ref: 7498fe2e542183ff6e8091608ae57fade2bde4ee
parent: 8739a182c8250d2e44cd01a7da0a58773e537b3b
author: Johann <[email protected]>
date: Fri May 12 14:16:30 EDT 2017
neon 4 byte helper functions When data is guaranteed to be aligned, use helper functions which assert that requirement. Change-Id: Ic4b188593aea0799d5bd8eda64f9858a1592a2a3
--- a/vpx_dsp/arm/idct4x4_add_neon.c
+++ b/vpx_dsp/arm/idct4x4_add_neon.c
@@ -20,7 +20,7 @@
int stride) {
const uint8_t *dst = dest;
const int16x4_t cospis = vld1_s16(kCospi);
- uint32x2_t dest01_u32 = vdup_n_u32(0);
+ uint8x8_t dest01_u8;
uint32x2_t dest32_u32 = vdup_n_u32(0);
int16x8_t a0, a1;
uint8x8_t d01, d32;
@@ -40,25 +40,22 @@
a0 = vrshrq_n_s16(a0, 4);
a1 = vrshrq_n_s16(a1, 4);
- dest01_u32 = vld1_lane_u32((const uint32_t *)dst, dest01_u32, 0);
- dst += stride;
- dest01_u32 = vld1_lane_u32((const uint32_t *)dst, dest01_u32, 1);
- dst += stride;
+ dest01_u8 = load_u8(dst, stride);
+ dst += 2 * stride;
+ // The elements are loaded in reverse order.
dest32_u32 = vld1_lane_u32((const uint32_t *)dst, dest32_u32, 1);
dst += stride;
dest32_u32 = vld1_lane_u32((const uint32_t *)dst, dest32_u32, 0);
- d01_u16 =
- vaddw_u8(vreinterpretq_u16_s16(a0), vreinterpret_u8_u32(dest01_u32));
+ d01_u16 = vaddw_u8(vreinterpretq_u16_s16(a0), dest01_u8);
d32_u16 =
vaddw_u8(vreinterpretq_u16_s16(a1), vreinterpret_u8_u32(dest32_u32));
d01 = vqmovun_s16(vreinterpretq_s16_u16(d01_u16));
d32 = vqmovun_s16(vreinterpretq_s16_u16(d32_u16));
- vst1_lane_u32((uint32_t *)dest, vreinterpret_u32_u8(d01), 0);
- dest += stride;
- vst1_lane_u32((uint32_t *)dest, vreinterpret_u32_u8(d01), 1);
- dest += stride;
+ store_u8(dest, stride, d01);
+ dest += 2 * stride;
+ // The elements are stored in reverse order.
vst1_lane_u32((uint32_t *)dest, vreinterpret_u32_u8(d32), 1);
dest += stride;
vst1_lane_u32((uint32_t *)dest, vreinterpret_u32_u8(d32), 0);
--- a/vpx_dsp/arm/mem_neon.h
+++ b/vpx_dsp/arm/mem_neon.h
@@ -68,4 +68,29 @@
vst1q_s16(buf, a);
#endif
}
+
+// Load 2 sets of 4 bytes when alignment is guaranteed.
+static INLINE uint8x8_t load_u8(const uint8_t *buf, int stride) {
+ uint32x2_t a = vdup_n_u32(0);
+
+ assert(!((intptr_t)buf % sizeof(uint32_t)));
+ assert(!(stride % sizeof(uint32_t)));
+
+ a = vld1_lane_u32((const uint32_t *)buf, a, 0);
+ buf += stride;
+ a = vld1_lane_u32((const uint32_t *)buf, a, 1);
+ return vreinterpret_u8_u32(a);
+}
+
+// Store 2 sets of 4 bytes when alignment is guaranteed.
+static INLINE void store_u8(uint8_t *buf, int stride, const uint8x8_t a) {
+ uint32x2_t a_u32 = vreinterpret_u32_u8(a);
+
+ assert(!((intptr_t)buf % sizeof(uint32_t)));
+ assert(!(stride % sizeof(uint32_t)));
+
+ vst1_lane_u32((uint32_t *)buf, a_u32, 0);
+ buf += stride;
+ vst1_lane_u32((uint32_t *)buf, a_u32, 1);
+}
#endif // VPX_DSP_ARM_MEM_NEON_H_