ref: 680760277c70d206be73825a4050235d535f7e58
parent: 6847239cc62b476b397eae0bcc672def968b0fa4
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Mon Dec 18 02:36:09 EST 2023
fences (bsp20 and external textures): rescale from base as with premultiplied alpha and use other mip levels when rendering
--- a/d_edge.c
+++ b/d_edge.c
@@ -176,10 +176,7 @@
}
pface = s->data;
- if(s->flags & SURF_FENCE)
- miplevel = 0;
- else
- miplevel = D_MipLevelForScale(s->nearzi * scale_for_mip * pface->texinfo->mipadjust);
+ miplevel = D_MipLevelForScale(s->nearzi * scale_for_mip * pface->texinfo->mipadjust);
// FIXME: make this passed in to D_CacheSurface
pcurrentcache = D_CacheSurface(pface, miplevel);
--- a/i_external.c
+++ b/i_external.c
@@ -51,7 +51,8 @@
tx->pixels+tx->offsets[i],
tx->width, tx->height,
w, h,
- premult
+ premult,
+ name[0] == '{'
);
}
--- a/i_resize.c
+++ b/i_resize.c
@@ -8,11 +8,11 @@
#pragma GCC diagnostic pop
void
-pixels_resize(pixel_t *in, pixel_t *out, int iw, int ih, int ow, int oh, bool premulalpha)
+pixels_resize(pixel_t *in, pixel_t *out, int iw, int ih, int ow, int oh, bool premul, bool fence)
{
stbir_resize_uint8_srgb(
(byte*)in, iw, ih, iw*sizeof(pixel_t),
(byte*)out, ow, oh, ow*sizeof(pixel_t),
- premulalpha ? STBIR_RGBA_PM : STBIR_RGBA
+ (premul || fence) ? STBIR_RGBA_PM : STBIR_RGBA
);
}
--- a/i_wad.c
+++ b/i_wad.c
@@ -215,8 +215,24 @@
for(i = 0; i < nelem(t->offsets); i++)
t->offsets[i] = le32(p) - (16+2*4+4*4);
off = p - wad->in;
- if((n = W_ReadPixelsAt(wad, name, off, lmp->off+lmp->sz-off, (pixel_t*)(t+1), n)) < 0)
+ if((n = W_ReadPixelsAt(wad, name, off, lmp->off+lmp->sz-off, t->pixels, n)) < 0)
werrstr("%s: %s", name, lerr());
+
+ // looks shit either way on cs_italy
+ if(0 && name[0] == '{'){
+ for(i = 1; i < MIPLEVELS; i++){
+ w /= 2;
+ h /= 2;
+ pixels_resize(
+ t->pixels+t->offsets[0],
+ t->pixels+t->offsets[i],
+ t->width, t->height,
+ w, h,
+ false,
+ true
+ );
+ }
+ }
return n;
}
--- a/model_bsp.c
+++ b/model_bsp.c
@@ -133,6 +133,20 @@
tx->height = h;
// the pixels immediately follow the structures
torgbx(p, tx->pixels, pixels);
+ if(tx->name[0] == '{'){
+ for(j = 1; j < MIPLEVELS; j++){
+ w /= 2;
+ h /= 2;
+ pixels_resize(
+ tx->pixels+tx->offsets[0],
+ tx->pixels+tx->offsets[j],
+ tx->width, tx->height,
+ w, h,
+ false,
+ true
+ );
+ }
+ }
}
if(strncmp(tx->name, "sky", 3) == 0)
R_InitSky(tx);
--- a/quakedef.h
+++ b/quakedef.h
@@ -136,7 +136,7 @@
pixel_t pixels[];
}qpic_t;
-void pixels_resize(pixel_t *in, pixel_t *out, int iw, int ih, int ow, int oh, bool premulalpha);
+void pixels_resize(pixel_t *in, pixel_t *out, int iw, int ih, int ow, int oh, bool premulalpha, bool fence);
#include "i_tga.h"
#include "i_wad.h"