ref: b223b47fa37a9b31565f81d1fbf538f2d9465105
parent: 07150873bdc2c1c8570bb1f34821eab8ccb744cf
author: Sigrid Solveig Haflínudóttir <[email protected]>
date: Fri Nov 10 00:41:47 EST 2023
use bool as is
--- a/cl_input.c
+++ b/cl_input.c
@@ -151,7 +151,7 @@
float CL_KeyState (kbutton_t *key)
{
float val;
- qboolean impulsedown, impulseup, down;
+ bool impulsedown, impulseup, down;
impulsedown = key->state & 2;
impulseup = key->state & 4;
--- a/cl_parse.c
+++ b/cl_parse.c
@@ -305,7 +305,7 @@
int i;
model_t *model;
int modnum;
- qboolean forcelink;
+ bool forcelink;
entity_t *ent;
int num, skin, colormap;
--- a/client.h
+++ b/client.h
@@ -95,9 +95,9 @@
// demo recording info must be here, because record is started before
// entering a map (and clearing client_state_t)
- qboolean demorecording;
- qboolean demoplayback;
- qboolean timedemo;
+ bool demorecording;
+ bool demoplayback;
+ bool timedemo;
int forcetrack; // -1 = use normal cd track
int td_lastframe; // to meter out one message a frame
int td_startframe; // host_framecount at start
@@ -152,7 +152,7 @@
// pitch drifting vars
float idealpitch;
float pitchvel;
- qboolean nodrift;
+ bool nodrift;
float driftmove;
double laststop;
@@ -159,9 +159,9 @@
float viewheight;
float crouch; // local amount for smoothing stepups
- qboolean paused; // send over by server
- qboolean onground;
- qboolean inwater;
+ bool paused; // send over by server
+ bool onground;
+ bool inwater;
int intermission; // don't change view angle, full screen, etc
int completed_time; // latched at intermission start
--- a/cmd.c
+++ b/cmd.c
@@ -16,7 +16,7 @@
int trashtest;
int *trashspot;
-qboolean cmd_wait;
+bool cmd_wait;
//=============================================================================
@@ -534,7 +534,7 @@
Cmd_Exists
============
*/
-qboolean Cmd_Exists (char *cmd_name)
+bool Cmd_Exists (char *cmd_name)
{
cmd_function_t *cmd;
--- a/cmd.h
+++ b/cmd.h
@@ -64,7 +64,7 @@
// register commands and functions to call for them.
// The cmd_name is referenced later, so it should not be in temp memory
-qboolean Cmd_Exists (char *cmd_name);
+bool Cmd_Exists (char *cmd_name);
// used by the cvar code to check for cvar / command name overlap
char *Cmd_CompleteCommand (char *partial);
--- a/common.c
+++ b/common.c
@@ -2,13 +2,13 @@
cvar_t registered = {"registered","0"};
-qboolean msg_suppress_1 = 0;
+bool msg_suppress_1 = 0;
char com_token[1024];
int com_argc;
char **com_argv;
-qboolean standard_quake = true, rogue, hipnotic;
+bool standard_quake = true, rogue, hipnotic;
/*
@@ -178,7 +178,7 @@
// reading functions
//
int msg_readcount;
-qboolean msg_badread;
+bool msg_badread;
void MSG_BeginReading (void)
{
--- a/common.h
+++ b/common.h
@@ -2,8 +2,8 @@
typedef struct sizebuf_s
{
- qboolean allowoverflow; // if false, do a fatal
- qboolean overflowed; // set to true if the buffer size failed
+ bool allowoverflow; // if false, do a fatal
+ bool overflowed; // set to true if the buffer size failed
char *name;
byte *data;
int maxsize;
@@ -79,7 +79,7 @@
void MSG_WriteAngleInt16 (sizebuf_t *sb, float f);
extern int msg_readcount;
-extern qboolean msg_badread; // set if a read goes beyond end of message
+extern bool msg_badread; // set if a read goes beyond end of message
void MSG_BeginReading (void);
int MSG_ReadChar (void);
@@ -109,7 +109,7 @@
//============================================================================
extern char com_token[1024];
-extern qboolean com_eof;
+extern bool com_eof;
char *COM_Parse (char *data);
extern int com_argc;
@@ -125,4 +125,4 @@
extern cvar_t registered;
-extern qboolean standard_quake, rogue, hipnotic;
+extern bool standard_quake, rogue, hipnotic;
--- a/console.c
+++ b/console.c
@@ -7,7 +7,7 @@
#define CON_TEXTSIZE 16384
#define MAXPRINTMSG 4096
-qboolean con_forcedup; // because no entities to refresh
+bool con_forcedup; // because no entities to refresh
int con_totallines; // total lines in console scrollback
int con_backscroll; // lines up from bottom to display
@@ -29,7 +29,7 @@
extern int key_linepos;
-qboolean con_initialized;
+bool con_initialized;
int con_notifylines; // scan lines to clear for notify lines
@@ -82,7 +82,7 @@
Con_MessageMode_f
================
*/
-extern qboolean team_message;
+extern bool team_message;
void Con_MessageMode_f (void)
{
@@ -286,7 +286,7 @@
{
va_list arg;
char msg[MAXPRINTMSG];
- static qboolean inupdate;
+ static bool inupdate;
va_start(arg, fmt);
vsnprintf(msg, sizeof msg, fmt, arg);
@@ -453,7 +453,7 @@
The typing input line at the bottom should only be drawn if typing is allowed
================
*/
-void Con_DrawConsole (int lines, qboolean drawinput)
+void Con_DrawConsole (int lines, bool drawinput)
{
int i, x, y;
int rows;
--- a/console.h
+++ b/console.h
@@ -3,8 +3,8 @@
//
extern int con_totallines;
extern int con_backscroll;
-extern qboolean con_forcedup; // because no entities to refresh
-extern qboolean con_initialized;
+extern bool con_forcedup; // because no entities to refresh
+extern bool con_initialized;
extern byte *con_chars;
extern int con_notifylines; // scan lines to clear for notify lines
@@ -12,7 +12,7 @@
void Con_CheckResize (void);
void Con_Init (void);
-void Con_DrawConsole (int lines, qboolean drawinput);
+void Con_DrawConsole (int lines, bool drawinput);
#pragma varargck argpos Con_Printf 1
void Con_Printf (char *fmt, ...);
#pragma varargck argpos Con_DPrintf 1
--- a/cvar.c
+++ b/cvar.c
@@ -113,7 +113,7 @@
Handles variable inspection and changing from the console
============
*/
-qboolean Cvar_Command (void)
+bool Cvar_Command (void)
{
cvar_t *v;
--- a/cvar.h
+++ b/cvar.h
@@ -36,8 +36,8 @@
{
char *name;
char *string;
- qboolean archive; // set to true to cause it to be saved to vars.rc
- qboolean server; // notifies players when changed
+ bool archive; // set to true to cause it to be saved to vars.rc
+ bool server; // notifies players when changed
float value;
struct cvar_s *next;
} cvar_t;
@@ -56,7 +56,7 @@
// attempts to match a partial variable name for command line completion
// returns NULL if nothing fits
-qboolean Cvar_Command (void);
+bool Cvar_Command (void);
// called by Cmd_ExecuteString when Cmd_Argv(0) doesn't match a known
// command. Returns true if the command was a variable reference that
// was handled. (print or change)
--- a/d_iface.h
+++ b/d_iface.h
@@ -91,7 +91,7 @@
extern int d_spanpixcount;
extern int r_framecount; // sequence # of current frame since Quake
// started
-extern qboolean r_recursiveaffinetriangles; // true if a driver wants to use
+extern bool r_recursiveaffinetriangles; // true if a driver wants to use
// recursive triangular subdivison
// and vertex drawing via
// D_PolysetDrawFinalVerts() past
@@ -100,7 +100,7 @@
// driver)
extern float r_aliasuvscale; // scale-up factor for screen u and v
// on Alias vertices passed to driver
-extern qboolean r_dowarp;
+extern bool r_dowarp;
extern affinetridesc_t r_affinetridesc;
extern spritedesc_t r_spritedesc;
--- a/d_init.c
+++ b/d_init.c
@@ -6,7 +6,7 @@
cvar_t d_mipscale = {"d_mipscale", "1"};
surfcache_t *d_initial_rover;
-qboolean d_roverwrapped;
+bool d_roverwrapped;
int d_minmip;
float d_scalemip[NUM_MIPS-1];
--- a/d_local.h
+++ b/d_local.h
@@ -39,7 +39,7 @@
extern float scale_for_mip;
-extern qboolean d_roverwrapped;
+extern bool d_roverwrapped;
extern surfcache_t *sc_rover;
extern surfcache_t *d_initial_rover;
--- a/d_surf.c
+++ b/d_surf.c
@@ -1,7 +1,7 @@
#include "quakedef.h"
float surfscale;
-qboolean r_cache_thrash; // set if surface cache is thrashing
+bool r_cache_thrash; // set if surface cache is thrashing
surfcache_t *sc_rover;
@@ -101,7 +101,7 @@
surfcache_t *D_SCAlloc (int width, uintptr size)
{
surfcache_t *new;
- qboolean wrapped_this_time;
+ bool wrapped_this_time;
if ((width < 0) || (width > 256))
Host_Error("D_SCAlloc: bad cache width %d\n", width);
--- a/host.c
+++ b/host.c
@@ -12,7 +12,7 @@
*/
int dedicated;
-qboolean host_initialized; // true if into command execution
+bool host_initialized; // true if into command execution
double host_frametime;
double host_time;
@@ -87,7 +87,7 @@
{
va_list arg;
char s[1024];
- static qboolean inerror = false;
+ static bool inerror = false;
if(inerror)
fatal("Host_Error: recursively entered");
@@ -249,7 +249,7 @@
if (crash = true), don't bother sending signofs
=====================
*/
-void SV_DropClient (qboolean crash)
+void SV_DropClient (bool crash)
{
int saveSelf;
int i;
@@ -311,7 +311,7 @@
This only happens at the end of a game, not between levels
==================
*/
-void Host_ShutdownServer(qboolean crash)
+void Host_ShutdownServer(bool crash)
{
int i;
int count;
@@ -646,7 +646,7 @@
*/
void Host_Shutdown(void)
{
- static qboolean isdown = false;
+ static bool isdown = false;
if (isdown)
{
--- a/host_cmd.c
+++ b/host_cmd.c
@@ -118,7 +118,7 @@
SV_ClientPrintf ("notarget ON\n");
}
-qboolean noclip_anglehack;
+bool noclip_anglehack;
void Host_Noclip_f (void)
{
@@ -397,7 +397,7 @@
}
-void Host_Say(qboolean teamonly)
+void Host_Say(bool teamonly)
{
client_t *client;
client_t *save;
@@ -404,7 +404,7 @@
int j;
char *p;
char text[64];
- qboolean fromServer = false;
+ bool fromServer = false;
if (cmd_source == src_command)
{
@@ -904,7 +904,7 @@
char *message = nil;
client_t *save;
int i;
- qboolean byNumber = false;
+ bool byNumber = false;
if (cmd_source == src_command)
{
--- a/keys.c
+++ b/keys.c
@@ -21,8 +21,8 @@
int key_count; // incremented every key event
char *keybindings[256];
-qboolean consolekeys[256]; // if true, can't be rebound while in console
-qboolean menubound[256]; // if true, can't be rebound while in menu
+bool consolekeys[256]; // if true, can't be rebound while in console
+bool menubound[256]; // if true, can't be rebound while in menu
int keyshift[256]; // key to map to if shift held down in console
int key_repeats[256]; // if > 1, it is autorepeating
@@ -257,7 +257,7 @@
//============================================================================
char chat_buffer[32];
-qboolean team_message = false;
+bool team_message = false;
void Key_Message (int key)
{
@@ -544,7 +544,7 @@
Should NOT be called during an interrupt!
===================
*/
-void Key_Event (int key, qboolean down)
+void Key_Event (int key, bool down)
{
char *kb;
char cmd[1024];
--- a/keys.h
+++ b/keys.h
@@ -105,7 +105,7 @@
extern int key_count; // incremented every key event
extern int key_lastpress;
-void Key_Event (int key, qboolean down);
+void Key_Event (int key, bool down);
void Key_Init (void);
void Key_SetBinding (int keynum, char *binding);
void Key_ClearStates (void);
--- a/menu.c
+++ b/menu.c
@@ -47,12 +47,12 @@
void M_LanConfig_Key (int key);
void M_GameOptions_Key (int key);
-qboolean m_entersound; // play after drawing a frame, so caching
+bool m_entersound; // play after drawing a frame, so caching
// won't disrupt the sound
-qboolean m_recursiveDraw;
+bool m_recursiveDraw;
int m_return_state;
-qboolean m_return_onerror;
+bool m_return_onerror;
char m_return_reason [32];
#define StartingGame (m_multiplayer_cursor == 1)
@@ -1353,7 +1353,7 @@
int msgNumber;
int m_quit_prevstate;
-qboolean wasInMenus;
+bool wasInMenus;
char *quitMessage [] =
{
@@ -1779,7 +1779,7 @@
int startepisode;
int startlevel;
int maxplayers;
-qboolean m_serverInfoMessage = false;
+bool m_serverInfoMessage = false;
double m_serverInfoMessageTime;
void M_Menu_GameOptions_f (void)
--- a/model.c
+++ b/model.c
@@ -6,7 +6,7 @@
void Mod_LoadSpriteModel (model_t *mod, void *buffer);
void Mod_LoadBrushModel (model_t *mod, void *buffer);
void Mod_LoadAliasModel (model_t *mod, void *buffer);
-model_t *Mod_LoadModel (model_t *mod, qboolean crash);
+model_t *Mod_LoadModel (model_t *mod, bool crash);
#define MAX_MOD_KNOWN 4096
model_t *mod_known;
@@ -225,7 +225,7 @@
Loads a model into the cache
==================
*/
-model_t *Mod_LoadModel (model_t *mod, qboolean crash)
+model_t *Mod_LoadModel (model_t *mod, bool crash)
{
unsigned *buf;
byte stackbuf[1024]; // avoid dirtying the cache heap
@@ -287,7 +287,7 @@
Loads in a model for the given name
==================
*/
-model_t *Mod_ForName (char *name, qboolean crash)
+model_t *Mod_ForName (char *name, bool crash)
{
model_t *mod;
--- a/model.h
+++ b/model.h
@@ -287,8 +287,8 @@
typedef struct model_s
{
char name[Npath];
- qboolean needload; // bmodels and sprites don't cache normally
- qboolean blend;
+ int needload; // bmodels and sprites don't cache normally
+ bool blend;
modtype_t type;
int numframes;
@@ -360,7 +360,7 @@
void Mod_Init (void);
void Mod_ClearAll (void);
-model_t *Mod_ForName (char *name, qboolean crash);
+model_t *Mod_ForName (char *name, bool crash);
void *Mod_Extradata (model_t *mod); // handles caching
void Mod_TouchModel (char *name);
--- a/net.h
+++ b/net.h
@@ -57,10 +57,10 @@
double lastMessageTime;
double lastSendTime;
- qboolean disconnected;
- qboolean canSend;
- qboolean sendNext;
- qboolean local;
+ bool disconnected;
+ bool canSend;
+ bool sendNext;
+ bool local;
int driver;
int landriver;
@@ -92,7 +92,7 @@
struct Landrv{
char *name;
- qboolean initialized;
+ bool initialized;
int (*Init)(void);
void (*Shutdown)(void);
int (*Connect)(Addr *);
@@ -109,7 +109,7 @@
struct Netdrv{
char *name;
- qboolean initialized;
+ bool initialized;
int (*Init)(void);
qsocket_t* (*Connect)(char *);
qsocket_t* (*CheckNewConnections)(void);
@@ -116,8 +116,8 @@
int (*QGetMessage)(qsocket_t *);
int (*QSendMessage)(qsocket_t *, sizebuf_t *);
int (*SendUnreliableMessage)(qsocket_t *, sizebuf_t *);
- qboolean (*CanSendMessage)(qsocket_t *);
- qboolean (*CanSendUnreliableMessage)(qsocket_t *);
+ bool (*CanSendMessage)(qsocket_t *);
+ bool (*CanSendUnreliableMessage)(qsocket_t *);
void (*Close)(qsocket_t *);
void (*Shutdown)(void);
};
@@ -157,7 +157,7 @@
struct qsocket_s *NET_Connect (char *host);
// called by client to connect to a host. Returns -1 if not able to
-qboolean NET_CanSendMessage (qsocket_t *sock);
+bool NET_CanSendMessage (qsocket_t *sock);
// Returns true or false if the given qsocket can currently accept a
// message to be transmitted.
@@ -189,32 +189,32 @@
// A netcon_t number will not be reused until this function is called for it
int Datagram_Init (void);
-void Datagram_Listen (qboolean state);
+void Datagram_Listen (bool state);
qsocket_t *Datagram_Connect (char *host);
qsocket_t *Datagram_CheckNewConnections (void);
int Datagram_GetMessage (qsocket_t *sock);
int Datagram_SendMessage (qsocket_t *sock, sizebuf_t *data);
int Datagram_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data);
-qboolean Datagram_CanSendMessage (qsocket_t *sock);
-qboolean Datagram_CanSendUnreliableMessage (qsocket_t *sock);
+bool Datagram_CanSendMessage (qsocket_t *sock);
+bool Datagram_CanSendUnreliableMessage (qsocket_t *sock);
void Datagram_Close(qsocket_t *);
void Datagram_Shutdown (void);
int Loop_Init (void);
-void Loop_Listen (qboolean state);
+void Loop_Listen (bool state);
qsocket_t *Loop_Connect (char *host);
qsocket_t *Loop_CheckNewConnections (void);
int Loop_GetMessage (qsocket_t *sock);
int Loop_SendMessage (qsocket_t *sock, sizebuf_t *data);
int Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data);
-qboolean Loop_CanSendMessage (qsocket_t *sock);
-qboolean Loop_CanSendUnreliableMessage (qsocket_t *sock);
+bool Loop_CanSendMessage (qsocket_t *sock);
+bool Loop_CanSendUnreliableMessage (qsocket_t *sock);
void Loop_Close (qsocket_t *sock);
void Loop_Shutdown (void);
int UDP_Init(void);
void UDP_Shutdown(void);
-void UDP_Listen(qboolean);
+void UDP_Listen(bool);
int UDP_Connect(Addr *);
int udpread(uchar *, int, Addr *);
int udpwrite(uchar *, int, Addr *);
--- a/net_dgrm.c
+++ b/net_dgrm.c
@@ -23,7 +23,7 @@
extern int m_return_state;
extern int m_state;
-extern qboolean m_return_onerror;
+extern bool m_return_onerror;
extern char m_return_reason[32];
static int
@@ -115,7 +115,7 @@
}
-qboolean Datagram_CanSendMessage (qsocket_t *sock)
+bool Datagram_CanSendMessage (qsocket_t *sock)
{
if (sock->sendNext)
SendMessageNext (sock);
@@ -124,7 +124,7 @@
}
-qboolean Datagram_CanSendUnreliableMessage (qsocket_t *)
+bool Datagram_CanSendUnreliableMessage (qsocket_t *)
{
return true;
}
--- a/net_loop.c
+++ b/net_loop.c
@@ -1,6 +1,6 @@
#include "quakedef.h"
-qboolean localconnectpending = false;
+bool localconnectpending = false;
qsocket_t *loop_client = nil;
qsocket_t *loop_server = nil;
@@ -17,7 +17,7 @@
}
-void Loop_Listen (qboolean) /*state*/
+void Loop_Listen (bool) /*state*/
{
}
@@ -178,7 +178,7 @@
}
-qboolean Loop_CanSendMessage (qsocket_t *sock)
+bool Loop_CanSendMessage (qsocket_t *sock)
{
if (!sock->driverdata)
return false;
@@ -186,7 +186,7 @@
}
-qboolean Loop_CanSendUnreliableMessage (qsocket_t *) /*sock*/
+bool Loop_CanSendUnreliableMessage (qsocket_t *) /*sock*/
{
return true;
}
--- a/net_main.c
+++ b/net_main.c
@@ -411,7 +411,7 @@
message to be transmitted.
==================
*/
-qboolean NET_CanSendMessage (qsocket_t *sock)
+bool NET_CanSendMessage (qsocket_t *sock)
{
int r;
@@ -434,8 +434,8 @@
double start;
int i;
int count = 0;
- qboolean state1 [MAX_SCOREBOARD];
- qboolean state2 [MAX_SCOREBOARD];
+ bool state1 [MAX_SCOREBOARD];
+ bool state2 [MAX_SCOREBOARD];
for (i=0, host_client = svs.clients ; i<svs.maxclients ; i++, host_client++)
{
--- a/net_udp.c
+++ b/net_udp.c
@@ -59,7 +59,7 @@
}
void
-UDP_Listen(qboolean on)
+UDP_Listen(bool on)
{
if(lpid < 0){
if(on)
--- a/pr_cmds.c
+++ b/pr_cmds.c
@@ -109,7 +109,7 @@
}
-void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)
+void SetMinMaxSize (edict_t *e, float *min, float *max, bool rotate)
{
float *angles;
vec3_t rmin, rmax;
--- a/pr_edict.c
+++ b/pr_edict.c
@@ -23,7 +23,7 @@
};
ddef_t *ED_FieldAtOfs (int ofs);
-qboolean ED_ParseEpair (void *base, ddef_t *key, char *s);
+bool ED_ParseEpair (void *base, ddef_t *key, char *s);
cvar_t nomonsters = {"nomonsters", "0"};
cvar_t gamecfg = {"gamecfg", "0"};
@@ -698,7 +698,7 @@
returns false if error
=============
*/
-qboolean ED_ParseEpair (void *base, ddef_t *key, char *s)
+bool ED_ParseEpair (void *base, ddef_t *key, char *s)
{
ddef_t *def;
char *v, *w;
@@ -774,8 +774,8 @@
char *ED_ParseEdict (char *data, edict_t *ent)
{
ddef_t *key;
- qboolean anglehack;
- qboolean init;
+ bool anglehack;
+ bool init;
char keyname[256];
int n;
--- a/pr_exec.c
+++ b/pr_exec.c
@@ -15,7 +15,7 @@
static int localstack_used;
-qboolean pr_trace;
+bool pr_trace;
dfunction_t *pr_xfunction;
int pr_xstatement;
--- a/progs.h
+++ b/progs.h
@@ -14,7 +14,7 @@
#define MAX_ENT_LEAFS 32
typedef struct edict_s
{
- qboolean free;
+ bool free;
link_t area; // linked to a division node or leaf
byte alpha;
@@ -104,7 +104,7 @@
extern int pr_argc;
-extern qboolean pr_trace;
+extern bool pr_trace;
extern dfunction_t *pr_xfunction;
extern int pr_xstatement;
--- a/quakedef.h
+++ b/quakedef.h
@@ -4,6 +4,10 @@
#include <libc.h>
#include <stdio.h>
+#ifdef __plan9__
+typedef enum {false, true} bool;
+#endif
+
#define QUAKE_GAME // as opposed to utilities
#define VERSION 1.09
//#define PARANOID // speed sapping error checking
@@ -109,7 +113,6 @@
//===========================================
typedef u8int byte;
-typedef enum {false, true} qboolean;
#include "cvar.h"
#include "common.h"
@@ -158,7 +161,7 @@
#include "r_local.h"
#include "d_local.h"
-extern qboolean noclip_anglehack;
+extern bool noclip_anglehack;
//
@@ -167,7 +170,7 @@
extern cvar_t sys_ticrate;
extern cvar_t developer;
-extern qboolean host_initialized; // true if into command execution
+extern bool host_initialized; // true if into command execution
extern double host_frametime;
extern byte *host_basepal;
extern byte *host_colormap;
@@ -185,10 +188,10 @@
void Host_Frame (float time);
void Host_Quit_f (void);
void Host_ClientCommands (char *fmt, ...);
-void Host_ShutdownServer (qboolean crash);
+void Host_ShutdownServer (bool crash);
extern cvar_t pausable;
-extern qboolean msg_suppress_1; // suppresses resolution and cache size console output
+extern bool msg_suppress_1; // suppresses resolution and cache size console output
// an fullscreen DIB focus gain/loss
extern int current_skill; // skill level for currently loaded level (in case
// the user changes the cvar while the level is
--- a/r_alias.c
+++ b/r_alias.c
@@ -50,7 +50,7 @@
R_AliasCheckBBox
================
*/
-qboolean R_AliasCheckBBox (void)
+bool R_AliasCheckBBox (void)
{
int i, flags, frame, numv;
aliashdr_t *pahdr;
@@ -58,7 +58,7 @@
finalvert_t *pv0, *pv1, viewpts[16];
auxvert_t *pa0, *pa1, viewaux[16];
maliasframedesc_t *pframedesc;
- qboolean zclipped, zfullyclipped;
+ bool zclipped, zfullyclipped;
unsigned anyclip, allclip;
int minz;
--- a/r_bsp.c
+++ b/r_bsp.c
@@ -3,7 +3,7 @@
//
// current entity info
//
-qboolean insubmodel;
+bool insubmodel;
entity_t *currententity;
vec3_t modelorg, base_modelorg;
// modelorg is the viewpoint reletive to
@@ -38,7 +38,7 @@
static mvertex_t *pfrontenter, *pfrontexit;
-static qboolean makeclippededge;
+static bool makeclippededge;
//===========================================================================
--- a/r_draw.c
+++ b/r_draw.c
@@ -22,9 +22,9 @@
static medge_t *r_pedge;
-static qboolean r_leftclipped, r_rightclipped;
-static qboolean makeleftedge, makerightedge;
-static qboolean r_nearzionly;
+static bool r_leftclipped, r_rightclipped;
+static bool makeleftedge, makerightedge;
+static bool r_nearzionly;
int sintable[SIN_BUFFER_SIZE];
int intsintable[SIN_BUFFER_SIZE];
@@ -43,7 +43,7 @@
static float r_u1, r_v1, r_lzi1;
static int r_ceilv1;
-qboolean r_lastvertvalid;
+bool r_lastvertvalid;
int
surfdrawflags(int flags)
@@ -659,7 +659,7 @@
mvertex_t verts[2][100]; //FIXME: do real number
polyvert_t pverts[100]; //FIXME: do real number, safely
int vertpage, newverts, newpage, lastvert;
- qboolean visible;
+ bool visible;
// FIXME: clean this up and make it faster
// FIXME: guard against running out of vertices
--- a/r_local.h
+++ b/r_local.h
@@ -110,7 +110,7 @@
//
// current entity info
//
-extern qboolean insubmodel;
+extern bool insubmodel;
void R_DrawSprite (void);
int R_RenderFace (msurface_t *fa, int clipflags);
@@ -185,7 +185,7 @@
extern finalvert_t *pfinalverts;
-qboolean R_AliasCheckBBox (void);
+bool R_AliasCheckBBox (void);
//=========================================================
// turbulence stuff
@@ -230,8 +230,8 @@
extern int r_frustum_indexes[4*6];
extern int r_maxsurfsseen, r_maxedgesseen, r_cnumsurfs;
-extern qboolean r_surfsonstack;
-extern qboolean r_dowarpold, r_viewchanged;
+extern bool r_surfsonstack;
+extern bool r_dowarpold, r_viewchanged;
extern mleaf_t *r_viewleaf, *r_oldviewleaf;
--- a/r_main.c
+++ b/r_main.c
@@ -8,19 +8,19 @@
int r_numallocatededges;
int r_numallocatedbasespans;
byte *r_basespans;
-qboolean r_recursiveaffinetriangles = true;
+bool r_recursiveaffinetriangles = true;
float r_aliasuvscale = 1.0;
int r_outofsurfaces;
int r_outofedges;
int r_outofspans;
-qboolean r_dowarp, r_dowarpold, r_viewchanged;
+bool r_dowarp, r_dowarpold, r_viewchanged;
mvertex_t *r_pcurrentvertbase;
int c_surf;
int r_maxsurfsseen, r_maxedgesseen, r_cnumsurfs;
-qboolean r_surfsonstack;
+bool r_surfsonstack;
int r_clipflags;
byte *r_warpbuffer;
--- a/r_shared.h
+++ b/r_shared.h
@@ -64,7 +64,7 @@
void *data; // associated data like msurface_t
entity_t *entity;
float nearzi; // nearest 1/z on surface, for mipmapping
- qboolean insubmodel;
+ bool insubmodel;
float d_ziorigin, d_zistepu, d_zistepv;
int pad[2]; // to 64 bytes
--- a/render.h
+++ b/render.h
@@ -18,7 +18,7 @@
typedef struct entity_s
{
- qboolean forcelink; // model changed
+ bool forcelink; // model changed
int update_type;
@@ -128,7 +128,7 @@
// surface cache related
//
extern int reinit_surfcache; // if 1, surface cache is currently empty and
-extern qboolean r_cache_thrash; // set if thrashing the surface cache
+extern bool r_cache_thrash; // set if thrashing the surface cache
int D_SurfaceCacheForRes (int width, int height);
void D_FlushCaches (void);
--- a/sbar.c
+++ b/sbar.c
@@ -23,7 +23,7 @@
qpic_t *sb_face_invuln;
qpic_t *sb_face_invis_invuln;
-qboolean sb_showscores;
+bool sb_showscores;
int sb_lines; // scan lines to draw
--- a/screen.c
+++ b/screen.c
@@ -18,7 +18,7 @@
cvar_t scr_printspeed = {"scr_printspeed","8"};
cvar_t scr_showfps = {"showfps","0", true};
-qboolean scr_initialized; // ready to draw
+bool scr_initialized; // ready to draw
qpic_t *scr_net;
qpic_t *scr_turtle;
@@ -32,12 +32,12 @@
vrect_t scr_vrect;
-qboolean scr_disabled_for_loading;
-qboolean scr_drawloading;
+bool scr_disabled_for_loading;
+bool scr_drawloading;
float scr_disabled_time;
-qboolean scr_skipupdate;
+bool scr_skipupdate;
-qboolean block_drawing;
+bool block_drawing;
/*
===============================================================================
@@ -524,7 +524,7 @@
//=============================================================================
char *scr_notifystring;
-qboolean scr_drawdialog;
+bool scr_drawdialog;
void SCR_DrawNotifyString (void)
{
--- a/screen.h
+++ b/screen.h
@@ -20,8 +20,8 @@
extern int sb_lines;
extern int clearnotify; // set to 0 whenever notify text is drawn
-extern qboolean scr_disabled_for_loading;
-extern qboolean scr_skipupdate;
+extern bool scr_disabled_for_loading;
+extern bool scr_skipupdate;
extern cvar_t scr_viewsize;
@@ -29,4 +29,4 @@
extern int scr_copytop;
extern int scr_copyeverything;
-extern qboolean block_drawing;
+extern bool block_drawing;
--- a/server.h
+++ b/server.h
@@ -4,7 +4,7 @@
int maxclientslimit;
struct client_s *clients; // [maxclients]
int serverflags; // episode completion information
- qboolean changelevel_issued; // cleared when at SV_SpawnServer
+ bool changelevel_issued; // cleared when at SV_SpawnServer
} server_static_t;
//=============================================================================
@@ -13,11 +13,11 @@
typedef struct
{
- qboolean active; // false if only a net client
+ bool active; // false if only a net client
protocol_t *protocol;
- qboolean paused;
- qboolean loadgame; // handle connections specially
+ bool paused;
+ bool loadgame; // handle connections specially
double time;
@@ -53,10 +53,10 @@
typedef struct client_s
{
- qboolean active; // false = client is free
- qboolean spawned; // false = don't send datagrams
- qboolean dropasap; // has been told to go to another level
- qboolean sendsignon; // only valid before spawned
+ bool active; // false = client is free
+ bool spawned; // false = don't send datagrams
+ bool dropasap; // has been told to go to another level
+ bool sendsignon; // only valid before spawned
double last_message; // reliable messages must be sent
// periodically
@@ -172,7 +172,7 @@
void SV_StartSound (edict_t *entity, int channel, char *sample, int volume,
float attenuation);
-void SV_DropClient (qboolean crash);
+void SV_DropClient (bool crash);
void SV_SendClientMessages (void);
void SV_ClearDatagram (void);
@@ -193,8 +193,8 @@
void SV_Physics (void);
-qboolean SV_CheckBottom (edict_t *ent);
-qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink);
+bool SV_CheckBottom (edict_t *ent);
+bool SV_movestep (edict_t *ent, vec3_t move, bool relink);
void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg);
--- a/sv_main.c
+++ b/sv_main.c
@@ -747,7 +747,7 @@
SV_SendClientDatagram
=======================
*/
-qboolean SV_SendClientDatagram (client_t *client)
+bool SV_SendClientDatagram (client_t *client)
{
static byte buf[MAX_DATAGRAM_LOCAL];
sizebuf_t msg;
--- a/sv_move.c
+++ b/sv_move.c
@@ -13,7 +13,7 @@
*/
int c_yes, c_no;
-qboolean SV_CheckBottom (edict_t *ent)
+bool SV_CheckBottom (edict_t *ent)
{
vec3_t mins, maxs, start, stop;
trace_t trace;
@@ -85,7 +85,7 @@
pr_global_struct->trace_normal is set to the normal of the blocking wall
=============
*/
-qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)
+bool SV_movestep (edict_t *ent, vec3_t move, bool relink)
{
float dz;
vec3_t oldorg, neworg, end;
@@ -208,7 +208,7 @@
======================
*/
void PF_changeyaw (void);
-qboolean SV_StepDirection (edict_t *ent, float yaw, float dist)
+bool SV_StepDirection (edict_t *ent, float yaw, float dist)
{
vec3_t move, oldorigin;
float delta;
@@ -348,7 +348,7 @@
======================
*/
-qboolean SV_CloseEnough (edict_t *ent, edict_t *goal, float dist)
+bool SV_CloseEnough (edict_t *ent, edict_t *goal, float dist)
{
int i;
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -93,7 +93,7 @@
Returns false if the entity removed itself.
=============
*/
-qboolean SV_RunThink (edict_t *ent)
+bool SV_RunThink (edict_t *ent)
{
float thinktime;
@@ -613,7 +613,7 @@
SV_CheckWater
=============
*/
-qboolean SV_CheckWater (edict_t *ent)
+bool SV_CheckWater (edict_t *ent)
{
vec3_t point;
int cont;
@@ -1059,7 +1059,7 @@
*/
void SV_Physics_Step (edict_t *ent)
{
- qboolean hitsound;
+ bool hitsound;
// freefall if not onground
if ( ! ((int)ent->v.flags & (FL_ONGROUND | FL_FLY | FL_SWIM) ) )
--- a/sv_user.c
+++ b/sv_user.c
@@ -18,7 +18,7 @@
float *origin;
float *velocity;
-qboolean onground;
+bool onground;
usercmd_t cmd;
@@ -423,7 +423,7 @@
Returns false if the client should be killed
===================
*/
-qboolean SV_ReadClientMessage (void)
+bool SV_ReadClientMessage (void)
{
int ret;
int cmd;
--- a/unix/net_udp.c
+++ b/unix/net_udp.c
@@ -63,7 +63,7 @@
//=============================================================================
-void UDP_Listen (qboolean state)
+void UDP_Listen (bool state)
{
// enable listening
if (state)
--- a/unix/u.h
+++ b/unix/u.h
@@ -5,6 +5,7 @@
#include <math.h>
#include <setjmp.h>
#include <stdarg.h>
+#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
--- a/view.c
+++ b/view.c
@@ -264,7 +264,7 @@
V_CheckGamma
=================
*/
-qboolean V_CheckGamma (void)
+bool V_CheckGamma (void)
{
static float oldgammavalue;
@@ -449,11 +449,11 @@
void V_UpdatePalette (void)
{
int i, j;
- qboolean new;
+ bool new;
byte *basepal, *newpal;
byte pal[768];
int r,g,b;
- qboolean force;
+ bool force;
V_CalcPowerupCshift ();
--- a/world.c
+++ b/world.c
@@ -332,7 +332,7 @@
===============
*/
-void SV_LinkEdict (edict_t *ent, qboolean touch_triggers)
+void SV_LinkEdict (edict_t *ent, bool touch_triggers)
{
areanode_t *node;
@@ -501,7 +501,7 @@
==================
*/
-qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
+bool SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
{
mclipnode_t *node;
mplane_t *plane;
--- a/world.h
+++ b/world.h
@@ -6,9 +6,9 @@
typedef struct
{
- qboolean allsolid; // if true, plane is not valid
- qboolean startsolid; // if true, the initial point was in a solid area
- qboolean inopen, inwater;
+ bool allsolid; // if true, plane is not valid
+ bool startsolid; // if true, the initial point was in a solid area
+ bool inopen, inwater;
float fraction; // time completed, 1.0 = didn't hit anything
vec3_t endpos; // final position
plane_t plane; // surface normal at impact
@@ -30,7 +30,7 @@
// so it doesn't clip against itself
// flags ent->v.modified
-void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
+void SV_LinkEdict (edict_t *ent, bool touch_triggers);
// Needs to be called any time an entity changes origin, mins, maxs, or solid
// flags ent->v.modified
// sets ent->v.absmin and ent->v.absmax
@@ -43,7 +43,7 @@
// the non-true version remaps the water current contents to content_water
edict_t *SV_TestEntityPosition (edict_t *ent);
-qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
+bool SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
vec3_t p1, vec3_t p2, trace_t *trace);
trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);