shithub: battleship

Download patch

ref: 3d638eb8e9f753d7766cba6efb17320597b3394b
parent: 4a3c29c2cc3780e893be27a8445265851eb9758c
author: rodri <[email protected]>
date: Sun Oct 8 11:50:44 EDT 2023

minor cleanup.

--- a/andy.c
+++ b/andy.c
@@ -39,13 +39,6 @@
 	return nametab[getrand(nelem(nametab))];
 }
 
-/* TODO replace by abort once it becomes noret-ready */
-static _Noreturn void
-myabort(void)
-{
-	abort();
-}
-
 static Point2
 getnextfreecell(Map *m)
 {
@@ -60,8 +53,8 @@
 	 * XXX getting here would mean that we shot every single cell and
 	 * the game's still going, so something went wrong.
 	 */
-	myabort();
-//	return Pt2(0,0,0);
+	abort();
+	return Pt2(0,0,0);
 }
 
 static void
@@ -114,7 +107,7 @@
 	for(i = 0; i < NSHIPS; i++){
 Retry:
 		cells[i] = Pt2(getrand(MAPW-shiplen(i)), getrand(MAPH-shiplen(i)), 1);
-		o[i] = getrand(1<<20)&1? OH: OV;
+		o[i] = getrand(1)? OH: OV;
 		sv[i] = o[i] == OH? Vec2(1,0): Vec2(0,1);
 		for(j = 0; j < i; j++)
 			if(lineXline(cells[i], addpt2(cells[i], mulpt2(sv[i], shiplen(i))),