ref: 230cd15dfa5fc602639f0d55080ae2ff8794c5ba
parent: 2d2fabb2bb4472d840f896d086e1c1233e1302e1
author: rodri <[email protected]>
date: Sat Sep 9 12:01:45 EDT 2023
don't rotate the ship when moving the mouse while pressing mmb.
--- a/bts.c
+++ b/bts.c
@@ -553,7 +553,7 @@
nil
};
static Menu menu = { .item = items };
- char buf[5*(1+3+1)+1];
+ char buf[NSHIPS*(1+3+1)+1];
int i, n;
if(game.state != Outlaying)
@@ -591,6 +591,7 @@
mouse(Mousectl *mc)
{
Rectangle newbbox;
+ static Mouse oldm;
mc->xy = subpt(mc->xy, screen->r.min);
@@ -620,12 +621,15 @@
lmb(mc);
break;
case 2:
- mmb(mc);
+ if(oldm.buttons != 2)
+ mmb(mc);
break;
case 4:
rmb(mc);
break;
}
+
+ oldm = mc->Mouse;
}
void