ref: e0088adb3f692e03e695f912bb0c4bf2e8189e75
parent: c8575823a0e3694cba7c63e7ef468c55bb301804
author: Remy Oukaour <[email protected]>
date: Wed Jan 10 12:49:19 EST 2018
Other files belong in data/battle/
--- /dev/null
+++ b/data/battle/battle_text.asm
@@ -1,0 +1,1293 @@
+BattleText::
+
+BattleText_PlayerPickedUpPayDayMoney: ; 0x80730
+ text "<PLAYER> picked up"
+ line "¥@"
+ deciram wPayDayMoney, 3, 6
+ text "!"
+ prompt
+; 0x80746
+
+WildPokemonAppearedText: ; 0x80746
+ text "Wild @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "appeared!"
+ prompt
+; 0x8075c
+
+HookedPokemonAttackedText: ; 0x8075c
+ text "The hooked"
+ line "@"
+ text_from_ram EnemyMonNick
+ text ""
+ cont "attacked!"
+ prompt
+; 0x80778
+
+PokemonFellFromTreeText: ; 0x80778
+ text_from_ram EnemyMonNick
+ text " fell"
+ line "out of the tree!"
+ prompt
+; 0x80793
+
+WildCelebiAppearedText: ; 0x80793
+ text "Wild @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "appeared!"
+ prompt
+; 0x807a9
+
+WantsToBattleText:: ; 0x807a9
+ text "<ENEMY>"
+ line "wants to battle!"
+ prompt
+; 0x807bd
+
+BattleText_WildFled: ; 0x807bd
+ text "Wild @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "fled!"
+ prompt
+; 0x807cf
+
+BattleText_EnemyFled: ; 0x807cf
+ text "Enemy @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "fled!"
+ prompt
+; 0x807e2
+
+HurtByPoisonText: ; 0x807e2
+ text "<USER>"
+ line "is hurt by poison!"
+ prompt
+; 0x807f8
+
+HurtByBurnText: ; 0x807f8
+ text "<USER>'s"
+ line "hurt by its burn!"
+ prompt
+; 0x8080e
+
+LeechSeedSapsText: ; 0x8080e
+ text "LEECH SEED saps"
+ line "<USER>!"
+ prompt
+; 0x80822
+
+HasANightmareText: ; 0x80822
+ text "<USER>"
+ line "has a NIGHTMARE!"
+ prompt
+; 0x80836
+
+HurtByCurseText: ; 0x80836
+ text "<USER>'s"
+ line "hurt by the CURSE!"
+ prompt
+; 0x8084d
+
+SandstormHitsText: ; 0x8084d
+ text "The SANDSTORM hits"
+ line "<USER>!"
+ prompt
+; 0x80864
+
+PerishCountText: ; 0x80864
+ text "<USER>'s"
+ line "PERISH count is @"
+ deciram wd265, 1, 1
+ text "!"
+ prompt
+; 0x80880
+
+BattleText_TargetRecoveredWithItem: ; 0x80880
+ text "<TARGET>"
+ line "recovered with"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "."
+ prompt
+; 0x80899
+
+BattleText_UserRecoveredPPUsing: ; 0x80899
+ text "<USER>"
+ line "recovered PP using"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "."
+ prompt
+; 0x808b6
+
+BattleText_TargetWasHitByFutureSight: ; 0x808b6
+ text "<TARGET>"
+ line "was hit by FUTURE"
+ cont "SIGHT!"
+ prompt
+; 0x808d2
+
+BattleText_SafeguardFaded: ; 0x808d2
+ text "<USER>'s"
+ line "SAFEGUARD faded!"
+ prompt
+; 0x808e7
+
+BattleText_PkmnLightScreenFell: ; 0x808e7
+ text_from_ram StringBuffer1
+ text " #MON's"
+ line "LIGHT SCREEN fell!"
+ prompt
+; 0x80905
+
+BattleText_PkmnReflectFaded: ; 0x80905
+ text_from_ram StringBuffer1
+ text " #MON's"
+ line "REFLECT faded!"
+ prompt
+; 0x8091f
+
+BattleText_RainContinuesToFall: ; 0x8091f
+ text "Rain continues to"
+ line "fall."
+ prompt
+; 0x80938
+
+BattleText_TheSunlightIsStrong: ; 0x80938
+ text "The sunlight is"
+ line "strong."
+ prompt
+; 0x80951
+
+BattleText_TheSandstormRages: ; 0x80951
+ text "The SANDSTORM"
+ line "rages."
+ prompt
+; 0x80967
+
+BattleText_TheRainStopped: ; 0x80967
+ text "The rain stopped."
+ prompt
+; 0x8097a
+
+BattleText_TheSunlightFaded: ; 0x8097a
+ text "The sunlight"
+ line "faded."
+ prompt
+; 0x8098f
+
+BattleText_TheSandstormSubsided: ; 0x8098f
+ text "The SANDSTORM"
+ line "subsided."
+ prompt
+; 0x809a8
+
+BattleText_EnemyPkmnFainted: ; 0x809a8
+ text "Enemy @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "fainted!"
+ prompt
+; 0x809be
+
+GotMoneyForWinningText:
+ text "<PLAYER> got ¥@"
+ deciram wBattleReward, 3, 6
+ text ""
+ line "for winning!"
+ prompt
+
+BattleText_EnemyWasDefeated: ; 0x809da
+ text "<ENEMY>"
+ line "was defeated!"
+ prompt
+; 0x809eb
+
+TiedAgainstText: ; 0x809eb
+ text "Tied against"
+ line "<ENEMY>!"
+ prompt
+; 0x809fc
+
+SentSomeToMomText:
+ text "<PLAYER> got ¥@"
+ deciram wBattleReward, 3, 6
+ text ""
+ line "for winning!"
+ cont "Sent some to MOM!"
+ prompt
+
+SentHalfToMomText:
+ text "Sent half to MOM!"
+ prompt
+
+SentAllToMomText:
+ text "Sent all to MOM!"
+ prompt
+
+BattleText_0x80a4f: ; 0x80a4f
+ text "<RIVAL>: Huh? I"
+ line "should've chosen"
+ cont "your #MON!"
+ prompt
+; 0x80a75
+
+BattleText_PkmnFainted: ; 0x80a75
+ text_from_ram BattleMonNick
+ text ""
+ line "fainted!"
+ prompt
+; 0x80a83
+
+BattleText_UseNextMon: ; 0x80a83
+ text "Use next #MON?"
+ done
+; 0x80a93
+
+BattleText_0x80a93: ; 0x80a93
+ text "<RIVAL>: Yes!"
+ line "I guess I chose a"
+ cont "good #MON!"
+ prompt
+; 0x80ab9
+
+LostAgainstText: ; 0x80ab9
+ text "Lost against"
+ line "<ENEMY>!"
+ prompt
+; 0x80aca
+
+BattleText_EnemyIsAboutToUseWillPlayerChangePkmn: ; 0x80aca
+ text "<ENEMY>"
+ line "is about to use"
+ cont "@"
+ text_from_ram EnemyMonNick
+ text "."
+
+ para "Will <PLAYER>"
+ line "change #MON?"
+ done
+; 0x80af8
+
+BattleText_EnemySentOut: ; 0x80af8
+ text "<ENEMY>"
+ line "sent out"
+ cont "@"
+ text_from_ram EnemyMonNick
+ text "!"
+ done
+; 0x80b0b
+
+BattleText_TheresNoWillToBattle: ; 0x80b0b
+ text "There's no will to"
+ line "battle!"
+ prompt
+; 0x80b26
+
+BattleText_AnEGGCantBattle: ; 0x80b26
+ text "An EGG can't"
+ line "battle!"
+ prompt
+; 0x80b3b
+
+BattleText_CantEscape2: ; 0x80b3b
+ text "Can't escape!"
+ prompt
+; 0x80b49
+
+BattleText_TheresNoEscapeFromTrainerBattle: ; 0x80b49
+ text "No! There's no"
+ line "running from a"
+ cont "trainer battle!"
+ prompt
+
+BattleText_GotAwaySafely: ; 0x80b77
+ text "Got away safely!"
+ prompt
+
+BattleText_UserFledUsingAStringBuffer1: ; 0x80b89
+ text "<USER>"
+ line "fled using a"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x80ba0
+
+BattleText_CantEscape: ; 0x80ba0
+ text "Can't escape!"
+ prompt
+; 0x80bae
+
+BattleText_UserHurtBySpikes: ; 0x80bae
+ text "<USER>'s"
+ line "hurt by SPIKES!"
+ prompt
+; 0x80bc2
+
+RecoveredUsingText: ; 0x80bc2
+ text "<TARGET>"
+ line "recovered using a"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x80bde
+
+BattleText_UsersStringBuffer1Activated: ; 0x80bde
+ text "<USER>'s"
+ line "@"
+ text_from_ram StringBuffer1
+ text ""
+ cont "activated!"
+ prompt
+; 0x80bf3
+
+BattleText_ItemsCantBeUsedHere: ; 0x80bf3
+ text "Items can't be"
+ line "used here."
+ prompt
+; 0x80c0d
+
+BattleText_PkmnIsAlreadyOut: ; 0x80c0d
+ text_from_ram BattleMonNick
+ text ""
+ line "is already out."
+ prompt
+; 0x80c22
+
+BattleText_PkmnCantBeRecalled: ; 0x80c22
+ text_from_ram BattleMonNick
+ text ""
+ line "can't be recalled!"
+ prompt
+; 0x80c39
+
+BattleText_TheresNoPPLeftForThisMove: ; 0x80c39
+ text "There's no PP left"
+ line "for this move!"
+ prompt
+; 0x80c5b
+
+BattleText_TheMoveIsDisabled: ; 0x80c5b
+ text "The move is"
+ line "DISABLED!"
+ prompt
+; 0x80c72
+
+BattleText_PkmnHasNoMovesLeft: ; 0x80c72
+ text_from_ram BattleMonNick
+ text ""
+ line "has no moves left!"
+ done
+; 0x80c8a
+
+BattleText_TargetsEncoreEnded: ; 0x80c8a
+ text "<TARGET>'s"
+ line "ENCORE ended!"
+ prompt
+; 0x80c9c
+
+BattleText_StringBuffer1GrewToLevel: ; 0x80c9c
+ text_from_ram StringBuffer1
+ text " grew to"
+ line "level @"
+ deciram CurPartyLevel, 1, 3
+ text "!@"
+ sound_dex_fanfare_50_79
+ db "@@"
+; 0x80cb9
+
+BattleText_WildPkmnIsEating: ; 0x80cba
+ text "Wild @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "is eating!"
+ prompt
+; 0x80cd1
+
+BattleText_WildPkmnIsAngry: ; 0x80cd1
+ text "Wild @"
+ text_from_ram EnemyMonNick
+ text ""
+ line "is angry!"
+ prompt
+; 0x80ce7
+
+FastAsleepText: ; 0x80ce7
+ text "<USER>"
+ line "is fast asleep!"
+ prompt
+; 0x80cfa
+
+WokeUpText: ; 0x80cfa
+ text "<USER>"
+ line "woke up!"
+ prompt
+; 0x80d06
+
+FrozenSolidText: ; 0x80d06
+ text "<USER>"
+ line "is frozen solid!"
+ prompt
+; 0x80d1a
+
+FlinchedText: ; 0x80d1a
+ text "<USER>"
+ line "flinched!"
+ prompt
+; 0x80d27
+
+MustRechargeText: ; 0x80d27
+ text "<USER>"
+ line "must recharge!"
+ prompt
+; 0x80d39
+
+DisabledNoMoreText: ; 0x80d39
+ text "<USER>'s"
+ line "disabled no more!"
+ prompt
+; 0x80d4f
+
+IsConfusedText: ; 0x80d4f
+ text "<USER>"
+ line "is confused!"
+ prompt
+; 0x80d5f
+
+HurtItselfText: ; 0x80d5f
+ text "It hurt itself in"
+ line "its confusion!"
+ prompt
+; 0x80d81
+
+ConfusedNoMoreText: ; 0x80d81
+ text "<USER>'s"
+ line "confused no more!"
+ prompt
+; 0x80d97
+
+BecameConfusedText: ; 0x80d97
+ text "<TARGET>"
+ line "became confused!"
+ prompt
+; ItemHealedConfusion
+
+BattleText_ItemHealedConfusion: ; ItemHealedConfusion
+ text "A @"
+ text_from_ram StringBuffer1
+ text " rid"
+ line "<TARGET>"
+ cont "of its confusion."
+ prompt
+; 0x80dcc
+
+AlreadyConfusedText: ; 0x80dcc
+ text "<TARGET>'s"
+ line "already confused!"
+ prompt
+; 0x80de2
+
+BattleText_UsersHurtByStringBuffer1: ; 0x80de2
+ text "<USER>'s"
+ line "hurt by"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x80df5
+
+BattleText_UserWasReleasedFromStringBuffer1: ; 0x80df5
+ text "<USER>"
+ line "was released from"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x80e11
+
+UsedBindText: ; 0x80e11
+ text "<USER>"
+ line "used BIND on"
+ cont "<TARGET>!"
+ prompt
+; 0x80e24
+
+WhirlpoolTrapText: ; 0x80e24
+ text "<TARGET>"
+ line "was trapped!"
+ prompt
+; 0x80e34
+
+FireSpinTrapText: ; 0x80e34
+ text "<TARGET>"
+ line "was trapped!"
+ prompt
+; 0x80e44
+
+WrappedByText: ; 0x80e44
+ text "<TARGET>"
+ line "was WRAPPED by"
+ cont "<USER>!"
+ prompt
+; 0x80e59
+
+ClampedByText: ; 0x80e59
+ text "<TARGET>"
+ line "was CLAMPED by"
+ cont "<USER>!"
+ prompt
+; 0x80e6e
+
+StoringEnergyText: ; 0x80e6e
+ text "<USER>"
+ line "is storing energy!"
+ prompt
+; 0x80e84
+
+UnleashedEnergyText: ; 0x80e84
+ text "<USER>"
+ line "unleashed energy!"
+ prompt
+; 0x80e99
+
+HungOnText: ; 0x80e99
+ text "<TARGET>"
+ line "hung on with"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x80eb0
+
+EnduredText: ; 0x80eb0
+ text "<TARGET>"
+ line "ENDURED the hit!"
+ prompt
+; 0x80ec4
+
+InLoveWithText: ; 0x80ec4
+ text "<USER>"
+ line "is in love with"
+ cont "<TARGET>!"
+ prompt
+; 0x80eda
+
+InfatuationText: ; 0x80eda
+ text "<USER>'s"
+ line "infatuation kept"
+ cont "it from attacking!"
+ prompt
+; 0x80f02
+
+DisabledMoveText: ; 0x80f02
+ text "<USER>'s"
+ line "@"
+ text_from_ram StringBuffer1
+ text " is"
+ cont "DISABLED!"
+ prompt
+; 0x80f19
+
+LoafingAroundText: ; 0x80f19
+ text_from_ram BattleMonNick
+ text " is"
+ line "loafing around."
+ prompt
+; 0x80f31
+
+BeganToNapText: ; 0x80f31
+ text_from_ram BattleMonNick
+ text " began"
+ line "to nap!"
+ prompt
+; 0x80f44
+
+WontObeyText: ; 0x80f44
+ text_from_ram BattleMonNick
+ text " won't"
+ line "obey!"
+ prompt
+; 0x80f54
+
+TurnedAwayText: ; 0x80f54
+ text_from_ram BattleMonNick
+ text " turned"
+ line "away!"
+ prompt
+; 0x80f66
+
+IgnoredOrdersText: ; 0x80f66
+ text_from_ram BattleMonNick
+ text " ignored"
+ line "orders!"
+ prompt
+; 0x80f7b
+
+IgnoredSleepingText: ; 0x80f7b
+ text_from_ram BattleMonNick
+ text " ignored"
+ line "orders…sleeping!"
+ prompt
+; 0x80f99
+
+NoPPLeftText: ; 0x80f99
+ text "But no PP is left"
+ line "for the move!"
+ prompt
+; 0x80fba
+
+HasNoPPLeftText: ; 0x80fba
+ text "<USER>"
+ line "has no PP left for"
+ cont "@"
+ text_from_ram StringBuffer2
+ text "!"
+ prompt
+; 0x80fd7
+
+WentToSleepText: ; 0x80fd7
+ text "<USER>"
+ line "went to sleep!"
+ done
+; 0x80fe9
+
+RestedText: ; 0x80fe9
+ text "<USER>"
+ line "fell asleep and"
+ cont "became healthy!"
+ done
+; 0x8100c
+
+RegainedHealthText: ; 0x8100c
+ text "<USER>"
+ line "regained health!"
+ prompt
+; 0x81020
+
+AttackMissedText: ; 0x81020
+ text "<USER>'s"
+ line "attack missed!"
+ prompt
+; 0x81033
+
+AttackMissed2Text: ; 0x81033
+ text "<USER>'s"
+ line "attack missed!"
+ prompt
+; 0x81046
+
+CrashedText: ; 0x81046
+ text "<USER>"
+ line "kept going and"
+ cont "crashed!"
+ prompt
+; 0x81061
+
+UnaffectedText: ; 0x81061
+ text "<TARGET>'s"
+ line "unaffected!"
+ prompt
+; 0x81071
+
+DoesntAffectText: ; 0x81071
+ text "It doesn't affect"
+ line "<TARGET>!"
+ prompt
+; 0x81086
+
+CriticalHitText: ; 0x81086
+ text "A critical hit!"
+ prompt
+; 0x81097
+
+OneHitKOText: ; 0x81097
+ text "It's a one-hit KO!"
+ prompt
+; 0x810aa
+
+SuperEffectiveText: ; 0x810aa
+ text "It's super-"
+ line "effective!"
+ prompt
+; 0x810c1
+
+NotVeryEffectiveText: ; 0x810c1
+ text "It's not very"
+ line "effective…"
+ prompt
+; 0x810da
+
+TookDownWithItText: ; 0x810da
+ text "<TARGET>"
+ line "took down with it,"
+ cont "<USER>!"
+ prompt
+; 0x810f3
+
+RageBuildingText: ; 0x810f3
+ text "<USER>'s"
+ line "RAGE is building!"
+ prompt
+; 0x81109
+
+GotAnEncoreText: ; 0x81109
+ text "<TARGET>"
+ line "got an ENCORE!"
+ prompt
+; 0x8111b
+
+SharedPainText: ; 0x8111b
+ text "The battlers"
+ line "shared pain!"
+ prompt
+; 0x81136
+
+TookAimText: ; 0x81136
+ text "<USER>"
+ line "took aim!"
+ prompt
+; 0x81143
+
+SketchedText: ; 0x81143
+ text "<USER>"
+ line "SKETCHED"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x81156
+
+DestinyBondEffectText: ; 0x81156
+ text "<USER>'s"
+ line "trying to take its"
+ cont "opponent with it!"
+ prompt
+; 0x8117f
+
+SpiteEffectText: ; 0x8117f
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram StringBuffer1
+ text " was"
+ cont "reduced by @"
+ deciram wd265, 1, 1
+ text "!"
+ prompt
+; 0x811a0
+
+BellChimedText: ; 0x811a0
+ text "A bell chimed!"
+ line ""
+ prompt
+; 0x811b1
+
+FellAsleepText: ; 0x811b1
+ text "<TARGET>"
+ line "fell asleep!"
+ prompt
+; 0x811c1
+
+AlreadyAsleepText: ; 0x811c1
+ text "<TARGET>'s"
+ line "already asleep!"
+ prompt
+; 0x811d5
+
+WasPoisonedText: ; 0x811d5
+ text "<TARGET>"
+ line "was poisoned!"
+ prompt
+; 0x811e6
+
+BadlyPoisonedText: ; 0x811e6
+ text "<TARGET>'s"
+ line "badly poisoned!"
+ prompt
+; 0x811fa
+
+AlreadyPoisonedText: ; 0x811fa
+ text "<TARGET>'s"
+ line "already poisoned!"
+ prompt
+; 0x81210
+
+SuckedHealthText: ; 0x81210
+ text "Sucked health from"
+ line "<TARGET>!"
+ prompt
+; 0x81227
+
+DreamEatenText: ; 0x81227
+ text "<TARGET>'s"
+ line "dream was eaten!"
+ prompt
+; 0x8123c
+
+WasBurnedText: ; 0x8123c
+ text "<TARGET>"
+ line "was burned!"
+ prompt
+; 0x8124b
+
+DefrostedOpponentText: ; 0x8124b
+ text "<TARGET>"
+ line "was defrosted!"
+ prompt
+; 0x8125d
+
+WasFrozenText: ; 0x8125d
+ text "<TARGET>"
+ line "was frozen solid!"
+ prompt
+; 0x81272
+
+WontRiseAnymoreText: ; 0x81272
+ text "<USER>'s"
+ line "@"
+ text_from_ram StringBuffer2
+ text " won't"
+ cont "rise anymore!"
+ prompt
+; 0x8128f
+
+WontDropAnymoreText: ; 0x8128f
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram StringBuffer2
+ text " won't"
+ cont "drop anymore!"
+ prompt
+; 0x812ac
+
+FledFromBattleText:: ; 0x812ac
+ text "<USER>"
+ line "fled from battle!"
+ prompt
+; 0x812c1
+
+FledInFearText: ; 0x812c1
+ text "<TARGET>"
+ line "fled in fear!"
+ prompt
+; 0x812d2
+
+BlownAwayText: ; 0x812d2
+ text "<TARGET>"
+ line "was blown away!"
+ prompt
+; 0x812e5
+
+PlayerHitTimesText: ; 0x812e5
+ text "Hit @"
+ deciram PlayerDamageTaken, 1, 1
+ text " times!"
+ prompt
+; 0x812f8
+
+EnemyHitTimesText: ; 0x812f8
+ text "Hit @"
+ deciram EnemyDamageTaken, 1, 1
+ text " times!"
+ prompt
+; 0x8130b
+
+MistText: ; 0x8130b
+ text "<USER>'s"
+ line "shrouded in MIST!"
+ prompt
+; 0x81321
+
+ProtectedByMistText: ; 0x81321
+ text "<TARGET>'s"
+ line "protected by MIST."
+ prompt
+; 0x81338
+
+GettingPumpedText: ; 0x81338
+ interpret_data
+ text "<USER>'s"
+ line "getting pumped!"
+ prompt
+; 0x8134d
+
+RecoilText: ; 0x8134d
+ text "<USER>'s"
+ line "hit with recoil!"
+ prompt
+; 0x81362
+
+MadeSubstituteText: ; 0x81362
+ text "<USER>"
+ line "made a SUBSTITUTE!"
+ prompt
+; 0x81378
+
+HasSubstituteText: ; 0x81378
+ text "<USER>"
+ line "has a SUBSTITUTE!"
+ prompt
+; 0x8138d
+
+TooWeakSubText: ; 0x8138d
+ text "Too weak to make"
+ line "a SUBSTITUTE!"
+ prompt
+; 0x813ad
+
+SubTookDamageText: ; 0x813ad
+ text "The SUBSTITUTE"
+ line "took damage for"
+ cont "<TARGET>!"
+ prompt
+; 0x813d0
+
+SubFadedText: ; 0x813d0
+ text "<TARGET>'s"
+ line "SUBSTITUTE faded!"
+ prompt
+; 0x813e6
+
+LearnedMoveText: ; 0x813e6
+ text "<USER>"
+ line "learned"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x813f8
+
+WasSeededText: ; 0x813f8
+ text "<TARGET>"
+ line "was seeded!"
+ prompt
+; 0x81407
+
+EvadedText: ; 0x81407
+ text "<TARGET>"
+ line "evaded the attack!"
+ prompt
+; 0x8141d
+
+WasDisabledText: ; 0x8141d
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram StringBuffer1
+ text " was"
+ cont "DISABLED!"
+ prompt
+; 0x81435
+
+CoinsScatteredText: ; 0x81435
+ text "Coins scattered"
+ line "everywhere!"
+ prompt
+; 0x81452
+
+TransformedTypeText: ; 0x81452
+ text "<USER>"
+ line "transformed into"
+ cont "the @"
+ text_from_ram StringBuffer1
+ text "-type!"
+ prompt
+; 0x81476
+
+EliminatedStatsText: ; 0x81476
+ text "All stat changes"
+ line "were eliminated!"
+ prompt
+; 0x81499
+
+TransformedText: ; 0x81499
+ text "<USER>"
+ line "TRANSFORMED into"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x814b4
+
+LightScreenEffectText: ; 0x814b4
+ text "<USER>'s"
+ line "SPCL.DEF rose!"
+ prompt
+; 0x814c7
+
+ReflectEffectText: ; 0x814c7
+ text "<USER>'s"
+ line "DEFENSE rose!"
+ prompt
+; 0x814d9
+
+NothingHappenedText: ; 0x814d9
+ text "But nothing"
+ line "happened."
+ prompt
+; 0x814f0
+
+ButItFailedText: ; 0x814f0
+ text "But it failed!"
+ prompt
+; 0x81500
+
+ItFailedText: ; 0x81500
+ text "It failed!"
+ prompt
+; 0x8150c
+
+DidntAffect1Text: ; 0x8150c
+ text "It didn't affect"
+ line "<TARGET>!"
+ prompt
+; 0x81520
+
+DidntAffect2Text: ; 0x81520
+ text "It didn't affect"
+ line "<TARGET>!"
+ prompt
+; 0x81534
+
+HPIsFullText: ; 0x81534
+ text "<USER>'s"
+ line "HP is full!"
+ prompt
+; 0x81544
+
+DraggedOutText: ; 0x81544
+ text "<USER>"
+ line "was dragged out!"
+ prompt
+; 0x81558
+
+ParalyzedText: ; 0x81558
+ text "<TARGET>'s"
+ line "paralyzed! Maybe"
+ cont "it can't attack!"
+ prompt
+; 0x8157d
+
+FullyParalyzedText: ; 0x8157d
+ text "<USER>'s"
+ line "fully paralyzed!"
+ prompt
+; 0x81592
+
+AlreadyParalyzedText: ; 0x81592
+ text "<TARGET>'s"
+ line "already paralyzed!"
+ prompt
+; 0x815a9
+
+ProtectedByText: ; 0x815a9
+ text "<TARGET>'s"
+ line "protected by"
+ cont "@"
+ text_from_ram StringBuffer1
+ text "!"
+ prompt
+; 0x815c1
+
+MirrorMoveFailedText: ; 0x815c1
+ text "The MIRROR MOVE"
+ next "failed!"
+ prompt
+; 0x815da
+
+StoleText: ; 0x815da
+ text "<USER>"
+ line "stole @"
+ text_from_ram StringBuffer1
+ text ""
+ cont "from its foe!"
+ prompt
+; 0x815f7
+
+CantEscapeNowText: ; 0x815f7
+ text "<TARGET>"
+ line "can't escape now!"
+ prompt
+; 0x8160b
+
+StartedNightmareText: ; 0x8160b
+ text "<TARGET>"
+ line "started to have a"
+ cont "NIGHTMARE!"
+ prompt
+; 0x8162b
+
+WasDefrostedText: ; 0x8162b
+ text "<USER>"
+ line "was defrosted!"
+ prompt
+; 0x8163d
+
+PutACurseText: ; 0x8163d
+ text "<USER>"
+ line "cut its own HP and"
+
+ para "put a CURSE on"
+ line "<TARGET>!"
+ prompt
+; 0x81665
+
+ProtectedItselfText: ; 0x81665
+ text "<USER>"
+ line "PROTECTED itself!"
+ prompt
+; 0x8167a
+
+ProtectingItselfText: ; 0x8167a
+ text "<TARGET>'s"
+ line "PROTECTING itself!"
+ done
+; 0x81691
+
+SpikesText: ; 0x81691
+ text "SPIKES scattered"
+ line "all around"
+ cont "<TARGET>!"
+ prompt
+; 0x816b1
+
+IdentifiedText: ; 0x816b1
+ text "<USER>"
+ line "identified"
+ cont "<TARGET>!"
+ prompt
+; 0x816c2
+
+StartPerishText: ; 0x816c2
+ text "Both #MON will"
+ line "faint in 3 turns!"
+ prompt
+; 0x816e4
+
+SandstormBrewedText: ; 0x816e4
+ text "A SANDSTORM"
+ line "brewed!"
+ prompt
+; 0x816f9
+
+BracedItselfText: ; 0x816f9
+ text "<USER>"
+ line "braced itself!"
+ prompt
+; 0x8170b
+
+FellInLoveText: ; 0x8170b
+ text "<TARGET>"
+ line "fell in love!"
+ prompt
+; 0x8171c
+
+CoveredByVeilText: ; 0x8171c
+ text "<USER>'s"
+ line "covered by a veil!"
+ prompt
+; 0x81733
+
+SafeguardProtectText: ; 0x81733
+ text "<TARGET>"
+ line "is protected by"
+ cont "SAFEGUARD!"
+ prompt
+; 0x81751
+
+MagnitudeText: ; 0x81751
+ text "Magnitude @"
+ deciram wd265, 1, 1
+ text "!"
+ prompt
+; 0x81764
+
+ReleasedByText: ; 0x81764
+ text "<USER>"
+ line "was released by"
+ cont "<TARGET>!"
+ prompt
+; 0x8177a
+
+ShedLeechSeedText: ; 0x8177a
+ text "<USER>"
+ line "shed LEECH SEED!"
+ prompt
+; 0x8178e
+
+BlewSpikesText: ; 0x8178e
+ text "<USER>"
+ line "blew away SPIKES!"
+ prompt
+; 0x817a3
+
+DownpourText: ; 0x817a3
+ text "A downpour"
+ line "started!"
+ prompt
+; 0x817b8
+
+SunGotBrightText: ; 0x817b8
+ text "The sunlight got"
+ line "bright!"
+ prompt
+; 0x817d2
+
+BellyDrumText: ; 0x817d2
+ text "<USER>"
+ line "cut its HP and"
+ cont "maximized ATTACK!"
+ prompt
+; 0x817f6
+
+CopiedStatsText: ; 0x817f6
+ text "<USER>"
+ line "copied the stat"
+
+ para "changes of"
+ line "<TARGET>!"
+ prompt
+; 0x81817
+
+ForesawAttackText: ; 0x81817
+ text "<USER>"
+ line "foresaw an attack!"
+ prompt
+; 0x8182d
+
+BeatUpAttackText: ; 0x8182d
+ text_from_ram StringBuffer1
+ text "'s"
+ line "attack!"
+ done
+; 0x8183b
+
+RefusedGiftText: ; 0x8183b
+ text "<TARGET>"
+ line "refused the gift!"
+ prompt
+; 0x81850
+
+IgnoredOrders2Text: ; 0x81850
+ text "<USER>"
+ line "ignored orders!"
+ prompt
+; 0x81863
+
+BattleText_LinkErrorBattleCanceled: ; 0x81863
+ text "Link error…"
+
+ para "The battle has"
+ line "been canceled…"
+ prompt
+; 0x8188e
+
+BattleText_0x8188e: ; 0x8188e
+ text "There is no time"
+ line "left today!"
+ done
+; 0x818ac
--- a/data/battle/critical_hits.asm
+++ b/data/battle/critical_hits.asm
@@ -9,10 +9,10 @@
db -1
CriticalHitChances:
- db 7 percent ; 0
- db 12 percent + 2 ; 1
- db 25 percent + 1 ; 2
- db 33 percent + 1 ; 3
- db 50 percent + 1 ; 4
- db 50 percent + 1 ; 5
- db 50 percent + 1 ; 6
+ db 7 percent ; 0
+ db 12 percent + 2 ; +1
+ db 25 percent + 1 ; +2
+ db 33 percent + 1 ; +3
+ db 50 percent + 1 ; +4
+ db 50 percent + 1 ; +5
+ db 50 percent + 1 ; +6
--- /dev/null
+++ b/data/battle/effect_command_pointers.asm
@@ -1,0 +1,182 @@
+; battle commands are defined in engine/battle/effect_commands.asm
+
+ dw 0 ; padding
+
+BattleCommandPointers: ; 3fd28
+; entries correspond to macros/scripts/battle_commands.asm
+ dw BattleCommand_CheckTurn ; 34084
+ dw BattleCommand_CheckObedience ; 343db
+ dw BattleCommand_UsedMoveText ; 34541
+ dw BattleCommand_DoTurn ; 34555
+ dw BattleCommand_Critical ; 34631
+ dw BattleCommand_DamageStats ; 352dc
+ dw BattleCommand_Stab ; 346d2 - 07
+ dw BattleCommand_DamageVariation ; 34cfd
+ dw BattleCommand_CheckHit ; 34d32
+ dw BattleCommand_LowerSub ; 34eee
+ dw BattleCommand_HitTargetNoSub ; 34f60
+ dw BattleCommand_RaiseSub ; 35004
+ dw BattleCommand_FailureText ; 35023
+ dw BattleCommand_CheckFaint ; 3505e
+ dw BattleCommand_CriticalText ; 35175
+ dw BattleCommand_SuperEffectiveText ; 351ad
+ dw BattleCommand_CheckDestinyBond ; 351c0
+ dw BattleCommand_BuildOpponentRage ; 35250
+ dw BattleCommand_PoisonTarget ; 35eee
+ dw BattleCommand_SleepTarget ; 35e5c
+ dw BattleCommand_DrainTarget ; 35fff
+ dw BattleCommand_EatDream ; 36008
+ dw BattleCommand_BurnTarget ; 3608c
+ dw BattleCommand_FreezeTarget ; 36102
+ dw BattleCommand_ParalyzeTarget ; 36165
+ dw BattleCommand_Selfdestruct ; 37380
+ dw BattleCommand_MirrorMove ; 373c9
+ dw BattleCommand_StatUp ; 361e4
+ dw BattleCommand_StatDown ; 362e3
+ dw BattleCommand_PayDay ; 3705c
+ dw BattleCommand_Conversion ; 3707f
+ dw BattleCommand_ResetStats ; 3710e
+ dw BattleCommand_StoreEnergy ; 36671
+ dw BattleCommand_UnleashEnergy ; 366e5
+ dw BattleCommand_ForceSwitch ; 3680f
+ dw BattleCommand_EndLoop ; 369b6
+ dw BattleCommand_FlinchTarget ; 36aa0
+ dw BattleCommand_OHKO ; 36af3
+ dw BattleCommand_Recoil ; 36cb2
+ dw BattleCommand_Mist ; 36c7e
+ dw BattleCommand_FocusEnergy ; 36c98
+ dw BattleCommand_Confuse ; 36d3b
+ dw BattleCommand_ConfuseTarget ; 36d1d
+ dw BattleCommand_Heal ; 3713e
+ dw BattleCommand_Transform ; 371cd
+ dw BattleCommand_Screen ; 372fc
+ dw BattleCommand_Poison ; 35f2c
+ dw BattleCommand_Paralyze ; 36dc7
+ dw BattleCommand_Substitute ; 36e7c
+ dw BattleCommand_RechargeNextTurn ; 36f0b
+ dw BattleCommand_Mimic ; 36f46
+ dw BattleCommand_Metronome ; 37418
+ dw BattleCommand_LeechSeed ; 36f9d
+ dw BattleCommand_Splash ; 36fe1
+ dw BattleCommand_Disable ; 36fed
+ dw BattleCommand_ClearText ; 37e85
+ dw BattleCommand_Charge ; 36b4d
+ dw BattleCommand_CheckCharge ; 36b3a
+ dw BattleCommand_TrapTarget ; 36c2d
+ dw BattleCommand3c ; 36c2c
+ dw BattleCommand_Rampage ; 36751
+ dw BattleCommand_CheckRampage ; 3671a
+ dw BattleCommand_ConstantDamage ; 35726
+ dw BattleCommand_Counter ; 35813
+ dw BattleCommand_Encore ; 35864
+ dw BattleCommand_PainSplit ; 35926
+ dw BattleCommand_Snore ; 359d0
+ dw BattleCommand_Conversion2 ; 359e6
+ dw BattleCommand_LockOn ; 35a53
+ dw BattleCommand_Sketch ; 35a74
+ dw BattleCommand_DefrostOpponent ; 35b16
+ dw BattleCommand_SleepTalk ; 35b33
+ dw BattleCommand_DestinyBond ; 35bff
+ dw BattleCommand_Spite ; 35c0f
+ dw BattleCommand_FalseSwipe ; 35c94
+ dw BattleCommand_HealBell ; 35cc9
+ dw BattleCommand_HeldFlinch ; 36ac9
+ dw BattleCommand_TripleKick ; 346b2
+ dw BattleCommand_KickCounter ; 346cd
+ dw BattleCommand_Thief ; 37492
+ dw BattleCommand_ArenaTrap ; 37517
+ dw BattleCommand_Nightmare ; 37536
+ dw BattleCommand_Defrost ; 37563
+ dw BattleCommand_Curse ; 37588
+ dw BattleCommand_Protect ; 37618
+ dw BattleCommand_Spikes ; 37683
+ dw BattleCommand_Foresight ; 376a0
+ dw BattleCommand_PerishSong ; 376c2
+ dw BattleCommand_StartSandstorm ; 376f8
+ dw BattleCommand_Endure ; 3766f
+ dw BattleCommand_CheckCurl ; 37718
+ dw BattleCommand_RolloutPower ; 37734
+ dw BattleCommand5d ; 37791
+ dw BattleCommand_FuryCutter ; 37792
+ dw BattleCommand_Attract ; 377ce
+ dw BattleCommand_HappinessPower ; 3784b
+ dw BattleCommand_Present ; 37874
+ dw BattleCommand_DamageCalc ; 35612 - 62
+ dw BattleCommand_FrustrationPower ; 3790e
+ dw BattleCommand_Safeguard ; 37939
+ dw BattleCommand_CheckSafeguard ; 37972
+ dw BattleCommand_GetMagnitude ; 37991
+ dw BattleCommand_BatonPass ; 379c9
+ dw BattleCommand_Pursuit ; 37b1d
+ dw BattleCommand_ClearHazards ; 37b39
+ dw BattleCommand_HealMorn ; 37b74
+ dw BattleCommand_HealDay ; 37b78
+ dw BattleCommand_HealNite ; 37b7c
+ dw BattleCommand_HiddenPower ; 37be8
+ dw BattleCommand_StartRain ; 37bf4
+ dw BattleCommand_StartSun ; 37c07
+ dw BattleCommand_AttackUp ; 361ac
+ dw BattleCommand_DefenseUp ; 361b0
+ dw BattleCommand_SpeedUp ; 361b4
+ dw BattleCommand_SpecialAttackUp ; 361b8
+ dw BattleCommand_SpecialDefenseUp ; 361bc
+ dw BattleCommand_AccuracyUp ; 361c0
+ dw BattleCommand_EvasionUp ; 361c4
+ dw BattleCommand_AttackUp2 ; 361c8
+ dw BattleCommand_DefenseUp2 ; 361cc
+ dw BattleCommand_SpeedUp2 ; 361d0
+ dw BattleCommand_SpecialAttackUp2 ; 361d4
+ dw BattleCommand_SpecialDefenseUp2 ; 361d8
+ dw BattleCommand_AccuracyUp2 ; 361dc
+ dw BattleCommand_EvasionUp2 ; 361e0
+ dw BattleCommand_AttackDown ; 362ad
+ dw BattleCommand_DefenseDown ; 362b1
+ dw BattleCommand_SpeedDown ; 362b5
+ dw BattleCommand_SpecialAttackDown ; 362b9
+ dw BattleCommand_SpecialDefenseDown ; 362bd
+ dw BattleCommand_AccuracyDown ; 362c1
+ dw BattleCommand_EvasionDown ; 362c5
+ dw BattleCommand_AttackDown2 ; 362c9
+ dw BattleCommand_DefenseDown2 ; 362cd
+ dw BattleCommand_SpeedDown2 ; 362d1
+ dw BattleCommand_SpecialAttackDown2 ; 362d5
+ dw BattleCommand_SpecialDefenseDown2 ; 362d9
+ dw BattleCommand_AccuracyDown2 ; 362dd
+ dw BattleCommand_EvasionDown2 ; 362e1
+ dw BattleCommand_StatUpMessage ; 363b8
+ dw BattleCommand_StatDownMessage ; 363e9
+ dw BattleCommand_StatUpFailText ; 3644c
+ dw BattleCommand_StatDownFailText ; 3646a
+ dw BattleCommand_EffectChance ; 34ecc
+ dw BattleCommand_StatDownAnim ; 34fdb
+ dw BattleCommand_StatUpAnim ; 34fd1
+ dw BattleCommand_SwitchTurn ; 34ffd - 93
+ dw BattleCommand_FakeOut ; 36a82
+ dw BattleCommand_BellyDrum ; 37c1a
+ dw BattleCommand_PsychUp ; 37c55
+ dw BattleCommand_Rage ; 36f1d
+ dw BattleCommand_DoubleFlyingDamage ; 36f25
+ dw BattleCommand_DoubleUndergroundDamage ; 36f2f
+ dw BattleCommand_MirrorCoat ; 37c95
+ dw BattleCommand_CheckFutureSight ; 37d0d
+ dw BattleCommand_FutureSight ; 37d34
+ dw BattleCommand_DoubleMinimizeDamage ; 37ce6
+ dw BattleCommand_SkipSunCharge ; 37d02
+ dw BattleCommand_ThunderAccuracy ; 37d94
+ dw BattleCommand_Teleport ; 36778
+ dw BattleCommand_BeatUp ; 35461
+ dw BattleCommand_RageDamage ; 3527b
+ dw BattleCommand_ResetTypeMatchup ; 34833
+ dw BattleCommand_AllStatsUp ; 36500
+ dw BattleCommanda5 ; 35165
+ dw BattleCommand_RaiseSubNoAnim ; 365af
+ dw BattleCommand_LowerSubNoAnim ; 365c3
+ dw BattleCommanda8 ; 355b5
+ dw BattleCommand_ClearMissDamage ; 355d5 - a9
+ dw BattleCommand_MoveDelay ; 37e80
+ dw BattleCommand_HitTarget ; 34f57
+ dw BattleCommand_TriStatusChance ; 3658f
+ dw BattleCommand_SuperEffectiveLoopText ; 351a5
+ dw BattleCommand_StartLoop ; 35197
+ dw BattleCommand_Curl ; 365a7
+; 3fe86
--- a/data/battle/stat_names.asm
+++ b/data/battle/stat_names.asm
@@ -7,4 +7,4 @@
db "SPCL.DEF@"
db "ACCURACY@"
db "EVASION@"
- db "ABILITY@"
+ db "ABILITY@" ; used for BattleCommand_Curse
--- a/data/battle_command_pointers.asm
+++ /dev/null
@@ -1,182 +1,0 @@
-; battle commands are defined in engine/battle/effect_commands.asm
-
- dw 0 ; padding
-
-BattleCommandPointers: ; 3fd28
-; entries correspond to macros/scripts/battle_commands.asm
- dw BattleCommand_CheckTurn ; 34084
- dw BattleCommand_CheckObedience ; 343db
- dw BattleCommand_UsedMoveText ; 34541
- dw BattleCommand_DoTurn ; 34555
- dw BattleCommand_Critical ; 34631
- dw BattleCommand_DamageStats ; 352dc
- dw BattleCommand_Stab ; 346d2 - 07
- dw BattleCommand_DamageVariation ; 34cfd
- dw BattleCommand_CheckHit ; 34d32
- dw BattleCommand_LowerSub ; 34eee
- dw BattleCommand_HitTargetNoSub ; 34f60
- dw BattleCommand_RaiseSub ; 35004
- dw BattleCommand_FailureText ; 35023
- dw BattleCommand_CheckFaint ; 3505e
- dw BattleCommand_CriticalText ; 35175
- dw BattleCommand_SuperEffectiveText ; 351ad
- dw BattleCommand_CheckDestinyBond ; 351c0
- dw BattleCommand_BuildOpponentRage ; 35250
- dw BattleCommand_PoisonTarget ; 35eee
- dw BattleCommand_SleepTarget ; 35e5c
- dw BattleCommand_DrainTarget ; 35fff
- dw BattleCommand_EatDream ; 36008
- dw BattleCommand_BurnTarget ; 3608c
- dw BattleCommand_FreezeTarget ; 36102
- dw BattleCommand_ParalyzeTarget ; 36165
- dw BattleCommand_Selfdestruct ; 37380
- dw BattleCommand_MirrorMove ; 373c9
- dw BattleCommand_StatUp ; 361e4
- dw BattleCommand_StatDown ; 362e3
- dw BattleCommand_PayDay ; 3705c
- dw BattleCommand_Conversion ; 3707f
- dw BattleCommand_ResetStats ; 3710e
- dw BattleCommand_StoreEnergy ; 36671
- dw BattleCommand_UnleashEnergy ; 366e5
- dw BattleCommand_ForceSwitch ; 3680f
- dw BattleCommand_EndLoop ; 369b6
- dw BattleCommand_FlinchTarget ; 36aa0
- dw BattleCommand_OHKO ; 36af3
- dw BattleCommand_Recoil ; 36cb2
- dw BattleCommand_Mist ; 36c7e
- dw BattleCommand_FocusEnergy ; 36c98
- dw BattleCommand_Confuse ; 36d3b
- dw BattleCommand_ConfuseTarget ; 36d1d
- dw BattleCommand_Heal ; 3713e
- dw BattleCommand_Transform ; 371cd
- dw BattleCommand_Screen ; 372fc
- dw BattleCommand_Poison ; 35f2c
- dw BattleCommand_Paralyze ; 36dc7
- dw BattleCommand_Substitute ; 36e7c
- dw BattleCommand_RechargeNextTurn ; 36f0b
- dw BattleCommand_Mimic ; 36f46
- dw BattleCommand_Metronome ; 37418
- dw BattleCommand_LeechSeed ; 36f9d
- dw BattleCommand_Splash ; 36fe1
- dw BattleCommand_Disable ; 36fed
- dw BattleCommand_ClearText ; 37e85
- dw BattleCommand_Charge ; 36b4d
- dw BattleCommand_CheckCharge ; 36b3a
- dw BattleCommand_TrapTarget ; 36c2d
- dw BattleCommand3c ; 36c2c
- dw BattleCommand_Rampage ; 36751
- dw BattleCommand_CheckRampage ; 3671a
- dw BattleCommand_ConstantDamage ; 35726
- dw BattleCommand_Counter ; 35813
- dw BattleCommand_Encore ; 35864
- dw BattleCommand_PainSplit ; 35926
- dw BattleCommand_Snore ; 359d0
- dw BattleCommand_Conversion2 ; 359e6
- dw BattleCommand_LockOn ; 35a53
- dw BattleCommand_Sketch ; 35a74
- dw BattleCommand_DefrostOpponent ; 35b16
- dw BattleCommand_SleepTalk ; 35b33
- dw BattleCommand_DestinyBond ; 35bff
- dw BattleCommand_Spite ; 35c0f
- dw BattleCommand_FalseSwipe ; 35c94
- dw BattleCommand_HealBell ; 35cc9
- dw BattleCommand_HeldFlinch ; 36ac9
- dw BattleCommand_TripleKick ; 346b2
- dw BattleCommand_KickCounter ; 346cd
- dw BattleCommand_Thief ; 37492
- dw BattleCommand_ArenaTrap ; 37517
- dw BattleCommand_Nightmare ; 37536
- dw BattleCommand_Defrost ; 37563
- dw BattleCommand_Curse ; 37588
- dw BattleCommand_Protect ; 37618
- dw BattleCommand_Spikes ; 37683
- dw BattleCommand_Foresight ; 376a0
- dw BattleCommand_PerishSong ; 376c2
- dw BattleCommand_StartSandstorm ; 376f8
- dw BattleCommand_Endure ; 3766f
- dw BattleCommand_CheckCurl ; 37718
- dw BattleCommand_RolloutPower ; 37734
- dw BattleCommand5d ; 37791
- dw BattleCommand_FuryCutter ; 37792
- dw BattleCommand_Attract ; 377ce
- dw BattleCommand_HappinessPower ; 3784b
- dw BattleCommand_Present ; 37874
- dw BattleCommand_DamageCalc ; 35612 - 62
- dw BattleCommand_FrustrationPower ; 3790e
- dw BattleCommand_Safeguard ; 37939
- dw BattleCommand_CheckSafeguard ; 37972
- dw BattleCommand_GetMagnitude ; 37991
- dw BattleCommand_BatonPass ; 379c9
- dw BattleCommand_Pursuit ; 37b1d
- dw BattleCommand_ClearHazards ; 37b39
- dw BattleCommand_HealMorn ; 37b74
- dw BattleCommand_HealDay ; 37b78
- dw BattleCommand_HealNite ; 37b7c
- dw BattleCommand_HiddenPower ; 37be8
- dw BattleCommand_StartRain ; 37bf4
- dw BattleCommand_StartSun ; 37c07
- dw BattleCommand_AttackUp ; 361ac
- dw BattleCommand_DefenseUp ; 361b0
- dw BattleCommand_SpeedUp ; 361b4
- dw BattleCommand_SpecialAttackUp ; 361b8
- dw BattleCommand_SpecialDefenseUp ; 361bc
- dw BattleCommand_AccuracyUp ; 361c0
- dw BattleCommand_EvasionUp ; 361c4
- dw BattleCommand_AttackUp2 ; 361c8
- dw BattleCommand_DefenseUp2 ; 361cc
- dw BattleCommand_SpeedUp2 ; 361d0
- dw BattleCommand_SpecialAttackUp2 ; 361d4
- dw BattleCommand_SpecialDefenseUp2 ; 361d8
- dw BattleCommand_AccuracyUp2 ; 361dc
- dw BattleCommand_EvasionUp2 ; 361e0
- dw BattleCommand_AttackDown ; 362ad
- dw BattleCommand_DefenseDown ; 362b1
- dw BattleCommand_SpeedDown ; 362b5
- dw BattleCommand_SpecialAttackDown ; 362b9
- dw BattleCommand_SpecialDefenseDown ; 362bd
- dw BattleCommand_AccuracyDown ; 362c1
- dw BattleCommand_EvasionDown ; 362c5
- dw BattleCommand_AttackDown2 ; 362c9
- dw BattleCommand_DefenseDown2 ; 362cd
- dw BattleCommand_SpeedDown2 ; 362d1
- dw BattleCommand_SpecialAttackDown2 ; 362d5
- dw BattleCommand_SpecialDefenseDown2 ; 362d9
- dw BattleCommand_AccuracyDown2 ; 362dd
- dw BattleCommand_EvasionDown2 ; 362e1
- dw BattleCommand_StatUpMessage ; 363b8
- dw BattleCommand_StatDownMessage ; 363e9
- dw BattleCommand_StatUpFailText ; 3644c
- dw BattleCommand_StatDownFailText ; 3646a
- dw BattleCommand_EffectChance ; 34ecc
- dw BattleCommand_StatDownAnim ; 34fdb
- dw BattleCommand_StatUpAnim ; 34fd1
- dw BattleCommand_SwitchTurn ; 34ffd - 93
- dw BattleCommand_FakeOut ; 36a82
- dw BattleCommand_BellyDrum ; 37c1a
- dw BattleCommand_PsychUp ; 37c55
- dw BattleCommand_Rage ; 36f1d
- dw BattleCommand_DoubleFlyingDamage ; 36f25
- dw BattleCommand_DoubleUndergroundDamage ; 36f2f
- dw BattleCommand_MirrorCoat ; 37c95
- dw BattleCommand_CheckFutureSight ; 37d0d
- dw BattleCommand_FutureSight ; 37d34
- dw BattleCommand_DoubleMinimizeDamage ; 37ce6
- dw BattleCommand_SkipSunCharge ; 37d02
- dw BattleCommand_ThunderAccuracy ; 37d94
- dw BattleCommand_Teleport ; 36778
- dw BattleCommand_BeatUp ; 35461
- dw BattleCommand_RageDamage ; 3527b
- dw BattleCommand_ResetTypeMatchup ; 34833
- dw BattleCommand_AllStatsUp ; 36500
- dw BattleCommanda5 ; 35165
- dw BattleCommand_RaiseSubNoAnim ; 365af
- dw BattleCommand_LowerSubNoAnim ; 365c3
- dw BattleCommanda8 ; 355b5
- dw BattleCommand_ClearMissDamage ; 355d5 - a9
- dw BattleCommand_MoveDelay ; 37e80
- dw BattleCommand_HitTarget ; 34f57
- dw BattleCommand_TriStatusChance ; 3658f
- dw BattleCommand_SuperEffectiveLoopText ; 351a5
- dw BattleCommand_StartLoop ; 35197
- dw BattleCommand_Curl ; 365a7
-; 3fe86
--- a/data/battle_text.asm
+++ /dev/null
@@ -1,1293 +1,0 @@
-BattleText::
-
-BattleText_PlayerPickedUpPayDayMoney: ; 0x80730
- text "<PLAYER> picked up"
- line "¥@"
- deciram wPayDayMoney, 3, 6
- text "!"
- prompt
-; 0x80746
-
-WildPokemonAppearedText: ; 0x80746
- text "Wild @"
- text_from_ram EnemyMonNick
- text ""
- line "appeared!"
- prompt
-; 0x8075c
-
-HookedPokemonAttackedText: ; 0x8075c
- text "The hooked"
- line "@"
- text_from_ram EnemyMonNick
- text ""
- cont "attacked!"
- prompt
-; 0x80778
-
-PokemonFellFromTreeText: ; 0x80778
- text_from_ram EnemyMonNick
- text " fell"
- line "out of the tree!"
- prompt
-; 0x80793
-
-WildCelebiAppearedText: ; 0x80793
- text "Wild @"
- text_from_ram EnemyMonNick
- text ""
- line "appeared!"
- prompt
-; 0x807a9
-
-WantsToBattleText:: ; 0x807a9
- text "<ENEMY>"
- line "wants to battle!"
- prompt
-; 0x807bd
-
-BattleText_WildFled: ; 0x807bd
- text "Wild @"
- text_from_ram EnemyMonNick
- text ""
- line "fled!"
- prompt
-; 0x807cf
-
-BattleText_EnemyFled: ; 0x807cf
- text "Enemy @"
- text_from_ram EnemyMonNick
- text ""
- line "fled!"
- prompt
-; 0x807e2
-
-HurtByPoisonText: ; 0x807e2
- text "<USER>"
- line "is hurt by poison!"
- prompt
-; 0x807f8
-
-HurtByBurnText: ; 0x807f8
- text "<USER>'s"
- line "hurt by its burn!"
- prompt
-; 0x8080e
-
-LeechSeedSapsText: ; 0x8080e
- text "LEECH SEED saps"
- line "<USER>!"
- prompt
-; 0x80822
-
-HasANightmareText: ; 0x80822
- text "<USER>"
- line "has a NIGHTMARE!"
- prompt
-; 0x80836
-
-HurtByCurseText: ; 0x80836
- text "<USER>'s"
- line "hurt by the CURSE!"
- prompt
-; 0x8084d
-
-SandstormHitsText: ; 0x8084d
- text "The SANDSTORM hits"
- line "<USER>!"
- prompt
-; 0x80864
-
-PerishCountText: ; 0x80864
- text "<USER>'s"
- line "PERISH count is @"
- deciram wd265, 1, 1
- text "!"
- prompt
-; 0x80880
-
-BattleText_TargetRecoveredWithItem: ; 0x80880
- text "<TARGET>"
- line "recovered with"
- cont "@"
- text_from_ram StringBuffer1
- text "."
- prompt
-; 0x80899
-
-BattleText_UserRecoveredPPUsing: ; 0x80899
- text "<USER>"
- line "recovered PP using"
- cont "@"
- text_from_ram StringBuffer1
- text "."
- prompt
-; 0x808b6
-
-BattleText_TargetWasHitByFutureSight: ; 0x808b6
- text "<TARGET>"
- line "was hit by FUTURE"
- cont "SIGHT!"
- prompt
-; 0x808d2
-
-BattleText_SafeguardFaded: ; 0x808d2
- text "<USER>'s"
- line "SAFEGUARD faded!"
- prompt
-; 0x808e7
-
-BattleText_PkmnLightScreenFell: ; 0x808e7
- text_from_ram StringBuffer1
- text " #MON's"
- line "LIGHT SCREEN fell!"
- prompt
-; 0x80905
-
-BattleText_PkmnReflectFaded: ; 0x80905
- text_from_ram StringBuffer1
- text " #MON's"
- line "REFLECT faded!"
- prompt
-; 0x8091f
-
-BattleText_RainContinuesToFall: ; 0x8091f
- text "Rain continues to"
- line "fall."
- prompt
-; 0x80938
-
-BattleText_TheSunlightIsStrong: ; 0x80938
- text "The sunlight is"
- line "strong."
- prompt
-; 0x80951
-
-BattleText_TheSandstormRages: ; 0x80951
- text "The SANDSTORM"
- line "rages."
- prompt
-; 0x80967
-
-BattleText_TheRainStopped: ; 0x80967
- text "The rain stopped."
- prompt
-; 0x8097a
-
-BattleText_TheSunlightFaded: ; 0x8097a
- text "The sunlight"
- line "faded."
- prompt
-; 0x8098f
-
-BattleText_TheSandstormSubsided: ; 0x8098f
- text "The SANDSTORM"
- line "subsided."
- prompt
-; 0x809a8
-
-BattleText_EnemyPkmnFainted: ; 0x809a8
- text "Enemy @"
- text_from_ram EnemyMonNick
- text ""
- line "fainted!"
- prompt
-; 0x809be
-
-GotMoneyForWinningText:
- text "<PLAYER> got ¥@"
- deciram wBattleReward, 3, 6
- text ""
- line "for winning!"
- prompt
-
-BattleText_EnemyWasDefeated: ; 0x809da
- text "<ENEMY>"
- line "was defeated!"
- prompt
-; 0x809eb
-
-TiedAgainstText: ; 0x809eb
- text "Tied against"
- line "<ENEMY>!"
- prompt
-; 0x809fc
-
-SentSomeToMomText:
- text "<PLAYER> got ¥@"
- deciram wBattleReward, 3, 6
- text ""
- line "for winning!"
- cont "Sent some to MOM!"
- prompt
-
-SentHalfToMomText:
- text "Sent half to MOM!"
- prompt
-
-SentAllToMomText:
- text "Sent all to MOM!"
- prompt
-
-BattleText_0x80a4f: ; 0x80a4f
- text "<RIVAL>: Huh? I"
- line "should've chosen"
- cont "your #MON!"
- prompt
-; 0x80a75
-
-BattleText_PkmnFainted: ; 0x80a75
- text_from_ram BattleMonNick
- text ""
- line "fainted!"
- prompt
-; 0x80a83
-
-BattleText_UseNextMon: ; 0x80a83
- text "Use next #MON?"
- done
-; 0x80a93
-
-BattleText_0x80a93: ; 0x80a93
- text "<RIVAL>: Yes!"
- line "I guess I chose a"
- cont "good #MON!"
- prompt
-; 0x80ab9
-
-LostAgainstText: ; 0x80ab9
- text "Lost against"
- line "<ENEMY>!"
- prompt
-; 0x80aca
-
-BattleText_EnemyIsAboutToUseWillPlayerChangePkmn: ; 0x80aca
- text "<ENEMY>"
- line "is about to use"
- cont "@"
- text_from_ram EnemyMonNick
- text "."
-
- para "Will <PLAYER>"
- line "change #MON?"
- done
-; 0x80af8
-
-BattleText_EnemySentOut: ; 0x80af8
- text "<ENEMY>"
- line "sent out"
- cont "@"
- text_from_ram EnemyMonNick
- text "!"
- done
-; 0x80b0b
-
-BattleText_TheresNoWillToBattle: ; 0x80b0b
- text "There's no will to"
- line "battle!"
- prompt
-; 0x80b26
-
-BattleText_AnEGGCantBattle: ; 0x80b26
- text "An EGG can't"
- line "battle!"
- prompt
-; 0x80b3b
-
-BattleText_CantEscape2: ; 0x80b3b
- text "Can't escape!"
- prompt
-; 0x80b49
-
-BattleText_TheresNoEscapeFromTrainerBattle: ; 0x80b49
- text "No! There's no"
- line "running from a"
- cont "trainer battle!"
- prompt
-
-BattleText_GotAwaySafely: ; 0x80b77
- text "Got away safely!"
- prompt
-
-BattleText_UserFledUsingAStringBuffer1: ; 0x80b89
- text "<USER>"
- line "fled using a"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x80ba0
-
-BattleText_CantEscape: ; 0x80ba0
- text "Can't escape!"
- prompt
-; 0x80bae
-
-BattleText_UserHurtBySpikes: ; 0x80bae
- text "<USER>'s"
- line "hurt by SPIKES!"
- prompt
-; 0x80bc2
-
-RecoveredUsingText: ; 0x80bc2
- text "<TARGET>"
- line "recovered using a"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x80bde
-
-BattleText_UsersStringBuffer1Activated: ; 0x80bde
- text "<USER>'s"
- line "@"
- text_from_ram StringBuffer1
- text ""
- cont "activated!"
- prompt
-; 0x80bf3
-
-BattleText_ItemsCantBeUsedHere: ; 0x80bf3
- text "Items can't be"
- line "used here."
- prompt
-; 0x80c0d
-
-BattleText_PkmnIsAlreadyOut: ; 0x80c0d
- text_from_ram BattleMonNick
- text ""
- line "is already out."
- prompt
-; 0x80c22
-
-BattleText_PkmnCantBeRecalled: ; 0x80c22
- text_from_ram BattleMonNick
- text ""
- line "can't be recalled!"
- prompt
-; 0x80c39
-
-BattleText_TheresNoPPLeftForThisMove: ; 0x80c39
- text "There's no PP left"
- line "for this move!"
- prompt
-; 0x80c5b
-
-BattleText_TheMoveIsDisabled: ; 0x80c5b
- text "The move is"
- line "DISABLED!"
- prompt
-; 0x80c72
-
-BattleText_PkmnHasNoMovesLeft: ; 0x80c72
- text_from_ram BattleMonNick
- text ""
- line "has no moves left!"
- done
-; 0x80c8a
-
-BattleText_TargetsEncoreEnded: ; 0x80c8a
- text "<TARGET>'s"
- line "ENCORE ended!"
- prompt
-; 0x80c9c
-
-BattleText_StringBuffer1GrewToLevel: ; 0x80c9c
- text_from_ram StringBuffer1
- text " grew to"
- line "level @"
- deciram CurPartyLevel, 1, 3
- text "!@"
- sound_dex_fanfare_50_79
- db "@@"
-; 0x80cb9
-
-BattleText_WildPkmnIsEating: ; 0x80cba
- text "Wild @"
- text_from_ram EnemyMonNick
- text ""
- line "is eating!"
- prompt
-; 0x80cd1
-
-BattleText_WildPkmnIsAngry: ; 0x80cd1
- text "Wild @"
- text_from_ram EnemyMonNick
- text ""
- line "is angry!"
- prompt
-; 0x80ce7
-
-FastAsleepText: ; 0x80ce7
- text "<USER>"
- line "is fast asleep!"
- prompt
-; 0x80cfa
-
-WokeUpText: ; 0x80cfa
- text "<USER>"
- line "woke up!"
- prompt
-; 0x80d06
-
-FrozenSolidText: ; 0x80d06
- text "<USER>"
- line "is frozen solid!"
- prompt
-; 0x80d1a
-
-FlinchedText: ; 0x80d1a
- text "<USER>"
- line "flinched!"
- prompt
-; 0x80d27
-
-MustRechargeText: ; 0x80d27
- text "<USER>"
- line "must recharge!"
- prompt
-; 0x80d39
-
-DisabledNoMoreText: ; 0x80d39
- text "<USER>'s"
- line "disabled no more!"
- prompt
-; 0x80d4f
-
-IsConfusedText: ; 0x80d4f
- text "<USER>"
- line "is confused!"
- prompt
-; 0x80d5f
-
-HurtItselfText: ; 0x80d5f
- text "It hurt itself in"
- line "its confusion!"
- prompt
-; 0x80d81
-
-ConfusedNoMoreText: ; 0x80d81
- text "<USER>'s"
- line "confused no more!"
- prompt
-; 0x80d97
-
-BecameConfusedText: ; 0x80d97
- text "<TARGET>"
- line "became confused!"
- prompt
-; ItemHealedConfusion
-
-BattleText_ItemHealedConfusion: ; ItemHealedConfusion
- text "A @"
- text_from_ram StringBuffer1
- text " rid"
- line "<TARGET>"
- cont "of its confusion."
- prompt
-; 0x80dcc
-
-AlreadyConfusedText: ; 0x80dcc
- text "<TARGET>'s"
- line "already confused!"
- prompt
-; 0x80de2
-
-BattleText_UsersHurtByStringBuffer1: ; 0x80de2
- text "<USER>'s"
- line "hurt by"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x80df5
-
-BattleText_UserWasReleasedFromStringBuffer1: ; 0x80df5
- text "<USER>"
- line "was released from"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x80e11
-
-UsedBindText: ; 0x80e11
- text "<USER>"
- line "used BIND on"
- cont "<TARGET>!"
- prompt
-; 0x80e24
-
-WhirlpoolTrapText: ; 0x80e24
- text "<TARGET>"
- line "was trapped!"
- prompt
-; 0x80e34
-
-FireSpinTrapText: ; 0x80e34
- text "<TARGET>"
- line "was trapped!"
- prompt
-; 0x80e44
-
-WrappedByText: ; 0x80e44
- text "<TARGET>"
- line "was WRAPPED by"
- cont "<USER>!"
- prompt
-; 0x80e59
-
-ClampedByText: ; 0x80e59
- text "<TARGET>"
- line "was CLAMPED by"
- cont "<USER>!"
- prompt
-; 0x80e6e
-
-StoringEnergyText: ; 0x80e6e
- text "<USER>"
- line "is storing energy!"
- prompt
-; 0x80e84
-
-UnleashedEnergyText: ; 0x80e84
- text "<USER>"
- line "unleashed energy!"
- prompt
-; 0x80e99
-
-HungOnText: ; 0x80e99
- text "<TARGET>"
- line "hung on with"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x80eb0
-
-EnduredText: ; 0x80eb0
- text "<TARGET>"
- line "ENDURED the hit!"
- prompt
-; 0x80ec4
-
-InLoveWithText: ; 0x80ec4
- text "<USER>"
- line "is in love with"
- cont "<TARGET>!"
- prompt
-; 0x80eda
-
-InfatuationText: ; 0x80eda
- text "<USER>'s"
- line "infatuation kept"
- cont "it from attacking!"
- prompt
-; 0x80f02
-
-DisabledMoveText: ; 0x80f02
- text "<USER>'s"
- line "@"
- text_from_ram StringBuffer1
- text " is"
- cont "DISABLED!"
- prompt
-; 0x80f19
-
-LoafingAroundText: ; 0x80f19
- text_from_ram BattleMonNick
- text " is"
- line "loafing around."
- prompt
-; 0x80f31
-
-BeganToNapText: ; 0x80f31
- text_from_ram BattleMonNick
- text " began"
- line "to nap!"
- prompt
-; 0x80f44
-
-WontObeyText: ; 0x80f44
- text_from_ram BattleMonNick
- text " won't"
- line "obey!"
- prompt
-; 0x80f54
-
-TurnedAwayText: ; 0x80f54
- text_from_ram BattleMonNick
- text " turned"
- line "away!"
- prompt
-; 0x80f66
-
-IgnoredOrdersText: ; 0x80f66
- text_from_ram BattleMonNick
- text " ignored"
- line "orders!"
- prompt
-; 0x80f7b
-
-IgnoredSleepingText: ; 0x80f7b
- text_from_ram BattleMonNick
- text " ignored"
- line "orders…sleeping!"
- prompt
-; 0x80f99
-
-NoPPLeftText: ; 0x80f99
- text "But no PP is left"
- line "for the move!"
- prompt
-; 0x80fba
-
-HasNoPPLeftText: ; 0x80fba
- text "<USER>"
- line "has no PP left for"
- cont "@"
- text_from_ram StringBuffer2
- text "!"
- prompt
-; 0x80fd7
-
-WentToSleepText: ; 0x80fd7
- text "<USER>"
- line "went to sleep!"
- done
-; 0x80fe9
-
-RestedText: ; 0x80fe9
- text "<USER>"
- line "fell asleep and"
- cont "became healthy!"
- done
-; 0x8100c
-
-RegainedHealthText: ; 0x8100c
- text "<USER>"
- line "regained health!"
- prompt
-; 0x81020
-
-AttackMissedText: ; 0x81020
- text "<USER>'s"
- line "attack missed!"
- prompt
-; 0x81033
-
-AttackMissed2Text: ; 0x81033
- text "<USER>'s"
- line "attack missed!"
- prompt
-; 0x81046
-
-CrashedText: ; 0x81046
- text "<USER>"
- line "kept going and"
- cont "crashed!"
- prompt
-; 0x81061
-
-UnaffectedText: ; 0x81061
- text "<TARGET>'s"
- line "unaffected!"
- prompt
-; 0x81071
-
-DoesntAffectText: ; 0x81071
- text "It doesn't affect"
- line "<TARGET>!"
- prompt
-; 0x81086
-
-CriticalHitText: ; 0x81086
- text "A critical hit!"
- prompt
-; 0x81097
-
-OneHitKOText: ; 0x81097
- text "It's a one-hit KO!"
- prompt
-; 0x810aa
-
-SuperEffectiveText: ; 0x810aa
- text "It's super-"
- line "effective!"
- prompt
-; 0x810c1
-
-NotVeryEffectiveText: ; 0x810c1
- text "It's not very"
- line "effective…"
- prompt
-; 0x810da
-
-TookDownWithItText: ; 0x810da
- text "<TARGET>"
- line "took down with it,"
- cont "<USER>!"
- prompt
-; 0x810f3
-
-RageBuildingText: ; 0x810f3
- text "<USER>'s"
- line "RAGE is building!"
- prompt
-; 0x81109
-
-GotAnEncoreText: ; 0x81109
- text "<TARGET>"
- line "got an ENCORE!"
- prompt
-; 0x8111b
-
-SharedPainText: ; 0x8111b
- text "The battlers"
- line "shared pain!"
- prompt
-; 0x81136
-
-TookAimText: ; 0x81136
- text "<USER>"
- line "took aim!"
- prompt
-; 0x81143
-
-SketchedText: ; 0x81143
- text "<USER>"
- line "SKETCHED"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x81156
-
-DestinyBondEffectText: ; 0x81156
- text "<USER>'s"
- line "trying to take its"
- cont "opponent with it!"
- prompt
-; 0x8117f
-
-SpiteEffectText: ; 0x8117f
- text "<TARGET>'s"
- line "@"
- text_from_ram StringBuffer1
- text " was"
- cont "reduced by @"
- deciram wd265, 1, 1
- text "!"
- prompt
-; 0x811a0
-
-BellChimedText: ; 0x811a0
- text "A bell chimed!"
- line ""
- prompt
-; 0x811b1
-
-FellAsleepText: ; 0x811b1
- text "<TARGET>"
- line "fell asleep!"
- prompt
-; 0x811c1
-
-AlreadyAsleepText: ; 0x811c1
- text "<TARGET>'s"
- line "already asleep!"
- prompt
-; 0x811d5
-
-WasPoisonedText: ; 0x811d5
- text "<TARGET>"
- line "was poisoned!"
- prompt
-; 0x811e6
-
-BadlyPoisonedText: ; 0x811e6
- text "<TARGET>'s"
- line "badly poisoned!"
- prompt
-; 0x811fa
-
-AlreadyPoisonedText: ; 0x811fa
- text "<TARGET>'s"
- line "already poisoned!"
- prompt
-; 0x81210
-
-SuckedHealthText: ; 0x81210
- text "Sucked health from"
- line "<TARGET>!"
- prompt
-; 0x81227
-
-DreamEatenText: ; 0x81227
- text "<TARGET>'s"
- line "dream was eaten!"
- prompt
-; 0x8123c
-
-WasBurnedText: ; 0x8123c
- text "<TARGET>"
- line "was burned!"
- prompt
-; 0x8124b
-
-DefrostedOpponentText: ; 0x8124b
- text "<TARGET>"
- line "was defrosted!"
- prompt
-; 0x8125d
-
-WasFrozenText: ; 0x8125d
- text "<TARGET>"
- line "was frozen solid!"
- prompt
-; 0x81272
-
-WontRiseAnymoreText: ; 0x81272
- text "<USER>'s"
- line "@"
- text_from_ram StringBuffer2
- text " won't"
- cont "rise anymore!"
- prompt
-; 0x8128f
-
-WontDropAnymoreText: ; 0x8128f
- text "<TARGET>'s"
- line "@"
- text_from_ram StringBuffer2
- text " won't"
- cont "drop anymore!"
- prompt
-; 0x812ac
-
-FledFromBattleText:: ; 0x812ac
- text "<USER>"
- line "fled from battle!"
- prompt
-; 0x812c1
-
-FledInFearText: ; 0x812c1
- text "<TARGET>"
- line "fled in fear!"
- prompt
-; 0x812d2
-
-BlownAwayText: ; 0x812d2
- text "<TARGET>"
- line "was blown away!"
- prompt
-; 0x812e5
-
-PlayerHitTimesText: ; 0x812e5
- text "Hit @"
- deciram PlayerDamageTaken, 1, 1
- text " times!"
- prompt
-; 0x812f8
-
-EnemyHitTimesText: ; 0x812f8
- text "Hit @"
- deciram EnemyDamageTaken, 1, 1
- text " times!"
- prompt
-; 0x8130b
-
-MistText: ; 0x8130b
- text "<USER>'s"
- line "shrouded in MIST!"
- prompt
-; 0x81321
-
-ProtectedByMistText: ; 0x81321
- text "<TARGET>'s"
- line "protected by MIST."
- prompt
-; 0x81338
-
-GettingPumpedText: ; 0x81338
- interpret_data
- text "<USER>'s"
- line "getting pumped!"
- prompt
-; 0x8134d
-
-RecoilText: ; 0x8134d
- text "<USER>'s"
- line "hit with recoil!"
- prompt
-; 0x81362
-
-MadeSubstituteText: ; 0x81362
- text "<USER>"
- line "made a SUBSTITUTE!"
- prompt
-; 0x81378
-
-HasSubstituteText: ; 0x81378
- text "<USER>"
- line "has a SUBSTITUTE!"
- prompt
-; 0x8138d
-
-TooWeakSubText: ; 0x8138d
- text "Too weak to make"
- line "a SUBSTITUTE!"
- prompt
-; 0x813ad
-
-SubTookDamageText: ; 0x813ad
- text "The SUBSTITUTE"
- line "took damage for"
- cont "<TARGET>!"
- prompt
-; 0x813d0
-
-SubFadedText: ; 0x813d0
- text "<TARGET>'s"
- line "SUBSTITUTE faded!"
- prompt
-; 0x813e6
-
-LearnedMoveText: ; 0x813e6
- text "<USER>"
- line "learned"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x813f8
-
-WasSeededText: ; 0x813f8
- text "<TARGET>"
- line "was seeded!"
- prompt
-; 0x81407
-
-EvadedText: ; 0x81407
- text "<TARGET>"
- line "evaded the attack!"
- prompt
-; 0x8141d
-
-WasDisabledText: ; 0x8141d
- text "<TARGET>'s"
- line "@"
- text_from_ram StringBuffer1
- text " was"
- cont "DISABLED!"
- prompt
-; 0x81435
-
-CoinsScatteredText: ; 0x81435
- text "Coins scattered"
- line "everywhere!"
- prompt
-; 0x81452
-
-TransformedTypeText: ; 0x81452
- text "<USER>"
- line "transformed into"
- cont "the @"
- text_from_ram StringBuffer1
- text "-type!"
- prompt
-; 0x81476
-
-EliminatedStatsText: ; 0x81476
- text "All stat changes"
- line "were eliminated!"
- prompt
-; 0x81499
-
-TransformedText: ; 0x81499
- text "<USER>"
- line "TRANSFORMED into"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x814b4
-
-LightScreenEffectText: ; 0x814b4
- text "<USER>'s"
- line "SPCL.DEF rose!"
- prompt
-; 0x814c7
-
-ReflectEffectText: ; 0x814c7
- text "<USER>'s"
- line "DEFENSE rose!"
- prompt
-; 0x814d9
-
-NothingHappenedText: ; 0x814d9
- text "But nothing"
- line "happened."
- prompt
-; 0x814f0
-
-ButItFailedText: ; 0x814f0
- text "But it failed!"
- prompt
-; 0x81500
-
-ItFailedText: ; 0x81500
- text "It failed!"
- prompt
-; 0x8150c
-
-DidntAffect1Text: ; 0x8150c
- text "It didn't affect"
- line "<TARGET>!"
- prompt
-; 0x81520
-
-DidntAffect2Text: ; 0x81520
- text "It didn't affect"
- line "<TARGET>!"
- prompt
-; 0x81534
-
-HPIsFullText: ; 0x81534
- text "<USER>'s"
- line "HP is full!"
- prompt
-; 0x81544
-
-DraggedOutText: ; 0x81544
- text "<USER>"
- line "was dragged out!"
- prompt
-; 0x81558
-
-ParalyzedText: ; 0x81558
- text "<TARGET>'s"
- line "paralyzed! Maybe"
- cont "it can't attack!"
- prompt
-; 0x8157d
-
-FullyParalyzedText: ; 0x8157d
- text "<USER>'s"
- line "fully paralyzed!"
- prompt
-; 0x81592
-
-AlreadyParalyzedText: ; 0x81592
- text "<TARGET>'s"
- line "already paralyzed!"
- prompt
-; 0x815a9
-
-ProtectedByText: ; 0x815a9
- text "<TARGET>'s"
- line "protected by"
- cont "@"
- text_from_ram StringBuffer1
- text "!"
- prompt
-; 0x815c1
-
-MirrorMoveFailedText: ; 0x815c1
- text "The MIRROR MOVE"
- next "failed!"
- prompt
-; 0x815da
-
-StoleText: ; 0x815da
- text "<USER>"
- line "stole @"
- text_from_ram StringBuffer1
- text ""
- cont "from its foe!"
- prompt
-; 0x815f7
-
-CantEscapeNowText: ; 0x815f7
- text "<TARGET>"
- line "can't escape now!"
- prompt
-; 0x8160b
-
-StartedNightmareText: ; 0x8160b
- text "<TARGET>"
- line "started to have a"
- cont "NIGHTMARE!"
- prompt
-; 0x8162b
-
-WasDefrostedText: ; 0x8162b
- text "<USER>"
- line "was defrosted!"
- prompt
-; 0x8163d
-
-PutACurseText: ; 0x8163d
- text "<USER>"
- line "cut its own HP and"
-
- para "put a CURSE on"
- line "<TARGET>!"
- prompt
-; 0x81665
-
-ProtectedItselfText: ; 0x81665
- text "<USER>"
- line "PROTECTED itself!"
- prompt
-; 0x8167a
-
-ProtectingItselfText: ; 0x8167a
- text "<TARGET>'s"
- line "PROTECTING itself!"
- done
-; 0x81691
-
-SpikesText: ; 0x81691
- text "SPIKES scattered"
- line "all around"
- cont "<TARGET>!"
- prompt
-; 0x816b1
-
-IdentifiedText: ; 0x816b1
- text "<USER>"
- line "identified"
- cont "<TARGET>!"
- prompt
-; 0x816c2
-
-StartPerishText: ; 0x816c2
- text "Both #MON will"
- line "faint in 3 turns!"
- prompt
-; 0x816e4
-
-SandstormBrewedText: ; 0x816e4
- text "A SANDSTORM"
- line "brewed!"
- prompt
-; 0x816f9
-
-BracedItselfText: ; 0x816f9
- text "<USER>"
- line "braced itself!"
- prompt
-; 0x8170b
-
-FellInLoveText: ; 0x8170b
- text "<TARGET>"
- line "fell in love!"
- prompt
-; 0x8171c
-
-CoveredByVeilText: ; 0x8171c
- text "<USER>'s"
- line "covered by a veil!"
- prompt
-; 0x81733
-
-SafeguardProtectText: ; 0x81733
- text "<TARGET>"
- line "is protected by"
- cont "SAFEGUARD!"
- prompt
-; 0x81751
-
-MagnitudeText: ; 0x81751
- text "Magnitude @"
- deciram wd265, 1, 1
- text "!"
- prompt
-; 0x81764
-
-ReleasedByText: ; 0x81764
- text "<USER>"
- line "was released by"
- cont "<TARGET>!"
- prompt
-; 0x8177a
-
-ShedLeechSeedText: ; 0x8177a
- text "<USER>"
- line "shed LEECH SEED!"
- prompt
-; 0x8178e
-
-BlewSpikesText: ; 0x8178e
- text "<USER>"
- line "blew away SPIKES!"
- prompt
-; 0x817a3
-
-DownpourText: ; 0x817a3
- text "A downpour"
- line "started!"
- prompt
-; 0x817b8
-
-SunGotBrightText: ; 0x817b8
- text "The sunlight got"
- line "bright!"
- prompt
-; 0x817d2
-
-BellyDrumText: ; 0x817d2
- text "<USER>"
- line "cut its HP and"
- cont "maximized ATTACK!"
- prompt
-; 0x817f6
-
-CopiedStatsText: ; 0x817f6
- text "<USER>"
- line "copied the stat"
-
- para "changes of"
- line "<TARGET>!"
- prompt
-; 0x81817
-
-ForesawAttackText: ; 0x81817
- text "<USER>"
- line "foresaw an attack!"
- prompt
-; 0x8182d
-
-BeatUpAttackText: ; 0x8182d
- text_from_ram StringBuffer1
- text "'s"
- line "attack!"
- done
-; 0x8183b
-
-RefusedGiftText: ; 0x8183b
- text "<TARGET>"
- line "refused the gift!"
- prompt
-; 0x81850
-
-IgnoredOrders2Text: ; 0x81850
- text "<USER>"
- line "ignored orders!"
- prompt
-; 0x81863
-
-BattleText_LinkErrorBattleCanceled: ; 0x81863
- text "Link error…"
-
- para "The battle has"
- line "been canceled…"
- prompt
-; 0x8188e
-
-BattleText_0x8188e: ; 0x8188e
- text "There is no time"
- line "left today!"
- done
-; 0x818ac
--- a/docs/move_effect_commands.md
+++ b/docs/move_effect_commands.md
@@ -1,6 +1,6 @@
# Move Effect Commands
-Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands.asm) and [data/battle_command_pointers.asm:BattleCommandPointers](/data/battle_command_pointers.asm).
+Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands.asm) and [data/battle/effect_command_pointers.asm:BattleCommandPointers](/data/battle/effect_command_pointers.asm).
## `$01`: `checkturn`
--- a/macros/scripts/battle_commands.asm
+++ b/macros/scripts/battle_commands.asm
@@ -3,7 +3,7 @@
\1 EQUS "db \1_command"
ENDM
-; BattleCommandPointers indexes (see data/battle_command_pointers.asm)
+; BattleCommandPointers indexes (see data/battle/effect_command_pointers.asm)
enum_start 1
command checkturn ; 01
command checkobedience ; 02
--- a/main.asm
+++ b/main.asm
@@ -170,7 +170,7 @@
SECTION "Battle Core", ROMX
INCLUDE "engine/battle/core.asm"
-INCLUDE "data/battle_command_pointers.asm"
+INCLUDE "data/battle/effect_command_pointers.asm"
SECTION "bank10", ROMX
@@ -300,7 +300,7 @@
INCLUDE "engine/player_movement.asm"
INCLUDE "engine/engine_flags.asm"
INCLUDE "engine/variables.asm"
-INCLUDE "data/battle_text.asm"
+INCLUDE "data/battle/battle_text.asm"
INCLUDE "engine/debug.asm"