ref: 28a8622143e03359cda6b9f2ae603015c501ab87
parent: ff1fef9607354869c034ce8b40f55d8a7988727e
author: Johann <[email protected]>
date: Thu Mar 23 10:54:48 EDT 2017
vpx_comp_avg_pred: sse2 optimization Provides over 15x speedup for width > 8. Due to smaller loads and shifting for width == 8 it gets about 8x speedup. For width == 4 it's only about 4x speedup because there is a lot of shuffling and shifting to get the data properly situated. BUG=webm:1390 Change-Id: Ice0b3dbbf007be3d9509786a61e7f35e94bdffa8
--- a/test/comp_avg_pred_test.cc
+++ b/test/comp_avg_pred_test.cc
@@ -60,25 +60,30 @@
// Don't test 4x2 or 64x128
if (height_pow == 1 || height_pow == 7) continue;
- const int width = 1 << width_pow;
- const int height = 1 << height_pow;
- Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0);
- // Only the reference buffer may have a stride not equal to width.
- Buffer<uint8_t> ref = Buffer<uint8_t>(width, height, 8);
- Buffer<uint8_t> avg_ref = Buffer<uint8_t>(width, height, 0);
- Buffer<uint8_t> avg_chk = Buffer<uint8_t>(width, height, 0);
+ // The sse2 special-cases when ref width == stride, so make sure to test
+ // it.
+ for (int ref_padding = 0; ref_padding < 2; ref_padding++) {
+ const int width = 1 << width_pow;
+ const int height = 1 << height_pow;
+ Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0);
+ // Only the reference buffer may have a stride not equal to width.
+ Buffer<uint8_t> ref =
+ Buffer<uint8_t>(width, height, ref_padding ? 8 : 0);
+ Buffer<uint8_t> avg_ref = Buffer<uint8_t>(width, height, 0);
+ Buffer<uint8_t> avg_chk = Buffer<uint8_t>(width, height, 0);
- pred.Set(&rnd_, &ACMRandom::Rand8);
- ref.Set(&rnd_, &ACMRandom::Rand8);
+ pred.Set(&rnd_, &ACMRandom::Rand8);
+ ref.Set(&rnd_, &ACMRandom::Rand8);
- reference_pred(pred, ref, width, height, &avg_ref);
- ASM_REGISTER_STATE_CHECK(
- avg_pred_func_(avg_chk.TopLeftPixel(), pred.TopLeftPixel(), width,
- height, ref.TopLeftPixel(), ref.stride()));
- EXPECT_TRUE(avg_chk.CheckValues(avg_ref));
- if (HasFailure()) {
- avg_chk.PrintDifference(avg_ref);
- return;
+ reference_pred(pred, ref, width, height, &avg_ref);
+ ASM_REGISTER_STATE_CHECK(
+ avg_pred_func_(avg_chk.TopLeftPixel(), pred.TopLeftPixel(), width,
+ height, ref.TopLeftPixel(), ref.stride()));
+ EXPECT_TRUE(avg_chk.CheckValues(avg_ref));
+ if (HasFailure()) {
+ avg_chk.PrintDifference(avg_ref);
+ return;
+ }
}
}
}
@@ -115,26 +120,30 @@
// Don't test 4x2 or 64x128
if (height_pow == 1 || height_pow == 7) continue;
- const int width = 1 << width_pow;
- const int height = 1 << height_pow;
- Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0);
- Buffer<uint8_t> ref = Buffer<uint8_t>(width, height, 8);
- Buffer<uint8_t> avg = Buffer<uint8_t>(width, height, 0);
+ for (int ref_padding = 0; ref_padding < 2; ref_padding++) {
+ const int width = 1 << width_pow;
+ const int height = 1 << height_pow;
+ Buffer<uint8_t> pred = Buffer<uint8_t>(width, height, 0);
+ Buffer<uint8_t> ref =
+ Buffer<uint8_t>(width, height, ref_padding ? 8 : 0);
+ Buffer<uint8_t> avg = Buffer<uint8_t>(width, height, 0);
- pred.Set(&rnd_, &ACMRandom::Rand8);
- ref.Set(&rnd_, &ACMRandom::Rand8);
+ pred.Set(&rnd_, &ACMRandom::Rand8);
+ ref.Set(&rnd_, &ACMRandom::Rand8);
- vpx_usec_timer timer;
- vpx_usec_timer_start(&timer);
- for (int i = 0; i < 100000; ++i) {
- avg_pred_func_(avg.TopLeftPixel(), pred.TopLeftPixel(), width, height,
- ref.TopLeftPixel(), ref.stride());
- }
- vpx_usec_timer_mark(&timer);
+ vpx_usec_timer timer;
+ vpx_usec_timer_start(&timer);
+ for (int i = 0; i < 10000000 / (width * height); ++i) {
+ avg_pred_func_(avg.TopLeftPixel(), pred.TopLeftPixel(), width, height,
+ ref.TopLeftPixel(), ref.stride());
+ }
+ vpx_usec_timer_mark(&timer);
- const int elapsed_time =
- static_cast<int>(vpx_usec_timer_elapsed(&timer) / 1000);
- printf("Average Test %dx%d time: %5d ms\n", width, height, elapsed_time);
+ const int elapsed_time =
+ static_cast<int>(vpx_usec_timer_elapsed(&timer));
+ printf("Average Test (ref_padding: %d) %dx%d time: %5d us\n",
+ ref_padding, width, height, elapsed_time);
+ }
}
}
}
@@ -142,10 +151,8 @@
INSTANTIATE_TEST_CASE_P(C, AvgPredTest,
::testing::Values(&vpx_comp_avg_pred_c));
-/* TODO(johannkoenig): https://bugs.chromium.org/p/webm/issues/detail?id=1390
#if HAVE_SSE2
INSTANTIATE_TEST_CASE_P(SSE2, AvgPredTest,
::testing::Values(&vpx_comp_avg_pred_sse2));
#endif // HAVE_SSE2
-*/
} // namespace
--- a/vpx_dsp/variance.c
+++ b/vpx_dsp/variance.c
@@ -8,6 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
+#include <assert.h>
+
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
@@ -224,6 +226,9 @@
void vpx_comp_avg_pred_c(uint8_t *comp_pred, const uint8_t *pred, int width,
int height, const uint8_t *ref, int ref_stride) {
int i, j;
+ /* comp_pred and pred must be 16 byte aligned. */
+ assert(((intptr_t)comp_pred & 0xf) == 0);
+ assert(((intptr_t)pred & 0xf) == 0);
for (i = 0; i < height; ++i) {
for (j = 0; j < width; ++j) {
--- a/vpx_dsp/vpx_dsp.mk
+++ b/vpx_dsp/vpx_dsp.mk
@@ -320,6 +320,7 @@
DSP_SRCS-$(HAVE_MSA) += mips/sub_pixel_variance_msa.c
DSP_SRCS-$(HAVE_SSE) += x86/variance_sse2.c
+DSP_SRCS-$(HAVE_SSE2) += x86/avg_pred_sse2.c
DSP_SRCS-$(HAVE_SSE2) += x86/variance_sse2.c # Contains SSE2 and SSSE3
DSP_SRCS-$(HAVE_AVX2) += x86/variance_avx2.c
DSP_SRCS-$(HAVE_AVX2) += x86/variance_impl_avx2.c
--- a/vpx_dsp/vpx_dsp_rtcd_defs.pl
+++ b/vpx_dsp/vpx_dsp_rtcd_defs.pl
@@ -1303,6 +1303,7 @@
specialize qw/vpx_get4x4sse_cs neon msa/;
add_proto qw/void vpx_comp_avg_pred/, "uint8_t *comp_pred, const uint8_t *pred, int width, int height, const uint8_t *ref, int ref_stride";
+ specialize qw/vpx_comp_avg_pred sse2/;
#
# Subpixel Variance
--- /dev/null
+++ b/vpx_dsp/x86/avg_pred_sse2.c
@@ -1,0 +1,69 @@
+/*
+ * Copyright (c) 2017 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+#include <emmintrin.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx/vpx_integer.h"
+
+void vpx_comp_avg_pred_sse2(uint8_t *comp, const uint8_t *pred, int width,
+ int height, const uint8_t *ref, int ref_stride) {
+ /* comp and pred must be 16 byte aligned. */
+ assert(((intptr_t)comp & 0xf) == 0);
+ assert(((intptr_t)pred & 0xf) == 0);
+ if (width > 8) {
+ int x, y;
+ for (y = 0; y < height; ++y) {
+ for (x = 0; x < width; x += 16) {
+ const __m128i p = _mm_load_si128((const __m128i *)(pred + x));
+ const __m128i r = _mm_loadu_si128((const __m128i *)(ref + x));
+ const __m128i avg = _mm_avg_epu8(p, r);
+ _mm_store_si128((__m128i *)(comp + x), avg);
+ }
+ comp += width;
+ pred += width;
+ ref += ref_stride;
+ }
+ } else { // width must be 4 or 8.
+ int i;
+ // Process 16 elements at a time. comp and pred have width == stride and
+ // therefore live in contigious memory. 4*4, 4*8, 8*4, 8*8, and 8*16 are all
+ // divisible by 16 so just ref needs to be massaged when loading.
+ for (i = 0; i < width * height; i += 16) {
+ const __m128i p = _mm_load_si128((const __m128i *)pred);
+ __m128i r;
+ __m128i avg;
+ if (width == ref_stride) {
+ r = _mm_loadu_si128((const __m128i *)ref);
+ ref += 16;
+ } else if (width == 4) {
+ r = _mm_set_epi32(*(const uint32_t *)(ref + 3 * ref_stride),
+ *(const uint32_t *)(ref + 2 * ref_stride),
+ *(const uint32_t *)(ref + ref_stride),
+ *(const uint32_t *)(ref));
+
+ ref += 4 * ref_stride;
+ } else {
+ const __m128i r_0 = _mm_loadl_epi64((const __m128i *)ref);
+ assert(width == 8);
+ r = _mm_castps_si128(_mm_loadh_pi(_mm_castsi128_ps(r_0),
+ (const __m64 *)(ref + ref_stride)));
+
+ ref += 2 * ref_stride;
+ }
+ avg = _mm_avg_epu8(p, r);
+ _mm_store_si128((__m128i *)comp, avg);
+
+ pred += 16;
+ comp += 16;
+ }
+ }
+}