ref: bbb0e7e82deb6741f75a12b48f81076d92f5d9dc
dir: /home/reset_player_sprite.asm/
ResetPlayerSpriteData:: ld hl, wSpriteStateData1 call ResetPlayerSpriteData_ClearSpriteData ld hl, wSpriteStateData2 call ResetPlayerSpriteData_ClearSpriteData ld a, $1 ld [wSpritePlayerStateData1PictureID], a ld [wSpritePlayerStateData2ImageBaseOffset], a ld hl, wSpritePlayerStateData1YPixels ld [hl], $3c ; set Y screen pos inc hl inc hl ld [hl], $40 ; set X screen pos ret ; overwrites sprite data with zeroes ResetPlayerSpriteData_ClearSpriteData:: ld bc, $10 xor a jp FillMemory