shithub: zelda3

Download patch

ref: 29789bd2b1096d5c363c41d0f6eaa0266bffe9a6
parent: d3c0956455d1545759e2124606196189c7ab3ce6
author: Snesrev <[email protected]>
date: Thu Sep 29 21:42:43 EDT 2022

Remove g_ram[0xc8]

--- a/dungeon.c
+++ b/dungeon.c
@@ -5877,7 +5877,7 @@
 
   uint8 rv;
 
-  uint16 r16 = g_ram[0xc8];
+  uint16 r16 = some_menu_ctr;
 
   t = GetRandomNumber();
   if (BYTE(dungeon_room_index) == 0) {
@@ -5901,7 +5901,7 @@
     }
     rv = kDungeon_MinigameChestPrizes1[t];
   }
-  g_ram[0xc8] = t;
+  some_menu_ctr = t;
   nmi_load_bg_from_vram = 1;
   sound_effect_2 = 14;
   return rv;
--- a/messaging.c
+++ b/messaging.c
@@ -738,7 +738,7 @@
   bg1_x_offset = 0;
   bg1_y_offset = 0;
   mapbak_CGWSEL = WORD(CGWSEL_copy);
-  g_ram[0xc8] = 32;
+  some_menu_ctr = 32;
   hud_floor_changed_timer = 0;
   Hud_FloorIndicator();
   flag_update_hud_in_nmi++;
@@ -747,7 +747,7 @@
 }
 
 void GameOver_DelayBeforeIris() {  // 89f33b
-  if (--g_ram[0xc8])
+  if (--some_menu_ctr)
     return;
   Death_InitializeGameOverLetters();
   IrisSpotlight_close();
@@ -787,7 +787,7 @@
   TM_copy = 20;
   TS_copy = 0;
   CGADSUB_copy = 32;
-  g_ram[0xc8] = 64;
+  some_menu_ctr = 64;
   BYTE(palette_filter_countdown) = 0;
   BYTE(darkening_or_lightening_screen) = 0;
   Death_PrepFaint();
@@ -794,8 +794,8 @@
 }
 
 void GameOver_SplatAndFade() {  // 89f3de
-  if (g_ram[0xc8]) {
-    g_ram[0xc8]--;
+  if (some_menu_ctr) {
+    some_menu_ctr--;
     return;
   }
   PaletteFilter_RestoreBGSubstractiveStrict();
@@ -809,7 +809,7 @@
   for (int i = 0; i != 4; i++) {
     if (link_bottle_info[i] == 6) {
       link_bottle_info[i] = 2;
-      g_ram[0xc8] = 12;
+      some_menu_ctr = 12;
       load_chr_halfslot_even_odd = 15;
       Graphics_LoadChrHalfSlot();
       load_chr_halfslot_even_odd = 0;
@@ -825,7 +825,7 @@
 }
 
 void Death_Func6() {  // 89f458
-  g_ram[0xc8] = 12;
+  some_menu_ctr = 12;
   load_chr_halfslot_even_odd = 15;
   Graphics_LoadChrHalfSlot();
   load_chr_halfslot_even_odd = 0;
@@ -854,7 +854,7 @@
   RenderText();
   submodule_index = bak2 + 1;
   main_module_index = bak1;
-  g_ram[0xc8] = 2;
+  some_menu_ctr = 2;
   music_control = 11;
 }
 
@@ -866,8 +866,8 @@
   if (filtered_joypad_H & 0x20)
     goto do_inc;
 
-  if (!--g_ram[0xc8]) {
-    g_ram[0xc8] = 1;
+  if (!--some_menu_ctr) {
+    some_menu_ctr = 1;
     if (joypad1H_last & 12) {
       if (joypad1H_last & 4) {
 do_inc:
@@ -877,7 +877,7 @@
         if (sign8(--subsubmodule_index))
           subsubmodule_index = 2;
       }
-      g_ram[0xc8] = 12;
+      some_menu_ctr = 12;
       sound_effect_2 = 32;
     }
   }
@@ -1052,7 +1052,7 @@
     WorldMap_Brighten();
     break;
   case 4:
-    g_ram[0xc8] = 0x10;
+    some_menu_ctr = 0x10;
     overworld_map_state++;
     break;
   case 5:
@@ -1078,13 +1078,13 @@
 void FluteMenu_HandleSelection() {  // 8ab78b
   PointU8 pt;
 
-  if (g_ram[0xc8] == 0) {
+  if (some_menu_ctr == 0) {
     if ((joypad1L_last | joypad1H_last) & 0xc0) {
       overworld_map_state++;
       return;
     }
   } else {
-    g_ram[0xc8]--;
+    some_menu_ctr--;
   }
   if (filtered_joypad_H & 10) {
     birdtravel_var1[0]--;
--- a/overworld.c
+++ b/overworld.c
@@ -68,8 +68,8 @@
 static const uint8 kSpExit_PalBg[16] = { 0xa, 0xa, 0xa, 0xa, 2, 2, 2, 0xa, 2, 2, 0xa, 2, 2, 2, 2, 0xa };
 static const uint8 kSpExit_PalSpr[16] = { 1, 8, 8, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 2 };
 #endif
-#define turtlerock_ctr (g_ram[0xc8])
-#define ganonentrance_ctr (g_ram[0xc8])
+#define turtlerock_ctr (some_menu_ctr)
+#define ganonentrance_ctr (some_menu_ctr)
 static PlayerHandlerFunc *const kOverworld_EntranceSequence[5] = {
   &Overworld_AnimateEntrance_PoD,
   &Overworld_AnimateEntrance_Skull,
--- a/variables.h
+++ b/variables.h
@@ -127,6 +127,7 @@
 #define dung_load_ptr_bank (*(uint8*)(g_ram+0xB9))
 #define dung_load_ptr_offs (*(uint16*)(g_ram+0xBA))
 #define tmp1 (*(uint16*)(g_ram+0xBD))
+#define some_menu_ctr (*(uint8*)(g_ram+0xc8))
 #define dung_line_ptrs_row3 (*(uint16*)(g_ram+0xDA))
 #define dung_line_ptrs_row4 (*(uint16*)(g_ram+0xDD))
 #define BG1HOFS_copy2 (*(uint16*)(g_ram+0xE0))