ref: a0c3c62fcd25dd62d5c69353a604d3f6afbaa75b
dir: /gfxv_wl6.h/
////////////////////////////////////// // // Graphics .H file for .WL6 // IGRAB-ed on Wed Apr 13 06:58:44 1994 // ////////////////////////////////////// typedef enum { // Lump Start H_BJPIC=3, H_CASTLEPIC, // 4 H_BLAZEPIC, // 5 H_TOPWINDOWPIC, // 6 H_LEFTWINDOWPIC, // 7 H_RIGHTWINDOWPIC, // 8 H_BOTTOMINFOPIC, // 9 // Lump Start C_OPTIONSPIC, // 10 C_CURSOR1PIC, // 11 C_CURSOR2PIC, // 12 C_NOTSELECTEDPIC, // 13 C_SELECTEDPIC, // 14 C_FXTITLEPIC, // 15 C_DIGITITLEPIC, // 16 C_MUSICTITLEPIC, // 17 C_MOUSELBACKPIC, // 18 C_BABYMODEPIC, // 19 C_EASYPIC, // 20 C_NORMALPIC, // 21 C_HARDPIC, // 22 C_LOADSAVEDISKPIC, // 23 C_DISKLOADING1PIC, // 24 C_DISKLOADING2PIC, // 25 C_CONTROLPIC, // 26 C_CUSTOMIZEPIC, // 27 C_LOADGAMEPIC, // 28 C_SAVEGAMEPIC, // 29 C_EPISODE1PIC, // 30 C_EPISODE2PIC, // 31 C_EPISODE3PIC, // 32 C_EPISODE4PIC, // 33 C_EPISODE5PIC, // 34 C_EPISODE6PIC, // 35 C_CODEPIC, // 36 C_TIMECODEPIC, // 37 C_LEVELPIC, // 38 C_NAMEPIC, // 39 C_SCOREPIC, // 40 C_JOY1PIC, // 41 C_JOY2PIC, // 42 // Lump Start L_GUYPIC, // 43 L_COLONPIC, // 44 L_NUM0PIC, // 45 L_NUM1PIC, // 46 L_NUM2PIC, // 47 L_NUM3PIC, // 48 L_NUM4PIC, // 49 L_NUM5PIC, // 50 L_NUM6PIC, // 51 L_NUM7PIC, // 52 L_NUM8PIC, // 53 L_NUM9PIC, // 54 L_PERCENTPIC, // 55 L_APIC, // 56 L_BPIC, // 57 L_CPIC, // 58 L_DPIC, // 59 L_EPIC, // 60 L_FPIC, // 61 L_GPIC, // 62 L_HPIC, // 63 L_IPIC, // 64 L_JPIC, // 65 L_KPIC, // 66 L_LPIC, // 67 L_MPIC, // 68 L_NPIC, // 69 L_OPIC, // 70 L_PPIC, // 71 L_QPIC, // 72 L_RPIC, // 73 L_SPIC, // 74 L_TPIC, // 75 L_UPIC, // 76 L_VPIC, // 77 L_WPIC, // 78 L_XPIC, // 79 L_YPIC, // 80 L_ZPIC, // 81 L_EXPOINTPIC, // 82 L_APOSTROPHEPIC, // 83 L_GUY2PIC, // 84 L_BJWINSPIC, // 85 STATUSBARPIC, // 86 TITLEPIC, // 87 PG13PIC, // 88 CREDITSPIC, // 89 HIGHSCORESPIC, // 90 // Lump Start KNIFEPIC, // 91 GUNPIC, // 92 MACHINEGUNPIC, // 93 GATLINGGUNPIC, // 94 NOKEYPIC, // 95 GOLDKEYPIC, // 96 SILVERKEYPIC, // 97 N_BLANKPIC, // 98 N_0PIC, // 99 N_1PIC, // 100 N_2PIC, // 101 N_3PIC, // 102 N_4PIC, // 103 N_5PIC, // 104 N_6PIC, // 105 N_7PIC, // 106 N_8PIC, // 107 N_9PIC, // 108 FACE1APIC, // 109 FACE1BPIC, // 110 FACE1CPIC, // 111 FACE2APIC, // 112 FACE2BPIC, // 113 FACE2CPIC, // 114 FACE3APIC, // 115 FACE3BPIC, // 116 FACE3CPIC, // 117 FACE4APIC, // 118 FACE4BPIC, // 119 FACE4CPIC, // 120 FACE5APIC, // 121 FACE5BPIC, // 122 FACE5CPIC, // 123 FACE6APIC, // 124 FACE6BPIC, // 125 FACE6CPIC, // 126 FACE7APIC, // 127 FACE7BPIC, // 128 FACE7CPIC, // 129 FACE8APIC, // 130 GOTGATLINGPIC, // 131 MUTANTBJPIC, // 132 PAUSEDPIC, // 133 GETPSYCHEDPIC, // 134 ORDERSCREEN=136, ERRORSCREEN, // 137 T_HELPART, // 138 T_DEMO0, // 139 T_DEMO1, // 140 T_DEMO2, // 141 T_DEMO3, // 142 T_ENDART1, // 143 T_ENDART2, // 144 T_ENDART3, // 145 T_ENDART4, // 146 T_ENDART5, // 147 T_ENDART6, // 148 ENUMEND } graphicnums; // // Data LUMPs // #define README_LUMP_START 3 #define README_LUMP_END 9 #define CONTROLS_LUMP_START 10 #define CONTROLS_LUMP_END 42 #define LEVELEND_LUMP_START 43 #define LEVELEND_LUMP_END 85 #define LATCHPICS_LUMP_START 91 #define LATCHPICS_LUMP_END 134 // // Amount of each data item // #define NUMCHUNKS 149 #define NUMFONT 2 #define NUMFONTM 0 #define NUMPICS 132 #define NUMPICM 0 #define NUMSPRITES 0 #define NUMTILE8 72 #define NUMTILE8M 0 #define NUMTILE16 0 #define NUMTILE16M 0 #define NUMTILE32 0 #define NUMTILE32M 0 #define NUMEXTERNS 13 // // File offsets for data items // #define STRUCTPIC 0 #define STARTFONT 1 #define STARTFONTM 3 #define STARTPICS 3 #define STARTPICM 135 #define STARTSPRITES 135 #define STARTTILE8 135 #define STARTTILE8M 136 #define STARTTILE16 136 #define STARTTILE16M 136 #define STARTTILE32 136 #define STARTTILE32M 136 #define STARTEXTERNS 136 // // Thank you for using IGRAB! //