shithub: libvpx

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ref: 15c839f5632f09663ee48c29272c7dd9f56e8651
parent: b10541411852e62c14f4c4bc140ac08c95f3f135
author: James Zern <[email protected]>
date: Wed Jun 10 11:56:51 EDT 2015

decode_tiles_mt: remove incorrect TODO

all allocated workers are used, the final one in the main thread.

Change-Id: I04647d4fb2e01d6d404790e7899515289047f553

--- a/vp9/decoder/vp9_decodeframe.c
+++ b/vp9/decoder/vp9_decodeframe.c
@@ -1457,8 +1457,6 @@
   if (pbi->num_tile_workers == 0) {
     const int num_threads = pbi->max_threads & ~1;
     int i;
-    // TODO(jzern): Allocate one less worker, as in the current code we only
-    // use num_threads - 1 workers.
     CHECK_MEM_ERROR(cm, pbi->tile_workers,
                     vpx_malloc(num_threads * sizeof(*pbi->tile_workers)));
     // Ensure tile data offsets will be properly aligned. This may fail on