ref: edee13391dd8f3c8f5a5d0164a60edb4ad99b483
parent: 9e9c37f5771c989630fa670aaafdc2ab1fdf1edf
author: Bryan Bishop <[email protected]>
date: Sun Jan 27 12:17:45 EST 2013
add character encoding header in pksv.py
--- a/extras/pksv.py
+++ b/extras/pksv.py
@@ -1,3 +1,4 @@
+# -*- coding: utf-8 -*-
pksv_gs = {
0x00: "2call",
@@ -141,8 +142,8 @@
0xA3: "displaylocation",
}
-#see http://www.pokecommunity.com/showpost.php?p=4347261
-#NOTE: this has some updates that need to be back-ported to gold
+# see http://www.pokecommunity.com/showpost.php?p=4347261
+# NOTE: this has some updates that need to be back-ported to gold
pksv_crystal = {
0x00: "2call",
0x01: "3call",
@@ -299,7 +300,7 @@
0xCC, #maybe?
]
-#these have no pksv names as of pksv 2.1.1
+# these have no pksv names as of pksv 2.1.1
pksv_crystal_unknowns = [
0x9F,
0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,