shithub: wipeout

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ref: fce34d64562f193577e4b90df5f3e3b6d9d78eeb
parent: 426d3b62933d36d8344fba9aecd1acbd9d4c564a
author: Jacob Moody <[email protected]>
date: Fri Aug 25 19:28:55 EDT 2023

fix TODO for mat init

--- a/src/render_software.c
+++ b/src/render_software.c
@@ -21,7 +21,6 @@
 static int32_t screen_ppr;
 static vec2i_t screen_size;
 
-/* TODO(moody): FIX */
 static mat4_t view_mat;
 static mat4_t mvp_mat;
 static mat4_t projection_mat;
@@ -37,6 +36,10 @@
 	render_set_screen_size(screen_size);
 	textures_len = 0;
 
+	view_mat = mat4_identity();
+	mvp_mat = mat4_identity();
+	projection_mat = mat4_identity();
+	sprite_mat = mat4_identity();
 	rgba_t white_pixels[4] = {
 		rgba(128,128,128,255), rgba(128,128,128,255),
 		rgba(128,128,128,255), rgba(128,128,128,255)