ref: 09810f10a6d0816e4f04dff5f9bb9a79d71b0601
parent: 3ed247f37b378f30ab05f14370713b7c74913791
author: phil9 <[email protected]>
date: Thu Dec 30 14:26:11 EST 2021
add decoder window to show bytes as 8 to 64bit numbers displays the selected byte and the following as integers and real numbers of various sizes
--- a/a.h
+++ b/a.h
@@ -41,6 +41,9 @@
void pushundo(int, int, uchar, uchar, int);
void patchundo(uchar);
+/* DECODE */
+void showdec(Buffer*, int, Mousectl*, Keyboardctl*);
+
/* ERROR */
void showerr(const char*, Mousectl*, Keyboardctl*);
--- /dev/null
+++ b/dec.c
@@ -1,0 +1,221 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include <thread.h>
+#include <mouse.h>
+#include <keyboard.h>
+#include "a.h"
+
+enum { Padding = 12, };
+
+u8int
+u8(Buffer *buf, int index)
+{
+ return (u8int)buf->data[index];
+}
+
+s8int
+s8(Buffer *buf, int index)
+{
+ return (s8int)buf->data[index];
+}
+
+u16int
+u16(Buffer *buf, int index)
+{
+ int i;
+ u16int r;
+
+ r = 0;
+ for(i = 0; i < 2 && index + i < buf->count; i++)
+ r += ((u16int)buf->data[index+i]) << 8*i;
+ return r;
+}
+
+s16int
+s16(Buffer *buf, int index)
+{
+ int i;
+ s16int r;
+
+ r = 0;
+ for(i = 0; i < 2 && index + i < buf->count; i++)
+ r += ((s16int)buf->data[index+i]) << 8*i;
+ return r;
+}
+
+u32int
+u32(Buffer *buf, int index)
+{
+ int i;
+ u32int r;
+
+ r = 0;
+ for(i = 0; i < 4 && index + i < buf->count; i++)
+ r += ((u32int)buf->data[index+i]) << 8*i;
+ return r;
+}
+
+s32int
+s32(Buffer *buf, int index)
+{
+ int i;
+ s32int r;
+
+ r = 0;
+ for(i = 0; i < 4 && index + i < buf->count; i++)
+ r += ((s32int)buf->data[index+i]) << 8*i;
+ return r;
+}
+
+u64int
+u64(Buffer *buf, int index)
+{
+ int i;
+ u64int r;
+
+ r = 0;
+ for(i = 0; i < 8 && index + i < buf->count; i++)
+ r += ((u64int)buf->data[index+i]) << 8*i;
+ return r;
+}
+
+s64int
+s64(Buffer *buf, int index)
+{
+ int i;
+ s64int r;
+
+ r = 0;
+ for(i = 0; i < 8 && index + i < buf->count; i++)
+ r += ((s64int)buf->data[index+i]) << 8*i;
+ return r;
+}
+
+float
+f32(Buffer *buf, int index)
+{
+ union { uchar b[4]; float f; } v;
+ int i;
+
+ for(i = 0; i < 4 && index + i < buf->count; i++)
+ v.b[i] = buf->data[index + i];
+ return v.f;
+}
+
+double
+f64(Buffer *buf, int index)
+{
+ union { uchar b[8]; double d; } v;
+ int i;
+
+ for(i = 0; i < 8 && index + i < buf->count; i++)
+ v.b[i] = buf->data[index + i];
+ return v.d;
+}
+
+void
+dec(Buffer *buf, int index, Image *b, Point o, Point p, Image *fg)
+{
+ char tmp[64] = {0};
+ int n;
+
+ p = string(b, p, fg, ZP, font, " in: ");
+ for(n = 0; n < 8 && index + n < buf->count; n++){
+ snprint(tmp, sizeof tmp, "%02X ", buf->data[index + n]);
+ p = string(b, p, fg, ZP, font, tmp);
+ }
+ p = addpt(o, Pt(Padding, 2*Padding + font->height));
+ snprint(tmp, sizeof tmp, "%5s %-20ud %5s %-20d", "u8:", u8(buf, index), "s8:", s8(buf, index));
+ string(b, p, fg, ZP, font, tmp);
+ p.y += font->height;
+ snprint(tmp, sizeof tmp, "%5s %-20ud %5s %-20d", "u16:", u16(buf, index), "s16:", s16(buf, index));
+ string(b, p, fg, ZP, font, tmp);
+ p.y += font->height;
+ snprint(tmp, sizeof tmp, "%5s %-20ud %5s %-20d", "u32:", u32(buf, index), "s32:", s32(buf, index));
+ string(b, p, fg, ZP, font, tmp);
+ p.y += font->height;
+ snprint(tmp, sizeof tmp, "%5s %-20llud %5s %-20lld", "u64:", u64(buf, index), "s64:", s64(buf, index));
+ string(b, p, fg, ZP, font, tmp);
+ p.y += font->height;
+ snprint(tmp, sizeof tmp, "%5s %-20e %5s %-20e", "f32:", f32(buf, index), "f64:", f64(buf, index));
+ string(b, p, fg, ZP, font, tmp);
+}
+
+void
+showdec(Buffer *buf, int index, Mousectl *mctl, Keyboardctl *kctl)
+{
+ Alt alts[3];
+ Rectangle r, sc;
+ Point o, p;
+ Image *b, *save, *bg, *fg, *bord;
+ int done, h, w, sw;
+ Mouse m;
+ Rune k;
+
+ alts[0].op = CHANRCV;
+ alts[0].c = mctl->c;
+ alts[0].v = &m;
+ alts[1].op = CHANRCV;
+ alts[1].c = kctl->c;
+ alts[1].v = &k;
+ alts[2].op = CHANEND;
+ alts[2].c = nil;
+ alts[2].v = nil;
+ while(nbrecv(kctl->c, nil)==1)
+ ;
+ bg = allocimagemix(display, DPaleyellow, DWhite);
+ bord = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DYellowgreen);
+ fg = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x000000ff);
+ done = 0;
+ save = nil;
+ sw = stringwidth(font, " ");
+ h = Padding + 6*font->height + Padding + Padding;
+ w = Padding + 5*sw + 20*sw + 2*sw + 5*sw + 20*sw + Padding;
+ b = screen;
+ sc = b->clipr;
+ replclipr(b, 0, b->r);
+ while(!done){
+ o = addpt(screen->r.min, Pt((Dx(screen->r)-w)/2, (Dy(screen->r)-h)/2));
+ r = Rect(o.x, o.y, o.x+w, o.y+h);
+ if(save==nil){
+ save = allocimage(display, r, b->chan, 0, DNofill);
+ if(save==nil)
+ break;
+ draw(save, r, b, nil, r.min);
+ }
+ draw(b, r, bg, nil, ZP);
+ border(b, r, 2, bord, ZP);
+ p = addpt(o, Pt(Padding, Padding));
+ dec(buf, index, b, o, p, fg);
+ flushimage(display, 1);
+ if(b!=screen || !eqrect(screen->clipr, sc)){
+ freeimage(save);
+ save = nil;
+ }
+ b = screen;
+ sc = b->clipr;
+ replclipr(b, 0, b->r);
+ switch(alt(alts)){
+ default:
+ continue;
+ break;
+ case 1:
+ done = (k=='\n' || k==Kesc);
+ break;
+ case 0:
+ done = m.buttons&1 && ptinrect(m.xy, r);
+ break;
+ }
+ if(save){
+ draw(b, save->r, save, nil, save->r.min);
+ freeimage(save);
+ save = nil;
+ }
+
+ }
+ replclipr(b, 0, sc);
+ flushimage(display, 1);
+ freeimage(bg);
+ freeimage(fg);
+}
--- a/mkfile
+++ b/mkfile
@@ -2,7 +2,7 @@
BIN=/$objtype/bin
TARG=vexed
-OFILES=vexed.$O buf.$O undo.$O err.$O cols.$O
+OFILES=vexed.$O buf.$O undo.$O err.$O dec.$O cols.$O
HFILES=a.h
</sys/src/cmd/mkone
--- a/vexed.c
+++ b/vexed.c
@@ -30,6 +30,7 @@
Mredo,
Msnarfhex,
Msnarfascii,
+ Mdecode,
Minsert,
Mappend,
Mdelete,
@@ -42,6 +43,7 @@
"redo",
"snarf hex",
"snarf ascii",
+ "decode",
"insert",
"append",
"delete",
@@ -508,6 +510,9 @@
case Msnarfascii:
xsnarfascii();
break;
+ case Mdecode:
+ showdec(&buf, sel, mctl, kctl);
+ break;
case Mgoto:
xgoto();
break;
@@ -709,6 +714,9 @@
case 'n':
case 'N':
xnext();
+ break;
+ case '?':
+ showdec(&buf, sel, mctl, kctl);
break;
default:
if(isxdigit(k)){