shithub: pokered

Download patch

ref: ce62dca69be6c316f0cd549a498ff04aaeef8d4d
parent: 223b7b21a45e93af4c66b050f0fe5779977df15a
author: Rangi <[email protected]>
date: Sun May 30 13:28:26 EDT 2021

Eliminate unnecessary data macros

--- a/data/events/prizes.asm
+++ b/data/events/prizes.asm
@@ -19,14 +19,14 @@
 
 PrizeMenuMon1Cost:
 IF DEF(_RED)
-	coins 180
-	coins 500
+	bcd2 180
+	bcd2 500
 ENDC
 IF DEF(_BLUE)
-	coins 120
-	coins 750
+	bcd2 120
+	bcd2 750
 ENDC
-	coins 1200
+	bcd2 1200
 	db "@"
 
 PrizeMenuMon2Entries:
@@ -43,14 +43,14 @@
 
 PrizeMenuMon2Cost:
 IF DEF(_RED)
-	coins 2800
-	coins 5500
-	coins 9999
+	bcd2 2800
+	bcd2 5500
+	bcd2 9999
 ENDC
 IF DEF(_BLUE)
-	coins 2500
-	coins 4600
-	coins 6500
+	bcd2 2500
+	bcd2 4600
+	bcd2 6500
 ENDC
 	db "@"
 
@@ -61,7 +61,7 @@
 	db "@"
 
 PrizeMenuTMsCost:
-	coins 3300
-	coins 5500
-	coins 7700
+	bcd2 3300
+	bcd2 5500
+	bcd2 7700
 	db "@"
--- a/data/items/prices.asm
+++ b/data/items/prices.asm
@@ -1,101 +1,101 @@
 ItemPrices::
 	table_width 3, ItemPrices
-	money 0     ; MASTER_BALL
-	money 1200  ; ULTRA_BALL
-	money 600   ; GREAT_BALL
-	money 200   ; POKE_BALL
-	money 0     ; TOWN_MAP
-	money 0     ; BICYCLE
-	money 0     ; SURFBOARD
-	money 1000  ; SAFARI_BALL
-	money 0     ; POKEDEX
-	money 0     ; MOON_STONE
-	money 100   ; ANTIDOTE
-	money 250   ; BURN_HEAL
-	money 250   ; ICE_HEAL
-	money 200   ; AWAKENING
-	money 200   ; PARLYZ_HEAL
-	money 3000  ; FULL_RESTORE
-	money 2500  ; MAX_POTION
-	money 1500  ; HYPER_POTION
-	money 700   ; SUPER_POTION
-	money 300   ; POTION
-	money 0     ; BOULDERBADGE
-	money 0     ; CASCADEBADGE
-	money 0     ; THUNDERBADGE
-	money 0     ; RAINBOWBADGE
-	money 0     ; SOULBADGE
-	money 0     ; MARSHBADGE
-	money 0     ; VOLCANOBADGE
-	money 0     ; EARTHBADGE
-	money 550   ; ESCAPE_ROPE
-	money 350   ; REPEL
-	money 0     ; OLD_AMBER
-	money 2100  ; FIRE_STONE
-	money 2100  ; THUNDER_STONE
-	money 2100  ; WATER_STONE
-	money 9800  ; HP_UP
-	money 9800  ; PROTEIN
-	money 9800  ; IRON
-	money 9800  ; CARBOS
-	money 9800  ; CALCIUM
-	money 4800  ; RARE_CANDY
-	money 0     ; DOME_FOSSIL
-	money 0     ; HELIX_FOSSIL
-	money 0     ; SECRET_KEY
-	money 0     ; XXX
-	money 0     ; BIKE_VOUCHER
-	money 950   ; X_ACCURACY
-	money 2100  ; LEAF_STONE
-	money 0     ; CARD_KEY
-	money 10000 ; NUGGET
-	money 9800  ; XXX PP_UP
-	money 1000  ; POKE_DOLL
-	money 600   ; FULL_HEAL
-	money 1500  ; REVIVE
-	money 4000  ; MAX_REVIVE
-	money 700   ; GUARD_SPEC
-	money 500   ; SUPER_REPEL
-	money 700   ; MAX_REPEL
-	money 650   ; DIRE_HIT
-	money 10    ; COIN
-	money 200   ; FRESH_WATER
-	money 300   ; SODA_POP
-	money 350   ; LEMONADE
-	money 0     ; S_S_TICKET
-	money 0     ; GOLD_TEETH
-	money 500   ; X_ATTACK
-	money 550   ; X_DEFEND
-	money 350   ; X_SPEED
-	money 350   ; X_SPECIAL
-	money 0     ; COIN_CASE
-	money 0     ; OAKS_PARCEL
-	money 0     ; ITEMFINDER
-	money 0     ; SILPH_SCOPE
-	money 0     ; POKE_FLUTE
-	money 0     ; LIFT_KEY
-	money 0     ; EXP_ALL
-	money 0     ; OLD_ROD
-	money 0     ; GOOD_ROD
-	money 0     ; SUPER_ROD
-	money 0     ; PP_UP
-	money 0     ; ETHER
-	money 0     ; MAX_ETHER
-	money 0     ; ELIXER
-	money 0     ; MAX_ELIXER
+	bcd3 0     ; MASTER_BALL
+	bcd3 1200  ; ULTRA_BALL
+	bcd3 600   ; GREAT_BALL
+	bcd3 200   ; POKE_BALL
+	bcd3 0     ; TOWN_MAP
+	bcd3 0     ; BICYCLE
+	bcd3 0     ; SURFBOARD
+	bcd3 1000  ; SAFARI_BALL
+	bcd3 0     ; POKEDEX
+	bcd3 0     ; MOON_STONE
+	bcd3 100   ; ANTIDOTE
+	bcd3 250   ; BURN_HEAL
+	bcd3 250   ; ICE_HEAL
+	bcd3 200   ; AWAKENING
+	bcd3 200   ; PARLYZ_HEAL
+	bcd3 3000  ; FULL_RESTORE
+	bcd3 2500  ; MAX_POTION
+	bcd3 1500  ; HYPER_POTION
+	bcd3 700   ; SUPER_POTION
+	bcd3 300   ; POTION
+	bcd3 0     ; BOULDERBADGE
+	bcd3 0     ; CASCADEBADGE
+	bcd3 0     ; THUNDERBADGE
+	bcd3 0     ; RAINBOWBADGE
+	bcd3 0     ; SOULBADGE
+	bcd3 0     ; MARSHBADGE
+	bcd3 0     ; VOLCANOBADGE
+	bcd3 0     ; EARTHBADGE
+	bcd3 550   ; ESCAPE_ROPE
+	bcd3 350   ; REPEL
+	bcd3 0     ; OLD_AMBER
+	bcd3 2100  ; FIRE_STONE
+	bcd3 2100  ; THUNDER_STONE
+	bcd3 2100  ; WATER_STONE
+	bcd3 9800  ; HP_UP
+	bcd3 9800  ; PROTEIN
+	bcd3 9800  ; IRON
+	bcd3 9800  ; CARBOS
+	bcd3 9800  ; CALCIUM
+	bcd3 4800  ; RARE_CANDY
+	bcd3 0     ; DOME_FOSSIL
+	bcd3 0     ; HELIX_FOSSIL
+	bcd3 0     ; SECRET_KEY
+	bcd3 0     ; XXX
+	bcd3 0     ; BIKE_VOUCHER
+	bcd3 950   ; X_ACCURACY
+	bcd3 2100  ; LEAF_STONE
+	bcd3 0     ; CARD_KEY
+	bcd3 10000 ; NUGGET
+	bcd3 9800  ; XXX PP_UP
+	bcd3 1000  ; POKE_DOLL
+	bcd3 600   ; FULL_HEAL
+	bcd3 1500  ; REVIVE
+	bcd3 4000  ; MAX_REVIVE
+	bcd3 700   ; GUARD_SPEC
+	bcd3 500   ; SUPER_REPEL
+	bcd3 700   ; MAX_REPEL
+	bcd3 650   ; DIRE_HIT
+	bcd3 10    ; COIN
+	bcd3 200   ; FRESH_WATER
+	bcd3 300   ; SODA_POP
+	bcd3 350   ; LEMONADE
+	bcd3 0     ; S_S_TICKET
+	bcd3 0     ; GOLD_TEETH
+	bcd3 500   ; X_ATTACK
+	bcd3 550   ; X_DEFEND
+	bcd3 350   ; X_SPEED
+	bcd3 350   ; X_SPECIAL
+	bcd3 0     ; COIN_CASE
+	bcd3 0     ; OAKS_PARCEL
+	bcd3 0     ; ITEMFINDER
+	bcd3 0     ; SILPH_SCOPE
+	bcd3 0     ; POKE_FLUTE
+	bcd3 0     ; LIFT_KEY
+	bcd3 0     ; EXP_ALL
+	bcd3 0     ; OLD_ROD
+	bcd3 0     ; GOOD_ROD
+	bcd3 0     ; SUPER_ROD
+	bcd3 0     ; PP_UP
+	bcd3 0     ; ETHER
+	bcd3 0     ; MAX_ETHER
+	bcd3 0     ; ELIXER
+	bcd3 0     ; MAX_ELIXER
 	assert_table_length NUM_ITEMS
-	money 0     ; FLOOR_B2F
-	money 0     ; FLOOR_B1F
-	money 0     ; FLOOR_1F
-	money 0     ; FLOOR_2F
-	money 0     ; FLOOR_3F
-	money 0     ; FLOOR_4F
-	money 0     ; FLOOR_5F
-	money 0     ; FLOOR_6F
-	money 0     ; FLOOR_7F
-	money 0     ; FLOOR_8F
-	money 0     ; FLOOR_9F
-	money 0     ; FLOOR_10F
-	money 0     ; FLOOR_11F
-	money 0     ; FLOOR_B4F
+	bcd3 0     ; FLOOR_B2F
+	bcd3 0     ; FLOOR_B1F
+	bcd3 0     ; FLOOR_1F
+	bcd3 0     ; FLOOR_2F
+	bcd3 0     ; FLOOR_3F
+	bcd3 0     ; FLOOR_4F
+	bcd3 0     ; FLOOR_5F
+	bcd3 0     ; FLOOR_6F
+	bcd3 0     ; FLOOR_7F
+	bcd3 0     ; FLOOR_8F
+	bcd3 0     ; FLOOR_9F
+	bcd3 0     ; FLOOR_10F
+	bcd3 0     ; FLOOR_11F
+	bcd3 0     ; FLOOR_B4F
 	assert_table_length NUM_ITEMS + NUM_FLOORS
--- a/data/items/vending_prices.asm
+++ b/data/items/vending_prices.asm
@@ -1,6 +1,6 @@
 vend_item: MACRO
 	db \1
-	money \2
+	bcd3 \2
 ENDM
 
 VendingPrices:
--- a/data/trainers/pic_pointers_money.asm
+++ b/data/trainers/pic_pointers_money.asm
@@ -1,6 +1,6 @@
 pic_money: MACRO
 	dw \1
-	money \2
+	bcd3 \2
 ENDM
 
 TrainerPicAndMoneyPointers::
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -13,9 +13,6 @@
 	dn ((\1) / 10) % 10, (\1) % 10
 ENDM
 
-coins EQUS "bcd2"
-money EQUS "bcd3"
-
 ; used in data/pokemon/base_stats/*.asm
 tmhm: MACRO
 ; initialize bytes to 0
@@ -62,9 +59,4 @@
 
 dab: MACRO
 	dwb \1, BANK(\1)
-ENDM
-
-dbbw: MACRO
-	db \1, \2
-	dw \3
 ENDM