shithub: libvpx

Download patch

ref: 32d89921472723879eb4294ff9e6e41d5c82f670
parent: 30ea3ef28355641dbbe631c6092168fe4f6cd01a
parent: c39526da8a88facd9326ce68a6ad5ad250e096dc
author: Jerome Jiang <[email protected]>
date: Wed May 31 12:37:07 EDT 2017

Merge "Write skin map of vp8 skin detection for debug."

--- a/vp8/common/skin_detection.c
+++ b/vp8/common/skin_detection.c
@@ -9,6 +9,9 @@
  */
 
 #include "vp8/common/skin_detection.h"
+#include "vp8/common/alloccommon.h"
+#include "vpx_dsp/vpx_dsp_common.h"
+#include "vpx_mem/vpx_mem.h"
 
 #define MODEL_MODE 1
 
@@ -102,3 +105,89 @@
     return skin_pixel(ysource, usource, vsource, motion);
   }
 }
+
+#ifdef OUTPUT_YUV_SKINMAP
+// For viewing skin map on input source.
+void compute_skin_map(VP8_COMP *const cpi, FILE *yuv_skinmap_file) {
+  int i, j, mb_row, mb_col, num_bl;
+  VP8_COMMON *const cm = &cpi->common;
+  uint8_t *y;
+  const uint8_t *src_y = cpi->Source->y_buffer;
+  const uint8_t *src_u = cpi->Source->u_buffer;
+  const uint8_t *src_v = cpi->Source->v_buffer;
+  const int src_ystride = cpi->Source->y_stride;
+  const int src_uvstride = cpi->Source->uv_stride;
+
+  // Use center pixel or average of center 2x2 pixels.
+  const int mode_filter = 0;
+  YV12_BUFFER_CONFIG skinmap;
+  memset(&skinmap, 0, sizeof(skinmap));
+  if (vp8_yv12_alloc_frame_buffer(&skinmap, cm->Width, cm->Height,
+                                  VP8BORDERINPIXELS) < 0) {
+    vpx_free_frame_buffer(&skinmap);
+    return;
+  }
+  memset(skinmap.buffer_alloc, 128, skinmap.frame_size);
+  y = skinmap.y_buffer;
+  // Loop through blocks and set skin map based on center pixel of block.
+  // Set y to white for skin block, otherwise set to source with gray scale.
+  // Ignore rightmost/bottom boundary blocks.
+  for (mb_row = 0; mb_row < cm->mb_rows - 1; mb_row += 1) {
+    num_bl = 0;
+    for (mb_col = 0; mb_col < cm->mb_cols - 1; mb_col += 1) {
+      int is_skin = 0;
+      if (mode_filter == 1) {
+        // Use 2x2 average at center.
+        uint8_t ysource = src_y[8 * src_ystride + 8];
+        uint8_t usource = src_u[4 * src_uvstride + 4];
+        uint8_t vsource = src_v[4 * src_uvstride + 4];
+        const uint8_t ysource2 = src_y[(8 + 1) * src_ystride + 8];
+        const uint8_t usource2 = src_u[(4 + 1) * src_uvstride + 4];
+        const uint8_t vsource2 = src_v[(4 + 1) * src_uvstride + 4];
+        const uint8_t ysource3 = src_y[8 * src_ystride + (8 + 1)];
+        const uint8_t usource3 = src_u[4 * src_uvstride + (4 + 1)];
+        const uint8_t vsource3 = src_v[4 * src_uvstride + (4 + 1)];
+        const uint8_t ysource4 = src_y[(8 + 1) * src_ystride + (8 + 1)];
+        const uint8_t usource4 = src_u[(4 + 1) * src_uvstride + (4 + 1)];
+        const uint8_t vsource4 = src_v[(4 + 1) * src_uvstride + (4 + 1)];
+        ysource = (ysource + ysource2 + ysource3 + ysource4) >> 2;
+        usource = (usource + usource2 + usource3 + usource4) >> 2;
+        vsource = (vsource + vsource2 + vsource3 + vsource4) >> 2;
+        is_skin = skin_pixel(ysource, usource, vsource, 1);
+      } else {
+        int consec_zeromv = 0;
+        const int bl_index = mb_row * cm->mb_cols + mb_col;
+        const int bl_index1 = bl_index + 1;
+        const int bl_index2 = bl_index + cm->mb_cols;
+        const int bl_index3 = bl_index2 + 1;
+        consec_zeromv =
+            VPXMIN(cpi->consec_zero_last[bl_index],
+                   VPXMIN(cpi->consec_zero_last[bl_index1],
+                          VPXMIN(cpi->consec_zero_last[bl_index2],
+                                 cpi->consec_zero_last[bl_index3])));
+        is_skin = compute_skin_block(src_y, src_u, src_v, src_ystride,
+                                     src_uvstride, consec_zeromv, 0);
+      }
+      for (i = 0; i < 16; i++) {
+        for (j = 0; j < 16; j++) {
+          if (is_skin)
+            y[i * src_ystride + j] = 255;
+          else
+            y[i * src_ystride + j] = src_y[i * src_ystride + j];
+        }
+      }
+      num_bl++;
+      y += 16;
+      src_y += 16;
+      src_u += 8;
+      src_v += 8;
+    }
+    y += (src_ystride << 4) - (num_bl << 4);
+    src_y += (src_ystride << 4) - (num_bl << 4);
+    src_u += (src_uvstride << 3) - (num_bl << 3);
+    src_v += (src_uvstride << 3) - (num_bl << 3);
+  }
+  vp8_write_yuv_frame(yuv_skinmap_file, &skinmap);
+  vpx_free_frame_buffer(&skinmap);
+}
+#endif  // OUTPUT_YUV_SKINMAP
--- a/vp8/common/skin_detection.h
+++ b/vp8/common/skin_detection.h
@@ -11,17 +11,29 @@
 #ifndef VP8_ENCODER_SKIN_DETECTION_H_
 #define VP8_ENCODER_SKIN_DETECTION_H_
 
+#include "vp8/encoder/onyx_int.h"
 #include "vpx/vpx_integer.h"
+#include "vpx_scale/yv12config.h"
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
+struct VP8_COMP;
+
+// #define OUTPUT_YUV_SKINMAP
+
 int skin_pixel(int y, int cb, int cr, int motion);
 
 int compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
                        int stride, int strideuv, int consec_zeromv,
                        int curr_motion_magn);
+
+#ifdef OUTPUT_YUV_SKINMAP
+// For viewing skin map on input source.
+void compute_skin_map(struct VP8_COMP *const cpi, FILE *yuv_skinmap_file);
+extern void vp8_write_yuv_frame(FILE *f, YV12_BUFFER_CONFIG *s);
+#endif
 
 #ifdef __cplusplus
 }  // extern "C"
--- a/vp8/encoder/onyx_if.c
+++ b/vp8/encoder/onyx_if.c
@@ -16,6 +16,7 @@
 #include "vp8/common/blockd.h"
 #include "onyx_int.h"
 #include "vp8/common/systemdependent.h"
+#include "vp8/common/skin_detection.h"
 #include "vp8/encoder/quantize.h"
 #include "vp8/common/alloccommon.h"
 #include "mcomp.h"
@@ -87,6 +88,9 @@
 #ifdef OUTPUT_YUV_DENOISED
 FILE *yuv_denoised_file;
 #endif
+#ifdef OUTPUT_YUV_SKINMAP
+FILE *yuv_skinmap_file = NULL;
+#endif
 
 #if 0
 FILE *framepsnr;
@@ -1933,6 +1937,9 @@
 #ifdef OUTPUT_YUV_DENOISED
   yuv_denoised_file = fopen("denoised.yuv", "ab");
 #endif
+#ifdef OUTPUT_YUV_SKINMAP
+  yuv_skinmap_file = fopen("skinmap.yuv", "ab");
+#endif
 
 #if 0
     framepsnr = fopen("framepsnr.stt", "a");
@@ -2298,6 +2305,9 @@
 #ifdef OUTPUT_YUV_DENOISED
   fclose(yuv_denoised_file);
 #endif
+#ifdef OUTPUT_YUV_SKINMAP
+  fclose(yuv_skinmap_file);
+#endif
 
 #if 0
 
@@ -2474,7 +2484,8 @@
   return 0;
 }
 
-#if defined(OUTPUT_YUV_SRC) || defined(OUTPUT_YUV_DENOISED)
+#if defined(OUTPUT_YUV_SRC) || defined(OUTPUT_YUV_DENOISED) || \
+    defined(OUTPUT_YUV_SKINMAP)
 void vp8_write_yuv_frame(FILE *yuv_file, YV12_BUFFER_CONFIG *s) {
   unsigned char *src = s->y_buffer;
   int h = s->y_height;
@@ -4418,6 +4429,12 @@
   if (cpi->oxcf.noise_sensitivity == 4 && !cpi->oxcf.screen_content_mode &&
       cpi->frames_since_key % 8 == 0 && cm->frame_type != KEY_FRAME) {
     process_denoiser_mode_change(cpi);
+  }
+#endif
+
+#ifdef OUTPUT_YUV_SKINMAP
+  if (cpi->common.current_video_frame > 1) {
+    compute_skin_map(cpi, yuv_skinmap_file);
   }
 #endif