ref: 505f2ed7fc3090b2fc33d11cca571acdd4825d4c
parent: 30ef91ff7d18b42cd55abf0bbba5b1a3ec38dc0f
author: chiyotsai <[email protected]>
date: Fri Oct 26 10:14:28 EDT 2018
Add AVX2 support for hbd 4-tap interpolation filter. Speed gain: BIT DEPTH | 8TAP FPS | 4TAP FPS | PCT INC | 10 | 1.69 | 1.85 | 9.46% | 12 | 1.64 | 1.78 | 8.54% | Speed test is done on jet.y4m on speed 1 profile 2 over 100 frame with br=500. Change-Id: I411e122553e2c466be7a26e64b4dd144efb884a9
--- a/vpx_dsp/x86/convolve.h
+++ b/vpx_dsp/x86/convolve.h
@@ -128,7 +128,7 @@
int x_step_q4, int y0_q4, int y_step_q4, int w, int h, int bd) { \
const int16_t *filter = filter_kernel[offset]; \
if (step_q4 == 16 && filter[3] != 128) { \
- if (filter[0] | filter[1] | filter[2]) { \
+ if (filter[0] | filter[1] | filter[6] | filter[7]) { \
while (w >= 16) { \
vpx_highbd_filter_block1d16_##dir##8_##avg##opt( \
src_start, src_stride, dst, dst_stride, h, filter, bd); \
@@ -145,6 +145,28 @@
} \
while (w >= 4) { \
vpx_highbd_filter_block1d4_##dir##8_##avg##opt( \
+ src_start, src_stride, dst, dst_stride, h, filter, bd); \
+ src += 4; \
+ dst += 4; \
+ w -= 4; \
+ } \
+ } else if (filter[2] | filter[5]) { \
+ while (w >= 16) { \
+ vpx_highbd_filter_block1d16_##dir##4_##avg##opt( \
+ src_start, src_stride, dst, dst_stride, h, filter, bd); \
+ src += 16; \
+ dst += 16; \
+ w -= 16; \
+ } \
+ while (w >= 8) { \
+ vpx_highbd_filter_block1d8_##dir##4_##avg##opt( \
+ src_start, src_stride, dst, dst_stride, h, filter, bd); \
+ src += 8; \
+ dst += 8; \
+ w -= 8; \
+ } \
+ while (w >= 4) { \
+ vpx_highbd_filter_block1d4_##dir##4_##avg##opt( \
src_start, src_stride, dst, dst_stride, h, filter, bd); \
src += 4; \
dst += 4; \
--- a/vpx_dsp/x86/convolve_avx2.h
+++ b/vpx_dsp/x86/convolve_avx2.h
@@ -134,11 +134,27 @@
_mm_cvtsi128_si32(_mm256_extractf128_si256(*src, 1));
}
+static INLINE __m256i mm256_round_epi32(const __m256i *const src,
+ const __m256i *const half_depth,
+ const int depth) {
+ const __m256i nearest_src = _mm256_add_epi32(*src, *half_depth);
+ return _mm256_srai_epi32(nearest_src, depth);
+}
+
static INLINE __m256i mm256_round_epi16(const __m256i *const src,
const __m256i *const half_depth,
const int depth) {
const __m256i nearest_src = _mm256_adds_epi16(*src, *half_depth);
return _mm256_srai_epi16(nearest_src, depth);
+}
+
+static INLINE __m256i mm256_madd_add_epi32(const __m256i *const src_0,
+ const __m256i *const src_1,
+ const __m256i *const ker_0,
+ const __m256i *const ker_1) {
+ const __m256i tmp_0 = _mm256_madd_epi16(*src_0, *ker_0);
+ const __m256i tmp_1 = _mm256_madd_epi16(*src_1, *ker_1);
+ return _mm256_add_epi32(tmp_0, tmp_1);
}
#undef MM256_BROADCASTSI128_SI256
--- a/vpx_dsp/x86/highbd_convolve_avx2.c
+++ b/vpx_dsp/x86/highbd_convolve_avx2.c
@@ -9,9 +9,9 @@
*/
#include <immintrin.h>
-
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/x86/convolve.h"
+#include "vpx_dsp/x86/convolve_avx2.h"
// -----------------------------------------------------------------------------
// Copy and average
@@ -209,6 +209,7 @@
static const uint32_t signal_index[8] = { 2, 3, 4, 5, 2, 3, 4, 5 };
#define CONV8_ROUNDING_BITS (7)
+#define CONV8_ROUNDING_NUM (1 << (CONV8_ROUNDING_BITS - 1))
// -----------------------------------------------------------------------------
// Horizontal Filtering
@@ -923,6 +924,200 @@
} while (height > 0);
}
+static void vpx_highbd_filter_block1d4_h4_avx2(
+ const uint16_t *src_ptr, ptrdiff_t src_stride, uint16_t *dst_ptr,
+ ptrdiff_t dst_stride, uint32_t height, const int16_t *kernel, int bd) {
+ // We extract the middle four elements of the kernel into two registers in
+ // the form
+ // ... k[3] k[2] k[3] k[2]
+ // ... k[5] k[4] k[5] k[4]
+ // Then we shuffle the source into
+ // ... s[1] s[0] s[0] s[-1]
+ // ... s[3] s[2] s[2] s[1]
+ // Calling multiply and add gives us half of the sum. Calling add on the two
+ // halves gives us the output. Since avx2 allows us to use 256-bit buffer, we
+ // can do this two rows at a time.
+
+ __m256i src_reg, src_reg_shift_0, src_reg_shift_2;
+ __m256i res_reg;
+ __m256i idx_shift_0 =
+ _mm256_setr_epi8(0, 1, 2, 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 8, 9, 0, 1, 2,
+ 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 8, 9);
+ __m256i idx_shift_2 =
+ _mm256_setr_epi8(4, 5, 6, 7, 6, 7, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13, 4,
+ 5, 6, 7, 6, 7, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13);
+
+ __m128i kernel_reg_128; // Kernel
+ __m256i kernel_reg, kernel_reg_23,
+ kernel_reg_45; // Segments of the kernel used
+ const __m256i reg_round =
+ _mm256_set1_epi32(CONV8_ROUNDING_NUM); // Used for rounding
+ const __m256i reg_max = _mm256_set1_epi16((1 << bd) - 1);
+ const ptrdiff_t unrolled_src_stride = src_stride << 1;
+ const ptrdiff_t unrolled_dst_stride = dst_stride << 1;
+ int h;
+
+ // Start one pixel before as we need tap/2 - 1 = 1 sample from the past
+ src_ptr -= 1;
+
+ // Load Kernel
+ kernel_reg_128 = _mm_loadu_si128((const __m128i *)kernel);
+ kernel_reg = _mm256_broadcastsi128_si256(kernel_reg_128);
+ kernel_reg_23 = _mm256_shuffle_epi32(kernel_reg, 0x55);
+ kernel_reg_45 = _mm256_shuffle_epi32(kernel_reg, 0xaa);
+
+ for (h = height; h >= 2; h -= 2) {
+ // Load the source
+ src_reg = mm256_loadu2_si128(src_ptr, src_ptr + src_stride);
+ src_reg_shift_0 = _mm256_shuffle_epi8(src_reg, idx_shift_0);
+ src_reg_shift_2 = _mm256_shuffle_epi8(src_reg, idx_shift_2);
+
+ // Get the output
+ res_reg = mm256_madd_add_epi32(&src_reg_shift_0, &src_reg_shift_2,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Round the result
+ res_reg = mm256_round_epi32(&res_reg, ®_round, CONV8_ROUNDING_BITS);
+
+ // Finally combine to get the final dst
+ res_reg = _mm256_packus_epi32(res_reg, res_reg);
+ res_reg = _mm256_min_epi16(res_reg, reg_max);
+ mm256_storeu2_epi64((__m128i *)dst_ptr, (__m128i *)(dst_ptr + dst_stride),
+ &res_reg);
+
+ src_ptr += unrolled_src_stride;
+ dst_ptr += unrolled_dst_stride;
+ }
+
+ // Repeat for the last row if needed
+ if (h > 0) {
+ // Load the source
+ src_reg = mm256_loadu2_si128(src_ptr, src_ptr + 4);
+ src_reg_shift_0 = _mm256_shuffle_epi8(src_reg, idx_shift_0);
+ src_reg_shift_2 = _mm256_shuffle_epi8(src_reg, idx_shift_2);
+
+ // Get the output
+ res_reg = mm256_madd_add_epi32(&src_reg_shift_0, &src_reg_shift_2,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Round the result
+ res_reg = mm256_round_epi32(&res_reg, ®_round, CONV8_ROUNDING_BITS);
+
+ // Finally combine to get the final dst
+ res_reg = _mm256_packus_epi32(res_reg, res_reg);
+ res_reg = _mm256_min_epi16(res_reg, reg_max);
+ _mm_storel_epi64((__m128i *)dst_ptr, _mm256_castsi256_si128(res_reg));
+ }
+}
+
+void vpx_highbd_filter_block1d8_h4_avx2(const uint16_t *src_ptr,
+ ptrdiff_t src_stride, uint16_t *dst_ptr,
+ ptrdiff_t dst_stride, uint32_t height,
+ const int16_t *kernel, int bd) {
+ // We will extract the middle four elements of the kernel into two registers
+ // in the form
+ // ... k[3] k[2] k[3] k[2]
+ // ... k[5] k[4] k[5] k[4]
+ // Then we shuffle the source into
+ // ... s[1] s[0] s[0] s[-1]
+ // ... s[3] s[2] s[2] s[1]
+ // Calling multiply and add gives us half of the sum of the first half.
+ // Calling add gives us first half of the output. Repat again to get the whole
+ // output. Since avx2 allows us to use 256-bit buffer, we can do this two rows
+ // at a time.
+
+ __m256i src_reg, src_reg_shift_0, src_reg_shift_2;
+ __m256i res_reg, res_first, res_last;
+ __m256i idx_shift_0 =
+ _mm256_setr_epi8(0, 1, 2, 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 8, 9, 0, 1, 2,
+ 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 8, 9);
+ __m256i idx_shift_2 =
+ _mm256_setr_epi8(4, 5, 6, 7, 6, 7, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13, 4,
+ 5, 6, 7, 6, 7, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13);
+
+ __m128i kernel_reg_128; // Kernel
+ __m256i kernel_reg, kernel_reg_23,
+ kernel_reg_45; // Segments of the kernel used
+ const __m256i reg_round =
+ _mm256_set1_epi32(CONV8_ROUNDING_NUM); // Used for rounding
+ const __m256i reg_max = _mm256_set1_epi16((1 << bd) - 1);
+ const ptrdiff_t unrolled_src_stride = src_stride << 1;
+ const ptrdiff_t unrolled_dst_stride = dst_stride << 1;
+ int h;
+
+ // Start one pixel before as we need tap/2 - 1 = 1 sample from the past
+ src_ptr -= 1;
+
+ // Load Kernel
+ kernel_reg_128 = _mm_loadu_si128((const __m128i *)kernel);
+ kernel_reg = _mm256_broadcastsi128_si256(kernel_reg_128);
+ kernel_reg_23 = _mm256_shuffle_epi32(kernel_reg, 0x55);
+ kernel_reg_45 = _mm256_shuffle_epi32(kernel_reg, 0xaa);
+
+ for (h = height; h >= 2; h -= 2) {
+ // Load the source
+ src_reg = mm256_loadu2_si128(src_ptr, src_ptr + src_stride);
+ src_reg_shift_0 = _mm256_shuffle_epi8(src_reg, idx_shift_0);
+ src_reg_shift_2 = _mm256_shuffle_epi8(src_reg, idx_shift_2);
+
+ // Result for first half
+ res_first = mm256_madd_add_epi32(&src_reg_shift_0, &src_reg_shift_2,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Do again to get the second half of dst
+ // Load the source
+ src_reg = mm256_loadu2_si128(src_ptr + 4, src_ptr + src_stride + 4);
+ src_reg_shift_0 = _mm256_shuffle_epi8(src_reg, idx_shift_0);
+ src_reg_shift_2 = _mm256_shuffle_epi8(src_reg, idx_shift_2);
+
+ // Result for second half
+ res_last = mm256_madd_add_epi32(&src_reg_shift_0, &src_reg_shift_2,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Round each result
+ res_first = mm256_round_epi32(&res_first, ®_round, CONV8_ROUNDING_BITS);
+ res_last = mm256_round_epi32(&res_last, ®_round, CONV8_ROUNDING_BITS);
+
+ // Finally combine to get the final dst
+ res_reg = _mm256_packus_epi32(res_first, res_last);
+ res_reg = _mm256_min_epi16(res_reg, reg_max);
+ mm256_store2_si128((__m128i *)dst_ptr, (__m128i *)(dst_ptr + dst_stride),
+ &res_reg);
+
+ src_ptr += unrolled_src_stride;
+ dst_ptr += unrolled_dst_stride;
+ }
+
+ // Repeat for the last row if needed
+ if (h > 0) {
+ src_reg = _mm256_loadu_si256((const __m256i *)src_ptr);
+ // Reorder into 2 1 1 2
+ src_reg = _mm256_permute4x64_epi64(src_reg, 0x94);
+
+ src_reg_shift_0 = _mm256_shuffle_epi8(src_reg, idx_shift_0);
+ src_reg_shift_2 = _mm256_shuffle_epi8(src_reg, idx_shift_2);
+
+ res_reg = mm256_madd_add_epi32(&src_reg_shift_0, &src_reg_shift_2,
+ &kernel_reg_23, &kernel_reg_45);
+
+ res_reg = mm256_round_epi32(&res_first, ®_round, CONV8_ROUNDING_BITS);
+
+ res_reg = _mm256_packus_epi32(res_reg, res_reg);
+ res_reg = _mm256_permute4x64_epi64(res_reg, 0x8);
+
+ _mm_store_si128((__m128i *)dst_ptr, _mm256_castsi256_si128(res_reg));
+ }
+}
+
+static void vpx_highbd_filter_block1d16_h4_avx2(
+ const uint16_t *src_ptr, ptrdiff_t src_stride, uint16_t *dst_ptr,
+ ptrdiff_t dst_stride, uint32_t height, const int16_t *kernel, int bd) {
+ vpx_highbd_filter_block1d8_h4_avx2(src_ptr, src_stride, dst_ptr, dst_stride,
+ height, kernel, bd);
+ vpx_highbd_filter_block1d8_h4_avx2(src_ptr + 8, src_stride, dst_ptr + 8,
+ dst_stride, height, kernel, bd);
+}
+
static void vpx_highbd_filter_block1d8_v8_avg_avx2(
const uint16_t *src_ptr, ptrdiff_t src_pitch, uint16_t *dst_ptr,
ptrdiff_t dst_pitch, uint32_t height, const int16_t *filter, int bd) {
@@ -1058,39 +1253,239 @@
} while (height > 0);
}
-void vpx_highbd_filter_block1d4_h8_sse2(const uint16_t *, ptrdiff_t, uint16_t *,
- ptrdiff_t, uint32_t, const int16_t *,
- int);
-void vpx_highbd_filter_block1d4_h2_sse2(const uint16_t *, ptrdiff_t, uint16_t *,
- ptrdiff_t, uint32_t, const int16_t *,
- int);
-void vpx_highbd_filter_block1d4_v8_sse2(const uint16_t *, ptrdiff_t, uint16_t *,
- ptrdiff_t, uint32_t, const int16_t *,
- int);
-void vpx_highbd_filter_block1d4_v2_sse2(const uint16_t *, ptrdiff_t, uint16_t *,
- ptrdiff_t, uint32_t, const int16_t *,
- int);
+void vpx_highbd_filter_block1d4_v4_avx2(const uint16_t *src_ptr,
+ ptrdiff_t src_stride, uint16_t *dst_ptr,
+ ptrdiff_t dst_stride, uint32_t height,
+ const int16_t *kernel, int bd) {
+ // We will load two rows of pixels and rearrange them into the form
+ // ... s[1,0] s[0,0] s[0,0] s[-1,0]
+ // so that we can call multiply and add with the kernel partial output. Then
+ // we can call add with another row to get the output.
+
+ // Register for source s[-1:3, :]
+ __m256i src_reg_1, src_reg_2, src_reg_3;
+ // Interleaved rows of the source. lo is first half, hi second
+ __m256i src_reg_m10, src_reg_01, src_reg_12, src_reg_23;
+ __m256i src_reg_m1001, src_reg_1223;
+
+ // Result after multiply and add
+ __m256i res_reg;
+
+ __m128i kernel_reg_128; // Kernel
+ __m256i kernel_reg, kernel_reg_23, kernel_reg_45; // Segments of kernel used
+
+ const __m256i reg_round =
+ _mm256_set1_epi32(CONV8_ROUNDING_NUM); // Used for rounding
+ const __m256i reg_max = _mm256_set1_epi16((1 << bd) - 1);
+ const ptrdiff_t src_stride_unrolled = src_stride << 1;
+ const ptrdiff_t dst_stride_unrolled = dst_stride << 1;
+ int h;
+
+ // We only need to go num_taps/2 - 1 row above the souce, so we move
+ // 3 - (num_taps/2 - 1) = 4 - num_taps/2 = 2 back down
+ src_ptr += src_stride_unrolled;
+
+ // Load Kernel
+ kernel_reg_128 = _mm_loadu_si128((const __m128i *)kernel);
+ kernel_reg = _mm256_broadcastsi128_si256(kernel_reg_128);
+ kernel_reg_23 = _mm256_shuffle_epi32(kernel_reg, 0x55);
+ kernel_reg_45 = _mm256_shuffle_epi32(kernel_reg, 0xaa);
+
+ // Row -1 to row 0
+ src_reg_m10 = mm256_loadu2_epi64((const __m128i *)src_ptr,
+ (const __m128i *)(src_ptr + src_stride));
+
+ // Row 0 to row 1
+ src_reg_1 = _mm256_castsi128_si256(
+ _mm_loadu_si128((const __m128i *)(src_ptr + src_stride * 2)));
+ src_reg_01 = _mm256_permute2x128_si256(src_reg_m10, src_reg_1, 0x21);
+
+ // First three rows
+ src_reg_m1001 = _mm256_unpacklo_epi16(src_reg_m10, src_reg_01);
+
+ for (h = height; h > 1; h -= 2) {
+ src_reg_2 = _mm256_castsi128_si256(
+ _mm_loadl_epi64((const __m128i *)(src_ptr + src_stride * 3)));
+
+ src_reg_12 = _mm256_inserti128_si256(src_reg_1,
+ _mm256_castsi256_si128(src_reg_2), 1);
+
+ src_reg_3 = _mm256_castsi128_si256(
+ _mm_loadl_epi64((const __m128i *)(src_ptr + src_stride * 4)));
+
+ src_reg_23 = _mm256_inserti128_si256(src_reg_2,
+ _mm256_castsi256_si128(src_reg_3), 1);
+
+ // Last three rows
+ src_reg_1223 = _mm256_unpacklo_epi16(src_reg_12, src_reg_23);
+
+ // Output
+ res_reg = mm256_madd_add_epi32(&src_reg_m1001, &src_reg_1223,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Round the words
+ res_reg = mm256_round_epi32(&res_reg, ®_round, CONV8_ROUNDING_BITS);
+
+ // Combine to get the result
+ res_reg = _mm256_packus_epi32(res_reg, res_reg);
+ res_reg = _mm256_min_epi16(res_reg, reg_max);
+
+ // Save the result
+ mm256_storeu2_epi64((__m128i *)dst_ptr, (__m128i *)(dst_ptr + dst_stride),
+ &res_reg);
+
+ // Update the source by two rows
+ src_ptr += src_stride_unrolled;
+ dst_ptr += dst_stride_unrolled;
+
+ src_reg_m1001 = src_reg_1223;
+ src_reg_1 = src_reg_3;
+ }
+}
+
+void vpx_highbd_filter_block1d8_v4_avx2(const uint16_t *src_ptr,
+ ptrdiff_t src_stride, uint16_t *dst_ptr,
+ ptrdiff_t dst_stride, uint32_t height,
+ const int16_t *kernel, int bd) {
+ // We will load two rows of pixels and rearrange them into the form
+ // ... s[1,0] s[0,0] s[0,0] s[-1,0]
+ // so that we can call multiply and add with the kernel partial output. Then
+ // we can call add with another row to get the output.
+
+ // Register for source s[-1:3, :]
+ __m256i src_reg_1, src_reg_2, src_reg_3;
+ // Interleaved rows of the source. lo is first half, hi second
+ __m256i src_reg_m10, src_reg_01, src_reg_12, src_reg_23;
+ __m256i src_reg_m1001_lo, src_reg_m1001_hi, src_reg_1223_lo, src_reg_1223_hi;
+
+ __m128i kernel_reg_128; // Kernel
+ __m256i kernel_reg, kernel_reg_23, kernel_reg_45; // Segments of kernel
+
+ // Result after multiply and add
+ __m256i res_reg, res_reg_lo, res_reg_hi;
+
+ const __m256i reg_round =
+ _mm256_set1_epi32(CONV8_ROUNDING_NUM); // Used for rounding
+ const __m256i reg_max = _mm256_set1_epi16((1 << bd) - 1);
+ const ptrdiff_t src_stride_unrolled = src_stride << 1;
+ const ptrdiff_t dst_stride_unrolled = dst_stride << 1;
+ int h;
+
+ // We only need to go num_taps/2 - 1 row above the souce, so we move
+ // 3 - (num_taps/2 - 1) = 4 - num_taps/2 = 2 back down
+ src_ptr += src_stride_unrolled;
+
+ // Load Kernel
+ kernel_reg_128 = _mm_loadu_si128((const __m128i *)kernel);
+ kernel_reg = _mm256_broadcastsi128_si256(kernel_reg_128);
+ kernel_reg_23 = _mm256_shuffle_epi32(kernel_reg, 0x55);
+ kernel_reg_45 = _mm256_shuffle_epi32(kernel_reg, 0xaa);
+
+ // Row -1 to row 0
+ src_reg_m10 = mm256_loadu2_si128((const __m128i *)src_ptr,
+ (const __m128i *)(src_ptr + src_stride));
+
+ // Row 0 to row 1
+ src_reg_1 = _mm256_castsi128_si256(
+ _mm_loadu_si128((const __m128i *)(src_ptr + src_stride * 2)));
+ src_reg_01 = _mm256_permute2x128_si256(src_reg_m10, src_reg_1, 0x21);
+
+ // First three rows
+ src_reg_m1001_lo = _mm256_unpacklo_epi16(src_reg_m10, src_reg_01);
+ src_reg_m1001_hi = _mm256_unpackhi_epi16(src_reg_m10, src_reg_01);
+
+ for (h = height; h > 1; h -= 2) {
+ src_reg_2 = _mm256_castsi128_si256(
+ _mm_loadu_si128((const __m128i *)(src_ptr + src_stride * 3)));
+
+ src_reg_12 = _mm256_inserti128_si256(src_reg_1,
+ _mm256_castsi256_si128(src_reg_2), 1);
+
+ src_reg_3 = _mm256_castsi128_si256(
+ _mm_loadu_si128((const __m128i *)(src_ptr + src_stride * 4)));
+
+ src_reg_23 = _mm256_inserti128_si256(src_reg_2,
+ _mm256_castsi256_si128(src_reg_3), 1);
+
+ // Last three rows
+ src_reg_1223_lo = _mm256_unpacklo_epi16(src_reg_12, src_reg_23);
+ src_reg_1223_hi = _mm256_unpackhi_epi16(src_reg_12, src_reg_23);
+
+ // Output from first half
+ res_reg_lo = mm256_madd_add_epi32(&src_reg_m1001_lo, &src_reg_1223_lo,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Output from second half
+ res_reg_hi = mm256_madd_add_epi32(&src_reg_m1001_hi, &src_reg_1223_hi,
+ &kernel_reg_23, &kernel_reg_45);
+
+ // Round the words
+ res_reg_lo =
+ mm256_round_epi32(&res_reg_lo, ®_round, CONV8_ROUNDING_BITS);
+ res_reg_hi =
+ mm256_round_epi32(&res_reg_hi, ®_round, CONV8_ROUNDING_BITS);
+
+ // Combine to get the result
+ res_reg = _mm256_packus_epi32(res_reg_lo, res_reg_hi);
+ res_reg = _mm256_min_epi16(res_reg, reg_max);
+
+ // Save the result
+ mm256_store2_si128((__m128i *)dst_ptr, (__m128i *)(dst_ptr + dst_stride),
+ &res_reg);
+
+ // Update the source by two rows
+ src_ptr += src_stride_unrolled;
+ dst_ptr += dst_stride_unrolled;
+
+ src_reg_m1001_lo = src_reg_1223_lo;
+ src_reg_m1001_hi = src_reg_1223_hi;
+ src_reg_1 = src_reg_3;
+ }
+}
+
+void vpx_highbd_filter_block1d16_v4_avx2(const uint16_t *src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t *dst_ptr,
+ ptrdiff_t dst_stride, uint32_t height,
+ const int16_t *kernel, int bd) {
+ vpx_highbd_filter_block1d8_v4_avx2(src_ptr, src_stride, dst_ptr, dst_stride,
+ height, kernel, bd);
+ vpx_highbd_filter_block1d8_v4_avx2(src_ptr + 8, src_stride, dst_ptr + 8,
+ dst_stride, height, kernel, bd);
+}
+
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h8_sse2;
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h2_sse2;
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v8_sse2;
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v2_sse2;
+
#define vpx_highbd_filter_block1d4_h8_avx2 vpx_highbd_filter_block1d4_h8_sse2
#define vpx_highbd_filter_block1d4_h2_avx2 vpx_highbd_filter_block1d4_h2_sse2
#define vpx_highbd_filter_block1d4_v8_avx2 vpx_highbd_filter_block1d4_v8_sse2
#define vpx_highbd_filter_block1d4_v2_avx2 vpx_highbd_filter_block1d4_v2_sse2
+#define vpx_highbd_filter_block1d16_v4_avg_avx2 \
+ vpx_highbd_filter_block1d16_v8_avg_avx2
+#define vpx_highbd_filter_block1d16_h4_avg_avx2 \
+ vpx_highbd_filter_block1d16_h8_avg_avx2
+#define vpx_highbd_filter_block1d8_v4_avg_avx2 \
+ vpx_highbd_filter_block1d8_v8_avg_avx2
+#define vpx_highbd_filter_block1d8_h4_avg_avx2 \
+ vpx_highbd_filter_block1d8_h8_avg_avx2
+#define vpx_highbd_filter_block1d4_v4_avg_avx2 \
+ vpx_highbd_filter_block1d4_v8_avg_avx2
+#define vpx_highbd_filter_block1d4_h4_avg_avx2 \
+ vpx_highbd_filter_block1d4_h8_avg_avx2
+
HIGH_FUN_CONV_1D(horiz, x0_q4, x_step_q4, h, src, , avx2);
HIGH_FUN_CONV_1D(vert, y0_q4, y_step_q4, v, src - src_stride * 3, , avx2);
HIGH_FUN_CONV_2D(, avx2);
-void vpx_highbd_filter_block1d4_h8_avg_sse2(const uint16_t *, ptrdiff_t,
- uint16_t *, ptrdiff_t, uint32_t,
- const int16_t *, int);
-void vpx_highbd_filter_block1d4_h2_avg_sse2(const uint16_t *, ptrdiff_t,
- uint16_t *, ptrdiff_t, uint32_t,
- const int16_t *, int);
-void vpx_highbd_filter_block1d4_v8_avg_sse2(const uint16_t *, ptrdiff_t,
- uint16_t *, ptrdiff_t, uint32_t,
- const int16_t *, int);
-void vpx_highbd_filter_block1d4_v2_avg_sse2(const uint16_t *, ptrdiff_t,
- uint16_t *, ptrdiff_t, uint32_t,
- const int16_t *, int);
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h8_avg_sse2;
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h2_avg_sse2;
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v8_avg_sse2;
+highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v2_avg_sse2;
+
#define vpx_highbd_filter_block1d4_h8_avg_avx2 \
vpx_highbd_filter_block1d4_h8_avg_sse2
#define vpx_highbd_filter_block1d4_h2_avg_avx2 \
--- a/vpx_dsp/x86/vpx_asm_stubs.c
+++ b/vpx_dsp/x86/vpx_asm_stubs.c
@@ -104,6 +104,25 @@
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h8_avg_sse2;
+#define vpx_highbd_filter_block1d16_v4_sse2 vpx_highbd_filter_block1d16_v8_sse2
+#define vpx_highbd_filter_block1d16_h4_sse2 vpx_highbd_filter_block1d16_h8_sse2
+#define vpx_highbd_filter_block1d8_v4_sse2 vpx_highbd_filter_block1d8_v8_sse2
+#define vpx_highbd_filter_block1d8_h4_sse2 vpx_highbd_filter_block1d8_h8_sse2
+#define vpx_highbd_filter_block1d4_v4_sse2 vpx_highbd_filter_block1d4_v8_sse2
+#define vpx_highbd_filter_block1d4_h4_sse2 vpx_highbd_filter_block1d4_h8_sse2
+#define vpx_highbd_filter_block1d16_v4_avg_sse2 \
+ vpx_highbd_filter_block1d16_v8_avg_sse2
+#define vpx_highbd_filter_block1d16_h4_avg_sse2 \
+ vpx_highbd_filter_block1d16_h8_avg_sse2
+#define vpx_highbd_filter_block1d8_v4_avg_sse2 \
+ vpx_highbd_filter_block1d8_v8_avg_sse2
+#define vpx_highbd_filter_block1d8_h4_avg_sse2 \
+ vpx_highbd_filter_block1d8_h8_avg_sse2
+#define vpx_highbd_filter_block1d4_v4_avg_sse2 \
+ vpx_highbd_filter_block1d4_v8_avg_sse2
+#define vpx_highbd_filter_block1d4_h4_avg_sse2 \
+ vpx_highbd_filter_block1d4_h8_avg_sse2
+
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_v2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_h2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_v2_sse2;