ref: c0ae72652fc9619e8b1e8f365ab977614179779a
dir: /CoreAAC/CoreAAC.dsp/
# Microsoft Developer Studio Project File - Name="CoreAAC" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=CoreAAC - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "CoreAAC.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "CoreAAC.mak" CFG="CoreAAC - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "CoreAAC - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "CoreAAC - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "CoreAAC - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "CoreAAC - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "CoreAAC - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MD /W3 /O2 /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c # SUBTRACT CPP /Fr # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /def:".\CoreAAC.def" /out:".\Release\CoreAAC.ax" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078 # Begin Custom Build TargetDir=.\Release TargetPath=.\Release\CoreAAC.ax InputPath=.\Release\CoreAAC.ax SOURCE="$(InputPath)" "$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32.exe /s /c "$(TargetPath)" echo "pouette" > $(TargetDir)\null.txt # End Custom Build !ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MDd /W3 /Zi /Od /Gy /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oid /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug\CoreAAC.ax" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078 # Begin Custom Build TargetDir=.\Debug TargetPath=.\Debug\CoreAAC.ax InputPath=.\Debug\CoreAAC.ax SOURCE="$(InputPath)" "$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32.exe /s /c "$(TargetPath)" echo "pouette" > $(TargetDir)\null.txt # End Custom Build !ELSEIF "$(CFG)" == "CoreAAC - Win32 Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_Unicode" # PROP Intermediate_Dir "Release_Unicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MD /W4 /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 ..\..\BaseClasses\release_unicode\strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /out:".\Release_Unicode\CoreAAC.ax" /libpath:"..\..\..\..\lib" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078 !ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_Unicode" # PROP Intermediate_Dir "Debug_Unicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MDd /W4 /Zi /Od /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oid /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 ..\..\BaseClasses\debug_unicode\strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug_Unicode\CoreAAC.ax" /libpath:"..\..\..\..\lib" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078 !ENDIF # Begin Target # Name "CoreAAC - Win32 Release" # Name "CoreAAC - Win32 Debug" # Name "CoreAAC - Win32 Release Unicode" # Name "CoreAAC - Win32 Debug Unicode" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\CoreAAC.cpp DEP_CPP_AACDE=\ "..\faad2\include\faad.h"\ ".\CoreAAC.h"\ ".\AACProfilesName.h"\ ".\CoreAACAboutProp.h"\ ".\CoreAACGUID.h"\ ".\ICoreAAC.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"audevcod.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"dsschedule.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"ksmedia.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ # End Source File # Begin Source File SOURCE=.\CoreAAC.def !IF "$(CFG)" == "CoreAAC - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug" !ELSEIF "$(CFG)" == "CoreAAC - Win32 Release Unicode" !ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug Unicode" !ENDIF # End Source File # Begin Source File SOURCE=.\CoreAACAboutProp.cpp DEP_CPP_COREA=\ "..\faad2\include\faad.h"\ ".\CoreAACAboutProp.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"audevcod.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"dsschedule.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ # End Source File # Begin Source File SOURCE=.\CoreAACInfoProp.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\CoreAAC.h # End Source File # Begin Source File SOURCE=.\AACProfilesName.h # End Source File # Begin Source File SOURCE=.\CoreAACAboutProp.h # End Source File # Begin Source File SOURCE=.\CoreAACGUID.h # End Source File # Begin Source File SOURCE=.\CoreAACInfoProp.h # End Source File # Begin Source File SOURCE=.\ICoreAAC.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # End Group # Begin Group "resource" # PROP Default_Filter ".rc" # Begin Source File SOURCE=.\resource\aac_logo_sm.bmp # End Source File # Begin Source File SOURCE=.\CoreAAC.rc # End Source File # End Group # End Target # End Project