ref: 2c838ede68b423424acf8576a65c64b880b670db
parent: 61c5c96ae1dcfbe30c00d5afbe22091102d70cfd
author: Yunqing Wang <[email protected]>
date: Thu Jun 11 07:30:18 EDT 2015
Allocate tile data adaptively to accommodate the frame size increase If the frame size increases, the tile data buffer needs to be re-allocated according to the number of tiles existing in current frame. This patch makes the multi-tile encoding work in spatial SVC usage case, and partially solved WebM issue 1018. Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad
--- a/vp9/encoder/vp9_encodeframe.c
+++ b/vp9/encoder/vp9_encodeframe.c
@@ -3785,9 +3785,13 @@
TOKENEXTRA *pre_tok = cpi->tile_tok[0][0];
int tile_tok = 0;
- if (cpi->tile_data == NULL) {
+ if (cpi->tile_data == NULL || cpi->allocated_tiles < tile_cols * tile_rows) {
+ if (cpi->tile_data != NULL)
+ vpx_free(cpi->tile_data);
CHECK_MEM_ERROR(cm, cpi->tile_data,
vpx_malloc(tile_cols * tile_rows * sizeof(*cpi->tile_data)));
+ cpi->allocated_tiles = tile_cols * tile_rows;
+
for (tile_row = 0; tile_row < tile_rows; ++tile_row)
for (tile_col = 0; tile_col < tile_cols; ++tile_col) {
TileDataEnc *tile_data =
--- a/vp9/encoder/vp9_encoder.h
+++ b/vp9/encoder/vp9_encoder.h
@@ -306,6 +306,7 @@
YV12_BUFFER_CONFIG scaled_last_source;
TileDataEnc *tile_data;
+ int allocated_tiles; // Keep track of memory allocated for tiles.
// For a still frame, this flag is set to 1 to skip partition search.
int partition_search_skippable_frame;