ref: 02dce7a2e4fd74d918cf7cd1f23fc99279365eb9
parent: 4a9239723609d4f850b1aa7083b712682027136a
author: cinap_lenrek <[email protected]>
date: Sun Feb 28 06:44:53 EST 2016
games/doom: handle allocimage() failure
--- a/sys/src/games/doom/i_video.c
+++ b/sys/src/games/doom/i_video.c
@@ -96,7 +96,7 @@
if(resized){
resized = 0;
if(getwindow(display, Refnone) < 0)
- sysfatal("getwindow failed: %r");
+ sysfatal("getwindow: %r");
/* make black background */
draw(screen, screen->r, display->black, nil, ZP);
@@ -117,6 +117,8 @@
/* the row image, y-axis gets scaled with repl flag */
rowimg = allocimage(display, Rect(0, 0, scale*SCREENWIDTH, 1), RGB24, 1, DNofill);
+ if(rowimg == nil)
+ sysfatal("allocimage: %r");
s = screens[0];
for(y = 0; y < SCREENHEIGHT; y++){