shithub: slug

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ref: f4c7c756294c31500e69f267deac932a65ebd7e9
parent: b1fa4d619f1ffab63ffa774489900192bf17996a
author: phil9 <[email protected]>
date: Fri Dec 2 11:37:54 EST 2022

implement bezier()

--- a/api.c
+++ b/api.c
@@ -378,6 +378,29 @@
 }
 
 int
+cbezier(lua_State *L)
+{
+	Point p0, p1, p2, p3;
+	int x1, y1, x2, y2, x3, y3, x4, y4;
+
+	x1 = luaL_checkinteger(L, 1);
+	y1 = luaL_checkinteger(L, 2);
+	x2 = luaL_checkinteger(L, 3);
+	y2 = luaL_checkinteger(L, 4);
+	x3 = luaL_checkinteger(L, 5);
+	y3 = luaL_checkinteger(L, 6);
+	x4 = luaL_checkinteger(L, 7);
+	y4 = luaL_checkinteger(L, 8);
+	p0 = canvaspt(x1, y1);
+	p1 = canvaspt(x2, y2);
+	p2 = canvaspt(x3, y3);
+	p3 = canvaspt(x4, y4);
+	if(!nostroke)
+		bezier(canvas, p0, p1, p2, p3, strokecap, strokecap, strokeweight, stroke, ZP);
+	return 0;
+}
+
+int
 ctriangle(lua_State *L)
 {
 	Point p[4];
@@ -557,6 +580,7 @@
 	registerfunc(L, "circle", ccircle);
 	registerfunc(L, "ellipse", cellipse);
 	registerfunc(L, "arc", carc);
+	registerfunc(L, "bezier", cbezier);
 	registerfunc(L, "triangle", ctriangle);
 	registerfunc(L, "quad", cquad);
 	registerfunc(L, "translate", ctranslate);
--- /dev/null
+++ b/samples/bezier.lua
@@ -1,0 +1,16 @@
+#!/bin/slug
+
+function setup()
+	size(400, 400)
+end
+
+function draw()
+	background(220)
+	noFill()
+	stroke(255, 102, 0)
+	line(340, 80, 40, 40)
+	line(360, 360, 60, 320)
+	stroke(0, 0, 0)
+	bezier(340, 80, 40, 40, 360, 360, 60, 320)
+end
+