ref: e7208f196419fbf9a6b1d56af85f369d00e1051d
parent: 5419d34a214a78f07dec94e255e9d43768ab50d5
author: IIMarckus <[email protected]>
date: Sun May 12 14:36:40 EDT 2013
Add some naming screen stuff.
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -402,7 +402,7 @@
pop hl
ld de, StringBuffer1
- call $2ef9
+ call InitString
jp $6be2
@@ -466,7 +466,7 @@
ld hl, $b082
ld de, StringBuffer1
- call $2ef9
+ call InitString
call CloseSRAM
--- a/main.asm
+++ b/main.asm
@@ -2421,8 +2421,37 @@
db "@"
; 0x26f7
-INCBIN "baserom.gbc", $26f7, $2bed-$26f7
+INCBIN "baserom.gbc", $26f7, $2b74-$26f7
+Function2b74: ; 0x2b74
+ push af
+ ld a, $1
+ ld [$c2ce], a
+ call WhiteBGMap
+ call ClearSprites
+ call $2bae
+ ld hl, $c590 ; tile 0, 12
+ ld bc, $0412
+ call TextBox
+ ld hl, VramState
+ set 0, [hl]
+ call $1ad2
+ call $3200
+ ld b, $9
+ call GetSGBLayout
+ ld a, $12
+ ld hl, $5409
+ rst $8
+ call $0485
+ call DelayFrame
+ ld a, $1
+ ld [$ffde], a
+ pop af
+ ret
+; 0x2bae
+
+INCBIN "baserom.gbc", $2bae, $2bed-$2bae
+
GetMapHeaderPointer: ; 0x2bed
; Prior to calling this function, you must have switched banks so that
; MapGroupPointers is visible.
@@ -2707,8 +2736,55 @@
ret
; 0x2ead
-INCBIN "baserom.gbc", $2ead, $2f8c - $2ead
+INCBIN "baserom.gbc", $2ead, $2ed3 - $2ead
+Function2ed3: ; 0x2ed3
+; disables overworld sprite updating?
+ xor a
+ ld [$ffde], a
+ ld a, [VramState]
+ res 0, a
+ ld [VramState], a
+ ld a, $0
+ ld [$c2ce], a
+ ret
+; 0x2ee4
+
+INCBIN "baserom.gbc", $2ee4, $2ef9 - $2ee4
+
+InitString: ; 0x2ef9
+; if the string pointed to by hl is empty (defined as "zero or more spaces
+; followed by a null"), then initialize it to the string pointed to by de.
+;
+; Intended for names, so this function is limited to ten characters.
+ push hl
+ ld c, 10
+ push bc
+.loop
+ ld a, [hli]
+ cp "@"
+ jr z, .blank
+ cp " "
+ jr nz, .notblank
+ dec c
+ jr nz, .loop
+.blank
+ pop bc
+ ld l, e
+ ld h, d
+ pop de
+ ld b, $0
+ inc c
+ call CopyBytes
+ ret
+.notblank
+ pop bc
+ pop hl
+ ret
+; 0x2f17
+
+INCBIN "baserom.gbc", $2f17, $2f8c - $2f17
+
RNG: ; 2f8c
; Two random numbers are generated by adding and subtracting
; the divider to the respective values every time it's called.
@@ -4623,7 +4699,7 @@
ld [$d123], a
ld [$d124], a
ld b, $1c
- call $3340
+ call GetSGBLayout
call $6182
ld hl, OakText2
call PrintText
@@ -4637,7 +4713,7 @@
ld [TrainerClass], a
call $619c
ld b, $1c
- call $3340
+ call GetSGBLayout
call $616a
ld hl, OakText5
call PrintText
@@ -4649,7 +4725,7 @@
ld hl, $4874
rst $8
ld b, $1c
- call $3340
+ call GetSGBLayout
call $616a
ld hl, OakText6
call PrintText
@@ -5429,7 +5505,7 @@
dbw $0b, $4547
dbw $05, $6218
dbw $23, $4c04
- dbw $03, $429d
+ dbw BANK(SpecialNameRival), SpecialNameRival
dbw $24, $4913
dbw $03, $42c0
dbw $03, $42cd
@@ -5445,7 +5521,7 @@
dbw $23, $4079
dbw $23, $40ab
dbw $00, $0d91
- dbw $00, $31f3
+ dbw BANK(WhiteBGMap), WhiteBGMap
dbw $00, $0485
dbw BANK(ClearTileMap), ClearTileMap
dbw $00, $1ad2
@@ -5563,8 +5639,26 @@
dbw $24, $4a88
dbw $03, $4224
-INCBIN "baserom.gbc", $c224, $c3e2 - $c224
+INCBIN "baserom.gbc", $c224, $c29d - $c224
+SpecialNameRival: ; 0xc29d
+ ld b, $2 ; rival
+ ld de, WRivalName
+ ld a, BANK(Function116b7)
+ ld hl, Function116b7
+ rst $8
+ ; default to "SILVER"
+ ld hl, WRivalName
+ ld de, DefaultRivalName
+ call InitString
+ ret
+; 0xc2b2
+
+DefaultRivalName: ; 0xc2b2
+ db "SILVER@"
+
+INCBIN "baserom.gbc", $c2b9, $c3e2 - $c2b9
+
ScriptReturnCarry: ; c3e2
jr c, .carry
xor a
@@ -6354,8 +6448,17 @@
db WHIRLPOOL
db WATERFALL
-INCBIN "baserom.gbc", $116b3, $11ce7 - $116b3
+INCBIN "baserom.gbc", $116b3, $116b7 - $116b3
+Function116b7: ; 0x116b7
+ call Function2ed3
+ call $56c1
+ call $2b74
+ ret
+; 0x116c1
+
+INCBIN "baserom.gbc", $116c1, $11ce7 - $116c1
+
NameInputLower:
db "a b c d e f g h i"
db "j k l m n o p q r"
@@ -6691,7 +6794,7 @@
.choosemenu ; 1297f
xor a
ld [PartyMenuActionText], a ; Choose a POKéMON.
- call $31f3 ; this is also a predef/special, something with delayframe
+ call WhiteBGMap
.menu ; 12986
ld a, $14
ld hl, $404f
@@ -6790,7 +6893,7 @@
OpenPartyStats: ; 12e00
call $1d6e
- call $300b
+ call ClearSprites
xor a
ld [MonType], a ; partymon
call LowVolume
@@ -10122,7 +10225,7 @@
ld c, a
push bc
push hl
- call $31f3
+ call WhiteBGMap
call ClearTileMap
call $1ad2
ld a, $3e
@@ -10130,7 +10233,7 @@
rst FarCall ; this loads graphics
pop hl
call JpHl
- call $31f3
+ call WhiteBGMap
call ClearTileMap
pop bc
; restore old values
@@ -10361,7 +10464,7 @@
PrintPartyMenuText: ; 5049a
ld hl, $c5b8
ld bc, $0212
- call $0fe8 ; related to TextBoxBorder
+ call TextBox
ld a, [PartyCount]
and a
jr nz, .haspokemon
@@ -11249,7 +11352,7 @@
push af
ld a, $1
ld [$c2cd], a
- call $2ed3
+ call Function2ed3
ld a, $1
ld [$d4b5], a
@@ -17033,8 +17136,8 @@
ld [$cf64], a
ld [$cf65], a
ld [$cf66], a
- call $31f3
- call $300b
+ call WhiteBGMap
+ call ClearSprites
ld a, $5c
ld hl, $6e78
rst FarCall
@@ -17045,8 +17148,8 @@
; 0x117ab4
Function117ab4: ; 0x117ab4
- call $31f3
- call $300b
+ call WhiteBGMap
+ call ClearSprites
ld a, $5c
ld hl, $6e78
rst FarCall
@@ -17070,8 +17173,8 @@
rst FarCall
jr Function117acd
.asm_117ae2
- call $31f3
- call $300b
+ call WhiteBGMap
+ call ClearSprites
ret
Function117ae9: ; 0x117ae9
@@ -17194,7 +17297,7 @@
ld a, $46
ld hl, $4284
rst FarCall
- call $300b
+ call ClearSprites
ld a, [$c300]
and a
jr z, .asm_117be7 ; 0x117bca $1b
--- a/wram.asm
+++ b/wram.asm
@@ -1408,10 +1408,16 @@
ds 2
PlayerName: ; d47d
ds 11
-PlayerNameEnd: ; d478
+PlayerNameEnd: ; d488
- ds 46
-
+ ds 11
+
+WRivalName: ; d493
+ ds 11
+WRivalNameEnd: ; d49e
+
+ ds 24
+
; init time set at newgame
StartDay: ; d4b6
ds 1