shithub: zelda3

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a7932c7d – Snesrev <[email protected]> authored on 2022/10/07 13:09
Rename tmp1 in variables.h

68556184 – Snesrev <[email protected]> authored on 2022/10/07 13:14
Decompile mismatch in LinkState_Recoil

73b084ba – KiritoDev <[email protected]> authored and GitHub <[email protected]> committed on 2022/10/06 05:48
Added switch build info into readme (#134)

1c4e0e1b – Snesrev <[email protected]> authored on 2022/10/04 19:55
Update Makefile and silence warnings (Fixes #136)

a7a859b9 – Snesrev <[email protected]> authored on 2022/10/04 19:18
Reset Apu queue when loading snapshots (#125)

75b843b1 – Snesrev <[email protected]> authored on 2022/10/04 19:18
Don't default to 1

0229d6d7 – Snesrev <[email protected]> authored on 2022/10/04 19:08
Add DisableFrameDelay in zelda3.ini

b58163ce – Snesrev <[email protected]> authored on 2022/10/04 19:06
Add DisableFrameDelay

c1c8c7f8 – Snesrev <[email protected]> authored on 2022/10/04 18:57
frameCtr needs to be incremented each frame

01c9115a – Snesrev <[email protected]> authored on 2022/10/03 12:58
Improve performance when SDL volume is set to max

093ab2c4 – Snesrev <[email protected]> authored on 2022/10/03 12:52
Remove an #ifdef from main.c and make it work with TCC again

ac2d1210 – Keaton Greve <[email protected]> authored and GitHub <[email protected]> committed on 2022/10/03 03:43
add basic support for in-application volume adjustment (OS mixer or SDL mixer, depending on platform) (#131)

95e3a919 – Snesrev <[email protected]> authored on 2022/10/03 12:31
SDL_RenderPresent may not be called more than once per frame.

97091a94 – Snesrev <[email protected]> authored on 2022/10/03 12:19
More fine grained audio locking (Fixes #132)

f9ad22ef – KiritoDev <[email protected]> authored and GitHub <[email protected]> committed on 2022/10/02 13:29
Added switch support (#133)

3ff9bf7d – Snesrev <[email protected]> authored on 2022/10/01 22:07
Missing newline

3f1b1d5a – Snesrev <[email protected]> authored on 2022/10/01 21:59
Change a lot of places to use the oam helpers

78206349 – Snesrev <[email protected]> authored on 2022/10/01 18:55
Use SetOamHelper0 to setup some OAM entries

e7c59624 – Snesrev <[email protected]> authored on 2022/10/01 18:54
Get rid of some more PPU crap

2b7e9f69 – Snesrev <[email protected]> authored on 2022/10/01 17:46
Write directly to VRAM instead of through zelda_ppu_write

d3138f9e – Snesrev <[email protected]> authored on 2022/10/01 13:32
Simplify PPU code / interactions

bd9ecf21 – Snesrev <[email protected]> authored on 2022/10/01 13:02
Change ppu zbuffer layout and remove unused ppu code

8f31584d – Snesrev <[email protected]> authored on 2022/10/01 12:52
Audio mutex locking didn't work

ee4feb83 – Snesrev <[email protected]> authored on 2022/10/01 04:09
Fix boomerang glitch (#126)

ae79c47a – Snesrev <[email protected]> authored on 2022/10/01 03:39
Add a useful glitches FAQ from the Internet

00109467 – Snesrev <[email protected]> authored on 2022/10/01 03:37
Add support for ZSPR files to change Link's appearance

c2e31a9d – Snesrev <[email protected]> authored on 2022/09/30 12:21
Fix jump ledge exploration glitch (#126)

4f2ac606 – Snesrev <[email protected]> authored on 2022/09/30 11:44
Fix Moldorm bounce sound (#126)

94e576f0 – Snesrev <[email protected]> authored on 2022/09/30 11:00
Fix broken Zoras in Shallow Water in Misery Mire (#126)

1b95f8b2 – Snesrev <[email protected]> authored on 2022/09/30 02:50
Fix abruptly changing music in whirlpool (#126)

fd0ea0bf – Snesrev <[email protected]> authored on 2022/09/30 02:23
Fix discovery chime for dark world ice palace portal (#126)

6ccbc7fb – Snesrev <[email protected]> authored on 2022/09/30 00:44
Switch to callback based audio

e2cea922 – Snesrev <[email protected]> authored on 2022/09/29 22:57
Fix Mothula L3/L4 sword damage (#126)

654a13d1 – Snesrev <[email protected]> authored on 2022/09/29 22:24
Fix Kholdstare shell fading (#126)

203a433a – Snesrev <[email protected]> authored on 2022/09/29 22:14
Allow bird travel to be cancelled

29789bd2 – Snesrev <[email protected]> authored on 2022/09/29 21:42
Remove g_ram[0xc8]

d3c09564 – Snesrev <[email protected]> authored on 2022/09/29 21:32
Fix recently introduced hud gfx glitch

8995d8ad – Snesrev <[email protected]> authored on 2022/09/29 21:31
Fix gfx glitch with lanmolas in misery mire (#126)

96fd9d9f – Snesrev <[email protected]> authored on 2022/09/29 20:59
Save&Quit doesn't count as a death (#126)

1fab347c – Snesrev <[email protected]> authored on 2022/09/29 20:36
Dragging items in cape mode used no magic (#126)

866fafdd – Snesrev <[email protected]> authored on 2022/09/29 20:14
Ensure Cane of Somaria can't overflow the magic meter (#126)

eccbc52d – Snesrev <[email protected]> authored on 2022/09/29 19:54
Fix Blue shield color after Pikit (#126)

4e85ad1d – Snesrev <[email protected]> authored on 2022/09/29 19:44
Fix Mushroom Glitch garbled graphics (#126)

6cb8957e – Snesrev <[email protected]> authored on 2022/09/29 19:09
Vanilla bug: Fix incorrect gloves color (#126)

9f2de022 – Snesrev <[email protected]> authored on 2022/09/29 19:00
Fix some Zelda bugs

608af927 – Snesrev <[email protected]> authored on 2022/09/29 18:56
Add cheat to walk through walls

d9ec4b11 – Snesrev <[email protected]> authored on 2022/09/29 17:47
Bow icon in hud didn't show the right status

aedf48a7 – Snesrev <[email protected]> authored on 2022/09/29 14:00
Add config option to carry more rupees (9999 instead of 999)

ef5451e2 – Snesrev <[email protected]> authored on 2022/09/28 17:24
Simplify feature parsing

5d1360ef – Snesrev <[email protected]> authored on 2022/09/28 14:06
Clean up and refactor the emulator vs own state

e6b5294e – Snesrev <[email protected]> authored on 2022/09/28 12:10
Workaround graphics glitch when Link is blinking

63408673 – Snesrev <[email protected]> authored on 2022/09/28 12:06
Add config option to disable the per-scanline sprite limits

7471a86e – DaBanana64 <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/28 12:33
Update README.md (#118)

e2ab55b6 – Snesrev <[email protected]> authored on 2022/09/28 10:45
Add information on how to build with TCC

bfd7a7aa – Snesrev <[email protected]> authored on 2022/09/28 09:26
Let workflows run manually

d09d92fa – Snesrev <[email protected]> authored on 2022/09/28 09:10
Update github workflow

fda3f90c – Snesrev <[email protected]> authored on 2022/09/28 08:54
Hold tab for ~16x turbo mode

aa6b257f – Snesrev <[email protected]> authored on 2022/09/28 08:34
Remove some junk from vcxproj file

8ee08ac4 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/28 08:28
Add MSVC configuration to deploy all/only needed files

9cde1830 – Snesrev <[email protected]> authored on 2022/09/28 08:22
Duplicate cone of light appeared in 16:9 mode (Fixes #116)

d292d540 – Snesrev <[email protected]> authored on 2022/09/28 07:59
Adjust ocarina spawn pos in 16:9 mode (Fixes #121)

ba44e175 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/26 12:07
Update README.md

d680ba93 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/26 01:50
Update README.md

ed13d034 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/26 01:47
Update README.md

3ba33373 – Snesrev <[email protected]> authored on 2022/09/23 20:25
Put all assets into zelda3_assets.dat instead of .h files

c42071bc – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/23 16:59
Update README.md

2c3bcf3a – Snesrev <[email protected]> authored on 2022/09/23 12:24
Good bee didn't work (Fixes #117)

04e41129 – Snesrev <[email protected]> authored on 2022/09/23 12:03
Add 'MoreActiveBombs' to extend bomb count from 2 to 4

a5bb9ebe – Snesrev <[email protected]> authored on 2022/09/23 12:02
Extend size of some ancilla arrays

719bba66 – Snesrev <[email protected]> authored on 2022/09/23 12:00
Fix some ram validation regressions

cacca8bf – Snesrev <[email protected]> authored on 2022/09/23 08:22
Workaround a possible zelda chest minigame bug (Related to #113)

e29fca22 – Snesrev <[email protected]> authored on 2022/09/23 08:03
Fix a mismatch in the minigame chest code (Related to #113)

b70aae80 – Snesrev <[email protected]> authored on 2022/09/23 07:20
Fix Sky bg layer corruption in 16:9 mode on inventory screen (Fixes #115)

d7f9df0e – DaBanana64 <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/23 08:20
Add issue, feature request templates and PR template. (#112)

b6075474 – Snesrev <[email protected]> authored on 2022/09/22 10:12
Avoid up/down and left/right from being pressed at the same time (Fixes #105)

25c5b422 – Snesrev <[email protected]> authored on 2022/09/22 10:02
The old renderer isn't playing nice with widescreen (Fixes #98)

109c2a10 – Thomas <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/22 09:51
Update keybindings for L&R buttons in QWERTZ and AZERTY layouts (#108)

e4faefd1 – Jason Shearer <[email protected]> authored and Snesrev <[email protected]> committed on 2022/09/22 00:50
Update zelda3.ini (#107)

2e231162 – Snesrev <[email protected]> authored on 2022/09/22 09:46
Crash in inventory screen with secondary item feature (Fixes #106)

44514855 – Snesrev <[email protected]> authored on 2022/09/22 07:26
Added 'ShowMaxItemsInYellow'

10fbd868 – Snesrev <[email protected]> authored on 2022/09/21 22:57
SkipIntroOnKeypress defaults to zero

ef76f088 – Snesrev <[email protected]> authored on 2022/09/21 22:50
Clarify ItemSwitchLR text

b4caefb7 – Snesrev <[email protected]> authored on 2022/09/21 22:46
Skip intro on key press

66d556e3 – Snesrev <[email protected]> authored on 2022/09/21 22:31
"Mysterious Pond" Crash (fixes #104)

ee8b21fc – Snesrev <[email protected]> authored on 2022/09/21 18:33
Fix compile issue (fixes #103)

7f02a747 – snesrev <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/21 16:03
Update README.md

9d5a90cd – Snesrev <[email protected]> authored on 2022/09/21 15:11
Secondary item slot on button X

a363cda1 – Snesrev <[email protected]> authored on 2022/09/20 21:33
Rename variables

6741153a – Snesrev <[email protected]> authored on 2022/09/20 21:26
Disable the low health beep

9bcfd5b9 – Snesrev <[email protected]> authored on 2022/09/20 21:17
Fix 240 lines on character select screen (fixes #102)

129fedd6 – Snesrev <[email protected]> authored on 2022/09/20 18:39
Display extra pixels in intro

4dedf0bf – Snesrev <[email protected]> authored on 2022/09/20 18:34
240 lines didn't work in 4:3 mode (#102)

2015bb0d – Snesrev <[email protected]> authored on 2022/09/19 19:52
Make it possible to display 24 items in inventory

525fdc14 – Snesrev <[email protected]> authored on 2022/09/19 19:38
Rename some things in hud.c

57bb4e82 – Snesrev <[email protected]> authored on 2022/09/20 10:23
Fix issues with Bee not working right.

d634b1f7 – Snesrev <[email protected]> authored on 2022/09/20 10:24
Fix snapshot bug introduced in the hdma reloc

1de9649c – Snesrev <[email protected]> authored on 2022/09/20 10:08
Fix issue with Toppo not behaving right (Fixes #101)

5a0503bd – Nutzzz <[email protected]> authored and GitHub <[email protected]> committed on 2022/09/20 00:16
Allow audio to be disabled in .ini (#100)

ad9e25c0 – Snesrev <[email protected]> authored on 2022/09/18 19:20
Display up to 240 lines instead of 224

ed9661ac – Snesrev <[email protected]> authored on 2022/09/18 19:01
Wrong memset in ppu.c

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