ref: 376b5d1c799e82e24dbe2bccce2135f2443752fa
parent: d9832e537c9d3c973bdefa02488a13e2ebca6993
author: Snesrev <[email protected]>
date: Fri Sep 2 18:25:21 EDT 2022
Add SDL_RenderClear(renderer)
--- a/main.c
+++ b/main.c
@@ -317,6 +317,7 @@
}
ppu_putPixels(GetPpuForRendering(), (uint8_t*) pixels);
SDL_UnlockTexture(texture);
+ SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
}