shithub: opus-tools

ref: 77136343e3ac3e0610a3cedd89a7a6ec70761123
dir: /src/opusdec.vcxproj/

View raw version
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\share\getopt.c" />
    <ClCompile Include="..\share\getopt1.c" />
    <ClCompile Include="audio-in.c" />
    <ClCompile Include="diag_range.c" />
    <ClCompile Include="flac.c" />
    <ClCompile Include="lpc.c" />
    <ClCompile Include="opusdec.c" />
    <ClCompile Include="opus_header.c" />
    <ClCompile Include="resample.c" />
    <ClCompile Include="..\win32\unicode_support.c" />
    <ClCompile Include="wave_out.c" />
    <ClCompile Include="wav_io.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\win32\config.h" />
    <ClInclude Include="arch.h" />
    <ClInclude Include="diag_range.h" />
    <ClInclude Include="flac.h" />
    <ClInclude Include="info_opus.h" />
    <ClInclude Include="lpc.h" />
    <ClInclude Include="opusenc.h" />
    <ClInclude Include="opusinfo.h" />
    <ClInclude Include="opus_header.h" />
    <ClInclude Include="os_support.h" />
    <ClInclude Include="resample_sse.h" />
    <ClInclude Include="speex_resampler.h" />
    <ClInclude Include="stack_alloc.h" />
    <ClInclude Include="..\win32\unicode_support.h" />
    <ClInclude Include="wave_out.h" />
    <ClInclude Include="wav_io.h" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <Keyword>Win32Proj</Keyword>
    <ProjectName>opusdec</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LibraryPath>..\..\opus\Debug;..\..\libogg\win32\VS2010\Win32\Debug;$(LibraryPath)</LibraryPath>
    <IntDir>$(Configuration)_opusdec\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LibraryPath>..\..\opus\x64\Debug;..\..\libogg\win32\VS2010\x64\Debug;$(LibraryPath)</LibraryPath>
    <IntDir>$(Platform)\$(Configuration)_opusdec\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LibraryPath>..\..\opus\Release;..\..\libogg\win32\VS2010\Win32\Release;$(LibraryPath)</LibraryPath>
    <IntDir>$(Configuration)_opusdec\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LibraryPath>..\..\opus\x64\Release;..\..\libogg\win32\VS2010\x64\Release;$(LibraryPath)</LibraryPath>
    <IntDir>$(Platform)\$(Configuration)_opusdec\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\libogg\include;..\..\opus\include;..\win32;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <TargetMachine>MachineX86</TargetMachine>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <AdditionalDependencies>celt.lib;opus.lib;silk_common.lib;silk_float.lib;libogg_static.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\win32\genversion.bat" "$(ProjectDir)..\win32\version.h" VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\libogg\include;..\..\opus\include;..\win32;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <AdditionalDependencies>celt.lib;opus.lib;silk_common.lib;silk_float.lib;libogg_static.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\win32\genversion.bat" "$(ProjectDir)..\win32\version.h" VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>..\..\libogg\include;..\..\opus\include;..\win32;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <FloatingPointModel>Fast</FloatingPointModel>
    </ClCompile>
    <Link>
      <TargetMachine>MachineX86</TargetMachine>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>celt.lib;opus.lib;silk_common.lib;silk_float.lib;libogg_static.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\win32\genversion.bat" "$(ProjectDir)..\win32\version.h" VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>..\..\libogg\include;..\..\opus\include;..\win32;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <FloatingPointModel>Fast</FloatingPointModel>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>celt.lib;opus.lib;silk_common.lib;silk_float.lib;libogg_static.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\win32\genversion.bat" "$(ProjectDir)..\win32\version.h" VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>