shithub: aacdec

ref: 3254623f0745837118e0d5d739fa6c402fd5b9d3
dir: /CoreAAC/aacdec.dsp/

View raw version
# Microsoft Developer Studio Project File - Name="aacdec" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=aacdec - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "aacdec.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "aacdec.mak" CFG="aacdec - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "aacdec - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "aacdec - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "aacdec - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "aacdec - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "aacdec - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /O2 /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /def:".\aacdec.def" /out:".\Release\CoreAAC.ax" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078
# Begin Custom Build
TargetDir=.\Release
TargetPath=.\Release\CoreAAC.ax
InputPath=.\Release\CoreAAC.ax
SOURCE="$(InputPath)"

"$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32.exe /s /c "$(TargetPath)" 
	echo "pouette" > $(TargetDir)\null.txt 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Gz /MDd /W3 /Zi /Od /Gy /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oid /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug\CoreAAC.ax" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078
# Begin Custom Build
TargetDir=.\Debug
TargetPath=.\Debug\CoreAAC.ax
InputPath=.\Debug\CoreAAC.ax
SOURCE="$(InputPath)"

"$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32.exe /s /c "$(TargetPath)" 
	echo "pouette" > $(TargetDir)\null.txt 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "aacdec - Win32 Release Unicode"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_Unicode"
# PROP Intermediate_Dir "Release_Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W4 /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 ..\..\BaseClasses\release_unicode\strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /out:".\Release_Unicode\aacdec.ax" /libpath:"..\..\..\..\lib" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078

!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug Unicode"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_Unicode"
# PROP Intermediate_Dir "Debug_Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Gz /MDd /W4 /Zi /Od /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oid /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ..\..\BaseClasses\debug_unicode\strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug_Unicode\aacdec.ax" /libpath:"..\..\..\..\lib" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078

!ENDIF 

# Begin Target

# Name "aacdec - Win32 Release"
# Name "aacdec - Win32 Debug"
# Name "aacdec - Win32 Release Unicode"
# Name "aacdec - Win32 Debug Unicode"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\aacdec.cpp
DEP_CPP_AACDE=\
	".\aacdec.h"\
	".\faad2\include\faad.h"\
	{$(INCLUDE)}"amextra.h"\
	{$(INCLUDE)}"amfilter.h"\
	{$(INCLUDE)}"audevcod.h"\
	{$(INCLUDE)}"cache.h"\
	{$(INCLUDE)}"combase.h"\
	{$(INCLUDE)}"cprop.h"\
	{$(INCLUDE)}"ctlutil.h"\
	{$(INCLUDE)}"dllsetup.h"\
	{$(INCLUDE)}"dsschedule.h"\
	{$(INCLUDE)}"fourcc.h"\
	{$(INCLUDE)}"ksmedia.h"\
	{$(INCLUDE)}"measure.h"\
	{$(INCLUDE)}"msgthrd.h"\
	{$(INCLUDE)}"mtype.h"\
	{$(INCLUDE)}"outputq.h"\
	{$(INCLUDE)}"pstream.h"\
	{$(INCLUDE)}"refclock.h"\
	{$(INCLUDE)}"reftime.h"\
	{$(INCLUDE)}"renbase.h"\
	{$(INCLUDE)}"source.h"\
	{$(INCLUDE)}"streams.h"\
	{$(INCLUDE)}"strmctl.h"\
	{$(INCLUDE)}"sysclock.h"\
	{$(INCLUDE)}"transfrm.h"\
	{$(INCLUDE)}"transip.h"\
	{$(INCLUDE)}"videoctl.h"\
	{$(INCLUDE)}"vtrans.h"\
	{$(INCLUDE)}"winctrl.h"\
	{$(INCLUDE)}"winutil.h"\
	{$(INCLUDE)}"wxdebug.h"\
	{$(INCLUDE)}"wxlist.h"\
	{$(INCLUDE)}"wxutil.h"\
	
# End Source File
# Begin Source File

SOURCE=.\aacdec.def

!IF  "$(CFG)" == "aacdec - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug"

!ELSEIF  "$(CFG)" == "aacdec - Win32 Release Unicode"

!ELSEIF  "$(CFG)" == "aacdec - Win32 Debug Unicode"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\aacdec.h
# End Source File
# Begin Source File

SOURCE=.\faad2\include\faad.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# End Group
# Begin Group "resource"

# PROP Default_Filter ".rc"
# Begin Source File

SOURCE=.\aacdec.rc
# End Source File
# End Group
# End Target
# End Project