ref: 8f12e13c9d1485183666c71eeab428066f0077b6
parent: ee0395513ea7be03d7dc8aae4c0b4bfbb59c0427
author: Konstantinn Bonnet <[email protected]>
date: Mon Jul 13 09:27:44 EDT 2015
grab/ungrab mouse according to menu or console access ungrab mouse when entering menu or console. grab it again when exiting menu or console and/or spawning a new server.
--- a/console.c
+++ b/console.c
@@ -37,30 +37,24 @@
extern void M_Menu_Main_f (void);
-/*
-================
-Con_ToggleConsole_f
-================
-*/
-void Con_ToggleConsole_f (void)
+
+void
+Con_ToggleConsole_f(void)
{
- if (key_dest == key_console)
- {
- if (cls.state == ca_connected)
- {
+ if(key_dest == key_console){
+ if(cls.state == ca_connected){
key_dest = key_game;
key_lines[edit_line][1] = 0; // clear any typing
key_linepos = 1;
- }
- else
- {
- M_Menu_Main_f ();
- }
- }
- else
+ IN_Grabm(1);
+ }else
+ M_Menu_Main_f();
+ }else{
key_dest = key_console;
-
- SCR_EndLoadingPlaque ();
+ IN_Grabm(0);
+ }
+
+ SCR_EndLoadingPlaque();
memset(con_times, 0, sizeof con_times);
}
--- a/menu.c
+++ b/menu.c
@@ -217,21 +217,14 @@
int m_save_demonum;
-/*
-================
-M_ToggleMenu_f
-================
-*/
-void M_ToggleMenu_f (void)
+void
+M_ToggleMenu_f(void)
{
m_entersound = true;
- IN_Grabm(0);
- if (key_dest == key_menu)
- {
- if (m_state != m_main)
- {
- M_Menu_Main_f ();
+ if(key_dest == key_menu){
+ if(m_state != m_main){
+ M_Menu_Main_f();
return;
}
key_dest = key_game;
@@ -238,14 +231,12 @@
m_state = m_none;
return;
}
- if (key_dest == key_console)
- {
- Con_ToggleConsole_f ();
+ if(key_dest == key_console)
+ Con_ToggleConsole_f();
+ else{
+ IN_Grabm(0);
+ M_Menu_Main_f();
}
- else
- {
- M_Menu_Main_f ();
- }
}
@@ -293,9 +284,10 @@
key_dest = key_game;
m_state = m_none;
cls.demonum = m_save_demonum;
- if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
- CL_NextDemo ();
- IN_Grabm(1);
+ if(cls.state != ca_connected && !cls.demoplayback && cls.demonum != -1)
+ CL_NextDemo();
+ if(cls.state == ca_connected || cls.demoplayback)
+ IN_Grabm(1);
break;
case K_DOWNARROW:
@@ -403,7 +395,6 @@
Cbuf_AddText ("disconnect\n");
Cbuf_AddText ("maxplayers 1\n");
Cbuf_AddText ("map start\n");
- IN_Grabm(1);
break;
case 1:
@@ -531,7 +522,6 @@
// issue the load command
Cbuf_AddText (va ("load s%d\n", load_cursor) );
- IN_Grabm(1);
return;
case K_UPARROW:
@@ -3025,85 +3015,66 @@
VID_LockBuffer ();
}
-
-void M_Keydown (int key)
+void
+M_Keydown(int key)
{
- switch (m_state)
- {
+ switch(m_state){
case m_none:
return;
-
case m_main:
- M_Main_Key (key);
- return;
-
+ M_Main_Key(key);
+ break;
case m_singleplayer:
- M_SinglePlayer_Key (key);
- return;
-
+ M_SinglePlayer_Key(key);
+ break;
case m_load:
- M_Load_Key (key);
- return;
-
+ M_Load_Key(key);
+ break;
case m_save:
- M_Save_Key (key);
- return;
-
+ M_Save_Key(key);
+ break;
case m_multiplayer:
- M_MultiPlayer_Key (key);
- return;
-
+ M_MultiPlayer_Key(key);
+ break;
case m_setup:
- M_Setup_Key (key);
- return;
-
+ M_Setup_Key(key);
+ break;
case m_net:
- M_Net_Key (key);
- return;
-
+ M_Net_Key(key);
+ break;
case m_options:
- M_Options_Key (key);
- return;
-
+ M_Options_Key(key);
+ break;
case m_keys:
- M_Keys_Key (key);
- return;
-
+ M_Keys_Key(key);
+ break;
case m_video:
- M_Video_Key (key);
- return;
-
+ M_Video_Key(key);
+ break;
case m_help:
- M_Help_Key (key);
- return;
-
+ M_Help_Key(key);
+ break;
case m_quit:
- M_Quit_Key (key);
- return;
-
+ M_Quit_Key(key);
+ break;
case m_serialconfig:
- M_SerialConfig_Key (key);
- return;
-
+ M_SerialConfig_Key(key);
+ break;
case m_modemconfig:
- M_ModemConfig_Key (key);
- return;
-
+ M_ModemConfig_Key(key);
+ break;
case m_lanconfig:
- M_LanConfig_Key (key);
- return;
-
+ M_LanConfig_Key(key);
+ break;
case m_gameoptions:
- M_GameOptions_Key (key);
- return;
-
+ M_GameOptions_Key(key);
+ break;
case m_search:
- M_Search_Key (key);
+ M_Search_Key(key);
break;
-
case m_slist:
- M_ServerList_Key (key);
- return;
+ M_ServerList_Key(key);
+ break;
}
}
--- a/sv_main.c
+++ b/sv_main.c
@@ -1150,7 +1150,8 @@
for (i=0,host_client = svs.clients ; i<svs.maxclients ; i++, host_client++)
if (host_client->active)
SV_SendServerinfo (host_client);
-
+
+ IN_Grabm(1);
Con_DPrintf ("Server spawned.\n");
}