ref: e0222c58698574c4e52d61e2dede9de24b3e6538
parent: 2e3a7a7a1045627bd568d45f72f4ec766ffaa536
author: Bernhard Schelling <[email protected]>
date: Wed Sep 13 22:15:32 EDT 2023
Style cleanup (#68) And remove uses of NULL (which should have been TSF_NULL)
--- a/tsf.h
+++ b/tsf.h
@@ -993,8 +993,8 @@
#endif
}
-static int tsf_voice_envelope_release_samples(
- struct tsf_voice_envelope* e, float outSampleRate) {
+static int tsf_voice_envelope_release_samples(struct tsf_voice_envelope* e, float outSampleRate)
+{
return (int)((e->parameters.release <= 0 ? TSF_FASTRELEASETIME : e->parameters.release) * outSampleRate);
}
@@ -1568,36 +1568,31 @@
if (!voice)
{
- struct tsf_voice* newVoices;
if (f->maxVoiceNum)
{
- // Voices have been pre-allocated and limited to a maximum.
- // Try to kill a voice off in its release envelope:
- int bestKillReleaseSamplePos = 0;
- struct tsf_voice *bestKill = NULL;
- v = f->voices;
- for (; v != vEnd; v++) {
- if (v->ampenv.segment == TSF_SEGMENT_RELEASE) {
- int releaseSamplesDone = tsf_voice_envelope_release_samples(
- &v->ampenv, f->outSampleRate
- ) - v->ampenv.samplesUntilNextSegment;
- if (bestKill != NULL && releaseSamplesDone <= bestKillReleaseSamplePos)
+ // Voices have been pre-allocated and limited to a maximum, try to kill a voice off in its release envelope
+ int bestKillReleaseSamplePos = -999999999;
+ for (v = f->voices; v != vEnd; v++)
+ {
+ if (v->ampenv.segment == TSF_SEGMENT_RELEASE)
+ {
+ // We're looking for the voice furthest into its release
+ int releaseSamplesDone = tsf_voice_envelope_release_samples(&v->ampenv, f->outSampleRate) - v->ampenv.samplesUntilNextSegment;
+ if (releaseSamplesDone > bestKillReleaseSamplePos)
{
- continue;
+ bestKillReleaseSamplePos = releaseSamplesDone;
+ voice = v;
}
- // We're looking for the voice furthest into its release:
- bestKill = v;
- bestKillReleaseSamplePos = releaseSamplesDone;
}
}
- if (bestKill) {
- tsf_voice_kill(bestKill);
- voice = bestKill;
- }
if (!voice)
continue;
- } else {
+ tsf_voice_kill(voice);
+ }
+ else
+ {
// Allocate more voices so we don't need to kill one off.
+ struct tsf_voice* newVoices;
f->voiceNum += 4;
newVoices = (struct tsf_voice*)TSF_REALLOC(f->voices, f->voiceNum * sizeof(struct tsf_voice));
if (!newVoices) return 0;