu
-	farcall _HallOfFamePC
-	call CloseSubmenu
-	and a
-	ret
-; 156ab
-
-TurnOffPC: ; 156ab
-	ld hl, PokecenterPCText_LinkClosed
-	call PrintText
-	scf
-	ret
-; 156b3
-
-PC_PlayBootSound: ; 156b3
-	ld de, SFX_BOOT_PC
-	jr PC_WaitPlaySFX
-
-PC_PlayShutdownSound: ; 156b8
-	ld de, SFX_SHUT_DOWN_PC
-	call PC_WaitPlaySFX
-	call WaitSFX
-	ret
-
-PC_PlayChoosePCSound: ; 156c2
-	ld de, SFX_CHOOSE_PC_OPTION
-	jr PC_WaitPlaySFX
-
-PC_PlaySwapItemsSound: ; 156c7
-	ld de, SFX_SWITCH_POKEMON
-	call PC_WaitPlaySFX
-	ld de, SFX_SWITCH_POKEMON
-
-PC_WaitPlaySFX: ; 156d0
-	push de
-	call WaitSFX
-	pop de
-	call PlaySFX
-	ret
-; 156d9
-
-_KrissHousePC: ; 156d9
-	call PC_PlayBootSound
-	ld hl, UnknownText_0x156ff
-	call PC_DisplayText
-	ld b, $1
-	call _PlayersPC
-	and a
-	jr nz, .asm_156f9
-	call OverworldTextModeSwitch
-	call ApplyTilemap
-	call UpdateSprites
-	call PC_PlayShutdownSound
-	ld c, $0
-	ret
-
-.asm_156f9
-	call ClearBGPalettes
-	ld c, $1
-	ret
-; 156ff
-
-UnknownText_0x156ff: ; 0x156ff
-	; turned on the PC.
-	text_jump UnknownText_0x1c1353
-	db "@"
-; 0x15704
-
-_PlayersPC: ; 15704
-	ld a, b
-	ld [wWhichIndexSet], a
-	ld hl, UnknownText_0x157cc
-	call PC_DisplayTextWaitMenu
-	call Function15715
-	call ExitMenu
-	ret
-; 15715
-
-Function15715: ; 15715
-	xor a
-	ld [wPCItemsCursor], a
-	ld [wPCItemsScrollPosition], a
-	ld hl, KrissPCMenuData
-	call LoadMenuDataHeader
-.asm_15722
-	call UpdateTimePals
-	call DoNthMenu
-	jr c, .asm_15731
-	call MenuJumptable
-	jr nc, .asm_15722
-	jr .asm_15732
-
-.asm_15731
-	xor a
-
-.asm_15732
-	call ExitMenu
-	ret
-; 15736
-
-KrissPCMenuData: ; 0x15736
-	db %01000000
-	db  0,  0 ; top left corner coords (y, x)
-	db 12, 15 ; bottom right corner coords (y, x)
-	dw .KrissPCMenuData2
-	db 1 ; default selected option
-
-.KrissPCMenuData2:
-	db %10100000 ; bit7
-	db 0 ; # items?
-	dw .KrissPCMenuList1
-	dw PlaceNthMenuStrings
-	dw .KrissPCMenuPointers
-
-.KrissPCMenuPointers: ; 0x15746
-	dw KrisWithdrawItemMenu, .WithdrawItem
-	dw KrisDepositItemMenu,  .DepositItem
-	dw KrisTossItemMenu,     .TossItem
-	dw KrisMailBoxMenu,      .MailBox
-	dw KrisDecorationMenu,   .Decoration
-	dw KrisLogOffMenu,       .LogOff
-	dw KrisLogOffMenu,       .TurnOff
-
-.WithdrawItem: db "WITHDRAW ITEM@"
-.DepositItem:  db "DEPOSIT ITEM@"
-.TossItem:     db "TOSS ITEM@"
-.MailBox:      db "MAIL BOX@"
-.Decoration:   db "DECORATION@"
-.TurnOff:      db "TURN OFF@"
-.LogOff:       db "LOG OFF@"
-
-WITHDRAW_ITEM EQU 0
-DEPOSIT_ITEM  EQU 1
-TOSS_ITEM     EQU 2
-MAIL_BOX      EQU 3
-DECORATION    EQU 4
-TURN_OFF      EQU 5
-LOG_OFF       EQU 6
-
-.KrissPCMenuList1:
-	db 5
-	db WITHDRAW_ITEM
-	db DEPOSIT_ITEM
-	db TOSS_ITEM
-	db MAIL_BOX
-	db TURN_OFF
-	db -1
-
-.KrissPCMenuList2:
-	db 6
-	db WITHDRAW_ITEM
-	db DEPOSIT_ITEM
-	db TOSS_ITEM
-	db MAIL_BOX
-	db DECORATION
-	db LOG_OFF
-	db -1
-
-PC_DisplayTextWaitMenu: ; 157bb
-	ld a, [Options]
-	push af
-	set NO_TEXT_SCROLL, a
-	ld [Options], a
-	call MenuTextBox
-	pop af
-	ld [Options], a
-	ret
-; 157cc
-
-UnknownText_0x157cc: ; 0x157cc
-	; What do you want to do?
-	text_jump UnknownText_0x1c1368
-	db "@"
-; 0x157d1
-
-KrisWithdrawItemMenu: ; 0x157d1
-	call LoadStandardMenuDataHeader
-	farcall ClearPCItemScreen
-.loop
-	call PCItemsJoypad
-	jr c, .quit
-	call .Submenu
-	jr .loop
-
-.quit
-	call CloseSubmenu
-	xor a
-	ret
-
-.Submenu:
-	; check if the item has a quantity
-	farcall _CheckTossableItem
-	ld a, [wItemAttributeParamBuffer]
-	and a
-	jr z, .askquantity
-
-	; items without quantity are always ×1
-	ld a, 1
-	ld [wItemQuantityChangeBuffer], a
-	jr .withdraw
-
-.askquantity
-	ld hl, .HowManyText
-	call MenuTextBox
-	farcall SelectQuantityToToss
-	call ExitMenu
-	call ExitMenu
-	jr c, .done
-
-.withdraw
-	ld a, [wItemQuantityChangeBuffer]
-	ld [Buffer1], a ; quantity
-	ld a, [CurItemQuantity]
-	ld [Buffer2], a
-	ld hl, NumItems
-	call ReceiveItem
-	jr nc, .PackFull
-	ld a, [Buffer1]
-	ld [wItemQuantityChangeBuffer], a
-	ld a, [Buffer2]
-	ld [CurItemQuantity], a
-	ld hl, PCItems
-	call TossItem
-	predef PartyMonItemName
-	ld hl, .WithdrewText
-	call MenuTextBox
-	xor a
-	ld [hBGMapMode], a
-	call ExitMenu
-	ret
-
-.PackFull:
-	ld hl, .NoRoomText
-	call MenuTextBoxBackup
-	ret
-
-.done
-	ret
-
-.HowManyText: ; 0x15850
-	text_jump _KrissPCHowManyWithdrawText
-	db "@"
-
-.WithdrewText: ; 0x15855
-	text_jump _KrissPCWithdrewItemsText
-	db "@"
-
-.NoRoomText: ; 0x1585a
-	text_jump _KrissPCNoRoomWithdrawText
-	db "@"
-
-KrisTossItemMenu: ; 0x1585f
-	call LoadStandardMenuDataHeader
-	farcall ClearPCItemScreen
-.loop
-	call PCItemsJoypad
-	jr c, .quit
-	ld de, PCItems
-	farcall TossItemFromPC
-	jr .loop
-
-.quit
-	call CloseSubmenu
-	xor a
-	ret
-; 0x1587d
-
-KrisDecorationMenu: ; 0x1587d
-	farcall _KrisDecorationMenu
-	ld a, c
-	and a
-	ret z
-	scf
-	ret
-; 0x15888
-
-KrisLogOffMenu: ; 0x15888
-	xor a
-	scf
-	ret
-; 0x1588b
-
-KrisDepositItemMenu: ; 0x1588b
-	call .CheckItemsInBag
-	jr c, .nope
-	call DisableSpriteUpdates
-	call LoadStandardMenuDataHeader
-	farcall DepositSellInitPackBuffers
-.loop
-	farcall DepositSellPack
-	ld a, [wcf66]
-	and a
-	jr z, .close
-	call .TryDepositItem
-	farcall CheckRegisteredItem
-	jr .loop
-
-.close
-	call CloseSubmenu
-
-.nope
-	xor a
-	ret
-
-.CheckItemsInBag:
-	farcall HasNoItems
-	ret nc
-	ld hl, .NoItemsInBag
-	call MenuTextBoxBackup
-	scf
-	ret
-
-.NoItemsInBag:
-	; No items here!
-	text_jump UnknownText_0x1c13df
-	db "@"
-
-.TryDepositItem:
-	ld a, [wSpriteUpdatesEnabled]
-	push af
-	ld a, $0
-	ld [wSpriteUpdatesEnabled], a
-	farcall CheckItemMenu
-	ld a, [wItemAttributeParamBuffer]
-	ld hl, .dw
-	rst JumpTable
-	pop af
-	ld [wSpriteUpdatesEnabled], a
-	ret
-
-.dw
-	dw .tossable
-	dw .no_toss
-	dw .no_toss
-	dw .no_toss
-	dw .tossable
-	dw .tossable
-	dw .tossable
-
-.no_toss
-	ret
-
-.tossable
-	ld a, [Buffer1]
-	push af
-	ld a, [Buffer2]
-	push af
-	call .DepositItem_
-	pop af
-	ld [Buffer2], a
-	pop af
-	ld [Buffer1], a
-	ret
-
-.DepositItem_:
-	farcall _CheckTossableItem
-	ld a, [wItemAttributeParamBuffer]
-	and a
-	jr z, .AskQuantity
-	ld a, $1
-	ld [wItemQuantityChangeBuffer], a
-	jr .DepositItem
-
-.AskQuantity:
-	ld hl, .HowManyText
-	call MenuTextBox
-	farcall SelectQuantityToToss
-	push af
-	call ExitMenu
-	call ExitMenu
-	pop af
-	jr c, .DeclinedToDeposit
-
-.DepositItem:
-	ld a, [wItemQuantityChangeBuffer]
-	ld [Buffer1], a
-	ld a, [CurItemQuantity]
-	ld [Buffer2], a
-	ld hl, PCItems
-	call ReceiveItem
-	jr nc, .NoRoomInPC
-	ld a, [Buffer1]
-	ld [wItemQuantityChangeBuffer], a
-	ld a, [Buffer2]
-	ld [CurItemQuantity], a
-	ld hl, NumItems
-	call TossItem
-	predef PartyMonItemName
-	ld hl, .DepositText
-	call PrintText
-	ret
-
-.NoRoomInPC:
-	ld hl, .NoRoomText
-	call PrintText
-	ret
-
-.DeclinedToDeposit:
-	and a
-	ret
-
-.HowManyText: ; 0x1596e
-	text_jump _KrissPCHowManyDepositText
-	db "@"
-
-.DepositText: ; 0x15973
-	text_jump _KrissPCDepositItemsText
-	db "@"
-
-.NoRoomText: ; 0x15978
-	text_jump _KrissPCNoRoomDepositText
-	db "@"
-
-KrisMailBoxMenu: ; 0x1597d
-	farcall _KrisMailBoxMenu
-	xor a
-	ret
-; 0x15985
-
-PCItemsJoypad: ; 0x15985
-	xor a
-	ld [wSwitchItem], a
-.loop
-	ld a, [wSpriteUpdatesEnabled]
-	push af
-	ld a, $0
-	ld [wSpriteUpdatesEnabled], a
-	ld hl, .PCItemsMenuData
-	call CopyMenuDataHeader
-	hlcoord 0, 0
-	ld b, 10
-	ld c, 18
-	call TextBox
-	ld a, [wPCItemsCursor]
-	ld [wMenuCursorBuffer], a
-	ld a, [wPCItemsScrollPosition]
-	ld [wMenuScrollPosition], a
-	call ScrollingMenu
-	ld a, [wMenuScrollPosition]
-	ld [wPCItemsScrollPosition], a
-	ld a, [wMenuCursorY]
-	ld [wPCItemsCursor], a
-	pop af
-	ld [wSpriteUpdatesEnabled], a
-	ld a, [wSwitchItem]
-	and a
-	jr nz, .moving_stuff_around
-	ld a, [wMenuJoypad]
-	cp B_BUTTON
-	jr z, .b_1
-	cp A_BUTTON
-	jr z, .a_1
-	cp SELECT
-	jr z, .select_1
-	jr .next
-
-.moving_stuff_around
-	ld a, [wMenuJoypad]
-	cp B_BUTTON
-	jr z, .b_2
-	cp A_BUTTON
-	jr z, .a_select_2
-	cp SELECT
-	jr z, .a_select_2
-	jr .next
-
-.b_2
-	xor a
-	ld [wSwitchItem], a
-	jr .next
-
-.a_select_2
-	call PC_PlaySwapItemsSound
-.select_1
-	farcall SwitchItemsInBag
-.next
-	jp .loop
-
-.a_1
-	farcall ScrollingMenu_ClearLeftColumn
-	call PlaceHollowCursor
-	and a
-	ret
-
-.b_1
-	scf
-	ret
-
-.PCItemsMenuData:
-	db %01000000
-	db  1,  4 ; start coords
-	db 10, 18 ; end coords
-	dw .MenuData2
-	db 1 ; default option
-
-.MenuData2:
-	db %10110000
-	db 4, 8 ; rows/cols?
-	db 2 ; horizontal spacing?
-	dbw 0, PCItems
-	dba PlaceMenuItemName
-	dba PlaceMenuItemQuantity
-	dba UpdateItemDescription
-
-PC_DisplayText: ; 15a20
-	call MenuTextBox
-	call ExitMenu
-	ret
-; 15a27
-
-PokecenterPCText_BootedUpPC: ; 0x15a27
-	; turned on the PC.
-	text_jump UnknownText_0x1c144d
-	db "@"
-; 0x15a2c
-
-PokecenterPCText_AccessWhosePC: ; 0x15a2c
-	; Access whose PC?
-	text_jump UnknownText_0x1c1462
-	db "@"
-; 0x15a31
-
-PokecenterPCText_AccessedBillsPC: ; 0x15a31
-	; BILL's PC accessed. #MON Storage System opened.
-	text_jump UnknownText_0x1c1474
-	db "@"
-; 0x15a36
-
-PokecenterPCText_AccessedOwnPC: ; 0x15a36
-	; Accessed own PC. Item Storage System opened.
-	text_jump UnknownText_0x1c14a4
-	db "@"
-; 0x15a3b
-
-PokecenterPCText_AccessedOaksPC: ; 0x15a3b
-	; PROF.OAK's PC accessed. #DEX Rating System opened.
-	text_jump UnknownText_0x1c14d2
-	db "@"
-; 0x15a40
-
-PokecenterPCText_LinkClosed: ; 0x15a40
-	; … Link closed…
-	text_jump UnknownText_0x1c1505
-	db "@"
-; 0x15a45
--- a/engine/pokepic.asm
+++ /dev/null
@@ -1,49 +1,0 @@
-Pokepic:: ; 244e3
-	ld hl, PokepicMenuDataHeader
-	call CopyMenuDataHeader
-	call MenuBox
-	call UpdateSprites
-	call ApplyTilemap
-	ld b, SCGB_POKEPIC
-	call GetSGBLayout
-	xor a
-	ld [hBGMapMode], a
-	ld a, [CurPartySpecies]
-	ld [CurSpecies], a
-	call GetBaseData
-	ld de, VTiles1
-	predef GetMonFrontpic
-	ld a, [wMenuBorderTopCoord]
-	inc a
-	ld b, a
-	ld a, [wMenuBorderLeftCoord]
-	inc a
-	ld c, a
-	call Coord2Tile
-	ld a, $80
-	ld [hGraphicStartTile], a
-	lb bc, 7, 7
-	predef PlaceGraphic
-	call WaitBGMap
-	ret
-
-ClosePokepic:: ; 24528
-	ld hl, PokepicMenuDataHeader
-	call CopyMenuDataHeader
-	call ClearMenuBoxInterior
-	call WaitBGMap
-	call GetMemSGBLayout
-	xor a
-	ld [hBGMapMode], a
-	call OverworldTextModeSwitch
-	call ApplyTilemap
-	call UpdateSprites
-	call LoadStandardFont
-	ret
-
-PokepicMenuDataHeader: ; 0x24547
-	db $40 ; flags
-	db 04, 06 ; start coords
-	db 13, 14 ; end coords
-	dw NULL
-	db 1 ; default option
--- a/engine/pokerus/apply_pokerus_tick.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-ApplyPokerusTick: ; 13988
-; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
-	ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
-	ld a, [PartyCount]
-	and a
-	ret z ; make sure it's not wasting time on an empty party
-	ld c, a
-.loop
-	ld a, [hl]
-	and $f ; lower nybble is the number of days remaining
-	jr z, .next ; if already 0, skip
-	sub b ; subtract the number of days
-	jr nc, .ok ; max(result, 0)
-	xor a
-.ok
-	ld d, a ; back up this value because we need to preserve the strain (upper nybble)
-	ld a, [hl]
-	and $f0
-	add d
-	ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
-.next
-	ld de, PARTYMON_STRUCT_LENGTH
-	add hl, de
-	dec c
-	jr nz, .loop
-	ret
--- a/engine/pokerus/check_pokerus.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-CheckPokerus: ; 4d860
-; Return carry if a monster in your party has Pokerus
-
-; Get number of monsters to iterate over
-	ld a, [PartyCount]
-	and a
-	jr z, .NoPokerus
-	ld b, a
-; Check each monster in the party for Pokerus
-	ld hl, PartyMon1PokerusStatus
-	ld de, PARTYMON_STRUCT_LENGTH
-.Check:
-	ld a, [hl]
-	and $0f ; only the bottom nybble is used
-	jr nz, .HasPokerus
-; Next PartyMon
-	add hl, de
-	dec b
-	jr nz, .Check
-.NoPokerus:
-	and a
-	ret
-.HasPokerus:
-	scf
-	ret
--- a/engine/pokerus/pokerus.asm
+++ /dev/null
@@ -1,160 +1,0 @@
-GivePokerusAndConvertBerries: ; 2ed44
-	call ConvertBerriesToBerryJuice
-	ld hl, PartyMon1PokerusStatus
-	ld a, [PartyCount]
-	ld b, a
-	ld de, PARTYMON_STRUCT_LENGTH
-; Check to see if any of your Pokemon already has Pokerus.
-; If so, sample its spread through your party.
-; This means that you cannot get Pokerus de novo while
-; a party member has an active infection.
-.loopMons
-	ld a, [hl]
-	and $f
-	jr nz, .TrySpreadPokerus
-	add hl, de
-	dec b
-	jr nz, .loopMons
-
-; If we haven't been to Goldenrod City at least once,
-; prevent the contraction of Pokerus.
-	ld hl, StatusFlags2
-	bit 6, [hl]
-	ret z
-	call Random
-	ld a, [hRandomAdd]
-	and a
-	ret nz
-	ld a, [hRandomSub]
-	cp $3
-	ret nc                 ; 3/65536 chance (00 00, 00 01 or 00 02)
-	ld a, [PartyCount]
-	ld b, a
-.randomMonSelectLoop
-	call Random
-	and $7
-	cp b
-	jr nc, .randomMonSelectLoop
-	ld hl, PartyMon1PokerusStatus
-	call GetPartyLocation  ; get pokerus byte of random mon
-	ld a, [hl]
-	and $f0
-	ret nz                 ; if it already has pokerus, do nothing
-.randomPokerusLoop         ; Simultaneously sample the strain and duration
-	call Random
-	and a
-	jr z, .randomPokerusLoop
-	ld b, a
-	and $f0
-	jr z, .load_pkrs
-	ld a, b
-	and $7
-	inc a
-.load_pkrs
-	ld b, a ; this should come before the label
-	swap b
-	and $3
-	inc a
-	add b
-	ld [hl], a
-	ret
-
-.TrySpreadPokerus:
-	call Random
-	cp 1 + 33 percent
-	ret nc              ; 1/3 chance
-
-	ld a, [PartyCount]
-	cp 1
-	ret z               ; only one mon, nothing to do
-
-	ld c, [hl]
-	ld a, b
-	cp 2
-	jr c, .checkPreviousMonsLoop    ; no more mons after this one, go backwards
-
-	call Random
-	cp 1 + 50 percent
-	jr c, .checkPreviousMonsLoop    ; 1/2 chance, go backwards
-.checkFollowingMonsLoop
-	add hl, de
-	ld a, [hl]
-	and a
-	jr z, .infectMon
-	ld c, a
-	and $3
-	ret z               ; if mon has cured pokerus, stop searching
-	dec b               ; go on to next mon
-	ld a, b
-	cp 1
-	jr nz, .checkFollowingMonsLoop ; no more mons left
-	ret
-
-.checkPreviousMonsLoop
-	ld a, [PartyCount]
-	cp b
-	ret z               ; no more mons
-	ld a, l
-	sub e
-	ld l, a
-	ld a, h
-	sbc d
-	ld h, a
-	ld a, [hl]
-	and a
-	jr z, .infectMon
-	ld c, a
-	and $3
-	ret z               ; if mon has cured pokerus, stop searching
-	inc b               ; go on to next mon
-	jr .checkPreviousMonsLoop
-
-.infectMon
-	ld a, c
-	and $f0
-	ld b, a
-	ld a, c
-	swap a
-	and $3
-	inc a
-	add b
-	ld [hl], a
-	ret
-
-; any berry held by a Shuckle may be converted to berry juice
-ConvertBerriesToBerryJuice: ; 2ede6
-	ld hl, StatusFlags2
-	bit 6, [hl]
-	ret z
-	call Random
-	cp $10
-	ret nc              ; 1/16 chance
-	ld hl, PartyMons
-	ld a, [PartyCount]
-.partyMonLoop
-	push af
-	push hl
-	ld a, [hl]
-	cp SHUCKLE
-	jr nz, .loopMon
-	ld bc, MON_ITEM
-	add hl, bc
-	ld a, [hl]
-	cp BERRY
-	jr z, .convertToJuice
-
-.loopMon
-	pop hl
-	ld bc, PARTYMON_STRUCT_LENGTH
-	add hl, bc
-	pop af
-	dec a
-	jr nz, .partyMonLoop
-	ret
-
-.convertToJuice
-	ld a, BERRY_JUICE
-	ld [hl], a
-	pop hl
-	pop af
-	ret
--- a/engine/prof_oaks_pc.asm
+++ /dev/null
@@ -1,213 +1,0 @@
-ProfOaksPC: ; 0x265d3
-	ld hl, OakPCText1
-	call MenuTextBox
-	call YesNoBox
-	jr c, .shutdown
-	call ProfOaksPCBoot ; player chose "yes"?
-.shutdown
-	ld hl, OakPCText4
-	call PrintText
-	call JoyWaitAorB
-	call ExitMenu
-	ret
-
-ProfOaksPCBoot ; 0x265ee
-	ld hl, OakPCText2
-	call PrintText
-	call Rate
-	call PlaySFX ; sfx loaded by previous Rate function call
-	call JoyWaitAorB
-	call WaitSFX
-	ret
-
-ProfOaksPCRating: ; 0x26601
-	call Rate
-	push de
-	ld de, MUSIC_NONE
-	call PlayMusic
-	pop de
-	call PlaySFX
-	call JoyWaitAorB
-	call WaitSFX
-	ret
-
-Rate: ; 0x26616
-; calculate Seen/Owned
-	ld hl, PokedexSeen
-	ld b, EndPokedexSeen - PokedexSeen
-	call CountSetBits
-	ld [wd002], a
-	ld hl, PokedexCaught
-	ld b, EndPokedexCaught - PokedexCaught
-	call CountSetBits
-	ld [wd003], a
-
-; print appropriate rating
-	call .UpdateRatingBuffers
-	ld hl, OakPCText3
-	call PrintText
-	call JoyWaitAorB
-	ld a, [wd003]
-	ld hl, OakRatings
-	call FindOakRating
-	push de
-	call PrintText
-	pop de
-	ret
-
-.UpdateRatingBuffers: ; 0x26647
-	ld hl, StringBuffer3
-	ld de, wd002
-	call .UpdateRatingBuffer
-	ld hl, StringBuffer4
-	ld de, wd003
-	call .UpdateRatingBuffer
-	ret
-
-.UpdateRatingBuffer: ; 0x2665a
-	push hl
-	ld a, "@"
-	ld bc, ITEM_NAME_LENGTH
-	call ByteFill
-	pop hl
-	lb bc, PRINTNUM_RIGHTALIGN | 1, 3
-	call PrintNum
-	ret
-
-FindOakRating: ; 0x2666b
-; return sound effect in de
-; return text pointer in hl
-	nop
-	ld c, a
-.loop
-	ld a, [hli]
-	cp c
-	jr nc, .match
-rept 4
-	inc hl
-endr
-	jr .loop
-
-.match
-	ld a, [hli]
-	ld e, a
-	ld a, [hli]
-	ld d, a
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ret
-
-OakRatings: ; 0x2667f
-; if you caught at most this many, play this sound, load this text
-	dbww   9, SFX_DEX_FANFARE_LESS_THAN_20, OakRating01
-	dbww  19, SFX_DEX_FANFARE_LESS_THAN_20, OakRating02
-	dbww  34, SFX_DEX_FANFARE_20_49,        OakRating03
-	dbww  49, SFX_DEX_FANFARE_20_49,        OakRating04
-	dbww  64, SFX_DEX_FANFARE_50_79,        OakRating05
-	dbww  79, SFX_DEX_FANFARE_50_79,        OakRating06
-	dbww  94, SFX_DEX_FANFARE_80_109,       OakRating07
-	dbww 109, SFX_DEX_FANFARE_80_109,       OakRating08
-	dbww 124, SFX_CAUGHT_MON,               OakRating09
-	dbww 139, SFX_CAUGHT_MON,               OakRating10
-	dbww 154, SFX_DEX_FANFARE_140_169,      OakRating11
-	dbww 169, SFX_DEX_FANFARE_140_169,      OakRating12
-	dbww 184, SFX_DEX_FANFARE_170_199,      OakRating13
-	dbww 199, SFX_DEX_FANFARE_170_199,      OakRating14
-	dbww 214, SFX_DEX_FANFARE_200_229,      OakRating15
-	dbww 229, SFX_DEX_FANFARE_200_229,      OakRating16
-	dbww 239, SFX_DEX_FANFARE_230_PLUS,     OakRating17
-	dbww 248, SFX_DEX_FANFARE_230_PLUS,     OakRating18
-	dbww 255, SFX_DEX_FANFARE_230_PLUS,     OakRating19
-
-OakPCText1: ; 0x266de
-	text_jump _OakPCText1
-	db "@"
-
-OakPCText2: ; 0x266e3
-	text_jump _OakPCText2
-	db "@"
-
-OakPCText3: ; 0x266e8
-	text_jump _OakPCText3
-	db "@"
-
-OakRating01:
-	text_jump _OakRating01
-	db "@"
-
-OakRating02:
-	text_jump _OakRating02
-	db "@"
-
-OakRating03:
-	text_jump _OakRating03
-	db "@"
-
-OakRating04:
-	text_jump _OakRating04
-	db "@"
-
-OakRating05:
-	text_jump _OakRating05
-	db "@"
-
-OakRating06:
-	text_jump _OakRating06
-	db "@"
-
-OakRating07:
-	text_jump _OakRating07
-	db "@"
-
-OakRating08:
-	text_jump _OakRating08
-	db "@"
-
-OakRating09:
-	text_jump _OakRating09
-	db "@"
-
-OakRating10:
-	text_jump _OakRating10
-	db "@"
-
-OakRating11:
-	text_jump _OakRating11
-	db "@"
-
-OakRating12:
-	text_jump _OakRating12
-	db "@"
-
-OakRating13:
-	text_jump _OakRating13
-	db "@"
-
-OakRating14:
-	text_jump _OakRating14
-	db "@"
-
-OakRating15:
-	text_jump _OakRating15
-	db "@"
-
-OakRating16:
-	text_jump _OakRating16
-	db "@"
-
-OakRating17:
-	text_jump _OakRating17
-	db "@"
-
-OakRating18:
-	text_jump _OakRating18
-	db "@"
-
-OakRating19:
-	text_jump _OakRating19
-	db "@"
-
-OakPCText4: ; 0x2674c
-	text_jump _OakPCText4
-	db "@"
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -1,4 +1,3 @@
-
 Special:: ; c01b
 ; Run script special de.
 	ld hl, SpecialsPointers
--- a/engine/std_scripts.asm
+++ /dev/null
@@ -1,1914 +1,0 @@
-StdScripts::
-	dba PokecenterNurseScript
-	dba DifficultBookshelfScript
-	dba PictureBookshelfScript
-	dba MagazineBookshelfScript
-	dba TeamRocketOathScript
-	dba IncenseBurnerScript
-	dba MerchandiseShelfScript
-	dba TownMapScript
-	dba WindowScript
-	dba TVScript
-	dba HomepageScript
-	dba Radio1Script
-	dba Radio2Script
-	dba TrashCanScript
-	dba StrengthBoulderScript
-	dba SmashRockScript
-	dba PokecenterSignScript
-	dba MartSignScript
-	dba GoldenrodRocketsScript
-	dba RadioTowerRocketsScript
-	dba ElevatorButtonScript
-	dba DayToTextScript
-	dba BugContestResultsWarpScript
-	dba BugContestResultsScript
-	dba InitializeEventsScript
-	dba AskNumber1MScript
-	dba AskNumber2MScript
-	dba RegisteredNumberMScript
-	dba NumberAcceptedMScript
-	dba NumberDeclinedMScript
-	dba PhoneFullMScript
-	dba RematchMScript
-	dba GiftMScript
-	dba PackFullMScript
-	dba RematchGiftMScript
-	dba AskNumber1FScript
-	dba AskNumber2FScript
-	dba RegisteredNumberFScript
-	dba NumberAcceptedFScript
-	dba NumberDeclinedFScript
-	dba PhoneFullFScript
-	dba RematchFScript
-	dba GiftFScript
-	dba PackFullFScript
-	dba RematchGiftFScript
-	dba GymStatue1Script
-	dba GymStatue2Script
-	dba ReceiveItemScript
-	dba ReceiveTogepiEggScript
-	dba PCScript
-	dba GameCornerCoinVendorScript
-	dba HappinessCheckScript
-
-PokecenterNurseScript:
-; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
-
-	opentext
-	checkmorn
-	iftrue .morn
-	checkday
-	iftrue .day
-	checknite
-	iftrue .nite
-	jump .ok
-
-.morn
-	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
-	iftrue .morn_comcenter
-	farwritetext NurseMornText
-	buttonsound
-	jump .ok
-.morn_comcenter
-	farwritetext PokeComNurseMornText
-	buttonsound
-	jump .ok
-
-.day
-	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
-	iftrue .day_comcenter
-	farwritetext NurseDayText
-	buttonsound
-	jump .ok
-.day_comcenter
-	farwritetext PokeComNurseDayText
-	buttonsound
-	jump .ok
-
-.nite
-	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
-	iftrue .nite_comcenter
-	farwritetext NurseNiteText
-	buttonsound
-	jump .ok
-.nite_comcenter
-	farwritetext PokeComNurseNiteText
-	buttonsound
-	jump .ok
-
-.ok
-	; only do this once
-	clearevent EVENT_WELCOMED_TO_POKECOM_CENTER
-
-	farwritetext NurseAskHealText
-	yesorno
-	iffalse .done
-
-	farwritetext NurseTakePokemonText
-	pause 20
-	special TrainerRankings_Healings
-	spriteface LAST_TALKED, LEFT
-	pause 10
-	special HealParty
-	playmusic MUSIC_NONE
-	writebyte 0 ; Machine is at a Pokemon Center
-	special HealMachineAnim
-	pause 30
-	special RestartMapMusic
-	spriteface LAST_TALKED, DOWN
-	pause 10
-
-	checkphonecall ; elm already called about pokerus
-	iftrue .no
-	checkflag ENGINE_POKERUS ; nurse already talked about pokerus
-	iftrue .no
-	special SpecialCheckPokerus
-	iftrue .pokerus
-.no
-
-	farwritetext NurseReturnPokemonText
-	pause 20
-
-.done
-	farwritetext NurseGoodbyeText
-
-	spriteface LAST_TALKED, UP
-	pause 10
-	spriteface LAST_TALKED, DOWN
-	pause 10
-
-	waitbutton
-	closetext
-	end
-
-.pokerus
-	; already cleared earlier in the script
-	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
-	iftrue .pokerus_comcenter
-	farwritetext NursePokerusText
-	waitbutton
-	closetext
-	jump .pokerus_done
-
-.pokerus_comcenter
-	farwritetext PokeComNursePokerusText
-	waitbutton
-	closetext
-
-.pokerus_done
-	setflag ENGINE_POKERUS
-	specialphonecall SPECIALCALL_POKERUS
-	end
-
-DifficultBookshelfScript:
-	farjumptext DifficultBookshelfText
-
-PictureBookshelfScript:
-	farjumptext PictureBookshelfText
-
-MagazineBookshelfScript:
-	farjumptext MagazineBookshelfText
-
-TeamRocketOathScript:
-	farjumptext TeamRocketOathText
-
-IncenseBurnerScript:
-	farjumptext IncenseBurnerText
-
-MerchandiseShelfScript:
-	farjumptext MerchandiseShelfText
-
-TownMapScript:
-	opentext
-	farwritetext TownMapText
-	waitbutton
-	special Special_TownMap
-	closetext
-	end
-
-WindowScript:
-	farjumptext WindowText
-
-TVScript:
-	opentext
-	farwritetext TVText
-	waitbutton
-	closetext
-	end
-
-HomepageScript:
-	farjumptext HomepageText
-
-Radio1Script:
-	opentext
-	writebyte MAPRADIO_POKEMON_CHANNEL
-	special MapRadio
-	closetext
-	end
-
-Radio2Script:
-; Lucky Channel
-	opentext
-	writebyte MAPRADIO_LUCKY_CHANNEL
-	special MapRadio
-	closetext
-	end
-
-TrashCanScript: ; 0xbc1a5
-	farjumptext TrashCanText
-
-PCScript:
-	opentext
-	special PokemonCenterPC
-	closetext
-	end
-
-ElevatorButtonScript:
-	playsound SFX_READ_TEXT_2
-	pause 15
-	playsound SFX_ELEVATOR_END
-	end
-
-StrengthBoulderScript:
-	farjump AskStrengthScript
-
-SmashRockScript:
-	farjump AskRockSmashScript
-
-PokecenterSignScript:
-	farjumptext PokecenterSignText
-
-MartSignScript
-	farjumptext MartSignText
-
-DayToTextScript:
-	checkcode VAR_WEEKDAY
-	if_equal MONDAY, .Monday
-	if_equal TUESDAY, .Tuesday
-	if_equal WEDNESDAY, .Wednesday
-	if_equal THURSDAY, .Thursday
-	if_equal FRIDAY, .Friday
-	if_equal SATURDAY, .Saturday
-	stringtotext .SundayText, 0
-	end
-.Monday:
-	stringtotext .MondayText, 0
-	end
-.Tuesday:
-	stringtotext .TuesdayText, 0
-	end
-.Wednesday:
-	stringtotext .WednesdayText, 0
-	end
-.Thursday:
-	stringtotext .ThursdayText, 0
-	end
-.Friday:
-	stringtotext .FridayText, 0
-	end
-.Saturday:
-	stringtotext .SaturdayText, 0
-	end
-.SundayText:
-	db "SUNDAY@"
-.MondayText:
-	db "MONDAY@"
-.TuesdayText:
-	db "TUESDAY@"
-.WednesdayText:
-	db "WEDNESDAY@"
-.ThursdayText:
-	db "THURSDAY@"
-.FridayText:
-	db "FRIDAY@"
-.SaturdayText:
-	db "SATURDAY@"
-
-GoldenrodRocketsScript:
-	clearevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
-	end
-
-RadioTowerRocketsScript:
-	setflag ENGINE_ROCKETS_IN_RADIO_TOWER
-	setevent EVENT_GOLDENROD_CITY_CIVILIANS
-	setevent EVENT_RADIO_TOWER_BLACKBELT_BLOCKS_STAIRS
-	clearevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
-	clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
-	setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
-	specialphonecall SPECIALCALL_WEIRDBROADCAST
-	setmapscene MAHOGANY_TOWN, $1
-	end
-
-BugContestResultsWarpScript:
-	special ClearBGPalettes
-	scall BugContestResults_CopyContestantsToResults
-	setevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
-	clearevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
-	setevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
-	warp ROUTE_36_NATIONAL_PARK_GATE, $0, $4
-	applymovement PLAYER, Movement_ContestResults_WalkAfterWarp
-
-BugContestResultsScript:
-	clearflag ENGINE_BUG_CONTEST_TIMER
-	clearevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
-	clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
-	clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
-	clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
-	clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
-	opentext
-	farwritetext ContestResults_ReadyToJudgeText
-	waitbutton
-	special BugContestJudging
-	RAM2MEM $0
-	if_equal 1, BugContestResults_FirstPlace
-	if_equal 2, BugContestResults_SecondPlace
-	if_equal 3, BugContestResults_ThirdPlace
-	farwritetext ContestResults_ConsolationPrizeText
-	buttonsound
-	waitsfx
-	verbosegiveitem BERRY
-	iffalse BugContestResults_NoRoomForBerry
-
-BugContestResults_DidNotWin
-	farwritetext ContestResults_DidNotWinText
-	buttonsound
-	jump BugContestResults_FinishUp
-; 0xbc2b1
-
-BugContestResults_ReturnAfterWinnersPrize ; 0xbc2b1
-	farwritetext ContestResults_JoinUsNextTimeText
-	buttonsound
-
-BugContestResults_FinishUp
-	checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
-	iffalse BugContestResults_DidNotLeaveMons
-	farwritetext ContestResults_ReturnPartyText
-	waitbutton
-	special ContestReturnMons
-BugContestResults_DidNotLeaveMons
-	special CheckPartyFullAfterContest
-	if_equal $0, BugContestResults_CleanUp
-	if_equal $2, BugContestResults_CleanUp
-	farwritetext ContestResults_PartyFullText
-	waitbutton
-BugContestResults_CleanUp
-	closetext
-	setscene $0
-	setmapscene ROUTE_35_NATIONAL_PARK_GATE, $0
-	setevent EVENT_BUG_CATCHING_CONTESTANT_1A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_2A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_3A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_4A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_5A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_6A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_7A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_8A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_9A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_10A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_1B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_2B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_3B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_4B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_5B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_6B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_7B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_8B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_9B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_10B
-	setflag ENGINE_DAILY_BUG_CONTEST
-	special PlayMapMusic
-	end
-; 0xbc31e
-
-BugContestResults_FirstPlace ; 0xbc31e
-	setevent EVENT_GAVE_KURT_APRICORNS
-	itemtotext SUN_STONE, $1
-	farwritetext ContestResults_PlayerWonAPrizeText
-	waitbutton
-	verbosegiveitem SUN_STONE
-	iffalse BugContestResults_NoRoomForSunStone
-	jump BugContestResults_ReturnAfterWinnersPrize
-; 0xbc332
-
-BugContestResults_SecondPlace ; 0xbc332
-	itemtotext EVERSTONE, $1
-	farwritetext ContestResults_PlayerWonAPrizeText
-	waitbutton
-	verbosegiveitem EVERSTONE
-	iffalse BugContestResults_NoRoomForEverstone
-	jump BugContestResults_ReturnAfterWinnersPrize
-; 0xbc343
-
-BugContestResults_ThirdPlace ; 0xbc343
-	itemtotext GOLD_BERRY, $1
-	farwritetext ContestResults_PlayerWonAPrizeText
-	waitbutton
-	verbosegiveitem GOLD_BERRY
-	iffalse BugContestResults_NoRoomForGoldBerry
-	jump BugContestResults_ReturnAfterWinnersPrize
-; 0xbc354
-
-BugContestResults_NoRoomForSunStone ; 0xbc354
-	farwritetext BugContestPrizeNoRoomText
-	buttonsound
-	setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
-	jump BugContestResults_ReturnAfterWinnersPrize
-; 0xbc35f
-
-BugContestResults_NoRoomForEverstone ; 0xbc35f
-	farwritetext BugContestPrizeNoRoomText
-	buttonsound
-	setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
-	jump BugContestResults_ReturnAfterWinnersPrize
-; 0xbc36a
-
-BugContestResults_NoRoomForGoldBerry ; 0xbc36a
-	farwritetext BugContestPrizeNoRoomText
-	buttonsound
-	setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
-	jump BugContestResults_ReturnAfterWinnersPrize
-; 0xbc375
-
-BugContestResults_NoRoomForBerry ; 0xbc375
-	farwritetext BugContestPrizeNoRoomText
-	buttonsound
-	setevent EVENT_CONTEST_OFFICER_HAS_BERRY
-	jump BugContestResults_DidNotWin
-; 0xbc380
-
-BugContestResults_CopyContestantsToResults ; 0xbc380
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_1A
-	iftrue .skip1
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_1B
-.skip1
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_2A
-	iftrue .skip2
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_2B
-.skip2
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_3A
-	iftrue .skip3
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_3B
-.skip3
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_4A
-	iftrue .skip4
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_4B
-.skip4
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_5A
-	iftrue .skip5
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_5B
-.skip5
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_6A
-	iftrue .skip6
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_6B
-.skip6
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_7A
-	iftrue .skip7
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_7B
-.skip7
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_8A
-	iftrue .skip8
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_8B
-.skip8
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_9A
-	iftrue .skip9
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_9B
-.skip9
-	checkevent EVENT_BUG_CATCHING_CONTESTANT_10A
-	iftrue .skip10
-	clearevent EVENT_BUG_CATCHING_CONTESTANT_10B
-.skip10
-	end
-
-InitializeEventsScript:
-	setevent EVENT_EARLS_ACADEMY_EARL
-	setevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
-	setevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
-	setevent EVENT_RADIO_TOWER_CIVILIANS_AFTER
-	setevent EVENT_ILEX_FOREST_APPRENTICE
-	setevent EVENT_ILEX_FOREST_FARFETCHD
-	setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
-	setevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
-	setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
-	setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
-	setevent EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
-	setevent EVENT_RIVAL_TEAM_ROCKET_BASE
-	setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
-	setevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
-	setevent EVENT_RIVAL_CHERRYGROVE_CITY
-	setevent EVENT_RIVAL_AZALEA_TOWN
-	setevent EVENT_RIVAL_GOLDENROD_UNDERGROUND
-	setevent EVENT_AZALEA_TOWN_SLOWPOKES
-	setevent EVENT_KURTS_HOUSE_SLOWPOKE
-	setevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
-	setevent EVENT_ELMS_AIDE_IN_VIOLET_POKEMON_CENTER
-	setevent EVENT_COP_IN_ELMS_LAB
-	setevent EVENT_RUINS_OF_ALPH_OUTSIDE_SCIENTIST
-	setevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
-	setevent EVENT_BOULDER_IN_ICE_PATH_1A
-	setevent EVENT_BOULDER_IN_ICE_PATH_2A
-	setevent EVENT_BOULDER_IN_ICE_PATH_3A
-	setevent EVENT_BOULDER_IN_ICE_PATH_4A
-	setevent EVENT_ROUTE_30_YOUNGSTER_JOEY
-	setevent EVENT_BUG_CATCHING_CONTESTANT_1A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_2A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_3A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_4A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_5A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_6A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_7A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_8A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_9A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_10A
-	setevent EVENT_BUG_CATCHING_CONTESTANT_1B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_2B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_3B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_4B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_5B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_6B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_7B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_8B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_9B
-	setevent EVENT_BUG_CATCHING_CONTESTANT_10B
-	setevent EVENT_FAST_SHIP_1F_GENTLEMAN
-	setevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
-	setevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
-	setevent EVENT_LAKE_OF_RAGE_CIVILIANS
-	setevent EVENT_MAHOGANY_MART_OWNERS
-	setevent EVENT_TIN_TOWER_ROOF_HO_OH
-	setevent EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
-	setevent EVENT_KRISS_HOUSE_2F_CONSOLE
-	setevent EVENT_KRISS_HOUSE_2F_DOLL_1
-	setevent EVENT_KRISS_HOUSE_2F_DOLL_2
-	setevent EVENT_KRISS_HOUSE_2F_BIG_DOLL
-	setevent EVENT_DECO_BED_1
-	setevent EVENT_DECO_PLANT_4
-	setevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
-	setevent EVENT_OLIVINE_GYM_JASMINE
-	setevent EVENT_BLACKTHORN_CITY_GRAMPS_NOT_BLOCKING_DRAGONS_DEN
-	setevent EVENT_MET_BILL
-	setevent EVENT_ECRUTEAK_POKE_CENTER_BILL
-	setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
-	setevent EVENT_LAKE_OF_RAGE_LANCE
-	setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
-	setevent EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_BLOCKED_OFF
-	setevent EVENT_DRAGONS_DEN_CLAIR
-	setevent EVENT_RIVAL_OLIVINE_CITY
-	setevent EVENT_RIVAL_VICTORY_ROAD
-	setevent EVENT_RIVAL_DRAGONS_DEN
-	setevent EVENT_LANCES_ROOM_OAK_AND_MARY
-	setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
-	setevent EVENT_BURNED_TOWER_B1F_BEASTS_1
-	setevent EVENT_RED_IN_MT_SILVER
-	setevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
-	setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
-	setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
-	setevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M
-	setevent EVENT_KURTS_HOUSE_KURT_2
-	setevent EVENT_KURTS_HOUSE_GRANDDAUGHTER_2
-	setevent EVENT_RANG_CLEAR_BELL_1
-	setevent EVENT_FLORIA_AT_FLOWER_SHOP
-	setevent EVENT_FLORIA_AT_SUDOWOODO
-	setevent EVENT_GOLDENROD_CITY_MOVE_TUTOR
-	setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
-	setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
-	setevent EVENT_DRAGON_SHRINE_CLAIR
-	setevent EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
-	setevent EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR
-	setevent EVENT_AZALEA_TOWN_KURT
-	setevent EVENT_AZALEA_TOWN_KURT
-	setevent EVENT_ILEX_FOREST_KURT
-	setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
-	setevent EVENT_ILEX_FOREST_LASS
-	setevent EVENT_GOLDENROD_SALE_OFF
-	setevent EVENT_ECRUTEAK_CITY_GRAMPS
-	setevent EVENT_EUSINE_IN_BURNED_TOWER
-	setevent EVENT_KRISS_HOUSE_MOM_2
-	setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
-	setevent EVENT_CIANWOOD_CITY_EUSINE
-	setevent EVENT_TIN_TOWER_1F_EUSINE
-	setevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
-	setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
-	setevent EVENT_SET_WHEN_FOUGHT_HO_OH
-	setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
-	setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
-	setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
-	setevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
-	setflag ENGINE_ROCKET_SIGNAL_ON_CH20
-	setflag ENGINE_ROCKETS_IN_MAHOGANY
-	variablesprite SPRITE_WEIRD_TREE, SPRITE_SUDOWOODO
-	variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SILVER
-	variablesprite SPRITE_AZALEA_ROCKET, SPRITE_ROCKET
-	variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
-	variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
-	variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
-	variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
-	variablesprite SPRITE_COPYCAT, SPRITE_LASS
-	variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
-	setevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
-	setevent EVENT_CERULEAN_GYM_ROCKET
-	setevent EVENT_ROUTE_24_ROCKET
-	setevent EVENT_ROUTE_25_MISTY_BOYFRIEND
-	setevent EVENT_TRAINERS_IN_CERULEAN_GYM
-	setevent EVENT_COPYCATS_HOUSE_2F_DOLL
-	setevent EVENT_VIRIDIAN_GYM_BLUE
-	setevent EVENT_SEAFOAM_GYM_GYM_GUY
-	setevent EVENT_MT_MOON_SQUARE_CLEFAIRY
-	setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
-	setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
-	setevent EVENT_INITIALIZED_EVENTS
-	return
-
-AskNumber1MScript:
-	special RandomPhoneMon
-	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Jack:
-	farwritetext JackAskNumber1Text
-	end
-.Huey:
-	farwritetext HueyAskNumber1Text
-	end
-.Gaven:
-	farwritetext GavenAskNumber1Text
-	end
-.Jose:
-	farwritetext JoseAskNumber1Text
-	end
-.Joey:
-	farwritetext JoeyAskNumber1Text
-	end
-.Wade:
-	farwritetext WadeAskNumber1Text
-	end
-.Ralph:
-	farwritetext RalphAskNumber1Text
-	end
-.Anthony:
-	farwritetext AnthonyAskNumber1Text
-	end
-.Todd:
-	farwritetext ToddAskNumber1Text
-	end
-.Irwin:
-	farwritetext IrwinAskNumber1Text
-	end
-.Arnie:
-	farwritetext ArnieAskNumber1Text
-	end
-.Alan:
-	farwritetext AlanAskNumber1Text
-	end
-.Chad:
-	farwritetext ChadAskNumber1Text
-	end
-.Derek:
-	farwritetext DerekAskNumber1Text
-	end
-.Tully:
-	farwritetext TullyAskNumber1Text
-	end
-.Brent:
-	farwritetext BrentAskNumber1Text
-	end
-.Vance:
-	farwritetext VanceAskNumber1Text
-	end
-.Wilton:
-	farwritetext WiltonAskNumber1Text
-	end
-.Kenji:
-	farwritetext KenjiAskNumber1Text
-	end
-.Parry:
-	farwritetext ParryAskNumber1Text
-	end
-
-AskNumber2MScript:
-	special RandomPhoneMon
-	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Jack:
-	farwritetext JackAskNumber2Text
-	end
-.Huey:
-	farwritetext HueyAskNumber2Text
-	end
-.Gaven:
-	farwritetext GavenAskNumber2Text
-	end
-.Jose:
-	farwritetext JoseAskNumber2Text
-	end
-.Joey:
-	farwritetext JoeyAskNumber2Text
-	end
-.Wade:
-	farwritetext WadeAskNumber2Text
-	end
-.Ralph:
-	farwritetext RalphAskNumber2Text
-	end
-.Anthony:
-	farwritetext AnthonyAskNumber2Text
-	end
-.Todd:
-	farwritetext ToddAskNumber2Text
-	end
-.Irwin:
-	farwritetext IrwinAskNumber2Text
-	end
-.Arnie:
-	farwritetext ArnieAskNumber2Text
-	end
-.Alan:
-	farwritetext AlanAskNumber2Text
-	end
-.Chad:
-	farwritetext ChadAskNumber2Text
-	end
-.Derek:
-	farwritetext DerekAskNumber2Text
-	end
-.Tully:
-	farwritetext TullyAskNumber2Text
-	end
-.Brent:
-	farwritetext BrentAskNumber2Text
-	end
-.Vance:
-	farwritetext VanceAskNumber2Text
-	end
-.Wilton:
-	farwritetext WiltonAskNumber2Text
-	end
-.Kenji:
-	farwritetext KenjiAskNumber2Text
-	end
-.Parry:
-	farwritetext ParryAskNumber2Text
-	end
-
-RegisteredNumberMScript:
-	farwritetext RegisteredNumber1Text
-	playsound SFX_REGISTER_PHONE_NUMBER
-	waitsfx
-	buttonsound
-	end
-
-NumberAcceptedMScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Jack:
-	farwritetext JackNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Huey:
-	farwritetext HueyNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Gaven:
-	farwritetext GavenNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Jose:
-	farwritetext JoseNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Joey:
-	farwritetext JoeyNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Wade:
-	farwritetext WadeNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Ralph:
-	farwritetext RalphNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Anthony:
-	farwritetext AnthonyNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Todd:
-	farwritetext ToddNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Irwin:
-	farwritetext IrwinNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Arnie:
-	farwritetext ArnieNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Alan:
-	farwritetext AlanNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Chad:
-	farwritetext ChadNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Derek:
-	farwritetext DerekNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Tully:
-	farwritetext TullyNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Brent:
-	farwritetext BrentNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Vance:
-	farwritetext VanceNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Wilton:
-	farwritetext WiltonNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Kenji:
-	farwritetext KenjiNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Parry:
-	farwritetext ParryNumberAcceptedText
-	waitbutton
-	closetext
-	end
-
-NumberDeclinedMScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Jack:
-	farwritetext JackNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Huey:
-	farwritetext HueyNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Gaven:
-	farwritetext GavenNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Jose:
-	farwritetext JoseNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Joey:
-	farwritetext JoeyNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Wade:
-	farwritetext WadeNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Ralph:
-	farwritetext RalphNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Anthony:
-	farwritetext AnthonyNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Todd:
-	farwritetext ToddNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Irwin:
-	farwritetext IrwinNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Arnie:
-	farwritetext ArnieNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Alan:
-	farwritetext AlanNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Chad:
-	farwritetext ChadNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Derek:
-	farwritetext DerekNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Tully:
-	farwritetext TullyNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Brent:
-	farwritetext BrentNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Vance:
-	farwritetext VanceNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Wilton:
-	farwritetext WiltonNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Kenji:
-	farwritetext KenjiNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Parry:
-	farwritetext ParryNumberDeclinedText
-	waitbutton
-	closetext
-	end
-
-PhoneFullMScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Jack:
-	farwritetext JackPhoneFullText
-	waitbutton
-	closetext
-	end
-.Huey:
-	farwritetext HueyPhoneFullText
-	waitbutton
-	closetext
-	end
-.Gaven:
-	farwritetext GavenPhoneFullText
-	waitbutton
-	closetext
-	end
-.Jose:
-	farwritetext JosePhoneFullText
-	waitbutton
-	closetext
-	end
-.Joey:
-	farwritetext JoeyPhoneFullText
-	waitbutton
-	closetext
-	end
-.Wade:
-	farwritetext WadePhoneFullText
-	waitbutton
-	closetext
-	end
-.Ralph:
-	farwritetext RalphPhoneFullText
-	waitbutton
-	closetext
-	end
-.Anthony:
-	farwritetext AnthonyPhoneFullText
-	waitbutton
-	closetext
-	end
-.Todd:
-	farwritetext ToddPhoneFullText
-	waitbutton
-	closetext
-	end
-.Irwin:
-	farwritetext IrwinPhoneFullText
-	waitbutton
-	closetext
-	end
-.Arnie:
-	farwritetext ArniePhoneFullText
-	waitbutton
-	closetext
-	end
-.Alan:
-	farwritetext AlanPhoneFullText
-	waitbutton
-	closetext
-	end
-.Chad:
-	farwritetext ChadPhoneFullText
-	waitbutton
-	closetext
-	end
-.Derek:
-	farwritetext DerekPhoneFullText
-	waitbutton
-	closetext
-	end
-.Tully:
-	farwritetext TullyPhoneFullText
-	waitbutton
-	closetext
-	end
-.Brent:
-	farwritetext BrentPhoneFullText
-	waitbutton
-	closetext
-	end
-.Vance:
-	farwritetext VancePhoneFullText
-	waitbutton
-	closetext
-	end
-.Wilton:
-	farwritetext WiltonPhoneFullText
-	waitbutton
-	closetext
-	end
-.Kenji:
-	farwritetext KenjiPhoneFullText
-	waitbutton
-	closetext
-	end
-.Parry:
-	farwritetext ParryPhoneFullText
-	waitbutton
-	closetext
-	end
-
-RematchMScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Jack:
-	farwritetext JackRematchText
-	waitbutton
-	closetext
-	end
-.Huey:
-	farwritetext HueyRematchText
-	waitbutton
-	closetext
-	end
-.Gaven:
-	farwritetext GavenRematchText
-	waitbutton
-	closetext
-	end
-.Jose:
-	farwritetext JoseRematchText
-	waitbutton
-	closetext
-	end
-.Joey:
-	farwritetext JoeyRematchText
-	waitbutton
-	closetext
-	end
-.Wade:
-	farwritetext WadeRematchText
-	waitbutton
-	closetext
-	end
-.Ralph:
-	farwritetext RalphRematchText
-	waitbutton
-	closetext
-	end
-.Anthony:
-	farwritetext AnthonyRematchText
-	waitbutton
-	closetext
-	end
-.Todd:
-	farwritetext ToddRematchText
-	waitbutton
-	closetext
-	end
-.Arnie:
-	farwritetext ArnieRematchText
-	waitbutton
-	closetext
-	end
-.Alan:
-	farwritetext AlanRematchText
-	waitbutton
-	closetext
-	end
-.Chad:
-	farwritetext ChadRematchText
-	waitbutton
-	closetext
-	end
-.Tully:
-	farwritetext TullyRematchText
-	waitbutton
-	closetext
-	end
-.Brent:
-	farwritetext BrentRematchText
-	waitbutton
-	closetext
-	end
-.Vance:
-	farwritetext VanceRematchText
-	waitbutton
-	closetext
-	end
-.Wilton:
-	farwritetext WiltonRematchText
-	waitbutton
-	closetext
-	end
-.Parry:
-	farwritetext ParryRematchText
-	waitbutton
-	closetext
-	end
-
-GiftMScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-
-.Jose:
-	farwritetext JoseGiftText
-	buttonsound
-	end
-.Wade:
-	farwritetext WadeGiftText
-	buttonsound
-	end
-.Alan:
-	farwritetext AlanGiftText
-	buttonsound
-	end
-.Derek:
-	farwritetext DerekGiftText
-	buttonsound
-	end
-.Tully:
-	farwritetext TullyGiftText
-	buttonsound
-	end
-.Wilton:
-	farwritetext WiltonGiftText
-	buttonsound
-	end
-.Kenji:
-	farwritetext KenjiGiftText
-	buttonsound
-	end
-
-PackFullMScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Huey:
-	farwritetext HueyPackFullText
-	waitbutton
-	closetext
-	end
-.Jose:
-	farwritetext JosePackFullText
-	waitbutton
-	closetext
-	end
-.Joey:
-	farwritetext JoeyPackFullText
-	waitbutton
-	closetext
-	end
-.Wade:
-	farwritetext WadePackFullText
-	waitbutton
-	closetext
-	end
-.Alan:
-	farwritetext AlanPackFullText
-	waitbutton
-	closetext
-	end
-.Derek:
-	farwritetext DerekPackFullText
-	waitbutton
-	closetext
-	end
-.Tully:
-	farwritetext TullyPackFullText
-	waitbutton
-	closetext
-	end
-.Vance:
-	farwritetext VancePackFullText
-	waitbutton
-	closetext
-	end
-.Wilton:
-	farwritetext WiltonPackFullText
-	waitbutton
-	closetext
-	end
-.Kenji:
-	farwritetext KenjiPackFullText
-	waitbutton
-	closetext
-	end
-.Parry:
-	farwritetext ParryPackFullText
-	waitbutton
-	closetext
-	end
-
-RematchGiftMScript:
-	opentext
-	checkcode VAR_CALLERID
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_HIKER_PARRY, .Parry
-
-.Huey:
-	farwritetext HueyRematchGiftText
-	buttonsound
-	end
-.Joey:
-	farwritetext JoeyRematchGiftText
-	buttonsound
-	end
-.Vance:
-	farwritetext VanceRematchGiftText
-	buttonsound
-	end
-.Parry:
-	farwritetext ParryRematchGiftText
-	buttonsound
-	end
-
-AskNumber1FScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beverly:
-	farwritetext BeverlyAskNumber1Text
-	end
-.Beth:
-	farwritetext BethAskNumber1Text
-	end
-.Reena:
-	farwritetext ReenaAskNumber1Text
-	end
-.Liz:
-	farwritetext LizAskNumber1Text
-	end
-.Gina:
-	farwritetext GinaAskNumber1Text
-	end
-.Dana:
-	farwritetext DanaAskNumber1Text
-	end
-.Tiffany:
-	farwritetext TiffanyAskNumber1Text
-	end
-.Erin:
-	farwritetext ErinAskNumber1Text
-	end
-
-AskNumber2FScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beverly:
-	farwritetext BeverlyAskNumber2Text
-	end
-.Beth:
-	farwritetext BethAskNumber2Text
-	end
-.Reena:
-	farwritetext ReenaAskNumber2Text
-	end
-.Liz:
-	farwritetext LizAskNumber2Text
-	end
-.Gina:
-	farwritetext GinaAskNumber2Text
-	end
-.Dana:
-	farwritetext DanaAskNumber2Text
-	end
-.Tiffany:
-	farwritetext TiffanyAskNumber2Text
-	end
-.Erin:
-	farwritetext ErinAskNumber2Text
-	end
-
-RegisteredNumberFScript:
-	farwritetext RegisteredNumber2Text
-	playsound SFX_REGISTER_PHONE_NUMBER
-	waitsfx
-	buttonsound
-	end
-
-NumberAcceptedFScript: ; 0xbcbd3
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beverly:
-	farwritetext BeverlyNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Beth:
-	farwritetext BethNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Reena:
-	farwritetext ReenaNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Liz:
-	farwritetext LizNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Gina:
-	farwritetext GinaNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Dana:
-	farwritetext DanaNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Tiffany:
-	farwritetext TiffanyNumberAcceptedText
-	waitbutton
-	closetext
-	end
-.Erin:
-	farwritetext ErinNumberAcceptedText
-	waitbutton
-	closetext
-	end
-
-NumberDeclinedFScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beverly:
-	farwritetext BeverlyNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Beth:
-	farwritetext BethNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Reena:
-	farwritetext ReenaNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Liz:
-	farwritetext LizNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Gina:
-	farwritetext GinaNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Dana:
-	farwritetext DanaNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Tiffany:
-	farwritetext TiffanyNumberDeclinedText
-	waitbutton
-	closetext
-	end
-.Erin:
-	farwritetext ErinNumberDeclinedText
-	waitbutton
-	closetext
-	end
-
-PhoneFullFScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beverly:
-	farwritetext BeverlyPhoneFullText
-	waitbutton
-	closetext
-	end
-.Beth:
-	farwritetext BethPhoneFullText
-	waitbutton
-	closetext
-	end
-.Reena:
-	farwritetext ReenaPhoneFullText
-	waitbutton
-	closetext
-	end
-.Liz:
-	farwritetext LizPhoneFullText
-	waitbutton
-	closetext
-	end
-.Gina:
-	farwritetext GinaPhoneFullText
-	waitbutton
-	closetext
-	end
-.Dana:
-	farwritetext DanaPhoneFullText
-	waitbutton
-	closetext
-	end
-.Tiffany:
-	farwritetext TiffanyPhoneFullText
-	waitbutton
-	closetext
-	end
-.Erin:
-	farwritetext ErinPhoneFullText
-	waitbutton
-	closetext
-	end
-
-RematchFScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beth:
-	farwritetext BethRematchText
-	waitbutton
-	closetext
-	end
-.Reena:
-	farwritetext ReenaRematchText
-	waitbutton
-	closetext
-	end
-.Liz:
-	farwritetext LizRematchText
-	waitbutton
-	closetext
-	end
-.Gina:
-	farwritetext GinaRematchText
-	waitbutton
-	closetext
-	end
-.Dana:
-	farwritetext DanaRematchText
-	waitbutton
-	closetext
-	end
-.Tiffany:
-	farwritetext TiffanyRematchText
-	waitbutton
-	closetext
-	end
-.Erin:
-	farwritetext ErinRematchText
-	waitbutton
-	closetext
-	end
-
-GiftFScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-
-.Beverly:
-	farwritetext BeverlyGiftText
-	buttonsound
-	end
-.Gina:
-	farwritetext GinaGiftText
-	buttonsound
-	end
-.Dana:
-	farwritetext DanaGiftText
-	buttonsound
-	end
-.Tiffany:
-	farwritetext TiffanyGiftText
-	buttonsound
-	end
-
-PackFullFScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Beverly:
-	farwritetext BeverlyPackFullText
-	waitbutton
-	closetext
-	end
-.Gina:
-	farwritetext GinaPackFullText
-	waitbutton
-	closetext
-	end
-.Dana:
-	farwritetext DanaPackFullText
-	waitbutton
-	closetext
-	end
-.Tiffany:
-	farwritetext TiffanyPackFullText
-	waitbutton
-	closetext
-	end
-.Erin:
-	farwritetext ErinPackFullText
-	waitbutton
-	closetext
-	end
-
-RematchGiftFScript:
-	checkcode VAR_CALLERID
-	if_equal PHONE_PICNICKER_ERIN, .Erin
-
-.Erin:
-	opentext
-	farwritetext ErinRematchGiftText
-	buttonsound
-	end
-
-GymStatue1Script:
-	mapnametotext $0
-	opentext
-	farwritetext GymStatue_CityGymText
-	waitbutton
-	closetext
-	end
-
-GymStatue2Script:
-	mapnametotext $0
-	opentext
-	farwritetext GymStatue_CityGymText
-	buttonsound
-	farwritetext GymStatue_WinningTrainersText
-	waitbutton
-	closetext
-	end
-
-ReceiveItemScript: ; 0xbcdb9
-	waitsfx
-	farwritetext ReceivedItemText
-	playsound SFX_ITEM
-	waitsfx
-	end
-; 0xbcdc3
-
-ReceiveTogepiEggScript: ; 0xbcdc3
-	waitsfx
-	farwritetext ReceivedItemText
-	playsound SFX_GET_EGG_FROM_DAY_CARE_LADY
-	waitsfx
-	end
-; 0xbcdcd
-
-GameCornerCoinVendorScript: ; 0xbcdcd
-	faceplayer
-	opentext
-	farwritetext CoinVendor_WelcomeText
-	buttonsound
-	checkitem COIN_CASE
-	iftrue CoinVendor_IntroScript
-	farwritetext CoinVendor_NoCoinCaseText
-	waitbutton
-	closetext
-	end
-; 0xbcde0
-
-CoinVendor_IntroScript: ; 0xbcde0
-	farwritetext CoinVendor_IntroText
-
-.loop ; 0xbcde4
-	special Special_DisplayMoneyAndCoinBalance
-	loadmenudata .MenuDataHeader
-	verticalmenu
-	closewindow
-	if_equal $1, .Buy50
-	if_equal $2, .Buy500
-	jump .Cancel
-; 0xbcdf7
-
-.Buy50: ; 0xbcdf7
-	checkcoins 9949
-	if_equal $0, .CoinCaseFull
-	checkmoney $0, 1000
-	if_equal $2, .NotEnoughMoney
-	givecoins 50
-	takemoney $0, 1000
-	waitsfx
-	playsound SFX_TRANSACTION
-	farwritetext CoinVendor_Buy50CoinsText
-	waitbutton
-	jump .loop
-; 0xbce1b
-
-.Buy500: ; 0xbce1b
-	checkcoins 9499
-	if_equal $0, .CoinCaseFull
-	checkmoney $0, 10000
-	if_equal $2, .NotEnoughMoney
-	givecoins 500
-	takemoney $0, 10000
-	waitsfx
-	playsound SFX_TRANSACTION
-	farwritetext CoinVendor_Buy500CoinsText
-	waitbutton
-	jump .loop
-; 0xbce3f
-
-.NotEnoughMoney: ; 0xbce3f
-	farwritetext CoinVendor_NotEnoughMoneyText
-	waitbutton
-	closetext
-	end
-; 0xbce46
-
-.CoinCaseFull: ; 0xbce46
-	farwritetext CoinVendor_CoinCaseFullText
-	waitbutton
-	closetext
-	end
-; 0xbce4d
-
-.Cancel: ; 0xbce4d
-	farwritetext CoinVendor_CancelText
-	waitbutton
-	closetext
-	end
-; 0xbce54
-
-
-.MenuDataHeader:
-	db $40 ; flags
-	db 04, 00 ; start coords
-	db 11, 15 ; end coords
-	dw .MenuData2
-	db 1 ; default option
-
-.MenuData2:
-	db $80 ; flags
-	db 3 ; items
-	db " 50 :  ¥1000@"
-	db "500 : ¥10000@"
-	db "CANCEL@"
-; 0xbce7f
-
-
-HappinessCheckScript:
-	faceplayer
-	opentext
-	special GetFirstPokemonHappiness
-	if_less_than 50, .Unhappy
-	if_less_than 150, .KindaHappy
-	farwritetext HappinessText3
-	waitbutton
-	closetext
-	end
-
-.KindaHappy:
-	farwritetext HappinessText2
-	waitbutton
-	closetext
-	end
-
-.Unhappy:
-	farwritetext HappinessText1
-	waitbutton
-	closetext
-	end
-
-Movement_ContestResults_WalkAfterWarp: ; bcea1
-	step RIGHT
-	step DOWN
-	turn_head UP
-	step_end
-; bcea5
--- a/event/basement_key.asm
+++ /dev/null
@@ -1,34 +1,0 @@
-_BasementKey: ; 507b4
-; Are we even in the right map to use this?
-	ld a, [MapGroup]
-	cp GROUP_GOLDENROD_UNDERGROUND
-	jr nz, .nope
-
-	ld a, [MapNumber]
-	cp MAP_GOLDENROD_UNDERGROUND
-	jr nz, .nope
-; Are we on the tile in front of the door?
-	call GetFacingTileCoord
-	ld a, d
-	cp 22
-	jr nz, .nope
-	ld a, e
-	cp 10
-	jr nz, .nope
-; Let's use the Basement Key
-	ld hl, .BasementKeyScript
-	call QueueScript
-	ld a, TRUE
-	ld [wItemEffectSucceeded], a
-	ret
-
-.nope
-	ld a, FALSE
-	ld [wItemEffectSucceeded], a
-	ret
-; 507e1
-
-.BasementKeyScript: ; 0x507e1
-	closetext
-	farjump BasementDoorScript
-; 0x507e6
--- a/event/battle_tower.asm
+++ /dev/null
@@ -1,342 +1,0 @@
-CheckForMobileBattleRules: ; 8b1e1
-	ld de, .PointerTables
-	call BattleTower_ExecuteJumptable
-	ret z
-	call BattleTower_PleaseReturnWhenReady
-	scf
-	ret
-; 8b1ed
-
-.PointerTables: ; 8b1ed
-	db 2
-	dw .Functions
-	dw .TextPointers
-
-.Functions: ; 8b1f2
-	dw BattleTower_CheckPartyLengthIs3
-	dw BattleTower_CheckPartyHasThreeMonsThatAreNotEggs
-; 8b1f6
-
-.TextPointers: ; 8b1f6
-	dw .ExcuseMeText
-	dw JumpText_NeedAtLeastThreeMon
-	dw JumpText_EggDoesNotQualify
-; 8b1fc
-
-.ExcuseMeText: ; 0x8b1fc
-	; Excuse me!
-	text_jump UnknownText_0x1c5937
-	db "@"
-; 0x8b201
-
-CheckForBattleTowerRules: ; 8b201
-	ld hl, StringBuffer2
-	ld [hl], "3"
-	inc hl
-	ld [hl], "@"
-	ld de, .PointerTables
-	call BattleTower_ExecuteJumptable
-	ret z
-	call BattleTower_PleaseReturnWhenReady
-	scf
-	ret
-; 8b215
-
-.PointerTables: ; 8b215
-	db 4
-	dw .Functions
-	dw .TextPointers
-
-.Functions: ; 8b21a
-	dw Function_PartyCountEq3
-	dw Function_PartySpeciesAreUnique
-	dw Function_PartyItemsAreUnique
-	dw Function_HasPartyAnEgg
-; 8b222
-
-.TextPointers: ; 8b222
-	dw JumpText_ExcuseMeYoureNotReady
-	dw JumpText_OnlyThreePkmnMayBeEntered
-	dw JumpText_ThePkmnMustAllBeDifferentKinds
-	dw JumpText_ThePkmnMustNotHoldTheSameItems
-	dw JumpText_YouCantTakeAnEgg
-; 8b22c
-
-JumpText_ExcuseMeYoureNotReady: ; 0x8b22c
-	; Excuse me. You're not ready.
-	text_jump Text_ExcuseMeYoureNotReady
-	db "@"
-; 0x8b231
-
-BattleTower_PleaseReturnWhenReady: ; 8b231
-	ld hl, .PleaseReturnWhenReady
-	call PrintText
-	ret
-; 8b238
-
-.PleaseReturnWhenReady: ; 0x8b238
-	; Please return when you're ready.
-	text_jump UnknownText_0x1c5962
-	db "@"
-; 0x8b23d
-
-JumpText_NeedAtLeastThreeMon: ; 0x8b23d
-	; You need at least three #MON.
-	text_jump UnknownText_0x1c5983
-	db "@"
-; 0x8b242
-
-JumpText_EggDoesNotQualify: ; 0x8b242
-	; Sorry, an EGG doesn't qualify.
-	text_jump UnknownText_0x1c59a3
-	db "@"
-; 0x8b247
-
-JumpText_OnlyThreePkmnMayBeEntered: ; 0x8b247
-	; Only three #MON may be entered.
-	text_jump Text_OnlyThreePkmnMayBeEntered
-	db "@"
-; 0x8b24c
-
-JumpText_ThePkmnMustAllBeDifferentKinds: ; 0x8b24c
-	; The @  #MON must all be different kinds.
-	text_jump Text_ThePkmnMustAllBeDifferentKinds
-	db "@"
-; 0x8b251
-
-JumpText_ThePkmnMustNotHoldTheSameItems: ; 0x8b251
-	; The @  #MON must not hold the same items.
-	text_jump Text_ThePkmnMustNotHoldTheSameItems
-	db "@"
-; 0x8b256
-
-JumpText_YouCantTakeAnEgg: ; 0x8b256
-	; You can't take an EGG!
-	text_jump Text_YouCantTakeAnEgg
-	db "@"
-; 0x8b25b
-
-BattleTower_ExecuteJumptable: ; 8b25b
-	ld bc, 0
-.loop
-	call .DoJumptableFunction
-	call c, .PrintFailureText
-	call .Next_CheckReachedEnd
-	jr nz, .loop
-	ld a, b
-	and a
-	ret
-; 8b26c
-
-.DoJumptableFunction: ; 8b26c
-	push de
-	push bc
-	call .GetFunctionPointer
-	ld a, c
-	rst JumpTable
-	pop bc
-	pop de
-	ret
-; 8b276
-
-.Next_CheckReachedEnd: ; 8b276
-	inc c
-	ld a, [de]
-	cp c
-	ret
-; 8b27a
-
-.GetFunctionPointer: ; 8b27a
-	inc de
-	ld a, [de]
-	ld l, a
-	inc de
-	ld a, [de]
-	ld h, a
-	ret
-; 8b281
-
-.GetTextPointers: ; 8b281
-	inc de
-	inc de
-	inc de
-	ld a, [de]
-	ld l, a
-	inc de
-	ld a, [de]
-	ld h, a
-	ret
-; 8b28a
-
-.LoadTextPointer: ; 8b28a
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ret
-; 8b28e
-
-.PrintFailureText: ; 8b28e
-	push de
-	push bc
-	ld a, b
-	and a
-	call z, .PrintFirstText
-	pop bc
-	call .PrintNthText
-	ld b, $1
-	pop de
-	ret
-; 8b29d
-
-.PrintFirstText: ; 8b29d
-	push de
-	call .GetTextPointers
-	call .LoadTextPointer
-	call PrintText
-	pop de
-	ret
-; 8b2a9
-
-.PrintNthText: ; 8b2a9
-	push bc
-	call .GetTextPointers
-	inc hl
-	inc hl
-	ld b, $0
-	add hl, bc
-	add hl, bc
-	call .LoadTextPointer
-	call PrintText
-	pop bc
-	ret
-; 8b2bb
-
-BattleTower_CheckPartyLengthIs3: ; 8b2bb
-	ld a, [PartyCount]
-	cp 3
-	ret
-; 8b2c1
-
-BattleTower_CheckPartyHasThreeMonsThatAreNotEggs: ; 8b2c1
-	ld hl, PartyCount
-	ld a, [hli]
-	ld b, $0
-	ld c, a
-.loop
-	ld a, [hli]
-	cp EGG
-	jr z, .egg
-	inc b
-
-.egg
-	dec c
-	jr nz, .loop
-	ld a, [PartyCount]
-	cp b
-	ret z
-	ld a, b
-	cp 3
-	ret
-; 8b2da
-
-Function_PartyCountEq3: ; 8b2da
-	ld a, [PartyCount]
-	cp 3
-	ret z
-	scf
-	ret
-; 8b2e2
-
-Function_PartySpeciesAreUnique: ; 8b2e2
-	ld hl, PartyMon1Species
-	call VerifyUniqueness
-	ret
-; 8b2e9
-
-VerifyUniqueness: ; 8b2e9
-	ld de, PartyCount
-	ld a, [de]
-	inc de
-	dec a
-	jr z, .done
-	ld b, a
-.loop
-	push hl
-	push de
-	ld c, b
-	call .isegg
-	jr z, .next
-	ld a, [hl]
-	and a
-	jr z, .next
-.loop2
-	call .nextmon
-	call .isegg
-	jr z, .next2
-	cp [hl]
-	jr z, .gotcha
-
-.next2
-	dec c
-	jr nz, .loop2
-
-.next
-	pop de
-	pop hl
-	call .nextmon
-	dec b
-	jr nz, .loop
-
-.done
-	and a
-	ret
-
-.gotcha
-	pop de
-	pop hl
-	scf
-	ret
-; 8b31a
-
-.nextmon ; 8b31a
-	push bc
-	ld bc, PARTYMON_STRUCT_LENGTH
-	add hl, bc
-	inc de
-	pop bc
-	ret
-; 8b322
-
-.isegg ; 8b322
-	push bc
-	ld b, a
-	ld a, [de]
-	cp EGG
-	ld a, b
-	pop bc
-	ret
-; 8b32a
-
-Function_PartyItemsAreUnique: ; 8b32a
-	ld hl, PartyMon1Item
-	call VerifyUniqueness
-	ret
-; 8b331
-
-Function_HasPartyAnEgg: ; 8b331
-	ld hl, PartyCount
-	ld a, [hli]
-	ld c, a
-.loop
-	ld a, [hli]
-	cp EGG
-	jr z, .found
-	dec c
-	jr nz, .loop
-	and a
-	ret
-
-.found
-	scf
-	ret
-; 8b342
--- a/event/buena.asm
+++ /dev/null
@@ -1,336 +1,0 @@
-SpecialBuenasPassword: ; 8af6b
-	xor a
-	ld [wWhichIndexSet], a
-	ld hl, .MenuDataHeader
-	call CopyMenuDataHeader
-	ld a, [wBuenasPassword]
-	ld c, a
-	farcall GetBuenasPassword
-	ld a, [wMenuBorderLeftCoord]
-	add c
-	add $2
-	ld [wMenuBorderRightCoord], a
-	call PushWindow
-	call DoNthMenu ; menu
-	farcall Buena_ExitMenu
-	ld b, $0
-	ld a, [MenuSelection]
-	ld c, a
-	ld a, [wBuenasPassword]
-	and $3
-	cp c
-	jr nz, .wrong
-	ld b, $1
-
-.wrong
-	ld a, b
-	ld [ScriptVar], a
-	ret
-; 8afa9
-
-.MenuDataHeader: ; 0x8afa9
-	db $40 ; flags
-	db 00, 00 ; start coords
-	db 07, 10 ; end coords
-	dw .MenuData2
-	db 1 ; default option
-; 0x8afb1
-
-	db 0
-
-.MenuData2: ; 0x8afb2
-	db $81 ; flags
-	db 0 ; items
-	dw .PasswordIndices
-	dw .PlacePasswordChoices
-; 0x8afb4
-
-.PasswordIndices: ; 8afb8
-	db 3
-	db 0, 1, 2
-	db -1
-
-.PlacePasswordChoices: ; 8afbd
-	push de
-	ld a, [wBuenasPassword]
-	and $f0
-	ld c, a
-	ld a, [MenuSelection]
-	add c
-	ld c, a
-	farcall GetBuenasPassword
-	pop hl
-	call PlaceString
-	ret
-; 8afd4
-
-SpecialBuenaPrize: ; 8afd4
-	xor a
-	ld [wMenuScrollPosition], a
-	ld a, $1
-	ld [MenuSelection], a
-	call Buena_PlacePrizeMenuBox
-	call Buena_DisplayBlueCardBalance
-	ld hl, .Text_AskWhichPrize
-	call PrintText
-	jr .okay
-
-.loop
-	ld hl, .Text_AskWhichPrize
-	call BuenaPrintText
-
-.okay
-	call DelayFrame
-	call UpdateSprites
-	call PrintBlueCardBalance
-	call Buena_PrizeMenu
-	jr z, .done
-	ld [MenuSelectionQuantity], a
-	call Buena_getprize
-	ld a, [hl]
-	ld [wNamedObjectIndexBuffer], a
-	call GetItemName
-	ld hl, .Text_IsThatRight
-	call BuenaPrintText
-	call YesNoBox
-	jr c, .loop
-
-	ld a, [MenuSelectionQuantity]
-	call Buena_getprize
-	inc hl
-	ld a, [hld]
-	ld c, a
-	ld a, [wBlueCardBalance]
-	cp c
-	jr c, .InsufficientBalance
-
-	ld a, [hli]
-	push hl
-	ld [CurItem], a
-	ld a, $1
-	ld [wItemQuantityChangeBuffer], a
-	ld hl, NumItems
-	call ReceiveItem
-	pop hl
-	jr nc, .BagFull
-	ld a, [hl]
-	ld c, a
-	ld a, [wBlueCardBalance]
-	sub c
-	ld [wBlueCardBalance], a
-	call PrintBlueCardBalance
-	jr .Purchase
-
-.InsufficientBalance:
-	ld hl, .Text_NotEnoughPoints
-	jr .print
-
-.BagFull:
-	ld hl, .Text_NoRoom
-	jr .print
-
-.Purchase:
-	ld de, SFX_TRANSACTION
-	call PlaySFX
-	ld hl, .Text_HereYouGo
-
-.print
-	call BuenaPrintText
-	jr .loop
-
-.done
-	call CloseWindow
-	call CloseWindow
-	ld hl, .Text_PleaseComeBackAgain
-	call PrintText
-	call JoyWaitAorB
-	call PlayClickSFX
-	ret
-; 8b072
-
-.Text_AskWhichPrize: ; 0x8b072
-	; Which prize would you like?
-	text_jump UnknownText_0x1c589f
-	db "@"
-; 0x8b077
-
-.Text_IsThatRight: ; 0x8b077
-	; ? Is that right?
-	text_jump UnknownText_0x1c58bc
-	db "@"
-; 0x8b07c
-
-.Text_HereYouGo:	; Here you go!
-	text_jump UnknownText_0x1c58d1
-	db "@"
-; 0x8b081
-
-.Text_NotEnoughPoints: ; 0x8b081
-	; You don't have enough points.
-	text_jump UnknownText_0x1c58e0
-	db "@"
-; 0x8b086
-
-.Text_NoRoom: ; 0x8b086
-	; You have no room for it.
-	text_jump UnknownText_0x1c58ff
-	db "@"
-; 0x8b08b
-
-.Text_PleaseComeBackAgain: ; 0x8b08b
-	; Oh. Please come back again!
-	text_jump UnknownText_0x1c591a
-	db "@"
-; 0x8b090
-
-Buena_DisplayBlueCardBalance: ; 8b090
-	ld hl, BlueCardBalanceMenuDataHeader
-	call LoadMenuDataHeader
-	ret
-; 8b097
-
-PrintBlueCardBalance: ; 8b097
-	ld de, wBlueCardBalance
-	call .DrawBox
-	ret
-; 8b09e
-
-.DrawBox: ; 8b09e
-	push de
-	xor a
-	ld [hBGMapMode], a
-	ld hl, BlueCardBalanceMenuDataHeader
-	call CopyMenuDataHeader
-	call MenuBox
-	call UpdateSprites
-	call MenuBoxCoord2Tile
-	ld bc, SCREEN_WIDTH + 1
-	add hl, bc
-	ld de, .Points_string
-	call PlaceString
-	ld h, b
-	ld l, c
-	inc hl
-	ld a, " "
-	ld [hli], a
-	ld [hld], a
-	pop de
-	lb bc, 1, 2
-	call PrintNum
-	ret
-; 8b0ca
-
-.Points_string:
-	db "Points@"
-; 8b0d1
-
-BlueCardBalanceMenuDataHeader: ; 0x8b0d1
-	db $40 ; flags
-	db 11, 00 ; start coords
-	db 13, 11 ; end coords
-; 8b0d6
-
-Buena_PlacePrizeMenuBox: ; 8b0d6
-	ld hl, .menudataheader
-	call LoadMenuDataHeader
-	ret
-; 8b0dd
-
-.menudataheader ; 0x8b0dd
-	db $40 ; flags
-	db 00, 00 ; start coords
-	db 11, 17 ; end coords
-; 8b0e2
-
-Buena_PrizeMenu: ; 8b0e2
-	ld hl, .MenuDataHeader
-	call CopyMenuDataHeader
-	ld a, [MenuSelection]
-	ld [wMenuCursorBuffer], a
-	xor a
-	ld [wWhichIndexSet], a
-	ld [hBGMapMode], a
-	call InitScrollingMenu
-	call UpdateSprites
-	call ScrollingMenu
-	ld a, [MenuSelection]
-	ld c, a
-	ld a, [wMenuCursorY]
-	ld [MenuSelection], a
-	ld a, [wMenuJoypad]
-	cp $2
-	jr z, .cancel
-	ld a, c
-	and a
-	ret nz
-
-.cancel
-	xor a
-	ret
-; 8b113
-
-.MenuDataHeader: ; 0x8b113
-	db $40 ; flags
-	db 01, 01 ; start coords
-	db 09, 16 ; end coords
-	dw .MenuData2
-	db 1 ; default option
-; 0x8b11b
-
-	db 0
-
-.MenuData2: ; 0x8b11c
-	db $10 ; flags
-	db 4, 13 ; rows, columns
-	db 1 ; spacing
-	dba .indices
-	dba .prizeitem
-	dba .prizepoints
-; 8b129
-
-NUM_BUENA_PRIZES EQU 9 ; ((BuenaPrizeItemsEnd - BuenaPrizeItems) / 2)
-
-.indices ; 8b129
-	db NUM_BUENA_PRIZES
-x = 1
-rept NUM_BUENA_PRIZES
-	db x
-x = x + 1
-endr
-	db -1
-; 8b134
-
-.prizeitem ; 8b134
-	ld a, [MenuSelection]
-	call Buena_getprize
-	ld a, [hl]
-	push de
-	ld [wNamedObjectIndexBuffer], a
-	call GetItemName
-	pop hl
-	call PlaceString
-	ret
-; 8b147
-
-.prizepoints ; 8b147
-	ld a, [MenuSelection]
-	call Buena_getprize
-	inc hl
-	ld a, [hl]
-	ld c, "0"
-	add c
-	ld [de], a
-	ret
-; 8b154
-
-Buena_getprize: ; 8b154
-	dec a
-	ld hl, BuenaPrizeItems
-	ld b, 0
-	ld c, a
-	add hl, bc
-	add hl, bc
-	ret
-; 8b15e
-
-INCLUDE "data/items/buena_prizes.asm"
--- a/event/buena_menu.asm
+++ /dev/null
@@ -1,58 +1,0 @@
-AskRememberPassword: ; 4ae12
-	call .DoMenu
-	ld a, $0
-	jr c, .okay
-	ld a, $1
-
-.okay
-	ld [ScriptVar], a
-	ret
-
-.DoMenu: ; 4ae1f
-	lb bc, 14, 7
-	push bc
-	ld hl, YesNoMenuDataHeader
-	call CopyMenuDataHeader
-	pop bc
-	ld a, b
-	ld [wMenuBorderLeftCoord], a
-	add $5
-	ld [wMenuBorderRightCoord], a
-	ld a, c
-	ld [wMenuBorderTopCoord], a
-	add $4
-	ld [wMenuBorderBottomCoord], a
-	call PushWindow
-	call VerticalMenu
-	push af
-	ld c, 15
-	call DelayFrames
-	call Buena_ExitMenu
-	pop af
-	jr c, .refused
-	ld a, [wMenuCursorY]
-	cp $2
-	jr z, .refused
-	and a
-	ret
-
-.refused
-	ld a, $2
-	ld [wMenuCursorY], a
-	scf
-	ret
-
-Buena_ExitMenu: ; 4ae5e
-	ld a, [hOAMUpdate]
-	push af
-	call ExitMenu
-	call UpdateSprites
-	xor a
-	ld [hOAMUpdate], a
-	call DelayFrame
-	ld a, $1
-	ld [hOAMUpdate], a
-	call ApplyTilemap
-	pop af
-	ld [hOAMUpdate], a
-	ret
--- a/event/bug_contest/caught_mon.asm
+++ /dev/null
@@ -1,38 +1,0 @@
-BugContest_SetCaughtContestMon: ; e6ce
-	ld a, [wContestMon]
-	and a
-	jr z, .firstcatch
-	ld [wd265], a
-	farcall DisplayAlreadyCaughtText
-	farcall DisplayCaughtContestMonStats
-	lb bc, 14, 7
-	call PlaceYesNoBox
-	ret c
-
-.firstcatch
-	call .generatestats
-	ld a, [TempEnemyMonSpecies]
-	ld [wd265], a
-	call GetPokemonName
-	ld hl, .caughttext
-	call PrintText
-	ret
-
-.generatestats ; e6fd
-	ld a, [TempEnemyMonSpecies]
-	ld [CurSpecies], a
-	ld [CurPartySpecies], a
-	call GetBaseData
-	xor a
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld hl, wContestMon
-	call ByteFill
-	xor a
-	ld [MonType], a
-	ld hl, wContestMon
-	jp GeneratePartyMonStats
-
-.caughttext ; 0xe71d
-	; Caught @ !
-	text_jump UnknownText_0x1c10c0
-	db "@"
--- a/event/bug_contest/contest.asm
+++ /dev/null
@@ -1,43 +1,0 @@
-Special_GiveParkBalls: ; 135db
-	xor a
-	ld [wContestMon], a
-	ld a, 20
-	ld [wParkBallsRemaining], a
-	farcall StartBugContestTimer
-	ret
-
-BugCatchingContestBattleScript:: ; 0x135eb
-	writecode VAR_BATTLETYPE, BATTLETYPE_CONTEST
-	randomwildmon
-	startbattle
-	reloadmapafterbattle
-	copybytetovar wParkBallsRemaining
-	iffalse BugCatchingContestOutOfBallsScript
-	end
-
-BugCatchingContestOverScript:: ; 0x135f8
-	playsound SFX_ELEVATOR_END
-	opentext
-	writetext BugCatchingContestText_BeeepTimesUp
-	waitbutton
-	jump BugCatchingContestReturnToGateScript
-
-BugCatchingContestOutOfBallsScript: ; 0x13603
-	playsound SFX_ELEVATOR_END
-	opentext
-	writetext BugCatchingContestText_ContestIsOver
-	waitbutton
-
-BugCatchingContestReturnToGateScript: ; 0x1360b
-	closetext
-	jumpstd bugcontestresultswarp
-
-BugCatchingContestText_BeeepTimesUp: ; 0x1360f
-	; ANNOUNCER: BEEEP! Time's up!
-	text_jump UnknownText_0x1bd2ca
-	db "@"
-
-BugCatchingContestText_ContestIsOver: ; 0x13614
-	; ANNOUNCER: The Contest is over!
-	text_jump UnknownText_0x1bd2e7
-	db "@"
--- a/event/bug_contest/contest_2.asm
+++ /dev/null
@@ -1,133 +1,0 @@
-Special_SelectRandomBugContestContestants: ; 139a8
-; Select five random people to participate in the current contest.
-
-; First we have to make sure that any old data is cleared away.
-	ld c, 10 ; Number of people to choose from.
-	ld hl, BugCatchingContestantEventFlagTable
-.loop1
-	push bc
-	push hl
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	ld b, RESET_FLAG
-	call EventFlagAction
-	pop hl
-	inc hl
-	inc hl
-	pop bc
-	dec c
-	jr nz, .loop1
-
-; Now that that's out of the way, we can get on to the good stuff.
-	ld c, 5
-.loop2
-	push bc
-.next
-; Choose a flag at uniform random to be set.
-	call Random
-	cp 250
-	jr nc, .next
-	ld c, 25
-	call SimpleDivide
-	ld e, b
-	ld d, 0
-	ld hl, BugCatchingContestantEventFlagTable
-	add hl, de
-	add hl, de
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	push de
-; If we've already set it, it doesn't count.
-	ld b, CHECK_FLAG
-	call EventFlagAction
-	pop de
-	ld a, c
-	and a
-	jr nz, .next
-; Set the flag.  This will cause that sprite to not be visible in the contest.
-	ld b, SET_FLAG
-	call EventFlagAction
-	pop bc
-; Check if we're done.  If so, return.  Otherwise, choose the next victim.
-	dec c
-	jr nz, .loop2
-	ret
-; 139ed
-
-Special_CheckBugContestContestantFlag: ; 139ed
-; Checks the flag of the Bug Catching Contestant whose index is loaded in a.
-
-; Bug: If a >= 10 when this is called, it will read beyond the table.
-
-	ld hl, BugCatchingContestantEventFlagTable
-	ld e, a
-	ld d, 0
-	add hl, de
-	add hl, de
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	ld b, CHECK_FLAG
-	call EventFlagAction
-	ret
-; 139fe
-
-BugCatchingContestantEventFlagTable: ; 139fe
-	dw EVENT_BUG_CATCHING_CONTESTANT_1A
-	dw EVENT_BUG_CATCHING_CONTESTANT_2A
-	dw EVENT_BUG_CATCHING_CONTESTANT_3A
-	dw EVENT_BUG_CATCHING_CONTESTANT_4A
-	dw EVENT_BUG_CATCHING_CONTESTANT_5A
-	dw EVENT_BUG_CATCHING_CONTESTANT_6A
-	dw EVENT_BUG_CATCHING_CONTESTANT_7A
-	dw EVENT_BUG_CATCHING_CONTESTANT_8A
-	dw EVENT_BUG_CATCHING_CONTESTANT_9A
-	dw EVENT_BUG_CATCHING_CONTESTANT_10A
-; 13a12
-
-ContestDropOffMons: ; 13a12
-	ld hl, PartyMon1HP
-	ld a, [hli]
-	or [hl]
-	jr z, .fainted
-; Mask the rest of your party by setting the count to 1...
-	ld hl, PartyCount
-	ld a, 1
-	ld [hli], a
-	inc hl
-; ... backing up the second mon index somewhere...
-	ld a, [hl]
-	ld [wBugContestSecondPartySpecies], a
-; ... and replacing it with the terminator byte
-	ld [hl], $ff
-	xor a
-	ld [ScriptVar], a
-	ret
-
-.fainted
-	ld a, $1
-	ld [ScriptVar], a
-	ret
-; 13a31
-
-ContestReturnMons: ; 13a31
-; Restore the species of the second mon.
-	ld hl, PartySpecies + 1
-	ld a, [wBugContestSecondPartySpecies]
-	ld [hl], a
-; Restore the party count, which must be recomputed.
-	ld b, $1
-.loop
-	ld a, [hli]
-	cp -1
-	jr z, .done
-	inc b
-	jr .loop
-
-.done
-	ld a, b
-	ld [PartyCount], a
-	ret
-; 13a47
--- a/event/bug_contest/display_stats.asm
+++ /dev/null
@@ -1,107 +1,0 @@
-DisplayCaughtContestMonStats: ; cc000
-	call ClearBGPalettes
-	call ClearTileMap
-	call ClearSprites
-	call LoadFontsBattleExtra
-
-	ld hl, Options
-	ld a, [hl]
-	push af
-	set 4, [hl]
-
-	hlcoord 0, 0
-	ld b, 4
-	ld c, 13
-	call TextBox
-
-	hlcoord 0, 6
-	ld b, 4
-	ld c, 13
-	call TextBox
-
-	hlcoord 2, 0
-	ld de, .Stock
-	call PlaceString
-
-	hlcoord 2, 6
-	ld de, .This
-	call PlaceString
-
-	hlcoord 5, 4
-	ld de, .Health
-	call PlaceString
-
-	hlcoord 5, 10
-	ld de, .Health
-	call PlaceString
-
-	ld a, [wContestMon]
-	ld [wd265], a
-	call GetPokemonName
-	ld de, StringBuffer1
-	hlcoord 1, 2
-	call PlaceString
-
-	ld h, b
-	ld l, c
-	ld a, [wContestMonLevel]
-	ld [TempMonLevel], a
-	call PrintLevel
-
-	ld de, EnemyMonNick
-	hlcoord 1, 8
-	call PlaceString
-
-	ld h, b
-	ld l, c
-	ld a, [EnemyMonLevel]
-	ld [TempMonLevel], a
-	call PrintLevel
-
-	hlcoord 11, 4
-	ld de, wContestMonMaxHP
-	lb bc, 2, 3
-	call PrintNum
-
-	hlcoord 11, 10
-	ld de, EnemyMonMaxHP
-	call PrintNum
-
-	ld hl, SwitchMonText
-	call PrintText
-
-	pop af
-	ld [Options], a
-
-	call WaitBGMap
-	ld b, SCGB_DIPLOMA
-	call GetSGBLayout
-	call SetPalettes
-	ret
-
-.Health:
-	db "HEALTH@"
-.Stock:
-	db " STOCK ", $4a, " @"
-.This:
-	db " THIS ", $4a, "  @"
-
-SwitchMonText: ; cc0c2
-	; Switch #MON?
-	text_jump UnknownText_0x1c10cf
-	db "@"
-
-DisplayAlreadyCaughtText: ; cc0c7
-	call GetPokemonName
-	ld hl, .AlreadyCaughtText
-	jp PrintText
-
-.AlreadyCaughtText: ; 0xcc0d0
-	; You already caught a @ .
-	text_jump UnknownText_0x1c10dd
-	db "@"
-
-Predef2F:
-Predef38:
-Predef39: ; cc0d5
-	ret
--- a/event/bug_contest/judging.asm
+++ /dev/null
@@ -1,395 +1,0 @@
-_BugContestJudging: ; 1369d
-	call ContestScore
-	farcall TrainerRankings_BugContestScore
-	call BugContest_JudgeContestants
-	ld a, [wBugContestThirdPlaceWinnerID]
-	call LoadContestantName
-	ld a, [wBugContestThirdPlaceMon]
-	ld [wNamedObjectIndexBuffer], a
-	call GetPokemonName
-	ld hl, BugContest_ThirdPlaceText
-	call PrintText
-	ld a, [wBugContestSecondPlaceWinnerID]
-	call LoadContestantName
-	ld a, [wBugContestSecondPlaceMon]
-	ld [wNamedObjectIndexBuffer], a
-	call GetPokemonName
-	ld hl, BugContest_SecondPlaceText
-	call PrintText
-	ld a, [wBugContestFirstPlaceWinnerID]
-	call LoadContestantName
-	ld a, [wBugContestFirstPlaceMon]
-	ld [wNamedObjectIndexBuffer], a
-	call GetPokemonName
-	ld hl, BugContest_FirstPlaceText
-	call PrintText
-	jp BugContest_GetPlayersResult
-; 136eb
-
-BugContest_FirstPlaceText: ; 0x136eb
-	text_jump ContestJudging_FirstPlaceText
-	start_asm
-	ld de, SFX_1ST_PLACE
-	call PlaySFX
-	call WaitSFX
-	ld hl, BugContest_FirstPlaceScoreText
-	ret
-; 136fd
-
-BugContest_FirstPlaceScoreText: ; 0x136fd
-	; The winning score was @  points!
-	text_jump ContestJudging_FirstPlaceScoreText
-	db "@"
-; 0x13702
-
-BugContest_SecondPlaceText: ; 0x13702
-	; Placing second was @ , who caught a @ !@ @
-	text_jump ContestJudging_SecondPlaceText
-	start_asm
-	ld de, SFX_2ND_PLACE
-	call PlaySFX
-	call WaitSFX
-	ld hl, BugContest_SecondPlaceScoreText
-	ret
-; 13714
-
-BugContest_SecondPlaceScoreText: ; 0x13714
-	; The score was @  points!
-	text_jump ContestJudging_SecondPlaceScoreText
-	db "@"
-; 0x13719
-
-BugContest_ThirdPlaceText: ; 0x13719
-	; Placing third was @ , who caught a @ !@ @
-	text_jump ContestJudging_ThirdPlaceText
-	start_asm
-	ld de, SFX_3RD_PLACE
-	call PlaySFX
-	call WaitSFX
-	ld hl, BugContest_ThirdPlaceScoreText
-	ret
-; 1372b
-
-BugContest_ThirdPlaceScoreText: ; 0x1372b
-	; The score was @  points!
-	text_jump ContestJudging_ThirdPlaceScoreText
-	db "@"
-; 0x13730
-
-LoadContestantName: ; 13730
-
-; If a = 0, get your name.
-	dec a
-	jr z, .player
-; Find the pointer for the trainer class of the Bug Catching Contestant whose ID is in a.
-	ld c, a
-	ld b, 0
-	ld hl, BugContestantPointers
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-; Copy the Trainer Class to c.
-	ld a, [hli]
-	ld c, a
-; Save hl and bc for later.
-	push hl
-	push bc
-; Get the Trainer Class name and copy it into wBugContestWinnerName.
-	callfar GetTrainerClassName
-	ld hl, StringBuffer1
-	ld de, wBugContestWinnerName
-	ld bc, TRAINER_CLASS_NAME_LENGTH
-	call CopyBytes
-	ld hl, wBugContestWinnerName
-; Delete the trailing terminator and replace it with a space.
-.next
-	ld a, [hli]
-	cp "@"
-	jr nz, .next
-	dec hl
-	ld [hl], " "
-	inc hl
-	ld d, h
-	ld e, l
-; Restore the Trainer Class ID and Trainer ID pointer.  Save de for later.
-	pop bc
-	pop hl
-	push de
-; Get the name of the trainer with class c and ID b.
-	ld a, [hl]
-	ld b, a
-	callfar GetTrainerName
-; Append the name to wBugContestWinnerName.
-	ld hl, StringBuffer1
-	pop de
-	ld bc, NAME_LENGTH - 1
-	jp CopyBytes
-
-.player
-	ld hl, PlayerName
-	ld de, wBugContestWinnerName
-	ld bc, NAME_LENGTH
-	jp CopyBytes
-; 13783
-
-
-INCLUDE "data/bug_contest_winners.asm"
-; 13807
-
-
-BugContest_GetPlayersResult: ; 13807
-	ld hl, wBugContestThirdPlaceWinnerID
-	ld de, -4
-	ld b, 3
-.loop
-	ld a, [hl]
-	cp 1 ; Player
-	jr z, .done
-	add hl, de
-	dec b
-	jr nz, .loop
-
-.done
-	ret
-; 13819
-
-BugContest_JudgeContestants: ; 13819
-	call ClearContestResults
-	call ComputeAIContestantScores
-	ld hl, wBugContestTempWinnerID
-	ld a, 1 ; Player
-	ld [hli], a
-	ld a, [wContestMon]
-	ld [hli], a
-	ld a, [hProduct]
-	ld [hli], a
-	ld a, [hProduct + 1]
-	ld [hl], a
-	call DetermineContestWinners
-	ret
-; 13833
-
-ClearContestResults: ; 13833
-	ld hl, wBugContestResults
-	ld b, wBugContestWinnersEnd - wBugContestResults
-	xor a
-.loop
-	ld [hli], a
-	dec b
-	jr nz, .loop
-	ret
-; 1383e
-
-DetermineContestWinners: ; 1383e
-	ld de, wBugContestTempScore
-	ld hl, wBugContestFirstPlaceScore
-	ld c, 2
-	call StringCmp
-	jr c, .not_first_place
-	ld hl, wBugContestSecondPlaceWinnerID
-	ld de, wBugContestThirdPlaceWinnerID
-	ld bc, 4
-	call CopyBytes
-	ld hl, wBugContestFirstPlaceWinnerID
-	ld de, wBugContestSecondPlaceWinnerID
-	ld bc, 4
-	call CopyBytes
-	ld hl, wBugContestFirstPlaceWinnerID
-	call CopyTempContestant
-	jr .done
-
-.not_first_place
-	ld de, wBugContestTempScore
-	ld hl, wBugContestSecondPlaceScore
-	ld c, 2
-	call StringCmp
-	jr c, .not_second_place
-	ld hl, wBugContestSecondPlaceWinnerID
-	ld de, wBugContestThirdPlaceWinnerID
-	ld bc, 4
-	call CopyBytes
-	ld hl, wBugContestSecondPlaceWinnerID
-	call CopyTempContestant
-	jr .done
-
-.not_second_place
-	ld de, wBugContestTempScore
-	ld hl, wBugContestThirdPlaceScore
-	ld c, 2
-	call StringCmp
-	jr c, .done
-	ld hl, wBugContestThirdPlaceWinnerID
-	call CopyTempContestant
-
-.done
-	ret
-; 138a0
-
-CopyTempContestant: ; 138a0
-; Could've just called CopyBytes.
-	ld de, wBugContestTempWinnerID
-rept 3
-	ld a, [de]
-	inc de
-	ld [hli], a
-endr
-	ld a, [de]
-	inc de
-	ld [hl], a
-	ret
-; 138b0
-
-ComputeAIContestantScores: ; 138b0
-	ld e, 0
-.loop
-	push de
-	call Special_CheckBugContestContestantFlag
-	pop de
-	jr nz, .done
-	ld a, e
-	inc a
-	inc a
-	ld [wBugContestTempWinnerID], a
-	dec a
-	ld c, a
-	ld b, 0
-	ld hl, BugContestantPointers
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	inc hl
-	inc hl
-.loop2
-	call Random
-	and 3
-	cp 3
-	jr z, .loop2
-	ld c, a
-	ld b, 0
-	add hl, bc
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	ld [wBugContestTempMon], a
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	call Random
-	and 7
-	ld c, a
-	ld b, 0
-	add hl, bc
-	ld a, h
-	ld [wBugContestTempScore], a
-	ld a, l
-	ld [wBugContestTempScore + 1], a
-	push de
-	call DetermineContestWinners
-	pop de
-
-.done
-	inc e
-	ld a, e
-	cp 10
-	jr nz, .loop
-	ret
-; 13900
-
-ContestScore: ; 13900
-; Determine the player's score in the Bug Catching Contest.
-
-	xor a
-	ld [hProduct], a
-	ld [hMultiplicand], a
-
-	ld a, [wContestMonSpecies] ; Species
-	and a
-	jr z, .done
-
-	; Tally the following:
-
-	; Max HP * 4
-	ld a, [wContestMonMaxHP + 1]
-	call .AddContestStat
-	ld a, [wContestMonMaxHP + 1]
-	call .AddContestStat
-	ld a, [wContestMonMaxHP + 1]
-	call .AddContestStat
-	ld a, [wContestMonMaxHP + 1]
-	call .AddContestStat
-
-	; Stats
-	ld a, [wContestMonAttack  + 1]
-	call .AddContestStat
-	ld a, [wContestMonDefense + 1]
-	call .AddContestStat
-	ld a, [wContestMonSpeed   + 1]
-	call .AddContestStat
-	ld a, [wContestMonSpclAtk + 1]
-	call .AddContestStat
-	ld a, [wContestMonSpclDef + 1]
-	call .AddContestStat
-
-	; DVs
-	ld a, [wContestMonDVs + 0]
-	ld b, a
-	and 2
-	add a
-	add a
-	ld c, a
-
-	swap b
-	ld a, b
-	and 2
-	add a
-	add c
-	ld d, a
-
-	ld a, [wContestMonDVs + 1]
-	ld b, a
-	and 2
-	ld c, a
-
-	swap b
-	ld a, b
-	and 2
-	srl a
-	add c
-	add c
-	add d
-	add d
-
-	call .AddContestStat
-
-	; Remaining HP / 8
-	ld a, [wContestMonHP + 1]
-	srl a
-	srl a
-	srl a
-	call .AddContestStat
-
-	; Whether it's holding an item
-	ld a, [wContestMonItem]
-	and a
-	jr z, .done
-
-	ld a, 1
-	call .AddContestStat
-
-.done
-	ret
-; 1397f
-
-.AddContestStat: ; 1397f
-	ld hl, hMultiplicand
-	add [hl]
-	ld [hl], a
-	ret nc
-	dec hl
-	inc [hl]
-	ret
-; 13988
--- a/event/card_key.asm
+++ /dev/null
@@ -1,39 +1,0 @@
-_CardKey: ; 50779
-; Are we even in the right map to use this?
-	ld a, [MapGroup]
-	cp GROUP_RADIO_TOWER_3F
-	jr nz, .nope
-
-	ld a, [MapNumber]
-	cp MAP_RADIO_TOWER_3F
-	jr nz, .nope
-; Are we facing the slot?
-	ld a, [PlayerDirection]
-	and %1100
-	cp OW_UP
-	jr nz, .nope
-
-	call GetFacingTileCoord
-	ld a, d
-	cp 18
-	jr nz, .nope
-	ld a, e
-	cp 6
-	jr nz, .nope
-; Let's use the Card Key.
-	ld hl, .CardKeyScript
-	call QueueScript
-	ld a, TRUE
-	ld [wItemEffectSucceeded], a
-	ret
-
-.nope
-	ld a, FALSE
-	ld [wItemEffectSucceeded], a
-	ret
-; 507af
-
-.CardKeyScript: ; 0x507af
-	closetext
-	farjump MapRadioTower3FSignpost2Script
-; 0x507b4
--- a/event/catch_tutorial.asm
+++ /dev/null
@@ -1,81 +1,0 @@
-CatchTutorial:: ; 4e554
-	ld a, [BattleType]
-	dec a
-	ld c, a
-	ld hl, .dw
-	ld b, 0
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	jp hl
-
-.dw ; 4e564 (13:6564)
-	dw .DudeTutorial
-	dw .DudeTutorial
-	dw .DudeTutorial
-
-.DudeTutorial: ; 4e56a (13:656a)
-; Back up your name to your Mom's name.
-	ld hl, PlayerName
-	ld de, MomsName
-	ld bc, NAME_LENGTH
-	call CopyBytes
-; Copy Dude's name to your name
-	ld hl, .Dude
-	ld de, PlayerName
-	ld bc, NAME_LENGTH
-	call CopyBytes
-
-	call .LoadDudeData
-
-	xor a
-	ld [hJoyDown], a
-	ld [hJoyPressed], a
-	ld a, [Options]
-	push af
-	and $f8
-	add $3
-	ld [Options], a
-	ld hl, .AutoInput
-	ld a, BANK(.AutoInput)
-	call StartAutoInput
-	callfar StartBattle
-	call StopAutoInput
-	pop af
-
-	ld [Options], a
-	ld hl, MomsName
-	ld de, PlayerName
-	ld bc, NAME_LENGTH
-	call CopyBytes
-	ret
-
-.LoadDudeData: ; 4e5b7 (13:65b7)
-	ld hl, wDudeNumItems
-	ld [hl], 1
-	inc hl
-	ld [hl], POTION
-	inc hl
-	ld [hl], 1
-	inc hl
-	ld [hl], -1
-	ld hl, wDudeNumKeyItems
-	ld [hl], 0
-	inc hl
-	ld [hl], -1
-	ld hl, wDudeNumBalls
-	ld a, 1
-	ld [hli], a
-	ld a, POKE_BALL ; 5
-	ld [hli], a
-	ld [hli], a
-	ld [hl], -1
-	ret
-
-.Dude: ; 4e5da
-	db "DUDE@"
-
-.AutoInput: ; 4e5df
-	db NO_INPUT, $ff ; end
--- a/event/catch_tutorial_input.asm
+++ /dev/null
@@ -1,43 +1,0 @@
-_DudeAutoInput_A:: ; 1de28a
-	ld hl, DudeAutoInput_A
-	jr _DudeAutoInput
-
-_DudeAutoInput_RightA: ; 1de28f
-	ld hl, DudeAutoInput_RightA
-	jr _DudeAutoInput
-
-_DudeAutoInput_DownA: ; 1de294
-	ld hl, DudeAutoInput_DownA
-	jr _DudeAutoInput
-
-_DudeAutoInput: ; 1de299
-	ld a, BANK(DudeAutoInputs)
-	call StartAutoInput
-	ret
-
-DudeAutoInputs:
-
-DudeAutoInput_A: ; 1de29f
-	db NO_INPUT, $50
-	db A_BUTTON, $00
-	db NO_INPUT, $ff ; end
-
-DudeAutoInput_RightA: ; 1de2a5
-	db NO_INPUT, $08
-	db D_RIGHT,  $00
-	db NO_INPUT, $08
-	db A_BUTTON, $00
-	db NO_INPUT, $ff ; end
-
-DudeAutoInput_DownA: ; 1de2af
-	db NO_INPUT, $fe
-	db NO_INPUT, $fe
-	db NO_INPUT, $fe
-	db NO_INPUT, $fe
-	db D_DOWN,   $00
-	db NO_INPUT, $fe
-	db NO_INPUT, $fe
-	db NO_INPUT, $fe
-	db NO_INPUT, $fe
-	db A_BUTTON, $00
-	db NO_INPUT, $ff ; end
--- a/event/celebi.asm
+++ /dev/null
@@ -1,380 +1,0 @@
-Special_CelebiShrineEvent: ; 4989a
-	call DelayFrame
-	ld a, [VramState]
-	push af
-	xor a
-	ld [VramState], a
-	call LoadCelebiGFX
-	depixel 0, 10, 7, 0
-	ld a, SPRITE_ANIM_INDEX_CELEBI
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $84
-	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
-	add hl, bc
-	ld [hl], SPRITE_ANIM_SEQ_CELEBI
-	ld hl, SPRITEANIMSTRUCT_0F
-	add hl, bc
-	ld a, $80
-	ld [hl], a
-	ld a, 160 ; frame count
-	ld [wcf64], a
-	ld d, $0
-.loop
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .done
-	push bc
-	call GetCelebiSpriteTile
-	inc d
-	push de
-	ld a, $90
-	ld [wCurrSpriteOAMAddr], a
-	farcall DoNextFrameForAllSprites
-	call CelebiEvent_CountDown
-	ld c, 2
-	call DelayFrames
-	pop de
-	pop bc
-	jr .loop
-
-
-.done
-	pop af
-	ld [VramState], a
-	call .RefreshPlayerSprite_ClearAllOthers
-	call CelebiEvent_SetBattleType
-	ret
-
-; 498f9
-
-.RefreshPlayerSprite_ClearAllOthers: ; 498f9
-	ld hl, Sprites + 2
-	xor a
-	ld c, $4
-.OAMloop:
-	ld [hli], a
-	inc hl
-	inc hl
-	inc hl
-	inc a
-	dec c
-	jr nz, .OAMloop
-	ld hl, Sprites + 4 * 4
-	ld bc, 36 * 4
-	xor a
-	call ByteFill
-	ret
-
-; 49912
-
-LoadCelebiGFX: ; 49912
-	farcall ClearSpriteAnims
-	ld de, SpecialCelebiLeafGFX
-	ld hl, VTiles1
-	lb bc, BANK(SpecialCelebiLeafGFX), 4
-	call Request2bpp
-	ld de, SpecialCelebiGFX
-	ld hl, VTiles0 tile $84
-	lb bc, BANK(SpecialCelebiGFX), $10
-	call Request2bpp
-	xor a
-	ld [wJumptableIndex], a
-	ret
-
-; 49935
-
-CelebiEvent_CountDown: ; 49935
-	ld hl, wcf64
-	ld a, [hl]
-	and a
-	jr z, .done
-	dec [hl]
-	ret
-
-
-.done
-	ld hl, wJumptableIndex
-	set 7, [hl]
-	ret
-
-; 49944
-
-CelebiEvent_SpawnLeaf: ; 49944
-; unused
-	ld hl, wcf65
-	ld a, [hl]
-	inc [hl]
-	and $7
-	ret nz
-	ld a, [hl]
-	and $18
-	sla a
-	add $40
-	ld d, a
-	ld e, $0
-	ld a, SPRITE_ANIM_INDEX_FLY_LEAF ; fly land
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $80
-	ret
-
-; 49962
-
-SpecialCelebiLeafGFX: ; 49962
-INCBIN "gfx/overworld/cut_grass.2bpp"
-
-SpecialCelebiGFX: ; 499a2
-INCBIN "gfx/overworld/celebi/1.2bpp"
-INCBIN "gfx/overworld/celebi/2.2bpp"
-INCBIN "gfx/overworld/celebi/3.2bpp"
-INCBIN "gfx/overworld/celebi/4.2bpp"
-
-
-UpdateCelebiPosition: ; 49aa2 (12:5aa2)
-	ld hl, SPRITEANIMSTRUCT_XOFFSET
-	add hl, bc
-	ld a, [hl]
-	push af
-	ld hl, SPRITEANIMSTRUCT_YCOORD
-	add hl, bc
-	ld a, [hl]
-	cp 8 * 10 + 2
-	jp nc, .FreezeCelebiPosition
-	ld hl, SPRITEANIMSTRUCT_YCOORD
-	add hl, bc
-	inc [hl]
-	ld hl, SPRITEANIMSTRUCT_0F
-	add hl, bc
-	ld a, [hl]
-	ld d, a
-	cp $3a
-	jr c, .skip
-	jr z, .skip
-	sub $3
-	ld [hl], a
-.skip
-	ld hl, SPRITEANIMSTRUCT_0E
-	add hl, bc
-	ld a, [hl]
-	inc [hl]
-	call CelebiEvent_Cosine
-	ld hl, SPRITEANIMSTRUCT_XOFFSET
-	add hl, bc
-	ld [hl], a
-	ld d, a
-	ld hl, SPRITEANIMSTRUCT_XCOORD
-	add hl, bc
-	add [hl]
-	cp 8 * 11 + 4
-	jr nc, .ShiftY
-	cp 8 *  8 + 4
-	jr nc, .ReinitSpriteAnimFrame
-.ShiftY:
-	pop af
-	push af
-	cp d
-	jr nc, .moving_left
-	ld hl, SPRITEANIMSTRUCT_XCOORD
-	add hl, bc
-	add [hl]
-	cp 8 * 10
-	jr c, .float_up
-	jr .float_down
-
-.moving_left
-	ld hl, SPRITEANIMSTRUCT_XCOORD
-	add hl, bc
-	add [hl]
-	cp 8 * 10
-	jr nc, .float_up
-.float_down
-	ld hl, SPRITEANIMSTRUCT_YCOORD
-	add hl, bc
-	ld a, [hl]
-	sub $2
-	ld [hl], a
-	jr .ReinitSpriteAnimFrame
-
-.float_up
-	ld hl, SPRITEANIMSTRUCT_YCOORD
-	add hl, bc
-	ld a, [hl]
-	add $1
-	ld [hl], a
-.ReinitSpriteAnimFrame:
-	pop af
-	ld hl, SPRITEANIMSTRUCT_XCOORD
-	add hl, bc
-	add [hl]
-	cp 8 * 10
-	jr c, .left
-	cp -(8 * 3 + 2)
-	jr nc, .left
-	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
-	add hl, bc
-	ld a, SPRITE_ANIM_FRAMESET_CELEBI_RIGHT
-	call ReinitSpriteAnimFrame
-	jr .done
-
-.left
-	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
-	add hl, bc
-	ld a, SPRITE_ANIM_FRAMESET_CELEBI_LEFT
-	call ReinitSpriteAnimFrame
-.done
-	ret
-
-
-.FreezeCelebiPosition: ; 49b30 (12:5b30)
-	pop af
-	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
-	add hl, bc
-	ld a, SPRITE_ANIM_FRAMESET_CELEBI_LEFT
-	call ReinitSpriteAnimFrame
-	ret
-
-
-CelebiEvent_Cosine: ; 49b3b (12:5b3b)
-	add $10
-	and $3f
-	cp $20
-	jr nc, .negative
-	call .SineFunction
-	ld a, h
-	ret
-
-.negative
-	and $1f
-	call .SineFunction
-	ld a, h
-	xor $ff
-	inc a
-	ret
-
-
-.SineFunction: ; 49b52 (12:5b52)
-	ld e, a
-	ld a, d
-	ld d, $0
-	ld hl, .sinewave
-	add hl, de
-	add hl, de
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	ld hl, 0
-.multiply
-	srl a
-	jr nc, .even
-	add hl, de
-.even
-	sla e
-	rl d
-	and a
-	jr nz, .multiply
-	ret
-
-; 49b6e (12:5b6e)
-
-.sinewave ; 49b6e
-	sine_wave $100
-; 49bae
-
-GetCelebiSpriteTile: ; 49bae
-	push hl
-	push bc
-	push de
-	ld a, d
-	ld d, $3
-	ld e, d
-	cp $0
-	jr z, .Frame1
-	cp d
-	jr z, .Frame2
-	call .AddE
-	cp d
-	jr z, .Frame3
-	call .AddE
-	cp d
-	jr z, .Frame4
-	call .AddE
-	cp d
-	jr c, .done
-	jr .restart
-
-
-.Frame1:
-	ld a, $84
-	jr .load_tile
-
-
-.Frame2:
-	ld a, $88
-	jr .load_tile
-
-
-.Frame3:
-	ld a, $8c
-	jr .load_tile
-
-
-.Frame4:
-	ld a, $90
-
-.load_tile
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], a
-	jr .done
-
-
-.restart
-	pop de
-	ld d, $ff
-	push de
-
-.done
-	pop de
-	pop bc
-	pop hl
-	ret
-
-; 49bed
-
-.AddE: ; 49bed
-	push af
-	ld a, d
-	add e
-	ld d, a
-	pop af
-	ret
-
-; 49bf3
-
-CelebiEvent_SetBattleType: ; 49bf3
-	ld a, BATTLETYPE_CELEBI
-	ld [BattleType], a
-	ret
-
-; 49bf9
-
-CheckCaughtCelebi: ; 49bf9
-	ld a, [wBattleResult]
-	bit 6, a
-	jr z, .false
-	ld a, $1
-	ld [ScriptVar], a
-	jr .done
-
-
-.false
-	xor a
-	ld [ScriptVar], a
-
-.done
-	ret
-
-; 49c0c
--- a/event/daycare.asm
+++ /dev/null
@@ -1,792 +1,0 @@
-	const_def
-	const DAYCARETEXT_MAN_INTRO
-	const DAYCARETEXT_MAN_EGG
-	const DAYCARETEXT_LADY_INTRO
-	const DAYCARETEXT_LADY_EGG
-	const DAYCARETEXT_WHICH_ONE
-	const DAYCARETEXT_DEPOSIT
-	const DAYCARETEXT_CANT_BREED_EGG
-	const DAYCARETEXT_LAST_MON
-	const DAYCARETEXT_LAST_ALIVE_MON
-	const DAYCARETEXT_COME_BACK_LATER
-	const DAYCARETEXT_REMOVE_MAIL
-	const DAYCARETEXT_GENIUSES
-	const DAYCARETEXT_ASK_WITHDRAW
-	const DAYCARETEXT_WITHDRAW
-	const DAYCARETEXT_TOO_SOON
-	const DAYCARETEXT_PARTY_FULL
-	const DAYCARETEXT_NOT_ENOUGH_MONEY
-	const DAYCARETEXT_OH_FINE
-	const DAYCARETEXT_COME_AGAIN
-	const DAYCARETEXT_13
-
-Special_DayCareMan: ; 166d6
-	ld hl, wDayCareMan
-	bit 0, [hl]
-	jr nz, .AskWithdrawMon
-	ld hl, wDayCareMan
-	ld a, DAYCARETEXT_MAN_INTRO
-	call DayCareManIntroText
-	jr c, .cancel
-	call DayCareAskDepositPokemon
-	jr c, .print_text
-	farcall DepositMonWithDayCareMan
-	ld hl, wDayCareMan
-	set 0, [hl]
-	call DayCare_DepositPokemonText
-	call DayCare_InitBreeding
-	ret
-
-.AskWithdrawMon:
-	farcall GetBreedMon1LevelGrowth
-	ld hl, wBreedMon1Nick
-	call GetPriceToRetrieveBreedmon
-	call DayCare_AskWithdrawBreedMon
-	jr c, .print_text
-	farcall RetrievePokemonFromDayCareMan
-	call DayCare_TakeMoney_PlayCry
-	ld hl, wDayCareMan
-	res 0, [hl]
-	res 5, [hl]
-	jr .cancel
-
-.print_text
-	call PrintDayCareText
-
-.cancel
-	ld a, DAYCARETEXT_13
-	call PrintDayCareText
-	ret
-; 1672a
-
-Special_DayCareLady: ; 1672a
-	ld hl, wDayCareLady
-	bit 0, [hl]
-	jr nz, .AskWithdrawMon
-	ld hl, wDayCareLady
-	ld a, DAYCARETEXT_LADY_INTRO
-	call DayCareLadyIntroText
-	jr c, .cancel
-	call DayCareAskDepositPokemon
-	jr c, .print_text
-	farcall DepositMonWithDayCareLady
-	ld hl, wDayCareLady
-	set 0, [hl]
-	call DayCare_DepositPokemonText
-	call DayCare_InitBreeding
-	ret
-
-.AskWithdrawMon:
-	farcall GetBreedMon2LevelGrowth
-	ld hl, wBreedMon2Nick
-	call GetPriceToRetrieveBreedmon
-	call DayCare_AskWithdrawBreedMon
-	jr c, .print_text
-	farcall RetrievePokemonFromDayCareLady
-	call DayCare_TakeMoney_PlayCry
-	ld hl, wDayCareLady
-	res 0, [hl]
-	ld hl, wDayCareMan
-	res 5, [hl]
-	jr .cancel
-
-.print_text
-	call PrintDayCareText
-
-.cancel
-	ld a, DAYCARETEXT_13
-	call PrintDayCareText
-	ret
-; 16781
-
-DayCareLadyIntroText: ; 16781
-	bit 7, [hl]
-	jr nz, .okay
-	set 7, [hl]
-	inc a
-.okay
-	call PrintDayCareText
-	call YesNoBox
-	ret
-; 1678f
-
-DayCareManIntroText: ; 1678f
-	set 7, [hl]
-	call PrintDayCareText
-	call YesNoBox
-	ret
-; 16798
-
-DayCareAskDepositPokemon: ; 16798
-	ld a, [PartyCount]
-	cp 2
-	jr c, .OnlyOneMon
-	ld a, DAYCARETEXT_WHICH_ONE
-	call PrintDayCareText
-	ld b, PARTYMENUACTION_GIVE_MON
-	farcall SelectTradeOrDayCareMon
-	jr c, .Declined
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .Egg
-	farcall CheckCurPartyMonFainted
-	jr c, .OutOfUsableMons
-	ld hl, PartyMon1Item
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld a, [CurPartyMon]
-	call AddNTimes
-	ld d, [hl]
-	farcall ItemIsMail
-	jr c, .HoldingMail
-	ld hl, PartyMonNicknames
-	ld a, [CurPartyMon]
-	call GetNick
-	and a
-	ret
-
-.Declined:
-	ld a, DAYCARETEXT_COME_AGAIN
-	scf
-	ret
-
-.Egg:
-	ld a, DAYCARETEXT_CANT_BREED_EGG
-	scf
-	ret
-
-.OnlyOneMon:
-	ld a, DAYCARETEXT_LAST_MON
-	scf
-	ret
-
-.OutOfUsableMons:
-	ld a, DAYCARETEXT_LAST_ALIVE_MON
-	scf
-	ret
-
-.HoldingMail:
-	ld a, DAYCARETEXT_REMOVE_MAIL
-	scf
-	ret
-; 167f1
-
-.DummyText: ; 0x167f1
-	;
-	text_jump UnknownText_0x1bdaa7
-	db "@"
-; 0x167f6
-
-DayCare_DepositPokemonText: ; 167f6
-	ld a, DAYCARETEXT_DEPOSIT
-	call PrintDayCareText
-	ld a, [CurPartySpecies]
-	call PlayCry
-	ld a, DAYCARETEXT_COME_BACK_LATER
-	call PrintDayCareText
-	ret
-; 16807
-
-DayCare_AskWithdrawBreedMon: ; 16807
-	ld a, [StringBuffer2 + 1]
-	and a
-	jr nz, .grew_at_least_one_level
-	ld a, DAYCARETEXT_PARTY_FULL
-	call PrintDayCareText
-	call YesNoBox
-	jr c, .refused
-	jr .check_money
-
-.grew_at_least_one_level
-	ld a, DAYCARETEXT_GENIUSES
-	call PrintDayCareText
-	call YesNoBox
-	jr c, .refused
-	ld a, DAYCARETEXT_ASK_WITHDRAW
-	call PrintDayCareText
-	call YesNoBox
-	jr c, .refused
-
-.check_money
-	ld de, Money
-	ld bc, StringBuffer2 + 2
-	farcall CompareMoney
-	jr c, .not_enough_money
-	ld a, [PartyCount]
-	cp PARTY_LENGTH
-	jr nc, .PartyFull
-	and a
-	ret
-
-.refused
-	ld a, DAYCARETEXT_COME_AGAIN
-	scf
-	ret
-
-.not_enough_money
-	ld a, DAYCARETEXT_OH_FINE
-	scf
-	ret
-
-.PartyFull:
-	ld a, DAYCARETEXT_NOT_ENOUGH_MONEY
-	scf
-	ret
-; 16850
-
-DayCare_TakeMoney_PlayCry: ; 16850
-	ld bc, StringBuffer2 + 2
-	ld de, Money
-	farcall TakeMoney
-	ld a, DAYCARETEXT_WITHDRAW
-	call PrintDayCareText
-	ld a, [CurPartySpecies]
-	call PlayCry
-	ld a, DAYCARETEXT_TOO_SOON
-	call PrintDayCareText
-	ret
-; 1686d
-
-GetPriceToRetrieveBreedmon: ; 1686d
-	ld a, b
-	ld [StringBuffer2], a
-	ld a, d
-	ld [StringBuffer2 + 1], a
-	ld de, StringBuffer1
-	ld bc, NAME_LENGTH
-	call CopyBytes
-	ld hl, 0
-	ld bc, 100
-	ld a, [StringBuffer2 + 1]
-	call AddNTimes
-	ld de, 100
-	add hl, de
-	xor a
-	ld [StringBuffer2 + 2], a
-	ld a, h
-	ld [StringBuffer2 + 3], a
-	ld a, l
-	ld [StringBuffer2 + 4], a
-	ret
-; 1689b
-
-PrintDayCareText: ; 1689b
-	ld e, a
-	ld d, 0
-	ld hl, .TextTable
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	call PrintText
-	ret
-; 168aa
-
-.TextTable: ; 168aa
-	dw .DayCareManIntro ; 00
-	dw .DayCareManOddEgg ; 01
-	dw .DayCareLadyIntro ; 02
-	dw .DayCareLadyOddEgg ; 03
-	dw .WhichOne ; 04
-	dw .OkayIllRaiseYourMon ; 05
-	dw .CantAcceptEgg ; 06
-	dw .JustOneMon ; 07
-	dw .LastHealthyMon ; 08
-	dw .ComeBackForItLater ; 09
-	dw .RemoveMail ; 0a
-	dw .AreWeGeniusesOrWhat ; 0b
-	dw .AskRetrieveMon ; 0c
-	dw .PerfectHeresYourMon ; 0d
-	dw .GotBackMon ; 0e
-	dw .ImmediatelyWithdrawMon ; 0f
-	dw .PartyFull ; 10
-	dw .NotEnoughMoney ; 11
-	dw .OhFineThen ; 12
-	dw .ComeAgain ; 13
-; 168d2
-
-.DayCareManIntro: ; 0x168d2
-	; I'm the DAY-CARE MAN. Want me to raise a #MON?
-	text_jump UnknownText_0x1bdaa9
-	db "@"
-; 0x168d7
-
-.DayCareManOddEgg: ; 0x168d7
-	; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
-	text_jump UnknownText_0x1bdad8
-	db "@"
-; 0x168dc
-
-.DayCareLadyIntro: ; 0x168dc
-	; I'm the DAY-CARE LADY. Should I raise a #MON for you?
-	text_jump UnknownText_0x1bdb85
-	db "@"
-; 0x168e1
-
-.DayCareLadyOddEgg: ; 0x168e1
-	; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
-	text_jump UnknownText_0x1bdbbb
-	db "@"
-; 0x168e6
-
-.WhichOne: ; 0x168e6
-	; What should I raise for you?
-	text_jump UnknownText_0x1bdc79
-	db "@"
-; 0x168eb
-
-.JustOneMon: ; 0x168eb
-	; Oh? But you have just one #MON.
-	text_jump UnknownText_0x1bdc97
-	db "@"
-; 0x168f0
-
-.CantAcceptEgg: ; 0x168f0
-	; Sorry, but I can't accept an EGG.
-	text_jump UnknownText_0x1bdcb8
-	db "@"
-; 0x168f5
-
-.RemoveMail: ; 0x168f5
-	; Remove MAIL before you come see me.
-	text_jump UnknownText_0x1bdcda
-	db "@"
-; 0x168fa
-
-.LastHealthyMon: ; 0x168fa
-	; If you give me that, what will you battle with?
-	text_jump UnknownText_0x1bdcff
-	db "@"
-; 0x168ff
-
-.OkayIllRaiseYourMon: ; 0x168ff
-	; OK. I'll raise your @ .
-	text_jump UnknownText_0x1bdd30
-	db "@"
-; 0x16904
-
-.ComeBackForItLater: ; 0x16904
-	; Come back for it later.
-	text_jump UnknownText_0x1bdd4b
-	db "@"
-; 0x16909
-
-.AreWeGeniusesOrWhat: ; 0x16909
-	; Are we geniuses or what? Want to see your @ ?
-	text_jump UnknownText_0x1bdd64
-	db "@"
-; 0x1690e
-
-.AskRetrieveMon: ; 0x1690e
-	; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
-	text_jump UnknownText_0x1bdd96
-	db "@"
-; 0x16913
-
-.PerfectHeresYourMon: ; 0x16913
-	; Perfect! Here's your #MON.
-	text_jump UnknownText_0x1bde04
-	db "@"
-; 0x16918
-
-.GotBackMon: ; 0x16918
-	; got back @ .
-	text_jump UnknownText_0x1bde1f
-	db "@"
-; 0x1691d
-
-.ImmediatelyWithdrawMon: ; 0x1691d
-	; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
-	text_jump UnknownText_0x1bde32
-	db "@"
-; 0x16922
-
-.PartyFull: ; 0x16922
-	; You have no room for it.
-	text_jump UnknownText_0x1bdea2
-	db "@"
-; 0x16927
-
-.NotEnoughMoney: ; 0x16927
-	; You don't have enough money.
-	text_jump UnknownText_0x1bdebc
-	db "@"
-; 0x1692c
-
-.OhFineThen: ; 0x1692c
-	; Oh, fine then.
-	text_jump UnknownText_0x1bded9
-	db "@"
-; 0x16931
-
-.ComeAgain: ; 0x16931
-	; Come again.
-	text_jump UnknownText_0x1bdee9
-	db "@"
-; 0x16936
-
-Special_DayCareManOutside: ; 16936
-	ld hl, wDayCareMan
-	bit 6, [hl]
-	jr nz, .AskGiveEgg
-	ld hl, .NotYet
-	call PrintText
-	ret
-
-.NotYet: ; 0x16944
-	; Not yet…
-	text_jump UnknownText_0x1bdef6
-	db "@"
-; 0x16949
-
-.AskGiveEgg: ; 16949
-	ld hl, .IntroText
-	call PrintText
-	call YesNoBox
-	jr c, .Declined
-	ld a, [PartyCount]
-	cp PARTY_LENGTH
-	jr nc, .PartyFull
-	call DayCare_GiveEgg
-	ld hl, wDayCareMan
-	res 6, [hl]
-	call DayCare_InitBreeding
-	ld hl, .GotEggText
-	call PrintText
-	ld de, SFX_GET_EGG_FROM_DAY_CARE_LADY
-	call PlaySFX
-	ld c, 120
-	call DelayFrames
-	ld hl, .TakeGoodCareOfItText
-	jr .Load0
-
-.Declined:
-	ld hl, .IllKeepItThanksText
-
-.Load0:
-	call PrintText
-	xor a
-	ld [ScriptVar], a
-	ret
-
-.PartyFull:
-	ld hl, .PartyFullText
-	call PrintText
-	ld a, $1
-	ld [ScriptVar], a
-	ret
-; 16993
-
-.IntroText: ; 0x16993
-	; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
-	text_jump UnknownText_0x1bdf00
-	db "@"
-; 0x16998
-
-.GotEggText: ; 0x16998
-	; received the EGG!
-	text_jump UnknownText_0x1bdfa5
-	db "@"
-; 0x1699d
-
-.TakeGoodCareOfItText: ; 0x1699d
-	; Take good care of it.
-	text_jump UnknownText_0x1bdfba
-	db "@"
-; 0x169a2
-
-.IllKeepItThanksText: ; 0x169a2
-	; Well then, I'll keep it. Thanks!
-	text_jump UnknownText_0x1bdfd1
-	db "@"
-; 0x169a7
-
-.PartyFullText: ; 0x169a7
-	; You have no room in your party. Come back later.
-	text_jump UnknownText_0x1bdff2
-	db "@"
-; 0x169ac
-
-DayCare_GiveEgg: ; 169ac
-	ld a, [wEggMonLevel]
-	ld [CurPartyLevel], a
-	ld hl, PartyCount
-	ld a, [hl]
-	cp PARTY_LENGTH
-	jr nc, .PartyFull
-	inc a
-	ld [hl], a
-
-	ld c, a
-	ld b, 0
-	add hl, bc
-	ld a, EGG
-	ld [hli], a
-	ld a, [wEggMonSpecies]
-	ld [CurSpecies], a
-	ld [CurPartySpecies], a
-	ld a, -1
-	ld [hl], a
-
-	ld hl, PartyMonNicknames
-	ld bc, PKMN_NAME_LENGTH
-	call DayCare_GetCurrentPartyMember
-	ld hl, wEggNick
-	call CopyBytes
-
-	ld hl, PartyMonOT
-	ld bc, NAME_LENGTH
-	call DayCare_GetCurrentPartyMember
-	ld hl, wEggOT
-	call CopyBytes
-
-	ld hl, PartyMon1
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call DayCare_GetCurrentPartyMember
-	ld hl, wEggMon
-	ld bc, wEggMonEnd - wEggMon
-	call CopyBytes
-
-	call GetBaseData
-	ld a, [PartyCount]
-	dec a
-	ld hl, PartyMon1
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	ld b, h
-	ld c, l
-	ld hl, MON_ID + 1
-	add hl, bc
-	push hl
-	ld hl, MON_MAXHP
-	add hl, bc
-	ld d, h
-	ld e, l
-	pop hl
-	push bc
-	ld b, $0
-	predef CalcPkmnStats
-	pop bc
-	ld hl, MON_HP
-	add hl, bc
-	xor a
-	ld [hli], a
-	ld [hl], a
-	and a
-	ret
-
-.PartyFull:
-	scf
-	ret
-; 16a31
-
-DayCare_GetCurrentPartyMember: ; 16a31
-	ld a, [PartyCount]
-	dec a
-	call AddNTimes
-	ld d, h
-	ld e, l
-	ret
-; 16a3b
-
-DayCare_InitBreeding: ; 16a3b
-	ld a, [wDayCareLady]
-	bit 0, a
-	ret z
-	ld a, [wDayCareMan]
-	bit 0, a
-	ret z
-	callfar CheckBreedmonCompatibility
-	ld a, [wd265]
-	and a
-	ret z
-	inc a
-	ret z
-	ld hl, wDayCareMan
-	set 5, [hl]
-.loop
-	call Random
-	cp 150
-	jr c, .loop
-	ld [wStepsToEgg], a
-	jp .UselessJump
-; 16a66
-
-.UselessJump: ; 16a66
-	xor a
-	ld hl, wEggMon
-	ld bc, wEggMonEnd - wEggMon
-	call ByteFill
-	ld hl, wEggNick
-	ld bc, PKMN_NAME_LENGTH
-	call ByteFill
-	ld hl, wEggOT
-	ld bc, NAME_LENGTH
-	call ByteFill
-	ld a, [wBreedMon1DVs]
-	ld [TempMonDVs], a
-	ld a, [wBreedMon1DVs + 1]
-	ld [TempMonDVs + 1], a
-	ld a, [wBreedMon1Species]
-	ld [CurPartySpecies], a
-	ld a, $3
-	ld [MonType], a
-	ld a, [wBreedMon1Species]
-	cp DITTO
-	ld a, $1
-	jr z, .LoadWhichBreedmonIsTheMother
-	ld a, [wBreedMon2Species]
-	cp DITTO
-	ld a, $0
-	jr z, .LoadWhichBreedmonIsTheMother
-	farcall GetGender
-	ld a, $0
-	jr z, .LoadWhichBreedmonIsTheMother
-	inc a
-
-.LoadWhichBreedmonIsTheMother:
-	ld [wBreedMotherOrNonDitto], a
-	and a
-	ld a, [wBreedMon1Species]
-	jr z, .GotMother
-	ld a, [wBreedMon2Species]
-
-.GotMother:
-	ld [CurPartySpecies], a
-	callfar GetPreEvolution
-	callfar GetPreEvolution
-	ld a, EGG_LEVEL
-	ld [CurPartyLevel], a
-
-	ld a, [CurPartySpecies]
-	cp NIDORAN_F
-	jr nz, .GotEggSpecies
-	call Random
-	cp 1 + 50 percent
-	ld a, NIDORAN_F
-	jr c, .GotEggSpecies
-	ld a, NIDORAN_M
-.GotEggSpecies:
-	ld [CurPartySpecies], a
-	ld [CurSpecies], a
-	ld [wEggMonSpecies], a
-
-	call GetBaseData
-	ld hl, wEggNick
-	ld de, .String_EGG
-	call CopyName2
-	ld hl, PlayerName
-	ld de, wEggOT
-	ld bc, NAME_LENGTH
-	call CopyBytes
-	xor a
-	ld [wEggMonItem], a
-	ld de, wEggMonMoves
-	xor a
-	ld [Buffer1], a
-	predef FillMoves
-	farcall InitEggMoves
-	ld hl, wEggMonID
-	ld a, [PlayerID]
-	ld [hli], a
-	ld a, [PlayerID + 1]
-	ld [hl], a
-	ld a, [CurPartyLevel]
-	ld d, a
-	callfar CalcExpAtLevel
-	ld hl, wEggMonExp
-	ld a, [hMultiplicand]
-	ld [hli], a
-	ld a, [hMultiplicand + 1]
-	ld [hli], a
-	ld a, [hMultiplicand + 2]
-	ld [hl], a
-	xor a
-	ld b, wEggMonDVs - wEggMonStatExp
-	ld hl, wEggMonStatExp
-.loop2
-	ld [hli], a
-	dec b
-	jr nz, .loop2
-	ld hl, wEggMonDVs
-	call Random
-	ld [hli], a
-	ld [TempMonDVs], a
-	call Random
-	ld [hld], a
-	ld [TempMonDVs + 1], a
-	ld de, wBreedMon1DVs
-	ld a, [wBreedMon1Species]
-	cp DITTO
-	jr z, .GotDVs
-	ld de, wBreedMon2DVs
-	ld a, [wBreedMon2Species]
-	cp DITTO
-	jr z, .GotDVs
-	ld a, TEMPMON
-	ld [MonType], a
-	push hl
-	farcall GetGender
-	pop hl
-	ld de, wBreedMon1DVs
-	ld bc, wBreedMon2DVs
-	jr c, .SkipDVs
-	jr z, .ParentCheck2
-	ld a, [wBreedMotherOrNonDitto]
-	and a
-	jr z, .GotDVs
-	ld d, b
-	ld e, c
-	jr .GotDVs
-
-.ParentCheck2:
-	ld a, [wBreedMotherOrNonDitto]
-	and a
-	jr nz, .GotDVs
-	ld d, b
-	ld e, c
-
-.GotDVs:
-	ld a, [de]
-	inc de
-	and $f
-	ld b, a
-	ld a, [hl]
-	and $f0
-	add b
-	ld [hli], a
-	ld a, [de]
-	and $7
-	ld b, a
-	ld a, [hl]
-	and $f8
-	add b
-	ld [hl], a
-
-.SkipDVs:
-	ld hl, StringBuffer1
-	ld de, wMonOrItemNameBuffer
-	ld bc, NAME_LENGTH
-	call CopyBytes
-	ld hl, wEggMonMoves
-	ld de, wEggMonPP
-	predef FillPP
-	ld hl, wMonOrItemNameBuffer
-	ld de, StringBuffer1
-	ld bc, NAME_LENGTH
-	call CopyBytes
-	ld a, [BaseEggSteps]
-	ld hl, wEggMonHappiness
-	ld [hli], a
-	xor a
-	ld [hli], a
-	ld [hli], a
-	ld [hl], a
-	ld a, [CurPartyLevel]
-	ld [wEggMonLevel], a
-	ret
-; 16be0
-
-.String_EGG: ; 16be0
-	db "EGG@"
-; 16be4
--- a/event/dratini.asm
+++ /dev/null
@@ -1,112 +1,0 @@
-SpecialDratini: ; 0x8b170
-; if ScriptVar is 0 or 1, change the moveset of the last Dratini in the party.
-;  0: give it a special moveset with Extremespeed.
-;  1: give it the normal moveset of a level 15 Dratini.
-
-	ld a, [ScriptVar]
-	cp $2
-	ret nc
-	ld bc, PartyCount
-	ld a, [bc]
-	ld hl, MON_SPECIES
-	call .GetNthPartyMon
-	ld a, [bc]
-	ld c, a
-	ld de, PARTYMON_STRUCT_LENGTH
-.CheckForDratini:
-; start at the end of the party and search backwards for a Dratini
-	ld a, [hl]
-	cp DRATINI
-	jr z, .GiveMoveset
-	ld a, l
-	sub e
-	ld l, a
-	ld a, h
-	sbc d
-	ld h, a
-	dec c
-	jr nz, .CheckForDratini
-	ret
-
-.GiveMoveset:
-	push hl
-	ld a, [ScriptVar]
-	ld hl, .Movesets
-	ld bc, .Moveset1 - .Moveset0
-	call AddNTimes
-
-	; get address of mon's first move
-	pop de
-	inc de
-	inc de
-
-.GiveMoves:
-	ld a, [hl]
-	and a ; is the move 00?
-	ret z ; if so, we're done here
-
-	push hl
-	push de
-	ld [de], a ; give the Pokémon the new move
-
-	; get the PP of the new move
-	dec a
-	ld hl, Moves + MOVE_PP
-	ld bc, MOVE_LENGTH
-	call AddNTimes
-	ld a, BANK(Moves)
-	call GetFarByte
-
-	; get the address of the move's PP and update the PP
-	ld hl, MON_PP - MON_MOVES
-	add hl, de
-	ld [hl], a
-
-	pop de
-	pop hl
-	inc de
-	inc hl
-	jr .GiveMoves
-
-.Movesets:
-.Moveset0:
-; Dratini does not normally learn Extremespeed. This is a special gift.
-	db WRAP
-	db THUNDER_WAVE
-	db TWISTER
-	db EXTREMESPEED
-	db 0
-.Moveset1:
-; This is the normal moveset of a level 15 Dratini
-	db WRAP
-	db LEER
-	db THUNDER_WAVE
-	db TWISTER
-	db 0
-
-.GetNthPartyMon: ; 0x8b1ce
-; inputs:
-; hl must be set to 0 before calling this function.
-; a must be set to the number of Pokémon in the party.
-
-; outputs:
-; returns the address of the last Pokémon in the party in hl.
-; sets carry if a is 0.
-
-	ld de, PartyMon1
-	add hl, de
-	and a
-	jr z, .EmptyParty
-	dec a
-	ret z
-	ld de, PARTYMON_STRUCT_LENGTH
-.loop
-	add hl, de
-	dec a
-	jr nz, .loop
-	ret
-
-.EmptyParty:
-	scf
-	ret
-; 8b1e1
--- a/event/elevator.asm
+++ /dev/null
@@ -1,283 +1,0 @@
-Elevator:: ; 1342d
-	call .LoadPointer
-	call .FindCurrentFloor
-	jr c, .quit
-	ld [wElevatorOriginFloor], a
-	call Elevator_AskWhichFloor
-	jr c, .quit
-	ld hl, wElevatorOriginFloor
-	cp [hl]
-	jr z, .quit
-	call Elevator_GoToFloor
-	and a
-	ret
-
-.quit
-	scf
-	ret
-; 1344a
-
-.LoadPointer: ; 1344a
-	ld a, b
-	ld [wElevatorPointerBank], a
-	ld a, e
-	ld [wElevatorPointer], a
-	ld a, d
-	ld [wElevatorPointer + 1], a
-	call .LoadFloors
-	ret
-; 1345a
-
-.LoadFloors: ; 1345a
-	ld de, CurElevator
-	ld bc, 4
-	ld hl, wElevatorPointer
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld a, [wElevatorPointerBank]
-	call GetFarByte
-	inc hl
-	ld [de], a
-	inc de
-.loop
-	ld a, [wElevatorPointerBank]
-	call GetFarByte
-	ld [de], a
-	inc de
-	add hl, bc
-	cp -1
-	jr nz, .loop
-	ret
-; 1347d
-
-.FindCurrentFloor: ; 1347d
-	ld hl, wElevatorPointer
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld a, [wElevatorPointerBank]
-	call GetFarByte
-	ld c, a
-	inc hl
-	ld a, [BackupMapGroup]
-	ld d, a
-	ld a, [BackupMapNumber]
-	ld e, a
-	ld b, 0
-.loop2
-	ld a, [wElevatorPointerBank]
-	call GetFarByte
-	cp -1
-	jr z, .fail
-	inc hl
-	inc hl
-	ld a, [wElevatorPointerBank]
-	call GetFarByte
-	inc hl
-	cp d
-	jr nz, .next1
-	ld a, [wElevatorPointerBank]
-	call GetFarByte
-	inc hl
-	cp e
-	jr nz, .next2
-	jr .done
-
-.next1
-	inc hl
-.next2
-	inc b
-	jr .loop2
-
-.done
-	xor a
-	ld a, b
-	ret
-
-.fail
-	scf
-	ret
-; 134c0
-
-Elevator_GoToFloor: ; 134c0
-	push af
-	ld hl, wElevatorPointer
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	inc hl
-	pop af
-	ld bc, 4
-	call AddNTimes
-	inc hl
-	ld de, BackupWarpNumber
-	ld a, [wElevatorPointerBank]
-	ld bc, 3
-	call FarCopyBytes
-	ret
-; 134dd
-
-Elevator_AskWhichFloor: ; 134dd
-	call LoadStandardMenuDataHeader
-	ld hl, Elevator_WhichFloorText
-	call PrintText
-	call Elevator_GetCurrentFloorText
-	ld hl, Elevator_MenuDataHeader
-	call CopyMenuDataHeader
-	call InitScrollingMenu
-	call UpdateSprites
-	xor a
-	ld [wMenuScrollPosition], a
-	call ScrollingMenu
-	call CloseWindow
-	ld a, [wMenuJoypad]
-	cp B_BUTTON
-	jr z, .cancel
-	xor a
-	ld a, [wScrollingMenuCursorPosition]
-	ret
-
-.cancel
-	scf
-	ret
-; 1350d
-
-Elevator_WhichFloorText: ; 0x1350d
-	; Which floor?
-	text_jump UnknownText_0x1bd2bc
-	db "@"
-; 0x13512
-
-
-Elevator_GetCurrentFloorText: ; 13512
-	ld hl, Options
-	ld a, [hl]
-	push af
-	set NO_TEXT_SCROLL, [hl]
-	hlcoord 0, 0
-	ld b, 4
-	ld c, 8
-	call TextBox
-	hlcoord 1, 2
-	ld de, Elevator_CurrentFloorText
-	call PlaceString
-	hlcoord 4, 4
-	call Elevator_GetCurrentFloorString
-	pop af
-	ld [Options], a
-	ret
-; 13537
-
-Elevator_CurrentFloorText: ; 13537
-	db "Now on:@"
-; 1353f
-
-
-Elevator_GetCurrentFloorString: ; 1353f
-	push hl
-	ld a, [wElevatorOriginFloor]
-	ld e, a
-	ld d, 0
-	ld hl, CurElevatorFloors
-	add hl, de
-	ld a, [hl]
-	pop de
-	call GetFloorString
-	ret
-; 13550
-
-Elevator_MenuDataHeader: ; 0x13550
-	db $40 ; flags
-	db 01, 12 ; start coords
-	db 09, 18 ; end coords
-	dw Elevator_MenuData2
-	db 1 ; default option
-; 0x13558
-
-Elevator_MenuData2: ; 0x13558
-	db $10 ; flags
-	db 4, 0 ; rows, columns
-	db 1 ; horizontal spacing
-	dbw 0, CurElevator
-	dba GetElevatorFlorStrings
-	dba NULL
-	dba NULL
-; 13568
-
-GetElevatorFlorStrings: ; 13568
-	ld a, [MenuSelection]
-GetFloorString: ; 1356b
-	push de
-	call FloorToString
-	ld d, h
-	ld e, l
-	pop hl
-	jp PlaceString
-; 13575
-
-FloorToString: ; 13575
-	push de
-	ld e, a
-	ld d, 0
-	ld hl, .floors
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	pop de
-	ret
-; 13583
-
-.floors
-	dw .b4f
-	dw .b3f
-	dw .b2f
-	dw .b1f
-	dw ._1f
-	dw ._2f
-	dw ._3f
-	dw ._4f
-	dw ._5f
-	dw ._6f
-	dw ._7f
-	dw ._8f
-	dw ._9f
-	dw ._10f
-	dw ._11f
-	dw .roof
-
-.b4f
-	db "B4F@"
-.b3f
-	db "B3F@"
-.b2f
-	db "B2F@"
-.b1f
-	db "B1F@"
-._1f
-	db "1F@"
-._2f
-	db "2F@"
-._3f
-	db "3F@"
-._4f
-	db "4F@"
-._5f
-	db "5F@"
-._6f
-	db "6F@"
-._7f
-	db "7F@"
-._8f
-	db "8F@"
-._9f
-	db "9F@"
-._10f
-	db "10F@"
-._11f
-	db "11F@"
-.roof
-	db "ROOF@"
-; 135db
--- a/event/field_moves.asm
+++ /dev/null
@@ -1,469 +1,0 @@
-PlayWhirlpoolSound: ; 8c7d4
-	call WaitSFX
-	ld de, SFX_SURF
-	call PlaySFX
-	call WaitSFX
-	ret
-; 8c7e1
-
-BlindingFlash: ; 8c7e1
-	farcall FadeOutPalettes
-	ld hl, StatusFlags
-	set 2, [hl] ; Flash
-	farcall ReplaceTimeOfDayPals
-	farcall UpdateTimeOfDayPal
-	ld b, SCGB_MAPPALS
-	call GetSGBLayout
-	farcall LoadOW_BGPal7
-	farcall FadeInPalettes
-	ret
-; 8c80a
-
-ShakeHeadbuttTree: ; 8c80a
-	farcall ClearSpriteAnims
-	ld de, CutGrassGFX
-	ld hl, VTiles1
-	lb bc, BANK(CutGrassGFX), 4
-	call Request2bpp
-	ld de, HeadbuttTreeGFX
-	ld hl, VTiles1 tile $04
-	lb bc, BANK(HeadbuttTreeGFX), 8
-	call Request2bpp
-	call Cut_Headbutt_GetPixelFacing
-	ld a, SPRITE_ANIM_INDEX_HEADBUTT
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $84
-	ld a, 36 * 4
-	ld [wCurrSpriteOAMAddr], a
-	farcall DoNextFrameForAllSprites
-	call HideHeadbuttTree
-	ld a, $20
-	ld [wcf64], a
-	call WaitSFX
-	ld de, SFX_SANDSTORM
-	call PlaySFX
-.loop
-	ld hl, wcf64
-	ld a, [hl]
-	and a
-	jr z, .done
-	dec [hl]
-	ld a, 36 * 4
-	ld [wCurrSpriteOAMAddr], a
-	farcall DoNextFrameForAllSprites
-	call DelayFrame
-	jr .loop
-
-.done
-	call OverworldTextModeSwitch
-	call WaitBGMap
-	xor a
-	ld [hBGMapMode], a
-	farcall ClearSpriteAnims
-	ld hl, Sprites + 36 * 4
-	ld bc, SpritesEnd - (Sprites + 36 * 4)
-	xor a
-	call ByteFill
-	ld de, Font
-	ld hl, VTiles1
-	lb bc, BANK(Font), 12
-	call Get1bpp
-	call ReplaceKrisSprite
-	ret
-; 8c893
-
-HeadbuttTreeGFX: ; 8c893
-INCBIN "gfx/overworld/headbutt_tree.2bpp"
-; 8c913
-
-HideHeadbuttTree: ; 8c913
-	xor a
-	ld [hBGMapMode], a
-	ld a, [PlayerDirection]
-	and %00001100
-	srl a
-	ld e, a
-	ld d, 0
-	ld hl, TreeRelativeLocationTable
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-
-	ld a, $5
-	ld [hli], a
-	ld [hld], a
-	ld bc, SCREEN_WIDTH
-	add hl, bc
-	ld [hli], a
-	ld [hld], a
-	call WaitBGMap
-	xor a
-	ld [hBGMapMode], a
-	ret
-; 8c938
-
-TreeRelativeLocationTable: ; 8c938
-	dwcoord 8,     8 + 2 ; RIGHT
-	dwcoord 8,     8 - 2 ; LEFT
-	dwcoord 8 - 2, 8     ; DOWN
-	dwcoord 8 + 2, 8     ; UP
-; 8c940
-
-OWCutAnimation: ; 8c940
-	; Animation index in e
-	; 0: Split tree in half
-	; 1: Mow the lawn
-	ld a, e
-	and $1
-	ld [wJumptableIndex], a
-	call .LoadCutGFX
-	call WaitSFX
-	ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
-	call PlaySFX
-.loop
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .finish
-	ld a, 36 * 4
-	ld [wCurrSpriteOAMAddr], a
-	callfar DoNextFrameForAllSprites
-	call OWCutJumptable
-	call DelayFrame
-	jr .loop
-
-.finish
-	ret
-; 8c96d
-
-.LoadCutGFX: ; 8c96d
-	callfar ClearSpriteAnims ; pointless to farcall
-	ld de, CutGrassGFX
-	ld hl, VTiles1
-	lb bc, BANK(CutGrassGFX), 4
-	call Request2bpp
-	ld de, CutTreeGFX
-	ld hl, VTiles1 tile $4
-	lb bc, BANK(CutTreeGFX), 4
-	call Request2bpp
-	ret
-; 8c98c
-
-CutTreeGFX: ; c898c
-INCBIN "gfx/overworld/cut_tree.2bpp"
-; c89cc
-
-CutGrassGFX: ; 8c9cc
-INCBIN "gfx/overworld/cut_grass.2bpp"
-; 8ca0c
-
-OWCutJumptable: ; 8ca0c
-	ld a, [wJumptableIndex]
-	ld e, a
-	ld d, 0
-	ld hl, .dw
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	jp hl
-; 8ca1b
-
-
-.dw ; 8ca1b (23:4a1b)
-	dw Cut_SpawnAnimateTree
-	dw Cut_SpawnAnimateLeaves
-	dw Cut_StartWaiting
-	dw Cut_WaitAnimSFX
-
-
-Cut_SpawnAnimateTree: ; 8ca23 (23:4a23)
-	call Cut_Headbutt_GetPixelFacing
-	ld a, SPRITE_ANIM_INDEX_CUT_TREE ; cut tree
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $84
-	ld a, 32
-	ld [wcf64], a
-; Cut_StartWaiting
-	ld hl, wJumptableIndex
-	inc [hl]
-	inc [hl]
-	ret
-
-Cut_SpawnAnimateLeaves: ; 8ca3c (23:4a3c)
-	call Cut_GetLeafSpawnCoords
-	xor a
-	call Cut_SpawnLeaf
-	ld a, $10
-	call Cut_SpawnLeaf
-	ld a, $20
-	call Cut_SpawnLeaf
-	ld a, $30
-	call Cut_SpawnLeaf
-	ld a, 32 ; frames
-	ld [wcf64], a
-; Cut_StartWaiting
-	ld hl, wJumptableIndex
-	inc [hl]
-	ret
-
-Cut_StartWaiting: ; 8ca5c (23:4a5c)
-	ld a, $1
-	ld [hBGMapMode], a
-; Cut_WaitAnimSFX
-	ld hl, wJumptableIndex
-	inc [hl]
-
-Cut_WaitAnimSFX: ; 8ca64 (23:4a64)
-	ld hl, wcf64
-	ld a, [hl]
-	and a
-	jr z, .finished
-	dec [hl]
-	ret
-
-.finished
-	ld hl, wJumptableIndex
-	set 7, [hl]
-	ret
-
-Cut_SpawnLeaf: ; 8ca73 (23:4a73)
-	push de
-	push af
-	ld a, SPRITE_ANIM_INDEX_LEAF ; leaf
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $80
-	ld hl, SPRITEANIMSTRUCT_0E
-	add hl, bc
-	ld [hl], $4
-	pop af
-	ld hl, SPRITEANIMSTRUCT_0C
-	add hl, bc
-	ld [hl], a
-	pop de
-	ret
-
-Cut_GetLeafSpawnCoords: ; 8ca8e (23:4a8e)
-	ld de, 0
-	ld a, [wMetatileStandingX]
-	bit 0, a
-	jr z, .left_side
-	set 0, e
-.left_side
-	ld a, [wMetatileStandingY]
-	bit 0, a
-	jr z, .top_side
-	set 1, e
-.top_side
-	ld a, [PlayerDirection]
-	and %00001100
-	add e
-	ld e, a
-	ld hl, .Coords
-	add hl, de
-	add hl, de
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	ret
-; 8cab3 (23:4ab3)
-
-.Coords: ; 8cab3
-	dbpixel 11, 12 ; facing down,  top left
-	dbpixel  9, 12 ; facing down,  top right
-	dbpixel 11, 14 ; facing down,  bottom left
-	dbpixel  9, 14 ; facing down,  bottom right
-
-	dbpixel 11,  8 ; facing up,    top left
-	dbpixel  9,  8 ; facing up,    top right
-	dbpixel 11, 10 ; facing up,    bottom left
-	dbpixel  9, 10 ; facing up,    bottom right
-
-	dbpixel  7, 12 ; facing left,  top left
-	dbpixel  9, 12 ; facing left,  top right
-	dbpixel  7, 10 ; facing left,  bottom left
-	dbpixel  9, 10 ; facing left,  bottom right
-
-	dbpixel 11, 12 ; facing right, top left
-	dbpixel 13, 12 ; facing right, top right
-	dbpixel 11, 10 ; facing right, bottom left
-	dbpixel 13, 10 ; facing right, bottom right
-; 8cad3
-
-Cut_Headbutt_GetPixelFacing: ; 8cad3 (23:4ad3)
-	ld a, [PlayerDirection]
-	and %00001100
-	srl a
-	ld e, a
-	ld d, 0
-	ld hl, .Coords
-	add hl, de
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	ret
-; 8cae5 (23:4ae5)
-
-.Coords: ; 8cae5
-	dbpixel 10, 13
-	dbpixel 10,  9
-	dbpixel  8, 11
-	dbpixel 12, 11
-; 8caed
-
-
-FlyFromAnim: ; 8caed
-	call DelayFrame
-	ld a, [VramState]
-	push af
-	xor a
-	ld [VramState], a
-	call FlyFunction_InitGFX
-	depixel 10, 10, 4, 0
-	ld a, SPRITE_ANIM_INDEX_RED_WALK
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $84
-	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
-	add hl, bc
-	ld [hl], SPRITE_ANIM_SEQ_FLY_FROM
-	ld a, 128
-	ld [wcf64], a
-.loop
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .exit
-	ld a, 0 * 4
-	ld [wCurrSpriteOAMAddr], a
-	callfar DoNextFrameForAllSprites
-	call FlyFunction_FrameTimer
-	call DelayFrame
-	jr .loop
-
-.exit
-	pop af
-	ld [VramState], a
-	ret
-; 8cb33
-
-FlyToAnim: ; 8cb33
-	call DelayFrame
-	ld a, [VramState]
-	push af
-	xor a
-	ld [VramState], a
-	call FlyFunction_InitGFX
-	depixel 31, 10, 4, 0
-	ld a, SPRITE_ANIM_INDEX_RED_WALK
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $84
-	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
-	add hl, bc
-	ld [hl], SPRITE_ANIM_SEQ_FLY_TO
-	ld hl, SPRITEANIMSTRUCT_0F
-	add hl, bc
-	ld [hl], 11 * 8
-	ld a, 64
-	ld [wcf64], a
-.loop
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .exit
-	ld a, 0 * 4
-	ld [wCurrSpriteOAMAddr], a
-	callfar DoNextFrameForAllSprites
-	call FlyFunction_FrameTimer
-	call DelayFrame
-	jr .loop
-
-.exit
-	pop af
-	ld [VramState], a
-	call .RestorePlayerSprite_DespawnLeaves
-	ret
-
-.RestorePlayerSprite_DespawnLeaves: ; 8cb82 (23:4b82)
-	ld hl, Sprites + 2 ; Tile ID
-	xor a
-	ld c, $4
-.loop2
-	ld [hli], a
-	inc hl
-	inc hl
-	inc hl
-	inc a
-	dec c
-	jr nz, .loop2
-	ld hl, Sprites + 4 * 4
-	ld bc, SpritesEnd - (Sprites + 4 * 4)
-	xor a
-	call ByteFill
-	ret
-
-FlyFunction_InitGFX: ; 8cb9b (23:4b9b)
-	callfar ClearSpriteAnims
-	ld de, CutGrassGFX
-	ld hl, VTiles1 tile $00
-	lb bc, BANK(CutGrassGFX), 4
-	call Request2bpp
-	ld a, [CurPartyMon]
-	ld hl, PartySpecies
-	ld e, a
-	ld d, 0
-	add hl, de
-	ld a, [hl]
-	ld [wd265], a
-	ld e, $84
-	farcall FlyFunction_GetMonIcon
-	xor a
-	ld [wJumptableIndex], a
-	ret
-
-FlyFunction_FrameTimer: ; 8cbc8 (23:4bc8)
-	call .SpawnLeaf
-	ld hl, wcf64
-	ld a, [hl]
-	and a
-	jr z, .exit
-	dec [hl]
-	cp $40
-	ret c
-	and $7
-	ret nz
-	ld de, SFX_FLY
-	call PlaySFX
-	ret
-
-.exit
-	ld hl, wJumptableIndex
-	set 7, [hl]
-	ret
-
-.SpawnLeaf: ; 8cbe6 (23:4be6)
-	ld hl, wcf65
-	ld a, [hl]
-	inc [hl]
-	and $7
-	ret nz
-	ld a, [hl]
-	and (6 * 8) >> 1
-	sla a
-	add 8 * 8 ; gives a number in [$40, $50, $60, $70]
-	ld d, a
-	ld e, $0
-	ld a, SPRITE_ANIM_INDEX_FLY_LEAF ; fly land
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $80
-	ret
--- a/event/forced_movement.asm
+++ /dev/null
@@ -1,60 +1,0 @@
-Script_ForcedMovement:: ; 0x1253d
-	checkcode VAR_FACING
-	if_equal DOWN, .down
-	if_equal UP, .up
-	if_equal LEFT, .left
-	if_equal RIGHT, .right
-	end
-; 0x12550
-
-.up ; 0x12550
-	applymovement PLAYER, .MovementData_up
-	end
-; 0x12555
-
-.down ; 0x12555
-	applymovement PLAYER, .MovementData_down
-	end
-; 0x1255a
-
-.right ; 0x1255a
-	applymovement PLAYER, .MovementData_right
-	end
-; 0x1255f
-
-.left ; 0x1255f
-	applymovement PLAYER, .MovementData_left
-	end
-; 0x12564
-
-.MovementData_up: ; 0x12564
-	step_dig 16
-	turn_in DOWN
-	step_dig 16
-	turn_head DOWN
-	step_end
-; 0x1256b
-
-.MovementData_down: ; 0x1256b
-	step_dig 16
-	turn_in UP
-	step_dig 16
-	turn_head UP
-	step_end
-; 0x12572
-
-.MovementData_right: ; 0x12572
-	step_dig 16
-	turn_in LEFT
-	step_dig 16
-	turn_head LEFT
-	step_end
-; 0x12579
-
-.MovementData_left: ; 0x12579
-	step_dig 16
-	turn_in RIGHT
-	step_dig 16
-	turn_head RIGHT
-	step_end
-; 0x12580
--- a/event/halloffame.asm
+++ /dev/null
@@ -1,622 +1,0 @@
-HALLOFFAME_COLON EQU $63
-
-HallOfFame:: ; 0x8640e
-	call HallOfFame_FadeOutMusic
-	ld a, [StatusFlags]
-	push af
-	ld a, 1
-	ld [wGameLogicPaused], a
-	call DisableSpriteUpdates
-	ld a, SPAWN_LANCE
-	ld [wSpawnAfterChampion], a
-
-	; Enable the Pokégear map to cycle through all of Kanto
-	ld hl, StatusFlags
-	set 6, [hl] ; hall of fame
-
-	farcall HallOfFame_InitSaveIfNeeded
-
-	ld hl, wHallOfFameCount
-	ld a, [hl]
-	cp 200
-	jr nc, .ok
-	inc [hl]
-.ok
-	farcall SaveGameData
-	call GetHallOfFameParty
-	farcall AddHallOfFameEntry
-
-	xor a
-	ld [wGameLogicPaused], a
-	call AnimateHallOfFame
-	pop af
-	ld b, a
-	farcall Credits
-	ret
-; 0x86455
-
-RedCredits:: ; 86455
-	ld a, LOW(MUSIC_NONE)
-	ld [MusicFadeID], a
-	ld a, HIGH(MUSIC_NONE)
-	ld [MusicFadeID + 1], a
-	ld a, 10
-	ld [MusicFade], a
-	farcall FadeOutPalettes
-	xor a
-	ld [VramState], a
-	ld [hMapAnims], a
-	farcall InitDisplayForRedCredits
-	ld c, 8
-	call DelayFrames
-	call DisableSpriteUpdates
-	ld a, SPAWN_RED
-	ld [wSpawnAfterChampion], a
-	ld a, [StatusFlags]
-	ld b, a
-	farcall Credits
-	ret
-; 8648e
-
-HallOfFame_FadeOutMusic: ; 8648e
-	ld a, LOW(MUSIC_NONE)
-	ld [MusicFadeID], a
-	ld a, HIGH(MUSIC_NONE)
-	ld [MusicFadeID + 1], a
-	ld a, 10
-	ld [MusicFade], a
-	farcall FadeOutPalettes
-	xor a
-	ld [VramState], a
-	ld [hMapAnims], a
-	farcall InitDisplayForHallOfFame
-	ld c, 100
-	jp DelayFrames
-; 864b4
-
-HallOfFame_PlayMusicDE: ; 864b4
-	push de
-	ld de, MUSIC_NONE
-	call PlayMusic
-	call DelayFrame
-	pop de
-	call PlayMusic
-	ret
-; 864c3
-
-AnimateHallOfFame: ; 864c3
-	xor a
-	ld [wJumptableIndex], a
-	call LoadHOFTeam
-	jr c, .done
-	ld de, MUSIC_HALL_OF_FAME
-	call HallOfFame_PlayMusicDE
-	xor a
-	ld [wcf64], a
-.loop
-	ld a, [wcf64]
-	cp PARTY_LENGTH
-	jr nc, .done
-	ld hl, wHallOfFameTempMon1
-	ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
-	call AddNTimes
-	ld a, [hl]
-	cp -1
-	jr z, .done
-	push hl
-	call AnimateHOFMonEntrance
-	pop hl
-	call .DisplayNewHallOfFamer
-	jr c, .done
-	ld hl, wcf64
-	inc [hl]
-	jr .loop
-
-.done
-	call HOF_AnimatePlayerPic
-	ld a, $4
-	ld [MusicFade], a
-	call RotateThreePalettesRight
-	ld c, 8
-	call DelayFrames
-	ret
-; 8650c
-
-.DisplayNewHallOfFamer: ; 8650c
-	call DisplayHOFMon
-	ld de, .String_NewHallOfFamer
-	hlcoord 1, 2
-	call PlaceString
-	call WaitBGMap
-	decoord 6, 5
-	ld c, $6
-	predef HOF_AnimateFrontpic
-	ld c, 60
-	call DelayFrames
-	and a
-	ret
-; 8652c
-
-.String_NewHallOfFamer:
-	db "New Hall of Famer!@"
-; 8653f
-
-
-GetHallOfFameParty: ; 8653f
-	ld hl, OverworldMap
-	ld bc, HOF_LENGTH
-	xor a
-	call ByteFill
-	ld a, [wHallOfFameCount]
-	ld de, OverworldMap
-	ld [de], a
-	inc de
-	ld hl, PartySpecies
-	ld c, 0
-.next
-	ld a, [hli]
-	cp -1
-	jr z, .done
-	cp EGG
-	jr nz, .mon
-	inc c
-	jr .next
-
-.mon
-	push hl
-	push de
-	push bc
-
-	ld a, c
-	ld hl, PartyMons
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	ld c, l
-	ld b, h
-
-	ld hl, MON_SPECIES
-	add hl, bc
-	ld a, [hl]
-	ld [de], a
-	inc de
-
-	ld hl, MON_ID
-	add hl, bc
-	ld a, [hli]
-	ld [de], a
-	inc de
-	ld a, [hl]
-	ld [de], a
-	inc de
-
-	ld hl, MON_DVS
-	add hl, bc
-	ld a, [hli]
-	ld [de], a
-	inc de
-	ld a, [hl]
-	ld [de], a
-	inc de
-
-	ld hl, MON_LEVEL
-	add hl, bc
-	ld a, [hl]
-	ld [de], a
-	inc de
-
-	pop bc
-	push bc
-	ld a, c
-	ld hl, PartyMonNicknames
-	ld bc, PKMN_NAME_LENGTH
-	call AddNTimes
-	ld bc, PKMN_NAME_LENGTH - 1
-	call CopyBytes
-
-	pop bc
-	inc c
-	pop de
-	ld hl, HOF_MON_LENGTH
-	add hl, de
-	ld e, l
-	ld d, h
-	pop hl
-	jr .next
-
-.done
-	ld a, $ff
-	ld [de], a
-	ret
-; 865b5
-
-AnimateHOFMonEntrance: ; 865b5
-	push hl
-	call ClearBGPalettes
-	farcall ResetDisplayBetweenHallOfFameMons
-	pop hl
-	ld a, [hli]
-	ld [TempMonSpecies], a
-	ld [CurPartySpecies], a
-	inc hl
-	inc hl
-	ld a, [hli]
-	ld [TempMonDVs], a
-	ld a, [hli]
-	ld [TempMonDVs + 1], a
-	ld hl, TempMonDVs
-	predef GetUnownLetter
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	ld de, VTiles2 tile $31
-	predef GetMonBackpic
-	ld a, $31
-	ld [hGraphicStartTile], a
-	hlcoord 6, 6
-	lb bc, 6, 6
-	predef PlaceGraphic
-	ld a, $d0
-	ld [hSCY], a
-	ld a, $90
-	ld [hSCX], a
-	call WaitBGMap
-	xor a
-	ld [hBGMapMode], a
-	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
-	call GetSGBLayout
-	call SetPalettes
-	call HOF_SlideBackpic
-	xor a
-	ld [wBoxAlignment], a
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	hlcoord 6, 5
-	call _PrepMonFrontpic
-	call WaitBGMap
-	xor a
-	ld [hBGMapMode], a
-	ld [hSCY], a
-	call HOF_SlideFrontpic
-	ret
-; 86635
-
-HOF_SlideBackpic:
-.backpicloop
-	ld a, [hSCX]
-	cp $70
-	ret z
-	add $4
-	ld [hSCX], a
-	call DelayFrame
-	jr .backpicloop
-; 86643
-
-HOF_SlideFrontpic:
-.frontpicloop
-	ld a, [hSCX]
-	and a
-	ret z
-	dec a
-	dec a
-	ld [hSCX], a
-	call DelayFrame
-	jr .frontpicloop
-; 86650
-
-_HallOfFamePC: ; 86650
-	call LoadFontsBattleExtra
-	xor a
-	ld [wJumptableIndex], a
-.MasterLoop:
-	call LoadHOFTeam
-	ret c
-	call .DisplayTeam
-	ret c
-	ld hl, wJumptableIndex
-	inc [hl]
-	jr .MasterLoop
-
-.DisplayTeam:
-	xor a
-	ld [wcf64], a
-.next
-	call .DisplayMonAndStrings
-	jr c, .start_button
-.loop
-	call JoyTextDelay
-	ld hl, hJoyLast
-	ld a, [hl]
-	and B_BUTTON
-	jr nz, .b_button
-	ld a, [hl]
-	and A_BUTTON
-	jr nz, .a_button
-	ld a, [hl]
-	and START
-	jr nz, .start_button
-	call DelayFrame
-	jr .loop
-
-.a_button
-	ld hl, wcf64
-	inc [hl]
-	jr .next
-
-.b_button
-	scf
-	ret
-
-.start_button
-	and a
-	ret
-
-.DisplayMonAndStrings:
-; Print the number of times the player has entered the Hall of Fame.
-; If that number is above 200, print "HOF Master!" instead.
-	ld a, [wcf64]
-	cp PARTY_LENGTH
-	jr nc, .fail
-	ld hl, wHallOfFameTempMon1
-	ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
-	call AddNTimes
-	ld a, [hl]
-	cp -1
-	jr nz, .okay
-
-.fail
-	scf
-	ret
-
-.okay
-	push hl
-	call ClearBGPalettes
-	pop hl
-	call DisplayHOFMon
-	ld a, [wHallOfFameTempWinCount]
-	cp 200 + 1
-	jr c, .print_num_hof
-	ld de, .HOFMaster
-	hlcoord 1, 2
-	call PlaceString
-	hlcoord 13, 2
-	jr .finish
-
-.print_num_hof
-	ld de, .TimeFamer
-	hlcoord 1, 2
-	call PlaceString
-	hlcoord 2, 2
-	ld de, wHallOfFameTempWinCount
-	lb bc, 1, 3
-	call PrintNum
-	hlcoord 11, 2
-
-.finish
-	ld de, .EmptyString
-	call PlaceString
-	call WaitBGMap
-	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
-	call GetSGBLayout
-	call SetPalettes
-	decoord 6, 5
-	ld c, $6
-	predef HOF_AnimateFrontpic
-	and a
-	ret
-
-.EmptyString:
-	db "@"
-
-.HOFMaster:
-	db "    HOF Master!@"
-
-.TimeFamer:
-	db "    -Time Famer@"
-; 8671c
-
-LoadHOFTeam: ; 8671c
-	ld a, [wJumptableIndex]
-	cp NUM_HOF_TEAMS
-	jr nc, .invalid
-	ld hl, sHallOfFame
-	ld bc, HOF_LENGTH
-	call AddNTimes
-	ld a, BANK(sHallOfFame)
-	call GetSRAMBank
-	ld a, [hl]
-	and a
-	jr z, .absent
-	ld de, wHallOfFameTemp
-	ld bc, HOF_LENGTH
-	call CopyBytes
-	call CloseSRAM
-	and a
-	ret
-
-.absent
-	call CloseSRAM
-
-.invalid
-	scf
-	ret
-; 86748
-
-DisplayHOFMon: ; 86748
-	xor a
-	ld [hBGMapMode], a
-	ld a, [hli]
-	ld [TempMonSpecies], a
-	ld a, [hli]
-	ld [TempMonID], a
-	ld a, [hli]
-	ld [TempMonID + 1], a
-	ld a, [hli]
-	ld [TempMonDVs], a
-	ld a, [hli]
-	ld [TempMonDVs + 1], a
-	ld a, [hli]
-	ld [TempMonLevel], a
-	ld de, StringBuffer2
-	ld bc, PKMN_NAME_LENGTH - 1
-	call CopyBytes
-	ld a, "@"
-	ld [StringBuffer2 + 10], a
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	hlcoord 0, 0
-	lb bc, 3, SCREEN_WIDTH - 2
-	call TextBox
-	hlcoord 0, 12
-	lb bc, 4, SCREEN_WIDTH - 2
-	call TextBox
-	ld a, [TempMonSpecies]
-	ld [CurPartySpecies], a
-	ld [wd265], a
-	ld hl, TempMonDVs
-	predef GetUnownLetter
-	xor a
-	ld [wBoxAlignment], a
-	hlcoord 6, 5
-	call _PrepMonFrontpic
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .print_id_no
-	hlcoord 1, 13
-	ld a, "№"
-	ld [hli], a
-	ld [hl], "<DOT>"
-	hlcoord 3, 13
-	ld de, wd265
-	lb bc, PRINTNUM_LEADINGZEROS | 1, 3
-	call PrintNum
-	call GetBasePokemonName
-	hlcoord 7, 13
-	call PlaceString
-	ld a, TEMPMON
-	ld [MonType], a
-	farcall GetGender
-	ld a, " "
-	jr c, .got_gender
-	ld a, "♂"
-	jr nz, .got_gender
-	ld a, "♀"
-
-.got_gender
-	hlcoord 18, 13
-	ld [hli], a
-	hlcoord 8, 14
-	ld a, "/"
-	ld [hli], a
-	ld de, StringBuffer2
-	call PlaceString
-	hlcoord 1, 16
-	call PrintLevel
-
-.print_id_no
-	hlcoord 7, 16
-	ld a, "<ID>"
-	ld [hli], a
-	ld a, "№"
-	ld [hli], a
-	ld [hl], "/"
-	hlcoord 10, 16
-	ld de, TempMonID
-	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
-	call PrintNum
-	ret
-; 86810
-
-HOF_AnimatePlayerPic: ; 86810
-	call ClearBGPalettes
-	ld hl, VTiles2 tile HALLOFFAME_COLON
-	ld de, FontExtra + 13 tiles ; "<COLON>"
-	lb bc, BANK(FontExtra), 1
-	call Request2bpp
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	farcall GetPlayerBackpic
-	ld a, $31
-	ld [hGraphicStartTile], a
-	hlcoord 6, 6
-	lb bc, 6, 6
-	predef PlaceGraphic
-	ld a, $d0
-	ld [hSCY], a
-	ld a, $90
-	ld [hSCX], a
-	call WaitBGMap
-	xor a
-	ld [hBGMapMode], a
-	ld [CurPartySpecies], a
-	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
-	call GetSGBLayout
-	call SetPalettes
-	call HOF_SlideBackpic
-	xor a
-	ld [wBoxAlignment], a
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	farcall HOF_LoadTrainerFrontpic
-	xor a
-	ld [hGraphicStartTile], a
-	hlcoord 12, 5
-	lb bc, 7, 7
-	predef PlaceGraphic
-	ld a, $c0
-	ld [hSCX], a
-	call WaitBGMap
-	xor a
-	ld [hBGMapMode], a
-	ld [hSCY], a
-	call HOF_SlideFrontpic
-	xor a
-	ld [hBGMapMode], a
-	hlcoord 0, 2
-	lb bc, 8, 9
-	call TextBox
-	hlcoord 0, 12
-	lb bc, 4, 18
-	call TextBox
-	hlcoord 2, 4
-	ld de, PlayerName
-	call PlaceString
-	hlcoord 1, 6
-	ld a, "<ID>"
-	ld [hli], a
-	ld a, "№"
-	ld [hli], a
-	ld [hl], "/"
-	hlcoord 4, 6
-	ld de, PlayerID
-	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
-	call PrintNum
-	hlcoord 1, 8
-	ld de, .PlayTime
-	call PlaceString
-	hlcoord 3, 9
-	ld de, GameTimeHours
-	lb bc, 2, 3
-	call PrintNum
-	ld [hl], HALLOFFAME_COLON
-	inc hl
-	ld de, GameTimeMinutes
-	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
-	call PrintNum
-	call WaitBGMap
-	farcall ProfOaksPCRating
-	ret
-; 868ed
-
-.PlayTime:
-	db "PLAY TIME@"
-; 868f7
-
--- a/event/happiness_egg.asm
+++ /dev/null
@@ -1,221 +1,0 @@
-GetFirstPokemonHappiness: ; 718d
-	ld hl, PartyMon1Happiness
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld de, PartySpecies
-.loop
-	ld a, [de]
-	cp EGG
-	jr nz, .done
-	inc de
-	add hl, bc
-	jr .loop
-
-.done
-	ld [wd265], a
-	ld a, [hl]
-	ld [ScriptVar], a
-	call GetPokemonName
-	jp CopyPokemonName_Buffer1_Buffer3
-
-CheckFirstMonIsEgg: ; 71ac
-	ld a, [PartySpecies]
-	ld [wd265], a
-	cp EGG
-	ld a, $1
-	jr z, .egg
-	xor a
-
-.egg
-	ld [ScriptVar], a
-	call GetPokemonName
-	jp CopyPokemonName_Buffer1_Buffer3
-
-ChangeHappiness: ; 71c2
-; Perform happiness action c on CurPartyMon
-
-	ld a, [CurPartyMon]
-	inc a
-	ld e, a
-	ld d, 0
-	ld hl, PartySpecies - 1
-	add hl, de
-	ld a, [hl]
-	cp EGG
-	ret z
-
-	push bc
-	ld hl, PartyMon1Happiness
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld a, [CurPartyMon]
-	call AddNTimes
-	pop bc
-
-	ld d, h
-	ld e, l
-
-	push de
-	ld a, [de]
-	cp HAPPINESS_THRESHOLD_1
-	ld e, 0
-	jr c, .ok
-	inc e
-	cp HAPPINESS_THRESHOLD_2
-	jr c, .ok
-	inc e
-
-.ok
-	dec c
-	ld b, 0
-	ld hl, HappinessChanges
-	add hl, bc
-	add hl, bc
-	add hl, bc
-	ld d, 0
-	add hl, de
-	ld a, [hl]
-	cp $64 ; $80?
-	pop de
-
-	ld a, [de]
-	jr nc, .negative
-	add [hl]
-	jr nc, .done
-	ld a, -1
-	jr .done
-
-.negative
-	add [hl]
-	jr c, .done
-	xor a
-
-.done
-	ld [de], a
-	ld a, [wBattleMode]
-	and a
-	ret z
-	ld a, [CurPartyMon]
-	ld b, a
-	ld a, [wPartyMenuCursor]
-	cp b
-	ret nz
-	ld a, [de]
-	ld [BattleMonHappiness], a
-	ret
-
-
-INCLUDE "data/happiness_changes.asm"
-
-
-StepHappiness:: ; 725a
-; Raise the party's happiness by 1 point every other step cycle.
-
-	ld hl, wHappinessStepCount
-	ld a, [hl]
-	inc a
-	and 1
-	ld [hl], a
-	ret nz
-
-	ld de, PartyCount
-	ld a, [de]
-	and a
-	ret z
-
-	ld c, a
-	ld hl, PartyMon1Happiness
-.loop
-	inc de
-	ld a, [de]
-	cp EGG
-	jr z, .next
-	inc [hl]
-	jr nz, .next
-	ld [hl], $ff
-
-.next
-	push de
-	ld de, PARTYMON_STRUCT_LENGTH
-	add hl, de
-	pop de
-	dec c
-	jr nz, .loop
-	ret
-
-DayCareStep:: ; 7282
-
-	ld a, [wDayCareMan]
-	bit 0, a
-	jr z, .day_care_lady
-
-	ld a, [wBreedMon1Level] ; level
-	cp MAX_LEVEL
-	jr nc, .day_care_lady
-	ld hl, wBreedMon1Exp + 2 ; exp
-	inc [hl]
-	jr nz, .day_care_lady
-	dec hl
-	inc [hl]
-	jr nz, .day_care_lady
-	dec hl
-	inc [hl]
-	ld a, [hl]
-	cp HIGH(MAX_DAY_CARE_EXP >> 8)
-	jr c, .day_care_lady
-	ld a, HIGH(MAX_DAY_CARE_EXP >> 8)
-	ld [hl], a
-
-.day_care_lady
-	ld a, [wDayCareLady]
-	bit 0, a
-	jr z, .check_egg
-
-	ld a, [wBreedMon2Level] ; level
-	cp MAX_LEVEL
-	jr nc, .check_egg
-	ld hl, wBreedMon2Exp + 2 ; exp
-	inc [hl]
-	jr nz, .check_egg
-	dec hl
-	inc [hl]
-	jr nz, .check_egg
-	dec hl
-	inc [hl]
-	ld a, [hl]
-	cp HIGH(MAX_DAY_CARE_EXP >> 8)
-	jr c, .check_egg
-	ld a, HIGH(MAX_DAY_CARE_EXP >> 8)
-	ld [hl], a
-
-.check_egg
-	ld hl, wDayCareMan
-	bit 5, [hl] ; egg
-	ret z
-	ld hl, wStepsToEgg
-	dec [hl]
-	ret nz
-
-	call Random
-	ld [hl], a
-	callfar CheckBreedmonCompatibility
-	ld a, [wd265]
-	cp 230
-	ld b, 32 percent - 1
-	jr nc, .okay
-	ld a, [wd265]
-	cp 170
-	ld b, 16 percent
-	jr nc, .okay
-	ld a, [wd265]
-	cp 110
-	ld b, 12 percent
-	jr nc, .okay
-	ld b, 4 percent
-
-.okay
-	call Random
-	cp b
-	ret nc
-	ld hl, wDayCareMan
-	res 5, [hl]
-	set 6, [hl]
-	ret
--- a/event/heal_machine_anim.asm
+++ /dev/null
@@ -1,265 +1,0 @@
-HealMachineAnim: ; 12324
-	; If you have no Pokemon, don't change the buffer.  This can lead to some glitchy effects if you have no Pokemon.
-	ld a, [PartyCount]
-	and a
-	ret z
-	; The location of the healing machine relative to the player is stored in ScriptVar.
-	; 0: Up and left (Pokemon Center)
-	; 1: Left (Elm's Lab)
-	; 2: Up (Hall of Fame)
-	ld a, [ScriptVar]
-	ld [Buffer1], a
-	ld a, [rOBP1]
-	ld [Buffer2], a
-	call .DoJumptableFunctions
-	ld a, [Buffer2]
-	call DmgToCgbObjPal1
-	ret
-; 1233e
-
-.DoJumptableFunctions: ; 1233e
-	xor a
-	ld [Buffer3], a
-.jumpable_loop
-	ld a, [Buffer1]
-	ld e, a
-	ld d, 0
-	ld hl, .Pointers
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld a, [Buffer3]
-	ld e, a
-	inc a
-	ld [Buffer3], a
-	add hl, de
-	ld a, [hl]
-	cp 5
-	jr z, .finish
-	ld hl, .Jumptable
-	rst JumpTable
-	jr .jumpable_loop
-
-.finish
-	ret
-; 12365
-
-.Pointers: ; 12365
-	dw .Pokecenter
-	dw .ElmLab
-	dw .HallOfFame
-; 1236b
-
-.Pokecenter: ; 1236b
-	db 0, 1, 3, 5
-.ElmLab: ; 1236f
-	db 0, 1, 3, 5
-.HallOfFame: ; 12373
-	db 0, 2, 4, 5
-; 12377
-
-.Jumptable: ; 12377
-	dw .LoadGFX
-	dw .PC_LoadBallsOntoMachine
-	dw .HOF_LoadBallsOntoMachine
-	dw .PlayHealMusic
-	dw .HOF_PlaySFX
-	dw .dummy_5 ; never encountered
-; 12383
-
-.LoadGFX: ; 12383
-	call .LoadPalettes
-	ld de, .HealMachineGFX
-	ld hl, VTiles0 tile $7c
-	lb bc, BANK(.HealMachineGFX), $2
-	call Request2bpp
-	ret
-; 12393
-
-.PC_LoadBallsOntoMachine: ; 12393
-	ld hl, Sprites + $80
-	ld de, .PC_ElmsLab_OAM
-	call .PlaceHealingMachineTile
-	call .PlaceHealingMachineTile
-	jr .LoadBallsOntoMachine
-
-.HOF_LoadBallsOntoMachine: ; 123a1
-	ld hl, Sprites + $80
-	ld de, .HOF_OAM
-
-.LoadBallsOntoMachine: ; 123a7
-	ld a, [PartyCount]
-	ld b, a
-.party_loop
-	call .PlaceHealingMachineTile
-	push de
-	ld de, SFX_SECOND_PART_OF_ITEMFINDER
-	call PlaySFX
-	pop de
-	ld c, 30
-	call DelayFrames
-	dec b
-	jr nz, .party_loop
-	ret
-; 123bf
-
-.PlayHealMusic: ; 123bf
-	ld de, MUSIC_HEAL
-	call PlayMusic
-	jp .FlashPalettes8Times
-; 123c8
-
-.HOF_PlaySFX: ; 123c8
-	ld de, SFX_GAME_FREAK_LOGO_GS
-	call PlaySFX
-	call .FlashPalettes8Times
-	call WaitSFX
-	ld de, SFX_BOOT_PC
-	call PlaySFX
-	ret
-; 123db
-
-.dummy_5 ; 123db
-	ret
-; 123dc
-
-.PC_ElmsLab_OAM: ; 123dc
-	dsprite   4, 0,   4, 2, $7c, PAL_OW_TREE | OBP_NUM
-	dsprite   4, 0,   4, 6, $7c, PAL_OW_TREE | OBP_NUM
-	dsprite   4, 6,   4, 0, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   4, 6,   5, 0, $7d, PAL_OW_TREE | OBP_NUM | X_FLIP
-	dsprite   5, 3,   4, 0, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   5, 3,   5, 0, $7d, PAL_OW_TREE | OBP_NUM | X_FLIP
-	dsprite   6, 0,   4, 0, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   6, 0,   5, 0, $7d, PAL_OW_TREE | OBP_NUM | X_FLIP
-; 123fc
-
-.HealMachineGFX: ; 123fc
-INCBIN "gfx/overworld/heal_machine.2bpp"
-; 1241c
-
-.HOF_OAM: ; 1241c
-	dsprite   7, 4,  10, 1, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   7, 4,  10, 6, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   7, 3,   9, 5, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   7, 3,  11, 2, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   7, 1,   9, 1, $7d, PAL_OW_TREE | OBP_NUM
-	dsprite   7, 1,  11, 5, $7d, PAL_OW_TREE | OBP_NUM
-; 12434
-
-.LoadPalettes: ; 12434
-	call IsCGB
-	jr nz, .cgb
-	ld a, %11100000
-	ld [rOBP1], a
-	ret
-
-.cgb
-	ld hl, .palettes
-	ld de, OBPals palette PAL_OW_TREE
-	ld bc, 1 palettes
-	ld a, $5
-	call FarCopyWRAM
-	ld a, $1
-	ld [hCGBPalUpdate], a
-	ret
-; 12451
-
-.palettes ; 12451
-	RGB 31, 31, 31
-	RGB 31, 19, 10
-	RGB 31, 07, 01
-	RGB 00, 00, 00
-; 12459
-
-.FlashPalettes8Times: ; 12459
-	ld c, $8
-.palette_loop
-	push bc
-	call .FlashPalettes
-	ld c, 10
-	call DelayFrames
-	pop bc
-	dec c
-	jr nz, .palette_loop
-	ret
-; 12469
-
-.FlashPalettes: ; 12469
-	call IsCGB
-	jr nz, .go
-	ld a, [rOBP1]
-	xor %00101000
-	ld [rOBP1], a
-	ret
-
-.go
-	ld a, [rSVBK]
-	push af
-	ld a, $5
-	ld [rSVBK], a
-
-	ld hl, OBPals palette PAL_OW_TREE
-	ld a, [hli]
-	ld e, a
-	ld a, [hli]
-	ld d, a
-	push de
-	ld c, $3
-.palette_loop_2
-	ld a, [hli]
-	ld e, a
-	ld a, [hld]
-	ld d, a
-	dec hl
-	ld a, d
-	ld [hld], a
-	ld a, e
-	ld [hli], a
-	inc hl
-	inc hl
-	inc hl
-	dec c
-	jr nz, .palette_loop_2
-	pop de
-	dec hl
-	ld a, d
-	ld [hld], a
-	ld a, e
-	ld [hl], a
-
-	pop af
-	ld [rSVBK], a
-	ld a, $1
-	ld [hCGBPalUpdate], a
-	ret
-; 124a3
-
-.PlaceHealingMachineTile: ; 124a3
-	push bc
-	ld a, [Buffer1]
-	bcpixel 2, 4
-	cp $1 ; ElmsLab
-	jr z, .okay
-	bcpixel 0, 0
-
-.okay
-	ld a, [de]
-	add c
-	inc de
-	ld [hli], a
-	ld a, [de]
-	add b
-	inc de
-	ld [hli], a
-	ld a, [de]
-	inc de
-	ld [hli], a
-	ld a, [de]
-	inc de
-	ld [hli], a
-	pop bc
-	ret
-; 124c1
--- a/event/itemfinder.asm
+++ /dev/null
@@ -1,58 +1,0 @@
-ItemFinder: ; 12580
-	farcall CheckForHiddenItems
-	jr c, .found_something
-	ld hl, .Script_FoundNothing
-	jr .resume
-
-.found_something
-	ld hl, .Script_FoundSomething
-
-.resume
-	call QueueScript
-	ld a, $1
-	ld [wItemEffectSucceeded], a
-	ret
-; 12599
-
-.ItemfinderSound: ; 12599
-	ld c, 4
-.sfx_loop
-	push bc
-	ld de, SFX_SECOND_PART_OF_ITEMFINDER
-	call WaitPlaySFX
-	ld de, SFX_TRANSACTION
-	call WaitPlaySFX
-	pop bc
-	dec c
-	jr nz, .sfx_loop
-	ret
-; 125ad
-
-.Script_FoundSomething: ; 0x125ad
-	reloadmappart
-	special UpdateTimePals
-	callasm .ItemfinderSound
-	writetext .Text_FoundSomething
-	closetext
-	end
-; 0x125ba
-
-.Script_FoundNothing: ; 0x125ba
-	reloadmappart
-	special UpdateTimePals
-	writetext .Text_FoundNothing
-	closetext
-	end
-; 0x125c3
-
-.Text_FoundSomething: ; 0x125c3
-	; Yes! ITEMFINDER indicates there's an item nearby.
-	text_jump UnknownText_0x1c0a77
-	db "@"
-; 0x125c8
-
-.Text_FoundNothing: ; 0x125c8
-	; Nope! ITEMFINDER isn't responding.
-	text_jump UnknownText_0x1c0aa9
-	db "@"
-; 0x125cd
--- a/event/kurt.asm
+++ /dev/null
@@ -1,413 +1,0 @@
-Kurt_PrintTextWhichApricorn: ; 88000
-	ld hl, .Text
-	call PrintText
-	ret
-; 88007
-
-.Text: ; 0x88007
-	; Which APRICORN should I use?
-	text_jump UnknownText_0x1bc06b
-	db "@"
-; 0x8800c
-
-Kurt_PrintTextHowMany: ; 8800c
-	ld hl, .Text
-	call PrintText
-	ret
-; 88013
-
-.Text: ; 0x88013
-	; How many should I make?
-	text_jump UnknownText_0x1bc089
-	db "@"
-; 0x88018
-
-Special_SelectApricornForKurt: ; 88018
-	call LoadStandardMenuDataHeader
-	ld c, $1
-	xor a
-	ld [wMenuScrollPosition], a
-	ld [wKurtApricornQuantity], a
-.loop
-	push bc
-	call Kurt_PrintTextWhichApricorn
-	pop bc
-	ld a, c
-	ld [MenuSelection], a
-	call Kurt_SelectApricorn
-	ld a, c
-	ld [ScriptVar], a
-	and a
-	jr z, .done
-	ld [CurItem], a
-	ld a, [wMenuCursorY]
-	ld c, a
-	push bc
-	call Kurt_PrintTextHowMany
-	call Kurt_SelectQuantity
-	pop bc
-	jr nc, .loop
-	ld a, [wItemQuantityChangeBuffer]
-	ld [wKurtApricornQuantity], a
-	call Kurt_GiveUpSelectedQuantityOfSelectedApricorn
-
-.done
-	call Call_ExitMenu
-	ret
-; 88055
-
-Kurt_SelectApricorn: ; 88055
-	farcall FindApricornsInBag
-	jr c, .nope
-	ld hl, .MenuDataHeader
-	call CopyMenuDataHeader
-	ld a, [MenuSelection]
-	ld [wMenuCursorBuffer], a
-	xor a
-	ld [hBGMapMode], a
-	call InitScrollingMenu
-	call UpdateSprites
-	call ScrollingMenu
-	ld a, [wMenuJoypad]
-	cp B_BUTTON
-	jr z, .nope
-	ld a, [MenuSelection]
-	cp -1
-	jr nz, .done
-
-.nope
-	xor a
-
-.done
-	ld c, a
-	ret
-; 88086
-
-.MenuDataHeader: ; 0x88086
-	db $40 ; flags
-	db 01, 01 ; start coords
-	db 10, 13 ; end coords
-	dw .MenuData2
-	db 1 ; default option
-; 0x8808e
-
-	db 0
-
-.MenuData2: ; 0x8808f
-	db $10 ; flags
-	db 4, 7
-	db 1
-	dbw 0, Buffer1
-	dba .Name
-	dba .Quantity
-	dba NULL
-
-.Name: ; 8809f
-	ld a, [MenuSelection]
-	and a
-	ret z
-	farcall PlaceMenuItemName
-	ret
-; 880ab
-
-.Quantity: ; 880ab
-	ld a, [MenuSelection]
-	ld [CurItem], a
-	call Kurt_GetQuantityOfApricorn
-	ret z
-	ld a, [wItemQuantityChangeBuffer]
-	ld [MenuSelectionQuantity], a
-	farcall PlaceMenuItemQuantity
-	ret
-; 880c2
-
-Kurt_SelectQuantity: ; 880c2
-	ld a, [CurItem]
-	ld [MenuSelection], a
-	call Kurt_GetQuantityOfApricorn
-	jr z, .done
-	ld a, [wItemQuantityChangeBuffer]
-	ld [wItemQuantityBuffer], a
-	ld a, $1
-	ld [wItemQuantityChangeBuffer], a
-	ld hl, .MenuDataHeader
-	call LoadMenuDataHeader
-.loop
-	xor a
-	ld [hBGMapMode], a
-	call MenuBox
-	call UpdateSprites
-	call .PlaceApricornName
-	call PlaceApricornQuantity
-	call ApplyTilemap
-	farcall Kurt_SelectQuantity_InterpretJoypad
-	jr nc, .loop
-
-	push bc
-	call PlayClickSFX
-	pop bc
-	ld a, b
-	cp -1
-	jr z, .done
-	ld a, [wItemQuantityChangeBuffer]
-	ld [wItemQuantityChangeBuffer], a ; What is the point of this operation?
-	scf
-
-.done
-	call CloseWindow
-	ret
-; 8810d
-
-.MenuDataHeader: ; 0x8810d
-	db $40 ; flags
-	db 09, 06 ; start coords
-	db 12, 19 ; end coords
-
-	db 0, 0, -1, 0 ; XXX
-
-.PlaceApricornName: ; 88116
-	call MenuBoxCoord2Tile
-	ld de, SCREEN_WIDTH + 1
-	add hl, de
-	ld d, h
-	ld e, l
-	farcall PlaceMenuItemName
-	ret
-; 88126
-
-PlaceApricornQuantity: ; 88126
-	call MenuBoxCoord2Tile
-	ld de, 2 * SCREEN_WIDTH + 10
-	add hl, de
-	ld [hl], "×"
-	inc hl
-	ld de, wItemQuantityChangeBuffer
-	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
-	jp PrintNum
-; 88139
-
-Kurt_GetQuantityOfApricorn: ; 88139
-	push bc
-	ld hl, NumItems
-	ld a, [CurItem]
-	ld c, a
-	ld b, $0
-.loop
-	inc hl
-	ld a, [hli]
-	cp -1
-	jr z, .done
-	cp c
-	jr nz, .loop
-	ld a, [hl]
-	add b
-	ld b, a
-	jr nc, .loop
-	ld b, -1
-
-.done
-	ld a, b
-	sub 99
-	jr c, .done2
-	ld b, 99
-
-.done2
-	ld a, b
-	ld [wItemQuantityChangeBuffer], a
-	and a
-	pop bc
-	ret
-; 88161
-
-Kurt_GiveUpSelectedQuantityOfSelectedApricorn: ; 88161
-; Get the quantity of Apricorns of type [CurItem]
-; in the bag. Compatible with multiple stacks.
-
-; Initialize the search.
-	push de
-	push bc
-	ld hl, NumItems
-	ld a, [CurItem]
-	ld c, a
-	ld e, $0
-	xor a
-	ld [CurItemQuantity], a
-	ld a, -1
-	ld [wApricorns], a
-
-; Search for [CurItem] in the bag.
-.loop1
-; Increase the total count.
-	ld a, [CurItemQuantity]
-	inc a
-	ld [CurItemQuantity], a
-; Get the index of the next item.
-	inc hl
-	ld a, [hli]
-; If we've reached the end of the pocket, break.
-	cp -1
-	jr z, .okay1
-; If we haven't found what we're looking for, continue.
-	cp c
-	jr nz, .loop1
-; Increment the result counter and store the bag index of the match.
-	ld d, $0
-	push hl
-	ld hl, wApricorns
-	add hl, de
-	inc e
-	ld a, [CurItemQuantity]
-	dec a
-	ld [hli], a
-	ld a, -1
-	ld [hl], a
-	pop hl
-	jr .loop1
-
-.okay1
-; How many stacks have we found?
-	ld a, e
-	and a
-	jr z, .done
-	dec a
-	jr z, .OnlyOne
-	ld hl, wApricorns
-
-.loop2
-	ld a, [hl]
-	ld c, a
-	push hl
-.loop3
-	inc hl
-	ld a, [hl]
-	cp -1
-	jr z, .okay2
-	ld b, a
-	ld a, c
-	call Kurt_GetAddressOfApricornQuantity
-	ld e, a
-	ld a, b
-	call Kurt_GetAddressOfApricornQuantity
-	sub e
-	jr z, .equal
-	jr c, .less
-	jr .loop3
-
-.equal
-	ld a, c
-	sub b
-	jr nc, .loop3
-
-.less
-	ld a, c
-	ld c, b
-	ld [hl], a
-	ld a, c
-	pop hl
-	ld [hl], a
-	push hl
-	jr .loop3
-
-.okay2
-	pop hl
-	inc hl
-	ld a, [hl]
-	cp -1
-	jr nz, .loop2
-
-.OnlyOne:
-	ld hl, wApricorns
-.loop4
-	ld a, [hl]
-	cp -1
-	jr z, .done
-	push hl
-	ld [CurItemQuantity], a
-	call Kurt_GetRidOfItem
-	pop hl
-	ld a, [wItemQuantityChangeBuffer]
-	and a
-	jr z, .done
-	push hl
-	ld a, [hli]
-	ld c, a
-.loop5
-	ld a, [hli]
-	cp -1
-	jr z, .okay3
-	cp c
-	jr c, .loop5
-	dec a
-	dec hl
-	ld [hli], a
-	jr .loop5
-
-.okay3
-	pop hl
-	inc hl
-	jr .loop4
-
-.done
-	ld a, [wItemQuantityChangeBuffer]
-	and a
-	pop bc
-	pop de
-	ret
-; 88201
-
-Kurt_GetAddressOfApricornQuantity: ; 88201
-	push hl
-	push bc
-	ld hl, NumItems
-	inc hl
-	ld c, a
-	ld b, $0
-	add hl, bc
-	add hl, bc
-	inc hl
-	ld a, [hl]
-	pop bc
-	pop hl
-	ret
-; 88211
-
-Kurt_GetRidOfItem: ; 88211
-	push bc
-	ld hl, NumItems
-	ld a, [CurItemQuantity]
-	ld c, a
-	ld b, $0
-	inc hl
-	add hl, bc
-	add hl, bc
-	ld a, [CurItem]
-	ld c, a
-	ld a, [hli]
-	cp -1
-	jr z, .done
-	cp c
-	jr nz, .done
-	ld a, [wItemQuantityChangeBuffer]
-	ld c, a
-	ld a, [hl]
-	sub c
-	ld b, c
-	jr nc, .okay
-	add c
-	ld b, a
-
-.okay
-	push bc
-	ld hl, NumItems
-	ld a, b
-	ld [wItemQuantityChangeBuffer], a
-	call TossItem
-	pop bc
-	ld a, c
-	sub b
-
-.done
-	ld [wItemQuantityChangeBuffer], a
-	pop bc
-	ret
-; 88248
--- a/event/kurt_selectquantity_interpretjoypad.asm
+++ /dev/null
@@ -1,4 +1,0 @@
-Kurt_SelectQuantity_InterpretJoypad: ; 27a28
-	call BuySellToss_InterpretJoypad
-	ld b, a
-	ret
--- a/event/lucky_number.asm
+++ /dev/null
@@ -1,226 +1,0 @@
-Special_CheckForLuckyNumberWinners: ; 4d87a
-	xor a
-	ld [ScriptVar], a
-	ld [wFoundMatchingIDInParty], a
-	ld a, [PartyCount]
-	and a
-	ret z
-	ld d, a
-	ld hl, PartyMon1ID
-	ld bc, PartySpecies
-.PartyLoop:
-	ld a, [bc]
-	inc bc
-	cp EGG
-	call nz, .CompareLuckyNumberToMonID
-	push bc
-	ld bc, PARTYMON_STRUCT_LENGTH
-	add hl, bc
-	pop bc
-	dec d
-	jr nz, .PartyLoop
-	ld a, BANK(sBox)
-	call GetSRAMBank
-	ld a, [sBoxCount]
-	and a
-	jr z, .SkipOpenBox
-	ld d, a
-	ld hl, sBoxMon1ID
-	ld bc, sBoxSpecies
-.OpenBoxLoop:
-	ld a, [bc]
-	inc bc
-	cp EGG
-	jr z, .SkipOpenBoxMon
-	call .CompareLuckyNumberToMonID
-	jr nc, .SkipOpenBoxMon
-	ld a, 1
-	ld [wFoundMatchingIDInParty], a
-
-.SkipOpenBoxMon:
-	push bc
-	ld bc, BOXMON_STRUCT_LENGTH
-	add hl, bc
-	pop bc
-	dec d
-	jr nz, .OpenBoxLoop
-
-.SkipOpenBox:
-	call CloseSRAM
-	ld c, $0
-.BoxesLoop:
-	ld a, [wCurBox]
-	and $f
-	cp c
-	jr z, .SkipBox
-	ld hl, .BoxBankAddresses
-	ld b, 0
-	add hl, bc
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	call GetSRAMBank
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a ; hl now contains the address of the loaded box in SRAM
-	ld a, [hl]
-	and a
-	jr z, .SkipBox ; no mons in this box
-	push bc
-	ld b, h
-	ld c, l
-	inc bc
-	ld de, sBoxMon1ID - sBox
-	add hl, de
-	ld d, a
-.BoxNLoop:
-	ld a, [bc]
-	inc bc
-	cp EGG
-	jr z, .SkipBoxMon
-
-	call .CompareLuckyNumberToMonID ; sets ScriptVar and CurPartySpecies appropriately
-	jr nc, .SkipBoxMon
-	ld a, 1
-	ld [wFoundMatchingIDInParty], a
-
-.SkipBoxMon:
-	push bc
-	ld bc, BOXMON_STRUCT_LENGTH
-	add hl, bc
-	pop bc
-	dec d
-	jr nz, .BoxNLoop
-	pop bc
-
-.SkipBox:
-	inc c
-	ld a, c
-	cp NUM_BOXES
-	jr c, .BoxesLoop
-
-	call CloseSRAM
-	ld a, [ScriptVar]
-	and a
-	ret z ; found nothing
-	farcall TrainerRankings_LuckyNumberShow
-	ld a, [wFoundMatchingIDInParty]
-	and a
-	push af
-	ld a, [CurPartySpecies]
-	ld [wNamedObjectIndexBuffer], a
-	call GetPokemonName
-	ld hl, .FoundPartymonText
-	pop af
-	jr z, .print
-	ld hl, .FoundBoxmonText
-
-.print
-	jp PrintText
-
-.CompareLuckyNumberToMonID: ; 4d939
-	push bc
-	push de
-	push hl
-	ld d, h
-	ld e, l
-	ld hl, Buffer1
-	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
-	call PrintNum
-	ld hl, LuckyNumberDigit1Buffer
-	ld de, wLuckyIDNumber
-	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
-	call PrintNum
-	ld b, 5
-	ld c, 0
-	ld hl, LuckyNumberDigit5Buffer
-	ld de, Buffer5
-.loop
-	ld a, [de]
-	cp [hl]
-	jr nz, .done
-	dec de
-	dec hl
-	inc c
-	dec b
-	jr nz, .loop
-
-.done
-	pop hl
-	push hl
-	ld de, -6
-	add hl, de
-	ld a, [hl]
-	pop hl
-	pop de
-	push af
-	ld a, c
-	ld b, 1
-	cp 5
-	jr z, .okay
-	ld b, 2
-	cp 3
-	jr nc, .okay
-	ld b, 3
-	cp 2
-	jr nz, .nomatch
-
-.okay
-	inc b
-	ld a, [ScriptVar]
-	and a
-	jr z, .bettermatch
-	cp b
-	jr c, .nomatch
-
-.bettermatch
-	dec b
-	ld a, b
-	ld [ScriptVar], a
-	pop bc
-	ld a, b
-	ld [CurPartySpecies], a
-	pop bc
-	scf
-	ret
-
-.nomatch
-	pop bc
-	pop bc
-	and a
-	ret
-
-.BoxBankAddresses: ; 4d99f
-	dba sBox1
-	dba sBox2
-	dba sBox3
-	dba sBox4
-	dba sBox5
-	dba sBox6
-	dba sBox7
-	dba sBox8
-	dba sBox9
-	dba sBox10
-	dba sBox11
-	dba sBox12
-	dba sBox13
-	dba sBox14
-
-.FoundPartymonText: ; 0x4d9c9
-	; Congratulations! We have a match with the ID number of @  in your party.
-	text_jump UnknownText_0x1c1261
-	db "@"
-
-.FoundBoxmonText: ; 0x4d9ce
-	; Congratulations! We have a match with the ID number of @  in your PC BOX.
-	text_jump UnknownText_0x1c12ae
-	db "@"
-
-Special_PrintTodaysLuckyNumber: ; 4d9d3
-	ld hl, StringBuffer3
-	ld de, wLuckyIDNumber
-	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
-	call PrintNum
-	ld a, "@"
-	ld [StringBuffer3 + 5], a
-	ret
--- a/event/magikarp.asm
+++ /dev/null
@@ -1,342 +1,0 @@
-Special_CheckMagikarpLength: ; fbb32
-	; Returns 3 if you select a Magikarp that beats the previous record.
-	; Returns 2 if you select a Magikarp, but the current record is longer.
-	; Returns 1 if you press B in the Pokemon selection menu.
-	; Returns 0 if the Pokemon you select is not a Magikarp.
-
-	; Let's start by selecting a Magikarp.
-	farcall SelectMonFromParty
-	jr c, .declined
-	ld a, [CurPartySpecies]
-	cp MAGIKARP
-	jr nz, .not_magikarp
-
-	; Now let's compute its length based on its DVs and ID.
-	ld a, [CurPartyMon]
-	ld hl, PartyMon1Species
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	push hl
-	ld bc, MON_DVS
-	add hl, bc
-	ld d, h
-	ld e, l
-	pop hl
-	ld bc, MON_ID
-	add hl, bc
-	ld b, h
-	ld c, l
-	call CalcMagikarpLength
-	call PrintMagikarpLength
-	farcall TrainerRankings_MagikarpLength
-	ld hl, .MeasureItText
-	call PrintText
-
-	; Did we beat the record?
-	ld hl, wMagikarpLength
-	ld de, wBestMagikarpLengthFeet
-	ld c, 2
-	call StringCmp
-	jr nc, .not_long_enough
-
-	; NEW RECORD!!! Let's save that.
-	ld hl, wMagikarpLength
-	ld de, wBestMagikarpLengthFeet
-	ld a, [hli]
-	ld [de], a
-	inc de
-	ld a, [hl]
-	ld [de], a
-	inc de
-	ld a, [CurPartyMon]
-	ld hl, PartyMonOT
-	call SkipNames
-	call CopyBytes
-	ld a, 3
-	ld [ScriptVar], a
-	ret
-
-.not_long_enough
-	ld a, 2
-	ld [ScriptVar], a
-	ret
-
-.declined
-	ld a, 1
-	ld [ScriptVar], a
-	ret
-
-.not_magikarp
-	xor a
-	ld [ScriptVar], a
-	ret
-; fbba9
-
-.MeasureItText: ; 0xfbba9
-	; Let me measure that MAGIKARP. …Hm, it measures @ .
-	text_jump UnknownText_0x1c1203
-	db "@"
-; 0xfbbae
-
-Magikarp_LoadFeetInchesChars: ; fbbae
-	ld hl, VTiles2 tile "′" ; $6e
-	ld de, .feetinchchars
-	lb bc, BANK(.feetinchchars), 2
-	call Request2bpp
-	ret
-; fbbbb
-
-.feetinchchars ; fbbb
-INCBIN "gfx/font/feet_inches.2bpp"
-; fbbdb
-
-PrintMagikarpLength: ; fbbdb
-	call Magikarp_LoadFeetInchesChars
-	ld hl, StringBuffer1
-	ld de, wMagikarpLength
-	lb bc, PRINTNUM_RIGHTALIGN | 1, 2
-	call PrintNum
-	ld [hl], "′"
-	inc hl
-	ld de, wMagikarpLength + 1
-	lb bc, PRINTNUM_RIGHTALIGN | 1, 2
-	call PrintNum
-	ld [hl], "″"
-	inc hl
-	ld [hl], "@"
-	ret
-; fbbfc
-
-CalcMagikarpLength: ; fbbfc
-; Return Magikarp's length (in mm) at wMagikarpLength (big endian).
-;
-; input:
-;   de: EnemyMonDVs
-;   bc: PlayerID
-
-; This function is poorly commented.
-
-; In short, it generates a value between 190 and 1786 using
-; a Magikarp's DVs and its trainer ID. This value is further
-; filtered in LoadEnemyMon to make longer Magikarp even rarer.
-
-; The value is generated from a lookup table.
-; The index is determined by the dv xored with the player's trainer id.
-
-; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
-
-; if bc < 10:    [wMagikarpLength] = c + 190
-; if bc ≥ $ff00: [wMagikarpLength] = c + 1370
-; else:          [wMagikarpLength] = z * 100 + (bc - x) / y
-
-; X, Y, and Z depend on the value of b as follows:
-
-; if b = 0:        x =   310,  y =   2,  z =  3
-; if b = 1:        x =   710,  y =   4,  z =  4
-; if b = 2-9:      x =  2710,  y =  20,  z =  5
-; if b = 10-29:    x =  7710,  y =  50,  z =  6
-; if b = 30-68:    x = 17710,  y = 100,  z =  7
-; if b = 69-126:   x = 32710,  y = 150,  z =  8
-; if b = 127-185:  x = 47710,  y = 150,  z =  9
-; if b = 186-224:  x = 57710,  y = 100,  z = 10
-; if b = 225-243:  x = 62710,  y =  50,  z = 11
-; if b = 244-251:  x = 64710,  y =  20,  z = 12
-; if b = 252-253:  x = 65210,  y =   5,  z = 13
-; if b = 254:      x = 65410,  y =   2,  z = 14
-
-
-	; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
-
-	; id
-	ld h, b
-	ld l, c
-	ld a, [hli]
-	ld b, a
-	ld c, [hl]
-	rrc b
-	rrc c
-
-	; dv
-	ld a, [de]
-	inc de
-	rrca
-	rrca
-	xor b
-	ld b, a
-
-	ld a, [de]
-	rrca
-	rrca
-	xor c
-	ld c, a
-
-	; if bc < 10:
-	;     de = bc + 190
-	;     break
-
-	ld a, b
-	and a
-	jr nz, .no
-	ld a, c
-	cp 10
-	jr nc, .no
-
-	ld hl, 190
-	add hl, bc
-	ld d, h
-	ld e, l
-	jr .done
-
-.no
-
-	ld hl, .Lengths
-	ld a, 2
-	ld [wd265], a
-
-.read
-	ld a, [hli]
-	ld e, a
-	ld a, [hli]
-	ld d, a
-	call .BCLessThanDE
-	jr nc, .next
-
-	; c = (bc - de) / [hl]
-	call .BCMinusDE
-	ld a, b
-	ld [hDividend + 0], a
-	ld a, c
-	ld [hDividend + 1], a
-	ld a, [hl]
-	ld [hDivisor], a
-	ld b, 2
-	call Divide
-	ld a, [hQuotient + 2]
-	ld c, a
-
-	; de = c + 100 × (2 + i)
-	xor a
-	ld [hMultiplicand + 0], a
-	ld [hMultiplicand + 1], a
-	ld a, 100
-	ld [hMultiplicand + 2], a
-	ld a, [wd265]
-	ld [hMultiplier], a
-	call Multiply
-	ld b, 0
-	ld a, [hProduct + 3]
-	add c
-	ld e, a
-	ld a, [hProduct + 2]
-	adc b
-	ld d, a
-	jr .done
-
-.next
-	inc hl ; align to next triplet
-	ld a, [wd265]
-	inc a
-	ld [wd265], a
-	cp 16
-	jr c, .read
-
-	call .BCMinusDE
-	ld hl, 1600
-	add hl, bc
-	ld d, h
-	ld e, l
-
-.done
-	; hl = de × 10
-	ld h, d
-	ld l, e
-	add hl, hl
-	add hl, hl
-	add hl, de
-	add hl, hl
-
-	; hl = hl / 254
-	ld de, -254
-	ld a, -1
-.div_254
-	inc a
-	add hl, de
-	jr c, .div_254
-
-	; d, e = hl / 12, hl % 12
-	ld d, 0
-.mod_12
-	cp 12
-	jr c, .ok
-	sub 12
-	inc d
-	jr .mod_12
-.ok
-	ld e, a
-
-	ld hl, wMagikarpLength
-	ld [hl], d
-	inc hl
-	ld [hl], e
-	ret
-; fbc9a
-
-.BCLessThanDE: ; fbc9a
-; Intention: Return bc < de.
-; Reality: Return b < d.
-	ld a, b
-	cp d
-	ret c
-	ret nc ; whoops
-	ld a, c
-	cp e
-	ret
-; fbca1
-
-.BCMinusDE: ; fbca1
-; bc -= de
-	ld a, c
-	sub e
-	ld c, a
-	ld a, b
-	sbc d
-	ld b, a
-	ret
-; fbca8
-
-.Lengths: ; fbca8
-;	     ????, divisor
-	dwb   110, 1
-	dwb   310, 2
-	dwb   710, 4
-	dwb  2710, 20
-	dwb  7710, 50
-	dwb 17710, 100
-	dwb 32710, 150
-	dwb 47710, 150
-	dwb 57710, 100
-	dwb 62710, 50
-	dwb 64710, 20
-	dwb 65210, 5
-	dwb 65410, 2
-	dwb 65510, 1 ; not used
-; fbcd2
-
-
-
-Special_MagikarpHouseSign: ; fbcd2
-	ld a, [wBestMagikarpLengthFeet]
-	ld [wMagikarpLength], a
-	ld a, [wBestMagikarpLengthInches]
-	ld [wMagikarpLength + 1], a
-	call PrintMagikarpLength
-	ld hl, .CurrentRecordtext
-	call PrintText
-	ret
-; fbce8
-
-.CurrentRecordtext: ; 0xfbce8
-	; "CURRENT RECORD"
-	text_jump UnknownText_0x1c123a
-	db "@"
-; 0xfbced
--- a/event/magnet_train.asm
+++ /dev/null
@@ -1,482 +1,0 @@
-Special_MagnetTrain: ; 8cc04
-	ld a, [ScriptVar]
-	and a
-	jr nz, .ToGoldenrod
-	ld a, 1 ; forwards
-	lb bc,  $40,  $60
-	lb de, (11 * 8) - (11 * 8 + 4), -$60
-	jr .continue
-
-.ToGoldenrod:
-	ld a, -1 ; backwards
-	lb bc, -$40, -$60
-	lb de, (11 * 8) + (11 * 8 + 4), $60
-
-.continue
-	ld h, a
-	ld a, [rSVBK]
-	push af
-	ld a, $5
-	ld [rSVBK], a
-
-	ld a, h
-	ld [wMagnetTrainDirection], a
-	ld a, c
-	ld [wMagnetTrainInitPosition], a
-	ld a, b
-	ld [wMagnetTrainHoldPosition], a
-	ld a, e
-	ld [wMagnetTrainFinalPosition], a
-	ld a, d
-	ld [wMagnetTrainPlayerSpriteInitX], a
-
-	ld a, [hSCX]
-	push af
-	ld a, [hSCY]
-	push af
-	call MagntTrain_LoadGFX_PlayMusic
-	ld hl, hVBlank
-	ld a, [hl]
-	push af
-	ld [hl], $1
-.loop
-	ld a, [wJumptableIndex]
-	and a
-	jr z, .initialize
-	bit 7, a
-	jr nz, .done
-	callfar PlaySpriteAnimations
-	call MagnetTrain_Jumptable
-	call MagnetTrain_UpdateLYOverrides
-	call PushLYOverrides
-	call DelayFrame
-	jr .loop
-
-.initialize
-	call MagnetTrain_Jumptable_FirstRunThrough
-	jr .loop
-
-.done
-	pop af
-	ld [hVBlank], a
-	call ClearBGPalettes
-	xor a
-	ld [hLCDCPointer], a
-	ld [hLYOverrideStart], a
-	ld [hLYOverrideEnd], a
-	ld [hSCX], a
-	ld [Requested2bppSource], a
-	ld [Requested2bppSource + 1], a
-	ld [Requested2bppDest], a
-	ld [Requested2bppDest + 1], a
-	ld [Requested2bpp], a
-	call ClearTileMap
-
-	pop af
-	ld [hSCY], a
-	pop af
-	ld [hSCX], a
-	xor a
-	ld [hBGMapMode], a
-	pop af
-	ld [rSVBK], a
-	ret
-; 8cc99
-
-MagnetTrain_UpdateLYOverrides: ; 8cc99
-	ld hl, LYOverridesBackup
-	ld c, $2f
-	ld a, [wcf64]
-	add a
-	ld [hSCX], a
-	call .loadloop
-	ld c, $30
-	ld a, [wcf65]
-	call .loadloop
-	ld c, $31
-	ld a, [wcf64]
-	add a
-	call .loadloop
-	ld a, [wMagnetTrainDirection]
-	ld d, a
-	ld hl, wcf64
-	ld a, [hl]
-	add d
-	add d
-	ld [hl], a
-	ret
-
-.loadloop
-	ld [hli], a
-	dec c
-	jr nz, .loadloop
-	ret
-; 8ccc9
-
-MagntTrain_LoadGFX_PlayMusic: ; 8ccc9
-	call ClearBGPalettes
-	call ClearSprites
-	call DisableLCD
-	callfar ClearSpriteAnims
-	call SetMagnetTrainPals
-	call DrawMagnetTrain
-	ld a, $90
-	ld [hWY], a
-	call EnableLCD
-	xor a
-	ld [hBGMapMode], a
-	ld [hSCX], a
-	ld [hSCY], a
-	ld a, [rSVBK]
-	push af
-	ld a, $1
-	ld [rSVBK], a
-	farcall GetPlayerIcon
-	pop af
-	ld [rSVBK], a
-	ld hl, VTiles0
-	ld c, 4
-	call Request2bpp
-	ld hl, 12 tiles
-	add hl, de
-	ld d, h
-	ld e, l
-	ld hl, VTiles0 tile $04
-	ld c, 4
-	call Request2bpp
-	call MagnetTrain_InitLYOverrides
-	ld hl, wJumptableIndex
-	xor a
-	ld [hli], a
-	ld a, [wMagnetTrainInitPosition]
-	ld [hli], a
-	ld [hli], a
-	ld [hli], a
-	ld de, MUSIC_MAGNET_TRAIN
-	call PlayMusic2
-	ret
-; 8cd27
-
-DrawMagnetTrain: ; 8cd27
-	hlbgcoord 0, 0
-	xor a
-.loop
-	call GetMagnetTrainBGTiles
-	ld b, 32 / 2
-	call .FillAlt
-	inc a
-	cp $12
-	jr c, .loop
-	hlbgcoord 0, 6
-	ld de, MagnetTrainTilemap1
-	ld c, 20
-	call .FillLine
-	hlbgcoord 0, 7
-	ld de, MagnetTrainTilemap2
-	ld c, 20
-	call .FillLine
-	hlbgcoord 0, 8
-	ld de, MagnetTrainTilemap3
-	ld c, 20
-	call .FillLine
-	hlbgcoord 0, 9
-	ld de, MagnetTrainTilemap4
-	ld c, 20
-	call .FillLine
-	ret
-; 8cd65
-
-.FillLine: ; 8cd65
-	ld a, [de]
-	inc de
-	ld [hli], a
-	dec c
-	jr nz, .FillLine
-	ret
-; 8cd6c
-
-.FillAlt: ; 8cd6c
-	ld [hl], e
-	inc hl
-	ld [hl], d
-	inc hl
-	dec b
-	jr nz, .FillAlt
-	ret
-; 8cd74
-
-GetMagnetTrainBGTiles: ; 8cd74
-	push hl
-	ld e, a
-	ld d, 0
-	ld hl, MagnetTrainBGTiles
-	add hl, de
-	add hl, de
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	pop hl
-	ret
-; 8cd82
-
-MagnetTrainBGTiles: ; 8cd82
-; Alternating tiles for each line
-; of the Magnet Train tilemap.
-	db $4c, $4d ; bush
-	db $5c, $5d ; bush
-	db $4c, $4d ; bush
-	db $5c, $5d ; bush
-	db $08, $08 ; fence
-	db $18, $18 ; fence
-	db $1f, $1f ; track
-	db $31, $31 ; track
-	db $11, $11 ; track
-	db $11, $11 ; track
-	db $0d, $0d ; track
-	db $31, $31 ; track
-	db $04, $04 ; fence
-	db $18, $18 ; fence
-	db $4c, $4d ; bush
-	db $5c, $5d ; bush
-	db $4c, $4d ; bush
-	db $5c, $5d ; bush
-; 8cda6
-
-MagnetTrain_InitLYOverrides: ; 8cda6
-	ld hl, LYOverrides
-	ld bc, LYOverridesEnd - LYOverrides
-	ld a, [wMagnetTrainInitPosition]
-	call ByteFill
-	ld hl, LYOverridesBackup
-	ld bc, LYOverridesBackupEnd - LYOverridesBackup
-	ld a, [wMagnetTrainInitPosition]
-	call ByteFill
-	ld a, rSCX - $ff00
-	ld [hLCDCPointer], a
-	ret
-; 8cdc3
-
-SetMagnetTrainPals: ; 8cdc3
-	ld a, $1
-	ld [rVBK], a
-
-	; bushes
-	hlbgcoord 0, 0
-	ld bc, 4 bgrows
-	ld a, $2
-	call ByteFill
-
-	; train
-	hlbgcoord 0, 4
-	ld bc, 10 bgrows
-	xor a
-	call ByteFill
-
-	; more bushes
-	hlbgcoord 0, 14
-	ld bc, 4 bgrows
-	ld a, $2
-	call ByteFill
-
-	; train window
-	hlbgcoord 7, 8
-	ld bc, 6
-	ld a, $4
-	call ByteFill
-
-	ld a, $0
-	ld [rVBK], a
-	ret
-; 8cdf7
-
-MagnetTrain_Jumptable: ; 8cdf7
-	ld a, [wJumptableIndex]
-	ld e, a
-	ld d, 0
-	ld hl, .Jumptable
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	jp hl
-; 8ce06
-
-.Jumptable: ; 8ce06
-
-	dw .InitPlayerSpriteAnim
-	dw .WaitScene
-	dw .MoveTrain1
-	dw .WaitScene
-	dw .MoveTrain2
-	dw .WaitScene
-	dw .TrainArrived
-; 8ce14
-
-.Next: ; 8ce14
-	ld hl, wJumptableIndex
-	inc [hl]
-	ret
-; 8ce19
-
-.InitPlayerSpriteAnim: ; 8ce19
-	ld d, 10 * 8 + 5
-	ld a, [wMagnetTrainPlayerSpriteInitX]
-	ld e, a
-	ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
-	ld a, [rSVBK]
-	push af
-	ld a, $1
-	ld [rSVBK], a
-	ld a, [PlayerGender]
-	bit 0, a
-	jr z, .got_gender
-	ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
-
-.got_gender
-	pop af
-	ld [rSVBK], a
-	ld a, b
-	call _InitSpriteAnimStruct
-	ld hl, SPRITEANIMSTRUCT_TILE_ID
-	add hl, bc
-	ld [hl], $0
-	call .Next
-	ld a, $80
-	ld [wcf66], a
-	ret
-; 8ce47
-
-.MoveTrain1: ; 8ce47
-	ld hl, wMagnetTrainHoldPosition
-	ld a, [wcf65]
-	cp [hl]
-	jr z, .PrepareToHoldTrain
-	ld e, a
-	ld a, [wMagnetTrainDirection]
-	xor $ff
-	inc a
-	add e
-	ld [wcf65], a
-	ld hl, wGlobalAnimXOffset
-	ld a, [wMagnetTrainDirection]
-	add [hl]
-	ld [hl], a
-	ret
-
-.PrepareToHoldTrain:
-	call .Next
-	ld a, $80
-	ld [wcf66], a
-	ret
-; 8ce6d
-
-.WaitScene: ; 8ce6d
-	ld hl, wcf66
-	ld a, [hl]
-	and a
-	jr z, .DoneWaiting
-	dec [hl]
-	ret
-
-.DoneWaiting:
-	call .Next
-	ret
-; 8ce7a
-
-.MoveTrain2: ; 8ce7a
-	ld hl, wMagnetTrainFinalPosition
-	ld a, [wcf65]
-	cp [hl]
-	jr z, .PrepareToFinishAnim
-	ld e, a
-	ld a, [wMagnetTrainDirection]
-	xor $ff
-	inc a
-	ld d, a
-	ld a, e
-	add d
-	add d
-	ld [wcf65], a
-	ld hl, wGlobalAnimXOffset
-	ld a, [wMagnetTrainDirection]
-	ld d, a
-	ld a, [hl]
-	add d
-	add d
-	ld [hl], a
-	ret
-
-	ret
-
-.PrepareToFinishAnim:
-	call .Next
-	ret
-; 8cea2
-
-.TrainArrived: ; 8cea2
-	ld a, $80
-	ld [wJumptableIndex], a
-	ld de, SFX_TRAIN_ARRIVED
-	call PlaySFX
-	ret
-; 8ceae
-
-MagnetTrain_Jumptable_FirstRunThrough: ; 8ceae
-	farcall PlaySpriteAnimations
-	call MagnetTrain_Jumptable
-	call MagnetTrain_UpdateLYOverrides
-	call PushLYOverrides
-	call DelayFrame
-	ld a, [rSVBK]
-	push af
-	ld a, $1
-	ld [rSVBK], a
-	ld a, [TimeOfDayPal]
-	push af
-	ld a, [wEnvironment]
-	push af
-	ld a, [TimeOfDay]
-	and $3
-	ld [TimeOfDayPal], a
-	ld a, $1
-	ld [wEnvironment], a
-	ld b, SCGB_MAPPALS
-	call GetSGBLayout
-	call UpdateTimePals
-	ld a, [rBGP]
-	ld [wBGP], a
-	ld a, [rOBP0]
-	ld [wOBP0], a
-	ld a, [rOBP1]
-	ld [wOBP1], a
-	pop af
-	ld [wEnvironment], a
-	pop af
-	ld [TimeOfDayPal], a
-	pop af
-	ld [rSVBK], a
-	ret
-; 8ceff
-
-MagnetTrainTilemap1:
-	db $1f, $05, $06, $0a, $0a
-	db $0a, $09, $0a, $0a, $0a
-	db $0a, $0a, $0a, $09, $0a
-	db $0a, $0a, $0b, $0c, $1f
-MagnetTrainTilemap2:
-	db $14, $15, $16, $1a, $1a
-	db $1a, $19, $1a, $1a, $1a
-	db $1a, $1a, $1a, $19, $1a
-	db $1a, $1a, $1b, $1c, $1d
-MagnetTrainTilemap3:
-	db $24, $25, $26, $27, $07
-	db $2f, $29, $28, $28, $28
-	db $28, $28, $28, $29, $07
-	db $2f, $2a, $2b, $2c, $2d
-MagnetTrainTilemap4:
-	db $20, $1f, $2e, $1f, $17
-	db $00, $2e, $1f, $1f, $1f
-	db $1f, $1f, $1f, $2e, $17
-	db $00, $1f, $2e, $1f, $0f
-; 8cf4f
--- a/event/misc_scripts.asm
+++ /dev/null
@@ -1,62 +1,0 @@
-Script_AbortBugContest: ; 0x122c1
-	checkflag ENGINE_BUG_CONTEST_TIMER
-	iffalse .finish
-	setflag ENGINE_DAILY_BUG_CONTEST
-	special ContestReturnMons
-.finish
-	end
-
-FindItemInBallScript:: ; 0x122ce
-	callasm .TryReceiveItem
-	iffalse .no_room
-	disappear LAST_TALKED
-	opentext
-	writetext .text_found
-	playsound SFX_ITEM
-	pause 60
-	itemnotify
-	closetext
-	end
-; 0x122e3
-
-.no_room ; 0x122e3
-	opentext
-	writetext .text_found
-	waitbutton
-	writetext .text_bag_full
-	waitbutton
-	closetext
-	end
-; 0x122ee
-
-.text_found ; 0x122ee
-	; found @ !
-	text_jump UnknownText_0x1c0a1c
-	db "@"
-; 0x122f3
-
-.text_bag_full ; 0x122f3
-	; But   can't carry any more items.
-	text_jump UnknownText_0x1c0a2c
-	db "@"
-; 0x122f8
-
-.TryReceiveItem: ; 122f8
-	xor a
-	ld [ScriptVar], a
-	ld a, [EngineBuffer1]
-	ld [wNamedObjectIndexBuffer], a
-	call GetItemName
-	ld hl, StringBuffer3
-	call CopyName2
-	ld a, [EngineBuffer1]
-	ld [CurItem], a
-	ld a, [CurFruit]
-	ld [wItemQuantityChangeBuffer], a
-	ld hl, NumItems
-	call ReceiveItem
-	ret nc
-	ld a, $1
-	ld [ScriptVar], a
-	ret
-; 12324
--- a/event/misc_scripts_2.asm
+++ /dev/null
@@ -1,51 +1,0 @@
-RepelWoreOffScript:: ; 0x13619
-	opentext
-	writetext .text
-	waitbutton
-	closetext
-	end
-
-.text ; 0x13620
-	; REPEL's effect wore off.
-	text_jump UnknownText_0x1bd308
-	db "@"
-
-HiddenItemScript:: ; 0x13625
-	opentext
-	copybytetovar EngineBuffer3
-	itemtotext 0, 0
-	writetext .found_text
-	giveitem ITEM_FROM_MEM
-	iffalse .bag_full
-	callasm SetMemEvent
-	specialsound
-	itemnotify
-	jump .finish
-
-.bag_full ; 0x1363e
-	buttonsound
-	writetext .no_room_text
-	waitbutton
-
-.finish ; 13643
-	closetext
-	end
-
-.found_text ; 0x13645
-	; found @ !
-	text_jump UnknownText_0x1bd321
-	db "@"
-
-.no_room_text ; 0x1364a
-	; But   has no space left…
-	text_jump UnknownText_0x1bd331
-	db "@"
-
-SetMemEvent: ; 1364f
-	ld hl, EngineBuffer1
-	ld a, [hli]
-	ld d, [hl]
-	ld e, a
-	ld b, SET_FLAG
-	call EventFlagAction
-	ret
--- a/event/mom.asm
+++ /dev/null
@@ -1,745 +1,0 @@
-Special_BankOfMom: ; 16218
-	ld a, [hInMenu]
-	push af
-	ld a, $1
-	ld [hInMenu], a
-	xor a
-	ld [wJumptableIndex], a
-.loop
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .done
-	call .RunJumptable
-	jr .loop
-
-.done
-	pop af
-	ld [hInMenu], a
-	ret
-; 16233
-
-.RunJumptable: ; 16233
-	ld a, [wJumptableIndex]
-	ld e, a
-	ld d, 0
-	ld hl, .dw
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	jp hl
-; 16242
-
-.dw ; 16242
-
-	dw .CheckIfBankInitialized
-	dw .InitializeBank
-	dw .IsThisAboutYourMoney
-	dw .AccessBankOfMom
-	dw .StoreMoney
-	dw .TakeMoney
-	dw .StopOrStartSavingMoney
-	dw .AskDST
-	dw .JustDoWhatYouCan
-; 16254
-
-.CheckIfBankInitialized: ; 16254
-	ld a, [wMomSavingMoney]
-	bit 7, a
-	jr nz, .savingmoneyalready
-	set 7, a
-	ld [wMomSavingMoney], a
-	ld a, $1
-	jr .done_0
-
-.savingmoneyalready
-	ld a, $2
-
-.done_0
-	ld [wJumptableIndex], a
-	ret
-; 1626a
-
-.InitializeBank: ; 1626a
-	ld hl, UnknownText_0x16649
-	call PrintText
-	call YesNoBox
-	jr c, .DontSaveMoney
-	ld hl, UnknownText_0x1664e
-	call PrintText
-	ld a, %10000001
-	jr .done_1
-
-.DontSaveMoney:
-	ld a, %10000000
-
-.done_1
-	ld [wMomSavingMoney], a
-	ld hl, UnknownText_0x16653
-	call PrintText
-	ld a, $8
-	ld [wJumptableIndex], a
-	ret
-; 16290
-
-.IsThisAboutYourMoney: ; 16290
-	ld hl, UnknownText_0x16658
-	call PrintText
-	call YesNoBox
-	jr c, .nope
-	ld a, $3
-	jr .done_2
-
-.nope
-	call DSTChecks
-	ld a, $7
-
-.done_2
-	ld [wJumptableIndex], a
-	ret
-; 162a8
-
-.AccessBankOfMom: ; 162a8
-	ld hl, UnknownText_0x1665d
-	call PrintText
-	call LoadStandardMenuDataHeader
-	ld hl, MenuDataHeader_0x166b5
-	call CopyMenuDataHeader
-	call VerticalMenu
-	call CloseWindow
-	jr c, .cancel
-	ld a, [wMenuCursorY]
-	cp $1
-	jr z, .withdraw
-	cp $2
-	jr z, .deposit
-	cp $3
-	jr z, .stopsaving
-
-.cancel
-	ld a, $7
-	jr .done_3
-
-.withdraw
-	ld a, $5
-	jr .done_3
-
-.deposit
-	ld a, $4
-	jr .done_3
-
-.stopsaving
-	ld a, $6
-
-.done_3
-	ld [wJumptableIndex], a
-	ret
-; 162e0
-
-.StoreMoney: ; 162e0
-	ld hl, UnknownText_0x16662
-	call PrintText
-	xor a
-	ld hl, StringBuffer2
-	ld [hli], a
-	ld [hli], a
-	ld [hl], a
-	ld a, $5
-	ld [wcf64], a
-	call LoadStandardMenuDataHeader
-	call Mom_SetUpDepositMenu
-	call Mom_Wait10Frames
-	call Mom_WithdrawDepositMenuJoypad
-	call CloseWindow
-	jr c, .CancelDeposit
-	ld hl, StringBuffer2
-	ld a, [hli]
-	or [hl]
-	inc hl
-	or [hl]
-	jr z, .CancelDeposit
-	ld de, Money
-	ld bc, StringBuffer2
-	farcall CompareMoney
-	jr c, .DontHaveThatMuchToDeposit
-	ld hl, StringBuffer2
-	ld de, StringBuffer2 + 3
-	ld bc, 3
-	call CopyBytes
-	ld bc, wMomsMoney
-	ld de, StringBuffer2
-	farcall GiveMoney
-	jr c, .CantDepositThatMuch
-	ld bc, StringBuffer2 + 3
-	ld de, Money
-	farcall TakeMoney
-	ld hl, StringBuffer2
-	ld de, wMomsMoney
-	ld bc, 3
-	call CopyBytes
-	ld de, SFX_TRANSACTION
-	call PlaySFX
-	call WaitSFX
-	ld hl, UnknownText_0x1668a
-	call PrintText
-	ld a, $8
-	jr .done_4
-
-.DontHaveThatMuchToDeposit:
-	ld hl, UnknownText_0x1667b
-	call PrintText
-	ret
-
-.CantDepositThatMuch:
-	ld hl, UnknownText_0x16680
-	call PrintText
-	ret
-
-.CancelDeposit:
-	ld a, $7
-
-.done_4
-	ld [wJumptableIndex], a
-	ret
-; 16373
-
-.TakeMoney: ; 16373
-	ld hl, UnknownText_0x16667
-	call PrintText
-	xor a
-	ld hl, StringBuffer2
-	ld [hli], a
-	ld [hli], a
-	ld [hl], a
-	ld a, $5
-	ld [wcf64], a
-	call LoadStandardMenuDataHeader
-	call Mom_SetUpWithdrawMenu
-	call Mom_Wait10Frames
-	call Mom_WithdrawDepositMenuJoypad
-	call CloseWindow
-	jr c, .CancelWithdraw
-	ld hl, StringBuffer2
-	ld a, [hli]
-	or [hl]
-	inc hl
-	or [hl]
-	jr z, .CancelWithdraw
-	ld hl, StringBuffer2
-	ld de, StringBuffer2 + 3
-	ld bc, 3
-	call CopyBytes
-	ld de, wMomsMoney
-	ld bc, StringBuffer2
-	farcall CompareMoney
-	jr c, .InsufficientFundsInBank
-	ld bc, Money
-	ld de, StringBuffer2
-	farcall GiveMoney
-	jr c, .NotEnoughRoomInWallet
-	ld bc, StringBuffer2 + 3
-	ld de, wMomsMoney
-	farcall TakeMoney
-	ld hl, StringBuffer2
-	ld de, Money
-	ld bc, 3
-	call CopyBytes
-	ld de, SFX_TRANSACTION
-	call PlaySFX
-	call WaitSFX
-	ld hl, UnknownText_0x1668f
-	call PrintText
-	ld a, $8
-	jr .done_5
-
-.InsufficientFundsInBank:
-	ld hl, UnknownText_0x16671
-	call PrintText
-	ret
-
-.NotEnoughRoomInWallet:
-	ld hl, UnknownText_0x16676
-	call PrintText
-	ret
-
-.CancelWithdraw:
-	ld a, $7
-
-.done_5
-	ld [wJumptableIndex], a
-	ret
-; 16406
-
-.StopOrStartSavingMoney: ; 16406
-	ld hl, UnknownText_0x1666c
-	call PrintText
-	call YesNoBox
-	jr c, .StopSavingMoney
-	ld a, $81
-	ld [wMomSavingMoney], a
-	ld hl, UnknownText_0x16685
-	call PrintText
-	ld a, $8
-	ld [wJumptableIndex], a
-	ret
-
-.StopSavingMoney:
-	ld a, $80
-	ld [wMomSavingMoney], a
-	ld a, $7
-	ld [wJumptableIndex], a
-	ret
-; 1642d
-
-.AskDST: ; 1642d
-	ld hl, UnknownText_0x16694
-	call PrintText
-
-.JustDoWhatYouCan: ; 16433
-	ld hl, wJumptableIndex
-	set 7, [hl]
-	ret
-; 16439
-
-DSTChecks: ; 16439
-; check the time; avoid changing DST if doing so would change the current day
-	ld a, [wDST]
-	bit 7, a
-	ld a, [hHours]
-	jr z, .NotDST
-	and a ; within one hour of 00:00?
-	jr z, .LostBooklet
-	jr .loop
-
-.NotDST:
-	cp 23 ; within one hour of 23:00?
-	jr nz, .loop
-	; fallthrough
-
-.LostBooklet:
-	call .ClearBox
-	bccoord 1, 14
-	ld hl, .Text_AdjustClock
-	call PlaceHLTextAtBC
-	call YesNoBox
-	ret c
-	call .ClearBox
-	bccoord 1, 14
-	ld hl, .Text_LostInstructionBooklet
-	call PlaceHLTextAtBC
-	ret
-
-.loop
-	call .ClearBox
-	bccoord 1, 14
-	ld a, [wDST]
-	bit 7, a
-	jr z, .SetDST
-	ld hl, .Text_IsDSTOver
-	call PlaceHLTextAtBC
-	call YesNoBox
-	ret c
-	ld a, [wDST]
-	res 7, a
-	ld [wDST], a
-	call .SetClockBack
-	call .ClearBox
-	bccoord 1, 14
-	ld hl, .Text_SetClockBack
-	call PlaceHLTextAtBC
-	ret
-
-.SetDST:
-	ld hl, .Text_SwitchToDST
-	call PlaceHLTextAtBC
-	call YesNoBox
-	ret c
-	ld a, [wDST]
-	set 7, a
-	ld [wDST], a
-	call .SetClockForward
-	call .ClearBox
-	bccoord 1, 14
-	ld hl, .Text_SetClockForward
-	call PlaceHLTextAtBC
-	ret
-; 164b9
-
-.SetClockForward: ; 164b9
-	ld a, [StartHour]
-	add 1
-	sub 24
-	jr nc, .DontLoopHourForward
-	add 24
-.DontLoopHourForward:
-	ld [StartHour], a
-	ccf
-	ld a, [StartDay]
-	adc 0
-	ld [StartDay], a
-	ret
-; 164d1
-
-.SetClockBack: ; 164d1
-	ld a, [StartHour]
-	sub 1
-	jr nc, .DontLoopHourBack
-	add 24
-.DontLoopHourBack:
-	ld [StartHour], a
-	ld a, [StartDay]
-	sbc 0
-	jr nc, .DontLoopDayBack
-	add 7
-.DontLoopDayBack:
-	ld [StartDay], a
-	ret
-; 164ea
-
-.ClearBox: ; 164ea
-	hlcoord 1, 14
-	lb bc, 3, 18
-	call ClearBox
-	ret
-; 164f4
-
-.Text_AdjustClock: ; 0x164f4
-	; Do you want to adjust your clock for Daylight Saving Time?
-	text_jump UnknownText_0x1c6095
-	db "@"
-; 0x164f9
-
-.Text_LostInstructionBooklet: ; 0x164f9
-	; I lost the instruction booklet for the POKéGEAR.
-	; Come back again in a while.
-	text_jump UnknownText_0x1c60d1
-	db "@"
-; 0x164fe
-
-.Text_SwitchToDST: ; 0x164fe
-	; Do you want to switch to Daylight Saving Time?
-	text_jump UnknownText_0x1c6000
-	db "@"
-; 0x16503
-
-.Text_SetClockForward: ; 0x16503
-	; I set the clock forward by one hour.
-	text_jump UnknownText_0x1c6030
-	db "@"
-; 0x16508
-
-.Text_IsDSTOver: ; 0x16508
-	; Is Daylight Saving Time over?
-	text_jump UnknownText_0x1c6056
-	db "@"
-; 0x1650d
-
-.Text_SetClockBack: ; 0x1650d
-	; I put the clock back one hour.
-	text_jump UnknownText_0x1c6075
-	db "@"
-; 0x16512
-
-Mom_SetUpWithdrawMenu: ; 16512
-	ld de, Mon_WithdrawString
-	jr Mom_ContinueMenuSetup
-
-Mom_SetUpDepositMenu: ; 16517
-	ld de, Mom_DepositString
-Mom_ContinueMenuSetup: ; 1651a
-	push de
-	xor a
-	ld [hBGMapMode], a
-	hlcoord 0, 0
-	lb bc, 6, 18
-	call TextBox
-	hlcoord 1, 2
-	ld de, Mom_SavedString
-	call PlaceString
-	hlcoord 12, 2
-	ld de, wMomsMoney
-	lb bc, PRINTNUM_MONEY | 3, 6
-	call PrintNum
-	hlcoord 1, 4
-	ld de, Mom_HeldString
-	call PlaceString
-	hlcoord 12, 4
-	ld de, Money
-	lb bc, PRINTNUM_MONEY | 3, 6
-	call PrintNum
-	hlcoord 1, 6
-	pop de
-	call PlaceString
-	hlcoord 12, 6
-	ld de, StringBuffer2
-	lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
-	call PrintNum
-	call UpdateSprites
-	call CGBOnly_CopyTilemapAtOnce
-	ret
-; 1656b
-
-Mom_Wait10Frames: ; 1656b
-	ld c, 10
-	call DelayFrames
-	ret
-; 16571
-
-Mom_WithdrawDepositMenuJoypad: ; 16571
-.loop
-	call JoyTextDelay
-	ld hl, hJoyPressed
-	ld a, [hl]
-	and B_BUTTON
-	jr nz, .pressedB
-	ld a, [hl]
-	and A_BUTTON
-	jr nz, .pressedA
-	call .dpadaction
-	xor a
-	ld [hBGMapMode], a
-	hlcoord 12, 6
-	ld bc, 7
-	ld a, " "
-	call ByteFill
-	hlcoord 12, 6
-	ld de, StringBuffer2
-	lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
-	call PrintNum
-	ld a, [hVBlankCounter]
-	and $10
-	jr nz, .skip
-	hlcoord 13, 6
-	ld a, [wMomBankDigitCursorPosition]
-	ld c, a
-	ld b, 0
-	add hl, bc
-	ld [hl], " "
-
-.skip
-	call WaitBGMap
-	jr .loop
-
-.pressedB
-	scf
-	ret
-
-.pressedA
-	and a
-	ret
-
-.dpadaction
-	ld hl, hJoyLast
-	ld a, [hl]
-	and D_UP
-	jr nz, .incrementdigit
-	ld a, [hl]
-	and D_DOWN
-	jr nz, .decrementdigit
-	ld a, [hl]
-	and D_LEFT
-	jr nz, .movecursorleft
-	ld a, [hl]
-	and D_RIGHT
-	jr nz, .movecursorright
-	and a
-	ret
-
-.movecursorleft
-	ld hl, wMomBankDigitCursorPosition
-	ld a, [hl]
-	and a
-	ret z
-	dec [hl]
-	ret
-
-.movecursorright
-	ld hl, wMomBankDigitCursorPosition
-	ld a, [hl]
-	cp 5
-	ret nc
-	inc [hl]
-	ret
-
-.incrementdigit
-	ld hl, .DigitQuantities
-	call .getdigitquantity
-	ld c, l
-	ld b, h
-	ld de, StringBuffer2
-	farcall GiveMoney
-	ret
-
-.decrementdigit
-	ld hl, .DigitQuantities
-	call .getdigitquantity
-	ld c, l
-	ld b, h
-	ld de, StringBuffer2
-	farcall TakeMoney
-	ret
-
-.getdigitquantity
-	ld a, [wMomBankDigitCursorPosition]
-	push de
-	ld e, a
-	ld d, 0
-	add hl, de
-	add hl, de
-	add hl, de
-	pop de
-	ret
-; 16613
-
-.DigitQuantities: ; 16613
-	dt 100000
-	dt 10000
-	dt 1000
-	dt 100
-	dt 10
-	dt 1
-
-	dt 100000
-	dt 10000
-	dt 1000
-	dt 100
-	dt 10
-	dt 1
-
-	dt 900000
-	dt 90000
-	dt 9000
-	dt 900
-	dt 90
-	dt 9
-; 16649
-
-UnknownText_0x16649: ; 0x16649
-	; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
-	text_jump UnknownText_0x1bd77f
-	db "@"
-; 0x1664e
-
-UnknownText_0x1664e: ; 0x1664e
-	; OK, I'll take care of your money.
-	text_jump UnknownText_0x1bd868
-	db "@"
-; 0x16653
-
-UnknownText_0x16653: ; 0x16653
-	; Be careful. #MON are your friends. You need to work as a team. Now, go on!
-	text_jump UnknownText_0x1bd88e
-	db "@"
-; 0x16658
-
-UnknownText_0x16658: ; 0x16658
-	; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
-	text_jump UnknownText_0x1bd8da
-	db "@"
-; 0x1665d
-
-UnknownText_0x1665d: ; 0x1665d
-	; What do you want to do?
-	text_jump UnknownText_0x1bd942
-	db "@"
-; 0x16662
-
-UnknownText_0x16662: ; 0x16662
-	; How much do you want to save?
-	text_jump UnknownText_0x1bd95b
-	db "@"
-; 0x16667
-
-UnknownText_0x16667: ; 0x16667
-	; How much do you want to take?
-	text_jump UnknownText_0x1bd97a
-	db "@"
-; 0x1666c
-
-UnknownText_0x1666c: ; 0x1666c
-	; Do you want to save some money?
-	text_jump UnknownText_0x1bd999
-	db "@"
-; 0x16671
-
-UnknownText_0x16671: ; 0x16671
-	; You haven't saved that much.
-	text_jump UnknownText_0x1bd9ba
-	db "@"
-; 0x16676
-
-UnknownText_0x16676: ; 0x16676
-	; You can't take that much.
-	text_jump UnknownText_0x1bd9d7
-	db "@"
-; 0x1667b
-
-UnknownText_0x1667b: ; 0x1667b
-	; You don't have that much.
-	text_jump UnknownText_0x1bd9f1
-	db "@"
-; 0x16680
-
-UnknownText_0x16680: ; 0x16680
-	; You can't save that much.
-	text_jump UnknownText_0x1bda0b
-	db "@"
-; 0x16685
-
-UnknownText_0x16685: ; 0x16685
-	; OK, I'll save your money. Trust me! , stick with it!
-	text_jump UnknownText_0x1bda25
-	db "@"
-; 0x1668a
-
-UnknownText_0x1668a: ; 0x1668a
-	; Your money's safe here! Get going!
-	text_jump UnknownText_0x1bda5b
-	db "@"
-; 0x1668f
-
-UnknownText_0x1668f: ; 0x1668f
-	; , don't give up!
-	text_jump UnknownText_0x1bda7e
-	db "@"
-; 0x16694
-
-UnknownText_0x16694: ; 0x16694
-	; Just do what you can.
-	text_jump UnknownText_0x1bda90
-	db "@"
-; 0x16699
-
-Mom_SavedString: ; 16699
-	db "SAVED@"
-; 1669f
-
-Mon_WithdrawString: ; 1669f
-	db "WITHDRAW@"
-; 166a8
-
-Mom_DepositString: ; 166a8
-	db "DEPOSIT@"
-; 166b0
-
-Mom_HeldString: ; 166b0
-	db "HELD@"
-; 166b5
-
-MenuDataHeader_0x166b5: ; 0x166b5
-	db $40 ; flags
-	db 00, 00 ; start coords
-	db 10, 10 ; end coords
-	dw MenuData2_0x166bd
-	db 1 ; default option
-; 0x166bd
-
-MenuData2_0x166bd: ; 0x166bd
-	db $80 ; flags
-	db 4 ; items
-	db "GET@"
-	db "SAVE@"
-	db "CHANGE@"
-	db "CANCEL@"
-; 0x166d6
--- a/event/mom_phone.asm
+++ /dev/null
@@ -1,264 +1,0 @@
-NUM_MOM_ITEMS_1 EQUS "((MomItems_1End - MomItems_1) / 8)"
-NUM_MOM_ITEMS_2 EQUS "((MomItems_2End - MomItems_2) / 8)"
-
-const_value = 1
-	const MOM_ITEM
-	const MOM_DOLL
-
-MomTriesToBuySomething:: ; fcfec
-	ld a, [wMapReentryScriptQueueFlag]
-	and a
-	ret nz
-	call GetMapHeaderPhoneServiceNybble
-	and a
-	ret nz
-	xor a
-	ld [wWhichMomItemSet], a
-	call CheckBalance_MomItem2
-	ret nc
-	call Mom_GiveItemOrDoll
-	ret nc
-	ld b, BANK(.Script)
-	ld de, .Script
-	farcall LoadScriptBDE
-	scf
-	ret
-; fd00f
-
-.Script: ; 0xfd00f
-	callasm .ASMFunction
-	farjump Script_ReceivePhoneCall
-; 0xfd017
-
-.ASMFunction: ; fd017
-	call MomBuysItem_DeductFunds
-	call Mom_GetScriptPointer
-	ld a, [wWhichMomItemSet]
-	and a
-	jr nz, .ok
-	ld hl, wWhichMomItem
-	inc [hl]
-.ok
-	ld a, PHONE_MOM
-	ld [wCurrentCaller], a
-	ld bc, EngineBuffer2
-	ld hl, 0
-	add hl, bc
-	ld [hl], 0
-	inc hl
-	ld [hl], 1
-	ld hl, wPhoneScriptPointer - EngineBuffer2
-	add hl, bc
-	ld a, BANK(Mom_GetScriptPointer)
-	ld [hli], a
-	ld a, e
-	ld [hli], a
-	ld a, d
-	ld [hl], a
-	ret
-; fd044
-
-CheckBalance_MomItem2: ; fd044
-	ld a, [wWhichMomItem]
-	cp NUM_MOM_ITEMS_2
-	jr nc, .nope
-	call GetItemFromMom
-	ld a, [hli]
-	ld [hMoneyTemp], a
-	ld a, [hli]
-	ld [hMoneyTemp + 1], a
-	ld a, [hli]
-	ld [hMoneyTemp + 2], a
-	ld de, wMomsMoney
-	ld bc, hMoneyTemp
-	farcall CompareMoney
-	jr nc, .have_enough_money
-
-.nope
-	jr .check_have_2300
-
-.have_enough_money
-	scf
-	ret
-
-.check_have_2300
-	ld hl, hMoneyTemp
-	ld [hl], HIGH(MOM_MONEY >> 8)
-	inc hl
-	ld [hl], HIGH(MOM_MONEY) ; mid
-	inc hl
-	ld [hl], LOW(MOM_MONEY)
-.loop
-	ld de, MomItemTriggerBalance
-	ld bc, wMomsMoney
-	farcall CompareMoney
-	jr z, .exact
-	jr nc, .less_than
-	call .AddMoney
-	jr .loop
-
-.less_than
-	xor a
-	ret
-
-.exact
-	call .AddMoney
-	ld a, NUM_MOM_ITEMS_1
-	call RandomRange
-	inc a
-	ld [wWhichMomItemSet], a
-	scf
-	ret
-
-.AddMoney:
-	ld de, MomItemTriggerBalance
-	ld bc, hMoneyTemp
-	farcall AddMoney
-	ret
-; fd0a6
-
-
-MomBuysItem_DeductFunds: ; fd0a6 (3f:50a6)
-	call GetItemFromMom
-	ld de, 3 ; cost
-	add hl, de
-	ld a, [hli]
-	ld [hMoneyTemp], a
-	ld a, [hli]
-	ld [hMoneyTemp + 1], a
-	ld a, [hli]
-	ld [hMoneyTemp + 2], a
-	ld de, wMomsMoney
-	ld bc, hMoneyTemp
-	farcall TakeMoney
-	ret
-
-
-Mom_GiveItemOrDoll: ; fd0c3
-	call GetItemFromMom
-	ld de, 6 ; item type
-	add hl, de
-	ld a, [hli]
-	cp MOM_ITEM
-	jr z, .not_doll
-	ld a, [hl]
-	ld c, a
-	ld b, 1
-	farcall DecorationFlagAction_c
-	scf
-	ret
-
-.not_doll
-	ld a, [hl]
-	ld [CurItem], a
-	ld a, 1
-	ld [wItemQuantityChangeBuffer], a
-	ld hl, PCItems
-	call ReceiveItem
-	ret
-; fd0eb
-
-
-Mom_GetScriptPointer: ; fd0eb (3f:50eb)
-	call GetItemFromMom
-	ld de, 6 ; item type
-	add hl, de
-	ld a, [hli]
-	ld de, .ItemScript
-	cp MOM_ITEM
-	ret z
-	ld de, .DollScript
-	ret
-; fd0fd (3f:50fd)
-
-.ItemScript: ; 0xfd0fd
-	writetext _MomText_HiHowAreYou
-	writetext _MomText_FoundAnItem
-	writetext _MomText_BoughtWithYourMoney
-	writetext _MomText_ItsInPC
-	end
-; 0xfd10a
-
-.DollScript: ; 0xfd10a
-	writetext _MomText_HiHowAreYou
-	writetext _MomText_FoundADoll
-	writetext _MomText_BoughtWithYourMoney
-	writetext _MomText_ItsInRoom
-	end
-; 0xfd117
-
-
-GetItemFromMom: ; fd117
-	ld a, [wWhichMomItemSet]
-	and a
-	jr z, .zero
-	dec a
-	ld de, MomItems_1
-	jr .GetFromList1
-
-.zero
-	ld a, [wWhichMomItem]
-	cp NUM_MOM_ITEMS_2
-	jr c, .ok
-	xor a
-
-.ok
-	ld de, MomItems_2
-
-.GetFromList1:
-	ld l, a
-	ld h, 0
-rept 3 ; multiply hl by 8
-	add hl, hl
-endr
-	add hl, de
-	ret
-; fd136
-
-INCLUDE "data/items/mom_phone.asm"
-
-	db 0, 0, 0 ; XXX
-
-_MomText_HiHowAreYou: ; 0xfd1b1
-	; Hi,  ! How are you?
-	text_jump UnknownText_0x1bc615
-	db "@"
-; 0xfd1b6
-
-_MomText_FoundAnItem: ; 0xfd1b6
-	; I found a useful item shopping, so
-	text_jump UnknownText_0x1bc62a
-	db "@"
-; 0xfd1bb
-
-_MomText_BoughtWithYourMoney: ; 0xfd1bb
-	; I bought it with your money. Sorry!
-	text_jump UnknownText_0x1bc64e
-	db "@"
-; 0xfd1c0
-
-_MomText_ItsInPC: ; 0xfd1c0
-	; It's in your PC. You'll like it!
-	text_jump UnknownText_0x1bc673
-	db "@"
-; 0xfd1c5
-
-_MomText_FoundADoll: ; 0xfd1c5
-	; While shopping today, I saw this adorable doll, so
-	text_jump UnknownText_0x1bc693
-	db "@"
-; 0xfd1ca
-
-_MomText_ItsInRoom: ; 0xfd1ca
-	; It's in your room. You'll love it!
-	text_jump UnknownText_0x1bc6c7
-	db "@"
-; 0xfd1cf
-
-	db 0 ; XXX
-
-Predef3A: ; fd1d0
-	ret
-; fd1d1
-
-	ret ; XXX
--- a/event/move_deleter.asm
+++ /dev/null
@@ -1,166 +1,0 @@
-MoveDeletion:
-	ld hl, .IntroText
-	call PrintText
-	call YesNoBox
-	jr c, .declined
-	ld hl, .AskWhichMonText
-	call PrintText
-	farcall SelectMonFromParty
-	jr c, .declined
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .egg
-	ld a, [CurPartyMon]
-	ld hl, PartyMon1Moves + 1
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	ld a, [hl]
-	and a
-	jr z, .onlyonemove
-	ld hl, .AskWhichMoveText
-	call PrintText
-	call LoadStandardMenuDataHeader
-	farcall ChooseMoveToDelete
-	push af
-	call ReturnToMapWithSpeechTextbox
-	pop af
-	jr c, .declined
-	ld a, [wMenuCursorY]
-	push af
-	ld a, [CurSpecies]
-	ld [wd265], a
-	call GetMoveName
-	ld hl, .ConfirmDeleteText
-	call PrintText
-	call YesNoBox
-	pop bc
-	jr c, .declined
-	call .DeleteMove
-	call WaitSFX
-	ld de, SFX_MOVE_DELETED
-	call PlaySFX
-	call WaitSFX
-	ld hl, .MoveDeletedText
-	call PrintText
-	ret
-
-.egg
-	ld hl, .EggText
-	call PrintText
-	ret
-
-.declined
-	ld hl, .DeclinedDeletionText
-	call PrintText
-	ret
-
-.onlyonemove
-	ld hl, .OnlyOneMoveText
-	call PrintText
-	ret
-
-.OnlyOneMoveText: ; 0x2c5d1
-	; That #MON knows only one move.
-	text_jump UnknownText_0x1c5eba
-	db "@"
-; 0x2c5d6
-
-.ConfirmDeleteText: ; 0x2c5d6
-	; Oh, make it forget @ ?
-	text_jump UnknownText_0x1c5eda
-	db "@"
-; 0x2c5db
-
-.MoveDeletedText: ; 0x2c5db
-	; Done! Your #MON forgot the move.
-	text_jump UnknownText_0x1c5ef5
-	db "@"
-; 0x2c5e0
-
-.EggText: ; 0x2c5e0
-	; An EGG doesn't know any moves!
-	text_jump UnknownText_0x1c5f17
-	db "@"
-; 0x2c5e5
-
-.DeclinedDeletionText: ; 0x2c5e5
-	; No? Come visit me again.
-	text_jump UnknownText_0x1c5f36
-	db "@"
-; 0x2c5ea
-
-.AskWhichMoveText: ; 0x2c5ea
-	; Which move should it forget, then?
-	text_jump UnknownText_0x1c5f50
-	db "@"
-; 0x2c5ef
-
-.IntroText: ; 0x2c5ef
-	; Um… Oh, yes, I'm the MOVE DELETER. I can make #MON forget moves. Shall I make a #MON forget?
-	text_jump UnknownText_0x1c5f74
-	db "@"
-; 0x2c5f4
-
-.AskWhichMonText: ; 0x2c5f4
-	; Which #MON?
-	text_jump UnknownText_0x1c5fd1
-	db "@"
-; 0x2c5f9
-
-.DeleteMove: ; 2c5f9
-	ld a, b
-	push bc
-	dec a
-	ld c, a
-	ld b, 0
-	ld hl, PartyMon1Moves
-	add hl, bc
-	ld a, [CurPartyMon]
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	pop bc
-	push bc
-	inc b
-.loop
-	ld a, b
-	cp NUM_MOVES + 1
-	jr z, .okay
-	inc hl
-	ld a, [hld]
-	ld [hl], a
-	inc hl
-	inc b
-	jr .loop
-
-.okay
-	xor a
-	ld [hl], a
-	pop bc
-
-	ld a, b
-	push bc
-	dec a
-	ld c, a
-	ld b, 0
-	ld hl, PartyMon1PP
-	add hl, bc
-	ld a, [CurPartyMon]
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	pop bc
-	inc b
-.loop2
-	ld a, b
-	cp NUM_MOVES + 1
-	jr z, .done
-	inc hl
-	ld a, [hld]
-	ld [hl], a
-	inc hl
-	inc b
-	jr .loop2
-
-.done
-	xor a
-	ld [hl], a
-	ret
--- a/event/move_tutor.asm
+++ /dev/null
@@ -1,103 +1,0 @@
-Special_MoveTutor: ; 4925b
-	call FadeToMenu
-	call ClearBGPalettes
-	call ClearScreen
-	call DelayFrame
-	ld b, SCGB_PACKPALS
-	call GetSGBLayout
-	xor a
-	ld [wItemAttributeParamBuffer], a
-	call .GetMoveTutorMove
-	ld [wd265], a
-	ld [wPutativeTMHMMove], a
-	call GetMoveName
-	call CopyName1
-	farcall ChooseMonToLearnTMHM
-	jr c, .cancel
-	jr .enter_loop
-
-.loop
-	farcall ChooseMonToLearnTMHM_NoRefresh
-	jr c, .cancel
-.enter_loop
-	call CheckCanLearnMoveTutorMove
-	jr nc, .loop
-	xor a
-	ld [ScriptVar], a
-	jr .quit
-
-.cancel
-	ld a, -1
-	ld [ScriptVar], a
-.quit
-	call CloseSubmenu
-	ret
-
-.GetMoveTutorMove: ; 492a5
-	ld a, [ScriptVar]
-	cp 1
-	jr z, .flamethrower
-	cp 2
-	jr z, .thunderbolt
-	ld a, ICE_BEAM
-	ret
-
-.flamethrower
-	ld a, FLAMETHROWER
-	ret
-
-.thunderbolt
-	ld a, THUNDERBOLT
-	ret
-
-CheckCanLearnMoveTutorMove: ; 492b9
-	ld hl, .MenuDataHeader
-	call LoadMenuDataHeader
-
-	predef CanLearnTMHMMove
-
-	push bc
-	ld a, [CurPartyMon]
-	ld hl, PartyMonNicknames
-	call GetNick
-	pop bc
-
-	ld a, c
-	and a
-	jr nz, .can_learn
-	push de
-	ld de, SFX_WRONG
-	call PlaySFX
-	pop de
-	ld a, BANK(Text_TMHMNotCompatible)
-	ld hl, Text_TMHMNotCompatible
-	call FarPrintText
-	jr .didnt_learn
-
-.can_learn
-	callfar KnowsMove
-	jr c, .didnt_learn
-
-	predef LearnMove
-	ld a, b
-	and a
-	jr z, .didnt_learn
-
-	ld c, HAPPINESS_LEARNMOVE
-	callfar ChangeHappiness
-	jr .learned
-
-.didnt_learn
-	call ExitMenu
-	and a
-	ret
-
-.learned
-	call ExitMenu
-	scf
-	ret
-
-.MenuDataHeader: ; 0x4930a
-	db $40 ; flags
-	db 12, 00 ; start coords
-	db 17, 19 ; end coords
--- a/event/name_rater.asm
+++ /dev/null
@@ -1,250 +1,0 @@
-NameRater: ; fb6ed
-; Introduce himself
-	ld hl, NameRaterIntroText
-	call PrintText
-	call YesNoBox
-	jp c, .cancel
-; Select a Pokemon from your party
-	ld hl, NameRaterWhichMonText
-	call PrintText
-	farcall SelectMonFromParty
-	jr c, .cancel
-; He can't rename an egg...
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .egg
-; ... or a Pokemon you got from a trade.
-	call GetCurNick
-	call CheckIfMonIsYourOT
-	jr c, .traded
-; This name is good, but we can do better.  How about it?
-	ld hl, NameRaterIsGoodText
-	call PrintText
-	call YesNoBox
-	jr c, .cancel
-; What name shall I give it then?
-	ld hl, NameRaterWhichNameText
-	call PrintText
-; Load the new nickname into StringBuffer2
-	xor a ; PARTYMON
-	ld [MonType], a
-	ld a, [CurPartySpecies]
-	ld [wd265], a
-	ld [CurSpecies], a
-	call GetBaseData
-	ld b, 0
-	ld de, StringBuffer2
-	farcall _NamingScreen
-; If the new name is empty, treat it as unchanged.
-	call IsNewNameEmpty
-	ld hl, NameRaterSameAsBeforeText
-	jr c, .samename
-; If the new name is the same as the old name, treat it as unchanged.
-	call CompareNewToOld
-	ld hl, NameRaterSameAsBeforeText
-	jr c, .samename
-; Copy the new name from StringBuffer2
-	ld hl, PartyMonNicknames
-	ld bc, PKMN_NAME_LENGTH
-	ld a, [CurPartyMon]
-	call AddNTimes
-	ld e, l
-	ld d, h
-	ld hl, StringBuffer2
-	ld bc, PKMN_NAME_LENGTH
-	call CopyBytes
-	ld hl, NameRaterEvenBetterText
-
-.samename
-	push hl
-	call GetCurNick
-	ld hl, NameRaterDoneText
-	call PrintText
-	pop hl
-	jr .done
-
-.traded
-	ld hl, NameRaterTradedText
-	jr .done
-
-.cancel
-	ld hl, NameRaterCancelText
-	jr .done
-
-.egg
-	ld hl, NameRaterEggText
-
-.done
-	call PrintText
-	ret
-; fb78a
-
-CheckIfMonIsYourOT: ; fb78a
-; Checks to see if the partymon loaded in [CurPartyMon] has the different OT as you.  Returns carry if not.
-	ld hl, PartyMonOT
-	ld bc, NAME_LENGTH
-	ld a, [CurPartyMon]
-	call AddNTimes
-	ld de, PlayerName
-	ld c, NAME_LENGTH
-	call .loop
-	jr c, .nope
-
-	ld hl, PartyMon1ID
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld a, [CurPartyMon]
-	call AddNTimes
-	ld de, PlayerID
-	ld c, 2 ; number of bytes in which your ID is stored
-.loop
-	ld a, [de]
-	cp [hl]
-	jr nz, .nope
-	inc hl
-	inc de
-	dec c
-	jr nz, .loop
-	and a
-	ret
-
-.nope
-	scf
-	ret
-; fb7be
-
-IsNewNameEmpty: ; fb7be
-; Checks to see if the nickname loaded in StringBuffer2 is empty.  If so, return carry.
-	ld hl, StringBuffer2
-	ld c, PKMN_NAME_LENGTH - 1
-.loop
-	ld a, [hli]
-	cp "@"
-	jr z, .terminator
-	cp " "
-	jr nz, .nonspace
-	dec c
-	jr nz, .loop
-
-.terminator
-	scf
-	ret
-
-.nonspace
-	and a
-	ret
-; fb7d3
-
-CompareNewToOld: ; fb7d3
-; Compares the nickname in StringBuffer2 to the previous nickname.  If they are the same, return carry.
-	ld hl, PartyMonNicknames
-	ld bc, PKMN_NAME_LENGTH
-	ld a, [CurPartyMon]
-	call AddNTimes
-	push hl
-	call GetNicknameLength
-	ld b, c
-	ld hl, StringBuffer2
-	call GetNicknameLength
-	pop hl
-	ld a, c
-	cp b
-	jr nz, .different
-	ld de, StringBuffer2
-.loop
-	ld a, [de]
-	cp "@"
-	jr z, .terminator
-	cp [hl]
-	jr nz, .different
-	inc hl
-	inc de
-	jr .loop
-
-.different
-	and a
-	ret
-
-.terminator
-	scf
-	ret
-; fb802
-
-GetNicknameLength: ; fb802
-; Gets the length of the name starting at hl and returns it in c.
-	ld c, 0
-.loop
-	ld a, [hli]
-	cp "@"
-	ret z
-	inc c
-	ld a, c
-	cp PKMN_NAME_LENGTH - 1
-	jr nz, .loop
-	ret
-; fb80f
-
-NameRaterIntroText: ; 0xfb80f
-	; Hello, hello! I'm the NAME RATER.
-	; I rate the names of #MON.
-	; Would you like me to rate names?
-	text_jump UnknownText_0x1c0043
-	db "@"
-; 0xfb814
-
-NameRaterWhichMonText: ; 0xfb814
-	; Which #MON's nickname should I rate for you?
-	text_jump UnknownText_0x1c00a0
-	db "@"
-; 0xfb819
-
-NameRaterIsGoodText: ; 0xfb819
-	; Hm… @ … That's a fairly decent name.
-	; But, how about a slightly better nickname?
-	; Want me to give it a better name?
-	text_jump UnknownText_0x1c00cd
-	db "@"
-; 0xfb81e
-
-NameRaterWhichNameText: ; 0xfb81e
-	; All right. What name should we give it, then?
-	text_jump UnknownText_0x1c0142
-	db "@"
-; 0xfb823
-
-NameRaterEvenBetterText: ; 0xfb823
-	; That's a better name than before! Well done!
-	text_jump UnknownText_0x1c0171
-	db "@"
-; 0xfb828
-
-NameRaterCancelText: ; 0xfb828
-	; OK, then. Come again sometime.
-	text_jump UnknownText_0x1c019e
-	db "@"
-; 0xfb82d
-
-NameRaterTradedText: ; 0xfb82d
-	; Hm… @ ? What a great name! It's perfect.
-	; Treat @ with loving care.
-	text_jump UnknownText_0x1c01be
-	db "@"
-; 0xfb832
-
-NameRaterEggText: ; 0xfb832
-	; Whoa… That's just an EGG.
-	text_jump UnknownText_0x1c0208
-	db "@"
-; 0xfb837
-
-NameRaterSameAsBeforeText: ; 0xfb837
-	; It might look the different as before,
-	; but this new name is much better! Well done!
-	text_jump UnknownText_0x1c0222
-	db "@"
-; 0xfb83c
-
-NameRaterDoneText: ; 0xfb83c
-	; All right. This #MON is now named @ .
-	text_jump UnknownText_0x1c0272
-	db "@"
-; 0xfb841
--- a/event/overworld.asm
+++ /dev/null
@@ -1,1846 +1,0 @@
-FieldMoveJumptableReset: ; c6ea
-	xor a
-	ld hl, Buffer1
-	ld bc, 7
-	call ByteFill
-	ret
-
-FieldMoveJumptable: ; c6f5
-	ld a, [Buffer1]
-	rst JumpTable
-	ld [Buffer1], a
-	bit 7, a
-	jr nz, .okay
-	and a
-	ret
-
-.okay
-	and $7f
-	scf
-	ret
-
-GetPartyNick: ; c706
-; write CurPartyMon nickname to StringBuffer1-3
-	ld hl, PartyMonNicknames
-	ld a, BOXMON
-	ld [MonType], a
-	ld a, [CurPartyMon]
-	call GetNick
-	call CopyName1
-; copy text from StringBuffer2 to StringBuffer3
-	ld de, StringBuffer2
-	ld hl, StringBuffer3
-	call CopyName2
-	ret
-
-CheckEngineFlag: ; c721
-; Check engine flag de
-; Return carry if flag is not set
-	ld b, CHECK_FLAG
-	farcall EngineFlagAction
-	ld a, c
-	and a
-	jr nz, .isset
-	scf
-	ret
-.isset
-	xor a
-	ret
-
-CheckBadge: ; c731
-; Check engine flag a (ENGINE_ZEPHYRBADGE thru ENGINE_EARTHBADGE)
-; Display "Badge required" text and return carry if the badge is not owned
-	call CheckEngineFlag
-	ret nc
-	ld hl, .BadgeRequiredText
-	call MenuTextBoxBackup ; push text to queue
-	scf
-	ret
-
-.BadgeRequiredText: ; c73d
-	; Sorry! A new BADGE
-	; is required.
-	text_jump _BadgeRequiredText
-	db "@"
-
-CheckPartyMove: ; c742
-; Check if a monster in your party has move d.
-
-	ld e, 0
-	xor a
-	ld [CurPartyMon], a
-.loop
-	ld c, e
-	ld b, 0
-	ld hl, PartySpecies
-	add hl, bc
-	ld a, [hl]
-	and a
-	jr z, .no
-	cp -1
-	jr z, .no
-	cp EGG
-	jr z, .next
-
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld hl, PartyMon1Moves
-	ld a, e
-	call AddNTimes
-	ld b, NUM_MOVES
-.check
-	ld a, [hli]
-	cp d
-	jr z, .yes
-	dec b
-	jr nz, .check
-
-.next
-	inc e
-	jr .loop
-
-.yes
-	ld a, e
-	ld [CurPartyMon], a ; which mon has the move
-	xor a
-	ret
-.no
-	scf
-	ret
-
-FieldMoveFailed: ; c779
-	ld hl, .CantUseHere
-	call MenuTextBoxBackup
-	ret
-
-.CantUseHere: ; 0xc780
-	; Can't use that here.
-	text_jump UnknownText_0x1c05c8
-	db "@"
-
-CutFunction: ; c785
-	call FieldMoveJumptableReset
-.loop
-	ld hl, .Jumptable
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.Jumptable: ; c796 (3:4796)
-
-	dw .CheckAble
-	dw .DoCut
-	dw .FailCut
-
-.CheckAble: ; c79c (3:479c)
-	ld de, ENGINE_HIVEBADGE
-	call CheckBadge
-	jr c, .nohivebadge
-	call CheckMapForSomethingToCut
-	jr c, .nothingtocut
-	ld a, $1
-	ret
-
-.nohivebadge
-	ld a, $80
-	ret
-
-.nothingtocut
-	ld a, $2
-	ret
-
-.DoCut: ; c7b2 (3:47b2)
-	ld hl, Script_CutFromMenu
-	call QueueScript
-	ld a, $81
-	ret
-
-.FailCut: ; c7bb (3:47bb)
-	ld hl, Text_NothingToCut
-	call MenuTextBoxBackup
-	ld a, $80
-	ret
-
-Text_UsedCut: ; 0xc7c4
-	; used CUT!
-	text_jump UnknownText_0x1c05dd
-	db "@"
-
-Text_NothingToCut: ; 0xc7c9
-	; There's nothing to CUT here.
-	text_jump UnknownText_0x1c05ec
-	db "@"
-
-CheckMapForSomethingToCut: ; c7ce
-	; Does the collision data of the facing tile permit cutting?
-	call GetFacingTileCoord
-	ld c, a
-	push de
-	farcall CheckCutCollision
-	pop de
-	jr nc, .fail
-	; Get the location of the current block in OverworldMap.
-	call GetBlockLocation
-	ld c, [hl]
-	; See if that block contains something that can be cut.
-	push hl
-	ld hl, CutTreeBlockPointers
-	call CheckOverworldTileArrays
-	pop hl
-	jr nc, .fail
-	; Back up the OverworldMap address to Buffer3
-	ld a, l
-	ld [Buffer3], a
-	ld a, h
-	ld [Buffer4], a
-	; Back up the replacement tile to Buffer5
-	ld a, b
-	ld [Buffer5], a
-	; Back up the animation index to Buffer6
-	ld a, c
-	ld [Buffer6], a
-	xor a
-	ret
-
-.fail
-	scf
-	ret
-
-Script_CutFromMenu: ; c7fe
-	reloadmappart
-	special UpdateTimePals
-
-Script_Cut: ; 0xc802
-	callasm GetPartyNick
-	writetext Text_UsedCut
-	reloadmappart
-	callasm CutDownTreeOrGrass
-	closetext
-	end
-
-CutDownTreeOrGrass: ; c810
-	ld hl, Buffer3 ; OverworldMapTile
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld a, [Buffer5] ; ReplacementTile
-	ld [hl], a
-	xor a
-	ld [hBGMapMode], a
-	call OverworldTextModeSwitch
-	call UpdateSprites
-	call DelayFrame
-	ld a, [Buffer6] ; Animation type
-	ld e, a
-	farcall OWCutAnimation
-	call BufferScreen
-	call GetMovementPermissions
-	call UpdateSprites
-	call DelayFrame
-	call LoadStandardFont
-	ret
-
-CheckOverworldTileArrays: ; c840
-	; Input: c contains the tile you're facing
-	; Output: Replacement tile in b and effect on wild encounters in c, plus carry set.
-	;         Carry is not set if the facing tile cannot be replaced, or if the tileset
-	;         does not contain a tile you can replace.
-
-	; Dictionary lookup for pointer to tile replacement table
-	push bc
-	ld a, [wTileset]
-	ld de, 3
-	call IsInArray
-	pop bc
-	jr nc, .nope
-	; Load the pointer
-	inc hl
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	; Look up the tile you're facing
-	ld de, 3
-	ld a, c
-	call IsInArray
-	jr nc, .nope
-	; Load the replacement to b
-	inc hl
-	ld b, [hl]
-	; Load the animation type parameter to c
-	inc hl
-	ld c, [hl]
-	scf
-	ret
-
-.nope
-	xor a
-	ret
-
-
-INCLUDE "data/field_move_blocks.asm"
-
-
-OWFlash: ; c8ac
-	call .CheckUseFlash
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.CheckUseFlash: ; c8b5
-; Flash
-	ld de, ENGINE_ZEPHYRBADGE
-	farcall CheckBadge
-	jr c, .nozephyrbadge
-	push hl
-	farcall SpecialAerodactylChamber
-	pop hl
-	jr c, .useflash
-	ld a, [wTimeOfDayPalset]
-	cp %11111111 ; 3, 3, 3, 3
-	jr nz, .notadarkcave
-.useflash
-	call UseFlash
-	ld a, $81
-	ret
-
-.notadarkcave
-	call FieldMoveFailed
-	ld a, $80
-	ret
-
-.nozephyrbadge
-	ld a, $80
-	ret
-
-UseFlash: ; c8e0
-	ld hl, Script_UseFlash
-	jp QueueScript
-
-Script_UseFlash: ; 0xc8e6
-	reloadmappart
-	special UpdateTimePals
-	writetext UnknownText_0xc8f3
-	callasm BlindingFlash
-	closetext
-	end
-
-UnknownText_0xc8f3: ; 0xc8f3
-	text_jump UnknownText_0x1c0609
-	start_asm
-	call WaitSFX
-	ld de, SFX_FLASH
-	call PlaySFX
-	call WaitSFX
-	ld hl, .BlankText
-	ret
-
-.BlankText: ; 0xc908
-	db "@"
-
-SurfFunction: ; c909
-	call FieldMoveJumptableReset
-.loop
-	ld hl, .Jumptable
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.Jumptable: ; c91a (3:491a)
-	dw .TrySurf
-	dw .DoSurf
-	dw .FailSurf
-	dw .AlreadySurfing
-
-.TrySurf: ; c922 (3:4922)
-	ld de, ENGINE_FOGBADGE
-	call CheckBadge
-	jr c, .asm_c956
-	ld hl, BikeFlags
-	bit 1, [hl] ; always on bike
-	jr nz, .cannotsurf
-	ld a, [PlayerState]
-	cp PLAYER_SURF
-	jr z, .alreadyfail
-	cp PLAYER_SURF_PIKA
-	jr z, .alreadyfail
-	call GetFacingTileCoord
-	call GetTileCollision
-	cp WATERTILE
-	jr nz, .cannotsurf
-	call CheckDirection
-	jr c, .cannotsurf
-	farcall CheckFacingObject
-	jr c, .cannotsurf
-	ld a, $1
-	ret
-.asm_c956
-	ld a, $80
-	ret
-.alreadyfail
-	ld a, $3
-	ret
-.cannotsurf
-	ld a, $2
-	ret
-
-.DoSurf: ; c95f (3:495f)
-	call GetSurfType
-	ld [Buffer2], a
-	call GetPartyNick
-	ld hl, SurfFromMenuScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.FailSurf: ; c971 (3:4971)
-	ld hl, CantSurfText
-	call MenuTextBoxBackup
-	ld a, $80
-	ret
-
-.AlreadySurfing: ; c97a (3:497a)
-	ld hl, AlreadySurfingText
-	call MenuTextBoxBackup
-	ld a, $80
-	ret
-
-SurfFromMenuScript: ; c983
-	special UpdateTimePals
-
-UsedSurfScript: ; c986
-	writetext UsedSurfText ; "used SURF!"
-	waitbutton
-	closetext
-
-	callasm .empty_fn ; empty function
-
-	copybytetovar Buffer2
-	writevarcode VAR_MOVEMENT
-
-	special ReplaceKrisSprite
-	special PlayMapMusic
-; step into the water
-	special Special_SurfStartStep ; (slow_step_x, step_end)
-	applymovement PLAYER, MovementBuffer ; PLAYER, MovementBuffer
-	end
-
-.empty_fn ; c9a2
-	farcall TrainerRankings_Surf
-	ret
-
-UsedSurfText: ; c9a9
-	text_jump _UsedSurfText
-	db "@"
-
-CantSurfText: ; c9ae
-	text_jump _CantSurfText
-	db "@"
-
-AlreadySurfingText: ; c9b3
-	text_jump _AlreadySurfingText
-	db "@"
-
-GetSurfType: ; c9b8
-; Surfing on Pikachu uses an alternate sprite.
-; This is done by using a separate movement type.
-
-	ld a, [CurPartyMon]
-	ld e, a
-	ld d, 0
-	ld hl, PartySpecies
-	add hl, de
-
-	ld a, [hl]
-	cp PIKACHU
-	ld a, PLAYER_SURF_PIKA
-	ret z
-	ld a, PLAYER_SURF
-	ret
-
-CheckDirection: ; c9cb
-; Return carry if a tile permission prevents you
-; from moving in the direction you're facing.
-
-; Get player direction
-	ld a, [PlayerDirection]
-	and %00001100 ; bits 2 and 3 contain direction
-	rrca
-	rrca
-	ld e, a
-	ld d, 0
-	ld hl, .Directions
-	add hl, de
-
-; Can you walk in this direction?
-	ld a, [TilePermissions]
-	and [hl]
-	jr nz, .quit
-	xor a
-	ret
-
-.quit
-	scf
-	ret
-
-.Directions:
-	db FACE_DOWN
-	db FACE_UP
-	db FACE_LEFT
-	db FACE_RIGHT
-
-TrySurfOW:: ; c9e7
-; Checking a tile in the overworld.
-; Return carry if fail is allowed.
-
-; Don't ask to surf if already fail.
-	ld a, [PlayerState]
-	cp PLAYER_SURF_PIKA
-	jr z, .quit
-	cp PLAYER_SURF
-	jr z, .quit
-
-; Must be facing water.
-	ld a, [EngineBuffer1]
-	call GetTileCollision
-	cp WATERTILE
-	jr nz, .quit
-
-; Check tile permissions.
-	call CheckDirection
-	jr c, .quit
-
-	ld de, ENGINE_FOGBADGE
-	call CheckEngineFlag
-	jr c, .quit
-
-	ld d, SURF
-	call CheckPartyMove
-	jr c, .quit
-
-	ld hl, BikeFlags
-	bit 1, [hl] ; always on bike (can't surf)
-	jr nz, .quit
-
-	call GetSurfType
-	ld [Buffer2], a
-	call GetPartyNick
-
-	ld a, BANK(AskSurfScript)
-	ld hl, AskSurfScript
-	call CallScript
-
-	scf
-	ret
-
-.quit
-	xor a
-	ret
-
-AskSurfScript: ; ca2c
-	opentext
-	writetext AskSurfText
-	yesorno
-	iftrue UsedSurfScript
-	closetext
-	end
-
-AskSurfText: ; ca36
-	text_jump _AskSurfText ; The water is calm.
-	db "@"              ; Want to SURF?
-
-FlyFunction: ; ca3b
-	call FieldMoveJumptableReset
-.loop
-	ld hl, .Jumptable
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.Jumptable:
- 	dw .TryFly
- 	dw .DoFly
- 	dw .FailFly
-
-.TryFly: ; ca52
-; Fly
-	ld de, ENGINE_STORMBADGE
-	call CheckBadge
-	jr c, .nostormbadge
-	call GetMapEnvironment
-	call CheckOutdoorMap
-	jr z, .outdoors
-	jr .indoors
-
-.outdoors
-	xor a
-	ld [hMapAnims], a
-	call LoadStandardMenuDataHeader
-	call ClearSprites
-	farcall _FlyMap
-	ld a, e
-	cp -1
-	jr z, .illegal
-	cp NUM_SPAWNS
-	jr nc, .illegal
-
-	ld [DefaultSpawnpoint], a
-	call CloseWindow
-	ld a, $1
-	ret
-
-.nostormbadge
-	ld a, $82
-	ret
-
-.indoors
-	ld a, $2
-	ret
-
-.illegal
-	call CloseWindow
-	call WaitBGMap
-	ld a, $80
-	ret
-
-.DoFly: ; ca94
-	ld hl, .FlyScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.FailFly: ; ca9d
-	call FieldMoveFailed
-	ld a, $82
-	ret
-
-.FlyScript: ; 0xcaa3
-	reloadmappart
-	callasm HideSprites
-	special UpdateTimePals
-	callasm FlyFromAnim
-	farscall Script_AbortBugContest
-	special WarpToSpawnPoint
-	callasm DelayLoadingNewSprites
-	writecode VAR_MOVEMENT, PLAYER_NORMAL
-	newloadmap MAPSETUP_FLY
-	callasm FlyToAnim
-	special WaitSFX
-	callasm .ReturnFromFly
-	end
-
-.ReturnFromFly: ; cacb
-	farcall Function561d
-	call DelayFrame
-	call ReplaceKrisSprite
-	farcall LoadOverworldFont
-	ret
-
-WaterfallFunction: ; cade
-	call .TryWaterfall
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.TryWaterfall: ; cae7
-; Waterfall
-	ld de, ENGINE_RISINGBADGE
-	farcall CheckBadge
-	ld a, $80
-	ret c
-	call CheckMapCanWaterfall
-	jr c, .failed
-	ld hl, Script_WaterfallFromMenu
-	call QueueScript
-	ld a, $81
-	ret
-
-.failed
-	call FieldMoveFailed
-	ld a, $80
-	ret
-
-CheckMapCanWaterfall: ; cb07
-	ld a, [PlayerDirection]
-	and $c
-	cp FACE_UP
-	jr nz, .failed
-	ld a, [TileUp]
-	call CheckWaterfallTile
-	jr nz, .failed
-	xor a
-	ret
-
-.failed
-	scf
-	ret
-
-Script_WaterfallFromMenu: ; 0xcb1c
-	reloadmappart
-	special UpdateTimePals
-
-Script_UsedWaterfall: ; 0xcb20
-	callasm GetPartyNick
-	writetext .Text_UsedWaterfall
-	waitbutton
-	closetext
-	playsound SFX_BUBBLEBEAM
-.loop
-	applymovement PLAYER, .WaterfallStep
-	callasm .CheckContinueWaterfall
-	iffalse .loop
-	end
-
-.CheckContinueWaterfall: ; cb38
-	xor a
-	ld [ScriptVar], a
-	ld a, [PlayerStandingTile]
-	call CheckWaterfallTile
-	ret z
-	farcall TrainerRankings_Waterfall
-	ld a, $1
-	ld [ScriptVar], a
-	ret
-
-.WaterfallStep: ; cb4f
-	turn_waterfall UP
-	step_end
-
-.Text_UsedWaterfall: ; 0xcb51
-	; used WATERFALL!
-	text_jump UnknownText_0x1c068e
-	db "@"
-
-TryWaterfallOW:: ; cb56
-	ld d, WATERFALL
-	call CheckPartyMove
-	jr c, .failed
-	ld de, ENGINE_RISINGBADGE
-	call CheckEngineFlag
-	jr c, .failed
-	call CheckMapCanWaterfall
-	jr c, .failed
-	ld a, BANK(Script_AskWaterfall)
-	ld hl, Script_AskWaterfall
-	call CallScript
-	scf
-	ret
-
-.failed
-	ld a, BANK(Script_CantDoWaterfall)
-	ld hl, Script_CantDoWaterfall
-	call CallScript
-	scf
-	ret
-
-Script_CantDoWaterfall: ; 0xcb7e
-	jumptext .Text_CantDoWaterfall
-
-.Text_CantDoWaterfall: ; 0xcb81
-	; Wow, it's a huge waterfall.
-	text_jump UnknownText_0x1c06a3
-	db "@"
-
-Script_AskWaterfall: ; 0xcb86
-	opentext
-	writetext .AskUseWaterfall
-	yesorno
-	iftrue Script_UsedWaterfall
-	closetext
-	end
-
-.AskUseWaterfall: ; 0xcb90
-	; Do you want to use WATERFALL?
-	text_jump UnknownText_0x1c06bf
-	db "@"
-
-EscapeRopeFunction: ; cb95
-	call FieldMoveJumptableReset
-	ld a, $1
-	jr dig_incave
-
-DigFunction: ; cb9c
-	call FieldMoveJumptableReset
-	ld a, $2
-
-dig_incave
-	ld [Buffer2], a
-.loop
-	ld hl, .DigTable
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.DigTable: ; cbb2
-	dw .CheckCanDig
-	dw .DoDig
-	dw .FailDig
-
-.CheckCanDig: ; cbb8
-	call GetMapEnvironment
-	cp CAVE
-	jr z, .incave
-	cp DUNGEON
-	jr z, .incave
-.fail
-	ld a, $2
-	ret
-
-.incave
-	ld hl, wDigWarpNumber
-	ld a, [hli]
-	and a
-	jr z, .fail
-	ld a, [hli]
-	and a
-	jr z, .fail
-	ld a, [hl]
-	and a
-	jr z, .fail
-	ld a, $1
-	ret
-
-.DoDig: ; cbd8
-	ld hl, wDigWarpNumber
-	ld de, wNextWarp
-	ld bc, 3
-	call CopyBytes
-	call GetPartyNick
-	ld a, [Buffer2]
-	cp $2
-	jr nz, .escaperope
-	ld hl, .UsedDigScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.escaperope
-	farcall SpecialKabutoChamber
-	ld hl, .UsedEscapeRopeScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.FailDig: ; cc06
-	ld a, [Buffer2]
-	cp $2
-	jr nz, .failescaperope
-	ld hl, .Text_CantUseHere
-	call MenuTextBox
-	call WaitPressAorB_BlinkCursor
-	call CloseWindow
-
-.failescaperope
-	ld a, $80
-	ret
-
-.Text_UsedDig: ; 0xcc1c
-	; used DIG!
-	text_jump UnknownText_0x1c06de
-	db "@"
-
-.Text_UsedEscapeRope: ; 0xcc21
-	; used an ESCAPE ROPE.
-	text_jump UnknownText_0x1c06ed
-	db "@"
-
-.Text_CantUseHere: ; 0xcc26
-	; Can't use that here.
-	text_jump UnknownText_0x1c0705
-	db "@"
-
-.UsedEscapeRopeScript: ; 0xcc2b
-	reloadmappart
-	special UpdateTimePals
-	writetext .Text_UsedEscapeRope
-	jump .UsedDigOrEscapeRopeScript
-
-.UsedDigScript: ; 0xcc35
-	reloadmappart
-	special UpdateTimePals
-	writetext .Text_UsedDig
-
-.UsedDigOrEscapeRopeScript: ; 0xcc3c
-	waitbutton
-	closetext
-	playsound SFX_WARP_TO
-	applymovement PLAYER, .DigOut
-	farscall Script_AbortBugContest
-	special WarpToSpawnPoint
-	writecode VAR_MOVEMENT, PLAYER_NORMAL
-	newloadmap MAPSETUP_DOOR
-	playsound SFX_WARP_FROM
-	applymovement PLAYER, .DigReturn
-	end
-
-.DigOut: ; 0xcc59
-	step_dig 32
-	hide_object
-	step_end
-
-.DigReturn: ; 0xcc5d
-	show_object
-	return_dig 32
-	step_end
-
-TeleportFunction: ; cc61
-	call FieldMoveJumptableReset
-.loop
-	ld hl, .Jumptable
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.Jumptable: ; cc72
-	dw .TryTeleport
-	dw .DoTeleport
-	dw .FailTeleport
-
-.TryTeleport: ; cc78
-	call GetMapEnvironment
-	call CheckOutdoorMap
-	jr z, .CheckIfSpawnPoint
-	jr .nope
-
-.CheckIfSpawnPoint:
-	ld a, [wLastSpawnMapGroup]
-	ld d, a
-	ld a, [wLastSpawnMapNumber]
-	ld e, a
-	farcall IsSpawnPoint
-	jr nc, .nope
-	ld a, c
-	ld [DefaultSpawnpoint], a
-	ld a, $1
-	ret
-
-.nope
-	ld a, $2
-	ret
-
-.DoTeleport: ; cc9c
-	call GetPartyNick
-	ld hl, .TeleportScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.FailTeleport: ; cca8
-	ld hl, .Text_CantUseHere
-	call MenuTextBoxBackup
-	ld a, $80
-	ret
-
-.Text_ReturnToLastMonCenter: ; 0xccb1
-	; Return to the last #MON CENTER.
-	text_jump UnknownText_0x1c071a
-	db "@"
-
-.Text_CantUseHere: ; 0xccb6
-	; Can't use that here.
-	text_jump UnknownText_0x1c073b
-	db "@"
-
-.TeleportScript: ; 0xccbb
-	reloadmappart
-	special UpdateTimePals
-	writetext .Text_ReturnToLastMonCenter
-	pause 60
-	reloadmappart
-	closetext
-	playsound SFX_WARP_TO
-	applymovement PLAYER, .TeleportFrom
-	farscall Script_AbortBugContest
-	special WarpToSpawnPoint
-	writecode VAR_MOVEMENT, PLAYER_NORMAL
-	newloadmap MAPSETUP_TELEPORT
-	playsound SFX_WARP_FROM
-	applymovement PLAYER, .TeleportTo
-	end
-
-.TeleportFrom: ; cce1
-	teleport_from
-	step_end
-
-.TeleportTo: ; cce3
-	teleport_to
-	step_end
-
-StrengthFunction: ; cce5
-	call .TryStrength
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.TryStrength: ; ccee
-; Strength
-	ld de, ENGINE_PLAINBADGE
-	call CheckBadge
-	jr c, .Failed
-	jr .UseStrength
-
-.AlreadyUsing: ; unreferenced
-	ld hl, .JumpText
-	call MenuTextBoxBackup
-	ld a, $80
-	ret
-
-.JumpText: ; 0xcd01
-	text_jump UnknownText_0x1c0751
-	db "@"
-
-.Failed: ; cd06
-	ld a, $80
-	ret
-
-.UseStrength: ; cd09
-	ld hl, Script_StrengthFromMenu
-	call QueueScript
-	ld a, $81
-	ret
-
-SetStrengthFlag: ; cd12
-	ld hl, BikeFlags
-	set 0, [hl]
-	ld a, [CurPartyMon]
-	ld e, a
-	ld d, 0
-	ld hl, PartySpecies
-	add hl, de
-	ld a, [hl]
-	ld [Buffer6], a
-	call GetPartyNick
-	ret
-
-Script_StrengthFromMenu: ; 0xcd29
-	reloadmappart
-	special UpdateTimePals
-
-Script_UsedStrength: ; 0xcd2d
-	callasm SetStrengthFlag
-	writetext .UsedStrength
-	copybytetovar Buffer6
-	cry 0
-	pause 3
-	writetext .StrengthAllowedItToMoveBoulders
-	closetext
-	end
-
-.UsedStrength: ; 0xcd41
-	text_jump UnknownText_0x1c0774
-	db "@"
-
-.StrengthAllowedItToMoveBoulders: ; 0xcd46
-	text_jump UnknownText_0x1c0788
-	db "@"
-
-AskStrengthScript:
-	callasm TryStrengthOW
-	iffalse .AskStrength
-	if_equal $1, .DontMeetRequirements
-	jump .AlreadyUsedStrength
-
-.DontMeetRequirements: ; 0xcd59
-	jumptext UnknownText_0xcd73
-
-.AlreadyUsedStrength: ; 0xcd5c
-	jumptext UnknownText_0xcd6e
-
-.AskStrength: ; 0xcd5f
-	opentext
-	writetext UnknownText_0xcd69
-	yesorno
-	iftrue Script_UsedStrength
-	closetext
-	end
-
-UnknownText_0xcd69: ; 0xcd69
-	; A #MON may be able to move this. Want to use STRENGTH?
-	text_jump UnknownText_0x1c07a0
-	db "@"
-
-UnknownText_0xcd6e: ; 0xcd6e
-	; Boulders may now be moved!
-	text_jump UnknownText_0x1c07d8
-	db "@"
-
-UnknownText_0xcd73: ; 0xcd73
-	; A #MON may be able to move this.
-	text_jump UnknownText_0x1c07f4
-	db "@"
-
-TryStrengthOW: ; cd78
-	ld d, STRENGTH
-	call CheckPartyMove
-	jr c, .nope
-
-	ld de, ENGINE_PLAINBADGE
-	call CheckEngineFlag
-	jr c, .nope
-
-	ld hl, BikeFlags
-	bit 0, [hl]
-	jr z, .already_using
-
-	ld a, 2
-	jr .done
-
-.nope
-	ld a, 1
-	jr .done
-
-.already_using
-	xor a
-	jr .done
-
-.done
-	ld [ScriptVar], a
-	ret
-
-WhirlpoolFunction: ; cd9d
-	call FieldMoveJumptableReset
-.loop
-	ld hl, Jumptable_cdae
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-Jumptable_cdae: ; cdae
-	dw .TryWhirlpool
-	dw .DoWhirlpool
-	dw .FailWhirlpool
-
-.TryWhirlpool: ; cdb4
-	ld de, ENGINE_GLACIERBADGE
-	call CheckBadge
-	jr c, .noglacierbadge
-	call TryWhirlpoolMenu
-	jr c, .failed
-	ld a, $1
-	ret
-
-.failed
-	ld a, $2
-	ret
-
-.noglacierbadge
-	ld a, $80
-	ret
-
-.DoWhirlpool: ; cdca
-	ld hl, Script_WhirlpoolFromMenu
-	call QueueScript
-	ld a, $81
-	ret
-
-.FailWhirlpool: ; cdd3
-	call FieldMoveFailed
-	ld a, $80
-	ret
-
-Text_UsedWhirlpool: ; 0xcdd9
-	; used WHIRLPOOL!
-	text_jump UnknownText_0x1c0816
-	db "@"
-
-TryWhirlpoolMenu: ; cdde
-	call GetFacingTileCoord
-	ld c, a
-	push de
-	call CheckWhirlpoolTile
-	pop de
-	jr c, .failed
-	call GetBlockLocation
-	ld c, [hl]
-	push hl
-	ld hl, WhirlpoolBlockPointers
-	call CheckOverworldTileArrays
-	pop hl
-	jr nc, .failed
-	ld a, l
-	ld [Buffer3], a
-	ld a, h
-	ld [Buffer4], a
-	ld a, b
-	ld [Buffer5], a
-	ld a, c
-	ld [Buffer6], a
-	xor a
-	ret
-
-.failed
-	scf
-	ret
-
-Script_WhirlpoolFromMenu: ; 0xce0b
-	reloadmappart
-	special UpdateTimePals
-
-Script_UsedWhirlpool: ; 0xce0f
-	callasm GetPartyNick
-	writetext Text_UsedWhirlpool
-	reloadmappart
-	callasm DisappearWhirlpool
-	closetext
-	end
-
-DisappearWhirlpool: ; ce1d
-	ld hl, Buffer3
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld a, [Buffer5]
-	ld [hl], a
-	xor a
-	ld [hBGMapMode], a
-	call OverworldTextModeSwitch
-	ld a, [Buffer6]
-	ld e, a
-	farcall PlayWhirlpoolSound
-	call BufferScreen
-	call GetMovementPermissions
-	ret
-
-TryWhirlpoolOW:: ; ce3e
-	ld d, WHIRLPOOL
-	call CheckPartyMove
-	jr c, .failed
-	ld de, ENGINE_GLACIERBADGE
-	call CheckEngineFlag
-	jr c, .failed
-	call TryWhirlpoolMenu
-	jr c, .failed
-	ld a, BANK(Script_AskWhirlpoolOW)
-	ld hl, Script_AskWhirlpoolOW
-	call CallScript
-	scf
-	ret
-
-.failed
-	ld a, BANK(Script_MightyWhirlpool)
-	ld hl, Script_MightyWhirlpool
-	call CallScript
-	scf
-	ret
-
-Script_MightyWhirlpool: ; 0xce66
-	jumptext .MightyWhirlpoolText
-
-.MightyWhirlpoolText: ; 0xce69
-	text_jump UnknownText_0x1c082b
-	db "@"
-
-Script_AskWhirlpoolOW: ; 0xce6e
-	opentext
-	writetext UnknownText_0xce78
-	yesorno
-	iftrue Script_UsedWhirlpool
-	closetext
-	end
-
-UnknownText_0xce78: ; 0xce78
-	text_jump UnknownText_0x1c0864
-	db "@"
-
-HeadbuttFunction: ; ce7d
-	call TryHeadbuttFromMenu
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-TryHeadbuttFromMenu: ; ce86
-	call GetFacingTileCoord
-	call CheckHeadbuttTreeTile
-	jr nz, .no_tree
-
-	ld hl, HeadbuttFromMenuScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.no_tree
-	call FieldMoveFailed
-	ld a, $80
-	ret
-
-UnknownText_0xce9d: ; 0xce9d
-	; did a HEADBUTT!
-	text_jump UnknownText_0x1c0897
-	db "@"
-
-UnknownText_0xcea2: ; 0xcea2
-	; Nope. Nothing…
-	text_jump UnknownText_0x1c08ac
-	db "@"
-
-HeadbuttFromMenuScript: ; 0xcea7
-	reloadmappart
-	special UpdateTimePals
-
-HeadbuttScript: ; 0xceab
-	callasm GetPartyNick
-	writetext UnknownText_0xce9d
-
-	reloadmappart
-	callasm ShakeHeadbuttTree
-
-	callasm TreeMonEncounter
-	iffalse .no_battle
-	closetext
-	randomwildmon
-	startbattle
-	reloadmapafterbattle
-	end
-
-.no_battle
-	writetext UnknownText_0xcea2
-	waitbutton
-	closetext
-	end
-
-TryHeadbuttOW:: ; cec9
-	ld d, HEADBUTT
-	call CheckPartyMove
-	jr c, .no
-
-	ld a, BANK(AskHeadbuttScript)
-	ld hl, AskHeadbuttScript
-	call CallScript
-	scf
-	ret
-
-.no
-	xor a
-	ret
-
-AskHeadbuttScript: ; 0xcedc
-	opentext
-	writetext UnknownText_0xcee6
-	yesorno
-	iftrue HeadbuttScript
-	closetext
-	end
-
-UnknownText_0xcee6: ; 0xcee6
-	; A #MON could be in this tree. Want to HEADBUTT it?
-	text_jump UnknownText_0x1c08bc
-	db "@"
-
-RockSmashFunction: ; ceeb
-	call TryRockSmashFromMenu
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-TryRockSmashFromMenu: ; cef4
-	call GetFacingObject
-	jr c, .no_rock
-	ld a, d
-	cp $18
-	jr nz, .no_rock
-
-	ld hl, RockSmashFromMenuScript
-	call QueueScript
-	ld a, $81
-	ret
-
-.no_rock
-	call FieldMoveFailed
-	ld a, $80
-	ret
-
-GetFacingObject: ; cf0d
-	farcall CheckFacingObject
-	jr nc, .fail
-
-	ld a, [hObjectStructIndexBuffer]
-	call GetObjectStruct
-	ld hl, OBJECT_MAP_OBJECT_INDEX
-	add hl, bc
-	ld a, [hl]
-	ld [hLastTalked], a
-	call GetMapObject
-	ld hl, MAPOBJECT_MOVEMENT
-	add hl, bc
-	ld a, [hl]
-	ld d, a
-	and a
-	ret
-
-.fail
-	scf
-	ret
-
-RockSmashFromMenuScript: ; 0xcf2e
-	reloadmappart
-	special UpdateTimePals
-
-RockSmashScript: ; cf32
-	callasm GetPartyNick
-	writetext UnknownText_0xcf58
-	closetext
-	special WaitSFX
-	playsound SFX_STRENGTH
-	earthquake 84
-	applymovement2 MovementData_0xcf55
-	disappear -2
-
-	callasm RockMonEncounter
-	copybytetovar TempWildMonSpecies
-	iffalse .done
-	randomwildmon
-	startbattle
-	reloadmapafterbattle
-.done
-	end
-
-MovementData_0xcf55: ; 0xcf55
-	rock_smash 10
-	step_end
-
-UnknownText_0xcf58: ; 0xcf58
-	text_jump UnknownText_0x1c08f0
-	db "@"
-
-AskRockSmashScript: ; 0xcf5d
-	callasm HasRockSmash
-	if_equal 1, .no
-
-	opentext
-	writetext UnknownText_0xcf77
-	yesorno
-	iftrue RockSmashScript
-	closetext
-	end
-.no
-	jumptext UnknownText_0xcf72
-
-UnknownText_0xcf72: ; 0xcf72
-	; Maybe a #MON can break this.
-	text_jump UnknownText_0x1c0906
-	db "@"
-
-UnknownText_0xcf77: ; 0xcf77
-	; This rock looks breakable. Want to use ROCK SMASH?
-	text_jump UnknownText_0x1c0924
-	db "@"
-
-HasRockSmash: ; cf7c
-	ld d, ROCK_SMASH
-	call CheckPartyMove
-	jr nc, .yes
-.no
-	ld a, 1
-	jr .done
-.yes
-	xor a
-	jr .done
-.done
-	ld [ScriptVar], a
-	ret
-
-FishFunction: ; cf8e
-	ld a, e
-	push af
-	call FieldMoveJumptableReset
-	pop af
-	ld [Buffer2], a
-.loop
-	ld hl, .FishTable
-	call FieldMoveJumptable
-	jr nc, .loop
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.FishTable: ; cfa5
-	dw .TryFish
-	dw .FishNoBite
-	dw .FishGotSomething
-	dw .FailFish
-	dw .FishNoFish
-
-.TryFish: ; cfaf
-	ld a, [PlayerState]
-	cp PLAYER_SURF
-	jr z, .fail
-	cp PLAYER_SURF_PIKA
-	jr z, .fail
-	call GetFacingTileCoord
-	call GetTileCollision
-	cp WATERTILE
-	jr z, .facingwater
-.fail
-	ld a, $3
-	ret
-
-.facingwater
-	call GetFishingGroup
-	and a
-	jr nz, .goodtofish
-	ld a, $4
-	ret
-
-.goodtofish
-	ld d, a
-	ld a, [Buffer2]
-	ld e, a
-	farcall Fish
-	ld a, d
-	and a
-	jr z, .nonibble
-	ld [TempWildMonSpecies], a
-	ld a, e
-	ld [CurPartyLevel], a
-	ld a, BATTLETYPE_FISH
-	ld [BattleType], a
-	ld a, $2
-	ret
-
-.nonibble
-	ld a, $1
-	ret
-
-.FailFish: ; cff1
-	ld a, $80
-	ret
-
-.FishGotSomething: ; cff4
-	ld a, $1
-	ld [Buffer6], a
-	ld hl, Script_GotABite
-	call QueueScript
-	ld a, $81
-	ret
-
-.FishNoBite: ; d002
-	ld a, $2
-	ld [Buffer6], a
-	ld hl, Script_NotEvenANibble
-	call QueueScript
-	ld a, $81
-	ret
-
-.FishNoFish: ; d010
-	ld a, $0
-	ld [Buffer6], a
-	ld hl, Script_NotEvenANibble2
-	call QueueScript
-	ld a, $81
-	ret
-
-Script_NotEvenANibble: ; 0xd01e
-	scall Script_FishCastRod
-	writetext UnknownText_0xd0a9
-	jump Script_NotEvenANibble_FallThrough
-
-Script_NotEvenANibble2: ; 0xd027
-	scall Script_FishCastRod
-	writetext UnknownText_0xd0a9
-
-Script_NotEvenANibble_FallThrough: ; 0xd02d
-	loademote EMOTE_SHADOW
-	callasm PutTheRodAway
-	closetext
-	end
-
-Script_GotABite: ; 0xd035
-	scall Script_FishCastRod
-	callasm Fishing_CheckFacingUp
-	iffalse .NotFacingUp
-	applymovement PLAYER, .Movement_FacingUp
-	jump .FightTheHookedPokemon
-
-.NotFacingUp: ; 0xd046
-	applymovement PLAYER, .Movement_NotFacingUp
-
-.FightTheHookedPokemon: ; 0xd04a
-	pause 40
-	applymovement PLAYER, .Movement_RestoreRod
-	writetext UnknownText_0xd0a4
-	callasm PutTheRodAway
-	closetext
-	randomwildmon
-	startbattle
-	reloadmapafterbattle
-	end
-
-.Movement_NotFacingUp: ; d05c
-	fish_got_bite
-	fish_got_bite
-	fish_got_bite
-	fish_got_bite
-	show_emote
-	step_end
-
-.Movement_FacingUp: ; d062
-	fish_got_bite
-	fish_got_bite
-	fish_got_bite
-	fish_got_bite
-	step_sleep 1
-	show_emote
-	step_end
-
-.Movement_RestoreRod: ; d069
-	hide_emote
-	fish_cast_rod
-	step_end
-
-Fishing_CheckFacingUp: ; d06c
-	ld a, [PlayerDirection]
-	and $c
-	cp OW_UP
-	ld a, $1
-	jr z, .up
-	xor a
-
-.up
-	ld [ScriptVar], a
-	ret
-
-Script_FishCastRod: ; 0xd07c
-	reloadmappart
-	loadvar hBGMapMode, $0
-	special UpdateTimePals
-	loademote EMOTE_ROD
-	callasm LoadFishingGFX
-	loademote EMOTE_SHOCK
-	applymovement PLAYER, MovementData_0xd093
-	pause 40
-	end
-
-MovementData_0xd093: ; d093
-	fish_cast_rod
-	step_end
-
-PutTheRodAway: ; d095
-	xor a
-	ld [hBGMapMode], a
-	ld a, $1
-	ld [PlayerAction], a
-	call UpdateSprites
-	call ReplaceKrisSprite
-	ret
-
-UnknownText_0xd0a4: ; 0xd0a4
-	; Oh! A bite!
-	text_jump UnknownText_0x1c0958
-	db "@"
-
-UnknownText_0xd0a9: ; 0xd0a9
-	; Not even a nibble!
-	text_jump UnknownText_0x1c0965
-	db "@"
-
-UnknownText_0xd0ae: ; unused
-	; Looks like there's nothing here.
-	text_jump UnknownText_0x1c0979
-	db "@"
-
-BikeFunction: ; d0b3
-	call .TryBike
-	and $7f
-	ld [wFieldMoveSucceeded], a
-	ret
-
-.TryBike: ; d0bc
-	call .CheckEnvironment
-	jr c, .CannotUseBike
-	ld a, [PlayerState]
-	cp PLAYER_NORMAL
-	jr z, .GetOnBike
-	cp PLAYER_BIKE
-	jr z, .GetOffBike
-	jr .CannotUseBike
-
-.GetOnBike:
-	ld hl, Script_GetOnBike
-	ld de, Script_GetOnBike_Register
-	call .CheckIfRegistered
-	call QueueScript
-	xor a
-	ld [MusicFade], a
-	ld de, MUSIC_NONE
-	call PlayMusic
-	call DelayFrame
-	call MaxVolume
-	ld de, MUSIC_BICYCLE
-	ld a, e
-	ld [wMapMusic], a
-	call PlayMusic
-	ld a, $1
-	ret
-
-.GetOffBike:
-	ld hl, BikeFlags
-	bit 1, [hl]
-	jr nz, .CantGetOffBike
-	ld hl, Script_GetOffBike
-	ld de, Script_GetOffBike_Register
-	call .CheckIfRegistered
-	ld a, BANK(Script_GetOffBike)
-	jr .done
-
-.CantGetOffBike:
-	ld hl, Script_CantGetOffBike
-	jr .done
-
-.CannotUseBike:
-	ld a, $0
-	ret
-
-.done
-	call QueueScript
-	ld a, $1
-	ret
-
-.CheckIfRegistered: ; d119
-	ld a, [wUsingItemWithSelect]
-	and a
-	ret z
-	ld h, d
-	ld l, e
-	ret
-
-.CheckEnvironment: ; d121
-	call GetMapEnvironment
-	call CheckOutdoorMap
-	jr z, .ok
-	cp CAVE
-	jr z, .ok
-	cp GATE
-	jr z, .ok
-	jr .nope
-
-.ok
-	call GetPlayerStandingTile
-	and WALLTILE | WATERTILE ; can't use our bike in a wall or on water
-	jr nz, .nope
-	xor a
-	ret
-
-.nope
-	scf
-	ret
-
-Script_GetOnBike: ; 0xd13e
-	reloadmappart
-	special UpdateTimePals
-	writecode VAR_MOVEMENT, PLAYER_BIKE
-	writetext GotOnTheBikeText
-	waitbutton
-	closetext
-	special ReplaceKrisSprite
-	end
-
-Script_GetOnBike_Register: ; 0xd14e
-	writecode VAR_MOVEMENT, PLAYER_BIKE
-	closetext
-	special ReplaceKrisSprite
-	end
-
-; XXX
-	nop
-	ret
-
-Script_GetOffBike: ; 0xd158
-	reloadmappart
-	special UpdateTimePals
-	writecode VAR_MOVEMENT, PLAYER_NORMAL
-	writetext GotOffTheBikeText
-	waitbutton
-
-FinishGettingOffBike:
-	closetext
-	special ReplaceKrisSprite
-	special PlayMapMusic
-	end
-
-Script_GetOffBike_Register: ; 0xd16b
-	writecode VAR_MOVEMENT, PLAYER_NORMAL
-	jump FinishGettingOffBike
-
-Script_CantGetOffBike: ; 0xd171
-	writetext .CantGetOffBikeText
-	waitbutton
-	closetext
-	end
-
-.CantGetOffBikeText: ; 0xd177
-	; You can't get off here!
-	text_jump UnknownText_0x1c099a
-	db "@"
-
-GotOnTheBikeText: ; 0xd17c
-	; got on the @ .
-	text_jump UnknownText_0x1c09b2
-	db "@"
-
-GotOffTheBikeText: ; 0xd181
-	; got off the @ .
-	text_jump UnknownText_0x1c09c7
-	db "@"
-
-TryCutOW:: ; d186
-	ld d, CUT
-	call CheckPartyMove
-	jr c, .cant_cut
-
-	ld de, ENGINE_HIVEBADGE
-	call CheckEngineFlag
-	jr c, .cant_cut
-
-	ld a, BANK(AskCutScript)
-	ld hl, AskCutScript
-	call CallScript
-	scf
-	ret
-
-.cant_cut
-	ld a, BANK(CantCutScript)
-	ld hl, CantCutScript
-	call CallScript
-	scf
-	ret
-
-AskCutScript: ; 0xd1a9
-	opentext
-	writetext UnknownText_0xd1c8
-	yesorno
-	iffalse .script_d1b8
-	callasm .CheckMap
-	iftrue Script_Cut
-.script_d1b8
-	closetext
-	end
-
-.CheckMap: ; d1ba
-	xor a
-	ld [ScriptVar], a
-	call CheckMapForSomethingToCut
-	ret c
-	ld a, TRUE
-	ld [ScriptVar], a
-	ret
-
-UnknownText_0xd1c8: ; 0xd1c8
-	text_jump UnknownText_0x1c09dd
-	db "@"
-
-CantCutScript: ; 0xd1cd
-	jumptext UnknownText_0xd1d0
-
-UnknownText_0xd1d0: ; 0xd1d0
-	text_jump UnknownText_0x1c0a05
-	db "@"
--- a/event/poisonstep.asm
+++ /dev/null
@@ -1,162 +1,0 @@
-DoPoisonStep:: ; 505da
-	ld a, [PartyCount]
-	and a
-	jr z, .no_faint
-
-	xor a
-	ld c, 7
-	ld hl, EngineBuffer1
-.loop_clearEngineBuffer1
-	ld [hli], a
-	dec c
-	jr nz, .loop_clearEngineBuffer1
-
-	xor a
-	ld [CurPartyMon], a
-.loop_check_poison
-	call .DamageMonIfPoisoned
-	jr nc, .not_poisoned
-; the output flag is stored in c, copy it to the ([CurPartyMon] + 2)nd EngineBuffer
-; and set the corresponding flag in EngineBuffer1
-	ld a, [CurPartyMon]
-	ld e, a
-	ld d, 0
-	ld hl, EngineBuffer2
-	add hl, de
-	ld [hl], c
-	ld a, [EngineBuffer1]
-	or c
-	ld [EngineBuffer1], a
-
-.not_poisoned
-	ld a, [PartyCount]
-	ld hl, CurPartyMon
-	inc [hl]
-	cp [hl]
-	jr nz, .loop_check_poison
-
-	ld a, [EngineBuffer1]
-	and %10
-	jr nz, .someone_has_fainted
-	ld a, [EngineBuffer1]
-	and %01
-	jr z, .no_faint
-	call .PlayPoisonSFX
-	xor a
-	ret
-
-.someone_has_fainted
-	ld a, BANK(.Script_MonFaintedToPoison)
-	ld hl, .Script_MonFaintedToPoison
-	call CallScript
-	scf
-	ret
-
-.no_faint
-	xor a
-	ret
-; 5062e
-
-.DamageMonIfPoisoned: ; 5062e
-; check if mon is poisoned, return if not
-	ld a, MON_STATUS
-	call GetPartyParamLocation
-	ld a, [hl]
-	and 1 << PSN
-	ret z
-
-; check if mon is already fainted, return if so
-	ld a, MON_HP
-	call GetPartyParamLocation
-	ld a, [hli]
-	ld b, a
-	ld c, [hl]
-	or c
-	ret z
-
-; do 1 HP damage
-	dec bc
-	ld [hl], c
-	dec hl
-	ld [hl], b
-
-; check if mon has fainted as a result of poison damage
-	ld a, b
-	or c
-	jr nz, .not_fainted
-
-; the mon has fainted, reset its status, set carry, and return %10
-	ld a, MON_STATUS
-	call GetPartyParamLocation
-	ld [hl], 0
-	ld c, %10
-	scf
-	ret
-
-.not_fainted
-; set carry and return %01
-	ld c, %01
-	scf
-	ret
-; 50658
-
-.PlayPoisonSFX: ; 50658
-	ld de, SFX_POISON
-	call PlaySFX
-	ld b, $2
-	predef LoadPoisonBGPals
-	call DelayFrame
-	ret
-; 50669
-
-.Script_MonFaintedToPoison: ; 50669
-	callasm .PlayPoisonSFX
-	opentext
-	callasm .CheckWhitedOut
-	iffalse .whiteout
-	closetext
-	end
-; 50677
-
-.whiteout ; 50677
-	farjump Script_OverworldWhiteout
-; 5067b
-
-.CheckWhitedOut: ; 5067b
-	xor a
-	ld [CurPartyMon], a
-	ld de, EngineBuffer2
-.party_loop
-	push de
-	ld a, [de]
-	and %10
-	jr z, .mon_not_fainted
-	ld c, HAPPINESS_POISONFAINT
-	farcall ChangeHappiness
-	farcall GetPartyNick
-	ld hl, .PoisonFaintText
-	call PrintText
-
-.mon_not_fainted
-	pop de
-	inc de
-	ld hl, CurPartyMon
-	inc [hl]
-	ld a, [PartyCount]
-	cp [hl]
-	jr nz, .party_loop
-	predef CheckPlayerPartyForFitPkmn
-	ld a, d
-	ld [ScriptVar], a
-	ret
-; 506b2
-
-.PoisonFaintText: ; 506b2
-	text_jump UnknownText_0x1c0acc
-	db "@"
-; 506b7
-
-.PoisonWhiteOutText: ; 506b7
-	text_jump UnknownText_0x1c0ada
-	db "@"
-; 506bc
--- a/event/poisonstep_pals.asm
+++ /dev/null
@@ -1,48 +1,0 @@
-LoadPoisonBGPals: ; cbcdd
-	call .LoadPals
-	ld a, [hCGB]
-	and a
-	ret nz
-	ret ; ????
-
-.LoadPals: ; cbce5
-	ld a, [hCGB]
-	and a
-	jr nz, .cgb
-	ld a, [TimeOfDayPal]
-	and $3
-	cp $3
-	ld a, %00000000
-	jr z, .convert_pals
-	ld a, %10101010
-
-.convert_pals
-	call DmgToCgbBGPals
-	ld c, 4
-	call DelayFrames
-	farcall _UpdateTimePals
-	ret
-
-.cgb
-	ld a, [rSVBK]
-	push af
-	ld a, $5
-	ld [rSVBK], a
-	ld hl, BGPals
-	ld c, $20
-.loop
-; RGB 28, 21, 31
-	ld a, LOW(palred 28 + palgreen 21 + palblue 31)
-	ld [hli], a
-	ld a, HIGH(palred 28 + palgreen 21 + palblue 31)
-	ld [hli], a
-	dec c
-	jr nz, .loop
-	pop af
-	ld [rSVBK], a
-	ld a, $1
-	ld [hCGBPalUpdate], a
-	ld c, 4
-	call DelayFrames
-	farcall _UpdateTimePals
-	ret
--- a/event/poke_seer.asm
+++ /dev/null
@@ -1,461 +1,0 @@
-	const_def
-	const SEER_INTRO
-	const SEER_CANT_TELL
-	const SEER_MET_AT
-	const SEER_TIME_LEVEL
-	const SEER_TRADED
-	const SEER_CANCEL
-	const SEER_EGG
-	const SEER_LEVEL_ONLY
-
-	const_def
-	const SEERACTION_MET
-	const SEERACTION_TRADED
-	const SEERACTION_CANT_TELL_1
-	const SEERACTION_CANT_TELL_2
-	const SEERACTION_LEVEL_ONLY
-
-SpecialPokeSeer: ; 4f0bc
-	ld a, SEER_INTRO
-	call PrintSeerText
-	call JoyWaitAorB
-
-	ld b, $6
-	farcall SelectMonFromParty
-	jr c, .cancel
-
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .egg
-
-	call IsAPokemon
-	jr c, .no_mon
-
-	call ReadCaughtData
-	call SeerAction
-	ret
-
-.cancel
-	ld a, SEER_CANCEL
-	call PrintSeerText
-	ret
-
-.no_mon
-	ret
-
-.egg
-	ld a, SEER_EGG
-	call PrintSeerText
-	ret
-; 4f0ee
-
-
-SeerAction: ; 4f0ee
-	ld a, [wSeerAction]
-	ld hl, SeerActions
-	rst JumpTable
-	ret
-; 4f0f6
-
-SeerActions: ; 4f0f6
-	dw SeerAction0
-	dw SeerAction1
-	dw SeerAction2
-	dw SeerAction3
-	dw SeerAction4
-; 4f100
-
-SeerAction0: ; 4f100
-	ld a, SEER_MET_AT
-	call PrintSeerText
-	ld a, SEER_TIME_LEVEL
-	call PrintSeerText
-	call SeerAdvice
-	ret
-; 4f10e
-
-SeerAction1: ; 4f10e
-	call GetCaughtOT
-	ld a, SEER_TRADED
-	call PrintSeerText
-	ld a, SEER_TIME_LEVEL
-	call PrintSeerText
-	call SeerAdvice
-	ret
-; 4f11f
-
-SeerAction2: ; 4f11f
-	ld a, SEER_CANT_TELL
-	call PrintSeerText
-	ret
-; 4f125
-
-SeerAction3: ; 4f125
-	ld a, SEER_CANT_TELL
-	call PrintSeerText
-	ret
-; 4f12b
-
-SeerAction4: ; 4f12b
-	ld a, SEER_LEVEL_ONLY
-	call PrintSeerText
-	call SeerAdvice
-	ret
-; 4f134
-
-ReadCaughtData: ; 4f134
-	ld a, MON_CAUGHTDATA
-	call GetPartyParamLocation
-	ld a, [hli]
-	ld [wSeerCaughtData], a
-	ld a, [hld]
-	ld [wSeerCaughtGender], a
-	or [hl]
-	jr z, .error
-
-	ld a, SEERACTION_TRADED
-	ld [wSeerAction], a
-
-	ld a, MON_ID
-	call GetPartyParamLocation
-	ld a, [PlayerID]
-	cp [hl]
-	jr nz, .traded
-
-	inc hl
-	ld a, [PlayerID + 1]
-	; cp [hl]
-	jr nz, .traded
-
-	ld a, SEERACTION_MET
-	ld [wSeerAction], a
-
-.traded
-	call GetCaughtLevel
-	call GetCaughtOT
-	call GetCaughtName
-	call GetCaughtTime
-	call GetCaughtLocation
-	and a
-	ret
-
-.error
-	ld a, SEERACTION_CANT_TELL_1
-	ld [wSeerAction], a
-	ret
-; 4f176
-
-GetCaughtName: ; 4f176
-	ld a, [CurPartyMon]
-	ld hl, PartyMonNicknames
-	ld bc, PKMN_NAME_LENGTH
-	call AddNTimes
-	ld de, wSeerNickname
-	ld bc, PKMN_NAME_LENGTH
-	call CopyBytes
-	ret
-; 4f18c
-
-GetCaughtLevel: ; 4f18c
-	ld a, "@"
-	ld hl, wSeerCaughtLevelString
-	ld bc, 4
-	call ByteFill
-
-	; caught level
-	; Limited to between 1 and 63 for some reason.
-	ld a, [wSeerCaughtData]
-	and $3f
-	jr z, .unknown
-	cp 1 ; hatched from an egg
-	jr nz, .print
-	ld a, EGG_LEVEL ; egg hatch level
-
-.print
-	ld [wSeerCaughtLevel], a
-	ld hl, wSeerCaughtLevelString
-	ld de, wSeerCaughtLevel
-	lb bc, PRINTNUM_RIGHTALIGN | 1, 3
-	call PrintNum
-	ret
-
-.unknown
-	ld de, wSeerCaughtLevelString
-	ld hl, .unknown_level
-	ld bc, 4
-	call CopyBytes
-	ret
-; 4f1c1
-
-.unknown_level ; 4f1c1
-	db "???@"
-; 4f1c5
-
-GetCaughtTime: ; 4f1c5
-	ld a, [wSeerCaughtData]
-	and $c0
-	jr z, .none
-
-	rlca
-	rlca
-	dec a
-	ld hl, .times
-	call GetNthString
-	ld d, h
-	ld e, l
-	ld hl, wSeerTimeOfDay
-	call CopyName2
-	and a
-	ret
-
-.none
-	ld de, wSeerTimeOfDay
-	call UnknownCaughtData
-	ret
-; 4f1e6
-
-.times ; 4f1e6
-	db "Morning@"
-	db "Day@"
-	db "Night@"
-; 4f1f8
-
-UnknownCaughtData: ; 4f1f8
-	ld hl, .unknown
-	ld bc, NAME_LENGTH
-	call CopyBytes
-	ret
-; 4f202
-
-.unknown ; 4f202
-	db "Unknown@"
-; 4f20a
-
-GetCaughtLocation: ; 4f20a
-	ld a, [wSeerCaughtGender]
-	and $7f
-	jr z, .Unknown
-	cp $7f
-	jr z, .event
-	cp $7e
-	jr z, .fail
-	ld e, a
-	farcall GetLandmarkName
-	ld hl, StringBuffer1
-	ld de, wSeerCaughtLocation
-	ld bc, 17
-	call CopyBytes
-	and a
-	ret
-
-.Unknown:
-	ld de, wSeerCaughtLocation
-	jp UnknownCaughtData
-
-.event
-	ld a, SEERACTION_LEVEL_ONLY
-	ld [wSeerAction], a
-	scf
-	ret
-
-.fail
-	ld a, SEERACTION_CANT_TELL_2
-	ld [wSeerAction], a
-	scf
-	ret
-; 4f242
-
-GetCaughtOT: ; 4f242
-	ld a, [CurPartyMon]
-	ld hl, PartyMonOT
-	ld bc, NAME_LENGTH
-	call AddNTimes
-	ld de, wSeerOTName
-	ld bc, NAME_LENGTH
-	call CopyBytes
-
-; this routine is useless in Western localizations
-	ld hl, .male
-	ld a, [wSeerCaughtGender]
-	bit 7, a
-	jr z, .got_grammar
-	ld hl, .female
-
-.got_grammar
-	ld de, wSeerOTNameGrammar
-	ld a, "@"
-	ld [de], a
-	ret
-; 4f26b
-
-.male ; 4f26b
-	db "@"
-.female ; 4f26c
-	db "@"
-; 4f26d
-
-PrintSeerText: ; 4f26d
-	ld e, a
-	ld d, 0
-	ld hl, SeerTexts
-	add hl, de
-	add hl, de
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	call PrintText
-	ret
-; 4f27c
-
-SeerTexts: ; 4f27c
-	dw SeerIntroText
-	dw SeerCantTellText
-	dw SeerMetAtText
-	dw SeerTimeLevelText
-	dw SeerTradedText
-	dw SeerCancelText
-	dw SeerEggText
-	dw SeerLevelOnlyText
-; 4f28c
-
-SeerIntroText: ; 0x4f28c
-	; I see all. I know all… Certainly, I know of your #MON!
-	text_jump UnknownText_0x1c475f
-	db "@"
-; 0x4f291
-
-SeerCantTellText: ; 0x4f291
-	; Whaaaat? I can't tell a thing! How could I not know of this?
-	text_jump UnknownText_0x1c4797
-	db "@"
-; 0x4f296
-
-SeerMetAtText: ; 0x4f296
-	; Hm… I see you met @  here: @ !
-	text_jump UnknownText_0x1c47d4
-	db "@"
-; 0x4f29b
-
-SeerTimeLevelText: ; 0x4f29b
-	; The time was @ ! Its level was @ ! Am I good or what?
-	text_jump UnknownText_0x1c47fa
-	db "@"
-; 0x4f2a0
-
-SeerTradedText: ; 0x4f2a0
-	; Hm… @ came from @ in a trade? @ was where @ met @ !
-	text_jump UnknownText_0x1c4837
-	db "@"
-; 0x4f2a5
-
-SeerLevelOnlyText: ; 0x4f2a5
-	; What!? Incredible! I don't understand how, but it is incredible! You are special. I can't tell where you met it, but it was at level @ . Am I good or what?
-	text_jump UnknownText_0x1c487f
-	db "@"
-; 0x4f2aa
-
-SeerEggText: ; 0x4f2aa
-	; Hey! That's an EGG! You can't say that you've met it yet…
-	text_jump UnknownText_0x1c491d
-	db "@"
-; 0x4f2af
-
-SeerCancelText: ; 0x4f2af
-	; Fufufu! I saw that you'd do nothing!
-	text_jump UnknownText_0x1c4955
-	db "@"
-; 0x4f2b4
-
-
-SeerAdvice: ; 4f2b4
-	ld a, MON_LEVEL
-	call GetPartyParamLocation
-	ld a, [wSeerCaughtLevel]
-	ld c, a
-	ld a, [hl]
-	sub c
-	ld c, a
-
-	ld hl, SeerAdviceTexts
-	ld de, 3
-.next
-	cp [hl]
-	jr c, .print
-	jr z, .print
-	add hl, de
-	jr .next
-
-.print
-	inc hl
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	call PrintText
-	ret
-; 4f2d6
-
-SeerAdviceTexts: ; 4f2d6
-; level, text
-	dbw 9,   SeerAdvice1
-	dbw 29,  SeerAdvice2
-	dbw 59,  SeerAdvice3
-	dbw 89,  SeerAdvice4
-	dbw 100, SeerAdvice5
-	dbw 255, SeerAdvice1
-; 4f2e8
-
-SeerAdvice1: ; 0x4f2e8
-	; Incidentally… It would be wise to raise your #MON with a little more care.
-	text_jump UnknownText_0x1c497a
-	db "@"
-; 0x4f2ed
-
-SeerAdvice2: ; 0x4f2ed
-	; Incidentally… It seems to have grown a little. @  seems to be becoming more confident.
-	text_jump UnknownText_0x1c49c6
-	db "@"
-; 0x4f2f2
-
-SeerAdvice3: ; 0x4f2f2
-	; Incidentally… @  has grown. It's gained much strength.
-	text_jump UnknownText_0x1c4a21
-	db "@"
-; 0x4f2f7
-
-SeerAdvice4: ; 0x4f2f7
-	; Incidentally… It certainly has grown mighty! This @ must have come through numerous #MON battles. It looks brimming with confidence.
-	text_jump UnknownText_0x1c4a5b
-	db "@"
-; 0x4f2fc
-
-SeerAdvice5: ; 0x4f2fc
-	; Incidentally… I'm impressed by your dedication. It's been a long time since I've seen a #MON as mighty as this @ . I'm sure that seeing @ in battle would excite anyone.
-	text_jump UnknownText_0x1c4ae5
-	db "@"
-; 0x4f301
-
-
-GetCaughtGender: ; 4f301
-	ld hl, MON_CAUGHTGENDER
-	add hl, bc
-
-	ld a, [hl]
-	and $7f
-	jr z, .genderless
-	cp $7f
-	jr z, .genderless
-
-	ld a, [hl]
-	and $80
-	jr nz, .male
-	ld c, 1
-	ret
-
-.male
-	ld c, 2
-	ret
-
-.genderless
-	ld c, 0
-	ret
-; 4f31c
--- a/event/print_photo.asm
+++ /dev/null
@@ -1,61 +1,0 @@
-PhotoStudio: ; 16dc7
-	ld hl, .Text_AskWhichMon
-	call PrintText
-	farcall SelectMonFromParty
-	jr c, .cancel
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .egg
-
-	ld hl, .Text_HoldStill
-	call PrintText
-	call DisableSpriteUpdates
-	farcall PrintPartymon
-	call ReturnToMapWithSpeechTextbox
-	ld a, [hPrinter]
-	and a
-	jr nz, .cancel
-	ld hl, .Text_Presto
-	jr .print_text
-
-.cancel
-	ld hl, .Text_NoPicture
-	jr .print_text
-
-.egg
-	ld hl, .Text_Egg
-
-.print_text
-	call PrintText
-	ret
-; 16e04
-
-.Text_AskWhichMon: ; 0x16e04
-	; Which #MON should I photo- graph?
-	text_jump UnknownText_0x1be024
-	db "@"
-; 0x16e09
-
-.Text_HoldStill: ; 0x16e09
-	; All righty. Hold still for a bit.
-	text_jump UnknownText_0x1be047
-	db "@"
-; 0x16e0e
-
-.Text_Presto: ; 0x16e0e
-	; Presto! All done. Come again, OK?
-	text_jump UnknownText_0x1be06a
-	db "@"
-; 0x16e13
-
-.Text_NoPicture: ; 0x16e13
-	; Oh, no picture? Come again, OK?
-	text_jump UnknownText_0x1c0000
-	db "@"
-; 0x16e18
-
-.Text_Egg: ; 0x16e18
-	; An EGG? My talent is worth more…
-	text_jump UnknownText_0x1c0021
-	db "@"
-; 0x16e1d
--- a/event/print_unown.asm
+++ /dev/null
@@ -1,233 +1,0 @@
-UnownPrinter: ; 16be4
-	ld a, [UnownDex]
-	and a
-	ret z
-
-	ld a, [hInMenu]
-	push af
-	ld a, $1
-	ld [hInMenu], a
-	ld a, [Options]
-	push af
-	set NO_TEXT_SCROLL, a
-	ld [Options], a
-	call ClearBGPalettes
-	call ClearTileMap
-
-	ld de, UnownDexATile
-	ld hl, VTiles1 tile $6f
-	lb bc, BANK(UnownDexBTile), 1
-	call Request1bpp
-
-	ld de, UnownDexBTile
-	ld hl, VTiles1 tile $75
-	lb bc, BANK(UnownDexBTile), 1
-	call Request1bpp
-
-	hlcoord 0, 0
-	lb bc, 3, 18
-	call TextBox
-
-	hlcoord 0, 5
-	lb bc, 7, 7
-	call TextBox
-
-	hlcoord 0, 14
-	lb bc, 2, 18
-	call TextBox
-
-	hlcoord 1, 2
-	ld de, AlphRuinsStampString
-	call PlaceString
-
-	hlcoord 1, 16
-	ld de, UnownDexDoWhatString
-	call PlaceString
-
-	hlcoord 10, 6
-	ld de, UnownDexMenuString
-	call PlaceString
-
-	xor a
-	ld [wJumptableIndex], a
-	call .UpdateUnownFrontpic
-	call WaitBGMap
-
-	ld a, UNOWN
-	ld [CurPartySpecies], a
-	xor a
-	ld [TempMonDVs], a
-	ld [TempMonDVs + 1], a
-
-	ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
-	call GetSGBLayout
-	call SetPalettes
-
-.joy_loop
-	call JoyTextDelay
-
-	ld a, [hJoyPressed]
-	and B_BUTTON
-	jr nz, .pressed_b
-
-	ld a, [hJoyPressed]
-	and A_BUTTON
-	jr nz, .pressed_a
-
-	call .LeftRight
-	call DelayFrame
-	jr .joy_loop
-
-.pressed_a
-	ld a, [wJumptableIndex]
-	push af
-	farcall PrintUnownStamp
-	call RestartMapMusic
-	pop af
-	ld [wJumptableIndex], a
-	jr .joy_loop
-
-.pressed_b
-	pop af
-	ld [Options], a
-	pop af
-	ld [hInMenu], a
-	call ReturnToMapFromSubmenu
-	ret
-; 16ca0
-
-.LeftRight: ; 16ca0
-	ld a, [hJoyLast]
-	and D_RIGHT
-	jr nz, .press_right
-	ld a, [hJoyLast]
-	and D_LEFT
-	jr nz, .press_left
-	ret
-
-.press_left
-	ld hl, wJumptableIndex
-	ld a, [hl]
-	and a
-	jr nz, .wrap_around_left
-	ld [hl], 26 + 1
-.wrap_around_left
-	dec [hl]
-	jr .return
-
-.press_right
-	ld hl, wJumptableIndex
-	ld a, [hl]
-	cp 26
-	jr c, .wrap_around_right
-	ld [hl], -1
-.wrap_around_right
-	inc [hl]
-
-.return
-	call .UpdateUnownFrontpic
-	ret
-; 16cc8
-
-.UpdateUnownFrontpic: ; 16cc8
-	ld a, [wJumptableIndex]
-	cp 26
-	jr z, .vacant
-	inc a
-	ld [UnownLetter], a
-	ld a, UNOWN
-	ld [CurPartySpecies], a
-	xor a
-	ld [wBoxAlignment], a
-	ld de, VTiles2
-	predef GetMonFrontpic
-	call .Load2bppToSRAM
-	hlcoord 1, 6
-	xor a
-	ld [hGraphicStartTile], a
-	lb bc, 7, 7
-	predef PlaceGraphic
-	ld de, VTiles2 tile $31
-	farcall RotateUnownFrontpic
-	ret
-
-.Load2bppToSRAM: ; 16cff
-	ld a, [rSVBK]
-	push af
-	ld a, $6
-	ld [rSVBK], a
-
-	ld a, BANK(sScratch)
-	call GetSRAMBank
-	ld de, wDecompressScratch
-	ld hl, sScratch
-	ld a, [hROMBank]
-	ld b, a
-	ld c, $31
-	call Get2bpp
-	call CloseSRAM
-
-	pop af
-	ld [rSVBK], a
-	ret
-
-.vacant
-	hlcoord 1, 6
-	lb bc, 7, 7
-	call ClearBox
-	hlcoord 1, 9
-	ld de, UnownDexVacantString
-	call PlaceString
-	xor a
-	call GetSRAMBank
-	ld hl, sScratch
-	ld bc, $31 tiles
-	xor a
-	call ByteFill
-	ld hl, VTiles2 tile $31
-	ld de, sScratch
-	ld c, $31
-	ld a, [hROMBank]
-	ld b, a
-	call Get2bpp
-	call CloseSRAM
-	ld c, 20
-	call DelayFrames
-	ret
-; 16d57
-
-AlphRuinsStampString:
-	db " ALPH RUINS STAMP@"
-
-UnownDexDoWhatString:
-	db "Do what?@"
-
-UnownDexMenuString:
-	db   "♂ PRINT"
-	next "♀ CANCEL"
-	next "← PREVIOUS"
-	next "→ NEXT"
-	db   "@"
-
-UnownDexVacantString:
-	db "VACANT@"
-; 16d9c
-
-UnownDexATile: ; 16d9c
-INCBIN "gfx/printer/bold_a.1bpp"
-UnownDexBTile: ; 16da4
-INCBIN "gfx/printer/bold_b.1bpp"
-; 16dac
-
-PlaceUnownPrinterFrontpic: ; 16dac
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	hlcoord 7, 11
-	ld a, $31
-	ld [hGraphicStartTile], a
-	lb bc, 7, 7
-	predef PlaceGraphic
-	ret
-; 16dc7
--- a/event/print_unown_2.asm
+++ /dev/null
@@ -1,111 +1,0 @@
-RotateUnownFrontpic: ; e0000
-; something to do with Unown printer
-	push de
-	xor a
-	call GetSRAMBank
-	ld hl, sScratch
-	ld bc, 0
-.loop
-	push bc
-	push hl
-	push bc
-	ld de, wd002
-	call .Copy
-	call .Rotate
-	ld hl, UnownPrinter_OverworldMapRectangle
-	pop bc
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	ld e, a
-	ld d, [hl]
-	ld hl, wd012
-	call .Copy
-	pop hl
-	ld bc, $10
-	add hl, bc
-	pop bc
-	inc c
-	ld a, c
-	cp 7 * 7
-	jr c, .loop
-
-	ld hl, OverworldMap
-	ld de, sScratch
-	ld bc, 7 * 7 tiles
-	call CopyBytes
-	pop hl
-	ld de, sScratch
-	ld c, 7 * 7
-	ld a, [hROMBank]
-	ld b, a
-	call Get2bpp
-	call CloseSRAM
-	ret
-
-.Copy: ; e004e
-	ld c, $10
-.loop_copy
-	ld a, [hli]
-	ld [de], a
-	inc de
-	dec c
-	jr nz, .loop_copy
-	ret
-
-.Rotate: ; e0057
-	ld hl, wd012
-	ld e, %10000000
-	ld d, 8
-.loop_decompress
-	push hl
-	ld hl, wd002
-	call .CountSetBit
-	pop hl
-	ld a, b
-	ld [hli], a
-	push hl
-	ld hl, wd003
-	call .CountSetBit
-	pop hl
-	ld a, b
-	ld [hli], a
-	srl e
-	dec d
-	jr nz, .loop_decompress
-	ret
-
-.CountSetBit: ; e0078
-	ld b, 0
-	ld c, 8
-.loop_count
-	ld a, [hli]
-	and e
-	jr z, .clear
-	scf
-	jr .apply
-
-.clear
-	and a
-
-.apply
-	rr b
-	inc hl
-	dec c
-	jr nz, .loop_count
-	ret
-
-overworldmaprect: MACRO
-y = 0
-rept \1
-x = \1 * (\2 +- 1) + y
-rept \2
-	dw OverworldMap tile x
-x = x +- \2
-endr
-y = y + 1
-endr
-endm
-
-UnownPrinter_OverworldMapRectangle: ; e008b
-	overworldmaprect 7, 7
--- a/event/sacred_ash.asm
+++ /dev/null
@@ -1,74 +1,0 @@
-
-_SacredAsh: ; 507e6
-	ld a, $0
-	ld [wItemEffectSucceeded], a
-	call CheckAnyFaintedMon
-	ret nc
-
-	ld hl, SacredAshScript
-	call QueueScript
-	ld a, $1
-	ld [wItemEffectSucceeded], a
-	ret
-; 507fb
-
-CheckAnyFaintedMon: ; 507fb
-	ld de, PARTYMON_STRUCT_LENGTH
-	ld bc, PartySpecies
-	ld hl, PartyMon1HP
-	ld a, [PartyCount]
-	and a
-	ret z
-
-.loop
-	push af
-	push hl
-	ld a, [bc]
-	inc bc
-	cp EGG
-	jr z, .next
-
-	ld a, [hli]
-	or [hl]
-	jr z, .done
-
-.next
-	pop hl
-	add hl, de
-	pop af
-	dec a
-	jr nz, .loop
-	xor a
-	ret
-
-.done
-	pop hl
-	pop af
-	scf
-	ret
-; 50821
-
-SacredAshScript: ; 0x50821
-	special HealParty
-	reloadmappart
-	playsound SFX_WARP_TO
-	special FadeOutPalettes
-	special FadeInPalettes
-	special FadeOutPalettes
-	special FadeInPalettes
-	special FadeOutPalettes
-	special FadeInPalettes
-	waitsfx
-	writetext UnknownText_0x50845
-	playsound SFX_CAUGHT_MON
-	waitsfx
-	waitbutton
-	closetext
-	end
-; 0x50845
-
-UnknownText_0x50845: ; 0x50845
-	; 's #MON were all healed!
-	text_jump UnknownText_0x1c0b65
-	db "@"
-; 0x5084a
--- a/event/special.asm
+++ /dev/null
@@ -1,235 +1,0 @@
-SpecialGiveShuckle: ; 7305
-
-; Adding to the party.
-	xor a
-	ld [MonType], a
-
-; Level 15 Shuckle.
-	ld a, SHUCKLE
-	ld [CurPartySpecies], a
-	ld a, 15
-	ld [CurPartyLevel], a
-
-	predef TryAddMonToParty
-	jr nc, .NotGiven
-
-; Caught data.
-	ld b, 0
-	farcall SetGiftPartyMonCaughtData
-
-; Holding a Berry.
-	ld bc, PARTYMON_STRUCT_LENGTH
-	ld a, [PartyCount]
-	dec a
-	push af
-	push bc
-	ld hl, PartyMon1Item
-	call AddNTimes
-	ld [hl], BERRY
-	pop bc
-	pop af
-
-; OT ID.
-	ld hl, PartyMon1ID
-	call AddNTimes
-	ld a, $2
-	ld [hli], a
-	ld [hl], $6
-
-; Nickname.
-	ld a, [PartyCount]
-	dec a
-	ld hl, PartyMonNicknames
-	call SkipNames
-	ld de, SpecialShuckleNick
-	call CopyName2
-
-; OT.
-	ld a, [PartyCount]
-	dec a
-	ld hl, PartyMonOT
-	call SkipNames
-	ld de, SpecialShuckleOT
-	call CopyName2
-
-; Engine flag for this event.
-	ld hl, DailyFlags
-	set 5, [hl]
-; setflag ENGINE_SHUCKLE_GIVEN
-	ld a, 1
-	ld [ScriptVar], a
-	ret
-
-.NotGiven:
-	xor a
-	ld [ScriptVar], a
-	ret
-
-SpecialShuckleOT:
-	db "MANIA@"
-SpecialShuckleNick:
-	db "SHUCKIE@"
-
-SpecialReturnShuckle: ; 737e
-	farcall SelectMonFromParty
-	jr c, .refused
-
-	ld a, [CurPartySpecies]
-	cp SHUCKLE
-	jr nz, .DontReturn
-
-	ld a, [CurPartyMon]
-	ld hl, PartyMon1ID
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-
-; OT ID
-	ld a, [hli]
-	cp HIGH(00518)
-	jr nz, .DontReturn
-	ld a, [hl]
-	cp LOW(00518)
-	jr nz, .DontReturn
-
-; OT
-	ld a, [CurPartyMon]
-	ld hl, PartyMonOT
-	call SkipNames
-	ld de, SpecialShuckleOT
-.CheckOT:
-	ld a, [de]
-	cp [hl]
-	jr nz, .DontReturn
-	cp "@"
-	jr z, .done
-	inc de
-	inc hl
-	jr .CheckOT
-
-.done
-	farcall CheckCurPartyMonFainted
-	jr c, .fainted
-	ld a, [CurPartyMon]
-	ld hl, PartyMon1Happiness
-	ld bc, PARTYMON_STRUCT_LENGTH
-	call AddNTimes
-	ld a, [hl]
-	cp 150
-	ld a, $3
-	jr nc, .HappyToStayWithYou
-	xor a ; take from pc
-	ld [wPokemonWithdrawDepositParameter], a
-	callfar RemoveMonFromPartyOrBox
-	ld a, $2
-.HappyToStayWithYou:
-	ld [ScriptVar], a
-	ret
-
-.refused
-	ld a, $1
-	ld [ScriptVar], a
-	ret
-
-.DontReturn:
-	xor a
-	ld [ScriptVar], a
-	ret
-
-.fainted
-	ld a, $4
-	ld [ScriptVar], a
-	ret
-
-Special_BillsGrandfather: ; 73f7
-	farcall SelectMonFromParty
-	jr c, .cancel
-	ld a, [CurPartySpecies]
-	ld [ScriptVar], a
-	ld [wNamedObjectIndexBuffer], a
-	call GetPokemonName
-	jp CopyPokemonName_Buffer1_Buffer3
-
-.cancel
-	xor a
-	ld [ScriptVar], a
-	ret
-
-Special_YoungerHaircutBrother: ; 7413
-	ld hl, Data_YoungerHaircutBrother
-	jr MassageOrHaircut
-
-Special_OlderHaircutBrother: ; 7418
-	ld hl, Data_OlderHaircutBrother
-	jr MassageOrHaircut
-
-Special_DaisyMassage: ; 741d
-	ld hl, Data_DaisyMassage
-
-MassageOrHaircut: ; 7420
-	push hl
-	farcall SelectMonFromParty
-	pop hl
-	jr c, .nope
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .egg
-	push hl
-	call GetCurNick
-	call CopyPokemonName_Buffer1_Buffer3
-	pop hl
-	call Random
-; Bug: Subtracting $ff from $ff fails to set c.
-; This can result in overflow into the next data array.
-; In the case of getting a massage from Daisy, we bleed
-; into CopyPokemonName_Buffer1_Buffer3, which passes
-; $d0 to ChangeHappiness and returns $73 to the script.
-; The end result is that there is a 0.4% chance your
-; Pokemon's happiness will not change at all.
-.loop
-	sub [hl]
-	jr c, .ok
-	inc hl
-	inc hl
-	inc hl
-	jr .loop
-
-.ok
-	inc hl
-	ld a, [hli]
-	ld [ScriptVar], a
-	ld c, [hl]
-	call ChangeHappiness
-	ret
-
-.nope
-	xor a
-	ld [ScriptVar], a
-	ret
-
-.egg
-	ld a, 1
-	ld [ScriptVar], a
-	ret
-
-Data_YoungerHaircutBrother: ; 7459
-	db $4c, 2, HAPPINESS_YOUNGCUT1 ; 30% chance
-	db $80, 3, HAPPINESS_YOUNGCUT2 ; 20% chance
-	db $ff, 4, HAPPINESS_YOUNGCUT3 ; 50% chance
-
-Data_OlderHaircutBrother: ; 7462
-	db $9a, 2, HAPPINESS_OLDERCUT1 ; 60% chance
-	db $4c, 3, HAPPINESS_OLDERCUT2 ; 10% chance
-	db $ff, 4, HAPPINESS_OLDERCUT3 ; 30% chance
-
-Data_DaisyMassage: ; 746b
-	db $ff, 2, HAPPINESS_MASSAGE ; 99.6% chance
-
-CopyPokemonName_Buffer1_Buffer3: ; 746e
-	ld hl, StringBuffer1
-	ld de, StringBuffer3
-	ld bc, PKMN_NAME_LENGTH
-	jp CopyBytes
-
-Predef1: ; 747a
-; not used
-	ret
--- a/event/squirtbottle.asm
+++ /dev/null
@@ -1,47 +1,0 @@
-_Squirtbottle: ; 50730
-	ld hl, .SquirtbottleScript
-	call QueueScript
-	ld a, $1
-	ld [wItemEffectSucceeded], a
-	ret
-
-.SquirtbottleScript:
-	reloadmappart
-	special UpdateTimePals
-	callasm .CheckCanUseSquirtbottle
-	iffalse .NothingHappenedScript
-	farjump WateredWeirdTreeScript
-
-.NothingHappenedScript:
-	jumptext .NothingHappenedText
-
-.NothingHappenedText:
-	; sprinkled water. But nothing happened…
-	text_jump UnknownText_0x1c0b3b
-	db "@"
-
-.CheckCanUseSquirtbottle:
-	ld a, [MapGroup]
-	cp GROUP_ROUTE_36
-	jr nz, .nope
-
-	ld a, [MapNumber]
-	cp MAP_ROUTE_36
-	jr nz, .nope
-
-	farcall GetFacingObject
-	jr c, .nope
-
-	ld a, d
-	cp SPRITEMOVEDATA_SUDOWOODO
-	jr nz, .nope
-
-	ld a, 1
-	ld [ScriptVar], a
-	ret
-
-.nope
-	xor a
-	ld [ScriptVar], a
-	ret
-; 50779
--- a/event/std_collision.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-CheckFacingTileForStdScript:: ; 1365b
-; Checks to see if the tile you're facing has a std script associated with it.  If so, executes the script and returns carry.
-	ld a, c
-	ld de, 3
-	ld hl, TileCollisionStdScripts
-	call IsInArray
-	jr nc, .notintable
-
-	ld a, jumpstd_command
-	ld [wJumpStdScriptBuffer], a
-	inc hl
-	ld a, [hli]
-	ld [wJumpStdScriptBuffer + 1], a
-	ld a, [hli]
-	ld [wJumpStdScriptBuffer + 2], a
-	ld a, BANK(Script_JumpStdFromRAM)
-	ld hl, Script_JumpStdFromRAM
-	call CallScript
-	scf
-	ret
-
-.notintable
-	xor a
-	ret
-
-INCLUDE "data/collision_stdscripts.asm"
-
-Script_JumpStdFromRAM: ; 0x1369a
-	jump wJumpStdScriptBuffer
--- a/event/sweet_scent.asm
+++ /dev/null
@@ -1,75 +1,0 @@
-SweetScentFromMenu: ; 506bc
-	ld hl, .SweetScent
-	call QueueScript
-	ld a, $1
-	ld [wFieldMoveSucceeded], a
-	ret
-; 506c8
-
-.SweetScent: ; 0x506c8
-	reloadmappart
-	special UpdateTimePals
-	callasm GetPartyNick
-	writetext UnknownText_0x50726
-	waitbutton
-	callasm SweetScentEncounter
-	iffalse SweetScentNothing
-	checkflag ENGINE_BUG_CONTEST_TIMER
-	iftrue .BugCatchingContest
-	randomwildmon
-	startbattle
-	reloadmapafterbattle
-	end
-; 0x506e5
-
-.BugCatchingContest: ; 0x506e5
-	farjump BugCatchingContestBattleScript
-; 0x506e9
-
-SweetScentNothing: ; 0x506e9
-	writetext UnknownText_0x5072b
-	waitbutton
-	closetext
-	end
-; 0x506ef
-
-SweetScentEncounter: ; 506ef
-	farcall CanUseSweetScent
-	jr nc, .no_battle
-	ld hl, StatusFlags2
-	bit 2, [hl]
-	jr nz, .not_in_bug_contest
-	farcall GetMapEncounterRate
-	ld a, b
-	and a
-	jr z, .no_battle
-	farcall ChooseWildEncounter
-	jr nz, .no_battle
-	jr .start_battle
-
-.not_in_bug_contest
-	farcall ChooseWildEncounter_BugContest
-
-.start_battle
-	ld a, $1
-	ld [ScriptVar], a
-	ret
-
-.no_battle
-	xor a
-	ld [ScriptVar], a
-	ld [BattleType], a
-	ret
-; 50726
-
-UnknownText_0x50726: ; 0x50726
-	; used SWEET SCENT!
-	text_jump UnknownText_0x1c0b03
-	db "@"
-; 0x5072b
-
-UnknownText_0x5072b: ; 0x5072b
-	; Looks like there's nothing here…
-	text_jump UnknownText_0x1c0b1a
-	db "@"
-; 0x50730
--- a/event/unown.asm
+++ /dev/null
@@ -1,327 +1,0 @@
-SpecialHoOhChamber: ; 0x8addb
-	ld hl, PartySpecies
-	ld a, [hl]
-	cp HO_OH ; is Ho-oh the first Pokémon in the party?
-	jr nz, .done ; if not, we're done
-	call GetSecondaryMapHeaderPointer
-	ld de, EVENT_WALL_OPENED_IN_HO_OH_CHAMBER
-	ld b, SET_FLAG
-	call EventFlagAction
-.done
-	ret
-; 0x8adef
-
-SpecialOmanyteChamber: ; 8adef
-	call GetSecondaryMapHeaderPointer
-	ld de, EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
-	ld b, CHECK_FLAG
-	call EventFlagAction
-	ld a, c
-	and a
-	jr nz, .nope
-
-	ld a, WATER_STONE
-	ld [CurItem], a
-	ld hl, NumItems
-	call CheckItem
-	jr c, .open
-
-	ld a, [PartyCount]
-	ld b, a
-	inc b
-.loop
-	dec b
-	jr z, .nope
-	ld a, b
-	dec a
-	ld [CurPartyMon], a
-	push bc
-	ld a, MON_ITEM
-	call GetPartyParamLocation
-	pop bc
-	ld a, [hl]
-	cp WATER_STONE
-	jr nz, .loop
-
-.open
-	call GetSecondaryMapHeaderPointer
-	ld de, EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
-	ld b, SET_FLAG
-	call EventFlagAction
-
-.nope
-	ret
-; 8ae30
-
-SpecialAerodactylChamber: ; 8ae30
-	push de
-	push bc
-
-	call GetSecondaryMapHeaderPointer
-	ld a, h
-	cp HIGH(RuinsOfAlphAerodactylChamber_SecondMapHeader)
-	jr nz, .nope
-	ld a, l
-	cp LOW(RuinsOfAlphAerodactylChamber_SecondMapHeader)
-	jr nz, .nope
-
-	ld de, EVENT_WALL_OPENED_IN_AERODACTYL_CHAMBER
-	ld b, SET_FLAG
-	call EventFlagAction
-
-	scf
-	jr .done
-
-.nope
-	and a
-
-.done
-	pop bc
-	pop de
-	ret
-; 8ae4e
-
-SpecialKabutoChamber: ; 8ae4e
-	push hl
-	push de
-
-	call GetSecondaryMapHeaderPointer
-	ld a, h
-	cp HIGH(RuinsOfAlphKabutoChamber_SecondMapHeader)
-	jr nz, .done
-	ld a, l
-	cp LOW(RuinsOfAlphKabutoChamber_SecondMapHeader)
-	jr nz, .done
-
-	ld de, EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
-	ld b, SET_FLAG
-	call EventFlagAction
-
-.done
-	pop de
-	pop hl
-	ret
-; 8ae68
-
-Special_DisplayUnownWords: ; 8ae68
-	ld a, [ScriptVar]
-	ld hl, .MenuDataHeader_Escape
-	and a
-	jr z, .load
-
-	ld d, $0
-	ld e, $5
-.loop
-	add hl, de
-	dec a
-	jr nz, .loop
-
-.load
-	call LoadMenuDataHeader
-	xor a
-	ld [hBGMapMode], a
-	call MenuBox
-	call UpdateSprites
-	call ApplyTilemap
-	call MenuBoxCoord2Tile
-	inc hl
-	ld d, 0
-	ld e, SCREEN_WIDTH
-	add hl, de
-	add hl, de
-	ld a, [ScriptVar]
-	ld c, a
-	ld de, .UnownText
-	and a
-	jr z, .copy
-.loop2
-	ld a, [de]
-	inc de
-	cp $ff
-	jr nz, .loop2
-	dec c
-	jr nz, .loop2
-.copy
-	call .CopyWord
-	ld bc, AttrMap - TileMap
-	add hl, bc
-	call .FillAttr
-	call WaitBGMap2
-	call JoyWaitAorB
-	call PlayClickSFX
-	call CloseWindow
-	ret
-; 8aebc
-
-.UnownText: ; 8aebc
-
-unownwall: MACRO
-rept _NARG
-if \1 == "-"
-x = $64
-else
-if \1 >= "Y"
-x = 2 * (\1 - "Y") + $60
-else
-if \1 >= "Q"
-x = 2 * (\1 - "Q") + $40
-else
-if \1 >= "I"
-x = 2 * (\1 - "I") + $20
-else
-x = 2 * (\1 - "A")
-endc
-endc
-endc
-endc
-	db x
-shift
-endr
-	db $ff
-endm
-
-.UnownText_Escape:
-	; db      $08, $44, $04, $00, $2e, $08, $ff
-	unownwall "E", "S", "C", "A", "P", "E"
-.UnownText_Light:
-	; db      $26, $20, $0c, $0e, $46, $ff
-	unownwall "L", "I", "G", "H", "T"
-.UnownText_Water:
-	; db      $4c, $00, $46, $08, $42, $ff
-	unownwall "W", "A", "T", "E", "R"
-.UnownText_Ho_Oh:
-	; db      $0e, $2c, $64, $2c, $0e, $ff
-	unownwall "H", "O", "-", "O", "H"
-; 8aed5
-
-.MenuDataHeader_Escape: ; 0x8aed5
-	db $40 ; flags
-	db 04, 03 ; start coords
-	db 09, 16 ; end coords
-
-.MenuDataHeader_Light: ; 0x8aeda
-	db $40 ; flags
-	db 04, 04 ; start coords
-	db 09, 15 ; end coords
-
-.MenuDataHeader_Water: ; 0x8aedf
-	db $40 ; flags
-	db 04, 04 ; start coords
-	db 09, 15 ; end coords
-
-.MenuDataHeader_Ho_Oh: ; 0x8aee4
-	db $40 ; flags
-	db 04, 04 ; start coords
-	db 09, 15 ; end coords
-; 8aee9
-
-.FillAttr: ; 8aee9
-	ld a, [de]
-	cp $ff
-	ret z
-	cp $60
-	ld a, VRAM_BANK_1 | PAL_BG_BROWN
-	jr c, .got_pal
-	ld a, PAL_BG_BROWN
-
-.got_pal
-	call .PlaceSquare
-	inc hl
-	inc hl
-	inc de
-	jr .FillAttr
-; 8aefd
-
-.PlaceSquare: ; 8aefd
-	push hl
-	ld [hli], a
-	ld [hld], a
-	ld b, 0
-	ld c, SCREEN_WIDTH
-	add hl, bc
-	ld [hli], a
-	ld [hl], a
-	pop hl
-	ret
-; 8af09
-
-.CopyWord: ; 8af09
-	push hl
-	push de
-.word_loop
-	ld a, [de]
-	cp $ff
-	jr z, .word_done
-	ld c, a
-	call .ConvertChar
-	inc hl
-	inc hl
-	inc de
-	jr .word_loop
-
-.word_done
-	pop de
-	pop hl
-	ret
-; 8af1c
-
-.ConvertChar: ; 8af1c
-	push hl
-	ld a, c
-	cp $60
-	jr z, .Tile60
-	cp $62
-	jr z, .Tile62
-	cp $64
-	jr z, .Tile64
-	ld [hli], a
-	inc a
-	ld [hld], a
-	dec a
-	ld b, 0
-	ld c, SCREEN_WIDTH
-	add hl, bc
-	ld c, $10
-	add c
-	ld [hli], a
-	inc a
-	ld [hl], a
-	pop hl
-	ret
-
-.Tile60:
-	ld [hl], $5b
-	inc hl
-	ld [hl], $5c
-	ld bc, SCREEN_WIDTH - 1
-	add hl, bc
-	ld [hl], $4d
-	inc hl
-	ld [hl], $5d
-	pop hl
-	ret
-
-.Tile62:
-	ld [hl], $4e
-	inc hl
-	ld [hl], $4f
-	ld bc, SCREEN_WIDTH - 1
-	add hl, bc
-	ld [hl], $5e
-	inc hl
-	ld [hl], $5f
-	pop hl
-	ret
-
-.Tile64:
-	ld [hl], $2
-	inc hl
-	ld [hl], $3
-	ld bc, SCREEN_WIDTH - 1
-	add hl, bc
-	ld [hl], $3
-	inc hl
-	ld [hl], $2
-	pop hl
-	ret
-; 8af6b
--- a/event/whiteout.asm
+++ /dev/null
@@ -1,82 +1,0 @@
-Script_BattleWhiteout:: ; 0x124c1
-	callasm BattleBGMap
-	jump Script_Whiteout
-; 0x124c8
-
-Script_OverworldWhiteout:: ; 0x124c8
-	refreshscreen $0
-	callasm OverworldBGMap
-
-Script_Whiteout: ; 0x124ce
-	writetext .WhitedOutText
-	waitbutton
-	special FadeOutPalettes
-	pause 40
-	special HealParty
-	checkflag ENGINE_BUG_CONTEST_TIMER
-	iftrue .bug_contest
-	callasm HalveMoney
-	callasm GetWhiteoutSpawn
-	farscall Script_AbortBugContest
-	special WarpToSpawnPoint
-	newloadmap MAPSETUP_WARP
-	end_all
-
-.bug_contest
-	jumpstd bugcontestresultswarp
-; 0x124f5
-
-.WhitedOutText: ; 0x124f5
-	; is out of useable #MON!  whited out!
-	text_jump UnknownText_0x1c0a4e
-	db "@"
-; 0x124fa
-
-OverworldBGMap: ; 124fa
-	call ClearPalettes
-	call ClearScreen
-	call WaitBGMap2
-	call HideSprites
-	call RotateThreePalettesLeft
-	ret
-; 1250a
-
-BattleBGMap: ; 1250a
-	ld b, SCGB_BATTLE_GRAYSCALE
-	call GetSGBLayout
-	call SetPalettes
-	ret
-; 12513
-
-HalveMoney: ; 12513
-	farcall TrainerRankings_WhiteOuts
-
-; Halve the player's money.
-	ld hl, Money
-	ld a, [hl]
-	srl a
-	ld [hli], a
-	ld a, [hl]
-	rra
-	ld [hli], a
-	ld a, [hl]
-	rra
-	ld [hl], a
-	ret
-; 12527
-
-
-GetWhiteoutSpawn: ; 12527
-	ld a, [wLastSpawnMapGroup]
-	ld d, a
-	ld a, [wLastSpawnMapNumber]
-	ld e, a
-	farcall IsSpawnPoint
-	ld a, c
-	jr c, .yes
-	xor a ; SPAWN_HOME
-
-.yes
-	ld [DefaultSpawnpoint], a
-	ret
-; 1253d
--- /dev/null
+++ b/events/basement_key.asm
@@ -1,0 +1,34 @@
+_BasementKey: ; 507b4
+; Are we even in the right map to use this?
+	ld a, [MapGroup]
+	cp GROUP_GOLDENROD_UNDERGROUND
+	jr nz, .nope
+
+	ld a, [MapNumber]
+	cp MAP_GOLDENROD_UNDERGROUND
+	jr nz, .nope
+; Are we on the tile in front of the door?
+	call GetFacingTileCoord
+	ld a, d
+	cp 22
+	jr nz, .nope
+	ld a, e
+	cp 10
+	jr nz, .nope
+; Let's use the Basement Key
+	ld hl, .BasementKeyScript
+	call QueueScript
+	ld a, TRUE
+	ld [wItemEffectSucceeded], a
+	ret
+
+.nope
+	ld a, FALSE
+	ld [wItemEffectSucceeded], a
+	ret
+; 507e1
+
+.BasementKeyScript: ; 0x507e1
+	closetext
+	farjump BasementDoorScript
+; 0x507e6
--- /dev/null
+++ b/events/battle_tower.asm
@@ -1,0 +1,342 @@
+CheckForMobileBattleRules: ; 8b1e1
+	ld de, .PointerTables
+	call BattleTower_ExecuteJumptable
+	ret z
+	call BattleTower_PleaseReturnWhenReady
+	scf
+	ret
+; 8b1ed
+
+.PointerTables: ; 8b1ed
+	db 2
+	dw .Functions
+	dw .TextPointers
+
+.Functions: ; 8b1f2
+	dw BattleTower_CheckPartyLengthIs3
+	dw BattleTower_CheckPartyHasThreeMonsThatAreNotEggs
+; 8b1f6
+
+.TextPointers: ; 8b1f6
+	dw .ExcuseMeText
+	dw JumpText_NeedAtLeastThreeMon
+	dw JumpText_EggDoesNotQualify
+; 8b1fc
+
+.ExcuseMeText: ; 0x8b1fc
+	; Excuse me!
+	text_jump UnknownText_0x1c5937
+	db "@"
+; 0x8b201
+
+CheckForBattleTowerRules: ; 8b201
+	ld hl, StringBuffer2
+	ld [hl], "3"
+	inc hl
+	ld [hl], "@"
+	ld de, .PointerTables
+	call BattleTower_ExecuteJumptable
+	ret z
+	call BattleTower_PleaseReturnWhenReady
+	scf
+	ret
+; 8b215
+
+.PointerTables: ; 8b215
+	db 4
+	dw .Functions
+	dw .TextPointers
+
+.Functions: ; 8b21a
+	dw Function_PartyCountEq3
+	dw Function_PartySpeciesAreUnique
+	dw Function_PartyItemsAreUnique
+	dw Function_HasPartyAnEgg
+; 8b222
+
+.TextPointers: ; 8b222
+	dw JumpText_ExcuseMeYoureNotReady
+	dw JumpText_OnlyThreePkmnMayBeEntered
+	dw JumpText_ThePkmnMustAllBeDifferentKinds
+	dw JumpText_ThePkmnMustNotHoldTheSameItems
+	dw JumpText_YouCantTakeAnEgg
+; 8b22c
+
+JumpText_ExcuseMeYoureNotReady: ; 0x8b22c
+	; Excuse me. You're not ready.
+	text_jump Text_ExcuseMeYoureNotReady
+	db "@"
+; 0x8b231
+
+BattleTower_PleaseReturnWhenReady: ; 8b231
+	ld hl, .PleaseReturnWhenReady
+	call PrintText
+	ret
+; 8b238
+
+.PleaseReturnWhenReady: ; 0x8b238
+	; Please return when you're ready.
+	text_jump UnknownText_0x1c5962
+	db "@"
+; 0x8b23d
+
+JumpText_NeedAtLeastThreeMon: ; 0x8b23d
+	; You need at least three #MON.
+	text_jump UnknownText_0x1c5983
+	db "@"
+; 0x8b242
+
+JumpText_EggDoesNotQualify: ; 0x8b242
+	; Sorry, an EGG doesn't qualify.
+	text_jump UnknownText_0x1c59a3
+	db "@"
+; 0x8b247
+
+JumpText_OnlyThreePkmnMayBeEntered: ; 0x8b247
+	; Only three #MON may be entered.
+	text_jump Text_OnlyThreePkmnMayBeEntered
+	db "@"
+; 0x8b24c
+
+JumpText_ThePkmnMustAllBeDifferentKinds: ; 0x8b24c
+	; The @  #MON must all be different kinds.
+	text_jump Text_ThePkmnMustAllBeDifferentKinds
+	db "@"
+; 0x8b251
+
+JumpText_ThePkmnMustNotHoldTheSameItems: ; 0x8b251
+	; The @  #MON must not hold the same items.
+	text_jump Text_ThePkmnMustNotHoldTheSameItems
+	db "@"
+; 0x8b256
+
+JumpText_YouCantTakeAnEgg: ; 0x8b256
+	; You can't take an EGG!
+	text_jump Text_YouCantTakeAnEgg
+	db "@"
+; 0x8b25b
+
+BattleTower_ExecuteJumptable: ; 8b25b
+	ld bc, 0
+.loop
+	call .DoJumptableFunction
+	call c, .PrintFailureText
+	call .Next_CheckReachedEnd
+	jr nz, .loop
+	ld a, b
+	and a
+	ret
+; 8b26c
+
+.DoJumptableFunction: ; 8b26c
+	push de
+	push bc
+	call .GetFunctionPointer
+	ld a, c
+	rst JumpTable
+	pop bc
+	pop de
+	ret
+; 8b276
+
+.Next_CheckReachedEnd: ; 8b276
+	inc c
+	ld a, [de]
+	cp c
+	ret
+; 8b27a
+
+.GetFunctionPointer: ; 8b27a
+	inc de
+	ld a, [de]
+	ld l, a
+	inc de
+	ld a, [de]
+	ld h, a
+	ret
+; 8b281
+
+.GetTextPointers: ; 8b281
+	inc de
+	inc de
+	inc de
+	ld a, [de]
+	ld l, a
+	inc de
+	ld a, [de]
+	ld h, a
+	ret
+; 8b28a
+
+.LoadTextPointer: ; 8b28a
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ret
+; 8b28e
+
+.PrintFailureText: ; 8b28e
+	push de
+	push bc
+	ld a, b
+	and a
+	call z, .PrintFirstText
+	pop bc
+	call .PrintNthText
+	ld b, $1
+	pop de
+	ret
+; 8b29d
+
+.PrintFirstText: ; 8b29d
+	push de
+	call .GetTextPointers
+	call .LoadTextPointer
+	call PrintText
+	pop de
+	ret
+; 8b2a9
+
+.PrintNthText: ; 8b2a9
+	push bc
+	call .GetTextPointers
+	inc hl
+	inc hl
+	ld b, $0
+	add hl, bc
+	add hl, bc
+	call .LoadTextPointer
+	call PrintText
+	pop bc
+	ret
+; 8b2bb
+
+BattleTower_CheckPartyLengthIs3: ; 8b2bb
+	ld a, [PartyCount]
+	cp 3
+	ret
+; 8b2c1
+
+BattleTower_CheckPartyHasThreeMonsThatAreNotEggs: ; 8b2c1
+	ld hl, PartyCount
+	ld a, [hli]
+	ld b, $0
+	ld c, a
+.loop
+	ld a, [hli]
+	cp EGG
+	jr z, .egg
+	inc b
+
+.egg
+	dec c
+	jr nz, .loop
+	ld a, [PartyCount]
+	cp b
+	ret z
+	ld a, b
+	cp 3
+	ret
+; 8b2da
+
+Function_PartyCountEq3: ; 8b2da
+	ld a, [PartyCount]
+	cp 3
+	ret z
+	scf
+	ret
+; 8b2e2
+
+Function_PartySpeciesAreUnique: ; 8b2e2
+	ld hl, PartyMon1Species
+	call VerifyUniqueness
+	ret
+; 8b2e9
+
+VerifyUniqueness: ; 8b2e9
+	ld de, PartyCount
+	ld a, [de]
+	inc de
+	dec a
+	jr z, .done
+	ld b, a
+.loop
+	push hl
+	push de
+	ld c, b
+	call .isegg
+	jr z, .next
+	ld a, [hl]
+	and a
+	jr z, .next
+.loop2
+	call .nextmon
+	call .isegg
+	jr z, .next2
+	cp [hl]
+	jr z, .gotcha
+
+.next2
+	dec c
+	jr nz, .loop2
+
+.next
+	pop de
+	pop hl
+	call .nextmon
+	dec b
+	jr nz, .loop
+
+.done
+	and a
+	ret
+
+.gotcha
+	pop de
+	pop hl
+	scf
+	ret
+; 8b31a
+
+.nextmon ; 8b31a
+	push bc
+	ld bc, PARTYMON_STRUCT_LENGTH
+	add hl, bc
+	inc de
+	pop bc
+	ret
+; 8b322
+
+.isegg ; 8b322
+	push bc
+	ld b, a
+	ld a, [de]
+	cp EGG
+	ld a, b
+	pop bc
+	ret
+; 8b32a
+
+Function_PartyItemsAreUnique: ; 8b32a
+	ld hl, PartyMon1Item
+	call VerifyUniqueness
+	ret
+; 8b331
+
+Function_HasPartyAnEgg: ; 8b331
+	ld hl, PartyCount
+	ld a, [hli]
+	ld c, a
+.loop
+	ld a, [hli]
+	cp EGG
+	jr z, .found
+	dec c
+	jr nz, .loop
+	and a
+	ret
+
+.found
+	scf
+	ret
+; 8b342
--- /dev/null
+++ b/events/buena.asm
@@ -1,0 +1,336 @@
+SpecialBuenasPassword: ; 8af6b
+	xor a
+	ld [wWhichIndexSet], a
+	ld hl, .MenuDataHeader
+	call CopyMenuDataHeader
+	ld a, [wBuenasPassword]
+	ld c, a
+	farcall GetBuenasPassword
+	ld a, [wMenuBorderLeftCoord]
+	add c
+	add $2
+	ld [wMenuBorderRightCoord], a
+	call PushWindow
+	call DoNthMenu ; menu
+	farcall Buena_ExitMenu
+	ld b, $0
+	ld a, [MenuSelection]
+	ld c, a
+	ld a, [wBuenasPassword]
+	and $3
+	cp c
+	jr nz, .wrong
+	ld b, $1
+
+.wrong
+	ld a, b
+	ld [ScriptVar], a
+	ret
+; 8afa9
+
+.MenuDataHeader: ; 0x8afa9
+	db $40 ; flags
+	db 00, 00 ; start coords
+	db 07, 10 ; end coords
+	dw .MenuData2
+	db 1 ; default option
+; 0x8afb1
+
+	db 0
+
+.MenuData2: ; 0x8afb2
+	db $81 ; flags
+	db 0 ; items
+	dw .PasswordIndices
+	dw .PlacePasswordChoices
+; 0x8afb4
+
+.PasswordIndices: ; 8afb8
+	db 3
+	db 0, 1, 2
+	db -1
+
+.PlacePasswordChoices: ; 8afbd
+	push de
+	ld a, [wBuenasPassword]
+	and $f0
+	ld c, a
+	ld a, [MenuSelection]
+	add c
+	ld c, a
+	farcall GetBuenasPassword
+	pop hl
+	call PlaceString
+	ret
+; 8afd4
+
+SpecialBuenaPrize: ; 8afd4
+	xor a
+	ld [wMenuScrollPosition], a
+	ld a, $1
+	ld [MenuSelection], a
+	call Buena_PlacePrizeMenuBox
+	call Buena_DisplayBlueCardBalance
+	ld hl, .Text_AskWhichPrize
+	call PrintText
+	jr .okay
+
+.loop
+	ld hl, .Text_AskWhichPrize
+	call BuenaPrintText
+
+.okay
+	call DelayFrame
+	call UpdateSprites
+	call PrintBlueCardBalance
+	call Buena_PrizeMenu
+	jr z, .done
+	ld [MenuSelectionQuantity], a
+	call Buena_getprize
+	ld a, [hl]
+	ld [wNamedObjectIndexBuffer], a
+	call GetItemName
+	ld hl, .Text_IsThatRight
+	call BuenaPrintText
+	call YesNoBox
+	jr c, .loop
+
+	ld a, [MenuSelectionQuantity]
+	call Buena_getprize
+	inc hl
+	ld a, [hld]
+	ld c, a
+	ld a, [wBlueCardBalance]
+	cp c
+	jr c, .InsufficientBalance
+
+	ld a, [hli]
+	push hl
+	ld [CurItem], a
+	ld a, $1
+	ld [wItemQuantityChangeBuffer], a
+	ld hl, NumItems
+	call ReceiveItem
+	pop hl
+	jr nc, .BagFull
+	ld a, [hl]
+	ld c, a
+	ld a, [wBlueCardBalance]
+	sub c
+	ld [wBlueCardBalance], a
+	call PrintBlueCardBalance
+	jr .Purchase
+
+.InsufficientBalance:
+	ld hl, .Text_NotEnoughPoints
+	jr .print
+
+.BagFull:
+	ld hl, .Text_NoRoom
+	jr .print
+
+.Purchase:
+	ld de, SFX_TRANSACTION
+	call PlaySFX
+	ld hl, .Text_HereYouGo
+
+.print
+	call BuenaPrintText
+	jr .loop
+
+.done
+	call CloseWindow
+	call CloseWindow
+	ld hl, .Text_PleaseComeBackAgain
+	call PrintText
+	call JoyWaitAorB
+	call PlayClickSFX
+	ret
+; 8b072
+
+.Text_AskWhichPrize: ; 0x8b072
+	; Which prize would you like?
+	text_jump UnknownText_0x1c589f
+	db "@"
+; 0x8b077
+
+.Text_IsThatRight: ; 0x8b077
+	; ? Is that right?
+	text_jump UnknownText_0x1c58bc
+	db "@"
+; 0x8b07c
+
+.Text_HereYouGo:	; Here you go!
+	text_jump UnknownText_0x1c58d1
+	db "@"
+; 0x8b081
+
+.Text_NotEnoughPoints: ; 0x8b081
+	; You don't have enough points.
+	text_jump UnknownText_0x1c58e0
+	db "@"
+; 0x8b086
+
+.Text_NoRoom: ; 0x8b086
+	; You have no room for it.
+	text_jump UnknownText_0x1c58ff
+	db "@"
+; 0x8b08b
+
+.Text_PleaseComeBackAgain: ; 0x8b08b
+	; Oh. Please come back again!
+	text_jump UnknownText_0x1c591a
+	db "@"
+; 0x8b090
+
+Buena_DisplayBlueCardBalance: ; 8b090
+	ld hl, BlueCardBalanceMenuDataHeader
+	call LoadMenuDataHeader
+	ret
+; 8b097
+
+PrintBlueCardBalance: ; 8b097
+	ld de, wBlueCardBalance
+	call .DrawBox
+	ret
+; 8b09e
+
+.DrawBox: ; 8b09e
+	push de
+	xor a
+	ld [hBGMapMode], a
+	ld hl, BlueCardBalanceMenuDataHeader
+	call CopyMenuDataHeader
+	call MenuBox
+	call UpdateSprites
+	call MenuBoxCoord2Tile
+	ld bc, SCREEN_WIDTH + 1
+	add hl, bc
+	ld de, .Points_string
+	call PlaceString
+	ld h, b
+	ld l, c
+	inc hl
+	ld a, " "
+	ld [hli], a
+	ld [hld], a
+	pop de
+	lb bc, 1, 2
+	call PrintNum
+	ret
+; 8b0ca
+
+.Points_string:
+	db "Points@"
+; 8b0d1
+
+BlueCardBalanceMenuDataHeader: ; 0x8b0d1
+	db $40 ; flags
+	db 11, 00 ; start coords
+	db 13, 11 ; end coords
+; 8b0d6
+
+Buena_PlacePrizeMenuBox: ; 8b0d6
+	ld hl, .menudataheader
+	call LoadMenuDataHeader
+	ret
+; 8b0dd
+
+.menudataheader ; 0x8b0dd
+	db $40 ; flags
+	db 00, 00 ; start coords
+	db 11, 17 ; end coords
+; 8b0e2
+
+Buena_PrizeMenu: ; 8b0e2
+	ld hl, .MenuDataHeader
+	call CopyMenuDataHeader
+	ld a, [MenuSelection]
+	ld [wMenuCursorBuffer], a
+	xor a
+	ld [wWhichIndexSet], a
+	ld [hBGMapMode], a
+	call InitScrollingMenu
+	call UpdateSprites
+	call ScrollingMenu
+	ld a, [MenuSelection]
+	ld c, a
+	ld a, [wMenuCursorY]
+	ld [MenuSelection], a
+	ld a, [wMenuJoypad]
+	cp $2
+	jr z, .cancel
+	ld a, c
+	and a
+	ret nz
+
+.cancel
+	xor a
+	ret
+; 8b113
+
+.MenuDataHeader: ; 0x8b113
+	db $40 ; flags
+	db 01, 01 ; start coords
+	db 09, 16 ; end coords
+	dw .MenuData2
+	db 1 ; default option
+; 0x8b11b
+
+	db 0
+
+.MenuData2: ; 0x8b11c
+	db $10 ; flags
+	db 4, 13 ; rows, columns
+	db 1 ; spacing
+	dba .indices
+	dba .prizeitem
+	dba .prizepoints
+; 8b129
+
+NUM_BUENA_PRIZES EQU 9 ; ((BuenaPrizeItemsEnd - BuenaPrizeItems) / 2)
+
+.indices ; 8b129
+	db NUM_BUENA_PRIZES
+x = 1
+rept NUM_BUENA_PRIZES
+	db x
+x = x + 1
+endr
+	db -1
+; 8b134
+
+.prizeitem ; 8b134
+	ld a, [MenuSelection]
+	call Buena_getprize
+	ld a, [hl]
+	push de
+	ld [wNamedObjectIndexBuffer], a
+	call GetItemName
+	pop hl
+	call PlaceString
+	ret
+; 8b147
+
+.prizepoints ; 8b147
+	ld a, [MenuSelection]
+	call Buena_getprize
+	inc hl
+	ld a, [hl]
+	ld c, "0"
+	add c
+	ld [de], a
+	ret
+; 8b154
+
+Buena_getprize: ; 8b154
+	dec a
+	ld hl, BuenaPrizeItems
+	ld b, 0
+	ld c, a
+	add hl, bc
+	add hl, bc
+	ret
+; 8b15e
+
+INCLUDE "data/items/buena_prizes.asm"
--- /dev/null
+++ b/events/buena_menu.asm
@@ -1,0 +1,58 @@
+AskRememberPassword: ; 4ae12
+	call .DoMenu
+	ld a, $0
+	jr c, .okay
+	ld a, $1
+
+.okay
+	ld [ScriptVar], a
+	ret
+
+.DoMenu: ; 4ae1f
+	lb bc, 14, 7
+	push bc
+	ld hl, YesNoMenuDataHeader
+	call CopyMenuDataHeader
+	pop bc
+	ld a, b
+	ld [wMenuBorderLeftCoord], a
+	add $5
+	ld [wMenuBorderRightCoord], a
+	ld a, c
+	ld [wMenuBorderTopCoord], a
+	add $4
+	ld [wMenuBorderBottomCoord], a
+	call PushWindow
+	call VerticalMenu
+	push af
+	ld c, 15
+	call DelayFrames
+	call Buena_ExitMenu
+	pop af
+	jr c, .refused
+	ld a, [wMenuCursorY]
+	cp $2
+	jr z, .refused
+	and a
+	ret
+
+.refused
+	ld a, $2
+	ld [wMenuCursorY], a
+	scf
+	ret
+
+Buena_ExitMenu: ; 4ae5e
+	ld a, [hOAMUpdate]
+	push af
+	call ExitMenu
+	call UpdateSprites
+	xor a
+	ld [hOAMUpdate], a
+	call DelayFrame
+	ld a, $1
+	ld [hOAMUpdate], a
+	call ApplyTilemap
+	pop af
+	ld [hOAMUpdate], a
+	ret
--- /dev/null
+++ b/events/bug_contest/caught_mon.asm
@@ -1,0 +1,38 @@
+BugContest_SetCaughtContestMon: ; e6ce
+	ld a, [wContestMon]
+	and a
+	jr z, .firstcatch
+	ld [wd265], a
+	farcall DisplayAlreadyCaughtText
+	farcall DisplayCaughtContestMonStats
+	lb bc, 14, 7
+	call PlaceYesNoBox
+	ret c
+
+.firstcatch
+	call .generatestats
+	ld a, [TempEnemyMonSpecies]
+	ld [wd265], a
+	call GetPokemonName
+	ld hl, .caughttext
+	call PrintText
+	ret
+
+.generatestats ; e6fd
+	ld a, [TempEnemyMonSpecies]
+	ld [CurSpecies], a
+	ld [CurPartySpecies], a
+	call GetBaseData
+	xor a
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld hl, wContestMon
+	call ByteFill
+	xor a
+	ld [MonType], a
+	ld hl, wContestMon
+	jp GeneratePartyMonStats
+
+.caughttext ; 0xe71d
+	; Caught @ !
+	text_jump UnknownText_0x1c10c0
+	db "@"
--- /dev/null
+++ b/events/bug_contest/contest.asm
@@ -1,0 +1,43 @@
+Special_GiveParkBalls: ; 135db
+	xor a
+	ld [wContestMon], a
+	ld a, 20
+	ld [wParkBallsRemaining], a
+	farcall StartBugContestTimer
+	ret
+
+BugCatchingContestBattleScript:: ; 0x135eb
+	writecode VAR_BATTLETYPE, BATTLETYPE_CONTEST
+	randomwildmon
+	startbattle
+	reloadmapafterbattle
+	copybytetovar wParkBallsRemaining
+	iffalse BugCatchingContestOutOfBallsScript
+	end
+
+BugCatchingContestOverScript:: ; 0x135f8
+	playsound SFX_ELEVATOR_END
+	opentext
+	writetext BugCatchingContestText_BeeepTimesUp
+	waitbutton
+	jump BugCatchingContestReturnToGateScript
+
+BugCatchingContestOutOfBallsScript: ; 0x13603
+	playsound SFX_ELEVATOR_END
+	opentext
+	writetext BugCatchingContestText_ContestIsOver
+	waitbutton
+
+BugCatchingContestReturnToGateScript: ; 0x1360b
+	closetext
+	jumpstd bugcontestresultswarp
+
+BugCatchingContestText_BeeepTimesUp: ; 0x1360f
+	; ANNOUNCER: BEEEP! Time's up!
+	text_jump UnknownText_0x1bd2ca
+	db "@"
+
+BugCatchingContestText_ContestIsOver: ; 0x13614
+	; ANNOUNCER: The Contest is over!
+	text_jump UnknownText_0x1bd2e7
+	db "@"
--- /dev/null
+++ b/events/bug_contest/contest_2.asm
@@ -1,0 +1,133 @@
+Special_SelectRandomBugContestContestants: ; 139a8
+; Select five random people to participate in the current contest.
+
+; First we have to make sure that any old data is cleared away.
+	ld c, 10 ; Number of people to choose from.
+	ld hl, BugCatchingContestantEventFlagTable
+.loop1
+	push bc
+	push hl
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	ld b, RESET_FLAG
+	call EventFlagAction
+	pop hl
+	inc hl
+	inc hl
+	pop bc
+	dec c
+	jr nz, .loop1
+
+; Now that that's out of the way, we can get on to the good stuff.
+	ld c, 5
+.loop2
+	push bc
+.next
+; Choose a flag at uniform random to be set.
+	call Random
+	cp 250
+	jr nc, .next
+	ld c, 25
+	call SimpleDivide
+	ld e, b
+	ld d, 0
+	ld hl, BugCatchingContestantEventFlagTable
+	add hl, de
+	add hl, de
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	push de
+; If we've already set it, it doesn't count.
+	ld b, CHECK_FLAG
+	call EventFlagAction
+	pop de
+	ld a, c
+	and a
+	jr nz, .next
+; Set the flag.  This will cause that sprite to not be visible in the contest.
+	ld b, SET_FLAG
+	call EventFlagAction
+	pop bc
+; Check if we're done.  If so, return.  Otherwise, choose the next victim.
+	dec c
+	jr nz, .loop2
+	ret
+; 139ed
+
+Special_CheckBugContestContestantFlag: ; 139ed
+; Checks the flag of the Bug Catching Contestant whose index is loaded in a.
+
+; Bug: If a >= 10 when this is called, it will read beyond the table.
+
+	ld hl, BugCatchingContestantEventFlagTable
+	ld e, a
+	ld d, 0
+	add hl, de
+	add hl, de
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	ld b, CHECK_FLAG
+	call EventFlagAction
+	ret
+; 139fe
+
+BugCatchingContestantEventFlagTable: ; 139fe
+	dw EVENT_BUG_CATCHING_CONTESTANT_1A
+	dw EVENT_BUG_CATCHING_CONTESTANT_2A
+	dw EVENT_BUG_CATCHING_CONTESTANT_3A
+	dw EVENT_BUG_CATCHING_CONTESTANT_4A
+	dw EVENT_BUG_CATCHING_CONTESTANT_5A
+	dw EVENT_BUG_CATCHING_CONTESTANT_6A
+	dw EVENT_BUG_CATCHING_CONTESTANT_7A
+	dw EVENT_BUG_CATCHING_CONTESTANT_8A
+	dw EVENT_BUG_CATCHING_CONTESTANT_9A
+	dw EVENT_BUG_CATCHING_CONTESTANT_10A
+; 13a12
+
+ContestDropOffMons: ; 13a12
+	ld hl, PartyMon1HP
+	ld a, [hli]
+	or [hl]
+	jr z, .fainted
+; Mask the rest of your party by setting the count to 1...
+	ld hl, PartyCount
+	ld a, 1
+	ld [hli], a
+	inc hl
+; ... backing up the second mon index somewhere...
+	ld a, [hl]
+	ld [wBugContestSecondPartySpecies], a
+; ... and replacing it with the terminator byte
+	ld [hl], $ff
+	xor a
+	ld [ScriptVar], a
+	ret
+
+.fainted
+	ld a, $1
+	ld [ScriptVar], a
+	ret
+; 13a31
+
+ContestReturnMons: ; 13a31
+; Restore the species of the second mon.
+	ld hl, PartySpecies + 1
+	ld a, [wBugContestSecondPartySpecies]
+	ld [hl], a
+; Restore the party count, which must be recomputed.
+	ld b, $1
+.loop
+	ld a, [hli]
+	cp -1
+	jr z, .done
+	inc b
+	jr .loop
+
+.done
+	ld a, b
+	ld [PartyCount], a
+	ret
+; 13a47
--- /dev/null
+++ b/events/bug_contest/display_stats.asm
@@ -1,0 +1,107 @@
+DisplayCaughtContestMonStats: ; cc000
+	call ClearBGPalettes
+	call ClearTileMap
+	call ClearSprites
+	call LoadFontsBattleExtra
+
+	ld hl, Options
+	ld a, [hl]
+	push af
+	set 4, [hl]
+
+	hlcoord 0, 0
+	ld b, 4
+	ld c, 13
+	call TextBox
+
+	hlcoord 0, 6
+	ld b, 4
+	ld c, 13
+	call TextBox
+
+	hlcoord 2, 0
+	ld de, .Stock
+	call PlaceString
+
+	hlcoord 2, 6
+	ld de, .This
+	call PlaceString
+
+	hlcoord 5, 4
+	ld de, .Health
+	call PlaceString
+
+	hlcoord 5, 10
+	ld de, .Health
+	call PlaceString
+
+	ld a, [wContestMon]
+	ld [wd265], a
+	call GetPokemonName
+	ld de, StringBuffer1
+	hlcoord 1, 2
+	call PlaceString
+
+	ld h, b
+	ld l, c
+	ld a, [wContestMonLevel]
+	ld [TempMonLevel], a
+	call PrintLevel
+
+	ld de, EnemyMonNick
+	hlcoord 1, 8
+	call PlaceString
+
+	ld h, b
+	ld l, c
+	ld a, [EnemyMonLevel]
+	ld [TempMonLevel], a
+	call PrintLevel
+
+	hlcoord 11, 4
+	ld de, wContestMonMaxHP
+	lb bc, 2, 3
+	call PrintNum
+
+	hlcoord 11, 10
+	ld de, EnemyMonMaxHP
+	call PrintNum
+
+	ld hl, SwitchMonText
+	call PrintText
+
+	pop af
+	ld [Options], a
+
+	call WaitBGMap
+	ld b, SCGB_DIPLOMA
+	call GetSGBLayout
+	call SetPalettes
+	ret
+
+.Health:
+	db "HEALTH@"
+.Stock:
+	db " STOCK ", $4a, " @"
+.This:
+	db " THIS ", $4a, "  @"
+
+SwitchMonText: ; cc0c2
+	; Switch #MON?
+	text_jump UnknownText_0x1c10cf
+	db "@"
+
+DisplayAlreadyCaughtText: ; cc0c7
+	call GetPokemonName
+	ld hl, .AlreadyCaughtText
+	jp PrintText
+
+.AlreadyCaughtText: ; 0xcc0d0
+	; You already caught a @ .
+	text_jump UnknownText_0x1c10dd
+	db "@"
+
+Predef2F:
+Predef38:
+Predef39: ; cc0d5
+	ret
--- /dev/null
+++ b/events/bug_contest/judging.asm
@@ -1,0 +1,395 @@
+_BugContestJudging: ; 1369d
+	call ContestScore
+	farcall TrainerRankings_BugContestScore
+	call BugContest_JudgeContestants
+	ld a, [wBugContestThirdPlaceWinnerID]
+	call LoadContestantName
+	ld a, [wBugContestThirdPlaceMon]
+	ld [wNamedObjectIndexBuffer], a
+	call GetPokemonName
+	ld hl, BugContest_ThirdPlaceText
+	call PrintText
+	ld a, [wBugContestSecondPlaceWinnerID]
+	call LoadContestantName
+	ld a, [wBugContestSecondPlaceMon]
+	ld [wNamedObjectIndexBuffer], a
+	call GetPokemonName
+	ld hl, BugContest_SecondPlaceText
+	call PrintText
+	ld a, [wBugContestFirstPlaceWinnerID]
+	call LoadContestantName
+	ld a, [wBugContestFirstPlaceMon]
+	ld [wNamedObjectIndexBuffer], a
+	call GetPokemonName
+	ld hl, BugContest_FirstPlaceText
+	call PrintText
+	jp BugContest_GetPlayersResult
+; 136eb
+
+BugContest_FirstPlaceText: ; 0x136eb
+	text_jump ContestJudging_FirstPlaceText
+	start_asm
+	ld de, SFX_1ST_PLACE
+	call PlaySFX
+	call WaitSFX
+	ld hl, BugContest_FirstPlaceScoreText
+	ret
+; 136fd
+
+BugContest_FirstPlaceScoreText: ; 0x136fd
+	; The winning score was @  points!
+	text_jump ContestJudging_FirstPlaceScoreText
+	db "@"
+; 0x13702
+
+BugContest_SecondPlaceText: ; 0x13702
+	; Placing second was @ , who caught a @ !@ @
+	text_jump ContestJudging_SecondPlaceText
+	start_asm
+	ld de, SFX_2ND_PLACE
+	call PlaySFX
+	call WaitSFX
+	ld hl, BugContest_SecondPlaceScoreText
+	ret
+; 13714
+
+BugContest_SecondPlaceScoreText: ; 0x13714
+	; The score was @  points!
+	text_jump ContestJudging_SecondPlaceScoreText
+	db "@"
+; 0x13719
+
+BugContest_ThirdPlaceText: ; 0x13719
+	; Placing third was @ , who caught a @ !@ @
+	text_jump ContestJudging_ThirdPlaceText
+	start_asm
+	ld de, SFX_3RD_PLACE
+	call PlaySFX
+	call WaitSFX
+	ld hl, BugContest_ThirdPlaceScoreText
+	ret
+; 1372b
+
+BugContest_ThirdPlaceScoreText: ; 0x1372b
+	; The score was @  points!
+	text_jump ContestJudging_ThirdPlaceScoreText
+	db "@"
+; 0x13730
+
+LoadContestantName: ; 13730
+
+; If a = 0, get your name.
+	dec a
+	jr z, .player
+; Find the pointer for the trainer class of the Bug Catching Contestant whose ID is in a.
+	ld c, a
+	ld b, 0
+	ld hl, BugContestantPointers
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+; Copy the Trainer Class to c.
+	ld a, [hli]
+	ld c, a
+; Save hl and bc for later.
+	push hl
+	push bc
+; Get the Trainer Class name and copy it into wBugContestWinnerName.
+	callfar GetTrainerClassName
+	ld hl, StringBuffer1
+	ld de, wBugContestWinnerName
+	ld bc, TRAINER_CLASS_NAME_LENGTH
+	call CopyBytes
+	ld hl, wBugContestWinnerName
+; Delete the trailing terminator and replace it with a space.
+.next
+	ld a, [hli]
+	cp "@"
+	jr nz, .next
+	dec hl
+	ld [hl], " "
+	inc hl
+	ld d, h
+	ld e, l
+; Restore the Trainer Class ID and Trainer ID pointer.  Save de for later.
+	pop bc
+	pop hl
+	push de
+; Get the name of the trainer with class c and ID b.
+	ld a, [hl]
+	ld b, a
+	callfar GetTrainerName
+; Append the name to wBugContestWinnerName.
+	ld hl, StringBuffer1
+	pop de
+	ld bc, NAME_LENGTH - 1
+	jp CopyBytes
+
+.player
+	ld hl, PlayerName
+	ld de, wBugContestWinnerName
+	ld bc, NAME_LENGTH
+	jp CopyBytes
+; 13783
+
+
+INCLUDE "data/bug_contest_winners.asm"
+; 13807
+
+
+BugContest_GetPlayersResult: ; 13807
+	ld hl, wBugContestThirdPlaceWinnerID
+	ld de, -4
+	ld b, 3
+.loop
+	ld a, [hl]
+	cp 1 ; Player
+	jr z, .done
+	add hl, de
+	dec b
+	jr nz, .loop
+
+.done
+	ret
+; 13819
+
+BugContest_JudgeContestants: ; 13819
+	call ClearContestResults
+	call ComputeAIContestantScores
+	ld hl, wBugContestTempWinnerID
+	ld a, 1 ; Player
+	ld [hli], a
+	ld a, [wContestMon]
+	ld [hli], a
+	ld a, [hProduct]
+	ld [hli], a
+	ld a, [hProduct + 1]
+	ld [hl], a
+	call DetermineContestWinners
+	ret
+; 13833
+
+ClearContestResults: ; 13833
+	ld hl, wBugContestResults
+	ld b, wBugContestWinnersEnd - wBugContestResults
+	xor a
+.loop
+	ld [hli], a
+	dec b
+	jr nz, .loop
+	ret
+; 1383e
+
+DetermineContestWinners: ; 1383e
+	ld de, wBugContestTempScore
+	ld hl, wBugContestFirstPlaceScore
+	ld c, 2
+	call StringCmp
+	jr c, .not_first_place
+	ld hl, wBugContestSecondPlaceWinnerID
+	ld de, wBugContestThirdPlaceWinnerID
+	ld bc, 4
+	call CopyBytes
+	ld hl, wBugContestFirstPlaceWinnerID
+	ld de, wBugContestSecondPlaceWinnerID
+	ld bc, 4
+	call CopyBytes
+	ld hl, wBugContestFirstPlaceWinnerID
+	call CopyTempContestant
+	jr .done
+
+.not_first_place
+	ld de, wBugContestTempScore
+	ld hl, wBugContestSecondPlaceScore
+	ld c, 2
+	call StringCmp
+	jr c, .not_second_place
+	ld hl, wBugContestSecondPlaceWinnerID
+	ld de, wBugContestThirdPlaceWinnerID
+	ld bc, 4
+	call CopyBytes
+	ld hl, wBugContestSecondPlaceWinnerID
+	call CopyTempContestant
+	jr .done
+
+.not_second_place
+	ld de, wBugContestTempScore
+	ld hl, wBugContestThirdPlaceScore
+	ld c, 2
+	call StringCmp
+	jr c, .done
+	ld hl, wBugContestThirdPlaceWinnerID
+	call CopyTempContestant
+
+.done
+	ret
+; 138a0
+
+CopyTempContestant: ; 138a0
+; Could've just called CopyBytes.
+	ld de, wBugContestTempWinnerID
+rept 3
+	ld a, [de]
+	inc de
+	ld [hli], a
+endr
+	ld a, [de]
+	inc de
+	ld [hl], a
+	ret
+; 138b0
+
+ComputeAIContestantScores: ; 138b0
+	ld e, 0
+.loop
+	push de
+	call Special_CheckBugContestContestantFlag
+	pop de
+	jr nz, .done
+	ld a, e
+	inc a
+	inc a
+	ld [wBugContestTempWinnerID], a
+	dec a
+	ld c, a
+	ld b, 0
+	ld hl, BugContestantPointers
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	inc hl
+	inc hl
+.loop2
+	call Random
+	and 3
+	cp 3
+	jr z, .loop2
+	ld c, a
+	ld b, 0
+	add hl, bc
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	ld [wBugContestTempMon], a
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	call Random
+	and 7
+	ld c, a
+	ld b, 0
+	add hl, bc
+	ld a, h
+	ld [wBugContestTempScore], a
+	ld a, l
+	ld [wBugContestTempScore + 1], a
+	push de
+	call DetermineContestWinners
+	pop de
+
+.done
+	inc e
+	ld a, e
+	cp 10
+	jr nz, .loop
+	ret
+; 13900
+
+ContestScore: ; 13900
+; Determine the player's score in the Bug Catching Contest.
+
+	xor a
+	ld [hProduct], a
+	ld [hMultiplicand], a
+
+	ld a, [wContestMonSpecies] ; Species
+	and a
+	jr z, .done
+
+	; Tally the following:
+
+	; Max HP * 4
+	ld a, [wContestMonMaxHP + 1]
+	call .AddContestStat
+	ld a, [wContestMonMaxHP + 1]
+	call .AddContestStat
+	ld a, [wContestMonMaxHP + 1]
+	call .AddContestStat
+	ld a, [wContestMonMaxHP + 1]
+	call .AddContestStat
+
+	; Stats
+	ld a, [wContestMonAttack  + 1]
+	call .AddContestStat
+	ld a, [wContestMonDefense + 1]
+	call .AddContestStat
+	ld a, [wContestMonSpeed   + 1]
+	call .AddContestStat
+	ld a, [wContestMonSpclAtk + 1]
+	call .AddContestStat
+	ld a, [wContestMonSpclDef + 1]
+	call .AddContestStat
+
+	; DVs
+	ld a, [wContestMonDVs + 0]
+	ld b, a
+	and 2
+	add a
+	add a
+	ld c, a
+
+	swap b
+	ld a, b
+	and 2
+	add a
+	add c
+	ld d, a
+
+	ld a, [wContestMonDVs + 1]
+	ld b, a
+	and 2
+	ld c, a
+
+	swap b
+	ld a, b
+	and 2
+	srl a
+	add c
+	add c
+	add d
+	add d
+
+	call .AddContestStat
+
+	; Remaining HP / 8
+	ld a, [wContestMonHP + 1]
+	srl a
+	srl a
+	srl a
+	call .AddContestStat
+
+	; Whether it's holding an item
+	ld a, [wContestMonItem]
+	and a
+	jr z, .done
+
+	ld a, 1
+	call .AddContestStat
+
+.done
+	ret
+; 1397f
+
+.AddContestStat: ; 1397f
+	ld hl, hMultiplicand
+	add [hl]
+	ld [hl], a
+	ret nc
+	dec hl
+	inc [hl]
+	ret
+; 13988
--- /dev/null
+++ b/events/card_key.asm
@@ -1,0 +1,39 @@
+_CardKey: ; 50779
+; Are we even in the right map to use this?
+	ld a, [MapGroup]
+	cp GROUP_RADIO_TOWER_3F
+	jr nz, .nope
+
+	ld a, [MapNumber]
+	cp MAP_RADIO_TOWER_3F
+	jr nz, .nope
+; Are we facing the slot?
+	ld a, [PlayerDirection]
+	and %1100
+	cp OW_UP
+	jr nz, .nope
+
+	call GetFacingTileCoord
+	ld a, d
+	cp 18
+	jr nz, .nope
+	ld a, e
+	cp 6
+	jr nz, .nope
+; Let's use the Card Key.
+	ld hl, .CardKeyScript
+	call QueueScript
+	ld a, TRUE
+	ld [wItemEffectSucceeded], a
+	ret
+
+.nope
+	ld a, FALSE
+	ld [wItemEffectSucceeded], a
+	ret
+; 507af
+
+.CardKeyScript: ; 0x507af
+	closetext
+	farjump MapRadioTower3FSignpost2Script
+; 0x507b4
--- /dev/null
+++ b/events/catch_tutorial.asm
@@ -1,0 +1,81 @@
+CatchTutorial:: ; 4e554
+	ld a, [BattleType]
+	dec a
+	ld c, a
+	ld hl, .dw
+	ld b, 0
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	jp hl
+
+.dw ; 4e564 (13:6564)
+	dw .DudeTutorial
+	dw .DudeTutorial
+	dw .DudeTutorial
+
+.DudeTutorial: ; 4e56a (13:656a)
+; Back up your name to your Mom's name.
+	ld hl, PlayerName
+	ld de, MomsName
+	ld bc, NAME_LENGTH
+	call CopyBytes
+; Copy Dude's name to your name
+	ld hl, .Dude
+	ld de, PlayerName
+	ld bc, NAME_LENGTH
+	call CopyBytes
+
+	call .LoadDudeData
+
+	xor a
+	ld [hJoyDown], a
+	ld [hJoyPressed], a
+	ld a, [Options]
+	push af
+	and $f8
+	add $3
+	ld [Options], a
+	ld hl, .AutoInput
+	ld a, BANK(.AutoInput)
+	call StartAutoInput
+	callfar StartBattle
+	call StopAutoInput
+	pop af
+
+	ld [Options], a
+	ld hl, MomsName
+	ld de, PlayerName
+	ld bc, NAME_LENGTH
+	call CopyBytes
+	ret
+
+.LoadDudeData: ; 4e5b7 (13:65b7)
+	ld hl, wDudeNumItems
+	ld [hl], 1
+	inc hl
+	ld [hl], POTION
+	inc hl
+	ld [hl], 1
+	inc hl
+	ld [hl], -1
+	ld hl, wDudeNumKeyItems
+	ld [hl], 0
+	inc hl
+	ld [hl], -1
+	ld hl, wDudeNumBalls
+	ld a, 1
+	ld [hli], a
+	ld a, POKE_BALL ; 5
+	ld [hli], a
+	ld [hli], a
+	ld [hl], -1
+	ret
+
+.Dude: ; 4e5da
+	db "DUDE@"
+
+.AutoInput: ; 4e5df
+	db NO_INPUT, $ff ; end
--- /dev/null
+++ b/events/catch_tutorial_input.asm
@@ -1,0 +1,43 @@
+_DudeAutoInput_A:: ; 1de28a
+	ld hl, DudeAutoInput_A
+	jr _DudeAutoInput
+
+_DudeAutoInput_RightA: ; 1de28f
+	ld hl, DudeAutoInput_RightA
+	jr _DudeAutoInput
+
+_DudeAutoInput_DownA: ; 1de294
+	ld hl, DudeAutoInput_DownA
+	jr _DudeAutoInput
+
+_DudeAutoInput: ; 1de299
+	ld a, BANK(DudeAutoInputs)
+	call StartAutoInput
+	ret
+
+DudeAutoInputs:
+
+DudeAutoInput_A: ; 1de29f
+	db NO_INPUT, $50
+	db A_BUTTON, $00
+	db NO_INPUT, $ff ; end
+
+DudeAutoInput_RightA: ; 1de2a5
+	db NO_INPUT, $08
+	db D_RIGHT,  $00
+	db NO_INPUT, $08
+	db A_BUTTON, $00
+	db NO_INPUT, $ff ; end
+
+DudeAutoInput_DownA: ; 1de2af
+	db NO_INPUT, $fe
+	db NO_INPUT, $fe
+	db NO_INPUT, $fe
+	db NO_INPUT, $fe
+	db D_DOWN,   $00
+	db NO_INPUT, $fe
+	db NO_INPUT, $fe
+	db NO_INPUT, $fe
+	db NO_INPUT, $fe
+	db A_BUTTON, $00
+	db NO_INPUT, $ff ; end
--- /dev/null
+++ b/events/celebi.asm
@@ -1,0 +1,380 @@
+Special_CelebiShrineEvent: ; 4989a
+	call DelayFrame
+	ld a, [VramState]
+	push af
+	xor a
+	ld [VramState], a
+	call LoadCelebiGFX
+	depixel 0, 10, 7, 0
+	ld a, SPRITE_ANIM_INDEX_CELEBI
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $84
+	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
+	add hl, bc
+	ld [hl], SPRITE_ANIM_SEQ_CELEBI
+	ld hl, SPRITEANIMSTRUCT_0F
+	add hl, bc
+	ld a, $80
+	ld [hl], a
+	ld a, 160 ; frame count
+	ld [wcf64], a
+	ld d, $0
+.loop
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .done
+	push bc
+	call GetCelebiSpriteTile
+	inc d
+	push de
+	ld a, $90
+	ld [wCurrSpriteOAMAddr], a
+	farcall DoNextFrameForAllSprites
+	call CelebiEvent_CountDown
+	ld c, 2
+	call DelayFrames
+	pop de
+	pop bc
+	jr .loop
+
+
+.done
+	pop af
+	ld [VramState], a
+	call .RefreshPlayerSprite_ClearAllOthers
+	call CelebiEvent_SetBattleType
+	ret
+
+; 498f9
+
+.RefreshPlayerSprite_ClearAllOthers: ; 498f9
+	ld hl, Sprites + 2
+	xor a
+	ld c, $4
+.OAMloop:
+	ld [hli], a
+	inc hl
+	inc hl
+	inc hl
+	inc a
+	dec c
+	jr nz, .OAMloop
+	ld hl, Sprites + 4 * 4
+	ld bc, 36 * 4
+	xor a
+	call ByteFill
+	ret
+
+; 49912
+
+LoadCelebiGFX: ; 49912
+	farcall ClearSpriteAnims
+	ld de, SpecialCelebiLeafGFX
+	ld hl, VTiles1
+	lb bc, BANK(SpecialCelebiLeafGFX), 4
+	call Request2bpp
+	ld de, SpecialCelebiGFX
+	ld hl, VTiles0 tile $84
+	lb bc, BANK(SpecialCelebiGFX), $10
+	call Request2bpp
+	xor a
+	ld [wJumptableIndex], a
+	ret
+
+; 49935
+
+CelebiEvent_CountDown: ; 49935
+	ld hl, wcf64
+	ld a, [hl]
+	and a
+	jr z, .done
+	dec [hl]
+	ret
+
+
+.done
+	ld hl, wJumptableIndex
+	set 7, [hl]
+	ret
+
+; 49944
+
+CelebiEvent_SpawnLeaf: ; 49944
+; unused
+	ld hl, wcf65
+	ld a, [hl]
+	inc [hl]
+	and $7
+	ret nz
+	ld a, [hl]
+	and $18
+	sla a
+	add $40
+	ld d, a
+	ld e, $0
+	ld a, SPRITE_ANIM_INDEX_FLY_LEAF ; fly land
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $80
+	ret
+
+; 49962
+
+SpecialCelebiLeafGFX: ; 49962
+INCBIN "gfx/overworld/cut_grass.2bpp"
+
+SpecialCelebiGFX: ; 499a2
+INCBIN "gfx/overworld/celebi/1.2bpp"
+INCBIN "gfx/overworld/celebi/2.2bpp"
+INCBIN "gfx/overworld/celebi/3.2bpp"
+INCBIN "gfx/overworld/celebi/4.2bpp"
+
+
+UpdateCelebiPosition: ; 49aa2 (12:5aa2)
+	ld hl, SPRITEANIMSTRUCT_XOFFSET
+	add hl, bc
+	ld a, [hl]
+	push af
+	ld hl, SPRITEANIMSTRUCT_YCOORD
+	add hl, bc
+	ld a, [hl]
+	cp 8 * 10 + 2
+	jp nc, .FreezeCelebiPosition
+	ld hl, SPRITEANIMSTRUCT_YCOORD
+	add hl, bc
+	inc [hl]
+	ld hl, SPRITEANIMSTRUCT_0F
+	add hl, bc
+	ld a, [hl]
+	ld d, a
+	cp $3a
+	jr c, .skip
+	jr z, .skip
+	sub $3
+	ld [hl], a
+.skip
+	ld hl, SPRITEANIMSTRUCT_0E
+	add hl, bc
+	ld a, [hl]
+	inc [hl]
+	call CelebiEvent_Cosine
+	ld hl, SPRITEANIMSTRUCT_XOFFSET
+	add hl, bc
+	ld [hl], a
+	ld d, a
+	ld hl, SPRITEANIMSTRUCT_XCOORD
+	add hl, bc
+	add [hl]
+	cp 8 * 11 + 4
+	jr nc, .ShiftY
+	cp 8 *  8 + 4
+	jr nc, .ReinitSpriteAnimFrame
+.ShiftY:
+	pop af
+	push af
+	cp d
+	jr nc, .moving_left
+	ld hl, SPRITEANIMSTRUCT_XCOORD
+	add hl, bc
+	add [hl]
+	cp 8 * 10
+	jr c, .float_up
+	jr .float_down
+
+.moving_left
+	ld hl, SPRITEANIMSTRUCT_XCOORD
+	add hl, bc
+	add [hl]
+	cp 8 * 10
+	jr nc, .float_up
+.float_down
+	ld hl, SPRITEANIMSTRUCT_YCOORD
+	add hl, bc
+	ld a, [hl]
+	sub $2
+	ld [hl], a
+	jr .ReinitSpriteAnimFrame
+
+.float_up
+	ld hl, SPRITEANIMSTRUCT_YCOORD
+	add hl, bc
+	ld a, [hl]
+	add $1
+	ld [hl], a
+.ReinitSpriteAnimFrame:
+	pop af
+	ld hl, SPRITEANIMSTRUCT_XCOORD
+	add hl, bc
+	add [hl]
+	cp 8 * 10
+	jr c, .left
+	cp -(8 * 3 + 2)
+	jr nc, .left
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+	add hl, bc
+	ld a, SPRITE_ANIM_FRAMESET_CELEBI_RIGHT
+	call ReinitSpriteAnimFrame
+	jr .done
+
+.left
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+	add hl, bc
+	ld a, SPRITE_ANIM_FRAMESET_CELEBI_LEFT
+	call ReinitSpriteAnimFrame
+.done
+	ret
+
+
+.FreezeCelebiPosition: ; 49b30 (12:5b30)
+	pop af
+	ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+	add hl, bc
+	ld a, SPRITE_ANIM_FRAMESET_CELEBI_LEFT
+	call ReinitSpriteAnimFrame
+	ret
+
+
+CelebiEvent_Cosine: ; 49b3b (12:5b3b)
+	add $10
+	and $3f
+	cp $20
+	jr nc, .negative
+	call .SineFunction
+	ld a, h
+	ret
+
+.negative
+	and $1f
+	call .SineFunction
+	ld a, h
+	xor $ff
+	inc a
+	ret
+
+
+.SineFunction: ; 49b52 (12:5b52)
+	ld e, a
+	ld a, d
+	ld d, $0
+	ld hl, .sinewave
+	add hl, de
+	add hl, de
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	ld hl, 0
+.multiply
+	srl a
+	jr nc, .even
+	add hl, de
+.even
+	sla e
+	rl d
+	and a
+	jr nz, .multiply
+	ret
+
+; 49b6e (12:5b6e)
+
+.sinewave ; 49b6e
+	sine_wave $100
+; 49bae
+
+GetCelebiSpriteTile: ; 49bae
+	push hl
+	push bc
+	push de
+	ld a, d
+	ld d, $3
+	ld e, d
+	cp $0
+	jr z, .Frame1
+	cp d
+	jr z, .Frame2
+	call .AddE
+	cp d
+	jr z, .Frame3
+	call .AddE
+	cp d
+	jr z, .Frame4
+	call .AddE
+	cp d
+	jr c, .done
+	jr .restart
+
+
+.Frame1:
+	ld a, $84
+	jr .load_tile
+
+
+.Frame2:
+	ld a, $88
+	jr .load_tile
+
+
+.Frame3:
+	ld a, $8c
+	jr .load_tile
+
+
+.Frame4:
+	ld a, $90
+
+.load_tile
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], a
+	jr .done
+
+
+.restart
+	pop de
+	ld d, $ff
+	push de
+
+.done
+	pop de
+	pop bc
+	pop hl
+	ret
+
+; 49bed
+
+.AddE: ; 49bed
+	push af
+	ld a, d
+	add e
+	ld d, a
+	pop af
+	ret
+
+; 49bf3
+
+CelebiEvent_SetBattleType: ; 49bf3
+	ld a, BATTLETYPE_CELEBI
+	ld [BattleType], a
+	ret
+
+; 49bf9
+
+CheckCaughtCelebi: ; 49bf9
+	ld a, [wBattleResult]
+	bit 6, a
+	jr z, .false
+	ld a, $1
+	ld [ScriptVar], a
+	jr .done
+
+
+.false
+	xor a
+	ld [ScriptVar], a
+
+.done
+	ret
+
+; 49c0c
--- /dev/null
+++ b/events/crystal_unown.asm
@@ -1,0 +1,327 @@
+SpecialHoOhChamber: ; 0x8addb
+	ld hl, PartySpecies
+	ld a, [hl]
+	cp HO_OH ; is Ho-oh the first Pokémon in the party?
+	jr nz, .done ; if not, we're done
+	call GetSecondaryMapHeaderPointer
+	ld de, EVENT_WALL_OPENED_IN_HO_OH_CHAMBER
+	ld b, SET_FLAG
+	call EventFlagAction
+.done
+	ret
+; 0x8adef
+
+SpecialOmanyteChamber: ; 8adef
+	call GetSecondaryMapHeaderPointer
+	ld de, EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
+	ld b, CHECK_FLAG
+	call EventFlagAction
+	ld a, c
+	and a
+	jr nz, .nope
+
+	ld a, WATER_STONE
+	ld [CurItem], a
+	ld hl, NumItems
+	call CheckItem
+	jr c, .open
+
+	ld a, [PartyCount]
+	ld b, a
+	inc b
+.loop
+	dec b
+	jr z, .nope
+	ld a, b
+	dec a
+	ld [CurPartyMon], a
+	push bc
+	ld a, MON_ITEM
+	call GetPartyParamLocation
+	pop bc
+	ld a, [hl]
+	cp WATER_STONE
+	jr nz, .loop
+
+.open
+	call GetSecondaryMapHeaderPointer
+	ld de, EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
+	ld b, SET_FLAG
+	call EventFlagAction
+
+.nope
+	ret
+; 8ae30
+
+SpecialAerodactylChamber: ; 8ae30
+	push de
+	push bc
+
+	call GetSecondaryMapHeaderPointer
+	ld a, h
+	cp HIGH(RuinsOfAlphAerodactylChamber_SecondMapHeader)
+	jr nz, .nope
+	ld a, l
+	cp LOW(RuinsOfAlphAerodactylChamber_SecondMapHeader)
+	jr nz, .nope
+
+	ld de, EVENT_WALL_OPENED_IN_AERODACTYL_CHAMBER
+	ld b, SET_FLAG
+	call EventFlagAction
+
+	scf
+	jr .done
+
+.nope
+	and a
+
+.done
+	pop bc
+	pop de
+	ret
+; 8ae4e
+
+SpecialKabutoChamber: ; 8ae4e
+	push hl
+	push de
+
+	call GetSecondaryMapHeaderPointer
+	ld a, h
+	cp HIGH(RuinsOfAlphKabutoChamber_SecondMapHeader)
+	jr nz, .done
+	ld a, l
+	cp LOW(RuinsOfAlphKabutoChamber_SecondMapHeader)
+	jr nz, .done
+
+	ld de, EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
+	ld b, SET_FLAG
+	call EventFlagAction
+
+.done
+	pop de
+	pop hl
+	ret
+; 8ae68
+
+Special_DisplayUnownWords: ; 8ae68
+	ld a, [ScriptVar]
+	ld hl, .MenuDataHeader_Escape
+	and a
+	jr z, .load
+
+	ld d, $0
+	ld e, $5
+.loop
+	add hl, de
+	dec a
+	jr nz, .loop
+
+.load
+	call LoadMenuDataHeader
+	xor a
+	ld [hBGMapMode], a
+	call MenuBox
+	call UpdateSprites
+	call ApplyTilemap
+	call MenuBoxCoord2Tile
+	inc hl
+	ld d, 0
+	ld e, SCREEN_WIDTH
+	add hl, de
+	add hl, de
+	ld a, [ScriptVar]
+	ld c, a
+	ld de, .UnownText
+	and a
+	jr z, .copy
+.loop2
+	ld a, [de]
+	inc de
+	cp $ff
+	jr nz, .loop2
+	dec c
+	jr nz, .loop2
+.copy
+	call .CopyWord
+	ld bc, AttrMap - TileMap
+	add hl, bc
+	call .FillAttr
+	call WaitBGMap2
+	call JoyWaitAorB
+	call PlayClickSFX
+	call CloseWindow
+	ret
+; 8aebc
+
+.UnownText: ; 8aebc
+
+unownwall: MACRO
+rept _NARG
+if \1 == "-"
+x = $64
+else
+if \1 >= "Y"
+x = 2 * (\1 - "Y") + $60
+else
+if \1 >= "Q"
+x = 2 * (\1 - "Q") + $40
+else
+if \1 >= "I"
+x = 2 * (\1 - "I") + $20
+else
+x = 2 * (\1 - "A")
+endc
+endc
+endc
+endc
+	db x
+shift
+endr
+	db $ff
+endm
+
+.UnownText_Escape:
+	; db      $08, $44, $04, $00, $2e, $08, $ff
+	unownwall "E", "S", "C", "A", "P", "E"
+.UnownText_Light:
+	; db      $26, $20, $0c, $0e, $46, $ff
+	unownwall "L", "I", "G", "H", "T"
+.UnownText_Water:
+	; db      $4c, $00, $46, $08, $42, $ff
+	unownwall "W", "A", "T", "E", "R"
+.UnownText_Ho_Oh:
+	; db      $0e, $2c, $64, $2c, $0e, $ff
+	unownwall "H", "O", "-", "O", "H"
+; 8aed5
+
+.MenuDataHeader_Escape: ; 0x8aed5
+	db $40 ; flags
+	db 04, 03 ; start coords
+	db 09, 16 ; end coords
+
+.MenuDataHeader_Light: ; 0x8aeda
+	db $40 ; flags
+	db 04, 04 ; start coords
+	db 09, 15 ; end coords
+
+.MenuDataHeader_Water: ; 0x8aedf
+	db $40 ; flags
+	db 04, 04 ; start coords
+	db 09, 15 ; end coords
+
+.MenuDataHeader_Ho_Oh: ; 0x8aee4
+	db $40 ; flags
+	db 04, 04 ; start coords
+	db 09, 15 ; end coords
+; 8aee9
+
+.FillAttr: ; 8aee9
+	ld a, [de]
+	cp $ff
+	ret z
+	cp $60
+	ld a, VRAM_BANK_1 | PAL_BG_BROWN
+	jr c, .got_pal
+	ld a, PAL_BG_BROWN
+
+.got_pal
+	call .PlaceSquare
+	inc hl
+	inc hl
+	inc de
+	jr .FillAttr
+; 8aefd
+
+.PlaceSquare: ; 8aefd
+	push hl
+	ld [hli], a
+	ld [hld], a
+	ld b, 0
+	ld c, SCREEN_WIDTH
+	add hl, bc
+	ld [hli], a
+	ld [hl], a
+	pop hl
+	ret
+; 8af09
+
+.CopyWord: ; 8af09
+	push hl
+	push de
+.word_loop
+	ld a, [de]
+	cp $ff
+	jr z, .word_done
+	ld c, a
+	call .ConvertChar
+	inc hl
+	inc hl
+	inc de
+	jr .word_loop
+
+.word_done
+	pop de
+	pop hl
+	ret
+; 8af1c
+
+.ConvertChar: ; 8af1c
+	push hl
+	ld a, c
+	cp $60
+	jr z, .Tile60
+	cp $62
+	jr z, .Tile62
+	cp $64
+	jr z, .Tile64
+	ld [hli], a
+	inc a
+	ld [hld], a
+	dec a
+	ld b, 0
+	ld c, SCREEN_WIDTH
+	add hl, bc
+	ld c, $10
+	add c
+	ld [hli], a
+	inc a
+	ld [hl], a
+	pop hl
+	ret
+
+.Tile60:
+	ld [hl], $5b
+	inc hl
+	ld [hl], $5c
+	ld bc, SCREEN_WIDTH - 1
+	add hl, bc
+	ld [hl], $4d
+	inc hl
+	ld [hl], $5d
+	pop hl
+	ret
+
+.Tile62:
+	ld [hl], $4e
+	inc hl
+	ld [hl], $4f
+	ld bc, SCREEN_WIDTH - 1
+	add hl, bc
+	ld [hl], $5e
+	inc hl
+	ld [hl], $5f
+	pop hl
+	ret
+
+.Tile64:
+	ld [hl], $2
+	inc hl
+	ld [hl], $3
+	ld bc, SCREEN_WIDTH - 1
+	add hl, bc
+	ld [hl], $3
+	inc hl
+	ld [hl], $2
+	pop hl
+	ret
+; 8af6b
--- /dev/null
+++ b/events/daycare.asm
@@ -1,0 +1,792 @@
+	const_def
+	const DAYCARETEXT_MAN_INTRO
+	const DAYCARETEXT_MAN_EGG
+	const DAYCARETEXT_LADY_INTRO
+	const DAYCARETEXT_LADY_EGG
+	const DAYCARETEXT_WHICH_ONE
+	const DAYCARETEXT_DEPOSIT
+	const DAYCARETEXT_CANT_BREED_EGG
+	const DAYCARETEXT_LAST_MON
+	const DAYCARETEXT_LAST_ALIVE_MON
+	const DAYCARETEXT_COME_BACK_LATER
+	const DAYCARETEXT_REMOVE_MAIL
+	const DAYCARETEXT_GENIUSES
+	const DAYCARETEXT_ASK_WITHDRAW
+	const DAYCARETEXT_WITHDRAW
+	const DAYCARETEXT_TOO_SOON
+	const DAYCARETEXT_PARTY_FULL
+	const DAYCARETEXT_NOT_ENOUGH_MONEY
+	const DAYCARETEXT_OH_FINE
+	const DAYCARETEXT_COME_AGAIN
+	const DAYCARETEXT_13
+
+Special_DayCareMan: ; 166d6
+	ld hl, wDayCareMan
+	bit 0, [hl]
+	jr nz, .AskWithdrawMon
+	ld hl, wDayCareMan
+	ld a, DAYCARETEXT_MAN_INTRO
+	call DayCareManIntroText
+	jr c, .cancel
+	call DayCareAskDepositPokemon
+	jr c, .print_text
+	farcall DepositMonWithDayCareMan
+	ld hl, wDayCareMan
+	set 0, [hl]
+	call DayCare_DepositPokemonText
+	call DayCare_InitBreeding
+	ret
+
+.AskWithdrawMon:
+	farcall GetBreedMon1LevelGrowth
+	ld hl, wBreedMon1Nick
+	call GetPriceToRetrieveBreedmon
+	call DayCare_AskWithdrawBreedMon
+	jr c, .print_text
+	farcall RetrievePokemonFromDayCareMan
+	call DayCare_TakeMoney_PlayCry
+	ld hl, wDayCareMan
+	res 0, [hl]
+	res 5, [hl]
+	jr .cancel
+
+.print_text
+	call PrintDayCareText
+
+.cancel
+	ld a, DAYCARETEXT_13
+	call PrintDayCareText
+	ret
+; 1672a
+
+Special_DayCareLady: ; 1672a
+	ld hl, wDayCareLady
+	bit 0, [hl]
+	jr nz, .AskWithdrawMon
+	ld hl, wDayCareLady
+	ld a, DAYCARETEXT_LADY_INTRO
+	call DayCareLadyIntroText
+	jr c, .cancel
+	call DayCareAskDepositPokemon
+	jr c, .print_text
+	farcall DepositMonWithDayCareLady
+	ld hl, wDayCareLady
+	set 0, [hl]
+	call DayCare_DepositPokemonText
+	call DayCare_InitBreeding
+	ret
+
+.AskWithdrawMon:
+	farcall GetBreedMon2LevelGrowth
+	ld hl, wBreedMon2Nick
+	call GetPriceToRetrieveBreedmon
+	call DayCare_AskWithdrawBreedMon
+	jr c, .print_text
+	farcall RetrievePokemonFromDayCareLady
+	call DayCare_TakeMoney_PlayCry
+	ld hl, wDayCareLady
+	res 0, [hl]
+	ld hl, wDayCareMan
+	res 5, [hl]
+	jr .cancel
+
+.print_text
+	call PrintDayCareText
+
+.cancel
+	ld a, DAYCARETEXT_13
+	call PrintDayCareText
+	ret
+; 16781
+
+DayCareLadyIntroText: ; 16781
+	bit 7, [hl]
+	jr nz, .okay
+	set 7, [hl]
+	inc a
+.okay
+	call PrintDayCareText
+	call YesNoBox
+	ret
+; 1678f
+
+DayCareManIntroText: ; 1678f
+	set 7, [hl]
+	call PrintDayCareText
+	call YesNoBox
+	ret
+; 16798
+
+DayCareAskDepositPokemon: ; 16798
+	ld a, [PartyCount]
+	cp 2
+	jr c, .OnlyOneMon
+	ld a, DAYCARETEXT_WHICH_ONE
+	call PrintDayCareText
+	ld b, PARTYMENUACTION_GIVE_MON
+	farcall SelectTradeOrDayCareMon
+	jr c, .Declined
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .Egg
+	farcall CheckCurPartyMonFainted
+	jr c, .OutOfUsableMons
+	ld hl, PartyMon1Item
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld a, [CurPartyMon]
+	call AddNTimes
+	ld d, [hl]
+	farcall ItemIsMail
+	jr c, .HoldingMail
+	ld hl, PartyMonNicknames
+	ld a, [CurPartyMon]
+	call GetNick
+	and a
+	ret
+
+.Declined:
+	ld a, DAYCARETEXT_COME_AGAIN
+	scf
+	ret
+
+.Egg:
+	ld a, DAYCARETEXT_CANT_BREED_EGG
+	scf
+	ret
+
+.OnlyOneMon:
+	ld a, DAYCARETEXT_LAST_MON
+	scf
+	ret
+
+.OutOfUsableMons:
+	ld a, DAYCARETEXT_LAST_ALIVE_MON
+	scf
+	ret
+
+.HoldingMail:
+	ld a, DAYCARETEXT_REMOVE_MAIL
+	scf
+	ret
+; 167f1
+
+.DummyText: ; 0x167f1
+	;
+	text_jump UnknownText_0x1bdaa7
+	db "@"
+; 0x167f6
+
+DayCare_DepositPokemonText: ; 167f6
+	ld a, DAYCARETEXT_DEPOSIT
+	call PrintDayCareText
+	ld a, [CurPartySpecies]
+	call PlayCry
+	ld a, DAYCARETEXT_COME_BACK_LATER
+	call PrintDayCareText
+	ret
+; 16807
+
+DayCare_AskWithdrawBreedMon: ; 16807
+	ld a, [StringBuffer2 + 1]
+	and a
+	jr nz, .grew_at_least_one_level
+	ld a, DAYCARETEXT_PARTY_FULL
+	call PrintDayCareText
+	call YesNoBox
+	jr c, .refused
+	jr .check_money
+
+.grew_at_least_one_level
+	ld a, DAYCARETEXT_GENIUSES
+	call PrintDayCareText
+	call YesNoBox
+	jr c, .refused
+	ld a, DAYCARETEXT_ASK_WITHDRAW
+	call PrintDayCareText
+	call YesNoBox
+	jr c, .refused
+
+.check_money
+	ld de, Money
+	ld bc, StringBuffer2 + 2
+	farcall CompareMoney
+	jr c, .not_enough_money
+	ld a, [PartyCount]
+	cp PARTY_LENGTH
+	jr nc, .PartyFull
+	and a
+	ret
+
+.refused
+	ld a, DAYCARETEXT_COME_AGAIN
+	scf
+	ret
+
+.not_enough_money
+	ld a, DAYCARETEXT_OH_FINE
+	scf
+	ret
+
+.PartyFull:
+	ld a, DAYCARETEXT_NOT_ENOUGH_MONEY
+	scf
+	ret
+; 16850
+
+DayCare_TakeMoney_PlayCry: ; 16850
+	ld bc, StringBuffer2 + 2
+	ld de, Money
+	farcall TakeMoney
+	ld a, DAYCARETEXT_WITHDRAW
+	call PrintDayCareText
+	ld a, [CurPartySpecies]
+	call PlayCry
+	ld a, DAYCARETEXT_TOO_SOON
+	call PrintDayCareText
+	ret
+; 1686d
+
+GetPriceToRetrieveBreedmon: ; 1686d
+	ld a, b
+	ld [StringBuffer2], a
+	ld a, d
+	ld [StringBuffer2 + 1], a
+	ld de, StringBuffer1
+	ld bc, NAME_LENGTH
+	call CopyBytes
+	ld hl, 0
+	ld bc, 100
+	ld a, [StringBuffer2 + 1]
+	call AddNTimes
+	ld de, 100
+	add hl, de
+	xor a
+	ld [StringBuffer2 + 2], a
+	ld a, h
+	ld [StringBuffer2 + 3], a
+	ld a, l
+	ld [StringBuffer2 + 4], a
+	ret
+; 1689b
+
+PrintDayCareText: ; 1689b
+	ld e, a
+	ld d, 0
+	ld hl, .TextTable
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	call PrintText
+	ret
+; 168aa
+
+.TextTable: ; 168aa
+	dw .DayCareManIntro ; 00
+	dw .DayCareManOddEgg ; 01
+	dw .DayCareLadyIntro ; 02
+	dw .DayCareLadyOddEgg ; 03
+	dw .WhichOne ; 04
+	dw .OkayIllRaiseYourMon ; 05
+	dw .CantAcceptEgg ; 06
+	dw .JustOneMon ; 07
+	dw .LastHealthyMon ; 08
+	dw .ComeBackForItLater ; 09
+	dw .RemoveMail ; 0a
+	dw .AreWeGeniusesOrWhat ; 0b
+	dw .AskRetrieveMon ; 0c
+	dw .PerfectHeresYourMon ; 0d
+	dw .GotBackMon ; 0e
+	dw .ImmediatelyWithdrawMon ; 0f
+	dw .PartyFull ; 10
+	dw .NotEnoughMoney ; 11
+	dw .OhFineThen ; 12
+	dw .ComeAgain ; 13
+; 168d2
+
+.DayCareManIntro: ; 0x168d2
+	; I'm the DAY-CARE MAN. Want me to raise a #MON?
+	text_jump UnknownText_0x1bdaa9
+	db "@"
+; 0x168d7
+
+.DayCareManOddEgg: ; 0x168d7
+	; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
+	text_jump UnknownText_0x1bdad8
+	db "@"
+; 0x168dc
+
+.DayCareLadyIntro: ; 0x168dc
+	; I'm the DAY-CARE LADY. Should I raise a #MON for you?
+	text_jump UnknownText_0x1bdb85
+	db "@"
+; 0x168e1
+
+.DayCareLadyOddEgg: ; 0x168e1
+	; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
+	text_jump UnknownText_0x1bdbbb
+	db "@"
+; 0x168e6
+
+.WhichOne: ; 0x168e6
+	; What should I raise for you?
+	text_jump UnknownText_0x1bdc79
+	db "@"
+; 0x168eb
+
+.JustOneMon: ; 0x168eb
+	; Oh? But you have just one #MON.
+	text_jump UnknownText_0x1bdc97
+	db "@"
+; 0x168f0
+
+.CantAcceptEgg: ; 0x168f0
+	; Sorry, but I can't accept an EGG.
+	text_jump UnknownText_0x1bdcb8
+	db "@"
+; 0x168f5
+
+.RemoveMail: ; 0x168f5
+	; Remove MAIL before you come see me.
+	text_jump UnknownText_0x1bdcda
+	db "@"
+; 0x168fa
+
+.LastHealthyMon: ; 0x168fa
+	; If you give me that, what will you battle with?
+	text_jump UnknownText_0x1bdcff
+	db "@"
+; 0x168ff
+
+.OkayIllRaiseYourMon: ; 0x168ff
+	; OK. I'll raise your @ .
+	text_jump UnknownText_0x1bdd30
+	db "@"
+; 0x16904
+
+.ComeBackForItLater: ; 0x16904
+	; Come back for it later.
+	text_jump UnknownText_0x1bdd4b
+	db "@"
+; 0x16909
+
+.AreWeGeniusesOrWhat: ; 0x16909
+	; Are we geniuses or what? Want to see your @ ?
+	text_jump UnknownText_0x1bdd64
+	db "@"
+; 0x1690e
+
+.AskRetrieveMon: ; 0x1690e
+	; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
+	text_jump UnknownText_0x1bdd96
+	db "@"
+; 0x16913
+
+.PerfectHeresYourMon: ; 0x16913
+	; Perfect! Here's your #MON.
+	text_jump UnknownText_0x1bde04
+	db "@"
+; 0x16918
+
+.GotBackMon: ; 0x16918
+	; got back @ .
+	text_jump UnknownText_0x1bde1f
+	db "@"
+; 0x1691d
+
+.ImmediatelyWithdrawMon: ; 0x1691d
+	; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
+	text_jump UnknownText_0x1bde32
+	db "@"
+; 0x16922
+
+.PartyFull: ; 0x16922
+	; You have no room for it.
+	text_jump UnknownText_0x1bdea2
+	db "@"
+; 0x16927
+
+.NotEnoughMoney: ; 0x16927
+	; You don't have enough money.
+	text_jump UnknownText_0x1bdebc
+	db "@"
+; 0x1692c
+
+.OhFineThen: ; 0x1692c
+	; Oh, fine then.
+	text_jump UnknownText_0x1bded9
+	db "@"
+; 0x16931
+
+.ComeAgain: ; 0x16931
+	; Come again.
+	text_jump UnknownText_0x1bdee9
+	db "@"
+; 0x16936
+
+Special_DayCareManOutside: ; 16936
+	ld hl, wDayCareMan
+	bit 6, [hl]
+	jr nz, .AskGiveEgg
+	ld hl, .NotYet
+	call PrintText
+	ret
+
+.NotYet: ; 0x16944
+	; Not yet…
+	text_jump UnknownText_0x1bdef6
+	db "@"
+; 0x16949
+
+.AskGiveEgg: ; 16949
+	ld hl, .IntroText
+	call PrintText
+	call YesNoBox
+	jr c, .Declined
+	ld a, [PartyCount]
+	cp PARTY_LENGTH
+	jr nc, .PartyFull
+	call DayCare_GiveEgg
+	ld hl, wDayCareMan
+	res 6, [hl]
+	call DayCare_InitBreeding
+	ld hl, .GotEggText
+	call PrintText
+	ld de, SFX_GET_EGG_FROM_DAY_CARE_LADY
+	call PlaySFX
+	ld c, 120
+	call DelayFrames
+	ld hl, .TakeGoodCareOfItText
+	jr .Load0
+
+.Declined:
+	ld hl, .IllKeepItThanksText
+
+.Load0:
+	call PrintText
+	xor a
+	ld [ScriptVar], a
+	ret
+
+.PartyFull:
+	ld hl, .PartyFullText
+	call PrintText
+	ld a, $1
+	ld [ScriptVar], a
+	ret
+; 16993
+
+.IntroText: ; 0x16993
+	; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
+	text_jump UnknownText_0x1bdf00
+	db "@"
+; 0x16998
+
+.GotEggText: ; 0x16998
+	; received the EGG!
+	text_jump UnknownText_0x1bdfa5
+	db "@"
+; 0x1699d
+
+.TakeGoodCareOfItText: ; 0x1699d
+	; Take good care of it.
+	text_jump UnknownText_0x1bdfba
+	db "@"
+; 0x169a2
+
+.IllKeepItThanksText: ; 0x169a2
+	; Well then, I'll keep it. Thanks!
+	text_jump UnknownText_0x1bdfd1
+	db "@"
+; 0x169a7
+
+.PartyFullText: ; 0x169a7
+	; You have no room in your party. Come back later.
+	text_jump UnknownText_0x1bdff2
+	db "@"
+; 0x169ac
+
+DayCare_GiveEgg: ; 169ac
+	ld a, [wEggMonLevel]
+	ld [CurPartyLevel], a
+	ld hl, PartyCount
+	ld a, [hl]
+	cp PARTY_LENGTH
+	jr nc, .PartyFull
+	inc a
+	ld [hl], a
+
+	ld c, a
+	ld b, 0
+	add hl, bc
+	ld a, EGG
+	ld [hli], a
+	ld a, [wEggMonSpecies]
+	ld [CurSpecies], a
+	ld [CurPartySpecies], a
+	ld a, -1
+	ld [hl], a
+
+	ld hl, PartyMonNicknames
+	ld bc, PKMN_NAME_LENGTH
+	call DayCare_GetCurrentPartyMember
+	ld hl, wEggNick
+	call CopyBytes
+
+	ld hl, PartyMonOT
+	ld bc, NAME_LENGTH
+	call DayCare_GetCurrentPartyMember
+	ld hl, wEggOT
+	call CopyBytes
+
+	ld hl, PartyMon1
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call DayCare_GetCurrentPartyMember
+	ld hl, wEggMon
+	ld bc, wEggMonEnd - wEggMon
+	call CopyBytes
+
+	call GetBaseData
+	ld a, [PartyCount]
+	dec a
+	ld hl, PartyMon1
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	ld b, h
+	ld c, l
+	ld hl, MON_ID + 1
+	add hl, bc
+	push hl
+	ld hl, MON_MAXHP
+	add hl, bc
+	ld d, h
+	ld e, l
+	pop hl
+	push bc
+	ld b, $0
+	predef CalcPkmnStats
+	pop bc
+	ld hl, MON_HP
+	add hl, bc
+	xor a
+	ld [hli], a
+	ld [hl], a
+	and a
+	ret
+
+.PartyFull:
+	scf
+	ret
+; 16a31
+
+DayCare_GetCurrentPartyMember: ; 16a31
+	ld a, [PartyCount]
+	dec a
+	call AddNTimes
+	ld d, h
+	ld e, l
+	ret
+; 16a3b
+
+DayCare_InitBreeding: ; 16a3b
+	ld a, [wDayCareLady]
+	bit 0, a
+	ret z
+	ld a, [wDayCareMan]
+	bit 0, a
+	ret z
+	callfar CheckBreedmonCompatibility
+	ld a, [wd265]
+	and a
+	ret z
+	inc a
+	ret z
+	ld hl, wDayCareMan
+	set 5, [hl]
+.loop
+	call Random
+	cp 150
+	jr c, .loop
+	ld [wStepsToEgg], a
+	jp .UselessJump
+; 16a66
+
+.UselessJump: ; 16a66
+	xor a
+	ld hl, wEggMon
+	ld bc, wEggMonEnd - wEggMon
+	call ByteFill
+	ld hl, wEggNick
+	ld bc, PKMN_NAME_LENGTH
+	call ByteFill
+	ld hl, wEggOT
+	ld bc, NAME_LENGTH
+	call ByteFill
+	ld a, [wBreedMon1DVs]
+	ld [TempMonDVs], a
+	ld a, [wBreedMon1DVs + 1]
+	ld [TempMonDVs + 1], a
+	ld a, [wBreedMon1Species]
+	ld [CurPartySpecies], a
+	ld a, $3
+	ld [MonType], a
+	ld a, [wBreedMon1Species]
+	cp DITTO
+	ld a, $1
+	jr z, .LoadWhichBreedmonIsTheMother
+	ld a, [wBreedMon2Species]
+	cp DITTO
+	ld a, $0
+	jr z, .LoadWhichBreedmonIsTheMother
+	farcall GetGender
+	ld a, $0
+	jr z, .LoadWhichBreedmonIsTheMother
+	inc a
+
+.LoadWhichBreedmonIsTheMother:
+	ld [wBreedMotherOrNonDitto], a
+	and a
+	ld a, [wBreedMon1Species]
+	jr z, .GotMother
+	ld a, [wBreedMon2Species]
+
+.GotMother:
+	ld [CurPartySpecies], a
+	callfar GetPreEvolution
+	callfar GetPreEvolution
+	ld a, EGG_LEVEL
+	ld [CurPartyLevel], a
+
+	ld a, [CurPartySpecies]
+	cp NIDORAN_F
+	jr nz, .GotEggSpecies
+	call Random
+	cp 1 + 50 percent
+	ld a, NIDORAN_F
+	jr c, .GotEggSpecies
+	ld a, NIDORAN_M
+.GotEggSpecies:
+	ld [CurPartySpecies], a
+	ld [CurSpecies], a
+	ld [wEggMonSpecies], a
+
+	call GetBaseData
+	ld hl, wEggNick
+	ld de, .String_EGG
+	call CopyName2
+	ld hl, PlayerName
+	ld de, wEggOT
+	ld bc, NAME_LENGTH
+	call CopyBytes
+	xor a
+	ld [wEggMonItem], a
+	ld de, wEggMonMoves
+	xor a
+	ld [Buffer1], a
+	predef FillMoves
+	farcall InitEggMoves
+	ld hl, wEggMonID
+	ld a, [PlayerID]
+	ld [hli], a
+	ld a, [PlayerID + 1]
+	ld [hl], a
+	ld a, [CurPartyLevel]
+	ld d, a
+	callfar CalcExpAtLevel
+	ld hl, wEggMonExp
+	ld a, [hMultiplicand]
+	ld [hli], a
+	ld a, [hMultiplicand + 1]
+	ld [hli], a
+	ld a, [hMultiplicand + 2]
+	ld [hl], a
+	xor a
+	ld b, wEggMonDVs - wEggMonStatExp
+	ld hl, wEggMonStatExp
+.loop2
+	ld [hli], a
+	dec b
+	jr nz, .loop2
+	ld hl, wEggMonDVs
+	call Random
+	ld [hli], a
+	ld [TempMonDVs], a
+	call Random
+	ld [hld], a
+	ld [TempMonDVs + 1], a
+	ld de, wBreedMon1DVs
+	ld a, [wBreedMon1Species]
+	cp DITTO
+	jr z, .GotDVs
+	ld de, wBreedMon2DVs
+	ld a, [wBreedMon2Species]
+	cp DITTO
+	jr z, .GotDVs
+	ld a, TEMPMON
+	ld [MonType], a
+	push hl
+	farcall GetGender
+	pop hl
+	ld de, wBreedMon1DVs
+	ld bc, wBreedMon2DVs
+	jr c, .SkipDVs
+	jr z, .ParentCheck2
+	ld a, [wBreedMotherOrNonDitto]
+	and a
+	jr z, .GotDVs
+	ld d, b
+	ld e, c
+	jr .GotDVs
+
+.ParentCheck2:
+	ld a, [wBreedMotherOrNonDitto]
+	and a
+	jr nz, .GotDVs
+	ld d, b
+	ld e, c
+
+.GotDVs:
+	ld a, [de]
+	inc de
+	and $f
+	ld b, a
+	ld a, [hl]
+	and $f0
+	add b
+	ld [hli], a
+	ld a, [de]
+	and $7
+	ld b, a
+	ld a, [hl]
+	and $f8
+	add b
+	ld [hl], a
+
+.SkipDVs:
+	ld hl, StringBuffer1
+	ld de, wMonOrItemNameBuffer
+	ld bc, NAME_LENGTH
+	call CopyBytes
+	ld hl, wEggMonMoves
+	ld de, wEggMonPP
+	predef FillPP
+	ld hl, wMonOrItemNameBuffer
+	ld de, StringBuffer1
+	ld bc, NAME_LENGTH
+	call CopyBytes
+	ld a, [BaseEggSteps]
+	ld hl, wEggMonHappiness
+	ld [hli], a
+	xor a
+	ld [hli], a
+	ld [hli], a
+	ld [hl], a
+	ld a, [CurPartyLevel]
+	ld [wEggMonLevel], a
+	ret
+; 16be0
+
+.String_EGG: ; 16be0
+	db "EGG@"
+; 16be4
--- /dev/null
+++ b/events/dratini.asm
@@ -1,0 +1,112 @@
+SpecialDratini: ; 0x8b170
+; if ScriptVar is 0 or 1, change the moveset of the last Dratini in the party.
+;  0: give it a special moveset with Extremespeed.
+;  1: give it the normal moveset of a level 15 Dratini.
+
+	ld a, [ScriptVar]
+	cp $2
+	ret nc
+	ld bc, PartyCount
+	ld a, [bc]
+	ld hl, MON_SPECIES
+	call .GetNthPartyMon
+	ld a, [bc]
+	ld c, a
+	ld de, PARTYMON_STRUCT_LENGTH
+.CheckForDratini:
+; start at the end of the party and search backwards for a Dratini
+	ld a, [hl]
+	cp DRATINI
+	jr z, .GiveMoveset
+	ld a, l
+	sub e
+	ld l, a
+	ld a, h
+	sbc d
+	ld h, a
+	dec c
+	jr nz, .CheckForDratini
+	ret
+
+.GiveMoveset:
+	push hl
+	ld a, [ScriptVar]
+	ld hl, .Movesets
+	ld bc, .Moveset1 - .Moveset0
+	call AddNTimes
+
+	; get address of mon's first move
+	pop de
+	inc de
+	inc de
+
+.GiveMoves:
+	ld a, [hl]
+	and a ; is the move 00?
+	ret z ; if so, we're done here
+
+	push hl
+	push de
+	ld [de], a ; give the Pokémon the new move
+
+	; get the PP of the new move
+	dec a
+	ld hl, Moves + MOVE_PP
+	ld bc, MOVE_LENGTH
+	call AddNTimes
+	ld a, BANK(Moves)
+	call GetFarByte
+
+	; get the address of the move's PP and update the PP
+	ld hl, MON_PP - MON_MOVES
+	add hl, de
+	ld [hl], a
+
+	pop de
+	pop hl
+	inc de
+	inc hl
+	jr .GiveMoves
+
+.Movesets:
+.Moveset0:
+; Dratini does not normally learn Extremespeed. This is a special gift.
+	db WRAP
+	db THUNDER_WAVE
+	db TWISTER
+	db EXTREMESPEED
+	db 0
+.Moveset1:
+; This is the normal moveset of a level 15 Dratini
+	db WRAP
+	db LEER
+	db THUNDER_WAVE
+	db TWISTER
+	db 0
+
+.GetNthPartyMon: ; 0x8b1ce
+; inputs:
+; hl must be set to 0 before calling this function.
+; a must be set to the number of Pokémon in the party.
+
+; outputs:
+; returns the address of the last Pokémon in the party in hl.
+; sets carry if a is 0.
+
+	ld de, PartyMon1
+	add hl, de
+	and a
+	jr z, .EmptyParty
+	dec a
+	ret z
+	ld de, PARTYMON_STRUCT_LENGTH
+.loop
+	add hl, de
+	dec a
+	jr nz, .loop
+	ret
+
+.EmptyParty:
+	scf
+	ret
+; 8b1e1
--- /dev/null
+++ b/events/elevator.asm
@@ -1,0 +1,283 @@
+Elevator:: ; 1342d
+	call .LoadPointer
+	call .FindCurrentFloor
+	jr c, .quit
+	ld [wElevatorOriginFloor], a
+	call Elevator_AskWhichFloor
+	jr c, .quit
+	ld hl, wElevatorOriginFloor
+	cp [hl]
+	jr z, .quit
+	call Elevator_GoToFloor
+	and a
+	ret
+
+.quit
+	scf
+	ret
+; 1344a
+
+.LoadPointer: ; 1344a
+	ld a, b
+	ld [wElevatorPointerBank], a
+	ld a, e
+	ld [wElevatorPointer], a
+	ld a, d
+	ld [wElevatorPointer + 1], a
+	call .LoadFloors
+	ret
+; 1345a
+
+.LoadFloors: ; 1345a
+	ld de, CurElevator
+	ld bc, 4
+	ld hl, wElevatorPointer
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld a, [wElevatorPointerBank]
+	call GetFarByte
+	inc hl
+	ld [de], a
+	inc de
+.loop
+	ld a, [wElevatorPointerBank]
+	call GetFarByte
+	ld [de], a
+	inc de
+	add hl, bc
+	cp -1
+	jr nz, .loop
+	ret
+; 1347d
+
+.FindCurrentFloor: ; 1347d
+	ld hl, wElevatorPointer
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld a, [wElevatorPointerBank]
+	call GetFarByte
+	ld c, a
+	inc hl
+	ld a, [BackupMapGroup]
+	ld d, a
+	ld a, [BackupMapNumber]
+	ld e, a
+	ld b, 0
+.loop2
+	ld a, [wElevatorPointerBank]
+	call GetFarByte
+	cp -1
+	jr z, .fail
+	inc hl
+	inc hl
+	ld a, [wElevatorPointerBank]
+	call GetFarByte
+	inc hl
+	cp d
+	jr nz, .next1
+	ld a, [wElevatorPointerBank]
+	call GetFarByte
+	inc hl
+	cp e
+	jr nz, .next2
+	jr .done
+
+.next1
+	inc hl
+.next2
+	inc b
+	jr .loop2
+
+.done
+	xor a
+	ld a, b
+	ret
+
+.fail
+	scf
+	ret
+; 134c0
+
+Elevator_GoToFloor: ; 134c0
+	push af
+	ld hl, wElevatorPointer
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	inc hl
+	pop af
+	ld bc, 4
+	call AddNTimes
+	inc hl
+	ld de, BackupWarpNumber
+	ld a, [wElevatorPointerBank]
+	ld bc, 3
+	call FarCopyBytes
+	ret
+; 134dd
+
+Elevator_AskWhichFloor: ; 134dd
+	call LoadStandardMenuDataHeader
+	ld hl, Elevator_WhichFloorText
+	call PrintText
+	call Elevator_GetCurrentFloorText
+	ld hl, Elevator_MenuDataHeader
+	call CopyMenuDataHeader
+	call InitScrollingMenu
+	call UpdateSprites
+	xor a
+	ld [wMenuScrollPosition], a
+	call ScrollingMenu
+	call CloseWindow
+	ld a, [wMenuJoypad]
+	cp B_BUTTON
+	jr z, .cancel
+	xor a
+	ld a, [wScrollingMenuCursorPosition]
+	ret
+
+.cancel
+	scf
+	ret
+; 1350d
+
+Elevator_WhichFloorText: ; 0x1350d
+	; Which floor?
+	text_jump UnknownText_0x1bd2bc
+	db "@"
+; 0x13512
+
+
+Elevator_GetCurrentFloorText: ; 13512
+	ld hl, Options
+	ld a, [hl]
+	push af
+	set NO_TEXT_SCROLL, [hl]
+	hlcoord 0, 0
+	ld b, 4
+	ld c, 8
+	call TextBox
+	hlcoord 1, 2
+	ld de, Elevator_CurrentFloorText
+	call PlaceString
+	hlcoord 4, 4
+	call Elevator_GetCurrentFloorString
+	pop af
+	ld [Options], a
+	ret
+; 13537
+
+Elevator_CurrentFloorText: ; 13537
+	db "Now on:@"
+; 1353f
+
+
+Elevator_GetCurrentFloorString: ; 1353f
+	push hl
+	ld a, [wElevatorOriginFloor]
+	ld e, a
+	ld d, 0
+	ld hl, CurElevatorFloors
+	add hl, de
+	ld a, [hl]
+	pop de
+	call GetFloorString
+	ret
+; 13550
+
+Elevator_MenuDataHeader: ; 0x13550
+	db $40 ; flags
+	db 01, 12 ; start coords
+	db 09, 18 ; end coords
+	dw Elevator_MenuData2
+	db 1 ; default option
+; 0x13558
+
+Elevator_MenuData2: ; 0x13558
+	db $10 ; flags
+	db 4, 0 ; rows, columns
+	db 1 ; horizontal spacing
+	dbw 0, CurElevator
+	dba GetElevatorFlorStrings
+	dba NULL
+	dba NULL
+; 13568
+
+GetElevatorFlorStrings: ; 13568
+	ld a, [MenuSelection]
+GetFloorString: ; 1356b
+	push de
+	call FloorToString
+	ld d, h
+	ld e, l
+	pop hl
+	jp PlaceString
+; 13575
+
+FloorToString: ; 13575
+	push de
+	ld e, a
+	ld d, 0
+	ld hl, .floors
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	pop de
+	ret
+; 13583
+
+.floors
+	dw .b4f
+	dw .b3f
+	dw .b2f
+	dw .b1f
+	dw ._1f
+	dw ._2f
+	dw ._3f
+	dw ._4f
+	dw ._5f
+	dw ._6f
+	dw ._7f
+	dw ._8f
+	dw ._9f
+	dw ._10f
+	dw ._11f
+	dw .roof
+
+.b4f
+	db "B4F@"
+.b3f
+	db "B3F@"
+.b2f
+	db "B2F@"
+.b1f
+	db "B1F@"
+._1f
+	db "1F@"
+._2f
+	db "2F@"
+._3f
+	db "3F@"
+._4f
+	db "4F@"
+._5f
+	db "5F@"
+._6f
+	db "6F@"
+._7f
+	db "7F@"
+._8f
+	db "8F@"
+._9f
+	db "9F@"
+._10f
+	db "10F@"
+._11f
+	db "11F@"
+.roof
+	db "ROOF@"
+; 135db
--- /dev/null
+++ b/events/field_moves.asm
@@ -1,0 +1,469 @@
+PlayWhirlpoolSound: ; 8c7d4
+	call WaitSFX
+	ld de, SFX_SURF
+	call PlaySFX
+	call WaitSFX
+	ret
+; 8c7e1
+
+BlindingFlash: ; 8c7e1
+	farcall FadeOutPalettes
+	ld hl, StatusFlags
+	set 2, [hl] ; Flash
+	farcall ReplaceTimeOfDayPals
+	farcall UpdateTimeOfDayPal
+	ld b, SCGB_MAPPALS
+	call GetSGBLayout
+	farcall LoadOW_BGPal7
+	farcall FadeInPalettes
+	ret
+; 8c80a
+
+ShakeHeadbuttTree: ; 8c80a
+	farcall ClearSpriteAnims
+	ld de, CutGrassGFX
+	ld hl, VTiles1
+	lb bc, BANK(CutGrassGFX), 4
+	call Request2bpp
+	ld de, HeadbuttTreeGFX
+	ld hl, VTiles1 tile $04
+	lb bc, BANK(HeadbuttTreeGFX), 8
+	call Request2bpp
+	call Cut_Headbutt_GetPixelFacing
+	ld a, SPRITE_ANIM_INDEX_HEADBUTT
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $84
+	ld a, 36 * 4
+	ld [wCurrSpriteOAMAddr], a
+	farcall DoNextFrameForAllSprites
+	call HideHeadbuttTree
+	ld a, $20
+	ld [wcf64], a
+	call WaitSFX
+	ld de, SFX_SANDSTORM
+	call PlaySFX
+.loop
+	ld hl, wcf64
+	ld a, [hl]
+	and a
+	jr z, .done
+	dec [hl]
+	ld a, 36 * 4
+	ld [wCurrSpriteOAMAddr], a
+	farcall DoNextFrameForAllSprites
+	call DelayFrame
+	jr .loop
+
+.done
+	call OverworldTextModeSwitch
+	call WaitBGMap
+	xor a
+	ld [hBGMapMode], a
+	farcall ClearSpriteAnims
+	ld hl, Sprites + 36 * 4
+	ld bc, SpritesEnd - (Sprites + 36 * 4)
+	xor a
+	call ByteFill
+	ld de, Font
+	ld hl, VTiles1
+	lb bc, BANK(Font), 12
+	call Get1bpp
+	call ReplaceKrisSprite
+	ret
+; 8c893
+
+HeadbuttTreeGFX: ; 8c893
+INCBIN "gfx/overworld/headbutt_tree.2bpp"
+; 8c913
+
+HideHeadbuttTree: ; 8c913
+	xor a
+	ld [hBGMapMode], a
+	ld a, [PlayerDirection]
+	and %00001100
+	srl a
+	ld e, a
+	ld d, 0
+	ld hl, TreeRelativeLocationTable
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+
+	ld a, $5
+	ld [hli], a
+	ld [hld], a
+	ld bc, SCREEN_WIDTH
+	add hl, bc
+	ld [hli], a
+	ld [hld], a
+	call WaitBGMap
+	xor a
+	ld [hBGMapMode], a
+	ret
+; 8c938
+
+TreeRelativeLocationTable: ; 8c938
+	dwcoord 8,     8 + 2 ; RIGHT
+	dwcoord 8,     8 - 2 ; LEFT
+	dwcoord 8 - 2, 8     ; DOWN
+	dwcoord 8 + 2, 8     ; UP
+; 8c940
+
+OWCutAnimation: ; 8c940
+	; Animation index in e
+	; 0: Split tree in half
+	; 1: Mow the lawn
+	ld a, e
+	and $1
+	ld [wJumptableIndex], a
+	call .LoadCutGFX
+	call WaitSFX
+	ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
+	call PlaySFX
+.loop
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .finish
+	ld a, 36 * 4
+	ld [wCurrSpriteOAMAddr], a
+	callfar DoNextFrameForAllSprites
+	call OWCutJumptable
+	call DelayFrame
+	jr .loop
+
+.finish
+	ret
+; 8c96d
+
+.LoadCutGFX: ; 8c96d
+	callfar ClearSpriteAnims ; pointless to farcall
+	ld de, CutGrassGFX
+	ld hl, VTiles1
+	lb bc, BANK(CutGrassGFX), 4
+	call Request2bpp
+	ld de, CutTreeGFX
+	ld hl, VTiles1 tile $4
+	lb bc, BANK(CutTreeGFX), 4
+	call Request2bpp
+	ret
+; 8c98c
+
+CutTreeGFX: ; c898c
+INCBIN "gfx/overworld/cut_tree.2bpp"
+; c89cc
+
+CutGrassGFX: ; 8c9cc
+INCBIN "gfx/overworld/cut_grass.2bpp"
+; 8ca0c
+
+OWCutJumptable: ; 8ca0c
+	ld a, [wJumptableIndex]
+	ld e, a
+	ld d, 0
+	ld hl, .dw
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	jp hl
+; 8ca1b
+
+
+.dw ; 8ca1b (23:4a1b)
+	dw Cut_SpawnAnimateTree
+	dw Cut_SpawnAnimateLeaves
+	dw Cut_StartWaiting
+	dw Cut_WaitAnimSFX
+
+
+Cut_SpawnAnimateTree: ; 8ca23 (23:4a23)
+	call Cut_Headbutt_GetPixelFacing
+	ld a, SPRITE_ANIM_INDEX_CUT_TREE ; cut tree
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $84
+	ld a, 32
+	ld [wcf64], a
+; Cut_StartWaiting
+	ld hl, wJumptableIndex
+	inc [hl]
+	inc [hl]
+	ret
+
+Cut_SpawnAnimateLeaves: ; 8ca3c (23:4a3c)
+	call Cut_GetLeafSpawnCoords
+	xor a
+	call Cut_SpawnLeaf
+	ld a, $10
+	call Cut_SpawnLeaf
+	ld a, $20
+	call Cut_SpawnLeaf
+	ld a, $30
+	call Cut_SpawnLeaf
+	ld a, 32 ; frames
+	ld [wcf64], a
+; Cut_StartWaiting
+	ld hl, wJumptableIndex
+	inc [hl]
+	ret
+
+Cut_StartWaiting: ; 8ca5c (23:4a5c)
+	ld a, $1
+	ld [hBGMapMode], a
+; Cut_WaitAnimSFX
+	ld hl, wJumptableIndex
+	inc [hl]
+
+Cut_WaitAnimSFX: ; 8ca64 (23:4a64)
+	ld hl, wcf64
+	ld a, [hl]
+	and a
+	jr z, .finished
+	dec [hl]
+	ret
+
+.finished
+	ld hl, wJumptableIndex
+	set 7, [hl]
+	ret
+
+Cut_SpawnLeaf: ; 8ca73 (23:4a73)
+	push de
+	push af
+	ld a, SPRITE_ANIM_INDEX_LEAF ; leaf
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $80
+	ld hl, SPRITEANIMSTRUCT_0E
+	add hl, bc
+	ld [hl], $4
+	pop af
+	ld hl, SPRITEANIMSTRUCT_0C
+	add hl, bc
+	ld [hl], a
+	pop de
+	ret
+
+Cut_GetLeafSpawnCoords: ; 8ca8e (23:4a8e)
+	ld de, 0
+	ld a, [wMetatileStandingX]
+	bit 0, a
+	jr z, .left_side
+	set 0, e
+.left_side
+	ld a, [wMetatileStandingY]
+	bit 0, a
+	jr z, .top_side
+	set 1, e
+.top_side
+	ld a, [PlayerDirection]
+	and %00001100
+	add e
+	ld e, a
+	ld hl, .Coords
+	add hl, de
+	add hl, de
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	ret
+; 8cab3 (23:4ab3)
+
+.Coords: ; 8cab3
+	dbpixel 11, 12 ; facing down,  top left
+	dbpixel  9, 12 ; facing down,  top right
+	dbpixel 11, 14 ; facing down,  bottom left
+	dbpixel  9, 14 ; facing down,  bottom right
+
+	dbpixel 11,  8 ; facing up,    top left
+	dbpixel  9,  8 ; facing up,    top right
+	dbpixel 11, 10 ; facing up,    bottom left
+	dbpixel  9, 10 ; facing up,    bottom right
+
+	dbpixel  7, 12 ; facing left,  top left
+	dbpixel  9, 12 ; facing left,  top right
+	dbpixel  7, 10 ; facing left,  bottom left
+	dbpixel  9, 10 ; facing left,  bottom right
+
+	dbpixel 11, 12 ; facing right, top left
+	dbpixel 13, 12 ; facing right, top right
+	dbpixel 11, 10 ; facing right, bottom left
+	dbpixel 13, 10 ; facing right, bottom right
+; 8cad3
+
+Cut_Headbutt_GetPixelFacing: ; 8cad3 (23:4ad3)
+	ld a, [PlayerDirection]
+	and %00001100
+	srl a
+	ld e, a
+	ld d, 0
+	ld hl, .Coords
+	add hl, de
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	ret
+; 8cae5 (23:4ae5)
+
+.Coords: ; 8cae5
+	dbpixel 10, 13
+	dbpixel 10,  9
+	dbpixel  8, 11
+	dbpixel 12, 11
+; 8caed
+
+
+FlyFromAnim: ; 8caed
+	call DelayFrame
+	ld a, [VramState]
+	push af
+	xor a
+	ld [VramState], a
+	call FlyFunction_InitGFX
+	depixel 10, 10, 4, 0
+	ld a, SPRITE_ANIM_INDEX_RED_WALK
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $84
+	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
+	add hl, bc
+	ld [hl], SPRITE_ANIM_SEQ_FLY_FROM
+	ld a, 128
+	ld [wcf64], a
+.loop
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .exit
+	ld a, 0 * 4
+	ld [wCurrSpriteOAMAddr], a
+	callfar DoNextFrameForAllSprites
+	call FlyFunction_FrameTimer
+	call DelayFrame
+	jr .loop
+
+.exit
+	pop af
+	ld [VramState], a
+	ret
+; 8cb33
+
+FlyToAnim: ; 8cb33
+	call DelayFrame
+	ld a, [VramState]
+	push af
+	xor a
+	ld [VramState], a
+	call FlyFunction_InitGFX
+	depixel 31, 10, 4, 0
+	ld a, SPRITE_ANIM_INDEX_RED_WALK
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $84
+	ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
+	add hl, bc
+	ld [hl], SPRITE_ANIM_SEQ_FLY_TO
+	ld hl, SPRITEANIMSTRUCT_0F
+	add hl, bc
+	ld [hl], 11 * 8
+	ld a, 64
+	ld [wcf64], a
+.loop
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .exit
+	ld a, 0 * 4
+	ld [wCurrSpriteOAMAddr], a
+	callfar DoNextFrameForAllSprites
+	call FlyFunction_FrameTimer
+	call DelayFrame
+	jr .loop
+
+.exit
+	pop af
+	ld [VramState], a
+	call .RestorePlayerSprite_DespawnLeaves
+	ret
+
+.RestorePlayerSprite_DespawnLeaves: ; 8cb82 (23:4b82)
+	ld hl, Sprites + 2 ; Tile ID
+	xor a
+	ld c, $4
+.loop2
+	ld [hli], a
+	inc hl
+	inc hl
+	inc hl
+	inc a
+	dec c
+	jr nz, .loop2
+	ld hl, Sprites + 4 * 4
+	ld bc, SpritesEnd - (Sprites + 4 * 4)
+	xor a
+	call ByteFill
+	ret
+
+FlyFunction_InitGFX: ; 8cb9b (23:4b9b)
+	callfar ClearSpriteAnims
+	ld de, CutGrassGFX
+	ld hl, VTiles1 tile $00
+	lb bc, BANK(CutGrassGFX), 4
+	call Request2bpp
+	ld a, [CurPartyMon]
+	ld hl, PartySpecies
+	ld e, a
+	ld d, 0
+	add hl, de
+	ld a, [hl]
+	ld [wd265], a
+	ld e, $84
+	farcall FlyFunction_GetMonIcon
+	xor a
+	ld [wJumptableIndex], a
+	ret
+
+FlyFunction_FrameTimer: ; 8cbc8 (23:4bc8)
+	call .SpawnLeaf
+	ld hl, wcf64
+	ld a, [hl]
+	and a
+	jr z, .exit
+	dec [hl]
+	cp $40
+	ret c
+	and $7
+	ret nz
+	ld de, SFX_FLY
+	call PlaySFX
+	ret
+
+.exit
+	ld hl, wJumptableIndex
+	set 7, [hl]
+	ret
+
+.SpawnLeaf: ; 8cbe6 (23:4be6)
+	ld hl, wcf65
+	ld a, [hl]
+	inc [hl]
+	and $7
+	ret nz
+	ld a, [hl]
+	and (6 * 8) >> 1
+	sla a
+	add 8 * 8 ; gives a number in [$40, $50, $60, $70]
+	ld d, a
+	ld e, $0
+	ld a, SPRITE_ANIM_INDEX_FLY_LEAF ; fly land
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $80
+	ret
--- /dev/null
+++ b/events/fish.asm
@@ -1,0 +1,133 @@
+Fish: ; 92402
+; Using a fishing rod.
+; Fish for monsters with rod e in encounter group d.
+; Return monster e at level d.
+
+	push af
+	push bc
+	push hl
+
+	ld b, e
+	call GetFishGroupIndex
+
+	ld hl, FishGroups
+rept 7
+	add hl, de
+endr
+	call .Fish
+
+	pop hl
+	pop bc
+	pop af
+	ret
+; 9241a
+
+
+.Fish: ; 9241a
+; Fish for monsters with rod b from encounter data in FishGroup at hl.
+; Return monster e at level d.
+
+	call Random
+	cp [hl]
+	jr nc, .no_bite
+
+	; Get encounter data by rod:
+	; 0: Old
+	; 1: Good
+	; 2: Super
+	inc hl
+	ld e, b
+	ld d, 0
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+
+	; Compare the encounter chance to select a Pokemon.
+	call Random
+.loop
+	cp [hl]
+	jr z, .ok
+	jr c, .ok
+	inc hl
+	inc hl
+	inc hl
+	jr .loop
+.ok
+	inc hl
+
+	; Species 0 reads from a time-based encounter table.
+	ld a, [hli]
+	ld d, a
+	and a
+	call z, .TimeEncounter
+
+	ld e, [hl]
+	ret
+
+.no_bite
+	ld de, 0
+	ret
+
+.TimeEncounter:
+	; The level byte is repurposed as the index for the new table.
+	ld e, [hl]
+	ld d, 0
+	ld hl, TimeFishGroups
+rept 4
+	add hl, de
+endr
+
+	ld a, [TimeOfDay]
+	and 3
+	cp NITE_F
+	jr c, .time_species
+	inc hl
+	inc hl
+
+.time_species
+	ld d, [hl]
+	inc hl
+	ret
+; 9245b
+
+
+GetFishGroupIndex: ; 9245b
+; Return the index of fishgroup d in de.
+
+	push hl
+	ld hl, DailyFlags
+	bit 2, [hl]
+	pop hl
+	jr z, .done
+
+	ld a, d
+	cp FISHGROUP_QWILFISH
+	jr z, .qwilfish
+	cp FISHGROUP_REMORAID
+	jr z, .remoraid
+
+.done
+	dec d
+	ld e, d
+	ld d, 0
+	ret
+
+.qwilfish
+	ld a, [wFishingSwarmFlag]
+	cp FISHSWARM_QWILFISH
+	jr nz, .done
+	ld d, FISHGROUP_QWILFISH_SWARM
+	jr .done
+
+.remoraid
+	ld a, [wFishingSwarmFlag]
+	cp FISHSWARM_REMORAID
+	jr nz, .done
+	ld d, FISHGROUP_REMORAID_SWARM
+	jr .done
+; 92488
+
+
+INCLUDE "data/wild/fish.asm"
--- /dev/null
+++ b/events/forced_movement.asm
@@ -1,0 +1,60 @@
+Script_ForcedMovement:: ; 0x1253d
+	checkcode VAR_FACING
+	if_equal DOWN, .down
+	if_equal UP, .up
+	if_equal LEFT, .left
+	if_equal RIGHT, .right
+	end
+; 0x12550
+
+.up ; 0x12550
+	applymovement PLAYER, .MovementData_up
+	end
+; 0x12555
+
+.down ; 0x12555
+	applymovement PLAYER, .MovementData_down
+	end
+; 0x1255a
+
+.right ; 0x1255a
+	applymovement PLAYER, .MovementData_right
+	end
+; 0x1255f
+
+.left ; 0x1255f
+	applymovement PLAYER, .MovementData_left
+	end
+; 0x12564
+
+.MovementData_up: ; 0x12564
+	step_dig 16
+	turn_in DOWN
+	step_dig 16
+	turn_head DOWN
+	step_end
+; 0x1256b
+
+.MovementData_down: ; 0x1256b
+	step_dig 16
+	turn_in UP
+	step_dig 16
+	turn_head UP
+	step_end
+; 0x12572
+
+.MovementData_right: ; 0x12572
+	step_dig 16
+	turn_in LEFT
+	step_dig 16
+	turn_head LEFT
+	step_end
+; 0x12579
+
+.MovementData_left: ; 0x12579
+	step_dig 16
+	turn_in RIGHT
+	step_dig 16
+	turn_head RIGHT
+	step_end
+; 0x12580
--- /dev/null
+++ b/events/fruit_trees.asm
@@ -1,0 +1,132 @@
+FruitTreeScript:: ; 44000
+	callasm GetCurTreeFruit
+	opentext
+	copybytetovar CurFruit
+	itemtotext $0, $0
+	writetext FruitBearingTreeText
+	buttonsound
+	callasm TryResetFruitTrees
+	callasm CheckFruitTree
+	iffalse .fruit
+	writetext NothingHereText
+	waitbutton
+	jump .end
+
+.fruit
+	writetext HeyItsFruitText
+	copybytetovar CurFruit
+	giveitem ITEM_FROM_MEM
+	iffalse .packisfull
+	buttonsound
+	writetext ObtainedFruitText
+	callasm PickedFruitTree
+	specialsound
+	itemnotify
+	jump .end
+
+.packisfull
+	buttonsound
+	writetext FruitPackIsFullText
+	waitbutton
+
+.end
+	closetext
+	end
+; 44041
+
+GetCurTreeFruit: ; 44041
+	ld a, [CurFruitTree]
+	dec a
+	call GetFruitTreeItem
+	ld [CurFruit], a
+	ret
+; 4404c
+
+TryResetFruitTrees: ; 4404c
+	ld hl, DailyFlags
+	bit 4, [hl]
+	ret nz
+	jp ResetFruitTrees
+; 44055
+
+CheckFruitTree: ; 44055
+	ld b, 2
+	call GetFruitTreeFlag
+	ld a, c
+	ld [ScriptVar], a
+	ret
+; 4405f
+
+PickedFruitTree: ; 4405f
+	farcall TrainerRankings_FruitPicked
+	ld b, 1
+	jp GetFruitTreeFlag
+; 4406a
+
+ResetFruitTrees: ; 4406a
+	xor a
+	ld hl, FruitTreeFlags
+	ld [hli], a
+	ld [hli], a
+	ld [hli], a
+	ld [hl], a
+	ld hl, DailyFlags
+	set 4, [hl]
+	ret
+; 44078
+
+GetFruitTreeFlag: ; 44078
+	push hl
+	push de
+	ld a, [CurFruitTree]
+	dec a
+	ld e, a
+	ld d, 0
+	ld hl, FruitTreeFlags
+	call FlagAction
+	pop de
+	pop hl
+	ret
+; 4408a
+
+GetFruitTreeItem: ; 4408a
+	push hl
+	push de
+	ld e, a
+	ld d, 0
+	ld hl, FruitTreeItems
+	add hl, de
+	ld a, [hl]
+	pop de
+	pop hl
+	ret
+; 44097
+
+
+INCLUDE "data/items/fruit_trees.asm"
+
+
+FruitBearingTreeText: ; 440b5
+	text_jump _FruitBearingTreeText
+	db "@"
+; 440ba
+
+HeyItsFruitText: ; 440ba
+	text_jump _HeyItsFruitText
+	db "@"
+; 440bf
+
+ObtainedFruitText: ; 440bf
+	text_jump _ObtainedFruitText
+	db "@"
+; 440c4
+
+FruitPackIsFullText: ; 440c4
+	text_jump _FruitPackIsFullText
+	db "@"
+; 440c9
+
+NothingHereText: ; 440c9
+	text_jump _NothingHereText
+	db "@"
+; 440ce
--- /dev/null
+++ b/events/halloffame.asm
@@ -1,0 +1,622 @@
+HALLOFFAME_COLON EQU $63
+
+HallOfFame:: ; 0x8640e
+	call HallOfFame_FadeOutMusic
+	ld a, [StatusFlags]
+	push af
+	ld a, 1
+	ld [wGameLogicPaused], a
+	call DisableSpriteUpdates
+	ld a, SPAWN_LANCE
+	ld [wSpawnAfterChampion], a
+
+	; Enable the Pokégear map to cycle through all of Kanto
+	ld hl, StatusFlags
+	set 6, [hl] ; hall of fame
+
+	farcall HallOfFame_InitSaveIfNeeded
+
+	ld hl, wHallOfFameCount
+	ld a, [hl]
+	cp 200
+	jr nc, .ok
+	inc [hl]
+.ok
+	farcall SaveGameData
+	call GetHallOfFameParty
+	farcall AddHallOfFameEntry
+
+	xor a
+	ld [wGameLogicPaused], a
+	call AnimateHallOfFame
+	pop af
+	ld b, a
+	farcall Credits
+	ret
+; 0x86455
+
+RedCredits:: ; 86455
+	ld a, LOW(MUSIC_NONE)
+	ld [MusicFadeID], a
+	ld a, HIGH(MUSIC_NONE)
+	ld [MusicFadeID + 1], a
+	ld a, 10
+	ld [MusicFade], a
+	farcall FadeOutPalettes
+	xor a
+	ld [VramState], a
+	ld [hMapAnims], a
+	farcall InitDisplayForRedCredits
+	ld c, 8
+	call DelayFrames
+	call DisableSpriteUpdates
+	ld a, SPAWN_RED
+	ld [wSpawnAfterChampion], a
+	ld a, [StatusFlags]
+	ld b, a
+	farcall Credits
+	ret
+; 8648e
+
+HallOfFame_FadeOutMusic: ; 8648e
+	ld a, LOW(MUSIC_NONE)
+	ld [MusicFadeID], a
+	ld a, HIGH(MUSIC_NONE)
+	ld [MusicFadeID + 1], a
+	ld a, 10
+	ld [MusicFade], a
+	farcall FadeOutPalettes
+	xor a
+	ld [VramState], a
+	ld [hMapAnims], a
+	farcall InitDisplayForHallOfFame
+	ld c, 100
+	jp DelayFrames
+; 864b4
+
+HallOfFame_PlayMusicDE: ; 864b4
+	push de
+	ld de, MUSIC_NONE
+	call PlayMusic
+	call DelayFrame
+	pop de
+	call PlayMusic
+	ret
+; 864c3
+
+AnimateHallOfFame: ; 864c3
+	xor a
+	ld [wJumptableIndex], a
+	call LoadHOFTeam
+	jr c, .done
+	ld de, MUSIC_HALL_OF_FAME
+	call HallOfFame_PlayMusicDE
+	xor a
+	ld [wcf64], a
+.loop
+	ld a, [wcf64]
+	cp PARTY_LENGTH
+	jr nc, .done
+	ld hl, wHallOfFameTempMon1
+	ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
+	call AddNTimes
+	ld a, [hl]
+	cp -1
+	jr z, .done
+	push hl
+	call AnimateHOFMonEntrance
+	pop hl
+	call .DisplayNewHallOfFamer
+	jr c, .done
+	ld hl, wcf64
+	inc [hl]
+	jr .loop
+
+.done
+	call HOF_AnimatePlayerPic
+	ld a, $4
+	ld [MusicFade], a
+	call RotateThreePalettesRight
+	ld c, 8
+	call DelayFrames
+	ret
+; 8650c
+
+.DisplayNewHallOfFamer: ; 8650c
+	call DisplayHOFMon
+	ld de, .String_NewHallOfFamer
+	hlcoord 1, 2
+	call PlaceString
+	call WaitBGMap
+	decoord 6, 5
+	ld c, $6
+	predef HOF_AnimateFrontpic
+	ld c, 60
+	call DelayFrames
+	and a
+	ret
+; 8652c
+
+.String_NewHallOfFamer:
+	db "New Hall of Famer!@"
+; 8653f
+
+
+GetHallOfFameParty: ; 8653f
+	ld hl, OverworldMap
+	ld bc, HOF_LENGTH
+	xor a
+	call ByteFill
+	ld a, [wHallOfFameCount]
+	ld de, OverworldMap
+	ld [de], a
+	inc de
+	ld hl, PartySpecies
+	ld c, 0
+.next
+	ld a, [hli]
+	cp -1
+	jr z, .done
+	cp EGG
+	jr nz, .mon
+	inc c
+	jr .next
+
+.mon
+	push hl
+	push de
+	push bc
+
+	ld a, c
+	ld hl, PartyMons
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	ld c, l
+	ld b, h
+
+	ld hl, MON_SPECIES
+	add hl, bc
+	ld a, [hl]
+	ld [de], a
+	inc de
+
+	ld hl, MON_ID
+	add hl, bc
+	ld a, [hli]
+	ld [de], a
+	inc de
+	ld a, [hl]
+	ld [de], a
+	inc de
+
+	ld hl, MON_DVS
+	add hl, bc
+	ld a, [hli]
+	ld [de], a
+	inc de
+	ld a, [hl]
+	ld [de], a
+	inc de
+
+	ld hl, MON_LEVEL
+	add hl, bc
+	ld a, [hl]
+	ld [de], a
+	inc de
+
+	pop bc
+	push bc
+	ld a, c
+	ld hl, PartyMonNicknames
+	ld bc, PKMN_NAME_LENGTH
+	call AddNTimes
+	ld bc, PKMN_NAME_LENGTH - 1
+	call CopyBytes
+
+	pop bc
+	inc c
+	pop de
+	ld hl, HOF_MON_LENGTH
+	add hl, de
+	ld e, l
+	ld d, h
+	pop hl
+	jr .next
+
+.done
+	ld a, $ff
+	ld [de], a
+	ret
+; 865b5
+
+AnimateHOFMonEntrance: ; 865b5
+	push hl
+	call ClearBGPalettes
+	farcall ResetDisplayBetweenHallOfFameMons
+	pop hl
+	ld a, [hli]
+	ld [TempMonSpecies], a
+	ld [CurPartySpecies], a
+	inc hl
+	inc hl
+	ld a, [hli]
+	ld [TempMonDVs], a
+	ld a, [hli]
+	ld [TempMonDVs + 1], a
+	ld hl, TempMonDVs
+	predef GetUnownLetter
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	ld de, VTiles2 tile $31
+	predef GetMonBackpic
+	ld a, $31
+	ld [hGraphicStartTile], a
+	hlcoord 6, 6
+	lb bc, 6, 6
+	predef PlaceGraphic
+	ld a, $d0
+	ld [hSCY], a
+	ld a, $90
+	ld [hSCX], a
+	call WaitBGMap
+	xor a
+	ld [hBGMapMode], a
+	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+	call GetSGBLayout
+	call SetPalettes
+	call HOF_SlideBackpic
+	xor a
+	ld [wBoxAlignment], a
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	hlcoord 6, 5
+	call _PrepMonFrontpic
+	call WaitBGMap
+	xor a
+	ld [hBGMapMode], a
+	ld [hSCY], a
+	call HOF_SlideFrontpic
+	ret
+; 86635
+
+HOF_SlideBackpic:
+.backpicloop
+	ld a, [hSCX]
+	cp $70
+	ret z
+	add $4
+	ld [hSCX], a
+	call DelayFrame
+	jr .backpicloop
+; 86643
+
+HOF_SlideFrontpic:
+.frontpicloop
+	ld a, [hSCX]
+	and a
+	ret z
+	dec a
+	dec a
+	ld [hSCX], a
+	call DelayFrame
+	jr .frontpicloop
+; 86650
+
+_HallOfFamePC: ; 86650
+	call LoadFontsBattleExtra
+	xor a
+	ld [wJumptableIndex], a
+.MasterLoop:
+	call LoadHOFTeam
+	ret c
+	call .DisplayTeam
+	ret c
+	ld hl, wJumptableIndex
+	inc [hl]
+	jr .MasterLoop
+
+.DisplayTeam:
+	xor a
+	ld [wcf64], a
+.next
+	call .DisplayMonAndStrings
+	jr c, .start_button
+.loop
+	call JoyTextDelay
+	ld hl, hJoyLast
+	ld a, [hl]
+	and B_BUTTON
+	jr nz, .b_button
+	ld a, [hl]
+	and A_BUTTON
+	jr nz, .a_button
+	ld a, [hl]
+	and START
+	jr nz, .start_button
+	call DelayFrame
+	jr .loop
+
+.a_button
+	ld hl, wcf64
+	inc [hl]
+	jr .next
+
+.b_button
+	scf
+	ret
+
+.start_button
+	and a
+	ret
+
+.DisplayMonAndStrings:
+; Print the number of times the player has entered the Hall of Fame.
+; If that number is above 200, print "HOF Master!" instead.
+	ld a, [wcf64]
+	cp PARTY_LENGTH
+	jr nc, .fail
+	ld hl, wHallOfFameTempMon1
+	ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
+	call AddNTimes
+	ld a, [hl]
+	cp -1
+	jr nz, .okay
+
+.fail
+	scf
+	ret
+
+.okay
+	push hl
+	call ClearBGPalettes
+	pop hl
+	call DisplayHOFMon
+	ld a, [wHallOfFameTempWinCount]
+	cp 200 + 1
+	jr c, .print_num_hof
+	ld de, .HOFMaster
+	hlcoord 1, 2
+	call PlaceString
+	hlcoord 13, 2
+	jr .finish
+
+.print_num_hof
+	ld de, .TimeFamer
+	hlcoord 1, 2
+	call PlaceString
+	hlcoord 2, 2
+	ld de, wHallOfFameTempWinCount
+	lb bc, 1, 3
+	call PrintNum
+	hlcoord 11, 2
+
+.finish
+	ld de, .EmptyString
+	call PlaceString
+	call WaitBGMap
+	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+	call GetSGBLayout
+	call SetPalettes
+	decoord 6, 5
+	ld c, $6
+	predef HOF_AnimateFrontpic
+	and a
+	ret
+
+.EmptyString:
+	db "@"
+
+.HOFMaster:
+	db "    HOF Master!@"
+
+.TimeFamer:
+	db "    -Time Famer@"
+; 8671c
+
+LoadHOFTeam: ; 8671c
+	ld a, [wJumptableIndex]
+	cp NUM_HOF_TEAMS
+	jr nc, .invalid
+	ld hl, sHallOfFame
+	ld bc, HOF_LENGTH
+	call AddNTimes
+	ld a, BANK(sHallOfFame)
+	call GetSRAMBank
+	ld a, [hl]
+	and a
+	jr z, .absent
+	ld de, wHallOfFameTemp
+	ld bc, HOF_LENGTH
+	call CopyBytes
+	call CloseSRAM
+	and a
+	ret
+
+.absent
+	call CloseSRAM
+
+.invalid
+	scf
+	ret
+; 86748
+
+DisplayHOFMon: ; 86748
+	xor a
+	ld [hBGMapMode], a
+	ld a, [hli]
+	ld [TempMonSpecies], a
+	ld a, [hli]
+	ld [TempMonID], a
+	ld a, [hli]
+	ld [TempMonID + 1], a
+	ld a, [hli]
+	ld [TempMonDVs], a
+	ld a, [hli]
+	ld [TempMonDVs + 1], a
+	ld a, [hli]
+	ld [TempMonLevel], a
+	ld de, StringBuffer2
+	ld bc, PKMN_NAME_LENGTH - 1
+	call CopyBytes
+	ld a, "@"
+	ld [StringBuffer2 + 10], a
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	hlcoord 0, 0
+	lb bc, 3, SCREEN_WIDTH - 2
+	call TextBox
+	hlcoord 0, 12
+	lb bc, 4, SCREEN_WIDTH - 2
+	call TextBox
+	ld a, [TempMonSpecies]
+	ld [CurPartySpecies], a
+	ld [wd265], a
+	ld hl, TempMonDVs
+	predef GetUnownLetter
+	xor a
+	ld [wBoxAlignment], a
+	hlcoord 6, 5
+	call _PrepMonFrontpic
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .print_id_no
+	hlcoord 1, 13
+	ld a, "№"
+	ld [hli], a
+	ld [hl], "<DOT>"
+	hlcoord 3, 13
+	ld de, wd265
+	lb bc, PRINTNUM_LEADINGZEROS | 1, 3
+	call PrintNum
+	call GetBasePokemonName
+	hlcoord 7, 13
+	call PlaceString
+	ld a, TEMPMON
+	ld [MonType], a
+	farcall GetGender
+	ld a, " "
+	jr c, .got_gender
+	ld a, "♂"
+	jr nz, .got_gender
+	ld a, "♀"
+
+.got_gender
+	hlcoord 18, 13
+	ld [hli], a
+	hlcoord 8, 14
+	ld a, "/"
+	ld [hli], a
+	ld de, StringBuffer2
+	call PlaceString
+	hlcoord 1, 16
+	call PrintLevel
+
+.print_id_no
+	hlcoord 7, 16
+	ld a, "<ID>"
+	ld [hli], a
+	ld a, "№"
+	ld [hli], a
+	ld [hl], "/"
+	hlcoord 10, 16
+	ld de, TempMonID
+	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+	call PrintNum
+	ret
+; 86810
+
+HOF_AnimatePlayerPic: ; 86810
+	call ClearBGPalettes
+	ld hl, VTiles2 tile HALLOFFAME_COLON
+	ld de, FontExtra + 13 tiles ; "<COLON>"
+	lb bc, BANK(FontExtra), 1
+	call Request2bpp
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	farcall GetPlayerBackpic
+	ld a, $31
+	ld [hGraphicStartTile], a
+	hlcoord 6, 6
+	lb bc, 6, 6
+	predef PlaceGraphic
+	ld a, $d0
+	ld [hSCY], a
+	ld a, $90
+	ld [hSCX], a
+	call WaitBGMap
+	xor a
+	ld [hBGMapMode], a
+	ld [CurPartySpecies], a
+	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+	call GetSGBLayout
+	call SetPalettes
+	call HOF_SlideBackpic
+	xor a
+	ld [wBoxAlignment], a
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	farcall HOF_LoadTrainerFrontpic
+	xor a
+	ld [hGraphicStartTile], a
+	hlcoord 12, 5
+	lb bc, 7, 7
+	predef PlaceGraphic
+	ld a, $c0
+	ld [hSCX], a
+	call WaitBGMap
+	xor a
+	ld [hBGMapMode], a
+	ld [hSCY], a
+	call HOF_SlideFrontpic
+	xor a
+	ld [hBGMapMode], a
+	hlcoord 0, 2
+	lb bc, 8, 9
+	call TextBox
+	hlcoord 0, 12
+	lb bc, 4, 18
+	call TextBox
+	hlcoord 2, 4
+	ld de, PlayerName
+	call PlaceString
+	hlcoord 1, 6
+	ld a, "<ID>"
+	ld [hli], a
+	ld a, "№"
+	ld [hli], a
+	ld [hl], "/"
+	hlcoord 4, 6
+	ld de, PlayerID
+	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+	call PrintNum
+	hlcoord 1, 8
+	ld de, .PlayTime
+	call PlaceString
+	hlcoord 3, 9
+	ld de, GameTimeHours
+	lb bc, 2, 3
+	call PrintNum
+	ld [hl], HALLOFFAME_COLON
+	inc hl
+	ld de, GameTimeMinutes
+	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+	call PrintNum
+	call WaitBGMap
+	farcall ProfOaksPCRating
+	ret
+; 868ed
+
+.PlayTime:
+	db "PLAY TIME@"
+; 868f7
+
--- /dev/null
+++ b/events/happiness_egg.asm
@@ -1,0 +1,221 @@
+GetFirstPokemonHappiness: ; 718d
+	ld hl, PartyMon1Happiness
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld de, PartySpecies
+.loop
+	ld a, [de]
+	cp EGG
+	jr nz, .done
+	inc de
+	add hl, bc
+	jr .loop
+
+.done
+	ld [wd265], a
+	ld a, [hl]
+	ld [ScriptVar], a
+	call GetPokemonName
+	jp CopyPokemonName_Buffer1_Buffer3
+
+CheckFirstMonIsEgg: ; 71ac
+	ld a, [PartySpecies]
+	ld [wd265], a
+	cp EGG
+	ld a, $1
+	jr z, .egg
+	xor a
+
+.egg
+	ld [ScriptVar], a
+	call GetPokemonName
+	jp CopyPokemonName_Buffer1_Buffer3
+
+ChangeHappiness: ; 71c2
+; Perform happiness action c on CurPartyMon
+
+	ld a, [CurPartyMon]
+	inc a
+	ld e, a
+	ld d, 0
+	ld hl, PartySpecies - 1
+	add hl, de
+	ld a, [hl]
+	cp EGG
+	ret z
+
+	push bc
+	ld hl, PartyMon1Happiness
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld a, [CurPartyMon]
+	call AddNTimes
+	pop bc
+
+	ld d, h
+	ld e, l
+
+	push de
+	ld a, [de]
+	cp HAPPINESS_THRESHOLD_1
+	ld e, 0
+	jr c, .ok
+	inc e
+	cp HAPPINESS_THRESHOLD_2
+	jr c, .ok
+	inc e
+
+.ok
+	dec c
+	ld b, 0
+	ld hl, HappinessChanges
+	add hl, bc
+	add hl, bc
+	add hl, bc
+	ld d, 0
+	add hl, de
+	ld a, [hl]
+	cp $64 ; $80?
+	pop de
+
+	ld a, [de]
+	jr nc, .negative
+	add [hl]
+	jr nc, .done
+	ld a, -1
+	jr .done
+
+.negative
+	add [hl]
+	jr c, .done
+	xor a
+
+.done
+	ld [de], a
+	ld a, [wBattleMode]
+	and a
+	ret z
+	ld a, [CurPartyMon]
+	ld b, a
+	ld a, [wPartyMenuCursor]
+	cp b
+	ret nz
+	ld a, [de]
+	ld [BattleMonHappiness], a
+	ret
+
+
+INCLUDE "data/happiness_changes.asm"
+
+
+StepHappiness:: ; 725a
+; Raise the party's happiness by 1 point every other step cycle.
+
+	ld hl, wHappinessStepCount
+	ld a, [hl]
+	inc a
+	and 1
+	ld [hl], a
+	ret nz
+
+	ld de, PartyCount
+	ld a, [de]
+	and a
+	ret z
+
+	ld c, a
+	ld hl, PartyMon1Happiness
+.loop
+	inc de
+	ld a, [de]
+	cp EGG
+	jr z, .next
+	inc [hl]
+	jr nz, .next
+	ld [hl], $ff
+
+.next
+	push de
+	ld de, PARTYMON_STRUCT_LENGTH
+	add hl, de
+	pop de
+	dec c
+	jr nz, .loop
+	ret
+
+DayCareStep:: ; 7282
+
+	ld a, [wDayCareMan]
+	bit 0, a
+	jr z, .day_care_lady
+
+	ld a, [wBreedMon1Level] ; level
+	cp MAX_LEVEL
+	jr nc, .day_care_lady
+	ld hl, wBreedMon1Exp + 2 ; exp
+	inc [hl]
+	jr nz, .day_care_lady
+	dec hl
+	inc [hl]
+	jr nz, .day_care_lady
+	dec hl
+	inc [hl]
+	ld a, [hl]
+	cp HIGH(MAX_DAY_CARE_EXP >> 8)
+	jr c, .day_care_lady
+	ld a, HIGH(MAX_DAY_CARE_EXP >> 8)
+	ld [hl], a
+
+.day_care_lady
+	ld a, [wDayCareLady]
+	bit 0, a
+	jr z, .check_egg
+
+	ld a, [wBreedMon2Level] ; level
+	cp MAX_LEVEL
+	jr nc, .check_egg
+	ld hl, wBreedMon2Exp + 2 ; exp
+	inc [hl]
+	jr nz, .check_egg
+	dec hl
+	inc [hl]
+	jr nz, .check_egg
+	dec hl
+	inc [hl]
+	ld a, [hl]
+	cp HIGH(MAX_DAY_CARE_EXP >> 8)
+	jr c, .check_egg
+	ld a, HIGH(MAX_DAY_CARE_EXP >> 8)
+	ld [hl], a
+
+.check_egg
+	ld hl, wDayCareMan
+	bit 5, [hl] ; egg
+	ret z
+	ld hl, wStepsToEgg
+	dec [hl]
+	ret nz
+
+	call Random
+	ld [hl], a
+	callfar CheckBreedmonCompatibility
+	ld a, [wd265]
+	cp 230
+	ld b, 32 percent - 1
+	jr nc, .okay
+	ld a, [wd265]
+	cp 170
+	ld b, 16 percent
+	jr nc, .okay
+	ld a, [wd265]
+	cp 110
+	ld b, 12 percent
+	jr nc, .okay
+	ld b, 4 percent
+
+.okay
+	call Random
+	cp b
+	ret nc
+	ld hl, wDayCareMan
+	res 5, [hl]
+	set 6, [hl]
+	ret
--- /dev/null
+++ b/events/heal_machine_anim.asm
@@ -1,0 +1,265 @@
+HealMachineAnim: ; 12324
+	; If you have no Pokemon, don't change the buffer.  This can lead to some glitchy effects if you have no Pokemon.
+	ld a, [PartyCount]
+	and a
+	ret z
+	; The location of the healing machine relative to the player is stored in ScriptVar.
+	; 0: Up and left (Pokemon Center)
+	; 1: Left (Elm's Lab)
+	; 2: Up (Hall of Fame)
+	ld a, [ScriptVar]
+	ld [Buffer1], a
+	ld a, [rOBP1]
+	ld [Buffer2], a
+	call .DoJumptableFunctions
+	ld a, [Buffer2]
+	call DmgToCgbObjPal1
+	ret
+; 1233e
+
+.DoJumptableFunctions: ; 1233e
+	xor a
+	ld [Buffer3], a
+.jumpable_loop
+	ld a, [Buffer1]
+	ld e, a
+	ld d, 0
+	ld hl, .Pointers
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld a, [Buffer3]
+	ld e, a
+	inc a
+	ld [Buffer3], a
+	add hl, de
+	ld a, [hl]
+	cp 5
+	jr z, .finish
+	ld hl, .Jumptable
+	rst JumpTable
+	jr .jumpable_loop
+
+.finish
+	ret
+; 12365
+
+.Pointers: ; 12365
+	dw .Pokecenter
+	dw .ElmLab
+	dw .HallOfFame
+; 1236b
+
+.Pokecenter: ; 1236b
+	db 0, 1, 3, 5
+.ElmLab: ; 1236f
+	db 0, 1, 3, 5
+.HallOfFame: ; 12373
+	db 0, 2, 4, 5
+; 12377
+
+.Jumptable: ; 12377
+	dw .LoadGFX
+	dw .PC_LoadBallsOntoMachine
+	dw .HOF_LoadBallsOntoMachine
+	dw .PlayHealMusic
+	dw .HOF_PlaySFX
+	dw .dummy_5 ; never encountered
+; 12383
+
+.LoadGFX: ; 12383
+	call .LoadPalettes
+	ld de, .HealMachineGFX
+	ld hl, VTiles0 tile $7c
+	lb bc, BANK(.HealMachineGFX), $2
+	call Request2bpp
+	ret
+; 12393
+
+.PC_LoadBallsOntoMachine: ; 12393
+	ld hl, Sprites + $80
+	ld de, .PC_ElmsLab_OAM
+	call .PlaceHealingMachineTile
+	call .PlaceHealingMachineTile
+	jr .LoadBallsOntoMachine
+
+.HOF_LoadBallsOntoMachine: ; 123a1
+	ld hl, Sprites + $80
+	ld de, .HOF_OAM
+
+.LoadBallsOntoMachine: ; 123a7
+	ld a, [PartyCount]
+	ld b, a
+.party_loop
+	call .PlaceHealingMachineTile
+	push de
+	ld de, SFX_SECOND_PART_OF_ITEMFINDER
+	call PlaySFX
+	pop de
+	ld c, 30
+	call DelayFrames
+	dec b
+	jr nz, .party_loop
+	ret
+; 123bf
+
+.PlayHealMusic: ; 123bf
+	ld de, MUSIC_HEAL
+	call PlayMusic
+	jp .FlashPalettes8Times
+; 123c8
+
+.HOF_PlaySFX: ; 123c8
+	ld de, SFX_GAME_FREAK_LOGO_GS
+	call PlaySFX
+	call .FlashPalettes8Times
+	call WaitSFX
+	ld de, SFX_BOOT_PC
+	call PlaySFX
+	ret
+; 123db
+
+.dummy_5 ; 123db
+	ret
+; 123dc
+
+.PC_ElmsLab_OAM: ; 123dc
+	dsprite   4, 0,   4, 2, $7c, PAL_OW_TREE | OBP_NUM
+	dsprite   4, 0,   4, 6, $7c, PAL_OW_TREE | OBP_NUM
+	dsprite   4, 6,   4, 0, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   4, 6,   5, 0, $7d, PAL_OW_TREE | OBP_NUM | X_FLIP
+	dsprite   5, 3,   4, 0, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   5, 3,   5, 0, $7d, PAL_OW_TREE | OBP_NUM | X_FLIP
+	dsprite   6, 0,   4, 0, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   6, 0,   5, 0, $7d, PAL_OW_TREE | OBP_NUM | X_FLIP
+; 123fc
+
+.HealMachineGFX: ; 123fc
+INCBIN "gfx/overworld/heal_machine.2bpp"
+; 1241c
+
+.HOF_OAM: ; 1241c
+	dsprite   7, 4,  10, 1, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   7, 4,  10, 6, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   7, 3,   9, 5, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   7, 3,  11, 2, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   7, 1,   9, 1, $7d, PAL_OW_TREE | OBP_NUM
+	dsprite   7, 1,  11, 5, $7d, PAL_OW_TREE | OBP_NUM
+; 12434
+
+.LoadPalettes: ; 12434
+	call IsCGB
+	jr nz, .cgb
+	ld a, %11100000
+	ld [rOBP1], a
+	ret
+
+.cgb
+	ld hl, .palettes
+	ld de, OBPals palette PAL_OW_TREE
+	ld bc, 1 palettes
+	ld a, $5
+	call FarCopyWRAM
+	ld a, $1
+	ld [hCGBPalUpdate], a
+	ret
+; 12451
+
+.palettes ; 12451
+	RGB 31, 31, 31
+	RGB 31, 19, 10
+	RGB 31, 07, 01
+	RGB 00, 00, 00
+; 12459
+
+.FlashPalettes8Times: ; 12459
+	ld c, $8
+.palette_loop
+	push bc
+	call .FlashPalettes
+	ld c, 10
+	call DelayFrames
+	pop bc
+	dec c
+	jr nz, .palette_loop
+	ret
+; 12469
+
+.FlashPalettes: ; 12469
+	call IsCGB
+	jr nz, .go
+	ld a, [rOBP1]
+	xor %00101000
+	ld [rOBP1], a
+	ret
+
+.go
+	ld a, [rSVBK]
+	push af
+	ld a, $5
+	ld [rSVBK], a
+
+	ld hl, OBPals palette PAL_OW_TREE
+	ld a, [hli]
+	ld e, a
+	ld a, [hli]
+	ld d, a
+	push de
+	ld c, $3
+.palette_loop_2
+	ld a, [hli]
+	ld e, a
+	ld a, [hld]
+	ld d, a
+	dec hl
+	ld a, d
+	ld [hld], a
+	ld a, e
+	ld [hli], a
+	inc hl
+	inc hl
+	inc hl
+	dec c
+	jr nz, .palette_loop_2
+	pop de
+	dec hl
+	ld a, d
+	ld [hld], a
+	ld a, e
+	ld [hl], a
+
+	pop af
+	ld [rSVBK], a
+	ld a, $1
+	ld [hCGBPalUpdate], a
+	ret
+; 124a3
+
+.PlaceHealingMachineTile: ; 124a3
+	push bc
+	ld a, [Buffer1]
+	bcpixel 2, 4
+	cp $1 ; ElmsLab
+	jr z, .okay
+	bcpixel 0, 0
+
+.okay
+	ld a, [de]
+	add c
+	inc de
+	ld [hli], a
+	ld a, [de]
+	add b
+	inc de
+	ld [hli], a
+	ld a, [de]
+	inc de
+	ld [hli], a
+	ld a, [de]
+	inc de
+	ld [hli], a
+	pop bc
+	ret
+; 124c1
--- /dev/null
+++ b/events/itemfinder.asm
@@ -1,0 +1,58 @@
+ItemFinder: ; 12580
+	farcall CheckForHiddenItems
+	jr c, .found_something
+	ld hl, .Script_FoundNothing
+	jr .resume
+
+.found_something
+	ld hl, .Script_FoundSomething
+
+.resume
+	call QueueScript
+	ld a, $1
+	ld [wItemEffectSucceeded], a
+	ret
+; 12599
+
+.ItemfinderSound: ; 12599
+	ld c, 4
+.sfx_loop
+	push bc
+	ld de, SFX_SECOND_PART_OF_ITEMFINDER
+	call WaitPlaySFX
+	ld de, SFX_TRANSACTION
+	call WaitPlaySFX
+	pop bc
+	dec c
+	jr nz, .sfx_loop
+	ret
+; 125ad
+
+.Script_FoundSomething: ; 0x125ad
+	reloadmappart
+	special UpdateTimePals
+	callasm .ItemfinderSound
+	writetext .Text_FoundSomething
+	closetext
+	end
+; 0x125ba
+
+.Script_FoundNothing: ; 0x125ba
+	reloadmappart
+	special UpdateTimePals
+	writetext .Text_FoundNothing
+	closetext
+	end
+; 0x125c3
+
+.Text_FoundSomething: ; 0x125c3
+	; Yes! ITEMFINDER indicates there's an item nearby.
+	text_jump UnknownText_0x1c0a77
+	db "@"
+; 0x125c8
+
+.Text_FoundNothing: ; 0x125c8
+	; Nope! ITEMFINDER isn't responding.
+	text_jump UnknownText_0x1c0aa9
+	db "@"
+; 0x125cd
--- /dev/null
+++ b/events/kurt.asm
@@ -1,0 +1,413 @@
+Kurt_PrintTextWhichApricorn: ; 88000
+	ld hl, .Text
+	call PrintText
+	ret
+; 88007
+
+.Text: ; 0x88007
+	; Which APRICORN should I use?
+	text_jump UnknownText_0x1bc06b
+	db "@"
+; 0x8800c
+
+Kurt_PrintTextHowMany: ; 8800c
+	ld hl, .Text
+	call PrintText
+	ret
+; 88013
+
+.Text: ; 0x88013
+	; How many should I make?
+	text_jump UnknownText_0x1bc089
+	db "@"
+; 0x88018
+
+Special_SelectApricornForKurt: ; 88018
+	call LoadStandardMenuDataHeader
+	ld c, $1
+	xor a
+	ld [wMenuScrollPosition], a
+	ld [wKurtApricornQuantity], a
+.loop
+	push bc
+	call Kurt_PrintTextWhichApricorn
+	pop bc
+	ld a, c
+	ld [MenuSelection], a
+	call Kurt_SelectApricorn
+	ld a, c
+	ld [ScriptVar], a
+	and a
+	jr z, .done
+	ld [CurItem], a
+	ld a, [wMenuCursorY]
+	ld c, a
+	push bc
+	call Kurt_PrintTextHowMany
+	call Kurt_SelectQuantity
+	pop bc
+	jr nc, .loop
+	ld a, [wItemQuantityChangeBuffer]
+	ld [wKurtApricornQuantity], a
+	call Kurt_GiveUpSelectedQuantityOfSelectedApricorn
+
+.done
+	call Call_ExitMenu
+	ret
+; 88055
+
+Kurt_SelectApricorn: ; 88055
+	farcall FindApricornsInBag
+	jr c, .nope
+	ld hl, .MenuDataHeader
+	call CopyMenuDataHeader
+	ld a, [MenuSelection]
+	ld [wMenuCursorBuffer], a
+	xor a
+	ld [hBGMapMode], a
+	call InitScrollingMenu
+	call UpdateSprites
+	call ScrollingMenu
+	ld a, [wMenuJoypad]
+	cp B_BUTTON
+	jr z, .nope
+	ld a, [MenuSelection]
+	cp -1
+	jr nz, .done
+
+.nope
+	xor a
+
+.done
+	ld c, a
+	ret
+; 88086
+
+.MenuDataHeader: ; 0x88086
+	db $40 ; flags
+	db 01, 01 ; start coords
+	db 10, 13 ; end coords
+	dw .MenuData2
+	db 1 ; default option
+; 0x8808e
+
+	db 0
+
+.MenuData2: ; 0x8808f
+	db $10 ; flags
+	db 4, 7
+	db 1
+	dbw 0, Buffer1
+	dba .Name
+	dba .Quantity
+	dba NULL
+
+.Name: ; 8809f
+	ld a, [MenuSelection]
+	and a
+	ret z
+	farcall PlaceMenuItemName
+	ret
+; 880ab
+
+.Quantity: ; 880ab
+	ld a, [MenuSelection]
+	ld [CurItem], a
+	call Kurt_GetQuantityOfApricorn
+	ret z
+	ld a, [wItemQuantityChangeBuffer]
+	ld [MenuSelectionQuantity], a
+	farcall PlaceMenuItemQuantity
+	ret
+; 880c2
+
+Kurt_SelectQuantity: ; 880c2
+	ld a, [CurItem]
+	ld [MenuSelection], a
+	call Kurt_GetQuantityOfApricorn
+	jr z, .done
+	ld a, [wItemQuantityChangeBuffer]
+	ld [wItemQuantityBuffer], a
+	ld a, $1
+	ld [wItemQuantityChangeBuffer], a
+	ld hl, .MenuDataHeader
+	call LoadMenuDataHeader
+.loop
+	xor a
+	ld [hBGMapMode], a
+	call MenuBox
+	call UpdateSprites
+	call .PlaceApricornName
+	call PlaceApricornQuantity
+	call ApplyTilemap
+	farcall Kurt_SelectQuantity_InterpretJoypad
+	jr nc, .loop
+
+	push bc
+	call PlayClickSFX
+	pop bc
+	ld a, b
+	cp -1
+	jr z, .done
+	ld a, [wItemQuantityChangeBuffer]
+	ld [wItemQuantityChangeBuffer], a ; What is the point of this operation?
+	scf
+
+.done
+	call CloseWindow
+	ret
+; 8810d
+
+.MenuDataHeader: ; 0x8810d
+	db $40 ; flags
+	db 09, 06 ; start coords
+	db 12, 19 ; end coords
+
+	db 0, 0, -1, 0 ; XXX
+
+.PlaceApricornName: ; 88116
+	call MenuBoxCoord2Tile
+	ld de, SCREEN_WIDTH + 1
+	add hl, de
+	ld d, h
+	ld e, l
+	farcall PlaceMenuItemName
+	ret
+; 88126
+
+PlaceApricornQuantity: ; 88126
+	call MenuBoxCoord2Tile
+	ld de, 2 * SCREEN_WIDTH + 10
+	add hl, de
+	ld [hl], "×"
+	inc hl
+	ld de, wItemQuantityChangeBuffer
+	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+	jp PrintNum
+; 88139
+
+Kurt_GetQuantityOfApricorn: ; 88139
+	push bc
+	ld hl, NumItems
+	ld a, [CurItem]
+	ld c, a
+	ld b, $0
+.loop
+	inc hl
+	ld a, [hli]
+	cp -1
+	jr z, .done
+	cp c
+	jr nz, .loop
+	ld a, [hl]
+	add b
+	ld b, a
+	jr nc, .loop
+	ld b, -1
+
+.done
+	ld a, b
+	sub 99
+	jr c, .done2
+	ld b, 99
+
+.done2
+	ld a, b
+	ld [wItemQuantityChangeBuffer], a
+	and a
+	pop bc
+	ret
+; 88161
+
+Kurt_GiveUpSelectedQuantityOfSelectedApricorn: ; 88161
+; Get the quantity of Apricorns of type [CurItem]
+; in the bag. Compatible with multiple stacks.
+
+; Initialize the search.
+	push de
+	push bc
+	ld hl, NumItems
+	ld a, [CurItem]
+	ld c, a
+	ld e, $0
+	xor a
+	ld [CurItemQuantity], a
+	ld a, -1
+	ld [wApricorns], a
+
+; Search for [CurItem] in the bag.
+.loop1
+; Increase the total count.
+	ld a, [CurItemQuantity]
+	inc a
+	ld [CurItemQuantity], a
+; Get the index of the next item.
+	inc hl
+	ld a, [hli]
+; If we've reached the end of the pocket, break.
+	cp -1
+	jr z, .okay1
+; If we haven't found what we're looking for, continue.
+	cp c
+	jr nz, .loop1
+; Increment the result counter and store the bag index of the match.
+	ld d, $0
+	push hl
+	ld hl, wApricorns
+	add hl, de
+	inc e
+	ld a, [CurItemQuantity]
+	dec a
+	ld [hli], a
+	ld a, -1
+	ld [hl], a
+	pop hl
+	jr .loop1
+
+.okay1
+; How many stacks have we found?
+	ld a, e
+	and a
+	jr z, .done
+	dec a
+	jr z, .OnlyOne
+	ld hl, wApricorns
+
+.loop2
+	ld a, [hl]
+	ld c, a
+	push hl
+.loop3
+	inc hl
+	ld a, [hl]
+	cp -1
+	jr z, .okay2
+	ld b, a
+	ld a, c
+	call Kurt_GetAddressOfApricornQuantity
+	ld e, a
+	ld a, b
+	call Kurt_GetAddressOfApricornQuantity
+	sub e
+	jr z, .equal
+	jr c, .less
+	jr .loop3
+
+.equal
+	ld a, c
+	sub b
+	jr nc, .loop3
+
+.less
+	ld a, c
+	ld c, b
+	ld [hl], a
+	ld a, c
+	pop hl
+	ld [hl], a
+	push hl
+	jr .loop3
+
+.okay2
+	pop hl
+	inc hl
+	ld a, [hl]
+	cp -1
+	jr nz, .loop2
+
+.OnlyOne:
+	ld hl, wApricorns
+.loop4
+	ld a, [hl]
+	cp -1
+	jr z, .done
+	push hl
+	ld [CurItemQuantity], a
+	call Kurt_GetRidOfItem
+	pop hl
+	ld a, [wItemQuantityChangeBuffer]
+	and a
+	jr z, .done
+	push hl
+	ld a, [hli]
+	ld c, a
+.loop5
+	ld a, [hli]
+	cp -1
+	jr z, .okay3
+	cp c
+	jr c, .loop5
+	dec a
+	dec hl
+	ld [hli], a
+	jr .loop5
+
+.okay3
+	pop hl
+	inc hl
+	jr .loop4
+
+.done
+	ld a, [wItemQuantityChangeBuffer]
+	and a
+	pop bc
+	pop de
+	ret
+; 88201
+
+Kurt_GetAddressOfApricornQuantity: ; 88201
+	push hl
+	push bc
+	ld hl, NumItems
+	inc hl
+	ld c, a
+	ld b, $0
+	add hl, bc
+	add hl, bc
+	inc hl
+	ld a, [hl]
+	pop bc
+	pop hl
+	ret
+; 88211
+
+Kurt_GetRidOfItem: ; 88211
+	push bc
+	ld hl, NumItems
+	ld a, [CurItemQuantity]
+	ld c, a
+	ld b, $0
+	inc hl
+	add hl, bc
+	add hl, bc
+	ld a, [CurItem]
+	ld c, a
+	ld a, [hli]
+	cp -1
+	jr z, .done
+	cp c
+	jr nz, .done
+	ld a, [wItemQuantityChangeBuffer]
+	ld c, a
+	ld a, [hl]
+	sub c
+	ld b, c
+	jr nc, .okay
+	add c
+	ld b, a
+
+.okay
+	push bc
+	ld hl, NumItems
+	ld a, b
+	ld [wItemQuantityChangeBuffer], a
+	call TossItem
+	pop bc
+	ld a, c
+	sub b
+
+.done
+	ld [wItemQuantityChangeBuffer], a
+	pop bc
+	ret
+; 88248
--- /dev/null
+++ b/events/kurt_selectquantity_interpretjoypad.asm
@@ -1,0 +1,4 @@
+Kurt_SelectQuantity_InterpretJoypad: ; 27a28
+	call BuySellToss_InterpretJoypad
+	ld b, a
+	ret
--- /dev/null
+++ b/events/lucky_number.asm
@@ -1,0 +1,226 @@
+Special_CheckForLuckyNumberWinners: ; 4d87a
+	xor a
+	ld [ScriptVar], a
+	ld [wFoundMatchingIDInParty], a
+	ld a, [PartyCount]
+	and a
+	ret z
+	ld d, a
+	ld hl, PartyMon1ID
+	ld bc, PartySpecies
+.PartyLoop:
+	ld a, [bc]
+	inc bc
+	cp EGG
+	call nz, .CompareLuckyNumberToMonID
+	push bc
+	ld bc, PARTYMON_STRUCT_LENGTH
+	add hl, bc
+	pop bc
+	dec d
+	jr nz, .PartyLoop
+	ld a, BANK(sBox)
+	call GetSRAMBank
+	ld a, [sBoxCount]
+	and a
+	jr z, .SkipOpenBox
+	ld d, a
+	ld hl, sBoxMon1ID
+	ld bc, sBoxSpecies
+.OpenBoxLoop:
+	ld a, [bc]
+	inc bc
+	cp EGG
+	jr z, .SkipOpenBoxMon
+	call .CompareLuckyNumberToMonID
+	jr nc, .SkipOpenBoxMon
+	ld a, 1
+	ld [wFoundMatchingIDInParty], a
+
+.SkipOpenBoxMon:
+	push bc
+	ld bc, BOXMON_STRUCT_LENGTH
+	add hl, bc
+	pop bc
+	dec d
+	jr nz, .OpenBoxLoop
+
+.SkipOpenBox:
+	call CloseSRAM
+	ld c, $0
+.BoxesLoop:
+	ld a, [wCurBox]
+	and $f
+	cp c
+	jr z, .SkipBox
+	ld hl, .BoxBankAddresses
+	ld b, 0
+	add hl, bc
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	call GetSRAMBank
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a ; hl now contains the address of the loaded box in SRAM
+	ld a, [hl]
+	and a
+	jr z, .SkipBox ; no mons in this box
+	push bc
+	ld b, h
+	ld c, l
+	inc bc
+	ld de, sBoxMon1ID - sBox
+	add hl, de
+	ld d, a
+.BoxNLoop:
+	ld a, [bc]
+	inc bc
+	cp EGG
+	jr z, .SkipBoxMon
+
+	call .CompareLuckyNumberToMonID ; sets ScriptVar and CurPartySpecies appropriately
+	jr nc, .SkipBoxMon
+	ld a, 1
+	ld [wFoundMatchingIDInParty], a
+
+.SkipBoxMon:
+	push bc
+	ld bc, BOXMON_STRUCT_LENGTH
+	add hl, bc
+	pop bc
+	dec d
+	jr nz, .BoxNLoop
+	pop bc
+
+.SkipBox:
+	inc c
+	ld a, c
+	cp NUM_BOXES
+	jr c, .BoxesLoop
+
+	call CloseSRAM
+	ld a, [ScriptVar]
+	and a
+	ret z ; found nothing
+	farcall TrainerRankings_LuckyNumberShow
+	ld a, [wFoundMatchingIDInParty]
+	and a
+	push af
+	ld a, [CurPartySpecies]
+	ld [wNamedObjectIndexBuffer], a
+	call GetPokemonName
+	ld hl, .FoundPartymonText
+	pop af
+	jr z, .print
+	ld hl, .FoundBoxmonText
+
+.print
+	jp PrintText
+
+.CompareLuckyNumberToMonID: ; 4d939
+	push bc
+	push de
+	push hl
+	ld d, h
+	ld e, l
+	ld hl, Buffer1
+	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+	call PrintNum
+	ld hl, LuckyNumberDigit1Buffer
+	ld de, wLuckyIDNumber
+	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+	call PrintNum
+	ld b, 5
+	ld c, 0
+	ld hl, LuckyNumberDigit5Buffer
+	ld de, Buffer5
+.loop
+	ld a, [de]
+	cp [hl]
+	jr nz, .done
+	dec de
+	dec hl
+	inc c
+	dec b
+	jr nz, .loop
+
+.done
+	pop hl
+	push hl
+	ld de, -6
+	add hl, de
+	ld a, [hl]
+	pop hl
+	pop de
+	push af
+	ld a, c
+	ld b, 1
+	cp 5
+	jr z, .okay
+	ld b, 2
+	cp 3
+	jr nc, .okay
+	ld b, 3
+	cp 2
+	jr nz, .nomatch
+
+.okay
+	inc b
+	ld a, [ScriptVar]
+	and a
+	jr z, .bettermatch
+	cp b
+	jr c, .nomatch
+
+.bettermatch
+	dec b
+	ld a, b
+	ld [ScriptVar], a
+	pop bc
+	ld a, b
+	ld [CurPartySpecies], a
+	pop bc
+	scf
+	ret
+
+.nomatch
+	pop bc
+	pop bc
+	and a
+	ret
+
+.BoxBankAddresses: ; 4d99f
+	dba sBox1
+	dba sBox2
+	dba sBox3
+	dba sBox4
+	dba sBox5
+	dba sBox6
+	dba sBox7
+	dba sBox8
+	dba sBox9
+	dba sBox10
+	dba sBox11
+	dba sBox12
+	dba sBox13
+	dba sBox14
+
+.FoundPartymonText: ; 0x4d9c9
+	; Congratulations! We have a match with the ID number of @  in your party.
+	text_jump UnknownText_0x1c1261
+	db "@"
+
+.FoundBoxmonText: ; 0x4d9ce
+	; Congratulations! We have a match with the ID number of @  in your PC BOX.
+	text_jump UnknownText_0x1c12ae
+	db "@"
+
+Special_PrintTodaysLuckyNumber: ; 4d9d3
+	ld hl, StringBuffer3
+	ld de, wLuckyIDNumber
+	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+	call PrintNum
+	ld a, "@"
+	ld [StringBuffer3 + 5], a
+	ret
--- /dev/null
+++ b/events/magikarp.asm
@@ -1,0 +1,342 @@
+Special_CheckMagikarpLength: ; fbb32
+	; Returns 3 if you select a Magikarp that beats the previous record.
+	; Returns 2 if you select a Magikarp, but the current record is longer.
+	; Returns 1 if you press B in the Pokemon selection menu.
+	; Returns 0 if the Pokemon you select is not a Magikarp.
+
+	; Let's start by selecting a Magikarp.
+	farcall SelectMonFromParty
+	jr c, .declined
+	ld a, [CurPartySpecies]
+	cp MAGIKARP
+	jr nz, .not_magikarp
+
+	; Now let's compute its length based on its DVs and ID.
+	ld a, [CurPartyMon]
+	ld hl, PartyMon1Species
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	push hl
+	ld bc, MON_DVS
+	add hl, bc
+	ld d, h
+	ld e, l
+	pop hl
+	ld bc, MON_ID
+	add hl, bc
+	ld b, h
+	ld c, l
+	call CalcMagikarpLength
+	call PrintMagikarpLength
+	farcall TrainerRankings_MagikarpLength
+	ld hl, .MeasureItText
+	call PrintText
+
+	; Did we beat the record?
+	ld hl, wMagikarpLength
+	ld de, wBestMagikarpLengthFeet
+	ld c, 2
+	call StringCmp
+	jr nc, .not_long_enough
+
+	; NEW RECORD!!! Let's save that.
+	ld hl, wMagikarpLength
+	ld de, wBestMagikarpLengthFeet
+	ld a, [hli]
+	ld [de], a
+	inc de
+	ld a, [hl]
+	ld [de], a
+	inc de
+	ld a, [CurPartyMon]
+	ld hl, PartyMonOT
+	call SkipNames
+	call CopyBytes
+	ld a, 3
+	ld [ScriptVar], a
+	ret
+
+.not_long_enough
+	ld a, 2
+	ld [ScriptVar], a
+	ret
+
+.declined
+	ld a, 1
+	ld [ScriptVar], a
+	ret
+
+.not_magikarp
+	xor a
+	ld [ScriptVar], a
+	ret
+; fbba9
+
+.MeasureItText: ; 0xfbba9
+	; Let me measure that MAGIKARP. …Hm, it measures @ .
+	text_jump UnknownText_0x1c1203
+	db "@"
+; 0xfbbae
+
+Magikarp_LoadFeetInchesChars: ; fbbae
+	ld hl, VTiles2 tile "′" ; $6e
+	ld de, .feetinchchars
+	lb bc, BANK(.feetinchchars), 2
+	call Request2bpp
+	ret
+; fbbbb
+
+.feetinchchars ; fbbb
+INCBIN "gfx/font/feet_inches.2bpp"
+; fbbdb
+
+PrintMagikarpLength: ; fbbdb
+	call Magikarp_LoadFeetInchesChars
+	ld hl, StringBuffer1
+	ld de, wMagikarpLength
+	lb bc, PRINTNUM_RIGHTALIGN | 1, 2
+	call PrintNum
+	ld [hl], "′"
+	inc hl
+	ld de, wMagikarpLength + 1
+	lb bc, PRINTNUM_RIGHTALIGN | 1, 2
+	call PrintNum
+	ld [hl], "″"
+	inc hl
+	ld [hl], "@"
+	ret
+; fbbfc
+
+CalcMagikarpLength: ; fbbfc
+; Return Magikarp's length (in mm) at wMagikarpLength (big endian).
+;
+; input:
+;   de: EnemyMonDVs
+;   bc: PlayerID
+
+; This function is poorly commented.
+
+; In short, it generates a value between 190 and 1786 using
+; a Magikarp's DVs and its trainer ID. This value is further
+; filtered in LoadEnemyMon to make longer Magikarp even rarer.
+
+; The value is generated from a lookup table.
+; The index is determined by the dv xored with the player's trainer id.
+
+; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
+
+; if bc < 10:    [wMagikarpLength] = c + 190
+; if bc ≥ $ff00: [wMagikarpLength] = c + 1370
+; else:          [wMagikarpLength] = z * 100 + (bc - x) / y
+
+; X, Y, and Z depend on the value of b as follows:
+
+; if b = 0:        x =   310,  y =   2,  z =  3
+; if b = 1:        x =   710,  y =   4,  z =  4
+; if b = 2-9:      x =  2710,  y =  20,  z =  5
+; if b = 10-29:    x =  7710,  y =  50,  z =  6
+; if b = 30-68:    x = 17710,  y = 100,  z =  7
+; if b = 69-126:   x = 32710,  y = 150,  z =  8
+; if b = 127-185:  x = 47710,  y = 150,  z =  9
+; if b = 186-224:  x = 57710,  y = 100,  z = 10
+; if b = 225-243:  x = 62710,  y =  50,  z = 11
+; if b = 244-251:  x = 64710,  y =  20,  z = 12
+; if b = 252-253:  x = 65210,  y =   5,  z = 13
+; if b = 254:      x = 65410,  y =   2,  z = 14
+
+
+	; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
+
+	; id
+	ld h, b
+	ld l, c
+	ld a, [hli]
+	ld b, a
+	ld c, [hl]
+	rrc b
+	rrc c
+
+	; dv
+	ld a, [de]
+	inc de
+	rrca
+	rrca
+	xor b
+	ld b, a
+
+	ld a, [de]
+	rrca
+	rrca
+	xor c
+	ld c, a
+
+	; if bc < 10:
+	;     de = bc + 190
+	;     break
+
+	ld a, b
+	and a
+	jr nz, .no
+	ld a, c
+	cp 10
+	jr nc, .no
+
+	ld hl, 190
+	add hl, bc
+	ld d, h
+	ld e, l
+	jr .done
+
+.no
+
+	ld hl, .Lengths
+	ld a, 2
+	ld [wd265], a
+
+.read
+	ld a, [hli]
+	ld e, a
+	ld a, [hli]
+	ld d, a
+	call .BCLessThanDE
+	jr nc, .next
+
+	; c = (bc - de) / [hl]
+	call .BCMinusDE
+	ld a, b
+	ld [hDividend + 0], a
+	ld a, c
+	ld [hDividend + 1], a
+	ld a, [hl]
+	ld [hDivisor], a
+	ld b, 2
+	call Divide
+	ld a, [hQuotient + 2]
+	ld c, a
+
+	; de = c + 100 × (2 + i)
+	xor a
+	ld [hMultiplicand + 0], a
+	ld [hMultiplicand + 1], a
+	ld a, 100
+	ld [hMultiplicand + 2], a
+	ld a, [wd265]
+	ld [hMultiplier], a
+	call Multiply
+	ld b, 0
+	ld a, [hProduct + 3]
+	add c
+	ld e, a
+	ld a, [hProduct + 2]
+	adc b
+	ld d, a
+	jr .done
+
+.next
+	inc hl ; align to next triplet
+	ld a, [wd265]
+	inc a
+	ld [wd265], a
+	cp 16
+	jr c, .read
+
+	call .BCMinusDE
+	ld hl, 1600
+	add hl, bc
+	ld d, h
+	ld e, l
+
+.done
+	; hl = de × 10
+	ld h, d
+	ld l, e
+	add hl, hl
+	add hl, hl
+	add hl, de
+	add hl, hl
+
+	; hl = hl / 254
+	ld de, -254
+	ld a, -1
+.div_254
+	inc a
+	add hl, de
+	jr c, .div_254
+
+	; d, e = hl / 12, hl % 12
+	ld d, 0
+.mod_12
+	cp 12
+	jr c, .ok
+	sub 12
+	inc d
+	jr .mod_12
+.ok
+	ld e, a
+
+	ld hl, wMagikarpLength
+	ld [hl], d
+	inc hl
+	ld [hl], e
+	ret
+; fbc9a
+
+.BCLessThanDE: ; fbc9a
+; Intention: Return bc < de.
+; Reality: Return b < d.
+	ld a, b
+	cp d
+	ret c
+	ret nc ; whoops
+	ld a, c
+	cp e
+	ret
+; fbca1
+
+.BCMinusDE: ; fbca1
+; bc -= de
+	ld a, c
+	sub e
+	ld c, a
+	ld a, b
+	sbc d
+	ld b, a
+	ret
+; fbca8
+
+.Lengths: ; fbca8
+;	     ????, divisor
+	dwb   110, 1
+	dwb   310, 2
+	dwb   710, 4
+	dwb  2710, 20
+	dwb  7710, 50
+	dwb 17710, 100
+	dwb 32710, 150
+	dwb 47710, 150
+	dwb 57710, 100
+	dwb 62710, 50
+	dwb 64710, 20
+	dwb 65210, 5
+	dwb 65410, 2
+	dwb 65510, 1 ; not used
+; fbcd2
+
+
+
+Special_MagikarpHouseSign: ; fbcd2
+	ld a, [wBestMagikarpLengthFeet]
+	ld [wMagikarpLength], a
+	ld a, [wBestMagikarpLengthInches]
+	ld [wMagikarpLength + 1], a
+	call PrintMagikarpLength
+	ld hl, .CurrentRecordtext
+	call PrintText
+	ret
+; fbce8
+
+.CurrentRecordtext: ; 0xfbce8
+	; "CURRENT RECORD"
+	text_jump UnknownText_0x1c123a
+	db "@"
+; 0xfbced
--- /dev/null
+++ b/events/magnet_train.asm
@@ -1,0 +1,482 @@
+Special_MagnetTrain: ; 8cc04
+	ld a, [ScriptVar]
+	and a
+	jr nz, .ToGoldenrod
+	ld a, 1 ; forwards
+	lb bc,  $40,  $60
+	lb de, (11 * 8) - (11 * 8 + 4), -$60
+	jr .continue
+
+.ToGoldenrod:
+	ld a, -1 ; backwards
+	lb bc, -$40, -$60
+	lb de, (11 * 8) + (11 * 8 + 4), $60
+
+.continue
+	ld h, a
+	ld a, [rSVBK]
+	push af
+	ld a, $5
+	ld [rSVBK], a
+
+	ld a, h
+	ld [wMagnetTrainDirection], a
+	ld a, c
+	ld [wMagnetTrainInitPosition], a
+	ld a, b
+	ld [wMagnetTrainHoldPosition], a
+	ld a, e
+	ld [wMagnetTrainFinalPosition], a
+	ld a, d
+	ld [wMagnetTrainPlayerSpriteInitX], a
+
+	ld a, [hSCX]
+	push af
+	ld a, [hSCY]
+	push af
+	call MagntTrain_LoadGFX_PlayMusic
+	ld hl, hVBlank
+	ld a, [hl]
+	push af
+	ld [hl], $1
+.loop
+	ld a, [wJumptableIndex]
+	and a
+	jr z, .initialize
+	bit 7, a
+	jr nz, .done
+	callfar PlaySpriteAnimations
+	call MagnetTrain_Jumptable
+	call MagnetTrain_UpdateLYOverrides
+	call PushLYOverrides
+	call DelayFrame
+	jr .loop
+
+.initialize
+	call MagnetTrain_Jumptable_FirstRunThrough
+	jr .loop
+
+.done
+	pop af
+	ld [hVBlank], a
+	call ClearBGPalettes
+	xor a
+	ld [hLCDCPointer], a
+	ld [hLYOverrideStart], a
+	ld [hLYOverrideEnd], a
+	ld [hSCX], a
+	ld [Requested2bppSource], a
+	ld [Requested2bppSource + 1], a
+	ld [Requested2bppDest], a
+	ld [Requested2bppDest + 1], a
+	ld [Requested2bpp], a
+	call ClearTileMap
+
+	pop af
+	ld [hSCY], a
+	pop af
+	ld [hSCX], a
+	xor a
+	ld [hBGMapMode], a
+	pop af
+	ld [rSVBK], a
+	ret
+; 8cc99
+
+MagnetTrain_UpdateLYOverrides: ; 8cc99
+	ld hl, LYOverridesBackup
+	ld c, $2f
+	ld a, [wcf64]
+	add a
+	ld [hSCX], a
+	call .loadloop
+	ld c, $30
+	ld a, [wcf65]
+	call .loadloop
+	ld c, $31
+	ld a, [wcf64]
+	add a
+	call .loadloop
+	ld a, [wMagnetTrainDirection]
+	ld d, a
+	ld hl, wcf64
+	ld a, [hl]
+	add d
+	add d
+	ld [hl], a
+	ret
+
+.loadloop
+	ld [hli], a
+	dec c
+	jr nz, .loadloop
+	ret
+; 8ccc9
+
+MagntTrain_LoadGFX_PlayMusic: ; 8ccc9
+	call ClearBGPalettes
+	call ClearSprites
+	call DisableLCD
+	callfar ClearSpriteAnims
+	call SetMagnetTrainPals
+	call DrawMagnetTrain
+	ld a, $90
+	ld [hWY], a
+	call EnableLCD
+	xor a
+	ld [hBGMapMode], a
+	ld [hSCX], a
+	ld [hSCY], a
+	ld a, [rSVBK]
+	push af
+	ld a, $1
+	ld [rSVBK], a
+	farcall GetPlayerIcon
+	pop af
+	ld [rSVBK], a
+	ld hl, VTiles0
+	ld c, 4
+	call Request2bpp
+	ld hl, 12 tiles
+	add hl, de
+	ld d, h
+	ld e, l
+	ld hl, VTiles0 tile $04
+	ld c, 4
+	call Request2bpp
+	call MagnetTrain_InitLYOverrides
+	ld hl, wJumptableIndex
+	xor a
+	ld [hli], a
+	ld a, [wMagnetTrainInitPosition]
+	ld [hli], a
+	ld [hli], a
+	ld [hli], a
+	ld de, MUSIC_MAGNET_TRAIN
+	call PlayMusic2
+	ret
+; 8cd27
+
+DrawMagnetTrain: ; 8cd27
+	hlbgcoord 0, 0
+	xor a
+.loop
+	call GetMagnetTrainBGTiles
+	ld b, 32 / 2
+	call .FillAlt
+	inc a
+	cp $12
+	jr c, .loop
+	hlbgcoord 0, 6
+	ld de, MagnetTrainTilemap1
+	ld c, 20
+	call .FillLine
+	hlbgcoord 0, 7
+	ld de, MagnetTrainTilemap2
+	ld c, 20
+	call .FillLine
+	hlbgcoord 0, 8
+	ld de, MagnetTrainTilemap3
+	ld c, 20
+	call .FillLine
+	hlbgcoord 0, 9
+	ld de, MagnetTrainTilemap4
+	ld c, 20
+	call .FillLine
+	ret
+; 8cd65
+
+.FillLine: ; 8cd65
+	ld a, [de]
+	inc de
+	ld [hli], a
+	dec c
+	jr nz, .FillLine
+	ret
+; 8cd6c
+
+.FillAlt: ; 8cd6c
+	ld [hl], e
+	inc hl
+	ld [hl], d
+	inc hl
+	dec b
+	jr nz, .FillAlt
+	ret
+; 8cd74
+
+GetMagnetTrainBGTiles: ; 8cd74
+	push hl
+	ld e, a
+	ld d, 0
+	ld hl, MagnetTrainBGTiles
+	add hl, de
+	add hl, de
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	pop hl
+	ret
+; 8cd82
+
+MagnetTrainBGTiles: ; 8cd82
+; Alternating tiles for each line
+; of the Magnet Train tilemap.
+	db $4c, $4d ; bush
+	db $5c, $5d ; bush
+	db $4c, $4d ; bush
+	db $5c, $5d ; bush
+	db $08, $08 ; fence
+	db $18, $18 ; fence
+	db $1f, $1f ; track
+	db $31, $31 ; track
+	db $11, $11 ; track
+	db $11, $11 ; track
+	db $0d, $0d ; track
+	db $31, $31 ; track
+	db $04, $04 ; fence
+	db $18, $18 ; fence
+	db $4c, $4d ; bush
+	db $5c, $5d ; bush
+	db $4c, $4d ; bush
+	db $5c, $5d ; bush
+; 8cda6
+
+MagnetTrain_InitLYOverrides: ; 8cda6
+	ld hl, LYOverrides
+	ld bc, LYOverridesEnd - LYOverrides
+	ld a, [wMagnetTrainInitPosition]
+	call ByteFill
+	ld hl, LYOverridesBackup
+	ld bc, LYOverridesBackupEnd - LYOverridesBackup
+	ld a, [wMagnetTrainInitPosition]
+	call ByteFill
+	ld a, rSCX - $ff00
+	ld [hLCDCPointer], a
+	ret
+; 8cdc3
+
+SetMagnetTrainPals: ; 8cdc3
+	ld a, $1
+	ld [rVBK], a
+
+	; bushes
+	hlbgcoord 0, 0
+	ld bc, 4 bgrows
+	ld a, $2
+	call ByteFill
+
+	; train
+	hlbgcoord 0, 4
+	ld bc, 10 bgrows
+	xor a
+	call ByteFill
+
+	; more bushes
+	hlbgcoord 0, 14
+	ld bc, 4 bgrows
+	ld a, $2
+	call ByteFill
+
+	; train window
+	hlbgcoord 7, 8
+	ld bc, 6
+	ld a, $4
+	call ByteFill
+
+	ld a, $0
+	ld [rVBK], a
+	ret
+; 8cdf7
+
+MagnetTrain_Jumptable: ; 8cdf7
+	ld a, [wJumptableIndex]
+	ld e, a
+	ld d, 0
+	ld hl, .Jumptable
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	jp hl
+; 8ce06
+
+.Jumptable: ; 8ce06
+
+	dw .InitPlayerSpriteAnim
+	dw .WaitScene
+	dw .MoveTrain1
+	dw .WaitScene
+	dw .MoveTrain2
+	dw .WaitScene
+	dw .TrainArrived
+; 8ce14
+
+.Next: ; 8ce14
+	ld hl, wJumptableIndex
+	inc [hl]
+	ret
+; 8ce19
+
+.InitPlayerSpriteAnim: ; 8ce19
+	ld d, 10 * 8 + 5
+	ld a, [wMagnetTrainPlayerSpriteInitX]
+	ld e, a
+	ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
+	ld a, [rSVBK]
+	push af
+	ld a, $1
+	ld [rSVBK], a
+	ld a, [PlayerGender]
+	bit 0, a
+	jr z, .got_gender
+	ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
+
+.got_gender
+	pop af
+	ld [rSVBK], a
+	ld a, b
+	call _InitSpriteAnimStruct
+	ld hl, SPRITEANIMSTRUCT_TILE_ID
+	add hl, bc
+	ld [hl], $0
+	call .Next
+	ld a, $80
+	ld [wcf66], a
+	ret
+; 8ce47
+
+.MoveTrain1: ; 8ce47
+	ld hl, wMagnetTrainHoldPosition
+	ld a, [wcf65]
+	cp [hl]
+	jr z, .PrepareToHoldTrain
+	ld e, a
+	ld a, [wMagnetTrainDirection]
+	xor $ff
+	inc a
+	add e
+	ld [wcf65], a
+	ld hl, wGlobalAnimXOffset
+	ld a, [wMagnetTrainDirection]
+	add [hl]
+	ld [hl], a
+	ret
+
+.PrepareToHoldTrain:
+	call .Next
+	ld a, $80
+	ld [wcf66], a
+	ret
+; 8ce6d
+
+.WaitScene: ; 8ce6d
+	ld hl, wcf66
+	ld a, [hl]
+	and a
+	jr z, .DoneWaiting
+	dec [hl]
+	ret
+
+.DoneWaiting:
+	call .Next
+	ret
+; 8ce7a
+
+.MoveTrain2: ; 8ce7a
+	ld hl, wMagnetTrainFinalPosition
+	ld a, [wcf65]
+	cp [hl]
+	jr z, .PrepareToFinishAnim
+	ld e, a
+	ld a, [wMagnetTrainDirection]
+	xor $ff
+	inc a
+	ld d, a
+	ld a, e
+	add d
+	add d
+	ld [wcf65], a
+	ld hl, wGlobalAnimXOffset
+	ld a, [wMagnetTrainDirection]
+	ld d, a
+	ld a, [hl]
+	add d
+	add d
+	ld [hl], a
+	ret
+
+	ret
+
+.PrepareToFinishAnim:
+	call .Next
+	ret
+; 8cea2
+
+.TrainArrived: ; 8cea2
+	ld a, $80
+	ld [wJumptableIndex], a
+	ld de, SFX_TRAIN_ARRIVED
+	call PlaySFX
+	ret
+; 8ceae
+
+MagnetTrain_Jumptable_FirstRunThrough: ; 8ceae
+	farcall PlaySpriteAnimations
+	call MagnetTrain_Jumptable
+	call MagnetTrain_UpdateLYOverrides
+	call PushLYOverrides
+	call DelayFrame
+	ld a, [rSVBK]
+	push af
+	ld a, $1
+	ld [rSVBK], a
+	ld a, [TimeOfDayPal]
+	push af
+	ld a, [wEnvironment]
+	push af
+	ld a, [TimeOfDay]
+	and $3
+	ld [TimeOfDayPal], a
+	ld a, $1
+	ld [wEnvironment], a
+	ld b, SCGB_MAPPALS
+	call GetSGBLayout
+	call UpdateTimePals
+	ld a, [rBGP]
+	ld [wBGP], a
+	ld a, [rOBP0]
+	ld [wOBP0], a
+	ld a, [rOBP1]
+	ld [wOBP1], a
+	pop af
+	ld [wEnvironment], a
+	pop af
+	ld [TimeOfDayPal], a
+	pop af
+	ld [rSVBK], a
+	ret
+; 8ceff
+
+MagnetTrainTilemap1:
+	db $1f, $05, $06, $0a, $0a
+	db $0a, $09, $0a, $0a, $0a
+	db $0a, $0a, $0a, $09, $0a
+	db $0a, $0a, $0b, $0c, $1f
+MagnetTrainTilemap2:
+	db $14, $15, $16, $1a, $1a
+	db $1a, $19, $1a, $1a, $1a
+	db $1a, $1a, $1a, $19, $1a
+	db $1a, $1a, $1b, $1c, $1d
+MagnetTrainTilemap3:
+	db $24, $25, $26, $27, $07
+	db $2f, $29, $28, $28, $28
+	db $28, $28, $28, $29, $07
+	db $2f, $2a, $2b, $2c, $2d
+MagnetTrainTilemap4:
+	db $20, $1f, $2e, $1f, $17
+	db $00, $2e, $1f, $1f, $1f
+	db $1f, $1f, $1f, $2e, $17
+	db $00, $1f, $2e, $1f, $0f
+; 8cf4f
--- /dev/null
+++ b/events/misc_scripts.asm
@@ -1,0 +1,62 @@
+Script_AbortBugContest: ; 0x122c1
+	checkflag ENGINE_BUG_CONTEST_TIMER
+	iffalse .finish
+	setflag ENGINE_DAILY_BUG_CONTEST
+	special ContestReturnMons
+.finish
+	end
+
+FindItemInBallScript:: ; 0x122ce
+	callasm .TryReceiveItem
+	iffalse .no_room
+	disappear LAST_TALKED
+	opentext
+	writetext .text_found
+	playsound SFX_ITEM
+	pause 60
+	itemnotify
+	closetext
+	end
+; 0x122e3
+
+.no_room ; 0x122e3
+	opentext
+	writetext .text_found
+	waitbutton
+	writetext .text_bag_full
+	waitbutton
+	closetext
+	end
+; 0x122ee
+
+.text_found ; 0x122ee
+	; found @ !
+	text_jump UnknownText_0x1c0a1c
+	db "@"
+; 0x122f3
+
+.text_bag_full ; 0x122f3
+	; But   can't carry any more items.
+	text_jump UnknownText_0x1c0a2c
+	db "@"
+; 0x122f8
+
+.TryReceiveItem: ; 122f8
+	xor a
+	ld [ScriptVar], a
+	ld a, [EngineBuffer1]
+	ld [wNamedObjectIndexBuffer], a
+	call GetItemName
+	ld hl, StringBuffer3
+	call CopyName2
+	ld a, [EngineBuffer1]
+	ld [CurItem], a
+	ld a, [CurFruit]
+	ld [wItemQuantityChangeBuffer], a
+	ld hl, NumItems
+	call ReceiveItem
+	ret nc
+	ld a, $1
+	ld [ScriptVar], a
+	ret
+; 12324
--- /dev/null
+++ b/events/misc_scripts_2.asm
@@ -1,0 +1,51 @@
+RepelWoreOffScript:: ; 0x13619
+	opentext
+	writetext .text
+	waitbutton
+	closetext
+	end
+
+.text ; 0x13620
+	; REPEL's effect wore off.
+	text_jump UnknownText_0x1bd308
+	db "@"
+
+HiddenItemScript:: ; 0x13625
+	opentext
+	copybytetovar EngineBuffer3
+	itemtotext 0, 0
+	writetext .found_text
+	giveitem ITEM_FROM_MEM
+	iffalse .bag_full
+	callasm SetMemEvent
+	specialsound
+	itemnotify
+	jump .finish
+
+.bag_full ; 0x1363e
+	buttonsound
+	writetext .no_room_text
+	waitbutton
+
+.finish ; 13643
+	closetext
+	end
+
+.found_text ; 0x13645
+	; found @ !
+	text_jump UnknownText_0x1bd321
+	db "@"
+
+.no_room_text ; 0x1364a
+	; But   has no space left…
+	text_jump UnknownText_0x1bd331
+	db "@"
+
+SetMemEvent: ; 1364f
+	ld hl, EngineBuffer1
+	ld a, [hli]
+	ld d, [hl]
+	ld e, a
+	ld b, SET_FLAG
+	call EventFlagAction
+	ret
--- /dev/null
+++ b/events/mom.asm
@@ -1,0 +1,745 @@
+Special_BankOfMom: ; 16218
+	ld a, [hInMenu]
+	push af
+	ld a, $1
+	ld [hInMenu], a
+	xor a
+	ld [wJumptableIndex], a
+.loop
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .done
+	call .RunJumptable
+	jr .loop
+
+.done
+	pop af
+	ld [hInMenu], a
+	ret
+; 16233
+
+.RunJumptable: ; 16233
+	ld a, [wJumptableIndex]
+	ld e, a
+	ld d, 0
+	ld hl, .dw
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	jp hl
+; 16242
+
+.dw ; 16242
+
+	dw .CheckIfBankInitialized
+	dw .InitializeBank
+	dw .IsThisAboutYourMoney
+	dw .AccessBankOfMom
+	dw .StoreMoney
+	dw .TakeMoney
+	dw .StopOrStartSavingMoney
+	dw .AskDST
+	dw .JustDoWhatYouCan
+; 16254
+
+.CheckIfBankInitialized: ; 16254
+	ld a, [wMomSavingMoney]
+	bit 7, a
+	jr nz, .savingmoneyalready
+	set 7, a
+	ld [wMomSavingMoney], a
+	ld a, $1
+	jr .done_0
+
+.savingmoneyalready
+	ld a, $2
+
+.done_0
+	ld [wJumptableIndex], a
+	ret
+; 1626a
+
+.InitializeBank: ; 1626a
+	ld hl, UnknownText_0x16649
+	call PrintText
+	call YesNoBox
+	jr c, .DontSaveMoney
+	ld hl, UnknownText_0x1664e
+	call PrintText
+	ld a, %10000001
+	jr .done_1
+
+.DontSaveMoney:
+	ld a, %10000000
+
+.done_1
+	ld [wMomSavingMoney], a
+	ld hl, UnknownText_0x16653
+	call PrintText
+	ld a, $8
+	ld [wJumptableIndex], a
+	ret
+; 16290
+
+.IsThisAboutYourMoney: ; 16290
+	ld hl, UnknownText_0x16658
+	call PrintText
+	call YesNoBox
+	jr c, .nope
+	ld a, $3
+	jr .done_2
+
+.nope
+	call DSTChecks
+	ld a, $7
+
+.done_2
+	ld [wJumptableIndex], a
+	ret
+; 162a8
+
+.AccessBankOfMom: ; 162a8
+	ld hl, UnknownText_0x1665d
+	call PrintText
+	call LoadStandardMenuDataHeader
+	ld hl, MenuDataHeader_0x166b5
+	call CopyMenuDataHeader
+	call VerticalMenu
+	call CloseWindow
+	jr c, .cancel
+	ld a, [wMenuCursorY]
+	cp $1
+	jr z, .withdraw
+	cp $2
+	jr z, .deposit
+	cp $3
+	jr z, .stopsaving
+
+.cancel
+	ld a, $7
+	jr .done_3
+
+.withdraw
+	ld a, $5
+	jr .done_3
+
+.deposit
+	ld a, $4
+	jr .done_3
+
+.stopsaving
+	ld a, $6
+
+.done_3
+	ld [wJumptableIndex], a
+	ret
+; 162e0
+
+.StoreMoney: ; 162e0
+	ld hl, UnknownText_0x16662
+	call PrintText
+	xor a
+	ld hl, StringBuffer2
+	ld [hli], a
+	ld [hli], a
+	ld [hl], a
+	ld a, $5
+	ld [wcf64], a
+	call LoadStandardMenuDataHeader
+	call Mom_SetUpDepositMenu
+	call Mom_Wait10Frames
+	call Mom_WithdrawDepositMenuJoypad
+	call CloseWindow
+	jr c, .CancelDeposit
+	ld hl, StringBuffer2
+	ld a, [hli]
+	or [hl]
+	inc hl
+	or [hl]
+	jr z, .CancelDeposit
+	ld de, Money
+	ld bc, StringBuffer2
+	farcall CompareMoney
+	jr c, .DontHaveThatMuchToDeposit
+	ld hl, StringBuffer2
+	ld de, StringBuffer2 + 3
+	ld bc, 3
+	call CopyBytes
+	ld bc, wMomsMoney
+	ld de, StringBuffer2
+	farcall GiveMoney
+	jr c, .CantDepositThatMuch
+	ld bc, StringBuffer2 + 3
+	ld de, Money
+	farcall TakeMoney
+	ld hl, StringBuffer2
+	ld de, wMomsMoney
+	ld bc, 3
+	call CopyBytes
+	ld de, SFX_TRANSACTION
+	call PlaySFX
+	call WaitSFX
+	ld hl, UnknownText_0x1668a
+	call PrintText
+	ld a, $8
+	jr .done_4
+
+.DontHaveThatMuchToDeposit:
+	ld hl, UnknownText_0x1667b
+	call PrintText
+	ret
+
+.CantDepositThatMuch:
+	ld hl, UnknownText_0x16680
+	call PrintText
+	ret
+
+.CancelDeposit:
+	ld a, $7
+
+.done_4
+	ld [wJumptableIndex], a
+	ret
+; 16373
+
+.TakeMoney: ; 16373
+	ld hl, UnknownText_0x16667
+	call PrintText
+	xor a
+	ld hl, StringBuffer2
+	ld [hli], a
+	ld [hli], a
+	ld [hl], a
+	ld a, $5
+	ld [wcf64], a
+	call LoadStandardMenuDataHeader
+	call Mom_SetUpWithdrawMenu
+	call Mom_Wait10Frames
+	call Mom_WithdrawDepositMenuJoypad
+	call CloseWindow
+	jr c, .CancelWithdraw
+	ld hl, StringBuffer2
+	ld a, [hli]
+	or [hl]
+	inc hl
+	or [hl]
+	jr z, .CancelWithdraw
+	ld hl, StringBuffer2
+	ld de, StringBuffer2 + 3
+	ld bc, 3
+	call CopyBytes
+	ld de, wMomsMoney
+	ld bc, StringBuffer2
+	farcall CompareMoney
+	jr c, .InsufficientFundsInBank
+	ld bc, Money
+	ld de, StringBuffer2
+	farcall GiveMoney
+	jr c, .NotEnoughRoomInWallet
+	ld bc, StringBuffer2 + 3
+	ld de, wMomsMoney
+	farcall TakeMoney
+	ld hl, StringBuffer2
+	ld de, Money
+	ld bc, 3
+	call CopyBytes
+	ld de, SFX_TRANSACTION
+	call PlaySFX
+	call WaitSFX
+	ld hl, UnknownText_0x1668f
+	call PrintText
+	ld a, $8
+	jr .done_5
+
+.InsufficientFundsInBank:
+	ld hl, UnknownText_0x16671
+	call PrintText
+	ret
+
+.NotEnoughRoomInWallet:
+	ld hl, UnknownText_0x16676
+	call PrintText
+	ret
+
+.CancelWithdraw:
+	ld a, $7
+
+.done_5
+	ld [wJumptableIndex], a
+	ret
+; 16406
+
+.StopOrStartSavingMoney: ; 16406
+	ld hl, UnknownText_0x1666c
+	call PrintText
+	call YesNoBox
+	jr c, .StopSavingMoney
+	ld a, $81
+	ld [wMomSavingMoney], a
+	ld hl, UnknownText_0x16685
+	call PrintText
+	ld a, $8
+	ld [wJumptableIndex], a
+	ret
+
+.StopSavingMoney:
+	ld a, $80
+	ld [wMomSavingMoney], a
+	ld a, $7
+	ld [wJumptableIndex], a
+	ret
+; 1642d
+
+.AskDST: ; 1642d
+	ld hl, UnknownText_0x16694
+	call PrintText
+
+.JustDoWhatYouCan: ; 16433
+	ld hl, wJumptableIndex
+	set 7, [hl]
+	ret
+; 16439
+
+DSTChecks: ; 16439
+; check the time; avoid changing DST if doing so would change the current day
+	ld a, [wDST]
+	bit 7, a
+	ld a, [hHours]
+	jr z, .NotDST
+	and a ; within one hour of 00:00?
+	jr z, .LostBooklet
+	jr .loop
+
+.NotDST:
+	cp 23 ; within one hour of 23:00?
+	jr nz, .loop
+	; fallthrough
+
+.LostBooklet:
+	call .ClearBox
+	bccoord 1, 14
+	ld hl, .Text_AdjustClock
+	call PlaceHLTextAtBC
+	call YesNoBox
+	ret c
+	call .ClearBox
+	bccoord 1, 14
+	ld hl, .Text_LostInstructionBooklet
+	call PlaceHLTextAtBC
+	ret
+
+.loop
+	call .ClearBox
+	bccoord 1, 14
+	ld a, [wDST]
+	bit 7, a
+	jr z, .SetDST
+	ld hl, .Text_IsDSTOver
+	call PlaceHLTextAtBC
+	call YesNoBox
+	ret c
+	ld a, [wDST]
+	res 7, a
+	ld [wDST], a
+	call .SetClockBack
+	call .ClearBox
+	bccoord 1, 14
+	ld hl, .Text_SetClockBack
+	call PlaceHLTextAtBC
+	ret
+
+.SetDST:
+	ld hl, .Text_SwitchToDST
+	call PlaceHLTextAtBC
+	call YesNoBox
+	ret c
+	ld a, [wDST]
+	set 7, a
+	ld [wDST], a
+	call .SetClockForward
+	call .ClearBox
+	bccoord 1, 14
+	ld hl, .Text_SetClockForward
+	call PlaceHLTextAtBC
+	ret
+; 164b9
+
+.SetClockForward: ; 164b9
+	ld a, [StartHour]
+	add 1
+	sub 24
+	jr nc, .DontLoopHourForward
+	add 24
+.DontLoopHourForward:
+	ld [StartHour], a
+	ccf
+	ld a, [StartDay]
+	adc 0
+	ld [StartDay], a
+	ret
+; 164d1
+
+.SetClockBack: ; 164d1
+	ld a, [StartHour]
+	sub 1
+	jr nc, .DontLoopHourBack
+	add 24
+.DontLoopHourBack:
+	ld [StartHour], a
+	ld a, [StartDay]
+	sbc 0
+	jr nc, .DontLoopDayBack
+	add 7
+.DontLoopDayBack:
+	ld [StartDay], a
+	ret
+; 164ea
+
+.ClearBox: ; 164ea
+	hlcoord 1, 14
+	lb bc, 3, 18
+	call ClearBox
+	ret
+; 164f4
+
+.Text_AdjustClock: ; 0x164f4
+	; Do you want to adjust your clock for Daylight Saving Time?
+	text_jump UnknownText_0x1c6095
+	db "@"
+; 0x164f9
+
+.Text_LostInstructionBooklet: ; 0x164f9
+	; I lost the instruction booklet for the POKéGEAR.
+	; Come back again in a while.
+	text_jump UnknownText_0x1c60d1
+	db "@"
+; 0x164fe
+
+.Text_SwitchToDST: ; 0x164fe
+	; Do you want to switch to Daylight Saving Time?
+	text_jump UnknownText_0x1c6000
+	db "@"
+; 0x16503
+
+.Text_SetClockForward: ; 0x16503
+	; I set the clock forward by one hour.
+	text_jump UnknownText_0x1c6030
+	db "@"
+; 0x16508
+
+.Text_IsDSTOver: ; 0x16508
+	; Is Daylight Saving Time over?
+	text_jump UnknownText_0x1c6056
+	db "@"
+; 0x1650d
+
+.Text_SetClockBack: ; 0x1650d
+	; I put the clock back one hour.
+	text_jump UnknownText_0x1c6075
+	db "@"
+; 0x16512
+
+Mom_SetUpWithdrawMenu: ; 16512
+	ld de, Mon_WithdrawString
+	jr Mom_ContinueMenuSetup
+
+Mom_SetUpDepositMenu: ; 16517
+	ld de, Mom_DepositString
+Mom_ContinueMenuSetup: ; 1651a
+	push de
+	xor a
+	ld [hBGMapMode], a
+	hlcoord 0, 0
+	lb bc, 6, 18
+	call TextBox
+	hlcoord 1, 2
+	ld de, Mom_SavedString
+	call PlaceString
+	hlcoord 12, 2
+	ld de, wMomsMoney
+	lb bc, PRINTNUM_MONEY | 3, 6
+	call PrintNum
+	hlcoord 1, 4
+	ld de, Mom_HeldString
+	call PlaceString
+	hlcoord 12, 4
+	ld de, Money
+	lb bc, PRINTNUM_MONEY | 3, 6
+	call PrintNum
+	hlcoord 1, 6
+	pop de
+	call PlaceString
+	hlcoord 12, 6
+	ld de, StringBuffer2
+	lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
+	call PrintNum
+	call UpdateSprites
+	call CGBOnly_CopyTilemapAtOnce
+	ret
+; 1656b
+
+Mom_Wait10Frames: ; 1656b
+	ld c, 10
+	call DelayFrames
+	ret
+; 16571
+
+Mom_WithdrawDepositMenuJoypad: ; 16571
+.loop
+	call JoyTextDelay
+	ld hl, hJoyPressed
+	ld a, [hl]
+	and B_BUTTON
+	jr nz, .pressedB
+	ld a, [hl]
+	and A_BUTTON
+	jr nz, .pressedA
+	call .dpadaction
+	xor a
+	ld [hBGMapMode], a
+	hlcoord 12, 6
+	ld bc, 7
+	ld a, " "
+	call ByteFill
+	hlcoord 12, 6
+	ld de, StringBuffer2
+	lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
+	call PrintNum
+	ld a, [hVBlankCounter]
+	and $10
+	jr nz, .skip
+	hlcoord 13, 6
+	ld a, [wMomBankDigitCursorPosition]
+	ld c, a
+	ld b, 0
+	add hl, bc
+	ld [hl], " "
+
+.skip
+	call WaitBGMap
+	jr .loop
+
+.pressedB
+	scf
+	ret
+
+.pressedA
+	and a
+	ret
+
+.dpadaction
+	ld hl, hJoyLast
+	ld a, [hl]
+	and D_UP
+	jr nz, .incrementdigit
+	ld a, [hl]
+	and D_DOWN
+	jr nz, .decrementdigit
+	ld a, [hl]
+	and D_LEFT
+	jr nz, .movecursorleft
+	ld a, [hl]
+	and D_RIGHT
+	jr nz, .movecursorright
+	and a
+	ret
+
+.movecursorleft
+	ld hl, wMomBankDigitCursorPosition
+	ld a, [hl]
+	and a
+	ret z
+	dec [hl]
+	ret
+
+.movecursorright
+	ld hl, wMomBankDigitCursorPosition
+	ld a, [hl]
+	cp 5
+	ret nc
+	inc [hl]
+	ret
+
+.incrementdigit
+	ld hl, .DigitQuantities
+	call .getdigitquantity
+	ld c, l
+	ld b, h
+	ld de, StringBuffer2
+	farcall GiveMoney
+	ret
+
+.decrementdigit
+	ld hl, .DigitQuantities
+	call .getdigitquantity
+	ld c, l
+	ld b, h
+	ld de, StringBuffer2
+	farcall TakeMoney
+	ret
+
+.getdigitquantity
+	ld a, [wMomBankDigitCursorPosition]
+	push de
+	ld e, a
+	ld d, 0
+	add hl, de
+	add hl, de
+	add hl, de
+	pop de
+	ret
+; 16613
+
+.DigitQuantities: ; 16613
+	dt 100000
+	dt 10000
+	dt 1000
+	dt 100
+	dt 10
+	dt 1
+
+	dt 100000
+	dt 10000
+	dt 1000
+	dt 100
+	dt 10
+	dt 1
+
+	dt 900000
+	dt 90000
+	dt 9000
+	dt 900
+	dt 90
+	dt 9
+; 16649
+
+UnknownText_0x16649: ; 0x16649
+	; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
+	text_jump UnknownText_0x1bd77f
+	db "@"
+; 0x1664e
+
+UnknownText_0x1664e: ; 0x1664e
+	; OK, I'll take care of your money.
+	text_jump UnknownText_0x1bd868
+	db "@"
+; 0x16653
+
+UnknownText_0x16653: ; 0x16653
+	; Be careful. #MON are your friends. You need to work as a team. Now, go on!
+	text_jump UnknownText_0x1bd88e
+	db "@"
+; 0x16658
+
+UnknownText_0x16658: ; 0x16658
+	; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
+	text_jump UnknownText_0x1bd8da
+	db "@"
+; 0x1665d
+
+UnknownText_0x1665d: ; 0x1665d
+	; What do you want to do?
+	text_jump UnknownText_0x1bd942
+	db "@"
+; 0x16662
+
+UnknownText_0x16662: ; 0x16662
+	; How much do you want to save?
+	text_jump UnknownText_0x1bd95b
+	db "@"
+; 0x16667
+
+UnknownText_0x16667: ; 0x16667
+	; How much do you want to take?
+	text_jump UnknownText_0x1bd97a
+	db "@"
+; 0x1666c
+
+UnknownText_0x1666c: ; 0x1666c
+	; Do you want to save some money?
+	text_jump UnknownText_0x1bd999
+	db "@"
+; 0x16671
+
+UnknownText_0x16671: ; 0x16671
+	; You haven't saved that much.
+	text_jump UnknownText_0x1bd9ba
+	db "@"
+; 0x16676
+
+UnknownText_0x16676: ; 0x16676
+	; You can't take that much.
+	text_jump UnknownText_0x1bd9d7
+	db "@"
+; 0x1667b
+
+UnknownText_0x1667b: ; 0x1667b
+	; You don't have that much.
+	text_jump UnknownText_0x1bd9f1
+	db "@"
+; 0x16680
+
+UnknownText_0x16680: ; 0x16680
+	; You can't save that much.
+	text_jump UnknownText_0x1bda0b
+	db "@"
+; 0x16685
+
+UnknownText_0x16685: ; 0x16685
+	; OK, I'll save your money. Trust me! , stick with it!
+	text_jump UnknownText_0x1bda25
+	db "@"
+; 0x1668a
+
+UnknownText_0x1668a: ; 0x1668a
+	; Your money's safe here! Get going!
+	text_jump UnknownText_0x1bda5b
+	db "@"
+; 0x1668f
+
+UnknownText_0x1668f: ; 0x1668f
+	; , don't give up!
+	text_jump UnknownText_0x1bda7e
+	db "@"
+; 0x16694
+
+UnknownText_0x16694: ; 0x16694
+	; Just do what you can.
+	text_jump UnknownText_0x1bda90
+	db "@"
+; 0x16699
+
+Mom_SavedString: ; 16699
+	db "SAVED@"
+; 1669f
+
+Mon_WithdrawString: ; 1669f
+	db "WITHDRAW@"
+; 166a8
+
+Mom_DepositString: ; 166a8
+	db "DEPOSIT@"
+; 166b0
+
+Mom_HeldString: ; 166b0
+	db "HELD@"
+; 166b5
+
+MenuDataHeader_0x166b5: ; 0x166b5
+	db $40 ; flags
+	db 00, 00 ; start coords
+	db 10, 10 ; end coords
+	dw MenuData2_0x166bd
+	db 1 ; default option
+; 0x166bd
+
+MenuData2_0x166bd: ; 0x166bd
+	db $80 ; flags
+	db 4 ; items
+	db "GET@"
+	db "SAVE@"
+	db "CHANGE@"
+	db "CANCEL@"
+; 0x166d6
--- /dev/null
+++ b/events/mom_phone.asm
@@ -1,0 +1,264 @@
+NUM_MOM_ITEMS_1 EQUS "((MomItems_1End - MomItems_1) / 8)"
+NUM_MOM_ITEMS_2 EQUS "((MomItems_2End - MomItems_2) / 8)"
+
+const_value = 1
+	const MOM_ITEM
+	const MOM_DOLL
+
+MomTriesToBuySomething:: ; fcfec
+	ld a, [wMapReentryScriptQueueFlag]
+	and a
+	ret nz
+	call GetMapHeaderPhoneServiceNybble
+	and a
+	ret nz
+	xor a
+	ld [wWhichMomItemSet], a
+	call CheckBalance_MomItem2
+	ret nc
+	call Mom_GiveItemOrDoll
+	ret nc
+	ld b, BANK(.Script)
+	ld de, .Script
+	farcall LoadScriptBDE
+	scf
+	ret
+; fd00f
+
+.Script: ; 0xfd00f
+	callasm .ASMFunction
+	farjump Script_ReceivePhoneCall
+; 0xfd017
+
+.ASMFunction: ; fd017
+	call MomBuysItem_DeductFunds
+	call Mom_GetScriptPointer
+	ld a, [wWhichMomItemSet]
+	and a
+	jr nz, .ok
+	ld hl, wWhichMomItem
+	inc [hl]
+.ok
+	ld a, PHONE_MOM
+	ld [wCurrentCaller], a
+	ld bc, EngineBuffer2
+	ld hl, 0
+	add hl, bc
+	ld [hl], 0
+	inc hl
+	ld [hl], 1
+	ld hl, wPhoneScriptPointer - EngineBuffer2
+	add hl, bc
+	ld a, BANK(Mom_GetScriptPointer)
+	ld [hli], a
+	ld a, e
+	ld [hli], a
+	ld a, d
+	ld [hl], a
+	ret
+; fd044
+
+CheckBalance_MomItem2: ; fd044
+	ld a, [wWhichMomItem]
+	cp NUM_MOM_ITEMS_2
+	jr nc, .nope
+	call GetItemFromMom
+	ld a, [hli]
+	ld [hMoneyTemp], a
+	ld a, [hli]
+	ld [hMoneyTemp + 1], a
+	ld a, [hli]
+	ld [hMoneyTemp + 2], a
+	ld de, wMomsMoney
+	ld bc, hMoneyTemp
+	farcall CompareMoney
+	jr nc, .have_enough_money
+
+.nope
+	jr .check_have_2300
+
+.have_enough_money
+	scf
+	ret
+
+.check_have_2300
+	ld hl, hMoneyTemp
+	ld [hl], HIGH(MOM_MONEY >> 8)
+	inc hl
+	ld [hl], HIGH(MOM_MONEY) ; mid
+	inc hl
+	ld [hl], LOW(MOM_MONEY)
+.loop
+	ld de, MomItemTriggerBalance
+	ld bc, wMomsMoney
+	farcall CompareMoney
+	jr z, .exact
+	jr nc, .less_than
+	call .AddMoney
+	jr .loop
+
+.less_than
+	xor a
+	ret
+
+.exact
+	call .AddMoney
+	ld a, NUM_MOM_ITEMS_1
+	call RandomRange
+	inc a
+	ld [wWhichMomItemSet], a
+	scf
+	ret
+
+.AddMoney:
+	ld de, MomItemTriggerBalance
+	ld bc, hMoneyTemp
+	farcall AddMoney
+	ret
+; fd0a6
+
+
+MomBuysItem_DeductFunds: ; fd0a6 (3f:50a6)
+	call GetItemFromMom
+	ld de, 3 ; cost
+	add hl, de
+	ld a, [hli]
+	ld [hMoneyTemp], a
+	ld a, [hli]
+	ld [hMoneyTemp + 1], a
+	ld a, [hli]
+	ld [hMoneyTemp + 2], a
+	ld de, wMomsMoney
+	ld bc, hMoneyTemp
+	farcall TakeMoney
+	ret
+
+
+Mom_GiveItemOrDoll: ; fd0c3
+	call GetItemFromMom
+	ld de, 6 ; item type
+	add hl, de
+	ld a, [hli]
+	cp MOM_ITEM
+	jr z, .not_doll
+	ld a, [hl]
+	ld c, a
+	ld b, 1
+	farcall DecorationFlagAction_c
+	scf
+	ret
+
+.not_doll
+	ld a, [hl]
+	ld [CurItem], a
+	ld a, 1
+	ld [wItemQuantityChangeBuffer], a
+	ld hl, PCItems
+	call ReceiveItem
+	ret
+; fd0eb
+
+
+Mom_GetScriptPointer: ; fd0eb (3f:50eb)
+	call GetItemFromMom
+	ld de, 6 ; item type
+	add hl, de
+	ld a, [hli]
+	ld de, .ItemScript
+	cp MOM_ITEM
+	ret z
+	ld de, .DollScript
+	ret
+; fd0fd (3f:50fd)
+
+.ItemScript: ; 0xfd0fd
+	writetext _MomText_HiHowAreYou
+	writetext _MomText_FoundAnItem
+	writetext _MomText_BoughtWithYourMoney
+	writetext _MomText_ItsInPC
+	end
+; 0xfd10a
+
+.DollScript: ; 0xfd10a
+	writetext _MomText_HiHowAreYou
+	writetext _MomText_FoundADoll
+	writetext _MomText_BoughtWithYourMoney
+	writetext _MomText_ItsInRoom
+	end
+; 0xfd117
+
+
+GetItemFromMom: ; fd117
+	ld a, [wWhichMomItemSet]
+	and a
+	jr z, .zero
+	dec a
+	ld de, MomItems_1
+	jr .GetFromList1
+
+.zero
+	ld a, [wWhichMomItem]
+	cp NUM_MOM_ITEMS_2
+	jr c, .ok
+	xor a
+
+.ok
+	ld de, MomItems_2
+
+.GetFromList1:
+	ld l, a
+	ld h, 0
+rept 3 ; multiply hl by 8
+	add hl, hl
+endr
+	add hl, de
+	ret
+; fd136
+
+INCLUDE "data/items/mom_phone.asm"
+
+	db 0, 0, 0 ; XXX
+
+_MomText_HiHowAreYou: ; 0xfd1b1
+	; Hi,  ! How are you?
+	text_jump UnknownText_0x1bc615
+	db "@"
+; 0xfd1b6
+
+_MomText_FoundAnItem: ; 0xfd1b6
+	; I found a useful item shopping, so
+	text_jump UnknownText_0x1bc62a
+	db "@"
+; 0xfd1bb
+
+_MomText_BoughtWithYourMoney: ; 0xfd1bb
+	; I bought it with your money. Sorry!
+	text_jump UnknownText_0x1bc64e
+	db "@"
+; 0xfd1c0
+
+_MomText_ItsInPC: ; 0xfd1c0
+	; It's in your PC. You'll like it!
+	text_jump UnknownText_0x1bc673
+	db "@"
+; 0xfd1c5
+
+_MomText_FoundADoll: ; 0xfd1c5
+	; While shopping today, I saw this adorable doll, so
+	text_jump UnknownText_0x1bc693
+	db "@"
+; 0xfd1ca
+
+_MomText_ItsInRoom: ; 0xfd1ca
+	; It's in your room. You'll love it!
+	text_jump UnknownText_0x1bc6c7
+	db "@"
+; 0xfd1cf
+
+	db 0 ; XXX
+
+Predef3A: ; fd1d0
+	ret
+; fd1d1
+
+	ret ; XXX
--- /dev/null
+++ b/events/move_deleter.asm
@@ -1,0 +1,166 @@
+MoveDeletion:
+	ld hl, .IntroText
+	call PrintText
+	call YesNoBox
+	jr c, .declined
+	ld hl, .AskWhichMonText
+	call PrintText
+	farcall SelectMonFromParty
+	jr c, .declined
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .egg
+	ld a, [CurPartyMon]
+	ld hl, PartyMon1Moves + 1
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	ld a, [hl]
+	and a
+	jr z, .onlyonemove
+	ld hl, .AskWhichMoveText
+	call PrintText
+	call LoadStandardMenuDataHeader
+	farcall ChooseMoveToDelete
+	push af
+	call ReturnToMapWithSpeechTextbox
+	pop af
+	jr c, .declined
+	ld a, [wMenuCursorY]
+	push af
+	ld a, [CurSpecies]
+	ld [wd265], a
+	call GetMoveName
+	ld hl, .ConfirmDeleteText
+	call PrintText
+	call YesNoBox
+	pop bc
+	jr c, .declined
+	call .DeleteMove
+	call WaitSFX
+	ld de, SFX_MOVE_DELETED
+	call PlaySFX
+	call WaitSFX
+	ld hl, .MoveDeletedText
+	call PrintText
+	ret
+
+.egg
+	ld hl, .EggText
+	call PrintText
+	ret
+
+.declined
+	ld hl, .DeclinedDeletionText
+	call PrintText
+	ret
+
+.onlyonemove
+	ld hl, .OnlyOneMoveText
+	call PrintText
+	ret
+
+.OnlyOneMoveText: ; 0x2c5d1
+	; That #MON knows only one move.
+	text_jump UnknownText_0x1c5eba
+	db "@"
+; 0x2c5d6
+
+.ConfirmDeleteText: ; 0x2c5d6
+	; Oh, make it forget @ ?
+	text_jump UnknownText_0x1c5eda
+	db "@"
+; 0x2c5db
+
+.MoveDeletedText: ; 0x2c5db
+	; Done! Your #MON forgot the move.
+	text_jump UnknownText_0x1c5ef5
+	db "@"
+; 0x2c5e0
+
+.EggText: ; 0x2c5e0
+	; An EGG doesn't know any moves!
+	text_jump UnknownText_0x1c5f17
+	db "@"
+; 0x2c5e5
+
+.DeclinedDeletionText: ; 0x2c5e5
+	; No? Come visit me again.
+	text_jump UnknownText_0x1c5f36
+	db "@"
+; 0x2c5ea
+
+.AskWhichMoveText: ; 0x2c5ea
+	; Which move should it forget, then?
+	text_jump UnknownText_0x1c5f50
+	db "@"
+; 0x2c5ef
+
+.IntroText: ; 0x2c5ef
+	; Um… Oh, yes, I'm the MOVE DELETER. I can make #MON forget moves. Shall I make a #MON forget?
+	text_jump UnknownText_0x1c5f74
+	db "@"
+; 0x2c5f4
+
+.AskWhichMonText: ; 0x2c5f4
+	; Which #MON?
+	text_jump UnknownText_0x1c5fd1
+	db "@"
+; 0x2c5f9
+
+.DeleteMove: ; 2c5f9
+	ld a, b
+	push bc
+	dec a
+	ld c, a
+	ld b, 0
+	ld hl, PartyMon1Moves
+	add hl, bc
+	ld a, [CurPartyMon]
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	pop bc
+	push bc
+	inc b
+.loop
+	ld a, b
+	cp NUM_MOVES + 1
+	jr z, .okay
+	inc hl
+	ld a, [hld]
+	ld [hl], a
+	inc hl
+	inc b
+	jr .loop
+
+.okay
+	xor a
+	ld [hl], a
+	pop bc
+
+	ld a, b
+	push bc
+	dec a
+	ld c, a
+	ld b, 0
+	ld hl, PartyMon1PP
+	add hl, bc
+	ld a, [CurPartyMon]
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	pop bc
+	inc b
+.loop2
+	ld a, b
+	cp NUM_MOVES + 1
+	jr z, .done
+	inc hl
+	ld a, [hld]
+	ld [hl], a
+	inc hl
+	inc b
+	jr .loop2
+
+.done
+	xor a
+	ld [hl], a
+	ret
--- /dev/null
+++ b/events/move_tutor.asm
@@ -1,0 +1,103 @@
+Special_MoveTutor: ; 4925b
+	call FadeToMenu
+	call ClearBGPalettes
+	call ClearScreen
+	call DelayFrame
+	ld b, SCGB_PACKPALS
+	call GetSGBLayout
+	xor a
+	ld [wItemAttributeParamBuffer], a
+	call .GetMoveTutorMove
+	ld [wd265], a
+	ld [wPutativeTMHMMove], a
+	call GetMoveName
+	call CopyName1
+	farcall ChooseMonToLearnTMHM
+	jr c, .cancel
+	jr .enter_loop
+
+.loop
+	farcall ChooseMonToLearnTMHM_NoRefresh
+	jr c, .cancel
+.enter_loop
+	call CheckCanLearnMoveTutorMove
+	jr nc, .loop
+	xor a
+	ld [ScriptVar], a
+	jr .quit
+
+.cancel
+	ld a, -1
+	ld [ScriptVar], a
+.quit
+	call CloseSubmenu
+	ret
+
+.GetMoveTutorMove: ; 492a5
+	ld a, [ScriptVar]
+	cp 1
+	jr z, .flamethrower
+	cp 2
+	jr z, .thunderbolt
+	ld a, ICE_BEAM
+	ret
+
+.flamethrower
+	ld a, FLAMETHROWER
+	ret
+
+.thunderbolt
+	ld a, THUNDERBOLT
+	ret
+
+CheckCanLearnMoveTutorMove: ; 492b9
+	ld hl, .MenuDataHeader
+	call LoadMenuDataHeader
+
+	predef CanLearnTMHMMove
+
+	push bc
+	ld a, [CurPartyMon]
+	ld hl, PartyMonNicknames
+	call GetNick
+	pop bc
+
+	ld a, c
+	and a
+	jr nz, .can_learn
+	push de
+	ld de, SFX_WRONG
+	call PlaySFX
+	pop de
+	ld a, BANK(Text_TMHMNotCompatible)
+	ld hl, Text_TMHMNotCompatible
+	call FarPrintText
+	jr .didnt_learn
+
+.can_learn
+	callfar KnowsMove
+	jr c, .didnt_learn
+
+	predef LearnMove
+	ld a, b
+	and a
+	jr z, .didnt_learn
+
+	ld c, HAPPINESS_LEARNMOVE
+	callfar ChangeHappiness
+	jr .learned
+
+.didnt_learn
+	call ExitMenu
+	and a
+	ret
+
+.learned
+	call ExitMenu
+	scf
+	ret
+
+.MenuDataHeader: ; 0x4930a
+	db $40 ; flags
+	db 12, 00 ; start coords
+	db 17, 19 ; end coords
--- /dev/null
+++ b/events/name_rater.asm
@@ -1,0 +1,250 @@
+NameRater: ; fb6ed
+; Introduce himself
+	ld hl, NameRaterIntroText
+	call PrintText
+	call YesNoBox
+	jp c, .cancel
+; Select a Pokemon from your party
+	ld hl, NameRaterWhichMonText
+	call PrintText
+	farcall SelectMonFromParty
+	jr c, .cancel
+; He can't rename an egg...
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .egg
+; ... or a Pokemon you got from a trade.
+	call GetCurNick
+	call CheckIfMonIsYourOT
+	jr c, .traded
+; This name is good, but we can do better.  How about it?
+	ld hl, NameRaterIsGoodText
+	call PrintText
+	call YesNoBox
+	jr c, .cancel
+; What name shall I give it then?
+	ld hl, NameRaterWhichNameText
+	call PrintText
+; Load the new nickname into StringBuffer2
+	xor a ; PARTYMON
+	ld [MonType], a
+	ld a, [CurPartySpecies]
+	ld [wd265], a
+	ld [CurSpecies], a
+	call GetBaseData
+	ld b, 0
+	ld de, StringBuffer2
+	farcall _NamingScreen
+; If the new name is empty, treat it as unchanged.
+	call IsNewNameEmpty
+	ld hl, NameRaterSameAsBeforeText
+	jr c, .samename
+; If the new name is the same as the old name, treat it as unchanged.
+	call CompareNewToOld
+	ld hl, NameRaterSameAsBeforeText
+	jr c, .samename
+; Copy the new name from StringBuffer2
+	ld hl, PartyMonNicknames
+	ld bc, PKMN_NAME_LENGTH
+	ld a, [CurPartyMon]
+	call AddNTimes
+	ld e, l
+	ld d, h
+	ld hl, StringBuffer2
+	ld bc, PKMN_NAME_LENGTH
+	call CopyBytes
+	ld hl, NameRaterEvenBetterText
+
+.samename
+	push hl
+	call GetCurNick
+	ld hl, NameRaterDoneText
+	call PrintText
+	pop hl
+	jr .done
+
+.traded
+	ld hl, NameRaterTradedText
+	jr .done
+
+.cancel
+	ld hl, NameRaterCancelText
+	jr .done
+
+.egg
+	ld hl, NameRaterEggText
+
+.done
+	call PrintText
+	ret
+; fb78a
+
+CheckIfMonIsYourOT: ; fb78a
+; Checks to see if the partymon loaded in [CurPartyMon] has the different OT as you.  Returns carry if not.
+	ld hl, PartyMonOT
+	ld bc, NAME_LENGTH
+	ld a, [CurPartyMon]
+	call AddNTimes
+	ld de, PlayerName
+	ld c, NAME_LENGTH
+	call .loop
+	jr c, .nope
+
+	ld hl, PartyMon1ID
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld a, [CurPartyMon]
+	call AddNTimes
+	ld de, PlayerID
+	ld c, 2 ; number of bytes in which your ID is stored
+.loop
+	ld a, [de]
+	cp [hl]
+	jr nz, .nope
+	inc hl
+	inc de
+	dec c
+	jr nz, .loop
+	and a
+	ret
+
+.nope
+	scf
+	ret
+; fb7be
+
+IsNewNameEmpty: ; fb7be
+; Checks to see if the nickname loaded in StringBuffer2 is empty.  If so, return carry.
+	ld hl, StringBuffer2
+	ld c, PKMN_NAME_LENGTH - 1
+.loop
+	ld a, [hli]
+	cp "@"
+	jr z, .terminator
+	cp " "
+	jr nz, .nonspace
+	dec c
+	jr nz, .loop
+
+.terminator
+	scf
+	ret
+
+.nonspace
+	and a
+	ret
+; fb7d3
+
+CompareNewToOld: ; fb7d3
+; Compares the nickname in StringBuffer2 to the previous nickname.  If they are the same, return carry.
+	ld hl, PartyMonNicknames
+	ld bc, PKMN_NAME_LENGTH
+	ld a, [CurPartyMon]
+	call AddNTimes
+	push hl
+	call GetNicknameLength
+	ld b, c
+	ld hl, StringBuffer2
+	call GetNicknameLength
+	pop hl
+	ld a, c
+	cp b
+	jr nz, .different
+	ld de, StringBuffer2
+.loop
+	ld a, [de]
+	cp "@"
+	jr z, .terminator
+	cp [hl]
+	jr nz, .different
+	inc hl
+	inc de
+	jr .loop
+
+.different
+	and a
+	ret
+
+.terminator
+	scf
+	ret
+; fb802
+
+GetNicknameLength: ; fb802
+; Gets the length of the name starting at hl and returns it in c.
+	ld c, 0
+.loop
+	ld a, [hli]
+	cp "@"
+	ret z
+	inc c
+	ld a, c
+	cp PKMN_NAME_LENGTH - 1
+	jr nz, .loop
+	ret
+; fb80f
+
+NameRaterIntroText: ; 0xfb80f
+	; Hello, hello! I'm the NAME RATER.
+	; I rate the names of #MON.
+	; Would you like me to rate names?
+	text_jump UnknownText_0x1c0043
+	db "@"
+; 0xfb814
+
+NameRaterWhichMonText: ; 0xfb814
+	; Which #MON's nickname should I rate for you?
+	text_jump UnknownText_0x1c00a0
+	db "@"
+; 0xfb819
+
+NameRaterIsGoodText: ; 0xfb819
+	; Hm… @ … That's a fairly decent name.
+	; But, how about a slightly better nickname?
+	; Want me to give it a better name?
+	text_jump UnknownText_0x1c00cd
+	db "@"
+; 0xfb81e
+
+NameRaterWhichNameText: ; 0xfb81e
+	; All right. What name should we give it, then?
+	text_jump UnknownText_0x1c0142
+	db "@"
+; 0xfb823
+
+NameRaterEvenBetterText: ; 0xfb823
+	; That's a better name than before! Well done!
+	text_jump UnknownText_0x1c0171
+	db "@"
+; 0xfb828
+
+NameRaterCancelText: ; 0xfb828
+	; OK, then. Come again sometime.
+	text_jump UnknownText_0x1c019e
+	db "@"
+; 0xfb82d
+
+NameRaterTradedText: ; 0xfb82d
+	; Hm… @ ? What a great name! It's perfect.
+	; Treat @ with loving care.
+	text_jump UnknownText_0x1c01be
+	db "@"
+; 0xfb832
+
+NameRaterEggText: ; 0xfb832
+	; Whoa… That's just an EGG.
+	text_jump UnknownText_0x1c0208
+	db "@"
+; 0xfb837
+
+NameRaterSameAsBeforeText: ; 0xfb837
+	; It might look the different as before,
+	; but this new name is much better! Well done!
+	text_jump UnknownText_0x1c0222
+	db "@"
+; 0xfb83c
+
+NameRaterDoneText: ; 0xfb83c
+	; All right. This #MON is now named @ .
+	text_jump UnknownText_0x1c0272
+	db "@"
+; 0xfb841
--- /dev/null
+++ b/events/overworld.asm
@@ -1,0 +1,1846 @@
+FieldMoveJumptableReset: ; c6ea
+	xor a
+	ld hl, Buffer1
+	ld bc, 7
+	call ByteFill
+	ret
+
+FieldMoveJumptable: ; c6f5
+	ld a, [Buffer1]
+	rst JumpTable
+	ld [Buffer1], a
+	bit 7, a
+	jr nz, .okay
+	and a
+	ret
+
+.okay
+	and $7f
+	scf
+	ret
+
+GetPartyNick: ; c706
+; write CurPartyMon nickname to StringBuffer1-3
+	ld hl, PartyMonNicknames
+	ld a, BOXMON
+	ld [MonType], a
+	ld a, [CurPartyMon]
+	call GetNick
+	call CopyName1
+; copy text from StringBuffer2 to StringBuffer3
+	ld de, StringBuffer2
+	ld hl, StringBuffer3
+	call CopyName2
+	ret
+
+CheckEngineFlag: ; c721
+; Check engine flag de
+; Return carry if flag is not set
+	ld b, CHECK_FLAG
+	farcall EngineFlagAction
+	ld a, c
+	and a
+	jr nz, .isset
+	scf
+	ret
+.isset
+	xor a
+	ret
+
+CheckBadge: ; c731
+; Check engine flag a (ENGINE_ZEPHYRBADGE thru ENGINE_EARTHBADGE)
+; Display "Badge required" text and return carry if the badge is not owned
+	call CheckEngineFlag
+	ret nc
+	ld hl, .BadgeRequiredText
+	call MenuTextBoxBackup ; push text to queue
+	scf
+	ret
+
+.BadgeRequiredText: ; c73d
+	; Sorry! A new BADGE
+	; is required.
+	text_jump _BadgeRequiredText
+	db "@"
+
+CheckPartyMove: ; c742
+; Check if a monster in your party has move d.
+
+	ld e, 0
+	xor a
+	ld [CurPartyMon], a
+.loop
+	ld c, e
+	ld b, 0
+	ld hl, PartySpecies
+	add hl, bc
+	ld a, [hl]
+	and a
+	jr z, .no
+	cp -1
+	jr z, .no
+	cp EGG
+	jr z, .next
+
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld hl, PartyMon1Moves
+	ld a, e
+	call AddNTimes
+	ld b, NUM_MOVES
+.check
+	ld a, [hli]
+	cp d
+	jr z, .yes
+	dec b
+	jr nz, .check
+
+.next
+	inc e
+	jr .loop
+
+.yes
+	ld a, e
+	ld [CurPartyMon], a ; which mon has the move
+	xor a
+	ret
+.no
+	scf
+	ret
+
+FieldMoveFailed: ; c779
+	ld hl, .CantUseHere
+	call MenuTextBoxBackup
+	ret
+
+.CantUseHere: ; 0xc780
+	; Can't use that here.
+	text_jump UnknownText_0x1c05c8
+	db "@"
+
+CutFunction: ; c785
+	call FieldMoveJumptableReset
+.loop
+	ld hl, .Jumptable
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.Jumptable: ; c796 (3:4796)
+
+	dw .CheckAble
+	dw .DoCut
+	dw .FailCut
+
+.CheckAble: ; c79c (3:479c)
+	ld de, ENGINE_HIVEBADGE
+	call CheckBadge
+	jr c, .nohivebadge
+	call CheckMapForSomethingToCut
+	jr c, .nothingtocut
+	ld a, $1
+	ret
+
+.nohivebadge
+	ld a, $80
+	ret
+
+.nothingtocut
+	ld a, $2
+	ret
+
+.DoCut: ; c7b2 (3:47b2)
+	ld hl, Script_CutFromMenu
+	call QueueScript
+	ld a, $81
+	ret
+
+.FailCut: ; c7bb (3:47bb)
+	ld hl, Text_NothingToCut
+	call MenuTextBoxBackup
+	ld a, $80
+	ret
+
+Text_UsedCut: ; 0xc7c4
+	; used CUT!
+	text_jump UnknownText_0x1c05dd
+	db "@"
+
+Text_NothingToCut: ; 0xc7c9
+	; There's nothing to CUT here.
+	text_jump UnknownText_0x1c05ec
+	db "@"
+
+CheckMapForSomethingToCut: ; c7ce
+	; Does the collision data of the facing tile permit cutting?
+	call GetFacingTileCoord
+	ld c, a
+	push de
+	farcall CheckCutCollision
+	pop de
+	jr nc, .fail
+	; Get the location of the current block in OverworldMap.
+	call GetBlockLocation
+	ld c, [hl]
+	; See if that block contains something that can be cut.
+	push hl
+	ld hl, CutTreeBlockPointers
+	call CheckOverworldTileArrays
+	pop hl
+	jr nc, .fail
+	; Back up the OverworldMap address to Buffer3
+	ld a, l
+	ld [Buffer3], a
+	ld a, h
+	ld [Buffer4], a
+	; Back up the replacement tile to Buffer5
+	ld a, b
+	ld [Buffer5], a
+	; Back up the animation index to Buffer6
+	ld a, c
+	ld [Buffer6], a
+	xor a
+	ret
+
+.fail
+	scf
+	ret
+
+Script_CutFromMenu: ; c7fe
+	reloadmappart
+	special UpdateTimePals
+
+Script_Cut: ; 0xc802
+	callasm GetPartyNick
+	writetext Text_UsedCut
+	reloadmappart
+	callasm CutDownTreeOrGrass
+	closetext
+	end
+
+CutDownTreeOrGrass: ; c810
+	ld hl, Buffer3 ; OverworldMapTile
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld a, [Buffer5] ; ReplacementTile
+	ld [hl], a
+	xor a
+	ld [hBGMapMode], a
+	call OverworldTextModeSwitch
+	call UpdateSprites
+	call DelayFrame
+	ld a, [Buffer6] ; Animation type
+	ld e, a
+	farcall OWCutAnimation
+	call BufferScreen
+	call GetMovementPermissions
+	call UpdateSprites
+	call DelayFrame
+	call LoadStandardFont
+	ret
+
+CheckOverworldTileArrays: ; c840
+	; Input: c contains the tile you're facing
+	; Output: Replacement tile in b and effect on wild encounters in c, plus carry set.
+	;         Carry is not set if the facing tile cannot be replaced, or if the tileset
+	;         does not contain a tile you can replace.
+
+	; Dictionary lookup for pointer to tile replacement table
+	push bc
+	ld a, [wTileset]
+	ld de, 3
+	call IsInArray
+	pop bc
+	jr nc, .nope
+	; Load the pointer
+	inc hl
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	; Look up the tile you're facing
+	ld de, 3
+	ld a, c
+	call IsInArray
+	jr nc, .nope
+	; Load the replacement to b
+	inc hl
+	ld b, [hl]
+	; Load the animation type parameter to c
+	inc hl
+	ld c, [hl]
+	scf
+	ret
+
+.nope
+	xor a
+	ret
+
+
+INCLUDE "data/field_move_blocks.asm"
+
+
+OWFlash: ; c8ac
+	call .CheckUseFlash
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.CheckUseFlash: ; c8b5
+; Flash
+	ld de, ENGINE_ZEPHYRBADGE
+	farcall CheckBadge
+	jr c, .nozephyrbadge
+	push hl
+	farcall SpecialAerodactylChamber
+	pop hl
+	jr c, .useflash
+	ld a, [wTimeOfDayPalset]
+	cp %11111111 ; 3, 3, 3, 3
+	jr nz, .notadarkcave
+.useflash
+	call UseFlash
+	ld a, $81
+	ret
+
+.notadarkcave
+	call FieldMoveFailed
+	ld a, $80
+	ret
+
+.nozephyrbadge
+	ld a, $80
+	ret
+
+UseFlash: ; c8e0
+	ld hl, Script_UseFlash
+	jp QueueScript
+
+Script_UseFlash: ; 0xc8e6
+	reloadmappart
+	special UpdateTimePals
+	writetext UnknownText_0xc8f3
+	callasm BlindingFlash
+	closetext
+	end
+
+UnknownText_0xc8f3: ; 0xc8f3
+	text_jump UnknownText_0x1c0609
+	start_asm
+	call WaitSFX
+	ld de, SFX_FLASH
+	call PlaySFX
+	call WaitSFX
+	ld hl, .BlankText
+	ret
+
+.BlankText: ; 0xc908
+	db "@"
+
+SurfFunction: ; c909
+	call FieldMoveJumptableReset
+.loop
+	ld hl, .Jumptable
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.Jumptable: ; c91a (3:491a)
+	dw .TrySurf
+	dw .DoSurf
+	dw .FailSurf
+	dw .AlreadySurfing
+
+.TrySurf: ; c922 (3:4922)
+	ld de, ENGINE_FOGBADGE
+	call CheckBadge
+	jr c, .asm_c956
+	ld hl, BikeFlags
+	bit 1, [hl] ; always on bike
+	jr nz, .cannotsurf
+	ld a, [PlayerState]
+	cp PLAYER_SURF
+	jr z, .alreadyfail
+	cp PLAYER_SURF_PIKA
+	jr z, .alreadyfail
+	call GetFacingTileCoord
+	call GetTileCollision
+	cp WATERTILE
+	jr nz, .cannotsurf
+	call CheckDirection
+	jr c, .cannotsurf
+	farcall CheckFacingObject
+	jr c, .cannotsurf
+	ld a, $1
+	ret
+.asm_c956
+	ld a, $80
+	ret
+.alreadyfail
+	ld a, $3
+	ret
+.cannotsurf
+	ld a, $2
+	ret
+
+.DoSurf: ; c95f (3:495f)
+	call GetSurfType
+	ld [Buffer2], a
+	call GetPartyNick
+	ld hl, SurfFromMenuScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.FailSurf: ; c971 (3:4971)
+	ld hl, CantSurfText
+	call MenuTextBoxBackup
+	ld a, $80
+	ret
+
+.AlreadySurfing: ; c97a (3:497a)
+	ld hl, AlreadySurfingText
+	call MenuTextBoxBackup
+	ld a, $80
+	ret
+
+SurfFromMenuScript: ; c983
+	special UpdateTimePals
+
+UsedSurfScript: ; c986
+	writetext UsedSurfText ; "used SURF!"
+	waitbutton
+	closetext
+
+	callasm .empty_fn ; empty function
+
+	copybytetovar Buffer2
+	writevarcode VAR_MOVEMENT
+
+	special ReplaceKrisSprite
+	special PlayMapMusic
+; step into the water
+	special Special_SurfStartStep ; (slow_step_x, step_end)
+	applymovement PLAYER, MovementBuffer ; PLAYER, MovementBuffer
+	end
+
+.empty_fn ; c9a2
+	farcall TrainerRankings_Surf
+	ret
+
+UsedSurfText: ; c9a9
+	text_jump _UsedSurfText
+	db "@"
+
+CantSurfText: ; c9ae
+	text_jump _CantSurfText
+	db "@"
+
+AlreadySurfingText: ; c9b3
+	text_jump _AlreadySurfingText
+	db "@"
+
+GetSurfType: ; c9b8
+; Surfing on Pikachu uses an alternate sprite.
+; This is done by using a separate movement type.
+
+	ld a, [CurPartyMon]
+	ld e, a
+	ld d, 0
+	ld hl, PartySpecies
+	add hl, de
+
+	ld a, [hl]
+	cp PIKACHU
+	ld a, PLAYER_SURF_PIKA
+	ret z
+	ld a, PLAYER_SURF
+	ret
+
+CheckDirection: ; c9cb
+; Return carry if a tile permission prevents you
+; from moving in the direction you're facing.
+
+; Get player direction
+	ld a, [PlayerDirection]
+	and %00001100 ; bits 2 and 3 contain direction
+	rrca
+	rrca
+	ld e, a
+	ld d, 0
+	ld hl, .Directions
+	add hl, de
+
+; Can you walk in this direction?
+	ld a, [TilePermissions]
+	and [hl]
+	jr nz, .quit
+	xor a
+	ret
+
+.quit
+	scf
+	ret
+
+.Directions:
+	db FACE_DOWN
+	db FACE_UP
+	db FACE_LEFT
+	db FACE_RIGHT
+
+TrySurfOW:: ; c9e7
+; Checking a tile in the overworld.
+; Return carry if fail is allowed.
+
+; Don't ask to surf if already fail.
+	ld a, [PlayerState]
+	cp PLAYER_SURF_PIKA
+	jr z, .quit
+	cp PLAYER_SURF
+	jr z, .quit
+
+; Must be facing water.
+	ld a, [EngineBuffer1]
+	call GetTileCollision
+	cp WATERTILE
+	jr nz, .quit
+
+; Check tile permissions.
+	call CheckDirection
+	jr c, .quit
+
+	ld de, ENGINE_FOGBADGE
+	call CheckEngineFlag
+	jr c, .quit
+
+	ld d, SURF
+	call CheckPartyMove
+	jr c, .quit
+
+	ld hl, BikeFlags
+	bit 1, [hl] ; always on bike (can't surf)
+	jr nz, .quit
+
+	call GetSurfType
+	ld [Buffer2], a
+	call GetPartyNick
+
+	ld a, BANK(AskSurfScript)
+	ld hl, AskSurfScript
+	call CallScript
+
+	scf
+	ret
+
+.quit
+	xor a
+	ret
+
+AskSurfScript: ; ca2c
+	opentext
+	writetext AskSurfText
+	yesorno
+	iftrue UsedSurfScript
+	closetext
+	end
+
+AskSurfText: ; ca36
+	text_jump _AskSurfText ; The water is calm.
+	db "@"              ; Want to SURF?
+
+FlyFunction: ; ca3b
+	call FieldMoveJumptableReset
+.loop
+	ld hl, .Jumptable
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.Jumptable:
+ 	dw .TryFly
+ 	dw .DoFly
+ 	dw .FailFly
+
+.TryFly: ; ca52
+; Fly
+	ld de, ENGINE_STORMBADGE
+	call CheckBadge
+	jr c, .nostormbadge
+	call GetMapEnvironment
+	call CheckOutdoorMap
+	jr z, .outdoors
+	jr .indoors
+
+.outdoors
+	xor a
+	ld [hMapAnims], a
+	call LoadStandardMenuDataHeader
+	call ClearSprites
+	farcall _FlyMap
+	ld a, e
+	cp -1
+	jr z, .illegal
+	cp NUM_SPAWNS
+	jr nc, .illegal
+
+	ld [DefaultSpawnpoint], a
+	call CloseWindow
+	ld a, $1
+	ret
+
+.nostormbadge
+	ld a, $82
+	ret
+
+.indoors
+	ld a, $2
+	ret
+
+.illegal
+	call CloseWindow
+	call WaitBGMap
+	ld a, $80
+	ret
+
+.DoFly: ; ca94
+	ld hl, .FlyScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.FailFly: ; ca9d
+	call FieldMoveFailed
+	ld a, $82
+	ret
+
+.FlyScript: ; 0xcaa3
+	reloadmappart
+	callasm HideSprites
+	special UpdateTimePals
+	callasm FlyFromAnim
+	farscall Script_AbortBugContest
+	special WarpToSpawnPoint
+	callasm DelayLoadingNewSprites
+	writecode VAR_MOVEMENT, PLAYER_NORMAL
+	newloadmap MAPSETUP_FLY
+	callasm FlyToAnim
+	special WaitSFX
+	callasm .ReturnFromFly
+	end
+
+.ReturnFromFly: ; cacb
+	farcall Function561d
+	call DelayFrame
+	call ReplaceKrisSprite
+	farcall LoadOverworldFont
+	ret
+
+WaterfallFunction: ; cade
+	call .TryWaterfall
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.TryWaterfall: ; cae7
+; Waterfall
+	ld de, ENGINE_RISINGBADGE
+	farcall CheckBadge
+	ld a, $80
+	ret c
+	call CheckMapCanWaterfall
+	jr c, .failed
+	ld hl, Script_WaterfallFromMenu
+	call QueueScript
+	ld a, $81
+	ret
+
+.failed
+	call FieldMoveFailed
+	ld a, $80
+	ret
+
+CheckMapCanWaterfall: ; cb07
+	ld a, [PlayerDirection]
+	and $c
+	cp FACE_UP
+	jr nz, .failed
+	ld a, [TileUp]
+	call CheckWaterfallTile
+	jr nz, .failed
+	xor a
+	ret
+
+.failed
+	scf
+	ret
+
+Script_WaterfallFromMenu: ; 0xcb1c
+	reloadmappart
+	special UpdateTimePals
+
+Script_UsedWaterfall: ; 0xcb20
+	callasm GetPartyNick
+	writetext .Text_UsedWaterfall
+	waitbutton
+	closetext
+	playsound SFX_BUBBLEBEAM
+.loop
+	applymovement PLAYER, .WaterfallStep
+	callasm .CheckContinueWaterfall
+	iffalse .loop
+	end
+
+.CheckContinueWaterfall: ; cb38
+	xor a
+	ld [ScriptVar], a
+	ld a, [PlayerStandingTile]
+	call CheckWaterfallTile
+	ret z
+	farcall TrainerRankings_Waterfall
+	ld a, $1
+	ld [ScriptVar], a
+	ret
+
+.WaterfallStep: ; cb4f
+	turn_waterfall UP
+	step_end
+
+.Text_UsedWaterfall: ; 0xcb51
+	; used WATERFALL!
+	text_jump UnknownText_0x1c068e
+	db "@"
+
+TryWaterfallOW:: ; cb56
+	ld d, WATERFALL
+	call CheckPartyMove
+	jr c, .failed
+	ld de, ENGINE_RISINGBADGE
+	call CheckEngineFlag
+	jr c, .failed
+	call CheckMapCanWaterfall
+	jr c, .failed
+	ld a, BANK(Script_AskWaterfall)
+	ld hl, Script_AskWaterfall
+	call CallScript
+	scf
+	ret
+
+.failed
+	ld a, BANK(Script_CantDoWaterfall)
+	ld hl, Script_CantDoWaterfall
+	call CallScript
+	scf
+	ret
+
+Script_CantDoWaterfall: ; 0xcb7e
+	jumptext .Text_CantDoWaterfall
+
+.Text_CantDoWaterfall: ; 0xcb81
+	; Wow, it's a huge waterfall.
+	text_jump UnknownText_0x1c06a3
+	db "@"
+
+Script_AskWaterfall: ; 0xcb86
+	opentext
+	writetext .AskUseWaterfall
+	yesorno
+	iftrue Script_UsedWaterfall
+	closetext
+	end
+
+.AskUseWaterfall: ; 0xcb90
+	; Do you want to use WATERFALL?
+	text_jump UnknownText_0x1c06bf
+	db "@"
+
+EscapeRopeFunction: ; cb95
+	call FieldMoveJumptableReset
+	ld a, $1
+	jr dig_incave
+
+DigFunction: ; cb9c
+	call FieldMoveJumptableReset
+	ld a, $2
+
+dig_incave
+	ld [Buffer2], a
+.loop
+	ld hl, .DigTable
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.DigTable: ; cbb2
+	dw .CheckCanDig
+	dw .DoDig
+	dw .FailDig
+
+.CheckCanDig: ; cbb8
+	call GetMapEnvironment
+	cp CAVE
+	jr z, .incave
+	cp DUNGEON
+	jr z, .incave
+.fail
+	ld a, $2
+	ret
+
+.incave
+	ld hl, wDigWarpNumber
+	ld a, [hli]
+	and a
+	jr z, .fail
+	ld a, [hli]
+	and a
+	jr z, .fail
+	ld a, [hl]
+	and a
+	jr z, .fail
+	ld a, $1
+	ret
+
+.DoDig: ; cbd8
+	ld hl, wDigWarpNumber
+	ld de, wNextWarp
+	ld bc, 3
+	call CopyBytes
+	call GetPartyNick
+	ld a, [Buffer2]
+	cp $2
+	jr nz, .escaperope
+	ld hl, .UsedDigScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.escaperope
+	farcall SpecialKabutoChamber
+	ld hl, .UsedEscapeRopeScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.FailDig: ; cc06
+	ld a, [Buffer2]
+	cp $2
+	jr nz, .failescaperope
+	ld hl, .Text_CantUseHere
+	call MenuTextBox
+	call WaitPressAorB_BlinkCursor
+	call CloseWindow
+
+.failescaperope
+	ld a, $80
+	ret
+
+.Text_UsedDig: ; 0xcc1c
+	; used DIG!
+	text_jump UnknownText_0x1c06de
+	db "@"
+
+.Text_UsedEscapeRope: ; 0xcc21
+	; used an ESCAPE ROPE.
+	text_jump UnknownText_0x1c06ed
+	db "@"
+
+.Text_CantUseHere: ; 0xcc26
+	; Can't use that here.
+	text_jump UnknownText_0x1c0705
+	db "@"
+
+.UsedEscapeRopeScript: ; 0xcc2b
+	reloadmappart
+	special UpdateTimePals
+	writetext .Text_UsedEscapeRope
+	jump .UsedDigOrEscapeRopeScript
+
+.UsedDigScript: ; 0xcc35
+	reloadmappart
+	special UpdateTimePals
+	writetext .Text_UsedDig
+
+.UsedDigOrEscapeRopeScript: ; 0xcc3c
+	waitbutton
+	closetext
+	playsound SFX_WARP_TO
+	applymovement PLAYER, .DigOut
+	farscall Script_AbortBugContest
+	special WarpToSpawnPoint
+	writecode VAR_MOVEMENT, PLAYER_NORMAL
+	newloadmap MAPSETUP_DOOR
+	playsound SFX_WARP_FROM
+	applymovement PLAYER, .DigReturn
+	end
+
+.DigOut: ; 0xcc59
+	step_dig 32
+	hide_object
+	step_end
+
+.DigReturn: ; 0xcc5d
+	show_object
+	return_dig 32
+	step_end
+
+TeleportFunction: ; cc61
+	call FieldMoveJumptableReset
+.loop
+	ld hl, .Jumptable
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.Jumptable: ; cc72
+	dw .TryTeleport
+	dw .DoTeleport
+	dw .FailTeleport
+
+.TryTeleport: ; cc78
+	call GetMapEnvironment
+	call CheckOutdoorMap
+	jr z, .CheckIfSpawnPoint
+	jr .nope
+
+.CheckIfSpawnPoint:
+	ld a, [wLastSpawnMapGroup]
+	ld d, a
+	ld a, [wLastSpawnMapNumber]
+	ld e, a
+	farcall IsSpawnPoint
+	jr nc, .nope
+	ld a, c
+	ld [DefaultSpawnpoint], a
+	ld a, $1
+	ret
+
+.nope
+	ld a, $2
+	ret
+
+.DoTeleport: ; cc9c
+	call GetPartyNick
+	ld hl, .TeleportScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.FailTeleport: ; cca8
+	ld hl, .Text_CantUseHere
+	call MenuTextBoxBackup
+	ld a, $80
+	ret
+
+.Text_ReturnToLastMonCenter: ; 0xccb1
+	; Return to the last #MON CENTER.
+	text_jump UnknownText_0x1c071a
+	db "@"
+
+.Text_CantUseHere: ; 0xccb6
+	; Can't use that here.
+	text_jump UnknownText_0x1c073b
+	db "@"
+
+.TeleportScript: ; 0xccbb
+	reloadmappart
+	special UpdateTimePals
+	writetext .Text_ReturnToLastMonCenter
+	pause 60
+	reloadmappart
+	closetext
+	playsound SFX_WARP_TO
+	applymovement PLAYER, .TeleportFrom
+	farscall Script_AbortBugContest
+	special WarpToSpawnPoint
+	writecode VAR_MOVEMENT, PLAYER_NORMAL
+	newloadmap MAPSETUP_TELEPORT
+	playsound SFX_WARP_FROM
+	applymovement PLAYER, .TeleportTo
+	end
+
+.TeleportFrom: ; cce1
+	teleport_from
+	step_end
+
+.TeleportTo: ; cce3
+	teleport_to
+	step_end
+
+StrengthFunction: ; cce5
+	call .TryStrength
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.TryStrength: ; ccee
+; Strength
+	ld de, ENGINE_PLAINBADGE
+	call CheckBadge
+	jr c, .Failed
+	jr .UseStrength
+
+.AlreadyUsing: ; unreferenced
+	ld hl, .JumpText
+	call MenuTextBoxBackup
+	ld a, $80
+	ret
+
+.JumpText: ; 0xcd01
+	text_jump UnknownText_0x1c0751
+	db "@"
+
+.Failed: ; cd06
+	ld a, $80
+	ret
+
+.UseStrength: ; cd09
+	ld hl, Script_StrengthFromMenu
+	call QueueScript
+	ld a, $81
+	ret
+
+SetStrengthFlag: ; cd12
+	ld hl, BikeFlags
+	set 0, [hl]
+	ld a, [CurPartyMon]
+	ld e, a
+	ld d, 0
+	ld hl, PartySpecies
+	add hl, de
+	ld a, [hl]
+	ld [Buffer6], a
+	call GetPartyNick
+	ret
+
+Script_StrengthFromMenu: ; 0xcd29
+	reloadmappart
+	special UpdateTimePals
+
+Script_UsedStrength: ; 0xcd2d
+	callasm SetStrengthFlag
+	writetext .UsedStrength
+	copybytetovar Buffer6
+	cry 0
+	pause 3
+	writetext .StrengthAllowedItToMoveBoulders
+	closetext
+	end
+
+.UsedStrength: ; 0xcd41
+	text_jump UnknownText_0x1c0774
+	db "@"
+
+.StrengthAllowedItToMoveBoulders: ; 0xcd46
+	text_jump UnknownText_0x1c0788
+	db "@"
+
+AskStrengthScript:
+	callasm TryStrengthOW
+	iffalse .AskStrength
+	if_equal $1, .DontMeetRequirements
+	jump .AlreadyUsedStrength
+
+.DontMeetRequirements: ; 0xcd59
+	jumptext UnknownText_0xcd73
+
+.AlreadyUsedStrength: ; 0xcd5c
+	jumptext UnknownText_0xcd6e
+
+.AskStrength: ; 0xcd5f
+	opentext
+	writetext UnknownText_0xcd69
+	yesorno
+	iftrue Script_UsedStrength
+	closetext
+	end
+
+UnknownText_0xcd69: ; 0xcd69
+	; A #MON may be able to move this. Want to use STRENGTH?
+	text_jump UnknownText_0x1c07a0
+	db "@"
+
+UnknownText_0xcd6e: ; 0xcd6e
+	; Boulders may now be moved!
+	text_jump UnknownText_0x1c07d8
+	db "@"
+
+UnknownText_0xcd73: ; 0xcd73
+	; A #MON may be able to move this.
+	text_jump UnknownText_0x1c07f4
+	db "@"
+
+TryStrengthOW: ; cd78
+	ld d, STRENGTH
+	call CheckPartyMove
+	jr c, .nope
+
+	ld de, ENGINE_PLAINBADGE
+	call CheckEngineFlag
+	jr c, .nope
+
+	ld hl, BikeFlags
+	bit 0, [hl]
+	jr z, .already_using
+
+	ld a, 2
+	jr .done
+
+.nope
+	ld a, 1
+	jr .done
+
+.already_using
+	xor a
+	jr .done
+
+.done
+	ld [ScriptVar], a
+	ret
+
+WhirlpoolFunction: ; cd9d
+	call FieldMoveJumptableReset
+.loop
+	ld hl, Jumptable_cdae
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+Jumptable_cdae: ; cdae
+	dw .TryWhirlpool
+	dw .DoWhirlpool
+	dw .FailWhirlpool
+
+.TryWhirlpool: ; cdb4
+	ld de, ENGINE_GLACIERBADGE
+	call CheckBadge
+	jr c, .noglacierbadge
+	call TryWhirlpoolMenu
+	jr c, .failed
+	ld a, $1
+	ret
+
+.failed
+	ld a, $2
+	ret
+
+.noglacierbadge
+	ld a, $80
+	ret
+
+.DoWhirlpool: ; cdca
+	ld hl, Script_WhirlpoolFromMenu
+	call QueueScript
+	ld a, $81
+	ret
+
+.FailWhirlpool: ; cdd3
+	call FieldMoveFailed
+	ld a, $80
+	ret
+
+Text_UsedWhirlpool: ; 0xcdd9
+	; used WHIRLPOOL!
+	text_jump UnknownText_0x1c0816
+	db "@"
+
+TryWhirlpoolMenu: ; cdde
+	call GetFacingTileCoord
+	ld c, a
+	push de
+	call CheckWhirlpoolTile
+	pop de
+	jr c, .failed
+	call GetBlockLocation
+	ld c, [hl]
+	push hl
+	ld hl, WhirlpoolBlockPointers
+	call CheckOverworldTileArrays
+	pop hl
+	jr nc, .failed
+	ld a, l
+	ld [Buffer3], a
+	ld a, h
+	ld [Buffer4], a
+	ld a, b
+	ld [Buffer5], a
+	ld a, c
+	ld [Buffer6], a
+	xor a
+	ret
+
+.failed
+	scf
+	ret
+
+Script_WhirlpoolFromMenu: ; 0xce0b
+	reloadmappart
+	special UpdateTimePals
+
+Script_UsedWhirlpool: ; 0xce0f
+	callasm GetPartyNick
+	writetext Text_UsedWhirlpool
+	reloadmappart
+	callasm DisappearWhirlpool
+	closetext
+	end
+
+DisappearWhirlpool: ; ce1d
+	ld hl, Buffer3
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld a, [Buffer5]
+	ld [hl], a
+	xor a
+	ld [hBGMapMode], a
+	call OverworldTextModeSwitch
+	ld a, [Buffer6]
+	ld e, a
+	farcall PlayWhirlpoolSound
+	call BufferScreen
+	call GetMovementPermissions
+	ret
+
+TryWhirlpoolOW:: ; ce3e
+	ld d, WHIRLPOOL
+	call CheckPartyMove
+	jr c, .failed
+	ld de, ENGINE_GLACIERBADGE
+	call CheckEngineFlag
+	jr c, .failed
+	call TryWhirlpoolMenu
+	jr c, .failed
+	ld a, BANK(Script_AskWhirlpoolOW)
+	ld hl, Script_AskWhirlpoolOW
+	call CallScript
+	scf
+	ret
+
+.failed
+	ld a, BANK(Script_MightyWhirlpool)
+	ld hl, Script_MightyWhirlpool
+	call CallScript
+	scf
+	ret
+
+Script_MightyWhirlpool: ; 0xce66
+	jumptext .MightyWhirlpoolText
+
+.MightyWhirlpoolText: ; 0xce69
+	text_jump UnknownText_0x1c082b
+	db "@"
+
+Script_AskWhirlpoolOW: ; 0xce6e
+	opentext
+	writetext UnknownText_0xce78
+	yesorno
+	iftrue Script_UsedWhirlpool
+	closetext
+	end
+
+UnknownText_0xce78: ; 0xce78
+	text_jump UnknownText_0x1c0864
+	db "@"
+
+HeadbuttFunction: ; ce7d
+	call TryHeadbuttFromMenu
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+TryHeadbuttFromMenu: ; ce86
+	call GetFacingTileCoord
+	call CheckHeadbuttTreeTile
+	jr nz, .no_tree
+
+	ld hl, HeadbuttFromMenuScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.no_tree
+	call FieldMoveFailed
+	ld a, $80
+	ret
+
+UnknownText_0xce9d: ; 0xce9d
+	; did a HEADBUTT!
+	text_jump UnknownText_0x1c0897
+	db "@"
+
+UnknownText_0xcea2: ; 0xcea2
+	; Nope. Nothing…
+	text_jump UnknownText_0x1c08ac
+	db "@"
+
+HeadbuttFromMenuScript: ; 0xcea7
+	reloadmappart
+	special UpdateTimePals
+
+HeadbuttScript: ; 0xceab
+	callasm GetPartyNick
+	writetext UnknownText_0xce9d
+
+	reloadmappart
+	callasm ShakeHeadbuttTree
+
+	callasm TreeMonEncounter
+	iffalse .no_battle
+	closetext
+	randomwildmon
+	startbattle
+	reloadmapafterbattle
+	end
+
+.no_battle
+	writetext UnknownText_0xcea2
+	waitbutton
+	closetext
+	end
+
+TryHeadbuttOW:: ; cec9
+	ld d, HEADBUTT
+	call CheckPartyMove
+	jr c, .no
+
+	ld a, BANK(AskHeadbuttScript)
+	ld hl, AskHeadbuttScript
+	call CallScript
+	scf
+	ret
+
+.no
+	xor a
+	ret
+
+AskHeadbuttScript: ; 0xcedc
+	opentext
+	writetext UnknownText_0xcee6
+	yesorno
+	iftrue HeadbuttScript
+	closetext
+	end
+
+UnknownText_0xcee6: ; 0xcee6
+	; A #MON could be in this tree. Want to HEADBUTT it?
+	text_jump UnknownText_0x1c08bc
+	db "@"
+
+RockSmashFunction: ; ceeb
+	call TryRockSmashFromMenu
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+TryRockSmashFromMenu: ; cef4
+	call GetFacingObject
+	jr c, .no_rock
+	ld a, d
+	cp $18
+	jr nz, .no_rock
+
+	ld hl, RockSmashFromMenuScript
+	call QueueScript
+	ld a, $81
+	ret
+
+.no_rock
+	call FieldMoveFailed
+	ld a, $80
+	ret
+
+GetFacingObject: ; cf0d
+	farcall CheckFacingObject
+	jr nc, .fail
+
+	ld a, [hObjectStructIndexBuffer]
+	call GetObjectStruct
+	ld hl, OBJECT_MAP_OBJECT_INDEX
+	add hl, bc
+	ld a, [hl]
+	ld [hLastTalked], a
+	call GetMapObject
+	ld hl, MAPOBJECT_MOVEMENT
+	add hl, bc
+	ld a, [hl]
+	ld d, a
+	and a
+	ret
+
+.fail
+	scf
+	ret
+
+RockSmashFromMenuScript: ; 0xcf2e
+	reloadmappart
+	special UpdateTimePals
+
+RockSmashScript: ; cf32
+	callasm GetPartyNick
+	writetext UnknownText_0xcf58
+	closetext
+	special WaitSFX
+	playsound SFX_STRENGTH
+	earthquake 84
+	applymovement2 MovementData_0xcf55
+	disappear -2
+
+	callasm RockMonEncounter
+	copybytetovar TempWildMonSpecies
+	iffalse .done
+	randomwildmon
+	startbattle
+	reloadmapafterbattle
+.done
+	end
+
+MovementData_0xcf55: ; 0xcf55
+	rock_smash 10
+	step_end
+
+UnknownText_0xcf58: ; 0xcf58
+	text_jump UnknownText_0x1c08f0
+	db "@"
+
+AskRockSmashScript: ; 0xcf5d
+	callasm HasRockSmash
+	if_equal 1, .no
+
+	opentext
+	writetext UnknownText_0xcf77
+	yesorno
+	iftrue RockSmashScript
+	closetext
+	end
+.no
+	jumptext UnknownText_0xcf72
+
+UnknownText_0xcf72: ; 0xcf72
+	; Maybe a #MON can break this.
+	text_jump UnknownText_0x1c0906
+	db "@"
+
+UnknownText_0xcf77: ; 0xcf77
+	; This rock looks breakable. Want to use ROCK SMASH?
+	text_jump UnknownText_0x1c0924
+	db "@"
+
+HasRockSmash: ; cf7c
+	ld d, ROCK_SMASH
+	call CheckPartyMove
+	jr nc, .yes
+.no
+	ld a, 1
+	jr .done
+.yes
+	xor a
+	jr .done
+.done
+	ld [ScriptVar], a
+	ret
+
+FishFunction: ; cf8e
+	ld a, e
+	push af
+	call FieldMoveJumptableReset
+	pop af
+	ld [Buffer2], a
+.loop
+	ld hl, .FishTable
+	call FieldMoveJumptable
+	jr nc, .loop
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.FishTable: ; cfa5
+	dw .TryFish
+	dw .FishNoBite
+	dw .FishGotSomething
+	dw .FailFish
+	dw .FishNoFish
+
+.TryFish: ; cfaf
+	ld a, [PlayerState]
+	cp PLAYER_SURF
+	jr z, .fail
+	cp PLAYER_SURF_PIKA
+	jr z, .fail
+	call GetFacingTileCoord
+	call GetTileCollision
+	cp WATERTILE
+	jr z, .facingwater
+.fail
+	ld a, $3
+	ret
+
+.facingwater
+	call GetFishingGroup
+	and a
+	jr nz, .goodtofish
+	ld a, $4
+	ret
+
+.goodtofish
+	ld d, a
+	ld a, [Buffer2]
+	ld e, a
+	farcall Fish
+	ld a, d
+	and a
+	jr z, .nonibble
+	ld [TempWildMonSpecies], a
+	ld a, e
+	ld [CurPartyLevel], a
+	ld a, BATTLETYPE_FISH
+	ld [BattleType], a
+	ld a, $2
+	ret
+
+.nonibble
+	ld a, $1
+	ret
+
+.FailFish: ; cff1
+	ld a, $80
+	ret
+
+.FishGotSomething: ; cff4
+	ld a, $1
+	ld [Buffer6], a
+	ld hl, Script_GotABite
+	call QueueScript
+	ld a, $81
+	ret
+
+.FishNoBite: ; d002
+	ld a, $2
+	ld [Buffer6], a
+	ld hl, Script_NotEvenANibble
+	call QueueScript
+	ld a, $81
+	ret
+
+.FishNoFish: ; d010
+	ld a, $0
+	ld [Buffer6], a
+	ld hl, Script_NotEvenANibble2
+	call QueueScript
+	ld a, $81
+	ret
+
+Script_NotEvenANibble: ; 0xd01e
+	scall Script_FishCastRod
+	writetext UnknownText_0xd0a9
+	jump Script_NotEvenANibble_FallThrough
+
+Script_NotEvenANibble2: ; 0xd027
+	scall Script_FishCastRod
+	writetext UnknownText_0xd0a9
+
+Script_NotEvenANibble_FallThrough: ; 0xd02d
+	loademote EMOTE_SHADOW
+	callasm PutTheRodAway
+	closetext
+	end
+
+Script_GotABite: ; 0xd035
+	scall Script_FishCastRod
+	callasm Fishing_CheckFacingUp
+	iffalse .NotFacingUp
+	applymovement PLAYER, .Movement_FacingUp
+	jump .FightTheHookedPokemon
+
+.NotFacingUp: ; 0xd046
+	applymovement PLAYER, .Movement_NotFacingUp
+
+.FightTheHookedPokemon: ; 0xd04a
+	pause 40
+	applymovement PLAYER, .Movement_RestoreRod
+	writetext UnknownText_0xd0a4
+	callasm PutTheRodAway
+	closetext
+	randomwildmon
+	startbattle
+	reloadmapafterbattle
+	end
+
+.Movement_NotFacingUp: ; d05c
+	fish_got_bite
+	fish_got_bite
+	fish_got_bite
+	fish_got_bite
+	show_emote
+	step_end
+
+.Movement_FacingUp: ; d062
+	fish_got_bite
+	fish_got_bite
+	fish_got_bite
+	fish_got_bite
+	step_sleep 1
+	show_emote
+	step_end
+
+.Movement_RestoreRod: ; d069
+	hide_emote
+	fish_cast_rod
+	step_end
+
+Fishing_CheckFacingUp: ; d06c
+	ld a, [PlayerDirection]
+	and $c
+	cp OW_UP
+	ld a, $1
+	jr z, .up
+	xor a
+
+.up
+	ld [ScriptVar], a
+	ret
+
+Script_FishCastRod: ; 0xd07c
+	reloadmappart
+	loadvar hBGMapMode, $0
+	special UpdateTimePals
+	loademote EMOTE_ROD
+	callasm LoadFishingGFX
+	loademote EMOTE_SHOCK
+	applymovement PLAYER, MovementData_0xd093
+	pause 40
+	end
+
+MovementData_0xd093: ; d093
+	fish_cast_rod
+	step_end
+
+PutTheRodAway: ; d095
+	xor a
+	ld [hBGMapMode], a
+	ld a, $1
+	ld [PlayerAction], a
+	call UpdateSprites
+	call ReplaceKrisSprite
+	ret
+
+UnknownText_0xd0a4: ; 0xd0a4
+	; Oh! A bite!
+	text_jump UnknownText_0x1c0958
+	db "@"
+
+UnknownText_0xd0a9: ; 0xd0a9
+	; Not even a nibble!
+	text_jump UnknownText_0x1c0965
+	db "@"
+
+UnknownText_0xd0ae: ; unused
+	; Looks like there's nothing here.
+	text_jump UnknownText_0x1c0979
+	db "@"
+
+BikeFunction: ; d0b3
+	call .TryBike
+	and $7f
+	ld [wFieldMoveSucceeded], a
+	ret
+
+.TryBike: ; d0bc
+	call .CheckEnvironment
+	jr c, .CannotUseBike
+	ld a, [PlayerState]
+	cp PLAYER_NORMAL
+	jr z, .GetOnBike
+	cp PLAYER_BIKE
+	jr z, .GetOffBike
+	jr .CannotUseBike
+
+.GetOnBike:
+	ld hl, Script_GetOnBike
+	ld de, Script_GetOnBike_Register
+	call .CheckIfRegistered
+	call QueueScript
+	xor a
+	ld [MusicFade], a
+	ld de, MUSIC_NONE
+	call PlayMusic
+	call DelayFrame
+	call MaxVolume
+	ld de, MUSIC_BICYCLE
+	ld a, e
+	ld [wMapMusic], a
+	call PlayMusic
+	ld a, $1
+	ret
+
+.GetOffBike:
+	ld hl, BikeFlags
+	bit 1, [hl]
+	jr nz, .CantGetOffBike
+	ld hl, Script_GetOffBike
+	ld de, Script_GetOffBike_Register
+	call .CheckIfRegistered
+	ld a, BANK(Script_GetOffBike)
+	jr .done
+
+.CantGetOffBike:
+	ld hl, Script_CantGetOffBike
+	jr .done
+
+.CannotUseBike:
+	ld a, $0
+	ret
+
+.done
+	call QueueScript
+	ld a, $1
+	ret
+
+.CheckIfRegistered: ; d119
+	ld a, [wUsingItemWithSelect]
+	and a
+	ret z
+	ld h, d
+	ld l, e
+	ret
+
+.CheckEnvironment: ; d121
+	call GetMapEnvironment
+	call CheckOutdoorMap
+	jr z, .ok
+	cp CAVE
+	jr z, .ok
+	cp GATE
+	jr z, .ok
+	jr .nope
+
+.ok
+	call GetPlayerStandingTile
+	and WALLTILE | WATERTILE ; can't use our bike in a wall or on water
+	jr nz, .nope
+	xor a
+	ret
+
+.nope
+	scf
+	ret
+
+Script_GetOnBike: ; 0xd13e
+	reloadmappart
+	special UpdateTimePals
+	writecode VAR_MOVEMENT, PLAYER_BIKE
+	writetext GotOnTheBikeText
+	waitbutton
+	closetext
+	special ReplaceKrisSprite
+	end
+
+Script_GetOnBike_Register: ; 0xd14e
+	writecode VAR_MOVEMENT, PLAYER_BIKE
+	closetext
+	special ReplaceKrisSprite
+	end
+
+; XXX
+	nop
+	ret
+
+Script_GetOffBike: ; 0xd158
+	reloadmappart
+	special UpdateTimePals
+	writecode VAR_MOVEMENT, PLAYER_NORMAL
+	writetext GotOffTheBikeText
+	waitbutton
+
+FinishGettingOffBike:
+	closetext
+	special ReplaceKrisSprite
+	special PlayMapMusic
+	end
+
+Script_GetOffBike_Register: ; 0xd16b
+	writecode VAR_MOVEMENT, PLAYER_NORMAL
+	jump FinishGettingOffBike
+
+Script_CantGetOffBike: ; 0xd171
+	writetext .CantGetOffBikeText
+	waitbutton
+	closetext
+	end
+
+.CantGetOffBikeText: ; 0xd177
+	; You can't get off here!
+	text_jump UnknownText_0x1c099a
+	db "@"
+
+GotOnTheBikeText: ; 0xd17c
+	; got on the @ .
+	text_jump UnknownText_0x1c09b2
+	db "@"
+
+GotOffTheBikeText: ; 0xd181
+	; got off the @ .
+	text_jump UnknownText_0x1c09c7
+	db "@"
+
+TryCutOW:: ; d186
+	ld d, CUT
+	call CheckPartyMove
+	jr c, .cant_cut
+
+	ld de, ENGINE_HIVEBADGE
+	call CheckEngineFlag
+	jr c, .cant_cut
+
+	ld a, BANK(AskCutScript)
+	ld hl, AskCutScript
+	call CallScript
+	scf
+	ret
+
+.cant_cut
+	ld a, BANK(CantCutScript)
+	ld hl, CantCutScript
+	call CallScript
+	scf
+	ret
+
+AskCutScript: ; 0xd1a9
+	opentext
+	writetext UnknownText_0xd1c8
+	yesorno
+	iffalse .script_d1b8
+	callasm .CheckMap
+	iftrue Script_Cut
+.script_d1b8
+	closetext
+	end
+
+.CheckMap: ; d1ba
+	xor a
+	ld [ScriptVar], a
+	call CheckMapForSomethingToCut
+	ret c
+	ld a, TRUE
+	ld [ScriptVar], a
+	ret
+
+UnknownText_0xd1c8: ; 0xd1c8
+	text_jump UnknownText_0x1c09dd
+	db "@"
+
+CantCutScript: ; 0xd1cd
+	jumptext UnknownText_0xd1d0
+
+UnknownText_0xd1d0: ; 0xd1d0
+	text_jump UnknownText_0x1c0a05
+	db "@"
--- /dev/null
+++ b/events/poisonstep.asm
@@ -1,0 +1,162 @@
+DoPoisonStep:: ; 505da
+	ld a, [PartyCount]
+	and a
+	jr z, .no_faint
+
+	xor a
+	ld c, 7
+	ld hl, EngineBuffer1
+.loop_clearEngineBuffer1
+	ld [hli], a
+	dec c
+	jr nz, .loop_clearEngineBuffer1
+
+	xor a
+	ld [CurPartyMon], a
+.loop_check_poison
+	call .DamageMonIfPoisoned
+	jr nc, .not_poisoned
+; the output flag is stored in c, copy it to the ([CurPartyMon] + 2)nd EngineBuffer
+; and set the corresponding flag in EngineBuffer1
+	ld a, [CurPartyMon]
+	ld e, a
+	ld d, 0
+	ld hl, EngineBuffer2
+	add hl, de
+	ld [hl], c
+	ld a, [EngineBuffer1]
+	or c
+	ld [EngineBuffer1], a
+
+.not_poisoned
+	ld a, [PartyCount]
+	ld hl, CurPartyMon
+	inc [hl]
+	cp [hl]
+	jr nz, .loop_check_poison
+
+	ld a, [EngineBuffer1]
+	and %10
+	jr nz, .someone_has_fainted
+	ld a, [EngineBuffer1]
+	and %01
+	jr z, .no_faint
+	call .PlayPoisonSFX
+	xor a
+	ret
+
+.someone_has_fainted
+	ld a, BANK(.Script_MonFaintedToPoison)
+	ld hl, .Script_MonFaintedToPoison
+	call CallScript
+	scf
+	ret
+
+.no_faint
+	xor a
+	ret
+; 5062e
+
+.DamageMonIfPoisoned: ; 5062e
+; check if mon is poisoned, return if not
+	ld a, MON_STATUS
+	call GetPartyParamLocation
+	ld a, [hl]
+	and 1 << PSN
+	ret z
+
+; check if mon is already fainted, return if so
+	ld a, MON_HP
+	call GetPartyParamLocation
+	ld a, [hli]
+	ld b, a
+	ld c, [hl]
+	or c
+	ret z
+
+; do 1 HP damage
+	dec bc
+	ld [hl], c
+	dec hl
+	ld [hl], b
+
+; check if mon has fainted as a result of poison damage
+	ld a, b
+	or c
+	jr nz, .not_fainted
+
+; the mon has fainted, reset its status, set carry, and return %10
+	ld a, MON_STATUS
+	call GetPartyParamLocation
+	ld [hl], 0
+	ld c, %10
+	scf
+	ret
+
+.not_fainted
+; set carry and return %01
+	ld c, %01
+	scf
+	ret
+; 50658
+
+.PlayPoisonSFX: ; 50658
+	ld de, SFX_POISON
+	call PlaySFX
+	ld b, $2
+	predef LoadPoisonBGPals
+	call DelayFrame
+	ret
+; 50669
+
+.Script_MonFaintedToPoison: ; 50669
+	callasm .PlayPoisonSFX
+	opentext
+	callasm .CheckWhitedOut
+	iffalse .whiteout
+	closetext
+	end
+; 50677
+
+.whiteout ; 50677
+	farjump Script_OverworldWhiteout
+; 5067b
+
+.CheckWhitedOut: ; 5067b
+	xor a
+	ld [CurPartyMon], a
+	ld de, EngineBuffer2
+.party_loop
+	push de
+	ld a, [de]
+	and %10
+	jr z, .mon_not_fainted
+	ld c, HAPPINESS_POISONFAINT
+	farcall ChangeHappiness
+	farcall GetPartyNick
+	ld hl, .PoisonFaintText
+	call PrintText
+
+.mon_not_fainted
+	pop de
+	inc de
+	ld hl, CurPartyMon
+	inc [hl]
+	ld a, [PartyCount]
+	cp [hl]
+	jr nz, .party_loop
+	predef CheckPlayerPartyForFitPkmn
+	ld a, d
+	ld [ScriptVar], a
+	ret
+; 506b2
+
+.PoisonFaintText: ; 506b2
+	text_jump UnknownText_0x1c0acc
+	db "@"
+; 506b7
+
+.PoisonWhiteOutText: ; 506b7
+	text_jump UnknownText_0x1c0ada
+	db "@"
+; 506bc
--- /dev/null
+++ b/events/poisonstep_pals.asm
@@ -1,0 +1,48 @@
+LoadPoisonBGPals: ; cbcdd
+	call .LoadPals
+	ld a, [hCGB]
+	and a
+	ret nz
+	ret ; ????
+
+.LoadPals: ; cbce5
+	ld a, [hCGB]
+	and a
+	jr nz, .cgb
+	ld a, [TimeOfDayPal]
+	and $3
+	cp $3
+	ld a, %00000000
+	jr z, .convert_pals
+	ld a, %10101010
+
+.convert_pals
+	call DmgToCgbBGPals
+	ld c, 4
+	call DelayFrames
+	farcall _UpdateTimePals
+	ret
+
+.cgb
+	ld a, [rSVBK]
+	push af
+	ld a, $5
+	ld [rSVBK], a
+	ld hl, BGPals
+	ld c, $20
+.loop
+; RGB 28, 21, 31
+	ld a, LOW(palred 28 + palgreen 21 + palblue 31)
+	ld [hli], a
+	ld a, HIGH(palred 28 + palgreen 21 + palblue 31)
+	ld [hli], a
+	dec c
+	jr nz, .loop
+	pop af
+	ld [rSVBK], a
+	ld a, $1
+	ld [hCGBPalUpdate], a
+	ld c, 4
+	call DelayFrames
+	farcall _UpdateTimePals
+	ret
--- /dev/null
+++ b/events/poke_seer.asm
@@ -1,0 +1,461 @@
+	const_def
+	const SEER_INTRO
+	const SEER_CANT_TELL
+	const SEER_MET_AT
+	const SEER_TIME_LEVEL
+	const SEER_TRADED
+	const SEER_CANCEL
+	const SEER_EGG
+	const SEER_LEVEL_ONLY
+
+	const_def
+	const SEERACTION_MET
+	const SEERACTION_TRADED
+	const SEERACTION_CANT_TELL_1
+	const SEERACTION_CANT_TELL_2
+	const SEERACTION_LEVEL_ONLY
+
+SpecialPokeSeer: ; 4f0bc
+	ld a, SEER_INTRO
+	call PrintSeerText
+	call JoyWaitAorB
+
+	ld b, $6
+	farcall SelectMonFromParty
+	jr c, .cancel
+
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .egg
+
+	call IsAPokemon
+	jr c, .no_mon
+
+	call ReadCaughtData
+	call SeerAction
+	ret
+
+.cancel
+	ld a, SEER_CANCEL
+	call PrintSeerText
+	ret
+
+.no_mon
+	ret
+
+.egg
+	ld a, SEER_EGG
+	call PrintSeerText
+	ret
+; 4f0ee
+
+
+SeerAction: ; 4f0ee
+	ld a, [wSeerAction]
+	ld hl, SeerActions
+	rst JumpTable
+	ret
+; 4f0f6
+
+SeerActions: ; 4f0f6
+	dw SeerAction0
+	dw SeerAction1
+	dw SeerAction2
+	dw SeerAction3
+	dw SeerAction4
+; 4f100
+
+SeerAction0: ; 4f100
+	ld a, SEER_MET_AT
+	call PrintSeerText
+	ld a, SEER_TIME_LEVEL
+	call PrintSeerText
+	call SeerAdvice
+	ret
+; 4f10e
+
+SeerAction1: ; 4f10e
+	call GetCaughtOT
+	ld a, SEER_TRADED
+	call PrintSeerText
+	ld a, SEER_TIME_LEVEL
+	call PrintSeerText
+	call SeerAdvice
+	ret
+; 4f11f
+
+SeerAction2: ; 4f11f
+	ld a, SEER_CANT_TELL
+	call PrintSeerText
+	ret
+; 4f125
+
+SeerAction3: ; 4f125
+	ld a, SEER_CANT_TELL
+	call PrintSeerText
+	ret
+; 4f12b
+
+SeerAction4: ; 4f12b
+	ld a, SEER_LEVEL_ONLY
+	call PrintSeerText
+	call SeerAdvice
+	ret
+; 4f134
+
+ReadCaughtData: ; 4f134
+	ld a, MON_CAUGHTDATA
+	call GetPartyParamLocation
+	ld a, [hli]
+	ld [wSeerCaughtData], a
+	ld a, [hld]
+	ld [wSeerCaughtGender], a
+	or [hl]
+	jr z, .error
+
+	ld a, SEERACTION_TRADED
+	ld [wSeerAction], a
+
+	ld a, MON_ID
+	call GetPartyParamLocation
+	ld a, [PlayerID]
+	cp [hl]
+	jr nz, .traded
+
+	inc hl
+	ld a, [PlayerID + 1]
+	; cp [hl]
+	jr nz, .traded
+
+	ld a, SEERACTION_MET
+	ld [wSeerAction], a
+
+.traded
+	call GetCaughtLevel
+	call GetCaughtOT
+	call GetCaughtName
+	call GetCaughtTime
+	call GetCaughtLocation
+	and a
+	ret
+
+.error
+	ld a, SEERACTION_CANT_TELL_1
+	ld [wSeerAction], a
+	ret
+; 4f176
+
+GetCaughtName: ; 4f176
+	ld a, [CurPartyMon]
+	ld hl, PartyMonNicknames
+	ld bc, PKMN_NAME_LENGTH
+	call AddNTimes
+	ld de, wSeerNickname
+	ld bc, PKMN_NAME_LENGTH
+	call CopyBytes
+	ret
+; 4f18c
+
+GetCaughtLevel: ; 4f18c
+	ld a, "@"
+	ld hl, wSeerCaughtLevelString
+	ld bc, 4
+	call ByteFill
+
+	; caught level
+	; Limited to between 1 and 63 for some reason.
+	ld a, [wSeerCaughtData]
+	and $3f
+	jr z, .unknown
+	cp 1 ; hatched from an egg
+	jr nz, .print
+	ld a, EGG_LEVEL ; egg hatch level
+
+.print
+	ld [wSeerCaughtLevel], a
+	ld hl, wSeerCaughtLevelString
+	ld de, wSeerCaughtLevel
+	lb bc, PRINTNUM_RIGHTALIGN | 1, 3
+	call PrintNum
+	ret
+
+.unknown
+	ld de, wSeerCaughtLevelString
+	ld hl, .unknown_level
+	ld bc, 4
+	call CopyBytes
+	ret
+; 4f1c1
+
+.unknown_level ; 4f1c1
+	db "???@"
+; 4f1c5
+
+GetCaughtTime: ; 4f1c5
+	ld a, [wSeerCaughtData]
+	and $c0
+	jr z, .none
+
+	rlca
+	rlca
+	dec a
+	ld hl, .times
+	call GetNthString
+	ld d, h
+	ld e, l
+	ld hl, wSeerTimeOfDay
+	call CopyName2
+	and a
+	ret
+
+.none
+	ld de, wSeerTimeOfDay
+	call UnknownCaughtData
+	ret
+; 4f1e6
+
+.times ; 4f1e6
+	db "Morning@"
+	db "Day@"
+	db "Night@"
+; 4f1f8
+
+UnknownCaughtData: ; 4f1f8
+	ld hl, .unknown
+	ld bc, NAME_LENGTH
+	call CopyBytes
+	ret
+; 4f202
+
+.unknown ; 4f202
+	db "Unknown@"
+; 4f20a
+
+GetCaughtLocation: ; 4f20a
+	ld a, [wSeerCaughtGender]
+	and $7f
+	jr z, .Unknown
+	cp $7f
+	jr z, .event
+	cp $7e
+	jr z, .fail
+	ld e, a
+	farcall GetLandmarkName
+	ld hl, StringBuffer1
+	ld de, wSeerCaughtLocation
+	ld bc, 17
+	call CopyBytes
+	and a
+	ret
+
+.Unknown:
+	ld de, wSeerCaughtLocation
+	jp UnknownCaughtData
+
+.event
+	ld a, SEERACTION_LEVEL_ONLY
+	ld [wSeerAction], a
+	scf
+	ret
+
+.fail
+	ld a, SEERACTION_CANT_TELL_2
+	ld [wSeerAction], a
+	scf
+	ret
+; 4f242
+
+GetCaughtOT: ; 4f242
+	ld a, [CurPartyMon]
+	ld hl, PartyMonOT
+	ld bc, NAME_LENGTH
+	call AddNTimes
+	ld de, wSeerOTName
+	ld bc, NAME_LENGTH
+	call CopyBytes
+
+; this routine is useless in Western localizations
+	ld hl, .male
+	ld a, [wSeerCaughtGender]
+	bit 7, a
+	jr z, .got_grammar
+	ld hl, .female
+
+.got_grammar
+	ld de, wSeerOTNameGrammar
+	ld a, "@"
+	ld [de], a
+	ret
+; 4f26b
+
+.male ; 4f26b
+	db "@"
+.female ; 4f26c
+	db "@"
+; 4f26d
+
+PrintSeerText: ; 4f26d
+	ld e, a
+	ld d, 0
+	ld hl, SeerTexts
+	add hl, de
+	add hl, de
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	call PrintText
+	ret
+; 4f27c
+
+SeerTexts: ; 4f27c
+	dw SeerIntroText
+	dw SeerCantTellText
+	dw SeerMetAtText
+	dw SeerTimeLevelText
+	dw SeerTradedText
+	dw SeerCancelText
+	dw SeerEggText
+	dw SeerLevelOnlyText
+; 4f28c
+
+SeerIntroText: ; 0x4f28c
+	; I see all. I know all… Certainly, I know of your #MON!
+	text_jump UnknownText_0x1c475f
+	db "@"
+; 0x4f291
+
+SeerCantTellText: ; 0x4f291
+	; Whaaaat? I can't tell a thing! How could I not know of this?
+	text_jump UnknownText_0x1c4797
+	db "@"
+; 0x4f296
+
+SeerMetAtText: ; 0x4f296
+	; Hm… I see you met @  here: @ !
+	text_jump UnknownText_0x1c47d4
+	db "@"
+; 0x4f29b
+
+SeerTimeLevelText: ; 0x4f29b
+	; The time was @ ! Its level was @ ! Am I good or what?
+	text_jump UnknownText_0x1c47fa
+	db "@"
+; 0x4f2a0
+
+SeerTradedText: ; 0x4f2a0
+	; Hm… @ came from @ in a trade? @ was where @ met @ !
+	text_jump UnknownText_0x1c4837
+	db "@"
+; 0x4f2a5
+
+SeerLevelOnlyText: ; 0x4f2a5
+	; What!? Incredible! I don't understand how, but it is incredible! You are special. I can't tell where you met it, but it was at level @ . Am I good or what?
+	text_jump UnknownText_0x1c487f
+	db "@"
+; 0x4f2aa
+
+SeerEggText: ; 0x4f2aa
+	; Hey! That's an EGG! You can't say that you've met it yet…
+	text_jump UnknownText_0x1c491d
+	db "@"
+; 0x4f2af
+
+SeerCancelText: ; 0x4f2af
+	; Fufufu! I saw that you'd do nothing!
+	text_jump UnknownText_0x1c4955
+	db "@"
+; 0x4f2b4
+
+
+SeerAdvice: ; 4f2b4
+	ld a, MON_LEVEL
+	call GetPartyParamLocation
+	ld a, [wSeerCaughtLevel]
+	ld c, a
+	ld a, [hl]
+	sub c
+	ld c, a
+
+	ld hl, SeerAdviceTexts
+	ld de, 3
+.next
+	cp [hl]
+	jr c, .print
+	jr z, .print
+	add hl, de
+	jr .next
+
+.print
+	inc hl
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	call PrintText
+	ret
+; 4f2d6
+
+SeerAdviceTexts: ; 4f2d6
+; level, text
+	dbw 9,   SeerAdvice1
+	dbw 29,  SeerAdvice2
+	dbw 59,  SeerAdvice3
+	dbw 89,  SeerAdvice4
+	dbw 100, SeerAdvice5
+	dbw 255, SeerAdvice1
+; 4f2e8
+
+SeerAdvice1: ; 0x4f2e8
+	; Incidentally… It would be wise to raise your #MON with a little more care.
+	text_jump UnknownText_0x1c497a
+	db "@"
+; 0x4f2ed
+
+SeerAdvice2: ; 0x4f2ed
+	; Incidentally… It seems to have grown a little. @  seems to be becoming more confident.
+	text_jump UnknownText_0x1c49c6
+	db "@"
+; 0x4f2f2
+
+SeerAdvice3: ; 0x4f2f2
+	; Incidentally… @  has grown. It's gained much strength.
+	text_jump UnknownText_0x1c4a21
+	db "@"
+; 0x4f2f7
+
+SeerAdvice4: ; 0x4f2f7
+	; Incidentally… It certainly has grown mighty! This @ must have come through numerous #MON battles. It looks brimming with confidence.
+	text_jump UnknownText_0x1c4a5b
+	db "@"
+; 0x4f2fc
+
+SeerAdvice5: ; 0x4f2fc
+	; Incidentally… I'm impressed by your dedication. It's been a long time since I've seen a #MON as mighty as this @ . I'm sure that seeing @ in battle would excite anyone.
+	text_jump UnknownText_0x1c4ae5
+	db "@"
+; 0x4f301
+
+
+GetCaughtGender: ; 4f301
+	ld hl, MON_CAUGHTGENDER
+	add hl, bc
+
+	ld a, [hl]
+	and $7f
+	jr z, .genderless
+	cp $7f
+	jr z, .genderless
+
+	ld a, [hl]
+	and $80
+	jr nz, .male
+	ld c, 1
+	ret
+
+.male
+	ld c, 2
+	ret
+
+.genderless
+	ld c, 0
+	ret
+; 4f31c
--- /dev/null
+++ b/events/pokecenter_pc.asm
@@ -1,0 +1,678 @@
+PokemonCenterPC: ; 1559a
+	call PC_CheckPartyForPokemon
+	ret c
+	call PC_PlayBootSound
+	ld hl, PokecenterPCText_BootedUpPC
+	call PC_DisplayText
+	ld hl, PokecenterPCText_AccessWhosePC
+	call PC_DisplayTextWaitMenu
+	ld hl, .TopMenu
+	call LoadMenuDataHeader
+.loop
+	xor a
+	ld [hBGMapMode], a
+	call .ChooseWhichPCListToUse
+	ld [wWhichIndexSet], a
+	call DoNthMenu
+	jr c, .shutdown
+	ld a, [MenuSelection]
+	ld hl, .JumpTable
+	call MenuJumptable
+	jr nc, .loop
+
+.shutdown
+	call PC_PlayShutdownSound
+	call ExitMenu
+	call CloseWindow
+	ret
+
+.TopMenu:
+	db $48 ; flags
+	db 00, 00 ; start coords
+	db 12, 15 ; end coords
+	dw .MenuData2
+	db 1 ; default option
+
+.MenuData2:
+	db $a0 ; flags
+	db 0 ; items
+	dw .WhichPC
+	dw PlaceNthMenuStrings
+	dw .JumpTable
+
+.JumpTable:
+	dw PlayersPC, .String_PlayersPC
+	dw BillsPC, .String_BillsPC
+	dw OaksPC, .String_OaksPC
+	dw HallOfFamePC, .String_HallOfFame
+	dw TurnOffPC, .String_TurnOff
+
+.String_PlayersPC:  db "<PLAYER>'s PC@"
+.String_BillsPC:    db "BILL's PC@"
+.String_OaksPC:     db "PROF.OAK's PC@"
+.String_HallOfFame: db "HALL OF FAME@"
+.String_TurnOff:    db "TURN OFF@"
+
+.WhichPC:
+	; before pokedex
+	db  3 ; items
+	db  1, 0, 4 ; bill's, player's, turn off
+	db -1
+
+	; before Hall Of Fame
+	db  4 ; items
+	db  1, 0, 2, 4 ; bill's, player's, oak's, turn off
+	db -1
+
+	; postgame
+	db  5 ; items
+	db  1, 0, 2, 3, 4 ; bill's, player's, oak's, hall of fame, turn off
+	db -1
+
+.ChooseWhichPCListToUse:
+	call CheckReceivedDex
+	jr nz, .got_dex
+	ld a, $0
+	ret
+
+.got_dex
+	ld a, [wHallOfFameCount]
+	and a
+	ld a, $1
+	ret z
+	ld a, $2
+	ret
+; 15650
+
+PC_CheckPartyForPokemon: ; 15650
+	ld a, [PartyCount]
+	and a
+	ret nz
+	ld de, SFX_CHOOSE_PC_OPTION
+	call PlaySFX
+	ld hl, .MustHavePokemonToUse
+	call PC_DisplayText
+	scf
+	ret
+
+.MustHavePokemonToUse:
+	; Bzzzzt! You must have a #MON to use this!
+	text_jump UnknownText_0x1c1328
+	db "@"
+; 0x15668
+
+BillsPC: ; 15668
+	call PC_PlayChoosePCSound
+	ld hl, PokecenterPCText_AccessedBillsPC
+	call PC_DisplayText
+	farcall _BillsPC
+	and a
+	ret
+; 15679 (5:5679)
+
+PlayersPC: ; 15679
+	call PC_PlayChoosePCSound
+	ld hl, PokecenterPCText_AccessedOwnPC
+	call PC_DisplayText
+	ld b, $0
+	call _PlayersPC
+	and a
+	ret
+; 15689
+
+OaksPC: ; 15689
+	call PC_PlayChoosePCSound
+	ld hl, PokecenterPCText_AccessedOaksPC
+	call PC_DisplayText
+	farcall ProfOaksPC
+	and a
+	ret
+; 1569a
+
+HallOfFamePC: ; 1569a
+	call PC_PlayChoosePCSound
+	call FadeToMenu
+	farcall _HallOfFamePC
+	call CloseSubmenu
+	and a
+	ret
+; 156ab
+
+TurnOffPC: ; 156ab
+	ld hl, PokecenterPCText_LinkClosed
+	call PrintText
+	scf
+	ret
+; 156b3
+
+PC_PlayBootSound: ; 156b3
+	ld de, SFX_BOOT_PC
+	jr PC_WaitPlaySFX
+
+PC_PlayShutdownSound: ; 156b8
+	ld de, SFX_SHUT_DOWN_PC
+	call PC_WaitPlaySFX
+	call WaitSFX
+	ret
+
+PC_PlayChoosePCSound: ; 156c2
+	ld de, SFX_CHOOSE_PC_OPTION
+	jr PC_WaitPlaySFX
+
+PC_PlaySwapItemsSound: ; 156c7
+	ld de, SFX_SWITCH_POKEMON
+	call PC_WaitPlaySFX
+	ld de, SFX_SWITCH_POKEMON
+
+PC_WaitPlaySFX: ; 156d0
+	push de
+	call WaitSFX
+	pop de
+	call PlaySFX
+	ret
+; 156d9
+
+_KrissHousePC: ; 156d9
+	call PC_PlayBootSound
+	ld hl, UnknownText_0x156ff
+	call PC_DisplayText
+	ld b, $1
+	call _PlayersPC
+	and a
+	jr nz, .asm_156f9
+	call OverworldTextModeSwitch
+	call ApplyTilemap
+	call UpdateSprites
+	call PC_PlayShutdownSound
+	ld c, $0
+	ret
+
+.asm_156f9
+	call ClearBGPalettes
+	ld c, $1
+	ret
+; 156ff
+
+UnknownText_0x156ff: ; 0x156ff
+	; turned on the PC.
+	text_jump UnknownText_0x1c1353
+	db "@"
+; 0x15704
+
+_PlayersPC: ; 15704
+	ld a, b
+	ld [wWhichIndexSet], a
+	ld hl, UnknownText_0x157cc
+	call PC_DisplayTextWaitMenu
+	call Function15715
+	call ExitMenu
+	ret
+; 15715
+
+Function15715: ; 15715
+	xor a
+	ld [wPCItemsCursor], a
+	ld [wPCItemsScrollPosition], a
+	ld hl, KrissPCMenuData
+	call LoadMenuDataHeader
+.asm_15722
+	call UpdateTimePals
+	call DoNthMenu
+	jr c, .asm_15731
+	call MenuJumptable
+	jr nc, .asm_15722
+	jr .asm_15732
+
+.asm_15731
+	xor a
+
+.asm_15732
+	call ExitMenu
+	ret
+; 15736
+
+KrissPCMenuData: ; 0x15736
+	db %01000000
+	db  0,  0 ; top left corner coords (y, x)
+	db 12, 15 ; bottom right corner coords (y, x)
+	dw .KrissPCMenuData2
+	db 1 ; default selected option
+
+.KrissPCMenuData2:
+	db %10100000 ; bit7
+	db 0 ; # items?
+	dw .KrissPCMenuList1
+	dw PlaceNthMenuStrings
+	dw .KrissPCMenuPointers
+
+.KrissPCMenuPointers: ; 0x15746
+	dw KrisWithdrawItemMenu, .WithdrawItem
+	dw KrisDepositItemMenu,  .DepositItem
+	dw KrisTossItemMenu,     .TossItem
+	dw KrisMailBoxMenu,      .MailBox
+	dw KrisDecorationMenu,   .Decoration
+	dw KrisLogOffMenu,       .LogOff
+	dw KrisLogOffMenu,       .TurnOff
+
+.WithdrawItem: db "WITHDRAW ITEM@"
+.DepositItem:  db "DEPOSIT ITEM@"
+.TossItem:     db "TOSS ITEM@"
+.MailBox:      db "MAIL BOX@"
+.Decoration:   db "DECORATION@"
+.TurnOff:      db "TURN OFF@"
+.LogOff:       db "LOG OFF@"
+
+WITHDRAW_ITEM EQU 0
+DEPOSIT_ITEM  EQU 1
+TOSS_ITEM     EQU 2
+MAIL_BOX      EQU 3
+DECORATION    EQU 4
+TURN_OFF      EQU 5
+LOG_OFF       EQU 6
+
+.KrissPCMenuList1:
+	db 5
+	db WITHDRAW_ITEM
+	db DEPOSIT_ITEM
+	db TOSS_ITEM
+	db MAIL_BOX
+	db TURN_OFF
+	db -1
+
+.KrissPCMenuList2:
+	db 6
+	db WITHDRAW_ITEM
+	db DEPOSIT_ITEM
+	db TOSS_ITEM
+	db MAIL_BOX
+	db DECORATION
+	db LOG_OFF
+	db -1
+
+PC_DisplayTextWaitMenu: ; 157bb
+	ld a, [Options]
+	push af
+	set NO_TEXT_SCROLL, a
+	ld [Options], a
+	call MenuTextBox
+	pop af
+	ld [Options], a
+	ret
+; 157cc
+
+UnknownText_0x157cc: ; 0x157cc
+	; What do you want to do?
+	text_jump UnknownText_0x1c1368
+	db "@"
+; 0x157d1
+
+KrisWithdrawItemMenu: ; 0x157d1
+	call LoadStandardMenuDataHeader
+	farcall ClearPCItemScreen
+.loop
+	call PCItemsJoypad
+	jr c, .quit
+	call .Submenu
+	jr .loop
+
+.quit
+	call CloseSubmenu
+	xor a
+	ret
+
+.Submenu:
+	; check if the item has a quantity
+	farcall _CheckTossableItem
+	ld a, [wItemAttributeParamBuffer]
+	and a
+	jr z, .askquantity
+
+	; items without quantity are always ×1
+	ld a, 1
+	ld [wItemQuantityChangeBuffer], a
+	jr .withdraw
+
+.askquantity
+	ld hl, .HowManyText
+	call MenuTextBox
+	farcall SelectQuantityToToss
+	call ExitMenu
+	call ExitMenu
+	jr c, .done
+
+.withdraw
+	ld a, [wItemQuantityChangeBuffer]
+	ld [Buffer1], a ; quantity
+	ld a, [CurItemQuantity]
+	ld [Buffer2], a
+	ld hl, NumItems
+	call ReceiveItem
+	jr nc, .PackFull
+	ld a, [Buffer1]
+	ld [wItemQuantityChangeBuffer], a
+	ld a, [Buffer2]
+	ld [CurItemQuantity], a
+	ld hl, PCItems
+	call TossItem
+	predef PartyMonItemName
+	ld hl, .WithdrewText
+	call MenuTextBox
+	xor a
+	ld [hBGMapMode], a
+	call ExitMenu
+	ret
+
+.PackFull:
+	ld hl, .NoRoomText
+	call MenuTextBoxBackup
+	ret
+
+.done
+	ret
+
+.HowManyText: ; 0x15850
+	text_jump _KrissPCHowManyWithdrawText
+	db "@"
+
+.WithdrewText: ; 0x15855
+	text_jump _KrissPCWithdrewItemsText
+	db "@"
+
+.NoRoomText: ; 0x1585a
+	text_jump _KrissPCNoRoomWithdrawText
+	db "@"
+
+KrisTossItemMenu: ; 0x1585f
+	call LoadStandardMenuDataHeader
+	farcall ClearPCItemScreen
+.loop
+	call PCItemsJoypad
+	jr c, .quit
+	ld de, PCItems
+	farcall TossItemFromPC
+	jr .loop
+
+.quit
+	call CloseSubmenu
+	xor a
+	ret
+; 0x1587d
+
+KrisDecorationMenu: ; 0x1587d
+	farcall _KrisDecorationMenu
+	ld a, c
+	and a
+	ret z
+	scf
+	ret
+; 0x15888
+
+KrisLogOffMenu: ; 0x15888
+	xor a
+	scf
+	ret
+; 0x1588b
+
+KrisDepositItemMenu: ; 0x1588b
+	call .CheckItemsInBag
+	jr c, .nope
+	call DisableSpriteUpdates
+	call LoadStandardMenuDataHeader
+	farcall DepositSellInitPackBuffers
+.loop
+	farcall DepositSellPack
+	ld a, [wcf66]
+	and a
+	jr z, .close
+	call .TryDepositItem
+	farcall CheckRegisteredItem
+	jr .loop
+
+.close
+	call CloseSubmenu
+
+.nope
+	xor a
+	ret
+
+.CheckItemsInBag:
+	farcall HasNoItems
+	ret nc
+	ld hl, .NoItemsInBag
+	call MenuTextBoxBackup
+	scf
+	ret
+
+.NoItemsInBag:
+	; No items here!
+	text_jump UnknownText_0x1c13df
+	db "@"
+
+.TryDepositItem:
+	ld a, [wSpriteUpdatesEnabled]
+	push af
+	ld a, $0
+	ld [wSpriteUpdatesEnabled], a
+	farcall CheckItemMenu
+	ld a, [wItemAttributeParamBuffer]
+	ld hl, .dw
+	rst JumpTable
+	pop af
+	ld [wSpriteUpdatesEnabled], a
+	ret
+
+.dw
+	dw .tossable
+	dw .no_toss
+	dw .no_toss
+	dw .no_toss
+	dw .tossable
+	dw .tossable
+	dw .tossable
+
+.no_toss
+	ret
+
+.tossable
+	ld a, [Buffer1]
+	push af
+	ld a, [Buffer2]
+	push af
+	call .DepositItem_
+	pop af
+	ld [Buffer2], a
+	pop af
+	ld [Buffer1], a
+	ret
+
+.DepositItem_:
+	farcall _CheckTossableItem
+	ld a, [wItemAttributeParamBuffer]
+	and a
+	jr z, .AskQuantity
+	ld a, $1
+	ld [wItemQuantityChangeBuffer], a
+	jr .DepositItem
+
+.AskQuantity:
+	ld hl, .HowManyText
+	call MenuTextBox
+	farcall SelectQuantityToToss
+	push af
+	call ExitMenu
+	call ExitMenu
+	pop af
+	jr c, .DeclinedToDeposit
+
+.DepositItem:
+	ld a, [wItemQuantityChangeBuffer]
+	ld [Buffer1], a
+	ld a, [CurItemQuantity]
+	ld [Buffer2], a
+	ld hl, PCItems
+	call ReceiveItem
+	jr nc, .NoRoomInPC
+	ld a, [Buffer1]
+	ld [wItemQuantityChangeBuffer], a
+	ld a, [Buffer2]
+	ld [CurItemQuantity], a
+	ld hl, NumItems
+	call TossItem
+	predef PartyMonItemName
+	ld hl, .DepositText
+	call PrintText
+	ret
+
+.NoRoomInPC:
+	ld hl, .NoRoomText
+	call PrintText
+	ret
+
+.DeclinedToDeposit:
+	and a
+	ret
+
+.HowManyText: ; 0x1596e
+	text_jump _KrissPCHowManyDepositText
+	db "@"
+
+.DepositText: ; 0x15973
+	text_jump _KrissPCDepositItemsText
+	db "@"
+
+.NoRoomText: ; 0x15978
+	text_jump _KrissPCNoRoomDepositText
+	db "@"
+
+KrisMailBoxMenu: ; 0x1597d
+	farcall _KrisMailBoxMenu
+	xor a
+	ret
+; 0x15985
+
+PCItemsJoypad: ; 0x15985
+	xor a
+	ld [wSwitchItem], a
+.loop
+	ld a, [wSpriteUpdatesEnabled]
+	push af
+	ld a, $0
+	ld [wSpriteUpdatesEnabled], a
+	ld hl, .PCItemsMenuData
+	call CopyMenuDataHeader
+	hlcoord 0, 0
+	ld b, 10
+	ld c, 18
+	call TextBox
+	ld a, [wPCItemsCursor]
+	ld [wMenuCursorBuffer], a
+	ld a, [wPCItemsScrollPosition]
+	ld [wMenuScrollPosition], a
+	call ScrollingMenu
+	ld a, [wMenuScrollPosition]
+	ld [wPCItemsScrollPosition], a
+	ld a, [wMenuCursorY]
+	ld [wPCItemsCursor], a
+	pop af
+	ld [wSpriteUpdatesEnabled], a
+	ld a, [wSwitchItem]
+	and a
+	jr nz, .moving_stuff_around
+	ld a, [wMenuJoypad]
+	cp B_BUTTON
+	jr z, .b_1
+	cp A_BUTTON
+	jr z, .a_1
+	cp SELECT
+	jr z, .select_1
+	jr .next
+
+.moving_stuff_around
+	ld a, [wMenuJoypad]
+	cp B_BUTTON
+	jr z, .b_2
+	cp A_BUTTON
+	jr z, .a_select_2
+	cp SELECT
+	jr z, .a_select_2
+	jr .next
+
+.b_2
+	xor a
+	ld [wSwitchItem], a
+	jr .next
+
+.a_select_2
+	call PC_PlaySwapItemsSound
+.select_1
+	farcall SwitchItemsInBag
+.next
+	jp .loop
+
+.a_1
+	farcall ScrollingMenu_ClearLeftColumn
+	call PlaceHollowCursor
+	and a
+	ret
+
+.b_1
+	scf
+	ret
+
+.PCItemsMenuData:
+	db %01000000
+	db  1,  4 ; start coords
+	db 10, 18 ; end coords
+	dw .MenuData2
+	db 1 ; default option
+
+.MenuData2:
+	db %10110000
+	db 4, 8 ; rows/cols?
+	db 2 ; horizontal spacing?
+	dbw 0, PCItems
+	dba PlaceMenuItemName
+	dba PlaceMenuItemQuantity
+	dba UpdateItemDescription
+
+PC_DisplayText: ; 15a20
+	call MenuTextBox
+	call ExitMenu
+	ret
+; 15a27
+
+PokecenterPCText_BootedUpPC: ; 0x15a27
+	; turned on the PC.
+	text_jump UnknownText_0x1c144d
+	db "@"
+; 0x15a2c
+
+PokecenterPCText_AccessWhosePC: ; 0x15a2c
+	; Access whose PC?
+	text_jump UnknownText_0x1c1462
+	db "@"
+; 0x15a31
+
+PokecenterPCText_AccessedBillsPC: ; 0x15a31
+	; BILL's PC accessed. #MON Storage System opened.
+	text_jump UnknownText_0x1c1474
+	db "@"
+; 0x15a36
+
+PokecenterPCText_AccessedOwnPC: ; 0x15a36
+	; Accessed own PC. Item Storage System opened.
+	text_jump UnknownText_0x1c14a4
+	db "@"
+; 0x15a3b
+
+PokecenterPCText_AccessedOaksPC: ; 0x15a3b
+	; PROF.OAK's PC accessed. #DEX Rating System opened.
+	text_jump UnknownText_0x1c14d2
+	db "@"
+; 0x15a40
+
+PokecenterPCText_LinkClosed: ; 0x15a40
+	; … Link closed…
+	text_jump UnknownText_0x1c1505
+	db "@"
+; 0x15a45
--- /dev/null
+++ b/events/pokepic.asm
@@ -1,0 +1,49 @@
+Pokepic:: ; 244e3
+	ld hl, PokepicMenuDataHeader
+	call CopyMenuDataHeader
+	call MenuBox
+	call UpdateSprites
+	call ApplyTilemap
+	ld b, SCGB_POKEPIC
+	call GetSGBLayout
+	xor a
+	ld [hBGMapMode], a
+	ld a, [CurPartySpecies]
+	ld [CurSpecies], a
+	call GetBaseData
+	ld de, VTiles1
+	predef GetMonFrontpic
+	ld a, [wMenuBorderTopCoord]
+	inc a
+	ld b, a
+	ld a, [wMenuBorderLeftCoord]
+	inc a
+	ld c, a
+	call Coord2Tile
+	ld a, $80
+	ld [hGraphicStartTile], a
+	lb bc, 7, 7
+	predef PlaceGraphic
+	call WaitBGMap
+	ret
+
+ClosePokepic:: ; 24528
+	ld hl, PokepicMenuDataHeader
+	call CopyMenuDataHeader
+	call ClearMenuBoxInterior
+	call WaitBGMap
+	call GetMemSGBLayout
+	xor a
+	ld [hBGMapMode], a
+	call OverworldTextModeSwitch
+	call ApplyTilemap
+	call UpdateSprites
+	call LoadStandardFont
+	ret
+
+PokepicMenuDataHeader: ; 0x24547
+	db $40 ; flags
+	db 04, 06 ; start coords
+	db 13, 14 ; end coords
+	dw NULL
+	db 1 ; default option
--- /dev/null
+++ b/events/pokerus/apply_pokerus_tick.asm
@@ -1,0 +1,26 @@
+ApplyPokerusTick: ; 13988
+; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
+	ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
+	ld a, [PartyCount]
+	and a
+	ret z ; make sure it's not wasting time on an empty party
+	ld c, a
+.loop
+	ld a, [hl]
+	and $f ; lower nybble is the number of days remaining
+	jr z, .next ; if already 0, skip
+	sub b ; subtract the number of days
+	jr nc, .ok ; max(result, 0)
+	xor a
+.ok
+	ld d, a ; back up this value because we need to preserve the strain (upper nybble)
+	ld a, [hl]
+	and $f0
+	add d
+	ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
+.next
+	ld de, PARTYMON_STRUCT_LENGTH
+	add hl, de
+	dec c
+	jr nz, .loop
+	ret
--- /dev/null
+++ b/events/pokerus/check_pokerus.asm
@@ -1,0 +1,25 @@
+CheckPokerus: ; 4d860
+; Return carry if a monster in your party has Pokerus
+
+; Get number of monsters to iterate over
+	ld a, [PartyCount]
+	and a
+	jr z, .NoPokerus
+	ld b, a
+; Check each monster in the party for Pokerus
+	ld hl, PartyMon1PokerusStatus
+	ld de, PARTYMON_STRUCT_LENGTH
+.Check:
+	ld a, [hl]
+	and $0f ; only the bottom nybble is used
+	jr nz, .HasPokerus
+; Next PartyMon
+	add hl, de
+	dec b
+	jr nz, .Check
+.NoPokerus:
+	and a
+	ret
+.HasPokerus:
+	scf
+	ret
--- /dev/null
+++ b/events/pokerus/pokerus.asm
@@ -1,0 +1,160 @@
+GivePokerusAndConvertBerries: ; 2ed44
+	call ConvertBerriesToBerryJuice
+	ld hl, PartyMon1PokerusStatus
+	ld a, [PartyCount]
+	ld b, a
+	ld de, PARTYMON_STRUCT_LENGTH
+; Check to see if any of your Pokemon already has Pokerus.
+; If so, sample its spread through your party.
+; This means that you cannot get Pokerus de novo while
+; a party member has an active infection.
+.loopMons
+	ld a, [hl]
+	and $f
+	jr nz, .TrySpreadPokerus
+	add hl, de
+	dec b
+	jr nz, .loopMons
+
+; If we haven't been to Goldenrod City at least once,
+; prevent the contraction of Pokerus.
+	ld hl, StatusFlags2
+	bit 6, [hl]
+	ret z
+	call Random
+	ld a, [hRandomAdd]
+	and a
+	ret nz
+	ld a, [hRandomSub]
+	cp $3
+	ret nc                 ; 3/65536 chance (00 00, 00 01 or 00 02)
+	ld a, [PartyCount]
+	ld b, a
+.randomMonSelectLoop
+	call Random
+	and $7
+	cp b
+	jr nc, .randomMonSelectLoop
+	ld hl, PartyMon1PokerusStatus
+	call GetPartyLocation  ; get pokerus byte of random mon
+	ld a, [hl]
+	and $f0
+	ret nz                 ; if it already has pokerus, do nothing
+.randomPokerusLoop         ; Simultaneously sample the strain and duration
+	call Random
+	and a
+	jr z, .randomPokerusLoop
+	ld b, a
+	and $f0
+	jr z, .load_pkrs
+	ld a, b
+	and $7
+	inc a
+.load_pkrs
+	ld b, a ; this should come before the label
+	swap b
+	and $3
+	inc a
+	add b
+	ld [hl], a
+	ret
+
+.TrySpreadPokerus:
+	call Random
+	cp 1 + 33 percent
+	ret nc              ; 1/3 chance
+
+	ld a, [PartyCount]
+	cp 1
+	ret z               ; only one mon, nothing to do
+
+	ld c, [hl]
+	ld a, b
+	cp 2
+	jr c, .checkPreviousMonsLoop    ; no more mons after this one, go backwards
+
+	call Random
+	cp 1 + 50 percent
+	jr c, .checkPreviousMonsLoop    ; 1/2 chance, go backwards
+.checkFollowingMonsLoop
+	add hl, de
+	ld a, [hl]
+	and a
+	jr z, .infectMon
+	ld c, a
+	and $3
+	ret z               ; if mon has cured pokerus, stop searching
+	dec b               ; go on to next mon
+	ld a, b
+	cp 1
+	jr nz, .checkFollowingMonsLoop ; no more mons left
+	ret
+
+.checkPreviousMonsLoop
+	ld a, [PartyCount]
+	cp b
+	ret z               ; no more mons
+	ld a, l
+	sub e
+	ld l, a
+	ld a, h
+	sbc d
+	ld h, a
+	ld a, [hl]
+	and a
+	jr z, .infectMon
+	ld c, a
+	and $3
+	ret z               ; if mon has cured pokerus, stop searching
+	inc b               ; go on to next mon
+	jr .checkPreviousMonsLoop
+
+.infectMon
+	ld a, c
+	and $f0
+	ld b, a
+	ld a, c
+	swap a
+	and $3
+	inc a
+	add b
+	ld [hl], a
+	ret
+
+; any berry held by a Shuckle may be converted to berry juice
+ConvertBerriesToBerryJuice: ; 2ede6
+	ld hl, StatusFlags2
+	bit 6, [hl]
+	ret z
+	call Random
+	cp $10
+	ret nc              ; 1/16 chance
+	ld hl, PartyMons
+	ld a, [PartyCount]
+.partyMonLoop
+	push af
+	push hl
+	ld a, [hl]
+	cp SHUCKLE
+	jr nz, .loopMon
+	ld bc, MON_ITEM
+	add hl, bc
+	ld a, [hl]
+	cp BERRY
+	jr z, .convertToJuice
+
+.loopMon
+	pop hl
+	ld bc, PARTYMON_STRUCT_LENGTH
+	add hl, bc
+	pop af
+	dec a
+	jr nz, .partyMonLoop
+	ret
+
+.convertToJuice
+	ld a, BERRY_JUICE
+	ld [hl], a
+	pop hl
+	pop af
+	ret
--- /dev/null
+++ b/events/print_photo.asm
@@ -1,0 +1,61 @@
+PhotoStudio: ; 16dc7
+	ld hl, .Text_AskWhichMon
+	call PrintText
+	farcall SelectMonFromParty
+	jr c, .cancel
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .egg
+
+	ld hl, .Text_HoldStill
+	call PrintText
+	call DisableSpriteUpdates
+	farcall PrintPartymon
+	call ReturnToMapWithSpeechTextbox
+	ld a, [hPrinter]
+	and a
+	jr nz, .cancel
+	ld hl, .Text_Presto
+	jr .print_text
+
+.cancel
+	ld hl, .Text_NoPicture
+	jr .print_text
+
+.egg
+	ld hl, .Text_Egg
+
+.print_text
+	call PrintText
+	ret
+; 16e04
+
+.Text_AskWhichMon: ; 0x16e04
+	; Which #MON should I photo- graph?
+	text_jump UnknownText_0x1be024
+	db "@"
+; 0x16e09
+
+.Text_HoldStill: ; 0x16e09
+	; All righty. Hold still for a bit.
+	text_jump UnknownText_0x1be047
+	db "@"
+; 0x16e0e
+
+.Text_Presto: ; 0x16e0e
+	; Presto! All done. Come again, OK?
+	text_jump UnknownText_0x1be06a
+	db "@"
+; 0x16e13
+
+.Text_NoPicture: ; 0x16e13
+	; Oh, no picture? Come again, OK?
+	text_jump UnknownText_0x1c0000
+	db "@"
+; 0x16e18
+
+.Text_Egg: ; 0x16e18
+	; An EGG? My talent is worth more…
+	text_jump UnknownText_0x1c0021
+	db "@"
+; 0x16e1d
--- /dev/null
+++ b/events/print_unown.asm
@@ -1,0 +1,233 @@
+UnownPrinter: ; 16be4
+	ld a, [UnownDex]
+	and a
+	ret z
+
+	ld a, [hInMenu]
+	push af
+	ld a, $1
+	ld [hInMenu], a
+	ld a, [Options]
+	push af
+	set NO_TEXT_SCROLL, a
+	ld [Options], a
+	call ClearBGPalettes
+	call ClearTileMap
+
+	ld de, UnownDexATile
+	ld hl, VTiles1 tile $6f
+	lb bc, BANK(UnownDexBTile), 1
+	call Request1bpp
+
+	ld de, UnownDexBTile
+	ld hl, VTiles1 tile $75
+	lb bc, BANK(UnownDexBTile), 1
+	call Request1bpp
+
+	hlcoord 0, 0
+	lb bc, 3, 18
+	call TextBox
+
+	hlcoord 0, 5
+	lb bc, 7, 7
+	call TextBox
+
+	hlcoord 0, 14
+	lb bc, 2, 18
+	call TextBox
+
+	hlcoord 1, 2
+	ld de, AlphRuinsStampString
+	call PlaceString
+
+	hlcoord 1, 16
+	ld de, UnownDexDoWhatString
+	call PlaceString
+
+	hlcoord 10, 6
+	ld de, UnownDexMenuString
+	call PlaceString
+
+	xor a
+	ld [wJumptableIndex], a
+	call .UpdateUnownFrontpic
+	call WaitBGMap
+
+	ld a, UNOWN
+	ld [CurPartySpecies], a
+	xor a
+	ld [TempMonDVs], a
+	ld [TempMonDVs + 1], a
+
+	ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
+	call GetSGBLayout
+	call SetPalettes
+
+.joy_loop
+	call JoyTextDelay
+
+	ld a, [hJoyPressed]
+	and B_BUTTON
+	jr nz, .pressed_b
+
+	ld a, [hJoyPressed]
+	and A_BUTTON
+	jr nz, .pressed_a
+
+	call .LeftRight
+	call DelayFrame
+	jr .joy_loop
+
+.pressed_a
+	ld a, [wJumptableIndex]
+	push af
+	farcall PrintUnownStamp
+	call RestartMapMusic
+	pop af
+	ld [wJumptableIndex], a
+	jr .joy_loop
+
+.pressed_b
+	pop af
+	ld [Options], a
+	pop af
+	ld [hInMenu], a
+	call ReturnToMapFromSubmenu
+	ret
+; 16ca0
+
+.LeftRight: ; 16ca0
+	ld a, [hJoyLast]
+	and D_RIGHT
+	jr nz, .press_right
+	ld a, [hJoyLast]
+	and D_LEFT
+	jr nz, .press_left
+	ret
+
+.press_left
+	ld hl, wJumptableIndex
+	ld a, [hl]
+	and a
+	jr nz, .wrap_around_left
+	ld [hl], 26 + 1
+.wrap_around_left
+	dec [hl]
+	jr .return
+
+.press_right
+	ld hl, wJumptableIndex
+	ld a, [hl]
+	cp 26
+	jr c, .wrap_around_right
+	ld [hl], -1
+.wrap_around_right
+	inc [hl]
+
+.return
+	call .UpdateUnownFrontpic
+	ret
+; 16cc8
+
+.UpdateUnownFrontpic: ; 16cc8
+	ld a, [wJumptableIndex]
+	cp 26
+	jr z, .vacant
+	inc a
+	ld [UnownLetter], a
+	ld a, UNOWN
+	ld [CurPartySpecies], a
+	xor a
+	ld [wBoxAlignment], a
+	ld de, VTiles2
+	predef GetMonFrontpic
+	call .Load2bppToSRAM
+	hlcoord 1, 6
+	xor a
+	ld [hGraphicStartTile], a
+	lb bc, 7, 7
+	predef PlaceGraphic
+	ld de, VTiles2 tile $31
+	farcall RotateUnownFrontpic
+	ret
+
+.Load2bppToSRAM: ; 16cff
+	ld a, [rSVBK]
+	push af
+	ld a, $6
+	ld [rSVBK], a
+
+	ld a, BANK(sScratch)
+	call GetSRAMBank
+	ld de, wDecompressScratch
+	ld hl, sScratch
+	ld a, [hROMBank]
+	ld b, a
+	ld c, $31
+	call Get2bpp
+	call CloseSRAM
+
+	pop af
+	ld [rSVBK], a
+	ret
+
+.vacant
+	hlcoord 1, 6
+	lb bc, 7, 7
+	call ClearBox
+	hlcoord 1, 9
+	ld de, UnownDexVacantString
+	call PlaceString
+	xor a
+	call GetSRAMBank
+	ld hl, sScratch
+	ld bc, $31 tiles
+	xor a
+	call ByteFill
+	ld hl, VTiles2 tile $31
+	ld de, sScratch
+	ld c, $31
+	ld a, [hROMBank]
+	ld b, a
+	call Get2bpp
+	call CloseSRAM
+	ld c, 20
+	call DelayFrames
+	ret
+; 16d57
+
+AlphRuinsStampString:
+	db " ALPH RUINS STAMP@"
+
+UnownDexDoWhatString:
+	db "Do what?@"
+
+UnownDexMenuString:
+	db   "♂ PRINT"
+	next "♀ CANCEL"
+	next "← PREVIOUS"
+	next "→ NEXT"
+	db   "@"
+
+UnownDexVacantString:
+	db "VACANT@"
+; 16d9c
+
+UnownDexATile: ; 16d9c
+INCBIN "gfx/printer/bold_a.1bpp"
+UnownDexBTile: ; 16da4
+INCBIN "gfx/printer/bold_b.1bpp"
+; 16dac
+
+PlaceUnownPrinterFrontpic: ; 16dac
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	hlcoord 7, 11
+	ld a, $31
+	ld [hGraphicStartTile], a
+	lb bc, 7, 7
+	predef PlaceGraphic
+	ret
+; 16dc7
--- /dev/null
+++ b/events/print_unown_2.asm
@@ -1,0 +1,111 @@
+RotateUnownFrontpic: ; e0000
+; something to do with Unown printer
+	push de
+	xor a
+	call GetSRAMBank
+	ld hl, sScratch
+	ld bc, 0
+.loop
+	push bc
+	push hl
+	push bc
+	ld de, wd002
+	call .Copy
+	call .Rotate
+	ld hl, UnownPrinter_OverworldMapRectangle
+	pop bc
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	ld e, a
+	ld d, [hl]
+	ld hl, wd012
+	call .Copy
+	pop hl
+	ld bc, $10
+	add hl, bc
+	pop bc
+	inc c
+	ld a, c
+	cp 7 * 7
+	jr c, .loop
+
+	ld hl, OverworldMap
+	ld de, sScratch
+	ld bc, 7 * 7 tiles
+	call CopyBytes
+	pop hl
+	ld de, sScratch
+	ld c, 7 * 7
+	ld a, [hROMBank]
+	ld b, a
+	call Get2bpp
+	call CloseSRAM
+	ret
+
+.Copy: ; e004e
+	ld c, $10
+.loop_copy
+	ld a, [hli]
+	ld [de], a
+	inc de
+	dec c
+	jr nz, .loop_copy
+	ret
+
+.Rotate: ; e0057
+	ld hl, wd012
+	ld e, %10000000
+	ld d, 8
+.loop_decompress
+	push hl
+	ld hl, wd002
+	call .CountSetBit
+	pop hl
+	ld a, b
+	ld [hli], a
+	push hl
+	ld hl, wd003
+	call .CountSetBit
+	pop hl
+	ld a, b
+	ld [hli], a
+	srl e
+	dec d
+	jr nz, .loop_decompress
+	ret
+
+.CountSetBit: ; e0078
+	ld b, 0
+	ld c, 8
+.loop_count
+	ld a, [hli]
+	and e
+	jr z, .clear
+	scf
+	jr .apply
+
+.clear
+	and a
+
+.apply
+	rr b
+	inc hl
+	dec c
+	jr nz, .loop_count
+	ret
+
+overworldmaprect: MACRO
+y = 0
+rept \1
+x = \1 * (\2 +- 1) + y
+rept \2
+	dw OverworldMap tile x
+x = x +- \2
+endr
+y = y + 1
+endr
+endm
+
+UnownPrinter_OverworldMapRectangle: ; e008b
+	overworldmaprect 7, 7
--- /dev/null
+++ b/events/prof_oaks_pc.asm
@@ -1,0 +1,213 @@
+ProfOaksPC: ; 0x265d3
+	ld hl, OakPCText1
+	call MenuTextBox
+	call YesNoBox
+	jr c, .shutdown
+	call ProfOaksPCBoot ; player chose "yes"?
+.shutdown
+	ld hl, OakPCText4
+	call PrintText
+	call JoyWaitAorB
+	call ExitMenu
+	ret
+
+ProfOaksPCBoot ; 0x265ee
+	ld hl, OakPCText2
+	call PrintText
+	call Rate
+	call PlaySFX ; sfx loaded by previous Rate function call
+	call JoyWaitAorB
+	call WaitSFX
+	ret
+
+ProfOaksPCRating: ; 0x26601
+	call Rate
+	push de
+	ld de, MUSIC_NONE
+	call PlayMusic
+	pop de
+	call PlaySFX
+	call JoyWaitAorB
+	call WaitSFX
+	ret
+
+Rate: ; 0x26616
+; calculate Seen/Owned
+	ld hl, PokedexSeen
+	ld b, EndPokedexSeen - PokedexSeen
+	call CountSetBits
+	ld [wd002], a
+	ld hl, PokedexCaught
+	ld b, EndPokedexCaught - PokedexCaught
+	call CountSetBits
+	ld [wd003], a
+
+; print appropriate rating
+	call .UpdateRatingBuffers
+	ld hl, OakPCText3
+	call PrintText
+	call JoyWaitAorB
+	ld a, [wd003]
+	ld hl, OakRatings
+	call FindOakRating
+	push de
+	call PrintText
+	pop de
+	ret
+
+.UpdateRatingBuffers: ; 0x26647
+	ld hl, StringBuffer3
+	ld de, wd002
+	call .UpdateRatingBuffer
+	ld hl, StringBuffer4
+	ld de, wd003
+	call .UpdateRatingBuffer
+	ret
+
+.UpdateRatingBuffer: ; 0x2665a
+	push hl
+	ld a, "@"
+	ld bc, ITEM_NAME_LENGTH
+	call ByteFill
+	pop hl
+	lb bc, PRINTNUM_RIGHTALIGN | 1, 3
+	call PrintNum
+	ret
+
+FindOakRating: ; 0x2666b
+; return sound effect in de
+; return text pointer in hl
+	nop
+	ld c, a
+.loop
+	ld a, [hli]
+	cp c
+	jr nc, .match
+rept 4
+	inc hl
+endr
+	jr .loop
+
+.match
+	ld a, [hli]
+	ld e, a
+	ld a, [hli]
+	ld d, a
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ret
+
+OakRatings: ; 0x2667f
+; if you caught at most this many, play this sound, load this text
+	dbww   9, SFX_DEX_FANFARE_LESS_THAN_20, OakRating01
+	dbww  19, SFX_DEX_FANFARE_LESS_THAN_20, OakRating02
+	dbww  34, SFX_DEX_FANFARE_20_49,        OakRating03
+	dbww  49, SFX_DEX_FANFARE_20_49,        OakRating04
+	dbww  64, SFX_DEX_FANFARE_50_79,        OakRating05
+	dbww  79, SFX_DEX_FANFARE_50_79,        OakRating06
+	dbww  94, SFX_DEX_FANFARE_80_109,       OakRating07
+	dbww 109, SFX_DEX_FANFARE_80_109,       OakRating08
+	dbww 124, SFX_CAUGHT_MON,               OakRating09
+	dbww 139, SFX_CAUGHT_MON,               OakRating10
+	dbww 154, SFX_DEX_FANFARE_140_169,      OakRating11
+	dbww 169, SFX_DEX_FANFARE_140_169,      OakRating12
+	dbww 184, SFX_DEX_FANFARE_170_199,      OakRating13
+	dbww 199, SFX_DEX_FANFARE_170_199,      OakRating14
+	dbww 214, SFX_DEX_FANFARE_200_229,      OakRating15
+	dbww 229, SFX_DEX_FANFARE_200_229,      OakRating16
+	dbww 239, SFX_DEX_FANFARE_230_PLUS,     OakRating17
+	dbww 248, SFX_DEX_FANFARE_230_PLUS,     OakRating18
+	dbww 255, SFX_DEX_FANFARE_230_PLUS,     OakRating19
+
+OakPCText1: ; 0x266de
+	text_jump _OakPCText1
+	db "@"
+
+OakPCText2: ; 0x266e3
+	text_jump _OakPCText2
+	db "@"
+
+OakPCText3: ; 0x266e8
+	text_jump _OakPCText3
+	db "@"
+
+OakRating01:
+	text_jump _OakRating01
+	db "@"
+
+OakRating02:
+	text_jump _OakRating02
+	db "@"
+
+OakRating03:
+	text_jump _OakRating03
+	db "@"
+
+OakRating04:
+	text_jump _OakRating04
+	db "@"
+
+OakRating05:
+	text_jump _OakRating05
+	db "@"
+
+OakRating06:
+	text_jump _OakRating06
+	db "@"
+
+OakRating07:
+	text_jump _OakRating07
+	db "@"
+
+OakRating08:
+	text_jump _OakRating08
+	db "@"
+
+OakRating09:
+	text_jump _OakRating09
+	db "@"
+
+OakRating10:
+	text_jump _OakRating10
+	db "@"
+
+OakRating11:
+	text_jump _OakRating11
+	db "@"
+
+OakRating12:
+	text_jump _OakRating12
+	db "@"
+
+OakRating13:
+	text_jump _OakRating13
+	db "@"
+
+OakRating14:
+	text_jump _OakRating14
+	db "@"
+
+OakRating15:
+	text_jump _OakRating15
+	db "@"
+
+OakRating16:
+	text_jump _OakRating16
+	db "@"
+
+OakRating17:
+	text_jump _OakRating17
+	db "@"
+
+OakRating18:
+	text_jump _OakRating18
+	db "@"
+
+OakRating19:
+	text_jump _OakRating19
+	db "@"
+
+OakPCText4: ; 0x2674c
+	text_jump _OakPCText4
+	db "@"
--- /dev/null
+++ b/events/sacred_ash.asm
@@ -1,0 +1,74 @@
+
+_SacredAsh: ; 507e6
+	ld a, $0
+	ld [wItemEffectSucceeded], a
+	call CheckAnyFaintedMon
+	ret nc
+
+	ld hl, SacredAshScript
+	call QueueScript
+	ld a, $1
+	ld [wItemEffectSucceeded], a
+	ret
+; 507fb
+
+CheckAnyFaintedMon: ; 507fb
+	ld de, PARTYMON_STRUCT_LENGTH
+	ld bc, PartySpecies
+	ld hl, PartyMon1HP
+	ld a, [PartyCount]
+	and a
+	ret z
+
+.loop
+	push af
+	push hl
+	ld a, [bc]
+	inc bc
+	cp EGG
+	jr z, .next
+
+	ld a, [hli]
+	or [hl]
+	jr z, .done
+
+.next
+	pop hl
+	add hl, de
+	pop af
+	dec a
+	jr nz, .loop
+	xor a
+	ret
+
+.done
+	pop hl
+	pop af
+	scf
+	ret
+; 50821
+
+SacredAshScript: ; 0x50821
+	special HealParty
+	reloadmappart
+	playsound SFX_WARP_TO
+	special FadeOutPalettes
+	special FadeInPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
+	waitsfx
+	writetext UnknownText_0x50845
+	playsound SFX_CAUGHT_MON
+	waitsfx
+	waitbutton
+	closetext
+	end
+; 0x50845
+
+UnknownText_0x50845: ; 0x50845
+	; 's #MON were all healed!
+	text_jump UnknownText_0x1c0b65
+	db "@"
+; 0x5084a
--- /dev/null
+++ b/events/special.asm
@@ -1,0 +1,235 @@
+SpecialGiveShuckle: ; 7305
+
+; Adding to the party.
+	xor a
+	ld [MonType], a
+
+; Level 15 Shuckle.
+	ld a, SHUCKLE
+	ld [CurPartySpecies], a
+	ld a, 15
+	ld [CurPartyLevel], a
+
+	predef TryAddMonToParty
+	jr nc, .NotGiven
+
+; Caught data.
+	ld b, 0
+	farcall SetGiftPartyMonCaughtData
+
+; Holding a Berry.
+	ld bc, PARTYMON_STRUCT_LENGTH
+	ld a, [PartyCount]
+	dec a
+	push af
+	push bc
+	ld hl, PartyMon1Item
+	call AddNTimes
+	ld [hl], BERRY
+	pop bc
+	pop af
+
+; OT ID.
+	ld hl, PartyMon1ID
+	call AddNTimes
+	ld a, $2
+	ld [hli], a
+	ld [hl], $6
+
+; Nickname.
+	ld a, [PartyCount]
+	dec a
+	ld hl, PartyMonNicknames
+	call SkipNames
+	ld de, SpecialShuckleNick
+	call CopyName2
+
+; OT.
+	ld a, [PartyCount]
+	dec a
+	ld hl, PartyMonOT
+	call SkipNames
+	ld de, SpecialShuckleOT
+	call CopyName2
+
+; Engine flag for this event.
+	ld hl, DailyFlags
+	set 5, [hl]
+; setflag ENGINE_SHUCKLE_GIVEN
+	ld a, 1
+	ld [ScriptVar], a
+	ret
+
+.NotGiven:
+	xor a
+	ld [ScriptVar], a
+	ret
+
+SpecialShuckleOT:
+	db "MANIA@"
+SpecialShuckleNick:
+	db "SHUCKIE@"
+
+SpecialReturnShuckle: ; 737e
+	farcall SelectMonFromParty
+	jr c, .refused
+
+	ld a, [CurPartySpecies]
+	cp SHUCKLE
+	jr nz, .DontReturn
+
+	ld a, [CurPartyMon]
+	ld hl, PartyMon1ID
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+
+; OT ID
+	ld a, [hli]
+	cp HIGH(00518)
+	jr nz, .DontReturn
+	ld a, [hl]
+	cp LOW(00518)
+	jr nz, .DontReturn
+
+; OT
+	ld a, [CurPartyMon]
+	ld hl, PartyMonOT
+	call SkipNames
+	ld de, SpecialShuckleOT
+.CheckOT:
+	ld a, [de]
+	cp [hl]
+	jr nz, .DontReturn
+	cp "@"
+	jr z, .done
+	inc de
+	inc hl
+	jr .CheckOT
+
+.done
+	farcall CheckCurPartyMonFainted
+	jr c, .fainted
+	ld a, [CurPartyMon]
+	ld hl, PartyMon1Happiness
+	ld bc, PARTYMON_STRUCT_LENGTH
+	call AddNTimes
+	ld a, [hl]
+	cp 150
+	ld a, $3
+	jr nc, .HappyToStayWithYou
+	xor a ; take from pc
+	ld [wPokemonWithdrawDepositParameter], a
+	callfar RemoveMonFromPartyOrBox
+	ld a, $2
+.HappyToStayWithYou:
+	ld [ScriptVar], a
+	ret
+
+.refused
+	ld a, $1
+	ld [ScriptVar], a
+	ret
+
+.DontReturn:
+	xor a
+	ld [ScriptVar], a
+	ret
+
+.fainted
+	ld a, $4
+	ld [ScriptVar], a
+	ret
+
+Special_BillsGrandfather: ; 73f7
+	farcall SelectMonFromParty
+	jr c, .cancel
+	ld a, [CurPartySpecies]
+	ld [ScriptVar], a
+	ld [wNamedObjectIndexBuffer], a
+	call GetPokemonName
+	jp CopyPokemonName_Buffer1_Buffer3
+
+.cancel
+	xor a
+	ld [ScriptVar], a
+	ret
+
+Special_YoungerHaircutBrother: ; 7413
+	ld hl, Data_YoungerHaircutBrother
+	jr MassageOrHaircut
+
+Special_OlderHaircutBrother: ; 7418
+	ld hl, Data_OlderHaircutBrother
+	jr MassageOrHaircut
+
+Special_DaisyMassage: ; 741d
+	ld hl, Data_DaisyMassage
+
+MassageOrHaircut: ; 7420
+	push hl
+	farcall SelectMonFromParty
+	pop hl
+	jr c, .nope
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .egg
+	push hl
+	call GetCurNick
+	call CopyPokemonName_Buffer1_Buffer3
+	pop hl
+	call Random
+; Bug: Subtracting $ff from $ff fails to set c.
+; This can result in overflow into the next data array.
+; In the case of getting a massage from Daisy, we bleed
+; into CopyPokemonName_Buffer1_Buffer3, which passes
+; $d0 to ChangeHappiness and returns $73 to the script.
+; The end result is that there is a 0.4% chance your
+; Pokemon's happiness will not change at all.
+.loop
+	sub [hl]
+	jr c, .ok
+	inc hl
+	inc hl
+	inc hl
+	jr .loop
+
+.ok
+	inc hl
+	ld a, [hli]
+	ld [ScriptVar], a
+	ld c, [hl]
+	call ChangeHappiness
+	ret
+
+.nope
+	xor a
+	ld [ScriptVar], a
+	ret
+
+.egg
+	ld a, 1
+	ld [ScriptVar], a
+	ret
+
+Data_YoungerHaircutBrother: ; 7459
+	db $4c, 2, HAPPINESS_YOUNGCUT1 ; 30% chance
+	db $80, 3, HAPPINESS_YOUNGCUT2 ; 20% chance
+	db $ff, 4, HAPPINESS_YOUNGCUT3 ; 50% chance
+
+Data_OlderHaircutBrother: ; 7462
+	db $9a, 2, HAPPINESS_OLDERCUT1 ; 60% chance
+	db $4c, 3, HAPPINESS_OLDERCUT2 ; 10% chance
+	db $ff, 4, HAPPINESS_OLDERCUT3 ; 30% chance
+
+Data_DaisyMassage: ; 746b
+	db $ff, 2, HAPPINESS_MASSAGE ; 99.6% chance
+
+CopyPokemonName_Buffer1_Buffer3: ; 746e
+	ld hl, StringBuffer1
+	ld de, StringBuffer3
+	ld bc, PKMN_NAME_LENGTH
+	jp CopyBytes
+
+Predef1: ; 747a
+; not used
+	ret
--- /dev/null
+++ b/events/squirtbottle.asm
@@ -1,0 +1,47 @@
+_Squirtbottle: ; 50730
+	ld hl, .SquirtbottleScript
+	call QueueScript
+	ld a, $1
+	ld [wItemEffectSucceeded], a
+	ret
+
+.SquirtbottleScript:
+	reloadmappart
+	special UpdateTimePals
+	callasm .CheckCanUseSquirtbottle
+	iffalse .NothingHappenedScript
+	farjump WateredWeirdTreeScript
+
+.NothingHappenedScript:
+	jumptext .NothingHappenedText
+
+.NothingHappenedText:
+	; sprinkled water. But nothing happened…
+	text_jump UnknownText_0x1c0b3b
+	db "@"
+
+.CheckCanUseSquirtbottle:
+	ld a, [MapGroup]
+	cp GROUP_ROUTE_36
+	jr nz, .nope
+
+	ld a, [MapNumber]
+	cp MAP_ROUTE_36
+	jr nz, .nope
+
+	farcall GetFacingObject
+	jr c, .nope
+
+	ld a, d
+	cp SPRITEMOVEDATA_SUDOWOODO
+	jr nz, .nope
+
+	ld a, 1
+	ld [ScriptVar], a
+	ret
+
+.nope
+	xor a
+	ld [ScriptVar], a
+	ret
+; 50779
--- /dev/null
+++ b/events/std_collision.asm
@@ -1,0 +1,29 @@
+CheckFacingTileForStdScript:: ; 1365b
+; Checks to see if the tile you're facing has a std script associated with it.  If so, executes the script and returns carry.
+	ld a, c
+	ld de, 3
+	ld hl, TileCollisionStdScripts
+	call IsInArray
+	jr nc, .notintable
+
+	ld a, jumpstd_command
+	ld [wJumpStdScriptBuffer], a
+	inc hl
+	ld a, [hli]
+	ld [wJumpStdScriptBuffer + 1], a
+	ld a, [hli]
+	ld [wJumpStdScriptBuffer + 2], a
+	ld a, BANK(Script_JumpStdFromRAM)
+	ld hl, Script_JumpStdFromRAM
+	call CallScript
+	scf
+	ret
+
+.notintable
+	xor a
+	ret
+
+INCLUDE "data/collision_stdscripts.asm"
+
+Script_JumpStdFromRAM: ; 0x1369a
+	jump wJumpStdScriptBuffer
--- /dev/null
+++ b/events/std_scripts.asm
@@ -1,0 +1,1914 @@
+StdScripts::
+	dba PokecenterNurseScript
+	dba DifficultBookshelfScript
+	dba PictureBookshelfScript
+	dba MagazineBookshelfScript
+	dba TeamRocketOathScript
+	dba IncenseBurnerScript
+	dba MerchandiseShelfScript
+	dba TownMapScript
+	dba WindowScript
+	dba TVScript
+	dba HomepageScript
+	dba Radio1Script
+	dba Radio2Script
+	dba TrashCanScript
+	dba StrengthBoulderScript
+	dba SmashRockScript
+	dba PokecenterSignScript
+	dba MartSignScript
+	dba GoldenrodRocketsScript
+	dba RadioTowerRocketsScript
+	dba ElevatorButtonScript
+	dba DayToTextScript
+	dba BugContestResultsWarpScript
+	dba BugContestResultsScript
+	dba InitializeEventsScript
+	dba AskNumber1MScript
+	dba AskNumber2MScript
+	dba RegisteredNumberMScript
+	dba NumberAcceptedMScript
+	dba NumberDeclinedMScript
+	dba PhoneFullMScript
+	dba RematchMScript
+	dba GiftMScript
+	dba PackFullMScript
+	dba RematchGiftMScript
+	dba AskNumber1FScript
+	dba AskNumber2FScript
+	dba RegisteredNumberFScript
+	dba NumberAcceptedFScript
+	dba NumberDeclinedFScript
+	dba PhoneFullFScript
+	dba RematchFScript
+	dba GiftFScript
+	dba PackFullFScript
+	dba RematchGiftFScript
+	dba GymStatue1Script
+	dba GymStatue2Script
+	dba ReceiveItemScript
+	dba ReceiveTogepiEggScript
+	dba PCScript
+	dba GameCornerCoinVendorScript
+	dba HappinessCheckScript
+
+PokecenterNurseScript:
+; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
+
+	opentext
+	checkmorn
+	iftrue .morn
+	checkday
+	iftrue .day
+	checknite
+	iftrue .nite
+	jump .ok
+
+.morn
+	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
+	iftrue .morn_comcenter
+	farwritetext NurseMornText
+	buttonsound
+	jump .ok
+.morn_comcenter
+	farwritetext PokeComNurseMornText
+	buttonsound
+	jump .ok
+
+.day
+	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
+	iftrue .day_comcenter
+	farwritetext NurseDayText
+	buttonsound
+	jump .ok
+.day_comcenter
+	farwritetext PokeComNurseDayText
+	buttonsound
+	jump .ok
+
+.nite
+	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
+	iftrue .nite_comcenter
+	farwritetext NurseNiteText
+	buttonsound
+	jump .ok
+.nite_comcenter
+	farwritetext PokeComNurseNiteText
+	buttonsound
+	jump .ok
+
+.ok
+	; only do this once
+	clearevent EVENT_WELCOMED_TO_POKECOM_CENTER
+
+	farwritetext NurseAskHealText
+	yesorno
+	iffalse .done
+
+	farwritetext NurseTakePokemonText
+	pause 20
+	special TrainerRankings_Healings
+	spriteface LAST_TALKED, LEFT
+	pause 10
+	special HealParty
+	playmusic MUSIC_NONE
+	writebyte 0 ; Machine is at a Pokemon Center
+	special HealMachineAnim
+	pause 30
+	special RestartMapMusic
+	spriteface LAST_TALKED, DOWN
+	pause 10
+
+	checkphonecall ; elm already called about pokerus
+	iftrue .no
+	checkflag ENGINE_POKERUS ; nurse already talked about pokerus
+	iftrue .no
+	special SpecialCheckPokerus
+	iftrue .pokerus
+.no
+
+	farwritetext NurseReturnPokemonText
+	pause 20
+
+.done
+	farwritetext NurseGoodbyeText
+
+	spriteface LAST_TALKED, UP
+	pause 10
+	spriteface LAST_TALKED, DOWN
+	pause 10
+
+	waitbutton
+	closetext
+	end
+
+.pokerus
+	; already cleared earlier in the script
+	checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
+	iftrue .pokerus_comcenter
+	farwritetext NursePokerusText
+	waitbutton
+	closetext
+	jump .pokerus_done
+
+.pokerus_comcenter
+	farwritetext PokeComNursePokerusText
+	waitbutton
+	closetext
+
+.pokerus_done
+	setflag ENGINE_POKERUS
+	specialphonecall SPECIALCALL_POKERUS
+	end
+
+DifficultBookshelfScript:
+	farjumptext DifficultBookshelfText
+
+PictureBookshelfScript:
+	farjumptext PictureBookshelfText
+
+MagazineBookshelfScript:
+	farjumptext MagazineBookshelfText
+
+TeamRocketOathScript:
+	farjumptext TeamRocketOathText
+
+IncenseBurnerScript:
+	farjumptext IncenseBurnerText
+
+MerchandiseShelfScript:
+	farjumptext MerchandiseShelfText
+
+TownMapScript:
+	opentext
+	farwritetext TownMapText
+	waitbutton
+	special Special_TownMap
+	closetext
+	end
+
+WindowScript:
+	farjumptext WindowText
+
+TVScript:
+	opentext
+	farwritetext TVText
+	waitbutton
+	closetext
+	end
+
+HomepageScript:
+	farjumptext HomepageText
+
+Radio1Script:
+	opentext
+	writebyte MAPRADIO_POKEMON_CHANNEL
+	special MapRadio
+	closetext
+	end
+
+Radio2Script:
+; Lucky Channel
+	opentext
+	writebyte MAPRADIO_LUCKY_CHANNEL
+	special MapRadio
+	closetext
+	end
+
+TrashCanScript: ; 0xbc1a5
+	farjumptext TrashCanText
+
+PCScript:
+	opentext
+	special PokemonCenterPC
+	closetext
+	end
+
+ElevatorButtonScript:
+	playsound SFX_READ_TEXT_2
+	pause 15
+	playsound SFX_ELEVATOR_END
+	end
+
+StrengthBoulderScript:
+	farjump AskStrengthScript
+
+SmashRockScript:
+	farjump AskRockSmashScript
+
+PokecenterSignScript:
+	farjumptext PokecenterSignText
+
+MartSignScript
+	farjumptext MartSignText
+
+DayToTextScript:
+	checkcode VAR_WEEKDAY
+	if_equal MONDAY, .Monday
+	if_equal TUESDAY, .Tuesday
+	if_equal WEDNESDAY, .Wednesday
+	if_equal THURSDAY, .Thursday
+	if_equal FRIDAY, .Friday
+	if_equal SATURDAY, .Saturday
+	stringtotext .SundayText, 0
+	end
+.Monday:
+	stringtotext .MondayText, 0
+	end
+.Tuesday:
+	stringtotext .TuesdayText, 0
+	end
+.Wednesday:
+	stringtotext .WednesdayText, 0
+	end
+.Thursday:
+	stringtotext .ThursdayText, 0
+	end
+.Friday:
+	stringtotext .FridayText, 0
+	end
+.Saturday:
+	stringtotext .SaturdayText, 0
+	end
+.SundayText:
+	db "SUNDAY@"
+.MondayText:
+	db "MONDAY@"
+.TuesdayText:
+	db "TUESDAY@"
+.WednesdayText:
+	db "WEDNESDAY@"
+.ThursdayText:
+	db "THURSDAY@"
+.FridayText:
+	db "FRIDAY@"
+.SaturdayText:
+	db "SATURDAY@"
+
+GoldenrodRocketsScript:
+	clearevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
+	end
+
+RadioTowerRocketsScript:
+	setflag ENGINE_ROCKETS_IN_RADIO_TOWER
+	setevent EVENT_GOLDENROD_CITY_CIVILIANS
+	setevent EVENT_RADIO_TOWER_BLACKBELT_BLOCKS_STAIRS
+	clearevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
+	clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
+	setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
+	specialphonecall SPECIALCALL_WEIRDBROADCAST
+	setmapscene MAHOGANY_TOWN, $1
+	end
+
+BugContestResultsWarpScript:
+	special ClearBGPalettes
+	scall BugContestResults_CopyContestantsToResults
+	setevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
+	clearevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
+	setevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
+	warp ROUTE_36_NATIONAL_PARK_GATE, $0, $4
+	applymovement PLAYER, Movement_ContestResults_WalkAfterWarp
+
+BugContestResultsScript:
+	clearflag ENGINE_BUG_CONTEST_TIMER
+	clearevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
+	clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
+	clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
+	clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
+	clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
+	opentext
+	farwritetext ContestResults_ReadyToJudgeText
+	waitbutton
+	special BugContestJudging
+	RAM2MEM $0
+	if_equal 1, BugContestResults_FirstPlace
+	if_equal 2, BugContestResults_SecondPlace
+	if_equal 3, BugContestResults_ThirdPlace
+	farwritetext ContestResults_ConsolationPrizeText
+	buttonsound
+	waitsfx
+	verbosegiveitem BERRY
+	iffalse BugContestResults_NoRoomForBerry
+
+BugContestResults_DidNotWin
+	farwritetext ContestResults_DidNotWinText
+	buttonsound
+	jump BugContestResults_FinishUp
+; 0xbc2b1
+
+BugContestResults_ReturnAfterWinnersPrize ; 0xbc2b1
+	farwritetext ContestResults_JoinUsNextTimeText
+	buttonsound
+
+BugContestResults_FinishUp
+	checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
+	iffalse BugContestResults_DidNotLeaveMons
+	farwritetext ContestResults_ReturnPartyText
+	waitbutton
+	special ContestReturnMons
+BugContestResults_DidNotLeaveMons
+	special CheckPartyFullAfterContest
+	if_equal $0, BugContestResults_CleanUp
+	if_equal $2, BugContestResults_CleanUp
+	farwritetext ContestResults_PartyFullText
+	waitbutton
+BugContestResults_CleanUp
+	closetext
+	setscene $0
+	setmapscene ROUTE_35_NATIONAL_PARK_GATE, $0
+	setevent EVENT_BUG_CATCHING_CONTESTANT_1A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_2A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_3A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_4A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_5A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_6A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_7A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_8A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_9A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_10A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_1B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_2B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_3B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_4B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_5B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_6B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_7B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_8B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_9B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_10B
+	setflag ENGINE_DAILY_BUG_CONTEST
+	special PlayMapMusic
+	end
+; 0xbc31e
+
+BugContestResults_FirstPlace ; 0xbc31e
+	setevent EVENT_GAVE_KURT_APRICORNS
+	itemtotext SUN_STONE, $1
+	farwritetext ContestResults_PlayerWonAPrizeText
+	waitbutton
+	verbosegiveitem SUN_STONE
+	iffalse BugContestResults_NoRoomForSunStone
+	jump BugContestResults_ReturnAfterWinnersPrize
+; 0xbc332
+
+BugContestResults_SecondPlace ; 0xbc332
+	itemtotext EVERSTONE, $1
+	farwritetext ContestResults_PlayerWonAPrizeText
+	waitbutton
+	verbosegiveitem EVERSTONE
+	iffalse BugContestResults_NoRoomForEverstone
+	jump BugContestResults_ReturnAfterWinnersPrize
+; 0xbc343
+
+BugContestResults_ThirdPlace ; 0xbc343
+	itemtotext GOLD_BERRY, $1
+	farwritetext ContestResults_PlayerWonAPrizeText
+	waitbutton
+	verbosegiveitem GOLD_BERRY
+	iffalse BugContestResults_NoRoomForGoldBerry
+	jump BugContestResults_ReturnAfterWinnersPrize
+; 0xbc354
+
+BugContestResults_NoRoomForSunStone ; 0xbc354
+	farwritetext BugContestPrizeNoRoomText
+	buttonsound
+	setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
+	jump BugContestResults_ReturnAfterWinnersPrize
+; 0xbc35f
+
+BugContestResults_NoRoomForEverstone ; 0xbc35f
+	farwritetext BugContestPrizeNoRoomText
+	buttonsound
+	setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
+	jump BugContestResults_ReturnAfterWinnersPrize
+; 0xbc36a
+
+BugContestResults_NoRoomForGoldBerry ; 0xbc36a
+	farwritetext BugContestPrizeNoRoomText
+	buttonsound
+	setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
+	jump BugContestResults_ReturnAfterWinnersPrize
+; 0xbc375
+
+BugContestResults_NoRoomForBerry ; 0xbc375
+	farwritetext BugContestPrizeNoRoomText
+	buttonsound
+	setevent EVENT_CONTEST_OFFICER_HAS_BERRY
+	jump BugContestResults_DidNotWin
+; 0xbc380
+
+BugContestResults_CopyContestantsToResults ; 0xbc380
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_1A
+	iftrue .skip1
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_1B
+.skip1
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_2A
+	iftrue .skip2
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_2B
+.skip2
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_3A
+	iftrue .skip3
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_3B
+.skip3
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_4A
+	iftrue .skip4
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_4B
+.skip4
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_5A
+	iftrue .skip5
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_5B
+.skip5
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_6A
+	iftrue .skip6
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_6B
+.skip6
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_7A
+	iftrue .skip7
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_7B
+.skip7
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_8A
+	iftrue .skip8
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_8B
+.skip8
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_9A
+	iftrue .skip9
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_9B
+.skip9
+	checkevent EVENT_BUG_CATCHING_CONTESTANT_10A
+	iftrue .skip10
+	clearevent EVENT_BUG_CATCHING_CONTESTANT_10B
+.skip10
+	end
+
+InitializeEventsScript:
+	setevent EVENT_EARLS_ACADEMY_EARL
+	setevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
+	setevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
+	setevent EVENT_RADIO_TOWER_CIVILIANS_AFTER
+	setevent EVENT_ILEX_FOREST_APPRENTICE
+	setevent EVENT_ILEX_FOREST_FARFETCHD
+	setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
+	setevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
+	setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
+	setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
+	setevent EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
+	setevent EVENT_RIVAL_TEAM_ROCKET_BASE
+	setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
+	setevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
+	setevent EVENT_RIVAL_CHERRYGROVE_CITY
+	setevent EVENT_RIVAL_AZALEA_TOWN
+	setevent EVENT_RIVAL_GOLDENROD_UNDERGROUND
+	setevent EVENT_AZALEA_TOWN_SLOWPOKES
+	setevent EVENT_KURTS_HOUSE_SLOWPOKE
+	setevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
+	setevent EVENT_ELMS_AIDE_IN_VIOLET_POKEMON_CENTER
+	setevent EVENT_COP_IN_ELMS_LAB
+	setevent EVENT_RUINS_OF_ALPH_OUTSIDE_SCIENTIST
+	setevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
+	setevent EVENT_BOULDER_IN_ICE_PATH_1A
+	setevent EVENT_BOULDER_IN_ICE_PATH_2A
+	setevent EVENT_BOULDER_IN_ICE_PATH_3A
+	setevent EVENT_BOULDER_IN_ICE_PATH_4A
+	setevent EVENT_ROUTE_30_YOUNGSTER_JOEY
+	setevent EVENT_BUG_CATCHING_CONTESTANT_1A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_2A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_3A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_4A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_5A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_6A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_7A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_8A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_9A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_10A
+	setevent EVENT_BUG_CATCHING_CONTESTANT_1B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_2B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_3B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_4B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_5B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_6B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_7B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_8B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_9B
+	setevent EVENT_BUG_CATCHING_CONTESTANT_10B
+	setevent EVENT_FAST_SHIP_1F_GENTLEMAN
+	setevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
+	setevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
+	setevent EVENT_LAKE_OF_RAGE_CIVILIANS
+	setevent EVENT_MAHOGANY_MART_OWNERS
+	setevent EVENT_TIN_TOWER_ROOF_HO_OH
+	setevent EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
+	setevent EVENT_KRISS_HOUSE_2F_CONSOLE
+	setevent EVENT_KRISS_HOUSE_2F_DOLL_1
+	setevent EVENT_KRISS_HOUSE_2F_DOLL_2
+	setevent EVENT_KRISS_HOUSE_2F_BIG_DOLL
+	setevent EVENT_DECO_BED_1
+	setevent EVENT_DECO_PLANT_4
+	setevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
+	setevent EVENT_OLIVINE_GYM_JASMINE
+	setevent EVENT_BLACKTHORN_CITY_GRAMPS_NOT_BLOCKING_DRAGONS_DEN
+	setevent EVENT_MET_BILL
+	setevent EVENT_ECRUTEAK_POKE_CENTER_BILL
+	setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
+	setevent EVENT_LAKE_OF_RAGE_LANCE
+	setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
+	setevent EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_BLOCKED_OFF
+	setevent EVENT_DRAGONS_DEN_CLAIR
+	setevent EVENT_RIVAL_OLIVINE_CITY
+	setevent EVENT_RIVAL_VICTORY_ROAD
+	setevent EVENT_RIVAL_DRAGONS_DEN
+	setevent EVENT_LANCES_ROOM_OAK_AND_MARY
+	setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
+	setevent EVENT_BURNED_TOWER_B1F_BEASTS_1
+	setevent EVENT_RED_IN_MT_SILVER
+	setevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
+	setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
+	setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
+	setevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M
+	setevent EVENT_KURTS_HOUSE_KURT_2
+	setevent EVENT_KURTS_HOUSE_GRANDDAUGHTER_2
+	setevent EVENT_RANG_CLEAR_BELL_1
+	setevent EVENT_FLORIA_AT_FLOWER_SHOP
+	setevent EVENT_FLORIA_AT_SUDOWOODO
+	setevent EVENT_GOLDENROD_CITY_MOVE_TUTOR
+	setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
+	setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
+	setevent EVENT_DRAGON_SHRINE_CLAIR
+	setevent EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
+	setevent EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR
+	setevent EVENT_AZALEA_TOWN_KURT
+	setevent EVENT_AZALEA_TOWN_KURT
+	setevent EVENT_ILEX_FOREST_KURT
+	setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
+	setevent EVENT_ILEX_FOREST_LASS
+	setevent EVENT_GOLDENROD_SALE_OFF
+	setevent EVENT_ECRUTEAK_CITY_GRAMPS
+	setevent EVENT_EUSINE_IN_BURNED_TOWER
+	setevent EVENT_KRISS_HOUSE_MOM_2
+	setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
+	setevent EVENT_CIANWOOD_CITY_EUSINE
+	setevent EVENT_TIN_TOWER_1F_EUSINE
+	setevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
+	setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
+	setevent EVENT_SET_WHEN_FOUGHT_HO_OH
+	setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
+	setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
+	setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
+	setevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
+	setflag ENGINE_ROCKET_SIGNAL_ON_CH20
+	setflag ENGINE_ROCKETS_IN_MAHOGANY
+	variablesprite SPRITE_WEIRD_TREE, SPRITE_SUDOWOODO
+	variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SILVER
+	variablesprite SPRITE_AZALEA_ROCKET, SPRITE_ROCKET
+	variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
+	variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
+	variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
+	variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
+	variablesprite SPRITE_COPYCAT, SPRITE_LASS
+	variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
+	setevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
+	setevent EVENT_CERULEAN_GYM_ROCKET
+	setevent EVENT_ROUTE_24_ROCKET
+	setevent EVENT_ROUTE_25_MISTY_BOYFRIEND
+	setevent EVENT_TRAINERS_IN_CERULEAN_GYM
+	setevent EVENT_COPYCATS_HOUSE_2F_DOLL
+	setevent EVENT_VIRIDIAN_GYM_BLUE
+	setevent EVENT_SEAFOAM_GYM_GYM_GUY
+	setevent EVENT_MT_MOON_SQUARE_CLEFAIRY
+	setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
+	setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
+	setevent EVENT_INITIALIZED_EVENTS
+	return
+
+AskNumber1MScript:
+	special RandomPhoneMon
+	checkcode VAR_CALLERID
+	if_equal PHONE_SCHOOLBOY_JACK, .Jack
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_FISHER_RALPH, .Ralph
+	if_equal PHONE_HIKER_ANTHONY, .Anthony
+	if_equal PHONE_CAMPER_TODD, .Todd
+	if_equal PHONE_JUGGLER_IRWIN, .Irwin
+	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_POKEMANIAC_BRENT, .Brent
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Jack:
+	farwritetext JackAskNumber1Text
+	end
+.Huey:
+	farwritetext HueyAskNumber1Text
+	end
+.Gaven:
+	farwritetext GavenAskNumber1Text
+	end
+.Jose:
+	farwritetext JoseAskNumber1Text
+	end
+.Joey:
+	farwritetext JoeyAskNumber1Text
+	end
+.Wade:
+	farwritetext WadeAskNumber1Text
+	end
+.Ralph:
+	farwritetext RalphAskNumber1Text
+	end
+.Anthony:
+	farwritetext AnthonyAskNumber1Text
+	end
+.Todd:
+	farwritetext ToddAskNumber1Text
+	end
+.Irwin:
+	farwritetext IrwinAskNumber1Text
+	end
+.Arnie:
+	farwritetext ArnieAskNumber1Text
+	end
+.Alan:
+	farwritetext AlanAskNumber1Text
+	end
+.Chad:
+	farwritetext ChadAskNumber1Text
+	end
+.Derek:
+	farwritetext DerekAskNumber1Text
+	end
+.Tully:
+	farwritetext TullyAskNumber1Text
+	end
+.Brent:
+	farwritetext BrentAskNumber1Text
+	end
+.Vance:
+	farwritetext VanceAskNumber1Text
+	end
+.Wilton:
+	farwritetext WiltonAskNumber1Text
+	end
+.Kenji:
+	farwritetext KenjiAskNumber1Text
+	end
+.Parry:
+	farwritetext ParryAskNumber1Text
+	end
+
+AskNumber2MScript:
+	special RandomPhoneMon
+	checkcode VAR_CALLERID
+	if_equal PHONE_SCHOOLBOY_JACK, .Jack
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_FISHER_RALPH, .Ralph
+	if_equal PHONE_HIKER_ANTHONY, .Anthony
+	if_equal PHONE_CAMPER_TODD, .Todd
+	if_equal PHONE_JUGGLER_IRWIN, .Irwin
+	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_POKEMANIAC_BRENT, .Brent
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Jack:
+	farwritetext JackAskNumber2Text
+	end
+.Huey:
+	farwritetext HueyAskNumber2Text
+	end
+.Gaven:
+	farwritetext GavenAskNumber2Text
+	end
+.Jose:
+	farwritetext JoseAskNumber2Text
+	end
+.Joey:
+	farwritetext JoeyAskNumber2Text
+	end
+.Wade:
+	farwritetext WadeAskNumber2Text
+	end
+.Ralph:
+	farwritetext RalphAskNumber2Text
+	end
+.Anthony:
+	farwritetext AnthonyAskNumber2Text
+	end
+.Todd:
+	farwritetext ToddAskNumber2Text
+	end
+.Irwin:
+	farwritetext IrwinAskNumber2Text
+	end
+.Arnie:
+	farwritetext ArnieAskNumber2Text
+	end
+.Alan:
+	farwritetext AlanAskNumber2Text
+	end
+.Chad:
+	farwritetext ChadAskNumber2Text
+	end
+.Derek:
+	farwritetext DerekAskNumber2Text
+	end
+.Tully:
+	farwritetext TullyAskNumber2Text
+	end
+.Brent:
+	farwritetext BrentAskNumber2Text
+	end
+.Vance:
+	farwritetext VanceAskNumber2Text
+	end
+.Wilton:
+	farwritetext WiltonAskNumber2Text
+	end
+.Kenji:
+	farwritetext KenjiAskNumber2Text
+	end
+.Parry:
+	farwritetext ParryAskNumber2Text
+	end
+
+RegisteredNumberMScript:
+	farwritetext RegisteredNumber1Text
+	playsound SFX_REGISTER_PHONE_NUMBER
+	waitsfx
+	buttonsound
+	end
+
+NumberAcceptedMScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_SCHOOLBOY_JACK, .Jack
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_FISHER_RALPH, .Ralph
+	if_equal PHONE_HIKER_ANTHONY, .Anthony
+	if_equal PHONE_CAMPER_TODD, .Todd
+	if_equal PHONE_JUGGLER_IRWIN, .Irwin
+	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_POKEMANIAC_BRENT, .Brent
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Jack:
+	farwritetext JackNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Huey:
+	farwritetext HueyNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Gaven:
+	farwritetext GavenNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Jose:
+	farwritetext JoseNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Joey:
+	farwritetext JoeyNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Wade:
+	farwritetext WadeNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Ralph:
+	farwritetext RalphNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Anthony:
+	farwritetext AnthonyNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Todd:
+	farwritetext ToddNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Irwin:
+	farwritetext IrwinNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Arnie:
+	farwritetext ArnieNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Alan:
+	farwritetext AlanNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Chad:
+	farwritetext ChadNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Derek:
+	farwritetext DerekNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Tully:
+	farwritetext TullyNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Brent:
+	farwritetext BrentNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Vance:
+	farwritetext VanceNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Wilton:
+	farwritetext WiltonNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Kenji:
+	farwritetext KenjiNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Parry:
+	farwritetext ParryNumberAcceptedText
+	waitbutton
+	closetext
+	end
+
+NumberDeclinedMScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_SCHOOLBOY_JACK, .Jack
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_FISHER_RALPH, .Ralph
+	if_equal PHONE_HIKER_ANTHONY, .Anthony
+	if_equal PHONE_CAMPER_TODD, .Todd
+	if_equal PHONE_JUGGLER_IRWIN, .Irwin
+	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_POKEMANIAC_BRENT, .Brent
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Jack:
+	farwritetext JackNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Huey:
+	farwritetext HueyNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Gaven:
+	farwritetext GavenNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Jose:
+	farwritetext JoseNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Joey:
+	farwritetext JoeyNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Wade:
+	farwritetext WadeNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Ralph:
+	farwritetext RalphNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Anthony:
+	farwritetext AnthonyNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Todd:
+	farwritetext ToddNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Irwin:
+	farwritetext IrwinNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Arnie:
+	farwritetext ArnieNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Alan:
+	farwritetext AlanNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Chad:
+	farwritetext ChadNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Derek:
+	farwritetext DerekNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Tully:
+	farwritetext TullyNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Brent:
+	farwritetext BrentNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Vance:
+	farwritetext VanceNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Wilton:
+	farwritetext WiltonNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Kenji:
+	farwritetext KenjiNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Parry:
+	farwritetext ParryNumberDeclinedText
+	waitbutton
+	closetext
+	end
+
+PhoneFullMScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_SCHOOLBOY_JACK, .Jack
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_FISHER_RALPH, .Ralph
+	if_equal PHONE_HIKER_ANTHONY, .Anthony
+	if_equal PHONE_CAMPER_TODD, .Todd
+	if_equal PHONE_JUGGLER_IRWIN, .Irwin
+	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_POKEMANIAC_BRENT, .Brent
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Jack:
+	farwritetext JackPhoneFullText
+	waitbutton
+	closetext
+	end
+.Huey:
+	farwritetext HueyPhoneFullText
+	waitbutton
+	closetext
+	end
+.Gaven:
+	farwritetext GavenPhoneFullText
+	waitbutton
+	closetext
+	end
+.Jose:
+	farwritetext JosePhoneFullText
+	waitbutton
+	closetext
+	end
+.Joey:
+	farwritetext JoeyPhoneFullText
+	waitbutton
+	closetext
+	end
+.Wade:
+	farwritetext WadePhoneFullText
+	waitbutton
+	closetext
+	end
+.Ralph:
+	farwritetext RalphPhoneFullText
+	waitbutton
+	closetext
+	end
+.Anthony:
+	farwritetext AnthonyPhoneFullText
+	waitbutton
+	closetext
+	end
+.Todd:
+	farwritetext ToddPhoneFullText
+	waitbutton
+	closetext
+	end
+.Irwin:
+	farwritetext IrwinPhoneFullText
+	waitbutton
+	closetext
+	end
+.Arnie:
+	farwritetext ArniePhoneFullText
+	waitbutton
+	closetext
+	end
+.Alan:
+	farwritetext AlanPhoneFullText
+	waitbutton
+	closetext
+	end
+.Chad:
+	farwritetext ChadPhoneFullText
+	waitbutton
+	closetext
+	end
+.Derek:
+	farwritetext DerekPhoneFullText
+	waitbutton
+	closetext
+	end
+.Tully:
+	farwritetext TullyPhoneFullText
+	waitbutton
+	closetext
+	end
+.Brent:
+	farwritetext BrentPhoneFullText
+	waitbutton
+	closetext
+	end
+.Vance:
+	farwritetext VancePhoneFullText
+	waitbutton
+	closetext
+	end
+.Wilton:
+	farwritetext WiltonPhoneFullText
+	waitbutton
+	closetext
+	end
+.Kenji:
+	farwritetext KenjiPhoneFullText
+	waitbutton
+	closetext
+	end
+.Parry:
+	farwritetext ParryPhoneFullText
+	waitbutton
+	closetext
+	end
+
+RematchMScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_SCHOOLBOY_JACK, .Jack
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_FISHER_RALPH, .Ralph
+	if_equal PHONE_HIKER_ANTHONY, .Anthony
+	if_equal PHONE_CAMPER_TODD, .Todd
+	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_POKEMANIAC_BRENT, .Brent
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Jack:
+	farwritetext JackRematchText
+	waitbutton
+	closetext
+	end
+.Huey:
+	farwritetext HueyRematchText
+	waitbutton
+	closetext
+	end
+.Gaven:
+	farwritetext GavenRematchText
+	waitbutton
+	closetext
+	end
+.Jose:
+	farwritetext JoseRematchText
+	waitbutton
+	closetext
+	end
+.Joey:
+	farwritetext JoeyRematchText
+	waitbutton
+	closetext
+	end
+.Wade:
+	farwritetext WadeRematchText
+	waitbutton
+	closetext
+	end
+.Ralph:
+	farwritetext RalphRematchText
+	waitbutton
+	closetext
+	end
+.Anthony:
+	farwritetext AnthonyRematchText
+	waitbutton
+	closetext
+	end
+.Todd:
+	farwritetext ToddRematchText
+	waitbutton
+	closetext
+	end
+.Arnie:
+	farwritetext ArnieRematchText
+	waitbutton
+	closetext
+	end
+.Alan:
+	farwritetext AlanRematchText
+	waitbutton
+	closetext
+	end
+.Chad:
+	farwritetext ChadRematchText
+	waitbutton
+	closetext
+	end
+.Tully:
+	farwritetext TullyRematchText
+	waitbutton
+	closetext
+	end
+.Brent:
+	farwritetext BrentRematchText
+	waitbutton
+	closetext
+	end
+.Vance:
+	farwritetext VanceRematchText
+	waitbutton
+	closetext
+	end
+.Wilton:
+	farwritetext WiltonRematchText
+	waitbutton
+	closetext
+	end
+.Parry:
+	farwritetext ParryRematchText
+	waitbutton
+	closetext
+	end
+
+GiftMScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+
+.Jose:
+	farwritetext JoseGiftText
+	buttonsound
+	end
+.Wade:
+	farwritetext WadeGiftText
+	buttonsound
+	end
+.Alan:
+	farwritetext AlanGiftText
+	buttonsound
+	end
+.Derek:
+	farwritetext DerekGiftText
+	buttonsound
+	end
+.Tully:
+	farwritetext TullyGiftText
+	buttonsound
+	end
+.Wilton:
+	farwritetext WiltonGiftText
+	buttonsound
+	end
+.Kenji:
+	farwritetext KenjiGiftText
+	buttonsound
+	end
+
+PackFullMScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BUG_CATCHER_WADE, .Wade
+	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
+	if_equal PHONE_POKEFANM_DEREK, .Derek
+	if_equal PHONE_FISHER_TULLY, .Tully
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_FISHER_WILTON, .Wilton
+	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Huey:
+	farwritetext HueyPackFullText
+	waitbutton
+	closetext
+	end
+.Jose:
+	farwritetext JosePackFullText
+	waitbutton
+	closetext
+	end
+.Joey:
+	farwritetext JoeyPackFullText
+	waitbutton
+	closetext
+	end
+.Wade:
+	farwritetext WadePackFullText
+	waitbutton
+	closetext
+	end
+.Alan:
+	farwritetext AlanPackFullText
+	waitbutton
+	closetext
+	end
+.Derek:
+	farwritetext DerekPackFullText
+	waitbutton
+	closetext
+	end
+.Tully:
+	farwritetext TullyPackFullText
+	waitbutton
+	closetext
+	end
+.Vance:
+	farwritetext VancePackFullText
+	waitbutton
+	closetext
+	end
+.Wilton:
+	farwritetext WiltonPackFullText
+	waitbutton
+	closetext
+	end
+.Kenji:
+	farwritetext KenjiPackFullText
+	waitbutton
+	closetext
+	end
+.Parry:
+	farwritetext ParryPackFullText
+	waitbutton
+	closetext
+	end
+
+RematchGiftMScript:
+	opentext
+	checkcode VAR_CALLERID
+	if_equal PHONE_SAILOR_HUEY, .Huey
+	if_equal PHONE_YOUNGSTER_JOEY, .Joey
+	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
+	if_equal PHONE_HIKER_PARRY, .Parry
+
+.Huey:
+	farwritetext HueyRematchGiftText
+	buttonsound
+	end
+.Joey:
+	farwritetext JoeyRematchGiftText
+	buttonsound
+	end
+.Vance:
+	farwritetext VanceRematchGiftText
+	buttonsound
+	end
+.Parry:
+	farwritetext ParryRematchGiftText
+	buttonsound
+	end
+
+AskNumber1FScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_COOLTRAINERF_BETH, .Beth
+	if_equal PHONE_COOLTRAINERF_REENA, .Reena
+	if_equal PHONE_PICNICKER_LIZ, .Liz
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beverly:
+	farwritetext BeverlyAskNumber1Text
+	end
+.Beth:
+	farwritetext BethAskNumber1Text
+	end
+.Reena:
+	farwritetext ReenaAskNumber1Text
+	end
+.Liz:
+	farwritetext LizAskNumber1Text
+	end
+.Gina:
+	farwritetext GinaAskNumber1Text
+	end
+.Dana:
+	farwritetext DanaAskNumber1Text
+	end
+.Tiffany:
+	farwritetext TiffanyAskNumber1Text
+	end
+.Erin:
+	farwritetext ErinAskNumber1Text
+	end
+
+AskNumber2FScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_COOLTRAINERF_BETH, .Beth
+	if_equal PHONE_COOLTRAINERF_REENA, .Reena
+	if_equal PHONE_PICNICKER_LIZ, .Liz
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beverly:
+	farwritetext BeverlyAskNumber2Text
+	end
+.Beth:
+	farwritetext BethAskNumber2Text
+	end
+.Reena:
+	farwritetext ReenaAskNumber2Text
+	end
+.Liz:
+	farwritetext LizAskNumber2Text
+	end
+.Gina:
+	farwritetext GinaAskNumber2Text
+	end
+.Dana:
+	farwritetext DanaAskNumber2Text
+	end
+.Tiffany:
+	farwritetext TiffanyAskNumber2Text
+	end
+.Erin:
+	farwritetext ErinAskNumber2Text
+	end
+
+RegisteredNumberFScript:
+	farwritetext RegisteredNumber2Text
+	playsound SFX_REGISTER_PHONE_NUMBER
+	waitsfx
+	buttonsound
+	end
+
+NumberAcceptedFScript: ; 0xbcbd3
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_COOLTRAINERF_BETH, .Beth
+	if_equal PHONE_COOLTRAINERF_REENA, .Reena
+	if_equal PHONE_PICNICKER_LIZ, .Liz
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beverly:
+	farwritetext BeverlyNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Beth:
+	farwritetext BethNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Reena:
+	farwritetext ReenaNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Liz:
+	farwritetext LizNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Gina:
+	farwritetext GinaNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Dana:
+	farwritetext DanaNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Tiffany:
+	farwritetext TiffanyNumberAcceptedText
+	waitbutton
+	closetext
+	end
+.Erin:
+	farwritetext ErinNumberAcceptedText
+	waitbutton
+	closetext
+	end
+
+NumberDeclinedFScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_COOLTRAINERF_BETH, .Beth
+	if_equal PHONE_COOLTRAINERF_REENA, .Reena
+	if_equal PHONE_PICNICKER_LIZ, .Liz
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beverly:
+	farwritetext BeverlyNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Beth:
+	farwritetext BethNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Reena:
+	farwritetext ReenaNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Liz:
+	farwritetext LizNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Gina:
+	farwritetext GinaNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Dana:
+	farwritetext DanaNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Tiffany:
+	farwritetext TiffanyNumberDeclinedText
+	waitbutton
+	closetext
+	end
+.Erin:
+	farwritetext ErinNumberDeclinedText
+	waitbutton
+	closetext
+	end
+
+PhoneFullFScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_COOLTRAINERF_BETH, .Beth
+	if_equal PHONE_COOLTRAINERF_REENA, .Reena
+	if_equal PHONE_PICNICKER_LIZ, .Liz
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beverly:
+	farwritetext BeverlyPhoneFullText
+	waitbutton
+	closetext
+	end
+.Beth:
+	farwritetext BethPhoneFullText
+	waitbutton
+	closetext
+	end
+.Reena:
+	farwritetext ReenaPhoneFullText
+	waitbutton
+	closetext
+	end
+.Liz:
+	farwritetext LizPhoneFullText
+	waitbutton
+	closetext
+	end
+.Gina:
+	farwritetext GinaPhoneFullText
+	waitbutton
+	closetext
+	end
+.Dana:
+	farwritetext DanaPhoneFullText
+	waitbutton
+	closetext
+	end
+.Tiffany:
+	farwritetext TiffanyPhoneFullText
+	waitbutton
+	closetext
+	end
+.Erin:
+	farwritetext ErinPhoneFullText
+	waitbutton
+	closetext
+	end
+
+RematchFScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_COOLTRAINERF_BETH, .Beth
+	if_equal PHONE_COOLTRAINERF_REENA, .Reena
+	if_equal PHONE_PICNICKER_LIZ, .Liz
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beth:
+	farwritetext BethRematchText
+	waitbutton
+	closetext
+	end
+.Reena:
+	farwritetext ReenaRematchText
+	waitbutton
+	closetext
+	end
+.Liz:
+	farwritetext LizRematchText
+	waitbutton
+	closetext
+	end
+.Gina:
+	farwritetext GinaRematchText
+	waitbutton
+	closetext
+	end
+.Dana:
+	farwritetext DanaRematchText
+	waitbutton
+	closetext
+	end
+.Tiffany:
+	farwritetext TiffanyRematchText
+	waitbutton
+	closetext
+	end
+.Erin:
+	farwritetext ErinRematchText
+	waitbutton
+	closetext
+	end
+
+GiftFScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+
+.Beverly:
+	farwritetext BeverlyGiftText
+	buttonsound
+	end
+.Gina:
+	farwritetext GinaGiftText
+	buttonsound
+	end
+.Dana:
+	farwritetext DanaGiftText
+	buttonsound
+	end
+.Tiffany:
+	farwritetext TiffanyGiftText
+	buttonsound
+	end
+
+PackFullFScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
+	if_equal PHONE_PICNICKER_GINA, .Gina
+	if_equal PHONE_LASS_DANA, .Dana
+	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Beverly:
+	farwritetext BeverlyPackFullText
+	waitbutton
+	closetext
+	end
+.Gina:
+	farwritetext GinaPackFullText
+	waitbutton
+	closetext
+	end
+.Dana:
+	farwritetext DanaPackFullText
+	waitbutton
+	closetext
+	end
+.Tiffany:
+	farwritetext TiffanyPackFullText
+	waitbutton
+	closetext
+	end
+.Erin:
+	farwritetext ErinPackFullText
+	waitbutton
+	closetext
+	end
+
+RematchGiftFScript:
+	checkcode VAR_CALLERID
+	if_equal PHONE_PICNICKER_ERIN, .Erin
+
+.Erin:
+	opentext
+	farwritetext ErinRematchGiftText
+	buttonsound
+	end
+
+GymStatue1Script:
+	mapnametotext $0
+	opentext
+	farwritetext GymStatue_CityGymText
+	waitbutton
+	closetext
+	end
+
+GymStatue2Script:
+	mapnametotext $0
+	opentext
+	farwritetext GymStatue_CityGymText
+	buttonsound
+	farwritetext GymStatue_WinningTrainersText
+	waitbutton
+	closetext
+	end
+
+ReceiveItemScript: ; 0xbcdb9
+	waitsfx
+	farwritetext ReceivedItemText
+	playsound SFX_ITEM
+	waitsfx
+	end
+; 0xbcdc3
+
+ReceiveTogepiEggScript: ; 0xbcdc3
+	waitsfx
+	farwritetext ReceivedItemText
+	playsound SFX_GET_EGG_FROM_DAY_CARE_LADY
+	waitsfx
+	end
+; 0xbcdcd
+
+GameCornerCoinVendorScript: ; 0xbcdcd
+	faceplayer
+	opentext
+	farwritetext CoinVendor_WelcomeText
+	buttonsound
+	checkitem COIN_CASE
+	iftrue CoinVendor_IntroScript
+	farwritetext CoinVendor_NoCoinCaseText
+	waitbutton
+	closetext
+	end
+; 0xbcde0
+
+CoinVendor_IntroScript: ; 0xbcde0
+	farwritetext CoinVendor_IntroText
+
+.loop ; 0xbcde4
+	special Special_DisplayMoneyAndCoinBalance
+	loadmenudata .MenuDataHeader
+	verticalmenu
+	closewindow
+	if_equal $1, .Buy50
+	if_equal $2, .Buy500
+	jump .Cancel
+; 0xbcdf7
+
+.Buy50: ; 0xbcdf7
+	checkcoins 9949
+	if_equal $0, .CoinCaseFull
+	checkmoney $0, 1000
+	if_equal $2, .NotEnoughMoney
+	givecoins 50
+	takemoney $0, 1000
+	waitsfx
+	playsound SFX_TRANSACTION
+	farwritetext CoinVendor_Buy50CoinsText
+	waitbutton
+	jump .loop
+; 0xbce1b
+
+.Buy500: ; 0xbce1b
+	checkcoins 9499
+	if_equal $0, .CoinCaseFull
+	checkmoney $0, 10000
+	if_equal $2, .NotEnoughMoney
+	givecoins 500
+	takemoney $0, 10000
+	waitsfx
+	playsound SFX_TRANSACTION
+	farwritetext CoinVendor_Buy500CoinsText
+	waitbutton
+	jump .loop
+; 0xbce3f
+
+.NotEnoughMoney: ; 0xbce3f
+	farwritetext CoinVendor_NotEnoughMoneyText
+	waitbutton
+	closetext
+	end
+; 0xbce46
+
+.CoinCaseFull: ; 0xbce46
+	farwritetext CoinVendor_CoinCaseFullText
+	waitbutton
+	closetext
+	end
+; 0xbce4d
+
+.Cancel: ; 0xbce4d
+	farwritetext CoinVendor_CancelText
+	waitbutton
+	closetext
+	end
+; 0xbce54
+
+
+.MenuDataHeader:
+	db $40 ; flags
+	db 04, 00 ; start coords
+	db 11, 15 ; end coords
+	dw .MenuData2
+	db 1 ; default option
+
+.MenuData2:
+	db $80 ; flags
+	db 3 ; items
+	db " 50 :  ¥1000@"
+	db "500 : ¥10000@"
+	db "CANCEL@"
+; 0xbce7f
+
+
+HappinessCheckScript:
+	faceplayer
+	opentext
+	special GetFirstPokemonHappiness
+	if_less_than 50, .Unhappy
+	if_less_than 150, .KindaHappy
+	farwritetext HappinessText3
+	waitbutton
+	closetext
+	end
+
+.KindaHappy:
+	farwritetext HappinessText2
+	waitbutton
+	closetext
+	end
+
+.Unhappy:
+	farwritetext HappinessText1
+	waitbutton
+	closetext
+	end
+
+Movement_ContestResults_WalkAfterWarp: ; bcea1
+	step RIGHT
+	step DOWN
+	turn_head UP
+	step_end
+; bcea5
--- /dev/null
+++ b/events/sweet_scent.asm
@@ -1,0 +1,75 @@
+SweetScentFromMenu: ; 506bc
+	ld hl, .SweetScent
+	call QueueScript
+	ld a, $1
+	ld [wFieldMoveSucceeded], a
+	ret
+; 506c8
+
+.SweetScent: ; 0x506c8
+	reloadmappart
+	special UpdateTimePals
+	callasm GetPartyNick
+	writetext UnknownText_0x50726
+	waitbutton
+	callasm SweetScentEncounter
+	iffalse SweetScentNothing
+	checkflag ENGINE_BUG_CONTEST_TIMER
+	iftrue .BugCatchingContest
+	randomwildmon
+	startbattle
+	reloadmapafterbattle
+	end
+; 0x506e5
+
+.BugCatchingContest: ; 0x506e5
+	farjump BugCatchingContestBattleScript
+; 0x506e9
+
+SweetScentNothing: ; 0x506e9
+	writetext UnknownText_0x5072b
+	waitbutton
+	closetext
+	end
+; 0x506ef
+
+SweetScentEncounter: ; 506ef
+	farcall CanUseSweetScent
+	jr nc, .no_battle
+	ld hl, StatusFlags2
+	bit 2, [hl]
+	jr nz, .not_in_bug_contest
+	farcall GetMapEncounterRate
+	ld a, b
+	and a
+	jr z, .no_battle
+	farcall ChooseWildEncounter
+	jr nz, .no_battle
+	jr .start_battle
+
+.not_in_bug_contest
+	farcall ChooseWildEncounter_BugContest
+
+.start_battle
+	ld a, $1
+	ld [ScriptVar], a
+	ret
+
+.no_battle
+	xor a
+	ld [ScriptVar], a
+	ld [BattleType], a
+	ret
+; 50726
+
+UnknownText_0x50726: ; 0x50726
+	; used SWEET SCENT!
+	text_jump UnknownText_0x1c0b03
+	db "@"
+; 0x5072b
+
+UnknownText_0x5072b: ; 0x5072b
+	; Looks like there's nothing here…
+	text_jump UnknownText_0x1c0b1a
+	db "@"
+; 0x50730
--- /dev/null
+++ b/events/trainer_scripts.asm
@@ -1,0 +1,31 @@
+TalkToTrainerScript:: ; 0xbe66a
+	faceplayer
+	trainerflagaction CHECK_FLAG
+	iftrue AlreadyBeatenTrainerScript
+	loadmemtrainer
+	encountermusic
+	jump StartBattleWithMapTrainerScript
+
+SeenByTrainerScript:: ; 0xbe675
+	loadmemtrainer
+	encountermusic
+	showemote EMOTE_SHOCK, LAST_TALKED, 30
+	callasm TrainerWalkToPlayer
+	applymovement2 MovementBuffer
+	writeobjectxy LAST_TALKED
+	faceobject PLAYER, LAST_TALKED
+	jump StartBattleWithMapTrainerScript
+
+StartBattleWithMapTrainerScript: ; 0xbe68a
+	opentext
+	trainertext $0
+	waitbutton
+	closetext
+	loadmemtrainer
+	startbattle
+	reloadmapafterbattle
+	trainerflagaction SET_FLAG
+	loadvar wRunningTrainerBattleScript, -1
+
+AlreadyBeatenTrainerScript:
+	scripttalkafter
--- /dev/null
+++ b/events/whiteout.asm
@@ -1,0 +1,82 @@
+Script_BattleWhiteout:: ; 0x124c1
+	callasm BattleBGMap
+	jump Script_Whiteout
+; 0x124c8
+
+Script_OverworldWhiteout:: ; 0x124c8
+	refreshscreen $0
+	callasm OverworldBGMap
+
+Script_Whiteout: ; 0x124ce
+	writetext .WhitedOutText
+	waitbutton
+	special FadeOutPalettes
+	pause 40
+	special HealParty
+	checkflag ENGINE_BUG_CONTEST_TIMER
+	iftrue .bug_contest
+	callasm HalveMoney
+	callasm GetWhiteoutSpawn
+	farscall Script_AbortBugContest
+	special WarpToSpawnPoint
+	newloadmap MAPSETUP_WARP
+	end_all
+
+.bug_contest
+	jumpstd bugcontestresultswarp
+; 0x124f5
+
+.WhitedOutText: ; 0x124f5
+	; is out of useable #MON!  whited out!
+	text_jump UnknownText_0x1c0a4e
+	db "@"
+; 0x124fa
+
+OverworldBGMap: ; 124fa
+	call ClearPalettes
+	call ClearScreen
+	call WaitBGMap2
+	call HideSprites
+	call RotateThreePalettesLeft
+	ret
+; 1250a
+
+BattleBGMap: ; 1250a
+	ld b, SCGB_BATTLE_GRAYSCALE
+	call GetSGBLayout
+	call SetPalettes
+	ret
+; 12513
+
+HalveMoney: ; 12513
+	farcall TrainerRankings_WhiteOuts
+
+; Halve the player's money.
+	ld hl, Money
+	ld a, [hl]
+	srl a
+	ld [hli], a
+	ld a, [hl]
+	rra
+	ld [hli], a
+	ld a, [hl]
+	rra
+	ld [hl], a
+	ret
+; 12527
+
+
+GetWhiteoutSpawn: ; 12527
+	ld a, [wLastSpawnMapGroup]
+	ld d, a
+	ld a, [wLastSpawnMapNumber]
+	ld e, a
+	farcall IsSpawnPoint
+	ld a, c
+	jr c, .yes
+	xor a ; SPAWN_HOME
+
+.yes
+	ld [DefaultSpawnpoint], a
+	ret
+; 1253d
--- a/main.asm
+++ b/main.asm
@@ -13,8 +13,8 @@
 INCLUDE "engine/math.asm"
 INCLUDE "data/items/item_attributes.asm"
 INCLUDE "engine/npc_movement.asm"
-INCLUDE "event/happiness_egg.asm"
-INCLUDE "event/special.asm"
+INCLUDE "events/happiness_egg.asm"
+INCLUDE "events/special.asm"
 
 
 SECTION "bank2", ROMX
@@ -31,7 +31,7 @@
 INCLUDE "engine/specials.asm"
 INCLUDE "engine/printnum.asm"
 INCLUDE "engine/health.asm"
-INCLUDE "event/overworld.asm"
+INCLUDE "events/overworld.asm"
 INCLUDE "engine/items.asm"
 INCLUDE "engine/player_step.asm"
 INCLUDE "engine/battle/anim_hp_bar.asm"
@@ -38,7 +38,7 @@
 INCLUDE "engine/move_mon.asm"
 INCLUDE "engine/billspctop.asm"
 INCLUDE "engine/routines/getbreedmonlevelgrowth.asm"
-INCLUDE "event/bug_contest/caught_mon.asm"
+INCLUDE "events/bug_contest/caught_mon.asm"
 INCLUDE "engine/item_effects.asm"
 INCLUDE "engine/battle_anims/getpokeballwobble.asm"
 INCLUDE "engine/routines/knowsmove.asm"
@@ -50,20 +50,20 @@
 INCLUDE "engine/time.asm"
 INCLUDE "engine/tmhm.asm"
 INCLUDE "engine/namingscreen.asm"
-INCLUDE "event/misc_scripts.asm"
-INCLUDE "event/heal_machine_anim.asm"
-INCLUDE "event/whiteout.asm"
-INCLUDE "event/forced_movement.asm"
-INCLUDE "event/itemfinder.asm"
+INCLUDE "events/misc_scripts.asm"
+INCLUDE "events/heal_machine_anim.asm"
+INCLUDE "events/whiteout.asm"
+INCLUDE "events/forced_movement.asm"
+INCLUDE "events/itemfinder.asm"
 INCLUDE "engine/start_menu.asm"
 INCLUDE "engine/select_menu.asm"
-INCLUDE "event/elevator.asm"
-INCLUDE "event/bug_contest/contest.asm"
-INCLUDE "event/misc_scripts_2.asm"
-INCLUDE "event/std_collision.asm"
-INCLUDE "event/bug_contest/judging.asm"
-INCLUDE "engine/pokerus/apply_pokerus_tick.asm"
-INCLUDE "event/bug_contest/contest_2.asm"
+INCLUDE "events/elevator.asm"
+INCLUDE "events/bug_contest/contest.asm"
+INCLUDE "events/misc_scripts_2.asm"
+INCLUDE "events/std_collision.asm"
+INCLUDE "events/bug_contest/judging.asm"
+INCLUDE "events/pokerus/apply_pokerus_tick.asm"
+INCLUDE "events/bug_contest/contest_2.asm"
 INCLUDE "engine/routines/correcterrorsinplayerparty.asm"
 INCLUDE "engine/routines/getsquareroot.asm"
 
@@ -76,14 +76,14 @@
 INCLUDE "engine/save.asm"
 INCLUDE "engine/spawn_points.asm"
 INCLUDE "engine/map_setup.asm"
-INCLUDE "engine/pokecenter_pc.asm"
+INCLUDE "events/pokecenter_pc.asm"
 INCLUDE "engine/mart.asm"
 INCLUDE "engine/money.asm"
 INCLUDE "data/items/marts.asm"
-INCLUDE "event/mom.asm"
-INCLUDE "event/daycare.asm"
-INCLUDE "event/print_unown.asm"
-INCLUDE "event/print_photo.asm"
+INCLUDE "events/mom.asm"
+INCLUDE "events/daycare.asm"
+INCLUDE "events/print_unown.asm"
+INCLUDE "events/print_photo.asm"
 INCLUDE "engine/breeding.asm"
 
 
@@ -105,7 +105,7 @@
 INCLUDE "data/text_buffers.asm"
 INCLUDE "engine/menu.asm"
 INCLUDE "engine/routines/updateitemdescription.asm"
-INCLUDE "engine/pokepic.asm"
+INCLUDE "events/pokepic.asm"
 INCLUDE "engine/map_objects_2.asm"
 INCLUDE "engine/scrolling_menu.asm"
 INCLUDE "engine/switch_items.asm"
@@ -114,7 +114,7 @@
 INCLUDE "engine/battle/menu.asm"
 INCLUDE "engine/buy_sell_toss.asm"
 INCLUDE "engine/trainer_card.asm"
-INCLUDE "engine/prof_oaks_pc.asm"
+INCLUDE "events/prof_oaks_pc.asm"
 INCLUDE "engine/decorations.asm"
 INCLUDE "engine/routines/leveluphappinessmod.asm"
 INCLUDE "data/trainers/trainer_dvs.asm"
@@ -122,7 +122,7 @@
 INCLUDE "engine/battle/consumehelditem.asm"
 INCLUDE "data/moves/move_effects_pointers.asm"
 INCLUDE "data/moves/move_effects.asm"
-INCLUDE "event/kurt_selectquantity_interpretjoypad.asm"
+INCLUDE "events/kurt_selectquantity_interpretjoypad.asm"
 
 
 SECTION "bankA", ROMX
@@ -143,11 +143,11 @@
 INCLUDE "engine/battle/trainer_huds.asm"
 INCLUDE "data/trainers/trainer_class_names.asm"
 INCLUDE "engine/battle/ai/redundant.asm"
-INCLUDE "event/move_deleter.asm"
+INCLUDE "events/move_deleter.asm"
 INCLUDE "engine/mystery_gift_2.asm"
 INCLUDE "engine/tmhm2.asm"
 INCLUDE "data/moves/move_descriptions.asm"
-INCLUDE "engine/pokerus/pokerus.asm"
+INCLUDE "events/pokerus/pokerus.asm"
 INCLUDE "engine/battle/start_battle.asm"
 INCLUDE "engine/routines/placegraphic.asm"
 
@@ -183,7 +183,7 @@
 
 SECTION "bank11", ROMX
 
-INCLUDE "engine/fruit_trees.asm"
+INCLUDE "events/fruit_trees.asm"
 INCLUDE "engine/battle/ai/move.asm"
 INCLUDE "engine/pokedex_2.asm"
 INCLUDE "data/pokemon/dex_entry_pointers.asm"
@@ -194,14 +194,14 @@
 
 INCLUDE "engine/init_gender.asm"
 INCLUDE "engine/routines/drawkrispackgfx.asm"
-INCLUDE "event/move_tutor.asm"
+INCLUDE "events/move_tutor.asm"
 INCLUDE "engine/crystal_colors.asm"
-INCLUDE "event/celebi.asm"
+INCLUDE "events/celebi.asm"
 INCLUDE "engine/main_menu.asm"
 INCLUDE "mobile/mobile_menu.asm"
 INCLUDE "engine/search.asm"
 INCLUDE "mobile/mobile_12_2.asm"
-INCLUDE "event/buena_menu.asm"
+INCLUDE "events/buena_menu.asm"
 
 
 SECTION "bank13", ROMX
@@ -235,12 +235,12 @@
 INCLUDE "tilesets/tilesets.asm"
 INCLUDE "engine/routines/flagpredef.asm"
 INCLUDE "engine/routines/trademonfrontpic.asm"
-INCLUDE "engine/pokerus/check_pokerus.asm"
-INCLUDE "event/lucky_number.asm"
+INCLUDE "events/pokerus/check_pokerus.asm"
+INCLUDE "events/lucky_number.asm"
 INCLUDE "engine/caught_data.asm"
 INCLUDE "engine/search2.asm"
 INCLUDE "engine/stats_screen.asm"
-INCLUDE "event/catch_tutorial.asm"
+INCLUDE "events/catch_tutorial.asm"
 INCLUDE "engine/evolution_animation.asm"
 INCLUDE "engine/init_hof_credits.asm"
 INCLUDE "mobile/get_trainer_class.asm"
@@ -248,18 +248,18 @@
 INCLUDE "mobile/print_opp_message.asm"
 INCLUDE "engine/battle/checkbattlescene.asm"
 INCLUDE "engine/gbc_only.asm"
-INCLUDE "event/poke_seer.asm"
+INCLUDE "events/poke_seer.asm"
 
 
 SECTION "bank14", ROMX
 
 INCLUDE "engine/party_menu.asm"
-INCLUDE "event/poisonstep.asm"
-INCLUDE "event/sweet_scent.asm"
-INCLUDE "event/squirtbottle.asm"
-INCLUDE "event/card_key.asm"
-INCLUDE "event/basement_key.asm"
-INCLUDE "event/sacred_ash.asm"
+INCLUDE "events/poisonstep.asm"
+INCLUDE "events/sweet_scent.asm"
+INCLUDE "events/squirtbottle.asm"
+INCLUDE "events/card_key.asm"
+INCLUDE "events/basement_key.asm"
+INCLUDE "events/sacred_ash.asm"
 INCLUDE "engine/tempmon.asm"
 INCLUDE "engine/types.asm"
 INCLUDE "text/unused_gen_1_trainers.asm"
@@ -309,18 +309,18 @@
 
 INCLUDE "engine/printer.asm"
 INCLUDE "gfx/battle_anims.asm"
-INCLUDE "event/halloffame.asm"
+INCLUDE "events/halloffame.asm"
 
 
 SECTION "bank22", ROMX
 
-INCLUDE "event/kurt.asm"
+INCLUDE "events/kurt.asm"
 INCLUDE "engine/player_gfx.asm"
 INCLUDE "mobile/mobile_22.asm"
-INCLUDE "event/unown.asm"
-INCLUDE "event/buena.asm"
-INCLUDE "event/dratini.asm"
-INCLUDE "event/battle_tower.asm"
+INCLUDE "events/crystal_unown.asm"
+INCLUDE "events/buena.asm"
+INCLUDE "events/dratini.asm"
+INCLUDE "events/battle_tower.asm"
 INCLUDE "mobile/mobile_22_2.asm"
 
 
@@ -328,8 +328,8 @@
 
 INCLUDE "engine/timeofdaypals.asm"
 INCLUDE "engine/battle/battle_transition.asm"
-INCLUDE "event/field_moves.asm"
-INCLUDE "event/magnet_train.asm"
+INCLUDE "events/field_moves.asm"
+INCLUDE "events/magnet_train.asm"
 INCLUDE "engine/battle/battlestart_copytilemapatonce.asm"
 INCLUDE "engine/sprites.asm"
 INCLUDE "engine/mon_icons.asm"
@@ -340,7 +340,7 @@
 INCLUDE "engine/phone/phone.asm"
 INCLUDE "engine/timeset.asm"
 INCLUDE "engine/pokegear.asm"
-INCLUDE "engine/fish.asm"
+INCLUDE "events/fish.asm"
 INCLUDE "engine/slot_machine.asm"
 
 
@@ -381,10 +381,10 @@
 
 SECTION "bank2F", ROMX
 
-INCLUDE "engine/std_scripts.asm"
+INCLUDE "events/std_scripts.asm"
 INCLUDE "engine/phone/phone_scripts.asm"
 INCLUDE "engine/phone/generic_calls.asm"
-INCLUDE "engine/battle/trainer_scripts.asm"
+INCLUDE "events/trainer_scripts.asm"
 
 
 SECTION "bank32", ROMX
@@ -391,7 +391,7 @@
 
 INCLUDE "engine/battle_anims/bg_effects.asm"
 INCLUDE "data/moves/move_anims.asm"
-INCLUDE "event/poisonstep_pals.asm"
+INCLUDE "events/poisonstep_pals.asm"
 
 TheEndGFX:: ; cbd2e
 INCBIN "gfx/credits/theend.2bpp"
@@ -399,7 +399,7 @@
 
 SECTION "Move Animations", ROMX
 
-INCLUDE "event/bug_contest/display_stats.asm"
+INCLUDE "events/bug_contest/display_stats.asm"
 INCLUDE "engine/battle_anims/anim_commands.asm"
 INCLUDE "engine/battle_anims/engine.asm"
 INCLUDE "data/battle_anims/objects.asm"
@@ -448,7 +448,7 @@
 
 SECTION "bank38", ROMX
 
-INCLUDE "event/print_unown_2.asm"
+INCLUDE "events/print_unown_2.asm"
 
 Unknown_e00ed:
 ; Graphics for an unused Game Corner
@@ -477,12 +477,12 @@
 
 INCLUDE "gfx/font.asm"
 INCLUDE "engine/time_capsule.asm"
-INCLUDE "event/name_rater.asm"
+INCLUDE "events/name_rater.asm"
 INCLUDE "engine/routines/playslowcry.asm"
 INCLUDE "engine/routines/newpokedexentry.asm"
 INCLUDE "engine/time_capsule_2.asm"
 INCLUDE "engine/unown_dex.asm"
-INCLUDE "event/magikarp.asm"
+INCLUDE "events/magikarp.asm"
 INCLUDE "engine/battle/hidden_power.asm"
 INCLUDE "engine/battle/misc.asm"
 
@@ -491,7 +491,7 @@
 
 INCLUDE "tilesets/animations.asm"
 INCLUDE "engine/npctrade.asm"
-INCLUDE "event/mom_phone.asm"
+INCLUDE "events/mom_phone.asm"
 
 
 INCLUDE "mobile/mobile_40.asm"
@@ -612,7 +612,7 @@
 INCLUDE "engine/routines/printhoursmins.asm"
 INCLUDE "engine/diploma.asm"
 INCLUDE "engine/pokedex_3.asm"
-INCLUDE "event/catch_tutorial_input.asm"
+INCLUDE "events/catch_tutorial_input.asm"
 INCLUDE "engine/routines/townmap_convertlinebreakcharacters.asm"
 
 PokegearGFX: ; 1de2e4