ref: a1107fc5cfa552f9e1958de688f82aa5129adbcd
parent: 969412af246eb7ca8fe1f5799281eb0df67a6102
author: Rangi <[email protected]>
date: Sat Oct 1 10:09:02 EDT 2022
Refactor `!!x` to `x != 0` Also limit comments and docs to single "!"s
--- a/include/link/section.h
+++ b/include/link/section.h
@@ -10,7 +10,7 @@
#ifndef RGBDS_LINK_SECTION_H
#define RGBDS_LINK_SECTION_H
-// GUIDELINE: external code MUST NOT BE AWARE of the data structure used!!
+// GUIDELINE: external code MUST NOT BE AWARE of the data structure used!
#include <stdint.h>
#include <stdbool.h>
--- a/include/link/symbol.h
+++ b/include/link/symbol.h
@@ -10,7 +10,7 @@
#ifndef RGBDS_LINK_SYMBOL_H
#define RGBDS_LINK_SYMBOL_H
-// GUIDELINE: external code MUST NOT BE AWARE of the data structure used!!
+// GUIDELINE: external code MUST NOT BE AWARE of the data structure used!
#include <stdint.h>
--- a/man/rgbasm.5
+++ b/man/rgbasm.5
@@ -1327,7 +1327,7 @@
.Ss Purging symbols
.Ic PURGE
allows you to completely remove a symbol from the symbol table as if it had never existed.
-.Em USE WITH EXTREME CAUTION!!!
+.Em USE WITH EXTREME CAUTION!
I can't stress this enough,
.Sy you seriously need to know what you are doing .
DON'T purge a symbol that you use in expressions the linker needs to calculate.
--- a/src/asm/charmap.c
+++ b/src/asm/charmap.c
@@ -27,7 +27,7 @@
struct Charnode {
bool isTerminal; // Whether there exists a mapping that ends here
uint8_t value; // If the above is true, its corresponding value
- // This MUST be indexes and not pointers, because pointers get invalidated by `realloc`!!
+ // This MUST be indexes and not pointers, because pointers get invalidated by `realloc`!
size_t next[255]; // Indexes of where to go next, 0 = nowhere
};
--- a/src/asm/format.c
+++ b/src/asm/format.c
@@ -249,7 +249,7 @@
}
size_t len = strlen(valueBuf);
- size_t numLen = !!sign + !!prefix + len;
+ size_t numLen = (sign != 0) + (prefix != 0) + len;
size_t totalLen = fmt->width > numLen ? fmt->width : numLen;
if (totalLen > bufLen - 1) { // bufLen includes terminator
--- a/src/asm/fstack.c
+++ b/src/asm/fstack.c
@@ -291,7 +291,7 @@
}
// Make sure not to switch the lexer state before calling this, so the saved line no is correct.
-// BE CAREFUL!! This modifies the file stack directly, you should have set up the file info first.
+// BE CAREFUL! This modifies the file stack directly, you should have set up the file info first.
// Callers should set contextStack->lexerState after this so it is not NULL.
static void newContext(struct FileStackNode *fileInfo)
{
@@ -313,7 +313,7 @@
context->forName = NULL;
// Link new entry to its parent so it's reachable later
- // ERRORS SHOULD NOT OCCUR AFTER THIS!!
+ // ERRORS SHOULD NOT OCCUR AFTER THIS!
context->parent = contextStack;
contextStack = context;
}
--- a/src/asm/symbol.c
+++ b/src/asm/symbol.c
@@ -101,7 +101,7 @@
// Account for the extra backslash inserted below
if (fileName[i] == '"')
j++;
- // Ensure there will be enough room; DO NOT PRINT ANYTHING ABOVE THIS!!
+ // Ensure there will be enough room; DO NOT PRINT ANYTHING ABOVE THIS!
if (j + 2 >= bufsize) { // Always keep room for 2 tail chars
bufsize = bufsize ? bufsize * 2 : 64;
buf = realloc(buf, bufsize);
@@ -590,7 +590,7 @@
}
char name[MAXSYMLEN + 1];
- sym_WriteAnonLabelName(name, 0, true); // The direction is important!!
+ sym_WriteAnonLabelName(name, 0, true); // The direction is important!
anonLabelID++;
return addLabel(name);
}
--- a/src/link/patch.c
+++ b/src/link/patch.c
@@ -146,7 +146,7 @@
isError = false;
// Be VERY careful with two `popRPN` in the same expression.
- // C does not guarantee order of evaluation of operands!!
+ // C does not guarantee order of evaluation of operands!
// So, if there are two `popRPN` in the same expression, make
// sure the operation is commutative.
switch (command) {